Fixed bugreport:6393 costume items now display properly in the equipment window.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16554 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -551,12 +551,13 @@ enum equip_pos {
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#define EQP_ARMS (EQP_HAND_R|EQP_HAND_L)
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#define EQP_ARMS (EQP_HAND_R|EQP_HAND_L)
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#define EQP_HELM (EQP_HEAD_LOW|EQP_HEAD_MID|EQP_HEAD_TOP)
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#define EQP_HELM (EQP_HEAD_LOW|EQP_HEAD_MID|EQP_HEAD_TOP)
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#define EQP_ACC (EQP_ACC_L|EQP_ACC_R)
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#define EQP_ACC (EQP_ACC_L|EQP_ACC_R)
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#define EQP_COSTUME (EQP_COSTUME_HEAD_TOP|EQP_COSTUME_HEAD_MID|EQP_COSTUME_HEAD_LOW)
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/// Equip positions that use a visible sprite
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/// Equip positions that use a visible sprite
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#if PACKETVER < 20110111
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#if PACKETVER < 20110111
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#define EQP_VISIBLE EQP_HELM
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#define EQP_VISIBLE EQP_HELM
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#else
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#else
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#define EQP_VISIBLE (EQP_HELM|EQP_GARMENT)
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#define EQP_VISIBLE (EQP_HELM|EQP_GARMENT|EQP_COSTUME)
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#endif
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#endif
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//Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index
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//Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index
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