* Some cleaning here and there.
- Fixed a typo in basejob_baseclass_upper sample script (since r3893). - Fixed (for sake of consistency) usage of 'sd' before corresponding nullpo check in party_invite (bugreport:2752). - Fixed atcommand config reading would not cap level for charcommands, when using atcommand level as fallback (bugreport:2961, since r13409). - Removed orphaned clif_mob_hp declaration from clif.h (bugreport:2788, since r2092). - Removed unnecessary look-up in itemdb_available macro, as dummy_item is considered unavailable. - Removed leftover shortlist linked-list struct (followup to r10507). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14680 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,13 @@
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Date Added
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2011/01/23
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* Some cleaning here and there. [Ai4rei]
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- Fixed a typo in basejob_baseclass_upper sample script (since r3893).
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- Fixed (for sake of consistency) usage of 'sd' before corresponding nullpo check in party_invite (bugreport:2752).
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- Fixed atcommand config reading would not cap level for charcommands, when using atcommand level as fallback (bugreport:2961, since r13409).
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- Removed orphaned clif_mob_hp declaration from clif.h (bugreport:2788, since r2092).
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- Removed unnecessary look-up in itemdb_available macro, as dummy_item is considered unavailable.
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- Removed leftover shortlist linked-list struct (followup to r10507).
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2011/01/19
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* Fixed solo dance/star gladiator warm AoE no longer following the owner and cloaking wall rules no longer working (bugreport:4720, since r14671). [Ai4rei]
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2011/01/16
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@ -3,6 +3,6 @@ prontera,155,177,1 script Tell Me 725,{
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mes "Class: " + Class;
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mes "BaseClass: " + BaseClass;
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mes "BaseJob: " + BaseJob;
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mes "Upper: " + Uppser;
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mes "Upper: " + Upper;
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close;
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}
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@ -152,12 +152,6 @@ void set_eof(int fd);
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#define SEND_SHORTLIST
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#ifdef SEND_SHORTLIST
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struct send_shortlist_node {
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struct send_shortlist_node *next; // Next node in the linked list
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struct send_shortlist_node *prev; // Previous node in the linked list
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int fd; // FD that needs sending.
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};
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// Add a fd to the shortlist so that it'll be recognized as a fd that needs
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// sending done on it.
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void send_shortlist_add_fd(int fd);
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@ -9117,8 +9117,8 @@ int atcommand_config_read(const char* cfgName)
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}
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else {
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p->level2 = atoi(w3);
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p->level2 = cap_value(p->level2, 0, 100);
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}
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p->level2 = cap_value(p->level2, 0, 100);
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}
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else
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if( strcmpi(w1, "import") == 0 )
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@ -461,8 +461,6 @@ int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
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void clif_friendslist_send(struct map_session_data *sd);
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void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
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// [Valaris]
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int clif_mob_hp(struct mob_data *md);
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void clif_weather(int m); // [Valaris]
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int clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
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void clif_specialeffect_single(struct block_list* bl, int type, int fd);
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@ -103,7 +103,7 @@ struct item_data* itemdb_exists(int nameid);
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#define itemdb_wlv(n) itemdb_search(n)->wlv
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#define itemdb_range(n) itemdb_search(n)->range
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#define itemdb_slot(n) itemdb_search(n)->slot
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#define itemdb_available(n) (itemdb_exists(n) && itemdb_search(n)->flag.available)
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#define itemdb_available(n) (itemdb_search(n)->flag.available)
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#define itemdb_viewid(n) (itemdb_search(n)->view_id)
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#define itemdb_autoequip(n) (itemdb_search(n)->flag.autoequip)
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const char* itemdb_typename(int type);
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@ -298,11 +298,11 @@ int party_recv_info(struct party *sp)
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int party_invite(struct map_session_data *sd,struct map_session_data *tsd)
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{
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struct party_data *p=party_search(sd->status.party_id);
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struct party_data *p;
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int i,flag=0;
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nullpo_ret(sd);
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if( p == NULL )
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if( ( p = party_search(sd->status.party_id) ) == NULL )
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return 0;
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if( tsd == NULL) { //TODO: Find the correct reply packet.
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clif_displaymessage(sd->fd, msg_txt(3));
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