From d983df62e1dd812538bd524c6da0112df91b7ec3 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 29 Dec 2011 13:23:05 +0000 Subject: [PATCH] (AoE) skills continue to trigger even if character is dead, official behavior; bugreport:5170 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15303 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/status.c b/src/map/status.c index db204f2f9c..43205ac344 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1298,7 +1298,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int status = src?status_get_status_data(src):&dummy_status; - if (src && status_isdead(src)) + if (src && src->type != BL_PC && status_isdead(src)) return 0; if (!skill_num) { //Normal attack checks.