Item DB corrections / implemented ALL_RAY_OF_PROTECTION (#8394)

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eppc0330 2024-06-18 22:08:54 +09:00 committed by GitHub
parent 4555e7c14c
commit d191c2cf2a
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GPG Key ID: B5690EEEBB952194
11 changed files with 83 additions and 44 deletions

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@ -21746,7 +21746,7 @@ Body:
if (.@sum >= 27) {
bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,80;
}
else if (.@sum >= 27) {
else if (.@sum >= 21) {
bonus3 bAutoSpell,"HW_NAPALMVULCAN",3,40;
}
- Combos:
@ -21760,7 +21760,7 @@ Body:
if (.@sum >= 27) {
bonus3 bAutoSpell,"AS_SONICBLOW",10,80;
}
else if (.@sum >= 27) {
else if (.@sum >= 21) {
bonus3 bAutoSpell,"AS_SONICBLOW",7,40;
}
- Combos:
@ -21770,10 +21770,10 @@ Body:
Script: |
.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus bMatkRate,2;
if (.@sum >= 27) {
if (.@sum >= 20) {
bonus3 bAutoSpell,"WL_JACKFROST",max(getskilllv("WL_JACKFROST"),4),80;
}
else if (.@sum >= 27) {
else if (.@sum >= 18) {
bonus3 bAutoSpell,"WL_JACKFROST",max(getskilllv("WL_JACKFROST"),2),40;
}
- Combos:
@ -28403,7 +28403,7 @@ Body:
bonus bVariableCastrate,-10;
- Combos:
- Combo:
- aegis_490220 # 490220
- Hero_Token_HN # 490220
- Blessed_Knife_LT # 510072
Script: |
bonus2 bAddSize,Size_All,15;
@ -28418,7 +28418,7 @@ Body:
}
- Combos:
- Combo:
- aegis_490220 # 490220
- Hero_Token_HN # 490220
- Freedom_Stick_LT # 550082
Script: |
bonus2 bMagicAddSize,Size_All,15;

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@ -24550,8 +24550,7 @@ Body:
bonus bVit,20;
bonus2 bSubRace,RC_All,30;
bonus bUnbreakableShield;
/*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/
autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",50,60000,BF_SHORT;
bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;
- Id: 2183
AegisName: Impr_Angel's_Safeguard
Name: Advanced Angelic Guard
@ -178372,7 +178371,6 @@ Body:
Locations:
Costume_Head_Mid: true
ArmorLevel: 1
View: 2420
Script: |
hateffect HAT_EF_C_FLUTTERING_HAZE,true;
UnEquipScript: |
@ -205557,7 +205555,7 @@ Body:
bonus bLongAtkRate,5;
bonus bMaxHPrate,3*getskilllv("RK_DRAGONHOWLING");
- Id: 490220
AegisName: aegis_490220
AegisName: Hero_Token_HN
Name: Heroic Token (Hyper Novice)
Type: Armor
Weight: 200

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@ -14232,7 +14232,7 @@ Body:
Type: Card
SubType: Enchant
Script: |
autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }";
autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
UnEquipScript: |
heal 0,-300;
- Id: 4876
@ -50596,8 +50596,8 @@ Body:
Script: |
bonus2 bAddRace,RC_Demon,40;
bonus2 bAddRace,RC_DemiHuman,40;
bonus3 bSubRace,RC_Demon,-30,BF_NORMAL;
bonus3 bSubRace,RC_DemiHuman,-30,BF_NORMAL;
bonus3 bSubRace,RC_Demon,-30,BF_WEAPON;
bonus3 bSubRace,RC_DemiHuman,-30,BF_WEAPON;
- Id: 300281
AegisName: R001_Bestia_Card
Name: R001-Bestia Card

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@ -5700,7 +5700,6 @@ Body:
AegisName: Tropical_Sograt
Name: Tropical Sograt
Type: Usable
Buy: 1000
Weight: 100
Flags:
BuyingStore: true
@ -5710,7 +5709,6 @@ Body:
AegisName: Vermilion_The_Beach
Name: Vermilion on the Beach
Type: Usable
Buy: 1000
Weight: 100
Flags:
BuyingStore: true
@ -51130,8 +51128,8 @@ Body:
NoGuildStorage: true
NoMail: true
NoAuction: true
# Script: |
# /* TODO */
Script: |
getitem 5464,1;
- Id: 17203
AegisName: Free_Pass_Box
Name: Free Pass Box
@ -63090,7 +63088,6 @@ Body:
AegisName: Vend_Arbeit1_1Lv
Name: "[1 Day] Consignment Merchant Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63099,7 +63096,6 @@ Body:
AegisName: Vend_Arbeit1_2Lv
Name: "[1 Day] Consignment Merchant Envelope Lv2"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63108,7 +63104,6 @@ Body:
AegisName: Vend_Arbeit1_3Lv
Name: "[1 Day] Consignment Merchant Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63117,7 +63112,6 @@ Body:
AegisName: Buy_Arbeit1_1Lv
Name: "[1 Day] Personal Shopper Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63126,7 +63120,6 @@ Body:
AegisName: Buy_Arbeit1_2Lv
Name: "[1 Day] Personal Shopper Envelope Lv2"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63135,7 +63128,6 @@ Body:
AegisName: Buy_Arbeit1_3Lv
Name: "[1 Day] Personal Shopper Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63234,7 +63226,6 @@ Body:
AegisName: Vend_Arbeit3_1Lv
Name: "[3 Day] Consignment Merchant Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63243,7 +63234,6 @@ Body:
AegisName: Vend_Arbeit3_2Lv
Name: Consignment Merchant Envelope
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63252,7 +63242,6 @@ Body:
AegisName: Vend_Arbeit3_3Lv
Name: "[3 Day] Consignment Merchant Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63261,7 +63250,6 @@ Body:
AegisName: Buy_Arbeit3_1Lv
Name: "[3 Day] Personal Shopper Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63270,7 +63258,6 @@ Body:
AegisName: Buy_Arbeit3_2Lv
Name: Personal Shopper Envelope
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -63279,7 +63266,6 @@ Body:
AegisName: Buy_Arbeit3_3Lv
Name: "[3 Day] Personal Shopper Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@ -68476,8 +68462,8 @@ Body:
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
sc_start SC_EXPBOOST,900000,100;
- Id: 100352
AegisName: Real_Battle_Manual
Name: Real Combat Manual
@ -68485,8 +68471,9 @@ Body:
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
sc_start SC_EXPBOOST,3600000,100;
sc_start SC_SPEEDUP0,600000,25;
- Id: 100354
AegisName: Auto_Armor_Refine_Cube
Name: Automatic Armor +11 Refinement Cube
@ -70339,8 +70326,8 @@ Body:
Weight: 50
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
pet 1198;
- Id: 100810
AegisName: BroadcastBox_
Name: Broadcast Box
@ -72635,8 +72622,8 @@ Body:
Name: Spring Regulator
Type: Usable
Weight: 10
# Script: |
# /* TODO */
Script: |
item_enchant(24);
- Id: 101100
AegisName: Poenetentia_Box3
Name: Poenitentia Two Swords Set Box
@ -73601,6 +73588,7 @@ Body:
Flags:
BuyingStore: true
Script: |
/* TODO : pet 21632; */
pet 1005;
- Id: 101336
AegisName: aegis_101336
@ -76680,23 +76668,31 @@ Body:
Script: |
item_reform();
- Id: 102128
AegisName: aegis_102128
AegisName: All_In_One_buff
Name: All-in-One Buff Potion # !todo check english name
Type: Usable
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
specialeffect2 EF_POTION_BERSERK;
sc_start SC_M_DEFSCROLL,3600000,0;
sc_start SC_LIMIT_POWER_BOOSTER,3600000,30;
sc_start SC_INFINITY_DRINK,3600000,0;
sc_start SC_SPEEDUP0,600000,25;
- Id: 102129
AegisName: aegis_102129
AegisName: All_In_One_Healing
Name: All-in-one Healing Potion # !todo check english name
Type: Usable
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
specialeffect2 EF_HEAL3;
sc_start2 SC_S_LIFEPOTION,3600000,-5,5;
sc_start2 SC_L_LIFEPOTION,3600000,-7,4;
sc_start2 SC_M_LIFEPOTION,3600000,-4,3;
sc_start SC_SPEEDUP0,600000,25;
- Id: 102193
AegisName: aegis_102193
Name: Costume Enchant Stone Box 30

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@ -92258,7 +92258,7 @@ Body:
Item: Hero_Token_SH
Rate: 10
- Index: 17
Item: aegis_490220
Item: Hero_Token_HN
Rate: 10
- Group: JANUARYGIFTBOX_
SubGroups:

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@ -2788,6 +2788,7 @@ Body:
# bonus bFlee,20;
# }
#
# - Mob: FARMILIAR2 #TODO : Implement mob FARMILIAR2
- Mob: FARMILIAR
TameItem: Fruits_Set_Trap
EggItem: Farmiliar_Egg

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@ -29693,6 +29693,19 @@ Body:
- Level: 2
Amount: 100
Status: Odins_Power
- Id: 2543
Name: ALL_RAY_OF_PROTECTION
Description: Ray of Protection
MaxLevel: 1
Type: Magic
TargetType: Support
DamageFlags:
NoDamage: true
Range: 1
Hit: Single
HitCount: 1
Duration1: 60000
Status: Protection
- Id: 2544
Name: MC_CARTDECORATE
Description: Decorate Cart

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@ -72,6 +72,7 @@ Body:
Stun: true
Sleep: true
Burning: true
Protection: true
EndOnStart:
Aeterna: true
EndReturn:
@ -125,6 +126,7 @@ Body:
Stun: true
Sleep: true
Burning: true
Protection: true
EndOnStart:
Aeterna: true
- Status: Stun
@ -144,6 +146,7 @@ Body:
Inspiration: true
Gvg_Stun: true
Stun: true
Protection: true
- Status: Sleep
DurationLookup: NPC_SLEEPATTACK
States:
@ -162,6 +165,7 @@ Body:
Inspiration: true
Gvg_Sleep: true
Sleep: true
Protection: true
- Status: Poison
DurationLookup: NPC_POISON
CalcFlags:
@ -180,6 +184,7 @@ Body:
Inspiration: true
Poison: true
Dpoison: true
Protection: true
- Status: Curse
DurationLookup: NPC_WIDECURSE
CalcFlags:
@ -198,6 +203,7 @@ Body:
Inspiration: true
Gvg_Curse: true
Curse: true
Protection: true
- Status: Silence
DurationLookup: NPC_SILENCEATTACK
States:
@ -214,6 +220,7 @@ Body:
Inspiration: true
Gvg_Silence: true
Silence: true
Protection: true
- Status: Confusion
DurationLookup: NPC_WIDECONFUSE
Flags:
@ -223,6 +230,7 @@ Body:
Fail:
Refresh: true
Inspiration: true
Protection: true
EndReturn:
Confusion: true
- Status: Blind
@ -242,6 +250,7 @@ Body:
Fear: true
Gvg_Blind: true
Blind: true
Protection: true
- Status: Bleeding
Icon: EFST_BLOODING
DurationLookup: NPC_BLEEDING
@ -259,6 +268,7 @@ Body:
Fail:
Refresh: true
Inspiration: true
Protection: true
- Status: Dpoison
DurationLookup: NPC_POISON
CalcFlags:
@ -8923,3 +8933,21 @@ Body:
NoClearance: true
EndOnStart:
Decreaseagi: true
- Status: Protection
Icon: EFST_RAY_OF_PROTECTION
Flags:
NoClearbuff: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Stun: true
Sleep: true
Curse: true
Stone: true
Poison: true
Blind: true
Silence: true
Bleeding: true
Confusion: true
Freeze: true

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@ -1915,6 +1915,7 @@
export_constant(SC_EXTREMITYFIST2);
export_constant(SC_POWERUP);
export_constant(SC_AGIUP);
export_constant(SC_PROTECTION);
/* status icons */
export_deprecated_constant2("SI_BLANK",-1);

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@ -7841,6 +7841,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case SU_TUNAPARTY:
case SU_GROOMING:
case SU_CHATTERING:
case ALL_RAY_OF_PROTECTION:
clif_skill_nodamage(bl,bl,skill_id,skill_lv,
sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)));
break;

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@ -1310,6 +1310,7 @@ enum sc_type : int16 {
SC_EXTREMITYFIST2,
SC_POWERUP,
SC_AGIUP,
SC_PROTECTION,
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
};