- Fixed the auto-direction code which makes self-skills with ground units become a ground spell using the wrong function for said check. In short: fixed GrandCross and similar skills.
- FogWall will now also affect the caster. - Some cleanup of map.h. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7548 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -474,10 +474,8 @@ struct party_member_data {
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struct party_data {
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struct party party;
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struct party_member_data data[MAX_PARTY];
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unsigned char count; //Online count of members.
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unsigned char itemc; //For item distribution.
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struct {
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unsigned family : 1; //Is this party a family?
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unsigned monk : 1; //There's at least one monk in party?
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unsigned sg : 1; //There's at least one Star Gladiator in party?
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unsigned snovice :1; //There's a Super Novice
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@@ -861,7 +859,7 @@ struct spawn_data {
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unsigned int delay1,delay2; //Min delay before respawning after spawn/death
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struct {
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unsigned size :2; //Holds if mob has to be tiny/large
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unsigned ai :1; //Holds if mob is special ai.
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unsigned ai :2; //Holds if mob is special ai.
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} state;
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char name[NAME_LENGTH],eventname[50]; //Name/event
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};
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