* Just fixing some reported script bug.

- Fixed coordinate in level 60 arena. (bugreport:1663)
- Fixed errors in the Keil Hyre quest. (bugreport:2129)
- Fixed guild look ups in Arug_cas02. (bugreport:2134)
- Corrected treasure spawn in schg_cas03. (bugreport:2142)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13152 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2008-08-29 11:17:04 +00:00
parent bf86e54281
commit d60db9cfcf
5 changed files with 35 additions and 23 deletions

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@ -1,5 +1,11 @@
Date Added Date Added
====== ======
2008/08/29
* Rev. 13152 Just fixing some reported script bug. [L0ne_W0lf]
- Fixed coordinate in level 60 arena. (bugreport:1663)
- Fixed errors in the Keil Hyre quest. (bugreport:2129)
- Fixed guild look ups in Arug_cas02. (bugreport:2134)
- Corrected treasure spawn in schg_cas03. (bugreport:2142)
2008/08/20 2008/08/20
* Rev. 13102 Follow up to r13091, fixed weight check in stone dismantler. [L0ne_W0lf] * Rev. 13102 Follow up to r13091, fixed weight check in stone dismantler. [L0ne_W0lf]
2008/08/19 2008/08/19

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.5 //= 1.6
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -18,6 +18,7 @@
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= 1.5 Fixed error with control devices. [L0ne_W0lf] //= 1.5 Fixed error with control devices. [L0ne_W0lf]
//= 1.6 Two small fixes. (aegis carry-overs) [L0ne_W0lf]
//============================================================ //============================================================
arug_cas02,1,1,0 script Manager#aru02_02 111,{ arug_cas02,1,1,0 script Manager#aru02_02 111,{
@ -2847,10 +2848,10 @@ aru_gld,120,83,5 script Cyr#flag_Ar02_3 722,{
mes "The Holy Kingdom of"; mes "The Holy Kingdom of";
mes "Arunafeltz decrees that"; mes "Arunafeltz decrees that";
mes "this stronghold is owned"; mes "this stronghold is owned";
mes "by the ^FF0000" + guildName + "^000000 Guild."; mes "by the ^FF0000" + getGuildName(.@GID) + "^000000 Guild.";
next; next;
mes "[ Arunafeltz Royal Edict ]"; mes "[ Arunafeltz Royal Edict ]";
mes "^FF0000" + guildMaster + "^000000 is"; mes "^FF0000" + getGuildMaster(.@GID) + "^000000 is";
mes "Guild Master of ^FF0000" + guildName + "^000000."; mes "Guild Master of ^FF0000" + guildName + "^000000.";
mes "Any that object must claim this"; mes "Any that object must claim this";
mes "stronghold through strength of"; mes "stronghold through strength of";

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.7 //= 1.8
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -22,6 +22,7 @@
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= 1.7 Fixed a typo when disabling a control device. [L0ne_W0lf] //= 1.7 Fixed a typo when disabling a control device. [L0ne_W0lf]
//= 1.8 Changed the treasure box spawn from 1939 to 1940. [L0ne_W0lf]
//============================================================ //============================================================
schg_cas03,1,1,0 script Manager#sch03_02 111,{ schg_cas03,1,1,0 script Manager#sch03_02 111,{
@ -115,48 +116,48 @@ OnClock0001:
set .@Treasure,GetCastleData("schg_cas03",2)/5+4; set .@Treasure,GetCastleData("schg_cas03",2)/5+4;
if (.@Treasure) { if (.@Treasure) {
monster "schg_cas03",189,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",189,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
monster "schg_cas03",190,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",190,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
monster "schg_cas03",191,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",191,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
monster "schg_cas03",192,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",192,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 5) end; if (.@Treasure < 5) end;
monster "schg_cas03",193,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",193,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 6) end; if (.@Treasure < 6) end;
monster "schg_cas03",194,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",194,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 7) end; if (.@Treasure < 7) end;
monster "schg_cas03",189,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",189,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 8) end; if (.@Treasure < 8) end;
monster "schg_cas03",190,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",190,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 9) end; if (.@Treasure < 9) end;
monster "schg_cas03",191,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",191,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 10) end; if (.@Treasure < 10) end;
monster "schg_cas03",192,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",192,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 11) end; if (.@Treasure < 11) end;
monster "schg_cas03",193,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",193,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 12) end; if (.@Treasure < 12) end;
monster "schg_cas03",194,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",194,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 13) end; if (.@Treasure < 13) end;
monster "schg_cas03",189,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",189,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 14) end; if (.@Treasure < 14) end;
monster "schg_cas03",190,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",190,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 15) end; if (.@Treasure < 15) end;
monster "schg_cas03",191,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",191,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 16) end; if (.@Treasure < 16) end;
monster "schg_cas03",192,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",192,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 17) end; if (.@Treasure < 17) end;
monster "schg_cas03",193,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",193,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 18) end; if (.@Treasure < 18) end;
monster "schg_cas03",194,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",194,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 19) end; if (.@Treasure < 19) end;
monster "schg_cas03",189,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",189,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 20) end; if (.@Treasure < 20) end;
monster "schg_cas03",190,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",190,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 21) end; if (.@Treasure < 21) end;
monster "schg_cas03",191,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",191,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 22) end; if (.@Treasure < 22) end;
monster "schg_cas03",192,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",192,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 23) end; if (.@Treasure < 23) end;
monster "schg_cas03",193,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",193,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 24) end; if (.@Treasure < 24) end;
monster "schg_cas03",194,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",194,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
} }

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@ -3,13 +3,14 @@
//===== By: ================================================== //===== By: ==================================================
//= SinSloth //= SinSloth
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.0 //= 1.1
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any Athena Version //= Any Athena Version
//===== Description: ========================================= //===== Description: =========================================
//= Izlude Battle Arena Level 60 //= Izlude Battle Arena Level 60
//===== Additional Comments: ================================= //===== Additional Comments: =================================
//= 1.0 First version. //= 1.0 First version.
//= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf]
//============================================================ //============================================================
arena_room,38,88,5 script lvl 60s Waiting Room 124,{ arena_room,38,88,5 script lvl 60s Waiting Room 124,{
@ -434,7 +435,7 @@ Onreset:
Onon: Onon:
donpcevent "force_01ex#60::Onon"; donpcevent "force_01ex#60::Onon";
monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",21,260,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath";

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf (Script), DZeroX (Timer) //= L0ne_W0lf (Script), DZeroX (Timer)
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 4.1 //= 4.2
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -88,6 +88,7 @@
//= Changed the way some NPCs work. //= Changed the way some NPCs work.
//= Updated comments for get/delitem commands. //= Updated comments for get/delitem commands.
//= 4.1 Added an 'end;' to Kiel Hyre's dialog for the "Yes" option for if you want to confront Kiehl. //= 4.1 Added an 'end;' to Kiel Hyre's dialog for the "Yes" option for if you want to confront Kiehl.
//= 4.2 Fixed some issues reported in bugreport:2129. [L0ne_W0lf]
//============================================================ //============================================================
//============================================================================ //============================================================================
@ -447,7 +448,7 @@ yuno_in01,35,179,4 script Pub Master#kh 46,5,5,{
mes "can complain about the delivery."; mes "can complain about the delivery.";
close; close;
} }
else if (KielHyreQuest > 6) { else if (KielHyreQuest == 6) {
if (countitem(7487) == 0) { if (countitem(7487) == 0) {
mes "[Vandt]"; mes "[Vandt]";
mes "Oh, you're back."; mes "Oh, you're back.";
@ -492,7 +493,8 @@ yuno_in01,35,179,4 script Pub Master#kh 46,5,5,{
mes "worker, you know that?"; mes "worker, you know that?";
mes "Dependable, responsible,"; mes "Dependable, responsible,";
mes "willing to help others, and"; mes "willing to help others, and";
mes "proactive too! I think you'll^FFFFFF ^000000 go far in life, kid, I really do~"; mes "proactive too! I think you'll";
mes "go far in life, kid, I really do~";
close; close;
} }
@ -2531,6 +2533,7 @@ kh_vila,14,55,0 script Calabash#khp1 111,{
mes "feel around with your"; mes "feel around with your";
mes "fingers until you retrieve"; mes "fingers until you retrieve";
mes "an Old Bronze Key.^000000"; mes "an Old Bronze Key.^000000";
getitem 7329,1; //Old_Bronze_Key
close; close;
case 3: case 3:
mes "^3355FFThere's probably"; mes "^3355FFThere's probably";
@ -3344,7 +3347,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{
close; close;
} }
} }
else if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { else if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) {
mes "^3355FFThere is a large, heavy"; mes "^3355FFThere is a large, heavy";
mes "door in front of you.^000000"; mes "door in front of you.^000000";
next; next;
@ -3386,7 +3389,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{
// Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose) // Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose)
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{ kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{
if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) {
mes "^3355FFThere is a large, heavy"; mes "^3355FFThere is a large, heavy";
mes "door infront of you.^000000"; mes "door infront of you.^000000";
next; next;