diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 901caa893e..faf9ac3c47 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/06/01 + * Fixed Autoblitz taking into account target's luck rather than attacker's + [Skotlex] * Fixed slaves warping endlessly to their master when the master-slave distance exceeds 30. [Skotlex] * SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set) diff --git a/src/map/skill.c b/src/map/skill.c index b6ed041478..9fea5bbee2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -988,7 +988,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int if(sd) { // Automatic trigger of Blitz Beat if (pc_isfalcon(sd) && sd->status.weapon == W_BOW && (skill=pc_checkskill(sd,HT_BLITZBEAT))>0 && - rand()%1000 <= tstatus->luk*10/3+1 ) { + rand()%1000 <= sstatus->luk*10/3+1 ) { int lv=(sd->status.job_level+9)/10; skill_castend_damage_id(src,bl,HT_BLITZBEAT,(skill