diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index ee475d3ab3..da1bddefe6 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Who should have a baseatk value (makes str affect damage)? (Note 3) diff --git a/conf/battle/battleground.conf b/conf/battle/battleground.conf index 98b2dd8db2..f6ca66e30e 100644 --- a/conf/battle/battleground.conf +++ b/conf/battle/battleground.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Melee damage adjustments (non skills) for Battleground maps (Note 2) diff --git a/conf/battle/feature.conf b/conf/battle/feature.conf index e2c06cb382..c1917fe092 100644 --- a/conf/battle/feature.conf +++ b/conf/battle/feature.conf @@ -4,7 +4,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Buying store (Note 1) diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index c161c21d28..f73f8ff363 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Homunculus setting (Note 3) diff --git a/conf/battle/items.conf b/conf/battle/items.conf index 76cca70202..be5e6448d0 100644 --- a/conf/battle/items.conf +++ b/conf/battle/items.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // The highest value at which an item can be sold via the merchant vend skill. (in zeny) diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf index de64c0c458..d65ad9bd95 100644 --- a/conf/battle/misc.conf +++ b/conf/battle/misc.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player. diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index beefa776f4..d50cc839f2 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // The HP rate of MVPs. (Note 2) diff --git a/conf/battle/pet.conf b/conf/battle/pet.conf index a414f7a998..d61e56496b 100644 --- a/conf/battle/pet.conf +++ b/conf/battle/pet.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Rate for catching pets (Note 2) diff --git a/conf/battle/player.conf b/conf/battle/player.conf index d14ee4e64e..6b9c2f7462 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Players' maximum HP rate? (Default is 100) diff --git a/conf/battle/status.conf b/conf/battle/status.conf index c9e36087f1..3f3510bf03 100644 --- a/conf/battle/status.conf +++ b/conf/battle/status.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)? diff --git a/conf/log_athena.conf b/conf/log_athena.conf index 491496aae3..4488488f52 100644 --- a/conf/log_athena.conf +++ b/conf/log_athena.conf @@ -4,7 +4,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Enable Logs? (Note 3)