- Modified SC_STONE so that the duration of the "petrifying" time is 5 secs reduced by your natural resistance to petrify (which is mdef%)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9047 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/10/23
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* Modified SC_STONE so that the duration of the "petrifying" time is 5 secs
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reduced by your natural resistance to petrify (which is mdef%) [Skotlex]
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* Modified the meaning of the third column in the skill_require_db. Instead
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of MaxHP, this is now called MaxHPTrigger. This column (which was
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previously unused by all skills) signals the limit HP% that you can have to
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@ -4497,6 +4497,10 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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if (!(rand()%10000 < rate))
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return 0;
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//Need to store resistance so the petrifying time can also be reduced. [Skotlex]
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if (type == SC_STONE)
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val4 = def;
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}
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undead_flag=battle_check_undead(status->race,status->def_ele);
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@ -4993,6 +4997,11 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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val3 = tick/1000; //Petrified HP-damage iterations.
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if(val3 < 1) val3 = 1;
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tick = 5000; //Petrifying time.
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if (val4)
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{ //Apply duration resist to petrifying time as well.
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tick -= tick*val4/10000;
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val4 = 0; //Is later used as a tick-damage counter.
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}
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calc_flag = 0; //Actual status changes take effect on petrified state.
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break;
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