From d91ac4178512fcb3ab8463fa769d2b11f5d38edc Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 10 Dec 2011 01:35:55 +0000 Subject: [PATCH] Homun MATK adjustment (follow up r15050) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15053 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/map/status.c b/src/map/status.c index a5a92ad1f3..dd528660bd 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2875,13 +2875,13 @@ int status_calc_homunculus_(struct homun_data *hd, bool first) status->adelay = status->amotion; //It seems adelay = amotion for Homunculus. status_calc_misc(&hd->bl, status, hom->level); - status_cpy(&hd->battle_status, status); #if RRMODE /** - * In RR Mode matk_max is used as source of weaponMATK, but homuns don't have it -- so we swap the values here. + * In RE Mode matk_max is used as source of weaponMATK, but homuns don't have it -- so we swap the values here. **/ status->matk_max = status->matk_min; #endif + status_cpy(&hd->battle_status, status); return 1; }