Fixed @reloadmobdb producing memory leaks in pet db (bugreport:1030)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12250 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-02-27 20:18:13 +00:00
parent 5afa9cceb9
commit d95a0ce3a5
2 changed files with 2 additions and 2 deletions

View File

@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/02/27
* Fixed @reloadmobdb producing memory leaks in pet db (bugreport:1030)
* Patched an unresolved case where knocking back a bard/dancer would
cause the mapserver to crash (bugreport:1043)
* Fixed Apple of Idun not checking for bard soul link (bugreport:1028)

View File

@ -1237,7 +1237,7 @@ int read_petdb()
// Remove any previous scripts in case reloaddb was invoked.
for( j = 0; j < MAX_PET_DB; j++ )
if (pet_db[j].script) {
aFree(pet_db[j].script);
script_free_code(pet_db[j].script);
pet_db[j].script = NULL;
}
@ -1332,7 +1332,6 @@ int read_petdb()
*------------------------------------------*/
int do_init_pet(void)
{
memset(pet_db,0,sizeof(pet_db));
read_petdb();
item_drop_ers = ers_new(sizeof(struct item_drop));