Fixed @reloadmobdb producing memory leaks in pet db (bugreport:1030)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12250 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/02/27
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* Fixed @reloadmobdb producing memory leaks in pet db (bugreport:1030)
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* Patched an unresolved case where knocking back a bard/dancer would
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cause the mapserver to crash (bugreport:1043)
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* Fixed Apple of Idun not checking for bard soul link (bugreport:1028)
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@ -1237,7 +1237,7 @@ int read_petdb()
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// Remove any previous scripts in case reloaddb was invoked.
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for( j = 0; j < MAX_PET_DB; j++ )
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if (pet_db[j].script) {
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aFree(pet_db[j].script);
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script_free_code(pet_db[j].script);
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pet_db[j].script = NULL;
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}
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@ -1332,7 +1332,6 @@ int read_petdb()
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*------------------------------------------*/
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int do_init_pet(void)
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{
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memset(pet_db,0,sizeof(pet_db));
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read_petdb();
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item_drop_ers = ers_new(sizeof(struct item_drop));
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