From d98c0dd4e37762cf4aef95783e56a0ede903d054 Mon Sep 17 00:00:00 2001 From: Lemongrass3110 Date: Tue, 10 Feb 2015 23:17:21 +0100 Subject: [PATCH] Fixed duplicate pickup animation for thief's pick stone Fixes #276 --- src/map/skill.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/map/skill.c b/src/map/skill.c index 4877881638..147178efd4 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7037,7 +7037,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui item_tmp.nameid = ITEMID_STONE; item_tmp.identify = 1; tbl.id = 0; - clif_takeitem(&sd->bl,&tbl); + // Commented because of duplicate animation [Lemongrass] + // At the moment this displays the pickup animation a second time + // If this is required in older clients, we need to add a version check here + //clif_takeitem(&sd->bl,&tbl); eflag = pc_additem(sd,&item_tmp,1,LOG_TYPE_PRODUCE); if(eflag) { clif_additem(sd,0,0,eflag);