Fixes some minor typos in Skill documentation (#4726)
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= rAthena Dev Team
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//===== Last Updated: ========================================
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//= 20191220
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//= 20200324
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//===== Description: =========================================
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//= Explanation of the skill_db.yml file and structure.
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//============================================================
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@ -71,7 +71,7 @@ IsSong - Song/Dance skill.
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IsEnsemble - Ensemble skill.
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IsTrap - Trap skill.
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TargetSelf - Damages/targets self.
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NoTargetSelf - Cannot target self. If TargetType is Self_Skill, changes to Attack_Skill.
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NoTargetSelf - Cannot target self. If TargetType is Self, changes to Attack.
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PartyOnly - Usable on party (and enemies if offensive).
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GuildOnly - Usable on guild (and enemies if offensive).
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NoTargetEnemy - Disable on enemies (for non-offensive).
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@ -100,8 +100,8 @@ TargetHidden - Target enemy with OPTION_HIDE.
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IncreaseGloomyDayDamage - Increase SC_GLOOMYDAY_SK damage.
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IncreaseDanceWithWugDamage - Increase SC_DANCEWITHWUG damage.
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IgnoreWugBite - Ignore RA_WUGBITE.
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IgnoreAutoGuard - Not blocked by SC_AUTOGUARD (Weapon_Skill only).
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IgnoreCicada - Not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (Weapon_Skill only).
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IgnoreAutoGuard - Not blocked by SC_AUTOGUARD (When TargetType is Weapon only).
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IgnoreCicada - Not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (When TargetType is Weapon only).
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---------------------------------------
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@ -130,7 +130,7 @@ Hit: Skill hit type.
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Normal - Passive/No damage skill. (Default)
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Single - Single hit.
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Repeat - Multiple hits.
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Multi_Hit - Multiple hits.
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---------------------------------------
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