Updated .sql DB files.
* Follow up a1f59c6a0fa030cb10014ed09c395e9bfb41a95d * Follow up 08ea77a99379e5753c120d2f8c8bb57912e7ef94, normalize ending-lines. Signed-off-by: Cydh Ramdh <cydh@pservero.com>
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@ -1408,6 +1408,7 @@ REPLACE INTO `item_db_re` VALUES (2187,'Shield_of_Gray','Shield of Gray',4,10,NU
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REPLACE INTO `item_db_re` VALUES (2188,'Svalinn','Svalinn',4,10,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'.@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2189,'Mad_Bunny','Mad Bunny Shield',4,10,NULL,100,NULL,40,NULL,1,0xFFFFFFFF,63,2,32,NULL,'30',1,6,'bonus2 bSubEle,Ele_All,5; bonus bMdef,6; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2190,'Ancient_Shield_Of_Aeon','Ancient Shield Of Aeon',4,0,NULL,200,NULL,5,NULL,0,0x000FDF80,63,2,32,NULL,'130',1,2,'bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2195,'Lian_Shield','Lian Shield',4,0,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,1,'65',1,NULL,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2196,'White_Gold_Shield','White Gold Shield',4,0,NULL,1800,NULL,140,NULL,1,0xFFFFFFFF,63,2,32,NULL,NULL,1,NULL,'autobonus2 "{ bonus bMagicDamageReturn,20; }",100,2000,BF_MAGIC; /* Confirm: Success rate? */',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2198,'Lapine_Shield','Lapine Shield',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,NULL,'bonus bMdef,10; if (getrefine() > 7) { bonus bMatk,20; }',NULL,NULL);
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# GM Shield
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@ -2190,6 +2191,7 @@ REPLACE INTO `item_db_re` VALUES (2992,'Pendant_of_Maelstrom','Pendant of Maelst
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REPLACE INTO `item_db_re` VALUES (2995,'DEX_Complement','DEX Complement',4,20,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bBaseAtk,25; bonus bMatk,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2998,'Shining_Trapezohedron','Shining Trapezohedron',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,1,'90',1,NULL,'bonus2 bSubEle,Ele_Holy,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL);
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#===================================================================
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# Cards
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@ -4006,13 +4008,22 @@ REPLACE INTO `item_db_re` VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN',4
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REPLACE INTO `item_db_re` VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1108,'bonus bAllStats,3; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,-1,25;','sc_end SC_SPEEDUP0;');
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REPLACE INTO `item_db_re` VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1109,'bonus bAllStats,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5906,'Oni_Horns_','Oni Horns',4,0,NULL,20,NULL,10,NULL,1,0x00001000,63,2,256,NULL,'100',1,1127,'bonus2 bSkillAtk,"GC_COUNTERSLASH",(10*getskilllv("GC_WEAPONBLOCKING")); .@r = getrefine(); if(.@r > 6){ bonus bAtk,20; bonus bHit,5; } if(.@r > 9){ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5914,'C_Flutter_Butterfly','C Flutter Butterfly',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,1,'1',1,1378,'/*hatefid HAT_EF_FLUTTER_BUTTERFLY*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5917,'Yellow_Scarf','Yellow Scarf',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,1,'90',1,1170,'bonus bLongAtkDef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5918,'Gambler_Seal','Gambler Seal',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1202,'bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5919,'Camellia_Hair_Pin','Camellia Hair Pin',4,0,NULL,1000,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,1,'50',1,1203,'bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; /* CONFIRM The Rate*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5920,'Medical_Boots','Medical Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5943,'Owl_viscount_Silk_Hat','Owl Viscount Silk Hat',4,0,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,1,'70',1,1323,'bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5966,'KarduiEar','KarduiEar',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,1,'70',1,1357,'.@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5967,'Flying Galapago','Flying Galapago',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,1,'110',1,1358,'bonus bAgi,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*40;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5968,'DVAngelNurseCap','DVAngelNurseCap',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,1,'50',1,1359,'if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel,1; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5969,'QueenAnzRevenge','QueenAnzRevenge',4,0,NULL,400,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,1,'100',1,1360,'bonus bStr,5; .@r = getrefine(); bonus bAtkRate,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5971,'Moon_Eyepatch','Moon Eyepatch',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,1,'10',1,1370,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5972,'Chatty_Parrot','Chatty Parrot',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,1,'80',1,1116,'bonus bMatkRate,BaseLevel/50; bonus bVariableCast,-readparam(bInt)/30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5973,'Ancient_Elven_Ear_J','Ancient Elven Ear J',4,0,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,1,'70',1,665,'bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5979,'C_Angel_Fluttering','C Angel Fluttering',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,1,'1',1,1380,'/*hatefid HAT_EF_ANGEL_FLUTTERING*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5980,'C_Classical_Fhat','C Classical Fhat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,1,'1',1,1381,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5985,'Noble_Mask','Noble Mask',4,0,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,1,'30',1,1409,'bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2; bonus2 bSkillVariableCast,"PA_PRESSURE",-2000; bonus2 bSkillVariableCast,"CR_DEVOTION",-2000; if (BaseLevel > 149) { bonus bMaxHPrate,3; bonus bAspdRate,3; } else if (BaseLevel > 99) { bonus bMaxHPrate,2; bonus bAspdRate,2; } else { bonus bMaxHPrate,1; bonus bAspdRate,1; }',NULL,NULL);
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#===================================================================
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# More Etc Items
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#===================================================================
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@ -6113,6 +6124,7 @@ REPLACE INTO `item_db_re` VALUES (11598,'Bitter_Cacao_Bean','Bitter Cacao Bean',
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REPLACE INTO `item_db_re` VALUES (11599,'Superstar_Potion','Superstar Potion',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (11600,'Shining_Holy_Water','Shining Holy Water',0,10,NULL,15,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="prt_q") { bonus_script "{ bonus2 bSubSize,Size_All,10; }",600; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_CURSE; heal 1000,0; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (11602,'Catnip_Fruit','Catnip Fruit',0,15,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,40),0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (11605,'Cookie_Bat','Cookie Bat',0,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,100),0; /*TODO*/',NULL,NULL);
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#
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REPLACE INTO `item_db_re` VALUES (11701,'Girl_Bunch_Of_Flower_','Girl\'s Bouquet',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (11702,'Moon_Cookie','Moon Cookie',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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@ -8516,6 +8528,7 @@ REPLACE INTO `item_db_re` VALUES (14730,'Costume_Festival_Box_II','Costume Festi
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REPLACE INTO `item_db_re` VALUES (14731,'Teleport_Shadow_Box','Teleport Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24138,1; getitem 24139,1; getitem 24140,1; getitem 24141,1; getitem 24142,1; getitem 24143,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14732,'Steal_Shadow_Box','Steal Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24144,1; getitem 24145,1; getitem 24146,1; getitem 24147,1; getitem 24148,1; getitem 24149,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14733,'Sealed_Pharaoh_Scroll','Sealed Pharaoh Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,14726,20034,17474),1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14735,'Shapeshifter_Costume','Shapeshifter Costume',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Shapeshifter_Costume);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14739,'Sealed_General_Egnigem_Cenia_Scroll','Sealed General Egnigem Cenia Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",4482,6228,6232,24156,19935),1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14740,'Sealed_Vesper_Scroll','Sealed Vesper Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14741,'Midgard_Celebration_Lucky_Egg','Midgard Celebration Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Midgard_Celebration_Lucky_Egg);',NULL,NULL);
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@ -8523,6 +8536,7 @@ REPLACE INTO `item_db_re` VALUES (14753,'Hero_Midgard_Egg','Hero Midgard Egg',18
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REPLACE INTO `item_db_re` VALUES (14758,'Safe_To_Smelting_Scroll','Safe To Smelting Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14765,'Limited_Edition_JOB_Battle_Manual','Limited Edition JOB Battle Manual',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,3600000,35;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14766,'Limited_Power_Booster','Limited Power Booster',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAtkRate,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (14805,'Almighty_Lucky_Egg','Almighty Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Almighty_Lucky_Egg);',NULL,NULL);
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#===================================================================
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# More Armors
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#===================================================================
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@ -8675,6 +8689,7 @@ REPLACE INTO `item_db_re` VALUES (16039,'Spoon','Spoon',5,10,NULL,1000,'80',NULL
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REPLACE INTO `item_db_re` VALUES (16040,'Crimson_Mace','Crimson Mace',5,20,NULL,800,'80',NULL,1,2,0x00000033,63,2,2,3,'70',1,8,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16041,'Mace_of_Vicious_Mind','Mace of Vicious Mind',5,20,NULL,1300,'130',NULL,1,1,0x0004C5B3,63,2,2,4,'160',1,8,'bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16043,'Meteor_Strike','Meteor Strike',5,0,NULL,20000,'1',NULL,1,2,0x00000001,63,2,2,4,'110',1,8,'bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); .@s = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*.@s; bonus bHit,5*.@s; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; .@str = readparam(bStr); if (.@str > 119) bonus bUseSPrate,-30; else if (.@str > 107) bonus bUseSPrate,-20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16051,'Valkyrie_Hammer','Valkyrie Hammer',5,0,NULL,100,'50',NULL,1,4,0x0004C3B3,63,2,2,1,'70',1,8,'if ((eaclass()&EAJ_BASEMASK) == EAJ_NOVICE) { bonus bUseSPrate,-5; .@r = getrefine(); bonus bVit,.@r; bonus bMaxHP,200; bonus bFlee2,1; bonus bAspdRate,1; bonus bVariableCast,.@r/2; } else if ((eaclass()&EAJ_BASEMASK) == EAJ_SWORDMAN) { bonus bVit,getrefine(); bonus bMaxHP,500; bonus bMaxSP,100; } else if ((eaclass()&EAJL_2) == EAJ_PRIEST) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,getrefine(); } else if ((eaclass()&EAJL_2) == EAJ_MONK) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,getrefine(); } else if ((eaclass()&EAJ_BASEMASK) == EAJ_MERCHANT) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCast,getrefine()/2; }',NULL,NULL);
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#===================================================================
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# More Rental Boxes
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#===================================================================
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@ -9285,12 +9300,14 @@ REPLACE INTO `item_db_re` VALUES (17449,'Cookies_Bar_Set','Set Bar Cookies',2,10
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REPLACE INTO `item_db_re` VALUES (17455,'Premium_Battle_Manual_Box','Premium Battle Manual Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22614,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17456,'Support_Package_II','Support Package II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_II);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17457,'Support_Package_II(10)','Support Package II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_II10);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17461,'Frozen_Egg_Costume','Frozen Egg Costume',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Frozen_Egg_Costume);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17464,'Winter_Midgard_Egg','Winter Midgard Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Winter_Midgard_Egg);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17465,'Refinement_Ore_Box_VI','Refinement Ore Box VI',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14718,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17466,'Refinement_Ore_Box_VI(10)','Refinement Ore Box VI(10)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14718,11;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17467,'(Limited)_Token_of_Ziegfried_Box(50)','(Limited) Token of Ziegfried Box(50)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6833,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17468,'Neuralizer_II_Box_3','Neuralizer II Box (3)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14724,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17469,'Neuralizer_I_Box','Neuralizer I Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14723,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17470,'Headgear_Costume_Scroll','Headgear Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Headgear_Costume_Scroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17471,'Spring_Festival_Lucky_Egg','Spring Festival Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Spring_Festival_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17472,'Support_Package_III','Support Package III',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_III);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17473,'Support_Package_III(10)','Support Package III(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_III10);',NULL,NULL);
|
||||
@ -9299,15 +9316,18 @@ REPLACE INTO `item_db_re` VALUES (17475,'(Limited)Gym_Membership_Card_Box(10)','
|
||||
REPLACE INTO `item_db_re` VALUES (17477,'Unlimited_Box_II','Unlimited Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box_II);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17478,'Unlimited_Box_II(10)','Unlimited Box II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box_II10);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17479,'Midgard_Festival_Egg','Midgard Festival Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Midgard_Festival_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17481,'Flower_Blossom_Scroll','Flower Blossom Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Flower_Blossom_Scroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17482,'Solaris_Festival_Scroll','Solaris Festival Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Solaris_Festival_Scroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17483,'Three_Master_Package_III','Three Master Package III',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17484,'Three_Master_Package_III(10)','Three Master Package III(10)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III10);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17490,'Time_Travel_Lucky_Egg','Time Travel Lucky Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Time_Travel_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17491,'Refinement_Ore_Box_VII','Refinement Ore Box VII',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 4482,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17492,'Refinement_Ore_Box_VII(10)','Refinement Ore Box VII(10)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 4482,11;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17493,'Burning_Feather_Costume_Scroll','Burning Feather Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Burning_Feather_Costume_Scroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17494,'Rise_Midgard_Lucky_Egg','Rise Midgard Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Rise_Midgard_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17495,'Lucky_Silvervine_Fruit_Box_III10','Lucky Silvervine Fruit Box III(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III10);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17496,'Lucky_Silvervine_Fruit_Box_III110','Lucky Silvervine Fruit Box III(110)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III110);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17497,'Seaside_Costume_Scroll','Seaside Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Seaside_Costume_Scroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17498,'Three_Master_Package_IV','Three Master Package IV',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,20; getitem 14535,20; getitem 12578,20; getitem 22812,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17499,'Three_Master_Package_IV(10)','Three Master Package IV(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,200; getitem 14535,200; getitem 12578,200; getitem 22812,11;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17501,'Support_Package_IV','Support Package IV',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12210,2; getitem 12883,2; getitem 14600,2; /*getitem Mysterious Water of Life,6;*/ if(!rand(100)) getitem 22823,1;',NULL,NULL);
|
||||
@ -9321,6 +9341,7 @@ REPLACE INTO `item_db_re` VALUES (17512,'(Limited)Purified_Eluminium_Box(30)','(
|
||||
REPLACE INTO `item_db_re` VALUES (17513,'(Limited)Purified_Oridecon_Box(30)','(Limited) Purified Oridecon Box(30)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6910,30; getitem 6635,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17515,'Unlimited_Box_III','Unlimited Box III',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12684,5; getitem 12796,10; if(!rand(30)) getitem 14758,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17516,'Unlimited_Box_III(10)','Unlimited Box III(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12684,50; getitem 12796,100; if(!rand(30)) getitem 14758,11;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17517,'Animal_Costume_Scroll','Animal Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Animal_Costume_Scroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17519,'Epic_Heroes_Scroll','Epic Heroes Scroll',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Epic_Heroes_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17520,'Limited_Edition_Manual_Box','Limited Edition Manual Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14765,3; /*getitem (limited edition battle manual),2;*/',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17521,'Three_Master_Package_V','Three Master Package V',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,20; getitem 14535,20; /*getitem Mysterious Water of Life,20;*/ getitem 22842,1;',NULL,NULL);
|
||||
@ -9348,6 +9369,13 @@ REPLACE INTO `item_db_re` VALUES (17607,'Sanctuary_Lucky_Egg','Sanctuary Lucky E
|
||||
REPLACE INTO `item_db_re` VALUES (17613,'Chronosian_Lucky_Egg','Chronosian Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Chronosian_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17628,'Cyborg_Lucky_Egg','Cyborg Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Cyborg_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17633,'Undine_Lucky_Egg','Undine Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Undine_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17648,'Smithy_Lucky_Egg','Smithy Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Smithy_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17659,'Ganymede_Lucky_Egg','Ganymede Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ganymede_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17665,'LastAngel_LuckyScroll','LastAngel LuckyScroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_LastAngel_LuckyScroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17671,'Valkyrie_Lucky_Egg','Valkyrie Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Valkyrie_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17674,'Splash_Rainbow_Lucky_Egg','Splash Rainbow Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Splash_Rainbow_Lucky_Egg);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17681,'Midgard_Lucky_Scroll','Midgard Lucky Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Midgard_Lucky_Scroll);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (17692,'Blessing_Scarlet_Egg','Blessing Scarlet Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Blessing_Scarlet_Egg);',NULL,NULL);
|
||||
#===================================================================
|
||||
# Mechanic/Genetic Cannonballs
|
||||
#===================================================================
|
||||
@ -9708,6 +9736,7 @@ REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10
|
||||
REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,1,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'.@i = BaseLevel; bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); if(getskilllv("SM_SWORD")==10) bonus bHit,10; if(getskilllv("SM_TWOHAND")==10) bonus bUseSPrate,-5; if(getskilllv("AM_AXEMASTERY")==10) bonus bVariableCastrate,-5; if(getskilllv("AS_KATAR")==10) bonus bCritAtkRate,20; if(getskilllv("PR_MACEMASTERY")==10) bonus bAspdRate,10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (18867,'Vajra','Vajra',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,1,'48',1,983,'bonus bDex,1; bonus bLongAtkRate,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask',4,10,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',NULL,984,'bonus bCritical,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (18870,'Very_Sweet_Candy_Bar','Very Sweet Candy Bar',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (18871,'Very_Sweet_Candy','Very Sweet Candy',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL);
|
||||
@ -9785,9 +9814,9 @@ REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,
|
||||
REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19082,'Bio_Protector','Bio Protector',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,1,'50',1,1366,'bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5;',NULL,NULL);
|
||||
#===================================================================
|
||||
# Costume System
|
||||
#===================================================================
|
||||
REPLACE INTO `item_db_re` VALUES (19109,'Valhalla_Idol','Valhalla Idol',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,1,'70',1,1423,'bonus bMaxSP,50; bonus3 bAutoSpell,"MG_SAFETYWALL",10,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19111,'Laser_of_Eagle','Laser of Eagle',4,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,1,'100',1,1424,'bonus bDex,2; bonus bLongAtkRate,10; bonus4 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG; /*TODO: Chance to transform become Shechil while attacking.*/',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19116,'Red_Baby_Dragon','Red Baby Dragon',4,0,NULL,700,NULL,NULL,1,1,0xFFFFFFFF,63,2,256,1,'90',1,1463,'bonus bMaxHP,5; bonus bMaxSP,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19126,'Shadow_Booster_','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19128,'Ifrit\'s_Ear_','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19129,'Chick_Hat_','Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
|
||||
@ -9796,6 +9825,9 @@ REPLACE INTO `item_db_re` VALUES (19131,'Radio_Antenna_','Radio Antenna',4,0,NUL
|
||||
REPLACE INTO `item_db_re` VALUES (19132,'Masquerade_','Masquerade',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19133,'Odin_Mask_','Odin\'s Mask',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19134,'Wickebines_Black_Cat_Ears','Wickebine\'s Black Cat Ears',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,368,NULL,NULL,NULL);
|
||||
#===================================================================
|
||||
# Costume System
|
||||
#===================================================================
|
||||
REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,65,'bonus bStr,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,137,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (19502,'T_Goggle','T Goggle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,1,NULL,NULL,NULL);
|
||||
@ -10270,6 +10302,9 @@ REPLACE INTO `item_db_re` VALUES (20111,'C_Coiledup_Snake_Hat2','Costume Coiledu
|
||||
REPLACE INTO `item_db_re` VALUES (20112,'C_Aqua_Ten_Gallon_Hat','Costume Aqua Ten Gallon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1256,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20113,'C_Star_Reading_Hat','Costume Star Reading Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1253,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20114,'C_Funeral_Hat','Costume Funeral Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,77,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20115,'C_Under_Rim_Glasses','Under Rim Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,1,'1',1,1255,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20116,'C_Mermaid_Headphone','Mermaid Headphone',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,1,'1',1,1254,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20117,'C_Raspberry_Mousse_Hat','Raspberry Mousse Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,1,'1',1,1257,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20118,'C_Cake_Hat','Costume Cake Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,109,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20119,'C_Beanie','Costume Beanie',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,160,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20120,'C_Aerial','Costume Aerial',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,97,NULL,NULL,NULL);
|
||||
@ -10629,14 +10664,17 @@ REPLACE INTO `item_db_re` VALUES (20744,'Tarlock\'s_Cloak','Tarlock\'s Cloak',4,
|
||||
REPLACE INTO `item_db_re` VALUES (20746,'C_Rudra_Wings','Costume Rudra Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,8,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20748,'Cloak_Of_Casualties','Cloak Of Casualties',4,10,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'120',1,NULL,'.@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20749,'Cloak_Of_Casualties_','Cloak Of Casualties',4,10,NULL,600,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20753,'Lian_Robe','Lian Robe',4,0,NULL,700,NULL,20,1,1,0xFFFFFFFF,63,2,4,1,'65',1,NULL,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20756,'Aegir_Cloak','Aegir Cloak',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20761,'C_Happiness_Wings','Costume Happiness Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,9,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20762,'C_Great_Devil_Wings','Costume Great Devil Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,10,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20763,'C_Amistr_Bag','Costume Amistr Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,4,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20764,'C_Fallen_Angel_Wing','Costume Fallen Angel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,3,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20783,'Hero_Cape','Hero Cape',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,4,1,'10',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,1+(.@r/3); bonus bFlee,1+(.@r/3); if (.@r > 9) { bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20788,'Private_Doram_Manteau','Private Doram Manteau',4,20,NULL,300,NULL,20,NULL,1,0x80000000,7,2,4,NULL,'100',1,NULL,'bonus bFlee,5; bonus2 bSubEle,Ele_Neutral,2; bonus bFlee2,getrefine()/3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20789,'Luxury_Doram_Manteau','Luxury Doram Manteau',4,20,NULL,400,NULL,25,NULL,1,0x80000000,7,2,4,NULL,'140',1,NULL,'bonus bFlee,7; bonus2 bSubEle,Ele_Neutral,3; .@r = getrefine()/3; bonus bFlee2,.@r; bonus bLuk,.@r;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20790,'Elegant_Doram_Manteau','Elegant Doram Manteau',4,20,NULL,500,NULL,30,NULL,1,0x80000000,7,2,4,NULL,'175',1,NULL,'bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20797,'Etran_Shirt','Etran Shirt',4,0,NULL,150,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,4,1,'1',1,NULL,'bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (20798,'C_Grim_Reaper_Protection','Costume Grim Reaper Protection',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1450,NULL,NULL,NULL);
|
||||
|
||||
#===================================================================
|
||||
@ -10692,14 +10730,15 @@ REPLACE INTO `item_db_re` VALUES (22047,'Tarlock\'s_Boots','Tarlock\'s Boots',4,
|
||||
REPLACE INTO `item_db_re` VALUES (22059,'Aegir_Shoes','Aegir Shoes',4,10,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'40',1,NULL,'bonus bUnbreakableShoes,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22064,'Thorny_Shoes','Thorny Shoes',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,NULL,1,NULL,'bonus bShortWeaponDamageReturn,getrefine()/2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22067,'Shoe_of_Witch','Shoe of Witch',4,10,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'1',1,NULL,'skill "ALL_CATCRY",1,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22069,'Lian_Shoes','Lian Shoes',4,0,NULL,250,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,1,'90',1,NULL,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22072,'Hikingboots','Hikingboots',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,1,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22076,'Wooden_Slipper','Wooden Slipper',4,20,NULL,50,NULL,10,NULL,1,0x80000000,7,2,64,NULL,'9',1,NULL,'bonus2 bHPRegenRate,2,10000;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22077,'Red_Eco-Friendly_Shoes','Red Eco-Friendly Shoes',4,20,NULL,100,NULL,20,NULL,1,0x80000000,7,2,64,NULL,'18',1,NULL,'bonus bCritical,5; bonus2 bHPRegenRate,4,10000; bonus2 bSPRegenRate,1,10000;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22082,'Polyhedron_Shoes','Polyhedron Shoes',4,0,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,1,'90',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; }',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (22083,'Private_Doram_Shoes','Private Doram Shoes',4,20,NULL,500,NULL,25,NULL,1,0x80000000,7,2,64,NULL,'100',1,NULL,'bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine()/3; bonus bHPrecovRate,.@r*10; bonus bSPrecovRate,.@r*10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22084,'Luxury_Doram_Shoes','Luxury Doram Shoes',4,20,NULL,600,NULL,30,NULL,1,0x80000000,7,2,64,NULL,'140',1,NULL,'bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22085,'Elegant_Doram_Shoes','Elegant Doram Shoes',4,20,NULL,700,NULL,35,NULL,1,0x80000000,7,2,64,NULL,'175',1,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22103,'Excelion_Leg','Excelion Leg',4,0,NULL,500,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,1,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22508,'Para_Team_Mark_','Eden Group Mark',11,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AL_TELEPORT",3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22507,'Worn-Out-Scroll','Worn-Out-Scroll',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (22510,'King_Wolf_Scroll','King Wolf Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1;',NULL,NULL);
|
||||
@ -11162,7 +11201,17 @@ REPLACE INTO `item_db_re` VALUES (24243,'Reload_Shadow_Shoes','Reload Shadow Sho
|
||||
REPLACE INTO `item_db_re` VALUES (24244,'Reload_Shadow_Shield','Reload Shadow Shield',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (24245,'Reload_Shadow_Armor','Reload Shadow Armor',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (25132,'Pumpkin_Deco','Pumpkin Deco',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25133,'Dried_White_Stem','Dried White Stem',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25142,'Doram_Token','Doram Token',3,NULL,0,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25143,'Gift_Stuffed_Doll','Gift Stuffed Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25144,'Bridge_Postured_Doll','Bridge Postured Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25145,'Burnt_Spector_Doll','Burnt Spector Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25146,'Cold_Blooded_Queen_Doll','Cold Blooded Queen Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25147,'Well_Eatenl_Rabbit_Doll','Well Eatenl Rabbit Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25148,'Cute_Starved_Demon_Doll','Cute Starved Demon Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25149,'Doll_With_Warm_Scarf','Doll With Warm Scarf',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (25150,'Hugging_Alice_Pilow','Hugging Alice Pilow',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (26100,'Paradise_Foxtail_Staff_II','Eden Group Foxtail Staff II',5,20,NULL,0,'135:165',NULL,1,0,0x80000000,7,2,2,2,'40',0,10,'bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (26101,'Paradise_Foxtail_Staff_III','Eden Group Foxtail Staff III',5,20,NULL,0,'150:195',NULL,1,0,0x80000000,7,2,2,3,'60',0,10,'bonus bDex,5; bonus bInt,5; bonus bLongAtkRate,7;',NULL,NULL);
|
||||
@ -11194,19 +11243,24 @@ REPLACE INTO `item_db_re` VALUES (28315,'RCC2013_ARMLET','RCC2013_ARMLET',4,200,
|
||||
REPLACE INTO `item_db_re` VALUES (28316,'RCC2013_ARMLET_','RCC2013_ARMLET_',4,200,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28317,'RCC2013_RING','RCC2013_RING',4,200,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28318,'RCC2013_RING_','RCC2013_RING_',4,200,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28310,'Sarah\'s_Left_Earring','Sarah\'s Left Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,128,NULL,'145',1,NULL,'skill "AL_HEAL",1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28311,'Sarah\'s_Right_Earring','Sarah\'s Right Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8,NULL,'145',1,NULL,'skill "AL_TELEPORT",1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28321,'Falconer_Claw','Falconer Claw',4,0,NULL,100,NULL,5,NULL,1,0x00000800,63,2,136,1,'80',1,NULL,'bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28326,'Broken_Chips_01','Broken Chips 01',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',1,NULL,'bonus bStr,4;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28327,'Broken_Chips_02','Broken Chips 02',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',1,NULL,'bonus bInt,4;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28310,'Sarah\'s_Left_Earring','Sarah\'s Left Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,128,NULL,'145',0,NULL,'skill "AL_HEAL",1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28311,'Sarah\'s_Right_Earring','Sarah\'s Right Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8,NULL,'145',0,NULL,'skill "AL_TELEPORT",1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28321,'Falconer_Claw','Falconer Claw',4,0,NULL,100,NULL,5,NULL,1,0x00000800,63,2,136,1,'80',0,NULL,'bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28326,'Broken_Chips_01','Broken Chips 01',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bStr,4;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28327,'Broken_Chips_02','Broken Chips 02',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bInt,4;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28332,'Jewerly_Ring','Jewerly Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28333,'Gold_PC_Room_Ring','Gold PC Room Ring',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',1,NULL,'bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28342,'Critical_Anklet','Critical Anklet',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,NULL,1,NULL,'bonus bCritical,5;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28358,'Cursed_Lucky_Clover','Cursed Lucky Clover',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,1,'100',1,NULL,'bonus bLuk,2; bonus bFlee,3; bonus2 bAddEff2,Eff_Curse,5;',NULL,'sc_end SC_CLOAKING; /*FIXME: Because the combo has Cloaking skill*/');
|
||||
REPLACE INTO `item_db_re` VALUES (28372,'Imperial_Ring','Imperial Ring',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,1,'50',1,NULL,'bonus bStr,1; bonus bInt,1; bonus bMaxHPRate,3; bonus bMaxSPRate,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28374,'Foxtail_Ring','Foxtail Ring',4,20,NULL,100,NULL,0,NULL,0,0x80000000,7,2,136,NULL,'1',0,NULL,'bonus2 bExpAddRace,RC_All,5; .@lvl = min(BaseLevel/5,10); bonus bAtk,2*.@lvl; bonus bMatk,2*.@lvl; bonus bMaxHP,10*.@lvl; bonus bMaxSP,5*.@lvl;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28377,'Magical_Ring','Magical Ring',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,1,'20',0,NULL,'bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Wind,5; if (BaseLevel > 4) { bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28380,'Fresh_Grass_Necklace','Fresh Grass Necklace',4,20,NULL,100,NULL,0,NULL,1,0x80000000,7,2,136,NULL,'100',0,NULL,'bonus bFlee2,5; bonus2 bSkillCooldown,"SU_SCAROFTAROU",-5000;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28381,'Cute_Grass_Necklace','Cute Grass Necklace',4,20,NULL,10,NULL,0,NULL,1,0x80000000,7,2,136,NULL,'100',0,NULL,'bonus bHealPower,5; bonus2 bSkillCooldown,"SU_TUNAPARTY",-7000;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28382,'Charm_Grass_Necklace','Charm Grass Necklace',4,20,NULL,10,NULL,0,NULL,1,0x80000000,7,2,136,NULL,'100',0,NULL,'bonus bMdef,5; bonus2 bVariableCastrate,"SU_CN_METEOR",-1000;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28386,'Fallen_Monk_Rosary','Fallen Monk Rosary',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,1,'20',0,NULL,'bonus bAspdRate,5; bonus bCritical,5; bonus2 bSkillUseSP,"CH_SOULCOLLECT",-5; if (BaseLevel > 14) bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15; if (BaseLevel > 19) bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20; if (BaseLevel > 29) bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28410,'Sapphire_Wrist','Sapphire Wrist',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,1,'50',1,NULL,'bonus bDex,5; bonus bLuk,5; bonus bInt,5; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); .@n = getskilllv(478); /*CR_SLIMPITCHER*/ bonus bDex,.@n/2; bonus bLuk,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28411,'Emerald_Earring','Emerald Earring',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,1,'50',1,NULL,'bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv(2413); /*WM_METALICSOUND*/ bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28413,'Lesser_Mackerel_Talisman','Lesser Mackerel Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus bVit,1;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28414,'Intermediate_Mackerel_Talisman','Intermediate Mackerel Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'140',NULL,NULL,'bonus bVit,2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28415,'Greater_Mackerel_Talisman','Greater Mackerel Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'175',NULL,NULL,'bonus bVit,3;',NULL,NULL);
|
||||
@ -11232,6 +11286,10 @@ REPLACE INTO `item_db_re` VALUES (28705,'Crimson_Dagger','Crimson Dagger',5,20,N
|
||||
REPLACE INTO `item_db_re` VALUES (28706,'Dagger_of_Vicious_Mind','Dagger of Vicious Mind',5,20,NULL,1050,'105:50',NULL,1,1,0x028F5EEF,63,2,2,4,'160',1,1,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield',4,20,NULL,3000,NULL,30,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1,1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28903,'Scutum','Scutum',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,1,'1',1,NULL,'.@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28906,'Shield_Of_Flame','Shield Of Flame',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Fire,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28907,'Shield_Of_Gust','Shield Of Gust',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Wind,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28908,'Shield_Of_Water','Shield Of Water',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Water,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (28909,'Shield_Of_Earth','Shield Of Earth',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Earth,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
|
||||
#
|
||||
REPLACE INTO `item_db_re` VALUES (29061,'Ambition1Lv','Ambition1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,3; bonus bHit,3;',NULL,NULL);
|
||||
REPLACE INTO `item_db_re` VALUES (29062,'Ambition2Lv','Ambition2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,6; bonus bHit,6;',NULL,NULL);
|
||||
|
Loading…
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Reference in New Issue
Block a user