Fixed bugreport:7151 where NJ_ISSEN don't consume HP on plant type monsters.
Fixed bugreport:7154 where RC_BOSS type monsters are not immune with SC_DEEPSLEEP. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17090 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -2067,7 +2067,6 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
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case NJ_ISSEN:
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wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35);
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wd.damage2 = 0;
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status_set_hp(src, 1, 0);
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break;
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case LK_SPIRALPIERCE:
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case ML_SPIRALPIERCE:
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@ -2972,7 +2971,6 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
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// Damage = (current HP + atk * skill_lv) - (sdef+edef)
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ATK_ADD(sstatus->hp);
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wd.damage2 = 0;// needs more info if this really 0 for dual weilding KG/OB. [malufett]
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status_set_hp(src, max(sstatus->hp/100, 1), 0);
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if( sc && sc->data[SC_BUNSINJYUTSU] && (i=sc->data[SC_BUNSINJYUTSU]->val2) > 0){
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wd.div_ = -( i + 2 ); // mirror image number of hits + 2
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ATK_ADDRATE(20 + i*20); // (20 + 20 * mirror image) %
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@ -3714,7 +3714,14 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
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#ifdef RENEWAL
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sc_start(src,SC_EXTREMITYFIST2,100,skill_lv,skill_get_time(skill_id,skill_lv));
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#endif
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}
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}else
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status_set_hp(src,
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#ifdef RENEWAL
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max(status_get_max_hp(src)/100, 1)
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#else
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1
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#endif
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, 0);
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dir = map_calc_dir(src,bl->x,bl->y);
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if( dir > 0 && dir < 4) x = -i;
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@ -6821,10 +6821,12 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
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case SC_ROKISWEIL:
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case SC_FOGWALL:
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case SC_FREEZING:
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case SC_BURNING: // Place here until we have info about its behavior on Boss-monsters. [pakpil]
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case SC_BURNING:
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case SC_MARSHOFABYSS:
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case SC_ADORAMUS:
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case SC_PARALYSIS:
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case SC_DEEPSLEEP:
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case SC_CRYSTALIZE:
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// Exploit prevention - kRO Fix
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case SC_PYREXIA:
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