- Added more info when npc_scriptcont tries to continue a different script.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9601 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/12/31
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2006/12/31
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* Added more info when npc_scriptcont tries to continue a different script.
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* Refer to http://www.eathena.ws/board/index.php?showtopic=130285
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* Refer to http://www.eathena.ws/board/index.php?showtopic=130285
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- Renamed pc_checkweighticon to pc_updateweightstatus and cleaned it.
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- Renamed pc_checkweighticon to pc_updateweightstatus and cleaned it.
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- Updated pc_is50overweight to use battle_config.natural_heal_weight_rate.
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- Updated pc_is50overweight to use battle_config.natural_heal_weight_rate.
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@ -1111,7 +1111,12 @@ int npc_scriptcont(struct map_session_data *sd,int id)
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nullpo_retr(1, sd);
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nullpo_retr(1, sd);
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if( id != sd->npc_id ){
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if( id != sd->npc_id ){
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ShowWarning("npc_scriptcont: sd->npc_id (%d) is not id (%d).\n", sd->npc_id, id);
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TBL_NPC* nd_sd=(TBL_NPC*)map_id2bl(sd->npc_id);
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TBL_NPC* nd=(TBL_NPC*)map_id2bl(id);
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if( nd_sd && nd )
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ShowWarning("npc_scriptcont: %s (sd->npc_id=%d) is not %s (id=%d).\n", nd_sd->name, sd->npc_id, nd->name, id);
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else
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ShowDebug("npc_scriptcont: Invalid npc ID, npc_id variable not cleared? %x (sd->npc_id=%d) is not %x (id=%d)\n", (int)nd_sd, sd->npc_id, (int)nd, id);
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return 1;
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return 1;
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}
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}
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@ -8461,7 +8461,7 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t
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return 0;
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return 0;
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}
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}
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break;
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break;
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case ST_RECOV_WEIGHT_RATE:
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case ST_RECOV_WEIGHT_RATE://## what is this for and why can battle_config.natural_heal_weight_rate be 101? [FlavioJS]
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if(battle_config.natural_heal_weight_rate <= 100 && sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate) {
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if(battle_config.natural_heal_weight_rate <= 100 && sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate) {
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clif_skill_fail(sd,skill,0,0);
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clif_skill_fail(sd,skill,0,0);
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return 0;
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return 0;
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