* Documentation updates and fixes.
- Added documentation for script commands 'bg_getareausers' and 'bg_get_data' (bugreport:3034). - Fixed documentation for script command 'waitingroom2bg_single' (bugreport:4770, since r14373). - Documented optional parameter 'npc name' for script command 'waitingroom2bg'. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14756 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
4698c6c569
commit
e05d80a434
@ -1,6 +1,10 @@
|
|||||||
Date Added
|
Date Added
|
||||||
|
|
||||||
2011/03/22
|
2011/03/22
|
||||||
|
* Documentation updates and fixes. [Ai4rei]
|
||||||
|
- Added documentation for script commands 'bg_getareausers' and 'bg_get_data' (bugreport:3034).
|
||||||
|
- Fixed documentation for script command 'waitingroom2bg_single' (bugreport:4770, since r14373).
|
||||||
|
- Documented optional parameter 'npc name' for script command 'waitingroom2bg'.
|
||||||
* Fixed possible client crash when monster is class-changing to mob_avail'd one. [Gepard]
|
* Fixed possible client crash when monster is class-changing to mob_avail'd one. [Gepard]
|
||||||
2011/03/20
|
2011/03/20
|
||||||
* Random accumulated tweaks and fixes. [Ai4rei]
|
* Random accumulated tweaks and fixes. [Ai4rei]
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
//= A reference manual for the eAthena scripting language.
|
//= A reference manual for the eAthena scripting language.
|
||||||
//= Commands are sorted depending on their functionality.
|
//= Commands are sorted depending on their functionality.
|
||||||
//===== Version ===========================================
|
//===== Version ===========================================
|
||||||
//= 3.38.20110313
|
//= 3.39.20110322
|
||||||
//=========================================================
|
//=========================================================
|
||||||
//= 1.0 - First release, filled will as much info as I could
|
//= 1.0 - First release, filled will as much info as I could
|
||||||
//= remember or figure out, most likely there are errors,
|
//= remember or figure out, most likely there are errors,
|
||||||
@ -162,6 +162,10 @@
|
|||||||
//= 3.38.20110313
|
//= 3.38.20110313
|
||||||
//= Added 'cooking' command. [Ai4rei]
|
//= Added 'cooking' command. [Ai4rei]
|
||||||
//= Fixed item levels in 'produce' command.
|
//= Fixed item levels in 'produce' command.
|
||||||
|
//= 3.39.20110322
|
||||||
|
//= Added 'bg_getareausers' and 'bg_get_data' commands. [Ai4rei]
|
||||||
|
//= Updated description of 'waitingroom2bg_single' command.
|
||||||
|
//= Documented optional parameter 'npc name' of 'waitingroom2bg' command.
|
||||||
//=========================================================
|
//=========================================================
|
||||||
|
|
||||||
This document is a reference manual for all the scripting commands and functions
|
This document is a reference manual for all the scripting commands and functions
|
||||||
@ -6839,9 +6843,9 @@ instance times out while inactive.
|
|||||||
|
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|
||||||
========================
|
=========================
|
||||||
|8.- Quest Log commands.|
|
|8.- Quest Log commands.|
|
||||||
========================
|
=========================
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|
||||||
*setquest <ID>;
|
*setquest <ID>;
|
||||||
@ -6910,13 +6914,20 @@ color can be:
|
|||||||
|
|
||||||
----------------------------------------
|
----------------------------------------
|
||||||
|
|
||||||
===========================
|
============================
|
||||||
|9.- Battleground commands.|
|
|9.- Battleground commands.|
|
||||||
===========================
|
============================
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|
||||||
*waitingroom2bg_single("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>");
|
*waitingroom2bg_single(<battle group>,"<mapname>",<x>,<y>,"<npc name>");
|
||||||
*waitingroom2bg("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>");
|
|
||||||
|
Adds the first waiting player from the chat room of given NPC to an
|
||||||
|
existing battleground group and warps it to specified coordinates on
|
||||||
|
given map.
|
||||||
|
|
||||||
|
---------------------------------------
|
||||||
|
|
||||||
|
*waitingroom2bg("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>"{,"<npc name>"});
|
||||||
|
|
||||||
<Mapname> and X Y coordinates refer to where the "respawn" base is, where the player group will respawn when they die.
|
<Mapname> and X Y coordinates refer to where the "respawn" base is, where the player group will respawn when they die.
|
||||||
<On Quit Event> refers to an NPC label that attaches to the character and is run when they relog.
|
<On Quit Event> refers to an NPC label that attaches to the character and is run when they relog.
|
||||||
@ -6925,6 +6936,8 @@ color can be:
|
|||||||
Unlike the prior command, the latter will attach a GROUP in a waiting room to the battleground, and
|
Unlike the prior command, the latter will attach a GROUP in a waiting room to the battleground, and
|
||||||
sets the array $@arenamembers[0] where 0 holds the IDs of the first group, and 1 holds the IDs of the second.
|
sets the array $@arenamembers[0] where 0 holds the IDs of the first group, and 1 holds the IDs of the second.
|
||||||
|
|
||||||
|
If the option parameter is left out, the waiting room of the current NPC is used.
|
||||||
|
|
||||||
Example:
|
Example:
|
||||||
// Battle Group will be referred to as $@KvM01BG_id1, and when they die, respawn at bat_c01,52,129.
|
// Battle Group will be referred to as $@KvM01BG_id1, and when they die, respawn at bat_c01,52,129.
|
||||||
set $@KvM01BG_id1, waitingroom2bg("bat_c01",52,129,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie");
|
set $@KvM01BG_id1, waitingroom2bg("bat_c01",52,129,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie");
|
||||||
@ -7022,9 +7035,16 @@ Example:
|
|||||||
|
|
||||||
*bg_get_data(<Battle Group>,<type>);
|
*bg_get_data(<Battle Group>,<type>);
|
||||||
|
|
||||||
|
Retrieves data related to given battle group. Type can be one of the following:
|
||||||
|
|
||||||
|
0 - Amount of players currently belonging to the group.
|
||||||
|
|
||||||
----------------------------------------
|
----------------------------------------
|
||||||
|
|
||||||
*bg_getareausers
|
*bg_getareausers(<battle group>,<map name>,<x0>,<y0>,<x1>,<y1>);
|
||||||
|
|
||||||
|
Retrieves amount of players belonging to given battle group on given
|
||||||
|
map within an specified rectangular area.
|
||||||
|
|
||||||
----------------------------------------
|
----------------------------------------
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user