- Modified skill_get_range2 to return range 9 for skills with range 0 for Non-Players. This usually signals Self skills, and mobs/pets should be able to use them in other characters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6820 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/05/29
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2006/05/29
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* Modified skill_get_range2 to return range 9 for skills with range 0 for
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Non-Players. This usually signals Self skills, and mobs/pets should be able
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to use them in other characters. [Skotlex]
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* Optimized a bit the SC_PROVOKE code (to use val3/val4) [Skotlex]
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* Optimized a bit the SC_PROVOKE code (to use val3/val4) [Skotlex]
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* Fixed draining when the amount drained is negative (invoke zap rather
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* Fixed draining when the amount drained is negative (invoke zap rather
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than heal) [Skotlex]
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than heal) [Skotlex]
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@ -788,6 +788,8 @@ int skill_get_range2(struct block_list *bl, int id, int lv) {
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break;
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break;
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}
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}
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if(!range && bl->type != BL_PC)
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return 9; // Enable non players to use self skills on others. [Skotlex]
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return range;
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return range;
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}
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}
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