- Modified skill_get_range2 to return range 9 for skills with range 0 for Non-Players. This usually signals Self skills, and mobs/pets should be able to use them in other characters.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6820 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-05-29 15:48:43 +00:00
parent 8f5c155fb4
commit dc7581d42d
2 changed files with 5 additions and 0 deletions

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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/29 2006/05/29
* Modified skill_get_range2 to return range 9 for skills with range 0 for
Non-Players. This usually signals Self skills, and mobs/pets should be able
to use them in other characters. [Skotlex]
* Optimized a bit the SC_PROVOKE code (to use val3/val4) [Skotlex] * Optimized a bit the SC_PROVOKE code (to use val3/val4) [Skotlex]
* Fixed draining when the amount drained is negative (invoke zap rather * Fixed draining when the amount drained is negative (invoke zap rather
than heal) [Skotlex] than heal) [Skotlex]

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@ -788,6 +788,8 @@ int skill_get_range2(struct block_list *bl, int id, int lv) {
break; break;
} }
if(!range && bl->type != BL_PC)
return 9; // Enable non players to use self skills on others. [Skotlex]
return range; return range;
} }