From dc0d5edd08c5fc8c4e094a7e9072315cc724e2be Mon Sep 17 00:00:00 2001 From: celest Date: Tue, 16 Nov 2004 09:04:15 +0000 Subject: [PATCH] Disabled assumptio in WOE git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@212 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog.txt | 2 ++ src/map/skill.c | 7 +++++-- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 1ca473251b..dcdd983d41 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -11,6 +11,8 @@ Date Added you can use If (BaseJob==12) or If (BaseJob==Job_Assassin) * Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest] + * Skill updates [celest] + - Assumptio is now disabled in GvG maps. 11/15 * Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady] diff --git a/src/map/skill.c b/src/map/skill.c index 26aee12224..a656423fd6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6743,6 +6743,7 @@ int skill_use_id( struct map_session_data *sd, int target_id, case TF_BACKSLIDING: //case LK_BERSERK: // now usable in WoE - celest case HP_BASILICA: + case HP_ASSUMPTIO: case ST_CHASEWALK: return 0; } @@ -7015,8 +7016,10 @@ int skill_use_pos( struct map_session_data *sd, if(sd->status.option&2) return 0; - if(map[sd->bl.m].flag.gvg && (skill_num == SM_ENDURE || skill_num == AL_TELEPORT || skill_num == AL_WARP || - skill_num == WZ_ICEWALL || skill_num == TF_BACKSLIDING)) + if(map[sd->bl.m].flag.gvg && + (skill_num == SM_ENDURE || skill_num == AL_TELEPORT || + skill_num == AL_WARP || skill_num == WZ_ICEWALL || + skill_num == TF_BACKSLIDING)) return 0; sd->skillid = skill_num;