* Documentation updates and fixes.
- Added documentation for script commands 'bg_getareausers' and 'bg_get_data' (bugreport:3034). - Fixed documentation for script command 'waitingroom2bg_single' (bugreport:4770, since r14373). - Documented optional parameter 'npc name' for script command 'waitingroom2bg'. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14756 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,10 @@
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Date Added
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2011/03/22
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* Documentation updates and fixes. [Ai4rei]
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- Added documentation for script commands 'bg_getareausers' and 'bg_get_data' (bugreport:3034).
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- Fixed documentation for script command 'waitingroom2bg_single' (bugreport:4770, since r14373).
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- Documented optional parameter 'npc name' for script command 'waitingroom2bg'.
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* Fixed possible client crash when monster is class-changing to mob_avail'd one. [Gepard]
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2011/03/20
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* Random accumulated tweaks and fixes. [Ai4rei]
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@ -4,7 +4,7 @@
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//= A reference manual for the eAthena scripting language.
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//= Commands are sorted depending on their functionality.
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//===== Version ===========================================
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//= 3.38.20110313
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//= 3.39.20110322
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//=========================================================
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//= 1.0 - First release, filled will as much info as I could
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//= remember or figure out, most likely there are errors,
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@ -162,6 +162,10 @@
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//= 3.38.20110313
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//= Added 'cooking' command. [Ai4rei]
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//= Fixed item levels in 'produce' command.
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//= 3.39.20110322
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//= Added 'bg_getareausers' and 'bg_get_data' commands. [Ai4rei]
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//= Updated description of 'waitingroom2bg_single' command.
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//= Documented optional parameter 'npc name' of 'waitingroom2bg' command.
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//=========================================================
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This document is a reference manual for all the scripting commands and functions
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@ -6839,9 +6843,9 @@ instance times out while inactive.
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---------------------------------------
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========================
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=========================
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|8.- Quest Log commands.|
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========================
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=========================
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---------------------------------------
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*setquest <ID>;
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@ -6910,13 +6914,20 @@ color can be:
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----------------------------------------
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===========================
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============================
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|9.- Battleground commands.|
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===========================
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============================
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---------------------------------------
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*waitingroom2bg_single("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>");
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*waitingroom2bg("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>");
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*waitingroom2bg_single(<battle group>,"<mapname>",<x>,<y>,"<npc name>");
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Adds the first waiting player from the chat room of given NPC to an
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existing battleground group and warps it to specified coordinates on
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given map.
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---------------------------------------
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*waitingroom2bg("<mapname>",<x>,<y>,"<On Quit Event>","<On Death Event>"{,"<npc name>"});
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<Mapname> and X Y coordinates refer to where the "respawn" base is, where the player group will respawn when they die.
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<On Quit Event> refers to an NPC label that attaches to the character and is run when they relog.
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@ -6925,6 +6936,8 @@ color can be:
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Unlike the prior command, the latter will attach a GROUP in a waiting room to the battleground, and
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sets the array $@arenamembers[0] where 0 holds the IDs of the first group, and 1 holds the IDs of the second.
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If the option parameter is left out, the waiting room of the current NPC is used.
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Example:
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// Battle Group will be referred to as $@KvM01BG_id1, and when they die, respawn at bat_c01,52,129.
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set $@KvM01BG_id1, waitingroom2bg("bat_c01",52,129,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie");
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@ -7022,9 +7035,16 @@ Example:
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*bg_get_data(<Battle Group>,<type>);
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Retrieves data related to given battle group. Type can be one of the following:
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0 - Amount of players currently belonging to the group.
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----------------------------------------
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*bg_getareausers
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*bg_getareausers(<battle group>,<map name>,<x0>,<y0>,<x1>,<y1>);
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Retrieves amount of players belonging to given battle group on given
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map within an specified rectangular area.
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----------------------------------------
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