- Modifed a bit the clif_change_look function, it should fix crashes with the Xmas sprite when changing maps.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9478 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
f7d506f645
commit
ce46f70410
@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||
|
||||
2006/12/12
|
||||
* Modifed a bit the clif_change_look function, it should fix crashes with
|
||||
the Xmas sprite when changing maps.
|
||||
* Fixed skills displaying a 32k damage when used while disguised. [Skotlex]
|
||||
* Minor changes to ers.
|
||||
* Removed unused/hardly used cbasetypes typedefs.
|
||||
|
@ -2857,11 +2857,19 @@ int clif_changelook(struct block_list *bl,int type,int val)
|
||||
|
||||
switch(type) {
|
||||
case LOOK_WEAPON:
|
||||
if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
|
||||
if (sd)
|
||||
{
|
||||
clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
|
||||
val = vd->weapon;
|
||||
}
|
||||
else vd->weapon = val;
|
||||
break;
|
||||
case LOOK_SHIELD:
|
||||
if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
|
||||
if (sd)
|
||||
{
|
||||
clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
|
||||
val = vd->shield;
|
||||
}
|
||||
else vd->shield = val;
|
||||
break;
|
||||
case LOOK_BASE:
|
||||
|
Loading…
x
Reference in New Issue
Block a user