Follow up d9a35c8c6a7c08d5397647cb0ae470bd5692898d
* A little check to avoid unnecessary process. Signed-off-by: Cydh Ramdh <cydh@pservero.com>
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@ -4229,9 +4229,11 @@ static int skill_reveal_trap(struct block_list *bl, va_list ap)
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* @param range Affected range
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* @param range Affected range
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* @param x
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* @param x
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* @param y
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* @param y
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* TODO: Remove this hardcodes
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* TODO: Remove hardcode usages for this function
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**/
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**/
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void skill_reveal_trap_inarea(struct block_list *src, int range, int x, int y) {
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void skill_reveal_trap_inarea(struct block_list *src, int range, int x, int y) {
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if (!battle_config.traps_setting)
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return;
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nullpo_retv(src);
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nullpo_retv(src);
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map_foreachinarea(skill_reveal_trap, src->m, x-range, y-range, x+range, y+range, BL_SKILL);
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map_foreachinarea(skill_reveal_trap, src->m, x-range, y-range, x+range, y+range, BL_SKILL);
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}
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}
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