From cf0228c6648b9ca46eff7d0c3f2d0b96635e91cd Mon Sep 17 00:00:00 2001 From: Vicious Date: Sat, 11 Feb 2006 04:57:05 +0000 Subject: [PATCH] Valkyrie item fix, Sonic blow fix. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5257 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 1 + db/Changelog.txt | 2 ++ db/item_db.txt | 6 +++--- src/map/battle.c | 2 +- 4 files changed, 7 insertions(+), 4 deletions(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 86744b4cb2..a74a79d916 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS 2006/02/10 + * Fixed Sonic Blow's damage for lvl 1~9 [Vicious] * The status window will now show the total power of both weapons instead of just the right-hand weapon for dual wielders. [Skotlex] * Removed #include from irc.c, since it's unused and some people don't have it. [Valaris] diff --git a/db/Changelog.txt b/db/Changelog.txt index b22d76f9dd..210641abff 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -30,6 +30,8 @@ ========================= 02/10 + * Fixed Valkyrie armors having no effect for Aco class, thanks to + a user from em-24.com [Vicious] * Changed the max level of the NPC_BREAK skills to 10. Changed their element to 0 and made them no damage skills. [Skotlex] * Weapon Repair update. SP cost 30, Cast time 7.5 secs, interruptable. [Skotlex] diff --git a/db/item_db.txt b/db/item_db.txt index 63427f4c73..27355edef6 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1017,7 +1017,7 @@ 2354,Gebney_Armor,Gebney Armor,5,,10,3500,,7,,0,119529470,7,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; } 2355,Angel_Protection,Angel Protection,5,,10,600,,4,,1,8388609,7,2,16,,40,1,0,{ bonus bMdef,20; if(isequipped(2116,2420,2521,5125)==0) end; bonus bMaxHP,900; bonus bMaxSP,100; bonus4 bAutoSpellWhenHit,361,1,20,0; } 2356,Holy_Cloth_of_Benefit,Holy Cloth of Benefit,5,,10,2500,,5,,1,33024,7,2,16,,70,1,,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; } -2357,Valkyrie's_Armor,Valkyrie's Armor,5,,10,2800,,6,,1,119529470,2,2,16,,0,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stan,5000; } +2357,Valkyrie's_Armor,Valkyrie's Armor,5,,10,2800,,6,,1,119529470,2,2,16,,0,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stan,5000; } // Footgears //=================================================================== @@ -1041,7 +1041,7 @@ 2418,Boots_of_Vidar,Boots of Vidar,5,,10,650,,4,,0,119529470,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; } 2419,Gebney's_Combat_Boots,Gebney's Combat Boots,5,,10,700,,4,,0,119529470,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; } 2420,Second_Advent_of_Angel,Second Advent of Angel,5,,10,10,,0,,1,8388609,7,2,64,,0,1,0,{ bonus bMaxHP,100; } -2421,Valkyrie's_Shoes,Valkyrie's Shoes,5,,10,500,,4,,1,119529470,2,2,64,,0,1,0,{ bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); } +2421,Valkyrie's_Shoes,Valkyrie's Shoes,5,,10,500,,4,,1,119529470,2,2,64,,0,1,0,{ bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); } // Garments //=================================================================== @@ -1068,7 +1068,7 @@ 2521,Warmth_of_Angel,Warmth of Angel,5,,10,400,,2,,0,8388609,7,2,4,,20,1,0,{ bonus bHPrecovRate,5; } 2522,Running_Shirt,Running Shirt,5,,10,150,,2,,0,127918079,7,2,4,,0,1,0,{ bonus bMdef,1; if(isequipped(2339)==0) end; bonus bAgi,5; bonus bFlee,10; } 2523,Running_Shirt_,Running Shirt_,5,,10,150,,2,,1,127918079,7,2,4,,0,1,0,{ bonus bMdef,1; if(isequipped(2339)==0) end; bonus bAgi,5; bonus bFlee,10; } -2524,Valkyrie's_Manteau,Valkyrie's Manteau,5,,10,500,,3,,1,119529470,2,2,4,,0,1,0,{ bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Acolyte) bonus bFlee2,5+(getequiprefinerycnt(5)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(5)*2);} +2524,Valkyrie's_Manteau,Valkyrie's Manteau,5,,10,500,,3,,1,119529470,2,2,4,,0,1,0,{ bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(5)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(5)*2);} // Accessories //=================================================================== diff --git a/src/map/battle.c b/src/map/battle.c index 09b8d7439a..50afba057a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1646,7 +1646,7 @@ static struct Damage battle_calc_weapon_attack( skillratio += 30*skill_lv; break; case AS_SONICBLOW: - skillratio += 200+50*skill_lv; + skillratio += 300+40*skill_lv; break; case TF_SPRINKLESAND: skillratio += 30;