Merge pull request #1054 from AtlantisRO/master
Fixes to some quests and typo errors * Corrected miscellaneous Korean to English translations. * Corrected the position and facing direction of NPC [Promotional Staff#iz] from [Onward to the New World] Quest (pre-renewal). * Fixed NPC [Iromo's Mother#ep3_2] from [Alberta Boy] Quest where players could have their quest progress reset. * Fixed NPC [The Blacksmith#rus06] from [Koschei the Immortal] Quest giving Iron_Boots01 instead of Iron_Boots02 to Ninja and Gunslinger classes. Thanks to @AtlantisRO!
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d378ef2a0b
@ -186,10 +186,10 @@
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mes "Well, of course, they are all very cute, but Ghostring is an EXCEPTION. It is very very dangerous.";
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next;
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mes "[Dega]";
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mes "If you are lucky enough, you might even bump into Angelring, the Poring with Angel wings.";
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mes "If you are lucky enough, you might even bump into Angeling, the Poring with Angel wings.";
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next;
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while(1) {
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switch(select("Ghostring?:Angelring?:End Conversation.")) {
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switch(select("Ghostring?:Angeling?:End Conversation.")) {
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case 1:
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mes "[Dega]";
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mes "Ghostring is a grayish Poring that floats around in the air like a ghost. Just like other ghosts, physical attacks can't do any damage to it.";
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@ -206,7 +206,7 @@
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break;
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case 2:
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mes "[Dega]";
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mes "Angelrings are immune to Magic attacks. If people who can only attack with Magic face an Angelring, then it's time for";
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mes "Angelings are immune to Magic attacks. If people who can only attack with Magic face an Angeling, then it's time for";
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mes "them to run.";
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next;
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mes "[Dega]";
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@ -77,7 +77,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
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//==================================================
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//gefenia01,0,0,0,0 monster Fake Angel 1371,10,0,0,0
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//gefenia01,0,0,0,0 monster Mini Demon 1292,6,300000,0,0
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//gefenia01,0,0,0,0 monster Apolcalips 1365,4,300000,0,0
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//gefenia01,0,0,0,0 monster Apocalypse 1365,4,300000,0,0
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//gefenia01,0,0,0,0 monster Elder 1377,10,300000,0,1
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//gefenia01,0,0,0,0 monster Abyssmal Knight 1219,3,1800000,900000,1
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//gefenia01,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0
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@ -92,7 +92,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
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//gefenia02,0,0,0,0 monster Succubus 1370,6,0,0,0
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//gefenia02,0,0,0,0 monster Incubus 1374,6,0,0,0
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//gefenia02,0,0,0,0 monster Mini Demon 1292,10,300000,0,0
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//gefenia02,0,0,0,0 monster Apolcalips 1365,8,300000,0,0
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//gefenia02,0,0,0,0 monster Apocalypse 1365,8,300000,0,0
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//gefenia02,0,0,0,0 monster Abyssmal Knight 1219,2,1800000,900000,1
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//gefenia02,0,0,0,0 monster Bloody Knight 1268,5,300000,0,0
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//gefenia02,0,0,0,0 monster Poring 1502,1,0,0,0
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@ -106,7 +106,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
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//gefenia03,0,0,0,0 monster Succubus 1370,5,0,0,0
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//gefenia03,0,0,0,0 monster Incubus 1374,5,0,0,0
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//gefenia03,0,0,0,0 monster Mini Demon 1292,10,300000,0,0
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//gefenia03,0,0,0,0 monster Apolcalips 1365,6,300000,0,0
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//gefenia03,0,0,0,0 monster Apocalypse 1365,6,300000,0,0
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//gefenia03,0,0,0,0 monster Elder 1377,10,300000,0,1
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//gefenia03,0,0,0,0 monster Abyssmal Knight 1219,3,1800000,900000,1
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//gefenia03,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0
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@ -120,7 +120,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
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//gefenia04,0,0,0,0 monster Fake Angel 1371,10,0,0,0
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//gefenia04,0,0,0,0 monster Succubus 1370,5,0,0,0
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//gefenia04,0,0,0,0 monster Incubus 1374,3,0,0,0
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//gefenia04,0,0,0,0 monster Apolcalips 1365,4,300000,0,0
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//gefenia04,0,0,0,0 monster Apocalypse 1365,4,300000,0,0
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//gefenia04,0,0,0,0 monster Abyssmal Knight 1219,5,1800000,900000,1
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//gefenia04,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0
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//gefenia04,0,0,0,0 monster Poring 1502,1,0,0,0
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@ -12,4 +12,4 @@
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//= 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy]
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//============================================================
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izlude,101,173,6 duplicate(PromotionalStaff_izlude) Promotional Staff#iz 100
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izlude,99,136,5 duplicate(PromotionalStaff_izlude) Promotional Staff#iz 100
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@ -2738,7 +2738,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 706,{
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}
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alberta_in,120,93,3 script Iromo's Mother#ep3_2 53,{
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if (ep13_2_hiki == 8) {
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if (ep13_2_hiki >= 8) {
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mes "[Mother]";
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mes "Thank you for helping my son.";
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mes "But I think we can't do anything";
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@ -7296,7 +7296,7 @@ moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{
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delitem 999,25;// Steel
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rhea_rus_main = 8;
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// changequest 8138,8139;
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if (BaseClass == Job_Merchant || BaseClass == Job_Swordman || BaseClass == Job_Thief || BaseClass == Job_Archer || BaseClass == Job_Ninja || BaseClass == Job_Gunslinger)
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if (BaseClass == Job_Merchant || BaseClass == Job_Swordman || BaseClass == Job_Thief || BaseClass == Job_Archer)
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getitem 2429,1;// Iron_Boots01
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else
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getitem 2430,1;// Iron_Boots02
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@ -561,7 +561,7 @@ dicastes01,235,245,4 script Excited Piom#a 490,{
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dicastes01,284,262,3 script Favorable Knit#a 453,{
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mes "[Favorable Knit]";
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if (isequipped(2782)) {
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mes "Unlike the Raphine, we Saphas";
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mes "Unlike the Laphine, we Saphas";
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mes "are a very close community.";
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mes "We start by living together in common facilities after we are born.";
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mes "That is why all Saphas are like family.";
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