From dba0ab07f17c6f6b646cace7e5bbb1f81e75629c Mon Sep 17 00:00:00 2001 From: Radian Date: Tue, 3 Feb 2015 15:24:17 -0800 Subject: [PATCH] Custom Job Master Fixed Thanks @Cydh ! --- npc/custom/jobmaster.txt | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/npc/custom/jobmaster.txt b/npc/custom/jobmaster.txt index d0da5bee35..80fc73bf2e 100644 --- a/npc/custom/jobmaster.txt +++ b/npc/custom/jobmaster.txt @@ -187,8 +187,11 @@ function Job_Menu { jobchange .@i; if (.@i == Job_Novice_High) resetlvl(1); - else if (.@i == Job_Baby) + else if (.@i == Job_Baby) { resetstatus; + resetskill; + set SkillPoint,0; + } specialeffect2 EF_ANGEL2; specialeffect2 EF_ELECTRIC; if (.Platinum) @@ -300,4 +303,4 @@ OnInit: .SkillPointCheck = 1; // Force player to use up all skill points? (1: yes / 0: no) .Platinum = 1; // Get platinum skills automatically? (1: yes / 0: no) end; -} \ No newline at end of file +}