* Renewal Izlude updates:
- Updated warp scripts and removed disabled warps. - Implemented Renewal Hypnotist, which resets stats and skills; moved old file to Pre-Renewal path. - Moved and added Bullet Dealer and Magazine Dealer duplicates. (bugreport:6410) - Moved Dorian (quests_nameless) NPC to Pre-Renewal/Renewal paths and shifted Cuskoal (izlude) RE NPC. - Corrected some coordinates and NPC facing directions. * Updated all 3rd_trader scripts: - Players can now purchase multiple items at once. - Added many new Point Merchants. - Moved Poison Herb Merchant in Morroc out of a wall (temp. fix). * Other script updates: - Added Eden Group Kafra (storage only). - Added some missing announcements in Endless Tower. - Added exit warp scripts to three 2nd job quests (Renewal only). - Added official Morroc coordinates in Warlock job quest. (follow-up r17224) - Minor updates to Comodo Gambling script. - Fixed a Zeny bug in Payon town script, and changed some 'close' commands to 'end'. (bugreport:7893) - Renamed npc/pre-re/kafras/kafras_izl.txt to .../kafras.txt. Signed-off-by: Euphy <euphy@rathena.org>
This commit is contained in:
parent
f6e76387c7
commit
d32e3c89ae
@ -6117,15 +6117,13 @@ found there does stuff.
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Flag is a bit-mask (add up numbers to get effects you want)
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1 - warp all guild members to their save points.
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2 - warp all non-guild members to their save points.
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2 - warp all non-guild members (including guildless players) to their save points.
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4 - remove all monsters which are not guardian or Emperium.
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Flag 7 will, therefore, mean 'wipe all mobs but guardians and the Emperium and
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kick all characters out', which is what the official scripts do upon castle
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surrender. Upon start of WoE, the scripts do 2 (warp all intruders out).
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Characters not belonging to any guild will warp out regardless of the flag setting.
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For examples, check the WoE scripts in the distribution.
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---------------------------------------
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@ -4,7 +4,7 @@
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//= kobra_k88
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.8a
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//= 1.9a
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@ -29,6 +29,7 @@
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//= 1.9 Fixed a small problem with Dega. (Ne default case) [L0ne_W0lf]
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//= Re-added NPC dialog for Cebalis. The dialog differs
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//= (even if slightly,) after the five or so lines.
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//= 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy]
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//============================================================
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// Izlude
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@ -222,9 +223,18 @@
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}
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- script ::Kylick_izlude -1,{
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mes "[Kylick]";
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switch(rand(2)) {
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case 1:
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if (!checkre(0) && rand(2)) {
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mes "[Kylick]";
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mes "I was thinking, even though the people of Izlude live so close to the ocean...";
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next;
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mes "[Kylick]";
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mes "There are other cultures that have completely developed by living off of the sea. Of course, I'm talking about Amatsu.";
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next;
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mes "[Kylick]";
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mes "I hear the cuisine there is really good! Although the idea of eating raw fish is new to me, I would love to go there, and try it just once!";
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close;
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} else {
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mes "[Kylick]";
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mes "Don't you think Binoculars";
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mes "are really COOL?! You can";
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mes "see all sorts of places...!";
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@ -241,15 +251,6 @@
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mes "a pound of cure";
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mes "after all, right?";
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close;
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Default:
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mes "I was thinking, even though the people of Izlude live so close to the ocean...";
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next;
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mes "[Kylick]";
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mes "There are other cultures that have completely developed by living off of the sea. Of course, I'm talking about Amatsu.";
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next;
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mes "[Kylick]";
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mes "I hear the cuisine there is really good! Although the idea of eating raw fish is new to me, I would love to go there, and try it just once!";
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close;
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}
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}
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@ -4,16 +4,16 @@
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//= Muad Dib (1.0) Darkchild (1.1) Muad Dib (1.2)
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//= Darkchild (1.3) DracoRPG (1.5) L0ne_W0lf (2.1)
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//===== Current Version: =====================================
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//= 2.1b
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//= 2.1c
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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//= Payon City Npcs
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//===== Additional Comments: =================================
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//= Most Credits To Muad Dib, Some Stuff By Me
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//= 1.4 - Corrected a few typos
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//= 1.5 - Rescripted old NPCs + scripted new ones (from iRO Sak) [DracoRPG]
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//= 1.5b - Used Dino9021's script for the Gemstone exchanger [DracoRPG]
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//= 1.4 Corrected a few typos
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//= 1.5 Rescripted old NPCs + scripted new ones (from iRO Sak) [DracoRPG]
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//= 1.5b Used Dino9021's script for the Gemstone exchanger [DracoRPG]
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//= 1.5b1 fixed Gemstone Exchanger NPC [Lupus]
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//= 1.5b2 added adv.classes/baby classes support [Lupus]
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//= 1.6 Fixed typos [Nexon]
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@ -22,9 +22,10 @@
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//= 1.9 Fixed missing next;'s [Evera]
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//= 2.0 fixed some bugs, optimized script, added missing msg [Lupus]
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//= 2.1 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= Moved Gemstone Trader "Jade" to /merchants/gemstone.txt
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//= Moved Fortune Teller to /other/fortune.txt
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//= Moved Gemstone Trader "Jade" to /merchants/gemstone.txt
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//= Moved Fortune Teller to /other/fortune.txt
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//= 2.1b Added a missing close in the Monster Scholar. [L0ne_W0lf]
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//= 2.1c Minor bug fixes. [Euphy]
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//============================================================
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// Payon
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@ -252,9 +253,9 @@ payon,210,110,1 script Drunkard#payon 120,{
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mes "Buy me a drink?!";
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}
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next;
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switch(select("Alright, but only one drink. :No thanks, pal.:Oh my God! Hell no! ")) {
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switch(select("Alright, but only one drink.:No thanks, pal.:Oh my God! Hell no!")) {
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case 1:
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set zeny,zeny-100;
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set Zeny, (Zeny < 100)?0:(Zeny - 100);
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mes "[Drunkard]";
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mes "Thanks...!";
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mes "..Brother!";
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@ -955,6 +956,7 @@ OnTouch:
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mes "I'd better rest.";
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mes "Please, take care";
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mes "of yourself.";
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close;
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//This actually never happens on iRO
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//if (.@oldman_random == 2) {
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@ -965,7 +967,7 @@ OnTouch:
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// mes "coming back later?";
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//}
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}
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close;
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end;
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}
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payon_in03,102,185,5 script Guard#payon 708,{
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@ -975,6 +977,7 @@ payon_in03,102,185,5 script Guard#payon 708,{
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mes "You're not";
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mes "allowed here!";
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mes "Go back outside!";
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close;
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}
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if (Baselevel > 30) {
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mes "[Guard]";
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@ -982,8 +985,9 @@ payon_in03,102,185,5 script Guard#payon 708,{
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mes "but you're";
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mes "not allowed here.";
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mes "Please leave.";
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close;
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}
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close;
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end;
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}
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// Payon Archer Village
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@ -1072,4 +1076,3 @@ pay_arche,77,131,2 script Archer Joe#payon 88,{
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}
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close;
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}
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@ -48,7 +48,7 @@ einbroch,57,202,6 duplicate(Healer) Healer#einbr 909
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geffen,115,72,6 duplicate(Healer) Healer#gef 909
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gonryun,156,122,6 duplicate(Healer) Healer#gon 909
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hugel,89,150,6 duplicate(Healer) Healer#hug 909
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izlude,125,118,5 duplicate(Healer) Healer#izl 909
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izlude,121,150,6 duplicate(Healer) Healer#izl 909 //Pre-RE: (125,118)
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jawaii,250,139,4 duplicate(Healer) Healer#jaw 909
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lighthalzen,152,100,6 duplicate(Healer) Healer#lhz 909
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louyang,226,103,4 duplicate(Healer) Healer#lou 909
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@ -75,5 +75,5 @@ dewata,195,187,4 duplicate(Healer) Healer#dew 909
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dicastes01,201,194,4 duplicate(Healer) Healer#dic 909
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ecl_in01,45,60,4 duplicate(Healer) Healer#ecl 909
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malangdo,132,114,6 duplicate(Healer) Healer#mal 909
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malaya,205,205,6 duplicate(Healer) Healer#ma 909
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malaya,227,204,6 duplicate(Healer) Healer#ma 909
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mora,55,152,4 duplicate(Healer) Healer#mora 909
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@ -140,7 +140,7 @@ T12: Restrict("RE");
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T13: Go("geffen",119,59);
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T14: Go("gonryun",160,120);
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T15: Go("hugel",96,145);
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T16: Go("izlude",128,114);
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T16: Go("izlude",128,(checkre(3)?146:114));
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T17: Go("jawaii",251,132);
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T18: Go("lighthalzen",158,92);
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T19: Go("louyang",217,100);
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@ -148,7 +148,7 @@ T20: Go("xmas",147,134);
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T21: Restrict("RE");
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Go("malangdo",140,114);
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T22: Restrict("RE");
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Go("malaya",212,206);
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Go("malaya",231,200);
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T23: Go("manuk",282,138);
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T24: Go("mid_camp",210,288);
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T25: Restrict("RE");
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@ -415,7 +415,7 @@ G6: Go("schg_dun01",200,124);
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menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
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"Endless Tower",I4, "Hazy Forest",I5, "Malangdo Culvert",I6, "Nidhoggur's Nest",I7,
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"Octopus Cave",I8, "Old Glast Heim",I9, "Orc's Memory",I10, "Sealed Shrine",I111;
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"Octopus Cave",I8, "Old Glast Heim",I9, "Orc's Memory",I10, "Sealed Shrine",I11;
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I1: Restrict("RE");
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Go("ma_scene01",172,175);
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@ -470,7 +470,7 @@ glast_01,372,308,4 duplicate(Warper) Warper#glh 811
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gonryun,162,122,4 duplicate(Warper) Warper#gon 811
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hugel,101,151,4 duplicate(Warper) Warper#hug 811
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izlu2dun,110,92,4 duplicate(Warper) Warper#izd 811
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izlude,132,120,4 duplicate(Warper) Warper#izl 811
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izlude,134,150,4 duplicate(Warper) Warper#izl 811 //Pre-RE: (132,120)
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jawaii,253,138,4 duplicate(Warper) Warper#jaw 811
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lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 811
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louyang,208,103,6 duplicate(Warper) Warper#lou 811
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@ -502,5 +502,5 @@ dewata,204,186,6 duplicate(Warper) Warper#dew 811
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dicastes01,194,194,6 duplicate(Warper) Warper#dic 811
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ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 811
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malangdo,134,117,6 duplicate(Warper) Warper#mal 811
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malaya,210,205,4 duplicate(Warper) Warper#ma 811
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malaya,231,204,4 duplicate(Warper) Warper#ma 811
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mora,57,152,4 duplicate(Warper) Warper#mora 811
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 2.2
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//= 2.3
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@ -34,6 +34,7 @@
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//= 2.0 Fixed broken else/if chaining. [Joseph]
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//= 2.1 Updated to match latest official script. [Euphy]
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//= 2.2 Instance system rewrite. [Euphy]
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//= 2.3 Added some missing announcements. [Euphy]
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//============================================================
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alberta,214,77,6 script Captain Janssen 709,{
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@ -1201,6 +1202,15 @@ function script F_Tower_Warp {
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mapannounce instance_mapname("1@tower"), strcharinfo(0)+". You will be warped to the "+.@level$[.@i]+" Level.",bc_map,"0x00ff99";
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warp instance_mapname(.@map$[.@i]),52,354;
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close;
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OnInstanceInit:
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initnpctimer;
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end;
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OnTimer10000:
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mapannounce instance_mapname("1@tower"), "Notice : Taming a monster does not count towards defeating them.",bc_map,"0xff0000";
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stopnpctimer;
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end;
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}
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1@tower,29,365,1 script #1F Controller 844,{
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@ -1341,6 +1351,23 @@ OnTouch_:
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end;
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}
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1@tower,71,4,0 script #Broadcast Mode1 844,{
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end;
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OnInstanceInit:
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initnpctimer;
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end;
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OnTimer15000:
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OnTimer60000:
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mapannounce instance_mapname("1@tower"), "Notice : In any abnormal situation where you defeat a monster, you can't advance to the next level!",bc_map,"0xff0000";
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end;
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OnTimer120000:
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mapannounce instance_mapname("1@tower"), "Notice : In any abnormal situation where you defeat a monster, you can't advance to the next level!",bc_map,"0xff0000";
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stopnpctimer;
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end;
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}
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/*
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1@tower,71,1,0 script #Manager Mode1 844,{
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mes "Please enter the password.";
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@ -1,7 +1,7 @@
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//===== rAthena Script =======================================
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//= Magazine Dealer Kenny
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//= Magazine Dealers
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//===== By: ==================================================
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//= rAthena dev team
|
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//= rAthena Dev Team
|
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//===== Current Version: =====================================
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//= 1.5
|
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//===== Compatible With: =====================================
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@ -18,10 +18,9 @@
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//= 1.5 Moved Izlude duplicate to pre-re/re paths. [Euphy]
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//============================================================
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alberta,118,157,3 script Magazine Dealer Tonny::mdk 83,{
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set .n$, compare(strnpcinfo(1),"Tonny")?"[Tonny]":"[Kenny]";
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alberta,118,157,3 script Magazine Dealer Kenny::mdk 83,{
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if(BaseJob == Job_Gunslinger) {
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mes .n$;
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mes "[Kenny]";
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mes "Welcome to my Magazine Shop.";
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mes "As you may know, large numbers";
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mes "of bullets can be carried more";
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@ -38,7 +37,7 @@ alberta,118,157,3 script Magazine Dealer Tonny::mdk 83,{
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case 7: callfunc "Func_Casing",13202,12150; break;
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case 8: callfunc "Func_Casing",13201,12151; break;
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case 9:
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mes .n$;
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mes "[Kenny]";
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mes "Well, if you ever find";
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mes "that you have too many";
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mes "bullets, come and see me.";
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@ -47,7 +46,7 @@ alberta,118,157,3 script Magazine Dealer Tonny::mdk 83,{
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close;
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}
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}
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mes .n$;
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mes "[Kenny]";
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mes "Welcome to my shop.";
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mes "Here, I provide Magazines";
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mes "and Cartridges for Gunslingers.";
|
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@ -55,7 +54,7 @@ alberta,118,157,3 script Magazine Dealer Tonny::mdk 83,{
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mes "my services would be of any";
|
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mes "use to you, adventurer.";
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next;
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mes .n$;
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mes "[Kenny]";
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mes "Eh, but if you happen to";
|
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mes "know any Gunslingers, send";
|
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mes "them my way. You can never";
|
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@ -64,18 +63,18 @@ alberta,118,157,3 script Magazine Dealer Tonny::mdk 83,{
|
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}
|
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|
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function script Func_Casing {
|
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mes .n$;
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mes "[Kenny]";
|
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mes "Now, you can trade";
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mes "500 "+getitemname(getarg(0))+"s";
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mes "and 500 zeny for 1 "+getitemname(getarg(1))+", so make sure";
|
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mes "you have sufficient bullets";
|
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mes "and zeny for this exchange.";
|
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next;
|
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mes .n$;
|
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mes "[Kenny]";
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mes "You can exchange 500 "+getitemname(getarg(0))+"s and 500 zeny";
|
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mes "with 1 "+getitemname(getarg(1))+".";
|
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next;
|
||||
mes .n$;
|
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mes "[Kenny]";
|
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mes "Remember that I can't give";
|
||||
mes "you more than 50 Magazines";
|
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mes "at a time. Now please enter";
|
||||
@ -84,7 +83,7 @@ function script Func_Casing {
|
||||
next;
|
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input .@amount;
|
||||
if(.@amount > 50 || .@amount == 0) {
|
||||
mes .n$;
|
||||
mes "[Kenny]";
|
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mes "Hey, I can't give you";
|
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mes "that many Magazines.";
|
||||
mes "Please try again, and";
|
||||
@ -95,7 +94,7 @@ function script Func_Casing {
|
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if (countitem(getarg(0)) >= (500*.@amount)) {
|
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if (Zeny >= (500*.@amount)) {
|
||||
if (checkweight(getarg(1),.@amount) == 0) {
|
||||
mes .n$;
|
||||
mes "[Kenny]";
|
||||
mes "Hey, you've got a lot";
|
||||
mes "of junk crammed in your";
|
||||
mes "Inventory. Free up some";
|
||||
@ -104,7 +103,7 @@ function script Func_Casing {
|
||||
mes "some Magazines later, okay?";
|
||||
close;
|
||||
}else{
|
||||
mes .n$;
|
||||
mes "[Kenny]";
|
||||
mes "Alright, here are";
|
||||
mes "your Magazines. Thanks";
|
||||
mes "for visiting my shop, and";
|
||||
@ -116,7 +115,7 @@ function script Func_Casing {
|
||||
close;
|
||||
}
|
||||
}else{
|
||||
mes .n$;
|
||||
mes "[Kenny]";
|
||||
mes "Sorry, but you don't";
|
||||
mes "have enough zeny for";
|
||||
mes "this Magazine exchange.";
|
||||
@ -126,7 +125,7 @@ function script Func_Casing {
|
||||
close;
|
||||
}
|
||||
}else{
|
||||
mes .n$;
|
||||
mes "[Kenny]";
|
||||
mes "Sorry, but you don't";
|
||||
mes "have enough bullets for";
|
||||
mes "this Magazine exchange.";
|
||||
|
@ -1,5 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Bullet Dealer Tony
|
||||
//= Bullet Dealers
|
||||
//===== By ===================================================
|
||||
//= Playtester, Paradox924X
|
||||
//===== Version ==============================================
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Reddozen, Cypress, Zefris
|
||||
//===== Current Version: =====================================
|
||||
//= 1.4
|
||||
//= 1.4a
|
||||
//===== Compatible With: =====================================
|
||||
//= Any rAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -23,10 +23,15 @@
|
||||
//= 1.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
|
||||
//= 1.3 Added missing item. [Kisuka]
|
||||
//= 1.4 Updated Script to match AEGIS file. [Masao]
|
||||
//= 1.4a Minor script updates. [Euphy]
|
||||
//============================================================
|
||||
|
||||
comodo,219,158,6 script Kachua 91,{
|
||||
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
|
||||
close;
|
||||
}
|
||||
cutin "katsua01.bmp",2;
|
||||
|
||||
mes "[Kachua]";
|
||||
@ -47,7 +52,7 @@ comodo,219,158,6 script Kachua 91,{
|
||||
cutin "katsua01.bmp",255;
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
if (countitem(732) == 0) {
|
||||
cutin "katsua01.bmp",255;
|
||||
cutin "katsua03.bmp",2;
|
||||
@ -59,7 +64,7 @@ comodo,219,158,6 script Kachua 91,{
|
||||
cutin "katsua03.bmp",255;
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
mes "[Kachua]";
|
||||
mes "Are you sure you don't mind";
|
||||
mes "giving this to me? Thank you";
|
||||
@ -69,7 +74,7 @@ comodo,219,158,6 script Kachua 91,{
|
||||
mes "collections~";
|
||||
next;
|
||||
|
||||
if (Weight >= MaxWeight/2) {
|
||||
if (MaxWeight - Weight < 5500) {
|
||||
cutin "katsua01.bmp",255;
|
||||
cutin "katsua03.bmp",2;
|
||||
mes "[Kachua]";
|
||||
@ -81,21 +86,21 @@ comodo,219,158,6 script Kachua 91,{
|
||||
cutin "katsua03.bmp",255;
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
if (countitem(732) == 0) { // anti-hack
|
||||
logmes "Hack: Tried to bypass item check.";
|
||||
cutin "katsua01.bmp",255;
|
||||
close;
|
||||
}
|
||||
delitem 732,1;
|
||||
|
||||
|
||||
mes "[Kachua]";
|
||||
mes "So what would";
|
||||
mes "you like to have?";
|
||||
next;
|
||||
|
||||
|
||||
switch (select("Weapon", "Armor", "Garment", "Helmet", "Shoes", "Shield")) {
|
||||
|
||||
|
||||
case 1: // Weapons
|
||||
set .@gamble1,rand(1,1000);
|
||||
if ((.@gamble1 > 920) && (.@gamble1 < 931)) {
|
||||
@ -488,9 +493,7 @@ comodo,210,154,2 script Suspicious Guy#cmd 118,{
|
||||
|
||||
mjolnir_02,85,362,3 script Blacksmith Miner 726,{
|
||||
|
||||
if(checkweight(1201,1) == 0)
|
||||
{
|
||||
mes "[Kachua]";
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
|
||||
close;
|
||||
}
|
||||
@ -503,7 +506,7 @@ mjolnir_02,85,362,3 script Blacksmith Miner 726,{
|
||||
mes "thousands of Diamonds,";
|
||||
mes "all of them mine!";
|
||||
mes "I'm rich!";
|
||||
emotion 18;
|
||||
emotion e_heh;
|
||||
next;
|
||||
switch(select("I want to buy some.:Congratulations.")){
|
||||
case 1:
|
||||
|
@ -3,14 +3,13 @@
|
||||
//===== By: ==================================================
|
||||
//= Daegaladh
|
||||
//===== Current Version: =====================================
|
||||
//= 1.1
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Izlude town NPCs.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First Version.
|
||||
//= 1.1 Added bullet NPC duplicates. [Euphy]
|
||||
//============================================================
|
||||
|
||||
izlude,201,181,2 duplicate(Sailor_izlude) Sailor#izlude 100
|
||||
@ -22,5 +21,3 @@ izlude,150,143,2 duplicate(Kylick_izlude) Kylick#izlude 97
|
||||
izlude,56,126,2 duplicate(Red_izlude) Red#izlude 85
|
||||
izlude,58,126,2 duplicate(Cebalis_izlude) Cebalis#izlude 98
|
||||
izlude,124,178,2 duplicate(Soldier_izlude) Soldier#izlude 105
|
||||
izlude,171,133,3 duplicate(bdt) Bullet Dealer Tony#iz 86
|
||||
izlude,171,127,3 duplicate(mdk) Magazine Dealer Kenny 83
|
||||
|
24
npc/pre-re/kafras/kafras.txt
Normal file
24
npc/pre-re/kafras/kafras.txt
Normal file
@ -0,0 +1,24 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Kafras (Cities/Dungeons/Fields)
|
||||
//===== By: ==================================================
|
||||
//= Daegaladh
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Argument settings for callfunc "F_Kafra":
|
||||
//= arg(0): 0 - Default Kafra message
|
||||
//= 1 - Niflhiem Kafra message
|
||||
//= 2 - Guild Kafra message
|
||||
//= arg(1): 1 - Disable teleport menu
|
||||
//= arg(2): 1 - Disable info menu
|
||||
//= arg(3): Cost of Storage service
|
||||
//= arg(4): Cost of Rent a Pushcart service
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version.
|
||||
//============================================================
|
||||
|
||||
// Izlude
|
||||
//============================================================
|
||||
izlude,134,87,3 duplicate(kaf_izlude) Kafra Employee 117
|
15
npc/pre-re/merchants/ammo_boxes.txt
Normal file
15
npc/pre-re/merchants/ammo_boxes.txt
Normal file
@ -0,0 +1,15 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Magazine Dealers
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Turns bullets into magazines/packs.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version, Pre-Renewal duplicates.
|
||||
//============================================================
|
||||
|
||||
izlude,171,127,3 duplicate(mdk) Magazine Dealer Kenny#iz 83
|
15
npc/pre-re/merchants/ammo_dealer.txt
Normal file
15
npc/pre-re/merchants/ammo_dealer.txt
Normal file
@ -0,0 +1,15 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Bullet Dealers
|
||||
//===== By ===================================================
|
||||
//= Euphy
|
||||
//===== Version ==============================================
|
||||
//= 1.0
|
||||
//===== Compatible With ======================================
|
||||
//= rAthena SVN
|
||||
//===== Description ==========================================
|
||||
//= Bullet trader.
|
||||
//===== Comments =============================================
|
||||
//= 1.0 First version, Pre-Renewal duplicates.
|
||||
//============================================================
|
||||
|
||||
izlude,171,133,3 duplicate(bdt) Bullet Dealer Tony#iz 86
|
17
npc/pre-re/quests/quests_nameless.txt
Normal file
17
npc/pre-re/quests/quests_nameless.txt
Normal file
@ -0,0 +1,17 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Nameless Island Quests
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Contains:
|
||||
//= - Muff's Loan
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Moved Dorian to pre-re/re paths.
|
||||
//============================================================
|
||||
|
||||
izlude_in,110,64,3 duplicate(Dorian_izlude) Dorian 878,2,2
|
@ -34,9 +34,11 @@ npc: npc/pre-re/guides/guides_umbala.txt
|
||||
npc: npc/pre-re/guides/guides_veins.txt
|
||||
|
||||
// ---------------- Kafras & Cool Event Corp. -------------------
|
||||
npc: npc/pre-re/kafras/kafras_izl.txt
|
||||
npc: npc/pre-re/kafras/kafras.txt
|
||||
|
||||
// -------------------------- Merchant --------------------------
|
||||
npc: npc/pre-re/merchants/ammo_boxes.txt
|
||||
npc: npc/pre-re/merchants/ammo_dealer.txt
|
||||
npc: npc/pre-re/merchants/shops.txt
|
||||
|
||||
// --------------------------- Others ---------------------------
|
||||
@ -51,6 +53,7 @@ npc: npc/pre-re/other/arena/arena_point.txt
|
||||
npc: npc/pre-re/other/arena/arena_room.txt
|
||||
// --------------------------------------------------------------
|
||||
npc: npc/pre-re/other/mercenary_rent.txt
|
||||
npc: npc/pre-re/other/resetskill.txt
|
||||
|
||||
// --------------------------- Quests ---------------------------
|
||||
// - Repeatable EXP Quests (iRO) --------------------------------
|
||||
@ -84,4 +87,5 @@ npc: npc/pre-re/quests/mrsmile.txt
|
||||
npc: npc/pre-re/quests/quests_13_1.txt
|
||||
npc: npc/pre-re/quests/quests_izlude.txt
|
||||
npc: npc/pre-re/quests/quests_lighthalzen.txt
|
||||
npc: npc/pre-re/quests/quests_nameless.txt
|
||||
npc: npc/pre-re/quests/quests_veins.txt
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
//= 2.3
|
||||
//= 2.4
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -61,6 +61,7 @@
|
||||
//= - Z-Gang Quest
|
||||
//= 2.2a Fixed a few job constant typos. [Euphy]
|
||||
//= 2.3 Updated RE/Pre-RE EXP. [Euphy]
|
||||
//= 2.4 Moved Dorian to pre-re/re paths. [Euphy]
|
||||
//============================================================
|
||||
|
||||
// Nameless Island and Cursed Monestary Access Quest
|
||||
@ -3645,7 +3646,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
|
||||
close;
|
||||
}
|
||||
|
||||
izlude_in,110,64,3 script Dorian 878,2,2,{
|
||||
- script ::Dorian_izlude -1,{
|
||||
if (checkweight(907,200) == 0) {
|
||||
mes "[Dorian]";
|
||||
mes "Ugh, just like a member";
|
||||
|
@ -10,24 +10,18 @@
|
||||
//= Izlude town NPCs.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First Version. Still missing many new NPCs and their dialogues. [Masao]
|
||||
//= 1.1 Added bullet NPC duplicates. [Euphy]
|
||||
//= 1.1 Updated to match the official script. [Euphy]
|
||||
//============================================================
|
||||
|
||||
izlude,197,205,1 duplicate(Sailor_izlude) Sailor#izlude 100
|
||||
izlude,71,92,2 duplicate(Bonne_izlude) Bonne#izlude 90
|
||||
izlude,172,215,4 duplicate(Charfri_izlude) Charfri#izlude 91
|
||||
izlude,127,175,4 duplicate(Cuskoal_izlude) Cuskoal#izlude 124
|
||||
izlude,174,164,4 duplicate(Cuskoal_izlude) Cuskoal#izlude 124
|
||||
izlude,85,103,4 duplicate(Dega_izlude) Dega#izlude 84
|
||||
izlude,140,186,4 duplicate(Kylick_izlude) Kylick#izlude 97
|
||||
izlude,56,156,2 duplicate(Red_izlude) Red#izlude 85
|
||||
izlude,58,156,2 duplicate(Cebalis_izlude) Cebalis#izlude 98
|
||||
izlude,57,159,2 duplicate(Red_izlude) Red#izlude 85
|
||||
izlude,55,159,2 duplicate(Cebalis_izlude) Cebalis#izlude 98
|
||||
izlude,165,156,2 duplicate(Soldier_izlude) Soldier#izlude 105
|
||||
izlude,158,130,3 duplicate(bdt) Bullet Dealer Tony#iz 86
|
||||
izlude,155,132,3 duplicate(mdk) Magazine Dealer Kenny 83
|
||||
|
||||
izlude,147,131,6 script Blacksmith#izlude 726,{
|
||||
end;
|
||||
}
|
||||
|
||||
prt_fild08,350,219,4 script Guard#izlude 105,{
|
||||
mes "[Izlude Guard]";
|
||||
|
@ -13,4 +13,4 @@
|
||||
//= 1.1 Moved "Honeymoon Helper" NPC.
|
||||
//============================================================
|
||||
|
||||
izlude,180,224,6 duplicate(Honeymoon_Helper_Izlude) Honeymoon Helper#Izlude 71
|
||||
izlude,180,224,3 duplicate(Honeymoon_Helper_Izlude) Honeymoon Helper#Izlude 71
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Muad_Dib, Gepard & L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
//= 1.3a
|
||||
//= 1.3b
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -18,6 +18,7 @@
|
||||
//= 1.2a Fixed a typo. [Euphy]
|
||||
//= 1.3 Updated script, optimized. [Euphy]
|
||||
//= 1.3a Added temporary coordinate fix #distorted_space_1-1. [Euphy]
|
||||
//= 1.3b Added official coordinates. [Euphy]
|
||||
//============================================================
|
||||
|
||||
- script #distorted_space_ -1,{
|
||||
@ -66,12 +67,10 @@ OnTouch:
|
||||
}
|
||||
end;
|
||||
}
|
||||
morocc,103,144,0 duplicate(#distorted_space_) #distorted_space_1 139,1,1
|
||||
//morocc,103,144,0 duplicate(#distorted_space_) #distorted_space_1 139,1,1
|
||||
morocc,95,132,0 duplicate(#distorted_space_) #distorted_space_1 139,1,1
|
||||
splendide,141,284,0 duplicate(#distorted_space_) #distorted_space_2 139,1,1
|
||||
|
||||
// This is a temporary fix until new official coordinates are found.
|
||||
morocc,98,144,0 duplicate(#distorted_space_) #distorted_space_1-1 139,1,1
|
||||
|
||||
function script F_Warlock {
|
||||
mes "[Assistant]";
|
||||
mes "Huh!!! Human!?!";
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Joseph
|
||||
//===== Current Version: =====================================
|
||||
//= 1.2
|
||||
//= 1.3
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -21,6 +21,7 @@
|
||||
//= 1.0 Merged and cleaned up Kafras. [Euphy]
|
||||
//= 1.1 Added Dewata Kafra. [Lemongrass]
|
||||
//= 1.2 Added Port Malaya Kafras. [Euphy]
|
||||
//= 1.3 Added Eden Group Kafra. [Euphy]
|
||||
//============================================================
|
||||
|
||||
// Brasilis
|
||||
@ -41,6 +42,17 @@ dewata,202,184,6 script Kafra Employee::kaf_dewata 117,{
|
||||
callfunc "F_KafEnd",0,1,"on Dewata Island";
|
||||
}
|
||||
|
||||
// Eden Group
|
||||
//============================================================
|
||||
moc_para01,10,185,4 script Kafra Employee::kaf_eden 721,{
|
||||
cutin "kafra_07",2;
|
||||
mes "[Kafra Employee]";
|
||||
mes "Welcome to the";
|
||||
mes "Kafra Corporation.";
|
||||
mes "I only offer Storage!";
|
||||
callfunc "F_Kafra",5,2,0,80,0;
|
||||
}
|
||||
|
||||
// Izlude
|
||||
//============================================================
|
||||
izlude,128,148,6 duplicate(kaf_izlude) Kafra Employee 117
|
||||
|
@ -3,20 +3,24 @@
|
||||
//===== By: ==================================================
|
||||
//= Masao, Mercurial
|
||||
//===== Current Version: =====================================
|
||||
//= 1.3
|
||||
//= 1.4
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Sells some 3rd Job related items.
|
||||
//= Sells some 3rd Job related items:
|
||||
//= - Poison Herbs, Rune Stones, Rare Herbs, Points
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First Version.
|
||||
//= 1.1 Optimized Poison Herb Salesman NPC
|
||||
//= 1.2 Optimized and standardized. [Euphy]
|
||||
//= 1.3 Added Malangdo/Mora Points NPC. [Euphy]
|
||||
//= 1.4 Updated to match the official scripts. [Euphy]
|
||||
//============================================================
|
||||
|
||||
job3_guil01,79,96,3 script Poison Herb Salesman::PHS 877,{
|
||||
// Poison Herb Merchants (Guillotine Cross)
|
||||
//============================================================
|
||||
- script ::phs -1,{
|
||||
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 20000) {
|
||||
mes "- Wait a minute !! -";
|
||||
mes "- Currently you're carrying -";
|
||||
@ -25,67 +29,64 @@ job3_guil01,79,96,3 script Poison Herb Salesman::PHS 877,{
|
||||
mes "- after you lose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Poison Herb Salesman]";
|
||||
mes "[Poison Herb Merchant]";
|
||||
mes "I am the professional";
|
||||
mes "poison herb seller.";
|
||||
mes "Which one do you want?";
|
||||
mes "They cost 4,000 zeny each!";
|
||||
set .@i, select("Nerium:Rantana:Makulata:Seratum:Scopolia:Amoena:Poison Kit")-1;
|
||||
mes "Poison Herb merchant.";
|
||||
mes "Each Herb costs 4,000 zeny.";
|
||||
mes "What would you like?";
|
||||
next;
|
||||
set .@i, select("Nerium:Rantana:Makulata:Seratum:Scopolia:Amoena:Poison Kit:Cancel")-1;
|
||||
mes "[Poison Herb Merchant]";
|
||||
if (.@i < 6) {
|
||||
mes "[Poison Herb Salesman]";
|
||||
mes "How many do you want? You can";
|
||||
mes "only buy a maximum of 2000 ea";
|
||||
mes "and if you want to cancel, enter '0'.";
|
||||
next;
|
||||
input .@amount;
|
||||
mes "[Poison Herb Salesman]";
|
||||
if (.@amount == 0) {
|
||||
mes "You've cancelled the trade.";
|
||||
close;
|
||||
}
|
||||
if (.@amount > 2000) {
|
||||
mes "Please check the maximum";
|
||||
mes "amount and then try again.";
|
||||
close;
|
||||
}
|
||||
if (Zeny < .@amount*4000) {
|
||||
mes "Please check the money you have.";
|
||||
mes "It doesn't seem like you have enough money.";
|
||||
close;
|
||||
}
|
||||
set Zeny, Zeny-(.@amount*4000);
|
||||
getitem 7932+.@i,.@amount;
|
||||
mes "Thank you. See you~!";
|
||||
close;
|
||||
set .@item,7932+.@i;
|
||||
set .@price,4000;
|
||||
set .@max,2000;
|
||||
set .@max$,"2,000";
|
||||
} else if (.@i == 6) {
|
||||
set .@item,7931;
|
||||
set .@price,5000;
|
||||
set .@max,500;
|
||||
set .@max$,"500";
|
||||
mes "Each Poison Kit costs 5,000 zeny.";
|
||||
} else {
|
||||
mes "[Poison Herb Salesman]";
|
||||
mes "You can only buy";
|
||||
mes "1 Poison Kit and it costs 5,000 zeny.";
|
||||
mes "Will you buy it?";
|
||||
next;
|
||||
if(select("Yes, I will.:No, I won't.") == 2) {
|
||||
mes "[Poison Herb Salesman]";
|
||||
mes "Well, I see. See you~!";
|
||||
close;
|
||||
}
|
||||
mes "[Poison Herb Salesman]";
|
||||
if (Zeny < 5000) {
|
||||
mes "Please check the money you have.";
|
||||
mes "It doesn't seem like you have enough money.";
|
||||
close;
|
||||
}
|
||||
set Zeny, Zeny-5000;
|
||||
getitem 7931,1;
|
||||
mes "[Poison Herb Salesman]";
|
||||
mes "Thank you. See you~!";
|
||||
mes "Well, I see. Come back again~!";
|
||||
close;
|
||||
}
|
||||
mes "How many do you want?";
|
||||
mes "You can only buy a maximum of '"+.@max+"' ea.";
|
||||
mes "Enter '0' if you want to cancel.";
|
||||
next;
|
||||
input .@amount;
|
||||
if (.@amount == 0) {
|
||||
mes "[Poison Herb Merchant]";
|
||||
mes "You've cancelled the trade.";
|
||||
close;
|
||||
}
|
||||
if (.@amount > .@max) {
|
||||
mes "[Poison Herb Merchant]";
|
||||
mes "The number must be less than "+.@max$+"!";
|
||||
close;
|
||||
}
|
||||
set .@total, .@amount * .@price;
|
||||
if (Zeny < .@total) {
|
||||
mes "[Poison Herb Merchant]";
|
||||
mes "You don't have enough money.";
|
||||
mes "Check how much money you have first.";
|
||||
close;
|
||||
}
|
||||
set Zeny, Zeny - .@total;
|
||||
getitem .@item, .@amount;
|
||||
mes "[Poison Herb Merchant]";
|
||||
mes "Thank you. Come back again~!";
|
||||
close;
|
||||
}
|
||||
morocc,190,96,4 duplicate(PHS) Poison Herb Salesman#moc 877
|
||||
lhz_in02,16,205,4 duplicate(PHS) Poison Herb Salesman#lhz 877
|
||||
job3_guil01,79,96,3 duplicate(phs) Poison Herb Merchant 877
|
||||
morocc,191,94,4 duplicate(phs) Poison Herb Merchant#moc 877 //Official: (190,96) -> in a wall
|
||||
lhz_in02,16,205,4 duplicate(phs) Poison Herb Merchant#lhz 877
|
||||
|
||||
job3_rune01,90,62,3 script Rune Salesman::runesale 853,{
|
||||
// Rune Stone Merchants (Rune Knight)
|
||||
//============================================================
|
||||
- script ::runesale -1,{
|
||||
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 20000) {
|
||||
mes "- Wait a minute !! -";
|
||||
mes "- Currently you're carrying -";
|
||||
@ -94,57 +95,67 @@ job3_rune01,90,62,3 script Rune Salesman::runesale 853,{
|
||||
mes "- after you lose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Rune Salesman]";
|
||||
mes "[Rune Merchant]";
|
||||
mes "Hey, do you need Runes?!";
|
||||
mes "I sell all kinds of Rune Stones!";
|
||||
mes "What kind of Rune do you want?";
|
||||
mes "I sell all sorts of Rune Stones!";
|
||||
mes "What would you like?";
|
||||
next;
|
||||
set .@i, select("Buy high-quality Rune Stones.:Buy ordinary Rune Stones.");
|
||||
mes "[Rune Salesman]";
|
||||
mes "[Rune Merchant]";
|
||||
if (.@i == 1) {
|
||||
mes "High-quality Runes!";
|
||||
mes "They cost 2,500 zeny each!";
|
||||
setarray .@rune[0],12734,2500;
|
||||
set .@item,12734; //Runstone_Quality
|
||||
set .@price,2500;
|
||||
} else {
|
||||
mes "Ordinary Rune Stones?";
|
||||
mes "They cost 1,000 zeny each!";
|
||||
set .@item,12737; //Runstone_Ordinary
|
||||
set .@price,1000;
|
||||
setarray .@rune[0],12737,1000;
|
||||
}
|
||||
mes "Tell me how many you want to buy";
|
||||
mes "Tell me how many you want,";
|
||||
mes "and remember, you can only";
|
||||
mes "buy a maximum amount of 2000 ea!";
|
||||
mes "buy a maximum of '2000' ea.";
|
||||
next;
|
||||
input .@amount;
|
||||
mes "[Rune Salesman]";
|
||||
if (.@amount == 0) {
|
||||
mes "You're not buying? Go away!";
|
||||
mes "[Rune Merchant]";
|
||||
mes "You're not buying? Please leave!";
|
||||
close;
|
||||
}
|
||||
if (.@amount > 2000) {
|
||||
mes "Please check the maximum";
|
||||
mes "amount and then come back to me again!";
|
||||
mes "[Rune Merchant]";
|
||||
mes "The number must be less than 2,000!";
|
||||
close;
|
||||
}
|
||||
if (Zeny < .@amount*.@rune[1]) {
|
||||
mes "Money! Money!";
|
||||
mes "You are short of money!";
|
||||
mes "Check the amount of money you have!!";
|
||||
set .@total, .@amount * .@price;
|
||||
if (Zeny < .@total) {
|
||||
mes "[Rune Merchant]";
|
||||
mes "Zeny! Zeny!";
|
||||
mes "You don't have enough money.";
|
||||
mes "Check how much money you have first.";
|
||||
close;
|
||||
}
|
||||
if (!checkweight(.@rune[0],.@amount)) {
|
||||
mes "You're not able to carry it, so why are you trying to buy it?!";
|
||||
if (!checkweight(.@item,.@amount)) {
|
||||
mes "[Rune Merchant]";
|
||||
mes "It doesn't seem like you are able to carry it all, why are you trying it?!";
|
||||
close;
|
||||
}
|
||||
set Zeny, Zeny-(.@amount*.@rune[1]);
|
||||
getitem .@rune[0],.@amount;
|
||||
mes "You can buy more again.";
|
||||
mes "So, see you later.";
|
||||
set Zeny, Zeny - .@total;
|
||||
getitem .@item, .@amount;
|
||||
mes "[Rune Merchant]";
|
||||
mes "Thank you.";
|
||||
mes "Please come back again~!";
|
||||
close;
|
||||
}
|
||||
prontera,168,228,3 duplicate(runesale) Rune Salesman#1 853
|
||||
job3_rune01,90,62,3 duplicate(runesale) Rune Merchant#job3 853
|
||||
prontera,168,228,3 duplicate(runesale) Rune Merchant#prt 853
|
||||
|
||||
// Rare Herb Merchants (Guillotine Cross)
|
||||
//============================================================
|
||||
job3_guil01,91,93,3 script Rare Herb Collector 49,{
|
||||
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 20000) {
|
||||
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
|
||||
mes "- Wait a minute !! -";
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
@ -154,27 +165,48 @@ job3_guil01,91,93,3 script Rare Herb Collector 49,{
|
||||
}
|
||||
if (Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T || Class == Job_Baby_Cross) {
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
mes "I wander around the world and collect rare poison herbs. Recently, I am dealing in the herb called Izidor. If you are interested, you can buy them.";
|
||||
mes "I wander around the world and collect rare poison herbs. Recently, I started dealing in the herb called Izidor. If you are interested, you can buy them.";
|
||||
next;
|
||||
set .@i, select("How can I buy them?:Exchange it with Animal Blood:Exchange it with a Bitter Herb:Exchange it with a Deadly Noxious Herb:Exchange it with a Frozen Rose:Exchange it with Ment:Exchange it with Hinalle")-1;
|
||||
if (.@i == 0) {
|
||||
set .@i, select("How can I buy them?:Exchange it for Animal Blood:Exchange it for a Bitter Herb:Exchange it for a Deadly Noxious Herb:Exchange it for a Frozen Rose:Exchange it for Ment:Exchange it for Hinalle")-2;
|
||||
if (.@i == -1) {
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
mes "You can buy any of those items for 10,000 zeny: Animal Blood, Bitter Herb, Deadly Noxious Herb, Frozen Rose, Ment or Hinalle. ";
|
||||
mes "You can buy them for 10,000 zeny and one of these rare items, Animal Blood, Bitter Herb, Deadly Noxious Herb, Frozen Rose, Ment or an Hinalle.";
|
||||
next;
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
mes "Why I ask for money? That is just to pay a little respect to a collector like me. Ha ha ha...";
|
||||
mes "Why do I ask money? That's just to pay a little respect to a collector like me. Ha ha ha...";
|
||||
close;
|
||||
} else {
|
||||
setarray .@exchange[1],702,621,631,749,605,703;
|
||||
setarray .@exchange[0],702,621,631,749,605,703;
|
||||
set .@item, .@exchange[.@i];
|
||||
set .@price, 10000;
|
||||
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
if (!countitem(.@exchange[.@i]) || Zeny < 10000) {
|
||||
mes "Hey, try again after you've prepared all the requirements for the exchange.";
|
||||
mes "How many do you want?";
|
||||
mes "You can only buy a maximum of '2000' ea.";
|
||||
mes "Enter '0' if you want to cancel.";
|
||||
next;
|
||||
input .@amount;
|
||||
if (.@amount == 0) {
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
mes "You've cancelled the trade.";
|
||||
close;
|
||||
}
|
||||
mes "Thank you. I've received your payment.";
|
||||
delitem .@exchange[.@i],1;
|
||||
set Zeny, Zeny-10000;
|
||||
getitem 709,1;
|
||||
if (.@amount > 2000) {
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
mes "The number must be less than 2,000!";
|
||||
close;
|
||||
}
|
||||
set .@total, .@amount * .@price;
|
||||
if (countitem(.@item) < .@amount || Zeny < .@total) {
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
mes "Hey, come back when you have all the requirements for the exchange.";
|
||||
close;
|
||||
}
|
||||
mes "[Rare Poison Herb Collector]";
|
||||
mes "Good. I've received the money and the special item.";
|
||||
delitem .@item, .@amount;
|
||||
set Zeny, Zeny - .@total;
|
||||
getitem 709, .@amount; //Izidor
|
||||
close;
|
||||
}
|
||||
}
|
||||
@ -183,7 +215,9 @@ job3_guil01,91,93,3 script Rare Herb Collector 49,{
|
||||
close;
|
||||
}
|
||||
|
||||
gef_tower,105,172,5 script Point Salesman#Sorcerer::pss 700,{
|
||||
// Point Merchants (Sorcerer)
|
||||
//============================================================
|
||||
- script ::pss -1,{
|
||||
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 20000) {
|
||||
mes "- Wait a minute !! -";
|
||||
mes "- Currently you're carrying -";
|
||||
@ -192,11 +226,11 @@ gef_tower,105,172,5 script Point Salesman#Sorcerer::pss 700,{
|
||||
mes "- after you lose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Point Salesman]";
|
||||
mes "[Point Merchant]";
|
||||
mes "Hello. I'm selling a catalyst called ^FF0000Points^000000 for Sorcerers. What would you like?";
|
||||
next;
|
||||
set .@i, select("Scarlet Points - 200z:Lime Green Points - 200z:Indigo Points - 200z:Yellow Wish Points - 200z:Cancel")-1;
|
||||
mes "[Point Salesman]";
|
||||
mes "[Point Merchant]";
|
||||
if (.@i == 4) {
|
||||
mes "You can't find the stuff you need?";
|
||||
close;
|
||||
@ -208,7 +242,7 @@ gef_tower,105,172,5 script Point Salesman#Sorcerer::pss 700,{
|
||||
mes "If you want to cancel, enter 0.";
|
||||
next;
|
||||
input .@amount;
|
||||
mes "[Point Salesman]";
|
||||
mes "[Point Merchant]";
|
||||
if (.@amount == 0) {
|
||||
mes "You've cancelled the trade.";
|
||||
close;
|
||||
@ -226,8 +260,18 @@ gef_tower,105,172,5 script Point Salesman#Sorcerer::pss 700,{
|
||||
mes "Thank you very much. See you~!";
|
||||
close;
|
||||
}
|
||||
comodo,241,103,6 duplicate(pss) Point Salesman#1 700
|
||||
alberta,105,52,7 duplicate(pss) Point Salesman#2 700
|
||||
veins,202,128,6 duplicate(pss) Point Salesman#3 700
|
||||
malangdo,215,163,6 duplicate(pss) Point Salesman#4 700
|
||||
mora,115,118,3 duplicate(pss) Point Salesman#5 700
|
||||
gef_tower,105,172,5 duplicate(pss) Point Merchant#Sorcerer 700
|
||||
prt_in,131,66,0 duplicate(pss) Point Seller#Prontera 700
|
||||
alberta,105,52,7 duplicate(pss) Point Seller#Alberta 700
|
||||
aldebaran,133,114,5 duplicate(pss) Point Seller#Aldebaran 700
|
||||
comodo,193,159,5 duplicate(pss) Point Seller#Comodo 700
|
||||
geffen,129,49,5 duplicate(pss) Point Seller#Geffen 700
|
||||
izlude,138,163,5 duplicate(pss) Point Seller#Izlude 700 //Pre-RE: izlude (135,121)
|
||||
malangdo,214,163,5 duplicate(pss) Point Seller#Malangdo 700
|
||||
mora,115,118,3 duplicate(pss) Point Seller#Mora 700
|
||||
ra_in01,256,273,3 duplicate(pss) Point Seller#Rachel 700
|
||||
veins,202,128,5 duplicate(pss) Point Seller#Veins 700
|
||||
dicastes01,207,200,5 duplicate(pss) Point Seller#Dicastes 700
|
||||
manuk,261,206,3 duplicate(pss) Point Seller#Manuk 700
|
||||
splendide,207,160,5 duplicate(pss) Point Seller#Splendide 700
|
||||
mid_camp,224,237,3 duplicate(pss) Point Seller#Midgard 700
|
||||
|
16
npc/re/merchants/ammo_boxes.txt
Normal file
16
npc/re/merchants/ammo_boxes.txt
Normal file
@ -0,0 +1,16 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Magazine Dealers
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Turns bullets into magazines/packs.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version, Renewal duplicates.
|
||||
//============================================================
|
||||
|
||||
que_ng,187,149,3 duplicate(mdk) Magazine Dealer Kenny#ng 83
|
||||
izlude,74,104,3 duplicate(mdk) Magazine Dealer Kenny#iz 83
|
16
npc/re/merchants/ammo_dealer.txt
Normal file
16
npc/re/merchants/ammo_dealer.txt
Normal file
@ -0,0 +1,16 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Bullet Dealers
|
||||
//===== By ===================================================
|
||||
//= Euphy
|
||||
//===== Version ==============================================
|
||||
//= 1.0
|
||||
//===== Compatible With ======================================
|
||||
//= rAthena SVN
|
||||
//===== Description ==========================================
|
||||
//= Bullet trader.
|
||||
//===== Comments =============================================
|
||||
//= 1.0 First version, Renewal duplicates.
|
||||
//============================================================
|
||||
|
||||
que_ng,187,156,3 duplicate(bdt) Bullet Dealer Tony#ng 86
|
||||
izlude,77,104,3 duplicate(bdt) Bullet Dealer Tony#iz 86 //Official: (74,106) -> in the water
|
@ -48,9 +48,9 @@ dicastes01,207,200,6 shop Points Merchant#dic 66,6360:-1,6361:-1,6362:-1,6363:-1
|
||||
//=======================================================
|
||||
izlude,160,186,0 shop Butcher#iz 54,517:-1
|
||||
izlude,124,165,4 shop Fruit Gardener#iz 53,512:-1,513:-1,515:-1,516:-1
|
||||
izlude,128,158,6 shop Vendor from Milk Ranch#i 90,519:-1
|
||||
izlude_in,72,98,3 shop Pet Groomer#iz 124,537:-1,643:-1,10013:-1,10014:-1,554:-1,6113:-1,6114:-1,6115:-1
|
||||
izlude_in,57,109,0 shop Tool Dealer#iz 47,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1,1750:-1
|
||||
izlude,128,158,7 shop Vendor from Milk Ranch#i 90,519:-1
|
||||
izlude_in,72,98,4 shop Pet Groomer#iz 124,537:-1,643:-1,10013:-1,10014:-1,554:-1,6113:-1,6114:-1,6115:-1
|
||||
izlude_in,57,110,0 shop Tool Dealer#iz 47,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1,1750:-1
|
||||
izlude_in,72,110,3 shop Trading Merchant#iz 900,13200:-1,13201:-1,13202:-1,13150:-1,13102:-1,13151:-1,13154:-1,13155:-1,13163:-1,13165:-1,13168:-1
|
||||
|
||||
//=======================================================
|
||||
|
@ -13,5 +13,5 @@
|
||||
//= 1.0 First version. [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
izlude,47,169,5 duplicate(Mercenary Manager#main) Mercenary Manager#Sword 734
|
||||
izlude,56,169,4 duplicate(MercMerchant) Mercenary Merchant#Sword 892
|
||||
izlude,47,170,4 duplicate(Mercenary Manager#main) Mercenary Manager#Sword 734
|
||||
izlude,55,170,4 duplicate(MercMerchant) Mercenary Merchant#Sword 892
|
||||
|
144
npc/re/other/resetskill.txt
Normal file
144
npc/re/other/resetskill.txt
Normal file
@ -0,0 +1,144 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Hypnotist
|
||||
//===== By: ==================================================
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Stat and skill resetter for expanded first class under
|
||||
//= base level 50 and normal first class.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version, Renewal script.
|
||||
//============================================================
|
||||
|
||||
izlude,127,175,3 script Hypnotist#novice 124,{
|
||||
mes "[Hypnotist]";
|
||||
mes "Greetings, adventurer.";
|
||||
mes "I'm a member of the Hypnotist";
|
||||
mes "Academy sent here to Izlude";
|
||||
mes "to provide Skill Reset services";
|
||||
mes "to certain First Class characters for a really good price: free!";
|
||||
next;
|
||||
mes "[Hypnotist]";
|
||||
mes "Although I offer unlimited";
|
||||
mes "stat/skill resets for now, I have";
|
||||
mes "two conditions that must be";
|
||||
mes "fulfilled. First, you must be";
|
||||
mes "lower than ^FF0000Base Level 50^000000.";
|
||||
next;
|
||||
mes "[Hypnotist]";
|
||||
mes "Second, you must be a";
|
||||
mes "^FF0000Swordman, Acolyte, Mage,";
|
||||
mes "Thief, Archer, Merchant,";
|
||||
mes "Taekwon Boy, or Taekwon Girl,";
|
||||
mes "Gunslinger and Ninja^000000";
|
||||
mes "Job character to qualify.";
|
||||
mes "Now, do you have any questions?";
|
||||
next;
|
||||
switch(select("^FF0000Stat/Skill Reset?:Reset stats:Reset skills^000000:Cancel")) {
|
||||
case 1:
|
||||
mes "[Hypnotist]";
|
||||
mes "Stat/Skill Resets allow adventuers";
|
||||
mes "to redistribute their Skill";
|
||||
mes "Points if they are unhappy";
|
||||
mes "with their current skills.";
|
||||
next;
|
||||
mes "[Hypnotist]";
|
||||
mes "Before proceeding with";
|
||||
mes "a Stat/Skill Reset, you must";
|
||||
mes "reduce all of the weight";
|
||||
mes "of all carried items on your";
|
||||
mes "character to 0. You can put";
|
||||
mes "extra items in Kafra Storage.";
|
||||
next;
|
||||
mes "[Hypnotist]";
|
||||
mes "Ah, it's also important";
|
||||
mes "to remove your ^FF0000Pushcart^000000";
|
||||
mes "if you have one equipped.";
|
||||
mes "Otherwise, hypnosis won't";
|
||||
mes "work, or will backfire...";
|
||||
close;
|
||||
case 2:
|
||||
set .@str$,"Stat";
|
||||
case 3:
|
||||
if (.@str$ == "")
|
||||
set .@str$,"Skill";
|
||||
mes "[Hypnotist]";
|
||||
mes "Are you sure that you";
|
||||
mes "want to proceed with";
|
||||
mes "my ^FF0000"+.@str$+" Reset^000000 service?";
|
||||
next;
|
||||
if(select("Yes:Cancel") == 1)
|
||||
break;
|
||||
case 4:
|
||||
mes "[Hypnotist]";
|
||||
mes "Thank you, and good";
|
||||
mes "luck on your adventures.";
|
||||
mes "Please travel in safety~";
|
||||
close;
|
||||
}
|
||||
if ((Class >= Job_Swordman && Class <= Job_Thief) || Class == Job_Taekwon || Class == Job_Gunslinger || Class == Job_Ninja) {
|
||||
if (checkcart()) {
|
||||
mes "[Hypnotist]";
|
||||
mes "Oh! Please remove your";
|
||||
mes "Pushcart before proceeding";
|
||||
mes "with the "+.@str$+" Reset service.";
|
||||
mes "Thanks for cooperating~";
|
||||
close;
|
||||
}
|
||||
if (Weight != 0) {
|
||||
mes "[Hypnotist]";
|
||||
mes "If you're here for my "+.@str$;
|
||||
mes "Reset service, please";
|
||||
mes "remember that you can't";
|
||||
mes "reset your "+.@str$+"s until the";
|
||||
mes "^FF0000weight of your carried items in";
|
||||
mes "your Inventory is reduced to 0^000000.";
|
||||
next;
|
||||
mes "[Hypnotist]";
|
||||
mes "Why don't you place your";
|
||||
mes "things into the Kafra Storage";
|
||||
mes "for now? That way, you can";
|
||||
mes "safely keep all of your goods.";
|
||||
close;
|
||||
}
|
||||
if (BaseLevel >= 50 && (Class == Job_Taekwon || Class == Job_Gunslinger || Class == Job_Ninja)) {
|
||||
mes "[Hypnotist]";
|
||||
mes "I'm sorry, but characters";
|
||||
mes "with Base Levels higher";
|
||||
mes "than 50 are ineligible for the";
|
||||
mes .@str$+" Reset service I provide.";
|
||||
close;
|
||||
}
|
||||
mes "[Hypnotist]";
|
||||
mes "Thank you for using";
|
||||
mes "my "+.@str$+" Redistribution";
|
||||
mes "services. Oh, and best";
|
||||
mes "of luck to you on your";
|
||||
mes "travels, adventurer.";
|
||||
if (.@str$ == "Stat")
|
||||
resetstatus;
|
||||
else
|
||||
resetskill;
|
||||
close;
|
||||
} else {
|
||||
mes "[Hypnotist]";
|
||||
mes "I'm sorry, but your";
|
||||
mes "Job Class doesn't qualify";
|
||||
mes "for the "+.@str$+" Reset service";
|
||||
mes "that I provide. I can only";
|
||||
mes "offer "+.@str$+" Resets to the";
|
||||
mes "following Jobs...";
|
||||
next;
|
||||
mes "[Hypnotist]";
|
||||
mes "^FF0000Swordman, Acolyte,";
|
||||
mes "Mage, Thief, Archer,";
|
||||
mes "Merchant, Taekwon";
|
||||
mes "Boy, Taekwon Girl,";
|
||||
mes "Gunslinder and Ninja^000000.";
|
||||
close;
|
||||
}
|
||||
}
|
@ -7,9 +7,10 @@
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Edgar's Offer
|
||||
//= Contains:
|
||||
//= - Edgar's Offer
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Updated to match the new Izlude Map. [Masao]
|
||||
//============================================================
|
||||
|
||||
izlude,179,219,4 duplicate(Edgar_izlude) Edgar#izlude 49
|
||||
izlude,179,219,2 duplicate(Edgar_izlude) Edgar#izlude 49
|
||||
|
@ -1,15 +1,17 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Izlude Kafras
|
||||
//= Nameless Island Quests
|
||||
//===== By: ==================================================
|
||||
//= Daegaladh
|
||||
//= Euphy
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena SVN
|
||||
//===== Description: =========================================
|
||||
//= Izlude Kafras.
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Contains:
|
||||
//= - Muff's Loan
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version.
|
||||
//= 1.0 Moved Dorian to pre-re/re paths.
|
||||
//============================================================
|
||||
|
||||
izlude,134,87,3 duplicate(kaf_izlude) Kafra Employee 117
|
||||
izlude_in,57,92,3 duplicate(Dorian_izlude) Dorian 878,2,2
|
@ -62,6 +62,8 @@ npc: npc/re/kafras/kafras.txt
|
||||
// -------------------------- Merchant --------------------------
|
||||
npc: npc/re/merchants/3rd_trader.txt
|
||||
npc: npc/re/merchants/advanced_refiner.txt
|
||||
npc: npc/re/merchants/ammo_boxes.txt
|
||||
npc: npc/re/merchants/ammo_dealer.txt
|
||||
//npc: npc/re/merchants/blessed_refiner.txt
|
||||
npc: npc/re/merchants/card_separation.txt
|
||||
npc: npc/re/merchants/catalog.txt
|
||||
@ -80,6 +82,7 @@ npc: npc/re/merchants/shops.txt
|
||||
|
||||
// --------------------------- Others ---------------------------
|
||||
npc: npc/re/other/mercenary_rent.txt
|
||||
npc: npc/re/other/resetskill.txt
|
||||
|
||||
// --------------------------- Quests ---------------------------
|
||||
// - Eden Group -------------------------------------------------
|
||||
@ -115,4 +118,5 @@ npc: npc/re/quests/quests_malangdo.txt
|
||||
npc: npc/re/quests/quests_malaya.txt
|
||||
npc: npc/re/quests/quests_mora.txt
|
||||
npc: npc/re/quests/quests_morocc.txt
|
||||
npc: npc/re/quests/quests_nameless.txt
|
||||
npc: npc/re/quests/quests_veins.txt
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Athena (1.0), Nana (1.1)
|
||||
//===== Current Version: =====================================
|
||||
//= 1.6
|
||||
//= 1.7
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version
|
||||
//===== Description: =========================================
|
||||
@ -13,27 +13,29 @@
|
||||
//= 1.4 Minor correction on airport warps
|
||||
//= 1.5 Updated to match the new Izlude Map. [Masao]
|
||||
//= 1.6 Added new warps. [Streusel]
|
||||
//= 1.7 Updated to match the official scripts. [Euphy]
|
||||
//============================================================
|
||||
|
||||
//= Izlude City ==============================================
|
||||
izlude,109,182,0 warp iz01 3,3,izlude_in,65,87
|
||||
izlude,162,125,0 warp iz02 2,2,izlude_in,116,49
|
||||
izlude,216,162,0 warp iz03 3,2,izlude_in,151,127
|
||||
izlude,21,98,0 warp iz001 3,3,prt_fild08,367,212
|
||||
prt_fild08,371,212,0 warp prtf005 3,3,izlude,24,98
|
||||
izlude,20,98,0 warp iz001 3,3,prt_fild08,367,212
|
||||
izlude_in,116,46,0 warp iz02-1 3,2,izlude,128,98
|
||||
izlude,110,182,0 warp iz01 2,2,izlude_in,65,87
|
||||
izlude_in,65,84,0 warp iz01-1 2,2,izlude,112,179
|
||||
izlude,52,172,0 warp iz04 2,2,izlude_in,74,161
|
||||
izlude,130,257,0 warp iz_ac01-1 2,2,iz_ac01,99,29
|
||||
izlude,125,257,0 warp iz_ac01-2 2,2,iz_ac01,99,29
|
||||
izlude_in,74,158,0 warp iz04-1 3,2,izlude,52,168
|
||||
izlude_in,43,169,0 warp w219 2,3,izlude_in,63,169
|
||||
izlude_in,87,169,0 warp iz05-1 2,3,izlude_in,111,169
|
||||
izlude_in,108,169,0 warp iz05 2,3,izlude_in,84,169
|
||||
izlude_in,116,46,0 warp iz02-1 3,2,izlude,157,125
|
||||
izlude_in,148,127,0 warp iz03-1 2,5,izlude,207,162
|
||||
izlude_in,171,97,0 warp iz06 3,2,izlude_in,172,119
|
||||
izlude_in,172,116,0 warp iz06-1 3,2,izlude_in,172,94
|
||||
izlude_in,148,127,0 warp iz03-1 2,5,izlude,210,161
|
||||
izlude_in,172,139,0 warp iz07 3,2,izlude_in,172,161
|
||||
izlude_in,172,158,0 warp iz07-1 3,2,izlude_in,172,136
|
||||
izlude_in,43,169,0 warp w219 2,3,izlude_in,64,169
|
||||
izlude_in,65,84,0 warp iz01-1 5,2,izlude,113,178
|
||||
izlude_in,74,158,0 warp iz04-1 3,2,izlude,52,166
|
||||
izlude_in,87,169,0 warp iz05-1 2,3,izlude_in,111,169
|
||||
izlude_in,172,116,0 warp iz06-1 3,2,izlude_in,172,94
|
||||
izlude_in,171,97,0 warp iz06 3,2,izlude_in,172,119
|
||||
|
||||
//= Izlude Academy ===========================================
|
||||
izlude,130,257,0 warp iz_ac01-1 2,2,iz_ac01,99,29
|
||||
izlude,125,257,0 warp iz_ac01-2 2,2,iz_ac01,99,29
|
||||
iz_ac01,100,24,0 warp iz_ac01 2,2,izlude,127,253
|
||||
iz_ac01,122,25,0 warp iz_ac02 2,2,iz_ac02,104,27
|
||||
iz_ac01,78,25,0 warp iz_ac03 2,2,iz_ac02,104,27
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Nana (1.0)
|
||||
//===== Current Version: =====================================
|
||||
//= 1.3
|
||||
//= 1.3a
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version
|
||||
//===== Description: =========================================
|
||||
@ -12,6 +12,7 @@
|
||||
//= 1.1 updating according to jA [Lupus]
|
||||
//= 1.2 Updated warps for episode 12.1 [L0ne_W0lf]
|
||||
//= 1.3 Updated to match the new Izlude Map. [Masao]
|
||||
//= 1.3a Moved Izlude warp to other file. [Euphy]
|
||||
//============================================================
|
||||
|
||||
//= Prontera Fields ==========================================
|
||||
@ -65,7 +66,6 @@ prt_fild08,16,187,0 warp prtf15-1 3,17,prt_fild07,380,186
|
||||
prt_fild08,16,239,0 warp prtf14-1 3,15,prt_fild07,379,239
|
||||
prt_fild08,170,378,0 warp prtf004 3,2,prontera,156,26
|
||||
prt_fild08,233,16,0 warp prtf023 12,1,moc_fild01,238,378
|
||||
prt_fild08,371,212,0 warp prtf005 3,3,izlude,26,98
|
||||
prt_fild08,55,21,0 warp prtf024 4,2,moc_fild01,56,380
|
||||
prt_fild09,14,124,0 warp prtf17 2,6,prt_fild10,336,126
|
||||
prt_fild09,14,139,0 warp prtf17-1 2,8,prt_fild10,336,126
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Athena (1.0)
|
||||
//===== Current Version: =====================================
|
||||
//= 2.2
|
||||
//= 2.3
|
||||
//===== Compatible With: =====================================
|
||||
//= Any Athena Version; RO Version Ep4+
|
||||
//===== Description: =========================================
|
||||
@ -11,8 +11,16 @@
|
||||
//===== Additional Comments: =================================
|
||||
//= 2.1 Added one Shadow Chaser job warp. [Euphy]
|
||||
//= 2.2 Moved common warps to base path, added warps. [Euphy]
|
||||
//= 2.3 Added exit warps (job_exit) for 2nd class quests. [Euphy]
|
||||
//============================================================
|
||||
|
||||
//==============================================================================
|
||||
//Exit Warps
|
||||
//==============================================================================
|
||||
job_knt,89,98,0 warp knt_out 1,1,prt_in,77,99
|
||||
job_wiz,49,154,0 warp wiz_out 1,1,gef_tower,108,29
|
||||
job_sage,55,154,0 warp sage_out 1,1,yuno_in03,169,171
|
||||
|
||||
//==============================================================================
|
||||
//Arch Bishop
|
||||
//==============================================================================
|
||||
|
@ -180,7 +180,6 @@ npc: npc/other/monster_race.txt
|
||||
npc: npc/other/poring_war.txt
|
||||
npc: npc/other/powernpc.txt
|
||||
npc: npc/other/pvp.txt
|
||||
npc: npc/other/resetskill.txt
|
||||
npc: npc/other/sealstatus.txt
|
||||
// - Turbo Track Arena
|
||||
npc: npc/other/turbo_track.txt
|
||||
|
@ -11094,13 +11094,12 @@ static int buildin_maprespawnguildid_sub_mob(struct block_list *bl,va_list ap)
|
||||
}
|
||||
|
||||
/*
|
||||
* Function to kickout guildies out of a map. (Put them back into thei save point)
|
||||
* (mob are being killed)
|
||||
* Function to kick guild members out of a map and to their save points.
|
||||
* m : mapid
|
||||
* g_id : owner guild id
|
||||
* flag & 1 : Warp out owners
|
||||
* flag & 2 : Warp out outsider
|
||||
* flag & 4 : reserved for mob
|
||||
* flag & 2 : Warp out outsiders
|
||||
* flag & 4 : reserved for mobs
|
||||
* */
|
||||
BUILDIN_FUNC(maprespawnguildid)
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user