More G++ work
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@976 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
dea15d7c9a
commit
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2
Makefile
2
Makefile
@ -1,6 +1,6 @@
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CC = gcc -pipe
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# CC = gcc -pipe -x c++
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# CC = g++
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# CC = gcc -pipe -DGCOLLECT
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# CC = gcc -pipe -DDMALLOC -DDMALLOC_FUNC_CHECK
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# CC = /usr/local/bin/gcc -fbounds-checking -pipe -DBCHECK
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@ -398,7 +398,7 @@ int inter_guild_init() {
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continue;
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}
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g = aCalloc(sizeof(struct guild), 1);
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g = (struct guild *) aCalloc(sizeof(struct guild), 1);
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if(g == NULL){
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printf("int_guild: out of memory!\n");
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exit(0);
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@ -426,7 +426,7 @@ int inter_guild_init() {
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}
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while(fgets(line, sizeof(line)-1, fp)) {
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gc = aCalloc(sizeof(struct guild_castle), 1);
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gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
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if(gc == NULL){
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printf("int_guild: out of memory!\n");
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exit(0);
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@ -445,7 +445,7 @@ int inter_guild_init() {
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printf(" %s - making Default Data...\n", castle_txt);
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//デフォルトデータを作成
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for(i = 0; i < MAX_GUILDCASTLE; i++) {
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gc = aCalloc(sizeof(struct guild_castle), 1);
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gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
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if (gc == NULL) {
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printf("int_guild: out of memory!\n");
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exit(0);
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@ -491,7 +491,7 @@ int inter_guild_init() {
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struct guild *inter_guild_search(int guild_id) {
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struct guild *g;
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g=numdb_search(guild_db, guild_id);
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g= (struct guild *) numdb_search(guild_db, guild_id);
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return g;
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}
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@ -965,7 +965,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
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mapif_guild_created(fd, account_id, NULL);
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return 0;
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}
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g = aCalloc(sizeof(struct guild), 1);
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g = (struct guild *) aCalloc(sizeof(struct guild), 1);
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if (g == NULL) {
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printf("int_guild: CreateGuild: out of memory !\n");
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mapif_guild_created(fd, account_id, NULL);
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@ -1005,7 +1005,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
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int mapif_parse_GuildInfo(int fd, int guild_id) {
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struct guild *g;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if (g != NULL){
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guild_calcinfo(g);
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mapif_guild_info(fd, g);
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@ -1020,7 +1020,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
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struct guild *g;
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int i;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if (g == NULL) {
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mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
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return 0;
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@ -1046,7 +1046,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
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struct guild *g = NULL;
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int i, j;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *)numdb_search(guild_db, guild_id);
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if (g != NULL) {
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for(i = 0; i < MAX_GUILD; i++) {
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if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
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@ -1089,7 +1089,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id,
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struct guild *g;
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int i, alv, c;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if (g == NULL)
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return 0;
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@ -1136,7 +1136,7 @@ int guild_break_sub(void *key, void *data, va_list ap) {
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int mapif_parse_BreakGuild(int fd, int guild_id) {
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struct guild *g;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if(g == NULL)
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return 0;
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@ -1162,7 +1162,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char
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struct guild *g;
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short dw = *((short *)data);
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if (g == NULL)
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return 0;
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@ -1189,7 +1189,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
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int i;
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struct guild *g;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if(g == NULL)
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return 0;
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@ -1224,7 +1224,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
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// ギルド役職名変更要求
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int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) {
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struct guild *g = numdb_search(guild_db, guild_id);
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struct guild *g = (struct guild *) numdb_search(guild_db, guild_id);
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if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
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return 0;
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@ -1238,7 +1238,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi
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// ギルドスキルアップ要求
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int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) {
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struct guild *g = numdb_search(guild_db, guild_id);
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struct guild *g = (struct guild *) numdb_search(guild_db, guild_id);
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int idx = skill_num - GD_SKILLBASE;
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if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
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@ -1261,8 +1261,8 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
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struct guild *g[2];
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int j, i;
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g[0] = numdb_search(guild_db, guild_id1);
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g[1] = numdb_search(guild_db, guild_id2);
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g[0] = (struct guild *) numdb_search(guild_db, guild_id1);
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g[1] = (struct guild *) numdb_search(guild_db, guild_id2);
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if (g[0] == NULL || g[1] == NULL)
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return 0;
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@ -1294,7 +1294,7 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_
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int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) {
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struct guild *g;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if (g == NULL)
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return 0;
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memcpy(g->mes1, mes1, 60);
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@ -1307,7 +1307,7 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *
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int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) {
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struct guild *g;
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g = numdb_search(guild_db, guild_id);
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g = (struct guild *) numdb_search(guild_db, guild_id);
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if (g == NULL)
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return 0;
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memcpy(g->emblem_data, data, len);
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@ -1318,7 +1318,7 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char
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}
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int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
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struct guild_castle *gc = numdb_search(castle_db, castle_id);
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struct guild_castle *gc = (struct guild_castle *) numdb_search(castle_db, castle_id);
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if (gc == NULL) {
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return mapif_guild_castle_dataload(castle_id, 0, 0);
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@ -1359,7 +1359,7 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
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}
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int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) {
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struct guild_castle *gc=numdb_search(castle_db, castle_id);
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struct guild_castle *gc= (struct guild_castle *) numdb_search(castle_db, castle_id);
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if (gc == NULL) {
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return mapif_guild_castle_datasave(castle_id, index, value);
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@ -1368,7 +1368,7 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
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case 1:
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if (gc->guild_id != value) {
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int gid = (value) ? value : gc->guild_id;
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struct guild *g = numdb_search(guild_db, gid);
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struct guild *g = (struct guild *) numdb_search(guild_db, gid);
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if(log_inter)
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inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
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(g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);
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@ -391,7 +391,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char
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mapif_party_created(fd, account_id, NULL);
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return 0;
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}
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p = aCalloc(sizeof(struct party), 1);
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p = (struct party *) aCalloc(sizeof(struct party), 1);
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if (p == NULL) {
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printf("int_party: out of memory !\n");
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mapif_party_created(fd,account_id,NULL);
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@ -421,7 +421,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char
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int mapif_parse_PartyInfo(int fd, int party_id) {
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struct party *p;
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p = numdb_search(party_db, party_id);
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p = (struct party *) numdb_search(party_db, party_id);
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if (p != NULL)
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mapif_party_info(fd, p);
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else
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@ -435,7 +435,7 @@ int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, char *nick,
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struct party *p;
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int i;
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p = numdb_search(party_db, party_id);
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p = (struct party *) numdb_search(party_db, party_id);
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if (p == NULL) {
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mapif_party_memberadded(fd, party_id, account_id, 1);
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return 0;
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@ -473,7 +473,7 @@ int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp,
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struct party *p;
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int flag = 0;
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p = numdb_search(party_db, party_id);
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p = (struct party *) numdb_search(party_db, party_id);
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if (p == NULL)
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return 0;
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@ -494,7 +494,7 @@ int mapif_parse_PartyLeave(int fd, int party_id, int account_id) {
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struct party *p;
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int i;
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p = numdb_search(party_db, party_id);
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p = (struct party *) numdb_search(party_db, party_id);
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if (p != NULL) {
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for(i = 0; i < MAX_PARTY; i++) {
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if (p->member[i].account_id == account_id) {
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@ -516,7 +516,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map,
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struct party *p;
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int i;
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p = numdb_search(party_db, party_id);
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p = (struct party *) numdb_search(party_db, party_id);
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if (p == NULL)
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return 0;
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@ -546,7 +546,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map,
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int mapif_parse_BreakParty(int fd, int party_id) {
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struct party *p;
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p = numdb_search(party_db, party_id);
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p = (struct party *) numdb_search(party_db, party_id);
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if (p == NULL)
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return 0;
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@ -136,7 +136,7 @@ int inter_pet_save()
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int inter_pet_delete(int pet_id)
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{
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struct s_pet *p;
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p = numdb_search(pet_db,pet_id);
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p = (struct s_pet *) numdb_search(pet_db,pet_id);
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if( p == NULL)
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return 1;
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else {
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@ -210,7 +210,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet
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short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
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{
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struct s_pet *p;
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p=aMalloc(sizeof(struct s_pet));
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p= (struct s_pet *) aMalloc(sizeof(struct s_pet));
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if(p==NULL){
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printf("int_pet: out of memory !\n");
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mapif_pet_created(fd,account_id,NULL);
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@ -253,7 +253,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet
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int mapif_load_pet(int fd,int account_id,int char_id,int pet_id)
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{
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struct s_pet *p;
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p=numdb_search(pet_db,pet_id);
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p=(struct s_pet *)numdb_search(pet_db,pet_id);
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if(p!=NULL) {
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if(p->incuvate == 1) {
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p->account_id = p->char_id = 0;
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@ -280,9 +280,9 @@ int mapif_save_pet(int fd,int account_id,struct s_pet *data)
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}
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else{
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pet_id = data->pet_id;
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p=numdb_search(pet_db,pet_id);
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p=(struct s_pet *)numdb_search(pet_db,pet_id);
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if(p == NULL) {
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p=aMalloc(sizeof(struct s_pet));
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p=(struct s_pet *)aMalloc(sizeof(struct s_pet));
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if(p==NULL){
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printf("int_pet: out of memory !\n");
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mapif_save_pet_ack(fd,account_id,1);
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@ -190,9 +190,9 @@ int guild_storage_fromstr(char *str,struct guild_storage *p)
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struct storage *account2storage(int account_id)
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{
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struct storage *s;
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s=numdb_search(storage_db,account_id);
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s= (struct storage *) numdb_search(storage_db,account_id);
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if(s == NULL) {
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s = aCalloc(sizeof(struct storage), 1);
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s = (struct storage *) aCalloc(sizeof(struct storage), 1);
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if(s==NULL){
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printf("int_storage: out of memory!\n");
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exit(0);
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@ -208,9 +208,9 @@ struct guild_storage *guild2storage(int guild_id)
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{
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struct guild_storage *gs = NULL;
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if(inter_guild_search(guild_id) != NULL) {
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gs=numdb_search(guild_storage_db,guild_id);
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gs= (struct guild_storage *) numdb_search(guild_storage_db,guild_id);
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if(gs == NULL) {
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gs = aCalloc(sizeof(struct guild_storage), 1);
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gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
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if(gs==NULL){
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printf("int_storage: out of memory!\n");
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exit(0);
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@ -348,7 +348,7 @@ int inter_guild_storage_save()
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// 倉庫データ削除
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int inter_storage_delete(int account_id)
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{
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struct storage *s = numdb_search(storage_db,account_id);
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struct storage *s = (struct storage *) numdb_search(storage_db,account_id);
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if(s) {
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int i;
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for(i=0;i<s->storage_amount;i++){
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@ -364,7 +364,7 @@ int inter_storage_delete(int account_id)
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// ギルド倉庫データ削除
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int inter_guild_storage_delete(int guild_id)
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{
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struct guild_storage *gs = numdb_search(guild_storage_db,guild_id);
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struct guild_storage *gs = (struct guild_storage *) numdb_search(guild_storage_db,guild_id);
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if(gs) {
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int i;
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for(i=0;i<gs->storage_amount;i++){
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@ -2994,7 +2994,8 @@ int parse_login(int fd) {
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session[fd]->eof = 1;
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return 0;
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}
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ld = (struct login_session_data*)session[fd]->session_data = (struct login_session_data*)aCalloc(1, sizeof(struct login_session_data));
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ld = (struct login_session_data*)aCalloc(1, sizeof(struct login_session_data));
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session[fd]->session_data = ld;
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if (!ld) {
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printf("login: Request for md5 key: memory allocation failure (malloc)!\n");
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session[fd]->eof = 1;
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@ -7343,7 +7343,8 @@ void clif_parse_WantToConnection(int fd, struct map_session_data *sd)
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if (sd != 0)
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clif_setwaitclose(sd->fd); // Set session to EOF
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} else {
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sd = (struct map_session_data*)session[fd]->session_data = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));
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sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));
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session[fd]->session_data = sd;
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sd->fd = fd;
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if (IS_PACKET_DB_VER(cmd)) {
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@ -10392,7 +10393,7 @@ void clif_parse_debug(int fd,struct map_session_data *sd)
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}
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// functions list
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static void (*clif_parse_func_table[MAX_PACKET_DB])() = {
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static void (*clif_parse_func_table[MAX_PACKET_DB])(int, struct map_session_data *) = {
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NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
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@ -10745,7 +10746,7 @@ static int packetdb_readdb(void)
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char *str[32],*p,*str2[32],*p2,w1[24],w2[24];
|
||||
|
||||
struct {
|
||||
void (*func)();
|
||||
void (*func)(int, struct map_session_data *);
|
||||
char *name;
|
||||
} clif_parse_func[]={
|
||||
{clif_parse_WantToConnection,"wanttoconnection"},
|
||||
|
@ -18,7 +18,7 @@ typedef unsigned int in_addr_t;
|
||||
|
||||
struct packet_db {
|
||||
short len;
|
||||
void (*func)();
|
||||
void (*func)(int, struct map_session_data *);
|
||||
short pos[20];
|
||||
};
|
||||
extern struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB];
|
||||
|
@ -89,7 +89,7 @@ int npc_enable_sub( struct block_list *bl, va_list ap )
|
||||
}
|
||||
int npc_enable(const char *name,int flag)
|
||||
{
|
||||
struct npc_data *nd=strdb_search(npcname_db,name);
|
||||
struct npc_data *nd= (struct npc_data *) strdb_search(npcname_db,name);
|
||||
if (nd==NULL)
|
||||
return 0;
|
||||
|
||||
@ -120,7 +120,7 @@ int npc_enable(const char *name,int flag)
|
||||
*/
|
||||
struct npc_data* npc_name2id(const char *name)
|
||||
{
|
||||
return strdb_search(npcname_db,name);
|
||||
return (struct npc_data *) strdb_search(npcname_db,name);
|
||||
}
|
||||
/*==========================================
|
||||
* イベントキューのイベント処理
|
||||
@ -172,7 +172,7 @@ int npc_event_timer(int tid,unsigned int tick,int id,int data)
|
||||
|
||||
int npc_timer_event(const char *eventname) // Added by RoVeRT
|
||||
{
|
||||
struct event_data *ev=strdb_search(ev_db,eventname);
|
||||
struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname);
|
||||
struct npc_data *nd;
|
||||
// int xs,ys;
|
||||
|
||||
@ -245,8 +245,8 @@ int npc_event_export(void *key,void *data,va_list ap)
|
||||
char *buf;
|
||||
char *p=strchr(lname,':');
|
||||
// エクスポートされる
|
||||
ev=aCalloc(sizeof(struct event_data), 1);
|
||||
buf=aCallocA(50, 1);
|
||||
ev=(struct event_data *) aCalloc(sizeof(struct event_data), 1);
|
||||
buf=(char *) aCallocA(50, 1);
|
||||
if (ev==NULL || buf==NULL) {
|
||||
printf("npc_event_export: out of memory !\n");
|
||||
exit(1);
|
||||
@ -460,7 +460,7 @@ int npc_addeventtimer(struct npc_data *nd,int tick,const char *name)
|
||||
if( nd->eventtimer[i]==-1 )
|
||||
break;
|
||||
if(i<MAX_EVENTTIMER){
|
||||
char *evname=aMallocA(24);
|
||||
char *evname=(char *) aMallocA(24);
|
||||
if(evname==NULL){
|
||||
printf("npc_addeventtimer: out of memory !\n");exit(1);
|
||||
}
|
||||
@ -546,8 +546,8 @@ int npc_timerevent_import(void *key,void *data,va_list ap)
|
||||
// タイマーイベント
|
||||
struct npc_timerevent_list *te=nd->u.scr.timer_event;
|
||||
int j,i=nd->u.scr.timeramount;
|
||||
if(te==NULL) te=aMallocA(sizeof(struct npc_timerevent_list));
|
||||
else te=aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
|
||||
if(te==NULL) te=(struct npc_timerevent_list*)aMallocA(sizeof(struct npc_timerevent_list));
|
||||
else te= (struct npc_timerevent_list*)aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
|
||||
if(te==NULL){
|
||||
printf("npc_timerevent_import: out of memory !\n");
|
||||
exit(1);
|
||||
@ -681,7 +681,7 @@ int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
|
||||
*/
|
||||
int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill)
|
||||
{
|
||||
struct event_data *ev=strdb_search(ev_db,eventname);
|
||||
struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname);
|
||||
struct npc_data *nd;
|
||||
int xs,ys;
|
||||
char mobevent[100];
|
||||
@ -697,7 +697,7 @@ int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill)
|
||||
if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){
|
||||
strcpy( mobevent, eventname);
|
||||
strcat( mobevent, "::OnMyMobDead");
|
||||
ev=strdb_search(ev_db,mobevent);
|
||||
ev= (struct event_data *) strdb_search(ev_db,mobevent);
|
||||
if (ev==NULL || (nd=ev->nd)==NULL) {
|
||||
if (strnicmp(eventname,"GM_MONSTER",10)!=0)
|
||||
printf("npc_event: event not found [%s]\n",mobevent);
|
||||
@ -1627,7 +1627,7 @@ static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line
|
||||
|
||||
if(strcmp(w2,"script")==0){
|
||||
// スクリプトの解析
|
||||
srcbuf=(char *)aCallocA(srcsize,sizeof(char));
|
||||
srcbuf=(unsigned char *)aCallocA(srcsize,sizeof(char));
|
||||
if (strchr(first_line,'{')) {
|
||||
strcpy(srcbuf,strchr(first_line,'{'));
|
||||
startline=*lines;
|
||||
|
12
src/map/pc.c
12
src/map/pc.c
@ -126,7 +126,7 @@ int pc_set_gm_level(int account_id, int level) {
|
||||
}
|
||||
|
||||
GM_num++;
|
||||
gm_account = aRealloc(gm_account, sizeof(struct gm_account) * GM_num);
|
||||
gm_account = (struct gm_account *) aRealloc(gm_account, sizeof(struct gm_account) * GM_num);
|
||||
gm_account[GM_num - 1].account_id = account_id;
|
||||
gm_account[GM_num - 1].level = level;
|
||||
return 0;
|
||||
@ -6558,7 +6558,7 @@ int pc_setreg(struct map_session_data *sd,int reg,int val)
|
||||
}
|
||||
}
|
||||
sd->reg_num++;
|
||||
sd->reg = aRealloc(sd->reg, sizeof(*(sd->reg)) * sd->reg_num);
|
||||
sd->reg = (struct script_reg *) aRealloc(sd->reg, sizeof(*(sd->reg)) * sd->reg_num);
|
||||
if (sd->reg == NULL){
|
||||
printf("out of memory : pc_setreg\n");
|
||||
exit(1);
|
||||
@ -6609,7 +6609,7 @@ int pc_setregstr(struct map_session_data *sd,int reg,char *str)
|
||||
return 0;
|
||||
}
|
||||
sd->regstr_num++;
|
||||
sd->regstr = aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num);
|
||||
sd->regstr = (struct script_regstr *) aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num);
|
||||
if(sd->regstr==NULL){
|
||||
printf("out of memory : pc_setreg\n");
|
||||
exit(1);
|
||||
@ -7891,7 +7891,7 @@ int pc_read_gm_account(int fd)
|
||||
aFree(gm_account);
|
||||
GM_num = 0;
|
||||
#ifdef TXT_ONLY
|
||||
gm_account = aCallocA(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
|
||||
gm_account = (struct gm_account *) aCallocA(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
|
||||
for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
|
||||
gm_account[GM_num].account_id = RFIFOL(fd,i);
|
||||
gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
|
||||
@ -7933,7 +7933,7 @@ int map_day_timer(int tid, unsigned int tick, int id, int data) { // by [yor]
|
||||
strcpy(tmpstr, msg_txt(502)); // The day has arrived!
|
||||
night_flag = 0; // 0=day, 1=night [Yor]
|
||||
for(i = 0; i < fd_max; i++) {
|
||||
if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
|
||||
if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) {
|
||||
pl_sd->opt2 &= ~STATE_BLIND;
|
||||
clif_changeoption(&pl_sd->bl);
|
||||
clif_wis_message(pl_sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
|
||||
@ -7959,7 +7959,7 @@ int map_night_timer(int tid, unsigned int tick, int id, int data) { // by [yor]
|
||||
strcpy(tmpstr, msg_txt(503)); // The night has fallen...
|
||||
night_flag = 1; // 0=day, 1=night [Yor]
|
||||
for(i = 0; i < fd_max; i++) {
|
||||
if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && !map[pl_sd->bl.m].flag.indoors) {
|
||||
if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && !map[pl_sd->bl.m].flag.indoors) {
|
||||
if (battle_config.night_darkness_level > 0)
|
||||
clif_specialeffect(&pl_sd->bl, 474 + battle_config.night_darkness_level, 0);
|
||||
else {
|
||||
|
Loading…
x
Reference in New Issue
Block a user