* Adjusted drop bug according to special information...

- this will be changed further in the future

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11652 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Playtester 2007-11-04 12:06:37 +00:00
parent 2aae5965dc
commit d8a73e6f5f
2 changed files with 2 additions and 2 deletions

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@ -6,7 +6,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/04
* Implemented official drop rate estimation [Playtester]
- estimation is rounded on 2 positions after decimal point
- this will effectively raise drop rates below 50% by 0.01%
- this will effectively raise drop rates below 10% by 0.01%
2007/11/03
* Added jA script function 'strnpcinfo', for increased npc awareness
2007/11/02

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@ -3380,7 +3380,7 @@ static bool mob_parse_dbrow(char** str)
}
type = itemdb_type(db->dropitem[i].nameid);
rate = atoi(str[k+1]);
if (rate < 5000) rate += 1; //Official drop bug estimate
if (rate < 1000) rate += 1; //Official drop bug estimate
if (class_ >= 1324 && class_ <= 1363)
{ //Treasure box drop rates [Skotlex]
rate_adjust = battle_config.item_rate_treasure;