diff --git a/npc/custom/breeder.txt b/npc/custom/breeder.txt index 8e01f9b899..e4d235b596 100644 --- a/npc/custom/breeder.txt +++ b/npc/custom/breeder.txt @@ -27,7 +27,7 @@ prontera,124,201,1 script Universal Rental NPC 726,{ } else if (!checkcart() && getskilllv("MC_PUSHCART")) setcart; else if (!checkfalcon() && getskilllv("HT_FALCON") && !checkwug()) setfalcon; else if (!checkriding() && !checkdragon() && getskilllv("KN_RIDING")) { - if (eaclass()&EAJ_THIRDMASK==EAJ_RUNE_KNIGHT) setdragon; + if ((eaclass()&EAJ_THIRDMASK)==EAJ_RUNE_KNIGHT) setdragon; else setriding; } else if (!checkmadogear() && getskilllv("NC_MADOLICENCE")) setmadogear; else { diff --git a/npc/custom/events/holiday/hallow06.txt b/npc/custom/events/holiday/hallow06.txt index faf4238c9e..361c362586 100644 --- a/npc/custom/events/holiday/hallow06.txt +++ b/npc/custom/events/holiday/hallow06.txt @@ -20,7 +20,7 @@ prontera,151,190,5 script Hallows' Eve Event 807,{ emotion e_swt,1; close; } - if(EVENT_HALWN06&1 && EVENT_HALWN06&2){ + if((EVENT_HALWN06&1) && (EVENT_HALWN06&2)){ mes "I am sorry but you have already completed the event."; emotion e_sry; close; diff --git a/npc/custom/jobmaster.txt b/npc/custom/jobmaster.txt index f3c19ec33a..b3d6194ae6 100644 --- a/npc/custom/jobmaster.txt +++ b/npc/custom/jobmaster.txt @@ -89,7 +89,7 @@ function Job_Menu; close; } if (.@eac&EAJL_2) - if (.@eac&(EAJL_UPPER|EAJL_BABY) || roclass(.@eac|EAJL_UPPER) == -1) { + if ((.@eac&(EAJL_UPPER|EAJL_BABY)) || roclass(.@eac|EAJL_UPPER) == -1) { mes "No more jobs are available."; close; } diff --git a/npc/custom/woe_controller.txt b/npc/custom/woe_controller.txt index 06eda3e943..d508eb199a 100644 --- a/npc/custom/woe_controller.txt +++ b/npc/custom/woe_controller.txt @@ -113,7 +113,7 @@ OnMinute00: if (.Active[0]&(1<<.@j)) Disp_Owner(.Castles$[.@j],1); if (.ExitWarp) maprespawnguildid .Castles$[.@j],0,3; } - if (.Options&1 && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0]; + if ((.Options&1) && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0]; deletearray .Active[0],2; if (.ForceEnd) { set .ForceEnd,0; end; } break; @@ -169,7 +169,7 @@ OnReward: if (!.@gid) continue; set .@size, query_sql("SELECT account_id,char_id FROM `guild_member` WHERE guild_id = '"+.@gid+"' AND "+.@sql$,.@aid,.@cid); for(set .@j,0; .@j<.@size; set .@j,.@j+1) { - if (.Options&8 && !(.Options&4)) { + if ((.Options&8) && !(.Options&4)) { set .@ip$, replacestr(getcharip(.@aid[.@j]),".","a"); if (getd(".@ip_"+.@i+"_"+.@ip$)) continue; setd ".@ip_"+.@i+"_"+.@ip$,1; diff --git a/npc/quests/doomed_swords.txt b/npc/quests/doomed_swords.txt index 5c6924d519..6e48324b25 100644 --- a/npc/quests/doomed_swords.txt +++ b/npc/quests/doomed_swords.txt @@ -25,7 +25,7 @@ prt_in,162,11,2 script Ghatu#magum 86,{ if (event_magum == 0) { - if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 2 || dmdswrd_Q2 & 4 || dmdswrd_Q2 & 8 || dmdswrd_Q2 & 16 || dmdswrd_Q2 & 32) { + if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 8) || (dmdswrd_Q2 & 16) || (dmdswrd_Q2 & 32)) { mes "[Ghatu]"; mes "I've heard of a strange"; mes "blacksmith who lives in"; @@ -266,7 +266,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 89,{ close; } if (event_magum == 0) { - if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 2 || dmdswrd_Q2 & 4 || dmdswrd_Q2 & 8 || dmdswrd_Q2 & 16 || dmdswrd_Q2 & 32) { + if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 8) || (dmdswrd_Q2 & 16) || (dmdswrd_Q2 & 32)) { mes "[Mysterious Man]"; mes "Well...?"; mes "What the hell"; @@ -619,7 +619,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 89,{ next; switch(select("Mysteltainn.:Grimtooth.:Executioner.:Wait! I just remembered!")) { case 1: - if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 8) { + if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 8)) { mes "[Mysterious Blacksmith]"; mes "^0099FF1 Young Twig^000000,"; mes "^0099FF1 Emperium^000000,"; @@ -637,7 +637,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 89,{ mes "sword did you ask me to create?"; close; case 2: - if (dmdswrd_Q2 & 2 || dmdswrd_Q2 & 16) { + if ((dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 16)) { mes "[Mysterious Blacksmith]"; mes "I will need..."; mes "^0099FF1 Emperium^000000,"; @@ -655,7 +655,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 89,{ mes "really want to possess it..."; close; case 3: - if (dmdswrd_Q2 & 4 || dmdswrd_Q2 & 32) { + if ((dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 32)) { mes "[Mysterious Blacksmith]"; mes "Just bring me..."; mes "^0099FF50 Amulets^000000,"; diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt index 13faac166b..0cbbcafc1b 100644 --- a/npc/quests/first_class/tu_ma_th01.txt +++ b/npc/quests/first_class/tu_ma_th01.txt @@ -22,7 +22,7 @@ moc_fild12,166,369,0 script Trace of Battle#1 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThere are signs that show"; mes "that some violent scuffle"; mes "might have occurred here,"; @@ -84,7 +84,7 @@ moc_fild12,166,369,0 script Trace of Battle#1 CLEAR_NPC,{ moc_fild12,173,215,0 script Trace of Battle#2 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThere are signs that show"; mes "that some violent scuffle"; mes "might have occurred here,"; @@ -116,7 +116,7 @@ moc_fild12,173,215,0 script Trace of Battle#2 CLEAR_NPC,{ moc_fild12,276,165,0 script Trace of Battle#3 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -149,7 +149,7 @@ moc_fild12,276,165,0 script Trace of Battle#3 CLEAR_NPC,{ moc_fild11,39,163,0 script Trace of Battle#4 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThere are signs that show"; mes "that some violent scuffle"; mes "might have occurred here,"; @@ -186,7 +186,7 @@ moc_fild11,39,163,0 script Trace of Battle#4 CLEAR_NPC,{ moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -267,7 +267,7 @@ moc_fild11,205,52,0 script Trace of Battle#5 CLEAR_NPC,{ moc_fild11,226,235,0 script Trace of Battle#6 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -293,7 +293,7 @@ moc_fild11,226,235,0 script Trace of Battle#6 CLEAR_NPC,{ moc_fild11,184,342,0 script Trace of Battle#7 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -318,7 +318,7 @@ moc_fild11,184,342,0 script Trace of Battle#7 CLEAR_NPC,{ moc_fild17,213,358,0 script Trace of Battle#8 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -355,7 +355,7 @@ moc_fild17,213,358,0 script Trace of Battle#8 CLEAR_NPC,{ moc_fild17,228,274,0 script Trace of Battle#9 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -409,7 +409,7 @@ moc_fild17,228,274,0 script Trace of Battle#9 CLEAR_NPC,{ moc_fild17,34,292,0 script Trace of Battle#10 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -477,7 +477,7 @@ moc_fild18,346,296,0 script Trace of Battle#11 CLEAR_NPC,{ moc_fild18,309,257,0 script Trace of Battle#12 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -510,7 +510,7 @@ moc_fild18,309,257,0 script Trace of Battle#12 CLEAR_NPC,{ moc_fild18,177,333,0 script Trace of Battle#13 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -547,7 +547,7 @@ moc_fild18,177,333,0 script Trace of Battle#13 CLEAR_NPC,{ moc_fild18,111,303,0 script Trace of Battle#14 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -580,7 +580,7 @@ moc_fild18,111,303,0 script Trace of Battle#14 CLEAR_NPC,{ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; @@ -752,7 +752,7 @@ moc_fild18,109,197,0 script Trace of Battle#15 CLEAR_NPC,{ moc_fild18,156,96,0 script Trace of Battle#16 CLEAR_NPC,{ .@class_thief = ( BaseClass == Job_Thief ); .@class_mage = ( BaseClass == Job_Mage ); - if (.@class_thief == 0 && .@class_mage == 0 || eaclass()&EAJL_BABY) { + if (.@class_thief == 0 && .@class_mage == 0 || (eaclass()&EAJL_BABY)) { mes "^3355FFThese look like"; mes "traces of some kind"; mes "of pursuit or battle, but"; diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt index 4768f25b20..60ea6da590 100644 --- a/npc/quests/first_class/tu_magician01.txt +++ b/npc/quests/first_class/tu_magician01.txt @@ -37,7 +37,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "a Mage first. Alright, dear?"; close; } - if(BaseClass != Job_Mage || eaclass()&EAJL_BABY){ + if(BaseClass != Job_Mage || (eaclass()&EAJL_BABY)){ mes "You know, sometimes"; mes "other jobs might look a"; mes "little better in some battle"; diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index efe2e9148c..1d24a781c5 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -43,7 +43,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "come back to me..."; close; } - if(BaseClass == Job_Swordman && eaclass()&(EAJL_2|EAJL_UPPER|EAJL_THIRD)){ + if(BaseClass == Job_Swordman && (eaclass()&(EAJL_2|EAJL_UPPER|EAJL_THIRD))){ mes "From your raiment,"; mes "I see that you are"; if(Sex) @@ -1018,7 +1018,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "I don't know how you want to live your life, but you should give the Swordman job some serious thought..."; close; } - if(BaseClass == Job_Swordman && eaclass()&(EAJL_2|EAJL_UPPER)){ + if(BaseClass == Job_Swordman && (eaclass()&(EAJL_2|EAJL_UPPER))){ mes "[Dequ'ee]"; mes "Ah..."; mes "A fellow sword wielder!"; diff --git a/npc/quests/juice_maker.txt b/npc/quests/juice_maker.txt index 17311f659e..01e9ff669b 100644 --- a/npc/quests/juice_maker.txt +++ b/npc/quests/juice_maker.txt @@ -19,7 +19,7 @@ //============================================================ prt_in,49,172,3 script Marianne#juice 53,{ - if (MISC_QUEST&1 || morison_meat == 15) { + if ((MISC_QUEST&1) || morison_meat == 15) { mes "[Housewife Marianne]"; mes "Whew...!"; mes "Still, he won't eat anything unless it's Meat. But maybe he will eat fruit if it was cut so that it was easy to eat. Like, if it was blended into juice..."; @@ -80,7 +80,7 @@ prt_in,49,172,3 script Marianne#juice 53,{ } prt_in,47,173,3 script Morrison#juice 97,{ - if (MISC_QUEST&1 || morison_meat == 15) { + if ((MISC_QUEST&1) || morison_meat == 15) { mes "[Little Morrison]"; mes "Bleh... Forget it."; mes "I'm just going to shrivel to death just eating fruits. Don't bother worrying about me ."; diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 73ecbe8033..166ea83ca5 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -6774,7 +6774,7 @@ lighthalzen,179,170,4 script Ordinary Man 98,{ } else if(lhz_boss == 7) { - if(!MISC_QUEST&512) + if(!(MISC_QUEST&512)) { mes "[Ghalstein]"; mes "An error occurred."; diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt index 3ecf3c1c28..6b1c936d07 100644 --- a/npc/quests/quests_niflheim.txt +++ b/npc/quests/quests_niflheim.txt @@ -253,7 +253,7 @@ nif_in,114,181,0 script #Piano3 111,1,1,{ end; OnTouch: - if (nif_esc == 12 || nif_esc == 13 || MISC_QUEST & 32) { + if (nif_esc == 12 || nif_esc == 13 || (MISC_QUEST & 32)) { mes "^3355FFAs you bend towards"; mes "the final empty key space"; mes "to take a better look at it...^000000"; @@ -508,7 +508,7 @@ prt_in,161,20,3 script Erious#nif 92,{ } umbala,215,181,3 script Billik 733,{ - if (nif_revive > 1 || MISC_QUEST & 16384) { + if (nif_revive > 1 || (MISC_QUEST & 16384)) { mes "[Billik]"; mes "Well, long time no see."; mes "If you have a chance in the"; diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index 17b04df898..ef4a8c7e3a 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -6312,7 +6312,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 932,{ ra_temin,170,46,3 script Panno#rachel 920,{ cutin "ra_fano03",2; - if (ra_tem_q >= 12 || MISC_QUEST & 8192) { + if (ra_tem_q >= 12 || (MISC_QUEST & 8192)) { cutin "ra_fano03",2; mes "[Priestess Panno]"; mes "Good day."; diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt index 02e495a3a7..bb4ae6e830 100644 --- a/npc/quests/quests_umbala.txt +++ b/npc/quests/quests_umbala.txt @@ -1019,7 +1019,7 @@ um_in,139,48,5 script Phrenetan 783,{ emotion e_go; close; } - else if (um_wind == 6 || MISC_QUEST & 32768) { + else if (um_wind == 6 || (MISC_QUEST & 32768)) { emotion e_an; mes "[Phrenetan]"; mes "Umbabah! Umbaumbah....."; diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt index 67cfe128ed..baa8e495cd 100644 --- a/npc/quests/thana_quest.txt +++ b/npc/quests/thana_quest.txt @@ -2292,7 +2292,7 @@ tha_t04,81,36,0 warp to 5th Floor 1,1,tha_t05,62,8 tha_t06,119,120,0 script to 7th Floor 45,1,1,{ end; OnTouch: - if (eaclass()&(EAJL_2|EAJL_UPPER) || eaclass()&EAJL_THIRD || ((Class == Job_Super_Novice || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Soul_Linker || BaseClass == Job_Ninja || Class == Job_Gunslinger) && BaseLevel > 94)) { + if ((eaclass()&(EAJL_2|EAJL_UPPER)) || (eaclass()&EAJL_THIRD) || ((Class == Job_Super_Novice || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Soul_Linker || BaseClass == Job_Ninja || Class == Job_Gunslinger) && BaseLevel > 94)) { if (countitem(7425) > 0) { mes "The shadow of a Black Key is gleaming in the center of the portal."; mes "To pass this way, looks like I need something."; diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt index b100aa9558..1a72d62e14 100644 --- a/npc/re/cities/dewata.txt +++ b/npc/re/cities/dewata.txt @@ -519,17 +519,17 @@ dewata,89,191,6 script Small Shrine#dew1 844,{ next; callsub L_Wish; set Zeny, Zeny - .@input; - if (.@stat & 1 && .@bonus) + if ((.@stat & 1) && .@bonus) consumeitem 12043; //Str_Dish03 - else if (.@stat & 2 && .@bonus) + else if ((.@stat & 2) && .@bonus) consumeitem 12058; //Agi_Dish03 - else if (.@stat & 4 && .@bonus) + else if ((.@stat & 4) && .@bonus) consumeitem 12063; //Dex_Dish03 - else if (.@stat & 8 && .@bonus) + else if ((.@stat & 8) && .@bonus) consumeitem 12053; //Vit_Dish03 - else if (.@stat & 16 && .@bonus) + else if ((.@stat & 16) && .@bonus) consumeitem 12048; //Int_Dish03 - else if (.@stat & 32 && .@bonus) + else if ((.@stat & 32) && .@bonus) consumeitem 12068; //Luk_Dish03 else if (.@stat & 64) { specialeffect2 EF_ANGEL; diff --git a/npc/re/other/adven_boards.txt b/npc/re/other/adven_boards.txt index f9e630b918..79d6bb3794 100644 --- a/npc/re/other/adven_boards.txt +++ b/npc/re/other/adven_boards.txt @@ -2332,7 +2332,7 @@ lhz_cube,234,97,0 script Signpost#Somatology 2_BULLETIN_BOARD,{ } ra_temin,31,316,0 script Signpost#Holy Ground 2_BULLETIN_BOARD,{ - if (MISC_QUEST & 8192 == 0) { + if ((MISC_QUEST & 8192) == 0) { mes "Holy Ground"; mes "- High Priest Zhed -"; close; @@ -2713,7 +2713,7 @@ prt_fild05,278,220,0 script Signpost#Culvert 2_BULLETIN_BOARD,{ mes "Prontera Culvert can only be accessed by adventurers who have the permission from Rune Midgard Kingdrom."; mes "-- Adventurer Group --"; next; - if (MISC_QUEST & 8 == 0) { + if ((MISC_QUEST & 8) == 0) { mes "[Prontera Culvert]"; mes "Prontera Culvert can only be accessed by adventurers who have signed a volunteer form at Prontera Chivalry. Would you like to go sign the volunteer form?"; next;