Merge pull request #1054 from AtlantisRO/master

Fixes to some quests and typo errors
* Corrected miscellaneous Korean to English translations.
* Corrected the position and facing direction of NPC [Promotional Staff#iz] from [Onward to the New World] Quest (pre-renewal).
* Fixed NPC [Iromo's Mother#ep3_2] from [Alberta Boy] Quest where players could have their quest progress reset.
* Fixed NPC [The Blacksmith#rus06] from [Koschei the Immortal] Quest giving Iron_Boots01 instead of Iron_Boots02 to Ninja and Gunslinger classes.
Thanks to @AtlantisRO!
This commit is contained in:
Aleos 2016-03-15 09:56:16 -04:00
commit d378ef2a0b
6 changed files with 11 additions and 11 deletions

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@ -186,10 +186,10 @@
mes "Well, of course, they are all very cute, but Ghostring is an EXCEPTION. It is very very dangerous.";
next;
mes "[Dega]";
mes "If you are lucky enough, you might even bump into Angelring, the Poring with Angel wings.";
mes "If you are lucky enough, you might even bump into Angeling, the Poring with Angel wings.";
next;
while(1) {
switch(select("Ghostring?:Angelring?:End Conversation.")) {
switch(select("Ghostring?:Angeling?:End Conversation.")) {
case 1:
mes "[Dega]";
mes "Ghostring is a grayish Poring that floats around in the air like a ghost. Just like other ghosts, physical attacks can't do any damage to it.";
@ -206,7 +206,7 @@
break;
case 2:
mes "[Dega]";
mes "Angelrings are immune to Magic attacks. If people who can only attack with Magic face an Angelring, then it's time for";
mes "Angelings are immune to Magic attacks. If people who can only attack with Magic face an Angeling, then it's time for";
mes "them to run.";
next;
mes "[Dega]";

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@ -77,7 +77,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
//==================================================
//gefenia01,0,0,0,0 monster Fake Angel 1371,10,0,0,0
//gefenia01,0,0,0,0 monster Mini Demon 1292,6,300000,0,0
//gefenia01,0,0,0,0 monster Apolcalips 1365,4,300000,0,0
//gefenia01,0,0,0,0 monster Apocalypse 1365,4,300000,0,0
//gefenia01,0,0,0,0 monster Elder 1377,10,300000,0,1
//gefenia01,0,0,0,0 monster Abyssmal Knight 1219,3,1800000,900000,1
//gefenia01,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0
@ -92,7 +92,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
//gefenia02,0,0,0,0 monster Succubus 1370,6,0,0,0
//gefenia02,0,0,0,0 monster Incubus 1374,6,0,0,0
//gefenia02,0,0,0,0 monster Mini Demon 1292,10,300000,0,0
//gefenia02,0,0,0,0 monster Apolcalips 1365,8,300000,0,0
//gefenia02,0,0,0,0 monster Apocalypse 1365,8,300000,0,0
//gefenia02,0,0,0,0 monster Abyssmal Knight 1219,2,1800000,900000,1
//gefenia02,0,0,0,0 monster Bloody Knight 1268,5,300000,0,0
//gefenia02,0,0,0,0 monster Poring 1502,1,0,0,0
@ -106,7 +106,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
//gefenia03,0,0,0,0 monster Succubus 1370,5,0,0,0
//gefenia03,0,0,0,0 monster Incubus 1374,5,0,0,0
//gefenia03,0,0,0,0 monster Mini Demon 1292,10,300000,0,0
//gefenia03,0,0,0,0 monster Apolcalips 1365,6,300000,0,0
//gefenia03,0,0,0,0 monster Apocalypse 1365,6,300000,0,0
//gefenia03,0,0,0,0 monster Elder 1377,10,300000,0,1
//gefenia03,0,0,0,0 monster Abyssmal Knight 1219,3,1800000,900000,1
//gefenia03,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0
@ -120,7 +120,7 @@ gefenia04,0,0,0,0 monster Ogretooth 1204,1,18000000,14400000,0
//gefenia04,0,0,0,0 monster Fake Angel 1371,10,0,0,0
//gefenia04,0,0,0,0 monster Succubus 1370,5,0,0,0
//gefenia04,0,0,0,0 monster Incubus 1374,3,0,0,0
//gefenia04,0,0,0,0 monster Apolcalips 1365,4,300000,0,0
//gefenia04,0,0,0,0 monster Apocalypse 1365,4,300000,0,0
//gefenia04,0,0,0,0 monster Abyssmal Knight 1219,5,1800000,900000,1
//gefenia04,0,0,0,0 monster Bloody Knight 1268,2,300000,0,0
//gefenia04,0,0,0,0 monster Poring 1502,1,0,0,0

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@ -12,4 +12,4 @@
//= 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy]
//============================================================
izlude,101,173,6 duplicate(PromotionalStaff_izlude) Promotional Staff#iz 100
izlude,99,136,5 duplicate(PromotionalStaff_izlude) Promotional Staff#iz 100

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@ -2738,7 +2738,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 706,{
}
alberta_in,120,93,3 script Iromo's Mother#ep3_2 53,{
if (ep13_2_hiki == 8) {
if (ep13_2_hiki >= 8) {
mes "[Mother]";
mes "Thank you for helping my son.";
mes "But I think we can't do anything";

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@ -7296,7 +7296,7 @@ moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{
delitem 999,25;// Steel
rhea_rus_main = 8;
// changequest 8138,8139;
if (BaseClass == Job_Merchant || BaseClass == Job_Swordman || BaseClass == Job_Thief || BaseClass == Job_Archer || BaseClass == Job_Ninja || BaseClass == Job_Gunslinger)
if (BaseClass == Job_Merchant || BaseClass == Job_Swordman || BaseClass == Job_Thief || BaseClass == Job_Archer)
getitem 2429,1;// Iron_Boots01
else
getitem 2430,1;// Iron_Boots02

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@ -561,7 +561,7 @@ dicastes01,235,245,4 script Excited Piom#a 490,{
dicastes01,284,262,3 script Favorable Knit#a 453,{
mes "[Favorable Knit]";
if (isequipped(2782)) {
mes "Unlike the Raphine, we Saphas";
mes "Unlike the Laphine, we Saphas";
mes "are a very close community.";
mes "We start by living together in common facilities after we are born.";
mes "That is why all Saphas are like family.";