NPC Loaded by @loadnpc will now trigger their OnInit labels as they're loaded.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16130 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind
2012-05-19 23:15:28 +00:00
parent 5e17e36d22
commit d098c01bd2
3 changed files with 22 additions and 10 deletions

View File

@@ -4526,7 +4526,7 @@ ACMD_FUNC(loadnpc)
// add to list of script sources and run it
npc_addsrcfile(message);
npc_parsesrcfile(message);
npc_parsesrcfile(message,true);
npc_read_event_script();
clif_displaymessage(fd, msg_txt(262));

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@@ -2272,8 +2272,7 @@ static const char* npc_skip_script(const char* start, const char* buffer, const
/// -%TAB%script%TAB%<NPC Name>%TAB%-1,{<code>}
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,{<code>}
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>,{<code>}
static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
{
static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) {
int x, y, dir = 0, m, xs = 0, ys = 0, class_ = 0; // [Valaris] thanks to fov
char mapname[32];
struct script_code *script;
@@ -2388,6 +2387,20 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
nd->u.scr.timerid = INVALID_TIMER;
if( runOnInit ) {
char evname[EVENT_NAME_LENGTH];
struct event_data *ev;
snprintf(evname, ARRAYLENGTH(evname), "%s::OnInit", nd->exname);
if( ( ev = (struct event_data*)strdb_get(ev_db, evname) ) ) {
//Execute OnInit
run_script(nd->u.scr.script,ev->pos,0,nd->bl.id);
}
}
return end;
}
@@ -3199,7 +3212,7 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con
return strchr(start,'\n');// continue
}
void npc_parsesrcfile(const char* filepath)
void npc_parsesrcfile(const char* filepath, bool runOnInit)
{
int m, lines = 0;
FILE* fp;
@@ -3325,7 +3338,7 @@ void npc_parsesrcfile(const char* filepath)
if( strcasecmp(w1,"function") == 0 )
p = npc_parse_function(w1, w2, w3, w4, p, buffer, filepath);
else
p = npc_parse_script(w1,w2,w3,w4, p, buffer, filepath);
p = npc_parse_script(w1,w2,w3,w4, p, buffer, filepath,runOnInit);
}
else if( (i=0, sscanf(w2,"duplicate%n",&i), (i > 0 && w2[i] == '(')) && count > 3 )
{
@@ -3479,7 +3492,7 @@ int npc_reload(void) {
// Reloading npcs now
for (nsl = npc_src_files; nsl; nsl = nsl->next) {
ShowStatus("Loading NPC file: %s"CL_CLL"\r", nsl->name);
npc_parsesrcfile(nsl->name);
npc_parsesrcfile(nsl->name,false);
}
ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n"
"\t-'"CL_WHITE"%d"CL_RESET"' Warps\n"
@@ -3577,10 +3590,9 @@ int do_init_npc(void)
timer_event_ers = ers_new(sizeof(struct timer_event_data));
// process all npc files
ShowStatus("Loading NPCs...\r");
for( file = npc_src_files; file != NULL; file = file->next )
{
for( file = npc_src_files; file != NULL; file = file->next ) {
ShowStatus("Loading NPC file: %s"CL_CLL"\r", file->name);
npc_parsesrcfile(file->name);
npc_parsesrcfile(file->name,false);
}
ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n"
"\t-'"CL_WHITE"%d"CL_RESET"' Warps\n"

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@@ -134,7 +134,7 @@ int npc_get_new_npc_id(void);
void npc_addsrcfile(const char* name);
void npc_delsrcfile(const char* name);
void npc_parsesrcfile(const char* filepath);
void npc_parsesrcfile(const char* filepath, bool runOnInit);
void do_clear_npc(void);
int do_final_npc(void);
int do_init_npc(void);