* Documented @refreshall (r17035), @breakguild, @hommutate (r17038).

* Follow-up r16972, fixed a naming mistake (bugreport:7038).
* Edited format of default grf-files.txt.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17039 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
euphyy 2012-12-23 21:11:29 +00:00
parent 0b758eca8b
commit df5d78a4e2
5 changed files with 26 additions and 21 deletions

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@ -1,12 +1,12 @@
//-----------------------------------------
// GRF List
// GRF Files
// Add as many as needed.
//-----------------------------------------
// grf: C:\path\to\RO\data.grf
// You may add more in this format
// grf: <data file path>
//grf: C:\Program Files\Gravity\RO\rdata.grf
//grf: C:\Program Files\Gravity\RO\data.grf
//------ Others ---------------------------
// Data Directory (without the actual data\ though)
// the below example would use C:\path\to\RO\data\
//data_dir: C:\path\to\RO\
//-----------------------------------------
// Data Directory
// Use the base folder, not the data\ path.
//-----------------------------------------
//data_dir: C:\Program Files\Gravity\RO\

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@ -260,7 +260,7 @@ groups: (
level: 99
inherit: ( "Support", "Law Enforcement" )
commands: {
/* not necessary due all_commands: true */
/* not necessary due to all_commands: true */
}
log_commands: true
permissions: {

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 20121219
//= 20121223
//===== Description: =========================================
//= List of available atcommands and their functions.
//============================================================
@ -63,8 +63,10 @@ Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
---------------------------------------
@refresh
@refreshall
Synchronizes the player's position on the client with the one stored on the server.
Additionally, @refreshall will refresh all online players.
---------------------------------------
@ -999,12 +1001,6 @@ Marries or divorces two players.
---------------------------------------
@adopt <father> <mother> <child>
Adopts a Novice into a family.
---------------------------------------
@request <message>
Sends a message to all connected GMs (via the GM whisper system).
@ -1257,6 +1253,13 @@ Creates a new guild, with the attached character as guildmaster.
---------------------------------------
@breakguild
Breaks the guild of the attached character.
You must be the guildmaster to use this command.
---------------------------------------
@changegm <guild_member_name>
Changes the guildmaster of your guild to another member.
@ -1356,8 +1359,10 @@ Creates the specified homunculus.
---------------------------------------
@homevolution
@hommutate
Evolves your homunculus, if possible.
Evolves or mutates your homunculus, if possible.
If it doesn't work, the /swt emotion is shown.
---------------------------------------

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@ -4315,7 +4315,7 @@ If the map name is given as "this", the map the invoking character is on will be
---------------------------------------
*cleanfloor "<map name>",<x1>,<y1>,<x2>,<y2>;
*cleanarea "<map name>",<x1>,<y1>,<x2>,<y2>;
*cleanmap "<map name>";
These commands will clear all items lying on the ground on the specified map, either
@ -5412,7 +5412,7 @@ If it doesn't work, the /swt emotion is shown.
To evolve a homunculus, the invoking player must have a homunculus,
the homunculus must not be the last evolution and
the homunculus must have above 91000 intimacy with it's owner.
the homunculus must have above 91000 intimacy with its owner.
---------------------------------------

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@ -17227,7 +17227,7 @@ BUILDIN_FUNC(getrandgroupitem) {
}
/* cleanmap <map_name>;
* cleanfloor <map_name, <x0>, <y0>, <x1>, <y1>; */
* cleanarea <map_name>, <x0>, <y0>, <x1>, <y1>; */
static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
{
nullpo_ret(bl);