Documentation update to atcommand
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9232 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
3847e1c0e8
commit
e04b0c735a
@ -4456,23 +4456,16 @@ everything not equippable by the new job class anyway.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*atcommand "<character name>:<command line>";
|
||||
*atcommand "<command line>";
|
||||
|
||||
This command will run the given command line exactly as if it was typed in from
|
||||
the keyboard by the player connected to the invoking character, and that
|
||||
character belonged to an account which had GM level 99.
|
||||
|
||||
Even though the character name and the ':' are not used for anything whatsoever,
|
||||
it is required to give them in this command because it is processed exactly as
|
||||
if typed from the keyboard, and that is how it will arrive into the processing
|
||||
function if it is typed from the keyboard. The character name given must be the
|
||||
same length as the name of the invoking character object, although nothing else
|
||||
is required of it.
|
||||
|
||||
// This will ask the invoker for a character name and then use the '@nuke'
|
||||
// GM command on them, killing them mercilessly.
|
||||
input @player$;
|
||||
gmcommand strcharinfo(0)+":@nuke "+@player$
|
||||
gmcommand "@nuke "+@player$
|
||||
|
||||
This command has a lot of good uses, I am sure you can have some fun with this
|
||||
one.
|
||||
|
Loading…
x
Reference in New Issue
Block a user