Implemented official ammo equip behavior (#3438)
* Fixes #1155. * Added specific checks for weapons when equipping ammo. * Ammo is removed if the required weapon is removed. * Added battle configs to disable behavior. Thanks to @Atemo, @exneval, and @benching!
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@@ -141,6 +141,14 @@ delay_battle_damage: yes
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// skills should consume ammo when it's acquired via a card or plagiarize)
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arrow_decrement: 1
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// Should ammo be unequipped when unequipping a weapon?
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// Official behavior is "yes".
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ammo_unequip: yes
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// Should a suitable weapon be equipped when equipping ammo?
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// Official behavior is "yes".
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ammo_check_weapon: yes
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// Should the item script bonus 'Autospell' check for range/obstacles before casting?
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// Official behavior is "no", setting this to "yes" will make skills use their defined
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// range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed.
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