Typo update
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c094314b66
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@ -1368,7 +1368,7 @@
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7494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cleanup of the mushroom farm"
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7494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cleanup of the mushroom farm"
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// WOE TE Mission
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// WOE TE Mission
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7501,14400,2451,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Babe 1"
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7501,14400,2451,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"1 Suspicious Babe"
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7502,14400,2451,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"10 Suspicious Babes"
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7502,14400,2451,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"10 Suspicious Babes"
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7503,14400,2451,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"30 Suspicious Babes"
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7503,14400,2451,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"30 Suspicious Babes"
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7504,14400,1288,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Destroy 1 Emperium"
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7504,14400,1288,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Destroy 1 Emperium"
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@ -20,6 +20,7 @@
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// 512 - restricted in zone 5
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// 512 - restricted in zone 5
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// 1024 - restricted in zone 6
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// 1024 - restricted in zone 6
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// 2048 - restricted in zone 7
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// 2048 - restricted in zone 7
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// 4096 - restricted in zone 8
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//
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//
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// Example:
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// Example:
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// SC_ENDURE,4 // Endure status will be removed when the player enters GvG and WoE Castle maps; Also cannot be inflicted again.
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// SC_ENDURE,4 // Endure status will be removed when the player enters GvG and WoE Castle maps; Also cannot be inflicted again.
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@ -276,7 +276,7 @@ Enables Guild vs. Guild mode on a map and applies the corresponding damage adjus
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*gvg_te_castle
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*gvg_te_castle
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Used to determines map is WOE:TE area. Special restrcitions are apllied.
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Used to determines map is WOE:TE area. Special restrictions are applied.
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---------------------------------------
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---------------------------------------
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@ -6640,6 +6640,20 @@ even though WoE itself may or may not actually be in effect.
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---------------------------------------
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---------------------------------------
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*gvgon3 "<map name>";
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*gvgoff3 "<map name>";
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Theses commands behave identically to gvgon/gvgoff, but apply GVG_TE mapflag.
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---------------------------------------
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*canParticipateSiegeTE {<char id>};
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Return 1 if player can participate in WOE:TE, 0 otherwise.
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Currently third class, Kagerou/Oboro and Rebellion class can't participate in WOE:TE.
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---------------------------------------
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*flagemblem <guild id>;
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*flagemblem <guild id>;
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This command only works when run by the NPC objects which have sprite id 722,
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This command only works when run by the NPC objects which have sprite id 722,
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@ -6690,7 +6704,7 @@ Type indicates what information to return:
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This command will return the relation between 2 guilds.
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This command will return the relation between 2 guilds.
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NOTE: This should be use in collaboration with 'requestguildinfo' as the
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NOTE: This should be used in collaboration with 'requestguildinfo' as the
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map-server needs to request for information from the char-server.
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map-server needs to request for information from the char-server.
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Return values:
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Return values:
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@ -3,6 +3,7 @@
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//===== Description: =========================================
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//===== Description: =========================================
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//= [Official Conversion]
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//= [Official Conversion]
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//= Merchants and Rental merchant template for WoE TE
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//= Merchants and Rental merchant template for WoE TE
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// (duplicates in re/woe_te/<castle file>).
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//===== Changelogs: ==========================================
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//===== Changelogs: ==========================================
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//= 1.0 First Version. [Capuche]
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//= 1.0 First Version. [Capuche]
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//============================================================
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//============================================================
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@ -129,16 +130,14 @@ S_Rent:
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if (.@s <= .@total_item) {
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if (.@s <= .@total_item) {
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.@index = .@s *2 +1;
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.@index = .@s *2 +1;
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mes "[Rental Items Manager]";
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mes "[Rental Items Manager]";
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if (countitem(getarg(.@index)) > 0) {
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if (countitem(getarg(.@index)) > 0)
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mes "You already have "+ getarg(.@index+1) +".";
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mes "You already have "+ getarg(.@index+1) +".";
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mes "Do you need anything else?";
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}
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else {
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else {
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mes "Here is "+ getarg(.@index+1) +".";
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mes "Here is "+ getarg(.@index+1) +".";
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mes "^4d4dffThis item is effective for the next 24 hours^000000 and after that it expires.";
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mes "^4d4dffThis item is effective for the next 24 hours^000000 and after that it expires.";
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mes "Do you need anything else?";
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rentitem getarg(.@index),86400;
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rentitem getarg(.@index),86400;
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}
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}
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mes "Do you need anything else?";
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next;
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next;
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}
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}
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return;
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return;
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@ -4,8 +4,8 @@
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//===== Description: =========================================
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//===== Description: =========================================
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//= General script functions.
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//= General script functions.
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//===== Changelogs: ==========================================
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//===== Changelogs: ==========================================
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//= 1.0 Added WoeTECheckHour(X) function to check if the woe
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//= 1.0 WoeTECheckHour(X) function check if the woe
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// will start in X hour. [Capuche]
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// will start in X seconds. [Capuche]
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//============================================================
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//============================================================
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// WoeTETimeStart(<seconds>) : return 1 if the woe te will start in less than X seconds, 0 otherwise
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// WoeTETimeStart(<seconds>) : return 1 if the woe te will start in less than X seconds, 0 otherwise
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@ -43,14 +43,14 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{
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mes "I hope I can find that way here.";
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mes "I hope I can find that way here.";
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close;
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close;
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}
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}
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if ($@2012_tegod_kafra == 0) {
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if ($@2012_tegod_kafra == 0) {// quest status
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mes "Ah... Master.";
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mes "Ah... Master.";
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mes "I feel so thankful all the time.";
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mes "I feel so thankful all the time.";
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mes "Since I owe you big time, I'll help you with anything anytime.";
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mes "Since I owe you big time, I'll help you with anything anytime.";
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next;
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next;
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switch( select( "Make Jormungand.","Fuse materials.","Relax." ) ) {
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switch( select( "Make Jormungand.","Fuse materials.","Relax." ) ) {
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case 1:
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case 1:
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if (.@economy > 29) {// economy
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if (.@economy > 29) {
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if (countitem(6603) > 3 && countitem(6599) > 0 && countitem(6598) > 0 && countitem(6601) > 3 && countitem(6600) > 0 && countitem(6605) > 0 && countitem(6604) > 0 && countitem(1473) > 0) {
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if (countitem(6603) > 3 && countitem(6599) > 0 && countitem(6598) > 0 && countitem(6601) > 3 && countitem(6600) > 0 && countitem(6605) > 0 && countitem(6604) > 0 && countitem(1473) > 0) {
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mes "^ff0000Wizardry staff is needed in the process of making Jormungand.";
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mes "^ff0000Wizardry staff is needed in the process of making Jormungand.";
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mes "You should not possess any other items except for Wizardry Staffs in order to proceed with the quest.^ff0000";
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mes "You should not possess any other items except for Wizardry Staffs in order to proceed with the quest.^ff0000";
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@ -369,7 +369,7 @@ S_Fuse:
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}
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}
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OnInit:
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OnInit:
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if ($@2012_tegod_kafra == 3 || agitcheck3())
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if ($@2012_tegod_kafra == 3 || agitcheck3())// 3 -> quest failed
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disablenpc strnpcinfo(0);
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disablenpc strnpcinfo(0);
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else
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else
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enablenpc strnpcinfo(0);
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enablenpc strnpcinfo(0);
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@ -498,7 +498,7 @@ OnTimer4210000:
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OnTimer4220000:
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OnTimer4220000:
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mapannounce "te_aldecas1","Aira: Ah! I can't take it anymore! Girls, come here!",bc_map,"0x00ff00",FW_NORMAL,12;
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mapannounce "te_aldecas1","Aira: Ah! I can't take it anymore! Girls, come here!",bc_map,"0x00ff00",FW_NORMAL,12;
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$@2012_tegod_kafra = 3;// event off until someone break the emp
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$@2012_tegod_kafra = 3;// quest off until someone break the emp
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callsub S_EventReset;
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callsub S_EventReset;
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enablenpc "aldeg-1-11_aldeg-1-15#te";
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enablenpc "aldeg-1-11_aldeg-1-15#te";
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end;
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end;
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@ -599,7 +599,7 @@ S_MobRedondant:
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end;
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end;
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OnInit:
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OnInit:
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$@2012_tegirls_alde01 = 0;
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$@2012_tegirls_alde01 = 0;// mob killed count
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if ($@2012_tegod_kafra < 3)
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if ($@2012_tegod_kafra < 3)
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$@2012_tegod_kafra = 0;
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$@2012_tegod_kafra = 0;
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OnMyMobDead:
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OnMyMobDead:
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@ -7,7 +7,7 @@
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//= 1.0 First Version. [Capuche]
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//= 1.0 First Version. [Capuche]
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//============================================================
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//============================================================
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// call duplicate of pop_mission_TE npc to spawn the mobs mission
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// This npc call the duplicate of pop_mission_TE npc in order to spawn the mobs mission.
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- script #popswitch -1,{
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- script #popswitch -1,{
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OnInit:
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OnInit:
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if (strnpcinfo(4) == "") end;
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if (strnpcinfo(4) == "") end;
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