Updated Gunslinger Job Change Quest Reward Items (#7223)
* Checked against reliable source to confirm items. Added a check instead of a separate file as only the items have changed between Pre-RE and RE.
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@ -183,10 +183,15 @@ que_ng,152,167,3 script Master Miller 901,{
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callfunc "Job_Change",Job_Gunslinger;
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set GUNS_Q,6;
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completequest 6024;
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if (rand(1,2) == 1) {
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getitem 13100,1; // Six_Shooter
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if (checkre(0)) {
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getitem 13180,1; // Novice_Rifle
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getitem 12149,2; // Bullet_Case
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getitem 12151,1; // Bullet_Case_Silver
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} else {
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getitem 13150,1; // Branch
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if (rand(2))
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getitem 13100,1; // Six_Shooter
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else
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getitem 13150,1; // Branch
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}
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close;
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}
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