* Documented @refreshall (r17035), @breakguild, @hommutate (r17038).

* Follow-up r16972, fixed a naming mistake (bugreport:7038).
* Edited format of default grf-files.txt.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17039 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
euphyy 2012-12-23 21:11:29 +00:00
parent 0b758eca8b
commit df5d78a4e2
5 changed files with 26 additions and 21 deletions

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@ -1,12 +1,12 @@
//----------------------------------------- //-----------------------------------------
// GRF List // GRF Files
// Add as many as needed.
//----------------------------------------- //-----------------------------------------
// grf: C:\path\to\RO\data.grf //grf: C:\Program Files\Gravity\RO\rdata.grf
// You may add more in this format //grf: C:\Program Files\Gravity\RO\data.grf
// grf: <data file path>
//------ Others --------------------------- //-----------------------------------------
// Data Directory
// Data Directory (without the actual data\ though) // Use the base folder, not the data\ path.
// the below example would use C:\path\to\RO\data\ //-----------------------------------------
//data_dir: C:\path\to\RO\ //data_dir: C:\Program Files\Gravity\RO\

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@ -260,7 +260,7 @@ groups: (
level: 99 level: 99
inherit: ( "Support", "Law Enforcement" ) inherit: ( "Support", "Law Enforcement" )
commands: { commands: {
/* not necessary due all_commands: true */ /* not necessary due to all_commands: true */
} }
log_commands: true log_commands: true
permissions: { permissions: {

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= rAthena Dev Team //= rAthena Dev Team
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 20121219 //= 20121223
//===== Description: ========================================= //===== Description: =========================================
//= List of available atcommands and their functions. //= List of available atcommands and their functions.
//============================================================ //============================================================
@ -63,8 +63,10 @@ Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
--------------------------------------- ---------------------------------------
@refresh @refresh
@refreshall
Synchronizes the player's position on the client with the one stored on the server. Synchronizes the player's position on the client with the one stored on the server.
Additionally, @refreshall will refresh all online players.
--------------------------------------- ---------------------------------------
@ -999,12 +1001,6 @@ Marries or divorces two players.
--------------------------------------- ---------------------------------------
@adopt <father> <mother> <child>
Adopts a Novice into a family.
---------------------------------------
@request <message> @request <message>
Sends a message to all connected GMs (via the GM whisper system). Sends a message to all connected GMs (via the GM whisper system).
@ -1257,6 +1253,13 @@ Creates a new guild, with the attached character as guildmaster.
--------------------------------------- ---------------------------------------
@breakguild
Breaks the guild of the attached character.
You must be the guildmaster to use this command.
---------------------------------------
@changegm <guild_member_name> @changegm <guild_member_name>
Changes the guildmaster of your guild to another member. Changes the guildmaster of your guild to another member.
@ -1356,8 +1359,10 @@ Creates the specified homunculus.
--------------------------------------- ---------------------------------------
@homevolution @homevolution
@hommutate
Evolves your homunculus, if possible. Evolves or mutates your homunculus, if possible.
If it doesn't work, the /swt emotion is shown.
--------------------------------------- ---------------------------------------

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@ -4315,7 +4315,7 @@ If the map name is given as "this", the map the invoking character is on will be
--------------------------------------- ---------------------------------------
*cleanfloor "<map name>",<x1>,<y1>,<x2>,<y2>; *cleanarea "<map name>",<x1>,<y1>,<x2>,<y2>;
*cleanmap "<map name>"; *cleanmap "<map name>";
These commands will clear all items lying on the ground on the specified map, either These commands will clear all items lying on the ground on the specified map, either
@ -5412,7 +5412,7 @@ If it doesn't work, the /swt emotion is shown.
To evolve a homunculus, the invoking player must have a homunculus, To evolve a homunculus, the invoking player must have a homunculus,
the homunculus must not be the last evolution and the homunculus must not be the last evolution and
the homunculus must have above 91000 intimacy with it's owner. the homunculus must have above 91000 intimacy with its owner.
--------------------------------------- ---------------------------------------

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@ -17227,7 +17227,7 @@ BUILDIN_FUNC(getrandgroupitem) {
} }
/* cleanmap <map_name>; /* cleanmap <map_name>;
* cleanfloor <map_name, <x0>, <y0>, <x1>, <y1>; */ * cleanarea <map_name>, <x0>, <y0>, <x1>, <y1>; */
static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
{ {
nullpo_ret(bl); nullpo_ret(bl);