Corrected Whirlwind/Violent Gale to give a numeric flee bonus instead of percentual (bugreport:329)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11644 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2007-11-02 20:29:22 +00:00
parent ebabbe3b63
commit d3d23aa363

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@ -3528,7 +3528,7 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change
if(sc->data[SC_INCFLEERATE].timer!=-1)
flee += flee * sc->data[SC_INCFLEERATE].val1/100;
if(sc->data[SC_VIOLENTGALE].timer!=-1)
flee += flee * sc->data[SC_VIOLENTGALE].val2/100;
flee += sc->data[SC_VIOLENTGALE].val2;
if(sc->data[SC_MOON_COMFORT].timer!=-1) //SG skill [Komurka]
flee += sc->data[SC_MOON_COMFORT].val2;
if(sc->data[SC_CLOSECONFINE].timer!=-1)