SQL Synchronization

[ci skip]
This commit is contained in:
Jittapan Pluemsumran 2016-06-30 14:40:10 +07:00
parent c5e3fb073c
commit cf4e6495fe
No known key found for this signature in database
GPG Key ID: CE430096446F41D9
2 changed files with 194 additions and 10 deletions

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@ -1057,7 +1057,13 @@ REPLACE INTO `item_db_re` VALUES (1685,'Dragonfly_Sitting_Foxtail_Staff','Dragon
REPLACE INTO `item_db_re` VALUES (1686,'Large_Foxtail_Staff','Large Foxtail Staff',5,20,NULL,300,'70',NULL,1,1,0x80000000,7,2,2,2,'20',1,10,'bonus bLongAtkRate,8; bonus bDex,1; bonus bMaxHP,200; bonus bMaxSP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1686,'Large_Foxtail_Staff','Large Foxtail Staff',5,20,NULL,300,'70',NULL,1,1,0x80000000,7,2,2,2,'20',1,10,'bonus bLongAtkRate,8; bonus bDex,1; bonus bMaxHP,200; bonus bMaxSP,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1687,'Beginner_Foxtail_Staff','Beginner Foxtail Staff',5,20,NULL,100,'40:15',NULL,1,1,0x80000000,7,2,2,1,'3',1,10,'bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1687,'Beginner_Foxtail_Staff','Beginner Foxtail Staff',5,20,NULL,100,'40:15',NULL,1,1,0x80000000,7,2,2,1,'3',1,10,'bonus bMaxHP,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1690,'Mysterious_Foxtail_Staff','Mysterious Foxtail Staff',5,20,NULL,400,'80:180',NULL,1,3,0x80000000,7,2,2,2,'60',1,10,'.@r = getrefine(); bonus bMaxSP,10*(.@r/3)+50; bonus bMatk,10*(.@r/3);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1690,'Mysterious_Foxtail_Staff','Mysterious Foxtail Staff',5,20,NULL,400,'80:180',NULL,1,3,0x80000000,7,2,2,2,'60',1,10,'.@r = getrefine(); bonus bMaxSP,10*(.@r/3)+50; bonus bMatk,10*(.@r/3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1691,'Strange_God_Foxtail_Staff','Strange God Foxtail Staff',5,20,NULL,500,'100:240',NULL,1,2,0x80000000,7,2,2,3,'100',1,10,'bonus bMaxSP,100; .@r = getrefine(); bonus bMatkRate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1692,'Magical_Foxtail_Staff','Magical Foxtail Staff',5,20,NULL,600,'120:260',NULL,1,2,0x80000000,7,2,2,3,'140',1,10,'bonus bMaxSP,100; .@r = getrefine(); bonus bMatkRate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1693,'Magical_Yellow_Foxtail_Staff','Magical Yellow Foxtail Staff',5,20,NULL,700,'140:280',NULL,1,1,0x80000000,7,2,2,4,'175',1,10,'.@r = getrefine(); bonus bMatkRate,3*(.@r/2); bonus4 bAutoSpellOnSkill,"SU_FRESHSHRIMP","SU_ARCLOUSEDASH",max(1,getskilllv("SU_ARCLOUSEDASH")),200; bonus4 bAutoSpellOnSkill,"SU_SV_STEMSPEAR","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),200; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1694,'Foxtail_Model','Foxtail Model',5,20,NULL,300,'150',NULL,1,3,0x80000000,7,2,2,2,'60',1,10,'bonus bLongAtkRate,8; bonus bMaxHP,100; .@r = getrefine(); bonus bDex,(.@r/3)*2; bonus bMaxSP,(.@r/3)*10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1694,'Foxtail_Model','Foxtail Model',5,20,NULL,300,'150',NULL,1,3,0x80000000,7,2,2,2,'60',1,10,'bonus bLongAtkRate,8; bonus bMaxHP,100; .@r = getrefine(); bonus bDex,(.@r/3)*2; bonus bMaxSP,(.@r/3)*10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1695,'Delicate_Foxtail_Model','Delicate Foxtail Model',5,20,NULL,300,'195',NULL,1,2,0x80000000,7,2,2,3,'100',1,10,'bonus bLongAtkRate,8; bonus bMaxHP,200; .@r = getrefine(); bonus bDex,(.@r/3)*3; bonus bMaxSP,(.@r/3)*15; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1696,'Exquisite_Foxtail_Model','Exquisite Foxtail Model',5,20,NULL,300,'240',NULL,1,2,0x80000000,7,2,2,3,'140',1,10,'bonus bLongAtkRate,8; bonus bMaxHPrate,5; .@r = getrefine(); bonus bDex,(.@r/2)*3; bonus bMaxSP,(.@r/2)*15; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1697,'Exquisite_Yellow_Foxtail_Model','Exquisite Yellow Foxtail Model',5,20,NULL,300,'270',NULL,1,1,0x80000000,7,2,2,4,'175',1,10,'bonus bLongAtkRate,9; bonus bMaxHPrate,7; .@r = getrefine(); bonus bLongAtkRate,.@r/2; bonus bMaxSP,(.@r/2)*20; bonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),200; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1698,'Requiem_Arc_Wand','Requiem Arc Wand',5,20,NULL,500,'80:145',NULL,1,NULL,0xFFFFFFFF,63,2,2,4,'100',1,10,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bMagicAddRace2,RC2_BioLab,.@b;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1698,'Requiem_Arc_Wand','Requiem Arc Wand',5,20,NULL,500,'80:145',NULL,1,NULL,0xFFFFFFFF,63,2,2,4,'100',1,10,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bMagicAddRace2,RC2_BioLab,.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1699,'Paradise_Foxtail_Staff_I','Eden Group Foxtail I',5,20,NULL,0,'120:135',NULL,1,0,0x80000000,7,2,2,2,'26',0,10,'bonus bDex,3; bonus bInt,3; bonus bLongAtkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1699,'Paradise_Foxtail_Staff_I','Eden Group Foxtail I',5,20,NULL,0,'120:135',NULL,1,0,0x80000000,7,2,2,2,'26',0,10,'bonus bDex,3; bonus bInt,3; bonus bLongAtkRate,5;',NULL,NULL);
#=================================================================== #===================================================================
@ -3582,9 +3588,9 @@ REPLACE INTO `item_db_re` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',4,20,NULL,2
REPLACE INTO `item_db_re` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',4,0,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',4,0,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',4,20,NULL,1000,NULL,14,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',4,20,NULL,1000,NULL,14,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'50',1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'50',1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,459,'bonus bAtk,30; bonus bMaxHPrate,-2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,459,'bonus bAtk,30; bonus bMaxHPrate,-2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,460,'bonus bMatk,30; bonus bMaxSPrate,-2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,460,'bonus bMatk,30; bonus bMaxSPrate,-2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; .@r = getrefine(); if(.@r>4) bonus bLuk,.@r-4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; .@r = getrefine(); if(.@r>4) bonus bLuk,.@r-4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,464,'bonus bStr,2; bonus bInt,2; bonus bDex,2; .@r = getrefine(); if(.@r>=7) bonus2 bExpAddRace,RC_Dragon,3; if(.@r>=9) bonus2 bExpAddRace,RC_Dragon,5; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,464,'bonus bStr,2; bonus bInt,2; bonus bDex,2; .@r = getrefine(); if(.@r>=7) bonus2 bExpAddRace,RC_Dragon,3; if(.@r>=9) bonus2 bExpAddRace,RC_Dragon,5; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL);
@ -3999,6 +4005,7 @@ REPLACE INTO `item_db_re` VALUES (5892,'RCC2013_1ST_CROWN','RCC2013 1ST CROWN',4
REPLACE INTO `item_db_re` VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1107,'bonus bAllStats,4; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,-1,25;','sc_end SC_SPEEDUP0;'); REPLACE INTO `item_db_re` VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1107,'bonus bAllStats,4; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,-1,25;','sc_end SC_SPEEDUP0;');
REPLACE INTO `item_db_re` VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1108,'bonus bAllStats,3; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,-1,25;','sc_end SC_SPEEDUP0;'); REPLACE INTO `item_db_re` VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1108,'bonus bAllStats,3; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,-1,25;','sc_end SC_SPEEDUP0;');
REPLACE INTO `item_db_re` VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1109,'bonus bAllStats,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1109,'bonus bAllStats,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5906,'Oni_Horns_','Oni Horns',4,0,NULL,20,NULL,10,NULL,1,0x00001000,63,2,256,NULL,'100',1,1127,'bonus2 bSkillAtk,"GC_COUNTERSLASH",(10*getskilllv("GC_WEAPONBLOCKING")); .@r = getrefine(); if(.@r > 6){ bonus bAtk,20; bonus bHit,5; } if(.@r > 9){ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,10; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5918,'Gambler_Seal','Gambler Seal',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1202,'bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5918,'Gambler_Seal','Gambler Seal',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1202,'bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5920,'Medical_Boots','Medical Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5920,'Medical_Boots','Medical Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5943,'Owl_viscount_Silk_Hat','Owl Viscount Silk Hat',4,0,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,1,'70',1,1323,'bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5943,'Owl_viscount_Silk_Hat','Owl Viscount Silk Hat',4,0,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,1,'70',1,1323,'bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
@ -6790,7 +6797,7 @@ REPLACE INTO `item_db_re` VALUES (12670,'Beast_Powder','Beast Powder',2,20,NULL,
REPLACE INTO `item_db_re` VALUES (12671,'99lv_Battle_Manual','99lv Battle Manual',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12671,'99lv_Battle_Manual','99lv Battle Manual',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12672,'Start_New_Box','Start New Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 617,2; getitem 12263,2; getitem 12329,3; getitem 12330,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12672,'Start_New_Box','Start New Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 617,2; getitem 12263,2; getitem 12329,3; getitem 12330,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12673,'Lucky_Egg_C10','Lucky Egg C10',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12673,'Lucky_Egg_C10','Lucky Egg C10',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C10);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12674,'God_Material_Box','God Material Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12674,'God_Material_Box','God Material Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_God_Material_Box);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12675,'Sg_Weapon_Supply_Box','WoE Weapon Supply Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sg_Weapon_Supply_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12675,'Sg_Weapon_Supply_Box','WoE Weapon Supply Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sg_Weapon_Supply_Box);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12676,'Sg_Violet_Potion_Box','Siege Violet Potion Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11547,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12676,'Sg_Violet_Potion_Box','Siege Violet Potion Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11547,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12677,'Siege_Arrow_Quiver_S','Siege Arrow Quiver S',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'130',NULL,NULL,'getitem 1776,200;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12677,'Siege_Arrow_Quiver_S','Siege Arrow Quiver S',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'130',NULL,NULL,'getitem 1776,200;',NULL,NULL);
@ -9411,7 +9418,7 @@ REPLACE INTO `item_db_re` VALUES (18522,'Evil_Marcher_Hat','Evil Marcher Hat',4,
REPLACE INTO `item_db_re` VALUES (18523,'Super_Scell','Thunderstorm Cloud',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,688,'bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",max(getskilllv("MG_LIGHTNINGBOLT"),5),50+(getskilllv("MG_LIGHTNINGBOLT")*5); bonus3 bAutoSpell,"MG_THUNDERSTORM",max(getskilllv("MG_THUNDERSTORM"),5),50+(getskilllv("MG_THUNDERSTORM")*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18523,'Super_Scell','Thunderstorm Cloud',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,688,'bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",max(getskilllv("MG_LIGHTNINGBOLT"),5),50+(getskilllv("MG_LIGHTNINGBOLT")*5); bonus3 bAutoSpell,"MG_THUNDERSTORM",max(getskilllv("MG_THUNDERSTORM"),5),50+(getskilllv("MG_THUNDERSTORM")*5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18524,'Dokkebi_Mask','Dokkebi Mask',4,20,NULL,700,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,689,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18524,'Dokkebi_Mask','Dokkebi Mask',4,20,NULL,700,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,689,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,690,'bonus bVit,1; bonus bLuk,1; bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,690,'bonus bVit,1; bonus bLuk,1; bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18526,'Yummy_Lollipop','Candy Cane In Mouth',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,446,'bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18526,'Yummy_Lollipop','Candy Cane In Mouth',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,446,'bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18527,'Gloomy_Pumpkin_Hat','Dark Pumpkin-head',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18527,'Gloomy_Pumpkin_Hat','Dark Pumpkin-head',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,692,'bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ .@i = 1; bonus bMatkRate,(.@r>=9)?7:2; } else .@i = 5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,692,'bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ .@i = 1; bonus bMatkRate,(.@r>=9)?7:2; } else .@i = 5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18529,'Drooping_Wild_Rose','Accurate Wild Rose',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,541,'bonus bMaxHPrate,-10; bonus bAspdRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18529,'Drooping_Wild_Rose','Accurate Wild Rose',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,541,'bonus bMaxHPrate,-10; bonus bAspdRate,3;',NULL,NULL);
@ -9601,6 +9608,7 @@ REPLACE INTO `item_db_re` VALUES (18714,'Hippo_Hat','Hippo Hat',4,20,NULL,500,NU
REPLACE INTO `item_db_re` VALUES (18715,'Helm_Of_Thoth','Helm Of Thoth',4,20,NULL,2500,NULL,2,NULL,1,0xFFFFFFFE,63,2,768,NULL,'80',0,860,'bonus bInt,2; bonus bMdef,5; bonus bMaxSP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18715,'Helm_Of_Thoth','Helm Of Thoth',4,20,NULL,2500,NULL,2,NULL,1,0xFFFFFFFE,63,2,768,NULL,'80',0,860,'bonus bInt,2; bonus bMdef,5; bonus bMaxSP,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mouth',4,20,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,861,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mouth',4,20,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,861,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18718,'Rose_Hairband','Rose Hairband',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,864,'bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18718,'Rose_Hairband','Rose Hairband',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,864,'bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18724,'L_Magestic_Goat_','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,869,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,869,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',4,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'110',1,870,'bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',4,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'110',1,870,'bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));',NULL,NULL);
@ -9661,7 +9669,7 @@ REPLACE INTO `item_db_re` VALUES (18803,'Rose_Cascade','Rose Cascade',4,0,NULL,5
REPLACE INTO `item_db_re` VALUES (18805,'Eclipse_Hat','Eclipse Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,922,'bonus bLuk,3; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18805,'Eclipse_Hat','Eclipse Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,922,'bonus bLuk,3; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,923,'bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,923,'bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18807,'Yellow_Yuzu_Hat','Yellow Yuzu Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,924,'bonus bVit,2; bonus bLuk,3; bonus2 bSubRace,RC_Plant,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18807,'Yellow_Yuzu_Hat','Yellow Yuzu Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,924,'bonus bVit,2; bonus bLuk,3; bonus2 bSubRace,RC_Plant,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18808,'Wing_Form_Spectacle','Wing Form Spectacle',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,925,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18808,'Wing_Form_Spectacle','Wing Form Spectacle',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',1,925,'bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18810,'Hell_Pumpkin_Hat','Hell Pumpkin Hat',4,20,NULL,500,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,717,'bonus bMdef,12; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18810,'Hell_Pumpkin_Hat','Hell Pumpkin Hat',4,20,NULL,500,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,717,'bonus bMdef,12; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18813,'New_Wave_Sunglasses','New Wave Sunglasses',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'30',NULL,856,'bonus bDelayrate,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18813,'New_Wave_Sunglasses','New Wave Sunglasses',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'30',NULL,856,'bonus bDelayrate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18814,'Angel_School_Cap','Angel School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,927,'bonus bInt,2; bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18814,'Angel_School_Cap','Angel School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,927,'bonus bInt,2; bonus bVit,1;',NULL,NULL);
@ -9742,6 +9750,7 @@ REPLACE INTO `item_db_re` VALUES (18937,'Memories_Of_Lovers','Memories Of Lovers
REPLACE INTO `item_db_re` VALUES (18938,'Astro_Circle','Astro Circle',4,0,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1073,'bonus bInt,1; .@r = getrefine(); .@t = (.@r > 6 ? (.@r*2) : -((.@r/3*5))); bonus2 bSubSkill,"WZ_METEOR",20+.@t; bonus2 bSubSkill,"WL_CRIMSONROCK",20+.@t; bonus2 bSubSkill,"WL_COMET",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18938,'Astro_Circle','Astro Circle',4,0,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1073,'bonus bInt,1; .@r = getrefine(); .@t = (.@r > 6 ? (.@r*2) : -((.@r/3*5))); bonus2 bSubSkill,"WZ_METEOR",20+.@t; bonus2 bSubSkill,"WL_CRIMSONROCK",20+.@t; bonus2 bSubSkill,"WL_COMET",5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18940,'10_Gallon_Hat_Of_Flame','10 Gallon Hat Of Flame',4,10,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'90',1,1075,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18940,'10_Gallon_Hat_Of_Flame','10 Gallon Hat Of Flame',4,10,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'90',1,1075,NULL,NULL,NULL);
# #
REPLACE INTO `item_db_re` VALUES (18960,'Love_Daddy_2013','Love Daddy 2013',4,10,NULL,10,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1104,'.@r = getrefine(); bonus bAtkRate,2; bonus bMatkRate,2; if(readparam(bStr) >= 90){ bonus bAtk,15; if(.@r >= 9) bonus bAtk,15; } if(readparam(bInt) >= 90){ bonus bMatk,15; if(.@r >= 9) bonus bMatk,15; } if(readparam(bVit) >= 90){ bonus bMaxHP,500; if(.@r >= 9) bonus bMaxHP,500; } if(readparam(bAgi) >= 90){ bonus bAspdRate,2; if(.@r >= 9) bonus bAspdRate,3; } if(readparam(bDex) >= 90){ bonus bLongAtkRate,3; if(.@r >= 9) bonus bLongAtkRate,3; } if(readparam(bLuk) >= 90){ bonus bCritical,5; if(.@r >= 9) bonus bCritical,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18970,'Magical_Moon_Cat','Magical Moon Cat',4,20,NULL,50,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1308,'/*TODO: Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus bDelayrate,-5; bonus bVariableCastrate,-5-(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18970,'Magical_Moon_Cat','Magical Moon Cat',4,20,NULL,50,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1308,'/*TODO: Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus bDelayrate,-5; bonus bVariableCastrate,-5-(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bMatk,2*.@r; bonus bBaseAtk,4*.@r; bonus bHealPower,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"AB_JUDEX",20*.@r/2; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bMatk,2*.@r; bonus bBaseAtk,4*.@r; bonus bHealPower,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"AB_JUDEX",20*.@r/2; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r/2;',NULL,NULL);
@ -9778,6 +9787,14 @@ REPLACE INTO `item_db_re` VALUES (19082,'Bio_Protector','Bio Protector',4,0,NULL
#=================================================================== #===================================================================
# Costume System # Costume System
#=================================================================== #===================================================================
REPLACE INTO `item_db_re` VALUES (19126,'Shadow_Booster_','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19128,'Ifrit\'s_Ear_','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19129,'Chick_Hat_','Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19130,'Magic_Eyes_','Magic Eyes',4,20,NULL,300,NULL,1,NULL,1,0x00810204,63,2,256,NULL,'30',1,209,'bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19131,'Radio_Antenna_','Radio Antenna',4,0,NULL,1500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19132,'Masquerade_','Masquerade',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19133,'Odin_Mask_','Odin\'s Mask',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19134,'Wickebines_Black_Cat_Ears','Wickebine\'s Black Cat Ears',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,368,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,65,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,65,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,137,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,137,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19502,'T_Goggle','T Goggle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19502,'T_Goggle','T Goggle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,1,NULL,NULL,NULL);
@ -9876,13 +9893,13 @@ REPLACE INTO `item_db_re` VALUES (19594,'C_Decorative_Geographer','Costume Decor
REPLACE INTO `item_db_re` VALUES (19595,'C_Aprils_Fool_Day','Costume April\'s Fool Day',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,265,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19595,'C_Aprils_Fool_Day','Costume April\'s Fool Day',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,265,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19596,'C_Flapping_Angel_Wing','Costume Flapping Angel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,264,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19596,'C_Flapping_Angel_Wing','Costume Flapping Angel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,264,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19597,'C_Magic_Eyes','Costume Magic Eyes',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,209,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19597,'C_Magic_Eyes','Costume Magic Eyes',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,209,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19598,'C_Wandering_Wolf_Hat','Costume Wandering Wolf Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFE,63,2,768,NULL,'20',0,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19598,'C_Wandering_Wolf_Hat','Costume Wandering Wolf Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,1024,NULL,'0',0,490,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19599,'C_Imp_Hat','Costume Imp Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19599,'C_Imp_Hat','Costume Imp Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19600,'C_Drooping_Kiehl','Costume Drooping Kiehl',4,0,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'30',NULL,909,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19600,'C_Drooping_Kiehl','Costume Drooping Kiehl',4,0,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'30',NULL,909,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19601,'C_Drooping_Aliot','Costume Drooping Aliot',4,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,910,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19601,'C_Drooping_Aliot','Costume Drooping Aliot',4,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,910,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19602,'C_Invisible_Cap','Costume Invisible Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19602,'C_Invisible_Cap','Costume Invisible Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19603,'C_Invisible_Sunglasses','Costume Invisible Sunglasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19603,'C_Invisible_Sunglasses','Costume Invisible Sunglasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19604,'Brawler\'s_Supply_Crate','Brawler\'s Supply Crate',18,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem(12208,4); getitem(12072,6); getitem(12082,6); getitem(12087,6); getitem(11502,30);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19604,'C_Invisible_Flu_Mask','Costume Invisible Flu Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19605,'C_Gang_Scarf','Costume Gang Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',1,369,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19605,'C_Gang_Scarf','Costume Gang Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',1,369,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19606,'C_Ninja_Scroll','Costume Ninja Scroll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',1,370,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19606,'C_Ninja_Scroll','Costume Ninja Scroll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',1,370,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19607,'C_Love_Chick_Hat','Costume Love Chick Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,500,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19607,'C_Love_Chick_Hat','Costume Love Chick Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,500,NULL,NULL,NULL);
@ -10614,6 +10631,8 @@ REPLACE INTO `item_db_re` VALUES (20749,'Cloak_Of_Casualties_','Cloak Of Casualt
REPLACE INTO `item_db_re` VALUES (20756,'Aegir_Cloak','Aegir Cloak',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20756,'Aegir_Cloak','Aegir Cloak',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20761,'C_Happiness_Wings','Costume Happiness Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,9,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (20761,'C_Happiness_Wings','Costume Happiness Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,9,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20762,'C_Great_Devil_Wings','Costume Great Devil Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,10,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (20762,'C_Great_Devil_Wings','Costume Great Devil Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,10,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20763,'C_Amistr_Bag','Costume Amistr Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,4,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20764,'C_Fallen_Angel_Wing','Costume Fallen Angel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20788,'Private_Doram_Manteau','Private Doram Manteau',4,20,NULL,300,NULL,20,NULL,1,0x80000000,7,2,4,NULL,'100',1,NULL,'bonus bFlee,5; bonus2 bSubEle,Ele_Neutral,2; bonus bFlee2,getrefine()/3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20788,'Private_Doram_Manteau','Private Doram Manteau',4,20,NULL,300,NULL,20,NULL,1,0x80000000,7,2,4,NULL,'100',1,NULL,'bonus bFlee,5; bonus2 bSubEle,Ele_Neutral,2; bonus bFlee2,getrefine()/3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20789,'Luxury_Doram_Manteau','Luxury Doram Manteau',4,20,NULL,400,NULL,25,NULL,1,0x80000000,7,2,4,NULL,'140',1,NULL,'bonus bFlee,7; bonus2 bSubEle,Ele_Neutral,3; .@r = getrefine()/3; bonus bFlee2,.@r; bonus bLuk,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20789,'Luxury_Doram_Manteau','Luxury Doram Manteau',4,20,NULL,400,NULL,25,NULL,1,0x80000000,7,2,4,NULL,'140',1,NULL,'bonus bFlee,7; bonus2 bSubEle,Ele_Neutral,3; .@r = getrefine()/3; bonus bFlee2,.@r; bonus bLuk,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20790,'Elegant_Doram_Manteau','Elegant Doram Manteau',4,20,NULL,500,NULL,30,NULL,1,0x80000000,7,2,4,NULL,'175',1,NULL,'bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20790,'Elegant_Doram_Manteau','Elegant Doram Manteau',4,20,NULL,500,NULL,30,NULL,1,0x80000000,7,2,4,NULL,'175',1,NULL,'bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r;',NULL,NULL);
@ -11211,6 +11230,83 @@ REPLACE INTO `item_db_re` VALUES (28705,'Crimson_Dagger','Crimson Dagger',5,20,N
REPLACE INTO `item_db_re` VALUES (28706,'Dagger_of_Vicious_Mind','Dagger of Vicious Mind',5,20,NULL,1050,'105:50',NULL,1,1,0x028F5EEF,63,2,2,4,'160',1,1,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28706,'Dagger_of_Vicious_Mind','Dagger of Vicious Mind',5,20,NULL,1050,'105:50',NULL,1,1,0x028F5EEF,63,2,2,4,'160',1,1,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield',4,20,NULL,3000,NULL,30,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1,1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield',4,20,NULL,3000,NULL,30,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1,1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28903,'Scutum','Scutum',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,1,'1',1,NULL,'.@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28903,'Scutum','Scutum',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,1,'1',1,NULL,'.@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (29061,'Ambition1Lv','Ambition1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,3; bonus bHit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29062,'Ambition2Lv','Ambition2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,6; bonus bHit,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29063,'Ambition3Lv','Ambition3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,9; bonus bHit,9;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29064,'Ambition4Lv','Ambition4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,12; bonus bHit,12;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29065,'Ambition5Lv','Ambition5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,15; bonus bHit,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29066,'Ambition6Lv','Ambition6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,18; bonus bHit,18;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29067,'Ambition7Lv','Ambition7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,21; bonus bHit,21;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29068,'Ambition8Lv','Ambition8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,24; bonus bHit,24;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29069,'Ambition9Lv','Ambition9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,27; bonus bHit,27;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29070,'Ambition10Lv','Ambition10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,33; bonus bHit,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29071,'Tab1Lv','Tab1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCast,-100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29072,'Tab2Lv','Tab2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,6; bonus bFixedCast,-200;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29073,'Tab3Lv','Tab3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,9; bonus bFixedCast,-300;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29074,'Tab4Lv','Tab4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,12; bonus bFixedCast,-400;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29075,'Tab5Lv','Tab5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,15; bonus bFixedCast,-500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29076,'Tab6Lv','Tab6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,18; bonus bFixedCast,-600;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29077,'Tab7Lv','Tab7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,21; bonus bFixedCast,-700;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29078,'Tab8Lv','Tab8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,24; bonus bFixedCast,-800;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29079,'Tab9Lv','Tab9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,27; bonus bFixedCast,-900;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29080,'Tab10Lv','Tab10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,33; bonus bFixedCast,-1000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29081,'Expect1Lv','Expect1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus bCritical,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29082,'Expect2Lv','Expect2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bCritical,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29083,'Expect3Lv','Expect3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus bCritical,9;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29084,'Expect4Lv','Expect4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,40; bonus bCritical,12;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29085,'Expect5Lv','Expect5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,50; bonus bCritical,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29086,'Expect6Lv','Expect6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,60; bonus bCritical,18;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29087,'Expect7Lv','Expect7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,70; bonus bCritical,21;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29088,'Expect8Lv','Expect8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,80; bonus bCritical,24;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29089,'Expect9Lv','Expect9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,90; bonus bCritical,27;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29090,'Expect10Lv','Expect10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,110; bonus bCritical,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29091,'ArchLine1Lv','ArchLine1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4; bonus bAspdRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29092,'ArchLine2Lv','ArchLine2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,8; bonus bAspdRate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29093,'ArchLine3Lv','ArchLine3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,12; bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29094,'ArchLine4Lv','ArchLine4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,16; bonus bAspdRate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29095,'ArchLine5Lv','ArchLine5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,20; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29096,'ArchLine6Lv','ArchLine6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,24; bonus bAspdRate,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29097,'ArchLine7Lv','ArchLine7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,28; bonus bAspdRate,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29098,'ArchLine8Lv','ArchLine8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,32; bonus bAspdRate,8;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29099,'ArchLine9Lv','ArchLine9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,36; bonus bAspdRate,9;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29100,'ArchLine10Lv','ArchLine10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,44; bonus bAspdRate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29101,'Steel1Lv','Steel1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5; bonus bDef,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29102,'Steel2Lv','Steel2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bDef,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29103,'Steel3Lv','Steel3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,15; bonus bDef,45;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29104,'Steel4Lv','Steel4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,20; bonus bDef,60;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29105,'Steel5Lv','Steel5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,25; bonus bDef,75;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29106,'Steel6Lv','Steel6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,30; bonus bDef,90;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29107,'Steel7Lv','Steel7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,35; bonus bDef,105;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29108,'Steel8Lv','Steel8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,40; bonus bDef,120;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29109,'Steel9Lv','Steel9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,45; bonus bDef,135;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29110,'Steel10Lv','Steel10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,55; bonus bDef,150;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29111,'Mercy1Lv','Mercy1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,5; bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29112,'Mercy2Lv','Mercy2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,10; bonus bMdef,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29113,'Mercy3Lv','Mercy3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,15; bonus bMdef,9;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29114,'Mercy4Lv','Mercy4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bMdef,12;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29115,'Mercy5Lv','Mercy5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,25; bonus bMdef,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29116,'Mercy6Lv','Mercy6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,30; bonus bMdef,18;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29117,'Mercy7Lv','Mercy7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,35; bonus bMdef,21;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29118,'Mercy8Lv','Mercy8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,40; bonus bMdef,24;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29119,'Mercy9Lv','Mercy9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,45; bonus bMdef,27;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29120,'Mercy10Lv','Mercy10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,55; bonus bMdef,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29121,'Goddess_of_Justice_A','Goddess of Justice A',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,20; bonus bHit,2; bonus bMaxHP,300;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29122,'Goddess_of_Justice_S','Goddess of Justice S',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,40; bonus bHit,4; bonus bMaxHP,600;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29123,'Goddess_of_Mercy_A','Goddess of Mercy A',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,20; bonus bHealPower,4; bonus bMaxSP,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29124,'Goddess_of_Mercy_S','Goddess of Mercy S',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,40; bonus bHealPower,8; bonus bMaxSP,40;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29125,'Goddess_of_Insight_A','Goddess of Insight A',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,5; bonus bCritical,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29126,'Goddess_of_Insight_S','Goddess of Insight S',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10; bonus bCritical,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29146,'Item_Appraisal','Item Appraisal',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'skill "MC_IDENTIFY",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29147,'Resurrection','Resurrection',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'skill "ALL_RESURRECTION",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31016,'Evil_Decorated_Tree_Card','Evil Decorated Tree Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,1000; bonus bMaxSP,150; bonus bFlee,-25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31017,'Tyrannical_Cookie_Card','Tyrannical Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bAtkRate,1+.@r; bonus bMatkRate,1+.@r; bonus bMaxHPrate,-(2+(.@r*2));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31018,'Evil_Imbued_Box_Card','Evil Imbued Box Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMaxHP,-1225; bonus3 bAddEff,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31019,'Spooky_Spirit_Card','Spooky Spirit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31020,'Evil_Cold_Ghost_Card','Evil Cold Ghost Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_WEAPON;/* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31021,'Dancing_Marionette_Card','Dancing Marionette Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,10; bonus bAtkRate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31022,'Abandoned_Teddy_Bear_Card','Abandoned Teddy Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPRate,20; bonus2 bAddEff2,Eff_Curse,100; /* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31023,'Celine_Kimi_Card','Celine Kimi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,200+(50*getrefine()),BF_MAGIC,0;',NULL,NULL);
#=================================================================== #===================================================================
# More Costumes # More Costumes
#=================================================================== #===================================================================

View File

@ -2711,9 +2711,9 @@ REPLACE INTO `mob_db_re` VALUES (3246,'V_B_TRENTINI','Wanderer Trentini','Wander
#3488,IMMORTAL_CORPS2 #3488,IMMORTAL_CORPS2
#3489,IMMORTAL_CORPS3 #3489,IMMORTAL_CORPS3
#3490,IMMORTAL_CO_CMDER #3490,IMMORTAL_CO_CMDER
# #3491,COELACANTH_TW
#3492,E_WILD_MOBSTER #3492,E_WILD_MOBSTER
# #3493,SYS_MSG_J
#3494,IFN_POIRING #3494,IFN_POIRING
#3495,DR_EGGRING #3495,DR_EGGRING
#3496,DR_LUNATIC #3496,DR_LUNATIC
@ -2749,9 +2749,77 @@ REPLACE INTO `mob_db_re` VALUES (3246,'V_B_TRENTINI','Wanderer Trentini','Wander
#3526,POPE_MD_H_KTULLANUX #3526,POPE_MD_H_KTULLANUX
#3527,POPE_MD_MERC_NORMAL #3527,POPE_MD_MERC_NORMAL
#3528,POPE_MD_MERC_CASUAL #3528,POPE_MD_MERC_CASUAL
# #3529,JP_E_MONSTER_1
#3530,JP_E_MONSTER_2
#3531,JP_E_MONSTER_3
#3532,JP_E_MONSTER_4
#3533,JP_E_MONSTER_5
#3534,JP_E_MONSTER_6
#3535,JP_E_MONSTER_7
#3536,JP_E_MONSTER_8
#3537,JP_E_MONSTER_9
#3538,JP_E_MONSTER_10
#3539,JP_E_MONSTER_11
#3540,JP_E_MONSTER_12
#3541,JP_E_MONSTER_13
#3542,JP_E_MONSTER_14
#3543,JP_E_MONSTER_15
#3544,JP_E_MONSTER_16
#3545,JP_E_MONSTER_17
#3546,JP_E_MONSTER_18
#3547,JP_E_MONSTER_19
#3548,JP_E_MONSTER_20
#3549,JP_E_MONSTER_21
#3550,JP_E_MONSTER_22
#3551,JP_E_MONSTER_23
#3552,JP_E_MONSTER_24
#3553,JP_E_MONSTER_25
#3554,JP_E_MONSTER_26
#3555,JP_E_MONSTER_27
#3556,JP_E_MONSTER_28
#3557,JP_E_MONSTER_29
#3558,JP_E_MONSTER_30
#3559,JP_E_MONSTER_31
#3560,JP_E_MONSTER_32
#3561,JP_E_MONSTER_33
#3562,JP_E_MONSTER_34
#3563,JP_E_MONSTER_35
#3564,JP_E_MONSTER_36
#3565,JP_E_MONSTER_37
#3566,JP_E_MONSTER_38
#3567,JP_E_MONSTER_39
#3568,JP_E_MONSTER_40
#3569,POPE_MD_H_MERC_NORMAL #3569,POPE_MD_H_MERC_NORMAL
#3570,POPE_MD_H_MERC_CASUAL #3570,POPE_MD_H_MERC_CASUAL
#3571,E_MONSTER_41
#3572,E_MONSTER_42
#3573,E_MONSTER_43
#3574,E_MONSTER_44
#3575,E_MONSTER_45
#3576,E_MONSTER_46
#3577,E_MONSTER_47
#3578,E_MONSTER_48
#3579,E_MONSTER_49
#3580,E_MONSTER_50
#3581,E_MONSTER_51
#3582,E_MONSTER_52
#3583,AB_ELVIRA
#3584,AB_GIOIA
#3585,AB_GIOIA_G
#3586,AB_GIOIA_B
#3587,AB_SOHEON
#3588,AB_DAEHYON
#3589,AB_DAEHYON_G
#3590,AB_DAEHYON_B
#3591,AB_RUDO
#3592,AB_KADES
#3593,AB_KADES_G
#3594,AB_KADESB
#3595,AB_LORA
#3596,AB_PYURIEL
#3597,AB_PYURIEL_G
#3598,AB_PYURIELB
#3599,AB_ARTHUR
# #
#3621,EP16_2_MM_CUTIE #3621,EP16_2_MM_CUTIE
#3622,EP16_2_MM_S_GUARDS #3622,EP16_2_MM_S_GUARDS
@ -2767,4 +2835,24 @@ REPLACE INTO `mob_db_re` VALUES (3246,'V_B_TRENTINI','Wanderer Trentini','Wander
#3632,EP16_2_MATTER_KIMERA #3632,EP16_2_MATTER_KIMERA
#3633,EP16_2_VENOM_KIMERA #3633,EP16_2_VENOM_KIMERA
#3634,MYSTCASE_GIANT #3634,MYSTCASE_GIANT
#3635,EVENT_KOBOLD
#3636,LITTLE_ISIS
#3637,MD_SKELETON_60
#3638,MD_SKELETON_80
#3639,MD_SKELETON_100
#3640,MD_SKELETON_120
#3641,MD_SKELETON_140
#3642,MD_SKELETON_160
#3643,MD_FARMILIAR_60
#3644,MD_FARMILIAR_80
#3645,MD_FARMILIAR_100
#3646,MD_FARMILIAR_120
#3647,MD_FARMILIAR_140
#3648,MD_FARMILIAR_160
#3649,MD_ZOMBIE_60
#3650,MD_ZOMBIE_80
#3651,MD_ZOMBIE_100
#3652,MD_ZOMBIE_120
#3653,MD_ZOMBIE_140
#3654,MD_ZOMBIE_160