Fixes some minor typos in Skill documentation (#4726)

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Aleos 2020-03-27 09:43:11 -04:00 committed by GitHub
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@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20191220
//= 20200324
//===== Description: =========================================
//= Explanation of the skill_db.yml file and structure.
//============================================================
@ -71,7 +71,7 @@ IsSong - Song/Dance skill.
IsEnsemble - Ensemble skill.
IsTrap - Trap skill.
TargetSelf - Damages/targets self.
NoTargetSelf - Cannot target self. If TargetType is Self_Skill, changes to Attack_Skill.
NoTargetSelf - Cannot target self. If TargetType is Self, changes to Attack.
PartyOnly - Usable on party (and enemies if offensive).
GuildOnly - Usable on guild (and enemies if offensive).
NoTargetEnemy - Disable on enemies (for non-offensive).
@ -100,8 +100,8 @@ TargetHidden - Target enemy with OPTION_HIDE.
IncreaseGloomyDayDamage - Increase SC_GLOOMYDAY_SK damage.
IncreaseDanceWithWugDamage - Increase SC_DANCEWITHWUG damage.
IgnoreWugBite - Ignore RA_WUGBITE.
IgnoreAutoGuard - Not blocked by SC_AUTOGUARD (Weapon_Skill only).
IgnoreCicada - Not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (Weapon_Skill only).
IgnoreAutoGuard - Not blocked by SC_AUTOGUARD (When TargetType is Weapon only).
IgnoreCicada - Not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (When TargetType is Weapon only).
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@ -130,7 +130,7 @@ Hit: Skill hit type.
Normal - Passive/No damage skill. (Default)
Single - Single hit.
Repeat - Multiple hits.
Multi_Hit - Multiple hits.
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