Soul Reaper souls now persist relog (#5142)
* Fixes #5032. * Soul Reaper souls will now persist relogs. * Removed the soul_timer as the timer data is stored to the status change. Thanks to @laziem and @Tokeiburu!
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@@ -3364,7 +3364,6 @@ int unit_free(struct block_list *bl, clr_type clrtype)
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pc_inventory_rental_clear(sd);
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pc_delspiritball(sd, sd->spiritball, 1);
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pc_delspiritcharm(sd, sd->spiritcharm, sd->spiritcharm_type);
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pc_delsoulball(sd,sd->soulball, 1);
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if( sd->st && sd->st->state != RUN ) {// free attached scripts that are waiting
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script_free_state(sd->st);
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