Fixed some LGTM warnings (#6767)

Co-authored-by: aleos <aleos89@users.noreply.github.com>
This commit is contained in:
Lemongrass3110
2022-03-31 22:20:17 +02:00
committed by GitHub
parent 0ef5fa905c
commit db540124ad
7 changed files with 24 additions and 26 deletions

View File

@@ -18457,7 +18457,7 @@ int skill_castfix(struct block_list *bl, uint16 skill_id, uint16 skill_lv) {
if (battle_config.cast_rate != 100)
time = time * battle_config.cast_rate / 100;
// return final cast time
time = max(time, 0);
time = max((int)time, 0);
//ShowInfo("Castime castfix = %f\n",time);
return (int)time;
@@ -18643,7 +18643,7 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16
time = time * (1 - sqrt(((float)(status_get_dex(bl) * 2 + status_get_int(bl)) / battle_config.vcast_stat_scale)));
time = time * (1 - (float)min(reduce_cast_rate, 100) / 100);
time = max(time, 0) + (1 - (float)min(fixcast_r, 100) / 100) * max(fixed, 0); //Underflow checking/capping
time = max((int)time, 0) + (1 - (float)min(fixcast_r, 100) / 100) * max(fixed, 0); //Underflow checking/capping
return (int)time;
}
@@ -20326,8 +20326,8 @@ int skill_delunitgroup_(std::shared_ptr<s_skill_unit_group> group, const char* f
// remove all unit cells
if(group->unit != NULL)
for( i = 0; i < group->unit_count; i++ )
skill_delunit(&group->unit[i]);
for( int j = 0; j < group->unit_count; j++ )
skill_delunit(&group->unit[j]);
// clear Talkie-box string
if( group->valstr != NULL ) {
@@ -22236,7 +22236,7 @@ int skill_blockpc_start(struct map_session_data *sd, int skill_id, t_tick tick)
sd->scd[i]->skill_id = skill_id;
sd->scd[i]->timer = add_timer(gettick() + tick, skill_blockpc_end, sd->bl.id, i);
if (battle_config.display_status_timers && tick > 0)
if (battle_config.display_status_timers)
clif_skill_cooldown(sd, skill_id, tick);
return 1;
@@ -24383,7 +24383,7 @@ static bool skill_parse_row_changematerialdb(char* split[], int columns, int cur
}
// Clear previous data, for importing support
if (id < ARRAYLENGTH(skill_changematerial_db) && skill_changematerial_db[id].nameid > 0) {
if (skill_changematerial_db[id].nameid > 0) {
found = true;
memset(&skill_changematerial_db[id], 0, sizeof(skill_changematerial_db[id]));
}