Fixed wrong mvp format string for @mobinfo (would not show big mvp exp rewards correctly).
Added data length check to chrif_authok(), to detect a mismatch between charserver's and mapserver's mmo_charstatus structure size. Corrected some typos in the cash shop code. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12277 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -6962,7 +6962,7 @@ int atcommand_mobinfo(const int fd, struct map_session_data* sd, const char* com
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clif_displaymessage(fd, atcmd_output);
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// mvp
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if (mob->mexp) {
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sprintf(atcmd_output, " MVP Bonus EXP:%d %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
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sprintf(atcmd_output, " MVP Bonus EXP:%u %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
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clif_displaymessage(fd, atcmd_output);
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strcpy(atcmd_output, " MVP Items:");
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j = 0;
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@ -543,6 +543,14 @@ void chrif_authok(int fd)
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struct mmo_charstatus *status = (struct mmo_charstatus *)RFIFOP(fd, 20);
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int char_id = status->char_id;
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TBL_PC* sd;
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//Check if both servers agree on the struct's size
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if( RFIFOW(fd,2) - 20 != sizeof(struct mmo_charstatus) )
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{
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ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 20, sizeof(struct mmo_charstatus));
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return;
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}
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//Check if we don't already have player data in our server
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//Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
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if ((sd = map_id2sd(account_id)) != NULL)
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@ -11723,7 +11723,7 @@ void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd)
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{
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struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid);
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WFIFOL(fd,12+i*11) = nd->u.shop.shop_item[i].value;
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WFIFOL(fd,16+i*11) = nd->u.shop.shop_item[i].value; // Discount Prize? Maybe a Discount item
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WFIFOL(fd,16+i*11) = nd->u.shop.shop_item[i].value; // Discount Price? Maybe a Discount item
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WFIFOB(fd,20+i*11) = itemtype(id->type);
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WFIFOW(fd,21+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
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}
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@ -110,6 +110,7 @@ int npc_enable_sub(struct block_list *bl, va_list ap)
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//aFree(name);
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return 0;
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}
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int npc_enable(const char* name, int flag)
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{
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struct npc_data* nd = strdb_get(npcname_db, name);
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@ -1022,7 +1023,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
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{
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struct npc_data *nd = (struct npc_data *)map_id2bl(sd->npc_shopid);
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struct item_data *item;
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int i, prize, w;
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int i, price, w;
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if( !nd || nd->subtype != CASHSHOP )
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return 1;
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@ -1060,16 +1061,16 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
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if( w + sd->weight > sd->max_weight )
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return 3;
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prize = nd->u.shop.shop_item[i].value * amount;
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if( points > prize )
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points = prize;
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price = nd->u.shop.shop_item[i].value * amount;
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if( points > price )
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points = price;
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if( sd->cashPoints < prize - points )
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if( sd->cashPoints < price - points )
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return 6;
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if( sd->kafraPoints < points )
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return 6;
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pc_paycash(sd, prize, points);
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pc_paycash(sd, price, points);
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if( !pet_create_egg(sd, nameid) )
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{
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@ -1673,7 +1674,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const
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if( value < 0 )
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{
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if( type == SHOP ) value = id->value_buy;
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else value = 0; // Cashshop don't have a "buy prize" in the item_db
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else value = 0; // Cashshop doesn't have a "buy price" in the item_db
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}
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if( type == SHOP && value*0.75 < id->value_sell*1.24 )
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@ -2702,10 +2702,10 @@ int pc_payzeny(struct map_session_data *sd,int zeny)
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* Cash Shop
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*------------------------------------------*/
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void pc_paycash(struct map_session_data *sd, int prize, int points)
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void pc_paycash(struct map_session_data *sd, int price, int points)
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{
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char output[128];
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int cash = prize - points;
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int cash = price - points;
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nullpo_retv(sd);
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if( cash > 0 )
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@ -5500,9 +5500,9 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
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return 1; //Nothing to change.
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// check if we are changing from 1st to 2nd job
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if (b_class&JOBL_2) {
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if (!(sd->class_&JOBL_2))
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if (!(sd->class_&JOBL_2))
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sd->change_level = sd->status.job_level;
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else if (!sd->change_level)
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else if (!sd->change_level)
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sd->change_level = 40; //Assume 40?
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pc_setglobalreg (sd, "jobchange_level", sd->change_level);
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}
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@ -178,7 +178,7 @@ int pc_getzeny(struct map_session_data*,int);
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int pc_delitem(struct map_session_data*,int,int,int);
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// Special Shop System
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void pc_paycash(struct map_session_data *sd, int prize, int points);
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void pc_paycash(struct map_session_data *sd, int price, int points);
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void pc_getcash(struct map_session_data *sd, int cash, int points);
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int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount);
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