Item DB corrections / implemented ALL_RAY_OF_PROTECTION (#8394)
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@ -21746,7 +21746,7 @@ Body:
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if (.@sum >= 27) {
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bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,80;
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}
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else if (.@sum >= 27) {
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else if (.@sum >= 21) {
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bonus3 bAutoSpell,"HW_NAPALMVULCAN",3,40;
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}
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- Combos:
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@ -21760,7 +21760,7 @@ Body:
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if (.@sum >= 27) {
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bonus3 bAutoSpell,"AS_SONICBLOW",10,80;
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}
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else if (.@sum >= 27) {
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else if (.@sum >= 21) {
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bonus3 bAutoSpell,"AS_SONICBLOW",7,40;
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}
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- Combos:
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@ -21770,10 +21770,10 @@ Body:
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Script: |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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bonus bMatkRate,2;
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if (.@sum >= 27) {
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if (.@sum >= 20) {
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bonus3 bAutoSpell,"WL_JACKFROST",max(getskilllv("WL_JACKFROST"),4),80;
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}
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else if (.@sum >= 27) {
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else if (.@sum >= 18) {
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bonus3 bAutoSpell,"WL_JACKFROST",max(getskilllv("WL_JACKFROST"),2),40;
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}
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- Combos:
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@ -28403,7 +28403,7 @@ Body:
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bonus bVariableCastrate,-10;
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- Combos:
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- Combo:
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- aegis_490220 # 490220
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- Hero_Token_HN # 490220
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- Blessed_Knife_LT # 510072
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Script: |
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bonus2 bAddSize,Size_All,15;
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@ -28418,7 +28418,7 @@ Body:
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}
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- Combos:
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- Combo:
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- aegis_490220 # 490220
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- Hero_Token_HN # 490220
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- Freedom_Stick_LT # 550082
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Script: |
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bonus2 bMagicAddSize,Size_All,15;
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@ -24550,8 +24550,7 @@ Body:
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bonus bVit,20;
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bonus2 bSubRace,RC_All,30;
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bonus bUnbreakableShield;
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/*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/
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autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",50,60000,BF_SHORT;
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bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;
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- Id: 2183
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AegisName: Impr_Angel's_Safeguard
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Name: Advanced Angelic Guard
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@ -178372,7 +178371,6 @@ Body:
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Locations:
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Costume_Head_Mid: true
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ArmorLevel: 1
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View: 2420
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Script: |
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hateffect HAT_EF_C_FLUTTERING_HAZE,true;
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UnEquipScript: |
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@ -205557,7 +205555,7 @@ Body:
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bonus bLongAtkRate,5;
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bonus bMaxHPrate,3*getskilllv("RK_DRAGONHOWLING");
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- Id: 490220
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AegisName: aegis_490220
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AegisName: Hero_Token_HN
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Name: Heroic Token (Hyper Novice)
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Type: Armor
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Weight: 200
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@ -14232,7 +14232,7 @@ Body:
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Type: Card
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SubType: Enchant
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Script: |
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autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }";
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autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
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UnEquipScript: |
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heal 0,-300;
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- Id: 4876
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@ -50596,8 +50596,8 @@ Body:
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Script: |
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bonus2 bAddRace,RC_Demon,40;
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bonus2 bAddRace,RC_DemiHuman,40;
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bonus3 bSubRace,RC_Demon,-30,BF_NORMAL;
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bonus3 bSubRace,RC_DemiHuman,-30,BF_NORMAL;
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bonus3 bSubRace,RC_Demon,-30,BF_WEAPON;
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bonus3 bSubRace,RC_DemiHuman,-30,BF_WEAPON;
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- Id: 300281
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AegisName: R001_Bestia_Card
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Name: R001-Bestia Card
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@ -5700,7 +5700,6 @@ Body:
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AegisName: Tropical_Sograt
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Name: Tropical Sograt
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Type: Usable
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Buy: 1000
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Weight: 100
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Flags:
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BuyingStore: true
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@ -5710,7 +5709,6 @@ Body:
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AegisName: Vermilion_The_Beach
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Name: Vermilion on the Beach
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Type: Usable
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Buy: 1000
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Weight: 100
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Flags:
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BuyingStore: true
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@ -51130,8 +51128,8 @@ Body:
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NoGuildStorage: true
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NoMail: true
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NoAuction: true
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# Script: |
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# /* TODO */
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Script: |
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getitem 5464,1;
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- Id: 17203
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AegisName: Free_Pass_Box
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Name: Free Pass Box
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@ -63090,7 +63088,6 @@ Body:
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AegisName: Vend_Arbeit1_1Lv
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Name: "[1 Day] Consignment Merchant Envelope Lv1"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63099,7 +63096,6 @@ Body:
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AegisName: Vend_Arbeit1_2Lv
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Name: "[1 Day] Consignment Merchant Envelope Lv2"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63108,7 +63104,6 @@ Body:
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AegisName: Vend_Arbeit1_3Lv
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Name: "[1 Day] Consignment Merchant Envelope Lv3"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63117,7 +63112,6 @@ Body:
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AegisName: Buy_Arbeit1_1Lv
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Name: "[1 Day] Personal Shopper Envelope Lv1"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63126,7 +63120,6 @@ Body:
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AegisName: Buy_Arbeit1_2Lv
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Name: "[1 Day] Personal Shopper Envelope Lv2"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63135,7 +63128,6 @@ Body:
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AegisName: Buy_Arbeit1_3Lv
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Name: "[1 Day] Personal Shopper Envelope Lv3"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63234,7 +63226,6 @@ Body:
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AegisName: Vend_Arbeit3_1Lv
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Name: "[3 Day] Consignment Merchant Envelope Lv1"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63243,7 +63234,6 @@ Body:
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AegisName: Vend_Arbeit3_2Lv
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Name: Consignment Merchant Envelope
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63252,7 +63242,6 @@ Body:
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AegisName: Vend_Arbeit3_3Lv
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Name: "[3 Day] Consignment Merchant Envelope Lv3"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63261,7 +63250,6 @@ Body:
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AegisName: Buy_Arbeit3_1Lv
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Name: "[3 Day] Personal Shopper Envelope Lv1"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63270,7 +63258,6 @@ Body:
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AegisName: Buy_Arbeit3_2Lv
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Name: Personal Shopper Envelope
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -63279,7 +63266,6 @@ Body:
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AegisName: Buy_Arbeit3_3Lv
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Name: "[3 Day] Personal Shopper Envelope Lv3"
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Type: Usable
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Weight: 10
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Flags:
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Container: true
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Script: |
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@ -68476,8 +68462,8 @@ Body:
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Weight: 10
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Flags:
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BuyingStore: true
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# Script: |
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# /* TODO */
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Script: |
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sc_start SC_EXPBOOST,900000,100;
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- Id: 100352
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AegisName: Real_Battle_Manual
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Name: Real Combat Manual
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@ -68485,8 +68471,9 @@ Body:
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Weight: 10
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Flags:
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BuyingStore: true
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# Script: |
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# /* TODO */
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Script: |
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sc_start SC_EXPBOOST,3600000,100;
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sc_start SC_SPEEDUP0,600000,25;
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- Id: 100354
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AegisName: Auto_Armor_Refine_Cube
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Name: Automatic Armor +11 Refinement Cube
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@ -70339,8 +70326,8 @@ Body:
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Weight: 50
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Flags:
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BuyingStore: true
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# Script: |
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# /* TODO */
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Script: |
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pet 1198;
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- Id: 100810
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AegisName: BroadcastBox_
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Name: Broadcast Box
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@ -72635,8 +72622,8 @@ Body:
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Name: Spring Regulator
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Type: Usable
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Weight: 10
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# Script: |
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# /* TODO */
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Script: |
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item_enchant(24);
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- Id: 101100
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AegisName: Poenetentia_Box3
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Name: Poenitentia Two Swords Set Box
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@ -73601,6 +73588,7 @@ Body:
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Flags:
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BuyingStore: true
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Script: |
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/* TODO : pet 21632; */
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pet 1005;
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- Id: 101336
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AegisName: aegis_101336
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@ -76680,23 +76668,31 @@ Body:
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Script: |
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item_reform();
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- Id: 102128
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AegisName: aegis_102128
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AegisName: All_In_One_buff
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Name: All-in-One Buff Potion # !todo check english name
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Type: Usable
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Weight: 10
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Flags:
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BuyingStore: true
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# Script: |
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# /* TODO */
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Script: |
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specialeffect2 EF_POTION_BERSERK;
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sc_start SC_M_DEFSCROLL,3600000,0;
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sc_start SC_LIMIT_POWER_BOOSTER,3600000,30;
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sc_start SC_INFINITY_DRINK,3600000,0;
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sc_start SC_SPEEDUP0,600000,25;
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- Id: 102129
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AegisName: aegis_102129
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AegisName: All_In_One_Healing
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Name: All-in-one Healing Potion # !todo check english name
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Type: Usable
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Weight: 10
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Flags:
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BuyingStore: true
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# Script: |
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# /* TODO */
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Script: |
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specialeffect2 EF_HEAL3;
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sc_start2 SC_S_LIFEPOTION,3600000,-5,5;
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sc_start2 SC_L_LIFEPOTION,3600000,-7,4;
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sc_start2 SC_M_LIFEPOTION,3600000,-4,3;
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sc_start SC_SPEEDUP0,600000,25;
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- Id: 102193
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AegisName: aegis_102193
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Name: Costume Enchant Stone Box 30
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@ -92258,7 +92258,7 @@ Body:
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Item: Hero_Token_SH
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Rate: 10
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- Index: 17
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Item: aegis_490220
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Item: Hero_Token_HN
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Rate: 10
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- Group: JANUARYGIFTBOX_
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SubGroups:
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@ -2788,6 +2788,7 @@ Body:
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# bonus bFlee,20;
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# }
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#
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# - Mob: FARMILIAR2 #TODO : Implement mob FARMILIAR2
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- Mob: FARMILIAR
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TameItem: Fruits_Set_Trap
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EggItem: Farmiliar_Egg
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@ -29693,6 +29693,19 @@ Body:
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- Level: 2
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Amount: 100
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Status: Odins_Power
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- Id: 2543
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Name: ALL_RAY_OF_PROTECTION
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Description: Ray of Protection
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MaxLevel: 1
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Type: Magic
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TargetType: Support
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DamageFlags:
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NoDamage: true
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Range: 1
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Hit: Single
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HitCount: 1
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Duration1: 60000
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Status: Protection
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- Id: 2544
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Name: MC_CARTDECORATE
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Description: Decorate Cart
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@ -72,6 +72,7 @@ Body:
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Stun: true
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Sleep: true
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Burning: true
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Protection: true
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EndOnStart:
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Aeterna: true
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EndReturn:
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@ -125,6 +126,7 @@ Body:
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Stun: true
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Sleep: true
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Burning: true
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Protection: true
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EndOnStart:
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Aeterna: true
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- Status: Stun
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@ -144,6 +146,7 @@ Body:
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Inspiration: true
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Gvg_Stun: true
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Stun: true
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Protection: true
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- Status: Sleep
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DurationLookup: NPC_SLEEPATTACK
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States:
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@ -162,6 +165,7 @@ Body:
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Inspiration: true
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Gvg_Sleep: true
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Sleep: true
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Protection: true
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- Status: Poison
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DurationLookup: NPC_POISON
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CalcFlags:
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@ -180,6 +184,7 @@ Body:
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Inspiration: true
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Poison: true
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Dpoison: true
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Protection: true
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- Status: Curse
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DurationLookup: NPC_WIDECURSE
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CalcFlags:
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@ -198,6 +203,7 @@ Body:
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Inspiration: true
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Gvg_Curse: true
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Curse: true
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Protection: true
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- Status: Silence
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DurationLookup: NPC_SILENCEATTACK
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States:
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@ -214,6 +220,7 @@ Body:
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Inspiration: true
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Gvg_Silence: true
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Silence: true
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Protection: true
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- Status: Confusion
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DurationLookup: NPC_WIDECONFUSE
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Flags:
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@ -223,6 +230,7 @@ Body:
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Fail:
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Refresh: true
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Inspiration: true
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Protection: true
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EndReturn:
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Confusion: true
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- Status: Blind
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@ -242,6 +250,7 @@ Body:
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Fear: true
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Gvg_Blind: true
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Blind: true
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Protection: true
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- Status: Bleeding
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Icon: EFST_BLOODING
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DurationLookup: NPC_BLEEDING
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@ -259,6 +268,7 @@ Body:
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Fail:
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Refresh: true
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Inspiration: true
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Protection: true
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- Status: Dpoison
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DurationLookup: NPC_POISON
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CalcFlags:
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@ -8923,3 +8933,21 @@ Body:
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NoClearance: true
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EndOnStart:
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Decreaseagi: true
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- Status: Protection
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Icon: EFST_RAY_OF_PROTECTION
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Flags:
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NoClearbuff: true
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NoDispell: true
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NoBanishingBuster: true
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NoClearance: true
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EndOnStart:
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Stun: true
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Sleep: true
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Curse: true
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Stone: true
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Poison: true
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Blind: true
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Silence: true
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Bleeding: true
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Confusion: true
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Freeze: true
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@ -1915,6 +1915,7 @@
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export_constant(SC_EXTREMITYFIST2);
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export_constant(SC_POWERUP);
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export_constant(SC_AGIUP);
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export_constant(SC_PROTECTION);
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/* status icons */
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export_deprecated_constant2("SI_BLANK",-1);
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@ -7841,6 +7841,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
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case SU_TUNAPARTY:
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case SU_GROOMING:
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case SU_CHATTERING:
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case ALL_RAY_OF_PROTECTION:
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clif_skill_nodamage(bl,bl,skill_id,skill_lv,
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sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)));
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break;
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||||
|
@ -1310,6 +1310,7 @@ enum sc_type : int16 {
|
||||
SC_EXTREMITYFIST2,
|
||||
SC_POWERUP,
|
||||
SC_AGIUP,
|
||||
SC_PROTECTION,
|
||||
|
||||
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
|
||||
};
|
||||
|
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Reference in New Issue
Block a user