Fix GD_CHARGESHOUT_BEATING check (#8564)
Add missing parentheses to ensure the player is in a guild and avoid a short circuit check. Co-authored-by: Atemo <Atemo@users.noreply.github.com>
This commit is contained in:
parent
1818600e50
commit
dd1c12f624
@ -12834,7 +12834,7 @@ void clif_parse_skill_toid( map_session_data* sd, uint16 skill_id, uint16 skill_
|
||||
sd->skillitem = sd->skillitemlv = 0;
|
||||
|
||||
if( SKILL_CHK_GUILD(skill_id) ) {
|
||||
if (sd->guild && sd->state.gmaster_flag || skill_id == GD_CHARGESHOUT_BEATING)
|
||||
if (sd->guild != nullptr && (sd->state.gmaster_flag || skill_id == GD_CHARGESHOUT_BEATING))
|
||||
skill_lv = guild_checkskill(sd->guild->guild, skill_id);
|
||||
else
|
||||
skill_lv = 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user