Fixed bug to lion howling/sc_fear status, super mega ultra ubber plus thanks to the awesome malufett

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16238 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind 2012-06-07 17:02:05 +00:00
parent 2c8e9238ac
commit cd7a64622a
2 changed files with 1 additions and 3 deletions

View File

@ -964,7 +964,6 @@ void initChangeTables(void) {
StatusChangeStateTable[SC_MAGNETICFIELD] |= SCS_NOMOVE;
StatusChangeStateTable[SC__MANHOLE] |= SCS_NOMOVE;
StatusChangeStateTable[SC_VACUUM_EXTREME] |= SCS_NOMOVE;
StatusChangeStateTable[SC_FEAR] |= SCS_NOMOVE|SCS_NOMOVECOND;
StatusChangeStateTable[SC_CURSEDCIRCLE_ATKER] |= SCS_NOMOVE;
StatusChangeStateTable[SC_CURSEDCIRCLE_TARGET] |= SCS_NOMOVE;
@ -3423,7 +3422,6 @@ void status_calc_state( struct block_list *bl, struct status_change *sc, enum sc
|| (sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 == BCT_SELF)
|| (sc->data[SC_CLOAKING] && //Need wall at level 1-2
sc->data[SC_CLOAKING]->val1 < 3 && !(sc->data[SC_CLOAKING]->val4&1))
|| (sc->data[SC_FEAR] && sc->data[SC_FEAR]->val2 > 0)
) {
sc->cant.move += ( start ? 1 : -1 );
}

View File

@ -886,7 +886,7 @@ int unit_can_move(struct block_list *bl)
return 0; //Can't move
if (sc) {
if( sc->cant.move )
if( sc->cant.move || (sc->data[SC_FEAR] && sc->data[SC_FEAR]->val2 > 0) )
return 0;
if (sc->opt1 > 0 && sc->opt1 != OPT1_STONEWAIT && sc->opt1 != OPT1_BURNING)