Converted Magic Mushroom Database to YAML (#4482)
* Split database into pre-renewal and renewal. * Left pre-renewal database empty.
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@@ -112,9 +112,7 @@ static unsigned short skill_changematerial_count;
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struct s_skill_spellbook_db skill_spellbook_db[MAX_SKILL_SPELLBOOK_DB];
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unsigned short skill_spellbook_count;
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//Guillotine Cross
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struct s_skill_magicmushroom_db skill_magicmushroom_db[MAX_SKILL_MAGICMUSHROOM_DB];
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unsigned short skill_magicmushroom_count;
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MagicMushroomDatabase magic_mushroom_db;
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struct s_skill_unit_layout skill_unit_layout[MAX_SKILL_UNIT_LAYOUT];
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int firewall_unit_pos;
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@@ -21503,39 +21501,44 @@ static bool skill_parse_row_improvisedb(char* split[], int columns, int current)
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return true;
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}
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/** Reads Magic mushroom db
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* Structure: SkillID
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*/
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static bool skill_parse_row_magicmushroomdb(char* split[], int column, int current)
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{
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unsigned short i, skill_id = atoi(split[0]);
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bool rem = (atoi(split[1]) == 1 ? true : false);
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const std::string MagicMushroomDatabase::getDefaultLocation() {
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return std::string(db_path) + "/magicmushroom_db.yml";
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}
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if (!skill_get_index(skill_id) || !skill_get_max(skill_id)) {
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ShowError("skill_parse_row_magicmushroomdb: Invalid skill ID %d\n", skill_id);
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return false;
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/**
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* Reads and parses an entry from the magicmushroom_db.
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* @param node: YAML node containing the entry.
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* @return count of successfully parsed rows
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*/
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uint64 MagicMushroomDatabase::parseBodyNode(const YAML::Node &node) {
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std::string skill_name;
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if (!this->asString(node, "Skill", skill_name))
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return 0;
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uint16 skill_id = skill_name2id(skill_name.c_str());
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if (!skill_id) {
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this->invalidWarning(node["Skill"], "Invalid Magic Mushroom skill name \"%s\", skipping.\n", skill_name.c_str());
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return 0;
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}
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if (!skill_get_inf(skill_id)) {
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ShowError("skill_parse_row_magicmushroomdb: Passive skills cannot be casted (%d/%s)\n", skill_id, skill_get_name(skill_id));
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return false;
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}
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ARR_FIND(0, skill_magicmushroom_count, i, skill_magicmushroom_db[i].skill_id==skill_id);
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if (i >= ARRAYLENGTH(skill_magicmushroom_db)) {
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ShowError("skill_parse_row_magicmushroomdb: Maximum db entries reached.\n");
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return false;
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}
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// Import just for clearing/disabling from original data
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if (rem) {
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memset(&skill_magicmushroom_db[i], 0, sizeof(skill_magicmushroom_db[i]));
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//ShowInfo("skill_parse_row_magicmushroomdb: Skill %d removed from list.\n", skill_id);
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return true;
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this->invalidWarning(node["Skill"], "Passive skill %s cannot be casted by Magic Mushroom.\n", skill_name.c_str());
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return 0;
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}
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skill_magicmushroom_db[i].skill_id = skill_id;
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if (i == skill_magicmushroom_count)
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skill_magicmushroom_count++;
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std::shared_ptr<s_skill_magicmushroom_db> mushroom = this->find(skill_id);
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bool exists = mushroom != nullptr;
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return true;
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if (!exists) {
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mushroom = std::make_shared<s_skill_magicmushroom_db>();
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mushroom->skill_id = skill_id;
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this->put(skill_id, mushroom);
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}
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return 1;
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}
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/** Reads db of copyable skill
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@@ -21794,10 +21797,9 @@ static void skill_readdb(void)
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memset(skill_arrow_db,0,sizeof(skill_arrow_db));
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memset(skill_abra_db,0,sizeof(skill_abra_db));
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memset(skill_spellbook_db,0,sizeof(skill_spellbook_db));
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memset(skill_magicmushroom_db,0,sizeof(skill_magicmushroom_db));
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memset(skill_changematerial_db,0,sizeof(skill_changematerial_db));
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skill_produce_count = skill_arrow_count = skill_abra_count = skill_improvise_count =
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skill_changematerial_count = skill_spellbook_count = skill_magicmushroom_count = 0;
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skill_changematerial_count = skill_spellbook_count = 0;
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for(i=0; i<ARRAYLENGTH(dbsubpath); i++){
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size_t n1 = strlen(db_path)+strlen(dbsubpath[i])+1;
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@@ -21824,7 +21826,6 @@ static void skill_readdb(void)
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sv_readdb(dbsubpath1, "create_arrow_db.txt" , ',', 1+2, 1+2*MAX_ARROW_RESULT, MAX_SKILL_ARROW_DB, skill_parse_row_createarrowdb, i > 0);
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sv_readdb(dbsubpath1, "abra_db.txt" , ',', 3, 3, MAX_SKILL_ABRA_DB, skill_parse_row_abradb, i > 0);
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sv_readdb(dbsubpath1, "spellbook_db.txt" , ',', 3, 3, MAX_SKILL_SPELLBOOK_DB, skill_parse_row_spellbookdb, i > 0);
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sv_readdb(dbsubpath1, "magicmushroom_db.txt" , ',', 1, 2, MAX_SKILL_MAGICMUSHROOM_DB, skill_parse_row_magicmushroomdb, i > 0);
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sv_readdb(dbsubpath1, "skill_copyable_db.txt" , ',', 2, 4, -1, skill_parse_row_copyabledb, i > 0);
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sv_readdb(dbsubpath1, "skill_improvise_db.txt" , ',', 2, 2, MAX_SKILL_IMPROVISE_DB, skill_parse_row_improvisedb, i > 0);
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sv_readdb(dbsubpath1, "skill_changematerial_db.txt" , ',', 5, 5+2*MAX_SKILL_CHANGEMATERIAL_SET, MAX_SKILL_CHANGEMATERIAL_DB, skill_parse_row_changematerialdb, i > 0);
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@@ -21834,6 +21835,8 @@ static void skill_readdb(void)
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aFree(dbsubpath1);
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aFree(dbsubpath2);
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}
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magic_mushroom_db.load();
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skill_init_unit_layout();
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skill_init_nounit_layout();
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