* Script commands documentation updates.

- Added missing description for script command 'cooking' provided by Masao (bugreport:3372, follow up to r13628).
- Fixed wrong item levels being listed in the description to script command 'produce'.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14742 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ai4rei 2011-03-13 17:06:46 +00:00
parent 015d2ae95c
commit d8e59ce6a7
2 changed files with 40 additions and 6 deletions

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Date Added
2011/03/13
* Script commands documentation updates. [Ai4rei]
- Added missing description for script command 'cooking' provided by Masao (bugreport:3372, follow up to r13628).
- Fixed wrong item levels being listed in the description to script command 'produce'.
2011/03/08
* Fixed @item2 and script command 'getitem2' not taking MAX_REFINE define into consideration (bugreport:4804). [Ai4rei]
* Fixed @str/@agi/@vit/@int/@dex/@luk commands setting a stat to 0 (rather than 1), when exact amount is subtracted (bugreport:4803, since r14493). [Ai4rei]

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//= A reference manual for the eAthena scripting language.
//= Commands are sorted depending on their functionality.
//===== Version ===========================================
//= 3.37.20110306
//= 3.38.20110313
//=========================================================
//= 1.0 - First release, filled will as much info as I could
//= remember or figure out, most likely there are errors,
@ -159,6 +159,9 @@
//= Added 'buyingstore' command. [Ai4rei]
//= 3.37.20110306
//= Added 'searchstores' command. [Ai4rei]
//= 3.38.20110313
//= Added 'cooking' command. [Ai4rei]
//= Fixed item levels in 'produce' command.
//=========================================================
This document is a reference manual for all the scripting commands and functions
@ -4317,11 +4320,38 @@ Valid item levels are:
1 - Level 1 Weapons
2 - Level 2 Weapons
3 - Level 3 Weapons
16 - Blacksmith's Stones and Metals
32 - Alchemist's Potions
64 - Whitesmith's Coins
123 - Whitesmith's Nuggets
256 - Assassin Cross's Deadly Poison
21 - Blacksmith's Stones and Metals
22 - Alchemist's Potions, Holy Water, Assassin Cross's Deadly Poison
23 - Elemental Converters
---------------------------------------
*cooking <dish level>;
This command will open a produce window on the client connected to the invoking
character. The 'dish level' is the number which determines what kind of dish
level you can produce. You can see the full list of dishes that can be produced in
'db/produce_db.txt'.
The window will be shown empty if the invoking character does not have enough of
the required incredients to cook a dish.
Valid dish levels are:
11 - Level 1 Dish
12 - Level 2 Dish
13 - Level 3 Dish
14 - Level 4 Dish
15 - Level 5 Dish
16 - Level 6 Dish
17 - Level 7 Dish
18 - Level 8 Dish
19 - Level 9 Dish
20 - Level 10 Dish
Altough it's required to set a dish level, it doesn't matter if you set it to 1
and you want to cook a level 10 dish, as long as you got the required incredients
to cook the dish the command works.
---------------------------------------