Added script command progressbar_npc (#2272)
* Fixes #1473 Thanks to @Tokeiburu and @kukuasir1
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@@ -6392,9 +6392,22 @@ This command works almost like sleep2, but displays a progress bar
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above the head of the currently attached character (like cast bar).
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Once the given amount of seconds passes, the script resumes. If the
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character moves while the progress bar progresses, it is aborted and
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the script ends. The color format is in RGB (0xRRGGBB). The color is
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the script ends. The color format is in RGB (RRGGBB). The color is
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currently ignored by the client and appears always green.
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---------------------------------------
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*progressbar_npc "<color>",<seconds>{,<"NPC Name">};
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This command works like progressbar, but displays a progress bar
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above the head of the currently attached (or given) NPC. Once the
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given amount of seconds passes, the script resumes. The color format
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is in RGB (RRGGBB). The color is currently ignored by the client and
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appears always green.
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Note: If a player is attached to the NPC, they are detached from the NPC
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as soon as the progress bar activates.
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---------------------------------------
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//
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5,1.- End of time-related commands
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