Renamed clif_parse_ReqFeel to clif_feel_req (since r4352).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14839 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -12315,10 +12315,8 @@ void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd)
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sd->menuskill_val = sd->menuskill_id = 0;
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sd->menuskill_val = sd->menuskill_id = 0;
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}
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}
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/*==========================================
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/// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE)
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* Question about Star Glaldiator save map [Komurka]
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void clif_feel_req(int fd, struct map_session_data *sd, int skilllv)
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*------------------------------------------*/
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void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv)
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{
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{
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WFIFOHEAD(fd,packet_len(0x253));
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WFIFOHEAD(fd,packet_len(0x253));
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WFIFOW(fd,0)=0x253;
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WFIFOW(fd,0)=0x253;
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@ -515,7 +515,7 @@ void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, un
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int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
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int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
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void clif_gospel_info(struct map_session_data *sd, int type);
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void clif_gospel_info(struct map_session_data *sd, int type);
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void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv);
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void clif_feel_req(int fd, struct map_session_data *sd, int skilllv);
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void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
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void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
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void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
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void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
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void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
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void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
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@ -5531,7 +5531,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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//AuronX reported you CAN memorize the same map as all three. [Skotlex]
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//AuronX reported you CAN memorize the same map as all three. [Skotlex]
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if (sd) {
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if (sd) {
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if(!sd->feel_map[skilllv-1].index)
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if(!sd->feel_map[skilllv-1].index)
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clif_parse_ReqFeel(sd->fd,sd, skilllv);
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clif_feel_req(sd->fd,sd, skilllv);
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else
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else
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clif_feel_info(sd, skilllv-1, 1);
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clif_feel_info(sd, skilllv-1, 1);
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}
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}
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