Core Cleanup

* Removed a useless parameter from elemental_delete().
This commit is contained in:
aleos89 2015-10-29 17:45:30 -04:00
parent ae98019014
commit dc533fe2e1
4 changed files with 11 additions and 11 deletions

View File

@ -167,7 +167,7 @@ static int elemental_summon_end(int tid, unsigned int tick, int id, intptr_t dat
} }
ed->summon_timer = INVALID_TIMER; ed->summon_timer = INVALID_TIMER;
elemental_delete(ed, 0); // Elemental's summon time is over. elemental_delete(ed); // Elemental's summon time is over.
return 0; return 0;
} }
@ -179,7 +179,7 @@ void elemental_summon_stop(struct elemental_data *ed) {
ed->summon_timer = INVALID_TIMER; ed->summon_timer = INVALID_TIMER;
} }
int elemental_delete(struct elemental_data *ed, int reply) { int elemental_delete(struct elemental_data *ed) {
struct map_session_data *sd; struct map_session_data *sd;
nullpo_ret(ed); nullpo_ret(ed);
@ -535,7 +535,7 @@ void elemental_heal(struct elemental_data *ed, int hp, int sp) {
} }
int elemental_dead(struct elemental_data *ed) { int elemental_dead(struct elemental_data *ed) {
elemental_delete(ed, 1); elemental_delete(ed);
return 0; return 0;
} }
@ -651,7 +651,7 @@ static int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_
} }
if( status_get_sp(&sd->bl) < sp ){ // Can't sustain delete it. if( status_get_sp(&sd->bl) < sp ){ // Can't sustain delete it.
elemental_delete(sd->ed,0); elemental_delete(sd->ed);
return 0; return 0;
} }

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@ -86,7 +86,7 @@ int elemental_change_mode(struct elemental_data *ed, int mode);
void elemental_heal(struct elemental_data *ed, int hp, int sp); void elemental_heal(struct elemental_data *ed, int hp, int sp);
int elemental_dead(struct elemental_data *ed); int elemental_dead(struct elemental_data *ed);
int elemental_delete(struct elemental_data *ed, int reply); int elemental_delete(struct elemental_data *ed);
void elemental_summon_stop(struct elemental_data *ed); void elemental_summon_stop(struct elemental_data *ed);
int elemental_get_lifetime(struct elemental_data *ed); int elemental_get_lifetime(struct elemental_data *ed);

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@ -7313,7 +7313,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
mercenary_delete(sd->md, 3); // Your mercenary soldier has ran away. mercenary_delete(sd->md, 3); // Your mercenary soldier has ran away.
if( sd->ed ) if( sd->ed )
elemental_delete(sd->ed, 0); elemental_delete(sd->ed);
// Leave duel if you die [LuzZza] // Leave duel if you die [LuzZza]
if(battle_config.duel_autoleave_when_die) { if(battle_config.duel_autoleave_when_die) {
@ -8211,7 +8211,7 @@ bool pc_jobchange(struct map_session_data *sd,int job, char upper)
clif_skillinfoblock(sd); clif_skillinfoblock(sd);
if (sd->ed) if (sd->ed)
elemental_delete(sd->ed, 0); elemental_delete(sd->ed);
if (sd->state.vending) if (sd->state.vending)
vending_closevending(sd); vending_closevending(sd);
if (sd->state.buyingstore) if (sd->state.buyingstore)

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@ -9928,7 +9928,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
// Remove previous elemental first. // Remove previous elemental first.
if( sd->ed ) if( sd->ed )
elemental_delete(sd->ed,0); elemental_delete(sd->ed);
// Summoning the new one. // Summoning the new one.
if( !elemental_create(sd,elemental_class,skill_get_time(skill_id,skill_lv)) ) { if( !elemental_create(sd,elemental_class,skill_get_time(skill_id,skill_lv)) ) {
@ -9946,7 +9946,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( !sd->ed ) break; if( !sd->ed ) break;
if( skill_lv == 4 ) {// At level 4 delete elementals. if( skill_lv == 4 ) {// At level 4 delete elementals.
elemental_delete(sd->ed, 0); elemental_delete(sd->ed);
break; break;
} }
switch( skill_lv ) {// Select mode bassed on skill level used. switch( skill_lv ) {// Select mode bassed on skill level used.
@ -10475,7 +10475,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if (sd && sd->status.party_id == 0) { if (sd && sd->status.party_id == 0) {
clif_skill_nodamage(src,bl,skill_id,skill_lv,1); clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
if (sd->ed && skill_get_state(skill_id) == ST_ELEMENTALSPIRIT2) if (sd->ed && skill_get_state(skill_id) == ST_ELEMENTALSPIRIT2)
elemental_delete(sd->ed,0); elemental_delete(sd->ed);
} }
skill_unitsetting(bl, MG_SAFETYWALL, skill_lv + 5, bl->x, bl->y, 0); skill_unitsetting(bl, MG_SAFETYWALL, skill_lv + 5, bl->x, bl->y, 0);
skill_unitsetting(bl, AL_PNEUMA, 1, bl->x, bl->y, 0); skill_unitsetting(bl, AL_PNEUMA, 1, bl->x, bl->y, 0);
@ -10483,7 +10483,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
else { else {
clif_skill_nodamage(src,bl,skill_id,skill_lv,1); clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
if (sd->ed && skill_get_state(skill_id) == ST_ELEMENTALSPIRIT2) if (sd->ed && skill_get_state(skill_id) == ST_ELEMENTALSPIRIT2)
elemental_delete(sd->ed,0); elemental_delete(sd->ed);
party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skill_id,skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skill_id,skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id);
} }
break; break;