diff --git a/3rdparty/libconfig/scanner.c b/3rdparty/libconfig/scanner.c index a7a401af50..09b8ec2a5e 100644 --- a/3rdparty/libconfig/scanner.c +++ b/3rdparty/libconfig/scanner.c @@ -2,6 +2,11 @@ #line 4 "scanner.c" +#ifdef _MSC_VER + #pragma warning( push ) + #pragma warning( disable : 4267 ) +#endif + #define YY_INT_ALIGNED short int /* A lexical scanner generated by flex */ @@ -2365,3 +2370,7 @@ void libconfig_yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" #line 192 "scanner.l" + +#ifdef _MSC_VER + #pragma warning( pop ) +#endif diff --git a/CMakeLists.txt b/CMakeLists.txt index e86ff13ecd..ef35b46f8c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -236,7 +236,7 @@ option( ENABLE_WEB_SERVER "Build web-server (default=ON)" ON ) # TEST_BIG_ENDIAN( BIG_ENDIAN ) if( NOT DEFINED BIG_ENDIAN ) - message( WARNING "unable to determine endianess, only LITTLE ENDIAN is supported" ) + message( WARNING "unable to determine endianness, only LITTLE ENDIAN is supported" ) elseif( BIG_ENDIAN ) message( FATAL_ERROR "bigendian is not supported" ) endif() diff --git a/conf/battle/items.conf b/conf/battle/items.conf index 37b1f066fb..9fa7d1ee5f 100644 --- a/conf/battle/items.conf +++ b/conf/battle/items.conf @@ -134,3 +134,9 @@ min_shop_buy: 1 // Minimum sell price of items at a normal shop // Officially items can be sold for 0 Zeny min_shop_sell: 0 + +// Should items that reduce damage from element/race count all monster damage as physical? (Note 1) +// Officially "Asprika" (god item) reduces all monsters damage rather than just physical damage +// Shaman Hat on the other hand doesn't reduce monster damage at all (reduces magical damage in PVP) +// This only affects items with bonus3 bSubEle and bonus3 bSubRace. +cardfix_monster_physical: yes diff --git a/conf/groups.yml b/conf/groups.yml index d61a6d6cc0..515b356e88 100644 --- a/conf/groups.yml +++ b/conf/groups.yml @@ -240,6 +240,7 @@ Body: bypass_stat_onclone: true bypass_max_stat: true macro_register: true + trade_unconditional: true #all_permission: true Footer: diff --git a/conf/maps_athena.conf b/conf/maps_athena.conf index 7ad07e55d1..629187ce34 100644 --- a/conf/maps_athena.conf +++ b/conf/maps_athena.conf @@ -1610,5 +1610,8 @@ map: 3@vrpop // Depth biosphere 2nd floor map: bl_depth2 +// Fantasy Series Sonic Collaboration - Dr. Eggman's Secret Base +map: 1@vrsn + //------------------------- Clone Maps --------------------------- //------------------------- Extra Maps --------------------------- diff --git a/configure b/configure index a5f64cee99..d5b483d7f1 100755 --- a/configure +++ b/configure @@ -4761,8 +4761,8 @@ $as_echo "#define AC_APPLE_UNIVERSAL_BUILD 1" >>confdefs.h ;; #( *) - { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianess, only little endian is supported" >&5 -$as_echo "$as_me: WARNING: unable to determine endianess, only little endian is supported" >&2;} + { $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianness, only little endian is supported" >&5 +$as_echo "$as_me: WARNING: unable to determine endianness, only little endian is supported" >&2;} ;; esac diff --git a/configure.ac b/configure.ac index 0c6e1e61a6..b547bea47b 100644 --- a/configure.ac +++ b/configure.ac @@ -490,7 +490,7 @@ CXXFLAG_CLEARS="-std=c++17" AC_C_BIGENDIAN( [AC_MSG_ERROR([[bigendian is not supported... stopping]])], , - [AC_MSG_WARN([[unable to determine endianess, only little endian is supported]])] + [AC_MSG_WARN([[unable to determine endianness, only little endian is supported]])] ) diff --git a/db/const.yml b/db/const.yml index c5047bc978..a0e21e4a31 100644 --- a/db/const.yml +++ b/db/const.yml @@ -45,6 +45,8 @@ Body: Value: 4 - Name: JUMPINGCLAN Value: 5 + - Name: REPUTATION_EP18 + Value: 3 Footer: Imports: diff --git a/db/map_cache.dat b/db/map_cache.dat index 1f745a2030..2fd6c8ea65 100644 Binary files a/db/map_cache.dat and b/db/map_cache.dat differ diff --git a/db/map_index.txt b/db/map_index.txt index 13e7bcf091..a34bdf5e1a 100644 --- a/db/map_index.txt +++ b/db/map_index.txt @@ -1240,6 +1240,7 @@ t_garden 2@vrpop 3@vrpop bl_depth2 +1@vrsn //====================================================================================== // - Other/Extra maps - diff --git a/db/pre-re/item_db_equip.yml b/db/pre-re/item_db_equip.yml index 81b1d37bcb..f0c4e2b1f3 100644 --- a/db/pre-re/item_db_equip.yml +++ b/db/pre-re/item_db_equip.yml @@ -20587,16 +20587,7 @@ Body: EquipLevelMin: 94 Script: | bonus bMdef,5; - bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; - bonus3 bSubEle,Ele_Water,30,BF_SHORT; - bonus3 bSubEle,Ele_Earth,30,BF_SHORT; - bonus3 bSubEle,Ele_Fire,30,BF_SHORT; - bonus3 bSubEle,Ele_Wind,30,BF_SHORT; - bonus3 bSubEle,Ele_Poison,30,BF_SHORT; - bonus3 bSubEle,Ele_Holy,30,BF_SHORT; - bonus3 bSubEle,Ele_Dark,30,BF_SHORT; - bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; - bonus3 bSubEle,Ele_Undead,30,BF_SHORT; + bonus3 bSubEle,Ele_All,30,BF_WEAPON; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; diff --git a/db/pre-re/skill_db.yml b/db/pre-re/skill_db.yml index f8759e6d7b..adc399bfe6 100644 --- a/db/pre-re/skill_db.yml +++ b/db/pre-re/skill_db.yml @@ -4408,7 +4408,6 @@ Body: TargetType: Ground DamageFlags: Splash: true - IgnoreFlee: true Flags: IsTrap: true AlterRangeResearchTrap: true @@ -6461,6 +6460,7 @@ Body: TargetType: Attack DamageFlags: IgnoreAtkCard: true + IgnoreDefense: true IgnoreFlee: true Flags: IgnoreAutoGuard: true @@ -9641,7 +9641,7 @@ Body: Hit: Single HitCount: 1 Duration1: 300000 - Duration2: 15000 + Duration2: 10000 Requires: SpCost: 200 Status: Berserk @@ -10233,17 +10233,7 @@ Body: Time: 55000 - Level: 5 Time: 60000 - Duration2: - - Level: 1 - Time: 20000 - - Level: 2 - Time: 30000 - - Level: 3 - Time: 40000 - - Level: 4 - Time: 50000 - - Level: 5 - Time: 60000 + Duration2: 60000 Requires: SpCost: - Level: 1 @@ -13866,8 +13856,6 @@ Body: Description: Chain Action MaxLevel: 10 Type: Weapon - DamageFlags: - Critical: true Range: -9 Hit: Multi_Hit HitCount: 2 @@ -32467,9 +32455,9 @@ Body: Hit: Single HitCount: 1 Duration1: 300000 - Duration2: 15000 + Duration2: 10000 Requires: - SpCost: 100 + SpCost: 200 Status: Berserk - Id: 8207 Name: MA_DOUBLE @@ -32648,7 +32636,6 @@ Body: TargetType: Ground DamageFlags: Splash: true - IgnoreFlee: true Flags: IsTrap: true AlterRangeResearchTrap: true @@ -33068,9 +33055,10 @@ Body: Type: Weapon TargetType: Attack Range: 1 - Hit: Multi_Hit - HitCount: 3 + Hit: Single + HitCount: 1 Element: Weapon + CastCancel: true CastTime: 1000 AfterCastActDelay: 2000 Duration2: 5000 diff --git a/db/pre-re/statpoint.yml b/db/pre-re/statpoint.yml index 9b2710fda4..e05dc03c83 100644 --- a/db/pre-re/statpoint.yml +++ b/db/pre-re/statpoint.yml @@ -532,3 +532,23 @@ Body: Points: 4545 - Level: 250 Points: 4545 + - Level: 251 + Points: 4545 + - Level: 252 + Points: 4545 + - Level: 253 + Points: 4545 + - Level: 254 + Points: 4545 + - Level: 255 + Points: 4545 + - Level: 256 + Points: 4545 + - Level: 257 + Points: 4545 + - Level: 258 + Points: 4545 + - Level: 259 + Points: 4545 + - Level: 260 + Points: 4545 diff --git a/db/pre-re/status.yml b/db/pre-re/status.yml index 37b0352254..28665a0ec7 100644 --- a/db/pre-re/status.yml +++ b/db/pre-re/status.yml @@ -162,6 +162,7 @@ Body: - Status: Poison DurationLookup: NPC_POISON CalcFlags: + Def: true Def2: true Regen: true Opt2: @@ -252,6 +253,7 @@ Body: - Status: Dpoison DurationLookup: NPC_POISON CalcFlags: + Def: true Def2: true Regen: true Opt2: @@ -1098,6 +1100,7 @@ Body: Icon: EFST_GROUNDMAGIC DurationLookup: SA_VOLCANO CalcFlags: + Batk: true Watk: true Flags: NoSave: true @@ -1121,6 +1124,10 @@ Body: NoClearance: true - Status: Watk_Element DurationLookup: MS_MAGNUM + Flags: + NoSave: true + EndOnStart: + Watk_Element: true - Status: Armor DurationLookup: NPC_DEFENDER - Status: Armor_Element_Water @@ -2712,6 +2719,7 @@ Body: CalcFlags: Flee: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2720,6 +2728,7 @@ Body: CalcFlags: Watk: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2728,6 +2737,7 @@ Body: CalcFlags: MaxHp: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2736,6 +2746,7 @@ Body: CalcFlags: MaxSp: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2744,6 +2755,7 @@ Body: CalcFlags: Hit: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true diff --git a/db/re/achievement_db.yml b/db/re/achievement_db.yml index a5e0718a07..2a825cb4d2 100644 --- a/db/re/achievement_db.yml +++ b/db/re/achievement_db.yml @@ -2049,21 +2049,21 @@ Body: - Id: 200032 Group: Goal_Level Name: The start of another adventure! - Condition: " BaseLevel == 100 " + Condition: " BaseLevel >= 100 " Rewards: Item: Rebeginer_Box_100 Score: 10 - Id: 200033 Group: Goal_Level Name: With a new mind!(1) - Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) " + Condition: " BaseLevel >= 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) " Rewards: Item: Costume_Ticket Score: 50 - Id: 200034 Group: Goal_Level Name: With a new mind!(2) - Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) " + Condition: " BaseLevel >= 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) " Rewards: Item: Costume_Ticket Score: 50 diff --git a/db/re/item_combos.yml b/db/re/item_combos.yml index 23201eea0c..07342addfd 100644 --- a/db/re/item_combos.yml +++ b/db/re/item_combos.yml @@ -35943,14 +35943,14 @@ Body: bonus bVariableCastrate,-5; - Combos: - Combo: - - aegis_300457 # 300457 + - Grey_Icewind_Card - aegis_300455 # 300455 Script: | .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bAddSize,Size_Large,10+3*(.@r_shoes/2); - Combos: - Combo: - - aegis_300458 # 300458 + - Icewind_Card - aegis_300455 # 300455 Script: | .@r_shoes = getequiprefinerycnt(EQI_SHOES); @@ -46814,7 +46814,8 @@ Body: bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum; bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum; bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum; - if (getskilllv("EM_ELEMENTAL_BUSTER") > 0) { + .@class_ = geteleminfo(ELEMINFO_CLASS); + if (getskilllv("EM_ELEMENTAL_BUSTER") > 0 && .@class_ >= 20816 && .@class_ <= 20820) { bonus4 bAutoSpellOnSkill,"EM_DIAMOND_STORM","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000; } } @@ -46835,7 +46836,8 @@ Body: bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum; bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum; bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum; - if (getskilllv("EM_ELEMENTAL_BUSTER") > 0 && geteleminfo(0) > 0) { + .@class_ = geteleminfo(ELEMINFO_CLASS); + if (getskilllv("EM_ELEMENTAL_BUSTER") > 0 && .@class_ >= 20816 && .@class_ <= 20820) { bonus4 bAutoSpellOnSkill,"EM_TERRA_DRIVE","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000; } } @@ -48064,3 +48066,651 @@ Body: - Improve_Orb_Cri # 29539 Script: | bonus2 bAddRace,RC_All,6; + - Combos: + - Combo: + - Signet_Of_Pow3 # 312984 + - Star_Cluster_Of_Pow3 # 310676 + Script: | + bonus2 bAddRace,RC_All,10; + bonus2 bAddRace,RC_Player_Human,-10; + bonus2 bAddRace,RC_Player_Doram,-10; + - Combos: + - Combo: + - Signet_Of_Pow4 # 312985 + - Star_Cluster_Of_Pow3 # 310676 + Script: | + bonus2 bAddRace,RC_All,15; + bonus2 bAddRace,RC_Player_Human,-15; + bonus2 bAddRace,RC_Player_Doram,-15; + - Combos: + - Combo: + - Signet_Of_Pow5 # 312986 + - Star_Cluster_Of_Pow3 # 310676 + Script: | + bonus2 bAddRace,RC_All,20; + bonus2 bAddRace,RC_Player_Human,-20; + bonus2 bAddRace,RC_Player_Doram,-20; + - Combos: + - Combo: + - Signet_Of_Con3 # 312989 + - Star_Cluster_Of_Con3 # 310682 + Script: | + bonus2 bAddRace,RC_All,10; + bonus2 bAddRace,RC_Player_Human,-10; + bonus2 bAddRace,RC_Player_Doram,-10; + - Combos: + - Combo: + - Signet_Of_Con4 # 312990 + - Star_Cluster_Of_Con3 # 310682 + Script: | + bonus2 bAddRace,RC_All,15; + bonus2 bAddRace,RC_Player_Human,-15; + bonus2 bAddRace,RC_Player_Doram,-15; + - Combos: + - Combo: + - Signet_Of_Con5 # 312991 + - Star_Cluster_Of_Con3 # 310682 + Script: | + bonus2 bAddRace,RC_All,20; + bonus2 bAddRace,RC_Player_Human,-20; + bonus2 bAddRace,RC_Player_Doram,-20; + - Combos: + - Combo: + - Signet_Of_Spl3 # 312994 + - Star_Cluster_Of_Spl3 # 310688 + Script: | + bonus2 bMagicAddRace,RC_All,10; + bonus2 bMagicAddRace,RC_Player_Human,-10; + bonus2 bMagicAddRace,RC_Player_Doram,-10; + - Combos: + - Combo: + - Signet_Of_Spl4 # 312995 + - Star_Cluster_Of_Spl3 # 310688 + Script: | + bonus2 bMagicAddRace,RC_All,15; + bonus2 bMagicAddRace,RC_Player_Human,-15; + bonus2 bMagicAddRace,RC_Player_Doram,-15; + - Combos: + - Combo: + - Signet_Of_Spl5 # 312996 + - Star_Cluster_Of_Spl3 # 310688 + Script: | + bonus2 bMagicAddRace,RC_All,20; + bonus2 bMagicAddRace,RC_Player_Human,-20; + bonus2 bMagicAddRace,RC_Player_Doram,-20; + - Combos: + - Combo: + - Signet_Of_Sta3 # 312999 + - Star_Cluster_Of_Sta3 # 310679 + Script: | + bonus bMaxHPrate,5; + - Combos: + - Combo: + - Signet_Of_Sta4 # 313000 + - Star_Cluster_Of_Sta3 # 310679 + Script: | + bonus bMaxHPrate,7; + - Combos: + - Combo: + - Signet_Of_Sta5 # 313001 + - Star_Cluster_Of_Sta3 # 310679 + Script: | + bonus bMaxHPrate,10; + - Combos: + - Combo: + - Signet_Of_Crt3 # 313004 + - Star_Cluster_Of_Crt3 # 310685 + Script: | + bonus2 bAddRace,RC_All,10; + bonus2 bAddRace,RC_Player_Human,-10; + bonus2 bAddRace,RC_Player_Doram,-10; + - Combos: + - Combo: + - Signet_Of_Crt4 # 313005 + - Star_Cluster_Of_Crt3 # 310685 + Script: | + bonus2 bAddRace,RC_All,15; + bonus2 bAddRace,RC_Player_Human,-15; + bonus2 bAddRace,RC_Player_Doram,-15; + - Combos: + - Combo: + - Signet_Of_Crt5 # 313006 + - Star_Cluster_Of_Crt3 # 310685 + Script: | + bonus2 bAddRace,RC_All,20; + bonus2 bAddRace,RC_Player_Human,-20; + bonus2 bAddRace,RC_Player_Doram,-20; + - Combos: + - Combo: + - Signet_Of_Wis3 # 313009 + - Star_Cluster_Of_Wis3 # 310691 + Script: | + bonus bMaxSPrate,5; + - Combos: + - Combo: + - Signet_Of_Wis4 # 313010 + - Star_Cluster_Of_Wis3 # 310691 + Script: | + bonus bMaxSPrate,7; + - Combos: + - Combo: + - Signet_Of_Wis5 # 313011 + - Star_Cluster_Of_Wis3 # 310691 + Script: | + bonus bMaxSPrate,10; + - Combos: + - Combo: + - Life_of_Spring_Pow # 313012 + - Star_Armor_Of_Pow # 450169 + Script: | + bonus2 bAddEle,Ele_All,2; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus2 bAddEle,Ele_All,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Life_of_Spring_Sta # 313013 + - Star_Armor_Of_Sta # 450170 + Script: | + .@r_armor = getequiprefinerycnt(EQI_ARMOR); + bonus bMaxHPrate,3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bMaxHPrate,(.@r_armor/2); + bonus bRes,20*(.@r_armor/2); + } + - Combos: + - Combo: + - Life_of_Spring_Crt # 313014 + - Star_Suit_Of_Crt # 450172 + Script: | + bonus bCritAtkRate,3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bCritAtkRate,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Life_of_Summer_Con # 313015 + - Star_Suit_Of_Con # 450171 + Script: | + bonus2 bAddEle,Ele_All,2; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus2 bAddEle,Ele_All,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Life_of_Summer_Sta # 313016 + - Star_Armor_Of_Sta # 450170 + Script: | + .@r_armor = getequiprefinerycnt(EQI_ARMOR); + bonus bMaxHPrate,3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bMaxHPrate,(.@r_armor/2); + bonus bRes,20*(.@r_armor/2); + } + - Combos: + - Combo: + - Life_of_Summer_Crt # 313017 + - Star_Suit_Of_Crt # 450172 + Script: | + bonus bCritAtkRate,3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bCritAtkRate,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Life_of_Autumn_Spl # 313018 + - Star_Robe_Of_Spl # 450173 + Script: | + bonus2 bMagicAddEle,Ele_All,2; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_All,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Life_of_Autumn_Sta # 313019 + - Star_Armor_Of_Sta # 450170 + Script: | + .@r_armor = getequiprefinerycnt(EQI_ARMOR); + bonus bMaxHPrate,3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bMaxHPrate,(.@r_armor/2); + bonus bRes,20*(.@r_armor/2); + } + - Combos: + - Combo: + - Life_of_Autumn_Wis # 313020 + - Star_Robe_Of_Wis # 450174 + Script: | + .@r_armor = getequiprefinerycnt(EQI_ARMOR); + bonus bDelayrate,-3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bDelayrate,-2*(.@r_armor/2); + bonus bMaxSPrate,(.@r_armor/2); + } + - Combos: + - Combo: + - Life_of_Winter_Pow # 313021 + - Star_Armor_Of_Pow # 450169 + Script: | + bonus bCritAtkRate,3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bCritAtkRate,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Life_of_Winter_Con # 313022 + - Star_Suit_Of_Con # 450171 + Script: | + bonus bCritAtkRate,3; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus bCritAtkRate,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Life_of_Winter_Crt # 313023 + - Star_Suit_Of_Crt # 450172 + Script: | + bonus2 bAddEle,Ele_All,2; + if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { + bonus2 bAddEle,Ele_All,3*(getequiprefinerycnt(EQI_ARMOR)/2); + } + - Combos: + - Combo: + - Star_Cluster_Of_Str1 # 313024 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,3; + bonus2 bAddClass,Class_Boss,3; + - Combos: + - Combo: + - Star_Cluster_Of_Str2 # 313025 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,6; + bonus2 bAddClass,Class_Boss,6; + - Combos: + - Combo: + - Star_Cluster_Of_Str3 # 313026 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,9; + bonus2 bAddClass,Class_Boss,9; + - Combos: + - Combo: + - Star_Cluster_Of_Str4 # 313027 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,12; + bonus2 bAddClass,Class_Boss,12; + - Combos: + - Combo: + - Star_Cluster_Of_Str5 # 313028 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,15; + bonus2 bAddClass,Class_Boss,15; + - Combos: + - Combo: + - Star_Cluster_Of_Luk1 # 313029 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,3; + bonus2 bAddClass,Class_Boss,3; + - Combos: + - Combo: + - Star_Cluster_Of_Luk2 # 313030 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,6; + bonus2 bAddClass,Class_Boss,6; + - Combos: + - Combo: + - Star_Cluster_Of_Luk3 # 313031 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,9; + bonus2 bAddClass,Class_Boss,9; + - Combos: + - Combo: + - Star_Cluster_Of_Luk4 # 313032 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,12; + bonus2 bAddClass,Class_Boss,12; + - Combos: + - Combo: + - Star_Cluster_Of_Luk5 # 313033 + - Token_Of_Life # 312981 + Script: | + bonus2 bAddClass,Class_Normal,15; + bonus2 bAddClass,Class_Boss,15; + - Combos: + - Combo: + - Star_Cluster_Of_Int1 # 313034 + - Token_Of_Life # 312981 + Script: | + bonus2 bMagicAddClass,Class_Normal,3; + bonus2 bMagicAddClass,Class_Boss,3; + - Combos: + - Combo: + - Star_Cluster_Of_Int2 # 313035 + - Token_Of_Life # 312981 + Script: | + bonus2 bMagicAddClass,Class_Normal,6; + bonus2 bMagicAddClass,Class_Boss,6; + - Combos: + - Combo: + - Star_Cluster_Of_Int3 # 313036 + - Token_Of_Life # 312981 + Script: | + bonus2 bMagicAddClass,Class_Normal,9; + bonus2 bMagicAddClass,Class_Boss,9; + - Combos: + - Combo: + - Star_Cluster_Of_Int4 # 313037 + - Token_Of_Life # 312981 + Script: | + bonus2 bMagicAddClass,Class_Normal,12; + bonus2 bMagicAddClass,Class_Boss,12; + - Combos: + - Combo: + - Star_Cluster_Of_Int5 # 313038 + - Token_Of_Life # 312981 + Script: | + bonus2 bMagicAddClass,Class_Normal,15; + bonus2 bMagicAddClass,Class_Boss,15; + - Combos: + - Combo: + - Star_Cluster_Of_Res1 # 313039 + - Token_Of_Life # 312981 + Script: | + bonus bMaxHPrate,1; + bonus bMaxSPrate,1; + - Combos: + - Combo: + - Star_Cluster_Of_Res2 # 313040 + - Token_Of_Life # 312981 + Script: | + bonus bMaxHPrate,2; + bonus bMaxSPrate,2; + - Combos: + - Combo: + - Star_Cluster_Of_Res3 # 313041 + - Token_Of_Life # 312981 + Script: | + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + - Combos: + - Combo: + - Star_Cluster_Of_Res4 # 313042 + - Token_Of_Life # 312981 + Script: | + bonus bMaxHPrate,4; + bonus bMaxSPrate,4; + - Combos: + - Combo: + - Star_Cluster_Of_Res5 # 313043 + - Token_Of_Life # 312981 + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Combos: + - Combo: + - aegis_313059 # 313059 + - Runeknight_Top3 # 310881 + Script: | + bonus2 bAddSize,Size_All,3*(getskilllv("DK_TWOHANDDEF")/2); + - Combos: + - Combo: + - aegis_313059 # 313059 + - Runeknight_Middle3 # 310882 + Script: | + bonus2 bSkillAtk,"DK_HACKANDSLASHER",10; + - Combos: + - Combo: + - aegis_313059 # 313059 + - Runeknight_Bottom3 # 310883 + Script: | + bonus bCRate,3; + bonus2 bSkillAtk,"DK_STORMSLASH",15; + - Combos: + - Combo: + - aegis_313060 # 313060 + - Royalguard_Top3 # 310887 + Script: | + bonus2 bSkillAtk,"IG_CROSS_RAIN",15; + - Combos: + - Combo: + - aegis_313060 # 313060 + - Royalguard_Middle3 # 310888 + Script: | + bonus2 bMagicAddSize,Size_All,10; + - Combos: + - Combo: + - aegis_313060 # 313060 + - Royalguard_Bottom3 # 310889 + Script: | + bonus2 bMagicAddEle,Ele_All,3*(getskilllv("IG_SHIELD_MASTERY")/2); + - Combos: + - Combo: + - aegis_313061 # 313061 + - aegis_311463 # 311463 + Script: | + bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; + - Combos: + - Combo: + - aegis_313061 # 313061 + - aegis_311464 # 311464 + Script: | + bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",15; + - Combos: + - Combo: + - aegis_313061 # 313061 + - aegis_311465 # 311465 + Script: | + bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; + - Combos: + - Combo: + - FuriousCirclet_WH # 400608 + - StormBow_Furious # 700100 + Script: | + bonus2 bSkillAtk,"WH_GALESTORM",15; + - Combos: + - Combo: + - FuriousCirclet_WH # 400608 + - TornadoBow_Furious # 700101 + Script: | + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",15; + - Combos: + - Combo: + - FuriousCirclet_CD # 400609 + - SaintBook_Furious # 540086 + Script: | + bonus2 bSkillAtk,"CD_PETITIO",15; + - Combos: + - Combo: + - FuriousCirclet_CD # 400609 + - SaintWand_Furious # 550141 + Script: | + bonus2 bSkillAtk,"CD_FRAMEN",15; + - Combos: + - Combo: + - FuriousCirclet_SKE # 400610 + - SunBook_Furious # 540087 + Script: | + bonus2 bSkillAtk,"SKE_NOON_BLAST",15; + - Combos: + - Combo: + - FuriousCirclet_SKE # 400610 + - MoonBook_Furious # 540088 + Script: | + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",15; + - Combos: + - Combo: + - Signet_Of_Spring # 490483 + - Circul_Of_Life_Spring # 480349 + Script: | + .@val = 5+3*(getequiprefinerycnt(EQI_GARMENT)/2); + bonus2 bAddRace,RC_All,.@val; + bonus2 bAddRace,RC_Player_Human,-.@val; + bonus2 bAddRace,RC_Player_Doram,-.@val; + bonus bDelayrate,-10; + - Combos: + - Combo: + - Signet_Of_Summer # 490484 + - Circul_Of_Life_Summer # 480350 + Script: | + .@val = 5+3*(getequiprefinerycnt(EQI_GARMENT)/2); + bonus2 bAddRace,RC_All,.@val; + bonus2 bAddRace,RC_Player_Human,-.@val; + bonus2 bAddRace,RC_Player_Doram,-.@val; + bonus bDelayrate,-10; + - Combos: + - Combo: + - Signet_Of_Autumn # 490485 + - Circul_Of_Life_Autumn # 480351 + Script: | + .@val = 5+3*(getequiprefinerycnt(EQI_GARMENT)/2); + bonus2 bMagicAddRace,RC_All,.@val; + bonus2 bMagicAddRace,RC_Player_Human,-.@val; + bonus2 bMagicAddRace,RC_Player_Doram,-.@val; + bonus bDelayrate,-10; + - Combos: + - Combo: + - Signet_Of_Winter # 490486 + - Circul_Of_Life_Winter # 480352 + Script: | + .@val = 5+3*(getequiprefinerycnt(EQI_GARMENT)/2); + bonus2 bAddRace,RC_All,.@val; + bonus2 bAddRace,RC_Player_Human,-.@val; + bonus2 bAddRace,RC_Player_Doram,-.@val; + bonus bDelayrate,-10; + - Combos: + - Combo: + - SaintBook_Furious # 540086 + - FuriousBoots # 470265 + Script: | + autobonus "{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,\"AB_DUPLELIGHT_MELEE\",(15*.@sum); bonus2 bSkillAtk,\"AB_DUPLELIGHT_MAGIC\",(15*.@sum); }",70,10000,BF_WEAPON; + - Combos: + - Combo: + - SunBook_Furious # 540087 + - FuriousBoots # 470265 + Script: | + bonus bDelayrate,-10; + - Combos: + - Combo: + - MoonBook_Furious # 540088 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",15; + bonus2 bSkillAtk,"SKE_DAWN_BREAK",.@sum*2; + - Combos: + - Combo: + - SaintWand_Furious # 550141 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus bDelayrate,-10; + bonus2 bSkillAtk,"CD_FRAMEN",.@sum; + - Combos: + - Combo: + - StormBow_Furious # 700100 + - FuriousBoots # 470265 + Script: | + bonus2 bSkillUseSP,"WH_GALESTORM",20; + - Combos: + - Combo: + - TornadoBow_Furious # 700101 + - FuriousBoots # 470265 + Script: | + bonus bDelayrate,-10; + - Combos: + - Combo: + - FuriousCirclet_DK # 400628 + - Slayer_Furious # 600059 + Script: | + bonus2 bSkillAtk,"DK_HACKANDSLASHER",15; + - Combos: + - Combo: + - FuriousCirclet_DK # 400628 + - Trident_Furious # 630045 + Script: | + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",15; + - Combos: + - Combo: + - FuriousCirclet_ABC # 400629 + - Demonius_Furious # 510150 + Script: | + bonus2 bSkillAtk,"ABC_DEFT_STAB",15; + - Combos: + - Combo: + - FuriousCirclet_ABC # 400629 + - Demonsword_Furious # 510151 + Script: | + bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",15; + - Combos: + - Combo: + - FuriousCirclet_SH # 400630 + - Foxtail_Furious # 550143 + Script: | + bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",15; + - Combos: + - Combo: + - FuriousCirclet_SH # 400630 + - Setaria_Furious # 550144 + Script: | + bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",15; + - Combos: + - Combo: + - Demonius_Furious # 510150 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"ABC_DEFT_STAB",.@sum; + - Combos: + - Combo: + - Demonsword_Furious # 510151 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",.@sum; + - Combos: + - Combo: + - Foxtail_Furious # 550143 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",.@sum; + - Combos: + - Combo: + - Setaria_Furious # 550144 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",.@sum; + - Combos: + - Combo: + - Slayer_Furious # 600059 + - FuriousBoots # 470265 + Script: | + bonus2 bSkillAtk,"DK_HACKANDSLASHER",15; + - Combos: + - Combo: + - Trident_Furious # 630045 + - FuriousBoots # 470265 + Script: | + .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",.@sum; + - Combos: + - Combo: + - IDTest_arrow # 1200000 + - IDTest_bow # 700000 + Script: | + bonus bDex,1; + - Combos: + - Combo: + - IDTest_ammo # 1230000 + - IDTest_gun # 800000 + Script: | + bonus bDex,1; diff --git a/db/re/item_db_equip.yml b/db/re/item_db_equip.yml index ad6ad7fb7d..e6b7bd1378 100644 --- a/db/re/item_db_equip.yml +++ b/db/re/item_db_equip.yml @@ -22174,6 +22174,14 @@ Body: WeaponLevel: 3 EquipLevelMin: 100 Refineable: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bMatkRate,5; .@r = getrefine(); @@ -22440,6 +22448,14 @@ Body: WeaponLevel: 4 EquipLevelMin: 99 Refineable: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bUnbreakableWeapon; .@r = getrefine(); @@ -33760,6 +33776,7 @@ Body: Locations: Both_Accessory: true ArmorLevel: 1 + EquipLevelMin: 20 Script: | bonus bAllStats,5; - Id: 2673 @@ -38440,6 +38457,7 @@ Body: Locations: Both_Accessory: true ArmorLevel: 1 + EquipLevelMin: 100 Trade: NoDrop: true NoTrade: true @@ -40827,7 +40845,7 @@ Body: Assassin: true Priest: true Locations: - Head_Low: true + Head_Top: true ArmorLevel: 1 EquipLevelMin: 70 View: 180 @@ -42064,6 +42082,7 @@ Body: Locations: Head_Top: true ArmorLevel: 1 + EquipLevelMin: 38 View: 204 Trade: NoDrop: true @@ -42334,6 +42353,7 @@ Body: Type: Armor Weight: 200 Defense: 5 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -43142,7 +43162,6 @@ Body: Buy: 800 Weight: 100 Defense: 1 - Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -43158,7 +43177,6 @@ Body: Buy: 800 Weight: 100 Defense: 1 - Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -43173,7 +43191,6 @@ Body: Buy: 800 Weight: 100 Defense: 1 - Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -43188,7 +43205,6 @@ Body: Buy: 800 Weight: 100 Defense: 1 - Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -43203,7 +43219,6 @@ Body: Buy: 800 Weight: 100 Defense: 1 - Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -43218,7 +43233,6 @@ Body: Buy: 800 Weight: 100 Defense: 1 - Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -43233,7 +43247,6 @@ Body: Buy: 800 Weight: 100 Defense: 1 - Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -48900,6 +48913,7 @@ Body: Type: Armor Weight: 100 Defense: 6 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -48957,6 +48971,7 @@ Body: Weight: 500 Defense: 5 Locations: + Head_Low: true Head_Mid: true Head_Top: true ArmorLevel: 1 @@ -49901,7 +49916,6 @@ Body: Weight: 500 Defense: 5 Locations: - Head_Low: true Head_Mid: true Head_Top: true ArmorLevel: 1 @@ -49959,6 +49973,7 @@ Body: Type: Armor Defense: 5 Locations: + Head_Mid: true Head_Top: true ArmorLevel: 1 Refineable: true @@ -50134,6 +50149,7 @@ Body: Buy: 20 Weight: 1000 Defense: 4 + Slots: 1 Locations: Head_Mid: true Head_Top: true @@ -52168,6 +52184,7 @@ Body: Buy: 20 Weight: 300 Defense: 3 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -52352,6 +52369,7 @@ Body: Buy: 20 Weight: 300 Defense: 1 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -52384,6 +52402,7 @@ Body: Buy: 20 Weight: 10 Defense: 1 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -53773,6 +53792,7 @@ Body: Buy: 20 Weight: 800 Defense: 3 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -54056,6 +54076,7 @@ Body: Buy: 20 Weight: 100 Defense: 3 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -54072,6 +54093,7 @@ Body: Buy: 20 Weight: 100 Defense: 3 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -54943,6 +54965,7 @@ Body: Buy: 20 Weight: 300 Defense: 6 + Slots: 1 Locations: Head_Top: true ArmorLevel: 1 @@ -57866,21 +57889,32 @@ Body: NoMail: true NoAuction: true - Id: 9145 - AegisName: aegis_9145 + AegisName: Copo_Egg Name: Copo Egg Type: PetEgg - Id: 9146 - AegisName: aegis_9146 + AegisName: Grey_Icewind_Egg Name: Gray Icewind Egg Type: PetEgg - Id: 9147 - AegisName: aegis_9147 + AegisName: Icewind_Egg Name: Icewind Egg Type: PetEgg - Id: 9148 AegisName: Dark_Lord_Egg Name: Dark Lord Egg Type: PetEgg + - Id: 9156 + AegisName: Sonic_Chao_Egg + Name: Chao Egg + Type: PetEgg + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 10001 AegisName: Skull_Helm Name: Skull Helm @@ -61671,7 +61705,7 @@ Body: Rebellion: true Locations: Both_Hand: true - WeaponLevel: 1 + WeaponLevel: 2 EquipLevelMin: 26 Trade: NoDrop: true @@ -61695,7 +61729,7 @@ Body: Rebellion: true Locations: Both_Hand: true - WeaponLevel: 1 + WeaponLevel: 2 EquipLevelMin: 40 Trade: NoDrop: true @@ -62109,7 +62143,7 @@ Body: Buy: 20 Attack: 60 Range: 7 - Slots: 2 + Slots: 1 Jobs: Gunslinger: true Rebellion: true @@ -64053,7 +64087,7 @@ Body: KagerouOboro: true Ninja: true Locations: - Right_Hand: true + Both_Hand: true WeaponLevel: 3 EquipLevelMin: 40 Refineable: true @@ -67091,6 +67125,14 @@ Body: WeaponLevel: 3 EquipLevelMin: 100 Refineable: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | .@r = getrefine(); bonus bVariableCastrate,-10; @@ -67254,6 +67296,14 @@ Body: WeaponLevel: 4 EquipLevelMin: 99 Refineable: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); @@ -68735,6 +68785,14 @@ Body: bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bResEff,Eff_Freeze,2500; + - Id: 15065 + AegisName: AmeshaSpenta + Name: Amesha Spenta + Type: Armor + Locations: + Armor: true + ArmorLevel: 1 + Refineable: true - Id: 15066 AegisName: Engraved_Armor Name: Engraved Plate Armor @@ -72239,6 +72297,14 @@ Body: Armor: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAllStats,1; bonus bMaxHP,400; @@ -78196,7 +78262,7 @@ Body: .@d = readparam(bInt)/18; .@e = readparam(bDex)/18; .@f = readparam(bLuk)/18; - skill "MC_IDENTIFY",1,0; + skill "MC_IDENTIFY",1; bonus bHit,2*.@a; bonus bMaxHPrate,2*.@a; bonus bFlee,2*.@b; @@ -78745,7 +78811,7 @@ Body: Fourth: true Locations: Right_Hand: true - WeaponLevel: 3 + WeaponLevel: 4 EquipLevelMin: 130 Refineable: true Script: | @@ -84118,6 +84184,7 @@ Body: Defense: 10 Slots: 1 Locations: + Head_Mid: true Head_Top: true ArmorLevel: 1 EquipLevelMin: 70 @@ -84562,6 +84629,7 @@ Body: Locations: Head_Top: true ArmorLevel: 1 + EquipLevelMin: 70 Refineable: true View: 759 Trade: @@ -89945,6 +90013,13 @@ Body: ArmorLevel: 1 EquipLevelMin: 1 View: 1039 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAllStats,1; bonus bUnbreakableHelm; @@ -92182,6 +92257,7 @@ Body: Locations: Head_Mid: true ArmorLevel: 1 + EquipLevelMin: 10 View: 92 - Id: 19093 AegisName: Spinning_Eyes_ @@ -95541,6 +95617,14 @@ Body: ArmorLevel: 1 EquipLevelMin: 100 View: 102 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAllStats,1; bonus bMaxHP,200; @@ -96720,6 +96804,20 @@ Body: bonus bNoCastCancel; } } + - Id: 19429 + AegisName: Zarathustra + Name: Zarathustra + Type: Armor + Locations: + Head_Low: true + ArmorLevel: 1 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 19433 AegisName: ResonateTaego_TW Name: Ancient Resonance @@ -96939,7 +97037,7 @@ Body: EquipLevelMin: 100 View: 1093 Script: | - skill "MC_IDENTIFY",1,0; + skill "MC_IDENTIFY",1; .@a = readparam(bStr); .@b = readparam(bAgi); .@c = readparam(bVit); @@ -96971,7 +97069,7 @@ Body: ArmorLevel: 1 EquipLevelMin: 100 Script: | - skill "MC_IDENTIFY",1,0; + skill "MC_IDENTIFY",1; .@a = readparam(bStr); .@b = readparam(bAgi); .@c = readparam(bVit); @@ -98040,6 +98138,7 @@ Body: AegisName: T_Spinx_Helm Name: T Spinx Helm Type: Armor + Slots: 1 Locations: Costume_Head_Top: true ArmorLevel: 1 @@ -98820,6 +98919,7 @@ Body: Type: Armor Locations: Costume_Head_Top: true + Costume_Head_Mid: true ArmorLevel: 1 EquipLevelMin: 1 View: 528 @@ -99478,6 +99578,7 @@ Body: Locations: Costume_Head_Top: true ArmorLevel: 1 + EquipLevelMin: 20 View: 15 - Id: 19626 AegisName: C_Chullos @@ -101934,8 +102035,6 @@ Body: Costume_Head_Mid: true ArmorLevel: 1 View: 1074 - Trade: - NoDrop: true EquipScript: | sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0; UnEquipScript: | @@ -102407,8 +102506,6 @@ Body: Type: Armor Locations: Costume_Head_Top: true - Costume_Head_Mid: true - Costume_Head_Low: true ArmorLevel: 1 EquipLevelMin: 1 View: 636 @@ -103120,13 +103217,6 @@ Body: ArmorLevel: 1 EquipLevelMin: 1 View: 1189 - Trade: - NoDrop: true - NoTrade: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Id: 19997 AegisName: C_Bomb_Hat Name: Costume Bomb Hat @@ -103236,6 +103326,7 @@ Body: Type: Armor Locations: Costume_Head_Top: true + Costume_Head_Mid: true ArmorLevel: 1 EquipLevelMin: 1 View: 175 @@ -103669,7 +103760,7 @@ Body: Name: Costume Prayer Cherry Blossom Type: Armor Locations: - Costume_Head_Top: true + Costume_Head_Mid: true ArmorLevel: 1 EquipLevelMin: 1 View: 1223 @@ -107006,6 +107097,7 @@ Body: Type: Armor Locations: Costume_Head_Top: true + Costume_Head_Mid: true ArmorLevel: 1 EquipLevelMin: 1 View: 634 @@ -107903,7 +107995,7 @@ Body: Name: Costume Unidentified Flying Poring Type: Armor Locations: - Costume_Head_Top: true + Costume_Head_Low: true ArmorLevel: 1 EquipLevelMin: 1 View: 1017 @@ -108180,7 +108272,7 @@ Body: Name: Costume Blessings Of Soul Type: Armor Locations: - Costume_Head_Low: true + Costume_Garment: true ArmorLevel: 1 EquipLevelMin: 1 Script: | @@ -109227,7 +109319,7 @@ Body: View: 183 - Id: 20626 AegisName: C_ROS2023_Cape_2 - Name: 2023 ROS Figurine Cloak # !todo check english name + Name: 2023 ROS Winning Prize Manteau Type: Armor Locations: Costume_Garment: true @@ -111578,6 +111670,8 @@ Body: EquipLevelMin: 99 Refineable: true View: 3 + Trade: + NoDrop: true Script: | bonus bBaseAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; @@ -112613,6 +112707,14 @@ Body: Garment: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus2 bSubEle,Ele_Neutral,20; bonus bVariableCastrate,-5; @@ -115618,6 +115720,16 @@ Body: Costume_Head_Top: true Costume_Head_Mid: true ArmorLevel: 1 + - Id: 21400 + AegisName: aegis_21400 + Name: Costume Blue Dragon Statue + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + ArmorLevel: 1 + View: 2494 - Id: 22000 AegisName: Temporal_Str_Boots Name: Temporal Str Boots @@ -116071,6 +116183,15 @@ Body: NoAuction: true Script: | bonus2 bExpAddRace,RC_All,10; + - Id: 22013 + AegisName: test_5 + Name: Rand Test + Type: Armor + Locations: + Shoes: true + ArmorLevel: 1 + Refineable: true + View: 1466 - Id: 22014 AegisName: Enhanced_Variant_Shoes Name: Enhanced Variant Shoes @@ -118912,6 +119033,14 @@ Body: Shoes: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bMaxHP,300; bonus bMaxSP,50; @@ -133176,7 +133305,7 @@ Body: bonus2 bExpAddRace,RC_All,(.@r/2); - Id: 24778 AegisName: aegis_24778 - Name: Level 1 Armor Shadow # !todo check english name + Name: 1Lv Shadow Armor Type: ShadowGear Locations: Shadow_Armor: true @@ -133185,7 +133314,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24779 AegisName: aegis_24779 - Name: Level 1 Weapon Shadow # !todo check english name + Name: 1Lv Shadow Weapon Type: ShadowGear Locations: Shadow_Weapon: true @@ -133196,7 +133325,7 @@ Body: bonus bMatk,.@r; - Id: 24780 AegisName: aegis_24780 - Name: Level 1 Shield Shadow # !todo check english name + Name: 1Lv Shadow Shield Type: ShadowGear Locations: Shadow_Shield: true @@ -133205,7 +133334,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24781 AegisName: aegis_24781 - Name: Level 1 Shoes Shadow # !todo check english name + Name: 1Lv Shadow Shoes Type: ShadowGear Locations: Shadow_Shoes: true @@ -133214,7 +133343,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24782 AegisName: aegis_24782 - Name: Level 1 Earring Shadow # !todo check english name + Name: 1Lv Shadow Earring Type: ShadowGear Locations: Shadow_Right_Accessory: true @@ -133223,7 +133352,7 @@ Body: bonus bMaxHP,getrefine()*10; - Id: 24783 AegisName: aegis_24783 - Name: Level 1 Pendant Shadow # !todo check english name + Name: 1Lv Shadow Pendant Type: ShadowGear Locations: Shadow_Left_Accessory: true @@ -134726,7 +134855,7 @@ Body: Fourth: true Locations: Both_Hand: true - WeaponLevel: 3 + WeaponLevel: 4 EquipLevelMin: 175 Refineable: true Flags: @@ -138636,7 +138765,7 @@ Body: Rebellion: true Locations: Both_Hand: true - WeaponLevel: 4 + WeaponLevel: 3 EquipLevelMin: 110 Refineable: true Script: | @@ -138655,7 +138784,7 @@ Body: Rebellion: true Locations: Both_Hand: true - WeaponLevel: 4 + WeaponLevel: 3 EquipLevelMin: 141 Refineable: true Script: | @@ -138675,7 +138804,7 @@ Body: Rebellion: true Locations: Both_Hand: true - WeaponLevel: 4 + WeaponLevel: 3 EquipLevelMin: 141 Refineable: true Script: | @@ -142968,6 +143097,14 @@ Body: Left_Accessory: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAspdRate,10; bonus bVariableCastrate,-10; @@ -144019,7 +144156,7 @@ Body: StarGladiator: true Locations: Right_Hand: true - WeaponLevel: 3 + WeaponLevel: 4 EquipLevelMin: 175 Refineable: true Script: | @@ -147592,7 +147729,6 @@ Body: Type: Armor Locations: Costume_Head_Top: true - Costume_Head_Mid: true Costume_Head_Low: true ArmorLevel: 1 EquipLevelMin: 1 @@ -148489,6 +148625,7 @@ Body: Type: Armor Locations: Costume_Head_Top: true + Costume_Head_Mid: true ArmorLevel: 1 EquipLevelMin: 1 View: 223 @@ -148781,7 +148918,7 @@ Body: View: 1486 - Id: 31159 AegisName: C_Jormungandr_Hat - Name: Costume Jormungandr Hat # !todo check english name + Name: Costume Jormungandr Head Type: Armor Locations: Costume_Head_Top: true @@ -149039,7 +149176,7 @@ Body: Name: Costume War Princess Ribbon Type: Armor Locations: - Costume_Head_Top: true + Costume_Head_Mid: true ArmorLevel: 1 EquipLevelMin: 1 View: 1583 @@ -152262,7 +152399,7 @@ Body: View: 1350 - Id: 31537 AegisName: C_Return_TW_2th_Hat - Name: Costume Return TW 2th Hat # !todo check english name + Name: "Costume: 2nd Anniversary Hat" Type: Armor Locations: Costume_Head_Top: true @@ -154559,7 +154696,7 @@ Body: Name: Costume Savage Shoulder Bebe Type: Armor Locations: - Costume_Head_Top: true + Costume_Head_Mid: true ArmorLevel: 1 EquipLevelMin: 1 View: 1915 @@ -155030,6 +155167,14 @@ Body: ArmorLevel: 1 EquipLevelMin: 1 View: 1942 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 31841 AegisName: C_BJ_HeadsetB Name: Costume OnAir BJ Headset @@ -155039,6 +155184,14 @@ Body: ArmorLevel: 1 EquipLevelMin: 1 View: 1943 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 31842 AegisName: C_Striking_hat Name: Costume Striking Hat @@ -160303,6 +160456,14 @@ Body: if (.@r>=11) { bonus2 bAddSize,Size_All,10; } + - Id: 400100 + AegisName: aegis_400100 + Name: Costume Leon Wig + Type: Armor + Locations: + Costume_Head_Low: true + ArmorLevel: 1 + View: 2373 - Id: 400101 AegisName: GatesofNetherworld Name: Gate of Netherworld @@ -161252,7 +161413,7 @@ Body: } - Id: 400143 AegisName: C_Asgard_Circlet_TW - Name: Costume Valkyrie Circlet # !todo check english name + Name: Costume Crimson Valkyrie Circlet Type: Armor Locations: Costume_Head_Top: true @@ -161647,7 +161808,7 @@ Body: autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; - Id: 400157 AegisName: C_Astrologer_T_Hat - Name: Costume Astrologer T Hat # !todo check english name + Name: Costume Astrologer's Cap Type: Armor Locations: Costume_Head_Top: true @@ -161679,7 +161840,7 @@ Body: View: 2138 - Id: 400161 AegisName: C_Hat_0f_King - Name: Costume Hat 0f King # !todo check english name + Name: Costume Hat of King Type: Armor Locations: Costume_Head_Top: true @@ -161687,7 +161848,7 @@ Body: View: 374 - Id: 400162 AegisName: C_Red_Navy_Hat - Name: Costume Red Navy Hat # !todo check english name + Name: Costume Red Navy Hat Type: Armor Locations: Costume_Head_Top: true @@ -162292,7 +162453,7 @@ Body: bonus bLongAtkRate,7*(.@r/4); - Id: 400193 AegisName: C_Navy_Drooping_Kitty - Name: Costume indigo blue droopy cat # !todo check english name + Name: Costume Navy Drooping Kitty Type: Armor Locations: Costume_Head_Top: true @@ -164153,7 +164314,7 @@ Body: View: 2283 - Id: 400311 AegisName: C_Reliance_Crown - Name: Costume Will coffin # !todo check english name + Name: Costume Helmet of Light and Darkness Type: Armor Locations: Costume_Head_Top: true @@ -164365,7 +164526,7 @@ Body: View: 42 - Id: 400343 AegisName: C_Fox_Bamboo_Hat - Name: Costume Fox Ear Hat # !todo check english name + Name: Costume Fox Bamboo Hat Type: Armor Locations: Costume_Head_Top: true @@ -164412,7 +164573,7 @@ Body: bonus bMaxSP,BaseLevel*2; - Id: 400347 AegisName: aegis_400347 - Name: Costume Necromancer's Hood (Upper) # !todo check english name + Name: Costume Necromancer Hood (Upper) Type: Armor Locations: Costume_Head_Top: true @@ -164452,7 +164613,7 @@ Body: View: 2302 - Id: 400354 AegisName: C_Vanargandr_Helm_GL - Name: Costume Gold Helmet of Vanargand # !todo check english name + Name: Costume Gold Helm of Vanagandr Type: Armor Locations: Costume_Head_Top: true @@ -164460,7 +164621,7 @@ Body: View: 2312 - Id: 400355 AegisName: C_Balloon_Hat_Classical - Name: Costume Classical Balloon Hat # !todo check english name + Name: Costume Classical Balloon Hat Type: Armor Locations: Costume_Head_Top: true @@ -164468,7 +164629,7 @@ Body: View: 2313 - Id: 400356 AegisName: C_Ignis_Cap_BU - Name: Costume Denim Ignis Cap # !todo check english name + Name: Costume Denim Ignis Cap Type: Armor Locations: Costume_Head_Top: true @@ -164492,7 +164653,7 @@ Body: View: 453 - Id: 400359 AegisName: aegis_400359 - Name: Level 1 Hat # !todo check english name + Name: 1Lv Hat Type: Armor Slots: 1 Locations: @@ -166427,7 +166588,7 @@ Body: ArmorLevel: 1 View: 2366 - Id: 400432 - AegisName: aegis_400432 + AegisName: C_Heart_Chiffon_Rabbit Name: Costume Heart Chiffon Rabbit Type: Armor Locations: @@ -167784,6 +167945,21 @@ Body: bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if (.@r>=7) bonus2 bSkillAtk,"WS_CARTTERMINATION",15; + - Id: 400502 + AegisName: C_Sonic_Ring + Name: Costume Ring + Type: Armor + Locations: + Costume_Head_Top: true + ArmorLevel: 1 + View: 2433 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 400503 AegisName: C_Hosangto_Hat Name: Costume Bunny Ear Hat @@ -168023,7 +168199,7 @@ Body: View: 1800 - Id: 400529 AegisName: Time_DM_R_Crown_DK - Name: Time Dimensions Rune Crown (Dragon Knight) # !todo check english name + Name: Time Dimensions Rune Crown (Dragon Knight) Type: Armor Defense: 50 Slots: 1 @@ -168086,7 +168262,7 @@ Body: } - Id: 400530 AegisName: Time_DM_R_Crown_IG - Name: Time Dimensions Rune Crown (Imperial Guard) # !todo check english name + Name: Time Dimensions Rune Crown (Imperial Guard) Type: Armor Defense: 50 Slots: 1 @@ -168156,7 +168332,7 @@ Body: } - Id: 400531 AegisName: Time_DM_R_Crown_MT - Name: Time Dimensions Rune Crown (Meister) # !todo check english name + Name: Time Dimensions Rune Crown (Meister) Type: Armor Defense: 50 Slots: 1 @@ -168219,7 +168395,7 @@ Body: } - Id: 400532 AegisName: Time_DM_R_Crown_BO - Name: Time Dimensions Rune Crown (Violo) # !todo check english name + Name: Time Dimensions Rune Crown (Biolo) Type: Armor Defense: 50 Slots: 1 @@ -168282,7 +168458,7 @@ Body: } - Id: 400533 AegisName: Time_DM_R_Crown_SHC - Name: Time Dimensions Rune Crown (Shadow Cross) # !todo check english name + Name: Time Dimensions Rune Crown (Shadow Cross) Type: Armor Defense: 50 Slots: 1 @@ -168342,7 +168518,7 @@ Body: } - Id: 400534 AegisName: Time_DM_R_Crown_ABC - Name: Time Dimensions Rune Crown (Abyss Chaser) # !todo check english name + Name: Time Dimensions Rune Crown (Abyss Chaser) Type: Armor Defense: 50 Slots: 1 @@ -168405,7 +168581,7 @@ Body: } - Id: 400535 AegisName: Time_DM_R_Crown_AG - Name: Time Dimensions Rune Crown (Arch Mage) # !todo check english name + Name: Time Dimensions Rune Crown (Arch Mage) Type: Armor Defense: 50 Slots: 1 @@ -168469,7 +168645,7 @@ Body: } - Id: 400536 AegisName: Time_DM_R_Crown_EM - Name: Time Dimensions Rune Crown (Elemental Master) # !todo check english name + Name: Time Dimensions Rune Crown (Elemental Master) Type: Armor Defense: 50 Slots: 1 @@ -168532,7 +168708,7 @@ Body: } - Id: 400537 AegisName: Time_DM_R_Crown_CD - Name: Time Dimensions Rune Crown (Cardinal) # !todo check english name + Name: Time Dimensions Rune Crown (Cardinal) Type: Armor Defense: 50 Slots: 1 @@ -168603,7 +168779,7 @@ Body: } - Id: 400538 AegisName: Time_DM_R_Crown_IQ - Name: Time Dimensions Rune Crown (Inquisitor) # !todo check english name + Name: Time Dimensions Rune Crown (Inquisitor) Type: Armor Defense: 50 Slots: 1 @@ -168666,7 +168842,7 @@ Body: } - Id: 400539 AegisName: Time_DM_R_Crown_WH - Name: Time Dimensions Rune Crown (Windhawk) # !todo check english name + Name: Time Dimensions Rune Crown (Windhawk) Type: Armor Defense: 50 Slots: 1 @@ -168727,7 +168903,7 @@ Body: } - Id: 400540 AegisName: Time_DM_R_Crown_TR - Name: Time Dimensions Rune Crown (Troubadour & Trouver) # !todo check english name + Name: Time Dimensions Rune Crown (Troubadour & Trouvere) Type: Armor Defense: 50 Slots: 1 @@ -168798,7 +168974,7 @@ Body: } - Id: 400541 AegisName: Time_DM_R_Crown_SS - Name: Time Dimensions Rune Crown (Shinkiro & Shiranui) # !todo check english name + Name: Time Dimensions Rune Crown (Shinkiro & Shiranui) Type: Armor Defense: 50 Slots: 1 @@ -168869,7 +169045,7 @@ Body: } - Id: 400542 AegisName: Time_DM_R_Crown_NW - Name: Time Dimensions Rune Crown (Night’s Watch) # !todo check english name + Name: Time Dimensions Rune Crown (Night Watch) Type: Armor Defense: 50 Slots: 1 @@ -168930,7 +169106,7 @@ Body: } - Id: 400543 AegisName: Time_DM_R_Crown_SKE - Name: Time Dimensions Rune Crown (Celestial) # !todo check english name + Name: Time Dimensions Rune Crown (Sky Emperor) Type: Armor Defense: 50 Slots: 1 @@ -168991,7 +169167,7 @@ Body: } - Id: 400544 AegisName: Time_DM_R_Crown_SOA - Name: Time Dimensions Rune Crown (Youngdosa) # !todo check english name + Name: Time Dimensions Rune Crown (Soul Ascetic) Type: Armor Defense: 50 Slots: 1 @@ -169054,7 +169230,7 @@ Body: } - Id: 400545 AegisName: Time_DM_R_Crown_HN - Name: Time Dimensions Rune Crown (Hyper Novice) # !todo check english name + Name: Time Dimensions Rune Crown (Hyper Novice) Type: Armor Defense: 50 Slots: 1 @@ -169125,7 +169301,7 @@ Body: } - Id: 400546 AegisName: Time_DM_R_Crown_SH - Name: Time Dimensions Rune Crown (Spirits) # !todo check english name + Name: Time Dimensions Rune Crown (Spirit Handler) Type: Armor Defense: 50 Slots: 1 @@ -169217,7 +169393,7 @@ Body: bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",BaseLevel/10; - Id: 400557 AegisName: aegis_400557 - Name: Costume Al Picky Doll # !todo check english name + Name: Costume Egg Picky Doll Type: Armor Locations: Costume_Head_Top: true @@ -169225,7 +169401,7 @@ Body: View: 1001 - Id: 400558 AegisName: aegis_400558 - Name: Costume Snowman Experience # !todo check english name + Name: Costume Snowman Experience Type: Armor Locations: Costume_Head_Top: true @@ -169406,13 +169582,358 @@ Body: } } - Id: 400585 - AegisName: aegis_400585 - Name: Costume Snowman Hat # !todo check english name + AegisName: C_SnowmanHat + Name: Costume Snowman Hat Type: Armor Locations: Costume_Head_Top: true ArmorLevel: 1 View: 2488 + - Id: 400605 + AegisName: C_VIP_Poring_Cake_Cap + Name: Costume Birthday Cake Hat + Type: Armor + Locations: + Costume_Head_Top: true + ArmorLevel: 1 + View: 417 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 400608 + AegisName: FuriousCirclet_WH + Name: Furious Crown (Windhawk) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Hunter: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",4*(.@r/3); + bonus2 bSkillAtk,"WH_GALESTORM",4*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-15; + if (.@r>=9) { + bonus bLongAtkRate,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bPow,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bLongAtkRate,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bCritAtkRate,15; + bonus bCRate,5; + } + } + } + } + - Id: 400609 + AegisName: FuriousCirclet_CD + Name: Furious Crown (Cardinal) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Priest: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"CD_PETITIO",4*(.@r/3); + bonus2 bSkillAtk,"CD_FRAMEN",4*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-15; + if (.@r>=9) { + bonus bShortAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bMatkRate,5; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bSMatk,3; + bonus bPow,5; + bonus bSpl,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bShortAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bMatkRate,5; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAtkEle,Ele_All,15; + bonus bCritAtkRate,15; + bonus bPAtk,5; + bonus bSMatk,5; + } + } + } + } + - Id: 400610 + AegisName: FuriousCirclet_SKE + Name: Furious Crown (Sky Emperor) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"SKE_NOON_BLAST",4*(.@r/3); + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",4*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-15; + if (.@r>=9) { + bonus bShortAtkRate,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bPow,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bShortAtkRate,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bShortAtkRate,15; + bonus bPAtk,5; + } + } + } + } + - Id: 400628 + AegisName: FuriousCirclet_DK + Name: Furious Crown (Dragon Knight) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",4*(.@r/3); + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",4*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,15; + if (.@r>=9) { + bonus bLongAtkRate,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bPow,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bCritAtkRate,10; + bonus bLongAtkRate,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bCritAtkRate,15; + bonus bLongAtkRate,15; + bonus bPAtk,5; + } + } + } + } + - Id: 400629 + AegisName: FuriousCirclet_ABC + Name: Furious Crown (Abyss Chaser) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",4*(.@r/3); + bonus2 bSkillAtk,"ABC_DEFT_STAB",4*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,15; + if (.@r>=9) { + bonus bShortAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bMatkRate,5; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bSMatk,3; + bonus bPow,5; + bonus bSpl,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bShortAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bMatkRate,5; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bShortAtkRate,15; + bonus2 bMagicAtkEle,Ele_All,15; + bonus bPAtk,5; + bonus bSMatk,5; + } + } + } + } + - Id: 400630 + AegisName: FuriousCirclet_SH + Name: Furious Crown (Spirit Handler) + Type: Armor + Weight: 300 + Defense: 30 + Slots: 1 + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Head_Top: true + ArmorLevel: 2 + EquipLevelMin: 235 + Refineable: true + Gradable: true + View: 2415 + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",4*(.@r/3); + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",4*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-15; + if (.@r>=9) { + bonus bLongAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@r>=11) { + bonus bFixedCast,-300; + bonus bMatkRate,5; + bonus bAtkRate,5; + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bPAtk,3; + bonus bSMatk,3; + bonus bPow,5; + bonus bSpl,5; + bonus bCon,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bLongAtkRate,10; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@g>=ENCHANTGRADE_B) { + bonus bFixedCast,-200; + bonus bMatkRate,5; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bLongAtkRate,15; + bonus2 bMagicAtkEle,Ele_All,15; + bonus bPAtk,5; + bonus bSMatk,5; + } + } + } + } - Id: 410000 AegisName: Resonate_Taego_J Name: Ancient Resonance @@ -170547,7 +171068,7 @@ Body: hateffect HAT_EF_C_Released_Ground,false; - Id: 410082 AegisName: C_BirthDay_Balloon_TW - Name: Costume Happy Birthday Balloon # !todo check english name + Name: Costume Happy Carnival Balloon Type: Armor Locations: Costume_Head_Mid: true @@ -171441,7 +171962,7 @@ Body: View: 2263 - Id: 410157 AegisName: C_Happening_Clover - Name: Costume Happening Clover # !todo check english name + Name: Costume Happening Clover Type: Armor Locations: Costume_Head_Mid: true @@ -171502,7 +172023,7 @@ Body: View: 1039 - Id: 410169 AegisName: aegis_410169 - Name: Costume Lovely Fox # !todo check english name + Name: Costume Fluffy Lovely Fox Type: Armor Locations: Costume_Head_Mid: true @@ -171593,7 +172114,7 @@ Body: bonus bDelayrate,-15; - Id: 410187 AegisName: C_Diving_Goggles - Name: Costume Diving Hunting Goggles # !todo check english name + Name: Costume Diving Goggles Type: Armor Locations: Costume_Head_Mid: true @@ -171601,7 +172122,7 @@ Body: View: 2116 - Id: 410188 AegisName: C_King_Mini - Name: Costume King Mini Me # !todo check english name + Name: "Costume: King Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -171609,7 +172130,7 @@ Body: View: 2290 - Id: 410189 AegisName: C_Angeling_Mini - Name: Costume Angelling Mini Me # !todo check english name + Name: "Costume: Angeling Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -171617,7 +172138,7 @@ Body: View: 2291 - Id: 410190 AegisName: C_Seyren_Mini - Name: Costume Siren Mini Me # !todo check english name + Name: "Costume: Seyren Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -171641,7 +172162,7 @@ Body: View: 2304 - Id: 410193 AegisName: C_Gulaling_Mini - Name: Costume Gullaring Mini Me # !todo check english name + Name: "Costume: Gularing Mini-Me" Type: Armor Locations: Costume_Head_Mid: true @@ -171738,7 +172259,7 @@ Body: View: 2171 - Id: 410208 AegisName: aegis_410208 - Name: Level 1 Glasses # !todo check english name + Name: 1Lv Glasses Type: Armor Slots: 1 Locations: @@ -171951,7 +172472,7 @@ Body: ArmorLevel: 1 View: 575 - Id: 410231 - AegisName: aegis_410231 + AegisName: C_Teaparty_Wonderland Name: Costume Tea Party in Wonderland Type: Armor Locations: @@ -172196,6 +172717,66 @@ Body: Costume_Head_Mid: true ArmorLevel: 1 View: 2421 + - Id: 410262 + AegisName: C_Sonic_Mini + Name: Costume Sonic Mini-Me + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2429 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 410263 + AegisName: C_Super_Sonic_Mini + Name: Costume Super Sonic Mini-Me + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2430 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 410264 + AegisName: C_Tails_Mini + Name: Costume Tails Mini-Me + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2431 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 410265 + AegisName: C_S_Attack_Ring + Name: Costume Power Ring Drop + Type: Armor + Locations: + Costume_Head_Low: true + ArmorLevel: 1 + View: 2432 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 410266 AegisName: C_H_N_Hat Name: Costume Miss Rabbit and Little Dog @@ -172213,8 +172794,8 @@ Body: Trade: NoDrop: true NoTrade: true + NoSell: true NoCart: true - NoStorage: true NoGuildStorage: true NoMail: true NoAuction: true @@ -172229,8 +172810,8 @@ Body: Trade: NoDrop: true NoTrade: true + NoSell: true NoCart: true - NoStorage: true NoGuildStorage: true NoMail: true NoAuction: true @@ -172436,12 +173017,20 @@ Body: ArmorLevel: 1 View: 1463 - Id: 410295 - AegisName: aegis_410295 - Name: Costume Bells on a Winter Night # !todo check english name + AegisName: C_WinterNightBells + Name: Costume Winter Night Bells Type: Armor Locations: Costume_Head_Mid: true ArmorLevel: 1 + - Id: 410315 + AegisName: aegis_410315 + Name: Costume Sacred Faith Ornament # !todo check english name + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2518 - Id: 420000 AegisName: Isabella_Carrot Name: Isabella Carrot @@ -173157,7 +173746,7 @@ Body: View: 2164 - Id: 420083 AegisName: C_L_Ribbon_M_WH - Name: Costume Large Ribbon Muffler (White) # !todo check english name + Name: Costume Large Ribbon Muffler (White) Type: Armor Locations: Costume_Head_Low: true @@ -173801,7 +174390,7 @@ Body: hateffect HAT_EF_FLUTTER_BUTTERFLY,false; - Id: 420150 AegisName: C_Twinkle_Twin_B - Name: Costume Twinkle Twin (Blue) # !todo check english name + Name: Costume Twinkle Twin (Blue) Type: Armor Locations: Costume_Head_Low: true @@ -173833,7 +174422,7 @@ Body: View: 2273 - Id: 420153 AegisName: Booster_Scarf_A - Name: Booster Scarf Type A # !todo check english name + Name: Booster Scarf A-type Type: Armor Locations: Head_Low: true @@ -173854,7 +174443,7 @@ Body: bonus bShortAtkRate,5; - Id: 420154 AegisName: Booster_Scarf_B - Name: Booster Scarf Type B # !todo check english name + Name: Booster Scarf B-type Type: Armor Locations: Head_Low: true @@ -173874,7 +174463,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,5; - Id: 420155 AegisName: Booster_Scarf_C - Name: Booster Scarf Type C # !todo check english name + Name: Booster Scarf C-type Type: Armor Locations: Head_Low: true @@ -173894,7 +174483,7 @@ Body: bonus bCritAtkRate,5; - Id: 420156 AegisName: C_Flower_L_Knitting - Name: Costume Star Cluster Flower Loose Braid # !todo check english name + Name: Costume Flower Knitting Type: Armor Locations: Costume_Head_Low: true @@ -173936,7 +174525,7 @@ Body: bonus2 bMagicAddSize,Size_All,BaseLevel/10; - Id: 420161 AegisName: C_Starry_Long_Wave - Name: Costume Starry Sky Long Wave # !todo check english name + Name: Costume Starry Long Wave Type: Armor Locations: Costume_Head_Low: true @@ -173944,7 +174533,7 @@ Body: View: 2271 - Id: 420162 AegisName: aegis_420162 - Name: Costume Starry Sky Ribbon Twintails # !todo check english name + Name: Costume Starry Ribbon Twin Tail Type: Armor Locations: Costume_Head_Low: true @@ -174009,7 +174598,7 @@ Body: View: 2295 - Id: 420171 AegisName: aegis_420171 - Name: Costume Scarf of Thorns # !todo check english name + Name: Costume Thorn Scarf Type: Armor Locations: Costume_Head_Low: true @@ -174047,7 +174636,7 @@ Body: View: 2311 - Id: 420178 AegisName: aegis_420178 - Name: 1Lv Mask # !todo check english name + Name: 1Lv Mask Type: Armor Locations: Head_Low: true @@ -174302,8 +174891,8 @@ Body: ArmorLevel: 1 View: 2365 - Id: 420208 - AegisName: aegis_420208 - Name: Costume Chocolat Rabbit Hair # !todo check english name + AegisName: C_Chocolat_Rabbit_Hair + Name: Costume Chocolate Rabbit Hair Type: Armor Locations: Costume_Head_Low: true @@ -174442,7 +175031,7 @@ Body: View: 2396 - Id: 420231 AegisName: MD_Hol_Protection - Name: Constellation’s Protection # !todo check english name + Name: Constellation's Protection Type: Armor Locations: Head_Low: true @@ -174744,13 +175333,36 @@ Body: ArmorLevel: 1 EquipLevelMin: 150 View: 2448 - - Id: 420304 - AegisName: aegis_420304 - Name: Costume Routier’s Night Sky # !todo check english name + - Id: 420303 + AegisName: C_Chaos_Emerald + Name: Costume Chaos Emerald Type: Armor Locations: Costume_Head_Low: true ArmorLevel: 1 + View: 2485 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 420304 + AegisName: aegis_420304 + Name: Costume Night Sky of Lutie + Type: Armor + Locations: + Costume_Head_Low: true + ArmorLevel: 1 + - Id: 420307 + AegisName: aegis_420307 + Name: Costume Twin Wave Roll Hair # !todo check english name + Type: Armor + Locations: + Costume_Head_Low: true + ArmorLevel: 1 + View: 2490 - Id: 430001 AegisName: C_Helm_Of_Ra Name: Costume Hat of the Sun God @@ -174929,7 +175541,7 @@ Body: View: 666 Weight: 100 Locations: - Head_Top: true + Head_Low: true Head_Mid: true ArmorLevel: 1 EquipLevelMin: 99 @@ -174944,7 +175556,7 @@ Body: View: 693 Weight: 100 Locations: - Head_Top: true + Head_Low: true Head_Mid: true ArmorLevel: 1 EquipLevelMin: 99 @@ -174960,7 +175572,7 @@ Body: Weight: 100 Defense: 3 Locations: - Head_Top: true + Head_Low: true Head_Mid: true ArmorLevel: 1 EquipLevelMin: 99 @@ -174977,7 +175589,7 @@ Body: Defense: 3 Slots: 1 Locations: - Head_Top: true + Head_Low: true Head_Mid: true ArmorLevel: 1 EquipLevelMin: 99 @@ -174993,7 +175605,7 @@ Body: Weight: 100 Slots: 1 Locations: - Head_Top: true + Head_Low: true Head_Mid: true ArmorLevel: 1 EquipLevelMin: 99 @@ -175009,7 +175621,7 @@ Body: Weight: 100 Slots: 1 Locations: - Head_Top: true + Head_Low: true Head_Mid: true ArmorLevel: 1 EquipLevelMin: 99 @@ -175221,6 +175833,23 @@ Body: Costume_Head_Low: true ArmorLevel: 1 View: 2147 + - Id: 440012 + AegisName: C_Dr_Eggman_Mask + Name: Costume Dr. Eggman Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + ArmorLevel: 1 + View: 2434 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 450000 AegisName: IDTest_armor Name: IDTest armor @@ -179485,7 +180114,7 @@ Body: Slots: 1 Locations: Armor: true - ArmorLevel: 1 + ArmorLevel: 2 Refineable: true - Id: 450155 AegisName: JP_Armor06_L @@ -181013,7 +181642,7 @@ Body: } - Id: 450218 AegisName: E_Auto_Armor_A - Name: Automatic Armor Type A (bind) # !todo check english name + Name: Automatic Armor A-type (Bound) Type: Armor Defense: 135 Slots: 1 @@ -181037,7 +181666,7 @@ Body: } - Id: 450219 AegisName: E_Auto_Armor_B - Name: Automatic Armor Type B (bind) # !todo check english name + Name: Automatic Armor B-type (Bound) Type: Armor MagicAttack: 125 Defense: 135 @@ -181198,7 +181827,7 @@ Body: } - Id: 450229 AegisName: Hs_Mail - Name: Heroria Mail # !todo check english name + Name: Herosria Mail Type: Armor Weight: 2000 Defense: 200 @@ -181216,7 +181845,7 @@ Body: bonus bShortAtkRate,5; - Id: 450230 AegisName: aegis_450230 - Name: Heroria Tides # !todo check english name + Name: Herosria Tights Type: Armor Weight: 1400 Defense: 100 @@ -181235,7 +181864,7 @@ Body: bonus bLongAtkRate,5; - Id: 450231 AegisName: Hs_Suits - Name: Heroria Suits # !todo check english name + Name: Herosria Suit Type: Armor Weight: 1900 Defense: 120 @@ -181254,7 +181883,7 @@ Body: bonus bShortAtkRate,5; - Id: 450232 AegisName: aegis_450232 - Name: Heroria Magic Robe # !todo check english name + Name: Herosria Magic Robe Type: Armor Weight: 1000 Defense: 50 @@ -181273,7 +181902,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,5; - Id: 450233 AegisName: Hs_Plate - Name: Heroria Full Plate # !todo check english name + Name: Herosria Full Plate Type: Armor Weight: 3600 Defense: 450 @@ -181541,7 +182170,7 @@ Body: } - Id: 450249 AegisName: aegis_450249 - Name: Level 1 Shirt # !todo check english name + Name: 1Lv Shirts Type: Armor Slots: 1 Locations: @@ -183219,7 +183848,7 @@ Body: Slots: 1 Locations: Left_Hand: true - ArmorLevel: 1 + ArmorLevel: 2 Refineable: true View: 1 - Id: 460013 @@ -183517,7 +184146,7 @@ Body: } - Id: 460034 AegisName: aegis_460034 - Name: Heroria Brutal Shield # !todo check english name + Name: Herosria Brutal Shield Type: Armor Weight: 3000 Defense: 140 @@ -183533,7 +184162,7 @@ Body: bonus2 bSubRace,RC_Player_Doram,10; - Id: 460035 AegisName: aegis_460035 - Name: Heroria Cranial Shield # !todo check english name + Name: Herosria Cranial Shield Type: Armor Weight: 3000 Defense: 140 @@ -183549,7 +184178,7 @@ Body: bonus2 bSubRace,RC_Player_Doram,-10; - Id: 460036 AegisName: aegis_460036 - Name: Heroria Brutal Guard # !todo check english name + Name: Herosria Brutal Guard Type: Armor Weight: 1500 Defense: 30 @@ -183567,7 +184196,7 @@ Body: bonus2 bSubRace,RC_Player_Doram,6; - Id: 460037 AegisName: aegis_460037 - Name: Heroria Cranial Guard # !todo check english name + Name: Herosria Cranial Guard Type: Armor Weight: 1500 Defense: 30 @@ -183650,7 +184279,7 @@ Body: } - Id: 460048 AegisName: aegis_460048 - Name: Level 1 Shield # !todo check english name + Name: 1Lv Shield Type: Armor Slots: 1 Locations: @@ -186831,7 +187460,7 @@ Body: } - Id: 470153 AegisName: Hs_Speed_Boots - Name: Heroria Speed ​​Boots # !todo check english name + Name: Herosria Speed Boots Type: Armor Weight: 1000 Defense: 20 @@ -186846,7 +187475,7 @@ Body: bonus bCritical,-10; - Id: 470154 AegisName: Hs_Casting_Shoes - Name: Heroria Casting Shoes # !todo check english name + Name: Herosria Casting Shoes Type: Armor Weight: 1000 Defense: 20 @@ -186861,7 +187490,7 @@ Body: bonus bVariableCastrate,-8; - Id: 470155 AegisName: Hs_Critical_Shoes - Name: Heroria Critical Shoes # !todo check english name + Name: Herosria Critical Shoes Type: Armor Weight: 1000 Defense: 20 @@ -186876,7 +187505,7 @@ Body: bonus bCritical,8; - Id: 470156 AegisName: aegis_470156 - Name: Heroria Fix Sandals # !todo check english name + Name: Herosria Fix Sandals Type: Armor Weight: 1000 Defense: 20 @@ -186891,7 +187520,7 @@ Body: bonus bDelayrate,10; - Id: 470157 AegisName: aegis_470157 - Name: Heroria Cool Sandals # !todo check english name + Name: Herosria Cool Sandals Type: Armor Weight: 1000 Defense: 20 @@ -187413,7 +188042,7 @@ Body: bonus2 bSubRace,RC_All,3; - Id: 470178 AegisName: aegis_470178 - Name: Level 1 Sandals # !todo check english name + Name: 1Lv Sandals Type: Armor Slots: 1 Locations: @@ -188588,7 +189217,7 @@ Body: } - Id: 470221 AegisName: FateSin_Boots_MT - Name: Boots of Good and Evil (Meister) # !todo check english name + Name: Boots of Good and Evil (Meister) Type: Armor Weight: 600 Defense: 20 @@ -188636,7 +189265,7 @@ Body: } - Id: 470222 AegisName: FateSin_Boots_SHC - Name: Boots of Good and Evil (Shadow Cross) # !todo check english name + Name: Boots of Good and Evil (Shadow Cross) Type: Armor Weight: 600 Defense: 20 @@ -188683,7 +189312,7 @@ Body: } - Id: 470223 AegisName: FateSin_Boots_SS - Name: Boots of Good and Evil (Shinkiro & Shiranui) # !todo check english name + Name: Boots of Good and Evil (Shinkiro & Shiranui) Type: Armor Weight: 600 Defense: 20 @@ -189364,6 +189993,58 @@ Body: } } } + - Id: 470265 + AegisName: FuriousBoots + Name: Furious Boots + Type: Armor + Weight: 1500 + Defense: 30 + Slots: 1 + Locations: + Shoes: true + ArmorLevel: 2 + EquipLevelMin: 220 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + if (BaseLevel>=230) { + bonus2 bAddClass,Class_Normal,5; + bonus2 bMagicAddClass,Class_Normal,5; + bonus2 bAddClass,Class_Boss,5; + bonus2 bMagicAddClass,Class_Boss,5; + } + if (.@r>=7) { + bonus bMatkRate,5; + bonus bAtkRate,5; + if (.@r>=9) { + bonus bVariableCastrate,-10; + if (.@r>=10) { + bonus bFixedCast,-700; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,10; + bonus bShortAtkRate,10; + bonus bLongAtkRate,10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bMatkRate,5; + bonus bAtkRate,5; + if (.@g>=ENCHANTGRADE_C) { + bonus bFixedCast,-300; + if (.@g>=ENCHANTGRADE_B) { + bonus bPAtk,5; + bonus bSMatk,5; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,2; + bonus bSMatk,2; + } + } + } + } - Id: 480000 AegisName: Atker_Manteau Name: Attacker Booster Manteau @@ -190792,6 +191473,7 @@ Body: Locations: Garment: true ArmorLevel: 1 + EquipLevelMin: 10 Trade: NoDrop: true NoTrade: true @@ -191021,7 +191703,7 @@ Body: View: 114 - Id: 480119 AegisName: C_Niflheim_Key - Name: Costume Niflheim Key # !todo check english name + Name: Costume Niflheim Key Type: Armor Locations: Costume_Garment: true @@ -192033,7 +192715,7 @@ Body: } - Id: 480185 AegisName: E_Auto_Engine_A - Name: Automatic Engine Wing Type A (Bundled) # !todo check english name + Name: Automatic Engine wing A-type (Bound) Type: Armor Defense: 70 Slots: 1 @@ -192057,7 +192739,7 @@ Body: } - Id: 480186 AegisName: E_Auto_Engine_B - Name: Automatic Engine Wing Type B (Bundled) # !todo check english name + Name: Automatic Engine wing B-type (Bound) Type: Armor Defense: 70 Slots: 1 @@ -192328,7 +193010,7 @@ Body: } - Id: 480198 AegisName: C_20th_Anniversary_Wing - Name: Costume 20th Anniversary Laurel Wings # !todo check english name + Name: Costume 20th Anniversary Wings Type: Armor Locations: Costume_Garment: true @@ -192344,7 +193026,7 @@ Body: View: 139 - Id: 480200 AegisName: C_Guardian_Wing - Name: Costume Guardian wing decoration # !todo check english name + Name: Costume Guardian Angel Wing Ears Type: Armor Locations: Costume_Head_Mid: true @@ -192352,7 +193034,7 @@ Body: View: 2282 - Id: 480201 AegisName: C_Guardian_Angelwing - Name: Costume Guardian Angel Wings # !todo check english name + Name: Costume Guardian Angel Wings Type: Armor Locations: Costume_Garment: true @@ -192360,7 +193042,7 @@ Body: View: 138 - Id: 480202 AegisName: C_Guardian_Butterwing - Name: Costume Guardian Butterfly Wings # !todo check english name + Name: Costume 20th Anniversary Fairy Wing Type: Armor Locations: Costume_Garment: true @@ -192387,7 +193069,7 @@ Body: View: 135 - Id: 480205 AegisName: C_Astra_Blessing - Name: Costume Astra's Protection # !todo check english name + Name: Costume Astra Blessing Type: Armor Locations: Costume_Garment: true @@ -192425,7 +193107,7 @@ Body: bonus bVariableCastrate,-10; - Id: 480207 AegisName: aegis_480207 - Name: Costume Traveler's Universal Bag # !todo check english name + Name: Costume Traveler Bag Type: Armor Locations: Costume_Garment: true @@ -192433,7 +193115,7 @@ Body: View: 137 - Id: 480215 AegisName: Hs_Manteau - Name: Heroria Cloak # !todo check english name + Name: Herosria Manteau Type: Armor Weight: 1600 Defense: 50 @@ -192451,7 +193133,7 @@ Body: bonus bShortAtkRate,3; - Id: 480216 AegisName: Hs_Muffler - Name: Heroria Scarf # !todo check english name + Name: Herosria Muffler Type: Armor Weight: 1000 Defense: 30 @@ -192470,7 +193152,7 @@ Body: bonus bLongAtkRate,3; - Id: 480217 AegisName: aegis_480217 - Name: Heroria Clock # !todo check english name + Name: Herosria Cloak Type: Armor Weight: 1200 Defense: 10 @@ -192489,7 +193171,7 @@ Body: bonus bShortAtkRate,3; - Id: 480218 AegisName: aegis_480218 - Name: Heroria Hood # !todo check english name + Name: Herosria Hood Type: Armor Weight: 600 Defense: 20 @@ -192508,7 +193190,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,3; - Id: 480219 AegisName: aegis_480219 - Name: Heroria Foldrun # !todo check english name + Name: Herosria Pauldron Type: Armor Weight: 2000 Defense: 80 @@ -192988,19 +193670,37 @@ Body: if (.@r>=13) bonus2 bIgnoreDefClassRate,Class_Boss,10; - Id: 480243 - AegisName: aegis_480243 + AegisName: C_JP_EV16 Name: Costume Cinnamon Backpack Type: Armor Locations: Costume_Garment: true ArmorLevel: 1 + View: 152 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 480244 - AegisName: aegis_480244 + AegisName: C_JP_EV17 Name: Costume Crowned Cinnamon Backpack Type: Armor Locations: Costume_Garment: true ArmorLevel: 1 + View: 153 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 480245 AegisName: aegis_480245 Name: Crowned Cinnamon Backpack @@ -193011,6 +193711,14 @@ Body: ArmorLevel: 1 EquipLevelMin: 1 Refineable: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,20; @@ -193072,7 +193780,7 @@ Body: bonus2 bExpAddRace,RC_All,10; - Id: 480249 AegisName: aegis_480249 - Name: Level 1 Hood # !todo check english name + Name: 1Lv Hood Type: Armor Slots: 1 Locations: @@ -194507,9 +195215,17 @@ Body: skill "TF_DOUBLE",10; skill "MO_TRIPLEATTACK",10; } + - Id: 480344 + AegisName: aegis_480344 + Name: Costume Thornvine Crystal Scythe # !todo check english name + Type: Armor + Locations: + Costume_Garment: true + ArmorLevel: 1 + View: 189 - Id: 480345 AegisName: Season_Hood_Spring - Name: "Divine Beast's Cloak: Spring" # !todo check english name + Name: "Manteau of Mystical Beast: Spring" Type: Armor Weight: 700 Defense: 80 @@ -194558,7 +195274,7 @@ Body: } - Id: 480346 AegisName: Season_Hood_Summer - Name: "Divine Beast's Cloak: Summer" # !todo check english name + Name: "Manteau of Mystical Beast: Summer" Type: Armor Weight: 700 Defense: 80 @@ -194607,7 +195323,7 @@ Body: } - Id: 480347 AegisName: Season_Hood_Autumn - Name: "Divine Beast's Cloak: Autumn" # !todo check english name + Name: "Manteau of Mystical Beast: Autumn" Type: Armor Weight: 700 Defense: 80 @@ -194657,7 +195373,7 @@ Body: } - Id: 480348 AegisName: Season_Hood_Winter - Name: "Divine Beast's Cloak: Winter" # !todo check english name + Name: "Manteau of Mystical Beast: Winter" Type: Armor Weight: 700 Defense: 80 @@ -194709,7 +195425,7 @@ Body: } - Id: 480349 AegisName: Circul_Of_Life_Spring - Name: "Cycle of Life: Spring" # !todo check english name + Name: "Circulation of Life: Spring" Type: Armor Weight: 700 Defense: 80 @@ -194765,7 +195481,7 @@ Body: } - Id: 480350 AegisName: Circul_Of_Life_Summer - Name: "Cycle of Life: Summer" # !todo check english name + Name: "Circulation of Life: Summer" Type: Armor Weight: 700 Defense: 80 @@ -194821,7 +195537,7 @@ Body: } - Id: 480351 AegisName: Circul_Of_Life_Autumn - Name: "Cycle of Life: Autumn" # !todo check english name + Name: "Circulation of Life: Autumn" Type: Armor Weight: 700 Defense: 80 @@ -194878,7 +195594,7 @@ Body: } - Id: 480352 AegisName: Circul_Of_Life_Winter - Name: "Cycle of Life: Winter" # !todo check english name + Name: "Circulation of Life: Winter" Type: Armor Weight: 700 Defense: 80 @@ -195118,13 +195834,21 @@ Body: } } - Id: 480405 - AegisName: aegis_480405 - Name: Costume Santa Teddy Bear Doll Bag # !todo check english name + AegisName: C_SantaTeddyBear + Name: Costume Santa Teddy Bear Doll Bag Type: Armor Locations: Costume_Garment: true ArmorLevel: 1 View: 202 + - Id: 480408 + AegisName: aegis_480408 + Name: Costume Dragon Wing + Type: Armor + Locations: + Costume_Garment: true + ArmorLevel: 1 + View: 204 - Id: 490004 AegisName: Atker_Ring Name: Attacker Booster Ring @@ -195134,6 +195858,14 @@ Body: Both_Accessory: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAspdRate,10; bonus bVariableCastrate,-10; @@ -195148,6 +195880,14 @@ Body: Both_Accessory: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAspdRate,10; bonus bVariableCastrate,-10; @@ -195166,6 +195906,14 @@ Body: Both_Accessory: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAspdRate,10; bonus bVariableCastrate,-10; @@ -195184,6 +195932,14 @@ Body: Both_Accessory: true ArmorLevel: 1 EquipLevelMin: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus bAspdRate,10; bonus bVariableCastrate,-10; @@ -198222,7 +198978,7 @@ Body: bonus bMatkRate,10; - Id: 490208 AegisName: Palace_Ring - Name: The Lord of the Rings # !todo check english name + Name: Palace Ring Type: Armor Weight: 100 Slots: 1 @@ -198258,7 +199014,7 @@ Body: bonus bDelayrate,-2*getskilllv("WM_REVERBERATION"); - Id: 490214 AegisName: E_Auto_B_R - Name: Automatic Booster R (bind) # !todo check english name + Name: Automatic Booster R (Bound) Type: Armor Slots: 1 Locations: @@ -198278,7 +199034,7 @@ Body: bonus bMaxHPrate,5; - Id: 490215 AegisName: E_Auto_B_L - Name: Automatic Booster L (bind) # !todo check english name + Name: Automatic Booster L (Bound) Type: Armor Slots: 1 Locations: @@ -198298,7 +199054,7 @@ Body: bonus bMaxSPrate,5; - Id: 490216 AegisName: E_Auto_BC_R - Name: Automatic Battle Chip R (bind) # !todo check english name + Name: Automatic Battle Chip R (Bound) Type: Armor Slots: 1 Locations: @@ -198318,7 +199074,7 @@ Body: bonus bMaxHPrate,5; - Id: 490217 AegisName: E_Auto_BC_L - Name: Automatic Battle Chip L (bind) # !todo check english name + Name: Automatic Battle chip L (Bound) Type: Armor Slots: 1 Locations: @@ -198769,7 +199525,7 @@ Body: bonus bCritAtkRate,.@b; - Id: 490251 AegisName: aegis_490251 - Name: Heroria Ring # !todo check english name + Name: Herosria Ring Type: Armor Weight: 250 Defense: 5 @@ -198782,7 +199538,7 @@ Body: bonus bCritical,-3; - Id: 490252 AegisName: aegis_490252 - Name: Heroria Earrings # !todo check english name + Name: Herosria Earring Type: Armor Weight: 250 Defense: 5 @@ -198795,7 +199551,7 @@ Body: bonus bVariableCastrate,-3; - Id: 490253 AegisName: aegis_490253 - Name: Heroria Necklace # !todo check english name + Name: Herosria Necklace Type: Armor Weight: 250 Defense: 5 @@ -198811,7 +199567,7 @@ Body: bonus bHealPower,3; - Id: 490254 AegisName: aegis_490254 - Name: Heroria Critical Ring # !todo check english name + Name: Herosria Critical Ring Type: Armor Weight: 250 Defense: 5 @@ -198824,7 +199580,7 @@ Body: bonus bCritical,3; - Id: 490255 AegisName: aegis_490255 - Name: Heroria Cool Time Earrings # !todo check english name + Name: Herosria Cool Time Earring Type: Armor Weight: 250 Defense: 5 @@ -198837,7 +199593,7 @@ Body: bonus bVariableCastrate,3; - Id: 490256 AegisName: aegis_490256 - Name: Heroria Defender Necklace # !todo check english name + Name: Herosria Defender Necklace Type: Armor Weight: 250 Defense: 5 @@ -199066,7 +199822,7 @@ Body: bonus bDef,2*readparam(bVit); - Id: 490273 AegisName: Under_Seal_D_Key - Name: Sealed Dimensional Key # !todo check english name + Name: Sealed Dimensional Key Type: Armor Weight: 200 Locations: @@ -199075,7 +199831,7 @@ Body: EquipLevelMin: 240 - Id: 490274 AegisName: Under_Seal_D_Padlock - Name: Sealed Dimensional Lock # !todo check english name + Name: Sealed Dimensional Lock Type: Armor Weight: 200 Locations: @@ -199084,7 +199840,7 @@ Body: EquipLevelMin: 240 - Id: 490275 AegisName: Under_Seal_D_keyring - Name: Sealed Dimensional Keychain # !todo check english name + Name: Sealed Dimensional Keyring Type: Armor Weight: 200 Locations: @@ -199093,7 +199849,7 @@ Body: EquipLevelMin: 240 - Id: 490276 AegisName: Dimmension_W_Key - Name: Dimensional Wanderer's Key # !todo check english name + Name: Dimensional Wanderer's Key Type: Armor Weight: 200 Slots: 1 @@ -199135,7 +199891,7 @@ Body: } - Id: 490277 AegisName: Dimmension_W_Padlock - Name: Dimensional Wanderer's Lock # !todo check english name + Name: Dimensional Wanderer's Lock Type: Armor Weight: 200 Slots: 1 @@ -199177,7 +199933,7 @@ Body: } - Id: 490278 AegisName: Dimmension_W_Keyring - Name: Dimensional Wanderer's Keychain # !todo check english name + Name: Dimensional Wanderer's Keyring Type: Armor Weight: 200 Slots: 1 @@ -199328,7 +200084,7 @@ Body: bonus bMaxSPrate,10; - Id: 490286 AegisName: aegis_490286 - Name: Level 1 Clip # !todo check english name + Name: 1Lv Clip Type: Armor Slots: 1 Locations: @@ -201374,6 +202130,90 @@ Body: bonus bDelayrate,-3; bonus bAtkRate,6; bonus bMatkRate,6; + - Id: 490483 + AegisName: Signet_Of_Spring + Name: "Signet of Circulation: Spring" + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + ArmorLevel: 2 + EquipLevelMin: 250 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bShortAtkRate,10; + bonus bVariableCastrate,-10; + - Id: 490484 + AegisName: Signet_Of_Summer + Name: "Signet of Circulation: Summer" + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + ArmorLevel: 2 + EquipLevelMin: 250 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,10; + bonus bVariableCastrate,-10; + - Id: 490485 + AegisName: Signet_Of_Autumn + Name: "Signet of Circulation: Autumn" + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + ArmorLevel: 2 + EquipLevelMin: 250 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bMagicAtkEle,Ele_All,10; + bonus bVariableCastrate,-10; + - Id: 490486 + AegisName: Signet_Of_Winter + Name: "Signet of Circulation: Winter" + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + ArmorLevel: 2 + EquipLevelMin: 250 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritAtkRate,10; + bonus bVariableCastrate,-10; - Id: 500000 AegisName: IDTest_weapon Name: IDTest weapon @@ -203019,7 +203859,7 @@ Body: } - Id: 500057 AegisName: aegis_500057 - Name: Heroria Crusader Sword # !todo check english name + Name: Herosria Crusader Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203040,7 +203880,7 @@ Body: bonus bDef,-150; - Id: 500058 AegisName: aegis_500058 - Name: Heroria Guardian Sword # !todo check english name + Name: Herosria Guardian Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203066,7 +203906,7 @@ Body: bonus bDef,300; - Id: 500059 AegisName: Hs_Am_Sword - Name: Heroria Alchemic Sword # !todo check english name + Name: Herosria Alchemic Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203086,7 +203926,7 @@ Body: bonus bDef,-150; - Id: 500060 AegisName: aegis_500060 - Name: Heroria Basic Sword # !todo check english name + Name: Herosria Basic Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203252,7 +204092,7 @@ Body: } - Id: 500065 AegisName: Blood_Rapier - Name: Blood Rapier # !todo check english name + Name: Blood Rapier Type: Weapon SubType: 1hSword Weight: 1500 @@ -203305,7 +204145,7 @@ Body: } - Id: 500066 AegisName: Victory_Sword - Name: Victory Sword # !todo check english name + Name: Victory Sword Type: Weapon SubType: 1hSword Weight: 1500 @@ -203358,7 +204198,7 @@ Body: } - Id: 500067 AegisName: aegis_500067 - Name: Level 1 One-Handed Sword # !todo check english name + Name: 1Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -203386,7 +204226,7 @@ Body: Refineable: true - Id: 500068 AegisName: aegis_500068 - Name: Level 2 One-Handed Sword # !todo check english name + Name: 2Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -203414,7 +204254,7 @@ Body: Refineable: true - Id: 500069 AegisName: aegis_500069 - Name: Level 3 One-Handed Sword # !todo check english name + Name: 3Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -203442,7 +204282,7 @@ Body: Refineable: true - Id: 500070 AegisName: aegis_500070 - Name: Level 4 One-Handed Sword # !todo check english name + Name: 4Lv One-handed Swords Type: Weapon SubType: 1hSword Attack: 10 @@ -203661,7 +204501,7 @@ Body: bonus bAtkRate,5; - Id: 500092 AegisName: Dimen_IG_Sword - Name: Dimensions Imperial Sword # !todo check english name + Name: Dimensions Imperial Sword Type: Weapon SubType: 1hSword Weight: 2300 @@ -203715,7 +204555,7 @@ Body: } - Id: 500093 AegisName: Dimen_BO_Sword - Name: Dimensions Biological Sword # !todo check english name + Name: Dimensions Biological Sword Type: Weapon SubType: 1hSword Weight: 1800 @@ -203765,7 +204605,7 @@ Body: } - Id: 500094 AegisName: Dimen_HN_Sword - Name: Dimensions Hyper Sword # !todo check english name + Name: Dimensions Hyper Sword Type: Weapon SubType: 1hSword Weight: 1800 @@ -205795,7 +206635,7 @@ Body: } - Id: 510079 AegisName: aegis_510079 - Name: Heroria Alchemic Dagger # !todo check english name + Name: Herosria Alchemic Dagger Type: Weapon SubType: Dagger Weight: 1500 @@ -205816,7 +206656,7 @@ Body: bonus bAtkRate,-3; - Id: 510080 AegisName: aegis_510080 - Name: Heroria Assassin Dagger I # !todo check english name + Name: Herosria Assassin Dagger I Type: Weapon SubType: Dagger Weight: 1500 @@ -205831,7 +206671,7 @@ Body: Refineable: true - Id: 510081 AegisName: aegis_510081 - Name: Heroria Assassin Dagger II # !todo check english name + Name: Herosria Assassin Dagger II Type: Weapon SubType: Dagger Weight: 1500 @@ -205846,7 +206686,7 @@ Body: Refineable: true - Id: 510082 AegisName: aegis_510082 - Name: Heroria Assassin Knife I # !todo check english name + Name: Herosria Assassin Knife I Type: Weapon SubType: Dagger Weight: 1500 @@ -205861,7 +206701,7 @@ Body: Refineable: true - Id: 510083 AegisName: aegis_510083 - Name: Heroria Assassin Knife Ⅱ # !todo check english name + Name: Herosria Assassin Knife II Type: Weapon SubType: Dagger Weight: 1500 @@ -205876,7 +206716,7 @@ Body: Refineable: true - Id: 510084 AegisName: aegis_510084 - Name: Heroria Log Knife # !todo check english name + Name: Herosria Rogue Knife Type: Weapon SubType: Dagger Weight: 1500 @@ -205896,7 +206736,7 @@ Body: bonus bBaseAtk,30; - Id: 510085 AegisName: aegis_510085 - Name: Heroria Log Dagger # !todo check english name + Name: Herosria Rogue Dagger Type: Weapon SubType: Dagger Weight: 1500 @@ -205917,7 +206757,7 @@ Body: bonus bVariableCastrate,-10; - Id: 510086 AegisName: aegis_510086 - Name: Heroria Hunter Knife # !todo check english name + Name: Herosria Hunter Knife Type: Weapon SubType: Dagger Weight: 1500 @@ -205938,7 +206778,7 @@ Body: bonus bHit,30; - Id: 510087 AegisName: aegis_510087 - Name: Heroria Ninja Dagger I # !todo check english name + Name: Herosria Ninja Dagger I Type: Weapon SubType: Dagger Weight: 1500 @@ -205954,7 +206794,7 @@ Body: Refineable: true - Id: 510088 AegisName: aegis_510088 - Name: Heroria Ninja Dagger II # !todo check english name + Name: Herosria Ninja Dagger II Type: Weapon SubType: Dagger Weight: 1500 @@ -205970,7 +206810,7 @@ Body: Refineable: true - Id: 510089 AegisName: aegis_510089 - Name: Heroria Ninjudo I # !todo check english name + Name: Herosria Ninja Knife I Type: Weapon SubType: Dagger Weight: 1500 @@ -205987,7 +206827,7 @@ Body: Refineable: true - Id: 510090 AegisName: aegis_510090 - Name: Heroria Ninjudo Ⅱ # !todo check english name + Name: Herosria Ninja Knife II Type: Weapon SubType: Dagger Weight: 1500 @@ -206114,7 +206954,7 @@ Body: } - Id: 510096 AegisName: aegis_510096 - Name: Level 1 Dagger # !todo check english name + Name: 1Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -206146,7 +206986,7 @@ Body: Refineable: true - Id: 510097 AegisName: aegis_510097 - Name: Level 2 Dagger # !todo check english name + Name: 2Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -206178,7 +207018,7 @@ Body: Refineable: true - Id: 510098 AegisName: aegis_510098 - Name: Level 3 Dagger # !todo check english name + Name: 3Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -206210,7 +207050,7 @@ Body: Refineable: true - Id: 510099 AegisName: aegis_510099 - Name: Level 4 Dagger # !todo check english name + Name: 4Lv Dagger Type: Weapon SubType: Dagger Attack: 10 @@ -206485,7 +207325,7 @@ Body: } - Id: 510139 AegisName: Dimen_ABC_Knife - Name: Dimensions Abyss Knife # !todo check english name + Name: Dimensions Abyss Knife Type: Weapon SubType: Dagger Weight: 1800 @@ -206532,6 +207372,126 @@ Body: } } } + - Id: 510150 + AegisName: Demonius_Furious + Name: Furious Demonius + Type: Weapon + SubType: Dagger + Weight: 1400 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"ABC_DEFT_STAB",5; + if (BaseLevel>=210) { + bonus bAtkRate,4; + bonus bBaseAtk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bShortAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",10; + if (.@r>=10) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bShortAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"ABC_DEFT_STAB",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,3*(.@r/2); + bonus bAtkRate,3*(.@r/2); + } + } + } + } + - Id: 510151 + AegisName: Demonsword_Furious + Name: Furious Demon Sword + Type: Weapon + SubType: Dagger + Weight: 1400 + Attack: 140 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10; + if (BaseLevel>=210) { + bonus bMatkRate,4; + bonus bMatk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",5; + } + if (BaseLevel>=230) { + bonus2 bMagicAddSize,Size_All,10; + } + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@r>=9) { + bonus bAspdRate,10; + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@r>=11) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bSMatk,3*(.@r/2); + bonus bMatkRate,3*(.@r/2); + } + } + } + } - Id: 520000 AegisName: Boost_Axe Name: Booster Axe @@ -206960,7 +207920,7 @@ Body: bonus bUnbreakableWeapon; - Id: 520022 AegisName: Hs_Bs_Axe - Name: Heroria Axe # !todo check english name + Name: Herosria Axe Type: Weapon SubType: 1hAxe Weight: 1500 @@ -206981,7 +207941,7 @@ Body: bonus bDef,-150; - Id: 520024 AegisName: aegis_520024 - Name: Level 1 Axe # !todo check english name + Name: 1Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -207004,7 +207964,7 @@ Body: Refineable: true - Id: 520027 AegisName: aegis_520027 - Name: Level 2 Axe # !todo check english name + Name: 2Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -207027,7 +207987,7 @@ Body: Refineable: true - Id: 520028 AegisName: aegis_520028 - Name: Level 3 Axe # !todo check english name + Name: 3Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -207050,7 +208010,7 @@ Body: Refineable: true - Id: 520029 AegisName: aegis_520029 - Name: Level 4 Axe # !todo check english name + Name: 4Lv One-handed Axe. Type: Weapon SubType: 1hAxe Attack: 10 @@ -207969,7 +208929,7 @@ Body: } - Id: 530036 AegisName: Hs_Cr_Spear - Name: Heroria Spear # !todo check english name + Name: Herosria Spear Type: Weapon SubType: 1hSpear Weight: 1500 @@ -207989,7 +208949,7 @@ Body: bonus bHit,30; - Id: 530040 AegisName: aegis_530040 - Name: Level 1 One-Handed Spear # !todo check english name + Name: 1Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208009,7 +208969,7 @@ Body: Refineable: true - Id: 530041 AegisName: aegis_530041 - Name: Level 2 One-Handed Spear # !todo check english name + Name: 2Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208029,7 +208989,7 @@ Body: Refineable: true - Id: 530042 AegisName: aegis_530042 - Name: Level 3 One-Handed Spear # !todo check english name + Name: 3Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208049,7 +209009,7 @@ Body: Refineable: true - Id: 530043 AegisName: aegis_530043 - Name: Level 4 One-Handed Spear # !todo check english name + Name: 4Lv One-handed Spear Type: Weapon SubType: 1hSpear Attack: 10 @@ -208178,7 +209138,7 @@ Body: } - Id: 530054 AegisName: Dimen_IG_Spear - Name: Dimensions Imperial Spear # !todo check english name + Name: Dimensions Imperial Spear Type: Weapon SubType: 1hSpear Weight: 2500 @@ -210250,7 +211210,7 @@ Body: } - Id: 540061 AegisName: aegis_540061 - Name: Heroria Elemental Book # !todo check english name + Name: Herosria Elemental Book Type: Weapon SubType: Book Weight: 1500 @@ -210273,7 +211233,7 @@ Body: bonus bVariableCastrate,-15; - Id: 540062 AegisName: aegis_540062 - Name: Heroic Sorceric Book # !todo check english name + Name: Herosria Sorceric Book Type: Weapon SubType: Book Weight: 1500 @@ -210296,7 +211256,7 @@ Body: bonus bMatkRate,5; - Id: 540063 AegisName: aegis_540063 - Name: Heroria Demonic Bible # !todo check english name + Name: Herosria Demonic Book Type: Weapon SubType: Book Weight: 1500 @@ -210316,7 +211276,7 @@ Body: bonus bCritical,-5; - Id: 540064 AegisName: aegis_540064 - Name: Heroria Star Book # !todo check english name + Name: Herosria Star Book Type: Weapon SubType: Book Weight: 1500 @@ -210336,7 +211296,7 @@ Body: bonus bAspdRate,10; - Id: 540065 AegisName: aegis_540065 - Name: Heroria Gladiator Book # !todo check english name + Name: Herosria Gladiator Book Type: Weapon SubType: Book Weight: 1500 @@ -210357,7 +211317,7 @@ Body: bonus bHit,-15; - Id: 540066 AegisName: aegis_540066 - Name: Heroic Book of Orders # !todo check english name + Name: Herosria Martial Arts Book Type: Weapon SubType: Book Weight: 1500 @@ -210377,7 +211337,7 @@ Body: bonus bHit,30; - Id: 540068 AegisName: aegis_540068 - Name: Level 1 Book # !todo check english name + Name: 1Lv Book Type: Weapon SubType: Book Attack: 10 @@ -210394,7 +211354,7 @@ Body: Refineable: true - Id: 540069 AegisName: aegis_540069 - Name: Level 2 Book # !todo check english name + Name: 2Lv Book Type: Weapon SubType: Book Attack: 10 @@ -210411,7 +211371,7 @@ Body: Refineable: true - Id: 540071 AegisName: aegis_540071 - Name: Level 3 Book # !todo check english name + Name: 3Lv Book Type: Weapon SubType: Book Attack: 10 @@ -210428,7 +211388,7 @@ Body: Refineable: true - Id: 540072 AegisName: aegis_540072 - Name: Level 4 Book # !todo check english name + Name: 4Lv Book Type: Weapon SubType: Book Attack: 10 @@ -210560,7 +211520,7 @@ Body: } - Id: 540079 AegisName: Dimen_EM_M_Book - Name: Dimensions Elemental Magic Book # !todo check english name + Name: Dimensions Elemental Magic Book Type: Weapon SubType: Book Weight: 1800 @@ -210615,7 +211575,7 @@ Body: } - Id: 540080 AegisName: Dimen_EM_S_Book - Name: Dimensions Elemental Spellbook # !todo check english name + Name: Dimensions Elemental Spell Book Type: Weapon SubType: Book Weight: 1800 @@ -210670,7 +211630,7 @@ Body: } - Id: 540081 AegisName: Dimen_CD_Bible - Name: Dimensions Saint Bible # !todo check english name + Name: Dimensions Saint Bible Type: Weapon SubType: Book Weight: 1800 @@ -210720,7 +211680,7 @@ Body: } - Id: 540082 AegisName: Dimen_SKE_M_Book - Name: Dimensions Emperor Moonbook # !todo check english name + Name: Dimensions Emperor Moon Book Type: Weapon SubType: Book Weight: 1800 @@ -210769,7 +211729,7 @@ Body: } - Id: 540083 AegisName: Dimen_SKE_S_Book - Name: Dimensions Emperor Book of the Sun # !todo check english name + Name: Dimensions Emperor Sun Book Type: Weapon SubType: Book Weight: 2200 @@ -210817,6 +211777,181 @@ Body: } } } + - Id: 540086 + AegisName: SaintBook_Furious + Name: Furious Saint Book + Type: Weapon + SubType: Book + Weight: 1200 + Attack: 175 + MagicAttack: 145 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"CD_PETITIO",5; + if (BaseLevel>=210) { + bonus bAtkRate,4; + bonus bBaseAtk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"CD_PETITIO",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"CD_PETITIO",10; + if (.@r>=10) { + if (.@r>=11) { + bonus2 bSkillAtk,"CD_PETITIO",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"CD_PETITIO",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"CD_PETITIO",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,3*(.@r/2); + bonus bAtkRate,3*(.@r/2); + } + } + } + } + - Id: 540087 + AegisName: SunBook_Furious + Name: Furious Sun Book + Type: Weapon + SubType: Book + Weight: 1400 + Attack: 175 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"SKE_NOON_BLAST",5; + if (BaseLevel>=210) { + bonus bAtkRate,4; + bonus bBaseAtk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"SKE_NOON_BLAST",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"SKE_NOON_BLAST",10; + if (.@r>=10) { + bonus bCritical,10; + if (.@r>=11) { + bonus2 bSkillAtk,"SKE_NOON_BLAST",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"SKE_NOON_BLAST",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"SKE_NOON_BLAST",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,3*(.@r/2); + bonus bAtkRate,3*(.@r/2); + } + } + } + } + - Id: 540088 + AegisName: MoonBook_Furious + Name: Furious Moon Word + Type: Weapon + SubType: Book + Weight: 1200 + Attack: 175 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",5; + if (BaseLevel>=210) { + bonus bAtkRate,4; + bonus bBaseAtk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bShortAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; + if (.@r>=10) { + bonus bVariableCastrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bShortAtkRate,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,3*(.@r/2); + bonus bAtkRate,3*(.@r/2); + } + } + } + } - Id: 550001 AegisName: Boost_Soul_Rod Name: Booster Rod @@ -212403,7 +213538,6 @@ Body: Attack: 100 MagicAttack: 180 Range: 1 - Slots: 1 Jobs: SuperNovice: true Locations: @@ -214234,7 +215368,7 @@ Body: } - Id: 550096 AegisName: aegis_550096 - Name: Heroria Wizardry Wand # !todo check english name + Name: Herosria Wizardry Wand Type: Weapon SubType: Staff Weight: 1500 @@ -214258,7 +215392,7 @@ Body: bonus bMatkRate,5; - Id: 550097 AegisName: aegis_550097 - Name: Heroria Spell Wand # !todo check english name + Name: Herosria Spell Wand Type: Weapon SubType: Staff Weight: 1500 @@ -214281,7 +215415,7 @@ Body: bonus bVariableCastrate,5; - Id: 550098 AegisName: Hs_Pr_Holy_Wand - Name: Heroria Holy Wand # !todo check english name + Name: Herosria Holy Wand Type: Weapon SubType: Staff Weight: 1500 @@ -214303,7 +215437,7 @@ Body: bonus bMatkRate,-3; - Id: 550099 AegisName: Hs_Pr_Wand - Name: Heroria Arc Wand # !todo check english name + Name: Herosria Arc Wand Type: Weapon SubType: Staff Weight: 1500 @@ -214326,7 +215460,7 @@ Body: bonus bVariableCastrate,-10; - Id: 550100 AegisName: aegis_550100 - Name: Heroria Soul Stick # !todo check english name + Name: Herosria Soul Stick Type: Weapon SubType: Staff Weight: 1500 @@ -214348,7 +215482,7 @@ Body: bonus bVariableCastrate,-10; - Id: 550101 AegisName: aegis_550101 - Name: Heroria Link Wand # !todo check english name + Name: Herosria Link Wand Type: Weapon SubType: Staff Weight: 1500 @@ -214370,7 +215504,7 @@ Body: bonus bVariableCastrate,5; - Id: 550102 AegisName: aegis_550102 - Name: Heroria Soul Wand # !todo check english name + Name: Herosria Soul Wand Type: Weapon SubType: Staff Weight: 1500 @@ -214392,7 +215526,7 @@ Body: bonus bUseSPrate,5; - Id: 550103 AegisName: aegis_550103 - Name: Heroria Summoner Foxtail # !todo check english name + Name: Herosria Summoner Foxtail Type: Weapon SubType: Staff Weight: 1500 @@ -214415,7 +215549,7 @@ Body: bonus bUseSPrate,5; - Id: 550104 AegisName: aegis_550104 - Name: Heroria foxtail # !todo check english name + Name: Herosria Foxtail Type: Weapon SubType: Staff Weight: 1500 @@ -214437,7 +215571,7 @@ Body: bonus bMatkRate,5; - Id: 550105 AegisName: aegis_550105 - Name: Heroria foxtail model # !todo check english name + Name: Herosria Foxtail Model Type: Weapon SubType: Staff Weight: 1500 @@ -214458,7 +215592,7 @@ Body: bonus bHit,30; - Id: 550106 AegisName: aegis_550106 - Name: Heroria Basic Rod # !todo check english name + Name: Herosria Basic Rod Type: Weapon SubType: Staff Weight: 1500 @@ -214483,7 +215617,7 @@ Body: bonus bVariableCastrate,5; - Id: 550107 AegisName: aegis_550107 - Name: Heroria Basic Wand # !todo check english name + Name: Herosria Basic Wand Type: Weapon SubType: Staff Weight: 1500 @@ -214508,7 +215642,7 @@ Body: bonus bUseSPrate,5; - Id: 550108 AegisName: aegis_550108 - Name: Level 1 Staff # !todo check english name + Name: 1Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -214531,7 +215665,7 @@ Body: Refineable: true - Id: 550110 AegisName: aegis_550110 - Name: Level 2 Staff # !todo check english name + Name: 2Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -214554,7 +215688,7 @@ Body: Refineable: true - Id: 550111 AegisName: aegis_550111 - Name: Level 3 Staff # !todo check english name + Name: 3Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -214577,7 +215711,7 @@ Body: Refineable: true - Id: 550112 AegisName: aegis_550112 - Name: Level 4 Staff # !todo check english name + Name: 4Lv One-handed Staff Type: Weapon SubType: Staff Attack: 10 @@ -214885,7 +216019,7 @@ Body: } - Id: 550130 AegisName: Dimen_CD_Rod - Name: Dimensions St. Road # !todo check english name + Name: Dimensions Saint Rod Type: Weapon SubType: Staff Weight: 2000 @@ -214943,7 +216077,7 @@ Body: } - Id: 550131 AegisName: Dimen_SOA_Stick - Name: Dimensions Soul Stick # !todo check english name + Name: Dimensions Soul Stick Type: Weapon SubType: Staff Weight: 1800 @@ -214997,7 +216131,7 @@ Body: } - Id: 550132 AegisName: Dimen_SOA_Rod - Name: Dimensions Soul Road # !todo check english name + Name: Dimensions Soul Rod Type: Weapon SubType: Staff Weight: 1800 @@ -215051,7 +216185,7 @@ Body: } - Id: 550133 AegisName: Dimen_HN_Rod - Name: Dimensions Hyper Road # !todo check english name + Name: Dimensions Hyper Rod Type: Weapon SubType: Staff Weight: 1800 @@ -215107,7 +216241,7 @@ Body: } - Id: 550134 AegisName: Dimen_SH_Foxtail - Name: Dimensions Spirit Foxtail # !todo check english name + Name: Dimensions Spirit Foxtail Type: Weapon SubType: Staff Weight: 2100 @@ -215158,7 +216292,7 @@ Body: } - Id: 550135 AegisName: Dimen_SH_F_Model - Name: Dimensions Spirit Foxtail Model # !todo check english name + Name: Dimensions Spirit Foxtail Model Type: Weapon SubType: Staff Weight: 1800 @@ -215207,6 +216341,203 @@ Body: } } } + - Id: 550141 + AegisName: SaintWand_Furious + Name: Furious Saint Wand + Type: Weapon + SubType: Staff + Weight: 1400 + Attack: 100 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"CD_FRAMEN",5; + if (BaseLevel>=210) { + bonus bMatkRate,4; + bonus bMatk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"CD_FRAMEN",5; + } + if (BaseLevel>=230) { + bonus2 bMagicAddSize,Size_All,10; + } + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,10; + if (.@r>=9) { + bonus2 bSkillAtk,"CD_FRAMEN",10; + if (.@r>=10) { + bonus bVariableCastrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"CD_FRAMEN",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus2 bMagicAtkEle,Ele_Holy,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"CD_FRAMEN",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"CD_FRAMEN",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bSMatk,3*(.@r/2); + bonus bMatkRate,3*(.@r/2); + } + } + } + } + - Id: 550143 + AegisName: Foxtail_Furious + Name: Furious Foxtail + Type: Weapon + SubType: Staff + Weight: 1600 + Attack: 380 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; + if (BaseLevel>=210) { + bonus bAtkRate,4; + bonus bBaseAtk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; + if (.@r>=10) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,3*(.@r/2); + bonus bAtkRate,3*(.@r/2); + } + } + } + } + - Id: 550144 + AegisName: Setaria_Furious + Name: Furious Foxtail Model + Type: Weapon + SubType: Staff + Weight: 1600 + Attack: 180 + MagicAttack: 380 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Right_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; + if (BaseLevel>=210) { + bonus bMatkRate,4; + bonus bMatk,40; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; + } + if (BaseLevel>=230) { + bonus2 bMagicAddSize,Size_All,10; + } + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=9) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=11) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bSMatk,3*(.@r/2); + bonus bMatkRate,3*(.@r/2); + } + } + } + } - Id: 560000 AegisName: Boost_Knuckle Name: Booster Knuckles @@ -216347,7 +217678,7 @@ Body: } - Id: 560039 AegisName: Hs_Mo_Knuckle - Name: Heroria Knuckles # !todo check english name + Name: Herosria Knuckle Type: Weapon SubType: Knuckle Weight: 1500 @@ -216367,7 +217698,7 @@ Body: bonus bHit,30; - Id: 560040 AegisName: aegis_560040 - Name: Heroria Crowe # !todo check english name + Name: Herosria Claw Type: Weapon SubType: Knuckle Weight: 1500 @@ -216387,7 +217718,7 @@ Body: bonus bCritical,-5; - Id: 560043 AegisName: aegis_560043 - Name: Level 1 Knuckle # !todo check english name + Name: 1Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -216403,7 +217734,7 @@ Body: Refineable: true - Id: 560044 AegisName: aegis_560044 - Name: Level 2 Knuckle # !todo check english name + Name: 2Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -216419,7 +217750,7 @@ Body: Refineable: true - Id: 560045 AegisName: aegis_560045 - Name: Level 3 Knuckle # !todo check english name + Name: 3Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -216435,7 +217766,7 @@ Body: Refineable: true - Id: 560046 AegisName: aegis_560046 - Name: Level 4 Knuckle # !todo check english name + Name: 4Lv Knuckle Type: Weapon SubType: Knuckle Attack: 10 @@ -216543,7 +217874,7 @@ Body: } - Id: 560060 AegisName: Dimen_IQ_Knuckle - Name: Dimensions Judgment Knuckle # !todo check english name + Name: Dimensions Judgment Knuckle Type: Weapon SubType: Knuckle Weight: 2300 @@ -216593,7 +217924,7 @@ Body: } - Id: 560061 AegisName: Dimen_IQ_Claw - Name: Dimensions Judgment Crow # !todo check english name + Name: Dimensions Judgment Claw Type: Weapon SubType: Knuckle Weight: 2500 @@ -217646,7 +218977,7 @@ Body: } - Id: 570034 AegisName: aegis_570034 - Name: Heroria Violin # !todo check english name + Name: Herosria Violin Type: Weapon SubType: Musical Weight: 1500 @@ -217669,7 +219000,7 @@ Body: bonus bVariableCastrate,-10; - Id: 570035 AegisName: Hs_Ba_Guitar - Name: Heroria guitar # !todo check english name + Name: Herosria Guitar Type: Weapon SubType: Musical Weight: 1500 @@ -217802,7 +219133,7 @@ Body: } - Id: 570040 AegisName: aegis_570040 - Name: Level 1 Instrument # !todo check english name + Name: 1Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -217818,7 +219149,7 @@ Body: Refineable: true - Id: 570041 AegisName: aegis_570041 - Name: Level 2 Instrument # !todo check english name + Name: 2Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -217834,7 +219165,7 @@ Body: Refineable: true - Id: 570042 AegisName: aegis_570042 - Name: Level 3 Instrument # !todo check english name + Name: 3Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -217850,7 +219181,7 @@ Body: Refineable: true - Id: 570043 AegisName: aegis_570043 - Name: Level 4 Instrument # !todo check english name + Name: 4Lv Instrument Type: Weapon SubType: Musical Attack: 10 @@ -217929,7 +219260,7 @@ Body: } - Id: 570062 AegisName: Dimen_TR_Vilolin - Name: Dimensions Musical Violin # !todo check english name + Name: Dimensions Musical Violin Type: Weapon SubType: Musical Weight: 1800 @@ -217982,7 +219313,7 @@ Body: } - Id: 570063 AegisName: Dimen_TR_Harp - Name: Dimensions Musical Harp # !todo check english name + Name: Dimensions Musical Harp Type: Weapon SubType: Musical Weight: 1800 @@ -219039,7 +220370,7 @@ Body: } - Id: 580035 AegisName: Hs_Dc_Rope - Name: Heroria Rope # !todo check english name + Name: Herosria Rope Type: Weapon SubType: Whip Weight: 1500 @@ -219065,7 +220396,7 @@ Body: bonus bVariableCastrate,-10; - Id: 580036 AegisName: aegis_580036 - Name: Heroria Whip # !todo check english name + Name: Herosria Whip Type: Weapon SubType: Whip Weight: 1500 @@ -219201,7 +220532,7 @@ Body: } - Id: 580041 AegisName: aegis_580041 - Name: Level 1 Whip # !todo check english name + Name: 1Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -219220,7 +220551,7 @@ Body: Refineable: true - Id: 580042 AegisName: aegis_580042 - Name: Level 2 Whip # !todo check english name + Name: 2Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -219239,7 +220570,7 @@ Body: Refineable: true - Id: 580043 AegisName: aegis_580043 - Name: Level 3 Whip # !todo check english name + Name: 3Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -219258,7 +220589,7 @@ Body: Refineable: true - Id: 580044 AegisName: aegis_580044 - Name: Level 4 Whip # !todo check english name + Name: 4Lv Whip Type: Weapon SubType: Whip Attack: 10 @@ -219343,7 +220674,7 @@ Body: } - Id: 580061 AegisName: Dimen_TR_Ribbon - Name: Dimensions Musical Ribbon # !todo check english name + Name: Dimensions Musical Ribbon Type: Weapon SubType: Whip Weight: 1800 @@ -219396,7 +220727,7 @@ Body: } - Id: 580062 AegisName: Dimen_TR_Rope - Name: Dimensions Musical Rope # !todo check english name + Name: Dimensions Musical Rope Type: Weapon SubType: Whip Weight: 1800 @@ -220940,7 +222271,7 @@ Body: } - Id: 590050 AegisName: Hs_Bs_Mace - Name: Heroria Smith Mace # !todo check english name + Name: Herosria Smith Mace Type: Weapon SubType: Mace Weight: 1500 @@ -220961,7 +222292,7 @@ Body: bonus bVariableCastrate,-10; - Id: 590051 AegisName: aegis_590051 - Name: Heroria Alchemic Mace # !todo check english name + Name: Herosria Alchemic Mace Type: Weapon SubType: Mace Weight: 1500 @@ -220982,7 +222313,7 @@ Body: bonus bVariableCastrate,-10; - Id: 590052 AegisName: aegis_590052 - Name: Heroria Monk Mace # !todo check english name + Name: Herosria Monk Mace Type: Weapon SubType: Mace Weight: 1500 @@ -221005,7 +222336,7 @@ Body: bonus bVariableCastrate,-10; - Id: 590056 AegisName: aegis_590056 - Name: Blunt Weapon Level 1 # !todo check english name + Name: 1Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -221030,7 +222361,7 @@ Body: Refineable: true - Id: 590057 AegisName: aegis_590057 - Name: Blunt weapon level 2 # !todo check english name + Name: 2Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -221055,7 +222386,7 @@ Body: Refineable: true - Id: 590058 AegisName: aegis_590058 - Name: Blunt Weapon Level 3 # !todo check english name + Name: 3Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -221080,7 +222411,7 @@ Body: Refineable: true - Id: 590059 AegisName: aegis_590059 - Name: Blunt weapon level 4 # !todo check english name + Name: 4Lv One-handed Macee Type: Weapon SubType: Mace Attack: 10 @@ -221258,7 +222589,7 @@ Body: } - Id: 590079 AegisName: Dimen_MT_Mace - Name: Dimensions Mechanical Mace # !todo check english name + Name: Dimensions Mechanical Mace Type: Weapon SubType: Mace Weight: 2500 @@ -221309,7 +222640,7 @@ Body: } - Id: 590080 AegisName: Dimen_BO_Hall - Name: Dimensions Biological Hall # !todo check english name + Name: Dimensions Biological Scepter Type: Weapon SubType: Mace Weight: 2500 @@ -222212,7 +223543,7 @@ Body: } - Id: 600032 AegisName: Hs_Kn_Zweihander - Name: Heroria Zweihander # !todo check english name + Name: Herosria Zweihander Type: Weapon SubType: 2hSword Weight: 3000 @@ -222232,7 +223563,7 @@ Body: bonus bMdef,-80; - Id: 600035 AegisName: aegis_600035 - Name: Level 1 Two-Handed Sword # !todo check english name + Name: 1Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -222252,7 +223583,7 @@ Body: Refineable: true - Id: 600036 AegisName: aegis_600036 - Name: Level 2 Two-Handed Sword # !todo check english name + Name: 2Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -222272,7 +223603,7 @@ Body: Refineable: true - Id: 600037 AegisName: aegis_600037 - Name: Level 3 Two-Handed Sword # !todo check english name + Name: 3Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -222292,7 +223623,7 @@ Body: Refineable: true - Id: 600038 AegisName: aegis_600038 - Name: Level 4 Two-Handed Sword # !todo check english name + Name: 4Lv Two-handed Swords Type: Weapon SubType: 2hSword Attack: 10 @@ -222385,7 +223716,7 @@ Body: } - Id: 600054 AegisName: Dimen_DK_T_Sword - Name: Dimensions Dragon Sword # !todo check english name + Name: Dimensions Dragon Sword Type: Weapon SubType: 2hSword Weight: 3500 @@ -222433,6 +223764,64 @@ Body: } } } + - Id: 600059 + AegisName: Slayer_Furious + Name: Furious Slayer + Type: Weapon + SubType: 2hSword + Weight: 3500 + Attack: 260 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Both_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10; + if (BaseLevel>=210) { + bonus bAtkRate,7; + bonus bBaseAtk,70; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus bAspdRate,15; + if (.@r>=10) { + bonus bCritical,10; + if (.@r>=11) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,4*(.@r/2); + bonus bAtkRate,4*(.@r/2); + } + } + } + } - Id: 610000 AegisName: Boost_Katar Name: Booster Katar @@ -223530,7 +224919,7 @@ Body: } - Id: 610043 AegisName: aegis_610043 - Name: Heroria Katar # !todo check english name + Name: Herosria Katar Type: Weapon SubType: Katar Weight: 3000 @@ -223656,7 +225045,7 @@ Body: } - Id: 610047 AegisName: aegis_610047 - Name: Level 1 Katar # !todo check english name + Name: 1Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -223671,7 +225060,7 @@ Body: Refineable: true - Id: 610049 AegisName: aegis_610049 - Name: Level 2 Katar # !todo check english name + Name: 2Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -223686,7 +225075,7 @@ Body: Refineable: true - Id: 610050 AegisName: aegis_610050 - Name: Level 3 Katar # !todo check english name + Name: 3Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -223701,7 +225090,7 @@ Body: Refineable: true - Id: 610051 AegisName: aegis_610051 - Name: Level 4 Katar # !todo check english name + Name: 4Lv Katar Type: Weapon SubType: Katar Attack: 10 @@ -223807,7 +225196,7 @@ Body: } - Id: 610064 AegisName: Dimen_SHC_Katar - Name: Dimensions Shadow Katar # !todo check english name + Name: Dimensions Shadow Katar Type: Weapon SubType: Katar Weight: 2200 @@ -223857,7 +225246,7 @@ Body: } - Id: 610065 AegisName: Dimen_SHC_Cakram - Name: Dimensions Shadow Chakram # !todo check english name + Name: Dimensions Shadow Chakram Type: Weapon SubType: Katar Weight: 2200 @@ -224518,7 +225907,7 @@ Body: } - Id: 620021 AegisName: Hs_Bs_Giant_Axe - Name: Heroria Giant Axe # !todo check english name + Name: Herosria Giant Axe Type: Weapon SubType: 2hAxe Weight: 3000 @@ -224539,7 +225928,7 @@ Body: bonus bHit,50; - Id: 620022 AegisName: Divine_Buster - Name: Divine Buster # !todo check english name + Name: Divine Buster Type: Weapon SubType: 2hAxe Weight: 6600 @@ -224593,7 +225982,7 @@ Body: } - Id: 620023 AegisName: aegis_620023 - Name: Two-Handed Axe Level 1 # !todo check english name + Name: 1Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -224613,7 +226002,7 @@ Body: Refineable: true - Id: 620024 AegisName: aegis_620024 - Name: Two-Handed Axe Level 2 # !todo check english name + Name: 2Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -224633,7 +226022,7 @@ Body: Refineable: true - Id: 620025 AegisName: aegis_620025 - Name: Level 3 Two-Handed Axe # !todo check english name + Name: 3Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -224653,7 +226042,7 @@ Body: Refineable: true - Id: 620026 AegisName: aegis_620026 - Name: Level 4 Two-Handed Axe # !todo check english name + Name: 4Lv Two-handed Axe Type: Weapon SubType: 2hAxe Attack: 10 @@ -224673,7 +226062,7 @@ Body: Refineable: true - Id: 620037 AegisName: Dimen_MT_Axe - Name: Dimensions Mechanical Axe # !todo check english name + Name: Dimensions Machanical Axe Type: Weapon SubType: 2hAxe Weight: 4500 @@ -225186,7 +226575,7 @@ Body: DropEffect: CLIENT - Id: 630020 AegisName: Hs_Kn_Lance - Name: Heroria Lance # !todo check english name + Name: Herosria Lance Type: Weapon SubType: 2hSpear Weight: 3000 @@ -225206,7 +226595,7 @@ Body: bonus bHit,50; - Id: 630021 AegisName: aegis_630021 - Name: Level 1 Two-Handed Spear # !todo check english name + Name: 1Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -225226,7 +226615,7 @@ Body: Refineable: true - Id: 630022 AegisName: aegis_630022 - Name: Level 2 Two-Handed Spear # !todo check english name + Name: 2Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -225246,7 +226635,7 @@ Body: Refineable: true - Id: 630023 AegisName: aegis_630023 - Name: Level 3 Two-Handed Spear # !todo check english name + Name: 3Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -225266,7 +226655,7 @@ Body: Refineable: true - Id: 630024 AegisName: aegis_630024 - Name: Level 4 Two-Handed Spear # !todo check english name + Name: 4Lv Two-handed Spear Type: Weapon SubType: 2hSpear Attack: 10 @@ -225434,7 +226823,7 @@ Body: } - Id: 630041 AegisName: Dimen_DK_Lance - Name: Dimensions Dragon Lance # !todo check english name + Name: Dimensions Dragon Lance Type: Weapon SubType: 2hSpear Weight: 6500 @@ -225500,6 +226889,64 @@ Body: WeaponLevel: 3 EquipLevelMin: 33 Refineable: true + - Id: 630045 + AegisName: Trident_Furious + Name: Furious Trident + Type: Weapon + SubType: 2hSpear + Weight: 8500 + Attack: 260 + Range: 3 + Slots: 2 + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Both_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",5; + if (BaseLevel>=210) { + bonus bAtkRate,7; + bonus bBaseAtk,70; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bLongAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; + if (.@r>=10) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bLongAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,4*(.@r/2); + bonus bAtkRate,4*(.@r/2); + } + } + } + } - Id: 640000 AegisName: Boost_Staff Name: Booster Staff @@ -225890,7 +227337,7 @@ Body: All_Third: true Fourth: true Locations: - Right_Hand: true + Both_Hand: true WeaponLevel: 4 EquipLevelMin: 150 Refineable: true @@ -226913,7 +228360,7 @@ Body: } - Id: 640038 AegisName: aegis_640038 - Name: Heroria Wizardry Staff # !todo check english name + Name: Herosria Wizardry Staff Type: Weapon SubType: 2hStaff Weight: 3000 @@ -226937,7 +228384,7 @@ Body: bonus bVariableCastrate,7; - Id: 640039 AegisName: aegis_640039 - Name: Heroria Magical Staff # !todo check english name + Name: Herosria Magical Staff Type: Weapon SubType: 2hStaff Weight: 3000 @@ -226961,7 +228408,7 @@ Body: bonus bVariableCastrate,-15; - Id: 640041 AegisName: aegis_640041 - Name: Level 1 Two-Handed Staff # !todo check english name + Name: 1Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -226979,7 +228426,7 @@ Body: Refineable: true - Id: 640042 AegisName: aegis_640042 - Name: Level 2 Two-Handed Staff # !todo check english name + Name: 2Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -226997,7 +228444,7 @@ Body: Refineable: true - Id: 640043 AegisName: aegis_640043 - Name: Level 3 Two-Handed Staff # !todo check english name + Name: 3Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -227015,7 +228462,7 @@ Body: Refineable: true - Id: 640044 AegisName: aegis_640044 - Name: Level 4 Two-Handed Staff # !todo check english name + Name: 4Lv Two-handed Staff Type: Weapon SubType: 2hStaff Attack: 10 @@ -227146,7 +228593,7 @@ Body: } - Id: 640049 AegisName: Dimen_AG_Staff - Name: Dimensions Arc Staff # !todo check english name + Name: Dimensions Arch Staff Type: Weapon SubType: 2hStaff Weight: 2000 @@ -227205,7 +228652,7 @@ Body: } - Id: 640050 AegisName: Dimen_AG_Rod - Name: Dimensions Arc Road # !todo check english name + Name: Dimensions Arch Rod Type: Weapon SubType: 2hStaff Weight: 2000 @@ -227657,7 +229104,7 @@ Body: KagerouOboro: true Locations: Both_Hand: true - WeaponLevel: 1 + WeaponLevel: 4 EquipLevelMin: 100 Trade: NoDrop: true @@ -228058,7 +229505,7 @@ Body: } - Id: 650030 AegisName: Hs_Nj_Humma - Name: Heroria Fuma Shuriken # !todo check english name + Name: Herosria Huuma Shuriken Type: Weapon SubType: Huuma Weight: 3000 @@ -228080,7 +229527,7 @@ Body: bonus bHit,50; - Id: 650033 AegisName: Devil_Claw - Name: Devil Claw # !todo check english name + Name: Devil Claw Type: Weapon SubType: Huuma Weight: 2000 @@ -228139,7 +229586,7 @@ Body: } - Id: 650034 AegisName: Humma_Brilliance - Name: Wind Magic Shuriken Radiance # !todo check english name + Name: Huuma Shuriken Brilliance Type: Weapon SubType: Huuma Weight: 2600 @@ -228193,7 +229640,7 @@ Body: } - Id: 650035 AegisName: aegis_650035 - Name: Level 1 Wind Magic Shuriken # !todo check english name + Name: 1Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -228209,7 +229656,7 @@ Body: Refineable: true - Id: 650036 AegisName: aegis_650036 - Name: Level 2 Wind Magic Shuriken # !todo check english name + Name: 2Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -228225,7 +229672,7 @@ Body: Refineable: true - Id: 650037 AegisName: aegis_650037 - Name: Level 3 Wind Magic Shuriken # !todo check english name + Name: 3Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -228241,7 +229688,7 @@ Body: Refineable: true - Id: 650038 AegisName: aegis_650038 - Name: Level 4 Wind Magic Shuriken # !todo check english name + Name: 4Lv Fuuma Shuriken Type: Weapon SubType: Huuma Attack: 10 @@ -228305,7 +229752,7 @@ Body: } - Id: 650046 AegisName: Dimen_SS_Humma - Name: Dimensions Moonlight Wind Demon Shuriken # !todo check english name + Name: Dimensions Moonlight Huuma Shuriken Type: Weapon SubType: Huuma Weight: 3200 @@ -228356,7 +229803,7 @@ Body: } - Id: 650047 AegisName: Dimen_SS_Wheel - Name: Dimensions Moonlight Wheel Repair Sword # !todo check english name + Name: Dimensions Moonlight Wheel Shuriken Type: Weapon SubType: Huuma Weight: 2800 @@ -230236,7 +231683,7 @@ Body: } - Id: 700061 AegisName: Hs_Rg_Bow - Name: Heroria Log Bow # !todo check english name + Name: Herosria Rogue Bow Type: Weapon SubType: Bow Weight: 3000 @@ -230256,7 +231703,7 @@ Body: bonus bCritical,-7; - Id: 700062 AegisName: aegis_700062 - Name: Heroria Hunter Bow # !todo check english name + Name: Herosria Hunter Bow Type: Weapon SubType: Bow Weight: 3000 @@ -230276,7 +231723,7 @@ Body: bonus bHit,-25; - Id: 700063 AegisName: aegis_700063 - Name: Heroria Crossbow # !todo check english name + Name: Herosria Cross Bow Type: Weapon SubType: Bow Weight: 3000 @@ -230296,7 +231743,7 @@ Body: bonus bCritical,-7; - Id: 700064 AegisName: aegis_700064 - Name: Heroria Rhythm Bow # !todo check english name + Name: Herosria Rhythm Bow Type: Weapon SubType: Bow Weight: 3000 @@ -230449,7 +231896,7 @@ Body: bonus2 bSkillAtk,"SC_TRIANGLESHOT",BaseLevel; - Id: 700070 AegisName: aegis_700070 - Name: Level 1 Bow # !todo check english name + Name: 1Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -230468,7 +231915,7 @@ Body: Refineable: true - Id: 700071 AegisName: aegis_700071 - Name: Level 2 Bow # !todo check english name + Name: 2Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -230487,7 +231934,7 @@ Body: Refineable: true - Id: 700072 AegisName: aegis_700072 - Name: Level 3 Bow # !todo check english name + Name: 3Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -230506,7 +231953,7 @@ Body: Refineable: true - Id: 700073 AegisName: aegis_700073 - Name: Level 4 Bow # !todo check english name + Name: 4Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -230525,7 +231972,7 @@ Body: Refineable: true - Id: 700074 AegisName: aegis_700074 - Name: Level 5 Bow # !todo check english name + Name: 5Lv Bow Type: Weapon SubType: Bow Attack: 10 @@ -230589,7 +232036,7 @@ Body: } - Id: 700092 AegisName: Dimen_ABC_Bow - Name: Dimensions Abyss Bow # !todo check english name + Name: Dimensions Abyss Bow Type: Weapon SubType: Bow Weight: 2100 @@ -230639,7 +232086,7 @@ Body: } - Id: 700093 AegisName: Dimen_WH_C_Bow - Name: Dimensions Wind Cross Bow # !todo check english name + Name: Dimensions Wind Crossbow Type: Weapon SubType: Bow Weight: 2100 @@ -230689,7 +232136,7 @@ Body: } - Id: 700094 AegisName: Dimen_WH_Bow - Name: Dimensions Wind Bow # !todo check english name + Name: Dimensions Wind Bow Type: Weapon SubType: Bow Weight: 2100 @@ -230737,6 +232184,122 @@ Body: } } } + - Id: 700100 + AegisName: StormBow_Furious + Name: Furious Storm Bow + Type: Weapon + SubType: Bow + Weight: 1800 + Attack: 210 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + Fourth: true + Locations: + Both_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"WH_GALESTORM",5; + if (BaseLevel>=210) { + bonus bAtkRate,7; + bonus bBaseAtk,70; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"WH_GALESTORM",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"WH_GALESTORM",10; + if (.@r>=10) { + bonus bCritical,10; + if (.@r>=11) { + bonus2 bSkillAtk,"WH_GALESTORM",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"WH_GALESTORM",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"WH_GALESTORM",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,4*(.@r/2); + bonus bAtkRate,4*(.@r/2); + } + } + } + } + - Id: 700101 + AegisName: TornadoBow_Furious + Name: Furious Tornado Bow + Type: Weapon + SubType: Bow + Weight: 1800 + Attack: 210 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + Fourth: true + Locations: + Both_Hand: true + WeaponLevel: 5 + EquipLevelMin: 205 + Refineable: true + Gradable: true + Script: | + .@g = getenchantgrade(); + .@r = getrefine(); + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5; + if (BaseLevel>=210) { + bonus bAtkRate,7; + bonus bBaseAtk,70; + } + if (BaseLevel>=220) { + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5; + } + if (BaseLevel>=230) { + bonus2 bAddSize,Size_All,10; + } + if (.@r>=7) { + bonus bCritAtkRate,10; + if (.@r>=9) { + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; + if (.@r>=10) { + bonus bVariableCastrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; + } + } + } + } + if (.@g>=ENCHANTGRADE_D) { + bonus bCritAtkRate,15; + if (.@g>=ENCHANTGRADE_C) { + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; + if (.@g>=ENCHANTGRADE_A) { + bonus bPAtk,4*(.@r/2); + bonus bAtkRate,4*(.@r/2); + } + } + } + } - Id: 800000 AegisName: IDTest_gun Name: IDTest gun @@ -231295,7 +232858,7 @@ Body: } - Id: 800017 AegisName: aegis_800017 - Name: Heroria Revolver # !todo check english name + Name: Herosria Revolver Type: Weapon SubType: Revolver Weight: 3000 @@ -231422,7 +232985,7 @@ Body: } - Id: 800029 AegisName: aegis_800029 - Name: Level 1 Revolver # !todo check english name + Name: 1Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -231438,7 +233001,7 @@ Body: Refineable: true - Id: 800030 AegisName: aegis_800030 - Name: Level 2 Revolver # !todo check english name + Name: 2Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -231454,7 +233017,7 @@ Body: Refineable: true - Id: 800031 AegisName: aegis_800031 - Name: Level 3 Revolver # !todo check english name + Name: 3Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -231470,7 +233033,7 @@ Body: Refineable: true - Id: 800032 AegisName: aegis_800032 - Name: Level 4 Revolver # !todo check english name + Name: 4Lv Revolver Type: Weapon SubType: Revolver Attack: 10 @@ -231977,7 +233540,7 @@ Body: DropEffect: CLIENT - Id: 810016 AegisName: aegis_810016 - Name: Heroria Rifle # !todo check english name + Name: Herosria Rifle Type: Weapon SubType: Rifle Weight: 3000 @@ -232104,7 +233667,7 @@ Body: } - Id: 810029 AegisName: aegis_810029 - Name: Level 1 Rifle # !todo check english name + Name: 1Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -232120,7 +233683,7 @@ Body: Refineable: true - Id: 810030 AegisName: aegis_810030 - Name: Level 2 Rifle # !todo check english name + Name: 2Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -232136,7 +233699,7 @@ Body: Refineable: true - Id: 810031 AegisName: aegis_810031 - Name: Level 3 Rifle # !todo check english name + Name: 3Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -232152,7 +233715,7 @@ Body: Refineable: true - Id: 810032 AegisName: aegis_810032 - Name: Level 4 Rifle # !todo check english name + Name: 4Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -232168,7 +233731,7 @@ Body: Refineable: true - Id: 810033 AegisName: aegis_810033 - Name: Level 5 Rifle # !todo check english name + Name: 5Lv Rifle Type: Weapon SubType: Rifle Attack: 10 @@ -232229,7 +233792,7 @@ Body: } - Id: 810040 AegisName: Dimen_NW_Rifle - Name: Dimensions Knight Rifle # !todo check english name + Name: Dimensions Night Rifle Type: Weapon SubType: Rifle Weight: 2300 @@ -232618,7 +234181,7 @@ Body: bonus bSplashRange,1; - Id: 820012 AegisName: aegis_820012 - Name: Heroria Shotgun # !todo check english name + Name: Herosria Shotgun Type: Weapon SubType: Shotgun Weight: 3000 @@ -232748,7 +234311,7 @@ Body: } - Id: 820023 AegisName: aegis_820023 - Name: Level 1 Shotgun # !todo check english name + Name: 1Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -232766,7 +234329,7 @@ Body: bonus bSplashRange,1; - Id: 820024 AegisName: aegis_820024 - Name: Level 2 Shotgun # !todo check english name + Name: 2Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -232784,7 +234347,7 @@ Body: bonus bSplashRange,1; - Id: 820025 AegisName: aegis_820025 - Name: Level 3 Shotgun # !todo check english name + Name: 3Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -232802,7 +234365,7 @@ Body: bonus bSplashRange,1; - Id: 820026 AegisName: aegis_820026 - Name: Level 4 Shotgun # !todo check english name + Name: 4Lv Shotgun Type: Weapon SubType: Shotgun Attack: 10 @@ -233434,7 +234997,7 @@ Body: DropEffect: CLIENT - Id: 830016 AegisName: aegis_830016 - Name: Heroria Gatlinggun # !todo check english name + Name: Herosria Gatling Gun Type: Weapon SubType: Gatling Weight: 3000 @@ -233561,7 +235124,7 @@ Body: } - Id: 830028 AegisName: aegis_830028 - Name: Level 1 Gatling Gun # !todo check english name + Name: 1Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -233577,7 +235140,7 @@ Body: Refineable: true - Id: 830029 AegisName: aegis_830029 - Name: Level 2 Gatling Gun # !todo check english name + Name: 2Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -233593,7 +235156,7 @@ Body: Refineable: true - Id: 830030 AegisName: aegis_830030 - Name: Level 3 Gatling Gun # !todo check english name + Name: 3Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -233609,7 +235172,7 @@ Body: Refineable: true - Id: 830031 AegisName: aegis_830031 - Name: Level 4 Gatling Gun # !todo check english name + Name: 4Lv Gatling Gun Type: Weapon SubType: Gatling Attack: 10 @@ -234060,7 +235623,7 @@ Body: DropEffect: CLIENT - Id: 840011 AegisName: aegis_840011 - Name: Heroria Launcher # !todo check english name + Name: Herosria Launcher Type: Weapon SubType: Grenade Weight: 3000 @@ -234187,7 +235750,7 @@ Body: } - Id: 840023 AegisName: aegis_840023 - Name: Level 1 Grenade Launcher # !todo check english name + Name: 1Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -234203,7 +235766,7 @@ Body: Refineable: true - Id: 840024 AegisName: aegis_840024 - Name: Level 2 Grenade Launcher # !todo check english name + Name: 2Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -234219,7 +235782,7 @@ Body: Refineable: true - Id: 840025 AegisName: aegis_840025 - Name: Level 3 Grenade Launcher # !todo check english name + Name: 3Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -234235,7 +235798,7 @@ Body: Refineable: true - Id: 840026 AegisName: aegis_840026 - Name: Level 4 Grenade Launcher # !todo check english name + Name: 4Lv Grenade Launcher Type: Weapon SubType: Grenade Attack: 10 @@ -234312,7 +235875,7 @@ Body: } - Id: 840032 AegisName: Dimen_NW_Launcher - Name: Dimensions Night Launcher # !todo check english name + Name: Dimensions Night Launcher Type: Weapon SubType: Grenade Weight: 2800 diff --git a/db/re/item_db_etc.yml b/db/re/item_db_etc.yml index b253821b1f..b78a6735be 100644 --- a/db/re/item_db_etc.yml +++ b/db/re/item_db_etc.yml @@ -2619,7 +2619,7 @@ Body: Thief: true Locations: Ammo: true - EquipLevelMin: 130 + EquipLevelMin: 95 - Id: 1776 AegisName: Siege_Arrow_A Name: Siege Arrow A @@ -12688,6 +12688,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBreakArmorRate,5000; @@ -12701,6 +12702,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSkillAtk,"NC_AXEBOOMERANG",30+((getrefine() >= 10)*30); @@ -12713,6 +12715,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSkillAtk,"NC_ARMSCANNON",20+((getrefine()>=10)*20); @@ -12722,7 +12725,6 @@ Body: Type: Card SubType: Enchant Buy: 20 - Weight: 10 Script: | bonus bStr,1; - Id: 4701 @@ -13899,7 +13901,6 @@ Body: Type: Card SubType: Enchant Buy: 20 - Weight: 10 Script: | bonus bBaseAtk,10; bonus bMatk,10; @@ -13909,7 +13910,6 @@ Body: Type: Card SubType: Enchant Buy: 20 - Weight: 10 Script: | bonus bBaseAtk,10; bonus bMatk,10; @@ -20711,6 +20711,19 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + - Id: 6586 + AegisName: CapturedBook + Name: Captured Book + Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 6592 AegisName: Small_Wooden_Chest Name: Small Wooden Chest @@ -21108,13 +21121,6 @@ Body: Buy: 10 Flags: BuyingStore: true - Trade: - NoDrop: true - NoTrade: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Id: 6672 AegisName: Gray_Shard Name: Gray Shard @@ -21123,13 +21129,6 @@ Body: Weight: 1 Flags: BuyingStore: true - Trade: - NoDrop: true - NoTrade: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Id: 6673 AegisName: Bossnia_Ticket Name: Bossnia Tickets @@ -21853,13 +21852,6 @@ Body: Weight: 10 Flags: BuyingStore: true - Trade: - NoDrop: true - NoTrade: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Id: 6753 AegisName: Sign_Of_Destruction Name: Token Of Destruction @@ -21892,34 +21884,18 @@ Body: Type: Etc Buy: 20 Weight: 10 + Flags: + BuyingStore: true - Id: 6756 AegisName: Condensed_Energy Name: Cohesive Energy Type: Etc Buy: 20 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoStorage: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Id: 6757 AegisName: Memory_Record Name: The Memory Recorder Type: Etc Buy: 20 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoStorage: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Id: 6762 AegisName: Banana_Can Name: Banana Can @@ -23169,9 +23145,6 @@ Body: Buy: 2 Flags: BuyingStore: true - Trade: - NoMail: true - NoAuction: true - Id: 6906 AegisName: LI_HD_Carnium Name: (Limited)High Density Kalunium @@ -23658,8 +23631,6 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true - Script: | - /*Refine succeed guarantee until +9 for item 2598 only*/ - Id: 6954 AegisName: Dog_Soul_Piece Name: Piece Of Soul Dog @@ -25868,6 +25839,15 @@ Body: Name: Golden Korean Flag Type: Etc Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 7254 AegisName: Digital_Print_Ticket Name: Digital Picture Printing Coupon @@ -30701,6 +30681,14 @@ Body: Type: Etc Buy: 10 Weight: 100 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 7869 AegisName: RicePouch Name: Rice Pouch @@ -31245,6 +31233,8 @@ Body: Name: Essence of a Powerful Dimension Type: Etc Buy: 20 + Flags: + BuyingStore: true - Id: 7926 AegisName: Break_Box_CN Name: Incense @@ -33567,38 +33557,6 @@ Body: AegisName: Muscles_Story_J_Box Name: Muscle Knights Summertime Guide Box Type: Etc - - Id: 17438 - AegisName: 3_Life_Potion_pack2 - Name: Three Master Package II - Type: Etc - Buy: 10 - Weight: 10 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Script: | - /* TODO */ - - Id: 17439 - AegisName: 3_Life_Potion_10pack2 - Name: Three Master Package II(10) - Type: Etc - Buy: 10 - Weight: 10 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true - Script: | - /* TODO */ - Id: 18000 AegisName: Cannon_Ball Name: Cannon Ball @@ -33833,12 +33791,6 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true - - Id: 22654 - AegisName: Golden_Card - Name: Golden Seal Card - Type: Etc - Buy: 20 - Weight: 50 - Id: 22717 AegisName: Ball_Wanderer Name: Wanderer Ball @@ -33915,8 +33867,6 @@ Body: Head_Low: true Head_Mid: true Head_Top: true - Flags: - DropEffect: CLIENT Trade: NoDrop: true NoTrade: true @@ -34579,22 +34529,32 @@ Body: AegisName: Particles_Of_Energy1 Name: Silent Energy Particle Type: Etc + Flags: + BuyingStore: true - Id: 25128 AegisName: Particles_Of_Energy2 Name: Weak Energy Particle Type: Etc + Flags: + BuyingStore: true - Id: 25129 AegisName: Particles_Of_Energy3 Name: Unstable Energy Particle Type: Etc + Flags: + BuyingStore: true - Id: 25130 AegisName: Particles_Of_Energy4 Name: Sinister Energy Particle Type: Etc + Flags: + BuyingStore: true - Id: 25131 AegisName: Particles_Of_Energy5 Name: Fallen Energy Particle Type: Etc + Flags: + BuyingStore: true - Id: 25132 AegisName: Pumpkin_Decorations Name: Pumpkin Deco @@ -35475,42 +35435,56 @@ Body: Type: Etc Buy: 900 Weight: 10 + Flags: + BuyingStore: true - Id: 25262 AegisName: Dried_Clover Name: Well-dried Clover Type: Etc Buy: 1200 Weight: 10 + Flags: + BuyingStore: true - Id: 25263 AegisName: Short_Bat_Fur Name: Short Bat Hair Type: Etc Buy: 790 Weight: 10 + Flags: + BuyingStore: true - Id: 25264 AegisName: NightmareOfLump Name: Cluster of Nightmares Type: Etc Buy: 822 Weight: 10 + Flags: + BuyingStore: true - Id: 25265 AegisName: Shining_Spore Name: Shining Spore Type: Etc Buy: 342 Weight: 10 + Flags: + BuyingStore: true - Id: 25266 AegisName: Dried_Leaf_Of_Ygg Name: Dried Yggdrasil Leaf Type: Etc Buy: 450 Weight: 10 + Flags: + BuyingStore: true - Id: 25267 AegisName: SuspiciousMagicCircle Name: Suspicious Pentacle Type: Etc Buy: 970 Weight: 10 + Flags: + BuyingStore: true - Id: 25268 AegisName: Sticky_Blood Name: Sticky Blood @@ -35554,7 +35528,6 @@ Body: Buy: 10 Flags: BuyingStore: true - DropEffect: CLIENT - Id: 25272 AegisName: IllusoryStone Name: Illusion Gemstone @@ -35585,60 +35558,80 @@ Body: Type: Etc Buy: 348 Weight: 10 + Flags: + BuyingStore: true - Id: 25277 AegisName: DeadlyPoisonPowder Name: Deadly Poison Powder Type: Etc Buy: 644 Weight: 10 + Flags: + BuyingStore: true - Id: 25278 AegisName: BanditsScarf Name: Bandit's Scarf Type: Etc Buy: 330 Weight: 10 + Flags: + BuyingStore: true - Id: 25279 AegisName: CrudeAmmo Name: Crude Ammo Type: Etc Buy: 300 Weight: 10 + Flags: + BuyingStore: true - Id: 25280 AegisName: BrokenShotgun Name: Broken Shotgun Type: Etc Buy: 910 Weight: 10 + Flags: + BuyingStore: true - Id: 25281 AegisName: CrudeScimiter Name: Crude Scimitar Type: Etc Buy: 970 Weight: 10 + Flags: + BuyingStore: true - Id: 25282 AegisName: WornRevolver Name: Worn Revolver Type: Etc Buy: 820 Weight: 10 + Flags: + BuyingStore: true - Id: 25283 AegisName: BrownMuffler Name: Brown Muffler Type: Etc Buy: 420 Weight: 10 + Flags: + BuyingStore: true - Id: 25284 AegisName: SwampBugPeelings Name: Swamp Bug Shell Type: Etc Buy: 230 Weight: 10 + Flags: + BuyingStore: true - Id: 25285 AegisName: BrownRatTail Name: Brown Rat Tail Type: Etc Buy: 210 Weight: 10 + Flags: + BuyingStore: true - Id: 25286 AegisName: Octo_Octo_Fluid Name: Octopus Octopus Liquid @@ -35659,6 +35652,8 @@ Body: AegisName: Sweets_Coin Name: Sweets Festival Coin Type: Etc + Flags: + BuyingStore: true - Id: 25291 AegisName: Fac_Choco Name: Product Chocolate @@ -35708,21 +35703,29 @@ Body: Name: Frozen Stone Fragment Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 25298 AegisName: SpritJewel Name: Spirit Jewel Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 25299 AegisName: Snowball Name: Snowball Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 25300 AegisName: KTULLANUXsEye Name: Ktullanux Eye Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 25302 AegisName: DoubleAttack_Stone Name: Double Attack Stone (Garment) @@ -35809,16 +35812,22 @@ Body: Name: Piece of Black Horn Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 25312 AegisName: OldDoll Name: Fine Old Doll Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 25313 AegisName: OldShell Name: Old Shell Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 25314 AegisName: ShipsLog Name: Logbooks @@ -35979,6 +35988,8 @@ Body: AegisName: Mightysoul_Essence Name: Powerful Soul Essence Type: Etc + Flags: + BuyingStore: true - Id: 25376 AegisName: Pet_Coin Name: Cupet Coin @@ -36392,6 +36403,8 @@ Body: Name: World Tour Ticket Type: Etc Buy: 20 + Flags: + BuyingStore: true - Id: 25479 AegisName: Dogly_Bottle Name: Dogly Bottle @@ -36899,391 +36912,183 @@ Body: - Id: 25670 AegisName: EP17_1_EVT03 Name: Modification Module (Defense) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - .@def = 25; - if (.@r >= 9) { - .@def += 20; - } else if (.@r >= 7) { - .@def += 10; - } - bonus bDef,.@def; - Id: 25671 AegisName: EP17_1_EVT04 Name: Modification Module (Magic Defense) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - .@mdef = 2; - if (.@r >= 9) { - .@mdef += 6; - } else if (.@r >= 7) { - .@mdef += 3; - } - bonus bMdef,.@mdef; - Id: 25672 AegisName: EP17_1_EVT05 Name: Modification Module (Vit) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bVit,3; - Id: 25673 AegisName: EP17_1_EVT06 Name: Modification Module (Luk) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bLuk,3; - Id: 25674 AegisName: EP17_1_EVT07 Name: Modification Module (Str) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bStr,3; - Id: 25675 AegisName: EP17_1_EVT08 Name: Modification Module (Agi) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bAgi,3; - Id: 25676 AegisName: EP17_1_EVT09 Name: Modification Module (Int) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bInt,3; - Id: 25677 AegisName: EP17_1_EVT10 Name: Modification Module (Dex) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bDex,3; - Id: 25678 AegisName: EP17_1_EVT11 Name: Modification Module (HP recovery) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bHPrecovRate,20; - Id: 25679 AegisName: EP17_1_EVT12 Name: Modification Module (SP recovery) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bSPrecovRate,20; - Id: 25680 AegisName: EP17_1_EVT13 Name: Modification Module (Spell) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bMatk,18; - bonus bVariableCastrate,-10; - Id: 25681 AegisName: EP17_1_EVT14 Name: Modification Module (Attack Speed) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bAspdRate,10; - Id: 25682 AegisName: EP17_1_EVT15 Name: Modification Module (Fatal) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bCritAtkRate,10; - bonus bCritical,4; - Id: 25683 AegisName: EP17_1_EVT16 Name: Modification Module (Expert Archer) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus bLongAtkRate,10; - Id: 25684 AegisName: EP17_1_EVT17 Name: Modification Module (Vital) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - bonus bMaxHPrate,5; - if (.@r >= 9) { - bonus bMaxHP,1250; - } else if (.@r >= 7) { - bonus bMaxHP,500; - } - Id: 25685 AegisName: EP17_1_EVT18 Name: Modification Module (Mental) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - bonus bMaxSPrate,5; - if (.@r >= 9) { - bonus bMaxSP,250; - } else if (.@r >= 7) { - bonus bMaxSP,100; - } - Id: 25686 AegisName: EP17_1_EVT19 Name: Modification Module (Heal) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - .@val = 5; - if (.@r >= 9) { - .@val += 10; - } else if (.@r >= 7) { - .@val += 5; - } - bonus bHealPower,.@val; - Id: 25687 AegisName: EP17_1_EVT20 Name: Modification Module (Power) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - bonus2 bAddClass,Class_All,5; - if (.@r >= 9) { - bonus bBaseAtk,50; - } else if (.@r >= 7) { - bonus bBaseAtk,25; - } - Id: 25688 AegisName: EP17_1_EVT21 Name: Modification Module (Magic) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - bonus bMatkRate,5; - if (.@r >= 9) { - bonus bMatk,50; - } else if (.@r >= 7) { - bonus bMatk,25; - } - Id: 25689 AegisName: EP17_1_EVT22 Name: Modification Module (Shooter) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - .@val = 3; - if (.@r >= 9) { - .@val += 4; - } else if (.@r >= 7) { - .@val += 2; - } - bonus bLongAtkRate,.@val; - Id: 25690 AegisName: EP17_1_EVT23 Name: Modification Module (Fast) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - bonus bAspd,1; - if (.@r >= 9) { - bonus bAspdRate,6; - } else if (.@r >= 7) { - bonus bAspdRate,3; - } - Id: 25691 AegisName: EP17_1_EVT24 Name: Modification Module (Caster) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - .@val = -5; - if (.@r >= 9) { - .@val -= 6; - } else if (.@r >= 7) { - .@val -= 3; - } - bonus bVariableCastrate,.@val; - Id: 25692 AegisName: EP17_1_EVT25 Name: Modification Module (Critical) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - bonus bCritical,5; - if (.@r >= 9) { - bonus bCritAtkRate,10; - } else if (.@r >= 7) { - bonus bCritAtkRate,5; - } - Id: 25693 AegisName: EP17_1_EVT26 Name: Modification Module (Delay after skill) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - .@val = -5; - if (.@r >= 9) { - .@val -= 10; - } else if (.@r >= 7) { - .@val -= 5; - } - bonus bDelayrate,.@val; - Id: 25694 AegisName: EP17_1_EVT27 Name: Modification Module (Fixed Casting) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - .@val = -300; - if (.@r >= 9) { - .@val -= 400; - } else if (.@r >= 7) { - .@val -= 200; - } - bonus bFixedCast,.@val; - Id: 25695 AegisName: EP17_1_EVT28 Name: Modification Module (Above All) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - .@r = getrefine(); - bonus2 bSubEle,Ele_All,5; - if (.@r >= 7) { - bonus2 bSubSize,Size_All,5; - if (.@r >= 9) { - bonus2 bSubRace,RC_All,5; - bonus2 bSubRace,RC_Player_Human,-5; - } } - Id: 25696 AegisName: EP17_1_EVT29 Name: Modification Module (Drain Life) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus2 bHPDrainRate,20,2; - Id: 25697 AegisName: EP17_1_EVT30 Name: Modification Module (Drain Soul) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - bonus2 bSPDrainRate,10,1; - Id: 25698 AegisName: EP17_1_EVT31 Name: Modification Module (Magic Healing) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC; - Id: 25699 AegisName: EP17_1_EVT32 Name: Modification Module (Magic Soul) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC; - Id: 25700 AegisName: EP17_1_EVT33 Name: Modification Module (Unlimited Vital) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,20,1000; }",10,10000,BF_WEAPON|BF_MAGIC; - /* unknown rate */ - Id: 25701 AegisName: EP17_1_EVT34 Name: Modification Module (Spell Buster) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus bAtkRate,-15; }",20,10000,BF_MAGIC; - /* unknown rate */ - Id: 25702 AegisName: EP17_1_EVT35 Name: Modification Module (Firing Shot) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,20,1000; }",20,10000,BF_WEAPON; - /* unknown rate */ - Id: 25703 AegisName: EP17_1_EVT36 Name: Modification Module (Overpower) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus "{ bonus bStr,50; bonus bAtkRate,15; bonus bMatkRate,-15; }",20,10000,BF_WEAPON; - /* unknown rate */ - Id: 25704 AegisName: EP17_1_EVT37 Name: Modification Module (Fatal Flash) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus "{ bonus bStr,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_WEAPON; - /* unknown rate */ - Id: 25705 AegisName: EP17_1_EVT38 Name: Modification Module (Lucky Strike) - Type: Card - SubType: Enchant + Type: Etc Weight: 10 - Script: | - autobonus "{ bonus bLuk,50; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_MAGIC; - /* unknown rate */ - Id: 25706 AegisName: HighpriestStone_Top Name: High Priest Stone (Upper) @@ -37356,6 +37161,7 @@ Body: Type: Etc Weight: 10 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 25729 AegisName: Shadowdecon @@ -37363,6 +37169,7 @@ Body: Type: Etc Weight: 20 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 25730 AegisName: Zelunium_Ore @@ -37370,6 +37177,7 @@ Body: Type: Etc Weight: 10 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 25731 AegisName: Zelunium @@ -37377,6 +37185,7 @@ Body: Type: Etc Weight: 20 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 25733 AegisName: EP17_1_Open_Event @@ -38130,6 +37939,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,8; @@ -38145,6 +37955,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSkillAtk,"NC_VULCANARM",10+((getrefine()>=10)*20); @@ -38157,6 +37968,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,2; @@ -38172,6 +37984,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bHPrecovRate,25; @@ -38188,6 +38001,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bCriticalAddRace,RC_Formless,30; @@ -38200,6 +38014,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<7) @@ -38220,6 +38035,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAspdRate,-(1+(BaseLevel>=90)+(BaseLevel>=120)); @@ -38232,6 +38048,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bHit,1+(BaseLevel>=90)+(BaseLevel>=120); @@ -38244,6 +38061,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddClass,Class_All,10; @@ -38271,6 +38089,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bVariableCastrate,"MG_FIREBALL",-50; @@ -38284,6 +38103,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bDef,50; @@ -38297,6 +38117,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -38310,6 +38131,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Fire,20; @@ -38325,6 +38147,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC; @@ -38791,6 +38614,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | skill "PA_PRESSURE",4; @@ -38803,6 +38627,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 5; @@ -38820,6 +38645,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,20; @@ -38833,6 +38659,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,10; @@ -38848,6 +38675,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,15; @@ -38861,6 +38689,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_BOW) { @@ -38878,6 +38707,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,25; @@ -38893,6 +38723,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAtkRate,2; @@ -38936,6 +38767,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,20; @@ -38951,6 +38783,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bResEff,Eff_Burning,10000; @@ -38963,6 +38796,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,20; @@ -38977,6 +38811,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | skill "PF_HPCONVERSION",1; @@ -38989,6 +38824,7 @@ Body: Locations: Right_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | skill "HW_NAPALMVULCAN",4; @@ -39001,6 +38837,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (BaseJob == Job_Bard || BaseJob == Job_Dancer) { @@ -39015,6 +38852,7 @@ Body: Locations: Right_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddEle,Ele_Neutral,20; @@ -39027,6 +38865,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddEle,Ele_Neutral,20; @@ -39041,6 +38880,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Neutral,10; @@ -39054,6 +38894,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bLongAtkDef,20; @@ -39066,6 +38907,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddItemHealRate,11522,50; @@ -39080,6 +38922,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bDef,(5*(1+getrefine())); @@ -39092,6 +38935,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Water,(20+(3*getrefine())); @@ -39104,6 +38948,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,(10+(getrefine()/3)); @@ -39124,6 +38969,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -39141,6 +38987,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bCritical,3; @@ -39154,6 +39001,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); @@ -39172,6 +39020,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,10; @@ -39195,6 +39044,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bDef,30; @@ -39209,6 +39059,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | skill "PR_STRECOVERY",1; @@ -39221,6 +39072,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 10; @@ -39238,6 +39090,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 3; @@ -39260,6 +39113,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 10; @@ -39278,6 +39132,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 10; @@ -39295,6 +39150,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Water,20; @@ -39308,6 +39164,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddEle,Ele_Wind,40; @@ -39664,6 +39521,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bHit,(BaseLevel >= 90 ? 15 : 5); @@ -39676,6 +39534,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bFlee,(BaseLevel >= 90 ? 20 : 10); @@ -39688,6 +39547,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); @@ -39704,6 +39564,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHP,1000; @@ -39721,6 +39582,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddEffWhenHit,Eff_Freezing,3000 + (readparam(bInt) >= 110 ? 1000 : 0); @@ -39734,6 +39596,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,10; @@ -39749,6 +39612,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -39765,6 +39629,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Wind,30; @@ -39779,6 +39644,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddRace,RC_Demon,(getrefine() >= 9 ? 15 : 10); @@ -39791,6 +39657,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bFlee,getrefine()*2; @@ -39803,6 +39670,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Fire,20; @@ -39818,6 +39686,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bSPDrainValue,5; @@ -39831,6 +39700,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAgi,-1; @@ -39845,6 +39715,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,-10; @@ -39860,6 +39731,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bVit,-1; @@ -39874,6 +39746,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -39888,6 +39761,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Neutral,15; @@ -39901,6 +39775,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bHit,10 + 5 * (getrefine()/3); @@ -39913,6 +39788,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@atk = 5; @@ -39935,6 +39811,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAgi,7; @@ -39948,6 +39825,7 @@ Body: Locations: Right_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bStr,4; @@ -39961,6 +39839,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@bonus = 5; @@ -39985,6 +39864,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@bonus = 10; @@ -40005,6 +39885,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@bonus = 10; @@ -40025,6 +39906,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddSize,Size_Small,10; @@ -40038,6 +39920,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@str = readparam(bStr); @@ -40056,6 +39939,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@int = readparam(bInt); @@ -40074,6 +39958,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubClass,Class_Normal,25; @@ -40087,6 +39972,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bNoCastCancel; @@ -40107,6 +39993,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBreakWeaponRate,1000; @@ -40120,6 +40007,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -40134,6 +40022,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,30; @@ -40149,6 +40038,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,20; @@ -40165,6 +40055,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,20; @@ -40192,6 +40083,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddSize,Size_Small,15; @@ -40204,6 +40096,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddSize,Size_Small,15; @@ -40216,6 +40109,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Brute,15; @@ -40229,6 +40123,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddRace,RC_Brute,15; @@ -40241,6 +40136,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 27201 AegisName: Agnes_Card @@ -40250,6 +40146,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 27202 AegisName: Jurgen_Card @@ -40259,6 +40156,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 27203 AegisName: Spica_Card @@ -40268,6 +40166,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 27209 AegisName: SLD_Q_Scaraba_Card @@ -40277,6 +40176,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddMonsterDropItem,12806,30; @@ -40309,6 +40209,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bSplashRange,1; @@ -40326,6 +40227,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()>=15) { @@ -40342,6 +40244,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()>=15) { @@ -40364,6 +40267,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40382,6 +40286,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40400,6 +40305,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40418,6 +40324,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40435,6 +40342,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40453,6 +40361,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40475,6 +40384,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40495,6 +40405,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40515,6 +40426,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40533,6 +40445,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Holy,-100; @@ -40561,6 +40474,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getrefine()<15) { @@ -40658,6 +40572,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatkRate,3; @@ -40672,6 +40587,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bCritAtkRate,3; @@ -40685,6 +40601,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bCritAtkRate,5; @@ -40698,6 +40615,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatkRate,3; @@ -40712,6 +40630,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bSPrecovRate,10; @@ -40725,6 +40644,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatkRate,3; @@ -40739,6 +40659,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAtkRate,3; @@ -40752,6 +40673,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bVariableCastrate,-3; @@ -40768,6 +40690,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAtkRate,3; @@ -40781,6 +40704,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatkRate,3; @@ -40795,6 +40719,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAspdRate,3; @@ -40808,6 +40733,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); @@ -40823,6 +40749,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Dark,20; @@ -40836,6 +40763,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | autobonus "{ bonus bDef,300; }",20,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 1040,10000; }"; @@ -40848,6 +40776,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Dark,30; @@ -40863,6 +40792,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddEle,Ele_Dark,30; @@ -40882,6 +40812,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,5; @@ -40895,6 +40826,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bUseSPrate,10; @@ -40908,6 +40840,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 10; @@ -40925,6 +40858,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,5; @@ -40938,6 +40872,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@agi = readparam(bAgi); @@ -40957,6 +40892,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,30; @@ -40970,6 +40906,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@vit = readparam(bVit); @@ -40989,6 +40926,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,30; @@ -41004,6 +40942,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 30; @@ -41020,6 +40959,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@luk = readparam(bLuk); @@ -41038,6 +40978,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@dex = readparam(bDex); @@ -41057,6 +40998,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bCritical,5; @@ -41070,6 +41012,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@val = 30; @@ -41098,6 +41041,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bHPrecovRate,50; @@ -41110,6 +41054,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus4 bAutoSpell,"WL_HELLINFERNO",3,20,1; @@ -41122,6 +41067,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_REVOLVER) { @@ -41141,6 +41087,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_GATLING) { @@ -41160,6 +41107,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -41182,6 +41130,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,10; @@ -41201,6 +41150,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,10; @@ -41218,6 +41168,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KNUCKLE) { @@ -41238,6 +41189,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Demon,5; @@ -41250,6 +41202,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KATAR) { @@ -41270,6 +41223,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Brute,15; @@ -41283,6 +41237,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddRace,RC_Brute,15; @@ -41296,6 +41251,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bDef,50; @@ -41309,6 +41265,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Formless,5; @@ -41321,6 +41278,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bCritAtkRate,20; @@ -41334,6 +41292,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddEle,Ele_Poison,40; @@ -41346,6 +41305,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -41366,6 +41326,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAtkRate,10; @@ -41384,6 +41345,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxSPrate,5; @@ -41396,6 +41358,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,5; @@ -41408,6 +41371,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Water,15; @@ -41420,6 +41384,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Fire,30; @@ -41432,6 +41397,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,100; @@ -41448,6 +41414,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -41466,6 +41433,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHP,500; @@ -41490,6 +41458,9 @@ Body: Weight: 10 Locations: Right_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT - Id: 27331 AegisName: S_Kronecker_Card Name: Kronecker G. Heine Card @@ -41499,6 +41470,7 @@ Body: Locations: Right_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bVariableCastrate,-5; @@ -41510,6 +41482,9 @@ Body: Weight: 10 Locations: Left_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT - Id: 27333 AegisName: S_Skia_Card Name: Skia Nerius Card @@ -41519,6 +41494,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAspdRate,5; @@ -41749,6 +41725,7 @@ Body: Buy: 20 Weight: 10 Locations: + Head_Low: true Head_Mid: true Head_Top: true Flags: @@ -41763,6 +41740,7 @@ Body: Buy: 20 Weight: 10 Locations: + Head_Low: true Head_Mid: true Head_Top: true Flags: @@ -42385,6 +42363,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 27394 AegisName: S_Kathryn_Card @@ -42396,6 +42375,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bVariableCastrate,-5; @@ -42409,6 +42389,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 27396 AegisName: S_Issac_Card @@ -42420,6 +42401,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bDelayrate,-5; @@ -47030,6 +47012,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHP,1000; @@ -47044,6 +47027,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine()/2; @@ -47059,6 +47043,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHP,-1225; @@ -47072,6 +47057,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,-13; @@ -47085,6 +47071,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,-13; @@ -47098,6 +47085,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAspdRate,10; @@ -47111,6 +47099,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxSPrate,20; @@ -47124,6 +47113,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatkRate,10; @@ -47208,6 +47198,7 @@ Body: Weight: 10 Flags: BuyingStore: true + DropEffect: CLIENT Script: | bonus bAgi,1; - Id: 300001 @@ -48324,6 +48315,9 @@ Body: Weight: 10 Locations: Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT - Id: 300128 AegisName: S_Wolf_Card Name: Wolf Lugenburg Card @@ -48332,6 +48326,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Insect,15; @@ -48343,6 +48338,9 @@ Body: Weight: 10 Locations: Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT - Id: 300130 AegisName: S_Poe_Card Name: Poe Richard Card @@ -48350,6 +48348,9 @@ Body: Weight: 10 Locations: Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Plant,15; bonus2 bMagicAddRace,RC_Plant,15; @@ -48867,6 +48868,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bHPrecovRate,100; @@ -48880,6 +48882,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { @@ -48897,6 +48900,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,-15; @@ -48910,6 +48914,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bVariableCastrate,-7; @@ -48924,6 +48929,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,10; @@ -48943,6 +48949,7 @@ Body: Locations: Right_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Poison,30; @@ -48956,6 +48963,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { @@ -49378,6 +49386,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Earth,35; @@ -49390,6 +49399,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Dark,10; @@ -49402,6 +49412,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,5; @@ -49416,6 +49427,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (getiteminfo(getequipid(EQI_HAND_R),11) == W_KATAR) { @@ -49429,6 +49441,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -49442,6 +49455,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Fire,35; @@ -49454,6 +49468,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_All,-15; @@ -49466,6 +49481,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Neutral,35; @@ -49478,6 +49494,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getequiprefinerycnt(EQI_HAND_R); @@ -49498,6 +49515,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bShortAtkRate,6; @@ -49509,6 +49527,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -49522,6 +49541,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Wind,35; @@ -49534,6 +49554,7 @@ Body: Locations: Right_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bShortAtkRate,6; @@ -49585,6 +49606,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddRace,RC_Angel,75; @@ -49597,6 +49619,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddRace,RC_Demon,75; @@ -49618,6 +49641,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubRace,RC_Insect,20; @@ -49630,6 +49654,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddSize,Size_Small,20; @@ -49655,6 +49680,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubRace,RC_Insect,20; @@ -49667,6 +49693,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bIgnoreDefRaceRate,RC_Plant,15; @@ -49679,6 +49706,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxSPrate,10; @@ -49693,6 +49721,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bResEff,Eff_Confusion,10000; @@ -49706,6 +49735,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bIgnoreMdefRaceRate,RC_Brute,15; @@ -49720,6 +49750,7 @@ Body: Head_Mid: true Head_Top: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Poison,5; @@ -49735,6 +49766,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddRace,RC_Brute,50; @@ -49749,6 +49781,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,15; @@ -49764,6 +49797,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bBaseAtk,15; @@ -49779,6 +49813,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (BaseJob == JOB_NOVICE) { @@ -49793,6 +49828,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | if (BaseJob == JOB_NOVICE) { @@ -49809,6 +49845,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -49829,6 +49866,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -49849,6 +49887,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -49870,6 +49909,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -49888,6 +49928,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bUseSPrate,50; @@ -49902,6 +49943,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Formless,5; @@ -49916,6 +49958,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Demon,5; @@ -49932,6 +49975,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -49947,6 +49991,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -49962,6 +50007,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -49975,6 +50021,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,10; @@ -49991,6 +50038,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -50006,6 +50054,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -50021,6 +50070,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -50036,6 +50086,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -50051,6 +50102,7 @@ Body: Head_Mid: true Head_Low: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,15; @@ -50064,6 +50116,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatk,5*(readparam(bInt)/10); @@ -50078,6 +50131,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bCritical,2*(readparam(bLuk)/10); @@ -50092,6 +50146,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bUseSPrate,50; @@ -50106,6 +50161,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50124,6 +50180,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50142,6 +50199,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50160,6 +50218,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMaxHPrate,15; @@ -50171,6 +50230,7 @@ Body: Locations: Left_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAspdRate,5; @@ -50186,6 +50246,7 @@ Body: Locations: Right_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bMatkRate,5; @@ -50201,6 +50262,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Ghost,10; @@ -50213,6 +50275,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bLongAtkRate,10; @@ -50225,6 +50288,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bShortAtkRate,10; @@ -50237,6 +50301,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Holy,10; @@ -50249,6 +50314,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Neutral,10; @@ -50261,6 +50327,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50276,6 +50343,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50291,6 +50359,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAddRace,RC_Angel,10; @@ -50305,6 +50374,7 @@ Body: Locations: Left_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bShortWeaponDamageReturn,15; @@ -50316,6 +50386,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bCritAtkRate,15; @@ -50327,6 +50398,7 @@ Body: Locations: Right_Hand: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSkillAtk,"WL_SOULEXPANSION",30; @@ -50338,6 +50410,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bAddRace,RC_Demon,40; @@ -50352,6 +50425,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bUseSPrate,50; @@ -50559,6 +50633,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50575,6 +50650,7 @@ Body: Locations: Garment: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bSubEle,Ele_Neutral,15; @@ -50587,6 +50663,7 @@ Body: Locations: Both_Accessory: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus2 bMagicAtkEle,Ele_Poison,20; @@ -50599,6 +50676,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50617,6 +50695,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -50633,6 +50712,7 @@ Body: Locations: Shoes: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bAtkRate,10; @@ -50654,6 +50734,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 300308 AegisName: S_Meyer_Card @@ -50664,6 +50745,7 @@ Body: Armor: true Refineable: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | bonus bUseSPrate,10; @@ -50676,6 +50758,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT - Id: 300310 AegisName: S_Helmut_Card @@ -50685,6 +50768,7 @@ Body: Locations: Armor: true Flags: + BuyingStore: true DropEffect: CLIENT Script: | .@r = getrefine(); @@ -51300,6 +51384,8 @@ Body: Type: Card Weight: 10 Locations: + Head_Low: true + Head_Mid: true Head_Top: true Flags: BuyingStore: true @@ -52306,8 +52392,6 @@ Body: Name: Glacier Flower Meow Power (Vital) Type: Card SubType: Enchant - Flags: - DropEffect: CLIENT Script: | .@r = getrefine(); bonus bMaxHP,2500; @@ -52359,7 +52443,7 @@ Body: } } - Id: 300457 - AegisName: aegis_300457 + AegisName: Grey_Icewind_Card Name: Gray Icewind Card Type: Card Weight: 10 @@ -52378,7 +52462,7 @@ Body: bonus bCon,3; } - Id: 300458 - AegisName: aegis_300458 + AegisName: Icewind_Card Name: Icewind Card Type: Card Weight: 10 @@ -63337,42 +63421,42 @@ Body: Type: Card SubType: Enchant Script: | - autobonus "{ bonus bAtkRate,25; bonus bVit,50; }",30,10000,BF_WEAPON; + autobonus "{ bonus bAtkRate,25; bonus bVit,50; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; - Id: 311121 AegisName: Ice_F_Orb_Sp_Int Name: Ice Magic Orb (Spell Buster) Type: Card SubType: Enchant Script: | - autobonus "{ bonus bMatkRate,25; bonus bInt,50; }",30,10000,BF_MAGIC; + autobonus "{ bonus bMatkRate,25; bonus bInt,50; }",30,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; - Id: 311122 AegisName: Ice_F_Orb_Fi_Dex Name: Ice Magic Orb (Firing Shot) Type: Card SubType: Enchant Script: | - autobonus "{ bonus bLongAtkRate,15; bonus bDex,50; }",30,10000,BF_WEAPON; + autobonus "{ bonus bLongAtkRate,15; bonus bDex,50; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; - Id: 311123 AegisName: Ice_F_Orb_Ov_Str Name: Ice Magic Orb (Overpower) Type: Card SubType: Enchant Script: | - autobonus "{ bonus bShortAtkRate,15; bonus bStr,50; }",30,10000,BF_WEAPON; + autobonus "{ bonus bShortAtkRate,15; bonus bStr,50; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; - Id: 311124 AegisName: Ice_F_Orb_Fa_Agi Name: Ice Magic Orb (Fatal Flash) Type: Card SubType: Enchant Script: | - autobonus "{ bonus bCritAtkRate,25; bonus bAgi,50; }",30,10000,BF_WEAPON; + autobonus "{ bonus bCritAtkRate,25; bonus bAgi,50; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; - Id: 311125 AegisName: Ice_F_Orb_Lu_Luk Name: Ice Magic Orb (Lucky Strike) Type: Card SubType: Enchant Script: | - autobonus "{ bonus2 bMagicAtkEle,Ele_All,15; bonus bLuk,50; }",30,10000,BF_MAGIC; + autobonus "{ bonus2 bMagicAtkEle,Ele_All,15; bonus bLuk,50; }",30,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; - Id: 311126 AegisName: Ice_F_Orb_A_Delay Name: Ice Magic Orb (Delay After Attack) @@ -67403,7 +67487,6 @@ Body: Name: Spell Stone (Dual) Type: Card SubType: Enchant - Weight: 10 Script: | bonus bSpl,5; - Id: 311426 @@ -67963,21 +68046,21 @@ Body: SubType: Enchant - Id: 311460 AegisName: aegis_311460 - Name: Holy Sacred Stone (Upper) # !todo check english name + Name: Star Emperor Stone (Upper) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SJ_FULLMOONKICK",3*getskilllv("SG_MOON_BLESS"); - Id: 311461 AegisName: aegis_311461 - Name: Holy Priest Stone (Mid) # !todo check english name + Name: Star Emperor Stone (Middle) Type: Card SubType: Enchant Script: | bonus bShortAtkRate,2*getskilllv("SG_SUN_BLESS"); - Id: 311462 AegisName: aegis_311462 - Name: Holy stone (Low) # !todo check english name + Name: Star Emperor Stone (Lower) Type: Card SubType: Enchant Script: | @@ -67986,7 +68069,7 @@ Body: bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",.@val; - Id: 311463 AegisName: aegis_311463 - Name: Rebellion Stone (Upper) # !todo check english name + Name: Rebellion Stone (Upper) Type: Card SubType: Enchant Script: | @@ -67994,14 +68077,14 @@ Body: bonus2 bSkillAtk,"RL_D_TAIL",4*getskilllv("RL_P_ALTER"); - Id: 311464 AegisName: aegis_311464 - Name: Rebellion Stone (Mid) # !todo check english name + Name: Rebellion Stone (Middle) Type: Card SubType: Enchant Script: | bonus bLongAtkRate,2*getskilllv("RL_FIRE_RAIN"); - Id: 311465 AegisName: aegis_311465 - Name: Rebellion Stone (Low) # !todo check english name + Name: Rebellion Stone (Lower) Type: Card SubType: Enchant Script: | @@ -68009,84 +68092,84 @@ Body: bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",4*getskilllv("RL_HEAT_BARREL"); - Id: 311466 AegisName: aegis_311466 - Name: Soul Reaper Stone (Top) # !todo check english name + Name: Soul Reaper Stone (Upper) Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,getskilllv("SP_SPA"); - Id: 311467 AegisName: aegis_311467 - Name: Soul Reaper Stone (Mid) # !todo check english name + Name: Soul Reaper Stone (Middle) Type: Card SubType: Enchant Script: | bonus2 bMagicAddSize,Size_All,getskilllv("SP_SWHOO"); - Id: 311468 AegisName: aegis_311468 - Name: Soul Reaper Stone (Low) # !todo check english name + Name: Soul Reaper Stone (Lower) Type: Card SubType: Enchant Script: | bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-(100*getskilllv("SP_SOULCURSE")); - Id: 311469 AegisName: aegis_311469 - Name: Milli Physical Attack Stone (Garment) # !todo check english name + Name: Melee Physical Attack Stone (Garment) Type: Card SubType: Enchant Script: | bonus bPAtk,3; - Id: 311470 AegisName: aegis_311470 - Name: Range Physical Attack Stone (Garment) # !todo check english name + Name: Range Physical Attack Stone (Garment) Type: Card SubType: Enchant Script: | bonus bPAtk,3; - Id: 311471 AegisName: aegis_311471 - Name: Power Stone (Dual) # !todo check english name + Name: Power Stone (Dual) Type: Card SubType: Enchant Script: | bonus bPow,5; - Id: 311777 AegisName: Pow_Orb_1 - Name: Power Orb 1Lv # !todo check english name + Name: Power Orb 1Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,2; - Id: 311778 AegisName: Pow_Orb_2 - Name: Power Orb 2Lv # !todo check english name + Name: Power Orb 2Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,4; - Id: 311779 AegisName: Pow_Orb_3 - Name: Power Orb 3Lv # !todo check english name + Name: Power Orb 3Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,6; - Id: 311780 AegisName: Pow_Orb_4 - Name: Power Orb 4Lv # !todo check english name + Name: Power Orb 4Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,8; - Id: 311781 AegisName: Pow_Orb_5 - Name: Power Orb 5Lv # !todo check english name + Name: Power Orb 5Lv Type: Card SubType: Enchant Script: | bonus bBaseAtk,10; - Id: 311782 AegisName: Pow_Orb_6 - Name: Power Orb 6Lv # !todo check english name + Name: Power Orb 6Lv Type: Card SubType: Enchant Script: | @@ -68094,7 +68177,7 @@ Body: bonus bBaseAtk,12; - Id: 311783 AegisName: Pow_Orb_7 - Name: Power Orb 7Lv # !todo check english name + Name: Power Orb 7Lv Type: Card SubType: Enchant Script: | @@ -68102,7 +68185,7 @@ Body: bonus bBaseAtk,14; - Id: 311784 AegisName: Pow_Orb_8 - Name: Power Orb 8Lv # !todo check english name + Name: Power Orb 8Lv Type: Card SubType: Enchant Script: | @@ -68110,7 +68193,7 @@ Body: bonus bBaseAtk,16; - Id: 311785 AegisName: Pow_Orb_9 - Name: Power Orb 9Lv # !todo check english name + Name: Power Orb 9Lv Type: Card SubType: Enchant Script: | @@ -68118,7 +68201,7 @@ Body: bonus bBaseAtk,18; - Id: 311786 AegisName: Pow_Orb_10 - Name: Power Orb 10Lv # !todo check english name + Name: Power Orb 10Lv Type: Card SubType: Enchant Script: | @@ -68126,7 +68209,7 @@ Body: bonus bBaseAtk,20; - Id: 311787 AegisName: Pow_Orb_11 - Name: Power Orb 11Lv # !todo check english name + Name: Power Orb 11Lv Type: Card SubType: Enchant Script: | @@ -68135,7 +68218,7 @@ Body: bonus bBaseAtk,22; - Id: 311788 AegisName: Pow_Orb_12 - Name: Power Orb 12Lv # !todo check english name + Name: Power Orb 12Lv Type: Card SubType: Enchant Script: | @@ -68144,7 +68227,7 @@ Body: bonus bBaseAtk,24; - Id: 311789 AegisName: Pow_Orb_13 - Name: Power Orb 13Lv # !todo check english name + Name: Power Orb 13Lv Type: Card SubType: Enchant Script: | @@ -68153,7 +68236,7 @@ Body: bonus bBaseAtk,26; - Id: 311790 AegisName: Pow_Orb_14 - Name: Power Orb 14Lv # !todo check english name + Name: Power Orb 14Lv Type: Card SubType: Enchant Script: | @@ -68162,7 +68245,7 @@ Body: bonus bBaseAtk,28; - Id: 311791 AegisName: Pow_Orb_15 - Name: Power Orb 15Lv # !todo check english name + Name: Power Orb 15Lv Type: Card SubType: Enchant Script: | @@ -68171,7 +68254,7 @@ Body: bonus bBaseAtk,30; - Id: 311792 AegisName: Pow_Orb_16 - Name: Power Orb 16Lv # !todo check english name + Name: Power Orb 16Lv Type: Card SubType: Enchant Script: | @@ -68180,7 +68263,7 @@ Body: bonus bBaseAtk,32+3*(getrefine()/4); - Id: 311793 AegisName: Pow_Orb_17 - Name: Power Orb 17Lv # !todo check english name + Name: Power Orb 17Lv Type: Card SubType: Enchant Script: | @@ -68189,7 +68272,7 @@ Body: bonus bBaseAtk,34+3*(getrefine()/3); - Id: 311794 AegisName: Pow_Orb_18 - Name: Power Orb 18Lv # !todo check english name + Name: Power Orb 18Lv Type: Card SubType: Enchant Script: | @@ -68199,7 +68282,7 @@ Body: bonus bBaseAtk,36+3*(.@r/2); - Id: 311795 AegisName: Pow_Orb_19 - Name: Power Orb 19Lv # !todo check english name + Name: Power Orb 19Lv Type: Card SubType: Enchant Script: | @@ -68209,7 +68292,7 @@ Body: bonus bBaseAtk,38+3*(.@r/2); - Id: 311796 AegisName: Pow_Orb_20 - Name: Power Orb 20Lv # !todo check english name + Name: Power Orb 20Lv Type: Card SubType: Enchant Script: | @@ -68219,42 +68302,42 @@ Body: bonus bBaseAtk,40+3*(.@r/2); - Id: 311797 AegisName: Spl_Orb_1 - Name: Spell Orb 1Lv # !todo check english name + Name: Spell Orb 1Lv Type: Card SubType: Enchant Script: | bonus bMatk,2; - Id: 311798 AegisName: Spl_Orb_2 - Name: Spell Orb 2Lv # !todo check english name + Name: Spell Orb 2Lv Type: Card SubType: Enchant Script: | bonus bMatk,4; - Id: 311799 AegisName: Spl_Orb_3 - Name: Spell Orb 3Lv # !todo check english name + Name: Spell Orb 3Lv Type: Card SubType: Enchant Script: | bonus bMatk,6; - Id: 311800 AegisName: Spl_Orb_4 - Name: Spell Orb 4Lv # !todo check english name + Name: Spell Orb 4Lv Type: Card SubType: Enchant Script: | bonus bMatk,8; - Id: 311801 AegisName: Spl_Orb_5 - Name: Spell Orb 5Lv # !todo check english name + Name: Spell Orb 5Lv Type: Card SubType: Enchant Script: | bonus bMatk,10; - Id: 311802 AegisName: Spl_Orb_6 - Name: Spell Orb 6Lv # !todo check english name + Name: Spell Orb 6Lv Type: Card SubType: Enchant Script: | @@ -68262,7 +68345,7 @@ Body: bonus bMatk,12; - Id: 311803 AegisName: Spl_Orb_7 - Name: Spell Orb 7Lv # !todo check english name + Name: Spell Orb 7Lv Type: Card SubType: Enchant Script: | @@ -68270,7 +68353,7 @@ Body: bonus bMatk,14; - Id: 311804 AegisName: Spl_Orb_8 - Name: Spell Orb 8Lv # !todo check english name + Name: Spell Orb 8Lv Type: Card SubType: Enchant Script: | @@ -68278,7 +68361,7 @@ Body: bonus bMatk,16; - Id: 311805 AegisName: Spl_Orb_9 - Name: Spell Orb 9Lv # !todo check english name + Name: Spell Orb 9Lv Type: Card SubType: Enchant Script: | @@ -68286,7 +68369,7 @@ Body: bonus bMatk,18; - Id: 311806 AegisName: Spl_Orb_10 - Name: Spell Orb 10Lv # !todo check english name + Name: Spell Orb 10Lv Type: Card SubType: Enchant Script: | @@ -68294,7 +68377,7 @@ Body: bonus bMatk,20; - Id: 311807 AegisName: Spl_Orb_11 - Name: Spell Orb 11Lv # !todo check english name + Name: Spell Orb 11Lv Type: Card SubType: Enchant Script: | @@ -68303,7 +68386,7 @@ Body: bonus bMatk,22; - Id: 311808 AegisName: Spl_Orb_12 - Name: Spell Orb 12Lv # !todo check english name + Name: Spell Orb 12Lv Type: Card SubType: Enchant Script: | @@ -68312,7 +68395,7 @@ Body: bonus bMatk,24; - Id: 311809 AegisName: Spl_Orb_13 - Name: Spell Orb 13Lv # !todo check english name + Name: Spell Orb 13Lv Type: Card SubType: Enchant Script: | @@ -68321,7 +68404,7 @@ Body: bonus bMatk,26; - Id: 311810 AegisName: Spl_Orb_14 - Name: Spell Orb 14Lv # !todo check english name + Name: Spell Orb 14Lv Type: Card SubType: Enchant Script: | @@ -68330,7 +68413,7 @@ Body: bonus bMatk,28; - Id: 311811 AegisName: Spl_Orb_15 - Name: Spell Orb 15Lv # !todo check english name + Name: Spell Orb 15Lv Type: Card SubType: Enchant Script: | @@ -68339,7 +68422,7 @@ Body: bonus bMatk,30; - Id: 311812 AegisName: Spl_Orb_16 - Name: Spell Orb Lv 16 # !todo check english name + Name: Spell Orb 16Lv Type: Card SubType: Enchant Script: | @@ -68348,7 +68431,7 @@ Body: bonus bMatk,32+3*(getrefine()/4); - Id: 311813 AegisName: Spl_Orb_17 - Name: Spell Orb Lv 17 # !todo check english name + Name: Spell Orb 17Lv Type: Card SubType: Enchant Script: | @@ -68357,7 +68440,7 @@ Body: bonus bMatk,34+3*(getrefine()/3); - Id: 311814 AegisName: Spl_Orb_18 - Name: Spell Orb 18Lv # !todo check english name + Name: Spell Orb 18Lv Type: Card SubType: Enchant Script: | @@ -68367,7 +68450,7 @@ Body: bonus bMatk,36+3*(.@r/2); - Id: 311815 AegisName: Spl_Orb_19 - Name: Spell Orb 19Lv # !todo check english name + Name: Spell Orb 19Lv Type: Card SubType: Enchant Script: | @@ -68377,7 +68460,7 @@ Body: bonus bMatk,38+3*(.@r/2); - Id: 311816 AegisName: Spl_Orb_20 - Name: Spell Orb 20Lv # !todo check english name + Name: Spell Orb 20Lv Type: Card SubType: Enchant Script: | @@ -68387,315 +68470,315 @@ Body: bonus bMatk,40+3*(.@r/2); - Id: 311817 AegisName: Warrior_Orb_1 - Name: Warrior Orb 1Lv # !todo check english name + Name: Warrior Orb 1Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,1; - Id: 311818 AegisName: Warrior_Orb_2 - Name: Warrior Orb 2Lv # !todo check english name + Name: Warrior Orb 2Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,2; - Id: 311819 AegisName: Warrior_Orb_3 - Name: Warrior of 3Lv # !todo check english name + Name: Warrior Orb 3Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,3; - Id: 311820 AegisName: Warrior_Orb_4 - Name: Warrior Orb 4Lv # !todo check english name + Name: Warrior Orb 4Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,4; - Id: 311821 AegisName: Warrior_Orb_5 - Name: Warrior Orb 5Lv # !todo check english name + Name: Warrior Orb 5Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,5; - Id: 311822 AegisName: Warrior_Orb_6 - Name: Warrior Orb 6Lv # !todo check english name + Name: Warrior Orb 6Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,6; - Id: 311823 AegisName: Warrior_Orb_7 - Name: Warrior of 7Lv # !todo check english name + Name: Warrior Orb 7Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,7; - Id: 311824 AegisName: Warrior_Orb_8 - Name: Warrior of 8 Lv # !todo check english name + Name: Warrior Orb 8Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,8; - Id: 311825 AegisName: Warrior_Orb_9 - Name: Warrior of 9Lv # !todo check english name + Name: Warrior Orb 9Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,9; - Id: 311826 AegisName: Warrior_Orb_10 - Name: Warrior Orb 10Lv # !todo check english name + Name: Warrior Orb 10Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,10; - Id: 311827 AegisName: Warrior_Orb_11 - Name: Warrior Orb 11Lv # !todo check english name + Name: Warrior Orb 11Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,11; - Id: 311828 AegisName: Warrior_Orb_12 - Name: Warrior Orb 12Lv # !todo check english name + Name: Warrior Orb 12Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,12; - Id: 311829 AegisName: Warrior_Orb_13 - Name: Warrior of 13Lv # !todo check english name + Name: Warrior Orb 13Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,13; - Id: 311830 AegisName: Warrior_Orb_14 - Name: Warrior of 14Lv # !todo check english name + Name: Warrior Orb 14Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,14; - Id: 311831 AegisName: Warrior_Orb_15 - Name: Warrior Orb 15Lv # !todo check english name + Name: Warrior Orb 15Lv Type: Card SubType: Enchant Script: | bonus bShortAtkRate,15; - Id: 311832 AegisName: Magician_Orb_1 - Name: Magician Orb 1Lv # !todo check english name + Name: Magicial Orb 1Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,1; - Id: 311833 AegisName: Magician_Orb_2 - Name: Magician Orb 2Lv # !todo check english name + Name: Magicial Orb 2Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,2; - Id: 311834 AegisName: Magician_Orb_3 - Name: Magician of 3Lv # !todo check english name + Name: Magicial Orb 3Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,3; - Id: 311835 AegisName: Magician_Orb_4 - Name: Magician of 4Lv # !todo check english name + Name: Magicial Orb 4Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,4; - Id: 311836 AegisName: Magician_Orb_5 - Name: Magician Orb 5Lv # !todo check english name + Name: Magicial Orb 5Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,5; - Id: 311837 AegisName: Magician_Orb_6 - Name: Magician Orb 6Lv # !todo check english name + Name: Magicial Orb 6Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,6; - Id: 311838 AegisName: Magician_Orb_7 - Name: Magician of 7Lv # !todo check english name + Name: Magicial Orb 7Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,7; - Id: 311839 AegisName: Magician_Orb_8 - Name: Magician of 8Lv # !todo check english name + Name: Magicial Orb 8Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,8; - Id: 311840 AegisName: Magician_Orb_9 - Name: Magician of 9Lv # !todo check english name + Name: Magicial Orb 9Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,9; - Id: 311841 AegisName: Magician_Orb_10 - Name: Magician Orb 10Lv # !todo check english name + Name: Magicial Orb 10Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,10; - Id: 311842 AegisName: Magician_Orb_11 - Name: Magician Orb 11Lv # !todo check english name + Name: Magicial Orb 11Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,11; - Id: 311843 AegisName: Magician_Orb_12 - Name: Magician Orb 12Lv # !todo check english name + Name: Magicial Orb 12Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,12; - Id: 311844 AegisName: Magician_Orb_13 - Name: Magician of 13Lv # !todo check english name + Name: Magicial Orb 13Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,13; - Id: 311845 AegisName: Magician_Orb_14 - Name: Magician of 14Lv # !todo check english name + Name: Magicial Orb 14Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,14; - Id: 311846 AegisName: Magician_Orb_15 - Name: Magician of 15 Lv # !todo check english name + Name: Magicial Orb 15Lv Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,15; - Id: 311847 AegisName: Shooter_Orb_1 - Name: Shooter of 1Lv # !todo check english name + Name: Shooter Orb 1Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,1; - Id: 311848 AegisName: Shooter_Orb_2 - Name: Shooter of 2Lv # !todo check english name + Name: Shooter Orb 2Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,2; - Id: 311849 AegisName: Shooter_Orb_3 - Name: Shooter of 3Lv # !todo check english name + Name: Shooter Orb 3Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,3; - Id: 311850 AegisName: Shooter_Orb_4 - Name: Shooter of 4Lv # !todo check english name + Name: Shooter Orb 4Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,4; - Id: 311851 AegisName: Shooter_Orb_5 - Name: Shooter of 5Lv # !todo check english name + Name: Shooter Orb 5Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,5; - Id: 311852 AegisName: Shooter_Orb_6 - Name: Shooter of 6Lv # !todo check english name + Name: Shooter Orb 6Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,6; - Id: 311853 AegisName: Shooter_Orb_7 - Name: Shooter of 7Lv # !todo check english name + Name: Shooter Orb 7Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,7; - Id: 311854 AegisName: Shooter_Orb_8 - Name: Shooter of 8Lv # !todo check english name + Name: Shooter Orb 8Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,8; - Id: 311855 AegisName: Shooter_Orb_9 - Name: Shooter of 9Lv # !todo check english name + Name: Shooter Orb 9Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,9; - Id: 311856 AegisName: Shooter_Orb_10 - Name: Shooter of 10Lv # !todo check english name + Name: Shooter Orb 10Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,10; - Id: 311857 AegisName: Shooter_Orb_11 - Name: Shooter of 11Lv # !todo check english name + Name: Shooter Orb 11Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,11; - Id: 311858 AegisName: Shooter_Orb_12 - Name: Shooter of 12Lv # !todo check english name + Name: Shooter Orb 12Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,12; - Id: 311859 AegisName: Shooter_Orb_13 - Name: Shooter of 13Lv # !todo check english name + Name: Shooter Orb 13Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,13; - Id: 311860 AegisName: Shooter_Orb_14 - Name: Shooter of 14 Lv # !todo check english name + Name: Shooter Orb 14Lv Type: Card SubType: Enchant Script: | bonus bLongAtkRate,14; - Id: 311861 AegisName: Shooter_Orb_15 - Name: Shooter of 15Lv # !todo check english name + Name: Shooter Orb 15Lv Type: Card SubType: Enchant Script: | @@ -70935,7 +71018,7 @@ Body: .@g = getenchantgrade(); bonus bMaxHPrate,-5; bonus bMaxSPrate,-5; - autobonus "{ bonus bStr,50; bonus bPow,15; bonus bSta,15; }",30,10000,BF_WEAPON; + autobonus "{ bonus bStr,50; bonus bPow,15; bonus bSta,15; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,5; bonus bShortAtkRate,5; @@ -70953,7 +71036,7 @@ Body: .@g = getenchantgrade(); bonus bMaxHPrate,-5; bonus bMaxSPrate,-5; - autobonus "{ bonus bInt,50; bonus bWis,15; bonus bSpl,15; }",30,10000,BF_MAGIC; + autobonus "{ bonus bInt,50; bonus bWis,15; bonus bSpl,15; }",30,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,5; if (.@g>=ENCHANTGRADE_C) { @@ -70969,7 +71052,7 @@ Body: .@g = getenchantgrade(); bonus bMaxHPrate,-5; bonus bMaxSPrate,-5; - autobonus "{ bonus bDex,50; bonus bCon,15; bonus bCrt,15; }",30,10000,BF_WEAPON; + autobonus "{ bonus bDex,50; bonus bCon,15; bonus bCrt,15; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,5; bonus bShortAtkRate,5; @@ -71899,91 +71982,91 @@ Body: bonus bMaxSPrate,(.@r/3); - Id: 312200 AegisName: DK_Soul_SW - Name: Dragon Knight Soul (Servant Weapon) # !todo check english name + Name: Dragon Knight Soul (Servant Weapon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",2+(getrefine()/2); - Id: 312201 AegisName: DK_Soul_SS - Name: Dragon Knight Soul (Storm Slash) # !todo check english name + Name: Dragon Knight Soul (Storm Slash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_STORMSLASH",2+(getrefine()/2); - Id: 312202 AegisName: DK_Soul_HS - Name: Dragon Knight Soul (Hack and Slasher) # !todo check english name + Name: Dragon Knight Soul (Hack and Slasher) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_HACKANDSLASHER",2+(getrefine()/2); - Id: 312203 AegisName: DK_Soul_MC - Name: Dragon Knight Soul (Madness Crusher) # !todo check english name + Name: Dragon Knight Soul (Madness Crusher) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",2+(getrefine()/2); - Id: 312204 AegisName: IG_Soul_OS - Name: Imperial Guard Soul (Over Slash) # !todo check english name + Name: Imperial Guard Soul (Overslash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IG_OVERSLASH",2+(getrefine()/2); - Id: 312205 AegisName: IG_Soul_SS - Name: Imperial Guard Soul (Shield Shooting) # !todo check english name + Name: Imperial Guard Soul (Shield Shooting) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",2+(getrefine()/2); - Id: 312206 AegisName: IG_Soul_CR - Name: Imperial Guard Soul (Cross Lane) # !todo check english name + Name: Imperial Guard Soul (Cross Rain) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IG_CROSS_RAIN",2+(getrefine()/2); - Id: 312207 AegisName: SHC_Soul_ES - Name: Shadow Cross Soul (Eternal Slash) # !todo check english name + Name: Shadow Cross Soul (Eternal Slash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",2+(getrefine()/2); - Id: 312208 AegisName: SHC_Soul_SI - Name: Shadow Cross Soul (Savage Impact) # !todo check english name + Name: Shadow Cross Soul (Savage Impact) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",2+(getrefine()/2); - Id: 312209 AegisName: SHC_Soul_IC - Name: Shadow Cross Soul (Impact Crater) # !todo check english name + Name: Shadow Cross Soul (Impact Crater) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_IMPACT_CRATER",2+(getrefine()/2); - Id: 312210 AegisName: SHC_Soul_SS - Name: Shadow Cross Soul (Shadow Staff) # !todo check english name + Name: Shadow Cross Soul (Shadow Stab) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SHC_SHADOW_STAB",2+(getrefine()/2); - Id: 312211 AegisName: ABC_Soul_DS - Name: Abyss Chaser Soul (Deft Staff) # !todo check english name + Name: Abyss Chaser Soul (Deft Stab) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_DEFT_STAB",2+(getrefine()/2); - Id: 312212 AegisName: ABC_Soul_CR - Name: Abyss Chaser Soul (Chain Reaction Shot) # !todo check english name + Name: Abyss Chaser Soul (Chain Reaction Shot) Type: Card SubType: Enchant Script: | @@ -71992,35 +72075,35 @@ Body: bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",2+(getrefine()/2); - Id: 312213 AegisName: ABC_Soul_FS - Name: Abyss Chaser Soul (Frenzy Shot) # !todo check english name + Name: Abyss Chaser Soul (Frenzy Shot) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_FRENZY_SHOT",2+(getrefine()/2); - Id: 312214 AegisName: ABC_Soul_AD - Name: Abyss Chaser Soul (Abyss Dagger) # !todo check english name + Name: Abyss Chaser Soul (Abyss Dagger) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",2+(getrefine()/2); - Id: 312215 AegisName: ABC_Soul_AS - Name: Abyss Chaser Soul (Abyss Square) # !todo check english name + Name: Abyss Chaser Soul (Abyss Square) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",2+(getrefine()/2); - Id: 312216 AegisName: ABC_Soul_FA - Name: Abyss Chaser Soul (From the Abyss) # !todo check english name + Name: Abyss Chaser Soul (From the Abyss) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",2+(getrefine()/2); - Id: 312217 AegisName: CD_Soul_AB - Name: Cardinal Soul (Arbitrium) # !todo check english name + Name: Cardinal Soul (Arbitrium) Type: Card SubType: Enchant Script: | @@ -72029,21 +72112,21 @@ Body: bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",2+(.@r/2); - Id: 312218 AegisName: CD_Soul_FL - Name: Cardinal Soul (Flamen) # !todo check english name + Name: Cardinal Soul (Framen) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"CD_FRAMEN",2+(getrefine()/2); - Id: 312219 AegisName: CD_Soul_PT - Name: Cardinal Soul (Petitio) # !todo check english name + Name: Cardinal Soul (Petitio) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"CD_PETITIO",2+(getrefine()/2); - Id: 312220 AegisName: IQ_Soul_FT - Name: Inquisitor Soul (Conviction) # !todo check english name + Name: Inquisitor Soul (Faith) Type: Card SubType: Enchant Script: | @@ -72052,7 +72135,7 @@ Body: bonus2 bSkillAtk,"IQ_SECOND_FAITH",2+(.@r/2); - Id: 312221 AegisName: IQ_Soul_JD - Name: Inquisitor Soul (Judgment) # !todo check english name + Name: Inquisitor Soul (Judgement) Type: Card SubType: Enchant Script: | @@ -72061,56 +72144,56 @@ Body: bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",2+(.@r/2); - Id: 312222 AegisName: IQ_Soul_EX - Name: Inquisitor Soul (Death) # !todo check english name + Name: Inquisitor Soul (Extermination) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IQ_SECOND_FLAME",2+(getrefine()/2); - Id: 312223 AegisName: IQ_Soul_FL - Name: Inquisitor Soul (Explosive God Bullet) # !todo check english name + Name: Inquisitor Soul (Explosion Blaster) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",2+(getrefine()/2); - Id: 312224 AegisName: MT_Soul_AS - Name: Meister Soul (Ax Stomp) # !todo check english name + Name: Meister Soul (Axe Stomp) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_AXE_STOMP",2+(getrefine()/2); - Id: 312225 AegisName: MT_Soul_SB - Name: Meister Soul (Spark Blaster) # !todo check english name + Name: Meister Soul (Spark Blaster) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_SPARK_BLASTER",2+(getrefine()/2); - Id: 312226 AegisName: MT_Soul_MS - Name: Meister Soul (Mighty Smash) # !todo check english name + Name: Meister Soul (Mighty Smash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_MIGHTY_SMASH",2+(getrefine()/2); - Id: 312227 AegisName: MT_Soul_TL - Name: Meister Soul (Triple Laser) # !todo check english name + Name: Meister Soul (Triple Laser) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"MT_TRIPLE_LASER",2+(getrefine()/2); - Id: 312228 AegisName: BO_Soul_MT - Name: Violo Soul (Mahemic Thorns) # !todo check english name + Name: Biolo Soul (Mayhemic Thorns) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",2+(getrefine()/2); - Id: 312229 AegisName: BO_Soul_AZ - Name: Biolo Soul (Acidified Zone) # !todo check english name + Name: Biolo Soul (Acidified Zone) Type: Card SubType: Enchant Script: | @@ -72121,63 +72204,63 @@ Body: bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",2+(.@r/2); - Id: 312230 AegisName: BO_Soul_EP - Name: Violo Soul (Explosive Powder) # !todo check english name + Name: Biolo Soul (Explosive Powder) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",2+(getrefine()/2); - Id: 312231 AegisName: WH_Soul_GS - Name: Windhawk Soul (Gile Storm) # !todo check english name + Name: Windhawk Soul (Gale Storm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_GALESTORM",2+(getrefine()/2); - Id: 312232 AegisName: WH_Soul_CB - Name: Windhawk Soul (Creative Volt) # !todo check english name + Name: Windhawk Soul (Crescive Bolt) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",2+(getrefine()/2); - Id: 312233 AegisName: WH_Soul_HS - Name: Windhawk Soul (Hawk Rush) # !todo check english name + Name: Windhawk Soul (Hawk Rush) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_HAWKRUSH",2+(getrefine()/2); - Id: 312234 AegisName: WH_Soul_ST - Name: Windhawk Soul (Solid Trap) # !todo check english name + Name: Windhawk Soul (Solid Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_SOLIDTRAP",2+(getrefine()/2); - Id: 312235 AegisName: WH_Soul_BT - Name: Windhawk Soul (Deep Blind Trap) # !todo check english name + Name: Windhawk Soul (Deep Blind Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_DEEPBLINDTRAP",2+(getrefine()/2); - Id: 312236 AegisName: WH_Soul_FT - Name: Windhawk Soul (Flame Trap) # !todo check english name + Name: Windhawk Soul (Flame Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_FLAMETRAP",2+(getrefine()/2); - Id: 312237 AegisName: WH_Soul_SW - Name: Windhawk Soul (Swift Trap) # !todo check english name + Name: Windhawk Soul (Swift Trap) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"WH_SWIFTTRAP",2+(getrefine()/2); - Id: 312238 AegisName: TR_Soul_RB - Name: Troubadour & Trouber Soul (Rosé Blossom) # !todo check english name + Name: Troubadour & Trouvere Soul (Rose Blossom) Type: Card SubType: Enchant Script: | @@ -72185,42 +72268,42 @@ Body: bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",2+(getrefine()/2); - Id: 312239 AegisName: TR_Soul_RS - Name: Troubadour & Trouber Soul (Rhythm Shooting) # !todo check english name + Name: Troubadour & Trouvere Soul (Rhythm Shooting) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",2+(getrefine()/2); - Id: 312240 AegisName: TR_Soul_MF - Name: Troubadour & Trouber Soul (Metallic Fury) # !todo check english name + Name: Troubadour & Trouvere Soul (Metallic Fury) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"TR_METALIC_FURY",2+(getrefine()/2); - Id: 312241 AegisName: AG_Soul_SV - Name: Arch Mage Soul (Soul Vulcan Strike) # !todo check english name + Name: Arch Mage Soul (Soul Vulcan Strike) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",2+(getrefine()/2); - Id: 312242 AegisName: AG_Soul_MI - Name: Ark Mage Soul (Mystery Illusion) # !todo check english name + Name: Arch Mage Soul (Mystery Illusion) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",2+(getrefine()/2); - Id: 312243 AegisName: AG_Soul_FF - Name: Arch Mage Soul (Floral Flare Rod) # !todo check english name + Name: Arch Mage Soul (Floral Flare Road) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",2+(getrefine()/2); - Id: 312244 AegisName: AG_Soul_CA - Name: Arch Mage Soul (Crimson Arrow) # !todo check english name + Name: Arch Mage Soul (Crimson Arrow) Type: Card SubType: Enchant Script: | @@ -72229,119 +72312,119 @@ Body: bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",2+(.@r/2); - Id: 312245 AegisName: AG_Soul_RC - Name: Arch Mage Soul (Rain of Crystal) # !todo check english name + Name: Arch Mage Soul (Rain of Crystal) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",2+(getrefine()/2); - Id: 312246 AegisName: AG_Soul_FS - Name: Arch Mage Soul (Frozen Slash) # !todo check english name + Name: Arch Mage Soul (Frozen Slash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_FROZEN_SLASH",2+(getrefine()/2); - Id: 312247 AegisName: AG_Soul_TS - Name: Arch Mage Soul (Tornado Storm) # !todo check english name + Name: Arch Mage Soul (Tornado Storm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_TORNADO_STORM",2+(getrefine()/2); - Id: 312248 AegisName: AG_Soul_SC - Name: Arch Mage Soul (Storm Cannon) # !todo check english name + Name: Arch Mage Soul (Storm Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_STORM_CANNON",2+(getrefine()/2); - Id: 312249 AegisName: AG_Soul_ST - Name: Arch Mage Soul (Stratum Trammer) # !todo check english name + Name: Arch Mage Soul (Stratum Tremor) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",2+(getrefine()/2); - Id: 312250 AegisName: AG_Soul_RD - Name: Arch Mage Soul (Lock Down) # !todo check english name + Name: Arch Mage Soul (Rock Down) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"AG_ROCK_DOWN",2+(getrefine()/2); - Id: 312251 AegisName: EM_Soul_DS - Name: Elemental Master Soul (Diamond Storm) # !todo check english name + Name: Elemental Master Soul (Diamond Storm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_DIAMOND_STORM",2+(getrefine()/2); - Id: 312252 AegisName: EM_Soul_CF - Name: Elemental Master Soul (Configuration) # !todo check english name + Name: Elemental Master Soul (Conflagration) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_CONFLAGRATION",2+(getrefine()/2); - Id: 312253 AegisName: EM_Soul_LD - Name: Elemental Master Soul (Lightning Land) # !todo check english name + Name: Elemental Master Soul (Lightning Land) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_LIGHTNING_LAND",2+(getrefine()/2); - Id: 312254 AegisName: EM_Soul_TD - Name: Elemental Master Soul (Tera Drive) # !todo check english name + Name: Elemental Master Soul (Terra Drive) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_TERRA_DRIVE",2+(getrefine()/2); - Id: 312255 AegisName: EM_Soul_VS - Name: Elemental Master Soul (Venom Swamp) # !todo check english name + Name: Elemental Master Soul (Venom Swamp) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"EM_VENOM_SWAMP",2+(getrefine()/2); - Id: 312256 AegisName: NW_Soul_VN - Name: Night's Watch Soul (The Vigilant at Night) # !todo check english name + Name: Night Watch Soul (The Vigilante at Night) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",2+(getrefine()/2); - Id: 312257 AegisName: NW_Soul_SS - Name: Night Watch Soul (Spiral Shooting) # !todo check english name + Name: Night Watch Soul (Spiral Shooting) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",2+(getrefine()/2); - Id: 312258 AegisName: NW_Soul_OB - Name: Night Watch Soul (Only One Bullet) # !todo check english name + Name: Night Watch Soul (Only One Bullet) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",2+(getrefine()/2); - Id: 312259 AegisName: NW_Soul_WF - Name: Night Watch Soul (Wild Fire) # !todo check english name + Name: Night Watch Soul (Wild Fire) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_WILD_FIRE",2+(getrefine()/2); - Id: 312260 AegisName: NW_Soul_MO - Name: Night Watch Soul (Magazine for One) # !todo check english name + Name: Night Watch Soul (Magazine for One) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",2+(getrefine()/2); - Id: 312261 AegisName: NW_Soul_GR - Name: Night Watch Soul (Grenade) # !todo check english name + Name: Night Watch Soul (Grenade) Type: Card SubType: Enchant Script: | @@ -72351,266 +72434,267 @@ Body: bonus2 bSkillAtk,"NW_GRENADES_DROPPING",2+(.@r/2); - Id: 312262 AegisName: SH_Soul_HB - Name: Spirit Spirit Soul (Hyeonrok's Leaf Wind) # !todo check english name + Name: Spirit Handler Soul (Hyunrok Breeze) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",2+(getrefine()/2); - Id: 312263 AegisName: SH_Soul_HC - Name: Spirit Spirit Soul (Hyeonrokpo) # !todo check english name + Name: Spirit Handler Soul (Hyunrok Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",2+(getrefine()/2); - Id: 312264 AegisName: SH_Soul_CS - Name: Spirit Spirit Soul # !todo check english name + Name: Spirit Handler Soul (Chulho Sonic Claw) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",2+(getrefine()/2); - Id: 312265 AegisName: SH_Soul_HS - Name: Spirit Spirit Soul # !todo check english name + Name: Spirit Handler Soul (Hogogong Strike) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",2+(getrefine()/2); - Id: 312266 AegisName: SS_Soul_FS - Name: Shinkiro & Shiranui Soul (Fouma Shuriken - Seized) # !todo check english name + Name: Shinkiro & Shiranui Soul (Huuma Shuriken - Grasp) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_FUUMASHOUAKU",2+(getrefine()/2); - Id: 312267 AegisName: SS_Soul_FK - Name: Shinkiro & Shiranui Soul (Fouma Shuriken - Build) # !todo check english name + # Name: Shinkiro & Shiranui Soul (Huuma Shuriken - Construct) + Name: Shinkiro & Shiranui Soul (Huuma Shuriken - Constr Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",2+(getrefine()/2); - Id: 312268 AegisName: SS_Soul_SH - Name: Shinkiro & Shiranui Soul (Red Flame Cannon) # !todo check english name + Name: Shinkiro & Shiranui Soul (Red Flame Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_SEKIENHOU",2+(getrefine()/2); - Id: 312269 AegisName: SS_Soul_RH - Name: Shinkiro & Shiranui Soul (Cold Blooded) # !todo check english name + Name: Shinkiro & Shiranui Soul (Cold Blooded Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_REIKETSUHOU",2+(getrefine()/2); - Id: 312270 AegisName: SS_Soul_RDH - Name: Shinkiro & Shiranui Soul (Thunderbolt Cannon) # !todo check english name + Name: Shinkiro & Shiranui Soul (Thundering Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_RAIDENPOU",2+(getrefine()/2); - Id: 312271 AegisName: SS_Soul_KH - Name: Shinkiro & Shiranui Soul (Golden Dragon Cannon) # !todo check english name + Name: Shinkiro & Shiranui Soul (Golden Dragon Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KINRYUUHOU",2+(getrefine()/2); - Id: 312272 AegisName: SS_Soul_AH - Name: Shinkiro & Shiranui Soul (Dark Gun) # !todo check english name + Name: Shinkiro & Shiranui Soul (Darkening Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_ANTENPOU",2+(getrefine()/2); - Id: 312273 AegisName: SS_Soul_KW - Name: Shinkiro & Shiranui Soul (Kunai - Distortion) # !todo check english name + Name: Shinkiro & Shiranui Soul (Kunai - Distortion) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KUNAIWAIKYOKU",2+(getrefine()/2); - Id: 312274 AegisName: SS_Soul_KK - Name: Shinkiro & Shiranui Soul (Kunai-Refraction) # !todo check english name + Name: Shinkiro & Shiranui Soul (Kunai - Refraction) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",2+(getrefine()/2); - Id: 312275 AegisName: SS_Soul_KN - Name: Shinkiro & Shiranui Soul (Shadow Dance) # !todo check english name + Name: Shinkiro & Shiranui Soul (Shadow Dance) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KAGENOMAI",2+(getrefine()/2); - Id: 312276 AegisName: SS_Soul_KG - Name: Shinkiro & Shiranui Soul (One Island of Shadows) # !todo check english name + Name: Shinkiro & Shiranui Soul (Shadow Flash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SS_KAGEGISSEN",2+(getrefine()/2); - Id: 312277 AegisName: SKE_Soul_NB - Name: Celestial Soul (Taecheon Ilyang) # !todo check english name + Name: Sky Emperor Soul (Noon Blast) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_NOON_BLAST",2+(getrefine()/2); - Id: 312278 AegisName: SKE_Soul_SB - Name: Celestial Soul (Chunyang) # !todo check english name + Name: Sky Emperor Soul (Sunset Blast) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_SUNSET_BLAST",2+(getrefine()/2); - Id: 312279 AegisName: SKE_Soul_MK - Name: Celestial Soul (Taecheon Sun Moon) # !todo check english name + Name: Sky Emperor Soul (Midnight Kick) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",2+(getrefine()/2); - Id: 312280 AegisName: SKE_Soul_DB - Name: Celestial Soul (Thousand Moon) # !todo check english name + Name: Sky Emperor Soul (Dawn Break) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_DAWN_BREAK",2+(getrefine()/2); - Id: 312281 AegisName: SKE_Soul_TG - Name: Heavenly Soul (Cheonjemanseong) # !todo check english name + Name: Sky Emperor Soul (Twinkling Galaxy) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_TWINKLING_GALAXY",2+(getrefine()/2); - Id: 312282 AegisName: SKE_Soul_SC - Name: Celestial Soul (Celestial) # !todo check english name + Name: Sky Emperor Soul (Star Cannon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SKE_STAR_CANNON",2+(getrefine()/2); - Id: 312283 AegisName: SOA_Soul_BD - Name: Yeongdosa Soul (Blue Dragon) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Blue Dragon) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",2+(getrefine()/2); - Id: 312284 AegisName: SOA_Soul_WT - Name: Young Dosa Soul (White Tiger) # !todo check english name + Name: Soul Ascetic Soul (Talisman of White Tiger) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",2+(getrefine()/2); - Id: 312285 AegisName: SOA_Soul_RP - Name: Soul of the Leader (Master) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Red Phoenix) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",2+(getrefine()/2); - Id: 312286 AegisName: SOA_Soul_BT - Name: Yeongdosa Soul (Hyunmubu) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Black Tortoise) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",2+(getrefine()/2); - Id: 312287 AegisName: SOA_Soul_MS - Name: Leader Soul (Purification of the Dead) # !todo check english name + Name: Soul Ascetic Soul (Exorcism of Malicious Soul) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",2+(getrefine()/2); - Id: 312288 AegisName: SOA_Soul_SS - Name: Leader Soul (Leadership Department) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Soul Stealing) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_SOUL_STEALING",2+(getrefine()/2); - Id: 312289 AegisName: SOA_Soul_FG - Name: Young Dosa Soul (Bride of the four directions) # !todo check english name + Name: Soul Ascetic Soul (Talisman of Four Bearing God) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",2+(getrefine()/2); - Id: 312290 AegisName: HN_Soul_DB - Name: Hyper Novice Soul (Double Bowling Bash) # !todo check english name + Name: Hyper Novice Soul (Double Double Bash) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",2+(getrefine()/2); - Id: 312291 AegisName: HN_Soul_SB - Name: Hyper Novice Soul (Mega Sonic Blow) # !todo check english name + Name: Hyper Novice Soul (Mega Sonic Blow) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",2+(getrefine()/2); - Id: 312292 AegisName: HN_Soul_SC - Name: Hyper Novice Soul (Shield Chain Rush) # !todo check english name + Name: Hyper Novice Soul (Shield Chain Rush) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",2+(getrefine()/2); - Id: 312293 AegisName: HN_Soul_SP - Name: Hyper Novice Soul (Spiral Pierce Max) # !todo check english name + Name: Hyper Novice Soul (Spiral Pierce Max) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",2+(getrefine()/2); - Id: 312294 AegisName: HN_Soul_MS - Name: Hyper Novice Soul (Meteor Storm Buster) # !todo check english name + Name: Hyper Novice Soul (Meteor Storm Buster) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",2+(getrefine()/2); - Id: 312295 AegisName: HN_Soul_JT - Name: Hyper Novice Soul (Jupitel Thunder Storm) # !todo check english name + Name: Hyper Novice Soul (Jupitel Thunderstorm) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",2+(getrefine()/2); - Id: 312296 AegisName: HN_Soul_JF - Name: Hyper Novice Soul (Jack Frost Nova) # !todo check english name + Name: Hyper Novice Soul (Jack Frost Nova) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",2+(getrefine()/2); - Id: 312297 AegisName: HN_Soul_HD - Name: Hyper Novice Soul (Hell's Drive) # !todo check english name + Name: Hyper Novice Soul (Hell's Drive) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_HELLS_DRIVE",2+(getrefine()/2); - Id: 312298 AegisName: HN_Soul_GG - Name: Hyper Novice Soul (Ground Gravitation) # !todo check english name + Name: Hyper Novice Soul (Ground Gravitation) Type: Card SubType: Enchant Script: | bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",2+(getrefine()/2); - Id: 312299 AegisName: HN_Soul_NV - Name: Hyper Novice Soul (Napalm Vulcan Strike) # !todo check english name + Name: Hyper Novice Soul (Napalm Vulcan Strike) Type: Card SubType: Enchant Script: | @@ -74404,102 +74488,102 @@ Body: SubType: Enchant - Id: 312453 AegisName: aegis_312453 - Name: Constellation Barrier (1) # !todo check english name + Name: Constellation's Barrier (1) Type: Card SubType: Enchant - Id: 312454 AegisName: aegis_312454 - Name: Constellation Barrier (2) # !todo check english name + Name: Constellation's Barrier (2) Type: Card SubType: Enchant - Id: 312455 AegisName: aegis_312455 - Name: Constellation Barrier (3) # !todo check english name + Name: Constellation's Barrier (3) Type: Card SubType: Enchant - Id: 312456 AegisName: aegis_312456 - Name: Constellation Barrier (4) # !todo check english name + Name: Constellation's Barrier (4) Type: Card SubType: Enchant - Id: 312457 AegisName: aegis_312457 - Name: Constellation Barrier (5) # !todo check english name + Name: Constellation's Barrier (5) Type: Card SubType: Enchant - Id: 312458 AegisName: aegis_312458 - Name: Constellation Barrier (6) # !todo check english name + Name: Constellation's Barrier (6) Type: Card SubType: Enchant - Id: 312459 AegisName: aegis_312459 - Name: Constellation Barrier (7) # !todo check english name + Name: Constellation's Barrier (7) Type: Card SubType: Enchant - Id: 312460 AegisName: aegis_312460 - Name: Constellation Barrier (8) # !todo check english name + Name: Constellation's Barrier (8) Type: Card SubType: Enchant - Id: 312461 AegisName: aegis_312461 - Name: Constellation Barrier (9) # !todo check english name + Name: Constellation's Barrier (9) Type: Card SubType: Enchant - Id: 312462 AegisName: aegis_312462 - Name: Constellation Barrier (10) # !todo check english name + Name: Constellation's Barrier (10) Type: Card SubType: Enchant - Id: 312463 AegisName: aegis_312463 - Name: Constellation Barrier (11) # !todo check english name + Name: Constellation's Barrier (11) Type: Card SubType: Enchant - Id: 312464 AegisName: aegis_312464 - Name: Constellation Barrier (12) # !todo check english name + Name: Constellation's Barrier (12) Type: Card SubType: Enchant - Id: 312465 AegisName: aegis_312465 - Name: Constellation Barrier (13) # !todo check english name + Name: Constellation's Barrier (13) Type: Card SubType: Enchant - Id: 312466 AegisName: aegis_312466 - Name: Constellation Barrier (14) # !todo check english name + Name: Constellation's Barrier (14) Type: Card SubType: Enchant - Id: 312467 AegisName: aegis_312467 - Name: Constellation Barrier (15) # !todo check english name + Name: Constellation's Barrier (15) Type: Card SubType: Enchant - Id: 312468 AegisName: aegis_312468 - Name: Constellation Barrier (16) # !todo check english name + Name: Constellation's Barrier (16) Type: Card SubType: Enchant - Id: 312469 AegisName: aegis_312469 - Name: Constellation Barrier (17) # !todo check english name + Name: Constellation's Barrier (17) Type: Card SubType: Enchant - Id: 312470 AegisName: aegis_312470 - Name: Constellation Barrier (18) # !todo check english name + Name: Constellation's Barrier (18) Type: Card SubType: Enchant - Id: 312471 AegisName: aegis_312471 - Name: Constellation Barrier (19) # !todo check english name + Name: Constellation's Barrier (19) Type: Card SubType: Enchant - Id: 312472 AegisName: aegis_312472 - Name: Constellation Barrier (20) # !todo check english name + Name: Constellation's Barrier (20) Type: Card SubType: Enchant - Id: 312473 @@ -74542,7 +74626,7 @@ Body: bonus bLongAtkRate,2*getskilllv("MT_M_MACHINE"); - Id: 312479 AegisName: Physical_Seed_1 - Name: Seed of Might 1Lv # !todo check english name + Name: Physical Seed 1Lv Type: Card SubType: Enchant Script: | @@ -74550,7 +74634,7 @@ Body: bonus bDef,5; - Id: 312480 AegisName: Physical_Seed_2 - Name: Seed of Might 2Lv # !todo check english name + Name: Physical Seed 2Lv Type: Card SubType: Enchant Script: | @@ -74558,7 +74642,7 @@ Body: bonus bDef,10; - Id: 312481 AegisName: Physical_Seed_3 - Name: Seed of Might 3Lv # !todo check english name + Name: Physical Seed 3Lv Type: Card SubType: Enchant Script: | @@ -74566,7 +74650,7 @@ Body: bonus bDef,15; - Id: 312482 AegisName: Physical_Seed_4 - Name: Seed of Might 4Lv # !todo check english name + Name: Physical Seed 4Lv Type: Card SubType: Enchant Script: | @@ -74574,7 +74658,7 @@ Body: bonus bDef,20; - Id: 312483 AegisName: Physical_Seed_5 - Name: Seed of Strength 5Lv # !todo check english name + Name: Physical Seed 5Lv Type: Card SubType: Enchant Script: | @@ -74582,7 +74666,7 @@ Body: bonus bDef,25; - Id: 312484 AegisName: Physical_Seed_6 - Name: Seed of Might 6Lv # !todo check english name + Name: Physical Seed 6Lv Type: Card SubType: Enchant Script: | @@ -74590,7 +74674,7 @@ Body: bonus bDef,30; - Id: 312485 AegisName: Physical_Seed_7 - Name: Seed of Might 7Lv # !todo check english name + Name: Physical Seed 7Lv Type: Card SubType: Enchant Script: | @@ -74598,7 +74682,7 @@ Body: bonus bDef,35; - Id: 312486 AegisName: Physical_Seed_8 - Name: Seed of Might 8Lv # !todo check english name + Name: Physical Seed 8Lv Type: Card SubType: Enchant Script: | @@ -74606,7 +74690,7 @@ Body: bonus bDef,40; - Id: 312487 AegisName: Physical_Seed_9 - Name: Seed of Might 9Lv # !todo check english name + Name: Physical Seed 9Lv Type: Card SubType: Enchant Script: | @@ -74614,7 +74698,7 @@ Body: bonus bDef,45; - Id: 312488 AegisName: Physical_Seed_10 - Name: Seed of Strength 10Lv # !todo check english name + Name: Physical Seed 10Lv Type: Card SubType: Enchant Script: | @@ -74622,7 +74706,7 @@ Body: bonus bDef,50; - Id: 312489 AegisName: Magical_Seed_1 - Name: Seed of Magic 1Lv # !todo check english name + Name: Magical Seed 1Lv Type: Card SubType: Enchant Script: | @@ -74630,7 +74714,7 @@ Body: bonus bDef,5; - Id: 312490 AegisName: Magical_Seed_2 - Name: Seed of Magic 2Lv # !todo check english name + Name: Magical Seed 2Lv Type: Card SubType: Enchant Script: | @@ -74638,7 +74722,7 @@ Body: bonus bDef,10; - Id: 312491 AegisName: Magical_Seed_3 - Name: Seed of Magic 3Lv # !todo check english name + Name: Magical Seed 3Lv Type: Card SubType: Enchant Script: | @@ -74646,7 +74730,7 @@ Body: bonus bDef,15; - Id: 312492 AegisName: Magical_Seed_4 - Name: Seed of Magic 4Lv # !todo check english name + Name: Magical Seed 4Lv Type: Card SubType: Enchant Script: | @@ -74654,7 +74738,7 @@ Body: bonus bDef,20; - Id: 312493 AegisName: Magical_Seed_5 - Name: Seed of Magic 5Lv # !todo check english name + Name: Magical Seed 5Lv Type: Card SubType: Enchant Script: | @@ -74662,7 +74746,7 @@ Body: bonus bDef,25; - Id: 312494 AegisName: Magical_Seed_6 - Name: Seed of Magic 6Lv # !todo check english name + Name: Magical Seed 6Lv Type: Card SubType: Enchant Script: | @@ -74670,7 +74754,7 @@ Body: bonus bDef,30; - Id: 312495 AegisName: Magical_Seed_7 - Name: Seed of Magic 7Lv # !todo check english name + Name: Magical Seed 7Lv Type: Card SubType: Enchant Script: | @@ -74678,7 +74762,7 @@ Body: bonus bDef,35; - Id: 312496 AegisName: Magical_Seed_8 - Name: Seed of Magic 8Lv # !todo check english name + Name: Magical Seed 8Lv Type: Card SubType: Enchant Script: | @@ -74686,7 +74770,7 @@ Body: bonus bDef,40; - Id: 312497 AegisName: Magical_Seed_9 - Name: Seed of Magic 9Lv # !todo check english name + Name: Magical Seed 9Lv Type: Card SubType: Enchant Script: | @@ -74694,7 +74778,7 @@ Body: bonus bDef,45; - Id: 312498 AegisName: Magical_Seed_10 - Name: Seed of Magic 10Lv # !todo check english name + Name: Magical Seed 10Lv Type: Card SubType: Enchant Script: | @@ -74702,7 +74786,7 @@ Body: bonus bDef,50; - Id: 312499 AegisName: Physical_Leaf_1 - Name: Leaf of Might 1Lv # !todo check english name + Name: Physical Leaf 1Lv Type: Card SubType: Enchant Script: | @@ -74710,7 +74794,7 @@ Body: bonus bDef,50; - Id: 312500 AegisName: Physical_Leaf_2 - Name: Leaf of Might 2Lv # !todo check english name + Name: Physical Leaf 2Lv Type: Card SubType: Enchant Script: | @@ -74718,7 +74802,7 @@ Body: bonus bDef,50; - Id: 312501 AegisName: Physical_Leaf_3 - Name: Leaf of Might 3Lv # !todo check english name + Name: Physical Leaf 3Lv Type: Card SubType: Enchant Script: | @@ -74726,7 +74810,7 @@ Body: bonus bDef,50; - Id: 312502 AegisName: Physical_Leaf_4 - Name: Leaf of Might 4Lv # !todo check english name + Name: Physical Leaf 4Lv Type: Card SubType: Enchant Script: | @@ -74734,7 +74818,7 @@ Body: bonus bDef,50; - Id: 312503 AegisName: Physical_Leaf_5 - Name: Leaf of Might 5Lv # !todo check english name + Name: Physical Leaf 5Lv Type: Card SubType: Enchant Script: | @@ -74742,7 +74826,7 @@ Body: bonus bDef,50; - Id: 312504 AegisName: Magical_Leaf_1 - Name: Magic Leaf 1Lv # !todo check english name + Name: Magical Leaf 1Lv Type: Card SubType: Enchant Script: | @@ -74750,7 +74834,7 @@ Body: bonus bDef,50; - Id: 312505 AegisName: Magical_Leaf_2 - Name: Magical Leaf 2Lv # !todo check english name + Name: Magical Leaf 2Lv Type: Card SubType: Enchant Script: | @@ -74758,7 +74842,7 @@ Body: bonus bDef,50; - Id: 312506 AegisName: Magical_Leaf_3 - Name: Magical Leaf 3Lv # !todo check english name + Name: Magical Leaf 3Lv Type: Card SubType: Enchant Script: | @@ -74766,7 +74850,7 @@ Body: bonus bDef,50; - Id: 312507 AegisName: Magical_Leaf_4 - Name: Magical Leaf 4Lv # !todo check english name + Name: Magical Leaf 4Lv Type: Card SubType: Enchant Script: | @@ -74774,7 +74858,7 @@ Body: bonus bDef,50; - Id: 312508 AegisName: Magical_Leaf_5 - Name: Magical Leaf 5Lv # !todo check english name + Name: Magical Leaf 5Lv Type: Card SubType: Enchant Script: | @@ -74782,7 +74866,7 @@ Body: bonus bDef,50; - Id: 312509 AegisName: Physical_Flower_1 - Name: Flower of Strength 1Lv # !todo check english name + Name: Physical Flower 1Lv Type: Card SubType: Enchant Script: | @@ -74792,7 +74876,7 @@ Body: bonus bRes,5; - Id: 312510 AegisName: Physical_Flower_2 - Name: Flower of Might 2Lv # !todo check english name + Name: Physical Flower 2Lv Type: Card SubType: Enchant Script: | @@ -74802,7 +74886,7 @@ Body: bonus bRes,10; - Id: 312511 AegisName: Physical_Flower_3 - Name: Flower of Strength 3Lv # !todo check english name + Name: Physical Flower 3Lv Type: Card SubType: Enchant Script: | @@ -74812,7 +74896,7 @@ Body: bonus bRes,15; - Id: 312512 AegisName: Physical_Flower_4 - Name: Flower of Strength 4Lv # !todo check english name + Name: Physical Flower 4Lv Type: Card SubType: Enchant Script: | @@ -74822,7 +74906,7 @@ Body: bonus bRes,20; - Id: 312513 AegisName: Physical_Flower_5 - Name: Flower of Strength 5Lv # !todo check english name + Name: Physical Flower 5Lv Type: Card SubType: Enchant Script: | @@ -74832,7 +74916,7 @@ Body: bonus bRes,25; - Id: 312514 AegisName: Magical_Flower_1 - Name: Magical Flower 1Lv # !todo check english name + Name: Magical Flower 1Lv Type: Card SubType: Enchant Script: | @@ -74842,7 +74926,7 @@ Body: bonus bRes,5; - Id: 312515 AegisName: Magical_Flower_2 - Name: Magical Flower 2Lv # !todo check english name + Name: Magical Flower 2Lv Type: Card SubType: Enchant Script: | @@ -74852,7 +74936,7 @@ Body: bonus bRes,10; - Id: 312516 AegisName: Magical_Flower_3 - Name: Magical Flower 3Lv # !todo check english name + Name: Magical Flower 3Lv Type: Card SubType: Enchant Script: | @@ -74862,7 +74946,7 @@ Body: bonus bRes,15; - Id: 312517 AegisName: Magical_Flower_4 - Name: Magical Flower 4Lv # !todo check english name + Name: Magical Flower 4Lv Type: Card SubType: Enchant Script: | @@ -74872,7 +74956,7 @@ Body: bonus bRes,20; - Id: 312518 AegisName: Magical_Flower_5 - Name: Magical Flower 5Lv # !todo check english name + Name: Magical Flower 5Lv Type: Card SubType: Enchant Script: | @@ -74882,7 +74966,7 @@ Body: bonus bRes,25; - Id: 312519 AegisName: Physical_Fruit_1 - Name: Fruit of Strength 1Lv # !todo check english name + Name: Physical Fruit 1Lv Type: Card SubType: Enchant Script: | @@ -74890,7 +74974,7 @@ Body: bonus bDef,5; - Id: 312520 AegisName: Physical_Fruit_2 - Name: Fruit of Strength 2Lv # !todo check english name + Name: Physical Fruit 2Lv Type: Card SubType: Enchant Script: | @@ -74898,7 +74982,7 @@ Body: bonus bDef,10; - Id: 312521 AegisName: Physical_Fruit_3 - Name: Fruit of Strength 3Lv # !todo check english name + Name: Physical Fruit 3Lv Type: Card SubType: Enchant Script: | @@ -74906,7 +74990,7 @@ Body: bonus bDef,15; - Id: 312522 AegisName: Physical_Fruit_4 - Name: Fruit of Strength 4Lv # !todo check english name + Name: Physical Fruit 4Lv Type: Card SubType: Enchant Script: | @@ -74914,7 +74998,7 @@ Body: bonus bDef,20; - Id: 312523 AegisName: Physical_Fruit_5 - Name: Fruit of Strength 5Lv # !todo check english name + Name: Physical Fruit 5Lv Type: Card SubType: Enchant Script: | @@ -74922,7 +75006,7 @@ Body: bonus bDef,25; - Id: 312524 AegisName: Physical_Fruit_6 - Name: Fruit of Strength 6Lv # !todo check english name + Name: Physical Fruit 6Lv Type: Card SubType: Enchant Script: | @@ -74930,7 +75014,7 @@ Body: bonus bDef,30; - Id: 312525 AegisName: Physical_Fruit_7 - Name: Fruit of Strength 7Lv # !todo check english name + Name: Physical Fruit 7Lv Type: Card SubType: Enchant Script: | @@ -74938,7 +75022,7 @@ Body: bonus bDef,35; - Id: 312526 AegisName: Physical_Fruit_8 - Name: Fruit of Strength 8Lv # !todo check english name + Name: Physical Fruit 8Lv Type: Card SubType: Enchant Script: | @@ -74946,7 +75030,7 @@ Body: bonus bDef,40; - Id: 312527 AegisName: Physical_Fruit_9 - Name: Fruit of Strength 9Lv # !todo check english name + Name: Physical Fruit 9Lv Type: Card SubType: Enchant Script: | @@ -74954,7 +75038,7 @@ Body: bonus bDef,45; - Id: 312528 AegisName: Physical_Fruit_10 - Name: Fruit of Strength 10Lv # !todo check english name + Name: Physical Fruit 10Lv Type: Card SubType: Enchant Script: | @@ -74962,7 +75046,7 @@ Body: bonus bDef,50; - Id: 312529 AegisName: Physical_Fruit_11 - Name: Fruit of Strength 11Lv # !todo check english name + Name: Physical Fruit 11Lv Type: Card SubType: Enchant Script: | @@ -74971,7 +75055,7 @@ Body: bonus bDef,50; - Id: 312530 AegisName: Physical_Fruit_12 - Name: Fruit of Strength 12Lv # !todo check english name + Name: Physical Fruit 12Lv Type: Card SubType: Enchant Script: | @@ -74980,7 +75064,7 @@ Body: bonus bDef,50; - Id: 312531 AegisName: Physical_Fruit_13 - Name: Fruit of Strength 13Lv # !todo check english name + Name: Physical Fruit 13Lv Type: Card SubType: Enchant Script: | @@ -74989,7 +75073,7 @@ Body: bonus bDef,50; - Id: 312532 AegisName: Physical_Fruit_14 - Name: Fruit of Strength 14Lv # !todo check english name + Name: Physical Fruit 14Lv Type: Card SubType: Enchant Script: | @@ -74998,7 +75082,7 @@ Body: bonus bDef,50; - Id: 312533 AegisName: Physical_Fruit_15 - Name: Fruit of Strength 15Lv # !todo check english name + Name: Physical Fruit 15Lv Type: Card SubType: Enchant Script: | @@ -75007,7 +75091,7 @@ Body: bonus bDef,50; - Id: 312534 AegisName: Physical_Fruit_16 - Name: Fruit of Strength 16Lv # !todo check english name + Name: Physical Fruit 16Lv Type: Card SubType: Enchant Script: | @@ -75017,7 +75101,7 @@ Body: bonus2 bAddSize,Size_All,3; - Id: 312535 AegisName: Physical_Fruit_17 - Name: Fruit of Strength 17Lv # !todo check english name + Name: Physical Fruit 17Lv Type: Card SubType: Enchant Script: | @@ -75027,7 +75111,7 @@ Body: bonus2 bAddSize,Size_All,6; - Id: 312536 AegisName: Physical_Fruit_18 - Name: Fruit of Strength 18Lv # !todo check english name + Name: Physical Fruit 18Lv Type: Card SubType: Enchant Script: | @@ -75037,7 +75121,7 @@ Body: bonus2 bAddSize,Size_All,9; - Id: 312537 AegisName: Physical_Fruit_19 - Name: Fruit of Strength 19Lv # !todo check english name + Name: Physical Fruit 19Lv Type: Card SubType: Enchant Script: | @@ -75047,7 +75131,7 @@ Body: bonus2 bAddSize,Size_All,12; - Id: 312538 AegisName: Physical_Fruit_20 - Name: Fruit of Strength 20Lv # !todo check english name + Name: Physical Fruit 20Lv Type: Card SubType: Enchant Script: | @@ -75057,7 +75141,7 @@ Body: bonus2 bAddSize,Size_All,15; - Id: 312539 AegisName: Magical_Fruit_1 - Name: Magic Fruit 1Lv # !todo check english name + Name: Magical Fruit 1Lv Type: Card SubType: Enchant Script: | @@ -75065,7 +75149,7 @@ Body: bonus bDef,5; - Id: 312540 AegisName: Magical_Fruit_2 - Name: Magic Fruit 2Lv # !todo check english name + Name: Magical Fruit 2Lv Type: Card SubType: Enchant Script: | @@ -75073,7 +75157,7 @@ Body: bonus bDef,10; - Id: 312541 AegisName: Magical_Fruit_3 - Name: Magic Fruit 3Lv # !todo check english name + Name: Magical Fruit 3Lv Type: Card SubType: Enchant Script: | @@ -75081,7 +75165,7 @@ Body: bonus bDef,15; - Id: 312542 AegisName: Magical_Fruit_4 - Name: Magic Fruit 4Lv # !todo check english name + Name: Magical Fruit 4Lv Type: Card SubType: Enchant Script: | @@ -75089,7 +75173,7 @@ Body: bonus bDef,20; - Id: 312543 AegisName: Magical_Fruit_5 - Name: Magic Fruit 5Lv # !todo check english name + Name: Magical Fruit 5Lv Type: Card SubType: Enchant Script: | @@ -75097,7 +75181,7 @@ Body: bonus bDef,25; - Id: 312544 AegisName: Magical_Fruit_6 - Name: Magic Fruit 6Lv # !todo check english name + Name: Magical Fruit 6Lv Type: Card SubType: Enchant Script: | @@ -75105,7 +75189,7 @@ Body: bonus bDef,30; - Id: 312545 AegisName: Magical_Fruit_7 - Name: Magic Fruit 7Lv # !todo check english name + Name: Magical Fruit 7Lv Type: Card SubType: Enchant Script: | @@ -75113,7 +75197,7 @@ Body: bonus bDef,35; - Id: 312546 AegisName: Magical_Fruit_8 - Name: Magic Fruit 8Lv # !todo check english name + Name: Magical Fruit 8Lv Type: Card SubType: Enchant Script: | @@ -75121,7 +75205,7 @@ Body: bonus bDef,40; - Id: 312547 AegisName: Magical_Fruit_9 - Name: Magic Fruit 9Lv # !todo check english name + Name: Magical Fruit 9Lv Type: Card SubType: Enchant Script: | @@ -75129,7 +75213,7 @@ Body: bonus bDef,45; - Id: 312548 AegisName: Magical_Fruit_10 - Name: Fruit of Magic 10Lv # !todo check english name + Name: Magical Fruit 10Lv Type: Card SubType: Enchant Script: | @@ -75137,7 +75221,7 @@ Body: bonus bDef,50; - Id: 312549 AegisName: Magical_Fruit_11 - Name: Fruit of Magic 11Lv # !todo check english name + Name: Magical Fruit 11Lv Type: Card SubType: Enchant Script: | @@ -75146,7 +75230,7 @@ Body: bonus bDef,50; - Id: 312550 AegisName: Magical_Fruit_12 - Name: Magic Fruit 12Lv # !todo check english name + Name: Magical Fruit 12Lv Type: Card SubType: Enchant Script: | @@ -75155,7 +75239,7 @@ Body: bonus bDef,50; - Id: 312551 AegisName: Magical_Fruit_13 - Name: Magic Fruit 13Lv # !todo check english name + Name: Magical Fruit 13Lv Type: Card SubType: Enchant Script: | @@ -75164,7 +75248,7 @@ Body: bonus bDef,50; - Id: 312552 AegisName: Magical_Fruit_14 - Name: Magic Fruit 14Lv # !todo check english name + Name: Magical Fruit 14Lv Type: Card SubType: Enchant Script: | @@ -75173,7 +75257,7 @@ Body: bonus bDef,50; - Id: 312553 AegisName: Magical_Fruit_15 - Name: Magic Fruit 15Lv # !todo check english name + Name: Magical Fruit 15Lv Type: Card SubType: Enchant Script: | @@ -75182,7 +75266,7 @@ Body: bonus bDef,50; - Id: 312554 AegisName: Magical_Fruit_16 - Name: Magic Fruit 16Lv # !todo check english name + Name: Magical Fruit 16Lv Type: Card SubType: Enchant Script: | @@ -75192,7 +75276,7 @@ Body: bonus2 bMagicAddSize,Size_All,3; - Id: 312555 AegisName: Magical_Fruit_17 - Name: Magic Fruit 17Lv # !todo check english name + Name: Magical Fruit 17Lv Type: Card SubType: Enchant Script: | @@ -75202,7 +75286,7 @@ Body: bonus2 bMagicAddSize,Size_All,6; - Id: 312556 AegisName: Magical_Fruit_18 - Name: Magic Fruit 18Lv # !todo check english name + Name: Magical Fruit 18Lv Type: Card SubType: Enchant Script: | @@ -75212,7 +75296,7 @@ Body: bonus2 bMagicAddSize,Size_All,9; - Id: 312557 AegisName: Magical_Fruit_19 - Name: Magic Fruit 19Lv # !todo check english name + Name: Magical Fruit 19Lv Type: Card SubType: Enchant Script: | @@ -75222,7 +75306,7 @@ Body: bonus2 bMagicAddSize,Size_All,12; - Id: 312558 AegisName: Magical_Fruit_20 - Name: Magic Fruit 20Lv # !todo check english name + Name: Magical Fruit 20Lv Type: Card SubType: Enchant Script: | @@ -75232,7 +75316,7 @@ Body: bonus2 bMagicAddSize,Size_All,15; - Id: 312559 AegisName: Life_of_Spring_1 - Name: Spring Life 1Lv # !todo check english name + Name: Life of Spring 1Lv Type: Card SubType: Enchant Script: | @@ -75240,7 +75324,7 @@ Body: bonus bShortAtkRate,1; - Id: 312560 AegisName: Life_of_Spring_2 - Name: Spring Life 2Lv # !todo check english name + Name: Life of Spring 2Lv Type: Card SubType: Enchant Script: | @@ -75248,7 +75332,7 @@ Body: bonus bShortAtkRate,2; - Id: 312561 AegisName: Life_of_Spring_3 - Name: Spring Life 3Lv # !todo check english name + Name: Life of Spring 3Lv Type: Card SubType: Enchant Script: | @@ -75256,7 +75340,7 @@ Body: bonus bShortAtkRate,3; - Id: 312562 AegisName: Life_of_Spring_4 - Name: Spring Life 4Lv # !todo check english name + Name: Life of Spring 4Lv Type: Card SubType: Enchant Script: | @@ -75264,7 +75348,7 @@ Body: bonus bShortAtkRate,4; - Id: 312563 AegisName: Life_of_Spring_5 - Name: Spring Life 5Lv # !todo check english name + Name: Life of Spring 5Lv Type: Card SubType: Enchant Script: | @@ -75272,7 +75356,7 @@ Body: bonus bShortAtkRate,5; - Id: 312564 AegisName: Life_of_Spring_6 - Name: Spring Life 6Lv # !todo check english name + Name: Life of Spring 6Lv Type: Card SubType: Enchant Script: | @@ -75280,7 +75364,7 @@ Body: bonus bShortAtkRate,6; - Id: 312565 AegisName: Life_of_Spring_7 - Name: Spring Life 7Lv # !todo check english name + Name: Life of Spring 7Lv Type: Card SubType: Enchant Script: | @@ -75288,7 +75372,7 @@ Body: bonus bShortAtkRate,7; - Id: 312566 AegisName: Life_of_Spring_8 - Name: Spring Life 8Lv # !todo check english name + Name: Life of Spring 8Lv Type: Card SubType: Enchant Script: | @@ -75296,7 +75380,7 @@ Body: bonus bShortAtkRate,8; - Id: 312567 AegisName: Life_of_Spring_9 - Name: Spring Life 9Lv # !todo check english name + Name: Life of Spring 9Lv Type: Card SubType: Enchant Script: | @@ -75304,7 +75388,7 @@ Body: bonus bShortAtkRate,9; - Id: 312568 AegisName: Life_of_Spring_10 - Name: Spring Life 10Lv # !todo check english name + Name: Life of Spring 10Lv Type: Card SubType: Enchant Script: | @@ -75312,7 +75396,7 @@ Body: bonus bShortAtkRate,10; - Id: 312569 AegisName: Life_of_Spring_11 - Name: Spring Life 11Lv # !todo check english name + Name: Life of Spring 11Lv Type: Card SubType: Enchant Script: | @@ -75320,7 +75404,7 @@ Body: bonus bShortAtkRate,10; - Id: 312570 AegisName: Life_of_Spring_12 - Name: Spring Life 12Lv # !todo check english name + Name: Life of Spring 12Lv Type: Card SubType: Enchant Script: | @@ -75328,7 +75412,7 @@ Body: bonus bShortAtkRate,10; - Id: 312571 AegisName: Life_of_Spring_13 - Name: Spring Life 13Lv # !todo check english name + Name: Life of Spring 13Lv Type: Card SubType: Enchant Script: | @@ -75336,7 +75420,7 @@ Body: bonus bShortAtkRate,10; - Id: 312572 AegisName: Life_of_Spring_14 - Name: Spring Life 14Lv # !todo check english name + Name: Life of Spring 14Lv Type: Card SubType: Enchant Script: | @@ -75344,7 +75428,7 @@ Body: bonus bShortAtkRate,10; - Id: 312573 AegisName: Life_of_Spring_15 - Name: Spring Life 15Lv # !todo check english name + Name: Life of Spring 15Lv Type: Card SubType: Enchant Script: | @@ -75352,7 +75436,7 @@ Body: bonus bShortAtkRate,10; - Id: 312574 AegisName: Life_of_Spring_16 - Name: Spring Life 16Lv # !todo check english name + Name: Life of Spring 16Lv Type: Card SubType: Enchant Script: | @@ -75360,7 +75444,7 @@ Body: bonus bShortAtkRate,13; - Id: 312575 AegisName: Life_of_Spring_17 - Name: Spring Life 17Lv # !todo check english name + Name: Life of Spring 17Lv Type: Card SubType: Enchant Script: | @@ -75368,7 +75452,7 @@ Body: bonus bShortAtkRate,16; - Id: 312576 AegisName: Life_of_Spring_18 - Name: Spring Life 18Lv # !todo check english name + Name: Life of Spring 18Lv Type: Card SubType: Enchant Script: | @@ -75376,7 +75460,7 @@ Body: bonus bShortAtkRate,19; - Id: 312577 AegisName: Life_of_Spring_19 - Name: Spring Life 19Lv # !todo check english name + Name: Life of Spring 19Lv Type: Card SubType: Enchant Script: | @@ -75384,7 +75468,7 @@ Body: bonus bShortAtkRate,22; - Id: 312578 AegisName: Life_of_Spring_20 - Name: Spring Life 20Lv # !todo check english name + Name: Life of Spring 20Lv Type: Card SubType: Enchant Script: | @@ -75392,7 +75476,7 @@ Body: bonus bShortAtkRate,25; - Id: 312579 AegisName: Life_of_Summer_1 - Name: Summer Life 1Lv # !todo check english name + Name: Life of Summer 1Lv Type: Card SubType: Enchant Script: | @@ -75400,7 +75484,7 @@ Body: bonus bLongAtkRate,1; - Id: 312580 AegisName: Life_of_Summer_2 - Name: Summer Life 2Lv # !todo check english name + Name: Life of Summer 2Lv Type: Card SubType: Enchant Script: | @@ -75408,7 +75492,7 @@ Body: bonus bLongAtkRate,2; - Id: 312581 AegisName: Life_of_Summer_3 - Name: Summer Life 3Lv # !todo check english name + Name: Life of Summer 3Lv Type: Card SubType: Enchant Script: | @@ -75416,7 +75500,7 @@ Body: bonus bLongAtkRate,3; - Id: 312582 AegisName: Life_of_Summer_4 - Name: Summer Life 4Lv # !todo check english name + Name: Life of Summer 4Lv Type: Card SubType: Enchant Script: | @@ -75424,7 +75508,7 @@ Body: bonus bLongAtkRate,4; - Id: 312583 AegisName: Life_of_Summer_5 - Name: Summer Life 5Lv # !todo check english name + Name: Life of Summer 5Lv Type: Card SubType: Enchant Script: | @@ -75432,7 +75516,7 @@ Body: bonus bLongAtkRate,5; - Id: 312584 AegisName: Life_of_Summer_6 - Name: Summer Life 6Lv # !todo check english name + Name: Life of Summer 6Lv Type: Card SubType: Enchant Script: | @@ -75440,7 +75524,7 @@ Body: bonus bLongAtkRate,6; - Id: 312585 AegisName: Life_of_Summer_7 - Name: Summer Life 7Lv # !todo check english name + Name: Life of Summer 7Lv Type: Card SubType: Enchant Script: | @@ -75448,7 +75532,7 @@ Body: bonus bLongAtkRate,7; - Id: 312586 AegisName: Life_of_Summer_8 - Name: Summer Life 8Lv # !todo check english name + Name: Life of Summer 8Lv Type: Card SubType: Enchant Script: | @@ -75456,7 +75540,7 @@ Body: bonus bLongAtkRate,8; - Id: 312587 AegisName: Life_of_Summer_9 - Name: Summer Life 9Lv # !todo check english name + Name: Life of Summer 9Lv Type: Card SubType: Enchant Script: | @@ -75464,7 +75548,7 @@ Body: bonus bLongAtkRate,9; - Id: 312588 AegisName: Life_of_Summer_10 - Name: Summer Life 10Lv # !todo check english name + Name: Life of Summer 10Lv Type: Card SubType: Enchant Script: | @@ -75472,7 +75556,7 @@ Body: bonus bLongAtkRate,10; - Id: 312589 AegisName: Life_of_Summer_11 - Name: Summer Life 11Lv # !todo check english name + Name: Life of Summer 11Lv Type: Card SubType: Enchant Script: | @@ -75480,7 +75564,7 @@ Body: bonus bLongAtkRate,10; - Id: 312590 AegisName: Life_of_Summer_12 - Name: Summer Life 12Lv # !todo check english name + Name: Life of Summer 12Lv Type: Card SubType: Enchant Script: | @@ -75488,7 +75572,7 @@ Body: bonus bLongAtkRate,10; - Id: 312591 AegisName: Life_of_Summer_13 - Name: Summer Life 13Lv # !todo check english name + Name: Life of Summer 13Lv Type: Card SubType: Enchant Script: | @@ -75496,7 +75580,7 @@ Body: bonus bLongAtkRate,10; - Id: 312592 AegisName: Life_of_Summer_14 - Name: Summer Life 14Lv # !todo check english name + Name: Life of Summer 14Lv Type: Card SubType: Enchant Script: | @@ -75504,7 +75588,7 @@ Body: bonus bLongAtkRate,10; - Id: 312593 AegisName: Life_of_Summer_15 - Name: Summer Life 15Lv # !todo check english name + Name: Life of Summer 15Lv Type: Card SubType: Enchant Script: | @@ -75512,7 +75596,7 @@ Body: bonus bLongAtkRate,10; - Id: 312594 AegisName: Life_of_Summer_16 - Name: Summer Life 16Lv # !todo check english name + Name: Life of Summer 16Lv Type: Card SubType: Enchant Script: | @@ -75520,7 +75604,7 @@ Body: bonus bLongAtkRate,13; - Id: 312595 AegisName: Life_of_Summer_17 - Name: Summer Life 17Lv # !todo check english name + Name: Life of Summer 17Lv Type: Card SubType: Enchant Script: | @@ -75528,7 +75612,7 @@ Body: bonus bLongAtkRate,16; - Id: 312596 AegisName: Life_of_Summer_18 - Name: Summer Life 18Lv # !todo check english name + Name: Life of Summer 18Lv Type: Card SubType: Enchant Script: | @@ -75536,7 +75620,7 @@ Body: bonus bLongAtkRate,19; - Id: 312597 AegisName: Life_of_Summer_19 - Name: Summer Life 19Lv # !todo check english name + Name: Life of Summer 19Lv Type: Card SubType: Enchant Script: | @@ -75544,7 +75628,7 @@ Body: bonus bLongAtkRate,22; - Id: 312598 AegisName: Life_of_Summer_20 - Name: Summer Life 20Lv # !todo check english name + Name: Life of Summer 20Lv Type: Card SubType: Enchant Script: | @@ -75552,7 +75636,7 @@ Body: bonus bLongAtkRate,25; - Id: 312599 AegisName: Life_of_Autumn_1 - Name: Autumn Life 1Lv # !todo check english name + Name: Life of Autumn 1Lv Type: Card SubType: Enchant Script: | @@ -75560,7 +75644,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,1; - Id: 312600 AegisName: Life_of_Autumn_2 - Name: Autumn Life 2Lv # !todo check english name + Name: Life of Autumn 2Lv Type: Card SubType: Enchant Script: | @@ -75568,7 +75652,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,2; - Id: 312601 AegisName: Life_of_Autumn_3 - Name: Autumn Life 3Lv # !todo check english name + Name: Life of Autumn 3Lv Type: Card SubType: Enchant Script: | @@ -75576,7 +75660,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,3; - Id: 312602 AegisName: Life_of_Autumn_4 - Name: Autumn Life 4Lv # !todo check english name + Name: Life of Autumn 4Lv Type: Card SubType: Enchant Script: | @@ -75584,7 +75668,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,4; - Id: 312603 AegisName: Life_of_Autumn_5 - Name: Autumn Life 5Lv # !todo check english name + Name: Life of Autumn 5Lv Type: Card SubType: Enchant Script: | @@ -75592,7 +75676,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,5; - Id: 312604 AegisName: Life_of_Autumn_6 - Name: Autumn Life 6Lv # !todo check english name + Name: Life of Autumn 6Lv Type: Card SubType: Enchant Script: | @@ -75600,7 +75684,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,6; - Id: 312605 AegisName: Life_of_Autumn_7 - Name: Autumn Life 7Lv # !todo check english name + Name: Life of Autumn 7Lv Type: Card SubType: Enchant Script: | @@ -75608,7 +75692,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,7; - Id: 312606 AegisName: Life_of_Autumn_8 - Name: Autumn Life 8Lv # !todo check english name + Name: Life of Autumn 8Lv Type: Card SubType: Enchant Script: | @@ -75616,7 +75700,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,8; - Id: 312607 AegisName: Life_of_Autumn_9 - Name: Autumn Life 9Lv # !todo check english name + Name: Life of Autumn 9Lv Type: Card SubType: Enchant Script: | @@ -75624,7 +75708,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,9; - Id: 312608 AegisName: Life_of_Autumn_10 - Name: Autumn Life 10Lv # !todo check english name + Name: Life of Autumn 10Lv Type: Card SubType: Enchant Script: | @@ -75632,7 +75716,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312609 AegisName: Life_of_Autumn_11 - Name: Autumn Life 11Lv # !todo check english name + Name: Life of Autumn 11Lv Type: Card SubType: Enchant Script: | @@ -75640,7 +75724,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312610 AegisName: Life_of_Autumn_12 - Name: Autumn Life 12Lv # !todo check english name + Name: Life of Autumn 12Lv Type: Card SubType: Enchant Script: | @@ -75648,7 +75732,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312611 AegisName: Life_of_Autumn_13 - Name: Autumn Life 13Lv # !todo check english name + Name: Life of Autumn 13Lv Type: Card SubType: Enchant Script: | @@ -75656,7 +75740,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312612 AegisName: Life_of_Autumn_14 - Name: Autumn Life 14Lv # !todo check english name + Name: Life of Autumn 14Lv Type: Card SubType: Enchant Script: | @@ -75664,7 +75748,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312613 AegisName: Life_of_Autumn_15 - Name: Autumn Life 15Lv # !todo check english name + Name: Life of Autumn 15Lv Type: Card SubType: Enchant Script: | @@ -75672,7 +75756,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,10; - Id: 312614 AegisName: Life_of_Autumn_16 - Name: Autumn Life 16Lv # !todo check english name + Name: Life of Autumn 16Lv Type: Card SubType: Enchant Script: | @@ -75680,7 +75764,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,13; - Id: 312615 AegisName: Life_of_Autumn_17 - Name: Autumn Life 17Lv # !todo check english name + Name: Life of Autumn 17Lv Type: Card SubType: Enchant Script: | @@ -75688,7 +75772,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,16; - Id: 312616 AegisName: Life_of_Autumn_18 - Name: Autumn Life 18Lv # !todo check english name + Name: Life of Autumn 18Lv Type: Card SubType: Enchant Script: | @@ -75696,7 +75780,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,19; - Id: 312617 AegisName: Life_of_Autumn_19 - Name: Autumn Life 19Lv # !todo check english name + Name: Life of Autumn 19Lv Type: Card SubType: Enchant Script: | @@ -75704,7 +75788,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,22; - Id: 312618 AegisName: Life_of_Autumn_20 - Name: Autumn Life 20Lv # !todo check english name + Name: Life of Autumn 20Lv Type: Card SubType: Enchant Script: | @@ -75712,7 +75796,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,25; - Id: 312619 AegisName: Life_of_Winter_1 - Name: Winter Life 1Lv # !todo check english name + Name: Life of Winter 1Lv Type: Card SubType: Enchant Script: | @@ -75720,7 +75804,7 @@ Body: bonus bCritAtkRate,1; - Id: 312620 AegisName: Life_of_Winter_2 - Name: Winter Life 2Lv # !todo check english name + Name: Life of Winter 2Lv Type: Card SubType: Enchant Script: | @@ -75728,7 +75812,7 @@ Body: bonus bCritAtkRate,2; - Id: 312621 AegisName: Life_of_Winter_3 - Name: Winter Life 3Lv # !todo check english name + Name: Life of Winter 3Lv Type: Card SubType: Enchant Script: | @@ -75736,7 +75820,7 @@ Body: bonus bCritAtkRate,3; - Id: 312622 AegisName: Life_of_Winter_4 - Name: Winter Life 4Lv # !todo check english name + Name: Life of Winter 4Lv Type: Card SubType: Enchant Script: | @@ -75744,7 +75828,7 @@ Body: bonus bCritAtkRate,4; - Id: 312623 AegisName: Life_of_Winter_5 - Name: Winter Life 5Lv # !todo check english name + Name: Life of Winter 5Lv Type: Card SubType: Enchant Script: | @@ -75752,7 +75836,7 @@ Body: bonus bCritAtkRate,5; - Id: 312624 AegisName: Life_of_Winter_6 - Name: Winter Life 6Lv # !todo check english name + Name: Life of Winter 6Lv Type: Card SubType: Enchant Script: | @@ -75760,7 +75844,7 @@ Body: bonus bCritAtkRate,6; - Id: 312625 AegisName: Life_of_Winter_7 - Name: Winter Life 7Lv # !todo check english name + Name: Life of Winter 7Lv Type: Card SubType: Enchant Script: | @@ -75768,7 +75852,7 @@ Body: bonus bCritAtkRate,7; - Id: 312626 AegisName: Life_of_Winter_8 - Name: Winter Life 8Lv # !todo check english name + Name: Life of Winter 8Lv Type: Card SubType: Enchant Script: | @@ -75776,7 +75860,7 @@ Body: bonus bCritAtkRate,8; - Id: 312627 AegisName: Life_of_Winter_9 - Name: Winter Life 9Lv # !todo check english name + Name: Life of Winter 9Lv Type: Card SubType: Enchant Script: | @@ -75784,7 +75868,7 @@ Body: bonus bCritAtkRate,9; - Id: 312628 AegisName: Life_of_Winter_10 - Name: Winter Life 10Lv # !todo check english name + Name: Life of Winter 10Lv Type: Card SubType: Enchant Script: | @@ -75792,7 +75876,7 @@ Body: bonus bCritAtkRate,10; - Id: 312629 AegisName: Life_of_Winter_11 - Name: Winter Life 11Lv # !todo check english name + Name: Life of Winter 11Lv Type: Card SubType: Enchant Script: | @@ -75800,7 +75884,7 @@ Body: bonus bCritAtkRate,10; - Id: 312630 AegisName: Life_of_Winter_12 - Name: Winter Life 12Lv # !todo check english name + Name: Life of Winter 12Lv Type: Card SubType: Enchant Script: | @@ -75808,7 +75892,7 @@ Body: bonus bCritAtkRate,10; - Id: 312631 AegisName: Life_of_Winter_13 - Name: Winter Life 13Lv # !todo check english name + Name: Life of Winter 13Lv Type: Card SubType: Enchant Script: | @@ -75816,7 +75900,7 @@ Body: bonus bCritAtkRate,10; - Id: 312632 AegisName: Life_of_Winter_14 - Name: Winter Life 14Lv # !todo check english name + Name: Life of Winter 14Lv Type: Card SubType: Enchant Script: | @@ -75824,7 +75908,7 @@ Body: bonus bCritAtkRate,10; - Id: 312633 AegisName: Life_of_Winter_15 - Name: Winter Life 15Lv # !todo check english name + Name: Life of Winter 15Lv Type: Card SubType: Enchant Script: | @@ -75832,7 +75916,7 @@ Body: bonus bCritAtkRate,10; - Id: 312634 AegisName: Life_of_Winter_16 - Name: Winter Life 16Lv # !todo check english name + Name: Life of Winter 16Lv Type: Card SubType: Enchant Script: | @@ -75840,7 +75924,7 @@ Body: bonus bCritAtkRate,13; - Id: 312635 AegisName: Life_of_Winter_17 - Name: Winter Life 17Lv # !todo check english name + Name: Life of Winter 17Lv Type: Card SubType: Enchant Script: | @@ -75848,7 +75932,7 @@ Body: bonus bCritAtkRate,16; - Id: 312636 AegisName: Life_of_Winter_18 - Name: Winter Life 18Lv # !todo check english name + Name: Life of Winter 18Lv Type: Card SubType: Enchant Script: | @@ -75856,7 +75940,7 @@ Body: bonus bCritAtkRate,19; - Id: 312637 AegisName: Life_of_Winter_19 - Name: Winter Life 19Lv # !todo check english name + Name: Life of Winter 19Lv Type: Card SubType: Enchant Script: | @@ -75864,7 +75948,7 @@ Body: bonus bCritAtkRate,22; - Id: 312638 AegisName: Life_of_Winter_20 - Name: Winter Life 20Lv # !todo check english name + Name: Life of Winter 20Lv Type: Card SubType: Enchant Script: | @@ -75902,32 +75986,32 @@ Body: SubType: Enchant - Id: 312649 AegisName: Justice_Vigor_MT - Name: Zen Aura (Meister) # !todo check english name + Name: Good Vigor (Meister) Type: Card SubType: Enchant - Id: 312650 AegisName: Justice_Vigor_SHC - Name: Zen Aura (Shadow Cross) # !todo check english name + Name: Good Vigor (Shadow Cross) Type: Card SubType: Enchant - Id: 312651 AegisName: Justice_Vigor_SS - Name: Spirit of Zen (Shinkiro & Shiranui) # !todo check english name + Name: Good Vigor (Shinkiro & Shiranui) Type: Card SubType: Enchant - Id: 312652 AegisName: Injustice_Vigor_MT - Name: Evil Spirit (Meister) # !todo check english name + Name: Evil Vigor (Meister) Type: Card SubType: Enchant - Id: 312653 AegisName: Injustice_Vigor_SHC - Name: Evil Spirit (Shadow Cross) # !todo check english name + Name: Evil Vigor (Shadow Cross) Type: Card SubType: Enchant - Id: 312654 AegisName: Injustice_Vigor_SS - Name: Evil Energy (Shinkiro & Shiranui) # !todo check english name + Name: Evil Vigor (Shinkiro & Shiranui) Type: Card SubType: Enchant - Id: 312655 @@ -76203,7 +76287,7 @@ Body: bonus2 bMagicAtkEle,Ele_Water,getskilllv("HN_SELFSTUDY_SOCERY"); - Id: 312695 AegisName: T_D_Jewel_STR_1 - Name: Jewel of Time and Space (Strength) 1Lv # !todo check english name + Name: Time Dimension Jewel (Strength) 1Lv Type: Card SubType: Enchant Script: | @@ -76212,7 +76296,7 @@ Body: bonus bShortAtkRate,(.@r/3); - Id: 312696 AegisName: T_D_Jewel_STR_2 - Name: Jewel of Time and Space (Strength) 2Lv # !todo check english name + Name: Time Dimension Jewel (Strength) 2Lv Type: Card SubType: Enchant Script: | @@ -76222,7 +76306,7 @@ Body: bonus bPAtk,(.@r/5); - Id: 312697 AegisName: T_D_Jewel_STR_3 - Name: Jewel of Time and Space (Strength) 3Lv # !todo check english name + Name: Time Dimension Jewel (Strength) 3Lv Type: Card SubType: Enchant Script: | @@ -76232,7 +76316,7 @@ Body: bonus bPAtk,(.@r/4); - Id: 312698 AegisName: T_D_Jewel_AGI_1 - Name: Jewel of Time and Space (Agility) 1Lv # !todo check english name + Name: Time Dimension Jewel (Agility) 1Lv Type: Card SubType: Enchant Script: | @@ -76243,7 +76327,7 @@ Body: bonus bAspdRate,2*(.@r/3); - Id: 312699 AegisName: T_D_Jewel_AGI_2 - Name: Jewel of Time and Space (Agility) 2Lv # !todo check english name + Name: Time Dimension Jewel (Agility) 2Lv Type: Card SubType: Enchant Script: | @@ -76256,7 +76340,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312700 AegisName: T_D_Jewel_AGI_3 - Name: Jewel of Time and Space (Agility) 3Lv # !todo check english name + Name: Time Dimension Jewel (Agility) 3Lv Type: Card SubType: Enchant Script: | @@ -76269,7 +76353,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312701 AegisName: T_D_Jewel_DEX_1 - Name: Jewel of Time and Space (Dexterity) 1Lv # !todo check english name + Name: Time Dimension Jewel (Dexterity) 1Lv Type: Card SubType: Enchant Script: | @@ -76278,7 +76362,7 @@ Body: bonus bLongAtkRate,(.@r/3); - Id: 312702 AegisName: T_D_Jewel_DEX_2 - Name: Jewel of Time and Space (Dexterity) 2Lv # !todo check english name + Name: Time Dimension Jewel (Dexterity) 2Lv Type: Card SubType: Enchant Script: | @@ -76288,7 +76372,7 @@ Body: bonus bPAtk,(.@r/5); - Id: 312703 AegisName: T_D_Jewel_DEX_3 - Name: Jewel of Time and Space (Dexterity) 3Lv # !todo check english name + Name: Time Dimension Jewel (Dexterity) 3Lv Type: Card SubType: Enchant Script: | @@ -76298,7 +76382,7 @@ Body: bonus bPAtk,(.@r/4); - Id: 312704 AegisName: T_D_Jewel_VIT_1 - Name: Jewel of Time and Space (Stamina) 1Lv # !todo check english name + Name: Time Dimension Jewel (Vitality) 1Lv Type: Card SubType: Enchant Script: | @@ -76308,7 +76392,7 @@ Body: bonus bMaxHPrate,(.@r/3); - Id: 312705 AegisName: T_D_Jewel_VIT_2 - Name: Jewel of Time and Space (Stamina) 2Lv # !todo check english name + Name: Time Dimension Jewel (Vitality) 2Lv Type: Card SubType: Enchant Script: | @@ -76320,7 +76404,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312706 AegisName: T_D_Jewel_VIT_3 - Name: Jewel of Time and Space (Stamina) 3Lv # !todo check english name + Name: Time Dimension Jewel (Vitality) 3Lv Type: Card SubType: Enchant Script: | @@ -76332,7 +76416,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312707 AegisName: T_D_Jewel_INT_1 - Name: Jewel of Time and Space (Intellect) 1Lv # !todo check english name + Name: Time Dimension Jewel (Intelligence) 1Lv Type: Card SubType: Enchant Script: | @@ -76341,7 +76425,7 @@ Body: bonus2 bMagicAtkEle,Ele_All,(.@r/3); - Id: 312708 AegisName: T_D_Jewel_INT_2 - Name: Jewel of Time and Space (Intellect) 2Lv # !todo check english name + Name: Time Dimension Jewel (Intelligence) 2Lv Type: Card SubType: Enchant Script: | @@ -76351,7 +76435,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312709 AegisName: T_D_Jewel_INT_3 - Name: Jewel of Time and Space (Intellect) 3Lv # !todo check english name + Name: Time Dimension Jewel (Intelligence) 3Lv Type: Card SubType: Enchant Script: | @@ -76361,7 +76445,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312710 AegisName: T_D_Jewel_LUK_1 - Name: Jewel of Time and Space (Lucky) 1Lv # !todo check english name + Name: Time Dimension Jewel (Luck) 1Lv Type: Card SubType: Enchant Script: | @@ -76370,7 +76454,7 @@ Body: bonus bCritAtkRate,2*(.@r/3); - Id: 312711 AegisName: T_D_Jewel_LUK_2 - Name: Jewel of Time and Space (Lucky) 2Lv # !todo check english name + Name: Time Dimension Jewel (Luck) 2Lv Type: Card SubType: Enchant Script: | @@ -76381,7 +76465,7 @@ Body: bonus bCRate,(.@r/5); - Id: 312712 AegisName: T_D_Jewel_LUK_3 - Name: Jewel of Time and Space (Lucky) 3Lv # !todo check english name + Name: Time Dimension Jewel (Luck) 3Lv Type: Card SubType: Enchant Script: | @@ -76392,7 +76476,7 @@ Body: bonus bCRate,(.@r/4); - Id: 312713 AegisName: T_D_Jewel_SPR_1 - Name: Jewel of Time and Space (Mental Power) 1Lv # !todo check english name + Name: Time Dimension Jewel (Spirit) 1Lv Type: Card SubType: Enchant Script: | @@ -76402,7 +76486,7 @@ Body: bonus bMaxSPrate,(.@r/3); - Id: 312714 AegisName: T_D_Jewel_SPR_2 - Name: Jewel of Time and Space (Mental Power) 2Lv # !todo check english name + Name: Time Dimension Jewel (Spirit) 2Lv Type: Card SubType: Enchant Script: | @@ -76414,7 +76498,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312715 AegisName: T_D_Jewel_SPR_3 - Name: Jewel of Time and Space (Mental Power) 3Lv # !todo check english name + Name: Time Dimension Jewel (Spirit) 3Lv Type: Card SubType: Enchant Script: | @@ -76426,7 +76510,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312716 AegisName: T_D_Jewel_WIS_1 - Name: Jewel of Time and Space (Gem) 1Lv # !todo check english name + Name: Time Dimension Jewel (Wisdom) 1Lv Type: Card SubType: Enchant Script: | @@ -76437,7 +76521,7 @@ Body: bonus bVariableCastrate,-2*(.@r/3); - Id: 312717 AegisName: T_D_Jewel_WIS_2 - Name: Jewel of Time and Space (Gem) 2Lv # !todo check english name + Name: Time Dimension Jewel (Wisdom) 2Lv Type: Card SubType: Enchant Script: | @@ -76450,7 +76534,7 @@ Body: bonus bSMatk,(.@r/5); - Id: 312718 AegisName: T_D_Jewel_WIS_3 - Name: Jewel of Time and Space (Gem) 3Lv # !todo check english name + Name: Time Dimension Jewel (Wisdom) 3Lv Type: Card SubType: Enchant Script: | @@ -76463,7 +76547,7 @@ Body: bonus bSMatk,(.@r/4); - Id: 312719 AegisName: Mettle_Jewel_1 - Name: Jewel of Passion 1Lv # !todo check english name + Name: Mettle Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76471,7 +76555,7 @@ Body: bonus bAtkRate,5; - Id: 312720 AegisName: Mettle_Jewel_2 - Name: Jewel of Passion 2Lv # !todo check english name + Name: Mettle Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76479,7 +76563,7 @@ Body: bonus bAtkRate,10; - Id: 312721 AegisName: Mettle_Jewel_3 - Name: Jewel of Passion 3Lv # !todo check english name + Name: Mettle Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76487,7 +76571,7 @@ Body: bonus bAtkRate,15; - Id: 312722 AegisName: Mettle_Jewel_4 - Name: Jewel of Passion 4Lv # !todo check english name + Name: Mettle Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76495,7 +76579,7 @@ Body: bonus bAtkRate,20; - Id: 312723 AegisName: Mettle_Jewel_5 - Name: Jewel of Passion 5Lv # !todo check english name + Name: Mettle Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76503,7 +76587,7 @@ Body: bonus bAtkRate,25; - Id: 312724 AegisName: Mettle_Jewel_6 - Name: Jewel of Passion 6Lv # !todo check english name + Name: Mettle Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76511,7 +76595,7 @@ Body: bonus bAtkRate,30; - Id: 312725 AegisName: Mettle_Jewel_7 - Name: Jewel of Passion 7Lv # !todo check english name + Name: Mettle Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76519,7 +76603,7 @@ Body: bonus bAtkRate,35; - Id: 312726 AegisName: Mettle_Jewel_8 - Name: Jewel of Passion 8Lv # !todo check english name + Name: Mettle Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76527,7 +76611,7 @@ Body: bonus bAtkRate,40; - Id: 312727 AegisName: Mettle_Jewel_9 - Name: Jewel of Passion 9Lv # !todo check english name + Name: Mettle Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76535,7 +76619,7 @@ Body: bonus bAtkRate,45; - Id: 312728 AegisName: Mettle_Jewel_10 - Name: Jewel of Passion 10Lv # !todo check english name + Name: Mettle Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76543,7 +76627,7 @@ Body: bonus bAtkRate,50; - Id: 312729 AegisName: Tenacity_Jewel_1 - Name: Indomitable Jewel 1Lv # !todo check english name + Name: Tenacity Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76551,7 +76635,7 @@ Body: bonus bPAtk,1; - Id: 312730 AegisName: Tenacity_Jewel_2 - Name: Indomitable Jewel 2Lv # !todo check english name + Name: Tenacity Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76559,7 +76643,7 @@ Body: bonus bPAtk,2; - Id: 312731 AegisName: Tenacity_Jewel_3 - Name: Indomitable Jewel 3Lv # !todo check english name + Name: Tenacity Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76567,7 +76651,7 @@ Body: bonus bPAtk,3; - Id: 312732 AegisName: Tenacity_Jewel_4 - Name: Indomitable Jewel 4Lv # !todo check english name + Name: Tenacity Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76575,7 +76659,7 @@ Body: bonus bPAtk,4; - Id: 312733 AegisName: Tenacity_Jewel_5 - Name: Indomitable Jewel 5Lv # !todo check english name + Name: Tenacity Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76583,7 +76667,7 @@ Body: bonus bPAtk,5; - Id: 312734 AegisName: Tenacity_Jewel_6 - Name: Indomitable Jewel 6Lv # !todo check english name + Name: Tenacity Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76591,7 +76675,7 @@ Body: bonus bPAtk,6; - Id: 312735 AegisName: Tenacity_Jewel_7 - Name: Indomitable Jewel 7Lv # !todo check english name + Name: Tenacity Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76599,7 +76683,7 @@ Body: bonus bPAtk,7; - Id: 312736 AegisName: Tenacity_Jewel_8 - Name: Indomitable Jewel 8Lv # !todo check english name + Name: Tenacity Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76607,7 +76691,7 @@ Body: bonus bPAtk,8; - Id: 312737 AegisName: Tenacity_Jewel_9 - Name: Indomitable Jewel 9Lv # !todo check english name + Name: Tenacity Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76615,7 +76699,7 @@ Body: bonus bPAtk,9; - Id: 312738 AegisName: Tenacity_Jewel_10 - Name: Indomitable Jewel 10Lv # !todo check english name + Name: Tenacity Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76623,7 +76707,7 @@ Body: bonus bPAtk,10; - Id: 312739 AegisName: Master_A_Jewel_1 - Name: Sun Palace Jewel 1Lv # !todo check english name + Name: Master Archer Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76631,7 +76715,7 @@ Body: bonus bPAtk,1; - Id: 312740 AegisName: Master_A_Jewel_2 - Name: Sun Palace Jewel 2Lv # !todo check english name + Name: Master Archer Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76639,7 +76723,7 @@ Body: bonus bPAtk,2; - Id: 312741 AegisName: Master_A_Jewel_3 - Name: Sun Palace Jewel 3Lv # !todo check english name + Name: Master Archer Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76647,7 +76731,7 @@ Body: bonus bPAtk,3; - Id: 312742 AegisName: Master_A_Jewel_4 - Name: Sun Palace Jewel 4Lv # !todo check english name + Name: Master Archer Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76655,7 +76739,7 @@ Body: bonus bPAtk,4; - Id: 312743 AegisName: Master_A_Jewel_5 - Name: Sun Palace Jewel 5Lv # !todo check english name + Name: Master Archer Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76663,7 +76747,7 @@ Body: bonus bPAtk,5; - Id: 312744 AegisName: Master_A_Jewel_6 - Name: Sun Palace Jewel 6Lv # !todo check english name + Name: Master Archer Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76671,7 +76755,7 @@ Body: bonus bPAtk,6; - Id: 312745 AegisName: Master_A_Jewel_7 - Name: Sun Palace Jewel 7Lv # !todo check english name + Name: Master Archer Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76679,7 +76763,7 @@ Body: bonus bPAtk,7; - Id: 312746 AegisName: Master_A_Jewel_8 - Name: Sun Palace Jewel 8Lv # !todo check english name + Name: Master Archer Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76687,7 +76771,7 @@ Body: bonus bPAtk,8; - Id: 312747 AegisName: Master_A_Jewel_9 - Name: Sun Palace Jewel 9Lv # !todo check english name + Name: Master Archer Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76695,7 +76779,7 @@ Body: bonus bPAtk,9; - Id: 312748 AegisName: Master_A_Jewel_10 - Name: Sun Palace Jewel 10Lv # !todo check english name + Name: Master Archer Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76703,7 +76787,7 @@ Body: bonus bPAtk,10; - Id: 312749 AegisName: Acute_Jewel_1 - Name: Jewel of Anticipation 1Lv # !todo check english name + Name: Acute Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76712,7 +76796,7 @@ Body: bonus bCritical,3; - Id: 312750 AegisName: Acute_Jewel_2 - Name: Jewel of Anticipation 2Lv # !todo check english name + Name: Acute Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76721,7 +76805,7 @@ Body: bonus bCritical,6; - Id: 312751 AegisName: Acute_Jewel_3 - Name: Jewel of Anticipation 3Lv # !todo check english name + Name: Acute Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76730,7 +76814,7 @@ Body: bonus bCritical,9; - Id: 312752 AegisName: Acute_Jewel_4 - Name: Jewel of Anticipation 4Lv # !todo check english name + Name: Acute Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76739,7 +76823,7 @@ Body: bonus bCritical,12; - Id: 312753 AegisName: Acute_Jewel_5 - Name: Jewel of Anticipation 5Lv # !todo check english name + Name: Acute Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76748,7 +76832,7 @@ Body: bonus bCritical,15; - Id: 312754 AegisName: Acute_Jewel_6 - Name: Jewel of Anticipation 6Lv # !todo check english name + Name: Acute Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76757,7 +76841,7 @@ Body: bonus bCritical,18; - Id: 312755 AegisName: Acute_Jewel_7 - Name: Jewel of Anticipation 7Lv # !todo check english name + Name: Acute Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76766,7 +76850,7 @@ Body: bonus bCritical,21; - Id: 312756 AegisName: Acute_Jewel_8 - Name: Jewel of Anticipation 8Lv # !todo check english name + Name: Acute Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76775,7 +76859,7 @@ Body: bonus bCritical,24; - Id: 312757 AegisName: Acute_Jewel_9 - Name: Jewel of Anticipation 9Lv # !todo check english name + Name: Acute Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76784,7 +76868,7 @@ Body: bonus bCritical,27; - Id: 312758 AegisName: Acute_Jewel_10 - Name: Jewel of Anticipation 10Lv # !todo check english name + Name: Acute Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76793,7 +76877,7 @@ Body: bonus bCritical,30; - Id: 312759 AegisName: Magic_E_Jewel_1 - Name: Magic Jewel 1Lv # !todo check english name + Name: Magic Essence Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76801,7 +76885,7 @@ Body: bonus bMatkRate,5; - Id: 312760 AegisName: Magic_E_Jewel_2 - Name: Magic Jewel 2Lv # !todo check english name + Name: Magic Essence Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76809,7 +76893,7 @@ Body: bonus bMatkRate,10; - Id: 312761 AegisName: Magic_E_Jewel_3 - Name: Magic Jewel 3Lv # !todo check english name + Name: Magic Essence Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76817,7 +76901,7 @@ Body: bonus bMatkRate,15; - Id: 312762 AegisName: Magic_E_Jewel_4 - Name: Magic Jewel 4Lv # !todo check english name + Name: Magic Essence Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76825,7 +76909,7 @@ Body: bonus bMatkRate,20; - Id: 312763 AegisName: Magic_E_Jewel_5 - Name: Magic Jewel 5Lv # !todo check english name + Name: Magic Essence Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76833,7 +76917,7 @@ Body: bonus bMatkRate,25; - Id: 312764 AegisName: Magic_E_Jewel_6 - Name: Magic Jewel 6Lv # !todo check english name + Name: Magic Essence Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76841,7 +76925,7 @@ Body: bonus bMatkRate,30; - Id: 312765 AegisName: Magic_E_Jewel_7 - Name: Magic Jewel 7Lv # !todo check english name + Name: Magic Essence Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76849,7 +76933,7 @@ Body: bonus bMatkRate,35; - Id: 312766 AegisName: Magic_E_Jewel_8 - Name: Magic Jewel 8Lv # !todo check english name + Name: Magic Essence Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76857,7 +76941,7 @@ Body: bonus bMatkRate,40; - Id: 312767 AegisName: Magic_E_Jewel_9 - Name: Magic Jewel 9Lv # !todo check english name + Name: Magic Essence Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76865,7 +76949,7 @@ Body: bonus bMatkRate,45; - Id: 312768 AegisName: Magic_E_Jewel_10 - Name: Magic Jewel 10Lv # !todo check english name + Name: Magic Essence Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76873,7 +76957,7 @@ Body: bonus bMatkRate,50; - Id: 312769 AegisName: Spell_Jewel_1 - Name: Magical Jewel 1Lv # !todo check english name + Name: Spell Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76881,7 +76965,7 @@ Body: bonus bSMatk,1; - Id: 312770 AegisName: Spell_Jewel_2 - Name: Magical Jewel 2Lv # !todo check english name + Name: Spell Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76889,7 +76973,7 @@ Body: bonus bSMatk,2; - Id: 312771 AegisName: Spell_Jewel_3 - Name: Magical Jewel 3Lv # !todo check english name + Name: Spell Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76897,7 +76981,7 @@ Body: bonus bSMatk,3; - Id: 312772 AegisName: Spell_Jewel_4 - Name: Magical Jewel 4Lv # !todo check english name + Name: Spell Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76905,7 +76989,7 @@ Body: bonus bSMatk,4; - Id: 312773 AegisName: Spell_Jewel_5 - Name: Magical Jewel 5Lv # !todo check english name + Name: Spell Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76913,7 +76997,7 @@ Body: bonus bSMatk,5; - Id: 312774 AegisName: Spell_Jewel_6 - Name: Magical Jewel 6Lv # !todo check english name + Name: Spell Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -76921,7 +77005,7 @@ Body: bonus bSMatk,6; - Id: 312775 AegisName: Spell_Jewel_7 - Name: Magical Jewel 7Lv # !todo check english name + Name: Spell Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -76929,7 +77013,7 @@ Body: bonus bSMatk,7; - Id: 312776 AegisName: Spell_Jewel_8 - Name: Magical Jewel 8Lv # !todo check english name + Name: Spell Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -76937,7 +77021,7 @@ Body: bonus bSMatk,8; - Id: 312777 AegisName: Spell_Jewel_9 - Name: Magical Jewel 9Lv # !todo check english name + Name: Spell Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -76945,7 +77029,7 @@ Body: bonus bSMatk,9; - Id: 312778 AegisName: Spell_Jewel_10 - Name: Magical Jewel 10Lv # !todo check english name + Name: Spell Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -76953,7 +77037,7 @@ Body: bonus bSMatk,10; - Id: 312779 AegisName: Adamatine_Jewel_1 - Name: Diamond Jewel 1Lv # !todo check english name + Name: Adamantine Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -76962,7 +77046,7 @@ Body: bonus bRes,10; - Id: 312780 AegisName: Adamatine_Jewel_2 - Name: Diamond Jewel 2Lv # !todo check english name + Name: Adamantine Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -76971,7 +77055,7 @@ Body: bonus bRes,20; - Id: 312781 AegisName: Adamatine_Jewel_3 - Name: Diamond Jewel 3Lv # !todo check english name + Name: Adamantine Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -76980,7 +77064,7 @@ Body: bonus bRes,30; - Id: 312782 AegisName: Adamatine_Jewel_4 - Name: Diamond Jewel 4Lv # !todo check english name + Name: Adamantine Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -76989,7 +77073,7 @@ Body: bonus bRes,40; - Id: 312783 AegisName: Adamatine_Jewel_5 - Name: Diamond Jewel 5Lv # !todo check english name + Name: Adamantine Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -76998,7 +77082,7 @@ Body: bonus bRes,50; - Id: 312784 AegisName: Adamatine_Jewel_6 - Name: Diamond Jewel 6Lv # !todo check english name + Name: Adamantine Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -77007,7 +77091,7 @@ Body: bonus bRes,60; - Id: 312785 AegisName: Adamatine_Jewel_7 - Name: Diamond Jewel 7Lv # !todo check english name + Name: Adamantine Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -77016,7 +77100,7 @@ Body: bonus bRes,70; - Id: 312786 AegisName: Adamatine_Jewel_8 - Name: Diamond Jewel 8Lv # !todo check english name + Name: Adamantine Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -77025,7 +77109,7 @@ Body: bonus bRes,80; - Id: 312787 AegisName: Adamatine_Jewel_9 - Name: Diamond Jewel 9Lv # !todo check english name + Name: Adamantine Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -77034,7 +77118,7 @@ Body: bonus bRes,90; - Id: 312788 AegisName: Adamatine_Jewel_10 - Name: Diamond Jewel 10Lv # !todo check english name + Name: Adamantine Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -77043,7 +77127,7 @@ Body: bonus bRes,100; - Id: 312789 AegisName: Affection_Jewel_1 - Name: Jewel of Love 1Lv # !todo check english name + Name: Affection Jewel 1Lv Type: Card SubType: Enchant Script: | @@ -77051,7 +77135,7 @@ Body: bonus bMaxSPrate,5; - Id: 312790 AegisName: Affection_Jewel_2 - Name: Jewel of Love 2Lv # !todo check english name + Name: Affection Jewel 2Lv Type: Card SubType: Enchant Script: | @@ -77059,7 +77143,7 @@ Body: bonus bMaxSPrate,10; - Id: 312791 AegisName: Affection_Jewel_3 - Name: Jewel of Love 3Lv # !todo check english name + Name: Affection Jewel 3Lv Type: Card SubType: Enchant Script: | @@ -77067,7 +77151,7 @@ Body: bonus bMaxSPrate,15; - Id: 312792 AegisName: Affection_Jewel_4 - Name: Jewel of Love 4Lv # !todo check english name + Name: Affection Jewel 4Lv Type: Card SubType: Enchant Script: | @@ -77075,7 +77159,7 @@ Body: bonus bMaxSPrate,20; - Id: 312793 AegisName: Affection_Jewel_5 - Name: Jewel of Love 5Lv # !todo check english name + Name: Affection Jewel 5Lv Type: Card SubType: Enchant Script: | @@ -77083,7 +77167,7 @@ Body: bonus bMaxSPrate,25; - Id: 312794 AegisName: Affection_Jewel_6 - Name: Jewel of Love 6Lv # !todo check english name + Name: Affection Jewel 6Lv Type: Card SubType: Enchant Script: | @@ -77091,7 +77175,7 @@ Body: bonus bMaxSPrate,30; - Id: 312795 AegisName: Affection_Jewel_7 - Name: Jewel of Love 7Lv # !todo check english name + Name: Affection Jewel 7Lv Type: Card SubType: Enchant Script: | @@ -77099,7 +77183,7 @@ Body: bonus bMaxSPrate,35; - Id: 312796 AegisName: Affection_Jewel_8 - Name: Jewel of Love 8Lv # !todo check english name + Name: Affection Jewel 8Lv Type: Card SubType: Enchant Script: | @@ -77107,7 +77191,7 @@ Body: bonus bMaxSPrate,40; - Id: 312797 AegisName: Affection_Jewel_9 - Name: Jewel of Love 9Lv # !todo check english name + Name: Affection Jewel 9Lv Type: Card SubType: Enchant Script: | @@ -77115,7 +77199,7 @@ Body: bonus bMaxSPrate,45; - Id: 312798 AegisName: Affection_Jewel_10 - Name: Jewel of Love 10Lv # !todo check english name + Name: Affection Jewel 10Lv Type: Card SubType: Enchant Script: | @@ -77123,7 +77207,7 @@ Body: bonus bMaxSPrate,50; - Id: 312800 AegisName: Barmund_Poison3 - Name: Barmund's Crystal (Poison) Lv3 # !todo check english name + Name: Varmundt's Crystal (Poison) Lv3 Type: Card SubType: Enchant Script: | @@ -77638,28 +77722,28 @@ Body: bonus bPerfectHitAddRate,3; - Id: 312911 AegisName: Z_Bijou_MDamage_1 - Name: Intelligence Ⅰ + Name: Intelligence I Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,4; - Id: 312912 AegisName: Z_Bijou_MDamage_2 - Name: Intelligence ⅠI + Name: Intelligence II Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,7; - Id: 312913 AegisName: Z_Bijou_MDamage_3 - Name: Intelligence ⅠII + Name: Intelligence III Type: Card SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,10; - Id: 312914 AegisName: Z_Bijou_MDamage_4 - Name: Intelligence ⅠV + Name: Intelligence IV Type: Card SubType: Enchant Script: | @@ -77671,6 +77755,1146 @@ Body: SubType: Enchant Script: | bonus2 bMagicAtkEle,Ele_All,16; + - Id: 312981 + AegisName: Token_Of_Life + Name: Token of Life + Type: Card + SubType: Enchant + Script: | + bonus bAllTraitStats,3; + bonus bAllStats,5; + bonus bPAtk,3; + bonus bSMatk,3; + bonus2 bAddSize,Size_All,5; + bonus2 bMagicAddSize,Size_All,5; + - Id: 312982 + AegisName: Signet_Of_Pow1 + Name: Signet of Power 1Lv + Type: Card + SubType: Enchant + Script: | + bonus bShortAtkRate,1; + bonus bAtkRate,1; + - Id: 312983 + AegisName: Signet_Of_Pow2 + Name: Signet of Power 2Lv + Type: Card + SubType: Enchant + Script: | + bonus bShortAtkRate,3; + bonus bAtkRate,3; + - Id: 312984 + AegisName: Signet_Of_Pow3 + Name: Signet of Power 3Lv + Type: Card + SubType: Enchant + Script: | + bonus bShortAtkRate,6; + bonus bAtkRate,6; + - Id: 312985 + AegisName: Signet_Of_Pow4 + Name: Signet of Power 4Lv + Type: Card + SubType: Enchant + Script: | + bonus bShortAtkRate,10; + bonus bPAtk,10; + bonus bAtkRate,10; + - Id: 312986 + AegisName: Signet_Of_Pow5 + Name: Signet of Power 5Lv + Type: Card + SubType: Enchant + Script: | + bonus bShortAtkRate,15; + bonus bPAtk,15; + bonus bAtkRate,15; + - Id: 312987 + AegisName: Signet_Of_Con1 + Name: Signet of Concentration 1Lv + Type: Card + SubType: Enchant + Script: | + bonus bLongAtkRate,1; + bonus bAtkRate,1; + - Id: 312988 + AegisName: Signet_Of_Con2 + Name: Signet of Concentration 2Lv + Type: Card + SubType: Enchant + Script: | + bonus bLongAtkRate,3; + bonus bAtkRate,3; + - Id: 312989 + AegisName: Signet_Of_Con3 + Name: Signet of Concentration 3Lv + Type: Card + SubType: Enchant + Script: | + bonus bLongAtkRate,6; + bonus bAtkRate,6; + - Id: 312990 + AegisName: Signet_Of_Con4 + Name: Signet of Concentration 4Lv + Type: Card + SubType: Enchant + Script: | + bonus bLongAtkRate,10; + bonus bPAtk,10; + bonus bAtkRate,10; + - Id: 312991 + AegisName: Signet_Of_Con5 + Name: Signet of Concentration 5Lv + Type: Card + SubType: Enchant + Script: | + bonus bLongAtkRate,15; + bonus bPAtk,15; + bonus bAtkRate,15; + - Id: 312992 + AegisName: Signet_Of_Spl1 + Name: Signet of Spell 1Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bMagicAtkEle,Ele_All,1; + bonus bMatkRate,1; + - Id: 312993 + AegisName: Signet_Of_Spl2 + Name: Signet of Spell 2Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bMagicAtkEle,Ele_All,3; + bonus bMatkRate,3; + - Id: 312994 + AegisName: Signet_Of_Spl3 + Name: Signet of Spell 3Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bMagicAtkEle,Ele_All,6; + bonus bMatkRate,6; + - Id: 312995 + AegisName: Signet_Of_Spl4 + Name: Signet of Spell 4Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bMagicAtkEle,Ele_All,10; + bonus bSMatk,10; + bonus bMatkRate,10; + - Id: 312996 + AegisName: Signet_Of_Spl5 + Name: Signet of Spell 5Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bMagicAtkEle,Ele_All,15; + bonus bSMatk,15; + bonus bMatkRate,15; + - Id: 312997 + AegisName: Signet_Of_Sta1 + Name: Signet of Stamina 1Lv + Type: Card + SubType: Enchant + Script: | + bonus bDef,10; + bonus bMaxHP,1000; + - Id: 312998 + AegisName: Signet_Of_Sta2 + Name: Signet of Stamina 2Lv + Type: Card + SubType: Enchant + Script: | + bonus bDef,30; + bonus bMaxHP,3000; + - Id: 312999 + AegisName: Signet_Of_Sta3 + Name: Signet of Stamina 3Lv + Type: Card + SubType: Enchant + Script: | + bonus bDef,60; + bonus bMaxHP,6000; + - Id: 313000 + AegisName: Signet_Of_Sta4 + Name: Signet of Stamina 4Lv + Type: Card + SubType: Enchant + Script: | + bonus bDef,100; + bonus bMaxHP,10000; + bonus bRes,25; + - Id: 313001 + AegisName: Signet_Of_Sta5 + Name: Signet of Stamina 5Lv + Type: Card + SubType: Enchant + Script: | + bonus bDef,150; + bonus bMaxHP,15000; + bonus bRes,50; + - Id: 313002 + AegisName: Signet_Of_Crt1 + Name: Signet of Creative 1Lv + Type: Card + SubType: Enchant + Script: | + bonus bCritAtkRate,1; + bonus bAtkRate,1; + - Id: 313003 + AegisName: Signet_Of_Crt2 + Name: Signet of Creative 2Lv + Type: Card + SubType: Enchant + Script: | + bonus bCritAtkRate,3; + bonus bAtkRate,3; + - Id: 313004 + AegisName: Signet_Of_Crt3 + Name: Signet of Creative 3Lv + Type: Card + SubType: Enchant + Script: | + bonus bCritAtkRate,6; + bonus bAtkRate,6; + - Id: 313005 + AegisName: Signet_Of_Crt4 + Name: Signet of Creative 4Lv + Type: Card + SubType: Enchant + Script: | + bonus bCritAtkRate,10; + bonus bPAtk,10; + bonus bAtkRate,10; + - Id: 313006 + AegisName: Signet_Of_Crt5 + Name: Signet of Creative 5Lv + Type: Card + SubType: Enchant + Script: | + bonus bCritAtkRate,15; + bonus bPAtk,15; + bonus bAtkRate,15; + - Id: 313007 + AegisName: Signet_Of_Wis1 + Name: Signed of Wisdom 1Lv + Type: Card + SubType: Enchant + Script: | + bonus bMdef,5; + bonus bMaxSP,100; + - Id: 313008 + AegisName: Signet_Of_Wis2 + Name: Signed of Wisdom 2Lv + Type: Card + SubType: Enchant + Script: | + bonus bMdef,15; + bonus bMaxSP,250; + - Id: 313009 + AegisName: Signet_Of_Wis3 + Name: Signed of Wisdom 3Lv + Type: Card + SubType: Enchant + Script: | + bonus bMdef,30; + bonus bMaxSP,450; + - Id: 313010 + AegisName: Signet_Of_Wis4 + Name: Signed of Wisdom 4Lv + Type: Card + SubType: Enchant + Script: | + bonus bMdef,50; + bonus bMaxSP,700; + bonus bMRes,25; + - Id: 313011 + AegisName: Signet_Of_Wis5 + Name: Signed of Wisdom 5Lv + Type: Card + SubType: Enchant + Script: | + bonus bMdef,75; + bonus bMaxSP,1000; + bonus bMRes,50; + - Id: 313012 + AegisName: Life_of_Spring_Pow + Name: Life of Spring (Strength) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bShortAtkRate,25; + - Id: 313013 + AegisName: Life_of_Spring_Sta + Name: Life of Spring (Vitality) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bShortAtkRate,25; + - Id: 313014 + AegisName: Life_of_Spring_Crt + Name: Life of Spring (Luck) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bShortAtkRate,25; + - Id: 313015 + AegisName: Life_of_Summer_Con + Name: Life of Summer (Agility) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bLongAtkRate,25; + - Id: 313016 + AegisName: Life_of_Summer_Sta + Name: Life of Summer (Vitality) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bLongAtkRate,25; + - Id: 313017 + AegisName: Life_of_Summer_Crt + Name: Life of Summer (Luck) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bLongAtkRate,25; + - Id: 313018 + AegisName: Life_of_Autumn_Spl + Name: Life of Autumn (Earth) + Type: Card + SubType: Enchant + Script: | + bonus bSMatk,20; + bonus2 bMagicAtkEle,Ele_All,25; + - Id: 313019 + AegisName: Life_of_Autumn_Sta + Name: Life of Autumn (Vitality) + Type: Card + SubType: Enchant + Script: | + bonus bSMatk,20; + bonus2 bMagicAtkEle,Ele_All,25; + - Id: 313020 + AegisName: Life_of_Autumn_Wis + Name: Life of Autumn (Wisdom) + Type: Card + SubType: Enchant + Script: | + bonus bSMatk,20; + bonus2 bMagicAtkEle,Ele_All,25; + - Id: 313021 + AegisName: Life_of_Winter_Pow + Name: Life of Winter (Power) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bCritAtkRate,25; + - Id: 313022 + AegisName: Life_of_Winter_Con + Name: Life of Winter (Concentration) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bCritAtkRate,25; + - Id: 313023 + AegisName: Life_of_Winter_Crt + Name: Life of Winter (Creative) + Type: Card + SubType: Enchant + Script: | + bonus bPAtk,20; + bonus bCritAtkRate,25; + - Id: 313024 + AegisName: Star_Cluster_Of_Str1 + Name: Star Cluster of Strength 1Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bAddRace,RC_All,5; + bonus2 bAddRace,RC_Player_Human,-5; + bonus2 bAddRace,RC_Player_Doram,-5; + bonus bPAtk,(readparam(bPow)/20); + bonus bBaseAtk,5*(readparam(bCon)/20); + - Id: 313025 + AegisName: Star_Cluster_Of_Str2 + Name: Star Cluster of Strength 2Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/20); + .@pow = (readparam(bPow)/20); + bonus2 bAddRace,RC_All,10; + bonus2 bAddRace,RC_Player_Human,-10; + bonus2 bAddRace,RC_Player_Doram,-10; + bonus bShortAtkRate,.@pow; + bonus bLongAtkRate,.@pow; + bonus bPAtk,.@pow; + bonus bAtkRate,.@con; + bonus bBaseAtk,5*.@con; + - Id: 313026 + AegisName: Star_Cluster_Of_Str3 + Name: Star Cluster of Strength 3Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/15); + .@pow = (readparam(bPow)/15); + bonus2 bAddRace,RC_All,15; + bonus2 bAddRace,RC_Player_Human,-15; + bonus2 bAddRace,RC_Player_Doram,-15; + bonus bShortAtkRate,.@pow; + bonus bLongAtkRate,.@pow; + bonus bPAtk,.@pow; + bonus bAtkRate,.@con; + bonus bBaseAtk,5*.@con; + - Id: 313027 + AegisName: Star_Cluster_Of_Str4 + Name: Star Cluster of Strength 4Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/15); + .@pow = (readparam(bPow)/15); + bonus2 bAddRace,RC_All,20; + bonus2 bAddRace,RC_Player_Human,-20; + bonus2 bAddRace,RC_Player_Doram,-20; + bonus bShortAtkRate,2*.@pow; + bonus bLongAtkRate,2*.@pow; + bonus bPAtk,.@pow; + bonus bAtkRate,.@con; + bonus bBaseAtk,10*.@con; + - Id: 313028 + AegisName: Star_Cluster_Of_Str5 + Name: Star Cluster of Strength 5Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/15); + .@pow = (readparam(bPow)/15); + bonus2 bAddRace,RC_All,25; + bonus2 bAddRace,RC_Player_Human,-25; + bonus2 bAddRace,RC_Player_Doram,-25; + bonus bShortAtkRate,2*.@pow; + bonus bLongAtkRate,2*.@pow; + bonus bPAtk,2*.@pow; + bonus bAtkRate,2*.@con; + bonus bBaseAtk,10*.@con; + - Id: 313029 + AegisName: Star_Cluster_Of_Luk1 + Name: Star Cluster of Luck 1Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bAddRace,RC_All,5; + bonus2 bAddRace,RC_Player_Human,-5; + bonus2 bAddRace,RC_Player_Doram,-5; + bonus bPAtk,(readparam(bPow)/20); + bonus bBaseAtk,5*(readparam(bCrt)/20); + - Id: 313030 + AegisName: Star_Cluster_Of_Luk2 + Name: Star Cluster of Luck 2Lv + Type: Card + SubType: Enchant + Script: | + .@crt = (readparam(bCrt)/20); + .@pow = (readparam(bPow)/20); + bonus2 bAddRace,RC_All,10; + bonus2 bAddRace,RC_Player_Human,-10; + bonus2 bAddRace,RC_Player_Doram,-10; + bonus bShortAtkRate,.@pow; + bonus bLongAtkRate,.@pow; + bonus bPAtk,.@pow; + bonus bCritical,.@crt; + bonus bBaseAtk,5*.@crt; + - Id: 313031 + AegisName: Star_Cluster_Of_Luk3 + Name: Star Cluster of Luck 3Lv + Type: Card + SubType: Enchant + Script: | + .@crt = (readparam(bCrt)/15); + .@pow = (readparam(bPow)/15); + bonus2 bAddRace,RC_All,15; + bonus2 bAddRace,RC_Player_Human,-15; + bonus2 bAddRace,RC_Player_Doram,-15; + bonus bShortAtkRate,.@pow; + bonus bLongAtkRate,.@pow; + bonus bPAtk,.@pow; + bonus bCritical,.@crt; + bonus bBaseAtk,5*.@crt; + - Id: 313032 + AegisName: Star_Cluster_Of_Luk4 + Name: Star Cluster of Luck 4Lv + Type: Card + SubType: Enchant + Script: | + .@crt = (readparam(bCrt)/15); + .@pow = (readparam(bPow)/15); + bonus2 bAddRace,RC_All,20; + bonus2 bAddRace,RC_Player_Human,-20; + bonus2 bAddRace,RC_Player_Doram,-20; + bonus bShortAtkRate,2*.@pow; + bonus bLongAtkRate,2*.@pow; + bonus bPAtk,.@pow; + bonus bCritical,.@crt; + bonus bBaseAtk,10*.@crt; + - Id: 313033 + AegisName: Star_Cluster_Of_Luk5 + Name: Star Cluster of Luck 5Lv + Type: Card + SubType: Enchant + Script: | + .@crt = (readparam(bCrt)/15); + .@pow = (readparam(bPow)/15); + bonus2 bAddRace,RC_All,25; + bonus2 bAddRace,RC_Player_Human,-25; + bonus2 bAddRace,RC_Player_Doram,-25; + bonus bShortAtkRate,2*.@pow; + bonus bLongAtkRate,2*.@pow; + bonus bPAtk,2*.@pow; + bonus bCritical,2*.@crt; + bonus bBaseAtk,10*.@crt; + - Id: 313034 + AegisName: Star_Cluster_Of_Int1 + Name: Star Cluster of Intelligence 1Lv + Type: Card + SubType: Enchant + Script: | + bonus2 bMagicAddRace,RC_All,5; + bonus2 bMagicAddRace,RC_Player_Human,-5; + bonus2 bMagicAddRace,RC_Player_Doram,-5; + bonus bSMatk,(readparam(bSpl)/20); + bonus bMatk,5*(readparam(bCon)/20); + - Id: 313035 + AegisName: Star_Cluster_Of_Int2 + Name: Star Cluster of Intelligence 2Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/20); + .@spl = (readparam(bSpl)/20); + bonus2 bMagicAddRace,RC_All,10; + bonus2 bMagicAddRace,RC_Player_Human,-10; + bonus2 bMagicAddRace,RC_Player_Doram,-10; + bonus2 bMagicAtkEle,Ele_All,.@spl; + bonus bSMatk,.@spl; + bonus bMatkRate,.@con; + bonus bMatk,5*.@con; + - Id: 313036 + AegisName: Star_Cluster_Of_Int3 + Name: Star Cluster of Intelligence 3Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/15); + .@spl = (readparam(bSpl)/15); + bonus2 bMagicAddRace,RC_All,15; + bonus2 bMagicAddRace,RC_Player_Human,-15; + bonus2 bMagicAddRace,RC_Player_Doram,-15; + bonus2 bMagicAtkEle,Ele_All,.@spl; + bonus bSMatk,.@spl; + bonus bMatkRate,.@con; + bonus bMatk,5*.@con; + - Id: 313037 + AegisName: Star_Cluster_Of_Int4 + Name: Star Cluster of Intelligence 4Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/15); + .@spl = (readparam(bSpl)/15); + bonus2 bMagicAddRace,RC_All,20; + bonus2 bMagicAddRace,RC_Player_Human,-20; + bonus2 bMagicAddRace,RC_Player_Doram,-20; + bonus2 bMagicAtkEle,Ele_All,2*.@spl; + bonus bSMatk,.@spl; + bonus bMatkRate,.@con; + bonus bMatk,10*.@con; + - Id: 313038 + AegisName: Star_Cluster_Of_Int5 + Name: Star Cluster of Intelligence 5Lv + Type: Card + SubType: Enchant + Script: | + .@con = (readparam(bCon)/15); + .@spl = (readparam(bSpl)/15); + bonus2 bMagicAddRace,RC_All,25; + bonus2 bMagicAddRace,RC_Player_Human,-25; + bonus2 bMagicAddRace,RC_Player_Doram,-25; + bonus2 bMagicAtkEle,Ele_All,2*.@spl; + bonus bSMatk,2*.@spl; + bonus bMatkRate,2*.@con; + bonus bMatk,10*.@con; + - Id: 313039 + AegisName: Star_Cluster_Of_Res1 + Name: Star Cluster of Resistance 1Lv + Type: Card + SubType: Enchant + Script: | + bonus bMRes,10; + bonus bRes,10; + bonus bDef,10*(readparam(bSta)/20); + bonus bMdef,5*(readparam(bWis)/20); + - Id: 313040 + AegisName: Star_Cluster_Of_Res2 + Name: Star Cluster of Resistance 2Lv + Type: Card + SubType: Enchant + Script: | + .@sta = (readparam(bSta)/20); + .@wis = (readparam(bWis)/20); + bonus bMRes,20+5*.@wis; + bonus bRes,20+5*.@sta; + bonus bDef,10*.@sta; + bonus bMdef,5*.@wis; + - Id: 313041 + AegisName: Star_Cluster_Of_Res3 + Name: Star Cluster of Resistance 3Lv + Type: Card + SubType: Enchant + Script: | + .@sta = (readparam(bSta)/15); + .@wis = (readparam(bWis)/15); + bonus bMRes,30+5*.@wis; + bonus bRes,30+5*.@sta; + bonus bDef,10*.@sta; + bonus bMdef,5*.@wis; + - Id: 313042 + AegisName: Star_Cluster_Of_Res4 + Name: Star Cluster of Resistance 4Lv + Type: Card + SubType: Enchant + Script: | + .@sta = (readparam(bSta)/15); + .@wis = (readparam(bWis)/15); + bonus bMRes,40+5*.@wis; + bonus bRes,40+10*.@sta; + bonus bDef,10*.@sta; + bonus bMdef,10*.@wis; + - Id: 313043 + AegisName: Star_Cluster_Of_Res5 + Name: Star Cluster of Resistance 5Lv + Type: Card + SubType: Enchant + Script: | + .@sta = (readparam(bSta)/15); + .@wis = (readparam(bWis)/15); + bonus bMRes,50+10*.@wis; + bonus bRes,50+10*.@sta; + bonus bDef,20*.@sta; + bonus bMdef,10*.@wis; + - Id: 313059 + AegisName: aegis_313059 + Name: Dragon Knight Stone (Garment) + Type: Card + SubType: Enchant + Script: | + .@val = getskilllv("DK_HACKANDSLASHER"); + bonus2 bAddRace,RC_All,(.@val/2); + bonus2 bAddRace,RC_Player_Human,-(.@val/2); + bonus2 bAddRace,RC_Player_Doram,-(.@val/2); + - Id: 313060 + AegisName: aegis_313060 + Name: Imperial Guard Stone (Garment) + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"LG_RAYOFGENESIS",10*(getskilllv("IG_CROSS_RAIN")/2); + - Id: 313061 + AegisName: aegis_313061 + Name: Nightwatch Stone (Garment) + Type: Card + SubType: Enchant + Script: | + bonus2 bAddEle,Ele_All,(getskilllv("NW_HIDDEN_CARD")/2); + - Id: 313111 + AegisName: FuriousMaterial_Not + Name: Furious Crystal (Neutral) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Neutral,5; + bonus2 bAddEle,Ele_Neutral,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Neutral,5; + bonus2 bAddEle,Ele_Neutral,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Neutral,5; + bonus2 bAddEle,Ele_Neutral,5; + } + } + - Id: 313112 + AegisName: FuriousMaterial_Wat + Name: Furious Crystal (Water) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Water,5; + bonus2 bAddEle,Ele_Water,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Water,5; + bonus2 bAddEle,Ele_Water,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Water,5; + bonus2 bAddEle,Ele_Water,5; + } + } + - Id: 313113 + AegisName: FuriousMaterial_Win + Name: Furious Crystal (Wind) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Wind,5; + bonus2 bAddEle,Ele_Wind,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Wind,5; + bonus2 bAddEle,Ele_Wind,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Wind,5; + bonus2 bAddEle,Ele_Wind,5; + } + } + - Id: 313114 + AegisName: FuriousMaterial_Fir + Name: Furious Crystal (Fire) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Fire,5; + bonus2 bAddEle,Ele_Fire,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Fire,5; + bonus2 bAddEle,Ele_Fire,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Fire,5; + bonus2 bAddEle,Ele_Fire,5; + } + } + - Id: 313115 + AegisName: FuriousMaterial_Gro + Name: Furious Crystal (Earth) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Earth,5; + bonus2 bAddEle,Ele_Earth,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Earth,5; + bonus2 bAddEle,Ele_Earth,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Earth,5; + bonus2 bAddEle,Ele_Earth,5; + } + } + - Id: 313116 + AegisName: FuriousMaterial_Und + Name: Furious Crystal (Undead) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Undead,5; + bonus2 bAddEle,Ele_Undead,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Undead,5; + bonus2 bAddEle,Ele_Undead,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Undead,5; + bonus2 bAddEle,Ele_Undead,5; + } + } + - Id: 313117 + AegisName: FuriousMaterial_Dar + Name: Furious Crystal (Shadow) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Dark,5; + bonus2 bAddEle,Ele_Dark,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Dark,5; + bonus2 bAddEle,Ele_Dark,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Dark,5; + bonus2 bAddEle,Ele_Dark,5; + } + } + - Id: 313118 + AegisName: FuriousMaterial_Tel + Name: Furious Crystal (Ghost) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Ghost,5; + bonus2 bAddEle,Ele_Ghost,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Ghost,5; + bonus2 bAddEle,Ele_Ghost,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Ghost,5; + bonus2 bAddEle,Ele_Ghost,5; + } + } + - Id: 313119 + AegisName: FuriousMaterial_Sai + Name: Furious Crystal (Holy) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Holy,5; + bonus2 bAddEle,Ele_Holy,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Holy,5; + bonus2 bAddEle,Ele_Holy,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Holy,5; + bonus2 bAddEle,Ele_Holy,5; + } + } + - Id: 313120 + AegisName: FuriousMaterial_Poi + Name: Furious Crystal (Poison) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bMagicAddEle,Ele_Poison,5; + bonus2 bAddEle,Ele_Poison,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bMagicAddEle,Ele_Poison,5; + bonus2 bAddEle,Ele_Poison,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bMagicAddEle,Ele_Poison,5; + bonus2 bAddEle,Ele_Poison,5; + } + } + - Id: 313121 + AegisName: FuriousEnergy_Not + Name: Furious Energy (Formless) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Formless,5; + bonus2 bMagicAddRace,RC_Formless,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Formless,5; + bonus2 bMagicAddRace,RC_Formless,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Formless,5; + bonus2 bMagicAddRace,RC_Formless,5; + } + } + - Id: 313122 + AegisName: FuriousEnergy_Hum + Name: Furious Energy (Demihuman) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bMagicAddRace,RC_DemiHuman,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bMagicAddRace,RC_DemiHuman,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bMagicAddRace,RC_DemiHuman,5; + } + } + - Id: 313123 + AegisName: FuriousEnergy_Dra + Name: Furious Energy (Dragon) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Dragon,5; + bonus2 bMagicAddRace,RC_Dragon,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Dragon,5; + bonus2 bMagicAddRace,RC_Dragon,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Dragon,5; + bonus2 bMagicAddRace,RC_Dragon,5; + } + } + - Id: 313124 + AegisName: FuriousEnergy_Pla + Name: Furious Energy (Plant) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Plant,5; + bonus2 bMagicAddRace,RC_Plant,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Plant,5; + bonus2 bMagicAddRace,RC_Plant,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Plant,5; + bonus2 bMagicAddRace,RC_Plant,5; + } + } + - Id: 313125 + AegisName: FuriousEnergy_Ins + Name: Furious Energy (Insect) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Insect,5; + bonus2 bMagicAddRace,RC_Insect,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Insect,5; + bonus2 bMagicAddRace,RC_Insect,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Insect,5; + bonus2 bMagicAddRace,RC_Insect,5; + } + } + - Id: 313126 + AegisName: FuriousEnergy_Ani + Name: Furious Energy (Brute) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Brute,5; + bonus2 bMagicAddRace,RC_Brute,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Brute,5; + bonus2 bMagicAddRace,RC_Brute,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Brute,5; + bonus2 bMagicAddRace,RC_Brute,5; + } + } + - Id: 313127 + AegisName: FuriousEnergy_Fis + Name: Furious Energy (Fish) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Fish,5; + bonus2 bMagicAddRace,RC_Fish,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Fish,5; + bonus2 bMagicAddRace,RC_Fish,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Fish,5; + bonus2 bMagicAddRace,RC_Fish,5; + } + } + - Id: 313128 + AegisName: FuriousEnergy_Ang + Name: Furious Energy (Angel) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Angel,5; + bonus2 bMagicAddRace,RC_Angel,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Angel,5; + bonus2 bMagicAddRace,RC_Angel,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Angel,5; + bonus2 bMagicAddRace,RC_Angel,5; + } + } + - Id: 313129 + AegisName: FuriousEnergy_Dem + Name: Furious Energy (Demon) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Demon,5; + bonus2 bMagicAddRace,RC_Demon,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Demon,5; + bonus2 bMagicAddRace,RC_Demon,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Demon,5; + bonus2 bMagicAddRace,RC_Demon,5; + } + } + - Id: 313130 + AegisName: FuriousEnergy_Und + Name: Furious Energy (Undead) + Type: Card + SubType: Enchant + Script: | + .@g = getenchantgrade(); + bonus2 bAddRace,RC_Undead,5; + bonus2 bMagicAddRace,RC_Undead,5; + if (.@g>=ENCHANTGRADE_B) { + bonus2 bAddRace,RC_Undead,5; + bonus2 bMagicAddRace,RC_Undead,5; + if (.@g>=ENCHANTGRADE_A) { + bonus2 bAddRace,RC_Undead,5; + bonus2 bMagicAddRace,RC_Undead,5; + } + } + - Id: 313131 + AegisName: Pow_Assist + Name: POW Assistance + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bPow),100); + bonus bDef,3*(.@param/7); + bonus bRes,(.@param/7); + } + - Id: 313132 + AegisName: Pow_Enforce + Name: POW Enforcement + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bPow),100); + bonus bLongAtkRate,(.@param/10); + bonus bShortAtkRate,(.@param/10); + bonus bAtkRate,(.@param/10); + } + - Id: 313133 + AegisName: SPL_Assist + Name: SPL Assistance + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bSpl),100); + bonus bMdef,3*(.@param/7); + bonus bMRes,(.@param/7); + } + - Id: 313134 + AegisName: SPL_Enforce + Name: SPL Enforcement + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bSpl),100); + bonus2 bMagicAtkEle,Ele_All,(.@param/10); + bonus bMatkRate,(.@param/10); + } + - Id: 313135 + AegisName: STA_Assist + Name: STA Assistance + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + bonus bPAtk,(min(readparam(bSta),100)/7); + } + - Id: 313136 + AegisName: STA_Enforce + Name: STA Enforcement + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + bonus bMaxHPrate,(min(readparam(bSta),100)/10); + } + - Id: 313137 + AegisName: WIS_Assist + Name: WIS Assistance + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + bonus bSMatk,(min(readparam(bWis),100)/7); + } + - Id: 313138 + AegisName: WIS_Enforce + Name: WIS Enforcement + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + bonus bMaxSPrate,(min(readparam(bWis),100)/10); + } + - Id: 313139 + AegisName: CON_Assist + Name: CON Assistance + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bCon),100); + bonus bCRate,(.@param/7); + bonus bCritical,(.@param/7); + } + - Id: 313140 + AegisName: CON_Enforce_Melee + Name: CON Enforcement (Physical) + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bCon),100); + bonus bLongAtkRate,(.@param/7); + bonus bShortAtkRate,(.@param/7); + bonus bBaseAtk,5*(.@param/7); + } + - Id: 313141 + AegisName: CON_Enforce_Magic + Name: CON Enforcement (Magical) + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bCon),100); + bonus2 bMagicAtkEle,Ele_All,(.@param/7); + bonus bMatk,5*(.@param/7); + } + - Id: 313142 + AegisName: CRT_Assist + Name: CRT Assistance + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bCrt),100); + bonus bHit,5*(.@param/7); + bonus bFlee,5*(.@param/7); + } + - Id: 313143 + AegisName: CRT_Enforce + Name: CRT Enforcement + Type: Card + SubType: Enchant + Script: | + if (BaseLevel>=240) { + .@param = min(readparam(bCrt),100); + bonus bCritAtkRate,(.@param/10); + bonus bCritical,(.@param/10); + } - Id: 1000000 AegisName: IDTest_event Name: IDTest event @@ -78585,6 +79809,8 @@ Body: AegisName: Elite_Hunter_Token Name: Elite Hunter Token Type: Etc + Flags: + BuyingStore: true - Id: 1000243 AegisName: Sin_Shard_A Name: Fragment of Anger @@ -78734,6 +79960,7 @@ Body: Trade: NoDrop: true NoTrade: true + NoSell: true NoCart: true NoStorage: true NoGuildStorage: true @@ -78746,6 +79973,7 @@ Body: Trade: NoDrop: true NoTrade: true + NoSell: true NoCart: true NoStorage: true NoGuildStorage: true @@ -78846,6 +80074,14 @@ Body: AegisName: EpisodClear18 Name: Episode 18 Clear Ticket Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 1000289 AegisName: Device_Capsule Name: Device Capsule @@ -79011,6 +80247,7 @@ Body: Weight: 10 Flags: BuyingStore: true + DropEffect: CLIENT - Id: 1000325 AegisName: Etel_Skyblue_Jewel Name: Etel Aquamarine @@ -79018,6 +80255,7 @@ Body: Weight: 10 Flags: BuyingStore: true + DropEffect: CLIENT - Id: 1000326 AegisName: Etel_Topaz Name: Etel Topaz @@ -79025,6 +80263,7 @@ Body: Weight: 10 Flags: BuyingStore: true + DropEffect: CLIENT - Id: 1000327 AegisName: Etel_Violet_Jewel Name: Etel Amethyst @@ -79032,6 +80271,7 @@ Body: Weight: 10 Flags: BuyingStore: true + DropEffect: CLIENT - Id: 1000328 AegisName: Etel_Amber Name: Etel Amber @@ -79039,6 +80279,7 @@ Body: Weight: 10 Flags: BuyingStore: true + DropEffect: CLIENT - Id: 1000331 AegisName: Ethernium Name: Etherium @@ -79109,6 +80350,8 @@ Body: Name: Ymir Fragment Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000364 AegisName: MD_Airboat_Ore Name: Ymir Ore @@ -79182,11 +80425,15 @@ Body: Name: Meteorite Powder Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000373 AegisName: Meteorite_Fragment Name: Meteorite Fragment Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 1000374 AegisName: Brilliant_Soda Name: Ultra-Low Carbonated Soda @@ -79233,44 +80480,62 @@ Body: AegisName: Naght_Sieger_Soul Name: Naght Sieger Soul Type: Etc + Flags: + BuyingStore: true - Id: 1000397 AegisName: Betelgeuse_Soul Name: Beteleuse Soul Type: Etc + Flags: + BuyingStore: true - Id: 1000398 AegisName: Pow_Meteorite_Dust Name: Power Meteorite Powder Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000399 AegisName: Sta_Meteorite_Dust Name: Stamina Meteorite Powder Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000400 AegisName: Con_Meteorite_Dust Name: Agile Meteorite Powder Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000401 AegisName: Crt_Meteorite_Dust Name: Lucky Meteorite Powder Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000402 AegisName: Spl_Meteorite_Dust Name: Meteorite Powder of Spell Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000403 AegisName: Wis_Meteorite_Dust Name: Meteorite Powder of Wisdom Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000405 AegisName: Ep18_Amethyst_Fragment Name: Amethyst Fragment Type: Etc + Flags: + BuyingStore: true - Id: 1000406 AegisName: Ep18_Very_Ddan_Crystal Name: Very Unusual Crystal @@ -79384,290 +80649,385 @@ Body: Name: Weapon Enhancement Ore(Lower) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000420 AegisName: Weapon_Ore_2 Name: Weapon Enhancement Ore(Intermediate) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000421 AegisName: Weapon_Ore_3 Name: Weapon Enhancement Ore(High) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000422 AegisName: Weapon_Ore_4 Name: Weapon Enhancement Ore(Superior) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000423 AegisName: Armor_Ore_1 Name: Armor Enhancement Ore(Lower) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000424 AegisName: Armor_Ore_2 Name: Armor Enhancement Ore(Intermediate) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000425 AegisName: Armor_Ore_4 Name: Armor Enhancement Ore(Superior) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000426 AegisName: Acc_Ore_1 Name: Accessory Enhancement Ore(Lower) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000427 AegisName: Acc_Ore_2 Name: Accessory Enhancement Ore(Intermediate) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000428 AegisName: Acc_Ore_3 Name: Accessory Enhancement Ore(High) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000429 AegisName: Acc_Ore_4 Name: Accessory Enhancement Ore(Superior) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000430 AegisName: Weapon_Stone_1 Name: Weapon Upgrade Stone(Lower) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000431 AegisName: Weapon_Stone_2 Name: Weapon Upgrade Stone(Intermediate) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000432 AegisName: Weapon_Stone_3 Name: Weapon Upgrade Stone(High) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000433 AegisName: Weapon_Stone_4 Name: Weapon Upgrade Stone(Superior) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000434 AegisName: Armor_Stone_1 Name: Armor Upgrade Stone(Lower) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000435 AegisName: Armor_Stone_2 Name: Armor Upgrade Stone(Intermediate) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000436 AegisName: Armor_Stone_3 Name: Armor Upgrade Stone(High) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000437 AegisName: Armor_Stone_4 Name: Armor Upgrade Stone(Superior) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000438 AegisName: Acc_Stone_1 Name: Accessory Upgrade Stone(Lower) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000439 AegisName: Acc_Stone_2 Name: Accessory Upgrade Stone(Intermediate) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000440 AegisName: Acc_Stone_3 Name: Accessory Upgrade Stone(High) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000441 AegisName: Acc_Stone_4 Name: Accessory Upgrade Stone(Superior) Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000442 AegisName: Pow_Meteorite_Fragment Name: Power Meteorite Fragment Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000443 AegisName: Sta_Meteorite_Fragment Name: Stamina Meteorite Fragment Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000444 AegisName: Con_Meteorite_Fragment Name: Agile Meteorite Fragment Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000445 AegisName: Crt_Meteorite_Fragment Name: Lucky Meteorite Fragment Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000446 AegisName: Spl_Meteorite_Fragment Name: Meteorite Fragment of Spell Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000447 AegisName: Wis_Meteorite_Fragment Name: Meteorite Fragment of Wisdom Type: Etc Weight: 1 + Flags: + BuyingStore: true - Id: 1000471 AegisName: Vila_Basement_Key Name: Villa Basement Key Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 1000475 AegisName: Conse_F_T_Sword Name: Fides Two-Handed Sword Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000476 AegisName: Conse_F_Lance Name: Fides Lance Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000477 AegisName: Conse_F_G_Sword Name: Fides Guardian Sword Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000478 AegisName: Conse_F_G_Spear Name: Fides Guardian Spear Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000479 AegisName: Conse_F_Axe Name: Fides Axe Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000480 AegisName: Conse_F_Mace Name: Fides Mace Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000481 AegisName: Conse_F_Lapier Name: Fides Rapier Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000482 AegisName: Conse_F_Hall Name: Fides Hall Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000483 AegisName: Conse_F_Cakram Name: Fides Chakram Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000484 AegisName: Conse_F_Katar Name: Fides Katar Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000485 AegisName: Conse_F_Dagger Name: Fides Dagger Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000486 AegisName: Conse_F_C_Bow Name: Fides Crossbow Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000487 AegisName: Conse_F_T_Staff Name: Fides Two-Handed Staff Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000488 AegisName: Conse_F_Rod Name: Fides Rod Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000489 AegisName: Conse_F_M_Book Name: Fides Magic Book Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000490 AegisName: Conse_F_P_Book Name: Fides Poison Book Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000491 AegisName: Conse_F_Bible Name: Fides Bible Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000492 AegisName: Conse_F_Wand Name: Fides Wand Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000493 AegisName: Conse_F_Knuckle Name: Fides Knuckle Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000494 AegisName: Conse_F_Claw Name: Fides Claw Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000495 AegisName: Conse_F_Ballista Name: Fides Ballista Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000496 AegisName: Conse_F_A_Bow Name: Fides Aiming Bow Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000497 AegisName: Conse_F_Violin Name: Fides Violin Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000498 AegisName: Conse_F_C_Rope Name: Fides Chain Rope Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000499 AegisName: Conse_F_Harp Name: Fides Harp Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000500 AegisName: Conse_F_Ribbon Name: Fides Ribbon Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000501 AegisName: Purificatory_Holy_O Name: Holy Oil of Purification Type: Etc + Flags: + BuyingStore: true - Id: 1000502 AegisName: Purificatory_Holy_W Name: Holy Water of Purification Type: Etc + Flags: + BuyingStore: true - Id: 1000503 AegisName: Sanctuary_Sudarium Name: Sabbatical Handkerchief Type: Etc + Flags: + BuyingStore: true - Id: 1000504 AegisName: Dry_Sand Name: Dry Sand @@ -79811,6 +81171,8 @@ Body: Name: Evil Water Type: Etc Weight: 10 + Flags: + BuyingStore: true - Id: 1000563 AegisName: Soa_Charm Name: Soa Charm @@ -79856,10 +81218,26 @@ Body: AegisName: Noodle_Fes_Ticket Name: Noodle Festival Development Fund Certificate Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 1000571 AegisName: E_Star_Button Name: Is it a star button?! Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 1000604 AegisName: Ep19_Juncea_Tube Name: Juncea Test Tube @@ -79920,6 +81298,8 @@ Body: AegisName: Mad_Bunny_Ticket Name: Mad Bunny-LT Enchantment Ticket Type: Etc + Flags: + BuyingStore: true - Id: 1000610 AegisName: RuneknightStone_Top3 Name: Rune Knight Stone (Upper) @@ -79977,12 +81357,21 @@ Body: AegisName: 19th_Anniv_Invitation Name: 19th Anniversary Thank You Letter Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 1000636 AegisName: Plain_Barmund_Rune Name: Glade Rune Fragment Type: Etc Weight: 1 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000637 AegisName: Flame_Barmund_Rune @@ -79990,6 +81379,7 @@ Body: Type: Etc Weight: 1 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000638 AegisName: Ice_Barmund_Rune @@ -79997,6 +81387,7 @@ Body: Type: Etc Weight: 1 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000639 AegisName: Death_Barmund_Rune @@ -80004,6 +81395,7 @@ Body: Type: Etc Weight: 1 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000640 AegisName: Plain_Barmund_Rune2 @@ -80011,6 +81403,7 @@ Body: Type: Etc Weight: 10 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000641 AegisName: Flame_Barmund_Rune2 @@ -80018,6 +81411,7 @@ Body: Type: Etc Weight: 10 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000642 AegisName: Ice_Barmund_Rune2 @@ -80025,6 +81419,7 @@ Body: Type: Etc Weight: 10 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000643 AegisName: Death_Barmund_Rune2 @@ -80032,6 +81427,7 @@ Body: Type: Etc Weight: 10 Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000644 AegisName: Evt_RagFes_Stamp @@ -80049,10 +81445,20 @@ Body: AegisName: Hero_Enchant_Ticket Name: Hero's Enchantment Ticket Type: Etc + Flags: + BuyingStore: true - Id: 1000657 AegisName: Evt_Soul_Skein Name: Soul Thread Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 1000666 AegisName: WanderMinsStone_Top3 Name: Wander Mins Stone (Upper) @@ -80108,17 +81514,25 @@ Body: Name: Creative Stone (Dual) Type: Etc Weight: 100 + - Id: 1000678 + AegisName: Poring_Enchant_Ticket + Name: Poring Ballon Enchantment Ticket + Type: Etc + Flags: + BuyingStore: true - Id: 1000680 AegisName: ClockTower_Lead Name: Lead Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000681 AegisName: ClockTower_Gear Name: Clock Gear Type: Etc Flags: + BuyingStore: true DropEffect: CLIENT - Id: 1000682 AegisName: ClockTower_key @@ -80132,54 +81546,86 @@ Body: AegisName: Conse_F_Humma Name: Fides Huuma Shuriken Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000686 AegisName: Conse_F_C_Humma Name: Fides Cross-Shaped Huuma Shuriken Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000687 AegisName: Conse_F_Revolver Name: Fides Revolver Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000688 AegisName: Conse_F_Shotgun Name: Fides Shotgun Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000689 AegisName: Conse_F_Rifle Name: Fides Rifle Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000690 AegisName: Conse_F_Gatling Name: Fides Gatling Gun Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000691 AegisName: Conse_F_Launcher Name: Fides Launcher Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000692 AegisName: Conse_F_Moon_B Name: Fides Moon Book Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000693 AegisName: Conse_F_Star_B Name: Fides Stardust Book Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000694 AegisName: Conse_F_S_Stick Name: Fides Soul Stick Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000695 AegisName: Conse_F_D_Wand Name: Fides Dark Wand Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000696 AegisName: Conse_F_F_Wand Name: Fides Foxtail Wand Blueprint Type: Etc + Flags: + BuyingStore: true - Id: 1000697 AegisName: Conse_F_F_model Name: Fides Foxtail Model Blueprint Type: Etc + Flags: + BuyingStore: true + - Id: 1000698 + AegisName: Tree_Enchant_Ticket + Name: Young Leaf of World Tree Enchantment Ticket + Type: Etc + Flags: + BuyingStore: true - Id: 1000705 AegisName: Ep19_Rgan_Core Name: Rgan Magic Core @@ -80642,28 +82088,24 @@ Body: Weight: 1 Flags: BuyingStore: true - DropEffect: CLIENT - Id: 1000812 AegisName: Snow_F_Stone1 Name: Snowflower Gem Weight: 1 Flags: BuyingStore: true - DropEffect: CLIENT - Id: 1000813 AegisName: Snow_F_Stone2 Name: Shining Snowflower Gem Weight: 1 Flags: BuyingStore: true - DropEffect: CLIENT - Id: 1000814 AegisName: Snow_F_Stone3 Name: Brilliant Snowflower Gem Weight: 1 Flags: BuyingStore: true - DropEffect: CLIENT - Id: 1000822 AegisName: EP19_Shell_Of_Rgan Name: Rgan Shell @@ -80756,10 +82198,14 @@ Body: AegisName: EP19_Luminant Name: Mysterious Luminant Weight: 10 + Flags: + BuyingStore: true - Id: 1000834 AegisName: EP19_Sharp_Bone Name: Long Sharp Bone Weight: 10 + Flags: + BuyingStore: true - Id: 1000842 AegisName: Ep19_HS_FEELER Name: High-sensitivity Feeler @@ -80796,6 +82242,12 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + - Id: 1000850 + AegisName: VivaAdul_Enchant_Ticket + Name: Helm of Faith Enchantment Ticket + Type: Etc + Flags: + BuyingStore: true - Id: 1000851 AegisName: Mini_Brush Name: Small Brush @@ -80967,7 +82419,7 @@ Body: Type: Etc Weight: 1 - Id: 1000889 - AegisName: aegis_1000889 + AegisName: Mixed_Fruits_Juice Name: Compound Fruit Juice Type: Etc Weight: 10 @@ -81112,6 +82564,8 @@ Body: AegisName: VR_Reading_Card Name: Fantasy Book Completion Card Type: Etc + Flags: + BuyingStore: true - Id: 1000926 AegisName: VR_Navi_Sticker Name: Butterfly Sticker @@ -81543,13 +82997,21 @@ Body: Name: Fresh CREAM # !todo check english name Type: Etc Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true - Id: 1001023 AegisName: aegis_1001023 Name: "[Event] Shard of Infinity Star" Type: Etc - Id: 1001029 AegisName: EP19_D_P_Ore - Name: Encroached Magical Source Stone # !todo check english name + Name: Encroached Magical Ore Type: Etc Weight: 30 Flags: @@ -81557,7 +83019,7 @@ Body: DropEffect: CLIENT - Id: 1001030 AegisName: EP19_N_P_Ore - Name: Neutralized Magical Source Stone # !todo check english name + Name: Neutralized Magical Ore Type: Etc Weight: 30 Flags: @@ -81565,7 +83027,7 @@ Body: DropEffect: CLIENT - Id: 1001031 AegisName: EP19_D_P_Crystal - Name: Encroached Magical Crystal # !todo check english name + Name: Encroached Magical Crystal Type: Etc Weight: 50 Flags: @@ -81573,7 +83035,7 @@ Body: DropEffect: CLIENT - Id: 1001032 AegisName: EP19_N_P_Crystal - Name: Neutralized Magical Crystal # !todo check english name + Name: Neutralized Magical Crystal Type: Etc Weight: 50 Flags: @@ -81581,7 +83043,7 @@ Body: DropEffect: CLIENT - Id: 1001033 AegisName: EP19_D_P_Stone - Name: Poisonous Magic # !todo check english name + Name: Miasmal Spell Type: Etc Weight: 50 Flags: @@ -81589,7 +83051,7 @@ Body: DropEffect: CLIENT - Id: 1001034 AegisName: EP19_S_F_1_Extract - Name: Snow Flower Mana Extract # !todo check english name + Name: Snow Flower Magic Stone Extract Type: Etc Weight: 30 Flags: @@ -81597,7 +83059,7 @@ Body: DropEffect: CLIENT - Id: 1001035 AegisName: EP19_S_F_2_Extract - Name: Glowing Snow Manastone Extract # !todo check english name + Name: Shining Snow Flower Magic Stone Extract Type: Etc Weight: 30 Flags: @@ -81605,7 +83067,7 @@ Body: DropEffect: CLIENT - Id: 1001036 AegisName: EP19_S_F_3_Extract - Name: Brilliant Folklore Manastone Extract # !todo check english name + Name: Brilliant Snow Flower Magic Stone Extract Type: Etc Weight: 30 Flags: @@ -81613,7 +83075,7 @@ Body: DropEffect: CLIENT - Id: 1001037 AegisName: EP19_Gla_Extract - Name: Glacier Extract # !todo check english name + Name: Glacier Extract Type: Etc Weight: 30 Flags: @@ -81702,109 +83164,109 @@ Body: BuyingStore: true - Id: 1001072 AegisName: aegis_1001072 - Name: Evil Orb # !todo check english name + Name: Evil Orb Type: Etc Buy: 1480 Weight: 10 - Id: 1001073 AegisName: aegis_1001073 - Name: Actoplasmic Stone # !todo check english name + Name: Ectoplasmic Stone Type: Etc Buy: 1460 Weight: 10 - Id: 1001074 AegisName: aegis_1001074 - Name: Heavy chain # !todo check english name + Name: Heavy Chain Type: Etc Buy: 1480 Weight: 10 - Id: 1001075 AegisName: aegis_1001075 - Name: Ruby with a grudge # !todo check english name + Name: Evil Minded Ruby Type: Etc Buy: 1500 Weight: 10 - Id: 1001076 AegisName: aegis_1001076 - Name: Small ring # !todo check english name + Name: Small Sewing Kit Type: Etc Buy: 1640 Weight: 10 - Id: 1001077 AegisName: Whittling - Name: Wood chips # !todo check english name + Name: Wood Block Type: Etc Buy: 1600 Weight: 10 - Id: 1001078 AegisName: aegis_1001078 - Name: Blue Moon Shard # !todo check english name + Name: Fragments of the Blue Moon Type: Etc Buy: 1720 Weight: 10 - Id: 1001079 AegisName: aegis_1001079 - Name: Bizarre Tentacles # !todo check english name + Name: Monstrous Tentacles Type: Etc Buy: 1520 Weight: 10 - Id: 1001080 AegisName: aegis_1001080 - Name: Condensed Poison # !todo check english name + Name: Congealed Poison Type: Etc Buy: 1600 Weight: 10 - Id: 1001081 AegisName: aegis_1001081 - Name: Slippery liquid # !todo check english name + Name: Slimy Fluid Type: Etc Buy: 1560 Weight: 10 - Id: 1001082 AegisName: aegis_1001082 - Name: Monster's Stone # !todo check english name + Name: Monster's Stone Type: Etc Buy: 1720 Weight: 10 - Id: 1001083 AegisName: aegis_1001083 - Name: Maple Leaf # !todo check english name + Name: Maple Leaves Type: Etc Buy: 1640 Weight: 10 - Id: 1001084 AegisName: Blaze_Stone - Name: Flamestone # !todo check english name + Name: Blaze Stone Type: Etc Buy: 1480 Weight: 10 - Id: 1001085 AegisName: aegis_1001085 - Name: Cool liquid # !todo check english name + Name: Cool Liquid Type: Etc Buy: 1460 Weight: 10 - Id: 1001086 AegisName: aegis_1001086 - Name: Blue Crystal Fragment # !todo check english name + Name: Blue Crystal Shard Type: Etc Buy: 1480 Weight: 10 - Id: 1001087 AegisName: Shining_Crystal - Name: Brightly shining crystal # !todo check english name + Name: Bright Shining Crystal Type: Etc Buy: 1600 Weight: 10 - Id: 1001088 AegisName: aegis_1001088 - Name: Fresh pears # !todo check english name + Name: Fresh Pear Type: Etc Buy: 1640 Weight: 10 - Id: 1001089 AegisName: Aromatic_Flower - Name: Fragrant flowers # !todo check english name + Name: Aromatic Flower Type: Etc Buy: 1680 Weight: 10 @@ -81831,266 +83293,266 @@ Body: BuyingStore: true - Id: 1001093 AegisName: Dimmension_Jewel - Name: Dimensional Jewel # !todo check english name + Name: Dimensional Jewel Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001094 AegisName: Dimmension_Jewelry - Name: Dimensional craftsmanship # !todo check english name + Name: Dimensional Jewelry Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001095 AegisName: Herosria_Jewel - Name: Heroria Jewel # !todo check english name + Name: Herosria Jewel Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001096 AegisName: Heros_Gold_Ore - Name: Heroria Gold Ore # !todo check english name + Name: Herosria Gold Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001097 AegisName: Heros_Silver_Ore - Name: Heroria Silver Ore # !todo check english name + Name: Herosria Silver Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001098 AegisName: Heros_Copper_Ore - Name: Heroria Copper Ore # !todo check english name + Name: Herosria Copper Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001099 AegisName: Heros_Iron_Ore - Name: Heroria Iron Ore # !todo check english name + Name: Herosria Iron Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001100 AegisName: Heros_Gold_Bar - Name: Heroria Gold Bar # !todo check english name + Name: Herosria Gold Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001101 AegisName: Heros_Silver_Bar - Name: Heroria Silver Bar # !todo check english name + Name: Herosria Silver Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001102 AegisName: Heros_Copper_Bar - Name: Heroria copper ingot # !todo check english name + Name: Herosria Copper Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001103 AegisName: Heros_Iron_Bar - Name: Heroria Iron # !todo check english name + Name: Herosria Iron Bar Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001104 AegisName: Heros_Ruby_Ore - Name: Heroria Ruby Ore # !todo check english name + Name: Herosria Ruby Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001105 AegisName: Heros_Topaz_Ore - Name: Heroria Topaz Gemstone # !todo check english name + Name: Herosria Topaz Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001106 AegisName: Heros_Sapphire_Ore - Name: Heroria Sapphire Gemstone # !todo check english name + Name: Herosria Sapphire Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001107 AegisName: Heros_Emerald_Ore - Name: Heroria Emerald Ore # !todo check english name + Name: Herosria Emerald Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001108 AegisName: Heros_Diamond_Ore - Name: Heroria Diamond Ore # !todo check english name + Name: Herosria Diamond Ore Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001109 AegisName: Heros_Ruby - Name: Heroria Ruby # !todo check english name + Name: Herosria Ruby Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001110 AegisName: Heros_Topaz - Name: Heroria Topaz # !todo check english name + Name: Herosria Topaz Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001111 AegisName: Heros_Sapphire - Name: Heroria Sapphire # !todo check english name + Name: Herosria Sapphire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001112 AegisName: Heros_Emerald - Name: Heroria Emerald # !todo check english name + Name: Herosria Emerald Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001113 AegisName: Heros_Diamond - Name: Heroria Diamond # !todo check english name + Name: Herosria Diamond Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001114 AegisName: Heros_Red_Herb - Name: Heroria Red Herb # !todo check english name + Name: Herosria Red Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001115 AegisName: Heros_Blue_Herb - Name: Heroria Blue Herb # !todo check english name + Name: Herosria Blue Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001116 AegisName: Heros_Yellow_Herb - Name: Heroria Yellow Herb # !todo check english name + Name: Herosria Yellow Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001117 AegisName: Heros_White_Herb - Name: Heroria White Herb # !todo check english name + Name: Herosria White Herb Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001118 AegisName: Heros_Ruby_1 - Name: Shining Heroria Ruby # !todo check english name + Name: Shining Herosria Ruby Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001119 AegisName: Heros_Topaz_1 - Name: Shining Heroria Topaz # !todo check english name + Name: Shining Herosria Topaz Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001120 AegisName: Heros_Sapphire_1 - Name: Shining Heroria Sapphire # !todo check english name + Name: Shining Herosria Sapphire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001121 AegisName: Heros_Emerald_1 - Name: Shining Heroria Emerald # !todo check english name + Name: Shining Herosria Emerald Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001122 AegisName: Heros_Diamond_1 - Name: Shining Heroria Diamond # !todo check english name + Name: Shining Herosria Diamond Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001123 AegisName: Heros_Ruby_2 - Name: Brilliant Heroria Ruby # !todo check english name + Name: Brilliant Herosria Ruby Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001124 AegisName: Heros_Topaz_2 - Name: Brilliant Heroria Topaz # !todo check english name + Name: Brilliant Herosria Topaz Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001125 AegisName: Heros_Sapphire_2 - Name: Brilliant Heroria Sapphire # !todo check english name + Name: Brilliant Herosria Sapphire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001126 AegisName: Heros_Emerald_2 - Name: Brilliant Heroria Emerald # !todo check english name + Name: Brilliant Herosria Emerald Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001127 AegisName: Heros_Diamond_2 - Name: Brilliant Heroria Diamond # !todo check english name + Name: Brilliant Herosria Diamond Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001128 AegisName: Creed_Of_Herosria - Name: Heroria's Faith # !todo check english name + Name: Creed of Herosria Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001129 AegisName: Justice_Of_Herosria - Name: Definition of Heroria # !todo check english name + Name: Justice of Herosria Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001130 AegisName: Glory_Of_Herosria - Name: Heroic Glory # !todo check english name + Name: Glory of Herosria Type: Etc Weight: 10 Flags: @@ -82140,7 +83602,7 @@ Body: Weight: 10 - Id: 1001138 AegisName: Barmund_Plain_Essence - Name: Grassland Essence # !todo check english name + Name: Plain Essence Type: Etc Weight: 10 Flags: @@ -82148,7 +83610,7 @@ Body: DropEffect: CLIENT - Id: 1001139 AegisName: Barmund_Flame_Essence - Name: Essence of Fire # !todo check english name + Name: Flame Essence Type: Etc Weight: 10 Flags: @@ -82156,7 +83618,7 @@ Body: DropEffect: CLIENT - Id: 1001140 AegisName: Barmund_Ice_Essence - Name: Essence of Ice # !todo check english name + Name: Ice Essence Type: Etc Weight: 10 Flags: @@ -82164,7 +83626,7 @@ Body: DropEffect: CLIENT - Id: 1001141 AegisName: Barmund_Death_Essence - Name: Death Essence # !todo check english name + Name: Death Essence Type: Etc Weight: 10 Flags: @@ -82342,7 +83804,7 @@ Body: Weight: 10 - Id: 1001177 AegisName: Temple_Barmund_Rune - Name: Crusade Rune Fragment # !todo check english name + Name: Temple Rune Fragment Type: Etc Weight: 1 Flags: @@ -82350,7 +83812,7 @@ Body: DropEffect: CLIENT - Id: 1001178 AegisName: Temple_Barmund_Rune2 - Name: Crusade Rune # !todo check english name + Name: Temple Rune Type: Etc Weight: 10 Flags: @@ -82358,7 +83820,7 @@ Body: DropEffect: CLIENT - Id: 1001179 AegisName: Venom_Barmund_Rune - Name: Poison Rune Fragment # !todo check english name + Name: Venom Rune Fragment Type: Etc Weight: 1 Flags: @@ -82366,7 +83828,7 @@ Body: DropEffect: CLIENT - Id: 1001180 AegisName: Venom_Barmund_Rune2 - Name: Poison Rune # !todo check english name + Name: Venom Rune Type: Etc Weight: 10 Flags: @@ -82374,7 +83836,7 @@ Body: DropEffect: CLIENT - Id: 1001181 AegisName: Soul_Barmund_Rune - Name: Soul Rune Fragment # !todo check english name + Name: Soul Rune Fragment Type: Etc Weight: 1 Flags: @@ -82382,7 +83844,7 @@ Body: DropEffect: CLIENT - Id: 1001182 AegisName: Soul_Barmund_Rune2 - Name: Soul Rune # !todo check english name + Name: Soul Rune Type: Etc Weight: 10 Flags: @@ -82390,14 +83852,14 @@ Body: DropEffect: CLIENT - Id: 1001183 AegisName: Barmund_Temple_Essence - Name: Essence of the Temple # !todo check english name + Name: Temple Essence Type: Etc Weight: 10 Flags: DropEffect: CLIENT - Id: 1001184 AegisName: Barmund_Venom_Essence - Name: Venomous Essence # !todo check english name + Name: Venom Essence Type: Etc Weight: 10 Flags: @@ -82405,7 +83867,7 @@ Body: DropEffect: CLIENT - Id: 1001185 AegisName: Barmund_Soul_Essence - Name: Soul Essence # !todo check english name + Name: Soul Essence Type: Etc Weight: 10 Flags: @@ -82413,21 +83875,21 @@ Body: DropEffect: CLIENT - Id: 1001186 AegisName: Barmund_Water - Name: Magic number of soul # !todo check english name + Name: Soul Magical Water Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001188 AegisName: Barmund_Water2 - Name: Holy Magic Beast # !todo check english name + Name: Temple Magical Water Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001189 AegisName: Barmund_Water3 - Name: Poison Magic Beast # !todo check english name + Name: Venom Magical Water Type: Etc Weight: 10 Flags: @@ -82458,19 +83920,19 @@ Body: DropEffect: CLIENT - Id: 1001201 AegisName: Mocadas_Gold - Name: Priest's Relic # !todo check english name + Name: Bishop's Relic Type: Etc Flags: BuyingStore: true - Id: 1001202 AegisName: Mocadas_Water - Name: Priest's Holy Water # !todo check english name + Name: Bishop's Holy Water Type: Etc Flags: BuyingStore: true - Id: 1001203 AegisName: Mjo_Treasure - Name: Myornil's Treasure # !todo check english name + Name: Mjolnir's Treasure Type: Etc Weight: 10 Flags: @@ -82478,7 +83940,7 @@ Body: DropEffect: CLIENT - Id: 1001204 AegisName: Mjo_Energy - Name: Myornil's Energy # !todo check english name + Name: Mjolnir's Energy Type: Etc Flags: BuyingStore: true @@ -82497,7 +83959,7 @@ Body: NoAuction: true - Id: 1001217 AegisName: Ep20_Cat_Whiskers - Name: Sacred Cat Whiskers # !todo check english name + Name: Sacred Cat Whiskers Type: Etc Flags: BuyingStore: true @@ -82655,7 +84117,7 @@ Body: Flags: BuyingStore: true - Id: 1001244 - AegisName: aegis_1001244 + AegisName: Ep20_Huge_Feather_G Name: Large Gray Feather # !todo check english name Type: Etc Buy: 1260 @@ -82663,7 +84125,7 @@ Body: Flags: BuyingStore: true - Id: 1001245 - AegisName: aegis_1001245 + AegisName: Ep20_Huge_Feather_W Name: Large White Feather # !todo check english name Type: Etc Buy: 1710 @@ -82671,7 +84133,7 @@ Body: Flags: BuyingStore: true - Id: 1001246 - AegisName: aegis_1001246 + AegisName: Ep20_Copo_Head_F Name: Copo's Head Feather # !todo check english name Type: Etc Buy: 1170 @@ -82679,7 +84141,7 @@ Body: Flags: BuyingStore: true - Id: 1001247 - AegisName: aegis_1001247 + AegisName: Ep20_Copo_Egg_Shell Name: Kkopo Eggshell Fragment # !todo check english name Type: Etc Buy: 945 @@ -82688,7 +84150,7 @@ Body: BuyingStore: true - Id: 1001248 AegisName: EP20_D_P_Ore - Name: Source Stone of Pure Magical Power # !todo check english name + Name: Pure Magical Ore Type: Etc Weight: 30 Flags: @@ -82696,7 +84158,7 @@ Body: DropEffect: CLIENT - Id: 1001249 AegisName: EP20_D_P_Crystal - Name: Crystal of Pure Magical Power # !todo check english name + Name: Pure Magical Crystal Type: Etc Weight: 50 Flags: @@ -82712,7 +84174,7 @@ Body: DropEffect: CLIENT - Id: 1001251 AegisName: EP20_D_Scale - Name: Snake God Scale # !todo check english name + Name: Scale of the Snake God Type: Etc Weight: 50 Flags: @@ -82725,7 +84187,7 @@ Body: Weight: 10 - Id: 1001253 AegisName: S_Enchant_Essence - Name: Shadow Essence # !todo check english name + Name: Shadow Essence Type: Etc Flags: BuyingStore: true @@ -83807,7 +85269,7 @@ Body: NoAuction: true - Id: 1001414 AegisName: aegis_1001414 - Name: Dimensional Crystal Fragment # !todo check english name + Name: Dimensional Crystal Fragment Type: Etc Weight: 1 Flags: @@ -83815,7 +85277,7 @@ Body: DropEffect: CLIENT - Id: 1001415 AegisName: aegis_1001415 - Name: Hall of Life Key # !todo check english name + Name: Hall of Life Key Type: Etc Weight: 10 Flags: @@ -83837,63 +85299,63 @@ Body: Weight: 100 - Id: 1001424 AegisName: aegis_1001424 - Name: Water droplet jewel with heat # !todo check english name + Name: Hot Water Droplet Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001425 AegisName: aegis_1001425 - Name: Cold water droplet gem # !todo check english name + Name: Cold Water Droplet Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001426 AegisName: aegis_1001426 - Name: Dry Wind Leaf Jewel # !todo check english name + Name: Dry Wind Leaf Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001427 AegisName: aegis_1001427 - Name: Strong Wind Leaf Jewel # !todo check english name + Name: Strong Wind Leaf Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001428 AegisName: aegis_1001428 - Name: Red Flame Heart Jewel # !todo check english name + Name: Red Flame Heart Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001429 AegisName: aegis_1001429 - Name: Blue Flame Heart Jewel # !todo check english name + Name: Blue Flame Heart Gem Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001430 AegisName: aegis_1001430 - Name: Crystal of Solid Earth # !todo check english name + Name: Firm Land Crystal Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001431 AegisName: aegis_1001431 - Name: Blue Earth Crystal # !todo check english name + Name: Green Land Crystal Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001432 AegisName: aegis_1001432 - Name: Rage of Polluted Spirits # !todo check english name + Name: Wrath of Polluted Spirit Type: Etc Weight: 10 Flags: @@ -83901,7 +85363,7 @@ Body: DropEffect: CLIENT - Id: 1001433 AegisName: aegis_1001433 - Name: Corrupted Wrath of Agni # !todo check english name + Name: Wrath of Polluted Agni Type: Etc Weight: 10 Flags: @@ -83909,7 +85371,7 @@ Body: DropEffect: CLIENT - Id: 1001434 AegisName: aegis_1001434 - Name: Corrupted Aqua’s Fury # !todo check english name + Name: Wrath of Polluted Aqua Type: Etc Weight: 10 Flags: @@ -83917,7 +85379,7 @@ Body: DropEffect: CLIENT - Id: 1001435 AegisName: aegis_1001435 - Name: Corrupted Fury of Ventus # !todo check english name + Name: Wrath of Polluted Ventus Type: Etc Weight: 10 Flags: @@ -83925,7 +85387,7 @@ Body: DropEffect: CLIENT - Id: 1001436 AegisName: aegis_1001436 - Name: Corrupted Rage of Terra # !todo check english name + Name: Wrath of Polluted Tera Type: Etc Weight: 10 Flags: @@ -83933,7 +85395,7 @@ Body: DropEffect: CLIENT - Id: 1001440 AegisName: Energy_Of_Spring - Name: Spring energy # !todo check english name + Name: Energy of Spring Type: Etc Weight: 10 Flags: @@ -83941,7 +85403,7 @@ Body: DropEffect: CLIENT - Id: 1001441 AegisName: Energy_Of_Summer - Name: Summer energy # !todo check english name + Name: Energy of Summer Type: Etc Weight: 10 Flags: @@ -83949,7 +85411,7 @@ Body: DropEffect: CLIENT - Id: 1001442 AegisName: Energy_Of_Autumn - Name: Autumn energy # !todo check english name + Name: Energy of Autumn Type: Etc Weight: 10 Flags: @@ -83957,7 +85419,7 @@ Body: DropEffect: CLIENT - Id: 1001443 AegisName: Energy_Of_Winter - Name: Winter spirit # !todo check english name + Name: Energy of Winter Type: Etc Weight: 10 Flags: @@ -83965,7 +85427,7 @@ Body: DropEffect: CLIENT - Id: 1001444 AegisName: Spring_Material_1 - Name: Floral Pegasus Mane Hair # !todo check english name + Name: Mane Hair of Floral Pegasus Type: Etc Weight: 10 Flags: @@ -83973,7 +85435,7 @@ Body: DropEffect: CLIENT - Id: 1001445 AegisName: Spring_Material_2 - Name: Floral Pegasus Symbol # !todo check english name + Name: Emblem of Floral Pegasus Type: Etc Weight: 10 Flags: @@ -83981,7 +85443,7 @@ Body: DropEffect: CLIENT - Id: 1001446 AegisName: Spring_Material_3 - Name: Floral Pegasus Wings # !todo check english name + Name: Wing Feather of Floral Pegasus Type: Etc Weight: 10 Flags: @@ -83989,7 +85451,7 @@ Body: DropEffect: CLIENT - Id: 1001447 AegisName: Summer_Material_1 - Name: Coral Marine's Tail # !todo check english name + Name: Tail of Coral Marine Type: Etc Weight: 10 Flags: @@ -83997,7 +85459,7 @@ Body: DropEffect: CLIENT - Id: 1001448 AegisName: Summer_Material_2 - Name: Coral in Coral Marine # !todo check english name + Name: Coral of Coral Marine Type: Etc Weight: 10 Flags: @@ -84005,7 +85467,7 @@ Body: DropEffect: CLIENT - Id: 1001449 AegisName: Summer_Material_3 - Name: Coral Marine Fin # !todo check english name + Name: Fin of Coral Marine Type: Etc Weight: 10 Flags: @@ -84013,7 +85475,7 @@ Body: DropEffect: CLIENT - Id: 1001450 AegisName: Autumn_Material_1 - Name: Maple tree leaves # !todo check english name + Name: Leaf of Maple Tree Type: Etc Weight: 10 Flags: @@ -84021,7 +85483,7 @@ Body: DropEffect: CLIENT - Id: 1001451 AegisName: Autumn_Material_2 - Name: Maple tree branches # !todo check english name + Name: Branch of Maple Tree Type: Etc Weight: 10 Flags: @@ -84029,7 +85491,7 @@ Body: DropEffect: CLIENT - Id: 1001452 AegisName: Autumn_Material_3 - Name: Maple tree bark fragments # !todo check english name + Name: Bark Piece of Maple Tree Type: Etc Weight: 10 Flags: @@ -84037,7 +85499,7 @@ Body: DropEffect: CLIENT - Id: 1001453 AegisName: Winter_Material_1 - Name: Monarch Penguin's Coat # !todo check english name + Name: Coat of Monarch Penguin Type: Etc Weight: 10 Flags: @@ -84045,7 +85507,7 @@ Body: DropEffect: CLIENT - Id: 1001454 AegisName: Winter_Material_2 - Name: Monarch Penguin Ice Crystal # !todo check english name + Name: Ice Crystal of Monarch Penguin Type: Etc Weight: 10 Flags: @@ -84053,7 +85515,7 @@ Body: DropEffect: CLIENT - Id: 1001455 AegisName: Winter_Material_3 - Name: Monarch penguin symbol # !todo check english name + Name: Emblem of Monarch Penguin Type: Etc Weight: 10 Flags: @@ -84061,77 +85523,89 @@ Body: DropEffect: CLIENT - Id: 1001456 AegisName: Circul_Of_Life - Name: Cycle of life # !todo check english name + Name: Circulation of Life Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001457 AegisName: Fruit_Of_Birth - Name: Fruit of Birth # !todo check english name + Name: Fruit of Birth Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001458 AegisName: Fruit_Of_Extinction - Name: Fruit of Extinction # !todo check english name + Name: Fruit of Extinction Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001459 AegisName: Truth_Of_Life - Name: The truth of life # !todo check english name + Name: Truth of Life Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001460 AegisName: Light_Of_Life - Name: Light of life # !todo check english name + Name: Light of Life Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001461 AegisName: Energy_Of_Flame - Name: Fire energy # !todo check english name + Name: Energy of Fire Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001462 AegisName: Energy_Of_Water - Name: The energy of water # !todo check english name + Name: Energy of Water Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001463 AegisName: Energy_Of_Wind - Name: The energy of the wind # !todo check english name + Name: Energy of Wind Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001464 AegisName: Energy_Of_Ground - Name: Energy of the Earth # !todo check english name + Name: Energy of Earth Type: Etc Weight: 10 Flags: BuyingStore: true - Id: 1001465 AegisName: Grace_Of_Spirit - Name: Spirit’s Protection # !todo check english name + Name: Grace of Spirit Type: Etc Weight: 10 Flags: BuyingStore: true + - Id: 1001474 + AegisName: VR_RING + Name: Ring + Type: Etc + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 1001478 AegisName: aegis_1001478 - Name: Pure Diamond # !todo check english name + Name: Pure Diamond Type: Etc Buy: 200000 Weight: 300 @@ -84139,7 +85613,7 @@ Body: DropEffect: CLIENT - Id: 1001479 AegisName: aegis_1001479 - Name: Black diamond # !todo check english name + Name: Black Diamond Type: Etc Buy: 400000 Weight: 300 @@ -84147,7 +85621,7 @@ Body: DropEffect: CLIENT - Id: 1001480 AegisName: aegis_1001480 - Name: Golden Diamond # !todo check english name + Name: Golden Diamond Type: Etc Buy: 600000 Weight: 300 @@ -84170,7 +85644,7 @@ Body: Weight: 100 - Id: 1001500 AegisName: R_Adulter_F_A_Bow - Name: Engraved Adulter Fides Aiming Bow # !todo check english name + Name: Printed Adulter Fides Aiming Bow Type: Etc Trade: NoDrop: true @@ -84181,7 +85655,7 @@ Body: NoAuction: true - Id: 1001501 AegisName: R_Adulter_F_T_Sword - Name: Engraved Adulter Fides Two-handed Sword # !todo check english name + Name: Printed Adulter Fides Two-handed Sword Type: Etc Trade: NoDrop: true @@ -84192,7 +85666,7 @@ Body: NoAuction: true - Id: 1001502 AegisName: R_Adulter_F_Lance - Name: Engraved Adulter Fides Lance # !todo check english name + Name: Printed Adulter Fides Lance Type: Etc Trade: NoDrop: true @@ -84203,7 +85677,7 @@ Body: NoAuction: true - Id: 1001503 AegisName: R_Adulter_F_G_Sword - Name: Engraved Adulter Fides Guardian Sword # !todo check english name + Name: Printed Adulter Fides Guardian Sword Type: Etc Trade: NoDrop: true @@ -84214,7 +85688,7 @@ Body: NoAuction: true - Id: 1001504 AegisName: R_Adulter_F_G_Spear - Name: Engraving of Adulter Fides Guardian Spear # !todo check english name + Name: Printed Adulter Fides Guardian Spear Type: Etc Trade: NoDrop: true @@ -84225,7 +85699,7 @@ Body: NoAuction: true - Id: 1001505 AegisName: R_Adulter_F_Axe - Name: Engraving of Adulter Fides Axe # !todo check english name + Name: Printed Adulter Fides Axe Type: Etc Trade: NoDrop: true @@ -84236,7 +85710,7 @@ Body: NoAuction: true - Id: 1001506 AegisName: R_Adulter_F_Mace - Name: Engraving of Adulter Fides Mace # !todo check english name + Name: Printed Adulter Fides Mace Type: Etc Trade: NoDrop: true @@ -84247,7 +85721,7 @@ Body: NoAuction: true - Id: 1001507 AegisName: R_Adulter_F_Lapier - Name: Engraved Adulter Fides Rapier # !todo check english name + Name: Printed Adulter Fides Rapier Type: Etc Trade: NoDrop: true @@ -84258,7 +85732,7 @@ Body: NoAuction: true - Id: 1001508 AegisName: R_Adulter_F_Hall - Name: Engraving of Adulter Fides Hall # !todo check english name + Name: Printed Adulter Fides Scepter Type: Etc Trade: NoDrop: true @@ -84269,7 +85743,7 @@ Body: NoAuction: true - Id: 1001509 AegisName: R_Adulter_F_Cakram - Name: Engraving of Adulter Fides Chakram # !todo check english name + Name: Printed Adulter Fides Chakram Type: Etc Trade: NoDrop: true @@ -84280,7 +85754,7 @@ Body: NoAuction: true - Id: 1001510 AegisName: R_Adulter_F_Katar - Name: Engraving Adulter Fides Katar # !todo check english name + Name: Printed Adulter Fides Katar Type: Etc Trade: NoDrop: true @@ -84291,7 +85765,7 @@ Body: NoAuction: true - Id: 1001511 AegisName: R_Adulter_F_Dagger - Name: Engraving of Adulter Fides Dagger # !todo check english name + Name: Printed Adulter Fides Dagger Type: Etc Trade: NoDrop: true @@ -84302,7 +85776,7 @@ Body: NoAuction: true - Id: 1001512 AegisName: R_Adulter_F_C_Bow - Name: Engraved Adulter Fides Crossbow # !todo check english name + Name: Printed Adulter Fides Crossbow Type: Etc Trade: NoDrop: true @@ -84313,7 +85787,7 @@ Body: NoAuction: true - Id: 1001513 AegisName: R_Adulter_F_T_Staff - Name: Engraved Adulter Fides Two-handed Staff # !todo check english name + Name: Printed Adulter Fides Two-handed Staff Type: Etc Trade: NoDrop: true @@ -84324,7 +85798,7 @@ Body: NoAuction: true - Id: 1001514 AegisName: R_Adulter_F_Rod - Name: Engraving Adulter Fides Road # !todo check english name + Name: Printed Adulter Fides Rod Type: Etc Trade: NoDrop: true @@ -84335,7 +85809,7 @@ Body: NoAuction: true - Id: 1001515 AegisName: R_Adulter_F_M_Book - Name: Engraving Adulter Fides Magic Book # !todo check english name + Name: Printed Adulter Fides Magic Book Type: Etc Trade: NoDrop: true @@ -84346,7 +85820,7 @@ Body: NoAuction: true - Id: 1001516 AegisName: R_Adulter_F_P_Book - Name: Printed Adulter Fides Poison Book # !todo check english name + Name: Printed Adulter Fides Poison Book Type: Etc Trade: NoDrop: true @@ -84357,7 +85831,7 @@ Body: NoAuction: true - Id: 1001517 AegisName: R_Adulter_F_Bible - Name: Engraving of Adulter Fides Bible # !todo check english name + Name: Printed Adulter Fides Bible Type: Etc Trade: NoDrop: true @@ -84368,7 +85842,7 @@ Body: NoAuction: true - Id: 1001518 AegisName: R_Adulter_F_Wand - Name: Engraved Adulter Fides Wand # !todo check english name + Name: Printed Adulter Fides Wand Type: Etc Trade: NoDrop: true @@ -84379,7 +85853,7 @@ Body: NoAuction: true - Id: 1001519 AegisName: R_Adulter_F_Knuckle - Name: Engraved Adulter Fides Knuckle # !todo check english name + Name: Printed Adulter Fides Knuckle Type: Etc Trade: NoDrop: true @@ -84390,7 +85864,7 @@ Body: NoAuction: true - Id: 1001520 AegisName: R_Adulter_F_Claw - Name: Engraving of Adulterre Fides Cro # !todo check english name + Name: Printed Adulter Fides Claw Type: Etc Trade: NoDrop: true @@ -84401,7 +85875,7 @@ Body: NoAuction: true - Id: 1001521 AegisName: R_Adulter_F_Ballista - Name: Engraving Adulter Fides Ballista # !todo check english name + Name: Printed Adulter Fides Ballista Type: Etc Trade: NoDrop: true @@ -84412,7 +85886,7 @@ Body: NoAuction: true - Id: 1001522 AegisName: R_Adulter_F_Violin - Name: Engraved Adulter Fides Violin # !todo check english name + Name: Printed Adulter Fides Violin Type: Etc Trade: NoDrop: true @@ -84423,7 +85897,7 @@ Body: NoAuction: true - Id: 1001523 AegisName: R_Adulter_F_C_Rope - Name: Engraving Adulter Fides Chain Rope # !todo check english name + Name: Printed Adulter Fides Chain Rope Type: Etc Trade: NoDrop: true @@ -84434,7 +85908,7 @@ Body: NoAuction: true - Id: 1001524 AegisName: R_Adulter_F_Harp - Name: Engraved Adulter Fides Harp # !todo check english name + Name: Printed Adulter Fides Harp Type: Etc Trade: NoDrop: true @@ -84445,7 +85919,7 @@ Body: NoAuction: true - Id: 1001525 AegisName: R_Adulter_F_Ribbon - Name: Engraved Adulter Fides Ribbon # !todo check english name + Name: Printed Adulter Fides Ribbon Type: Etc Trade: NoDrop: true @@ -84456,7 +85930,7 @@ Body: NoAuction: true - Id: 1001526 AegisName: R_Adulter_F_Humma - Name: Engraved Adulter Fides Wind Demon Shuriken # !todo check english name + Name: Printed Adulter Fides Huuma Shuriken Type: Etc Trade: NoDrop: true @@ -84467,7 +85941,7 @@ Body: NoAuction: true - Id: 1001527 AegisName: R_Adulter_F_C_Humma - Name: Engraved Adulter Fides Cross Wind Horse Shuriken # !todo check english name + Name: Printed Adulter Fides Cross Huuma Shuriken Type: Etc Trade: NoDrop: true @@ -84478,7 +85952,7 @@ Body: NoAuction: true - Id: 1001528 AegisName: R_Adulter_F_Revolver - Name: Engraved Adulter Fides Revolver # !todo check english name + Name: Printed Adulter Fides Revolver Type: Etc Trade: NoDrop: true @@ -84489,7 +85963,7 @@ Body: NoAuction: true - Id: 1001529 AegisName: R_Adulter_F_Shotgun - Name: Engraved Adulter Fides Shotgun # !todo check english name + Name: Printed Adulter Fides Shotgun Type: Etc Trade: NoDrop: true @@ -84500,7 +85974,7 @@ Body: NoAuction: true - Id: 1001530 AegisName: R_Adulter_F_Rifle - Name: Engraved Adulter Fides Rifle # !todo check english name + Name: Printed Adulter Fides Rifle Type: Etc Trade: NoDrop: true @@ -84511,7 +85985,7 @@ Body: NoAuction: true - Id: 1001531 AegisName: R_Adulter_F_Gatling - Name: Engraved Adulter Fides Gatling Gun # !todo check english name + Name: Printed Adulter Fides Gatling Gun Type: Etc Trade: NoDrop: true @@ -84522,7 +85996,7 @@ Body: NoAuction: true - Id: 1001532 AegisName: R_Adulter_F_Launcher - Name: Engraved Adulter Fides Launcher # !todo check english name + Name: Printed Adulter Fides Launcher Type: Etc Trade: NoDrop: true @@ -84533,7 +86007,7 @@ Body: NoAuction: true - Id: 1001533 AegisName: R_Adulter_F_Moon_B - Name: Engraving of Adulter Fides Book of Books # !todo check english name + Name: Printed Adulter Fides Moon Book Type: Etc Trade: NoDrop: true @@ -84544,7 +86018,7 @@ Body: NoAuction: true - Id: 1001534 AegisName: R_Adulter_F_Star_B - Name: Printed Adulter Fides Stardust Book # !todo check english name + Name: Printed Adulter Fides Stardust Book Type: Etc Trade: NoDrop: true @@ -84555,7 +86029,7 @@ Body: NoAuction: true - Id: 1001535 AegisName: R_Adulter_F_S_Stick - Name: Engraved Adulter Fides Soul Stick # !todo check english name + Name: Printed Adulter Fides Soul Stick Type: Etc Trade: NoDrop: true @@ -84566,7 +86040,7 @@ Body: NoAuction: true - Id: 1001536 AegisName: R_Adulter_F_D_Wand - Name: Engraved Adulter Fides Dark Wand # !todo check english name + Name: Printed Adulter Fides Dark Wand Type: Etc Trade: NoDrop: true @@ -84577,7 +86051,7 @@ Body: NoAuction: true - Id: 1001537 AegisName: R_Adulter_F_F_Wand - Name: Engraved Adulter Fides Foxtail Wand # !todo check english name + Name: Printed Adulter Fides Foxtail Wand Type: Etc Trade: NoDrop: true @@ -84588,7 +86062,7 @@ Body: NoAuction: true - Id: 1001538 AegisName: R_Adulter_F_F_model - Name: Engraving of Adulter Fides Foxtail Model # !todo check english name + Name: Printed Adulter Fides Foxtail Model Type: Etc Trade: NoDrop: true @@ -84599,7 +86073,7 @@ Body: NoAuction: true - Id: 1001539 AegisName: R_Gray_W_Suits - Name: Engraved Gray Wolf Suit # !todo check english name + Name: Printed Gray Wolf Suit Type: Etc Trade: NoDrop: true @@ -84610,7 +86084,7 @@ Body: NoAuction: true - Id: 1001540 AegisName: R_Gray_W_Robe - Name: Engraved Gray Wolf Robe # !todo check english name + Name: Printed Gray Wolf Robe Type: Etc Trade: NoDrop: true @@ -84621,7 +86095,7 @@ Body: NoAuction: true - Id: 1001541 AegisName: R_Gray_W_Muffler - Name: Engraved Gray Wolf Muffler # !todo check english name + Name: Printed Gray Wolf Muffler Type: Etc Trade: NoDrop: true @@ -84632,7 +86106,7 @@ Body: NoAuction: true - Id: 1001542 AegisName: R_Gray_W_Manteau - Name: Engraved Gray Wolf Cloak # !todo check english name + Name: Printed Gray Wolf Manteau Type: Etc Trade: NoDrop: true @@ -84643,7 +86117,7 @@ Body: NoAuction: true - Id: 1001543 AegisName: R_Gray_W_Boots - Name: Engraved Gray Wolf Boots # !todo check english name + Name: Printed Gray Wolf Boots Type: Etc Trade: NoDrop: true @@ -84654,7 +86128,7 @@ Body: NoAuction: true - Id: 1001544 AegisName: R_Gray_W_Shoes - Name: Engraved Gray Wolf Shoes # !todo check english name + Name: Printed Gray Wolf Shoes Type: Etc Trade: NoDrop: true @@ -84665,7 +86139,7 @@ Body: NoAuction: true - Id: 1001545 AegisName: R_Gray_W_Pendant - Name: Engraved Gray Wolf Pendant # !todo check english name + Name: Printed Gray Wolf Pendant Type: Etc Trade: NoDrop: true @@ -84676,7 +86150,7 @@ Body: NoAuction: true - Id: 1001546 AegisName: R_Gray_W_Ring - Name: Engraved Gray Wolf Ring # !todo check english name + Name: Printed Gray Wolf Ring Type: Etc Trade: NoDrop: true @@ -84687,7 +86161,7 @@ Body: NoAuction: true - Id: 1001547 AegisName: R_Gray_W_Earing - Name: Engraved Gray Wolf Earrings # !todo check english name + Name: Printed Gray Wolf Earring Type: Etc Trade: NoDrop: true @@ -84698,7 +86172,7 @@ Body: NoAuction: true - Id: 1001548 AegisName: R_Gray_W_Necklace - Name: Engraved Gray Wolf Necklace # !todo check english name + Name: Printed Gray Wolf Necklace Type: Etc Trade: NoDrop: true @@ -84707,9 +86181,22 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + - Id: 1001549 + AegisName: S_Badge + Name: Sonic Badge + Type: Etc + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 1001550 AegisName: Abyss_Jewel_Fragment - Name: Abyss Jewel Fragment # !todo check english name + Name: Abyss Jewel Fragment Type: Etc Weight: 10 Flags: @@ -84717,7 +86204,7 @@ Body: DropEffect: CLIENT - Id: 1001551 AegisName: Time_Dim_J_Fragment - Name: Space-Time Gem Fragment # !todo check english name + Name: Time Dimension Jewel Fragment Type: Etc Weight: 10 Flags: @@ -84725,7 +86212,7 @@ Body: DropEffect: CLIENT - Id: 1001552 AegisName: Abyss_Magic_Jewel - Name: Abyss Magic Gem # !todo check english name + Name: Abyss Magic Jewel Type: Etc Weight: 10 Flags: @@ -84733,7 +86220,7 @@ Body: DropEffect: CLIENT - Id: 1001553 AegisName: Time_Dimension_Jewel - Name: Time-Space Magic Gem # !todo check english name + Name: Time Dimension Magic Jewel Type: Etc Weight: 10 Flags: @@ -84741,7 +86228,7 @@ Body: DropEffect: CLIENT - Id: 1001554 AegisName: Abyss_Rune_Ore - Name: Abyssal Magic Rune Fragment # !todo check english name + Name: Abyss Magic Rune Ore Type: Etc Weight: 10 Flags: @@ -84749,7 +86236,7 @@ Body: DropEffect: CLIENT - Id: 1001555 AegisName: Abyss_Rune - Name: Abyss Magic Rune # !todo check english name + Name: Abyss Magic Rune Type: Etc Weight: 10 Flags: @@ -84757,7 +86244,7 @@ Body: DropEffect: CLIENT - Id: 1001556 AegisName: Time_D_Ma_Rune - Name: Time-Space Magic Rune # !todo check english name + Name: Time Dimension Magic Rune Type: Etc Weight: 10 Flags: @@ -84765,28 +86252,187 @@ Body: DropEffect: CLIENT - Id: 1001581 AegisName: aegis_1001581 - Name: Coffin of Good and Evil Coupon # !todo check english name + Name: Crown of Good and Evil Coupon Type: Etc Flags: BuyingStore: true - Id: 1001583 AegisName: aegis_1001583 - Name: Good and Evil Boots Coupon # !todo check english name + Name: Boots of Good and Evil Coupon Type: Etc Flags: BuyingStore: true - Id: 1001584 AegisName: aegis_1001584 - Name: Good Weapon Coupon # !todo check english name + Name: Good Weapon Coupon Type: Etc Flags: BuyingStore: true - Id: 1001588 AegisName: aegis_1001588 - Name: Weapon of Evil Coupon # !todo check english name + Name: Evil Weapon Coupon Type: Etc Flags: BuyingStore: true + - Id: 1001589 + AegisName: Sp_Cor_Core + Name: Special Cor Core + Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1001590 + AegisName: Sp_BarMeal_Ticket + Name: Special Varmeal Ticket + Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1001591 + AegisName: Sp_Amethyst_Fragment + Name: Special Amethyst Fragment + Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1001592 + AegisName: R_Core_Rune + Name: Condensed Magical Rune Stone + Type: Etc + Flags: + BuyingStore: true + - Id: 1001593 + AegisName: R_Outside_Rune + Name: Faint Magical Rune Stone + Type: Etc + Flags: + BuyingStore: true + - Id: 1001594 + AegisName: R_Rune_Seal + Name: Rune Seal + Type: Etc + Flags: + BuyingStore: true + - Id: 1001595 + AegisName: R_Sealed_Rune + Name: Sealed Rune Stone + Type: Etc + Flags: + BuyingStore: true + - Id: 1001596 + AegisName: 2401_ev_YongLin + Name: Lammir's Scale + Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1001599 + AegisName: Unknown_Meteorite_F + Name: Unknown Meteorite Fragment + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1001600 + AegisName: Energy_Of_Elemental + Name: Energy of Elemental + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1001601 + AegisName: Genesis_Of_Life + Name: Genesis of Life + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1001603 + AegisName: aegis_1001603 + Name: Imperial Guard Stone (Garment) + Type: Etc + Weight: 100 + - Id: 1001604 + AegisName: aegis_1001604 + Name: Dragon Knight Stone (Garment) + Type: Etc + Weight: 100 + - Id: 1001605 + AegisName: aegis_1001605 + Name: Nightwatch Stone (Garment) + Type: Etc + Weight: 100 + - Id: 1001668 + AegisName: 2403_ev_Dalcom + Name: Sweet Coin # !todo check english name + Type: Etc + Weight: 1 + Flags: + BuyingStore: true + - Id: 1001684 + AegisName: 2403_ev_Spray_4 + Name: Flower branch # !todo check english name + Type: Etc + Weight: 1 + Flags: + BuyingStore: true + - Id: 1200000 + AegisName: IDTest_arrow + Name: IDTest arrow + Type: Ammo + SubType: Arrow + Weight: 10 + Attack: 10 + Locations: + Ammo: true + Flags: + BuyingStore: true + - Id: 1210000 + AegisName: IDTest_canon + Name: IDTest canon + Type: Ammo + SubType: CannonBall + Weight: 10 + Attack: 10 + Locations: + Ammo: true + Flags: + BuyingStore: true + - Id: 1220000 + AegisName: IDTest_throw + Name: IDTest throw + Type: Ammo + SubType: CannonBall + Weight: 10 + Attack: 10 + Locations: + Ammo: true + Flags: + BuyingStore: true - Id: 1220001 AegisName: Kunai Name: Kunai @@ -84849,3 +86495,14 @@ Body: EquipLevelMin: 1 Script: | bonus bAtkEle,Ele_Holy; + - Id: 1230000 + AegisName: IDTest_ammo + Name: IDTest ammo + Type: Ammo + SubType: Dagger + Weight: 10 + Attack: 10 + Locations: + Ammo: true + Flags: + BuyingStore: true diff --git a/db/re/item_db_usable.yml b/db/re/item_db_usable.yml index c20f042f95..1e97fe788d 100644 --- a/db/re/item_db_usable.yml +++ b/db/re/item_db_usable.yml @@ -1105,7 +1105,7 @@ Body: Trade: NoSell: true Script: | - getrandgroupitem(IG_BlueBox,1); + getgroupitem(IG_BlueBox); - Id: 604 AegisName: Branch_Of_Dead_Tree Name: Dead Branch @@ -1243,7 +1243,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum,1); + getgroupitem(IG_CardAlbum); - Id: 617 AegisName: Old_Violet_Box Name: Old Purple Box @@ -1256,7 +1256,7 @@ Body: Trade: NoSell: true Script: | - getrandgroupitem(IG_VioletBox,1); + getgroupitem(IG_VioletBox); - Id: 618 AegisName: Worn_Out_Scroll Name: Worn Out Scroll @@ -1573,7 +1573,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_GiftBox,1); + getgroupitem(IG_GiftBox); - Id: 645 AegisName: Center_Potion Name: Concentration Potion @@ -1723,7 +1723,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_GiftBox_1,1); + getgroupitem(IG_GiftBox_1); - Id: 665 AegisName: Gift_Box_2 Name: Gift Box @@ -1734,7 +1734,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_GiftBox_2,1); + getgroupitem(IG_GiftBox_2); - Id: 666 AegisName: Gift_Box_3 Name: Gift Box @@ -1745,7 +1745,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_GiftBox_3,1); + getgroupitem(IG_GiftBox_3); - Id: 667 AegisName: Gift_Box_4 Name: Gift Box @@ -1756,7 +1756,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_GiftBox_4,1); + getgroupitem(IG_GiftBox_4); - Id: 668 AegisName: Handsei Name: Red Envelope @@ -2203,11 +2203,14 @@ Body: laphine_upgrade(); - Id: 9553 AegisName: C_CatPaw_7Day_Box_ - Name: Infinite Cat Hand Ticket 7 Days Box - Type: Usable + Name: Infinite Cat Hand Ticket Box(7 Days) + Type: Cash Weight: 10 + Flags: + BuyingStore: true + Container: true Script: | - rentitem 22998,604800; + getgroupitem(IG_C_CATPAW_7DAY_BOX_); - Id: 9569 AegisName: Festival_Noodle Name: Festival Noodles @@ -2230,6 +2233,18 @@ Body: NoAuction: true Script: | getgroupitem(IG_WET_SEALED_CARD); + - Id: 9582 + AegisName: Fancy_Spray_Of_Flowers + Name: Colorful Flower Branches + Type: Healing + Weight: 100 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 9585 AegisName: Small_Spray_Of_Flowers Name: Small Flower Branches @@ -2391,6 +2406,13 @@ Body: Script: | specialeffect2 EF_POTION_BERSERK; sc_start SC_LIMIT_POWER_BOOSTER,1800000,30; + - Id: 9897 + AegisName: E_Glittering_Doll_B + Name: Shiny Doll Button + Type: Usable + Weight: 10 + Script: | + pet 21089; - Id: 9908 AegisName: DF_Mental_Potion Name: "[Scroll] Mental Potion" @@ -2842,7 +2864,7 @@ Body: NoMail: true NoAuction: true Script: | - getgroupitem(IG_Boarding_Halter_Box); + getgroupitem(IG_BOARDING_HALTER_BOX7); - Id: 9999 AegisName: Season_Evt_Reward_2 Name: Sweets Snack Pack @@ -3984,6 +4006,36 @@ Body: Script: | itemheal rand(36,40),0; specialeffect2 EF_HEAL3; + - Id: 11603 + AegisName: Fruit_Of_Mastela_ + Name: "[Gift] Mastela Fruit" + Type: Healing + Weight: 30 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 11604 + AegisName: Royal_Jelly_ + Name: "[Gift] Royal Jelly" + Type: Healing + Weight: 150 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 11605 AegisName: Cookies_Bat Name: Cookie Bat @@ -3992,6 +4044,21 @@ Body: Script: | itemheal rand(50,100),0; /*TODO*/ + - Id: 11606 + AegisName: Light_White_Pot_ + Name: "[Not for Sale] Light White Potion" + Type: Healing + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 325,0; /* average value */ - Id: 11607 AegisName: Crepe Name: Sweet Crepe @@ -4026,6 +4093,20 @@ Body: Weight: 50 Script: | itemheal 350,0; + - Id: 11611 + AegisName: Pop_Corn + Name: Popcorn + Type: Healing + Weight: 30 + Script: | + itemheal 235,0; /* average value */ + - Id: 11612 + AegisName: Aromatic_Pop_Corn + Name: Aromatic Popcorn + Type: Healing + Weight: 50 + Script: | + itemheal 800,0; /* average value */ - Id: 11613 AegisName: Harvest_Cookie Name: Harvest Biscuit @@ -4072,6 +4153,23 @@ Body: Weight: 50 Script: | itemheal rand(100,150),0; + - Id: 11617 + AegisName: Silvervine_Choco + Name: Silvervine Chocoball + Type: Healing + Weight: 50 +# Script: | +# /* TODO */ + - Id: 11620 + AegisName: Bearopy + Name: Bear Rope + Type: Healing + Buy: 420 + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 11621 AegisName: High_RedPotion Name: Red Syrup @@ -4116,6 +4214,13 @@ Body: Duration: 10000 Script: | itemheal 0,180; + - Id: 11625 + AegisName: Gourmet_Popcorn + Name: Gourmet Butter Popcorn + Type: Healing + Weight: 40 + Script: | + itemheal 0,20; /* average value */ - Id: 11626 AegisName: Kings_Melon_5 Name: Recooked Melon Bread @@ -4136,6 +4241,119 @@ Body: sc_end SC_DPOISON; sc_end SC_FEAR; sc_end SC_DECAGI; + - Id: 11627 + AegisName: High_Q_Beef_Jerky + Name: High Quality Beef Jerky + Type: Healing + Weight: 1 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 1500,0; /* average value */ + - Id: 11628 + AegisName: Fleshy_Larva + Name: Fleshy Larva + Type: Healing + Weight: 1 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,140; /* average value */ + - Id: 11629 + AegisName: Acorn_Chocoball + Name: Acorn Chocolate Ball + Type: Healing + Weight: 30 + - Id: 11630 + AegisName: Pignic_Lunch + Name: Lunch Box + Type: Healing + Weight: 150 + Script: | + percentheal 50,50; + - Id: 11631 + AegisName: 2401_ev_Rainbow + Name: New Year Rainbow Rice Cake + Type: Healing + Weight: 50 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 100,100; + - Id: 11632 + AegisName: 2401_ev_Sesamepastry + Name: New Year Dasik + Type: Healing + Weight: 20 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 20,20; + - Id: 11633 + AegisName: 2401_ev_WindTteok + Name: New Year Wind Rice Cake + Type: Healing + Weight: 1 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 1500,0; /* average value */ + - Id: 11634 + AegisName: 2401_ev_Yugwa + Name: New Year Yugwa + Type: Healing + Weight: 1 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,140; /* average value */ + - Id: 11635 + AegisName: 2401_ev_RedLin + Name: Red Inverse Scale + Type: Healing + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 11701 AegisName: Girl_Bunch_Of_Flower Name: Girl's Bouquet @@ -4486,7 +4704,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_GiftBoxChina,1); + getgroupitem(IG_GiftBoxChina); - Id: 12024 AegisName: Red_Pouch_Of_Surprise Name: Red Pouch @@ -4506,7 +4724,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_EggBoy,1); + getgroupitem(IG_EggBoy); - Id: 12026 AegisName: Egg_Girl Name: Dano Festival Egg @@ -4516,7 +4734,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_EggGirl,1); + getgroupitem(IG_EggGirl); - Id: 12027 AegisName: Giggling_Box Name: Giggling Box @@ -4620,22 +4838,28 @@ Body: Name: Lotto Box 01 Type: Usable Weight: 20 + Flags: + Container: true Script: | - getrandgroupitem(IG_LottoBox1,1); + getgroupitem(IG_LottoBox1); - Id: 12036 AegisName: Lotto_Box02 Name: Lotto Box 02 Type: Usable Weight: 20 + Flags: + Container: true Script: | - getrandgroupitem(IG_LottoBox2,1); + getgroupitem(IG_LottoBox2); - Id: 12037 AegisName: Lotto_Box03 Name: Lotto Box 03 Type: Usable Weight: 20 + Flags: + Container: true Script: | - getrandgroupitem(IG_LottoBox3,1); + getgroupitem(IG_LottoBox3); - Id: 12038 AegisName: Lotto_Box04 Name: Lotto Box 04 @@ -4644,14 +4868,16 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_LottoBox4,1); + getgroupitem(IG_LottoBox4); - Id: 12039 AegisName: Lotto_Box05 Name: Lotto Box 05 Type: Usable Weight: 20 + Flags: + Container: true Script: | - getrandgroupitem(IG_LottoBox5,1); + getgroupitem(IG_LottoBox5); - Id: 12040 AegisName: Stone_Of_Intelligence_ Name: Stone of Sage @@ -5363,7 +5589,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Quiver,1); + getgroupitem(IG_Quiver); - Id: 12105 AegisName: Set_Of_Taiming_Item Name: Taming Gift Set @@ -5374,9 +5600,9 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Taming,1); - getrandgroupitem(IG_Taming,1); - getrandgroupitem(IG_Taming,1); + getgroupitem(IG_Taming); + getgroupitem(IG_Taming); + getgroupitem(IG_Taming); - Id: 12106 AegisName: Accessory_Box Name: Jewelry Box @@ -5387,7 +5613,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Accesory,1); + getgroupitem(IG_Accesory); - Id: 12107 AegisName: Wrapped_Mask Name: Wrapped Mask @@ -5398,7 +5624,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Mask,1); + getgroupitem(IG_Mask); - Id: 12108 AegisName: Bundle_Of_Magic_Scroll Name: Scroll Package @@ -5409,11 +5635,11 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Scroll,1); - getrandgroupitem(IG_Scroll,1); - getrandgroupitem(IG_Scroll,1); - getrandgroupitem(IG_Scroll,1); - getrandgroupitem(IG_Scroll,1); + getgroupitem(IG_Scroll); + getgroupitem(IG_Scroll); + getgroupitem(IG_Scroll); + getgroupitem(IG_Scroll); + getgroupitem(IG_Scroll); - Id: 12109 AegisName: Poring_Box Name: Poring Box @@ -5435,11 +5661,11 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_FirstAid,1); - getrandgroupitem(IG_FirstAid,1); - getrandgroupitem(IG_FirstAid,1); - getrandgroupitem(IG_FirstAid,1); - getrandgroupitem(IG_FirstAid,1); + getgroupitem(IG_FirstAid); + getgroupitem(IG_FirstAid); + getgroupitem(IG_FirstAid); + getgroupitem(IG_FirstAid); + getgroupitem(IG_FirstAid); - Id: 12111 AegisName: Food_Package Name: Bundle of Food @@ -5450,9 +5676,9 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_FoodBag,1); - getrandgroupitem(IG_FoodBag,1); - getrandgroupitem(IG_FoodBag,1); + getgroupitem(IG_FoodBag); + getgroupitem(IG_FoodBag); + getgroupitem(IG_FoodBag); - Id: 12112 AegisName: Tropical_Sograt Name: Tropical Sograt @@ -5644,9 +5870,9 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CookieBag,1); - getrandgroupitem(IG_CookieBag,1); - getrandgroupitem(IG_CookieBag,1); + getgroupitem(IG_CookieBag); + getgroupitem(IG_CookieBag); + getgroupitem(IG_CookieBag); - Id: 12131 AegisName: Lucky_Potion Name: Lucky Potion @@ -6354,7 +6580,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_RedBox,1); + getgroupitem(IG_RedBox); - Id: 12187 AegisName: Green_Box Name: Old Green Box @@ -6364,7 +6590,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_GreenBox,1); + getgroupitem(IG_GreenBox); - Id: 12188 AegisName: Magical_Moon_Cake Name: Grace Moon Cake @@ -6382,7 +6608,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_RedBox_2,1); + getgroupitem(IG_RedBox_2); - Id: 12190 AegisName: Moon_Cake Name: Moon Cake @@ -6426,9 +6652,9 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_HometownGift,1); - getrandgroupitem(IG_HometownGift,1); - getrandgroupitem(IG_HometownGift,1); + getgroupitem(IG_HometownGift); + getgroupitem(IG_HometownGift); + getgroupitem(IG_HometownGift); - Id: 12195 AegisName: Plain_Rice_Cake Name: Plain Rice Cake @@ -6856,6 +7082,18 @@ Body: Script: | input .@megaphone$; announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000; + - Id: 12223 + AegisName: Sweets_Macacake + Name: Sweets Macaron Cake + Type: Usable +# Script: | +# /* TODO */ + - Id: 12224 + AegisName: Sweets_Sparfait + Name: Sweets Strawberry Parfait + Type: Usable +# Script: | +# /* TODO */ - Id: 12225 AegisName: Sweet_Candy_Striper Name: Sweet Candy Cane @@ -7047,7 +7285,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_YellowBox,1); + getgroupitem(IG_YellowBox); - Id: 12241 AegisName: M_Center_Potion Name: Mercenary Concentration Potion @@ -7087,7 +7325,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_OldGiftBox,1); + getgroupitem(IG_OldGiftBox); - Id: 12245 AegisName: Green_Ale_US Name: Green Ale @@ -7106,7 +7344,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_MagicCardAlbum,1); + getgroupitem(IG_MagicCardAlbum); - Id: 12247 AegisName: Halohalo Name: Halo-Halo @@ -7125,7 +7363,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Masquerade,1); + getgroupitem(IG_Masquerade); - Id: 12249 AegisName: Payroll_Of_Kafra_ Name: Payment Statement for Kafra Employee @@ -7547,7 +7785,7 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_Tresure_Box_WoE_); + getgroupitem(IG_TRESURE_BOX_WOE); - Id: 12282 AegisName: Internet_Cafe1 Name: Internet Cafe1 @@ -7597,7 +7835,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Masquerade_2,1); + getgroupitem(IG_Masquerade_2); - Id: 12287 AegisName: Love_Angel Name: Love Angel Magic Powder @@ -7702,6 +7940,8 @@ Body: Name: PC-Room Coin Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -7718,6 +7958,8 @@ Body: Name: PC-Room Coin Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -7731,9 +7973,11 @@ Body: getgroupitem(IG_PC_BANG_COIN_BOX2); - Id: 12296 AegisName: PC_Bang_Coin_Box3 - Name: PC-Room Coin Box + Name: Splendid Spring Hat Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -7744,12 +7988,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2738,1; + getgroupitem(IG_PC_BANG_COIN_BOX3); - Id: 12297 AegisName: PC_Bang_Coin_Box4 Name: PC-Room Coin Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -8012,6 +8258,8 @@ Body: Name: Adventurer Returns Support Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -8248,7 +8496,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Cherish_Box,1); + getgroupitem(IG_Cherish_Box); - Id: 12335 AegisName: Yummy_Skewered_Dish Name: Grilled Delicious Skewer @@ -8291,7 +8539,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Cherish_Box_Ori,1); + getgroupitem(IG_Cherish_Box_Ori); - Id: 12340 AegisName: Mysterious_Rice_Powder Name: Chewy Rice Powder @@ -8460,7 +8708,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Xmas_Gift,1); + getgroupitem(IG_Xmas_Gift); - Id: 12356 AegisName: Louise_Costume_Box Name: Louise Costume Box @@ -8471,7 +8719,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Louise_Costume_Box,1); + getgroupitem(IG_Louise_Costume_Box); - Id: 12357 AegisName: Shiny_Wing_Gown Name: Shiny Wing Gown @@ -8992,7 +9240,7 @@ Body: Flags: BuyingStore: true Script: | - pet 1519; + pet 1631; - Id: 12396 AegisName: Fools_Day_Box Name: Gift Box? @@ -9033,10 +9281,12 @@ Body: else specialeffect2 EF_CURSEATTACK; - Id: 12398 AegisName: PCBang_Gift_Box - Name: PCRoom Gift Box + Name: PC Cafe Gift Box Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9046,6 +9296,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_PCBANG_GIFT_BOX); - Id: 12399 AegisName: Castle_Treasure_Box Name: Castle Treasure Box @@ -9155,6 +9407,8 @@ Body: Name: PC Cafe Coupon Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9163,6 +9417,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_PCBANG_COUPON_BOX); - Id: 12408 AegisName: Leaf_Cat_Ball Name: Hydra Ball @@ -9195,10 +9451,12 @@ Body: sc_start SC_ITEMBOOST,900000,200; - Id: 12413 AegisName: PCBang_Coupon_Box2 - Name: PC Cafe Coupon Box + Name: PC Cafe Coupon BoxⅡ Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9207,6 +9465,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_PCBANG_COUPON_BOX2); - Id: 12414 AegisName: Guarana_Candy Name: Guarana Candy @@ -9766,10 +10026,12 @@ Body: itemheal 500,0; - Id: 12476 AegisName: PCBang_Coupon_Box3 - Name: PCBang Coupon Box3 + Name: PC Cafe Coupon Box Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9778,36 +10040,22 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_PCBANG_COUPON_BOX3); - Id: 12477 AegisName: Gift_Bundle - Name: Gift Bundle + Name: Prontera Costume Pack Type: Usable Flags: Container: true Script: | - /*getgroupitem(IG_Gift_Bundle);*/ - getitem 547,30; - getitem 608,2; - getitem 6302,1; + getgroupitem(IG_GIFT_BUNDLE); - Id: 12478 AegisName: Chance_Box - Name: Chance Box + Name: Box of Opportunity Type: Usable Buy: 20 Weight: 10 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoStorage: true - NoGuildStorage: true - NoMail: true - NoAuction: true - - Id: 12479 - AegisName: Caracas_Ring_Box - Name: Caracas Ring Box - Type: Usable Flags: Container: true Trade: @@ -9820,13 +10068,32 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Caracas_Ring_Box);*/ - rentitem 2841,270000; + getgroupitem(IG_CHANCE_BOX); + - Id: 12479 + AegisName: Caracas_Ring_Box + Name: Test Your Luck Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CARACAS_RING_BOX); - Id: 12480 AegisName: Attend_3Day_Box - Name: Attend 3Day Box + Name: Attendance 3day Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9835,11 +10102,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ATTEND_3DAY_BOX); - Id: 12481 AegisName: Attend_7Day_Box - Name: Attend 7Day Box + Name: Attendance 7day Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9848,11 +10119,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ATTEND_7DAY_BOX); - Id: 12482 AegisName: Attend_10Day_Box - Name: Attend 10Day Box + Name: Attendance 10day Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9861,11 +10136,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ATTEND_10DAY_BOX); - Id: 12483 AegisName: Attend_15Day_Box - Name: Attend 15Day Box + Name: Attendance 15day Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9874,11 +10153,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ATTEND_15DAY_BOX); - Id: 12484 AegisName: Attend_20Day_Box - Name: Attend 20Day Box + Name: Attendance 20day Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9887,11 +10170,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ATTEND_20DAY_BOX); - Id: 12485 AegisName: Attend_25Day_Box - Name: Attend 25Day Box + Name: Attendance 25day Box Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9900,11 +10187,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ATTEND_25DAY_BOX); - Id: 12486 AegisName: GoldPC_First_Box - Name: GoldPC First Box + Name: Beast Summoning Seal Book Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9913,6 +10204,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_GOLDPC_FIRST_BOX); - Id: 12487 AegisName: PC_4Leaf_Clover_Box Name: PC 4Leaf Clover Box @@ -9928,9 +10221,11 @@ Body: NoAuction: true - Id: 12488 AegisName: Ticket_Gift_Box - Name: Ticket Gift Box + Name: Valkyrie Mercenary Scroll Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9939,13 +10234,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true - # Script: | - # mercenary_create VALK_MERC_H,1800000; + Script: | + getgroupitem(IG_TICKET_GIFT_BOX); - Id: 12489 AegisName: Ticket_Gift_Box2 - Name: Ticket Gift Box2 + Name: Ticket Gift Box II Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -9954,6 +10251,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_TICKET_GIFT_BOX2); - Id: 12490 AegisName: Vivid_Notation Name: Christmas Music Box @@ -9987,7 +10286,7 @@ Body: NoMail: true NoAuction: true Script: | - getrandgroupitem(IG_Crumpled_Paper,1); + getgroupitem(IG_Crumpled_Paper); - Id: 12493 AegisName: Lucky_Egg_C4 Name: Lucky Egg C4 @@ -10503,35 +10802,24 @@ Body: percentheal 20,20; - Id: 12537 AegisName: Solo_Gift_Basket - Name: Solo Gift Basket + Name: Gift Chocolate Basket Type: Usable Buy: 1000 Weight: 10 Flags: Container: true Script: | - /*getgroupitem(IG_Solo_Gift_Basket);*/ - getitem 597,5; - getitem 596,3; - getitem 561,3; - getitem 573,4; - getitem 559,10; - getitem 560,10; + getgroupitem(IG_SOLO_GIFT_BASKET); - Id: 12538 AegisName: Couple_Event_Basket - Name: Couple Event Basket + Name: Firecracker Basket Type: Usable Buy: 2000 Weight: 10 Flags: Container: true Script: | - /*getgroupitem(IG_Couple_Event_Basket);*/ - getitem 14546,10; - getitem 14547,10; - getitem 14548,10; - getitem 14549,10; - getitem 14550,10; + getgroupitem(IG_COUPLE_EVENT_BASKET); - Id: 12539 AegisName: Splendid_Box Name: Splendid Box @@ -10540,6 +10828,7 @@ Body: Weight: 100 Flags: BuyingStore: true + Container: true Script: | getgroupitem(IG_Splendid_Box); - Id: 12540 @@ -10577,7 +10866,7 @@ Body: NoMail: true NoAuction: true Script: | - getrandgroupitem(IG_Fortune_Cookie1,1); + getgroupitem(IG_Fortune_Cookie1); - Id: 12542 AegisName: Fortune_Cookie2 Name: Fortune Cookie2 @@ -10677,6 +10966,8 @@ Body: AegisName: Poison_Bottle_Box2 Name: Deadly Poison Box Type: Usable + Flags: + BuyingStore: true Script: | getitem 678,30; - Id: 12551 @@ -10772,14 +11063,20 @@ Body: - Id: 12564 AegisName: 3D_Glasses_Box Name: 3D Glasses Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_3D_GLASSES_BOX); - Id: 12565 AegisName: Cheer_Scarf_Box - Name: Cheer Scarf Box + Name: Cheering Scarf Box Type: Usable Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10788,11 +11085,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF_BOX); - Id: 12566 AegisName: Cheer_Scarf2_Box - Name: Cheer Scarf2 Box - Type: Usable + Name: Cheering Scarf II Box + Type: Cash Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10801,11 +11102,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF2_BOX); - Id: 12567 AegisName: Cheer_Scarf3_Box - Name: Cheer Scarf3 Box - Type: Usable + Name: Cheering Scarf Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10815,11 +11120,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF3_BOX); - Id: 12568 AegisName: Cheer_Scarf4_Box - Name: Cheer Scarf4 Box - Type: Usable + Name: Cheering Scarf Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10829,11 +11138,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF4_BOX); - Id: 12569 AegisName: Cheer_Scarf6_Box - Name: Cheer Scarf6 Box - Type: Usable + Name: Cheering Scarf Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10843,11 +11156,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF6_BOX); - Id: 12570 AegisName: Cheer_Scarf8_Box - Name: Cheer Scarf8 Box - Type: Usable + Name: Cheering Scarf Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10857,11 +11174,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF8_BOX); - Id: 12571 AegisName: Cheer_Scarf10_Box - Name: Cheer Scarf10 Box - Type: Usable + Name: Cheering Scarf Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10871,11 +11192,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF10_BOX); - Id: 12572 AegisName: Cheer_Scarf10_Box2 - Name: Cheer Scarf10 Box2 - Type: Usable + Name: Cheering Scarf Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10885,6 +11210,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHEER_SCARF10_BOX2); - Id: 12573 AegisName: Fruit_Basket Name: Fruit Basket @@ -10894,9 +11221,9 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Fruit_Basket,1); - getrandgroupitem(IG_Fruit_Basket,1); - getrandgroupitem(IG_Fruit_Basket,1); + getgroupitem(IG_Fruit_Basket); + getgroupitem(IG_Fruit_Basket); + getgroupitem(IG_Fruit_Basket); - Id: 12574 AegisName: Mora_Berry Name: Mora Berry @@ -10966,9 +11293,12 @@ Body: sc_start4 SC_G_LIFEPOTION,600000,-6,3,0,0; - Id: 12579 AegisName: Ring_Of_Valkyrie_Box - Name: Ring Of Valkyrie Box - Type: Usable + Name: Valkyrie Ring Box + Type: Cash Buy: 20 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -10978,6 +11308,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_RING_OF_VALKYRIE_BOX); - Id: 12580 AegisName: Vending_Search_Scroll Name: Universal Catalog Silver @@ -11003,10 +11335,13 @@ Body: - Id: 12582 AegisName: Siege_Supply_Box Name: WoE Supply Box - Type: DelayConsume + Type: Usable Weight: 100 Flags: BuyingStore: true + Container: true + Script: | + getgroupitem(IG_SIEGE_SUPPLY_BOX); - Id: 12583 AegisName: PR_Team_Box Name: Public Relations box @@ -11238,39 +11573,61 @@ Body: - Id: 12602 AegisName: Special_Box1 Name: Special Box I - Type: DelayConsume + Type: Usable Buy: 100 Weight: 100 + Flags: + Container: true + Script: | + getgroupitem(IG_SPECIAL_BOX1); - Id: 12603 AegisName: Special_Box2 Name: Special Box II - Type: DelayConsume + Type: Usable Buy: 100 Weight: 100 + Flags: + Container: true + Script: | + getgroupitem(IG_SPECIAL_BOX2); - Id: 12604 AegisName: Special_Box3 Name: Special Box III - Type: DelayConsume + Type: Usable Buy: 100 Weight: 100 + Flags: + Container: true + Script: | + getgroupitem(IG_SPECIAL_BOX3); - Id: 12605 AegisName: Special_Box4 Name: Special Box IV - Type: DelayConsume + Type: Usable Buy: 100 Weight: 100 + Flags: + Container: true + Script: | + getgroupitem(IG_SPECIAL_BOX4); - Id: 12606 AegisName: Special_Box5 Name: Special Box V - Type: DelayConsume + Type: Usable Buy: 100 Weight: 100 + Flags: + Container: true + Script: | + getgroupitem(IG_SPECIAL_BOX5); - Id: 12607 AegisName: Lolli_Pop_Box - Name: Delicious Lollipop Box - Type: DelayConsume + Name: Lolli Pop Box + Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -11280,6 +11637,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_LOLLI_POP_BOX); - Id: 12608 AegisName: Splendid_Box2 Name: Splendid Box2 @@ -11299,6 +11658,7 @@ Body: Weight: 100 Flags: BuyingStore: true + Container: true Script: | getgroupitem(IG_Old_Ore_Box); - Id: 12610 @@ -11459,7 +11819,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_Advanced_Weapons_Box,1); + getgroupitem(IG_Advanced_Weapons_Box); - Id: 12624 AegisName: Delicious_Jelly Name: Delicious Jelly @@ -11470,8 +11830,10 @@ Body: percentheal 3,3; - Id: 12625 AegisName: Sapa_Feat_Cert_Pack - Name: Sapa Feat Cert Pack + Name: Sapha Certification Bag Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -11480,6 +11842,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_SAPA_FEAT_CERT_PACK); - Id: 12626 AegisName: Wander_Man_Scroll Name: Wander Man Scroll @@ -11671,10 +12035,12 @@ Body: getitem 6422,50; - Id: 12644 AegisName: PCBang_Coupon_Box4 - Name: PCBang Coupon Box4 + Name: PC Cafe Coupon BoxIV Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -11683,6 +12049,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_PCBANG_COUPON_BOX4); - Id: 12645 AegisName: J_Aspersio_5_Scroll_C Name: J Aspersio 5 Scroll C @@ -11716,6 +12084,8 @@ Body: Type: Usable Buy: 20 Weight: 30 + Flags: + Container: true Script: | getgroupitem(IG_Ink_Ball); - Id: 12648 @@ -12097,6 +12467,8 @@ Body: Type: Usable Buy: 20 Weight: 500 + Flags: + Container: true Script: | getgroupitem(IG_God_Material_Box); - Id: 12675 @@ -12208,6 +12580,8 @@ Body: Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -12216,6 +12590,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_GRYPHON_EGG_SCROLL); - Id: 12686 AegisName: Str_Dish20 Name: Str Dish20 @@ -12246,7 +12622,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum_Helm,1); + getgroupitem(IG_CardAlbum_Helm); - Id: 12691 AegisName: Old_C_Album_Armor Name: Armor Card Album @@ -12257,7 +12633,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum_Armor,1); + getgroupitem(IG_CardAlbum_Armor); - Id: 12692 AegisName: Old_C_Album_Shield Name: Shield Card Album @@ -12268,7 +12644,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum_Shield,1); + getgroupitem(IG_CardAlbum_Shield); - Id: 12693 AegisName: Old_C_Album_Garment Name: Garment Card Album @@ -12279,7 +12655,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum_Garment,1); + getgroupitem(IG_CardAlbum_Garment); - Id: 12694 AegisName: Old_C_Album_Shoes Name: Shoes Card Album @@ -12290,7 +12666,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum_Shoes,1); + getgroupitem(IG_CardAlbum_Shoes); - Id: 12695 AegisName: Old_C_Album_Acc Name: Accessory Card Album @@ -12301,7 +12677,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum_Acc,1); + getgroupitem(IG_CardAlbum_Acc); - Id: 12696 AegisName: RWC_Cele_Fire Name: RWC Celebration Firecracker @@ -12326,7 +12702,7 @@ Body: BuyingStore: true Container: true Script: | - getrandgroupitem(IG_CardAlbum_Weapon,1); + getgroupitem(IG_CardAlbum_Weapon); - Id: 12699 AegisName: Tikbalang_Belt Name: Tikbalang Harness @@ -12366,8 +12742,8 @@ Body: NoMail: true NoAuction: true Script: | - getrandgroupitem(IG_BleuBox,1); - getrandgroupitem(IG_BleuBox,1); + getgroupitem(IG_BleuBox); + getgroupitem(IG_BleuBox); - Id: 12703 AegisName: Holy_Egg_2 Name: Holy Egg @@ -12376,7 +12752,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Holy_Egg_2,1); + getgroupitem(IG_Holy_Egg_2); - Id: 12704 AegisName: Elixir_Of_Life Name: Elixir of Life @@ -12488,7 +12864,7 @@ Body: NoMail: true NoAuction: true Script: | - getrandgroupitem(IG_Easter_Scroll,1); + getgroupitem(IG_Easter_Scroll); - Id: 12715 AegisName: Black_Treasure_Box Name: Black Treasure Box @@ -12958,6 +13334,14 @@ Body: Name: Chinese Pastel Type: Usable Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | percentheal 50,50; - Id: 12755 @@ -12978,8 +13362,7 @@ Body: Flags: Container: true Script: | - /*getgroupitem(IG_New_Gift_Envelope);*/ - getrandgroupitem(IG_New_Gift_Envelope,0); + getgroupitem(IG_New_Gift_Envelope); - Id: 12757 AegisName: Loyal_Ring1_Box Name: Loyal Ring1 Box @@ -13178,10 +13561,12 @@ Body: Type: Usable - Id: 12785 AegisName: Dragon_Egg_Scroll - Name: Dragon Egg Scroll + Name: Dragon Egg Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13190,6 +13575,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_DRAGON_EGG_SCROLL); - Id: 12786 AegisName: Change_Slot_Card Name: Character Position Change Coupon @@ -13272,10 +13659,12 @@ Body: getitem 12792,10; - Id: 12795 AegisName: 2011_RWC_Scroll_Kr - Name: 2011 RWC Scroll Kr + Name: 2011 RWC Scroll Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13284,6 +13673,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_2011_RWC_SCROLL_KR); - Id: 12796 AegisName: Red_Booster Name: Red Booster @@ -13319,10 +13710,12 @@ Body: mercenary_create 2345,1800000; - Id: 12799 AegisName: PCBang_Coupon_Box5 - Name: PCBang Coupon Box5 + Name: PC Cafe Coupon Box V Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13331,6 +13724,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_PCBANG_COUPON_BOX5); - Id: 12800 AegisName: Ktullanux_Scroll Name: Ktullanux Scroll @@ -13349,8 +13744,10 @@ Body: mercenary_create 2347,1800000; - Id: 12802 AegisName: Time_Guardian_Box - Name: Time Guardian Box + Name: Time Keeper Box Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13360,10 +13757,14 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_TIME_GUARDIAN_BOX); - Id: 12803 AegisName: Beginner_Kit_Box - Name: Beginner Kit Box + Name: Novice Support Box Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13373,12 +13774,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_BEGINNER_KIT_BOX); - Id: 12804 AegisName: Cru_Scroll - Name: Cru Scroll + Name: Crew Egg Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13387,6 +13792,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CRU_SCROLL); - Id: 12805 AegisName: Mystic_Powder Name: Mystic Powder @@ -13433,9 +13840,11 @@ Body: getitem 12808,1; - Id: 12808 AegisName: Mother_Love_Box - Name: Mother Love Box + Name: Mother's Gentle Heart Box Type: Usable - EquipLevelMin: 1 + EquipLevelMax: 120 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13445,6 +13854,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_MOTHER_LOVE_BOX); - Id: 12809 AegisName: Level_Up_Box Name: Level Up Box @@ -13468,9 +13879,11 @@ Body: - Id: 12810 AegisName: Event_Gift_Box Name: Event Gift Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13480,12 +13893,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_EVENT_GIFT_BOX); - Id: 12811 AegisName: Event_Gift_Box_ - Name: Event Gift Box - Type: Usable + Name: GM Event Gift Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13495,8 +13912,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 607,3; - getitem callfunc("F_Rand",22528,22802,12246,6228,6229,6230,6232,6233,6234),1; + getgroupitem(IG_EVENT_GIFT_BOX_); - Id: 12812 AegisName: Snow_Flip Name: Snow Flip @@ -13550,20 +13966,8 @@ Body: Name: Old Ore Box Type: Usable EquipLevelMin: 60 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoStorage: true - NoGuildStorage: true - NoMail: true - NoAuction: true - - Id: 12817 - AegisName: Old_Card_Album_ - Name: Old Card Album - Type: Usable - EquipLevelMin: 80 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13574,13 +13978,33 @@ Body: NoMail: true NoAuction: true Script: | - getrandgroupitem(IG_CardAlbum,1); + getgroupitem(IG_OLD_ORE_BOX_); + - Id: 12817 + AegisName: Old_Card_Album_ + Name: Old Card Album + Type: Usable + EquipLevelMin: 80 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CardAlbum); getitem 12818,1; - Id: 12818 AegisName: High_Weapon_Box_ Name: High Weapon Box Type: Usable EquipLevelMin: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13591,7 +14015,7 @@ Body: NoMail: true NoAuction: true Script: | - getrandgroupitem(IG_Advanced_Weapons_Box,1); + getgroupitem(IG_Advanced_Weapons_Box); getitem 12809,1; - Id: 12819 AegisName: Zherlthsh_Tck_Box_ @@ -13707,6 +14131,23 @@ Body: Container: true Script: | getgroupitem(IG_Earth_Type_Scroll); + - Id: 12830 + AegisName: Dead_Tree_Box + Name: Ancient Tree Wooden Box + Type: Usable + Buy: 20 + Weight: 50 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 604,50; /* Dead Branch */ + getitem 12103,2; /* Bloody Branch */ - Id: 12831 AegisName: Potion_Box Name: Potion Box @@ -13742,12 +14183,30 @@ Body: Script: | specialeffect2 EF_HEAL3; sc_start2 SC_M_LIFEPOTION,600000,-4,3; + - Id: 12833 + AegisName: Union_Of_Tribe_ + Name: Union of Organization + Type: Usable + Buy: 2 + Weight: 500 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + guildgetexp 1000000; - Id: 12834 AegisName: Undead_Egg - Name: Undead Egg + Name: Nucleus of Undead Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13756,12 +14215,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UNDEAD_EGG); - Id: 12835 AegisName: Girls_Heart - Name: Girls Heart + Name: Heart of Girl Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -13770,6 +14233,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_GIRLS_HEART); - Id: 12837 AegisName: Wooden_Treasure_Box Name: Wooden Treasure Box @@ -13850,6 +14315,12 @@ Body: Name: Falcon Flute Type: DelayConsume Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoMail: true + NoAuction: true Script: | if (getskilllv("HT_FALCON")) { if (!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) @@ -13906,6 +14377,20 @@ Body: Container: true Script: | getgroupitem(IG_Patron_Scroll); + - Id: 12854 + AegisName: Full_Spray_Of_Flowers + Name: Voluminous Spray of Flowers + Type: Usable + Weight: 100 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 12855 AegisName: Pope_Scroll Name: Pope Scroll @@ -16018,7 +16503,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16027,6 +16512,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ASSORTED_SCROLL_BOX); - Id: 13502 AegisName: Drooping_Kitty_Box Name: Refined Drooping Cat Box @@ -16034,7 +16521,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16044,7 +16531,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5279,604800; + getgroupitem(IG_DROOPING_KITTY_BOX); - Id: 13503 AegisName: Magestic_Goat_Box Name: Baphomet Horns Box @@ -16052,7 +16539,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16062,7 +16549,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5280,604800; + getgroupitem(IG_MAGESTIC_GOAT_BOX); - Id: 13504 AegisName: Deviruchi_Cap_Box Name: Refined Deviruchi Hat Box @@ -16070,7 +16557,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16080,7 +16567,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5281,604800; + getgroupitem(IG_DEVIRUCHI_CAP_BOX); - Id: 13505 AegisName: Executioner_Box Name: Executioner Box @@ -16088,7 +16575,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16098,7 +16585,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1174,604800; + getgroupitem(IG_EXECUTIONER_BOX); - Id: 13506 AegisName: Brood_Axe_Box Name: Refined Bloody Axe Box @@ -16106,7 +16593,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16116,7 +16603,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1373,604800; + getgroupitem(IG_BROOD_AXE_BOX); - Id: 13507 AegisName: Tomahawk_Box Name: Tomahawk Box @@ -16124,7 +16611,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16134,7 +16621,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1374,604800; + getgroupitem(IG_TOMAHAWK_BOX); - Id: 13508 AegisName: Bow_Of_Rudra_Box Name: Rudra Bow Box @@ -16142,7 +16629,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16152,15 +16639,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1729,604800; + getgroupitem(IG_BOW_OF_RUDRA_BOX); - Id: 13509 AegisName: Cutlas_Box - Name: Cutlus Box + Name: Cutlas Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16170,7 +16657,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13402,604800; + getgroupitem(IG_CUTLAS_BOX); - Id: 13510 AegisName: Solar_Sword_Box Name: Solar Sword Box @@ -16178,7 +16665,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16188,7 +16675,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13403,604800; + getgroupitem(IG_SOLAR_SWORD_BOX); - Id: 13511 AegisName: Sword_Breaker_Box Name: Refined Swordbreaker Box @@ -16196,7 +16683,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16206,7 +16693,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13024,604800; + getgroupitem(IG_SWORD_BREAKER_BOX); - Id: 13512 AegisName: Mail_Breaker_Box Name: Refined Mailbreaker Box @@ -16214,7 +16701,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16224,7 +16711,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13025,604800; + getgroupitem(IG_MAIL_BREAKER_BOX); - Id: 13513 AegisName: Moonlight_Sword_Box Name: Moonlight Dagger Box @@ -16232,7 +16719,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16242,7 +16729,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13026,604800; + getgroupitem(IG_MOONLIGHT_SWORD_BOX); - Id: 13514 AegisName: Spanner_Box Name: Wrench Box @@ -16250,7 +16737,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -16260,7 +16747,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1534,604800; + getgroupitem(IG_SPANNER_BOX); - Id: 13515 AegisName: Grape_Box Name: Grape Box @@ -17038,11 +17525,11 @@ Body: - Id: 13558 AegisName: Weapon_Card_Scroll Name: Weapon Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17051,14 +17538,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_WEAPON_CARD_SCROLL); - Id: 13559 AegisName: Armor_Card_Scroll Name: Armor Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17067,14 +17556,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ARMOR_CARD_SCROLL); - Id: 13560 AegisName: Helmet_Card_Scroll Name: Helmet Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17083,14 +17574,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_HELMET_CARD_SCROLL); - Id: 13561 AegisName: Hood_Card_Scroll Name: Garment Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17099,14 +17592,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_HOOD_CARD_SCROLL); - Id: 13562 AegisName: Hood_Card_Scroll2 Name: Shield Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17115,14 +17610,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_HOOD_CARD_SCROLL2); - Id: 13563 AegisName: Shoes_Card_Scroll Name: Shoes Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17131,14 +17628,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_SHOES_CARD_SCROLL); - Id: 13564 AegisName: Accy_Card_Scroll Name: Accessory Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17147,14 +17646,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ACCY_CARD_SCROLL); - Id: 13565 AegisName: Weapon_Card_Scroll2 Name: Weapon Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17163,14 +17664,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_WEAPON_CARD_SCROLL2); - Id: 13566 AegisName: Weapon_Card_Scroll3 Name: Weapon Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17179,14 +17682,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_WEAPON_CARD_SCROLL3); - Id: 13567 AegisName: Armor_Card_Scroll2 Name: Armor Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17195,14 +17700,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ARMOR_CARD_SCROLL2); - Id: 13568 AegisName: Accy_Card_Scroll2 Name: Accessory Card Pet Egg Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17211,6 +17718,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ACCY_CARD_SCROLL2); - Id: 13569 AegisName: PVP_Tele_Scroll_Box Name: PVP Teleport Scroll Box @@ -17596,7 +18105,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17606,7 +18115,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12217,30; + getgroupitem(IG_ASPERSIO_5_BOX30); - Id: 13591 AegisName: Aspersio_5_Box50 Name: Aspersio Scroll 50 Box @@ -17614,7 +18123,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -17624,7 +18133,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12217,50; + getgroupitem(IG_ASPERSIO_5_BOX50); - Id: 13592 AegisName: Agi_Dish_Box30 Name: Steamed Scorpion 30 Box @@ -17992,7 +18501,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18002,7 +18511,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2706,1; + getgroupitem(IG_HANDCUFF_BOX); - Id: 13613 AegisName: Super_Pet_Egg_Box1 Name: Super Pet Egg Box 1 @@ -18604,7 +19113,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18614,7 +19123,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1267,604800; + getgroupitem(IG_INFILTRATOR_BOX1); - Id: 13647 AegisName: Muramasa_Box1 Name: Refined Muramasa Box @@ -18622,7 +19131,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18632,7 +19141,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1173,604800; + getgroupitem(IG_MURAMASA_BOX1); - Id: 13648 AegisName: Excalibur_Box1 Name: Refined Excalibur Box @@ -18640,7 +19149,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18650,7 +19159,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13401,604800; + getgroupitem(IG_EXCALIBUR_BOX1); - Id: 13649 AegisName: Combat_Knife_Box1 Name: Refined Combat Knife Box @@ -18658,7 +19167,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18668,7 +19177,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13021,604800; + getgroupitem(IG_COMBAT_KNIFE_BOX1); - Id: 13650 AegisName: Counter_Dagger_Box1 Name: Refined Dagger of Counter Box @@ -18676,7 +19185,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18686,7 +19195,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13022,604800; + getgroupitem(IG_COUNTER_DAGGER_BOX1); - Id: 13651 AegisName: Kaiser_Knuckle_Box1 Name: Refined Kaiser Knuckle Box @@ -18694,7 +19203,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18704,7 +19213,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1817,604800; + getgroupitem(IG_KAISER_KNUCKLE_BOX1); - Id: 13652 AegisName: Pole_Axe_Box1 Name: Refined Pole Axe Box @@ -18712,7 +19221,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18722,7 +19231,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1419,604800; + getgroupitem(IG_POLE_AXE_BOX1); - Id: 13653 AegisName: Mighty_Staff_Box1 Name: Refined Mighty Staff Box @@ -18730,7 +19239,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18740,7 +19249,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1623,604800; + getgroupitem(IG_MIGHTY_STAFF_BOX1); - Id: 13654 AegisName: Right_Epsilon_Box1 Name: Refined Light Epsilon Box @@ -18748,7 +19257,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18758,7 +19267,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1372,604800; + getgroupitem(IG_RIGHT_EPSILON_BOX1); - Id: 13655 AegisName: Balistar_Box1 Name: Refined Ballista Box @@ -18766,7 +19275,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18776,7 +19285,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1728,604800; + getgroupitem(IG_BALISTAR_BOX1); - Id: 13656 AegisName: Diary_Of_Sage_Box1 Name: Refined Sage's Diary Box @@ -18784,7 +19293,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18794,7 +19303,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1563,604800; + getgroupitem(IG_DIARY_OF_SAGE_BOX1); - Id: 13657 AegisName: Asura_Box1 Name: Refined Ashura Box @@ -18802,7 +19311,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18812,7 +19321,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13023,604800; + getgroupitem(IG_ASURA_BOX1); - Id: 13658 AegisName: Apple_Of_Archer_Box1 Name: Refined Apple of Archer Box @@ -18820,7 +19329,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18830,7 +19339,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5265,1209600; + getgroupitem(IG_APPLE_OF_ARCHER_BOX1); - Id: 13659 AegisName: Bunny_Band_Box1 Name: Refined Bunny Band Box @@ -18838,7 +19347,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18848,7 +19357,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5266,1209600; + getgroupitem(IG_BUNNY_BAND_BOX1); - Id: 13660 AegisName: Sahkkat_Box1 Name: Refined Sakkat Box @@ -18856,7 +19365,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18866,7 +19375,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5267,1209600; + getgroupitem(IG_SAHKKAT_BOX1); - Id: 13661 AegisName: Lord_Circlet_Box1 Name: Refined Grand Circlet Box @@ -18874,7 +19383,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18884,7 +19393,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5268,1209600; + getgroupitem(IG_LORD_CIRCLET_BOX1); - Id: 13662 AegisName: Elven_Ears_Box1 Name: Refined Elven Ears Box @@ -18892,7 +19401,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18902,7 +19411,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2686,1209600; + getgroupitem(IG_ELVEN_EARS_BOX1); - Id: 13663 AegisName: Steel_Flower_Box1 Name: Refined Romantic Flower Box @@ -18910,7 +19419,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18920,7 +19429,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2687,1209600; + getgroupitem(IG_STEEL_FLOWER_BOX1); - Id: 13664 AegisName: Critical_Ring_Box1 Name: Refined Critical Ring Box @@ -18928,7 +19437,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18938,7 +19447,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2688,604800; + getgroupitem(IG_CRITICAL_RING_BOX1); - Id: 13665 AegisName: Earring_Box1 Name: Refined Earring Box @@ -18946,7 +19455,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18956,7 +19465,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2689,604800; + getgroupitem(IG_EARRING_BOX1); - Id: 13666 AegisName: Ring_Box1 Name: Refined Ring Box @@ -18964,7 +19473,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18974,7 +19483,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2690,604800; + getgroupitem(IG_RING_BOX1); - Id: 13667 AegisName: Necklace_Box1 Name: Refined Necklace Box @@ -18982,7 +19491,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -18992,7 +19501,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2691,604800; + getgroupitem(IG_NECKLACE_BOX1); - Id: 13668 AegisName: Glove_Box1 Name: Refined Glove Box @@ -19000,7 +19509,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19010,7 +19519,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2692,604800; + getgroupitem(IG_GLOVE_BOX1); - Id: 13669 AegisName: Brooch_Box1 Name: Refined Brooch Box @@ -19018,7 +19527,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19028,7 +19537,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2693,604800; + getgroupitem(IG_BROOCH_BOX1); - Id: 13670 AegisName: Rosary_Box1 Name: Refined Rosary Box @@ -19036,7 +19545,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19046,7 +19555,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2694,604800; + getgroupitem(IG_ROSARY_BOX1); - Id: 13671 AegisName: Safety_Ring_Box1 Name: Refined Safety Ring Box @@ -19054,7 +19563,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19064,7 +19573,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2695,604800; + getgroupitem(IG_SAFETY_RING_BOX1); - Id: 13672 AegisName: Vesper_Core01_Box1 Name: Refined Vesper Core 01 Box @@ -19072,7 +19581,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19082,7 +19591,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2696,604800; + getgroupitem(IG_VESPER_CORE01_BOX1); - Id: 13673 AegisName: Vesper_Core02_Box1 Name: Refined Vesper Core 02 Box @@ -19090,7 +19599,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19100,7 +19609,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2697,604800; + getgroupitem(IG_VESPER_CORE02_BOX1); - Id: 13674 AegisName: Vesper_Core03_Box1 Name: Refined Vesper Core 03 Box @@ -19108,7 +19617,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19118,7 +19627,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2698,604800; + getgroupitem(IG_VESPER_CORE03_BOX1); - Id: 13675 AegisName: Vesper_Core04_Box1 Name: Refined Vesper Core 04 Box @@ -19126,7 +19635,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19136,7 +19645,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2699,604800; + getgroupitem(IG_VESPER_CORE04_BOX1); - Id: 13676 AegisName: Drooping_Kitty_Box1 Name: Refined Drooping Cat Box @@ -19144,7 +19653,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19154,7 +19663,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5279,1209600; + getgroupitem(IG_DROOPING_KITTY_BOX1); - Id: 13677 AegisName: Magestic_Goat_Box1 Name: Refined Majestic Goat Box @@ -19162,7 +19671,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19172,7 +19681,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5280,1209600; + getgroupitem(IG_MAGESTIC_GOAT_BOX1); - Id: 13678 AegisName: Deviruchi_Cap_Box1 Name: Refined Deviruchi Hat Box @@ -19180,7 +19689,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19190,7 +19699,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5281,1209600; + getgroupitem(IG_DEVIRUCHI_CAP_BOX1); - Id: 13679 AegisName: Executioner_Box1 Name: Refined Executioner Box @@ -19198,7 +19707,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19208,15 +19717,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1174,604800; + getgroupitem(IG_EXECUTIONER_BOX1); - Id: 13680 AegisName: Brood_Axe_Box1 - Name: Refined Bloody Axe Box + Name: Punksutawney Phil's Lucky Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19226,15 +19735,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1373,604800; + getgroupitem(IG_BROOD_AXE_BOX1); - Id: 13681 AegisName: Tomahawk_Box1 - Name: Refined Tomahawk Box + Name: Serpent's Surprise Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19244,7 +19753,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1374,604800; + getgroupitem(IG_TOMAHAWK_BOX1); - Id: 13682 AegisName: Bow_Of_Rudra_Box1 Name: Refined Rudra Bow Box @@ -19252,6 +19761,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -19265,12 +19775,12 @@ Body: getgroupitem(IG_BOW_OF_RUDRA_BOX1); - Id: 13683 AegisName: Cutlas_Box1 - Name: Refined Cutlus Box + Name: Lovely Groove Pack Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19280,7 +19790,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13402,604800; + getgroupitem(IG_CUTLAS_BOX1); - Id: 13684 AegisName: Solar_Sword_Box1 Name: Refined Solar Sword Box @@ -19288,7 +19798,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19298,7 +19808,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13403,604800; + getgroupitem(IG_SOLAR_SWORD_BOX1); - Id: 13685 AegisName: Sword_Breaker_Box1 Name: Refined Swordbreaker Box @@ -19306,6 +19816,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -19324,6 +19835,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -19337,12 +19849,12 @@ Body: getgroupitem(IG_MAIL_BREAKER_BOX1); - Id: 13687 AegisName: Moonlight_Sword_Box1 - Name: Refined Moonlight Dagger Box + Name: Apocalypse Survivor Fire Sale Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19352,7 +19864,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13026,604800; + getgroupitem(IG_MOONLIGHT_SWORD_BOX1); - Id: 13688 AegisName: Spanner_Box1 Name: Refined Wrench Box @@ -19360,7 +19872,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19370,7 +19882,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1534,604800; + getgroupitem(IG_SPANNER_BOX1); - Id: 13689 AegisName: Bok_Choy_Box Name: Bok Choy Box @@ -19413,7 +19925,7 @@ Body: Type: Cash Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19423,14 +19935,14 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2369,604800; + getgroupitem(IG_FREYJA_OVERCOAT_BOX); - Id: 13692 AegisName: Freyja_Boots_Box Name: Freya's Boots Box Type: Cash Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19440,14 +19952,14 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2428,604800; + getgroupitem(IG_FREYJA_BOOTS_BOX); - Id: 13693 AegisName: Freyja_Cape_Box Name: Freya's Manteau Box Type: Cash Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19457,14 +19969,14 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2533,604800; + getgroupitem(IG_FREYJA_CAPE_BOX); - Id: 13694 AegisName: Freyja_Crown_Box - Name: Freya's Crown Box + Name: Freyja Crown Box Type: Cash Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19474,7 +19986,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5306,604800; + getgroupitem(IG_FREYJA_CROWN_BOX); - Id: 13695 AegisName: Battle_Manual25_Box Name: Field Manual 25% Box @@ -19721,11 +20233,11 @@ Body: - Id: 13709 AegisName: BRO_Package1 Name: BRO Package Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19734,6 +20246,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_BRO_PACKAGE1); - Id: 13710 AegisName: Max_Weight_Up_Box Name: Gym Pass Box @@ -19952,12 +20466,12 @@ Body: getitem 14527,10; - Id: 13722 AegisName: Pecopeco_Hairband_Box - Name: Peco Peco Hairband Box + Name: Pecopeco Hairband Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19967,7 +20481,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5286,1; + getgroupitem(IG_PECOPECO_HAIRBAND_BOX); - Id: 13723 AegisName: Red_Glasses_Box Name: Red Glasses Box @@ -19975,7 +20489,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -19985,7 +20499,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5288,1; + getgroupitem(IG_RED_GLASSES_BOX); - Id: 13724 AegisName: Whisper_Mask_Box Name: Whisper Mask Box @@ -19993,7 +20507,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20003,7 +20517,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5294,1; + getgroupitem(IG_WHISPER_MASK_BOX); - Id: 13725 AegisName: Ramen_Hat_Box Name: Ramen Hat Box @@ -20026,10 +20540,9 @@ Body: AegisName: Gold_Box_ Name: Golden Box Type: Cash - Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20039,15 +20552,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7777,1; + getgroupitem(IG_GOLD_BOX_); - Id: 13727 AegisName: Silver_Box_ Name: Silver Box Type: Cash - Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20057,7 +20569,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7778,1; + getgroupitem(IG_SILVER_BOX_); - Id: 13728 AegisName: Gold_Key1_Box Name: Golden Key 1 Box @@ -20133,7 +20645,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20143,7 +20655,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5286,1; + getgroupitem(IG_PECOPECO_HAIRBAND_BOX1); - Id: 13735 AegisName: Red_Glasses_Box1 Name: Red Glasses Box @@ -20151,7 +20663,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20161,7 +20673,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5288,1; + getgroupitem(IG_RED_GLASSES_BOX1); - Id: 13736 AegisName: Whisper_Mask_Box1 Name: Whisper Mask Box @@ -20169,7 +20681,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20179,7 +20691,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5294,1; + getgroupitem(IG_WHISPER_MASK_BOX1); - Id: 13737 AegisName: Ramen_Hat_Box1 Name: Ramen Hat Box @@ -20187,7 +20699,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20197,7 +20709,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5293,1; + getgroupitem(IG_RAMEN_HAT_BOX1); - Id: 13738 AegisName: Glass_Of_Illusion_Box5 Name: Glass of Illusion 5 Box @@ -20650,12 +21162,12 @@ Body: getitem 526,70; - Id: 13763 AegisName: 5_Anniversary_Coin_Box - Name: Coin Box + Name: PC Cafe Premium Anniversary Coin Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20666,7 +21178,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2709,1; + getgroupitem(IG_5_ANNIVERSARY_COIN_BOX); - Id: 13764 AegisName: Battle_Manual_Box_TW Name: Beginner's Field Manual 5 Box @@ -20687,12 +21199,12 @@ Body: getitem 7803,5; - Id: 13765 AegisName: Certificate_TW_Box - Name: Certificate Box + Name: Fully Closed Certificate Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20703,15 +21215,15 @@ Body: NoMail: true NoAuction: true Script: | - /*getitem 7804,1;*/ + getgroupitem(IG_CERTIFICATE_TW_BOX); - Id: 13766 AegisName: Nagan_Box - Name: Refined Nagan Box + Name: Nagan Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20721,15 +21233,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13407,604800; + getgroupitem(IG_NAGAN_BOX); - Id: 13767 AegisName: Skewer_Box - Name: Refined Brocca Box + Name: Skewer Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20739,15 +21251,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1424,604800; + getgroupitem(IG_SKEWER_BOX); - Id: 13768 AegisName: Survival_Rod_Box - Name: Refined Survivor's Rod Box + Name: Survival Rod Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20757,15 +21269,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1628,604800; + getgroupitem(IG_SURVIVAL_ROD_BOX); - Id: 13769 AegisName: Quadrille_Box - Name: Refined Quadrille Box + Name: Quadrille Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20775,15 +21287,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1537,604800; + getgroupitem(IG_QUADRILLE_BOX); - Id: 13770 AegisName: Great_Axe_Box - Name: Refined Great Axe Box + Name: Great Axe Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20793,15 +21305,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1378,604800; + getgroupitem(IG_GREAT_AXE_BOX); - Id: 13771 AegisName: Bloody_Roar_Box - Name: Refined Bloody Roar Box + Name: Bloody Roar Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20811,15 +21323,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1273,604800; + getgroupitem(IG_BLOODY_ROAR_BOX); - Id: 13772 AegisName: Hardback_Box - Name: Refined Hardcover Book Box + Name: Hardback Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20829,7 +21341,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1567,604800; + getgroupitem(IG_HARDBACK_BOX); - Id: 13773 AegisName: Fire_Brand_Box Name: Refined Fireblend Box @@ -20851,12 +21363,12 @@ Body: /*rentitem 13408,604800;*/ - Id: 13774 AegisName: Immaterial_Sword_Box - Name: Refined Immaterial Sword Box + Name: Immaterial Sword Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20866,15 +21378,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13409,604800; + getgroupitem(IG_IMMATERIAL_SWORD_BOX); - Id: 13775 AegisName: Unholy_Touch_Box - Name: Refined Unholy Touch Box + Name: Unholy Touch Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20884,15 +21396,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1274,604800; + getgroupitem(IG_UNHOLY_TOUCH_BOX); - Id: 13776 AegisName: Cloak_Of_Survival_Box - Name: Refined Survivor's Manteau Box + Name: Cloak Of Survival Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20902,15 +21414,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2535,1209600; + getgroupitem(IG_CLOAK_OF_SURVIVAL_BOX); - Id: 13777 AegisName: Masquerade_Box - Name: Refined Masquerade Box + Name: Masquerade Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20920,15 +21432,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5326,1209600; + getgroupitem(IG_MASQUERADE_BOX); - Id: 13778 AegisName: Orc_Hero_Helm_Box - Name: Refined Helmet of Orc Hero Box + Name: Orc Hero Helm Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20938,15 +21450,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5327,1209600; + getgroupitem(IG_ORC_HERO_HELM_BOX); - Id: 13779 AegisName: Evil_Wing_Ears_Box - Name: Refined Wing of Diablo Box + Name: Evil Wing Ears Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20956,15 +21468,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5328,1209600; + getgroupitem(IG_EVIL_WING_EARS_BOX); - Id: 13780 AegisName: Dark_Blindfold_Box - Name: Refined Dark Blinder Box + Name: Dark Blindfold Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20974,7 +21486,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5329,1209600; + getgroupitem(IG_DARK_BLINDFOLD_BOX); - Id: 13781 AegisName: kRO_Drooping_Kitty_Box Name: Refined Drooping Cat Box @@ -20982,7 +21494,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -20992,15 +21504,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5330,1209600; + getgroupitem(IG_KRO_DROOPING_KITTY_BOX); - Id: 13782 AegisName: Corsair_Box - Name: Refined Corsair Box + Name: Corsair Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21010,15 +21522,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5331,1209600; + getgroupitem(IG_CORSAIR_BOX); - Id: 13783 AegisName: Bloody_Iron_Ball_Box - Name: Refined Bloodied Shackle Ball Box + Name: Bloody Iron Ball Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21028,15 +21540,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2710,604800; + getgroupitem(IG_BLOODY_IRON_BALL_BOX); - Id: 13784 AegisName: Spiritual_Ring_Box - Name: Refined Spiritual Ring Box + Name: Spiritual Ring Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21046,15 +21558,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2711,604800; + getgroupitem(IG_SPIRITUAL_RING_BOX); - Id: 13785 AegisName: Nagan_Box1 - Name: Refined Nagan Box + Name: Nagan Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21064,7 +21576,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13407,86400; + getgroupitem(IG_NAGAN_BOX1); - Id: 13786 AegisName: Skewer_Box1 Name: Refined Brocca Box @@ -21072,7 +21584,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21082,15 +21594,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1424,86400; + getgroupitem(IG_SKEWER_BOX1); - Id: 13787 AegisName: Survival_Rod_Box1 - Name: Refined Survivor's Rod Box + Name: Refined Staff of Survival Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21100,7 +21612,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1628,86400; + getgroupitem(IG_SURVIVAL_ROD_BOX1); - Id: 13788 AegisName: Quadrille_Box1 Name: Refined Quadrille Box @@ -21108,7 +21620,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21118,7 +21630,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1537,86400; + getgroupitem(IG_QUADRILLE_BOX1); - Id: 13789 AegisName: Great_Axe_Box1 Name: Refined Great Axe Box @@ -21126,7 +21638,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21136,7 +21648,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1378,86400; + getgroupitem(IG_GREAT_AXE_BOX1); - Id: 13790 AegisName: Bloody_Roar_Box1 Name: Refined Bloody Roar Box @@ -21144,6 +21656,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21162,6 +21675,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21175,12 +21689,12 @@ Body: getgroupitem(IG_HARDBACK_BOX1); - Id: 13792 AegisName: Fire_Brand_Box1 - Name: Refined Fireblend Box + Name: Fire Brand Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21190,15 +21704,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13408,86400; + getgroupitem(IG_FIRE_BRAND_BOX1); - Id: 13793 AegisName: Immaterial_Sword_Box1 - Name: Refined Immaterial Sword Box + Name: Black Friday Groove Pack Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21208,15 +21722,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13409,86400; + getgroupitem(IG_IMMATERIAL_SWORD_BOX1); - Id: 13794 AegisName: Unholy_Touch_Box1 - Name: Refined Unholy Touch Box + Name: Cyber Monday Lucky Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21226,15 +21740,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1274,86400; + getgroupitem(IG_UNHOLY_TOUCH_BOX1); - Id: 13795 AegisName: Cloak_Of_Survival_Box1 - Name: Refined Survivor's Manteau Box + Name: Refined Manteau of Survival Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21244,15 +21758,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2535,86400; + getgroupitem(IG_CLOAK_OF_SURVIVAL_BOX1); - Id: 13796 AegisName: Masquerade_Box1 - Name: Refined Masquerade Box + Name: Butterfly Mask Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21262,7 +21776,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5326,86400; + getgroupitem(IG_MASQUERADE_BOX1); - Id: 13797 AegisName: Orc_Hero_Helm_Box1 Name: Refined Helmet of Orc Hero Box @@ -21270,7 +21784,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21280,7 +21794,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5327,86400; + getgroupitem(IG_ORC_HERO_HELM_BOX1); - Id: 13798 AegisName: Evil_Wing_Ears_Box1 Name: Refined Wing of Diablo Box @@ -21288,7 +21802,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21298,7 +21812,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5328,86400; + getgroupitem(IG_EVIL_WING_EARS_BOX1); - Id: 13799 AegisName: Dark_Blindfold_Box1 Name: Refined Dark Blinder Box @@ -21306,7 +21820,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21316,7 +21830,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5329,86400; + getgroupitem(IG_DARK_BLINDFOLD_BOX1); - Id: 13800 AegisName: kRO_Drooping_Kitty_Box1 Name: Refined Drooping Cat Box @@ -21324,7 +21838,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21334,7 +21848,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5330,86400; + getgroupitem(IG_KRO_DROOPING_KITTY_BOX1); - Id: 13801 AegisName: Corsair_Box1 Name: Refined Corsair Box @@ -21342,7 +21856,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21352,7 +21866,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5331,86400; + getgroupitem(IG_CORSAIR_BOX1); - Id: 13802 AegisName: Bloody_Iron_Ball_Box1 Name: Refined Bloodied Shackle Ball Box @@ -21360,6 +21874,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21378,7 +21893,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21388,7 +21903,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2711,86400; + getgroupitem(IG_SPIRITUAL_RING_BOX1); - Id: 13804 AegisName: Fire_Cracker_Love_Box Name: I Love You Firecracker Box @@ -21522,6 +22037,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21540,6 +22056,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21558,6 +22075,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21576,7 +22094,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21586,9 +22104,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 503,100; - getitem 12684,10; - getitem 607,5; + getgroupitem(IG_INDONESIA_BOX); - Id: 13815 AegisName: Knife_Goblin_Box Name: Knife Goblin Taming Box @@ -21772,11 +22288,13 @@ Body: - Id: 13825 AegisName: Green_Box_ Name: Old Green Box - Type: Usable + Type: Cash Buy: 20 Weight: 200 Flags: - UniqueId: true + Container: true + Script: | + getgroupitem(IG_GREEN_BOX_); - Id: 13826 AegisName: Power_Box1 Name: Power Box 1 @@ -21784,6 +22302,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21802,6 +22321,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -21816,11 +22336,11 @@ Body: - Id: 13828 AegisName: Resist_Box1 Name: Resist Box 1 - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21830,16 +22350,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12118,1; - getitem 12119,1; + getgroupitem(IG_RESIST_BOX1); - Id: 13829 AegisName: Resist_Box2 Name: Resist Box 2 - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21849,16 +22368,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12120,1; - getitem 12121,1; + getgroupitem(IG_RESIST_BOX2); - Id: 13830 AegisName: Stat_Boost1 Name: Stat Boost 1 - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21868,17 +22386,15 @@ Body: NoMail: true NoAuction: true Script: | - sc_start SC_INCSTR,60000,5; - sc_start SC_INCAGI,60000,5; - sc_start SC_INCVIT,60000,5; + getgroupitem(IG_STAT_BOOST1); - Id: 13831 AegisName: Stat_Boost2 Name: Stat Boost 2 - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21888,17 +22404,15 @@ Body: NoMail: true NoAuction: true Script: | - sc_start SC_INCINT,60000,5; - sc_start SC_INCLUK,60000,5; - sc_start SC_INCDEX,60000,5; + getgroupitem(IG_STAT_BOOST2); - Id: 13832 AegisName: Stat_Boost3 Name: Stat Boost 3 - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21908,17 +22422,15 @@ Body: NoMail: true NoAuction: true Script: | - sc_start SC_INCAGI,60000,5; - sc_start SC_INCVIT,60000,5; - sc_start SC_INCDEX,60000,5; + getgroupitem(IG_STAT_BOOST3); - Id: 13833 AegisName: Stat_Boost4 Name: Stat Boost 4 - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -21928,9 +22440,7 @@ Body: NoMail: true NoAuction: true Script: | - sc_start SC_INCINT,60000,5; - sc_start SC_INCVIT,60000,5; - sc_start SC_INCDEX,60000,5; + getgroupitem(IG_STAT_BOOST4); - Id: 13834 AegisName: Dun_Tele_Scroll2_Box5 Name: Dungeon Teleport Scroll II 5 Box @@ -22444,6 +22954,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -22462,6 +22973,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -22480,6 +22992,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -22497,8 +23010,9 @@ Body: Type: Cash Buy: 20 Weight: 10 + EquipLevelMin: 35 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -22508,7 +23022,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5315,604800; + getgroupitem(IG_OBSERVER_BOX); - Id: 13866 AegisName: Flying_Angel_Box Name: Flying Angel Box @@ -22720,6 +23234,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -22738,6 +23253,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -22756,6 +23272,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -22774,6 +23291,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -22792,6 +23310,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23043,6 +23562,7 @@ Body: Type: Cash Buy: 20 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23409,6 +23929,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23427,6 +23948,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23445,6 +23967,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23607,6 +24130,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23625,6 +24149,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23643,6 +24168,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23661,6 +24187,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23679,6 +24206,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23697,6 +24225,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23872,12 +24401,12 @@ Body: getitem 14591,100; - Id: 13941 AegisName: TW_Valentine_Scroll - Name: Taiwan Valentine Scroll + Name: Valentine Scroll Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -23886,6 +24415,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_TW_VALENTINE_SCROLL); - Id: 13942 AegisName: Love_Angel_Box_1m Name: Love Angel Magic Powder Box 30 Days @@ -23893,6 +24424,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23911,6 +24443,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -23929,6 +24462,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24055,6 +24589,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24073,6 +24608,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24110,6 +24646,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24128,6 +24665,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24146,6 +24684,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24164,6 +24703,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24182,6 +24722,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24200,6 +24741,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24362,6 +24904,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24375,12 +24918,12 @@ Body: getgroupitem(IG_BUBBLEGUM_LOWER_BOX); - Id: 13969 AegisName: Lucky_Clip_Box - Name: Lucky Clip Box + Name: July Jubilee Groove Pack Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -24390,7 +24933,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2742,86400; + getgroupitem(IG_LUCKY_CLIP_BOX); - Id: 13970 AegisName: Iron_10_Box Name: Iron Box @@ -24465,12 +25008,12 @@ Body: getitem 678,30; - Id: 13974 AegisName: TW_Scroll01 - Name: Fisherman Scroll - Type: Usable + Name: RWC Gear Set + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -24479,6 +25022,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_TW_SCROLL01); - Id: 13975 AegisName: Picture_Diary_Box Name: Diary Magic Powder Box @@ -24486,6 +25031,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24504,6 +25050,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24522,6 +25069,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24540,6 +25088,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24558,6 +25107,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24576,6 +25126,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24594,6 +25145,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24612,6 +25164,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24630,6 +25183,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24648,6 +25202,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24666,6 +25221,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -24684,6 +25240,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25102,6 +25659,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25120,6 +25678,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25138,6 +25697,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25156,6 +25716,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25174,6 +25735,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25192,6 +25754,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25210,6 +25773,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25228,7 +25792,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -25238,7 +25802,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13170,604800; + getgroupitem(IG_F_LEVER_ACTION_RIFLE_BO); - Id: 14017 AegisName: F_All_In_One_Ring_Box Name: All In One Ring Box @@ -25246,6 +25810,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25264,6 +25829,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25282,6 +25848,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25300,6 +25867,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25318,6 +25886,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25336,7 +25905,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -25346,7 +25915,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2439,604800; + getgroupitem(IG_F_REFRESH_SHOES_BOX); - Id: 14023 AegisName: F_Toast_Box Name: Crunch Toast Box @@ -25354,6 +25923,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25606,6 +26176,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25624,6 +26195,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25642,6 +26214,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25660,6 +26233,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25930,6 +26504,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25948,6 +26523,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25966,6 +26542,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -25984,6 +26561,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26002,6 +26580,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26020,6 +26599,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26038,6 +26618,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26056,6 +26637,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26074,6 +26656,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26092,6 +26675,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26110,6 +26694,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26128,6 +26713,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26146,6 +26732,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26164,6 +26751,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26182,6 +26770,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26200,6 +26789,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26218,6 +26808,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26236,6 +26827,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26254,6 +26846,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -26699,12 +27292,12 @@ Body: getitem 5283,1; - Id: 14098 AegisName: F_Pecopeco_Hairband_Box - Name: Peco Peco Hairband Box - Type: Usable + Name: Pecopeco Hairband Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -26714,15 +27307,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5286,1209600; + getgroupitem(IG_F_PECOPECO_HAIRBAND_BOX); - Id: 14099 AegisName: F_Red_Glasses_Box Name: Red Glasses Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -26732,15 +27325,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5288,1209600; + getgroupitem(IG_F_RED_GLASSES_BOX); - Id: 14100 AegisName: F_Whisper_Mask_Box Name: Whisper Mask Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -26750,15 +27343,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5294,1209600; + getgroupitem(IG_F_WHISPER_MASK_BOX); - Id: 14101 AegisName: F_Ramen_Hat_Box Name: Ramen Hat Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -26768,7 +27361,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5293,1209600; + getgroupitem(IG_F_RAMEN_HAT_BOX); - Id: 14102 AegisName: F_Dun_Tele_Scroll1_Box Name: Dungeon Teleport Scroll 5 Box @@ -27010,6 +27603,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27028,6 +27622,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27046,6 +27641,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27064,6 +27660,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27082,6 +27679,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27100,6 +27698,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27118,6 +27717,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27136,6 +27736,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27154,6 +27755,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27172,6 +27774,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27190,6 +27793,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27208,6 +27812,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27226,6 +27831,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27244,6 +27850,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27262,6 +27869,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27280,6 +27888,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27298,6 +27907,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27316,6 +27926,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27334,6 +27945,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27352,6 +27964,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27370,6 +27983,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27388,6 +28002,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27406,6 +28021,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27424,6 +28040,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27442,6 +28059,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27460,6 +28078,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27478,6 +28097,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27496,6 +28116,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27514,6 +28135,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27532,6 +28154,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27550,6 +28173,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27563,12 +28187,12 @@ Body: getgroupitem(IG_F_VIGORGRA_PACKAGE2); - Id: 14146 AegisName: F_Vigorgra_Package3 - Name: Vigorgra Box3 + Name: Candy-Gram Lucky Box Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -27578,21 +28202,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12252,2; - getitem 12253,2; - getitem 12208,2; - getitem 12215,15; - getitem 12216,15; - getitem 12211,1; - getitem 7621,1; + getgroupitem(IG_F_VIGORGRA_PACKAGE3); - Id: 14147 AegisName: F_Vigorgra_Package4 - Name: Vigorgra Box4 + Name: Candy-Gram Lucky Crate Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -27602,13 +28220,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12252,2; - getitem 12255,2; - getitem 12208,2; - getitem 12215,15; - getitem 12216,15; - getitem 12211,1; - getitem 7621,1; + getgroupitem(IG_F_VIGORGRA_PACKAGE4); - Id: 14148 AegisName: F_Vigorgra_Package5 Name: Vigorgra Box5 @@ -27616,6 +28228,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27634,6 +28247,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27652,6 +28266,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27670,6 +28285,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27688,6 +28304,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27706,6 +28323,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27724,6 +28342,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -27742,6 +28361,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -28030,6 +28650,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -28534,6 +29155,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -28552,6 +29174,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -29038,6 +29661,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -29056,6 +29680,7 @@ Body: Buy: 20 Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -29104,7 +29729,10 @@ Body: AegisName: Novice_Set_Box Name: Novice Breastplate Boxes Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29113,6 +29741,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_NOVICE_SET_BOX); - Id: 14232 AegisName: Yggdrasilberry_Box_ Name: Yggdrasil Berry 10 Box @@ -29471,12 +30101,12 @@ Body: /*rentitem 2762,604800;*/ - Id: 14252 AegisName: Beholder_Ring_Box2 - Name: Beholder Ring Box II + Name: Neutral Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29486,15 +30116,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2753,1; + getgroupitem(IG_BEHOLDER_RING_BOX2); - Id: 14253 AegisName: Hallow_Ring_Box2 - Name: Hallow Ring Box II + Name: Hallow Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29504,15 +30134,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2754,1; + getgroupitem(IG_HALLOW_RING_BOX2); - Id: 14254 AegisName: Clamorous_Ring_Box2 - Name: Clamorous Ring Box II + Name: Clamorous Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29522,15 +30152,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2755,1; + getgroupitem(IG_CLAMOROUS_RING_BOX2); - Id: 14255 AegisName: Chemical_Ring_Box2 - Name: Chemical Ring Box II + Name: Chemical Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29540,15 +30170,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2756,1; + getgroupitem(IG_CHEMICAL_RING_BOX2); - Id: 14256 AegisName: Insecticide_Ring_Box2 - Name: Insecticide Ring Box II + Name: Insecticide Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29558,15 +30188,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2757,1; + getgroupitem(IG_INSECTICIDE_RING_BOX2); - Id: 14257 AegisName: Fisher_Ring_Box2 - Name: Fisher Ring Box II + Name: Fisher Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29576,15 +30206,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2758,1; + getgroupitem(IG_FISHER_RING_BOX2); - Id: 14258 AegisName: Decussate_Ring_Box2 - Name: Decussate Ring Box II + Name: Decussate Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29594,15 +30224,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2759,1; + getgroupitem(IG_DECUSSATE_RING_BOX2); - Id: 14259 AegisName: Bloody_Ring_Box2 - Name: Bloody Ring Box II + Name: Bloody Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29612,15 +30242,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2760,1; + getgroupitem(IG_BLOODY_RING_BOX2); - Id: 14260 AegisName: Satanic_Ring_Box2 - Name: Satanic Ring Box II + Name: Satanic Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29630,15 +30260,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2761,1; + getgroupitem(IG_SATANIC_RING_BOX2); - Id: 14261 AegisName: Dragoon_Ring_Box2 - Name: Dragon Ring Box II + Name: Dragon Ring Box2 Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -29648,12 +30278,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2762,1; + getgroupitem(IG_DRAGOON_RING_BOX2); - Id: 14262 AegisName: FPicture_Diary_Box Name: Diary Magic Powder Box Type: Cash Buy: 20 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29663,12 +30296,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12304,604800; + getgroupitem(IG_FPICTURE_DIARY_BOX); - Id: 14263 AegisName: FMini_Heart_Box Name: Mini Heart Magic Powder Box Type: Cash Buy: 20 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29678,12 +30314,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12305,604800; + getgroupitem(IG_FMINI_HEART_BOX); - Id: 14264 AegisName: FNewcomer_Box Name: Freshman Magic Powder Box Type: Cash Buy: 20 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29693,12 +30332,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12306,604800; + getgroupitem(IG_FNEWCOMER_BOX); - Id: 14265 AegisName: FKid_Box Name: Kid Magic Powder Box Type: Cash Buy: 20 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29708,12 +30350,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12307,604800; + getgroupitem(IG_FKID_BOX); - Id: 14266 AegisName: FMagic_Castle_Box Name: Magic Magic Powder Box Type: Cash Buy: 20 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29723,12 +30368,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12308,604800; + getgroupitem(IG_FMAGIC_CASTLE_BOX); - Id: 14267 AegisName: FBulging_Head_Box Name: JJangu Magic Powder Box Type: Cash Buy: 20 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29738,13 +30386,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12309,604800; + getgroupitem(IG_FBULGING_HEAD_BOX); - Id: 14268 AegisName: FPicture_Diary_Box_1m Name: Diary Magic Powder Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29753,12 +30403,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_FPICTURE_DIARY_BOX_1M); - Id: 14269 AegisName: FMini_Heart_Box_1m Name: Mini Heart Magic Powder Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29767,12 +30421,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_FMINI_HEART_BOX_1M); - Id: 14270 AegisName: FNewcomer_Box_1m Name: Freshman Magic Powder Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29781,12 +30439,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_FNEWCOMER_BOX_1M); - Id: 14271 AegisName: FKid_Box_1m Name: Kid Magic Powder Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29795,12 +30457,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_FKID_BOX_1M); - Id: 14272 AegisName: FMagic_Castle_Box_1m Name: Magic Magic Powder Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29809,12 +30475,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_FMAGIC_CASTLE_BOX_1M); - Id: 14273 AegisName: FBulging_Head_Box_1m Name: JJangu Magic Powder Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29823,6 +30493,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_FBULGING_HEAD_BOX_1M); - Id: 14274 AegisName: FMP_Scroll_Box Name: Mystical Amplification Scroll 10 Box @@ -29925,6 +30597,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29934,13 +30608,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 1638,1; + getgroupitem(IG_FHEALING_STAFF_BOX); - Id: 14281 AegisName: FPraxinus_Box - Name: Praccsinos Box + Name: Fraxinus Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -29950,7 +30626,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2752,1; + getgroupitem(IG_FPRAXINUS_BOX); - Id: 14282 AegisName: Empelium_Box Name: Emperium Box @@ -29987,10 +30663,13 @@ Body: getitem 6026,1; - Id: 14284 AegisName: Muffler_C_Box - Name: Muffler Box + Name: Neo Muffler Box Type: Cash Buy: 20 Weight: 10 + EquipLevelMin: 95 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30000,13 +30679,16 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2548,1; + getgroupitem(IG_MUFFLER_C_BOX); - Id: 14285 AegisName: Valkyrja's_Shield_C_Box - Name: Balkiriah Shield Box + Name: Neo Valkyrja's Shield Box Type: Cash Buy: 20 Weight: 10 + EquipLevelMin: 95 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30016,13 +30698,16 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2137,1; + getgroupitem(IG_VALKYRJA_S_SHIELD_C_BOX); - Id: 14286 AegisName: Skul_Ring_C_Box - Name: Skull Ring Box + Name: Neo Skull Ring Box Type: Cash Buy: 20 Weight: 10 + EquipLevelMin: 95 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30032,13 +30717,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2763,1; + getgroupitem(IG_SKUL_RING_C_BOX); - Id: 14287 AegisName: S_Barricade_Repair_Kit Name: Barricade Repair Kit Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30048,16 +30735,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 1019,30; - getitem 999,10; - getitem 1011,10; - getitem 984,5; + getgroupitem(IG_S_BARRICADE_REPAIR_KIT); - Id: 14288 AegisName: S_Gstone_Repair_Kit Name: Guardian Stone Repair Kit Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30067,12 +30753,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 984,1; - getitem 985,1; - getitem 7049,30; - getitem 717,5; - getitem 716,5; - getitem 715,5; + getgroupitem(IG_S_GSTONE_REPAIR_KIT); - Id: 14289 AegisName: Cloth_Dye_Coupon_Box Name: New Clothing Dye Coupon Box @@ -30238,6 +30919,22 @@ Body: NoAuction: true Script: | getgroupitem(IG_Surprise_Scroll); + - Id: 14299 + AegisName: Evolved_Leaf_Box + Name: Leaves of Grass Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5419,1; /* Leaves Of Grass */ - Id: 14300 AegisName: Mask_Of_Ifrit_Box Name: Mask Of Ifrit Box @@ -30274,6 +30971,38 @@ Body: NoAuction: true Script: | getitem 5421,1; + - Id: 14302 + AegisName: Filr_Hat_Box + Name: Filir Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5405,1; /* Filir Hat */ + - Id: 14303 + AegisName: Angel_Spirit_Box + Name: Angel Spirit Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5389,1; /* Angel Spirit */ - Id: 14304 AegisName: Scuba_Mask_Box Name: Scuba Mask Box @@ -30292,6 +31021,22 @@ Body: NoAuction: true Script: | getitem 5397,1; + - Id: 14305 + AegisName: Neko_Mimi_Kafra_Box + Name: Neko Mimi Kafra Band Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5387,1; /* Neko Mimi Kafra */ - Id: 14306 AegisName: RWC_Special_Scroll Name: RWC Special Scroll @@ -30331,11 +31076,11 @@ Body: - Id: 14308 AegisName: Ardor_Scroll Name: Ardor Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -30344,6 +31089,88 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ARDOR_SCROLL); + - Id: 14309 + AegisName: Gang_Scarf_Box + Name: Gangster Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5361,1; /* Gangster Scarf */ + - Id: 14310 + AegisName: Ninja_Scroll_Box + Name: Ninja's Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5362,1; /* Ninja Scroll */ + - Id: 14311 + AegisName: FAngel_Spirit_Box + Name: Angel Spirit Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5389,1; /* Angel Spirit */ + - Id: 14312 + AegisName: FGang_Scarf_Box + Name: Gangster Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5361,1; /* Gangster Scarf */ + - Id: 14313 + AegisName: FNinja_Scroll_Box + Name: Ninja's Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5362,1; /* Ninja Scroll */ - Id: 14314 AegisName: PhreeoniS_Box Name: Phreeoni Scroll Box @@ -30416,12 +31243,62 @@ Body: NoAuction: true Script: | getgroupitem(IG_Bacsojin_Scroll); + - Id: 14318 + AegisName: Radio_Antenna_Box + Name: Antenna Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5333,1; /* Radio Antenna */ + - Id: 14319 + AegisName: Tiraya_Bonnet_Box + Name: Tiraya Bonnet Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5395,1; /* Striped Hat */ + - Id: 14320 + AegisName: Balloon_Hat_Box + Name: Balloon Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5379,1; /* Tam */ - Id: 14321 AegisName: Holy_Saber_Box Name: Holy Sabre Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30431,13 +31308,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13419,86400; + getgroupitem(IG_HOLY_SABER_BOX); - Id: 14322 AegisName: Book_Of_Prayer_Box Name: Book of Prayer Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30447,13 +31326,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1578,86400; + getgroupitem(IG_BOOK_OF_PRAYER_BOX); - Id: 14323 AegisName: Phenomena_Whip_Box Name: Phenomena Whip Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30463,13 +31344,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1982,86400; + getgroupitem(IG_PHENOMENA_WHIP_BOX); - Id: 14324 AegisName: Staff_Of_Darkness_Box Name: Staff of Darkness Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30479,13 +31362,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1642,86400; + getgroupitem(IG_STAFF_OF_DARKNESS_BOX); - Id: 14325 AegisName: Monk_Knuckle_Box Name: Monk Knuckle Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30495,13 +31380,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1828,86400; + getgroupitem(IG_MONK_KNUCKLE_BOX); - Id: 14326 AegisName: Mace_Of_Madness_Box Name: Mace of Madness Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30511,13 +31398,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1547,86400; + getgroupitem(IG_MACE_OF_MADNESS_BOX); - Id: 14327 AegisName: Spear_Of_Excellent_Box Name: Spear of Excellent Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30527,13 +31416,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1427,86400; + getgroupitem(IG_SPEAR_OF_EXCELLENT_BOX); - Id: 14328 AegisName: Bow_Of_Evil_Box Name: Bow of Evil Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30543,13 +31434,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1744,86400; + getgroupitem(IG_BOW_OF_EVIL_BOX); - Id: 14329 AegisName: Katar_Of_Speed_Box Name: Katar of Speed Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30559,13 +31452,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1283,86400; + getgroupitem(IG_KATAR_OF_SPEED_BOX); - Id: 14330 AegisName: SS_Revolver_Box Name: Sharpshooter Revolver Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30575,7 +31470,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13111,86400; + getgroupitem(IG_SS_REVOLVER_BOX); - Id: 14331 AegisName: Guildsman_Recruiter_Box Name: Guild Member Hat Box @@ -30583,6 +31478,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30600,6 +31497,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30617,6 +31516,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30634,6 +31535,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30651,6 +31554,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30668,6 +31573,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30685,6 +31592,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30702,6 +31611,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30719,6 +31630,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30736,6 +31649,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30753,6 +31668,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -30763,6 +31680,22 @@ Body: NoAuction: true Script: | getgroupitem(IG_FGF_RECRUITER_HAT_BOX); + - Id: 14342 + AegisName: FMarcher_Hat_Box + Name: Holy Marcher Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 14343 AegisName: Spiked_Scarf_Box Name: Spiked Scarf Box @@ -30770,7 +31703,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -30780,7 +31713,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5462,1; + getgroupitem(IG_SPIKED_SCARF_BOX); - Id: 14344 AegisName: Rainbow_Scarf_Box Name: Rainbow Scarf Box @@ -30788,7 +31721,7 @@ Body: Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -30798,7 +31731,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5463,1; + getgroupitem(IG_RAINBOW_SCARF_BOX); - Id: 14345 AegisName: Animal_Scroll Name: Animal Scroll @@ -30817,6 +31750,54 @@ Body: NoAuction: true Script: | getgroupitem(IG_Animal_Scroll); + - Id: 14346 + AegisName: Bro_Flag_Box + Name: Brazilian Flag Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5477,1; /* Brazilian Flag Hat */ + - Id: 14347 + AegisName: Greed_Scroll_C20Box + Name: Greed Scroll Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,20; /* Greed Scroll */ + - Id: 14348 + AegisName: Greed_Scroll_C50Box + Name: Greed Scroll Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,50; /* Greed Scroll */ - Id: 14349 AegisName: Mental_Potion20_Box Name: Mental Potion 20 Box @@ -30889,6 +31870,134 @@ Body: NoAuction: true Script: | getitem 14601,50; + - Id: 14353 + AegisName: F_Greed_Scroll_C20Box + Name: Greed Scroll Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,20; /* Greed Scroll */ + - Id: 14354 + AegisName: F_Greed_Scroll_C50Box + Name: Greed Scroll Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,50; /* Greed Scroll */ + - Id: 14355 + AegisName: F_Mental_Potion20_Box + Name: Mental Potion Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14600,20; /* Mental Potion */ + - Id: 14356 + AegisName: F_Mental_Potion50_Box + Name: Mental Potion Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14600,50; /* Mental Potion */ + - Id: 14357 + AegisName: F_Tyr_Blessing_Box20 + Name: Tyr's Blessing Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14601,20; /* Tyr's Blessing */ + - Id: 14358 + AegisName: F_Tyr_Blessing_Box50 + Name: Tyr's Blessing Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14601,50; /* Tyr's Blessing */ + - Id: 14359 + AegisName: TaogunkaS_Box + Name: Tao Gunka Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14602,10; /* Tao Gunka Scroll */ + - Id: 14360 + AegisName: MistressS_Box + Name: Mistress Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14603,10; /* Mistress Scroll */ - Id: 14361 AegisName: Orc_HeroS_Box Name: Orc HeroS Box @@ -30943,6 +32052,118 @@ Body: NoAuction: true Script: | getgroupitem(IG_Heart_Scroll); + - Id: 14364 + AegisName: Job_Manual25_Box1 + Name: JOB Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,1; /* JOB Battle Manual */ + - Id: 14365 + AegisName: Job_Manual25_Box5 + Name: JOB Battle Manual Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,5; /* JOB Battle Manual */ + - Id: 14366 + AegisName: Job_Manual25_Box10 + Name: JOB Battle Manual Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,10; /* JOB Battle Manual */ + - Id: 14367 + AegisName: F_Job_Manual25_Box1 + Name: JOB Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,1; /* JOB Battle Manual */ + - Id: 14368 + AegisName: F_Job_Manual25_Box5 + Name: JOB Battle Manual Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,5; /* JOB Battle Manual */ + - Id: 14369 + AegisName: F_Job_Manual25_Box10 + Name: JOB Battle Manual Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,10; /* JOB Battle Manual */ + - Id: 14370 + AegisName: Goddess_Bless_Box + Name: Goddess of Blessing Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12315,1; /* Goddess Of Blessing */ + - Id: 14371 + AegisName: Angel_Bless_Box + Name: Angel of Blessing Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5207,1; /* Angel Blessing */ - Id: 14372 AegisName: Powder_Snow_Box Name: Powder Snow Box @@ -30953,6 +32174,22 @@ Body: UniqueId: true Script: | getitem 12317,1; + - Id: 14373 + AegisName: Little_Heart_Box + Name: Small Hearts Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12318,1; /* Small Hearts */ + - Id: 14374 + AegisName: J_Firecracker_Box + Name: Extravagant Firework Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12326,1; /* Large Firecracker */ - Id: 14375 AegisName: Holy_Celestial_Axe_Box Name: Celestial Axe Box @@ -30983,6 +32220,14 @@ Body: UniqueId: true Script: | getitem 12351,1; + - Id: 14378 + AegisName: Dun_Tele_Scroll3_Box_fr + Name: Dungeon Teleport Scroll 3 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12352,1; /* Dungeon Teleport Scroll 3 */ - Id: 14379 AegisName: Love_Daddy_Box Name: Love Daddy Box @@ -31237,12 +32482,62 @@ Body: NoAuction: true Script: | getitem 7945,1; + - Id: 14394 + AegisName: Santa_Hat_1_Box + Name: Cute Santa Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5384,1; /* Twin Pompom By JB */ + - Id: 14395 + AegisName: J_Captain_Hat_Box + Name: Master's Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5359,1; /* Ship Captain Hat */ + - Id: 14396 + AegisName: Coke_Hat_Box + Name: Red Minstrel Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5435,1; /* Red Minstrel Hat */ - Id: 14397 AegisName: Bonus_Box01 Name: Bonus Box 01 Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31259,6 +32554,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31275,6 +32572,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31291,6 +32590,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31307,6 +32608,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31323,6 +32626,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31339,6 +32644,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31355,6 +32662,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31371,6 +32680,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31387,6 +32698,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31400,11 +32713,11 @@ Body: - Id: 14407 AegisName: Xmas_Scroll Name: Xmas Scroll - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -31413,6 +32726,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_XMAS_SCROLL); - Id: 14408 AegisName: New_Year_Scroll Name: New Year Scroll @@ -31431,12 +32746,62 @@ Body: NoAuction: true Script: | getgroupitem(IG_New_Year_Scroll); + - Id: 14409 + AegisName: F_Santa_Hat_1_Box + Name: Twin Pompom By JB Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5384,1; /* Twin Pompom By JB */ + - Id: 14410 + AegisName: F_Captain_Hat_Box + Name: Ship Captain Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5359,1; /* Ship Captain Hat */ + - Id: 14411 + AegisName: F_Coke_Hat_Box + Name: Red Minstrel Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5435,1; /* Red Minstrel Hat */ - Id: 14412 AegisName: F_Bonus_Box01 Name: Bonus Box 01 Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31453,6 +32818,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31469,6 +32836,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31485,6 +32854,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31501,6 +32872,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31517,6 +32890,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31533,6 +32908,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31549,6 +32926,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31565,6 +32944,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31581,6 +32962,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31591,12 +32974,62 @@ Body: NoAuction: true Script: | getgroupitem(IG_F_BONUS_BOX10); + - Id: 14422 + AegisName: Shaman's_Old_Paper_Box + Name: Shaman's Document Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6070,1; /* Shaman's Document */ + - Id: 14423 + AegisName: Broken_Sword_Box + Name: Broken Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14424 + AegisName: Wing_Of_Bizofnil_Box + Name: Bijofnil Feather Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6072,1; /* Bijofnil Feather */ - Id: 14426 AegisName: Fortune_Sword_Box_I - Name: Neo Fortune Sword Box - Type: Usable + Name: Fortune Sword Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31606,13 +33039,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13043,86400; + getgroupitem(IG_FORTUNE_SWORD_BOX_I); - Id: 14427 AegisName: House_Auger_Box_I - Name: Neo House Auger - Type: Usable + Name: Ice Pick Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31622,13 +33057,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13044,86400; + getgroupitem(IG_HOUSE_AUGER_BOX_I); - Id: 14428 AegisName: Kamaitachi_Box_I - Name: Neo Kamaitachi Box - Type: Usable + Name: Kamaitachi Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31638,13 +33075,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13045,86400; + getgroupitem(IG_KAMAITACHI_BOX_I); - Id: 14429 AegisName: Berserk_Guitar_Box_I - Name: Neo Berserk Guitar Box - Type: Usable + Name: Spirited Guitar Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31654,13 +33093,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1928,86400; + getgroupitem(IG_BERSERK_GUITAR_BOX_I); - Id: 14430 AegisName: Doom_Slayer_Box_I - Name: Neo Doom Slayer Box - Type: Usable + Name: Doom Slayer Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31670,13 +33111,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 1386,86400; + getgroupitem(IG_DOOM_SLAYER_BOX_I); - Id: 14431 AegisName: Huuma_Blaze_Box_I - Name: Neo Huuma Blaze Shuriken Box - Type: Usable + Name: Huuma Blaze Shuriken Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31686,13 +33129,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 13308,86400; + getgroupitem(IG_HUUMA_BLAZE_BOX_I); - Id: 14432 AegisName: Odin's_Blessing_Box_I - Name: Neo Odin's Blessing Box - Type: Usable + Name: Odin's Blessing Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31702,13 +33147,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 15001,86400; + getgroupitem(IG_ODIN_S_BLESSING_BOX_I); - Id: 14433 AegisName: Ring_Of_F_Lord_Box_I - Name: Neo Ring of Flame Lord Box - Type: Usable + Name: Ring of Flame Lord Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31718,13 +33165,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2792,86400; + getgroupitem(IG_RING_OF_F_LORD_BOX_I); - Id: 14434 AegisName: Ring_Of_Reson_Box_I - Name: Neo Ring of Resonance Box - Type: Usable + Name: Ring of Resonance Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31734,13 +33183,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2793,86400; + getgroupitem(IG_RING_OF_RESON_BOX_I); - Id: 14435 AegisName: Boy's_Cap_Box_I - Name: Neo Boys Cap Box - Type: Usable + Name: Student Cap Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31750,13 +33201,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5492,86400; + getgroupitem(IG_BOY_S_CAP_BOX_I); - Id: 14436 AegisName: Ulle_Cap_Box_I - Name: Neo Ulle's Cap Box - Type: Usable + Name: Ulle's Cap Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31766,13 +33219,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5493,86400; + getgroupitem(IG_ULLE_CAP_BOX_I); - Id: 14437 AegisName: Spinx_Helm_Box_I - Name: Neo Sphinx Helm Box - Type: Usable + Name: Sphinx Hat Box + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31782,7 +33237,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 5494,86400; + getgroupitem(IG_SPINX_HELM_BOX_I); - Id: 14438 AegisName: Honglyun's_Sword_Box Name: Honglyun's Sword Box @@ -31806,9 +33261,8 @@ Body: Name: Power Of Thor Box Type: Cash Buy: 20 - Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -31818,7 +33272,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 5495,1; + getgroupitem(IG_POWER_OF_THOR_BOX); - Id: 14440 AegisName: Dice_Hat_Box Name: Dice Hat Box @@ -31951,6 +33405,8 @@ Body: Type: Cash Buy: 10 Weight: 2000 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31967,6 +33423,8 @@ Body: Type: Cash Buy: 10 Weight: 2000 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -31977,6 +33435,62 @@ Body: NoAuction: true Script: | getgroupitem(IG_FUGIN_EGG02); + - Id: 14451 + AegisName: Fugin_Egg03 + Name: Huginn's Third Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ + - Id: 14452 + AegisName: Fugin_Egg04 + Name: Huginn's Fourth Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ + - Id: 14453 + AegisName: Fugin_Egg05 + Name: Huginn's Fifth Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ + - Id: 14454 + AegisName: Fugin_Egg06 + Name: Huginn's Sixth Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ + - Id: 14455 + AegisName: Munin_Egg01 + Name: Munin's First Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ + - Id: 14456 + AegisName: Munin_Egg02 + Name: Munin's Second Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ + - Id: 14457 + AegisName: Munin_Egg03 + Name: Munin's Third Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ + - Id: 14458 + AegisName: Munin_Egg04 + Name: Munin's Fourth Egg + Type: Cash + Buy: 10 +# Script: | +# /* TODO */ - Id: 14459 AegisName: Rabbit_Magic_Hat_Box Name: Magic Rabbit Hat Box @@ -32031,6 +33545,70 @@ Body: NoAuction: true Script: | getitem 5505,1; + - Id: 14462 + AegisName: Darkness_Helm_Box2 + Name: Dark Randgris Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5373,1; /* Dark Randgris Helm */ + - Id: 14463 + AegisName: New_Cowboy_Hat_Box + Name: Purple Cowboy Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5409,1; /* Purple Cowboy Hat */ + - Id: 14464 + AegisName: F_Darkness_Helm_Box2 + Name: Dark Randgris Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5373,1; /* Dark Randgris Helm */ + - Id: 14465 + AegisName: F_New_Cowboy_Hat_Box + Name: Purple Cowboy Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5409,1; /* Purple Cowboy Hat */ - Id: 14466 AegisName: Valentine_Pledge_Box Name: Valentine's Emblem Box @@ -32038,8 +33616,37 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_Valentine_Pledge_Box); - /*rentitem 5817,525600;*/ + getgroupitem(IG_VALENTINE_PLEDGE_BOX); + - Id: 14467 + AegisName: Carnival_Hat_Box + Name: Carnival Hat Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14468 + AegisName: Carnival_Circlet_Box + Name: Carnival Circlet Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 14469 AegisName: Ox_Tail_Scroll Name: Ox Tail Egg @@ -32050,6 +33657,246 @@ Body: Container: true Script: | getgroupitem(IG_Ox_Tail_Scroll); + - Id: 14470 + AegisName: T_Nightmare_Box + Name: Nightmare Terror Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14471 + AegisName: T_Loli_Ruri_Box + Name: Loli Ruri Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14472 + AegisName: T_Goblin_Leader_Box + Name: Goblin Leader Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14473 + AegisName: T_Incubus_Box + Name: Incubus Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14474 + AegisName: T_Miyabi_Ningyo_Box + Name: Miyabi Doll Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14475 + AegisName: T_Whisper_Box + Name: Giant Whisper Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14476 + AegisName: T_Wicked_Nymph_Box + Name: Evil Nymph Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14477 + AegisName: T_Medusa_Box + Name: Medusa Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14478 + AegisName: T_Stoneshooter_Box + Name: Stone Shooter Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14479 + AegisName: T_Marionette_Box + Name: Marionette Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14480 + AegisName: T_Leafcat_Box + Name: Leaf Cat Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14481 + AegisName: T_Dullahan_Box + Name: Dullahan Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14482 + AegisName: T_Shinobi_Box + Name: Shinobi Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14483 + AegisName: T_Golem_Box + Name: Golem Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 14484 + AegisName: T_Civil_Servant_Box + Name: Civil Servant Exchange Coupon Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 14485 AegisName: Academy_Badge_Box Name: Academy Badge Box @@ -32134,6 +33981,54 @@ Body: NoAuction: true Script: | getitem 5508,1; + - Id: 14491 + AegisName: Sting_Hat_Box + Name: Sting Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5509,1; /* Sting hat */ + - Id: 14492 + AegisName: FShark_Hat_Box + Name: Shark Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5508,1; /* Shark Hat */ + - Id: 14493 + AegisName: FSting_Hat_Box + Name: Sting Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5509,1; /* Sting hat */ - Id: 14494 AegisName: Samambaia_Box Name: Samambaia Box @@ -33708,12 +35603,12 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Pierre_Treasurebox,1); - getrandgroupitem(IG_Pierre_Treasurebox,1); - getrandgroupitem(IG_Pierre_Treasurebox,1); - getrandgroupitem(IG_Pierre_Treasurebox,1); - getrandgroupitem(IG_Pierre_Treasurebox,1); - getrandgroupitem(IG_Pierre_Treasurebox,1); + getgroupitem(IG_Pierre_Treasurebox); + getgroupitem(IG_Pierre_Treasurebox); + getgroupitem(IG_Pierre_Treasurebox); + getgroupitem(IG_Pierre_Treasurebox); + getgroupitem(IG_Pierre_Treasurebox); + getgroupitem(IG_Pierre_Treasurebox); - Id: 14597 AegisName: PhreeoniS Name: Phreeoni Scroll @@ -34073,8 +35968,10 @@ Body: AegisName: GoldenTreasureBox Name: Golden Treasure Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34084,7 +35981,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/ + getgroupitem(IG_GOLDENTREASUREBOX); - Id: 14624 AegisName: Blue_Scroll Name: Blue Scroll @@ -34107,9 +36004,11 @@ Body: - Id: 14627 AegisName: Xmax_Egg_Kr Name: Christmas Scroll - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34118,12 +36017,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_XMAX_EGG_KR); - Id: 14628 AegisName: C_Festival_Ticket Name: Costume Festival Box - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34132,6 +36035,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_C_FESTIVAL_TICKET); - Id: 14629 AegisName: Enchant_Stone_Box Name: Costume Enchant Stone Box @@ -34179,10 +36084,12 @@ Body: sc_start SC_ALMIGHTY,1800000,10; - Id: 14663 AegisName: Sealed_D_Lord_Scroll - Name: Scroll Sealed Dark Lord + Name: Sealed Dark Lord Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34192,8 +36099,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the rates*/ - getitem callfunc("F_Rand",6228,6232,4488,4169,19739,24032,24033,24031,24030,24028,24029,24028,24027),1; + getgroupitem(IG_SEALED_D_LORD_SCROLL); - Id: 14664 AegisName: Bi_Hwang_Scroll Name: Bi Hwang Scroll @@ -34232,10 +36138,12 @@ Body: getgroupitem(IG_Yong_Kwang_Scroll); - Id: 14672 AegisName: StealFighter_20Lv - Name: Steel Fighter Scroll (Lv20) - Type: Healing + Name: Steel Fighter (20Lv) Egg + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34243,12 +36151,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_STEALFIGHTER_20LV); - Id: 14673 AegisName: StealFighter_25Lv - Name: Steel Fighter Scroll (Lv25) - Type: Healing + Name: Steel Fighter (25Lv) Scroll + Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34256,6 +36168,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_STEALFIGHTER_25LV); - Id: 14674 AegisName: Cup_Of_Boza Name: Cup Of Boza @@ -34267,10 +36181,12 @@ Body: /*aegis data 2 Minutes*/ - Id: 14675 AegisName: Shadow_Box2 - Name: Shadow Box II + Name: Shadow Stat Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34279,12 +36195,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_SHADOW_BOX2); - Id: 14679 AegisName: Sealed_Knight_WS_Scroll Name: Article Sealed Storm Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34293,6 +36213,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_SEALED_KNIGHT_WS_SCROLL); - Id: 14681 AegisName: Enchant_Stone_Box2 Name: Costume Enchant Stone Box 2 @@ -34307,8 +36229,10 @@ Body: AegisName: Sealed_Berz_Scroll Name: Sealed Beelzebub Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34317,12 +36241,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_SEALED_BERZ_SCROLL); - Id: 14689 AegisName: Sealed_Kiel_Scroll Name: Sealed Kiel-D-01 Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34331,6 +36259,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_SEALED_KIEL_SCROLL); - Id: 14695 AegisName: Enchant_Stone_Box3 Name: Costume Enchant Stone Box 3 @@ -34343,9 +36273,12 @@ Body: getgroupitem(IG_Enchant_Stone_Box3); - Id: 14696 AegisName: Sealed_Gloom_Scroll - Name: Sealed Gloom Under Night Gachapon + Name: Sealed Gloom Under Night Scroll Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34355,7 +36288,7 @@ Body: NoMail: true NoAuction: true Script: | - /* getitem callfunc("F_Rand",Sealed Cards Gloom Under Night, 9 weapons smelting ticket, Armor 9 smelting ticket, medium armor Shadow, Shadow Weapon Medium, costume Wings of the Kirin, costume enchant stone box);*/ + getgroupitem(IG_SEALED_GLOOM_SCROLL); - Id: 14699 AegisName: Garuda_Scroll Name: Memorial Garuda Lucky Egg @@ -34382,8 +36315,10 @@ Body: AegisName: Gemstone_Shadow_Box Name: Gemstone Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34393,18 +36328,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24084,1; - getitem 24085,1; - getitem 24086,1; - getitem 24087,1; - getitem 24088,1; - getitem 24089,1; + getgroupitem(IG_GEMSTONE_SHADOW_BOX); - Id: 14705 AegisName: Sealed_F_Bishop_Scroll - Name: Sealed Fallen Bishop Hibram Scroll + Name: Sealed Fallen Bishop Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34414,13 +36346,15 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: COnfirm the rates*/ - getitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1; + getgroupitem(IG_SEALED_F_BISHOP_SCROLL); - Id: 14713 AegisName: Sealed_Ifrit_Scroll Name: Sealed Ifrit Scroll - Type: Usable + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34430,13 +36364,15 @@ Body: NoMail: true NoAuction: true Script: | - /* getitem callfunc("F_Rand",Sealed ifrit card, 9 weapons smelting ticket, Armor 9 smelting ticket, costume Noah's hats, costumes Enchantment Stone Box); */ + getgroupitem(IG_SEALED_IFRIT_SCROLL); - Id: 14717 AegisName: 2013_RWC_Scroll Name: 2013 RWC Scroll Type: Usable Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34449,10 +36385,12 @@ Body: getgroupitem(IG_2013_RWC_Scroll); - Id: 14718 AegisName: Sealed_TurtleG_Scroll - Name: Scroll Turtle General Sealed - Type: Usable - Buy: 10 + Name: Sealed Turtle General Gachapon + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34462,8 +36400,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the rates*/ - getitem callfunc("F_Rand",6228,6232,19751,14695),1; + getgroupitem(IG_SEALED_TURTLEG_SCROLL); - Id: 14723 AegisName: LI_Neuralizer Name: (Limited)Neuralizer I @@ -34498,8 +36435,10 @@ Body: AegisName: Sealed_Bacsojin_Scroll Name: Sealed Bacsojin Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34509,14 +36448,15 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the rates*/ - getitem callfunc("F_Rand",4372,6228,6232,19750,14730,17474),1; + getgroupitem(IG_SEALED_BACSOJIN_SCROLL); - Id: 14726 AegisName: Greed_Shadow_Box - Name: Grid Shadow Box + Name: Greed Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34526,18 +36466,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24114,1; - getitem 24115,1; - getitem 24116,1; - getitem 24117,1; - getitem 24118,1; - getitem 24119,1; + getgroupitem(IG_GREED_SHADOW_BOX); - Id: 14727 AegisName: Heal_Shadow_Box Name: Heal Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34547,18 +36484,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24120,1; - getitem 24121,1; - getitem 24122,1; - getitem 24123,1; - getitem 24124,1; - getitem 24125,1; + getgroupitem(IG_HEAL_SHADOW_BOX); - Id: 14728 AegisName: Hiding_Shadow_Box Name: Hiding Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34568,18 +36502,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24126,1; - getitem 24127,1; - getitem 24128,1; - getitem 24129,1; - getitem 24130,1; - getitem 24131,1; + getgroupitem(IG_HIDING_SHADOW_BOX); - Id: 14729 AegisName: Cloaking_Shadow_Box Name: Cloaking Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34589,18 +36520,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24132,1; - getitem 24133,1; - getitem 24134,1; - getitem 24135,1; - getitem 24136,1; - getitem 24137,1; + getgroupitem(IG_CLOAKING_SHADOW_BOX); - Id: 14730 AegisName: Costume_Festival_Box2 Name: Costume Festival Box II Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34610,13 +36538,15 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: No clue yet*/ + getgroupitem(IG_COSTUME_FESTIVAL_BOX2); - Id: 14731 AegisName: Teleport_Shadow_Box Name: Teleport Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34626,18 +36556,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24138,1; - getitem 24139,1; - getitem 24140,1; - getitem 24141,1; - getitem 24142,1; - getitem 24143,1; + getgroupitem(IG_TELEPORT_SHADOW_BOX); - Id: 14732 AegisName: Steal_Shadow_Box Name: Steal Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34647,18 +36574,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24144,1; - getitem 24145,1; - getitem 24146,1; - getitem 24147,1; - getitem 24148,1; - getitem 24149,1; + getgroupitem(IG_STEAL_SHADOW_BOX); - Id: 14733 AegisName: Sealed_Pharaoh_Scroll - Name: Sealed Pharaoh Scroll + Name: Sealed Paraoh Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34668,8 +36592,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the rates*/ - getitem callfunc("F_Rand",6228,6232,14726,20034,17474),1; + getgroupitem(IG_SEALED_PHARAOH_SCROLL); - Id: 14735 AegisName: Costama_Egg22 Name: Shapeshifter Costume @@ -34691,8 +36614,10 @@ Body: AegisName: Sealed_B_Ygnizem_Scroll Name: Sealed General Egnigem Cenia Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34702,14 +36627,15 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the rates*/ - getitem callfunc("F_Rand",4482,6228,6232,24156,19935),1; + getgroupitem(IG_SEALED_B_YGNIZEM_SCROLL); - Id: 14740 AegisName: Sealed_Apo_H_Scroll Name: Sealed Vesper Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34718,6 +36644,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_SEALED_APO_H_SCROLL); - Id: 14741 AegisName: Imortal_Midgard_Scroll Name: Midgard Celebration Lucky Egg @@ -34740,8 +36668,10 @@ Body: AegisName: Guarantee_Relax_Scroll Name: Safe To Smelting Scroll Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34751,7 +36681,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1; + getgroupitem(IG_GUARANTEE_RELAX_SCROLL); - Id: 14765 AegisName: Job_Manual_Limit Name: Limited Edition JOB Battle Manual @@ -34790,6 +36720,8 @@ Body: Name: Soul Plunger Scroll Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34805,6 +36737,8 @@ Body: Name: Happy Balloon Scroll Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -34815,6 +36749,23 @@ Body: NoAuction: true Script: | getgroupitem(IG_HAPPY_BALLOON_SCROLL); + - Id: 14799 + AegisName: AID_Manual_Bubble_7d + Name: "[7Day] Battle Manual & Bubble Gum" + Type: Cash + Buy: 10000 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 14805 AegisName: July_Lucky_Scroll Name: Almighty Lucky Egg @@ -34832,6 +36783,21 @@ Body: NoAuction: true Script: | getgroupitem(IG_July_Lucky_Scroll); + - Id: 14826 + AegisName: Dungeon_Ticket + Name: Dungeon Teleport Ticket + Type: Healing + Weight: 100 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 14840 AegisName: DF_Megaphone Name: "[Sale] Megaphone" @@ -35210,6 +37176,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35226,6 +37194,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35242,6 +37212,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35258,6 +37230,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35274,6 +37248,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35290,6 +37266,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35306,6 +37284,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35322,6 +37302,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35338,6 +37320,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35354,6 +37338,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35370,6 +37356,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35386,6 +37374,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35402,6 +37392,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35418,6 +37410,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35434,6 +37428,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35450,6 +37446,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35466,6 +37464,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35482,6 +37482,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35498,6 +37500,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35514,6 +37518,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35530,6 +37536,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35546,6 +37554,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35562,6 +37572,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35578,6 +37590,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35594,6 +37608,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35610,6 +37626,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35626,6 +37644,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35642,6 +37662,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35658,6 +37680,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35674,6 +37698,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35690,6 +37716,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35790,6 +37818,732 @@ Body: NoAuction: true Script: | getitem 5529,1; + - Id: 16136 + AegisName: Goddess_Bless10_Box + Name: Goddess of Blessing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12315,10; /* Goddess Of Blessing */ + - Id: 16137 + AegisName: Angel_Bless10_Box + Name: Angel of Blessing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5207,10; /* Angel Blessing */ + - Id: 16138 + AegisName: Powder_Snow10_Box + Name: Snow Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12317,10; /* Snow Powder */ + - Id: 16139 + AegisName: Little_Heart10_Box + Name: Small Hearts Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12318,10; /* Small Hearts */ + - Id: 16140 + AegisName: J_Firecracker10_Box + Name: Extravagant Firework Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12326,10; /* Large Firecracker */ + - Id: 16141 + AegisName: Golden_Earing_Box + Name: Gold Earring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10022,1; /* Gold Earring */ + - Id: 16142 + AegisName: Green_Lucky_Bag_Box + Name: Green Jewel Bag Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 23683,1; /* Lucky Bag */ + - Id: 16143 + AegisName: F_Glasses_Box + Name: Fashion Glasses Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10024,1; /* Fashion Glasses */ + - Id: 16144 + AegisName: Star_Hairband_Box + Name: Hairband of Stars Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10025,1; /* Hairband Of Stars */ + - Id: 16145 + AegisName: Wine_On_Sleeve_Box + Name: Tassel for Durumagi Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10026,1; /* Tassel for Durumagi */ + - Id: 16146 + AegisName: Spirit_Chain_Box + Name: Pet Soul Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10027,1; /* Pet Soul Ring */ + - Id: 16147 + AegisName: Nice_Badge_Box + Name: Beautiful Badges Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10028,1; /* Beautiful Badges */ + - Id: 16148 + AegisName: Jade_Trinket_Box + Name: Jade Trinket Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10029,1; /* Jade Trinket */ + - Id: 16149 + AegisName: Summer_Fan_Box + Name: Summer Fan Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10030,1; /* Summer Fan */ + - Id: 16150 + AegisName: Death_Coil_Box + Name: Ring of Death Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2732,1; /* Death Loop */ + - Id: 16151 + AegisName: Queen's_Coronet_Box + Name: Queen's Coronet Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10032,1; /* Queen's Coronet */ + - Id: 16152 + AegisName: Apro_Hair_Box + Name: Afro Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10033,1; /* Afro */ + - Id: 16153 + AegisName: Ball_Mask_Box + Name: Masked Ball Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10034,1; /* Masked Ball */ + - Id: 16154 + AegisName: Windup_Spring_Box + Name: Spring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10035,1; /* Spring */ + - Id: 16155 + AegisName: Hell_Horn_Box + Name: Horn of Hell Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 10036,1; /* Horn Of Hell */ + - Id: 16156 + AegisName: Poring_Tck_Box + Name: Poring Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6157,1; /* Poring Exchange Ticket */ + - Id: 16157 + AegisName: Drops_Tck_Box + Name: Drops Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6158,1; /* Drops Exchange Ticket */ + - Id: 16158 + AegisName: Poporing_Tck_Box + Name: Poporing Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6159,1; /* Poporing Exchange Ticket */ + - Id: 16159 + AegisName: Lunatic_Tck_Box + Name: Lunatic Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6160,1; /* Lunatic Exchange Ticket */ + - Id: 16160 + AegisName: Picky_Tck_Box + Name: Picky Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6161,1; /* Picky Exchange Ticket */ + - Id: 16161 + AegisName: Pecopeco_Tck_Box + Name: Peco Peco Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6162,1; /* Peco Peco Exchange Ticket */ + - Id: 16162 + AegisName: Savage_Baby_Tck_Box + Name: Savage Babe Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6163,1; /* Savage Babe Exchange Ticket */ + - Id: 16163 + AegisName: Spore_Tck_Box + Name: Spore Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6164,1; /* Spore Exchange Ticket */ + - Id: 16164 + AegisName: Poison_Spore_Tck_Box + Name: Poison Spore Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6165,1; /* Poison Spore Exchange Ticket */ + - Id: 16165 + AegisName: Chonchon_Tck_Box + Name: Chonchon Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6166,1; /* Chonchon Exchange Ticket */ + - Id: 16166 + AegisName: Steel_Chonchon_Tck_Box + Name: Steel Chonchon Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6167,1; /* Steel Chonchon Exchange Ticket */ + - Id: 16167 + AegisName: Petit_Tck_Box + Name: Sky Petite Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6168,1; /* Sky Petite Exchange Ticket */ + - Id: 16168 + AegisName: Deviruchi_Tck_Box + Name: Deviruchi Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6169,1; /* Deviruchi Exchange Ticket */ + - Id: 16169 + AegisName: Isis_Tck_Box + Name: Isis Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6170,1; /* Isis Exchange Ticket */ + - Id: 16170 + AegisName: Smokie_Tck_Box + Name: Smokie Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6171,1; /* Smokie Exchange Ticket */ + - Id: 16171 + AegisName: Dokebi_Tck_Box + Name: Dokkaebi Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6172,1; /* Dokebi Exchange Ticket */ + - Id: 16172 + AegisName: Desert_Wolf_B_Tck_Box + Name: Baby Desert Wolf Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6173,1; /* Baby Desert Wolf Exchange Ticket */ + - Id: 16173 + AegisName: Yoyo_Tck_Box + Name: Yoyo Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6174,1; /* Yoyo Exchange Ticket */ + - Id: 16174 + AegisName: Sohee_Tck_Box + Name: Sohee Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6175,1; /* Sohee Exchange Ticket */ + - Id: 16175 + AegisName: Rocker_Tck_Box + Name: Rocker Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6176,1; /* Rocker Exchange Ticket */ + - Id: 16176 + AegisName: Hunter_Fly_Tck_Box + Name: Hunter Fly Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6177,1; /* Hunter Fly Exchange Ticket */ + - Id: 16177 + AegisName: Orc_Warrior_Tck_Box + Name: Orc Warrior Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6178,1; /* Orc Warrior Exchange Ticket */ + - Id: 16178 + AegisName: Bapho_Jr_Tck_Box + Name: Bapho Jr. Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6179,1; /* Bapho Jr. Exchange Ticket */ + - Id: 16179 + AegisName: Munak_Tck_Box + Name: Munak Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16180 + AegisName: Bongun_Tck_Box + Name: Bongun Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6181,1; /* Bongun Exchange Ticket */ + - Id: 16181 + AegisName: Goblin_Tck_Box + Name: Christmas Goblin Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6182,1; /* Christmas Goblin Exchange Ticket */ + - Id: 16182 + AegisName: Hardtack_Tck_Box + Name: Rice Cake Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 9028,1; /* Hard Rice Cake */ + - Id: 16183 + AegisName: Zherlthsh_Tck_Box + Name: Zherlthsh Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16184 + AegisName: Alice_Tck_Box + Name: Alice Exchange Ticket Box + Type: Cash + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6185,1; /* Alice Exchange Ticket */ - Id: 16185 AegisName: Raven_Cap_Box Name: Raven Cap Box @@ -35832,6 +38586,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35842,6 +38598,70 @@ Body: NoAuction: true Script: | getgroupitem(IG_F_ANGRY_MOUTH_C_BOX); + - Id: 16188 + AegisName: Bunny_Magic_Hat_Box + Name: Magic Rabbit Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5503,1; /* Rabbit Magic Hat */ + - Id: 16189 + AegisName: Side_Cap_Box + Name: Side Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5535,1; /* Side Cap */ + - Id: 16190 + AegisName: F_Rabbit_Magic_Hat_Box + Name: Magic Rabbit Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5503,1; /* Rabbit Magic Hat */ + - Id: 16191 + AegisName: F_Side_Cap_Box + Name: Side Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5535,1; /* Side Cap */ - Id: 16192 AegisName: Quati_Hat_Box Name: Kwati Hat Box @@ -35904,12 +38724,206 @@ Body: Weight: 10 Flags: UniqueId: true + - Id: 16196 + AegisName: Freyja_Shield_Box7 + Name: Freya's Spiritual Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2141,604800; /* Freyja Spirit Shield */ + - Id: 16197 + AegisName: Freyja_Shield_Box30 + Name: Freya's Spiritual Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2141,2592000; /* Freyja Spirit Shield */ + - Id: 16198 + AegisName: Freyja_Shield_Box60 + Name: Freya's Spiritual Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2141,5184000; /* Freyja Spirit Shield */ + - Id: 16199 + AegisName: Freyja_Shield_Box90 + Name: Freya's Spiritual Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2141,7776000; /* Freyja Spirit Shield */ + - Id: 16200 + AegisName: Freyja_Robe_Box7 + Name: Freya's Spiritual Robe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 15003,604800; /* Freyja Soul Robe7 */ + - Id: 16201 + AegisName: Freyja_Robe_Box30 + Name: Freya's Spiritual Robe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 15003,2592000; /* Freyja Soul Robe7 */ + - Id: 16202 + AegisName: Freyja_Robe_Box60 + Name: Freya's Spiritual Robe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 15003,5184000; /* Freyja Soul Robe7 */ + - Id: 16203 + AegisName: Freyja_Robe_Box90 + Name: Freya's Spiritual Robe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 15003,7776000; /* Freyja Soul Robe7 */ + - Id: 16204 + AegisName: Freyja_Scarf_Box7 + Name: Freya's Spiritual Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2555,604800; /* Freyja Soul Scarf */ + - Id: 16205 + AegisName: Freyja_Scarf_Box30 + Name: Freya's Spiritual Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2555,2592000; /* Freyja Soul Scarf */ + - Id: 16206 + AegisName: Freyja_Scarf_Box60 + Name: Freya's Spiritual Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2555,5184000; /* Freyja Soul Scarf */ + - Id: 16207 + AegisName: Freyja_Scarf_Box90 + Name: Freya's Spiritual Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2555,7776000; /* Freyja Soul Scarf */ + - Id: 16208 + AegisName: Freyja_Sandal_Box7 + Name: Freya's Spiritual Sandals Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2451,604800; /* Freyja Sprit Sandals */ + - Id: 16209 + AegisName: Freyja_Sandal_Box30 + Name: Freya's Spiritual Sandals Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2451,2592000; /* Freyja Sprit Sandals */ + - Id: 16210 + AegisName: Freyja_Sandal_Box60 + Name: Freya's Spiritual Sandals Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2451,5184000; /* Freyja Sprit Sandals */ + - Id: 16211 + AegisName: Freyja_Sandal_Box90 + Name: Freya's Spiritual Sandals Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2451,7776000; /* Freyja Sprit Sandals */ + - Id: 16212 + AegisName: Freyja_Circlet_Box7 + Name: Freya's Spiritual Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5540,604800; /* Freyja SCirclet7 */ + - Id: 16213 + AegisName: Freyja_Circlet_Box30 + Name: Freya's Spiritual Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5540,2592000; /* Freyja SCirclet7 */ + - Id: 16214 + AegisName: Freyja_Circlet_Box60 + Name: Freya's Spiritual Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5540,5184000; /* Freyja SCirclet7 */ + - Id: 16215 + AegisName: Freyja_Circlet_Box90 + Name: Freya's Spiritual Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5540,7776000; /* Freyja SCirclet7 */ + - Id: 16216 + AegisName: Freyja_Bracelet_Box7 + Name: Freya's Spiritual Bracelet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2811,604800; /* Freyja's Spirit Bracelet */ + - Id: 16217 + AegisName: Freyja_Bracelet_Box30 + Name: Freya's Spiritual Bracelet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2811,2592000; /* Freyja's Spirit Bracelet */ + - Id: 16218 + AegisName: Freyja_Bracelet_Box60 + Name: Freya's Spiritual Bracelet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2811,5184000; /* Freyja's Spirit Bracelet */ + - Id: 16219 + AegisName: Freyja_Bracelet_Box90 + Name: Freya's Spiritual Bracelet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2811,7776000; /* Freyja's Spirit Bracelet */ - Id: 16220 AegisName: Marionette_C_Box Name: Marionette Accessory Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35926,6 +38940,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35942,6 +38958,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35958,6 +38976,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35974,6 +38994,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -35990,6 +39012,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36122,6 +39146,22 @@ Body: NoCart: true Script: | getitem 5471,1; + - Id: 16233 + AegisName: Fest_Lord_Circlet_Box + Name: Festival Grand Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5552,1; /* Festival Grand Circlet */ + - Id: 16234 + AegisName: Fest_Bunny_Band_Box + Name: Festival Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5553,1; /* Festival Bunny Band */ - Id: 16235 AegisName: Octopus_Hat_Box Name: Octopus Hat Box @@ -36204,6 +39244,70 @@ Body: UniqueId: true Script: | getitem 5558,1; + - Id: 16240 + AegisName: Whikebain_Ears_Box + Name: Whikebain's Black Ears Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5360,1; /* Hyuke's Black Cat Ears */ + - Id: 16241 + AegisName: Chicken_Hat_Box + Name: Chicken Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5431,1; /* Chicken Hat */ + - Id: 16242 + AegisName: F_Whikebain_Ears_Box + Name: Whikebine's Black Cat Ears Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5360,1; /* Hyuke's Black Cat Ears */ + - Id: 16243 + AegisName: F_Chicken_Hat_Box + Name: Chicken Hat Box Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5431,1; /* Chicken Hat */ - Id: 16244 AegisName: Dolor_Hat_Box Name: Dolor Hat Box @@ -36339,11 +39443,11 @@ Body: - Id: 16254 AegisName: Acti_Potion_Box Name: Energizing Potion Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -36352,12 +39456,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_ACTI_POTION_BOX); - Id: 16255 AegisName: F_Acti_Potion_Box Name: Energizing Potion Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36374,6 +39482,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true Script: | @@ -36576,6 +39686,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 50 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36593,6 +39705,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 35 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36609,6 +39723,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36625,6 +39741,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36641,6 +39759,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36657,6 +39777,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36673,6 +39795,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36689,6 +39813,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36705,6 +39831,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36721,6 +39849,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36737,6 +39867,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36753,6 +39885,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36769,6 +39903,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36786,6 +39922,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36803,6 +39941,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36820,6 +39960,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36837,6 +39979,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36854,6 +39998,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36870,6 +40016,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36886,6 +40034,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36902,6 +40052,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36918,6 +40070,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36934,6 +40088,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36950,6 +40106,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36966,6 +40124,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36982,6 +40142,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -36998,6 +40160,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37014,6 +40178,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37030,6 +40196,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37046,6 +40214,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37062,6 +40232,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37078,6 +40250,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37094,6 +40268,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37482,6 +40658,38 @@ Body: NoAuction: true Script: | getitem 2828,1; + - Id: 16325 + AegisName: Rune_Hairband_Box + Name: Rune Hairband Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5585,1; /* Rune Cloth Circlet */ + - Id: 16326 + AegisName: F_Rune_Hairband_Box + Name: Rune Cloth Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5585,1; /* Rune Cloth Circlet */ - Id: 16327 AegisName: Upg_Adv_Suit_Box Name: Upg Adv Suit Box @@ -37800,6 +41008,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37816,6 +41026,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37832,6 +41044,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37848,6 +41062,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37864,6 +41080,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37880,6 +41098,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37896,6 +41116,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37912,6 +41134,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37928,6 +41152,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37944,6 +41170,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37954,12 +41182,30 @@ Body: NoAuction: true Script: | getgroupitem(IG_F_A_DEMON_SHIELD_C_BOX); + - Id: 16357 + AegisName: F_Evils_Bone_Hat_Box + Name: Satanic Bone Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5529,1; /* Satanic Bone Helm */ - Id: 16358 AegisName: Mbl_Pet_Random_Box Name: Mobile Pet Random Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -37976,6 +41222,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_7TH_ANNI_RANDOM_BOX); - Id: 16360 @@ -38046,6 +41294,38 @@ Body: NoAuction: true Script: | getitem 5592,1; + - Id: 16364 + AegisName: Sleipnir_Box + Name: Sleipnir R Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2410,86400; /* Sleipnir */ + - Id: 16365 + AegisName: Magingiorde_Box + Name: Megingjord R Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2629,86400; /* Megingjard */ + - Id: 16366 + AegisName: Brysinggamen_Box + Name: Brisingamen R Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2630,86400; /* Brisingamen */ + - Id: 16367 + AegisName: Mjolnir_Box + Name: Mjolnir R Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1530,86400; /* Mjolnir */ - Id: 16368 AegisName: Virgo_Crown_Box Name: Virgo Crown Box @@ -38070,6 +41350,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38086,6 +41368,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38130,6 +41414,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38165,6 +41451,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38175,6 +41463,22 @@ Body: NoAuction: true Script: | getgroupitem(IG_F_BGUM_BOX_IN_MOUTH); + - Id: 16376 + AegisName: Odin's_Recall7 + Name: Odin's Recall 7days Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2833,86400; /* Odin's Recall */ + - Id: 16377 + AegisName: Odin's_Recall30 + Name: Odin's Recall 30days Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2833,2592000; /* Odin's Recall */ - Id: 16378 AegisName: Siege_Scroll_Box30 Name: Siege Teleport Scroll 30 Box @@ -38257,6 +41561,38 @@ Body: NoAuction: true Script: | getitem 12444,30; + - Id: 16383 + AegisName: F_Siege_Scroll_Box2_10 + Name: Siege Map Teleport Scroll II(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,10; /* WoE Teleport Scroll */ + - Id: 16384 + AegisName: F_Siege_Scroll_Box2_30 + Name: Siege Map Teleport Scroll II(30) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,30; /* WoE Teleport Scroll */ - Id: 16385 AegisName: Clover_Box_Mouth2 Name: Clover Box Mouth2 @@ -38299,6 +41635,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38315,6 +41653,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38369,6 +41709,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38385,6 +41727,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38517,6 +41861,70 @@ Body: NoAuction: true Script: | getitem 5599,1; + - Id: 16400 + AegisName: F_HD_Ori_Box5 + Name: Purified Oridecon Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6240,5; /* HD Oridecon */ + - Id: 16401 + AegisName: F_HD_Ori_Box10 + Name: Purified Oridecon Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6240,10; /* HD Oridecon */ + - Id: 16402 + AegisName: F_HD_Elu_Box5 + Name: Purified Eluminium Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6241,5; /* HD Elunium */ + - Id: 16403 + AegisName: F_HD_Elu_Box10 + Name: Purified Eluminium Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6241,10; /* HD Elunium */ - Id: 16405 AegisName: Midgard_Coin_Box Name: Midgard Coin Box @@ -38561,6 +41969,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38577,6 +41987,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38775,6 +42187,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38791,6 +42205,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38807,6 +42223,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38823,6 +42241,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -38879,6 +42299,78 @@ Body: UniqueId: true Script: | getitem 5664,1; + - Id: 16441 + AegisName: FFilir_Wing_Box + Name: Filir Wings Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5664,1; /* Filir's Pinions */ + - Id: 16442 + AegisName: Shaman_Hat_Box + Name: Shaman Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5665,1; /* Shaman Hat */ + - Id: 16443 + AegisName: F_Shaman_Hat_Box + Name: Shaman Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5665,1; /* Shaman Hat */ + - Id: 16444 + AegisName: Golden_Crown_Box + Name: Crown Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5666,1; /* Golden Crown */ + - Id: 16445 + AegisName: F_Golden_Crown_Box + Name: Crown Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5666,1; /* Golden Crown */ - Id: 16446 AegisName: Tw_October_Scroll Name: Tw October Scroll @@ -38959,6 +42451,78 @@ Body: NoAuction: true Script: | getitem 5677,1; + - Id: 16451 + AegisName: F_Raven_Cap_Box + Name: Crow Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5530,1; /* Raven Cap */ + - Id: 16452 + AegisName: Bright_Fury_Box + Name: Rage of Luster Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5567,1; /* Bright Fury */ + - Id: 16453 + AegisName: Triangle_Rune_Cap_Box + Name: Triangle Rune Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5682,1; /* Triangle Rune Cap */ + - Id: 16454 + AegisName: F_Bright_Fury_Box + Name: Rage of Luster Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5567,1; /* Bright Fury */ + - Id: 16455 + AegisName: F_Triangle_Rune_Cap_Box + Name: Triangle Rune Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5682,1; /* Triangle Rune Cap */ - Id: 16456 AegisName: My_Scroll1 Name: My Scroll1 @@ -38979,6 +42543,30 @@ Body: Container: true Script: | getgroupitem(IG_Tw_Nov_Scroll); + - Id: 16458 + AegisName: 2009Love_Daddy_Box + Name: Love Dad Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5489,1; /* Love Daddy Hat */ + - Id: 16459 + AegisName: Queen_Ant_Diadem_Box + Name: Ant Queen Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5689,1; /* Queen Ant Diadem */ + - Id: 16460 + AegisName: FQueen_Ant_Diadem_Box + Name: Ant Queen Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5689,1; /* Queen Ant Diadem */ - Id: 16461 AegisName: Redwing_Hat_Box Name: Red Wing Hat Box @@ -39015,6 +42603,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39031,6 +42621,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39047,6 +42639,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39063,6 +42657,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39110,6 +42706,8 @@ Body: Name: Bunny Band Box Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_E_BUNNY_BAND_BOX); - Id: 16503 @@ -39503,6 +43101,38 @@ Body: EquipLevelMin: 1 Script: | getitem 5575,1; + - Id: 16573 + AegisName: Skull_Hood_Box + Name: Skull Hood Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5667,1; /* Skull Hood */ + - Id: 16574 + AegisName: F_Skull_Hood_Box + Name: Skull Hood Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5667,1; /* Skull Hood */ - Id: 16576 AegisName: Illusion_Nothing Name: Illusion Nothing @@ -39521,6 +43151,38 @@ Body: Weight: 10 Flags: UniqueId: true + - Id: 16580 + AegisName: Lacma_Box + Name: Lacma Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13049,1; /* Lacma */ + - Id: 16581 + AegisName: F_Lacma_Box + Name: Lacma Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13049,1; /* Lacma */ - Id: 16582 AegisName: Red_Bunny_Band_Box Name: Red Bunny Band Box @@ -39577,6 +43239,8 @@ Body: Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_THOUGHTFUL_HAT_BOX); - Id: 16589 @@ -39585,6 +43249,8 @@ Body: Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_F_THOUGHTFUL_HAT_BOX); - Id: 16590 @@ -39593,6 +43259,8 @@ Body: Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_E_THOUGHTFUL_HAT_BOX); - Id: 16591 @@ -39601,13 +43269,31 @@ Body: Type: Cash Buy: 20 Weight: 100 + Flags: + Container: true Script: | getgroupitem(IG_SUMMER_SCROLL2); - - Id: 16598 - AegisName: Acti_Potion_Box2 - Name: Activation Potion Box II + - Id: 16592 + AegisName: Family_Hat_Box + Name: Family Hat Box Type: Cash - Buy: 10 + Buy: 20 + Weight: 10 + Script: | + getitem 5771,1; /* Family Hat */ + - Id: 16593 + AegisName: F_Family_Hat_Box + Name: Family Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5771,1; /* Family Hat */ + - Id: 16596 + AegisName: Helm_Of_Abyss_Box + Name: Helm of Abyss Box + Type: Cash + Buy: 20 Weight: 10 Trade: NoDrop: true @@ -39617,12 +43303,50 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getitem 5363,1; /* Helm Of Abyss */ + - Id: 16597 + AegisName: F_Helm_Of_Abyss_Box + Name: Helm of Abyss Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5363,1; /* Helm Of Abyss */ + - Id: 16598 + AegisName: Acti_Potion_Box2 + Name: Energizing Potion Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_ACTI_POTION_BOX2); - Id: 16599 AegisName: F_Acti_Potion_Box2 Name: Energizing Potion Box II Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39675,6 +43399,14 @@ Body: Buy: 10 Script: | /* getitem drooping votto hat[1],1; */ + - Id: 16605 + AegisName: Tendrilion_Hat_Box + Name: Tendrilion Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5780,1; /* Tendrilion Hat */ - Id: 16606 AegisName: F_Tendrilion_Hat_Box Name: Tendrilrion Hat Box @@ -39701,6 +43433,14 @@ Body: Weight: 10 Script: | getitem 5783,1; + - Id: 16621 + AegisName: Pink_Bunnyband_Box + Name: Pink Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 2214,1; /* Bunny Band */ - Id: 16622 AegisName: F_Pink_Bunnyband_Box Name: Pink Bunny Band Box @@ -39716,12 +43456,23 @@ Body: Buy: 10 Script: | getitem 5785,1; + - Id: 16624 + AegisName: F_Green_Bunnyrband_Box + Name: Green Bunnyband Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 2214,1; /* Bunny Band */ - Id: 16625 AegisName: Half_Asprika_Box - Name: Half Asprika Box7 + Name: Half Asprika Box 7days Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 47 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39731,7 +43482,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 2566,604800; + getgroupitem(IG_HALF_ASPRIKA_BOX); - Id: 16626 AegisName: Half_Megin_Box Name: Half Megin Box 7days @@ -39739,6 +43490,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 47 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39756,6 +43509,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 47 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39768,10 +43523,13 @@ Body: getgroupitem(IG_HALF_BRYSING_BOX); - Id: 16628 AegisName: Half_Brynhild_Box - Name: Half Brynhild Box - Type: Usable + Name: Half Brynhild Box 7days + Type: Cash Buy: 20 + Weight: 10 EquipLevelMin: 47 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39781,7 +43539,39 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 15023,604800; + getgroupitem(IG_HALF_BRYNHILD_BOX); + - Id: 16629 + AegisName: Granpeco_Hairband_Box + Name: Grand Peco Headdress Box + Type: Cash + Buy: 20 + Weight: 800 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5476,1; /* Grand Peco Hairband */ + - Id: 16630 + AegisName: F_Granpeco_Hairband_Box + Name: Grand Peco Headdress Box + Type: Cash + Buy: 20 + Weight: 800 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5476,1; /* Grand Peco Hairband */ - Id: 16631 AegisName: Aributa_Scroll Name: Aributa Scroll @@ -39790,6 +43580,12 @@ Body: Weight: 10 Flags: UniqueId: true + - Id: 16632 + AegisName: test_3 + Name: Closed Mind Box + Type: Usable +# Script: | +# /* TODO */ - Id: 16633 AegisName: Bubble_Gum_Plus_10Box Name: Bubble Gum Plus Box @@ -39806,6 +43602,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39822,6 +43620,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39838,6 +43638,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39854,6 +43656,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39924,6 +43728,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39940,6 +43746,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39956,6 +43764,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39972,6 +43782,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -39988,6 +43800,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -40004,6 +43818,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -40020,6 +43836,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -40036,6 +43854,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -40052,6 +43872,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -40062,6 +43884,38 @@ Body: NoAuction: true Script: | getgroupitem(IG_F_RIBBON_OF_LIFE_BOX3); + - Id: 16650 + AegisName: F_Gemini_Diadem_Box + Name: Gemini Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5569,1; /* Gemini Diadem */ + - Id: 16651 + AegisName: F_Gemini_Crown_Box + Name: Gemini Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5570,1; /* Gemini Crown */ - Id: 16652 AegisName: Flame_Light Name: Flame Light @@ -40093,10 +43947,11 @@ Body: - Id: 16655 AegisName: Rapid_Life_Water_Box Name: Rapid Life Potion 10 Box - Type: Cash - Buy: 10 + Type: Usable + Buy: 20 Weight: 10 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -40106,7 +43961,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12578,10; + getgroupitem(IG_RAPID_LIFE_WATER_BOX); - Id: 16656 AegisName: F_Rapid_Life_Water_Box Name: Rapid Life Potion Box(10) @@ -40125,6 +43980,22 @@ Body: NoAuction: true Script: | getgroupitem(IG_F_RAPID_LIFE_WATER_BOX); + - Id: 16657 + AegisName: Rapid_Life_Water_Box2 + Name: Rapid Life Water Box10 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12578,10; /* Rapid Life Water */ - Id: 16658 AegisName: F_Rapid_Life_Water_Box2 Name: Rapid Water Box(10) @@ -40149,6 +44020,70 @@ Body: Weight: 1 Script: | getgroupitem(IG_ZODIAC_DIADEM_PACK); + - Id: 16660 + AegisName: Auger_Of_Spirit_Box + Name: Spiritual Auger Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6396,1; /* Auger Of Spirit */ + - Id: 16661 + AegisName: F_Auger_Of_Spirit_Box + Name: Spiritual Auger Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6396,1; /* Auger Of Spirit */ + - Id: 16662 + AegisName: F_Aries_Diadem_Box + Name: Aries Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5545,1; /* Aries Diadem */ + - Id: 16663 + AegisName: F_Aries_Crown_Box + Name: Aries Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5546,1; /* Aries Crown */ - Id: 16664 AegisName: Leo_Scroll Name: Leo Scroll @@ -40221,6 +44156,37 @@ Body: getitem 14532,10; if (!rand(10)) getitem callfunc("F_Rand",603,617),1; + - Id: 16671 + AegisName: Magic_Candy_Box10_2 + Name: Magic Candy Box(10) + Type: Usable + Buy: 20 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16672 + AegisName: F_Magic_Candy_Box10_2 + Name: Magic Candy Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 16673 AegisName: Libra_Scroll Name: Libra Scroll @@ -40344,15 +44310,14 @@ Body: NoAuction: true Script: | getgroupitem(IG_Boarding_Halter_Box); - /*rentitem 12622,604800;*/ - Id: 16683 AegisName: B_Halter_Box_30Days - Name: B Halter Box 30Days - Type: Usable + Name: Halter Lead 30 Day Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -40362,7 +44327,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12622,2592000; + getgroupitem(IG_B_HALTER_BOX_30DAYS); - Id: 16684 AegisName: Wing_Of_Fly_Box10 Name: Wing Of Fly Box10 @@ -40410,6 +44375,38 @@ Body: Container: true Script: | getgroupitem(IG_RWC2010_SuitcaseB); + - Id: 16689 + AegisName: Garuda_Hat_Box + Name: Garuda Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 18508,1; /* Garuda Hat */ + - Id: 16690 + AegisName: F_Garuda_Hat_Box + Name: Garuda Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 18508,1; /* Garuda Hat */ - Id: 16691 AegisName: Scorpio_Scroll Name: Scorpius Scroll @@ -40796,12 +44793,12 @@ Body: getitem 5242,1; - Id: 16740 AegisName: Ptotection_Seagod_Box - Name: The Sea God's Call 23 Hour Box - Type: Usable + Name: Seagod's Protection Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -40811,13 +44808,14 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 6436,86400; + getgroupitem(IG_PTOTECTION_SEAGOD_BOX); - Id: 16741 AegisName: Hairtail_Box1 - Name: Cutlass 1 Hour Box + Name: Hairtail Box(1hr) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40829,14 +44827,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Hairtail_Box1);*/ - rentitem 1198,3600; + getgroupitem(IG_HAIRTAIL_BOX1); - Id: 16742 AegisName: Hairtail_Box2 - Name: Cutlass 7 Day Box + Name: Hairtail Box(7day) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40848,14 +44846,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Hairtail_Box2);*/ - rentitem 1198,604800; + getgroupitem(IG_HAIRTAIL_BOX2); - Id: 16743 AegisName: Spearfish_Box1 - Name: Marlin 1 Hour Box + Name: Marlin Box(1hr) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40867,14 +44865,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Spearfish_Box1);*/ - rentitem 1489,3600; + getgroupitem(IG_SPEARFISH_BOX1); - Id: 16744 AegisName: Spearfish_Box2 - Name: Marlin 7 Day Box + Name: Marlin Box(7day) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40886,14 +44884,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Spearfish_Box2);*/ - rentitem 1489,604800; + getgroupitem(IG_SPEARFISH_BOX2); - Id: 16745 AegisName: Saurel_Box1 - Name: Pompano 1 Hour Box + Name: Saurel Box(1hr) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40905,14 +44903,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Saurel_Box1);*/ - rentitem 13068,3600; + getgroupitem(IG_SAUREL_BOX1); - Id: 16746 AegisName: Saurel_Box2 - Name: Pompano 7 Day Box + Name: Saurel Box(7day) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40924,14 +44922,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Saurel_Box2);*/ - rentitem 13068,604800; + getgroupitem(IG_SAUREL_BOX2); - Id: 16747 AegisName: Tuna_Box1 - Name: Tuna 1 Hour Box + Name: Tuna Box(1hr) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40943,14 +44941,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Tuna_Box1);*/ - rentitem 16016,3600; + getgroupitem(IG_TUNA_BOX1); - Id: 16748 AegisName: Tuna_Box2 - Name: Tuna 7 Day Box + Name: Tuna Box(7day) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40962,14 +44960,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Tuna_Box2);*/ - rentitem 16016,604800; + getgroupitem(IG_TUNA_BOX2); - Id: 16749 AegisName: Malang_Crab_Box1 - Name: Malangdo Crab 1 Hour Box + Name: Malangdo Crab Box(1hr) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -40981,14 +44979,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Malang_Crab_Box1);*/ - rentitem 18107,3600; + getgroupitem(IG_MALANG_CRAB_BOX1); - Id: 16750 AegisName: Malang_Crab_Box2 - Name: Malangdo Crab 7 Day Box + Name: Malangdo Crab Box(7day) Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -41000,14 +44998,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Malang_Crab_Box2);*/ - rentitem 18107,604800; + getgroupitem(IG_MALANG_CRAB_BOX2); - Id: 16751 AegisName: Brindle_Eel_Box1 - Name: Zebra Eel 1 Hour Box + Name: Spotty Eel Box1 Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -41019,14 +45017,14 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Brindle_Eel_Box1);*/ - rentitem 18108,3600; + getgroupitem(IG_BRINDLE_EEL_BOX1); - Id: 16752 AegisName: Brindle_Eel_Box2 - Name: Zebra Eel 7 Day Box + Name: Spotty Eel Box2 Type: Usable Buy: 20 Weight: 10 + EquipLevelMin: 50 Flags: Container: true Trade: @@ -41038,8 +45036,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Brindle_Eel_Box2);*/ - rentitem 18108,604800; + getgroupitem(IG_BRINDLE_EEL_BOX2); - Id: 16753 AegisName: Unbreak_Weap_Box Name: Unbreakable Weapon Box @@ -41170,6 +45167,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41182,8 +45181,8 @@ Body: getgroupitem(IG_UMBALA_SPIRIT_BOX_7DAY); - Id: 16763 AegisName: Ptotection_Seagod_Box2 - Name: The Sea God's Call 7 Day Box - Type: Usable + Name: Seagod's Protection Box2 + Type: Cash Buy: 20 Weight: 10 Flags: @@ -41197,12 +45196,11 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Ptotection_Seagod_Box2);*/ - rentitem 6436,604800; + getgroupitem(IG_PTOTECTION_SEAGOD_BOX2); - Id: 16764 AegisName: Ptotection_Seagod_Box3 - Name: The Sea God's Call 15 Day Box - Type: Usable + Name: Seagod's Protection Box3 + Type: Cash Buy: 20 Weight: 10 Flags: @@ -41216,12 +45214,11 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Ptotection_Seagod_Box3);*/ - rentitem 6436,1209600; + getgroupitem(IG_PTOTECTION_SEAGOD_BOX3); - Id: 16765 AegisName: Octo_Hstick_Box - Name: Octopus Hunting Skewer 23 Hour Box - Type: Usable + Name: Octopus Hstick Box + Type: Cash Buy: 20 Weight: 10 Flags: @@ -41235,12 +45232,11 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Octo_Hstick_Box);*/ - rentitem 6442,86400; + getgroupitem(IG_OCTO_HSTICK_BOX); - Id: 16766 AegisName: Octo_Hstick_Box2 - Name: Octopus Hunting Skewer 3 Day Box - Type: Usable + Name: Octopus Hstick Box2 + Type: Cash Buy: 20 Weight: 10 Flags: @@ -41254,12 +45250,11 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Octo_Hstick_Box2);*/ - rentitem 6442,259200; + getgroupitem(IG_OCTO_HSTICK_BOX2); - Id: 16767 AegisName: Octo_Hstick_Box3 - Name: Octopus Hunting Skewer 7 Day Box - Type: Usable + Name: Octopus Hstick Box3 + Type: Cash Buy: 20 Weight: 10 Flags: @@ -41273,12 +45268,11 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Octo_Hstick_Box3);*/ - rentitem 6442,604800; + getgroupitem(IG_OCTO_HSTICK_BOX3); - Id: 16770 AegisName: Silvervine_Fruit_Box10 Name: Silvervine 10 Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: @@ -41292,13 +45286,11 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Silvervine_Fruit_Box10);*/ - getitem 6417,10; - getitem 12636,30; + getgroupitem(IG_SILVERVINE_FRUIT_BOX10); - Id: 16771 AegisName: Silvervine_Fruit_Box40 Name: Silvervine 40 Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: @@ -41312,9 +45304,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Silvervine_Fruit_Box40);*/ - getitem 6417,40; - getitem 12636,120; + getgroupitem(IG_SILVERVINE_FRUIT_BOX40); - Id: 16774 AegisName: Asgard_Scroll Name: Asgard Scroll @@ -41365,12 +45355,274 @@ Body: NoAuction: true Script: | getitem 12581,50; + - Id: 16778 + AegisName: C_Str_Dish_Box + Name: Steamed Tongue Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16779 + AegisName: C_Str_Dish_Box50 + Name: Steamed Tongue Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16780 + AegisName: C_Agi_Dish_Box + Name: Steamed Desert Scorpions Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16781 + AegisName: C_Agi_Dish_Box50 + Name: Steamed Desert Scorpions Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16782 + AegisName: C_Vit_Dish_Box + Name: Stew of Immortality Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16783 + AegisName: C_Vit_Dish_Box50 + Name: Stew of Immortality Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16784 + AegisName: C_Int_Dish_Box + Name: Dragon Breath Cocktail Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16785 + AegisName: C_Int_Dish_Box50 + Name: Dragon Breath Cocktail Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16786 + AegisName: C_Dex_Dish_Box + Name: Hwergelmir's Tonic Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16787 + AegisName: C_Dex_Dish_Box50 + Name: Hwergelmir's Tonic Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16788 + AegisName: C_Luk_Dish_Box + Name: Cooked Nine Tail's Tails Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16789 + AegisName: C_Luk_Dish_Box50 + Name: Cooked Nine Tail's Tails Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16790 + AegisName: C_Insurance_Package + Name: Life Insurrance Certificate Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_INSURANCE_PACKAGE); + - Id: 16791 + AegisName: C_Insurance_Package50 + Name: Life Insurrance Certificate Box(50) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_INSURANCE_PACKAGE50); + - Id: 16792 + AegisName: C_Kafra_Card_Box + Name: Kafra Card Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16793 + AegisName: C_Kafra_Card_Box50 + Name: Kafra Card Box(50) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 16794 AegisName: C_Giant_Fly_Wing_Box Name: Giant Flywing 500 Box Type: Cash Sell: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41381,6 +45633,458 @@ Body: NoAuction: true Script: | getgroupitem(IG_C_GIANT_FLY_WING_BOX); + - Id: 16795 + AegisName: C_Giant_Fly_Wing_Box100 + Name: Giant Fly Wing Box(100) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_GIANT_FLY_WING_BOX100); + - Id: 16796 + AegisName: C_Siegfried_Box5 + Name: Token of Siegfried Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_SIEGFRIED_BOX5); + - Id: 16797 + AegisName: C_Siegfried_Box20 + Name: Token of Siegfried Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_SIEGFRIED_BOX20); + - Id: 16798 + AegisName: C_Convex_Mirror_Box5 + Name: Convex Mirror Box 5 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,5; /* Convex Mirror */ + - Id: 16799 + AegisName: C_Convex_Mirror_Box30 + Name: Convex Mirror Box(30) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_CONVEX_MIRROR_BOX30); + - Id: 16800 + AegisName: C_Blessing_10_Box + Name: Blessing Scroll Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16801 + AegisName: C_Blessing_10_Box50 + Name: Blessing Scroll Box(50) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_BLESSING_10_BOX50); + - Id: 16802 + AegisName: C_Inc_Agi_10_Scroll_Box + Name: Increase Agility Scroll Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16803 + AegisName: C_Inc_Agi_10_Box50 + Name: Increase Agility Scroll Box(50) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_INC_AGI_10_BOX50); + - Id: 16804 + AegisName: C_Adrenaline_5_box + Name: Adrenaline Rush Scroll Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16805 + AegisName: C_Adrenaline_5_box50 + Name: Adrenaline Rush Scroll Box(50) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16806 + AegisName: C_Aspersio_5_Scroll_Box + Name: Aspersio Scroll Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16807 + AegisName: C_Aspersio_5_Box50 + Name: Aspersio Scroll Box(50) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_ASPERSIO_5_BOX50); + - Id: 16808 + AegisName: C_Battle_Manual_Box + Name: Battle Manual Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_BATTLE_MANUAL_BOX); + - Id: 16809 + AegisName: C_Battle_Manual_Box10 + Name: Battle Manual Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_BATTLE_MANUAL_BOX10); + - Id: 16810 + AegisName: C_Bubble_Gum_Box + Name: Bubble Gum Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_BUBBLE_GUM_BOX); + - Id: 16811 + AegisName: C_Bubble_Gum_Box10 + Name: Bubble Gum Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_BUBBLE_GUM_BOX10); + - Id: 16812 + AegisName: C_Megaphone_Box + Name: Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7040,1; /* Megaphone */ + - Id: 16813 + AegisName: C_Megaphone_Box10 + Name: Megaphone Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_MEGAPHONE_BOX10); + - Id: 16814 + AegisName: C_Enriched_Elunium_Box + Name: Enriched Elunium Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_ENRICHED_ELUNIUM_BOX); + - Id: 16815 + AegisName: C_Enriched_Elunium_Box5 + Name: Enriched Elunium Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_ENRICHED_ELUNIUM_BOX5); + - Id: 16816 + AegisName: C_Enriched_Oridecon_Box + Name: Enriched Oridecon Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_ENRICHED_ORIDECON_BOX); + - Id: 16817 + AegisName: C_Enc_Oridecon_Box5 + Name: Enriched Oridecon Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_ENC_ORIDECON_BOX5); + - Id: 16818 + AegisName: C_Neuralizer_Box + Name: Neuralizer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_NEURALIZER_BOX); + - Id: 16819 + AegisName: C_Abrasive_Box5 + Name: Abrasive Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14536,5; /* Abrasive */ + - Id: 16820 + AegisName: C_Abrasive_Box10 + Name: Abrasive Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_ABRASIVE_BOX10); - Id: 16821 AegisName: C_Dun_Tele_Scroll_Box5 Name: Dungeon Teleport Scroll Box(5) @@ -41409,6 +46113,58 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + - Id: 16823 + AegisName: C_Max_Weight_Up_Box + Name: Gym Pass Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_MAX_WEIGHT_UP_BOX); + - Id: 16824 + AegisName: C_Regeneration_Box5 + Name: Regeneration Potion Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14537,5; /* Regeneration Potion */ + - Id: 16825 + AegisName: C_Regeneration_Box10 + Name: Regeneration Potion Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_REGENERATION_BOX10); - Id: 16826 AegisName: Sagittarius_Scr_Box Name: Sagittarius Scr Box @@ -41419,6 +46175,174 @@ Body: Container: true Script: | getgroupitem(IG_Sagittarius_Scr_Box); + - Id: 16827 + AegisName: C_Small_Life_Potion_Box + Name: Small Life Potion Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,10; /* Small Life Potion */ + - Id: 16828 + AegisName: C_S_Life_Potion_Box50 + Name: Small Life Potion Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_S_LIFE_POTION_BOX50); + - Id: 16829 + AegisName: C_Med_Life_Potion_Box + Name: Medium Life Potion Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,10; /* Medium Life Potion */ + - Id: 16830 + AegisName: C_Med_Life_Potion_Box50 + Name: Medium Life Potion Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_MED_LIFE_POTION_BOX50); + - Id: 16831 + AegisName: C_G_Illusion_Box5 + Name: Glass of Illusion Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,5; /* Glass of Illusion */ + - Id: 16832 + AegisName: C_G_Illusion_Box10 + Name: Glass of Illusion Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,10; /* Glass of Illusion */ + - Id: 16833 + AegisName: C_S_ArmorBox5 + Name: Shadow Armor Scroll Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,5; /* Shadow Armor Scroll */ + - Id: 16834 + AegisName: C_S_ArmorBox10 + Name: Shadow Armor Scroll Box(30) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_S_ARMORBOX10); + - Id: 16835 + AegisName: C_Holy_Armor_S_Box5 + Name: Holy Armor Scroll Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,5; /* Holy Armor Scroll */ + - Id: 16836 + AegisName: C_Holy_Armor_S_Box30 + Name: Holy Armor Scroll Box(30) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HOLY_ARMOR_S_BOX30); - Id: 16837 AegisName: C_Dun_Tele_Scroll2_Box5 Name: Dungeon Teleport Scroll II Box(5) @@ -41447,12 +46371,46 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + - Id: 16839 + AegisName: C_Spark_Candy_Box5 + Name: Toktok Candy Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 529,5; /* Candy */ + - Id: 16840 + AegisName: C_Spark_Candy_Box10 + Name: Toktok Candy Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 529,10; /* Candy */ - Id: 16841 AegisName: C_Repair_Scroll_Box Name: Weapon Repair Scroll Box(5) Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41469,6 +46427,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41481,7 +46441,25 @@ Body: getgroupitem(IG_C_REPAIR_SCROLL_BOX10); - Id: 16843 AegisName: C_New_Style_Box - Name: Beauty Gift Box + Name: Hairstyle Coupon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_NEW_STYLE_BOX); + - Id: 16844 + AegisName: C_Alice_Scroll_Box5 + Name: Alice Summon Book Box(5) Type: Cash Buy: 20 Weight: 10 @@ -41493,14 +46471,168 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true +# Script: | +# /* TODO */ + - Id: 16845 + AegisName: C_Alice_Scroll_Box10 + Name: Alice Summon Book Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true Script: | - getitem 7622,1; + getgroupitem(IG_C_ALICE_SCROLL_BOX10); + - Id: 16846 + AegisName: C_Mimic_Scroll_Box5 + Name: Mimic Summon Book Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16847 + AegisName: C_Mimic_Scroll_Box10 + Name: Mimic Summon Book Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_MIMIC_SCROLL_BOX10); + - Id: 16848 + AegisName: C_Disguise_Croll_Box5 + Name: Disguise Summon Book Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16849 + AegisName: C_Disguise_Croll_Box10 + Name: Disguise Summon Book Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_DISGUISE_CROLL_BOX10); + - Id: 16850 + AegisName: C_MP_Scroll_Box + Name: Mystical Amplification Scroll Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16851 + AegisName: C_MP_Scroll_Box50 + Name: Mystical Amplification Scroll Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_MP_SCROLL_BOX50); + - Id: 16852 + AegisName: C_Quagmire_Scroll_Box + Name: Quake Scroll Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16853 + AegisName: C_Quagmire_Scroll_Box50 + Name: Quake Scroll Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 16854 AegisName: CCloth_Dye_Coupon_Box Name: Clothing Dye Box - Type: Cash + Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41510,10 +46642,28 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6046,1; + getgroupitem(IG_CCLOTH_DYE_COUPON_BOX); - Id: 16855 AegisName: CCloth_Dye_Coupon2_Box Name: Clothing Dye Orig Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CCLOTH_DYE_COUPON2_BOX); + - Id: 16856 + AegisName: C_Greed_Scroll_C20Box + Name: Greed Scroll Box(20) Type: Cash Buy: 20 Weight: 10 @@ -41526,13 +46676,133 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6047,1; + getitem 14529,20; /* Greed Scroll */ + - Id: 16857 + AegisName: C_Greed_Scroll_C50Box + Name: Greed Scroll Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,50; /* Greed Scroll */ + - Id: 16858 + AegisName: C_Mental_Potion20_Box + Name: Mental Potion Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14600,20; /* Mental Potion */ + - Id: 16859 + AegisName: C_Mental_Potion50_Box + Name: Mental Potion Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_MENTAL_POTION50_BOX); + - Id: 16860 + AegisName: C_Tyr_Blessing_Box20 + Name: Tyr's Blessing Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14601,20; /* Tyr's Blessing */ + - Id: 16861 + AegisName: C_Tyr_Blessing_Box50 + Name: Tyr's Blessing Box(50) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14601,50; /* Tyr's Blessing */ + - Id: 16862 + AegisName: C_Job_Manual25_Box1 + Name: JOB Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_JOB_MANUAL25_BOX1); + - Id: 16863 + AegisName: C_Job_Manual25_Box10 + Name: JOB Battle Manual Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_JOB_MANUAL25_BOX10); - Id: 16864 AegisName: C_Siege_Scroll_Box1_10 Name: Siege Map Teleport Scroll Box(10) Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41545,10 +46815,12 @@ Body: getgroupitem(IG_C_SIEGE_SCROLL_BOX1_10); - Id: 16865 AegisName: C_Siege_Scroll_Box1_30 - Name: Siege Map Teleport Scroll Box(30) + Name: Siege Map Teleport Box(30) Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41558,7 +46830,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14591,30; + getgroupitem(IG_C_SIEGE_SCROLL_BOX1_30); - Id: 16866 AegisName: C_Siege_Scroll_Box2_10 Name: Siege Map Teleport Scroll II Box(10) @@ -41581,6 +46853,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41591,6 +46865,184 @@ Body: NoAuction: true Script: | getgroupitem(IG_C_SIEGE_SCROLL_BOX2_30); + - Id: 16868 + AegisName: C_HD_Bradium_Box5 + Name: HD Bradium Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_BRADIUM_BOX5); + - Id: 16869 + AegisName: C_HD_Bradium_Box10 + Name: HD Bradium Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_BRADIUM_BOX10); + - Id: 16870 + AegisName: C_HD_Carnium_Box5 + Name: HD Cranium Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_CARNIUM_BOX5); + - Id: 16871 + AegisName: C_HD_Carnium_Box10 + Name: HD Cranium Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_CARNIUM_BOX10); + - Id: 16872 + AegisName: C_HD_Ori_Box5 + Name: HD Oridecon Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_ORI_BOX5); + - Id: 16873 + AegisName: C_HD_Ori_Box10 + Name: HD Oridecon Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_ORI_BOX10); + - Id: 16874 + AegisName: C_HD_Elu_Box5 + Name: HD Elunium Box(5) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_ELU_BOX5); + - Id: 16875 + AegisName: C_HD_Elu_Box10 + Name: HD Elunium Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_HD_ELU_BOX10); + - Id: 16876 + AegisName: C_Rapid_Life_Water_Box2 + Name: Rapid Life Potion Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_RAPID_LIFE_WATER_BOX2); + - Id: 16877 + AegisName: C_Magic_Candy_Box102 + Name: Magic Candy Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 16878 AegisName: C_Umbala_Spirit_Box2 Name: Umbala Spirit Box @@ -41615,6 +47067,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41631,6 +47085,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41647,6 +47103,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41663,6 +47121,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41679,6 +47139,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41695,6 +47157,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41711,6 +47175,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41727,6 +47193,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41743,6 +47211,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41759,6 +47229,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41775,6 +47247,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41791,6 +47265,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41807,6 +47283,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41823,6 +47301,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41839,6 +47319,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41873,6 +47355,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41889,6 +47373,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41905,6 +47391,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41921,6 +47409,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41938,6 +47428,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 50 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41955,6 +47447,8 @@ Body: Buy: 20 Weight: 10 EquipLevelMin: 35 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41971,6 +47465,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -41987,6 +47483,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42003,6 +47501,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42019,6 +47519,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42035,6 +47537,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42051,6 +47555,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42067,6 +47573,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42083,6 +47591,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42099,6 +47609,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42115,6 +47627,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42131,6 +47645,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42147,6 +47663,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42163,6 +47681,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42179,6 +47699,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42195,6 +47717,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42211,6 +47735,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42227,6 +47753,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42243,6 +47771,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42259,6 +47789,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42269,12 +47801,30 @@ Body: NoAuction: true Script: | getgroupitem(IG_C_STUNNER_C_BOX); + - Id: 16920 + AegisName: C_Marriage_Covenant_Box + Name: Written Oath of Marriage Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 16921 AegisName: C_Shooting_Star_C_Box Name: Shooting Star Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42291,6 +47841,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42307,6 +47859,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42323,6 +47877,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42339,6 +47895,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42355,6 +47913,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42371,6 +47931,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42387,6 +47949,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42403,6 +47967,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42419,6 +47985,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42435,6 +48003,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42451,6 +48021,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42467,6 +48039,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42483,6 +48057,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42499,6 +48075,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42515,6 +48093,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42531,6 +48111,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42547,6 +48129,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42563,6 +48147,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42579,6 +48165,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42595,6 +48183,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42611,6 +48201,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42627,6 +48219,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42643,6 +48237,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42659,6 +48255,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42675,6 +48273,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42691,6 +48291,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42707,6 +48309,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42723,6 +48327,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42739,6 +48345,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42755,6 +48363,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42771,6 +48381,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42787,6 +48399,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42803,6 +48417,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -42813,6 +48429,278 @@ Body: NoAuction: true Script: | getgroupitem(IG_C_BULGING_HEAD_BOX_1M); + - Id: 16955 + AegisName: P_Upg_Guard_Box + Name: Upgrade Guard Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2149,1; /* Upg Guard */ + - Id: 16956 + AegisName: C_Upg_Buckler_Box + Name: Upgrade Buckler Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2150,1; /* Upg Buckler */ + - Id: 16957 + AegisName: C_Upg_Shield_Box + Name: Upgrade Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2151,1; /* Upg Shield */ + - Id: 16958 + AegisName: C_Upg_Shoes_Box + Name: Upgrade Shoes Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2459,1; /* Upg Shoes */ + - Id: 16959 + AegisName: C_Upg_Boots_Box + Name: Upgrade Boots Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2460,1; /* Upg Boots */ + - Id: 16960 + AegisName: C_Upg_Greave_Box + Name: Upgrade Greaves Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2460,1; /* Upg Boots */ + - Id: 16961 + AegisName: C_Upg_Hood_Box + Name: Upgrade Hood Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2561,1; /* Upg Hood */ + - Id: 16962 + AegisName: C_Upg_Muffler_Box + Name: Upgrade Muffler Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2562,1; /* Upg Muffler */ + - Id: 16963 + AegisName: C_Upg_Manteau_Box + Name: Upgrade Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2563,1; /* Upg Manteau */ + - Id: 16964 + AegisName: C_Upg_Clip_Box + Name: Upgrade Clip Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2828,1; /* Upg Clip */ + - Id: 16965 + AegisName: C_Upg_Adv_Suit_Box + Name: Upgrade Adventure Suit Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 16966 + AegisName: C_Upg_Coat_Box + Name: Upgrade Coat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15016,1; /* Upg Coat */ + - Id: 16967 + AegisName: C_Upg_Saint_Robe_Box + Name: Upgrade Saint Robe Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15017,1; /* Upg Saint Robe */ + - Id: 16968 + AegisName: C_Upg_Tights_Box + Name: Upgrade Tight Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15018,1; /* Upg Tights */ + - Id: 16969 + AegisName: C_Upg_Thief_Cloth_Box + Name: Upgrade Thief Clothes Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15019,1; /* Upg Thief Cloth */ + - Id: 16970 + AegisName: C_Upg_Mail_Box + Name: Upgrade Mail Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15020,1; /* Upg Mail */ + - Id: 16971 + AegisName: C_Upg_Formal_Dress_Box + Name: Upgrade Formal Suit Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15021,1; /* Upg Formal Dress */ - Id: 16972 AegisName: Weather_Report_Box Name: Weather Report Box @@ -42830,11 +48718,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Weather_Report_Box);*/ - getitem 19507,1; - getitem 19518,1; - getitem 19520,1; - getitem 19519,1; + getgroupitem(IG_WEATHER_REPORT_BOX); - Id: 16973 AegisName: Yellow_Hat_Box Name: Yellow Hat Box @@ -42855,7 +48739,7 @@ Body: getitem 19515,1; - Id: 16974 AegisName: Comin_Actor_Box - Name: Comin Actor Box + Name: "Costume: Old-Timey Box" Type: Usable Buy: 20 Weight: 10 @@ -42870,9 +48754,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Comin_Actor_Box);*/ - getitem 19514,1; - getitem 19521,1; + getgroupitem(IG_COMIN_ACTOR_BOX); - Id: 16975 AegisName: Singing_Bird_Box Name: Singing Bird Box @@ -42893,7 +48775,7 @@ Body: getitem 19516,1; - Id: 16976 AegisName: Hen_Set_Box - Name: Hen Set Box + Name: "Costume: Chicken Box" Type: Usable Buy: 20 Weight: 10 @@ -42908,9 +48790,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Hen_Set_Box);*/ - getitem 19513,1; - getitem 19517,1; + getgroupitem(IG_HEN_SET_BOX); - Id: 16977 AegisName: Red_Minicrown_Box Name: Red Minicrown Box @@ -42929,10 +48809,26 @@ Body: NoAuction: true Script: | getitem 19522,1; + - Id: 16978 + AegisName: C_Green_FoxtailBox + Name: Foxtail Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 18536,1; /* Foxtail */ - Id: 16979 AegisName: Silvervine_Fruit_Box4 Name: Silvervine 4 Box - Type: Usable + Type: Cash Buy: 20 Weight: 10 Flags: @@ -42946,9 +48842,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Silvervine_Fruit_Box4);*/ - getitem 6417,4; - getitem 12636,12; + getgroupitem(IG_SILVERVINE_FRUIT_BOX4); - Id: 16990 AegisName: Sagittar_Diadem_Scroll Name: Sagittar Diadem Scroll @@ -42990,10 +48884,11 @@ Body: - Id: 16995 AegisName: Old_Hat_Box Name: Old Hat Box - Type: Cash + Type: Usable Buy: 20 + Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43002,6 +48897,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_OLD_HAT_BOX); - Id: 16996 AegisName: Capri_Crown_Scroll Name: Capri Crown Scroll @@ -43024,11 +48921,12 @@ Body: getgroupitem(IG_Capri_Crown_Scroll_Box); - Id: 16998 AegisName: Archangel_Wing_Box - Name: Archangel Wings Box - Type: Usable + Name: Archangel Wing Box + Type: Cash + Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43038,7 +48936,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2573,1; + getgroupitem(IG_ARCHANGEL_WING_BOX); - Id: 16999 AegisName: Bravery_Bag_Box Name: Bravery Bag Box @@ -43179,7 +49077,7 @@ Body: getgroupitem(IG_Capricon_Di_Scroll_Box); - Id: 17013 AegisName: Malang_Woe_Encard_Box - Name: Malang Woe Encard Box + Name: Malangdo Woe Encard Box Type: Usable Buy: 20 Weight: 10 @@ -43194,9 +49092,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(IG_Malang_Woe_Encard_Box);*/ - getitem 16740,1; - getitem 16765,1; + getgroupitem(IG_MALANG_WOE_ENCARD_BOX); - Id: 17014 AegisName: Butterfly_ear_Box Name: Butterfly ear Box @@ -43405,12 +49301,12 @@ Body: getgroupitem(IG_Energetic_Pisces_Box); - Id: 17037 AegisName: Trans_Box_Devi - Name: Trans Box Devi - Type: Usable + Name: Transform Deviruchi 10pcs Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43420,15 +49316,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12658,10; + getgroupitem(IG_TRANS_BOX_DEVI); - Id: 17038 AegisName: Trans_Box_Ray_Arch - Name: Trans Box Ray Arch - Type: Usable + Name: Transform R Archer 10pcs Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43438,15 +49334,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12659,10; + getgroupitem(IG_TRANS_BOX_RAY_ARCH); - Id: 17039 AegisName: Trans_Box_Mavka - Name: Trans Box Mavka - Type: Usable + Name: Transform Mavke 10pcs Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43456,15 +49352,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12660,10; + getgroupitem(IG_TRANS_BOX_MAVKA); - Id: 17040 AegisName: Trans_Box_Marduk - Name: Trans Box Marduk - Type: Usable + Name: Transform Marduk 10pcs Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43474,15 +49370,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12661,10; + getgroupitem(IG_TRANS_BOX_MARDUK); - Id: 17041 AegisName: Trans_Box_Banshee - Name: Trans Box Banshee - Type: Usable + Name: Transform Banshee 10pcs Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43492,7 +49388,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12662,10; + getgroupitem(IG_TRANS_BOX_BANSHEE); - Id: 17042 AegisName: Trans_Box_Poring Name: Trans Box Poring @@ -43513,12 +49409,12 @@ Body: getitem 12663,10; - Id: 17043 AegisName: Trans_Box_Golem - Name: Trans Box Golem - Type: Usable + Name: Transform Golem 10pcs Box + Type: Cash Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -43528,7 +49424,39 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12664,10; + getgroupitem(IG_TRANS_BOX_GOLEM); + - Id: 17044 + AegisName: Donation_Ribbon_Box + Name: Green Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5193,1; /* Green Ribbon */ + - Id: 17045 + AegisName: Korean_Judge_Hat_Box + Name: Judge Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5371,1; /* Judge Hat */ - Id: 17046 AegisName: Attend_C_Box Name: Attendance Costume Box @@ -43653,6 +49581,22 @@ Body: Weight: 10 Flags: UniqueId: true + - Id: 17065 + AegisName: Mbl_Taurus_Crown_Box + Name: Taurus Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 17066 AegisName: Poison_Bottle_Box50 Name: Poison Bottle Box50 @@ -44028,11 +49972,12 @@ Body: getitem 21000,1; - Id: 17094 AegisName: Upg_Katar_Box2 - Name: Upg Katar Box - Type: Cash + Name: Upgrade Katar Box + Type: Usable Buy: 20 + Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44041,14 +49986,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_KATAR_BOX2); - Id: 17095 AegisName: Upg_Two_Handed_Axe_Box2 - Name: Upg Two-Hand Axe Box2 - Type: Cash + Name: Upgrade Two-Handed Axe Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44057,14 +50004,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_TWO_HANDED_AXE_BOX2); - Id: 17096 AegisName: Upg_Lance_Box2 - Name: Upg Lance Box2 - Type: Cash + Name: Upgrade Two-Handed Spear Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44073,14 +50022,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_LANCE_BOX2); - Id: 17097 AegisName: Upg_Book_Box2 - Name: Upg_Book_Box2 - Type: Cash + Name: Upgrade Book Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44089,14 +50040,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_BOOK_BOX2); - Id: 17098 AegisName: Upg_Staff_Box2 - Name: Upg_Staff_Box2 - Type: Cash + Name: Upgrade Two-Handed Staff Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44105,14 +50058,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_STAFF_BOX2); - Id: 17099 AegisName: Upg_Dagger_Box2 - Name: Upg_Dagger_Box2 - Type: Cash + Name: Upgrade Dagger Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44121,14 +50076,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_DAGGER_BOX2); - Id: 17100 AegisName: Upg_Revolver_Box2 - Name: Upg_Revolver_Box2 - Type: Cash + Name: Upgrade Revolver Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44137,14 +50094,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_REVOLVER_BOX2); - Id: 17101 AegisName: Upg_Mace_Box2 - Name: Upg_Mace_Box2 - Type: Cash + Name: Upgrade Mace Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44153,14 +50112,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_MACE_BOX2); - Id: 17102 AegisName: Upg_Bow_Box2 - Name: Upg_Bow_Box2 - Type: Cash + Name: Upgrade Bow Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44169,14 +50130,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_BOW_BOX2); - Id: 17103 AegisName: Upg_Twohand_Sword_Box2 - Name: Upg_Twohand_Sword_Box2 - Type: Cash + Name: Upgrade Two-Handed Sword Box + Type: Usable Buy: 20 Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44185,6 +50148,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_UPG_TWOHAND_SWORD_BOX2); - Id: 17104 AegisName: HD_Oridecon_50Box Name: HD Oridecon 50 Box @@ -44307,11 +50272,12 @@ Body: UniqueId: true - Id: 17118 AegisName: ASPD_Potion_Box10 - Name: ASPD Enhanced Potion Box - Type: Cash + Name: ASPD Intensifying Potion Box + Type: Usable Buy: 20 + Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44321,7 +50287,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12684,10; + getgroupitem(IG_ASPD_POTION_BOX10); - Id: 17120 AegisName: Taurus_Scroll Name: Taurus Scroll @@ -44537,6 +50503,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44553,6 +50521,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true Script: | @@ -44587,12 +50557,30 @@ Body: UniqueId: true Script: | getitem 18636,1; + - Id: 17153 + AegisName: Red_Booster_Box20 + Name: Red Booster Box20 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12796,20; /* Red Booster */ - Id: 17154 AegisName: Red_Booster_Box20_2 Name: Red Booster Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44654,6 +50642,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44662,12 +50652,16 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHANGE_NAME_CARD_BOX); - Id: 17160 AegisName: Change_Name_Card_Box2 - Name: Character Name Change Card Box + Name: Name Change Card Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44676,12 +50670,15 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CHANGE_NAME_CARD_BOX2); - Id: 17162 AegisName: Boarding_Halter_Box7 Name: Boarding Halter Box7 Type: Cash Weight: 10 Flags: + Container: true UniqueId: true Trade: NoDrop: true @@ -44693,12 +50690,30 @@ Body: NoAuction: true Script: | getgroupitem(IG_BOARDING_HALTER_BOX7); + - Id: 17163 + AegisName: Mystic_Powder_Box30 + Name: Mystic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12805,1; /* Mystic Powder */ - Id: 17164 AegisName: Mystic_Powder_Box30_2 Name: Mystic Powder Box Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44720,12 +50735,30 @@ Body: Script: | getgroupitem(IG_Challenge_Kit); /*getitem Blessing_10_Scroll,20; getitem Inc_Agi_10_Scroll,20;*/ + - Id: 17166 + AegisName: Hellomother_Hat_Box + Name: Arc Angeling Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5319,1; /* Hello Mother Hat */ - Id: 17171 AegisName: EC_Battle_Manual_Box Name: Battle Manual Box(10) Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44742,6 +50775,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44758,6 +50793,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44774,6 +50811,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44790,6 +50829,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44802,11 +50843,12 @@ Body: getgroupitem(IG_GLOBAL_HAT_FES_BOX2); - Id: 17176 AegisName: Boarding_Halter_Box3 - Name: Halter Lead Box[Trial] + Name: Boarding Halter Box 3days Type: Cash Buy: 20 + Weight: 10 Flags: - UniqueId: true + Container: true Trade: NoDrop: true NoTrade: true @@ -44816,13 +50858,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12622,259200; + getgroupitem(IG_BOARDING_HALTER_BOX3); - Id: 17177 AegisName: Made_Dish_Box1 Name: "Assorted Cooking Box [Trail]" Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44839,6 +50883,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44849,12 +50895,32 @@ Body: NoAuction: true Script: | getgroupitem(IG_MYSTERIOUS_WATER_BOX50); + - Id: 17179 + AegisName: C_Myst_Water_Box50 + Name: Mysterious Water Box50 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_MYST_WATER_BOX50); - Id: 17180 AegisName: Mysterious_Water_Box50_ Name: Mysterious Life Potion Box(Girl) Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44873,6 +50939,22 @@ Body: Weight: 10 Flags: UniqueId: true + - Id: 17182 + AegisName: Fallen_Angel_Wing_Box + Name: Fallen Angel Wings Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2589,1; /* Fallen Angel Wing */ - Id: 17184 AegisName: 3rd_Test_Pass_Box Name: 3rd Test Pass Box @@ -44887,6 +50969,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44902,6 +50986,8 @@ Body: Name: RG Red Potion Box Type: Cash Weight: 400 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44917,6 +51003,8 @@ Body: Name: RG Blue Potion Box Type: Cash Weight: 900 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44932,6 +51020,8 @@ Body: Name: RG Golden Apple Slice Box Type: Cash Weight: 3000 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44947,6 +51037,8 @@ Body: Name: RG Golden Apple Box Type: Cash Weight: 3000 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44962,6 +51054,8 @@ Body: Name: RG Golden Potion Box Type: Cash Weight: 300 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -44972,6 +51066,52 @@ Body: NoAuction: true Script: | getgroupitem(IG_GOLDEN_POTION_RG_BOX); + - Id: 17200 + AegisName: RG_Noble_Hat_Box + Name: RG Noble Hat Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5469,1; /* Musketeer Hat */ + - Id: 17201 + AegisName: RG_Soft_Sheep_Hat_Box + Name: RG Soft Sheep Hat Box + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 18569,1; /* Soft Sheep Hat */ + - Id: 17202 + AegisName: Baksojin_Hat_Box + Name: Baksojin Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 17203 AegisName: Free_Pass_Box Name: Free Pass Box @@ -45005,6 +51145,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45020,6 +51162,8 @@ Body: Name: Battle Manual Limit Box Type: Cash Buy: 20 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45080,6 +51224,22 @@ Body: Container: true Script: | getgroupitem(IG_Tw_Yellow_Scroll); + - Id: 17224 + AegisName: Almighty_Box + Name: Almighty Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12883,10; /* Almighty */ - Id: 17226 AegisName: C_Center_Pot_Box Name: Infinite Concentration Potion @@ -45095,7 +51255,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12884,604800; + getgroupitem(IG_C_CENTER_POT_BOX); - Id: 17227 AegisName: C_Awakening_Pot_Box Name: Infinite Awakening Potion @@ -45111,7 +51271,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12885,604800; + getgroupitem(IG_C_AWAKENING_POT_BOX); - Id: 17228 AegisName: C_Berserk_Pot_Box Name: Infinite Berserk Potion @@ -45127,13 +51287,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12886,604800; + getgroupitem(IG_C_BERSERK_POT_BOX); - Id: 17229 AegisName: C_Wing_Of_Fly_Box - Name: Infinite Flywing Box + Name: Unlimited Fly Wing 7 Day Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45143,7 +51305,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12887,604800; + getgroupitem(IG_C_WING_OF_FLY_BOX); - Id: 17230 AegisName: Valerian_Scroll Name: Valerian Egg @@ -45155,10 +51317,12 @@ Body: getgroupitem(IG_Valerian_Scroll); - Id: 17231 AegisName: Refine_Ore_Box3 - Name: Refinement Ore Box - Type: Usable - Buy: 10 + Name: Refining Ore Box + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45168,14 +51332,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,1; - getitem 7620,1; + getgroupitem(IG_REFINE_ORE_BOX3); - Id: 17232 AegisName: Guarantee7_Box - Name: Refinement box(7) - Type: Usable - Buy: 10 + Name: Safe to 7 Certificate Box + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45185,8 +51350,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6230,1; - getitem 6234,1; + getgroupitem(IG_GUARANTEE7_BOX); - Id: 17233 AegisName: Scroll_Of_Death Name: Scroll Of Death @@ -45296,9 +51460,11 @@ Body: - Id: 17244 AegisName: Almighty_Box2 Name: Event Almighty Box - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45308,7 +51474,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12883,10; + getgroupitem(IG_ALMIGHTY_BOX2); - Id: 17245 AegisName: Idn_Independ_Scroll Name: Idn Independ Scroll @@ -45319,9 +51485,11 @@ Body: - Id: 17246 AegisName: HD_Elunium_Box30 Name: HD Elunium Box(30) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45331,13 +51499,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6241,30; + getgroupitem(IG_HD_ELUNIUM_BOX30); - Id: 17247 AegisName: HD_Oridecon_Box30 Name: HD Oridecon Box(30) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45347,7 +51517,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6240,30; + getgroupitem(IG_HD_ORIDECON_BOX30); - Id: 17251 AegisName: C_Wing_Of_Fly_3Day_Box Name: C Wing Of Fly 3Day Box @@ -45467,10 +51637,12 @@ Body: /*getitem Ex_Def_Potion,5; getitem RWC_Scroll_2012,1;*/ - Id: 17263 AegisName: C_Center_Pot_3d_Box - Name: Infinite Concentration Potion 3rd Box - Type: Usable - Buy: 10 + Name: 3 days Infinite Concentration Potion Box + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45480,13 +51652,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12884,259200; + getgroupitem(IG_C_CENTER_POT_3D_BOX); - Id: 17264 AegisName: C_Awakening_Pot_3d_Box - Name: Infinite Awakening Potion 3rd Box - Type: Usable - Buy: 10 + Name: 3 days Infinite Awakening Potion Box + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45496,13 +51670,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12885,259200; + getgroupitem(IG_C_AWAKENING_POT_3D_BOX); - Id: 17265 AegisName: C_Berserk_Pot_3d_Box - Name: Infinite Berserk Potion 3rd Box - Type: Usable - Buy: 10 + Name: 3 days Infinite Berserk Potion Box + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45512,13 +51688,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12886,259200; + getgroupitem(IG_C_BERSERK_POT_3D_BOX); - Id: 17266 AegisName: BM_Limit_Pack - Name: Limited Battle Manual Package - Type: Usable - Buy: 10 + Name: Battle Manual Limited Package + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45528,9 +51706,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 17263,1; - getitem 17264,1; - getitem 17265,1; + getgroupitem(IG_BM_LIMIT_PACK); - Id: 17270 AegisName: STR_Biscuit_Stick_Box Name: Bar Cookie Of Strength Box @@ -45641,6 +51817,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45653,10 +51831,12 @@ Body: getgroupitem(IG_Unlimited_Box); - Id: 17278 AegisName: Unlimited_10_Box - Name: Unlimited Box(10) + Name: Unlimited Set of 10 boxes Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45666,13 +51846,15 @@ Body: NoMail: true NoAuction: true Script: | - getgroupitem(IG_Unlimited_Box_10); + getgroupitem(IG_UNLIMITED_10_BOX); - Id: 17279 AegisName: Unlimited_20_Box Name: Unlimited 20 Set of Boxes Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45685,10 +51867,12 @@ Body: getgroupitem(IG_UNLIMITED_20_BOX); - Id: 17281 AegisName: Refine_Ore_Box4 - Name: Refinement Ore Box IV + Name: Refining Ore Box IV Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45698,15 +51882,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,5; - getitem 7620,5; - getitem 14627,1; + getgroupitem(IG_REFINE_ORE_BOX4); - Id: 17282 AegisName: Refine_Ore_Box4_Set10 - Name: Refinement Ore Box IV(10) + Name: Refining Ore Box IV (10) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45716,15 +51900,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,50; - getitem 7620,50; - getitem 14627,11; + getgroupitem(IG_REFINE_ORE_BOX4_SET10); - Id: 17283 AegisName: Refine_Ore_Box4_Set20 - Name: Refinement Ore Box IV(20) + Name: Refining Ore Box IV (20 Sets) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45734,9 +51918,22 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,100; - getitem 7620,100; - getitem 14627,23; + getgroupitem(IG_REFINE_ORE_BOX4_SET20); + - Id: 17284 + AegisName: E_Change_Name_Card_Box + Name: "Event: Change the name box" + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 17285 AegisName: E_New_Style_Box Name: Events Beauty Gift Box @@ -45755,11 +51952,43 @@ Body: NoAuction: true Script: | /*TODO*/ + - Id: 17286 + AegisName: E_Cloth_Dye_Coupon_Box + Name: "Event: Clothes Dye Coupon Box" + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6046,1; /* Clothing Dye Coupon */ + - Id: 17287 + AegisName: E_Cloth_Dye_Coupon_Box2 + Name: "Event: Clothes Dye Coupon Box II" + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 17288 AegisName: Customizing_Box Name: Customization Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45808,6 +52037,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45824,6 +52055,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45840,6 +52073,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45856,6 +52091,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45872,6 +52109,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45930,8 +52169,9 @@ Body: AegisName: Status_Reset_Coupon_Box Name: Status Reset Coupon Box Type: Cash - Buy: 10 - EquipLevelMin: 1 + Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45941,7 +52181,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",6720,6721),1; + getgroupitem(IG_STATUS_RESET_COUPON_BOX); - Id: 17307 AegisName: Midgard_Scroll Name: Midgard Egg @@ -45971,10 +52211,12 @@ Body: rentitem 15023,86400; - Id: 17314 AegisName: C_Wing_Of_Fly_1Day_Box - Name: Infinite Fly Wing Box + Name: Unlimited Fly Wing 1 Day Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -45984,13 +52226,15 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12887,86400; + getgroupitem(IG_C_WING_OF_FLY_1DAY_BOX); - Id: 17315 AegisName: Silvervine_Box10_ Name: Lucky Silvervine Fruit Box(10) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46000,13 +52244,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6417,10; + getgroupitem(IG_SILVERVINE_BOX10_); - Id: 17316 AegisName: Silvervine_Box110 Name: Lucky Silvervine Fruit Box(110) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46016,7 +52262,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6417,110; + getgroupitem(IG_SILVERVINE_BOX110); - Id: 17317 AegisName: Sweet_Midgard_Scroll Name: Sweet Midgard Egg @@ -46043,10 +52289,10 @@ Body: AegisName: 3_Life_Potion_pack Name: Three Master Package Type: Cash - Buy: 10 + Buy: 20 Weight: 10 - Classes: - All: false + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46056,17 +52302,15 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the items and rates*/ - getitem 14534,20; - getitem 14535,20; + getgroupitem(IG_3_LIFE_POTION_PACK); - Id: 17322 AegisName: 3_Life_Potion_10pack Name: Three Master Package(10) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 - Classes: - All: false + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46076,9 +52320,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the items and rates*/ - getitem 14534,200; - getitem 14535,200; + getgroupitem(IG_3_LIFE_POTION_10PACK); - Id: 17326 AegisName: Requiem_Scroll Name: Requiem Egg @@ -46096,6 +52338,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46112,6 +52356,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46155,6 +52401,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46164,15 +52412,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,5; - getitem 7620,5; - getitem 14696,1; + getgroupitem(IG_REFINE_ORE_BOX5); - Id: 17339 AegisName: Refine_Ore_Box5_Set10 Name: Ore Box V(10) Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46182,17 +52430,17 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,50; - getitem 7620,50; - getitem 14696,11; + getgroupitem(IG_REFINE_ORE_BOX5_SET10); - Id: 17394 AegisName: Old_Hat_Box_ - Name: Event Old Headgear Box + Name: "[Event] Old Headgear Box" Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Script: | - /* TODO */ + getgroupitem(IG_OLD_HAT_BOX_); - Id: 17396 AegisName: Half_L_Maje_Box_1day Name: Half L Magestic Goat Box1 @@ -46453,8 +52701,10 @@ Body: AegisName: Shadow_Box3 Name: 11 Anniversary Shadow Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46464,13 +52714,15 @@ Body: NoMail: true NoAuction: true Script: | - /* getitem callfunc("F_Rand",Ritual's Flute (weapon, earrings, pendants), every risyeo's (shields, armor, shoes)),1; */ + getgroupitem(IG_SHADOW_BOX3); - Id: 17430 AegisName: 11th_S_Package Name: 11 Anniversary Shadow Package Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46480,7 +52732,7 @@ Body: NoMail: true NoAuction: true Script: | - /* getitem Ritual's Flute (weapon, earrings, pendants),1; getitem every risyeo's (shields, armor, shoes)),1; */ + getgroupitem(IG_11TH_S_PACKAGE); - Id: 17431 AegisName: Thanks_Giving_Scroll Name: Miracle Lucky Egg @@ -46496,8 +52748,10 @@ Body: AegisName: Silvervine_Box10_2 Name: Lucky Silvervine Fruit Box II(10) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46507,15 +52761,15 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(Lucky_Silvervine_Fruit_Box_II10);*/ - getitem 6417,10; - getitem 14705,1; + getgroupitem(IG_SILVERVINE_BOX10_2); - Id: 17433 AegisName: Silvervine_Box110_2 Name: Lucky Silvervine Fruit Box II(110) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46525,9 +52779,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getgroupitem(Lucky_Silvervine_Fruit_Box_II110);*/ - getitem 6417,110; - getitem 14705,11; + getgroupitem(IG_SILVERVINE_BOX110_2); - Id: 17435 AegisName: ID_Legend_hero_Scroll Name: Legend Hero Lucky Egg @@ -46539,6 +52791,42 @@ Body: Container: true Script: | getgroupitem(IG_Idn_Legend_Hero_Scroll); + - Id: 17438 + AegisName: 3_Life_Potion_pack2 + Name: Three Master Package II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_3_LIFE_POTION_PACK2); + - Id: 17439 + AegisName: 3_Life_Potion_10pack2 + Name: Three Master Package II(10) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_3_LIFE_POTION_10PACK2); - Id: 17440 AegisName: LI_Change_Name_Box Name: Name Change Card Box @@ -46574,9 +52862,10 @@ Body: - Id: 17442 AegisName: LI_Empelium_Box Name: Emperium G Box - Type: Usable - Buy: 20 + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46586,13 +52875,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6444,1; + getgroupitem(IG_LI_EMPELIUM_BOX); - Id: 17443 AegisName: LI_Upg_Buckler_BOX Name: Reinforcement Buckler Box Type: Cash - Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46602,7 +52892,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 2150,1; + getgroupitem(IG_LI_UPG_BUCKLER_BOX); - Id: 17447 AegisName: Blessing_Midgard_Scroll Name: Blessing Midgard Lucky Egg @@ -46616,9 +52906,10 @@ Body: - Id: 17449 AegisName: Biscuit_Stick_Set Name: Set Bar Cookies - Type: Usable - Buy: 10 + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46628,15 +52919,15 @@ Body: NoMail: true NoAuction: true Script: | - for (.@i = 14616; - .@i <= 14621; - .@i++) getitem .@i,1; + getgroupitem(IG_BISCUIT_STICK_SET); - Id: 17455 AegisName: Premium_Book_Box Name: Premium Battle Manual Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46646,13 +52937,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 22614,1; + getgroupitem(IG_PREMIUM_BOOK_BOX); - Id: 17456 AegisName: Vigorgra_Package_v2 Name: Support Package II Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46669,6 +52962,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46709,10 +53004,12 @@ Body: getgroupitem(IG_Winter_Midgard_Scroll); - Id: 17465 AegisName: Refine_Ore_Box6 - Name: Refinement Ore Box VI + Name: Refine Ore Box VI Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46722,15 +53019,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,5; - getitem 7620,5; - getitem 14718,1; + getgroupitem(IG_REFINE_ORE_BOX6); - Id: 17466 AegisName: Refine_Ore_Box6_Set10 - Name: Refinement Ore Box VI(10) + Name: Refine Ore Box VI 10 Set Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46740,9 +53037,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,50; - getitem 7620,50; - getitem 14718,11; + getgroupitem(IG_REFINE_ORE_BOX6_SET10); - Id: 17467 AegisName: C_Siegfried_Box50 Name: (Limited) Token of Ziegfried Box(50) @@ -46825,6 +53120,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46841,6 +53138,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46853,10 +53152,12 @@ Body: getgroupitem(IG_Support_Package_III_10); - Id: 17474 AegisName: C_Wing_Of_Fly_5Day_Box - Name: Infinite Giant Fly Wing Box V + Name: Unlimited Fly Wing 5 Day Box Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46866,7 +53167,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12887,432000; + getgroupitem(IG_C_WING_OF_FLY_5DAY_BOX); - Id: 17475 AegisName: LC_Max_Weight_Up_10Box Name: (Limited)Gym Membership Card Box(10) @@ -46889,6 +53190,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46905,6 +53208,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46958,6 +53263,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46974,6 +53281,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -46996,10 +53305,12 @@ Body: getgroupitem(IG_Time_Travel_Scroll); - Id: 17491 AegisName: Refine_Ore_Box7 - Name: Refinement Ore Box VII + Name: Smelting Ore Box VII Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47009,15 +53320,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,5; - getitem 7620,5; - getitem 4482,1; + getgroupitem(IG_REFINE_ORE_BOX7); - Id: 17492 AegisName: Refine_Ore_Box7_Set10 - Name: Refinement Ore Box VII(10) + Name: Smelting Ore Box VII(10) Type: Cash - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47027,9 +53338,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,50; - getitem 7620,50; - getitem 4482,11; + getgroupitem(IG_REFINE_ORE_BOX7_SET10); - Id: 17493 AegisName: Costama_Egg23 Name: Burning Feather Costume Scroll @@ -47063,6 +53372,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47079,6 +53390,8 @@ Body: Type: Cash Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47109,9 +53422,11 @@ Body: - Id: 17498 AegisName: 3_Life_Potion_pack4 Name: Three Master Package IV - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47121,16 +53436,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14534,20; - getitem 14535,20; - getitem 12578,20; - getitem 22812,1; + getgroupitem(IG_3_LIFE_POTION_PACK4); - Id: 17499 AegisName: 3_Life_Potion_10pack4 Name: Three Master Package IV(10) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47140,16 +53454,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14534,200; - getitem 14535,200; - getitem 12578,200; - getitem 22812,11; + getgroupitem(IG_3_LIFE_POTION_10PACK4); - Id: 17501 AegisName: Vigorgra_Package_v4 Name: Support Package IV - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47159,19 +53472,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12208,2; - getitem 12210,2; - getitem 12883,2; - getitem 14600,2; - getitem 12832,6; - if (!rand(100)) - getitem 22823,1; + getgroupitem(IG_VIGORGRA_PACKAGE_V4); - Id: 17502 AegisName: Vigorgra_Package_Set_V4 Name: Support Package IV(10) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47181,19 +53490,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12208,20; - getitem 12210,20; - getitem 12883,20; - getitem 14600,20; - getitem 12832,60; - if (!rand(100)) - getitem 22823,11; + getgroupitem(IG_VIGORGRA_PACKAGE_SET_V4); - Id: 17507 AegisName: Nyangvine_Box4 - Name: Actinidia Cat Fruit Box(4) - Type: Usable - Buy: 10 + Name: Kit Costume Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47203,13 +53507,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6909,4; + getgroupitem(IG_NYANGVINE_BOX4); - Id: 17508 AegisName: Nyangvine_Box10 - Name: Actinidia Cat Fruit Box(10) - Type: Usable - Buy: 10 + Name: Kitcoin Purse + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47219,13 +53524,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6909,10; + getgroupitem(IG_NYANGVINE_BOX10); - Id: 17509 AegisName: Nyangvine_Box40 - Name: Actinidia Cat Fruit Box(40) - Type: Usable - Buy: 10 + Name: Nyangvine 40 Box + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47235,13 +53541,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6909,40; + getgroupitem(IG_NYANGVINE_BOX40); - Id: 17510 AegisName: Refine_Ore_Box8 Name: Smelting Ore Box VIII - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47251,15 +53559,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,5; - getitem 7620,5; - getitem 22828,1; + getgroupitem(IG_REFINE_ORE_BOX8); - Id: 17511 AegisName: Refine_Ore_Box8_Set10 Name: Smelting Ore Box VIII(10) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47269,15 +53577,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,50; - getitem 7620,50; - getitem 22828,11; + getgroupitem(IG_REFINE_ORE_BOX8_SET10); - Id: 17512 AegisName: LI_HD_Elunium_Box30 - Name: (Limited) Purified Eluminium Box(30) - Type: Usable - Buy: 10 + Name: (Limited)Purified Eluminium Box(30) + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47287,14 +53595,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6911,30; - getitem 6635,1; + getgroupitem(IG_LI_HD_ELUNIUM_BOX30); - Id: 17513 AegisName: LI_HD_Oridecon_Box30 - Name: (Limited) Purified Oridecon Box(30) - Type: Usable - Buy: 10 + Name: (Limited)Purified Oridecon Box(30) + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47304,14 +53613,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6910,30; - getitem 6635,1; + getgroupitem(IG_LI_HD_ORIDECON_BOX30); - Id: 17515 AegisName: Unlimited_Box3 Name: Unlimited Box III - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47321,16 +53631,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12684,5; - getitem 12796,10; - if (!rand(30)) - getitem 14758,1; + getgroupitem(IG_UNLIMITED_BOX3); - Id: 17516 AegisName: Unlimited_10_Box3 Name: Unlimited Box III(10) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47340,10 +53649,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12684,50; - getitem 12796,100; - if (!rand(30)) - getitem 14758,11; + getgroupitem(IG_UNLIMITED_10_BOX3); - Id: 17517 AegisName: Costama_Egg28 Name: Animal Costume Scroll @@ -47373,9 +53679,10 @@ Body: - Id: 17520 AegisName: Limit_Manual_Box Name: Limited Edition Manual Box - Type: Usable - Buy: 10 + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47385,14 +53692,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14765,3; - /*getitem (limited edition battle manual),2;*/ + getgroupitem(IG_LIMIT_MANUAL_BOX); - Id: 17521 AegisName: 3_Life_Potion_pack5 Name: Three Master Package V - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47402,16 +53710,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14534,20; - getitem 14535,20; - getitem 12832,20; - getitem 22842,1; + getgroupitem(IG_3_LIFE_POTION_PACK5); - Id: 17522 AegisName: 3_Life_Potion_10pack5 Name: Three Master Package V(10) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47421,10 +53728,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14534,200; - getitem 14535,200; - getitem 12832,200; - getitem 22842,11; + getgroupitem(IG_3_LIFE_POTION_10PACK5); - Id: 17523 AegisName: Costama_Egg29 Name: Mystical Costume Scroll @@ -47445,9 +53749,11 @@ Body: - Id: 17524 AegisName: Limit_Power_Booster_Box Name: Limited Power Booster Box - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47457,14 +53763,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14766,1; - getitem 22873,1; + getgroupitem(IG_LIMIT_POWER_BOOSTER_BOX); - Id: 17525 AegisName: Limit_Power_Booster100 Name: Limited Power Booster Box(100) - Type: Usable - Buy: 10 + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47474,8 +53781,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 14766,100; - getitem 22873,11; + getgroupitem(IG_LIMIT_POWER_BOOSTER100); - Id: 17526 AegisName: Majestic_Lucky_Scroll Name: Majestic Lucky Egg @@ -47487,10 +53793,11 @@ Body: getgroupitem(IG_Majestic_Lucky_Scroll); - Id: 17527 AegisName: Nyangvine_Box200 - Name: Actinidia Cat Fruit Box(200) - Type: Usable - Buy: 10 + Name: Silvervine Cat Fruit Box(200) + Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47500,9 +53807,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 6909,200; - getitem 12636,rand(1,5); - /*TODO: Fix the 12636 amount*/ + getgroupitem(IG_NYANGVINE_BOX200); - Id: 17532 AegisName: Blessing_Lucky_Scroll Name: Blessing Lucky Egg @@ -47514,10 +53819,12 @@ Body: getgroupitem(IG_Blessing_Lucky_Scroll); - Id: 17544 AegisName: Refine_Ore_Box9 - Name: Smelting Ore Box IX - Type: Usable - Buy: 10 + Name: Refining Ore Box IX + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47527,15 +53834,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,5; - getitem 7620,5; - getitem 22888,1; + getgroupitem(IG_REFINE_ORE_BOX9); - Id: 17545 AegisName: Refine_Ore_Box9_Set10 - Name: Smelting Ore Box IX(10) - Type: Usable - Buy: 10 + Name: Refining Ore Box IX (10) + Type: Cash + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47545,9 +53852,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 7619,50; - getitem 7620,50; - getitem 22888,11; + getgroupitem(IG_REFINE_ORE_BOX9_SET10); - Id: 17547 AegisName: 2015LI_NeuralizerBox Name: (Limited)2015 Neuralizer Box @@ -47627,6 +53932,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47636,14 +53943,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 23899,10; - getitem 22902,1; + getgroupitem(IG_ALMIGHTY_BOX4); - Id: 17568 AegisName: Almighty100_Box2 Name: Event Almighty Box(100) Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47653,14 +53961,15 @@ Body: NoMail: true NoAuction: true Script: | - getitem 23899,100; - getitem 22902,11; + getgroupitem(IG_ALMIGHTY100_BOX2); - Id: 17569 AegisName: Dun_Voucher_Box1 Name: Sky Fortress Ticket 1 Hour Box Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47677,6 +53986,8 @@ Body: Type: Usable Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47702,6 +54013,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47718,6 +54031,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47734,6 +54049,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47750,6 +54067,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47766,6 +54085,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47782,6 +54103,8 @@ Body: Type: Cash Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47806,6 +54129,8 @@ Body: Name: Smelting Ore Box X Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47821,6 +54146,8 @@ Body: Name: Smelting Ore Box X (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47845,6 +54172,8 @@ Body: Name: Edward Zonda Service Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47860,6 +54189,8 @@ Body: Name: Elysee Zonda Owner EX Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47875,6 +54206,8 @@ Body: Name: Cheer Up Package V Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47890,6 +54223,8 @@ Body: Name: Cheer Up Package V (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47914,6 +54249,8 @@ Body: Name: Endless Greed Scroll Box (1h) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47929,6 +54266,8 @@ Body: Name: Infinite Cat's Hand Ticket Box(1 day) Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_C_CATPAW_1DAY_BOX); - Id: 17601 @@ -47936,6 +54275,8 @@ Body: Name: Unlimited Box IV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47951,6 +54292,8 @@ Body: Name: Unlimited Box IV (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47975,6 +54318,8 @@ Body: Name: Infinite Giant Fly Wing Box 1Day Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_C_GIANT_FLY_1DAY_BOX); - Id: 17609 @@ -47982,6 +54327,8 @@ Body: Name: Refine Ore Box XI Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -47997,6 +54344,8 @@ Body: Name: Refine Ore Box XI(10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48021,6 +54370,8 @@ Body: Name: Three Master Package VII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48036,6 +54387,8 @@ Body: Name: Three Master Package VII (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48060,6 +54413,8 @@ Body: Name: Almighty Plus Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48075,6 +54430,8 @@ Body: Name: Almighty Plus Box(10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48099,6 +54456,8 @@ Body: Name: Limited Power Booster Box 2 Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48114,6 +54473,8 @@ Body: Name: Limited Power Booster Box 2 (100) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48129,6 +54490,8 @@ Body: Name: Halter Lead Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48161,6 +54524,8 @@ Body: Name: Refining Ore Box XII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48176,6 +54541,8 @@ Body: Name: Refining Ore Box XII (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48208,6 +54575,8 @@ Body: Name: Cheer Up Plus Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48223,6 +54592,8 @@ Body: Name: Cheer Up Plus Package (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48255,6 +54626,8 @@ Body: Name: Three Master Package VIII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48270,6 +54643,8 @@ Body: Name: Three Master Package VIII (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48302,6 +54677,8 @@ Body: Name: Unlimited Box V Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48317,6 +54694,8 @@ Body: Name: Ultimate Box V (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48349,6 +54728,8 @@ Body: Name: Refining Ore Box XIII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48364,6 +54745,8 @@ Body: Name: Refining Ore Box XIII (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48379,6 +54762,8 @@ Body: Name: HD Refining Ore Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48411,6 +54796,8 @@ Body: Name: Lucky Silvervine Cat Fruit Box II (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48426,6 +54813,8 @@ Body: Name: Lucky Silvervine Cat Fruit Box II (100) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48436,11 +54825,30 @@ Body: NoAuction: true Script: | getgroupitem(IG_NYANGVINE_BOX100_2); + - Id: 17689 + AegisName: AID_Buff_Box + Name: Premium Buff Box + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_AID_BUFF_BOX); - Id: 17690 AegisName: Vigorgra_Plus_Package2 Name: Cheer Up Plus Package II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48456,6 +54864,8 @@ Body: Name: Cheer Up Plus Package II (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48488,6 +54898,8 @@ Body: Name: Three Master Package IX Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48503,6 +54915,8 @@ Body: Name: Three Master Package IX (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48518,6 +54932,8 @@ Body: Name: Refining Ore Box XIV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48533,6 +54949,8 @@ Body: Name: Refining Ore Box XIV (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48548,6 +54966,8 @@ Body: Name: HD Refining Ore Box II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48563,6 +54983,8 @@ Body: Name: Almighty Plus Box II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48578,6 +55000,8 @@ Body: Name: Almighty Plus Box II (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48593,6 +55017,8 @@ Body: Name: Defense Scroll Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48608,6 +55034,8 @@ Body: Name: Defense Scroll Box(10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48623,6 +55051,8 @@ Body: Name: Limited Power Booster 3 Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48638,6 +55068,8 @@ Body: Name: Limited Power Booster 3 (100) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48653,6 +55085,8 @@ Body: Name: HD Refine Ore Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48668,6 +55102,8 @@ Body: Name: Refine Ore XV Box(10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48683,6 +55119,8 @@ Body: Name: Refine Ore XV Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48698,6 +55136,8 @@ Body: Name: HD Refine Ore Box III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48713,6 +55153,8 @@ Body: Name: Cheer Up Plus Package III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48728,6 +55170,8 @@ Body: Name: Cheer Up Plus Package III (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48743,6 +55187,8 @@ Body: Name: Infinite Cat's Hand Ticket Box(7 days) Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_C_CATPAW_7DAY_BOX); - Id: 17774 @@ -48750,6 +55196,8 @@ Body: Name: Almighty Plus Box III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48765,6 +55213,8 @@ Body: Name: Almighty Plus Box III (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48780,6 +55230,8 @@ Body: Name: Three Master Package X Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48795,6 +55247,8 @@ Body: Name: Three Master Package X (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48825,6 +55279,8 @@ Body: Name: Unlimited Box VI (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48840,6 +55296,8 @@ Body: Name: Unlimited Box VI Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48855,6 +55313,8 @@ Body: Name: Refining Ore Box XVI Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48870,6 +55330,8 @@ Body: Name: Refining Ore Box XVI (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48885,6 +55347,8 @@ Body: Name: HD Refining Ore Box IV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48900,6 +55364,8 @@ Body: Name: HD Refine Ore Box II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48915,6 +55381,8 @@ Body: Name: Defense Scroll Box II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48930,6 +55398,8 @@ Body: Name: Defense Scroll Box II (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48945,6 +55415,8 @@ Body: Name: Three Master Package XI Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48960,6 +55432,8 @@ Body: Name: Three Master Package XI (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48975,6 +55449,8 @@ Body: Name: 2017 Ragnarok RTC Participaton Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -48991,6 +55467,8 @@ Body: Name: Refining Ore Box XVII (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49006,6 +55484,8 @@ Body: Name: Refining Ore Box XVII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49021,6 +55501,8 @@ Body: Name: HD Refining Ore Box V Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49036,6 +55518,8 @@ Body: Name: HD Refine Ore Box III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49051,6 +55535,8 @@ Body: Name: Infinity Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49066,6 +55552,8 @@ Body: Name: Infinity Box(10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49088,6 +55576,8 @@ Body: Name: New Cheer Up Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49103,6 +55593,8 @@ Body: Name: New Cheer Up Package (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49118,6 +55610,8 @@ Body: Name: Limited Power Booster IV (100) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49133,6 +55627,8 @@ Body: Name: Limited Power Booster IV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49148,6 +55644,8 @@ Body: Name: G-STAR 2017 Ragnarok Memorial Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49162,6 +55660,8 @@ Body: AegisName: Zero_Merchant_Bell_Box Name: Tool Dealer Bell Box Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49176,6 +55676,8 @@ Body: AegisName: Zero_Kafra_Bell_Box Name: Kafra Storage Bell Box Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49191,6 +55693,8 @@ Body: Name: Refining Ore Box XVIII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49206,6 +55710,8 @@ Body: Name: Refining Ore Box XVIII (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49221,6 +55727,8 @@ Body: Name: HD Refining Ore Box VI Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49236,6 +55744,8 @@ Body: Name: HD Refine Ore Box IV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49251,6 +55761,8 @@ Body: Name: New Three Master Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49266,6 +55778,8 @@ Body: Name: New Three Master Package (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49281,6 +55795,8 @@ Body: Name: Lucky Silvervine Cat Fruit Box III (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49296,6 +55812,8 @@ Body: Name: Lucky Silvervine Cat Fruit Box III (100) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49311,6 +55829,8 @@ Body: Name: Almighty Plus Box IV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49326,6 +55846,8 @@ Body: Name: Almighty Plus Box IV (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49341,6 +55863,8 @@ Body: Name: Refining Ore Box XIX (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49356,6 +55880,8 @@ Body: Name: Refining Ore Box XIX Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49371,6 +55897,8 @@ Body: Name: HD Refining Ore Box VII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49386,6 +55914,8 @@ Body: Name: HD Refine Ore Box V Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49401,6 +55931,8 @@ Body: Name: Defense Scroll Box III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49416,6 +55948,8 @@ Body: Name: Defense Scroll Box III (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49431,6 +55965,8 @@ Body: Name: Three Master Package XII Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49446,6 +55982,8 @@ Body: Name: Three Master Package XII (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49461,6 +55999,8 @@ Body: Name: Infinity Box II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49476,6 +56016,8 @@ Body: Name: Infinity Box II 10 sets # !todo check english name Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49491,6 +56033,8 @@ Body: Name: Cheer Up Package (10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49506,6 +56050,8 @@ Body: Name: Cheer Up Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49521,6 +56067,8 @@ Body: Name: Life Potion Sampler 10 Crate Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49536,6 +56084,8 @@ Body: Name: Life Potion Sampler Crate Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49551,6 +56101,8 @@ Body: Name: Almighty package 10set Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49566,6 +56118,8 @@ Body: Name: Almighty package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49581,6 +56135,8 @@ Body: Name: Enriched ore package 10 set Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49596,6 +56152,8 @@ Body: Name: Enriched ore package set Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49611,6 +56169,8 @@ Body: Name: HD ore package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49626,6 +56186,8 @@ Body: Name: High density ore package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49641,6 +56203,8 @@ Body: Name: Limit Power Booster Package 10 set Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49656,6 +56220,8 @@ Body: Name: LimitPowerBooster package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49671,6 +56237,8 @@ Body: Name: Infinity Drink 200 Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49686,6 +56254,8 @@ Body: Name: Infinity Drink 20 Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49701,6 +56271,8 @@ Body: Name: Defense Scroll Box(10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49716,6 +56288,8 @@ Body: Name: Defense Scroll Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49731,6 +56305,8 @@ Body: Name: Unlimited Box(10) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49746,6 +56322,8 @@ Body: Name: Unlimited Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49756,6 +56334,23 @@ Body: NoAuction: true Script: | getgroupitem(IG_A_UNLIMITED_BOX); + - Id: 17999 + AegisName: Inventory_Ex_Box + Name: Inventory Expansion Voucher Box(1) + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_INVENTORY_EX_BOX); - Id: 22507 AegisName: ShabbyOldScroll Name: Old Scroll @@ -49787,8 +56382,10 @@ Body: AegisName: WolfKing_Scroll Name: King Wolf Scroll Type: Usable - Buy: 10 + Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49798,8 +56395,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO, confirm the rates*/ - getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1; + getgroupitem(IG_WOLFKING_SCROLL); - Id: 22511 AegisName: Fenrir_Card__ Name: Fenrir's Power Scroll @@ -49819,8 +56415,10 @@ Body: AegisName: Kings_Gift Name: King of Gift Box Type: Usable - Buy: 10 + Buy: 20 Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49830,8 +56428,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO, confirm the rates*/ - getitem callfunc("F_Rand",12817,4403,14512),1; + getgroupitem(IG_KINGS_GIFT); - Id: 22514 AegisName: Candy_Holder Name: Candy Holder @@ -49841,9 +56438,9 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Candy_Holder,1); - getrandgroupitem(IG_Candy_Holder,1); - getrandgroupitem(IG_Candy_Holder,1); + getgroupitem(IG_Candy_Holder); + getgroupitem(IG_Candy_Holder); + getgroupitem(IG_Candy_Holder); - Id: 22515 AegisName: Key_Of_Twisted_Time Name: Twisted Key of Time @@ -49888,10 +56485,11 @@ Body: getgroupitem(IG_Idn_Wisdom_Egg); - Id: 22521 AegisName: 80LVUP - Name: Level Up Box - Type: Cash - Buy: 10 + Name: Level Up Box (80) + Type: Usable EquipLevelMin: 80 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49902,13 +56500,15 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO*/ + getgroupitem(IG_80LVUP); - Id: 22522 AegisName: 100LVUP Name: Level Up Box(100) Type: Cash Buy: 10 EquipLevelMin: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49926,6 +56526,8 @@ Body: Type: Cash Buy: 10 EquipLevelMin: 120 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49943,6 +56545,8 @@ Body: Type: Cash Buy: 10 EquipLevelMin: 130 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49960,6 +56564,8 @@ Body: Type: Cash Buy: 10 EquipLevelMin: 140 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49977,6 +56583,8 @@ Body: Type: Cash Buy: 10 EquipLevelMin: 150 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -49994,6 +56602,8 @@ Body: Type: Cash Buy: 10 EquipLevelMin: 160 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50060,10 +56670,9 @@ Body: - Id: 22533 AegisName: New_Year_Gift_Box Name: New Year Gift Box - Type: Cash - Buy: 10 - Weight: 200 - EquipLevelMin: 1 + Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50074,7 +56683,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO*/ + getgroupitem(IG_NEW_YEAR_GIFT_BOX); - Id: 22534 AegisName: Closedmind_Box Name: Closed Mind Box @@ -50084,6 +56693,7 @@ Body: EquipLevelMin: 1 Flags: BuyingStore: true + Container: true Script: | getgroupitem(IG_CLOSEDMIND_BOX); - Id: 22535 @@ -50127,7 +56737,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_PrizeOfHero,1); + getgroupitem(IG_PrizeOfHero); - Id: 22538 AegisName: Hanbok_bag Name: Hanbok bag @@ -50175,9 +56785,10 @@ Body: - Id: 22541 AegisName: PCBang_Coupon_Box6 Name: PC Room Coupon Box VI - Type: Cash - Buy: 10 + Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50186,6 +56797,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_PCBANG_COUPON_BOX6); - Id: 22542 AegisName: Center_Potion_B Name: "[Not For Sale] Concentration Potion" @@ -50352,10 +56965,11 @@ Body: percentheal -100,-100; - Id: 22550 AegisName: Cookie_Bag_B - Name: Sweets Pocket + Name: Cookie Bag Type: Usable - Buy: 10 Weight: 70 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50364,6 +56978,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_COOKIE_BAG_B); - Id: 22551 AegisName: Sesame_Pastry_B Name: Teacake @@ -50415,6 +57031,8 @@ Body: Type: Usable Buy: 10 Weight: 200 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50460,7 +57078,7 @@ Body: Flags: Container: true Script: | - getrandgroupitem(IG_Lucky_Bag,1); + getgroupitem(IG_Lucky_Bag); - Id: 22559 AegisName: Mock_Strawberry Name: Mock Strawberry @@ -50495,9 +57113,8 @@ Body: Type: Usable Buy: 5000 Weight: 100 - Trade: - NoMail: true - NoAuction: true + Flags: + Container: true Script: | getgroupitem(IG_Squad_Prize1); getgroupitem(IG_Squad_Prize2); @@ -50512,9 +57129,11 @@ Body: - Id: 22569 AegisName: Kings_Gift2 Name: Gift New start - Type: Cash - Buy: 10 + Type: Usable + Buy: 20 Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50523,6 +57142,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_KINGS_GIFT2); - Id: 22571 AegisName: Easter_Egg Name: Easter Egg @@ -50536,8 +57157,9 @@ Body: - Id: 22592 AegisName: Happy_Call_Box Name: Happy Call Box - Type: Cash - Buy: 10 + Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50547,6 +57169,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_HAPPY_CALL_BOX); - Id: 22605 AegisName: Gingerbread2 Name: Ginger Bread @@ -50640,9 +57264,10 @@ Body: - Id: 22617 AegisName: ClearBox_S Name: Clear Box S - Type: Cash - Buy: 10 + Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50651,6 +57276,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + Script: | + getgroupitem(IG_CLEARBOX_S); - Id: 22618 AegisName: ClearBox_A Name: Clear Box A @@ -50681,12 +57308,13 @@ Body: /* mercenary_create M_E_DEVILING,1800000; */ - Id: 22620 AegisName: Memorial_Box - Name: Box Of Memories + Name: Memorial Box Type: Usable Flags: BuyingStore: true + Container: true Script: | - /* TODO */ + getgroupitem(IG_MEMORIAL_BOX); - Id: 22621 AegisName: Squid_Bbq Name: Barbecued Squid @@ -50734,7 +57362,8 @@ Body: AegisName: JanuaryGiftBox_ Name: January Gift Box Type: Usable - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50744,12 +57373,13 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 19052,604800; + getgroupitem(IG_JANUARYGIFTBOX_); - Id: 22627 AegisName: FebruaryGiftBox_ Name: February Gift Box Type: Usable - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -50759,7 +57389,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12105,2; + getgroupitem(IG_FEBRUARYGIFTBOX_); - Id: 22628 AegisName: Green_Package Name: Green Package @@ -50903,24 +57533,26 @@ Body: getitem 5883,1; - Id: 22648 AegisName: Angeling_Package - Name: Angel Ring Package + Name: Angeling Package Type: Usable Buy: 20 Weight: 10 Flags: BuyingStore: true + Container: true Script: | - getitem callfunc("F_Rand",12539,6230,6234/*,Angeling Balloon*/),1; + getgroupitem(IG_ANGELING_PACKAGE); - Id: 22649 AegisName: Deviling_Package - Name: Devil Ring Package + Name: Deviling Package Type: Usable Buy: 20 Weight: 10 Flags: BuyingStore: true + Container: true Script: | - getitem callfunc("F_Rand",603,6230,6234/*,Angeling Balloon*/),1; + getgroupitem(IG_DEVILING_PACKAGE); - Id: 22652 AegisName: Brilliant_Hat_Box Name: Brilliant Hat Box @@ -50941,10 +57573,20 @@ Body: AegisName: Wet_CardAlbum Name: Wet Card Album Type: Usable - Buy: 10000 Weight: 50 + Flags: + Container: true Script: | - /* TODO */ + getgroupitem(IG_WET_CARDALBUM); + - Id: 22654 + AegisName: Golden_Card + Name: Golden Seal Card + Type: Usable + Weight: 50 + Flags: + Container: true + Script: | + getgroupitem(IG_GOLDEN_CARD); - Id: 22657 AegisName: Honey_Rice_Cake_ Name: Honey Songpyun @@ -50959,6 +57601,8 @@ Body: Type: Healing Buy: 20 Weight: 100 + Flags: + BuyingStore: true Script: | specialeffect2 EF_ENHANCE; sc_start SC_BEEF_RIB_STEW,180000,0; @@ -51030,8 +57674,8 @@ Body: AegisName: MarchGiftBox_ Name: March Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51041,13 +57685,13 @@ Body: NoMail: true NoAuction: true Script: | - /*2 Lucky Eggs*/ + getgroupitem(IG_MARCHGIFTBOX_); - Id: 22672 AegisName: AprilGiftBox_ Name: April Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51057,13 +57701,13 @@ Body: NoMail: true NoAuction: true Script: | - rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + getgroupitem(IG_APRILGIFTBOX_); - Id: 22673 AegisName: MayGiftBox_ Name: May Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51073,13 +57717,13 @@ Body: NoMail: true NoAuction: true Script: | - getitem 22777,2; + getgroupitem(IG_MAYGIFTBOX_); - Id: 22674 AegisName: JuneGiftBox_ Name: June Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51089,7 +57733,7 @@ Body: NoMail: true NoAuction: true Script: | - /*1 Potion Box*/ + getgroupitem(IG_JUNEGIFTBOX_); - Id: 22675 AegisName: Mystery_Scroll Name: Mysterious Scroll @@ -51102,10 +57746,11 @@ Body: AegisName: HangulDay_Box Name: Hangul Day Event Box Type: Usable - Buy: 20 + Weight: 10 + Flags: + Container: true Script: | - getitem 22675,10; - getitem 607,9; + getgroupitem(IG_HANGULDAY_BOX); - Id: 22679 AegisName: Chest_Of_Death Name: Death's Chest @@ -51238,8 +57883,9 @@ Body: - Id: 22700 AegisName: Jumping_Kit_Box Name: Jumping Support Box - Type: Cash - Buy: 10 + Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51250,7 +57896,14 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: getitem 12529,1; getitem 12323,200; getitem 12324,50; and 5 boxes that containing quivers + oridecons*/ + getgroupitem(IG_JUMPING_KIT_BOX); + - Id: 22701 + AegisName: Pegasus_Cotton_Candy + Name: Pegasus Cotton Candy + Type: Usable + Weight: 50 + Script: | + percentheal 40,40; - Id: 22702 AegisName: Minus_Str Name: STR Reduction Potion @@ -51314,10 +57967,11 @@ Body: - Id: 22721 AegisName: Question_Box Name: "? Box" - Type: Cash - Buy: 10 + Type: Usable + Flags: + Container: true Script: | - /*No clue the random item yet*/ + getgroupitem(IG_QUESTION_BOX); - Id: 22734 AegisName: QuizRevol_Box Name: Revolution Quiz Box @@ -51340,9 +57994,10 @@ Body: - Id: 22735 AegisName: Sealed_M_Flower_Scroll Name: Sealed Moonlight Flower Scroll - Type: Cash - Buy: 10 + Type: Usable Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51352,14 +58007,13 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the rates*/ - getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1; + getgroupitem(IG_SEALED_M_FLOWER_SCROLL); - Id: 22736 AegisName: JulyGiftBox_ Name: July Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51369,7 +58023,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 20212,1; + getgroupitem(IG_JULYGIFTBOX_); - Id: 22737 AegisName: Bullet_Case_Blood_ Name: Bloody Cartridge @@ -51526,8 +58180,8 @@ Body: AegisName: AugustGiftBox_ Name: August Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51537,7 +58191,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12246,1; + getgroupitem(IG_AUGUSTGIFTBOX_); - Id: 22757 AegisName: Matk_Trans_Scroll Name: Collection Of Scrolls Magical Transformation @@ -51615,10 +58269,10 @@ Body: - Id: 22764 AegisName: PetTradeTicket_Box Name: Pet Exchange Ticket Box - Type: Cash - Buy: 10 + Type: Usable Weight: 10 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51628,8 +58282,7 @@ Body: NoMail: true NoAuction: true Script: | - /*TODO: Confirm the allowed pet_id and chance*/ - getitem callfunc("F_Rand",6116,6117,6118,6129,6130,6130,6132,6133,6134,6135,6136,6137,6138,6139,6140,6141,6142,6143),1; + getgroupitem(IG_PETTRADETICKET_BOX); - Id: 22770 AegisName: Shark_Skewered Name: Shark Skewer @@ -51707,6 +58360,8 @@ Body: Buy: 10 Weight: 100 EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51721,9 +58376,9 @@ Body: AegisName: PC_NomalBox Name: PC Bang Normal Box Type: Usable - Buy: 10 Weight: 200 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51733,15 +58388,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 547,20; - /*No Info*/ + getgroupitem(IG_PC_NOMALBOX); - Id: 22782 AegisName: PC_WoodenBox Name: PC Bang Wooden Box Type: Usable - Buy: 10 Weight: 200 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51751,15 +58405,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 547,30; - /*No Info*/ + getgroupitem(IG_PC_WOODENBOX); - Id: 22783 AegisName: PC_GoldenBox Name: PC Bang Golden Box Type: Usable - Buy: 10 Weight: 200 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51769,16 +58422,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 547,1; - getitem 985,10; - /*No Info*/ + getgroupitem(IG_PC_GOLDENBOX); - Id: 22784 AegisName: PC_PlatinumBox Name: PC Bang Platinum Box Type: Usable - Buy: 10 Weight: 200 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51788,10 +58439,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 547,1; - getitem 12017,10; - getitem 678,12; - /*No Info*/ + getgroupitem(IG_PC_PLATINUMBOX); - Id: 22808 AegisName: NoviceBox Name: Special Gift Box @@ -51817,9 +58465,9 @@ Body: AegisName: Sealed_Dracula_Scroll Name: Sealed Dracula Scroll Type: Usable - Buy: 10 Weight: 10 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51829,14 +58477,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1; + getgroupitem(IG_SEALED_DRACULA_SCROLL); - Id: 22813 AegisName: Bearers_Shadow_Box Name: Bearer's Shadow Box Type: Usable - Buy: 10 Weight: 10 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51846,14 +58494,13 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1; + getgroupitem(IG_BEARERS_SHADOW_BOX); - Id: 22814 AegisName: CatPaw_Ticket Name: Cat Hand Ticket Type: Usable Buy: 2 Weight: 10 - Trade: Script: | callfunc "F_CashStore"; - Id: 22816 @@ -51861,6 +58508,8 @@ Body: Name: True Mysterious Life Potion Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -51872,6 +58521,8 @@ Body: Name: True Small Life Potion Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -51883,6 +58534,8 @@ Body: Name: True Medium Life Potion Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -51894,6 +58547,8 @@ Body: Name: True Almighty Type: Usable Weight: 10 + Flags: + BuyingStore: true Script: | specialeffect2 EF_BASH3D; sc_start SC_ALMIGHTY,3600000,10; @@ -51909,6 +58564,8 @@ Body: Name: True Enhanced ASPD Potion Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -51919,6 +58576,8 @@ Body: Name: True Red Booster Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -51937,10 +58596,9 @@ Body: AegisName: Sealed_B_Shecil_Scroll Name: Sealed Sniper Scroll Type: Usable - Buy: 10 Weight: 10 - Classes: - All: false + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51950,7 +58608,7 @@ Body: NoMail: true NoAuction: true Script: | - /*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/ + getgroupitem(IG_SEALED_B_SHECIL_SCROLL); - Id: 22825 AegisName: Costume_Set1_Kr Name: Heidam Fellow @@ -51984,6 +58642,8 @@ Body: Buy: 10 Weight: 10 EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -51998,9 +58658,9 @@ Body: AegisName: Sealed_Card Name: Sealed Card Album Type: Usable - Buy: 10 Weight: 10 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52010,7 +58670,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1; + getgroupitem(IG_SEALED_CARD); - Id: 22837 AegisName: Essence_Of_Time Name: Integer Time @@ -52036,6 +58696,8 @@ Body: Buy: 10 Weight: 10 EquipLevelMin: 1 + Flags: + Container: true Script: | getgroupitem(IG_Something_Candy_Holder); - Id: 22839 @@ -52047,13 +58709,20 @@ Body: EquipLevelMin: 1 Script: | getgroupitem(IG_Happy_Box_J); + - Id: 22841 + AegisName: Pumpkin_Candy + Name: Pumpkin Candy + Type: Usable + Weight: 50 + Script: | + percentheal 0,25; - Id: 22842 AegisName: Sealed_Dracula_Scroll2 Name: Sealed Dracula Scroll II Type: Usable - Buy: 10 Weight: 10 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52063,7 +58732,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1; + getgroupitem(IG_SEALED_DRACULA_SCROLL2); - Id: 22843 AegisName: superstar_cake Name: Superstar Snack @@ -52076,10 +58745,9 @@ Body: AegisName: Sealed_Dracula_Album Name: Sealed Dracula Card Album Type: Usable - Buy: 10 Weight: 50 - Classes: - All: false + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52089,14 +58757,14 @@ Body: NoMail: true NoAuction: true Script: | - /*No Info*/ + getgroupitem(IG_SEALED_DRACULA_ALBUM); - Id: 22845 AegisName: Sealed_Mysterious_Egg Name: Sealed Fortune Egg Type: Usable - Buy: 10 Weight: 10 - EquipLevelMin: 1 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52106,7 +58774,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; + getgroupitem(IG_SEALED_MYSTERIOUS_EGG); - Id: 22846 AegisName: Sealed_Dracula_Card_ Name: Sealed Dracula Card @@ -52204,8 +58872,9 @@ Body: AegisName: AprilGiftBox Name: April Gift Box Type: Usable - Buy: 10 Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52215,7 +58884,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + getgroupitem(IG_APRILGIFTBOX); - Id: 22854 AegisName: MayGiftBox Name: May Gift Box @@ -52283,9 +58952,10 @@ Body: - Id: 22858 AegisName: SeptemberGiftBox Name: September Gift Box - Type: Usable - Buy: 10 + Type: Cash Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52295,7 +58965,7 @@ Body: NoMail: true NoAuction: true Script: | - /*2 Lucky Eggs*/ + getgroupitem(IG_SEPTEMBERGIFTBOX); - Id: 22859 AegisName: OctoberGiftBox Name: October Gift Box @@ -52316,8 +58986,9 @@ Body: AegisName: NovemberGiftBox Name: November Gift Box Type: Usable - Buy: 10 Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52327,7 +58998,7 @@ Body: NoMail: true NoAuction: true Script: | - rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + getgroupitem(IG_NOVEMBERGIFTBOX); - Id: 22861 AegisName: DecemberGiftBox Name: December Gift Box @@ -52391,8 +59062,9 @@ Body: AegisName: Sealed_Berz_Scroll2 Name: Sealed Beelzebub Scroll II Type: Usable - Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52402,13 +59074,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",22875,6238,6239,6228,6232,24231,24232,17474,6635),1; + getgroupitem(IG_SEALED_BERZ_SCROLL2); - Id: 22874 AegisName: Sealed_Berz_Album Name: Sealed Beelzebub Card Album Type: Usable - Buy: 10 Weight: 50 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52418,7 +59091,7 @@ Body: NoMail: true NoAuction: true Script: | - /*No Info*/ + getgroupitem(IG_SEALED_BERZ_ALBUM); - Id: 22876 AegisName: Shabby_Purse Name: Old Money Pocket @@ -52452,8 +59125,8 @@ Body: AegisName: SeptemberGiftBox_ Name: September Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52463,13 +59136,13 @@ Body: NoMail: true NoAuction: true Script: | - /*2 Lucky Eggs*/ + getgroupitem(IG_SEPTEMBERGIFTBOX_); - Id: 22884 AegisName: OctoberGiftBox_ Name: October Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52479,13 +59152,13 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12529,5; + getgroupitem(IG_OCTOBERGIFTBOX_); - Id: 22885 AegisName: NovemberGiftBox_ Name: November Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52495,13 +59168,13 @@ Body: NoMail: true NoAuction: true Script: | - rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + getgroupitem(IG_NOVEMBERGIFTBOX_); - Id: 22886 AegisName: DecemberGiftBox_ Name: December Gift Box Type: Usable - Buy: 10 - Weight: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52511,13 +59184,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 22869,10; + getgroupitem(IG_DECEMBERGIFTBOX_); - Id: 22887 AegisName: 2015GoldPCBox - Name: PC-Room Box + Name: Gold PC Cafe Box Type: Usable - Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52528,14 +59202,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 12531,1; - getitem callfunc("F_Rand",6230,6234,22654),1; + getgroupitem(IG_2015GOLDPCBOX); - Id: 22888 AegisName: 2015_New_Year_Scroll Name: New Year's Scroll Type: Usable - Buy: 10 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52545,13 +59219,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1; + getgroupitem(IG_2015_NEW_YEAR_SCROLL); - Id: 22893 AegisName: New_Year_Shadow_Cube - Name: New Year's Shadow Cube + Name: New Year Shadow Cube Type: Usable - Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52561,7 +59236,7 @@ Body: NoMail: true NoAuction: true Script: | - /*Get a random Shadow Equip (No info which one)*/ + getgroupitem(IG_NEW_YEAR_SHADOW_CUBE); - Id: 22894 AegisName: 2015LI_Neuralizer Name: (Limited)2015 Neuralizer @@ -52623,6 +59298,8 @@ Body: Name: Mysterious Blue Box Type: Usable Buy: 20 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52635,10 +59312,11 @@ Body: getgroupitem(IG_BLUEBOXOFQUESTIONS); - Id: 22902 AegisName: Sealed_Scroll2 - Name: Sealed Card Album Scroll II + Name: Sealed Seal Scroll II Type: Usable - Buy: 20 Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -52648,7 +59326,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; + getgroupitem(IG_SEALED_SCROLL2); - Id: 22905 AegisName: Enchant_Stone_Box6 Name: Costume Enchant Stone Box 6 @@ -52705,6 +59383,20 @@ Body: NoAuction: true Script: | /* TODO dynamic NPC */ + - Id: 22909 + AegisName: Weapon_5Up_Box + Name: +5 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6456,1; /* +5 Weapon Refine Ticket */ + - Id: 22910 + AegisName: Weapon_6Up_Box + Name: +6 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6231,1; /* +6 Weapon Refine Ticket */ - Id: 22911 AegisName: Weapon_7Up_Box Name: Weapon +7 Refine Ticket @@ -52712,6 +59404,13 @@ Body: Weight: 10 Script: | getitem 6230,1; /* Safe to 7 Weapon Certificate */ + - Id: 22912 + AegisName: Weapon_8Up_Box + Name: Weapon +8 Refine Ticket + Type: Usable + Weight: 10 + Script: | + getitem 6229,1; /* +8 Weapon Refine Ticket */ - Id: 22913 AegisName: Weapon_9Up_Box Name: Weapon +9 Refine Ticket @@ -52719,6 +59418,21 @@ Body: Weight: 10 Script: | getitem 6228,1; /* +9 Weapon refine deed */ + - Id: 22914 + AegisName: Bubble_Gum_24h + Name: Bubble Gum 24h + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 22915 AegisName: Weapon_11Up_Box Name: Weapon +11 Refine Ticket @@ -52726,6 +59440,76 @@ Body: Weight: 10 Script: | getitem 6238,1; /* +11 Weapon refine deed */ + - Id: 22916 + AegisName: Weapon_12Up_Box + Name: Weapon +12 Refine Ticket + Type: Usable + Weight: 10 + Script: | + getitem 6584,1; /* +12 Weapon Certificate */ + - Id: 22917 + AegisName: Weapon_13Up_Box + Name: +13 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6870,1; /* Safe to 13 Weapon Certificate */ + - Id: 22918 + AegisName: Weapon_14Up_Box + Name: +14 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6871,1; /* Safe to 14 Weapon Certificate */ + - Id: 22919 + AegisName: Weapon_15Up_Box + Name: +15 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6872,1; /* Safe to 15 Weapon Certificate */ + - Id: 22920 + AegisName: Weapon_16Up_Box + Name: +16 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6873,1; /* Safe to 16 Weapon Certificate */ + - Id: 22921 + AegisName: Weapon_17Up_Box + Name: +17 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6874,1; /* Safe to 17 Weapon Certificate */ + - Id: 22922 + AegisName: Weapon_18Up_Box + Name: +18 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6875,1; /* Safe to 18 Weapon Certificate */ + - Id: 22923 + AegisName: Weapon_19Up_Box + Name: +19 Weapon Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6864,1; /* Safe to 19 Weapon Certificate */ + - Id: 22924 + AegisName: Armor_5Up_Box + Name: +5 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6457,1; /* +5 Armor Refine Ticket */ + - Id: 22925 + AegisName: Armor_6Up_Box + Name: +6 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6235,1; /* +6 Armor Refine Ticket */ - Id: 22926 AegisName: Armor_7Up_Box Name: Armor +7 Refine Ticket @@ -52733,6 +59517,13 @@ Body: Weight: 10 Script: | getitem 6234,1; /* Safe to 7 Body Armor Certificate */ + - Id: 22927 + AegisName: Armor_8Up_Box + Name: Armor +8 Refine Ticket + Type: Usable + Weight: 10 + Script: | + getitem 6233,1; /* +8 Armor Refine Ticket */ - Id: 22928 AegisName: Armor_9Up_Box Name: Armor +9 Refine Ticket @@ -52740,6 +59531,21 @@ Body: Weight: 10 Script: | getitem 6232,1; /* +9 Armor refine deed */ + - Id: 22929 + AegisName: Job_Manual25_24h + Name: Job Battle Manual 24h + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 22930 AegisName: Armor_11Up_Box Name: Armor +11 Refine Ticket @@ -52747,6 +59553,76 @@ Body: Weight: 10 Script: | getitem 6239,1; /* +11 Armor refine deed */ + - Id: 22931 + AegisName: Armor_12Up_Box + Name: Armor +12 Refine Ticket + Type: Usable + Weight: 10 + Script: | + getitem 6585,1; /* +12 Armor Certificate */ + - Id: 22932 + AegisName: Armor_13Up_Box + Name: +13 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6876,1; /* Safe to 13 Armor Certificate */ + - Id: 22933 + AegisName: Armor_14Up_Box + Name: +14 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6877,1; /* Safe to 14 Armor Certificate */ + - Id: 22934 + AegisName: Armor_15Up_Box + Name: +15 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6878,1; /* Safe to 15 Armor Certificate */ + - Id: 22935 + AegisName: Armor_16Up_Box + Name: +16 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6879,1; /* Safe to 16 Armor Certificate */ + - Id: 22936 + AegisName: Armor_17Up_Box + Name: +17 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6880,1; /* Safe to 17 Armor Certificate */ + - Id: 22937 + AegisName: Armor_18Up_Box + Name: +18 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6881,1; /* Safe to 18 Armor Certificate */ + - Id: 22938 + AegisName: Armor_19Up_Box + Name: +19 Armor Upgrade Certificate + Type: Usable + Weight: 10 + Script: | + getitem 6865,1; /* Safe to 19 Armor Certificate */ + - Id: 22943 + AegisName: Armor_10Up_Box + Name: Armor +10 Refine Ticket + Type: Usable + Weight: 10 + Script: | + getitem 6994,1; /* +10 Armor Certificate */ + - Id: 22944 + AegisName: Weapon_10Up_Box + Name: Weapon +10 Refine Ticket + Type: Usable + Weight: 10 + Script: | + getitem 6993,1; /* +10 Weapon Certificate */ - Id: 22945 AegisName: Cherry_Blossom_Cake Name: Cherry Blossom Rice Cake @@ -52911,6 +59787,7 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_SHADOW_CUBE_WEAPON); @@ -52920,6 +59797,7 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_SHADOW_CUBE_ARMOR); @@ -52929,6 +59807,7 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_SHADOW_CUBE_SHIELD); @@ -52938,6 +59817,7 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_SHADOW_CUBE_SHOES); @@ -52947,6 +59827,7 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_SHADOW_CUBE_PENDANT); @@ -52956,6 +59837,7 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_SHADOW_CUBE_EARING); @@ -53148,6 +60030,52 @@ Body: NoAuction: true Script: | getgroupitem(IG_IMPROVED_WOODENBOX); + - Id: 23008 + AegisName: AID_Bubble_Gum_24h + Name: "[24H] Bubble Gum" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23010 + AegisName: AID_Manual_24h + Name: "[24H] Battle Manual" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23011 + AegisName: AID_Insurance_24h + Name: "[24H] Life Insurance" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23012 AegisName: Comp_Small_Mana_Potion Name: "[Not For Sale] Small Mana Potion" @@ -53198,6 +60126,20 @@ Body: NoAuction: true Script: | getgroupitem(IG_IMPROVED_PLATINUMBOX); + - Id: 23015 + AegisName: Red_Slim_Pot_Box + Name: Red Slim Potion Box + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23016 AegisName: Pieces_Of_Grudge Name: Cursed Fragment @@ -53205,6 +60147,7 @@ Body: Buy: 1 Weight: 1 Flags: + BuyingStore: true DropEffect: CLIENT Script: | callfunc("F_Cursed_Fragment"); @@ -53276,6 +60219,36 @@ Body: NoAuction: true Script: | getgroupitem(IG_PIAMETTE_SCROLL); + - Id: 23025 + AegisName: Pope_Merc_Scroll + Name: Pope Mercenary Scroll + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23026 + AegisName: CasualPope_Merc_Scroll + Name: Casual Pope Mercenary Scroll + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23027 AegisName: Dandelion_Ring Name: Dandelion Ring @@ -53293,6 +60266,20 @@ Body: NoAuction: true Script: | warp "rachel",120,125; + - Id: 23028 + AegisName: Capture_Rope + Name: Capture Rope + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23029 AegisName: Cowlick_Box Name: Ponytail Gift Box @@ -53335,7 +60322,7 @@ Body: Flags: Container: true Script: | - getitem callfunc("F_Rand",19602,19603,19604,20506),1; + getgroupitem(IG_INVISIBLE_BOX); - Id: 23034 AegisName: Invisible_Scroll Name: Invisible Scroll @@ -53401,6 +60388,46 @@ Body: NoAuction: true Script: | getitem 11573,200; + - Id: 23039 + AegisName: Mastela_Fruit_Box_ + Name: "[NotForSale] Mastela Fruit Box" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 522,200; /* Mastela Fruit */ + - Id: 23040 + AegisName: White_Potion_Box_ + Name: "[NotForSale] White Potion Box" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 23041 + AegisName: Royal_Jelly_Box2_ + Name: "[NotForSale] Royal Jelly Box" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 526,100; /* Royal Jelly */ - Id: 23042 AegisName: Seed_Of_Yggdrasil_ Name: "[NotForSale]Yggdrasil Seed" @@ -53590,6 +60617,14 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box9); + - Id: 23061 + AegisName: Incisive_Arrow_Cntr + Name: Sharp Arrow Quiver + Type: Usable + Buy: 20 + Weight: 250 + Script: | + getitem 1764,500; /* Sharp Arrow */ - Id: 23062 AegisName: CokingOpenBox Name: Cooking Open Memorial Box @@ -53611,8 +60646,8 @@ Body: AegisName: Freeze_Dream Name: Frozen Dream Type: Usable - Buy: 0 - Weight: 0 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -53623,7 +60658,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 25088,rand(3,6); + getgroupitem(IG_FREEZE_DREAM); - Id: 23069 AegisName: 2015_Special_Scroll Name: 2015 Special Scroll @@ -53770,48 +60805,56 @@ Body: Type: Usable Buy: 1 Weight: 500 + Flags: + BuyingStore: true + Container: true Script: | getgroupitem(IG_CRYSTAL_OF_GRUDGE); - Id: 23081 AegisName: Kunai_Scroll_Of_Flame - Name: Heat Wave Kunai Summon Scroll + Name: Kunai Scroll of Flame Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Kunai_Of_Fierce_Flame",500; + getgroupitem(IG_KUNAI_SCROLL_OF_FLAME); - Id: 23082 AegisName: Kunai_Scroll_Of_Icicle - Name: Icicle Kunai Summon Scroll + Name: Kunai Scroll of Icicle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Kunai_Of_Icicle",500; + getgroupitem(IG_KUNAI_SCROLL_OF_ICICLE); - Id: 23083 AegisName: Kunai_Scroll_Of_Wind - Name: High Wind Kunai Summon Scroll + Name: Kunai Scroll of Storm Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Kunai_Of_Furious_Wind",500; + getgroupitem(IG_KUNAI_SCROLL_OF_WIND); - Id: 23084 AegisName: Kunai_Scroll_Of_Soil - Name: Black Earth Kunai Summon Scroll + Name: Kunai Scroll of Sand Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Kunai_Of_Black_Soil",500; + getgroupitem(IG_KUNAI_SCROLL_OF_SOIL); - Id: 23085 AegisName: Kunai_Scroll_Of_Poison - Name: Fell Poison Kunai Summon Scroll + Name: Kunai Scroll of Poison Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Kunai_Of_Deadly_Poison",500; + getgroupitem(IG_KUNAI_SCROLL_OF_POISON); - Id: 23086 AegisName: Enchant_Stone_Box10 Name: Costume Enchant Stone Box 10 @@ -53966,6 +61009,7 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_CLASS_SHADOW_CUBE); @@ -54067,7 +61111,7 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_CACHUA_WEAPON); + getgroupitem(IG_CACHUA_WEAPON,true); - Id: 23129 AegisName: Cachua_Robe Name: Kachua Garment @@ -54075,7 +61119,7 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_CACHUA_ROBE); + getgroupitem(IG_CACHUA_ROBE,true); - Id: 23130 AegisName: Cachua_Mail Name: Kachua Armor @@ -54083,7 +61127,7 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_CACHUA_MAIL); + getgroupitem(IG_CACHUA_MAIL,true); - Id: 23131 AegisName: Cachua_Shoes Name: Kachua Shoes @@ -54091,7 +61135,7 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_CACHUA_SHOES); + getgroupitem(IG_CACHUA_SHOES,true); - Id: 23132 AegisName: Cachua_Shield Name: Kachua Shield @@ -54099,7 +61143,7 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_CACHUA_SHIELD); + getgroupitem(IG_CACHUA_SHIELD,true); - Id: 23133 AegisName: Cachua_Helm Name: Kachua Helm @@ -54107,7 +61151,7 @@ Body: Flags: Container: true Script: | - getgroupitem(IG_CACHUA_HELM); + getgroupitem(IG_CACHUA_HELM,true); - Id: 23134 AegisName: Balloon_Scroll Name: Balloon Scroll @@ -54141,6 +61185,8 @@ Body: Type: Usable Buy: 10 Weight: 20 + Flags: + BuyingStore: true Script: | getitem 12507,3; getitem 12508,3; @@ -54202,8 +61248,6 @@ Body: Type: Usable Buy: 2 Weight: 10 - Flags: - Container: true Script: | getitem 23142,5; - Id: 23145 @@ -54212,17 +61256,47 @@ Body: Type: Usable Buy: 2 Weight: 10 - Flags: - Container: true Script: | getitem 23143,5; + - Id: 23148 + AegisName: Premium_Box_2d + Name: "[2Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23149 + AegisName: Premium_Box_3d + Name: "[3Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23150 AegisName: Lapine_DdukddakBox Name: Lapine Big Box - Type: DelayConsume + Type: Usable Weight: 10 + Flags: + Container: true Script: | - /* TODO Update Description */ + getgroupitem(IG_LAPINE_DDUKDDAKBOX); - Id: 23151 AegisName: EnchantStone_Recipe Name: Enchant Stone Recipe @@ -54235,6 +61309,8 @@ Body: Name: Collectibles SynthesisBox Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_synthesis(); - Id: 23153 @@ -54282,10 +61358,11 @@ Body: AegisName: Gunslinger_Box Name: Gunslinger Box Type: Usable - Weight: 1 + Weight: 10 + Flags: + Container: true Script: | - getitem 23100,1; - getitem 19157,1; + getgroupitem(IG_GUNSLINGER_BOX); - Id: 23162 AegisName: Gunslinger_Scroll Name: Gunslinger Scoll @@ -54303,6 +61380,20 @@ Body: NoAuction: true Script: | getgroupitem(IG_GUNSLINGER_SCROLL); + - Id: 23165 + AegisName: Service30_AID_Buff + Name: Premium Service Personnel + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23167 AegisName: Green_Scroll_K Name: July Green Scroll @@ -54326,16 +61417,17 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | - getitem 23170,1; - getitem callfunc("F_Rand",28439,28440),1; + getgroupitem(IG_MINI_FAN_BOX); - Id: 23169 AegisName: Alchemist_Box Name: Alchemist box Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | getgroupitem(IG_ALCHEMIST_BOX); @@ -54346,6 +61438,48 @@ Body: Weight: 10 Script: | laphine_synthesis(); + - Id: 23171 + AegisName: Sealed_Gloom_Card_ + Name: Sealed Gloom Under Night Card + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23172 + AegisName: Sealed_Pharaoh_Card_ + Name: Sealed Pharaoh Card + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23173 + AegisName: Sealed_Kiel_Card_ + Name: Sealed Kiel-D-01 Card + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23174 AegisName: Enchant_Stone_Box11 Name: Costume Enchant Stone Box 11 @@ -54401,10 +61535,10 @@ Body: Type: Usable Weight: 510 Flags: + BuyingStore: true Container: true Script: | - getitem 23175,1; - getitem callfunc("F_Rand",15186,19168),1; + getgroupitem(IG_KAFRA_BOX); - Id: 23187 AegisName: Sap_Jelly Name: Sap Liquid @@ -54554,6 +61688,20 @@ Body: NoAuction: true Script: | getgroupitem(IG_PREMIUMNOMALBOX); + - Id: 23202 + AegisName: Vin_Chaud + Name: Mulled Wine + Type: Usable + Weight: 40 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23203 AegisName: Small_Mana_Potion Name: Small Mana Potion @@ -54629,6 +61777,66 @@ Body: NoAuction: true Script: | /* TODO */ + - Id: 23209 + AegisName: Premium_Box_1d + Name: "[1Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23210 + AegisName: Premium_Box_4d + Name: "[4Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23211 + AegisName: Premium_Box_5d + Name: "[5Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23212 + AegisName: Premium_Box_6d + Name: "[6Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23213 AegisName: Premium_Box_5d7 Name: "[7Day] Premium Subscription Box" @@ -54644,6 +61852,51 @@ Body: NoAuction: true Script: | /* TODO */ + - Id: 23214 + AegisName: Premium_Box_8d + Name: "[8Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23215 + AegisName: Premium_Box_9d + Name: "[9Day] Premium Subscription Box" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 23216 + AegisName: Premium_Box_10d + Name: "[10Day] Premium Subscription" + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23217 AegisName: 2016_Special_Scroll Name: 2016 Special Scroll @@ -54683,7 +61936,8 @@ Body: Name: "[Not For Sale] DEX Biscuit Stick" Type: Usable Weight: 10 - Trade: + Flags: + BuyingStore: true Script: | sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); @@ -54692,7 +61946,8 @@ Body: Name: "[Not For Sale] LUK Biscuit Stick" Type: Usable Weight: 10 - Trade: + Flags: + BuyingStore: true Script: | sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); @@ -54701,7 +61956,8 @@ Body: Name: "[Not For Sale] STR Biscuit Stick" Type: Usable Weight: 10 - Trade: + Flags: + BuyingStore: true Script: | sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); @@ -54710,7 +61966,8 @@ Body: Name: "[Not For Sale] VIT Biscuit Stick" Type: Usable Weight: 10 - Trade: + Flags: + BuyingStore: true Script: | sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; @@ -54719,7 +61976,8 @@ Body: Name: "[Not For Sale] AGI Biscuit Stick" Type: Usable Weight: 10 - Trade: + Flags: + BuyingStore: true Script: | sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); @@ -54728,7 +61986,8 @@ Body: Name: "[Not For Sale] INT Biscuit Stick" Type: Usable Weight: 10 - Trade: + Flags: + BuyingStore: true Script: | sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); @@ -54825,6 +62084,20 @@ Body: Weight: 10 Script: | laphine_synthesis(); + - Id: 23242 + AegisName: Fried_Chicken + Name: Assorted Fried Chicken + Type: Usable + Weight: 100 +# Script: | +# /* TODO */ + - Id: 23243 + AegisName: Fried_Chicken_1 + Name: Deep-fried Chicken + Type: Usable + Weight: 100 +# Script: | +# /* TODO */ - Id: 23245 AegisName: Lapine_Scroll Name: Lapine Scroll @@ -54856,6 +62129,8 @@ Body: Name: StatusShadow Mix Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_synthesis(); - Id: 23248 @@ -55338,38 +62613,37 @@ Body: Name: Premium Taming Gift Set Type: Usable Weight: 200 + Flags: + Container: true Script: | - /* TODO */ + getgroupitem(IG_ADVANCED_TAIMING_ITEM); - Id: 23285 AegisName: Candy_Box_Melee - Name: Candy Bag Backpack (Physical) + Name: Candy Pouch Box(Physical) Type: Usable Weight: 10 Flags: Container: true Script: | - getitem 23289,1; - getitem 20842,1; + getgroupitem(IG_CANDY_BOX_MELEE); - Id: 23286 AegisName: Candy_Box_Range - Name: Candy Bag Backpack (Range) + Name: Candy Pouch Box(Ranged) Type: Usable Weight: 10 Flags: Container: true Script: | - getitem 23290,1; - getitem 20843,1; + getgroupitem(IG_CANDY_BOX_RANGE); - Id: 23287 AegisName: Candy_Box_Magic - Name: Candy Bag Backpack (Magical) + Name: Candy Pouch Box(Magic) Type: Usable Weight: 10 Flags: Container: true Script: | - getitem 23291,1; - getitem 20844,1; + getgroupitem(IG_CANDY_BOX_MAGIC); - Id: 23288 AegisName: Cps_Fly_Wing Name: Compressed Fly Wing @@ -55431,6 +62705,20 @@ Body: NoAuction: true Script: | getgroupitem(IG_LIAN_BUNDLE_B); + - Id: 23296 + AegisName: D_Buger + Name: D.Burger + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23297 AegisName: Lovely_Egg_Box Name: Lovely Egg Box @@ -55463,6 +62751,8 @@ Body: Name: Infinite Cat Hand Ticket Box(1 Day) Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_C_CATPAW_1DAY_PARA); - Id: 23304 @@ -55470,6 +62760,8 @@ Body: Name: Infinite Fly Wing Box(1 Day) Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_C_WING_OF_FLY_1DAY_PARA); - Id: 23305 @@ -55547,6 +62839,20 @@ Body: Container: true Script: | getgroupitem(IG_CHEMICALS_BAG); + - Id: 23317 + AegisName: Comp_Cherryblossom_C + Name: "[NotForSale] Cherry Blossom Cake" + Type: Usable + Weight: 30 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 30,30; - Id: 23318 AegisName: Shadow_Scroll2 Name: Shadow Scroll II @@ -55595,6 +62901,8 @@ Body: Name: Unlimited Wing Of Fly 3D Box Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_C_WING_OF_FLY_3DAY_BOX_); - Id: 23324 @@ -55622,6 +62930,20 @@ Body: NoAuction: true Script: | getgroupitem(IG_MOBILE_NOVICE_BOX); + - Id: 23328 + AegisName: Asha_Vahishta + Name: Asha Bahishta + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23329 AegisName: C_Wing_Of_Fly_5Day_Box_ Name: Infinite Fly Wing Box(5 Days) @@ -55629,6 +62951,7 @@ Body: Weight: 10 Flags: BuyingStore: true + Container: true Script: | getgroupitem(IG_C_WING_OF_FLY_5DAY_BOX_); - Id: 23330 @@ -55638,6 +62961,7 @@ Body: Weight: 10 Flags: BuyingStore: true + Container: true Script: | getgroupitem(IG_C_GIANT_FLY_1DAY_BOX_); - Id: 23331 @@ -55645,6 +62969,8 @@ Body: Name: Infinite Fly Wing Box(1 Week) Type: Cash Weight: 10 + Flags: + Container: true Script: | getgroupitem(IG_C_WING_OF_FLY_BOX_); - Id: 23332 @@ -55983,6 +63309,20 @@ Body: NoAuction: true Script: | percentheal 10,10; + - Id: 23363 + AegisName: E_Watermelon_Pudding + Name: Watermelon Pudding + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 30,30; - Id: 23364 AegisName: Cryptura_Cookie Name: Critatura Pope Cookie @@ -56013,19 +63353,25 @@ Body: NoAuction: true Script: | getgroupitem(IG_CRYPTURA_GIFTBOX); + - Id: 23367 + AegisName: Tamato_Noodle + Name: Spaghetti and Sauce + Type: Usable + Weight: 100 + Script: | + percentheal 30,30; + - Id: 23368 + AegisName: Store_Search1 + Name: Special Shopper Catalog + Type: Usable + Weight: 10 +# Script: | +# /* TODO */ - Id: 23374 AegisName: Fire_Armor_S Name: Fire Armor Scroll Type: Usable Weight: 10 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | specialeffect2 EF_FIREHIT; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Fire,1,0; @@ -56034,14 +63380,6 @@ Body: Name: Water Armor Scroll Type: Usable Weight: 10 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | specialeffect2 EF_COLDHIT; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Water,1,0; @@ -56050,14 +63388,6 @@ Body: Name: Wind Armor Scroll Type: Usable Weight: 10 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | specialeffect2 EF_WINDHIT; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Wind,1,0; @@ -56066,14 +63396,6 @@ Body: Name: Earth Armor Scroll Type: Usable Weight: 10 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | specialeffect2 EF_EARTHHIT; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Earth,1,0; @@ -56131,6 +63453,8 @@ Body: Name: Shadow Refine Hammer Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 23438 @@ -56184,6 +63508,20 @@ Body: Weight: 100 Script: | percentheal 20,20; + - Id: 23446 + AegisName: Savage_Trap + Name: Savage Trap + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23473 AegisName: Infinity_Scroll Name: Infinity Scroll @@ -56631,6 +63969,14 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box13); + - Id: 23533 + AegisName: Vote_Rose + Name: Rose of Choice + Type: Usable + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 23537 AegisName: Bloody_Scroll Name: Bloody Scroll @@ -56654,10 +64000,10 @@ Body: Type: Usable Weight: 10 Flags: + BuyingStore: true Container: true Script: | - getitem 28942,1; - getitem 23545,1; + getgroupitem(IG_BLOODYKNIGHT_SHIELD_BOX); - Id: 23545 AegisName: Silver_Statue Name: Silver Statue @@ -56692,14 +64038,6 @@ Body: Name: Snow Cookie Type: Usable Weight: 50 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | percentheal 5,0; sc_start SC_HITFOOD,600000,30; @@ -56708,14 +64046,6 @@ Body: Name: Winter Cookie Type: Usable Weight: 50 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | percentheal 5,0; sc_start SC_ATKPOTION,600000,3; @@ -56724,14 +64054,6 @@ Body: Name: Festi Cookie Type: Usable Weight: 50 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | percentheal 5,0; sc_start SC_ASPDPOTION0,600000,10; @@ -56740,14 +64062,6 @@ Body: Name: Flora Cookie Type: Usable Weight: 50 - Trade: - NoDrop: true - NoTrade: true - NoSell: true - NoCart: true - NoGuildStorage: true - NoMail: true - NoAuction: true Script: | percentheal 5,0; sc_start SC_MATKPOTION,600000,3; @@ -56769,6 +64083,12 @@ Body: Container: true Script: | getgroupitem(IG_SNOW_FESTA_CARDPACK); + - Id: 23556 + AegisName: Hunter_Food + Name: Dinner for Hunter + Type: Usable +# Script: | +# /* TODO */ - Id: 23575 AegisName: Adventurer_Box_1 Name: Adventurer Box (1) @@ -56898,7 +64218,9 @@ Body: - Id: 23582 AegisName: E_Wing_Of_Fly_3Day_Box Name: "[Gift] Unlimited Fly Wing 3 Day Box" - Type: Usable + Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -56908,12 +64230,14 @@ Body: NoMail: true NoAuction: true Script: | - rentitem 12887,604800; + getgroupitem(IG_E_WING_OF_FLY_3DAY_BOX); - Id: 23583 AegisName: Rebeginer_Box Name: Beginner's Armor Box Type: Usable EquipLevelMin: 100 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -56923,16 +64247,14 @@ Body: NoMail: true NoAuction: true Script: | - getitem 19310,1; - getitem 15250,1; - getitem 20906,1; - getitem 22173,1; - getitem 28566,1; + getgroupitem(IG_REBEGINER_BOX); - Id: 23584 AegisName: Rebeginer_S_Box Name: Beginner's Shadow Box Type: Usable EquipLevelMin: 120 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -56942,12 +64264,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 24387,1; - getitem 24388,1; - getitem 24390,1; - getitem 24389,1; - getitem 24391,1; - getitem 24392,1; + getgroupitem(IG_REBEGINER_S_BOX); - Id: 23585 AegisName: Rebeginer_Box_100 Name: Beginner Support Box(100) @@ -57159,8 +64476,6 @@ Body: Name: Dogly Bottle Z Type: Healing Weight: 180 - Flags: - BuyingStore: true Script: | percentheal 18,18; - Id: 23661 @@ -57431,8 +64746,17 @@ Body: Name: Shadow Random Mix Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); + - Id: 23723 + AegisName: Melon_Bread + Name: Melon Bread + Type: Usable + Weight: 50 +# Script: | +# /* TODO */ - Id: 23724 AegisName: Celebrate_Egg Name: Memorial Egg @@ -57537,6 +64861,13 @@ Body: Container: true Script: | getgroupitem(IG_NOODLE_FESTA_CAN); + - Id: 23744 + AegisName: Cream_Noodle + Name: Cream Noodles + Type: Usable + Weight: 40 +# Script: | +# /* TODO */ - Id: 23751 AegisName: Comp_AID_Buff_Box Name: "[NotForSale] Premium Buff Box" @@ -57590,8 +64921,10 @@ Body: Name: Premium Taming Gift Set II Type: Usable Weight: 200 + Flags: + Container: true Script: | - /* TODO */ + getgroupitem(IG_ADVANCED_TAIMING_ITEM2); - Id: 23763 AegisName: Mysterious_Egg3 Name: Mysterious Egg III @@ -57644,22 +64977,23 @@ Body: getgroupitem(IG_MAY_RAINBOW_SCROLL); - Id: 23766 AegisName: Overwhelm_Armor_Box - Name: Temporal Armor Box + Name: Overwhelm Armor Box Type: Usable Weight: 2000 Flags: + BuyingStore: true Container: true Script: | - getitem callfunc("F_Rand",15278,15279,15346,15347,15353,15354),1; + getgroupitem(IG_OVERWHELM_ARMOR_BOX); - Id: 23767 AegisName: Powerful_Helm_Box Name: Strong Helmet Box Type: Usable + Weight: 800 Flags: Container: true - Weight: 800 Script: | - getitem callfunc("F_Rand",19300,19249,19263,19296,19308),1; + getgroupitem(IG_POWERFUL_HELM_BOX); - Id: 23770 AegisName: Enchant_Stone_Box16 Name: Costume Enchant Stone Box 16 @@ -57673,6 +65007,8 @@ Body: AegisName: Mysterious_Plastic Name: Mysterious Plastic Bag Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -57681,10 +65017,8 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true - Flags: - Container: true Script: | - /* unknown */ + getgroupitem(IG_MYSTERIOUS_PLASTIC); - Id: 23772 AegisName: EP17_1_SPC01 Name: OS Weapon Chest @@ -57862,10 +65196,13 @@ Body: - Id: 23817 AegisName: Bs_Making_S Name: Mysterious Combination Bundle - Type: DelayConsume + Type: Usable Weight: 10 + Flags: + BuyingStore: true + Container: true Script: | - /* TODO Update Description */ + getgroupitem(IG_BS_MAKING_S); - Id: 23818 AegisName: Bs_Item_M_S_2 Name: Giant Orc Helm Combination SynthesisBox @@ -58748,7 +66085,7 @@ Body: NoMail: true NoAuction: true Script: | - getgroupitem(IG_MAIN_LUCKY_BOX); + getgroupitem(IG_MAIN_LUCKY_BOX,true); - Id: 23919 AegisName: K_Secret_Key Name: Kachua's Secret Key @@ -58824,6 +66161,8 @@ Body: Name: Shadow 9 Refine Hammer Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 23949 @@ -58837,13 +66176,29 @@ Body: getgroupitem(IG_LEVEL_ACHIEVEMENT_BOX); - Id: 23952 AegisName: Sillit_Pong_Box - Name: Sillit Pong Box - Type: Usable + Name: Silit Pong Box + Type: Cash Weight: 10 Flags: + BuyingStore: true Container: true Script: | - getitem 6443,1; + getgroupitem(IG_SILLIT_PONG_BOX); + - Id: 23962 + AegisName: Malang_Cat_Can2 + Name: Upgraded Malangdo Cat Can + Type: Usable + Weight: 50 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 23967 AegisName: EnchantStone_Recipe_9m Name: Enchant Stone Recipe 9m @@ -58924,6 +66279,8 @@ Body: Name: IDTest Special Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_synthesis(); - Id: 100002 @@ -58951,6 +66308,8 @@ Body: Name: True Small Mana Potion Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -58962,6 +66321,8 @@ Body: Name: True Shining Defense Scroll Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -58973,6 +66334,8 @@ Body: Name: True Limited Power Booster Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -58984,6 +66347,8 @@ Body: Name: True Infinity Drink Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -59052,15 +66417,31 @@ Body: Name: Ancient Hero Bravery Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); + - Id: 100024 + AegisName: TimeExtension1 + Name: Time Extension (Account) + Type: Usable +# Script: | +# /* TODO */ - Id: 100025 AegisName: Ancient_Hero_Wisdom Name: Ancient Hero Wisdom Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); + - Id: 100026 + AegisName: TimeExtension2 + Name: Time Extension(Character) + Type: Usable +# Script: | +# /* TODO */ - Id: 100029 AegisName: Booster_Pack_1 Name: Booster Pack(1) @@ -59077,7 +66458,7 @@ Body: NoMail: true NoAuction: true Script: | - getgroupitem(IG_BOOSTER_PACK_1); + getgroupitem(IG_BOOSTER_PACK_1,true); - Id: 100030 AegisName: Booster_Pack_15 Name: Booster Pack (15) @@ -59203,7 +66584,7 @@ Body: NoMail: true NoAuction: true Script: | - getgroupitem(IG_BOOSTER_PACK_100); + getgroupitem(IG_BOOSTER_PACK_100,true); - Id: 100037 AegisName: Booster_Pack_115 Name: Booster Pack(115) @@ -59337,7 +66718,7 @@ Body: NoMail: true NoAuction: true Script: | - getgroupitem(IG_STATER_A_BOX); + getgroupitem(IG_STATER_A_BOX,true); - Id: 100046 AegisName: Boost_Atk_Box Name: Attacker Booster Armor Crate @@ -59471,7 +66852,7 @@ Body: NoMail: true NoAuction: true Script: | - getgroupitem(IG_TIME_OVER_S_BOX); + getgroupitem(IG_TIME_OVER_S_BOX,true); - Id: 100058 AegisName: Hasty_Mix Name: Hasty Shadow SynthesisBox @@ -59698,6 +67079,8 @@ Body: AegisName: Boarding_Halter_Box30_Z Name: "[NotForSale] Boarding Halter (30 Days)" Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -59975,6 +67358,14 @@ Body: Name: Bath Foam A Type: Usable Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus_script "{ bonus2 bAddRace2,RC2_EP172BATH,5; }",900,1,0,EFST_BATH_FOAM_A; - Id: 100148 @@ -59982,6 +67373,14 @@ Body: Name: Bath Foam B Type: Usable Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus_script "{ bonus2 bAddRace2,RC2_EP172BATH,10; }",900,1,0,EFST_BATH_FOAM_B; - Id: 100149 @@ -59989,8 +67388,31 @@ Body: Name: Bath Foam C Type: Usable Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | bonus_script "{ bonus2 bAddRace2,RC2_EP172BATH,15; }",900,1,0,EFST_BATH_FOAM_C; + - Id: 100150 + AegisName: Aroma_Oil + Name: Aromatherapy Oil + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 100151 AegisName: Skill_Sha_M_S_Weapon Name: Skill Shadow Weapon Recipe @@ -60047,26 +67469,70 @@ Body: AegisName: Auto_M_Box Name: Automatic Module Box Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | - getrandgroupitem(IG_AUTOMATIC_MODULE_MIX,1); + getgroupitem(IG_AUTOMATIC_MODULE_MIX); - Id: 100161 AegisName: Epic_M_Box Name: Epic Module Box Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | - getrandgroupitem(IG_EPIC_MODULE_MIX,1); + getgroupitem(IG_EPIC_MODULE_MIX); - Id: 100162 AegisName: Auto_M_I_Box_A Name: Automatic Improvement Device Physical Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | - getrandgroupitem(IG_AUTO_M_I_BOX_A,1); + getgroupitem(IG_AUTO_M_I_BOX_A); - Id: 100163 AegisName: Auto_M_I_Box_B Name: Automatic Improvement Device Magical Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoStorage: true + NoCart: true + NoSell: true + NoMail: true + NoAuction: true + NoGuildStorage: true Script: | - getrandgroupitem(IG_AUTO_M_I_BOX_B,1); + getgroupitem(IG_AUTO_M_I_BOX_B); - Id: 100164 AegisName: Auto_Imp_Melee_1 Name: Normal Automatic Improvement Device (Physical) @@ -60124,26 +67590,29 @@ Body: AegisName: Cannon_Ball_Box Name: Cannon Ball Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Cannon_Ball",500; + getgroupitem(IG_CANNON_BALL_BOX); - Id: 100172 AegisName: Iron_Cannon_Ball_Box Name: Iron Cannon Ball Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Iron_Cannon_Ball",500; + getgroupitem(IG_IRON_CANNON_BALL_BOX); - Id: 100173 AegisName: Soul_Cannon_Ball_Box Name: Soul Cannon Ball Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Soul_Cannon_Ball",500; + getgroupitem(IG_SOUL_CANNON_BALL_BOX); - Id: 100174 AegisName: Poi_Arrow_Container Name: Poison Arrow Quiver @@ -60157,178 +67626,200 @@ Body: AegisName: Dark_Cannon_Ball_Box Name: Dark Cannon Ball Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Dark_Cannon_Ball",500; + getgroupitem(IG_DARK_CANNON_BALL_BOX); - Id: 100177 AegisName: Holy_Cannon_Ball_Box Name: Holy Cannon Ball Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Holy_Cannon_Ball",500; + getgroupitem(IG_HOLY_CANNON_BALL_BOX); - Id: 100178 AegisName: Cannon_Box_6 Name: Liquid Condensed Bullet Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Liquid_Condensed_Bullet",500; + getgroupitem(IG_CANNON_BOX_6); - Id: 100179 AegisName: Magic_Gear_Fuel_Box - Name: Large Mado Gear Fuel Tank + Name: Large Madogear Fuel Tank Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Magic_Gear_Fuel",500; + getgroupitem(IG_MAGIC_GEAR_FUEL_BOX); - Id: 100180 AegisName: RepairA_Box Name: Repair A Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "RepairA",500; + getgroupitem(IG_REPAIRA_BOX); - Id: 100181 AegisName: RepairB_Box Name: Repair B Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "RepairB",500; + getgroupitem(IG_REPAIRB_BOX); - Id: 100182 AegisName: RepairC_Box Name: Repair C Box Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "RepairC",500; + getgroupitem(IG_REPAIRC_BOX); - Id: 100183 AegisName: Flame_Stone_Bundle Name: Flame Stone Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Flame_Stone",500; + getgroupitem(IG_FLAME_STONE_BUNDLE); - Id: 100184 AegisName: Ice_Stone_Bundle Name: Ice Stone Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Ice_Stone",500; + getgroupitem(IG_ICE_STONE_BUNDLE); - Id: 100185 AegisName: Wind_Stone_Bundle Name: Wind Stone Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Wind_Stone",500; + getgroupitem(IG_WIND_STONE_BUNDLE); - Id: 100186 AegisName: Shadow_Orb_Bundle Name: Shadow Orb Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Shadow_Orb",500; + getgroupitem(IG_SHADOW_ORB_BUNDLE); - Id: 100187 AegisName: Charm_Fire_Bundle - Name: Fire Amulet Bundle + Name: Fire Charm Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Charm_Fire",500; + getgroupitem(IG_CHARM_FIRE_BUNDLE); - Id: 100188 AegisName: Charm_Ice_Bundle - Name: Ice Amulet Bundle + Name: Ice Charm Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Charm_Ice",500; + getgroupitem(IG_CHARM_ICE_BUNDLE); - Id: 100189 AegisName: Charm_Wind_Bundle - Name: Wind Amulet Bundle + Name: Wind Charm Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Charm_Wind",500; + getgroupitem(IG_CHARM_WIND_BUNDLE); - Id: 100190 AegisName: Charm_Earth_Bundle - Name: Earth Amulet Bundle + Name: Earth Charm Bundle Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Charm_Earth",500; + getgroupitem(IG_CHARM_EARTH_BUNDLE); - Id: 100191 AegisName: Kunai_Scroll_Explosive - Name: Explosive Kunai Summon Scroll + Name: Explosive Kunai Scroll Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Explosive_Kunai",500; + getgroupitem(IG_KUNAI_SCROLL_EXPLOSIVE); - Id: 100192 AegisName: Gemstone_Blue Name: Blue Gemstone Pouch Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Blue_Gemstone",500; + getgroupitem(IG_GEMSTONE_BLUE); - Id: 100193 AegisName: Gemstone_YL Name: Yellow Gemstone Pouch Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Yellow_Gemstone",500; + getgroupitem(IG_GEMSTONE_YL); - Id: 100194 AegisName: Gemstone_Red Name: Red Gemstone Pouch Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Red_Gemstone",500; + getgroupitem(IG_GEMSTONE_RED); - Id: 100195 AegisName: Bullet_Case_Full - Name: Full Metal Jacket Cartridge + Name: Full Metal Jacket Case Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Full_Metal_Jacket",500; + getgroupitem(IG_BULLET_CASE_FULL); - Id: 100196 AegisName: Bullet_Case_Mine - Name: Projection Landmine Cartridge + Name: Projectile Mine Case Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Shooting_Mine",500; + getgroupitem(IG_BULLET_CASE_MINE); - Id: 100197 AegisName: Bullet_Case_Tail - Name: Dragon Tail Missile Cartridge + Name: Dragon Tail Missile Case Type: Usable - Buy: 20 Weight: 250 + Flags: + Container: true Script: | - getitem "Dragon_Tail_Missile",500; + getgroupitem(IG_BULLET_CASE_TAIL); - Id: 100198 AegisName: Skill_Shadow_Cube Name: Skill Shadow Cube @@ -60601,6 +68092,8 @@ Body: Name: True Tyr's Blessing Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -60614,6 +68107,8 @@ Body: Name: True Mental Potion Type: Usable Weight: 10 + Flags: + BuyingStore: true NoUse: Sitting: true Script: | @@ -60952,6 +68447,24 @@ Body: NoAuction: true Script: | getgroupitem(IG_2020_GOAL_GIFT_BOX); + - Id: 100351 + AegisName: Core_Battle_Manual + Name: Core Combat Manual + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 100352 + AegisName: Real_Battle_Manual + Name: Real Combat Manual + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 100354 AegisName: Auto_Armor_Refine_Cube Name: Automatic Armor +11 Refinement Cube @@ -61359,6 +68872,8 @@ Body: Name: Great Hero's Bravery Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100413 @@ -61366,6 +68881,8 @@ Body: Name: Great Hero's Wisdom Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100414 @@ -61596,6 +69113,18 @@ Body: Buy: 10 Script: | callfunc "F_CashReduceTraitStat",bCrt,-1,100457; + - Id: 100460 + AegisName: MD_Airboat_Bexp + Name: Purified Growth Elixier + Type: Usable + EquipLevelMin: 200 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 100462 AegisName: MD_Airboat_Reward Name: Contaminated Card Book @@ -61655,6 +69184,14 @@ Body: Container: true Script: | getgroupitem(IG_FAMOUS_HAT_BOX); + - Id: 100475 + AegisName: MD_Airboat_Expbox + Name: Purple Special Storage Device + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_MD_AIRBOAT_EXPBOX); - Id: 100476 AegisName: MD_Airboat_Random Name: Ymir Beads @@ -61704,6 +69241,8 @@ Body: Name: Sakrai's Wraith Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100480 @@ -61711,6 +69250,8 @@ Body: Name: Condensed Sakrai's Wrath Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100481 @@ -61725,6 +69266,8 @@ Body: Name: Sakrai's Regret Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100486 @@ -61732,11 +69275,13 @@ Body: Name: Condensed Sakrai's Regret Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100487 AegisName: Loki_Coin_2 - Name: Loki's White Coin # !todo check english name + Name: Tiara's Loss Type: DelayConsume Weight: 10 Flags: @@ -61745,7 +69290,7 @@ Body: laphine_upgrade(); - Id: 100488 AegisName: Loki_Advice_2 - Name: Loki's Advice (Magic) # !todo check english name + Name: Condensed Tiara's Loss Type: DelayConsume Weight: 10 Flags: @@ -61824,6 +69369,69 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box22); + - Id: 100508 + AegisName: Exp_Up_1_S + Name: Special Growth Potion (Lower) + Type: Usable + EquipLevelMin: 35 + EquipLevelMax: 50 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 100509 + AegisName: Exp_Up_2_S + Name: Special Growth Potion (Intermediate) + Type: Usable + EquipLevelMin: 85 + EquipLevelMax: 99 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 100510 + AegisName: Exp_Up_3_S + Name: Special Growth Potion (Advanced) + Type: Usable + EquipLevelMin: 130 + EquipLevelMax: 160 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 100511 + AegisName: Exp_Up_4_S + Name: Special Growth Potion (Superior) + Type: Usable + EquipLevelMin: 175 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 100512 AegisName: Ex_Skill_Shadow_Cube Name: Extended Class Skill Shadow Cube @@ -62071,6 +69679,62 @@ Body: NoAuction: true Script: | getgroupitem(IG_RAG_INVEN_BOX); + - Id: 100574 + AegisName: AID_Manual_1h + Name: Premium Expierence Pass (1 Hour) + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 100575 + AegisName: AID_Bubble_Gum_1h + Name: Premium Drop Rate Pass (1 Hour) + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 100576 + AegisName: AID_Insurance_1h + Name: Premium Death Penalty Reduction Pass (1 Hour) + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 100577 + AegisName: AID_Special_1h + Name: Premium Special Offer Pass (1 Hour) + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 100579 AegisName: PendantStoneForWork Name: Pendant Gemstone of Force @@ -62453,6 +70117,12 @@ Body: NoAuction: true Script: | laphine_upgrade(); + - Id: 100724 + AegisName: Spring_Energy + Name: Spring Energy + Type: Usable +# Script: | +# /* TODO */ - Id: 100726 AegisName: Booster_Pack_215 Name: Booster Pack(215) @@ -62521,6 +70191,8 @@ Body: Name: Hero's Weapon Modifier(Physical) Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100745 @@ -62528,6 +70200,8 @@ Body: Name: Hero's Weapon Modifier(Magical) Type: DelayConsume Weight: 10 + Flags: + BuyingStore: true Script: | laphine_upgrade(); - Id: 100746 @@ -62587,6 +70261,21 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 100754 + AegisName: Kr_B_Special04 + Name: Brilliant Soda + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_KR_B_SPECIAL04); - Id: 100783 AegisName: MajorAutoSpell_Mix Name: Auto Spell Shadow Thump Box @@ -62621,6 +70310,15 @@ Body: Type: DelayConsume Script: | item_reform(); + - Id: 100796 + AegisName: Darkness_Bible + Name: Dark Bible + Type: Usable + Weight: 50 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 100810 AegisName: BroadcastBox_ Name: Broadcast Box @@ -62638,6 +70336,20 @@ Body: NoAuction: true Script: | getgroupitem(IG_BROADCASTBOX_); + - Id: 100816 + AegisName: Summer_Energy + Name: Summer Vibes + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 100817 AegisName: Thanos_Upgrade_Box Name: Thanos Upgrade Box @@ -62680,6 +70392,67 @@ Body: Weight: 10 Script: | laphine_upgrade(); + - Id: 100829 + AegisName: Farfalle + Name: Farfalle + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 100830 + AegisName: Cream_Noodle2 + Name: Creamy Shrimp Pasta + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 100831 + AegisName: Festival_Noodle2 + Name: Feast Noodles + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 100832 + AegisName: Tamato_Noodle2 + Name: Tomato Noodles + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 100833 + AegisName: Oil_Noodle + Name: Soy Sauce Bibim Noodles + Type: Usable + EquipLevelMin: 200 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 100834 AegisName: Hero_Weapon_Up_Box_3 Name: Hero's Weapon Modification Box III @@ -62732,6 +70505,8 @@ Body: Name: Infinite Giant Fly Wings Daily Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -62748,6 +70523,8 @@ Body: Name: ?nfinite Fly Wings Box (3 Days) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -62882,7 +70659,6 @@ Body: NoDrop: true NoTrade: true NoCart: true - NoStorage: true NoGuildStorage: true NoMail: true NoAuction: true @@ -62962,6 +70738,20 @@ Body: NoAuction: true Script: | /* TODO */ + - Id: 100914 + AegisName: EXP_Drop_Up_1Hours + Name: Kafra Buff(1 Hour) + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 100917 AegisName: Hero_Weapon_Hammer_4 Name: Modified Hero's Weapon Refinement Hammer IV @@ -63057,6 +70847,34 @@ Body: Container: true Script: | getgroupitem(IG_SEASON_EVT_REWARD_9); + - Id: 100949 + AegisName: EXP_Drop_Up_1day + Name: "[Security Campaign] Kafra Buff(1 Day)" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 100950 + AegisName: Evt_RagFes_Box + Name: Ragfest Commemorative Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_RAGFES_BOX); - Id: 100951 AegisName: S_Ignition_Cube Name: Ignition Shadow Cube @@ -64701,6 +72519,55 @@ Body: Type: DelayConsume Flags: BuyingStore: true + - Id: 101067 + AegisName: Barmund_Rune_Box + Name: Varmundt's Rune Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BARMUND_RUNE_BOX); + - Id: 101070 + AegisName: Chuseog_Present_Box + Name: Chuseok Event Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CHUSEOG_PRESENT_BOX); + - Id: 101074 + AegisName: Sealed_Card3 + Name: Sealed Seal Card III + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SEALED_CARD3); - Id: 101075 AegisName: SLD_Card_Recipe Name: Sealed Boss Card Thump Box @@ -64736,6 +72603,45 @@ Body: Script: | specialeffect2 EF_POTION_BERSERK; sc_start SC_INFINITY_DRINK,1800000,0; + - Id: 101099 + AegisName: ClockTower_Regulator + Name: Spring Regulator + Type: Usable + Weight: 10 +# Script: | +# /* TODO */ + - Id: 101100 + AegisName: Poenetentia_Box3 + Name: Poenitentia Two Swords Set Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_POENETENTIA_BOX3); + - Id: 101101 + AegisName: Poenetentia_Box4 + Name: Poenitentia Firearm Set Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_POENETENTIA_BOX4); - Id: 101103 AegisName: Enchant_Stone_Box25 Name: Costume Enchant Stone Box 25 @@ -64747,148 +72653,184 @@ Body: getgroupitem(IG_Enchant_Stone_Box25); - Id: 101107 AegisName: Cannon_Box_Ice - Name: Cannon Box Ice + Name: Ice Cannon Ball Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 18005,500; + getgroupitem(IG_CANNON_BOX_ICE); - Id: 101108 AegisName: Cannon_Box_Lightning - Name: Cannon Box Lightning + Name: Lightning Cannon Ball Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 18006,500; + getgroupitem(IG_CANNON_BOX_LIGHTNING); - Id: 101109 AegisName: Cannon_Box_Stone - Name: Cannon Box Stone + Name: Stone Cannon Ball Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 18007,500; + getgroupitem(IG_CANNON_BOX_STONE); - Id: 101110 AegisName: Cannon_Box_Flare - Name: Cannon Box Fire + Name: Flare Cannon Ball Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 18008,500; + getgroupitem(IG_CANNON_BOX_FLARE); - Id: 101111 AegisName: Cannon_Box_Poisoning - Name: Cannon Box Poison + Name: Poisoning Cannon Ball Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 18009,500; + getgroupitem(IG_CANNON_BOX_POISONING); - Id: 101112 AegisName: Kunai_Scroll - Name: Kunai Scroll + Name: Kunai Summon Scroll Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1220001,500; + getgroupitem(IG_KUNAI_SCROLL); - Id: 101113 AegisName: Kunai_Scroll_Nothing - Name: Kunai Scroll Nothing + Name: Formless Kunai Summon Scroll Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1220002,500; + getgroupitem(IG_KUNAI_SCROLL_NOTHING); - Id: 101114 AegisName: Kunai_Scroll_Shadow - Name: Kunai Scroll Shadow + Name: Shadow Kunai Summon Scroll Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1220003,500; + getgroupitem(IG_KUNAI_SCROLL_SHADOW); - Id: 101115 AegisName: Kunai_Scroll_Hamaya - Name: Kunai Scroll Hamaya + Name: Hamaya Kunai Summon Scroll Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1220004,500; + getgroupitem(IG_KUNAI_SCROLL_HAMAYA); - Id: 101116 AegisName: Nw_Grenade_Box - Name: Nw Grenade Box + Name: Throwing Grenade Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1000564,500; + getgroupitem(IG_NW_GRENADE_BOX); - Id: 101117 AegisName: Soa_Charm_Bundle - Name: Soa Charm Bundle + Name: Soul Talisman Bundle Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1000563,500; + getgroupitem(IG_SOA_CHARM_BUNDLE); - Id: 101118 AegisName: SS_Charm_Box - Name: SS Charm Box + Name: Haze of Pitch Darkness Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1000565,500; + getgroupitem(IG_SS_CHARM_BOX); - Id: 101119 AegisName: SS_Charm_F_Box - Name: SS Charm F Box + Name: Haze of Prominence Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1000566,500; + getgroupitem(IG_SS_CHARM_F_BOX); - Id: 101120 AegisName: SS_Charm_W_Box - Name: SS Charm W Box + Name: Haze of Icy Snow Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1000567,500; + getgroupitem(IG_SS_CHARM_W_BOX); - Id: 101121 AegisName: SS_Charm_G_Box - Name: SS Charm G Box + Name: Haze of Mother Earth Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1000568,500; + getgroupitem(IG_SS_CHARM_G_BOX); - Id: 101122 AegisName: SS_Charm_L_Box - Name: SS Charm L Box + Name: Haze of North Wind Box Type: Usable Weight: 250 Flags: Container: true Script: | - getitem 1000569,500; + getgroupitem(IG_SS_CHARM_L_BOX); + - Id: 101123 + AegisName: RO_Live_Shop_Box + Name: RO Live Shop Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RO_LIVE_SHOP_BOX); + - Id: 101124 + AegisName: RO_Live_Shop_Ex_Box + Name: RO Live Shop Luxury Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RO_LIVE_SHOP_EX_BOX); - Id: 101126 AegisName: DF_Halloween_Candy Name: "[Scroll] Halloween Candy" @@ -64896,6 +72838,100 @@ Body: Weight: 10 Script: | percentheal 30,30; + - Id: 101128 + AegisName: Season_Evt_Reward_11 + Name: Royal Reward Box + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_SEASON_EVT_REWARD_11); + - Id: 101129 + AegisName: Payment_Costume_Box1 + Name: Random Costume Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PAYMENT_COSTUME_BOX1); + - Id: 101130 + AegisName: Payment_Costume_Box2 + Name: Confirmed Costume Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PAYMENT_COSTUME_BOX2); + - Id: 101139 + AegisName: E_Boarding_Halter_Box + Name: Riding Halter Box + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_E_BOARDING_HALTER_BOX); + - Id: 101148 + AegisName: Security_Campaign_Box + Name: "[Security Campaign Reward Box]" + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SECURITY_CAMPAIGN_BOX); + - Id: 101159 + AegisName: C_Braid_Half_Up_Box + Name: Costume Pigtails Half Up Box + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_C_BRAID_HALF_UP_BOX); + - Id: 101161 + AegisName: Season_Evt_Reward_12 + Name: Snowflake Reward Box + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_SEASON_EVT_REWARD_12); - Id: 101162 AegisName: Ep19_Rgan_Scroll Name: Transformation Scroll (Rgan) @@ -64912,6 +72948,83 @@ Body: Script: | transform 21530,1200000; /* Confirm time */ bonus_script " bonus2 bAddItemHealRate,1100006,100; ",120,1,1; + - Id: 101166 + AegisName: Kr_B_Special05 + Name: G-Star RO Shop Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_KR_B_SPECIAL05); + - Id: 101167 + AegisName: Kr_B_Special06 + Name: 2021 G-Star Commemorative Box + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_KR_B_SPECIAL06); + - Id: 101168 + AegisName: Kr_B_Special07 + Name: "[NotForSale] Special Potion" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 101169 + AegisName: Kr_B_Special09 + Name: Exhibition Hall Movement Scroll + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_KR_B_SPECIAL09); + - Id: 101170 + AegisName: Kr_B_Special08 + Name: 2021 Quiz Reward Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_KR_B_SPECIAL08); - Id: 101177 AegisName: FullPenest_Shadow_Up Name: Full Temperament Shadow Spellbook @@ -64968,7 +73081,10 @@ Body: laphine_synthesis(); - Id: 101183 AegisName: Ice_F_Stone_Box - Name: Ice Magic Stone Box + Name: Snow Flower Manastone Extractor + Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -64979,7 +73095,7 @@ Body: NoMail: true NoAuction: true Script: | - /* Missing description */ + getgroupitem(IG_ICE_F_STONE_BOX); - Id: 101184 AegisName: Ice_F_Stone_Box2 Name: Ice Magic Stone Box 2 @@ -64998,6 +73114,7 @@ Body: - Id: 101185 AegisName: Snow_F_Enchant Name: Snowflower Armor Enchant (Armor) + Type: DelayConsume Trade: NoDrop: true NoTrade: true @@ -65008,10 +73125,11 @@ Body: NoMail: true NoAuction: true Script: | - /* Missing description */ + item_enchant(26); - Id: 101186 AegisName: Glacier_W_Enchant Name: Glacier Weapon Enchantment + Type: DelayConsume Trade: NoDrop: true NoTrade: true @@ -65022,7 +73140,7 @@ Body: NoMail: true NoAuction: true Script: | - /* Missing description */ + item_enchant(31); - Id: 101187 AegisName: Snow_F_Refine Name: Snow Flower Armor +9 Refinement Cube @@ -65065,9 +73183,32 @@ Body: Weight: 10 Script: | item_reform(); + - Id: 101194 + AegisName: Hero_Token_Box + Name: Heroic Token Egg + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_HERO_TOKEN_BOX); + - Id: 101200 + AegisName: Motp_Potion + Name: "[Security Campaign] Special Energy Drink" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true - Id: 101217 AegisName: Snow_F_Enchant2 Name: Snowflower Armor Enchant (Garment) + Type: DelayConsume Trade: NoDrop: true NoTrade: true @@ -65078,10 +73219,11 @@ Body: NoMail: true NoAuction: true Script: | - /* Missing description */ + item_enchant(27); - Id: 101218 AegisName: Snow_F_Enchant3 Name: Snowflower Armor Enchant (Shoes) + Type: DelayConsume Trade: NoDrop: true NoTrade: true @@ -65092,10 +73234,11 @@ Body: NoMail: true NoAuction: true Script: | - /* Missing description */ + item_enchant(28); - Id: 101219 AegisName: Snow_F_Enchant4 Name: Snowflower Armor Enchant (Accessory A) + Type: DelayConsume Trade: NoDrop: true NoTrade: true @@ -65106,10 +73249,11 @@ Body: NoMail: true NoAuction: true Script: | - /* Missing description */ + item_enchant(29); - Id: 101220 AegisName: Snow_F_Enchant5 Name: Snowflower Armor Enchant (Accessory B) + Type: DelayConsume Trade: NoDrop: true NoTrade: true @@ -65120,7 +73264,78 @@ Body: NoMail: true NoAuction: true Script: | - /* Missing description */ + item_enchant(30); + - Id: 101234 + AegisName: Booster_Pack_120 + Name: Booster Pack(120) # !todo check english name + Type: Usable + EquipLevelMin: 120 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_120); + - Id: 101236 + AegisName: Booster_Pack_150 + Name: Booster Pack(150) # !todo check english name + Type: Usable + EquipLevelMin: 150 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_150); + - Id: 101238 + AegisName: E_EXP_Drop_Up_7days + Name: "[NotForSale] Kafra Buff(7 Days)" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 101240 + AegisName: Season_Evt_Reward_1 + Name: January Event's Reward Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SEASON_EVT_REWARD_1); + - Id: 101241 + AegisName: Strange_Tteokguk + Name: Hyul's Special Rice Cake Soup + Type: Usable +# Script: | +# /* TODO */ - Id: 101243 AegisName: Shadow_Changer_NPC Name: Shadow Changer @@ -65190,6 +73405,38 @@ Body: BuyingStore: true Script: | laphine_upgrade(); + - Id: 101268 + AegisName: 2021_Winter_Event_Box1 + Name: Winter Event Costume Basket + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2021_WINTER_EVENT_BOX1); + - Id: 101269 + AegisName: 2021_Winter_Event_Box2 + Name: Winter Event Costume Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2021_WINTER_EVENT_BOX2); - Id: 101271 AegisName: Enchant_Stone_Box26 Name: Costume Enchant Stone Box 26 @@ -65316,6 +73563,15 @@ Body: Type: Healing Script: | percentheal 30,30; + - Id: 101331 + AegisName: Fruits_Set_Trap + Name: Fruit Set Trap + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Script: | + pet 1005; - Id: 101336 AegisName: aegis_101336 Name: "[Scroll] DEX Biscuit Stick" @@ -65507,6 +73763,21 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 101391 + AegisName: VR_Books001 + Name: Scientist's Escape Log + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 101393 AegisName: aegis_101393 Name: Mugwort Rice Cake @@ -65524,6 +73795,51 @@ Body: percentheal 10,0; skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,60000,3; + - Id: 101399 + AegisName: Enchant_Ticket_3 + Name: Enchantment Ticket Envelope + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_ENCHANT_TICKET_3); + - Id: 101404 + AegisName: aegis_101404 + Name: Fantasy Growth Potion + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101406 + AegisName: aegis_101406 + Name: Fantasy Job Growth Potion + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101407 + AegisName: aegis_101407 + Name: Move Scroll(Convenience) + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101408 + AegisName: aegis_101408 + Name: Move Scroll(Danger Areas) + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 101416 AegisName: aegis_101416 Name: Costume Enchant Stone Box 27 @@ -65635,6 +73951,32 @@ Body: NoGuildStorage: true NoMail: true NoAuction: true + - Id: 101460 + AegisName: P_Booster230_Gift + Name: Premium Booster Gift Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_P_BOOSTER230_GIFT); + - Id: 101461 + AegisName: Fan_Greed_1Hour_Box + Name: Fantasy Series Greed Scroll Box + Type: Cash + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_FAN_GREED_1HOUR_BOX); - Id: 101463 AegisName: HD_Elunium_10Box_MSP Name: (Limited) HD Elunium 10 Box @@ -65666,19 +74008,77 @@ Body: getitem 6240,10; getitembound 23919,11,Bound_Account; - Id: 101470 - AegisName: aegis_101470 + AegisName: Minus_Status_Box_ Name: Stats Soul Potion Selection Box Type: DelayConsume Flags: BuyingStore: true - Id: 101471 - AegisName: aegis_101471 + AegisName: Alchemist_Box_ Name: Alchemist Selection Box Type: DelayConsume Buy: 20 Weight: 10 Flags: BuyingStore: true + - Id: 101473 + AegisName: P_Booster_Call + Name: Premium Booster Call # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101474 + AegisName: Booster_B_M_1 + Name: Booster Combat Manual # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 101475 + AegisName: Booster_B_M_2 + Name: Booster Advanced Combat Manual # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 101476 + AegisName: Booster230_Gift + Name: Booster Gift Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER230_GIFT); - Id: 101482 AegisName: Freedom_Stick_Cube Name: Freedom Stick Remodeling Cube @@ -65693,6 +74093,258 @@ Body: Weight: 10 Script: | laphine_synthesis(); + - Id: 101490 + AegisName: Booster_Pack_10 + Name: Booster Pack(10) # !todo check english name + Type: Usable + EquipLevelMin: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_10); + - Id: 101491 + AegisName: Booster_Pack_20 + Name: Booster Pack(20) # !todo check english name + Type: Usable + EquipLevelMin: 20 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_20); + - Id: 101492 + AegisName: Booster_Pack_40 + Name: Booster Pack(40) # !todo check english name + Type: Usable + EquipLevelMin: 40 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_40); + - Id: 101493 + AegisName: Booster_Pack_50 + Name: Booster Pack(50) # !todo check english name + Type: Usable + EquipLevelMin: 50 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_50); + - Id: 101494 + AegisName: Booster_Pack_70 + Name: Booster Pack(70) # !todo check english name + Type: Usable + EquipLevelMin: 70 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_70); + - Id: 101495 + AegisName: Booster_Pack_80 + Name: Booster Pack (80) # !todo check english name + Type: Usable + EquipLevelMin: 80 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_80); + - Id: 101496 + AegisName: Booster_Pack_110 + Name: Booster Pack(110) # !todo check english name + Type: Usable + EquipLevelMin: 110 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_110); + - Id: 101497 + AegisName: Booster_Pack_140 + Name: Booster Pack(140) # !todo check english name + Type: Usable + EquipLevelMin: 140 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_140); + - Id: 101498 + AegisName: Booster_Pack_170 + Name: Booster Pack(170) # !todo check english name + Type: Usable + EquipLevelMin: 170 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_170); + - Id: 101499 + AegisName: Booster_Pack_180 + Name: Booster Pack (180) # !todo check english name + Type: Usable + EquipLevelMin: 180 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_180); + - Id: 101500 + AegisName: Booster_Pack_210 + Name: Booster Pack(210) # !todo check english name + Type: Usable + EquipLevelMin: 210 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_210); + - Id: 101501 + AegisName: Booster_Pack_220 + Name: Booster Pack(220) # !todo check english name + Type: Usable + EquipLevelMin: 220 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_220); + - Id: 101502 + AegisName: Booster_Pack_240 + Name: Booster Pack(240) # !todo check english name + Type: Usable + EquipLevelMin: 240 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_240); + - Id: 101503 + AegisName: Booster_Pack_250 + Name: Booster Pack (250) # !todo check english name + Type: Usable + EquipLevelMin: 250 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_PACK_250); - Id: 101512 AegisName: aegis_101512 Name: Ancient Hero Box 1 # !todo check english name @@ -65718,15 +74370,92 @@ Body: Script: | sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); + - Id: 101522 + AegisName: F_VR_Book001 + Name: Fantasy Series 001 + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101523 + AegisName: F_VR_Book002 + Name: Fantasy Series 002 + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101524 + AegisName: F_VR_Book003 + Name: Fantasy Series 003 + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101525 + AegisName: F_VR_Book004 + Name: Fantasy Series 004 + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101538 + AegisName: Booster_Call_Package + Name: Booster box # !todo check english name + Type: Usable + EquipLevelMax: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BOOSTER_CALL_PACKAGE); - Id: 101542 - AegisName: aegis_101542 + AegisName: FullPene_Select_Box Name: Full Penetration Shadow Selection Box Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101543 - AegisName: aegis_101543 + AegisName: FullPene_Earring_Box Name: Full Penetration Shadow Earring Box Type: Usable Weight: 10 @@ -65735,7 +74464,7 @@ Body: Script: | getgroupitem(IG_S_FULLPENE_EARRING,true); - Id: 101544 - AegisName: aegis_101544 + AegisName: FullPene_Pendant_Box Name: Full Penetration Shadow Pendant Box Type: Usable Weight: 10 @@ -65744,7 +74473,7 @@ Body: Script: | getgroupitem(IG_S_FULLPENE_PENDANT,true); - Id: 101545 - AegisName: aegis_101545 + AegisName: FullPene_Armor_Box Name: Full Penetration Shadow Armor Box Type: Usable Weight: 10 @@ -65753,7 +74482,7 @@ Body: Script: | getgroupitem(IG_S_FULLPENE_ARMOR,true); - Id: 101546 - AegisName: aegis_101546 + AegisName: FullPene_Shoes_Box Name: Full Penetration Shadow Shoes Box Type: Usable Weight: 10 @@ -65762,14 +74491,14 @@ Body: Script: | getgroupitem(IG_S_FULLPENE_SHOES,true); - Id: 101547 - AegisName: aegis_101547 + AegisName: FullTemp_Select_Box Name: Full Tempest Shadow Selection Box Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101548 - AegisName: aegis_101548 + AegisName: FullTemp_Earring_Box Name: Full Tempest Shadow Earring Box Type: Usable Weight: 10 @@ -65778,7 +74507,7 @@ Body: Script: | getgroupitem(IG_S_FULLTEMP_EARRING,true); - Id: 101549 - AegisName: aegis_101549 + AegisName: FullTemp_Pendant_Box Name: Full Tempest Shadow Pendant Box Type: Usable Weight: 10 @@ -65787,7 +74516,7 @@ Body: Script: | getgroupitem(IG_S_FULLTEMP_PENDANT,true); - Id: 101550 - AegisName: aegis_101550 + AegisName: FullTemp_Armor_Box Name: Full Tempest Shadow Armor Box Type: Usable Weight: 10 @@ -65796,7 +74525,7 @@ Body: Script: | getgroupitem(IG_S_FULLTEMP_ARMOR,true); - Id: 101551 - AegisName: aegis_101551 + AegisName: FullTemp_Shoes_Box Name: Full Tempest Shadow Shoes Box Type: Usable Weight: 10 @@ -65805,14 +74534,14 @@ Body: Script: | getgroupitem(IG_S_FULLTEMP_SHOES,true); - Id: 101552 - AegisName: aegis_101552 + AegisName: Durable_Select_Box Name: Durable Shadow Selection Box Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101553 - AegisName: aegis_101553 + AegisName: Durable_Weapon_Box Name: Durable Shadow Weapon Box Type: Usable Weight: 10 @@ -65821,7 +74550,7 @@ Body: Script: | getgroupitem(IG_S_DURABLE_WEAPON,true); - Id: 101554 - AegisName: aegis_101554 + AegisName: Durable_Shield_Box Name: Durable Shadow Shield Box Type: Usable Weight: 10 @@ -65830,14 +74559,14 @@ Body: Script: | getgroupitem(IG_S_DURABLE_SHIELD,true); - Id: 101555 - AegisName: aegis_101555 + AegisName: Clever_Select_Box Name: Clever Shadow Selection Box Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101556 - AegisName: aegis_101556 + AegisName: Clever_Weapon_Box Name: Clever Shadow Weapon Box Type: Usable Weight: 10 @@ -65846,7 +74575,7 @@ Body: Script: | getgroupitem(IG_S_CLEVER_WEAPON,true); - Id: 101557 - AegisName: aegis_101557 + AegisName: Clever_Shield_Box Name: Clever Shadow Shield Box Type: Usable Weight: 10 @@ -65855,7 +74584,7 @@ Body: Script: | getgroupitem(IG_S_CLEVER_SHIELD,true); - Id: 101563 - AegisName: aegis_101563 + AegisName: OS_Helm_Box_ Name: Helmet Selection Box for OS Weapons Type: DelayConsume Weight: 10 @@ -65871,12 +74600,198 @@ Body: Script: | laphine_upgrade(); - Id: 101565 - AegisName: aegis_101565 + AegisName: Shadow_R_M_Box_ Name: Shadow Spellbook Selection Box Type: DelayConsume Weight: 10 Flags: BuyingStore: true + - Id: 101567 + AegisName: KAKAO_Plus_Box + Name: Gravity Fluffy Gift Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_KAKAO_PLUS_BOX,true); + - Id: 101589 + AegisName: E_Boarding_Halter_Box2 + Name: "[Not for Sale] Boarding Rein Box" # !todo check english name + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_E_BOARDING_HALTER_BOX2); + - Id: 101596 + AegisName: Evt_20th_Shield + Name: Kingdom Shield # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101597 + AegisName: Evt_20th_Protector + Name: Guardians of the Kingdom # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101599 + AegisName: Evt_Makingmaterials_Box + Name: "[Event] Equipment Crafting Material Box" # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_MAKINGMATERIALS_BOX); + - Id: 101600 + AegisName: Evt_20th_Whitegold + Name: Merit Box (Platinum Class) # !todo check english name + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_20TH_WHITEGOLD); + - Id: 101601 + AegisName: Evt_20th_Gold + Name: Merit Box (Gold Class) # !todo check english name + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_20TH_GOLD); + - Id: 101602 + AegisName: Evt_20th_Silver + Name: Merit Box (Silver grade) # !todo check english name + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_20TH_SILVER); + - Id: 101603 + AegisName: Evt_20th_Bronze + Name: Merit Box (Equivalent level) # !todo check english name + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_20TH_BRONZE); + - Id: 101604 + AegisName: Evt_20th_Return + Name: Commander's Return # !todo check english name + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_20TH_RETURN); + - Id: 101605 + AegisName: Evt_20th_Return2 + Name: Commander's Advanced Answers # !todo check english name + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_EVT_20TH_RETURN2); - Id: 101637 AegisName: EP19_DGW_Refine Name: Dim Glacier Reinforcement Device # !todo check english name @@ -65887,6 +74802,21 @@ Body: DropEffect: CLIENT Script: | item_reform(); + - Id: 101638 + AegisName: D_Glacier_W_Enchant + Name: Dim Glacia Weapon Enhancement # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 101639 AegisName: D_Gw_Extractor Name: Dim Glacier Extractor # !todo check english name @@ -65911,15 +74841,31 @@ Body: BuyingStore: true Script: | laphine_upgrade(); + - Id: 101649 + AegisName: Mjo_Ein_Enchant + Name: Upgrade Mining Equipment Enchantments # !todo check english name + Type: Usable +# Script: | +# /* TODO */ + - Id: 101653 + AegisName: Viva_Adul_Hat_Box_11 + Name: +11 Helm of Face Chest # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_VIVA_ADUL_HAT_BOX_11,true); - Id: 101654 - AegisName: aegis_101654 + AegisName: AllMighty_Select_Box Name: Almighty Shadow Selection Box # !todo check english name Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101655 - AegisName: aegis_101655 + AegisName: AllMighty_Earring_Box Name: Almighty Shadow Earring Box # !todo check english name Type: Usable Weight: 10 @@ -65928,7 +74874,7 @@ Body: Script: | getgroupitem(IG_S_ALLMIGHTY_EARRING,true); - Id: 101656 - AegisName: aegis_101656 + AegisName: AllMighty_Pendant_Box Name: Almighty Shadow Pendant Box # !todo check english name Type: Usable Weight: 10 @@ -65937,14 +74883,14 @@ Body: Script: | getgroupitem(IG_S_ALLMIGHTY_PENDANT,true); - Id: 101657 - AegisName: aegis_101657 + AegisName: TrueGem_Select_Box Name: True Gemstone Shadow Selection Box # !todo check english name Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101658 - AegisName: aegis_101658 + AegisName: TrueGem_Earring_Box Name: True Gemstone Shadow Earring Box # !todo check english name Type: Usable Weight: 10 @@ -65953,7 +74899,7 @@ Body: Script: | getgroupitem(IG_S_TRUEGEM_EARRING,true); - Id: 101659 - AegisName: aegis_101659 + AegisName: TrueGem_Pendant_Box Name: True Gemstone Shadow Pendant Box # !todo check english name Type: Usable Weight: 10 @@ -65962,7 +74908,7 @@ Body: Script: | getgroupitem(IG_S_TRUEGEM_PENDANT,true); - Id: 101660 - AegisName: aegis_101660 + AegisName: TrueGem_Shoes_Box Name: True Gemstone Shadow Shoes Box # !todo check english name Type: Usable Weight: 10 @@ -65971,7 +74917,7 @@ Body: Script: | getgroupitem(IG_S_TRUEGEM_SHOES,true); - Id: 101661 - AegisName: aegis_101661 + AegisName: TrueGem_Armor_Box Name: True Gemstone Shadow Armor Box # !todo check english name Type: Usable Weight: 10 @@ -65980,14 +74926,14 @@ Body: Script: | getgroupitem(IG_S_TRUEGEM_ARMOR,true); - Id: 101662 - AegisName: aegis_101662 + AegisName: PerfectSize_Select_Box Name: Perfect Size Shadow Selection Box # !todo check english name Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101663 - AegisName: aegis_101663 + AegisName: PerfectSize_Weapon_Box Name: Perfect Size Shadow Weapon Box # !todo check english name Type: Usable Weight: 10 @@ -65996,7 +74942,7 @@ Body: Script: | getgroupitem(IG_S_PERFECTSIZE_WEAPON,true); - Id: 101664 - AegisName: aegis_101664 + AegisName: PerfectSize_Armor_Box Name: Perfect Size Shadow Armor Box # !todo check english name Type: Usable Weight: 10 @@ -66013,6 +74959,16 @@ Body: BuyingStore: true Script: | laphine_synthesis(); + - Id: 101666 + AegisName: Shadow_Up_Box + Name: Special Shadow Spellbook Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_SHADOW_UP_BOX); - Id: 101675 AegisName: aegis_101675 Name: Costume Enchant Stone Box 28 @@ -66022,8 +74978,38 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box28); + - Id: 101705 + AegisName: F_VR_Book006 + Name: Fantasy Series 006 # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101706 + AegisName: F_VR_Book007 + Name: Fantasy Series 007 # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 101717 - AegisName: aegis_101717 + AegisName: Mammoth_Earring_Box Name: Maximum Mammoth Shadow Earring Box # !todo check english name Type: Usable Weight: 10 @@ -66032,7 +75018,7 @@ Body: Script: | getgroupitem(IG_S_M_MAMMOTH_EARRING,true); - Id: 101718 - AegisName: aegis_101718 + AegisName: Mammoth_Pendant_Box Name: Maximum Mammoth Shadow Pendant Box # !todo check english name Type: Usable Weight: 10 @@ -66041,7 +75027,7 @@ Body: Script: | getgroupitem(IG_S_M_MAMMOTH_PENDANT,true); - Id: 101719 - AegisName: aegis_101719 + AegisName: Mammoth_Armor_Box Name: Maximum Mammoth Shadow Armor Box # !todo check english name Type: Usable Weight: 10 @@ -66050,7 +75036,7 @@ Body: Script: | getgroupitem(IG_S_M_MAMMOTH_ARMOR,true); - Id: 101720 - AegisName: aegis_101720 + AegisName: Mammoth_Shoes_Box Name: Maximum Mammoth Shadow Shoes Box # !todo check english name Type: Usable Weight: 10 @@ -66059,7 +75045,7 @@ Body: Script: | getgroupitem(IG_S_M_MAMMOTH_SHOES,true); - Id: 101721 - AegisName: aegis_101721 + AegisName: SpellCaster_Earring_Box Name: Spell Caster Shadow Earring Box # !todo check english name Type: Usable Weight: 10 @@ -66068,7 +75054,7 @@ Body: Script: | getgroupitem(IG_S_SPELLCASTER_EARRING,true); - Id: 101722 - AegisName: aegis_101722 + AegisName: SpellCaster_Pendant_Box Name: Spell Caster Shadow Pendant Box # !todo check english name Type: Usable Weight: 10 @@ -66077,7 +75063,7 @@ Body: Script: | getgroupitem(IG_S_SPELLCASTER_PENDANT,true); - Id: 101723 - AegisName: aegis_101723 + AegisName: SpellCaster_Armor_Box Name: Spell Caster Shadow Armor Box # !todo check english name Type: Usable Weight: 10 @@ -66086,7 +75072,7 @@ Body: Script: | getgroupitem(IG_S_SPELLCASTER_ARMOR,true); - Id: 101724 - AegisName: aegis_101724 + AegisName: SpellCaster_Shoes_Box Name: Spell Caster Shadow Shoes Box # !todo check english name Type: Usable Weight: 10 @@ -66095,7 +75081,7 @@ Body: Script: | getgroupitem(IG_S_SPELLCASTER_SHOES,true); - Id: 101725 - AegisName: aegis_101725 + AegisName: Absorb_Weapon_Box Name: Absorb Shadow Weapon Box # !todo check english name Type: Usable Weight: 10 @@ -66104,7 +75090,7 @@ Body: Script: | getgroupitem(IG_S_ABSORB_WEAPON,true); - Id: 101726 - AegisName: aegis_101726 + AegisName: Absorb_Shield_Box Name: Absorb Shadow Shield Box # !todo check english name Type: Usable Weight: 10 @@ -66113,32 +75099,249 @@ Body: Script: | getgroupitem(IG_S_ABSORB_SHIELD,true); - Id: 101727 - AegisName: aegis_101727 + AegisName: Mammoth_Select_Box Name: Maximum Mammoth Shadow Selection Box # !todo check english name Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101728 - AegisName: aegis_101728 + AegisName: SpellCaster_Select_Box Name: Spell Caster Shadow Selection Box # !todo check english name Type: DelayConsume Weight: 10 Flags: BuyingStore: true - Id: 101729 - AegisName: aegis_101729 + AegisName: Absorb_Select_Box Name: Absorb Shadow Selection Box # !todo check english name Type: DelayConsume Weight: 10 Flags: BuyingStore: true + - Id: 101744 + AegisName: E_Cloth_Dye_Box + Name: "[Non-sale] Clothes dyeing Coupon Box" # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_E_CLOTH_DYE_BOX); - Id: 101745 AegisName: Dimmen_A_Reform Name: Unsealing the dimension # !todo check english name Type: DelayConsume Script: | item_reform(); + - Id: 101746 + AegisName: Dimmen_A_Enchant + Name: Dimensional Enchantment Box # !todo check english name + Type: Usable +# Script: | +# /* TODO */ + - Id: 101750 + AegisName: Herosria_Gift + Name: Heroria's Gift # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_HEROSRIA_GIFT,true); + - Id: 101752 + AegisName: RO_Festival_Box + Name: Ragnarok Festival Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RO_FESTIVAL_BOX); + - Id: 101753 + AegisName: Heros_Purple_H_Jam + Name: Heroria Purple Herb Jam # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101754 + AegisName: Heros_Red_H_Jam + Name: Heroria Red Herb Jam # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101755 + AegisName: Heros_Blue_H_Jam + Name: Heroria Blue Herb Jam # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101756 + AegisName: Heros_Yellow_H_Jam + Name: Heroria Yellow Herb Jam # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101757 + AegisName: Heros_White_H_Jam + Name: Heroria White Herb Jam # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 101759 + AegisName: Plain_Rune_Box5 + Name: Plain Rune 5ea Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PLAIN_RUNE_BOX5); + - Id: 101760 + AegisName: Flame_Rune_Box5 + Name: Flame Rune 5ea Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_FLAME_RUNE_BOX5); + - Id: 101761 + AegisName: Ice_Rune_Box5 + Name: Ice Rune 5ea Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_ICE_RUNE_BOX5); + - Id: 101762 + AegisName: Death_Rune_Box5 + Name: Death Rune 5ea Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_DEATH_RUNE_BOX5); + - Id: 101765 + AegisName: Barmund_P_Enchant + Name: Meadow Rune Enchantment # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101766 + AegisName: Barmund_D_Enchant + Name: Death Rune Enchantment # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101767 + AegisName: Barmund_F_Enchant + Name: Fire Rune Enchantment # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101768 + AegisName: Barmund_I_Enchant + Name: Ice Rune Enchantment # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 101769 AegisName: Barmund_Plain_Reform Name: Grassland Rune Upgrade # !todo check english name @@ -66199,6 +75402,262 @@ Body: NoAuction: true Script: | item_reform(); + - Id: 101774 + AegisName: Service1_M_01_Box + Name: Edward Zonda Owner's Box (1 Day) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_M_01_BOX); + - Id: 101775 + AegisName: Service1_M_05_Box + Name: Edward Zonda Owner's Box (5 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_M_05_BOX); + - Id: 101776 + AegisName: Service1_M_07_Box + Name: Edward Zonda Your Own Box (7 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_M_07_BOX); + - Id: 101777 + AegisName: Service1_M_10_Box + Name: Edward Zonda Owner's Box (10 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_M_10_BOX); + - Id: 101778 + AegisName: Service1P_M_01_Box + Name: Edward Zonda Ownerra EX Box (1 Day) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_M_01_BOX); + - Id: 101779 + AegisName: Service1P_M_05_Box + Name: Edward Zonda Owra EX Box (5 days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_M_05_BOX); + - Id: 101780 + AegisName: Service1P_M_07_Box + Name: Edward Zonda Ownerra EX Box (7 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_M_07_BOX); + - Id: 101781 + AegisName: Service1P_M_10_Box + Name: Edward Zonda Ownerra EX Box (10 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_M_10_BOX); + - Id: 101782 + AegisName: Service1_F_01_Box + Name: Elysee Zonda Come on Box (1 day) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_F_01_BOX); + - Id: 101783 + AegisName: Service1_F_05_Box + Name: Elise Zonda Come Box (5 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_F_05_BOX); + - Id: 101784 + AegisName: Service1_F_07_Box + Name: Elysee Zonda Come Box (7 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_F_07_BOX); + - Id: 101785 + AegisName: Service1_F_10_Box + Name: Elysee Zonda Come Box (10 Days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1_F_10_BOX); + - Id: 101786 + AegisName: Service1P_F_01_Box + Name: Elysee Zonda Own EX Box (1 day) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_F_01_BOX); + - Id: 101787 + AegisName: Service1P_F_05_Box + Name: Elysee Zonda Own EX Box (5 days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_F_05_BOX); + - Id: 101788 + AegisName: Service1P_F_07_Box + Name: Elysee Zonda Own EX Box (7 days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_F_07_BOX); + - Id: 101789 + AegisName: Service1P_F_10_Box + Name: Elysee Zonda Own EX Box (10 days) # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SERVICE1P_F_10_BOX); - Id: 101792 AegisName: SubjectCape_Refine_Cube Name: Subject Manteau 12 Refine Cube @@ -66208,12 +75667,245 @@ Body: BuyingStore: true Script: | laphine_upgrade(); + - Id: 101801 + AegisName: R_Bearers_Select_Box + Name: Road Bearers Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101802 + AegisName: R_Bearers_Earring_Box + Name: Rod Bearers Earring Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_R_BEARERS_EARRING_BOX,true); + - Id: 101803 + AegisName: R_Bearers_Pendant_Box + Name: Rod Bearers Pendant Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_R_BEARERS_PENDANT_BOX,true); + - Id: 101804 + AegisName: R_Bearers_Armor_Box + Name: Lord Bearers Armor Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_R_BEARERS_ARMOR_BOX,true); + - Id: 101805 + AegisName: R_Bearers_Shoes_Box + Name: Road Bearers Shoes Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_R_BEARERS_SHOES_BOX,true); + - Id: 101806 + AegisName: Hasty_Select_Box + Name: Hasty Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101807 + AegisName: Hasty_Weapon_Box + Name: Hasty Weapon Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_HASTY_WEAPON_BOX,true); + - Id: 101808 + AegisName: Hasty_Shield_Box + Name: Hasty Shield Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_HASTY_SHIELD_BOX,true); + - Id: 101809 + AegisName: S_Reload_Shield_Box + Name: Separate Reload Shield Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_S_RELOAD_SHIELD_BOX,true); - Id: 101816 AegisName: Dimmen_A_Refine Name: Dimension Enhancer # !todo check english name Type: DelayConsume Script: | item_reform(); + - Id: 101834 + AegisName: F_VR_Book009 + Name: Fantasy Series 009 # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101835 + AegisName: F_VR_Book005 + Name: Fantasy Series 005 # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101837 + AegisName: F_VR_Book008 + Name: Fantasy Series 008 # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 101839 + AegisName: RO_Arena_Box + Name: Ragnarok Arena Pre-Order Reward Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RO_ARENA_BOX,true); + - Id: 101840 + AegisName: RO_Arena_Box2 + Name: Ragnarok Arena Level 7 Achievement Reward Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RO_ARENA_BOX2); + - Id: 101856 + AegisName: MAutoSpell_Select_Box + Name: Major Auto Spell Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101858 + AegisName: MAutoSpell_Earring_Box + Name: Major Auto Spell Earring Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_MAUTOSPELL_EARRING_BOX,true); + - Id: 101859 + AegisName: MAutoSpell_Pendant_Box + Name: Major Auto Spell Pendant Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_MAUTOSPELL_PENDANT_BOX,true); + - Id: 101860 + AegisName: MAutoSpell_Armor_Box + Name: Major Auto Spell Armor Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_MAUTOSPELL_ARMOR_BOX,true); + - Id: 101861 + AegisName: MAutoSpell_Shoes_Box + Name: Major Auto Spell Shoes Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_MAUTOSPELL_SHOES_BOX,true); + - Id: 101862 + AegisName: Infinity_Select_Box + Name: Infinity Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101863 + AegisName: Infinity_Weapon_Box + Name: Infinity Weapon Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_INFINITY_WEAPON_BOX,true); + - Id: 101864 + AegisName: Infinity_Shield_Box + Name: Infinity Shield Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_INFINITY_SHIELD_BOX,true); + - Id: 101869 + AegisName: Luxurious_Blue_Box + Name: Luxury blue box # !todo check english name + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_LUXURIOUS_BLUE_BOX); - Id: 101876 AegisName: aegis_101876 Name: Costume Enchant Stone Box 29 @@ -66223,6 +75915,148 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box29); + - Id: 101889 + AegisName: Vr_Book_Event + Name: Fantasy Collection Collection Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_VR_BOOK_EVENT); + - Id: 101912 + AegisName: Temple_Rune_Box5 + Name: Holy Rune Box 5 # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_TEMPLE_RUNE_BOX5); + - Id: 101913 + AegisName: Venom_Rune_Box5 + Name: Poison Rune x5 Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_VENOM_RUNE_BOX5); + - Id: 101914 + AegisName: Soul_Rune_Box5 + Name: Box of 5 Soul Runes # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SOUL_RUNE_BOX5); + - Id: 101919 + AegisName: EXP_Select_Box + Name: Experience Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101920 + AegisName: EXP_Weapon_Box + Name: Experience Weapon Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_EXP_WEAPON_BOX,true); + - Id: 101921 + AegisName: EXP_Shield_Box + Name: Experience Shield Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_EXP_SHIELD_BOX,true); + - Id: 101922 + AegisName: M_Blitz_Select_Box + Name: Mega Blitz Shadow Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 101923 + AegisName: M_Blitz_Weapon_Box + Name: Mega Blitz Weapon Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_M_BLITZ_WEAPON_BOX,true); + - Id: 101924 + AegisName: M_Blitz_Shield_Box + Name: Mega Blitz Shield Shadow Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_M_BLITZ_SHIELD_BOX,true); + - Id: 101925 + AegisName: Cvt_Wing_Box + Name: Convertible Wing Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_CVT_WING_BOX,true); + - Id: 101930 + AegisName: Barmund_S_Enchant + Name: Soul Rune Enchantment # !todo check english name + Type: Usable +# Script: | +# /* TODO */ + - Id: 101931 + AegisName: Barmund_V_Enchant + Name: Poison Rune Enchantment # !todo check english name + Type: Usable +# Script: | +# /* TODO */ + - Id: 101932 + AegisName: Barmund_T_Enchant + Name: Crusade Rune Enchantment # !todo check english name + Type: Usable +# Script: | +# /* TODO */ - Id: 101933 AegisName: Barmund_Soul_Reform Name: Soul Rune Upgrade # !todo check english name @@ -66332,8 +76166,10 @@ Body: sc_start SC_ITEMBOOST,1800000,100; - Id: 101948 AegisName: A_Bubble_Gum_Box10 - Name: "[Achievement] Box of 10 bubble gum" # !todo check english name - Type: Cash + Name: "[Achievement] 10 boxes of bubble gum" # !todo check english name + Type: Usable + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -66343,7 +76179,7 @@ Body: NoMail: true NoAuction: true Script: | - getitem 101947,10; + getgroupitem(IG_A_BUBBLE_GUM_BOX10); - Id: 101954 AegisName: Intake_Hair_Box Name: Intake Hair Gift Box @@ -66353,6 +76189,21 @@ Body: Container: true Script: | getgroupitem(IG_Intake_Hair_Box); + - Id: 102015 + AegisName: Mocadas_Enchant_Box + Name: Mocadas Equipment Enchantment # !todo check english name + Type: Usable +# Script: | +# /* TODO */ + - Id: 102016 + AegisName: F_Ein_1HDAGGER_Box + Name: Metal Detector Box # !todo check english name + Type: Usable + Weight: 50 + Flags: + Container: true + Script: | + getgroupitem(IG_F_EIN_1HDAGGER_BOX); - Id: 102017 AegisName: Mocadas_Refine_Box Name: Smelting Mocadas Equipment 9~10 # !todo check english name @@ -66646,6 +76497,72 @@ Body: Weight: 1250 Script: | laphine_synthesis(); + - Id: 102067 + AegisName: Pene_Set_Cube + Name: Refined Penetration Shadow Cube # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PENE_SET_CUBE,true); + - Id: 102068 + AegisName: S_Bearers_Cube + Name: Bearers Shadow Cube # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_S_BEARERS_CUBE); + - Id: 102069 + AegisName: Temp_Set_Cube + Name: Refined Tempest Shadow Cube # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_TEMP_SET_CUBE,true); + - Id: 102070 + AegisName: Justice_Weapon_Box + Name: Good Weapon Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_JUSTICE_WEAPON_BOX,true); + - Id: 102071 + AegisName: Injustice_Weapon_Box + Name: Evil Weapon Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_INJUSTICE_WEAPON_BOX,true); - Id: 102072 AegisName: Justice_Weapon_Hammer Name: Good Weapon Smelting Hammer # !todo check english name @@ -66664,6 +76581,16 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 102074 + AegisName: GoodnEvil_Helm_Box + Name: Crown of Good and Evil Box # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_GOODNEVIL_HELM_BOX,true); - Id: 102075 AegisName: GoodnEvil_Helm_Hammer Name: Crown of Good and Evil Smelting Hammer # !todo check english name @@ -66673,6 +76600,11 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 102084 + AegisName: GoodnEvil_Circlet_Box + Name: Crown of Good and Evil (Night Watch) Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 - Id: 102121 AegisName: aegis_102121 Name: "[Scroll] AGI Biscuit Stick" @@ -66681,6 +76613,16 @@ Body: Script: | sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); + - Id: 102123 + AegisName: Shadow_Select_Box_Set + Name: Shadow Random Box Set # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_SHADOW_SELECT_BOX_SET); - Id: 102124 AegisName: F_Ein_Weapon_Hammer Name: Flush Weapon Smelting Hammer # !todo check english name @@ -66690,6 +76632,16 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 102125 + AegisName: Refine_Hammer_Box + Name: Smelting Hammer Random Set # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_REFINE_HAMMER_BOX); - Id: 102126 AegisName: Amp_Blueprint19 Name: Amplification Schematic (Metal Detector MK47-2) # !todo check english name @@ -66697,6 +76649,24 @@ Body: Weight: 1250 Script: | item_reform(); + - Id: 102128 + AegisName: aegis_102128 + Name: All-in-One Buff Potion # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 102129 + AegisName: aegis_102129 + Name: All-in-one Healing Potion # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 102193 AegisName: aegis_102193 Name: Costume Enchant Stone Box 30 @@ -66706,12 +76676,91 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box30); + - Id: 102202 + AegisName: Ep20_Fatty_Icegangu + Name: Chubby Ice Steel Ball # !todo check english name + Type: Usable + Weight: 50 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 21965; + - Id: 102213 + AegisName: Hero_Weapon_Up_S_Box + Name: Hero's Weapon Mod Selection Box # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102214 + AegisName: Hero_Weapon_Hammer_S + Name: Modified Hero's Weapon Refining Hammer S # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102215 + AegisName: aegis_102215 + Name: 12 refine selection cube # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102216 + AegisName: aegis_102216 + Name: 11 refine selection cube # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102217 + AegisName: Hero_Weapon_S_Box_1 + Name: Ancient Hero's Weapon Selector I # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102218 + AegisName: Hero_Weapon_S_Box_2 + Name: Ancient Hero's Weapon Selector II # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102219 + AegisName: Hero_Weapon_S_Box_3 + Name: Ancient Hero's Weapon Selector III # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102220 + AegisName: Hero_Weapon_S_Box_4 + Name: Ancient Hero's Weapon Selector IV # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102221 + AegisName: Hero_Weapon_S_Box_5 + Name: Ancient Hero's Weapon Selection Box V # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102222 + AegisName: Hero_Weapon_S_Box_6 + Name: Ancient Hero's Weapon Selection Box VI # !todo check english name + Type: DelayConsume + Weight: 10 + - Id: 102223 + AegisName: Hero_Weapon_S_Box_7 + Name: Ancient Hero's Weapon Selection Box VII # !todo check english name + Type: DelayConsume + Weight: 10 - Id: 102224 AegisName: Hero_Up_Cube_11 Name: +11 Ancient Hero Armor Opening Cube # !todo check english name Type: DelayConsume Script: | item_reform(); + - Id: 102226 + AegisName: SLD_Boss_Card_Album + Name: Sealed Boss Card Album # !todo check english name + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_SLD_BOSS_CARD_ALBUM); - Id: 102227 AegisName: Glacier_Armor_9Refine Name: Glaceon Armor 9 refine cube # !todo check english name @@ -66745,9 +76794,69 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 102246 + AegisName: VIP_Black_Card + Name: Premium Black Card # !todo check english name + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102247 + AegisName: VIP_Gift + Name: VIP Gift + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_VIP_GIFT); + - Id: 102248 + AegisName: VVIP_Gift + Name: VVIP Gift + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_VVIP_GIFT); + - Id: 102249 + AegisName: SVIP_Gift + Name: SVIP Gift + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SVIP_GIFT); - Id: 102277 AegisName: Loki_Advice - Name: Loki's advice (near physics) # !todo check english name + Name: Loki's Advice (Melee Physical) Type: DelayConsume Weight: 10 Flags: @@ -66756,7 +76865,7 @@ Body: laphine_upgrade(); - Id: 102278 AegisName: Loki_Coin - Name: Loki's Coin # !todo check english name + Name: Loki's Coin Type: DelayConsume Weight: 10 Flags: @@ -66773,6 +76882,34 @@ Body: BuyingStore: true Script: | laphine_synthesis(); + - Id: 102306 + AegisName: 2023_Spring_Select + Name: 2023 Spring Reward Outfit Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102307 + AegisName: 2023_Spring_Collection + Name: 2023 Spring Reward Costume Collection Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2023_SPRING_COLLECTION); - Id: 102308 AegisName: Bs_Item_M_S_61 Name: Beelzebub's Crown Recipe @@ -66795,7 +76932,7 @@ Body: laphine_synthesis(); - Id: 102311 AegisName: Bs_Item_M_S_63 - Name: Groan of Corruption Recipe # !todo check english name + Name: Moan of Corruption Recipe Type: DelayConsume Weight: 10 EquipLevelMin: 240 @@ -66813,14 +76950,58 @@ Body: Script: | getgroupitem(IG_Enchant_Stone_Box31); - Id: 102333 - AegisName: aegis_102333 - Name: 3rd/Expanded Stone III (Garment) Box + AegisName: Stone_Robe3_Box + Name: 3rd Expansion Stone III (Drapping) Box # !todo check english name Type: Usable Weight: 10 Flags: Container: true Script: | - /* TODO getgroupitem(IG_THIRD_JOB_STONE_GARMENT_BOX3); */ + getgroupitem(IG_STONE_ROBE3_BOX); + - Id: 102337 + AegisName: RO_Concert_Scroll + Name: RO Concert Costume Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RO_CONCERT_SCROLL); + - Id: 102338 + AegisName: RO_Concert_Scroll2 + Name: RO Concert Costume Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102340 + AegisName: RO_Concert_Scroll_Box + Name: RO Concert Outfit Selection Box x2 # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RO_CONCERT_SCROLL_BOX); - Id: 102342 AegisName: Loki_Advice_3 Name: Loki's advice (distance physics) # !todo check english name @@ -66846,6 +77027,31 @@ Body: Weight: 10 Script: | laphine_upgrade(); + - Id: 102345 + AegisName: Fan_Upgrade_Kit_EX_10 + Name: Fan Modification Kit EX 10 sets # !todo check english name + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_FAN_UPGRADE_KIT_EX_10); + - Id: 102353 + AegisName: CatPaw_1Day_Box + Name: Cat Hand Ticket 1 Day Box # !todo check english name + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CATPAW_1DAY_BOX); - Id: 102373 AegisName: Bar_D_A_Seal Name: Deep Runic Armor Inscription # !todo check english name @@ -66899,6 +77105,43 @@ Body: Container: true Script: | getgroupitem(IG_Ancient_Hero_Box_3); + - Id: 102419 + AegisName: Melody_Card_191 + Name: Special Melody Card # !todo check english name + Type: Usable + - Id: 102420 + AegisName: Music_Box_191 + Name: Dimensional Crystal Music Box # !todo check english name + Type: Usable + Weight: 50 +# Script: | +# /* TODO */ + - Id: 102421 + AegisName: Season_Evt_Reward_8 + Name: Night Market Blue Box # !todo check english name + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_SEASON_EVT_REWARD_8); + - Id: 102433 + AegisName: Unsealing_Scroll + Name: Unsealing Scroll + Type: Usable + Weight: 100 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ + - Id: 102434 + AegisName: Warm_Shield_Scroll + Name: Warm Shield Scroll + Type: Usable + Weight: 100 + Flags: + BuyingStore: true +# Script: | +# /* TODO */ - Id: 102440 AegisName: R_Ep17_Box Name: Rune Tablet Engraving # !todo check english name @@ -66914,6 +77157,93 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box32); + - Id: 102450 + AegisName: 21th_Present_Box + Name: 21st anniversary gift box # !todo check english name + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_21TH_PRESENT_BOX); + - Id: 102451 + AegisName: Mileage_Coupon + Name: Mileage Voucher Envelope # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MILEAGE_COUPON); + - Id: 102454 + AegisName: All_In_One_buff_B + Name: "[Not for Sale] All-in-One Buff Potion" # !todo check english name + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102455 + AegisName: All_In_One_Healing_B + Name: "[Not for Sale] All-in-One Healing Potion" # !todo check english name + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102467 + AegisName: 21th_Costume_Select + Name: 21st Anniversary Costume Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102468 + AegisName: 21th_Costume_Collection + Name: 21st Anniversary Costume Collection Box # !todo check english name + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_21TH_COSTUME_COLLECTION,true); - Id: 102482 AegisName: FateSin_Boots_Hammer Name: Boots of Good and Evil Smelting Hammer # !todo check english name @@ -66923,6 +77253,358 @@ Body: BuyingStore: true Script: | item_reform(); + - Id: 102485 + AegisName: S_Enchant_Essence_Box_3 + Name: Shadow Essence 3 Boxes # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_S_ENCHANT_ESSENCE_BOX_3); + - Id: 102514 + AegisName: Season_H_Upgrade + Name: Granting the truth of the Circulation of life + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + item_reform(); + - Id: 102540 + AegisName: M_Armor_Box + Name: M. Armor Shadow Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_M_ARMOR_BOX); + - Id: 102541 + AegisName: M_Shoes_Box + Name: M.Shoes Shadow Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_M_SHOES_BOX); + - Id: 102542 + AegisName: M_Pendant_Box + Name: M.Pendant Shadow Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_M_PENDANT_BOX); + - Id: 102543 + AegisName: M_Earring_Box + Name: M.Earring Shadow Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_M_EARRING_BOX); + - Id: 102544 + AegisName: Ein_Ore_Box + Name: Einbeh Ore Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_EIN_ORE_BOX); + - Id: 102545 + AegisName: Fate_Fragment_Box + Name: Goodwill Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_FATE_FRAGMENT_BOX); + - Id: 102546 + AegisName: Sin_Fragment_Box + Name: Box of Sin # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_SIN_FRAGMENT_BOX); + - Id: 102547 + AegisName: Amethyst_Fragment_Box + Name: Amethyst Piece Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_AMETHYST_FRAGMENT_BOX); + - Id: 102548 + AegisName: Snow_F_Ore_Box + Name: Snowflake Manastone Box # !todo check english name + Type: Usable + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_SNOW_F_ORE_BOX); + - Id: 102550 + AegisName: Schmidt_Antiquity + Name: Antiquity Glast Heim (Curse-swallowed King) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_SCHMIDT_ANTIQUITY,true); + - Id: 102551 + AegisName: Schmidt_Antiquity2 +# Name: Antiquity Glast Heim (Curse-swallowed King (Hard)) + Name: Antiquity Glast Heim (Curse-swallowed King (Hard) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_SCHMIDT_ANTIQUITY2,true); + - Id: 102552 + AegisName: C_Amdarais_Antiquity + Name: Antiquity Glast Heim (Phantom of Amdarais) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_C_AMDARAIS_ANTIQUITY,true); + - Id: 102553 + AegisName: C_Himel_Antiquity + Name: Antiquity Glast Heim (Phantom of Himmelmez) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_C_HIMEL_ANTIQUITY,true); + - Id: 102554 + AegisName: Amdarais_Antiquity + Name: Antiquity Glast Heim (Amdarais) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_AMDARAIS_ANTIQUITY,true); + - Id: 102555 + AegisName: Amdarais_Antiquity2 + Name: Antiquity Glast Heim (Realized Amdarais) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_AMDARAIS_ANTIQUITY2,true); + - Id: 102556 + AegisName: Miguel_Antiquity + Name: Antiquity Cor (Miguel) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_MIGUEL_ANTIQUITY,true); + - Id: 102557 + AegisName: EL_A17T_Antiquity + Name: Antiquity Cor (EL-A17T) + Type: Usable + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_EL_A17T_ANTIQUITY,true); + - Id: 102558 + AegisName: Pitaya_Boss_Antiquity + Name: Antiquity Mansion (Meow) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_PITAYA_BOSS_ANTIQUITY,true); + - Id: 102559 + AegisName: Sweety_Antiquity + Name: Antiquity Mansion (Sweety) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_SWEETY_ANTIQUITY,true); + - Id: 102560 + AegisName: Redpepper_Antiquity + Name: Antiquity Mansion (Red Pepper (Kappa)) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_REDPEPPER_ANTIQUITY,true); + - Id: 102561 + AegisName: Redpepper_Antiquity2 + Name: Antiquity Mansion (Red Pepper (Lambda)) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_REDPEPPER_ANTIQUITY2,true); + - Id: 102562 + AegisName: Demi_Freyja_Antiquity + Name: Antiquity Villa (Twisted God) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_DEMI_FREYJA_ANTIQUITY,true); + - Id: 102563 + AegisName: Juncea_Antiquity + Name: Antiquity Issgard (Juncea) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_JUNCEA_ANTIQUITY,true); + - Id: 102564 + AegisName: Aquila_Antiquity + Name: Antiquity Issgard (Aquila) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_AQUILA_ANTIQUITY,true); + - Id: 102565 + AegisName: Aquila_Antiquity2 + Name: Antiquity Issgard (Aquila (First Class)) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_AQUILA_ANTIQUITY2,true); + - Id: 102566 + AegisName: F_Iceslug_Antiquiy + Name: Antiquity Issgard (Fallen Angel Slug) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_F_ICESLUG_ANTIQUIY,true); + - Id: 102567 + AegisName: Lasgand_Antiquity + Name: Antiquity Issgard (Ultimate Lasgand) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_LASGAND_ANTIQUITY,true); + - Id: 102568 + AegisName: Lasgand_Antiquity2 + Name: Antiquity Issgard (Ultimate Lasgand (Hard)) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_LASGAND_ANTIQUITY2,true); + - Id: 102569 + AegisName: Celine_Kimi_Antiquity + Name: Antiquity Toy Factory (Celine Kimi) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_CELINE_KIMI_ANTIQUITY,true); + - Id: 102570 + AegisName: Sakray_Antiquity + Name: Antiquity Remorse (Sakray) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_SAKRAY_ANTIQUITY,true); + - Id: 102571 + AegisName: Unknown_Antiquity + Name: Antiquity Somatology Dungeon (Unknown Swordsman) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_UNKNOWN_ANTIQUITY,true); + - Id: 102572 + AegisName: Thanatos_Antiquity + Name: Antiquity Thanatos Tower (Memory of Thanatos) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_THANATOS_ANTIQUITY,true); + - Id: 102573 + AegisName: Airboat_Antiquity + Name: Antiquity Crash Site (Unidentified Creature) + Type: Usable + Weight: 200 + Flags: + Container: true + DropEffect: CLIENT + Script: | + getgroupitem(IG_AIRBOAT_ANTIQUITY,true); - Id: 102580 AegisName: aegis_102580 Name: Ponytail Gift Box @@ -66932,6 +77614,20 @@ Body: Container: true Script: | getgroupitem(IG_Ponytail_Hair_Box); + - Id: 102593 + AegisName: Honey_Songpyun_E + Name: "[Event] Honey Songpyeon" + Type: Usable + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ - Id: 102605 AegisName: aegis_102605 Name: Costume Enchant Stone Box 33 @@ -66941,11 +77637,798 @@ Body: Container: true Script: | getgroupitem(IG_Enchant_Stone_Box33); + - Id: 102624 + AegisName: T_Garden_Ev_1 + Name: Energy Box of Spirit + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_T_GARDEN_EV_1); + - Id: 102625 + AegisName: T_Garden_Ev_2 + Name: Energy Box of Season + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_T_GARDEN_EV_2); + - Id: 102626 + AegisName: T_Garden_Ev_3 + Name: Box of Life + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_T_GARDEN_EV_3); + - Id: 102631 + AegisName: Cinnamon_Costume_Box + Name: Cinnamoroll Costume Selection Box + Type: DelayConsume + Weight: 100 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102632 + AegisName: Cos_EnchantStone_Box1 + Name: Costume Stone Mix I Box + Type: Usable + Weight: 30 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COS_ENCHANTSTONE_BOX1); + - Id: 102633 + AegisName: Cos_EnchantStone_Box2 + Name: Costume Stone Mix II Box + Type: Usable + Weight: 30 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COS_ENCHANTSTONE_BOX2); + - Id: 102634 + AegisName: Cos_EnchantStone_Box3 + Name: Costume Stone Mix III Box + Type: Usable + Weight: 30 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COS_ENCHANTSTONE_BOX3); + - Id: 102638 + AegisName: S_Badge_pack + Name: Sonic Badge Package + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_S_BADGE_PACK); + - Id: 102668 + AegisName: Dimen_W_Refine + Name: Dimensions Weapon Refinement Device + Type: DelayConsume + Weight: 200 + EquipLevelMin: 250 + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + item_reform(); + - Id: 102676 + AegisName: Loki_Coin_4 + Name: Loki's Golden Coin + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + laphine_upgrade(); + - Id: 102677 + AegisName: Loki_Advice_4 + Name: Loki's Advice (Defense) + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + laphine_upgrade(); + - Id: 102701 + AegisName: Main_Lucky_Box_ + Name: "[Reward] Kachua's Secret Key" + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MAIN_LUCKY_BOX_,true); + - Id: 102716 + AegisName: Bl_Depth_Ev_1 + Name: Deep Rune Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BL_DEPTH_EV_1); + - Id: 102717 + AegisName: Bl_Depth_Ev_2 + Name: Deep Abyss Rune Box + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BL_DEPTH_EV_2); + - Id: 102732 + AegisName: IsgardCrown_Box + Name: Issgard Crown Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102733 + AegisName: AceCard_Box + Name: Ace Card in Mouth Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102734 + AegisName: Loki_Coin_Box + Name: Loki's Coin Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102735 + AegisName: Loki_Advice_Box + Name: Loki's Advice Selection Box + Type: DelayConsume + Flags: + BuyingStore: true + - Id: 102738 + AegisName: Brown_Dia_Box + Name: Golden Diamond 15 ea Box + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BROWN_DIA_BOX); + - Id: 102740 + AegisName: PresentBox_EP17_2 + Name: Episode 17.2 Gift Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PRESENTBOX_EP17_2); + - Id: 102741 + AegisName: PresentBox_EP18 + Name: Episode 18 Gift Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PRESENTBOX_EP18); + - Id: 102742 + AegisName: Refine_Event_Box + Name: Refine Event Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_REFINE_EVENT_BOX); + - Id: 102745 + AegisName: PresentBox_EP19 + Name: Episode 19 Gift Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PRESENTBOX_EP19); + - Id: 102746 + AegisName: PresentBox_EP20 + Name: Episode 20 Gift Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PRESENTBOX_EP20); + - Id: 102747 + AegisName: PresentBox_GlastHeim + Name: Glast Heim Gift Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_PRESENTBOX_GLASTHEIM); + - Id: 102750 + AegisName: Black_Dia_3_Box + Name: Black Diamond 3 ea Box + Type: Cash + Weight: 900 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BLACK_DIA_3_BOX); + - Id: 102767 + AegisName: R_Ep17_Album + Name: Episode 17-18 Card Album + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_R_EP17_ALBUM); + - Id: 102771 + AegisName: 2023_Xmas_Costume + Name: Christmas Costume Selection Package + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102780 + AegisName: 2401_ev_LinTteok + Name: Inverse Scale Glutinous Rice Cake + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102781 + AegisName: 2401_ev_Galbi + Name: New Year Galbi-jjim + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102782 + AegisName: 2401_ev_Rice_Soup + Name: New Year Rice Cake Soup + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102783 + AegisName: 2401_ev_Lunch_Box + Name: Sulki's Lunch Box + Type: Usable + Weight: 50 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2401_EV_LUNCH_BOX); + - Id: 102795 + AegisName: Forgotten_Crystal_1 + Name: Crystal of Forgotten Time (Area 1) + Type: Usable + Weight: 30 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102796 + AegisName: Forgotten_Crystal_2 + Name: Crystal of Forgotten Time (Area 2) + Type: Usable + Weight: 30 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102797 + AegisName: Super_Sonic_pack + Name: Super Sonic Package + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SUPER_SONIC_PACK); + - Id: 102798 + AegisName: Chaos_Emerald_pack + Name: Chaos Emerald Package + Type: Usable + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CHAOS_EMERALD_PACK); + - Id: 102800 + AegisName: VR_High_Speed + Name: High Speed + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102801 + AegisName: VR_1UP + Name: 1UP + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102803 + AegisName: Force_Booster + Name: Force Booster + Type: Usable + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 102806 + AegisName: Brown_Dia_Box_3_7 + Name: Golden Diamond Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BROWN_DIA_BOX_3_7); + - Id: 102812 + AegisName: 10AllMighty_Select_Box + Name: +10 Almighty Shadow Selection Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + - Id: 102813 + AegisName: R_Ep178_boss + Name: Episode 17-18 Boss Card Album + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_R_EP178_BOSS); + - Id: 102815 + AegisName: R_Sealed_Card + Name: Sealed Card Converter + Type: DelayConsume + Script: | + laphine_synthesis(); + - Id: 102820 + AegisName: Enchant_Stone_Box34 + Name: Costume Enchant Stone Box 34 + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_ENCHANT_STONE_BOX34); + - Id: 102858 + AegisName: VIP_Birthday_Box + Name: Birthday Gift Box + Type: Usable + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_VIP_BIRTHDAY_BOX); + - Id: 102900 + AegisName: Refine_Furious + Name: Furious Refine Stone + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + item_reform(); + - Id: 102908 + AegisName: 2403_ev_Parfait + Name: Fruit Parfait # !todo check english name + Type: Usable + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 20,20; + - Id: 102910 + AegisName: 2403_ev_Berry_Cake + Name: Strawberry Cream Cake # !todo check english name + Type: Usable + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 50,50; + - Id: 102911 + AegisName: 2403_ev_Mont_Blanc + Name: Mont Blanc Cake # !todo check english name + Type: Usable + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102912 + AegisName: 2403_ev_Cherry_Blossom + Name: Cherry Blossom Rice Cake # !todo check english name + Type: Usable + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102913 + AegisName: 2403_ev_Spray_1 + Name: Abundant flower branches # !todo check english name + Type: Usable + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102924 + AegisName: 2403_ev_Crepe + Name: Sweet Crepe # !todo check english name + Type: Usable + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 102925 + AegisName: 2403_ev_Melon_Parfait + Name: Melon Parfait # !todo check english name + Type: Usable + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 100,100; + - Id: 102949 + AegisName: Sonic_Costume_Pack + Name: Sonic Costume Selection Box # !todo check english name + Type: DelayConsume + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 200000 + AegisName: IDTest_Cash + Name: IDTest Cash + Type: Cash + Weight: 10 + Flags: + BuyingStore: true + - Id: 200001 + AegisName: Inventory_Ex_10Box + Name: Inventory Expansion Voucher Box (10) + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_INVENTORY_EX_10BOX); + - Id: 200002 + AegisName: Inventory_Ex_Dis_10Box + Name: (Limited) Inventory Expansion Voucher Box (10) + Type: Cash + Weight: 10 + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 25793,10; /* Inventory Expansion Coupon */ - Id: 200003 AegisName: LI_HD_Oridecon_Box2 Name: (Limited) HD Oridecon Box(Blacksmith)(30) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -66961,6 +78444,8 @@ Body: Name: (Limited) HD Elunium Box(Blacksmith)(30) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -66976,6 +78461,8 @@ Body: Name: (Limited) HD Bradium Box(Blacksmith)(30) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -66991,6 +78478,8 @@ Body: Name: (Limited) HD Carnium Box(Blacksmith)(30) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67006,6 +78495,8 @@ Body: Name: (Limited) Silvervine Cat Fruit Package I Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67021,6 +78512,8 @@ Body: Name: (Limited) Three Master Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67035,6 +78528,8 @@ Body: AegisName: Stone_Coin_PackageI Name: Stoin Coin Package I Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67049,6 +78544,8 @@ Body: AegisName: Stone_Coin_PackageII Name: Stoin Coin Package II Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67063,6 +78560,8 @@ Body: AegisName: Stone_Coin_PackageIII Name: Stoin Coin Package III Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67123,6 +78622,8 @@ Body: Name: HD Elunium Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67138,6 +78639,8 @@ Body: Name: HD Oridecon Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67153,6 +78656,8 @@ Body: Name: HD Carnium Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67168,6 +78673,8 @@ Body: Name: HD Bradium Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67183,6 +78690,8 @@ Body: Name: (Limited) Battle Manual Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67198,6 +78707,8 @@ Body: Name: (Limited) Mana Potion Box Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67213,6 +78724,8 @@ Body: Name: (Limited) Silvervine Cat Fruit Package II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67228,6 +78741,8 @@ Body: Name: (Limited) Silvervine Cat Fruit Package III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67243,6 +78758,8 @@ Body: Name: (Limited) HD Oridecon Box(Hollgrehenn)(30) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67258,6 +78775,8 @@ Body: Name: (Limited) HD Elunium Box(Hollgrehenn)(30) Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67274,6 +78793,8 @@ Body: Name: (Limited) Silvervine Cat Fruit Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67289,6 +78810,8 @@ Body: Name: Limited Refinement Ore Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67304,6 +78827,8 @@ Body: Name: Limited HD Elunium Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67319,6 +78844,8 @@ Body: Name: Limited HD Oridecon Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67334,6 +78861,8 @@ Body: Name: Limited HD Carnium Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67349,6 +78878,8 @@ Body: Name: Limited HD Bradium Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67364,6 +78895,8 @@ Body: Name: Thanos Upgrade Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67379,6 +78912,8 @@ Body: Name: Hero's Weapon Modification Package I Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67394,6 +78929,8 @@ Body: Name: Hero's Weapon Modification Package II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67409,6 +78946,8 @@ Body: Name: Modified Hero's Weapon Refine Hammer Package I Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67424,6 +78963,8 @@ Body: Name: Modified Hero's Weapon Refine Hammer Package II Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67439,6 +78980,8 @@ Body: Name: Hero's Weapon Modification Package III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67454,6 +78997,8 @@ Body: Name: Modified Hero's Weapon Refine Hammer Package III Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67468,6 +79013,8 @@ Body: AegisName: EXP_Drop_Up_Box Name: Kafra Buff Box (7 Days) Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67483,6 +79030,8 @@ Body: Name: Modified Hero's Weapon Refine Hammer Package IV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67498,6 +79047,8 @@ Body: Name: Hero's Weapon Modification Package IV Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67514,6 +79065,8 @@ Body: Name: (Limited) Silvervine Cat Fruit Package Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67529,6 +79082,8 @@ Body: Name: Hero's Weapon Modification Package V Type: Cash Weight: 10 + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67543,6 +79098,8 @@ Body: AegisName: CostumeMileage_Package1 Name: Silvervine Costume Mileage Package I Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67557,6 +79114,8 @@ Body: AegisName: CostumeMileage_Package2 Name: Silvervine Costume Mileage Package II Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67571,6 +79130,8 @@ Body: AegisName: CostumeMileage_Package3 Name: Silvervine Costume Mileage Package III Type: Cash + Flags: + Container: true Trade: NoDrop: true NoTrade: true @@ -67581,6 +79142,155 @@ Body: NoAuction: true Script: | getgroupitem(IG_COSTUMEMILEAGE_PACKAGE3); + - Id: 200155 + AegisName: LI_Nyangvine_Box100_2 + Name: (Limited) Silvervine Cat Fruit Package IV + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX100_2); + - Id: 200163 + AegisName: LI_Nyangvine_Stone_Box3 +# Name: (Limited) Silvervine Cat Fruit Package(Stone Box 25) + Name: (Limited) Silvervine Cat Fruit Package(Stone Box + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_STONE_BOX3); + - Id: 200168 + AegisName: 2021_Promo_Package_1 + Name: 2021 Promotional Commemorative Package I + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2021_PROMO_PACKAGE_1); + - Id: 200169 + AegisName: 2021_Promo_Package_2 + Name: 2021 Promotional Commemorative Package II + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2021_PROMO_PACKAGE_2); + - Id: 200170 + AegisName: CostumeMileage_Package4 + Name: Silvervine Costume Mileage Package IV + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEAGE_PACKAGE4); + - Id: 200171 + AegisName: CostumeMileage_Package5 + Name: Silvervine Costume Mileage Package V + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEAGE_PACKAGE5); + - Id: 200172 + AegisName: CostumeMileage_Package6 + Name: Silvervine Costume Mileage Package VI + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEAGE_PACKAGE6); + - Id: 200174 + AegisName: Hero_Hammer_Package_6 + Name: Modified Hero's Weapon Refine Hammer Package VI + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_HERO_HAMMER_PACKAGE_6); + - Id: 200175 + AegisName: Hero_Up_Package_6 + Name: Hero's Weapon Modification Package VI + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_HERO_UP_PACKAGE_6); - Id: 200185 AegisName: LI_Nyangvine_Box1_26 # Name: (Limited) Actinidia Cat Fruit Box I (Stone Box 26) @@ -67686,6 +79396,1122 @@ Body: NoAuction: true Script: | getgroupitem(IG_COSTUME_MILE_PACK_26_3); + - Id: 200195 + AegisName: Monthly_Package_1 + Name: Monthly Supply Package I + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MONTHLY_PACKAGE_1); + - Id: 200196 + AegisName: Monthly_Package_2 + Name: Monthly Supply Package II + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MONTHLY_PACKAGE_2); + - Id: 200197 + AegisName: Monthly_Package_3 + Name: Monthly Supply Package III + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MONTHLY_PACKAGE_3); + - Id: 200198 + AegisName: Monthly_Buff_Package + Name: Monthly Premium Buff Package + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MONTHLY_BUFF_PACKAGE); + - Id: 200199 + AegisName: Monthly_Battle_Package + Name: Monthly Combat Manual Package + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MONTHLY_BATTLE_PACKAGE); + - Id: 200214 + AegisName: CostumeMilePack_27_1 +# Name: Nyangdarae Costume Mileage Package I (Stone Box 27) + Name: Nyangdarae Costume Mileage Package I (Stone Box 2 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_27_1); + - Id: 200215 + AegisName: CostumeMilePack_27_2 +# Name: Nyangdarae Costume Mileage Package II (Stone Box 27) + Name: Nyangdarae Costume Mileage Package II (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_27_2); + - Id: 200216 + AegisName: CostumeMilePack_27_3 +# Name: Nyangdarae Costume Mileage Package III (Stone Box 27) + Name: Nyangdarae Costume Mileage Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_27_3); + - Id: 200219 + AegisName: LI_Nyangvine_Box1_28 +# Name: (Limited) Nutcracker Fruit Package I (Stone Box 28) + Name: (Limited) Nutcracker Fruit Package I (Stone Box 2 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX1_28); + - Id: 200220 + AegisName: LI_Nyangvine_Box2_28 +# Name: (Limited) Nutcracker Fruit Package II (Stone Box 28) + Name: (Limited) Nutcracker Fruit Package II (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX2_28); + - Id: 200221 + AegisName: LI_Nyangvine_Box3_28 +# Name: (Limited) Nutcracker Fruit Package III (Stone Box 28) + Name: (Limited) Nutcracker Fruit Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX3_28); + - Id: 200236 + AegisName: LI_Nyangvine_Box1_29 +# Name: (Limited) Nyangdarae Fruit Package I (29 Stone Boxes) + Name: (Limited) Nyangdarae Fruit Package I (29 Stone Bo # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX1_29); + - Id: 200237 + AegisName: LI_Nyangvine_Box2_29 +# Name: (Limited) Nyandarae Fruit Package II (29 Stone Boxes) + Name: (Limited) Nyandarae Fruit Package II (29 Stone Bo # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX2_29); + - Id: 200238 + AegisName: LI_Nyangvine_Box3_29 +# Name: (Limited) Nyandarae Fruit Package III (29 Stone Boxes) + Name: (Limited) Nyandarae Fruit Package III (29 Stone B # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX3_29); + - Id: 200247 + AegisName: Cash_Booster_Box + Name: Growth Support Package # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CASH_BOOSTER_BOX); + - Id: 200256 + AegisName: CostumeMilePack_29_1 +# Name: Nyangdarae Costume Mileage Package I (Stone Box 29) + Name: Nyangdarae Costume Mileage Package I (Stone Box 2 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_29_1); + - Id: 200257 + AegisName: CostumeMilePack_29_2 +# Name: Nyangdarae Costume Mileage Package II (Stone Box 29) + Name: Nyangdarae Costume Mileage Package II (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_29_2); + - Id: 200258 + AegisName: CostumeMilePack_29_3 +# Name: Nyangdarae Costume Mileage Package III (Stone Box 29) + Name: Nyangdarae Costume Mileage Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_29_3); + - Id: 200287 + AegisName: LI_Nyangvine_Box1_30 +# Name: (Limited) Nyangdarae Fruit Package I (30 Stone Boxes) + Name: (Limited) Nyangdarae Fruit Package I (30 Stone Bo # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX1_30); + - Id: 200288 + AegisName: LI_Nyangvine_Box2_30 +# Name: (Limited) Nyandarae Fruit Package II (30 Stone Boxes) + Name: (Limited) Nyandarae Fruit Package II (30 Stone Bo # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX2_30); + - Id: 200289 + AegisName: LI_Nyangvine_Box3_30 +# Name: (Limited) Nyandarae Fruit Package III (Stone Box 30) + Name: (Limited) Nyandarae Fruit Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX3_30); + - Id: 200291 + AegisName: CostumeMilePack_30_1 +# Name: Nyangdarae Costume Mileage Package I (30 Stone Box) + Name: Nyangdarae Costume Mileage Package I (30 Stone Bo # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_30_1); + - Id: 200292 + AegisName: CostumeMilePack_30_2 +# Name: Nyangdarae Costume Mileage Package II (Stone Box 30) + Name: Nyangdarae Costume Mileage Package II (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_30_2); + - Id: 200293 + AegisName: CostumeMilePack_30_3 +# Name: Nyangdarae Costume Mileage Package III (Stone Box 30) + Name: Nyangdarae Costume Mileage Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_30_3); + - Id: 200305 + AegisName: LI_Nyangvine_Box1_31 +# Name: (Limited) Nyandarae Fruit Package I (Stone Box 31) + Name: (Limited) Nyandarae Fruit Package I (Stone Box 31 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX1_31); + - Id: 200306 + AegisName: LI_Nyangvine_Box2_31 +# Name: (Limited) Nyangdarae Fruit Package II (Stone Box 31) + Name: (Limited) Nyangdarae Fruit Package II (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX2_31); + - Id: 200307 + AegisName: LI_Nyangvine_Box3_31 +# Name: (Limited) Nyandarae Fruit Package III (Stone Box 31) + Name: (Limited) Nyandarae Fruit Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX3_31); + - Id: 200312 + AegisName: CostumeMilePack_31_1 +# Name: Nyangdarae Costume Mileage Package I (Stone Box 31) + Name: Nyangdarae Costume Mileage Package I (Stone Box 3 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_31_1); + - Id: 200313 + AegisName: CostumeMilePack_31_2 +# Name: Nyangdarae Costume Mileage Package II (Stone Box 31) + Name: Nyangdarae Costume Mileage Package II (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_31_2); + - Id: 200314 + AegisName: CostumeMilePack_31_3 +# Name: Nyangdarae Costume Mileage Package III (Stone Box 31) + Name: Nyangdarae Costume Mileage Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_31_3); + - Id: 200321 + AegisName: LI_Nyangvine_Box1_32 + Name: "[Limited] Silvervine Package I (Stone Box 32)" + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX1_32); + - Id: 200322 + AegisName: LI_Nyangvine_Box2_32 + Name: "[Limited] Silvervine Package II (Stone Box 32)" + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX2_32); + - Id: 200323 + AegisName: LI_Nyangvine_Box3_32 + Name: "[Limited] Silvervine Package III (Stone Box 32)" + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX3_32); + - Id: 200325 + AegisName: CostumeMilePack_32_1 +# Name: Nyangdarae Costume Mileage Package I (Stone Box 32) + Name: Nyangdarae Costume Mileage Package I (Stone Box 3 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_32_1); + - Id: 200326 + AegisName: CostumeMilePack_32_2 +# Name: Nyangdarae Costume Mileage Package II (Stone Box 32) + Name: Nyangdarae Costume Mileage Package II (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_32_2); + - Id: 200327 + AegisName: CostumeMilePack_32_3 +# Name: Nyangdarae Costume Mileage Package III (Stone Box 32) + Name: Nyangdarae Costume Mileage Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_32_3); + - Id: 200330 + AegisName: LI_Nyangvine_Box1_33 +# Name: (Limited) Nyangvine Fruit Package I (Stone Box 33) + Name: (Limited) Nyangvine Fruit Package I (Stone Box 33 + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX1_33); + - Id: 200331 + AegisName: LI_Nyangvine_Box2_33 +# Name: (Limited) Nyangvine Fruit Package II (Stone Box 33) + Name: (Limited) Nyangvine Fruit Package II (Stone Box 3 + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX2_33); + - Id: 200332 + AegisName: LI_Nyangvine_Box3_33 +# Name: (Limited) Nyangvine Fruit Package III (Stone Box 33) + Name: (Limited) Nyangvine Fruit Package III (Stone Box + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX3_33); + - Id: 200333 + AegisName: Cinnamon_Pack1 + Name: Cinnamoroll Collaboration Package I + Type: Cash + Weight: 200 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CINNAMON_PACK1); + - Id: 200334 + AegisName: Cinnamon_Pack2 + Name: Cinnamoroll Collaboration Package II + Type: Cash + Weight: 200 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CINNAMON_PACK2); + - Id: 200335 + AegisName: Cinnamon_Pack3 + Name: Cinnamoroll Collaboration Package III + Type: Cash + Weight: 200 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CINNAMON_PACK3); + - Id: 200336 + AegisName: Cinnamon_Pack4 + Name: RO x Cinnamoroll Box + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CINNAMON_PACK4,true); + - Id: 200340 + AegisName: LI_Nyang_Cinna_Box1_33 +# Name: (Limited) Cinnamoroll Nyangvine Fruit Package I (Stone Box 33) + Name: (Limited) Cinnamoroll Nyangvine Fruit Package I ( + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANG_CINNA_BOX1_33); + - Id: 200341 + AegisName: LI_Nyang_Cinna_Box2_33 +# Name: (Limited) Cinnamoroll Nyangvine Fruit Package II (Stone Box 33) + Name: (Limited) Cinnamoroll Nyangvine Fruit Package II + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANG_CINNA_BOX2_33); + - Id: 200342 + AegisName: LI_Nyang_Cinna_Box3_33 +# Name: (Limited) Cinnamoroll Nyatarae Fruit Package III (Stone Box 33) + Name: (Limited) Cinnamoroll Nyatarae Fruit Package III # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANG_CINNA_BOX3_33); + - Id: 200349 + AegisName: LI_A_Elunium_Box + Name: Enriched Elunium Account-limited Package + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_A_ELUNIUM_BOX); + - Id: 200350 + AegisName: LI_A_Oridecon_Box + Name: Enriched Oridecon Account-limited Package + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_A_ORIDECON_BOX); + - Id: 200351 + AegisName: CostumeMilePack_33_1 +# Name: Nyangvine Costume Mileage Package I (Stone Box 33) + Name: Nyangvine Costume Mileage Package I (Stone Box 33 + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_33_1); + - Id: 200352 + AegisName: CostumeMilePack_33_2 +# Name: Nyangvine Costume Mileage Package II (Stone Box 33) + Name: Nyangvine Costume Mileage Package II (Stone Box 3 + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_33_2); + - Id: 200353 + AegisName: CostumeMilePack_33_3 +# Name: Nyangvine Costume Mileage Package III (Stone Box 33) + Name: Nyangvine Costume Mileage Package III (Stone Box + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_33_3); + - Id: 200354 + AegisName: 2023_Xmax_Pack_1 + Name: Christmas Account Limited Package I + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2023_XMAX_PACK_1); + - Id: 200355 + AegisName: 2023_Xmax_Pack_2 + Name: Christmas Account Limited Package II + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2023_XMAX_PACK_2); + - Id: 200366 + AegisName: A_Force_Booster_Box + Name: Force Booster Package (10) + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_A_FORCE_BOOSTER_BOX); + - Id: 200367 + AegisName: A_Force_Booster_10_Box + Name: Force Booster Package (100) + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_A_FORCE_BOOSTER_10_BOX); + - Id: 200368 + AegisName: LI_Nyangvine_Box1_34 +# Name: (Limited) Nyangvine Fruit Package I (Stone Box 34) + Name: (Limited) Nyangvine Fruit Package I (Stone Box 34 + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX1_34); + - Id: 200369 + AegisName: LI_Nyangvine_Box2_34 +# Name: (Limited) Nyangvine Fruit Package II (Stone Box 34) + Name: (Limited) Nyangvine Fruit Package II (Stone Box 3 + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX2_34); + - Id: 200370 + AegisName: LI_Nyangvine_Box3_34 +# Name: (Limited) Nyangvine Fruit Package III (Stone Box 34) + Name: (Limited) Nyangvine Fruit Package III (Stone Box + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LI_NYANGVINE_BOX3_34); + - Id: 200375 + AegisName: Sonic_Premium_Pack1 + Name: Sonic Premium Package I + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SONIC_PREMIUM_PACK1); + - Id: 200376 + AegisName: Sonic_Premium_Pack2 + Name: Sonic Premium Package II + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SONIC_PREMIUM_PACK2); + - Id: 200377 + AegisName: S_Badge_pack_ + Name: Sonic Badge Package + Type: Cash + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_S_BADGE_PACK_); + - Id: 200378 + AegisName: Super_Sonic_pack_ + Name: Super Sonic Package + Type: Cash + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_SUPER_SONIC_PACK_); + - Id: 200379 + AegisName: Chaos_Emerald_pack_ + Name: Chaos Emerald Package + Type: Cash + Weight: 100 + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CHAOS_EMERALD_PACK_); + - Id: 200385 + AegisName: CostumeMilePack_34_1 +# Name: Nyandarae Costume Mileage Package I (Stone Box 34) + Name: Nyandarae Costume Mileage Package I (Stone Box 34 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_34_1); + - Id: 200386 + AegisName: CostumeMilePack_34_2 +# Name: Nyandarae Costume Mileage Package II (Stone Box 34) + Name: Nyandarae Costume Mileage Package II (Stone Box 3 # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_34_2); + - Id: 200387 + AegisName: CostumeMilePack_34_3 +# Name: Nyandarae Costume Mileage Package III (Stone Box 34) + Name: Nyandarae Costume Mileage Package III (Stone Box # !todo check english name + Type: Cash + Flags: + Container: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_COSTUMEMILEPACK_34_3); + - Id: 1100000 + AegisName: IDTest_heal + Name: IDTest heal + Type: Healing + Weight: 10 + Flags: + BuyingStore: true - Id: 1100003 AegisName: Concentrated_R_P Name: Concentrated Red Potion @@ -67722,3 +80548,240 @@ Body: EquipLevelMin: 200 Script: | itemheal 1925,0; + - Id: 1100007 + AegisName: Fried_Sausage + Name: Roasted sausages # !todo check english name + Type: Healing + Weight: 50 +# Script: | +# /* TODO */ + - Id: 1100008 + AegisName: Juicy_Sausage + Name: Juicy Pang Pang Sausage # !todo check english name + Type: Healing + Weight: 300 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true +# Script: | +# /* TODO */ + - Id: 1100009 + AegisName: South_Pork_Ricebowl + Name: Southern Style Roast Pork with Rice Bowl + Type: Healing + Weight: 30 + EquipLevelMin: 180 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "PR_KYRIE",0; + - Id: 1100010 + AegisName: Poring_Kombucha + Name: Poring Kombucha + Type: Healing + Weight: 5 + EquipLevelMin: 180 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,350; /* average value */ + - Id: 1100011 + AegisName: Monster_Bread + Name: Monster Bread + Type: Healing + Weight: 3 + EquipLevelMin: 180 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 4500,0; /* average value */ + - Id: 1100012 + AegisName: Monster_Bread_ + Name: Forbidden Monster Bread + Type: Healing + Weight: 3 + EquipLevelMin: 180 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,450; /* average value */ + - Id: 1100013 + AegisName: South_Pork_Slice + Name: Southern Style Pork Head Meat + Type: Healing + Weight: 20 + EquipLevelMin: 120 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 30,30; + itemskill "AC_CONCENTRATION",5; + - Id: 1100014 + AegisName: Grilled_Fish + Name: Fire-grilled Fish + Type: Healing + Weight: 2 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,40; /* average value */ + - Id: 1100015 + AegisName: Grilled_Veg_Skewers_ + Name: Fire-grilled Suspicious Skewers + Type: Healing + Weight: 10 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 10,10; + - Id: 1100016 + AegisName: Night_M_Ice_Flakes + Name: Night Market Bingsu + Type: Healing + Weight: 3 + EquipLevelMin: 120 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,150; /* average value */ + - Id: 1100017 + AegisName: Night_M_Ice_Cream + Name: Night Market Ice Cream + Type: Healing + Weight: 2 + EquipLevelMin: 120 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 2500,0; /* average value */ + - Id: 1100018 + AegisName: Night_M_Cotton_Candy + Name: Night Market Cotton Candy + Type: Healing + Weight: 2 + EquipLevelMin: 120 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,250; /* average value */ + - Id: 1100019 + AegisName: Grilled_Veg_Skewers + Name: Fire-grilled Vegetable Skewers + Type: Healing + Weight: 1 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 1200,0; /* average value */ + - Id: 1100020 + AegisName: Grilled_Hm_Sausage + Name: Fire-grilled Homemade Sausage + Type: Healing + Weight: 1 + EquipLevelMin: 60 + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,120; /* average value */ + - Id: 1100021 + AegisName: 2403_ev_Berry_Cup + Name: Strawberry whipped cream cupcake # !todo check english name + Type: Healing + Weight: 1 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,200; /* average value */ + - Id: 1100022 + AegisName: 2403_ev_Macaron + Name: Moist Macaron # !todo check english name + Type: Healing + Weight: 1 + EquipLevelMin: 60 + Flags: + BuyingStore: true + Trade: + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 2000,0; /* average value */ diff --git a/db/re/item_enchant.yml b/db/re/item_enchant.yml index 45bfdf00c5..261e6a6854 100644 --- a/db/re/item_enchant.yml +++ b/db/re/item_enchant.yml @@ -4774,212 +4774,963 @@ Body: Chance: 300 - Item: Star_Cluster_Of_Wis3 Chance: 900 - - Id: 13 - TargetItems: - Signet_Of_Pow_Star: true - Signet_Of_Sta_Star: true - Signet_Of_Con_Star: true - Signet_Of_Crt_Star: true - Signet_Of_Spl_Star: true - Signet_Of_Wis_Star: true - Reset: - Chance: 80000 - Price: 500000 - Materials: - - Material: Meteorite_Dust - Amount: 30 - Order: - - Slot: 3 - - Slot: 2 - Slots: - - Slot: 3 - Price: 300000 - Materials: - - Material: Meteorite_Fragment - Amount: 5 - Enchants: - - Enchantgrade: 0 - Items: - - Item: Spell3 - Chance: 10000 - - Item: Expert_Archer3 - Chance: 10050 - - Item: Fighting_Spirit3 - Chance: 10050 - - Item: Sharp3 - Chance: 10050 - - Item: Spell4 - Chance: 1750 - - Item: Expert_Archer4 - Chance: 1750 - - Item: Fighting_Spirit4 - Chance: 1750 - - Item: Sharp4 - Chance: 1750 - - Item: Star_Of_Mettle1 - Chance: 4000 - - Item: Star_Of_MasterArcher1 - Chance: 4000 - - Item: Star_Of_Sharp1 - Chance: 4000 - - Item: Star_Of_Spell1 - Chance: 4000 - - Item: Star_Of_Speed1 - Chance: 4000 - - Item: Star_Of_Vital1 - Chance: 4000 - - Item: Star_Of_Spirit1 - Chance: 4000 - - Item: Star_Of_Mettle2 - Chance: 2000 - - Item: Star_Of_MasterArcher2 - Chance: 2000 - - Item: Star_Of_Sharp2 - Chance: 2000 - - Item: Star_Of_Spell2 - Chance: 2000 - - Item: Star_Of_Speed2 - Chance: 2000 - - Item: Star_Of_Vital2 - Chance: 2000 - - Item: Star_Of_Spirit2 - Chance: 2000 - - Item: Star_Of_Mettle3 - Chance: 1250 - - Item: Star_Of_MasterArcher3 - Chance: 1250 - - Item: Star_Of_Sharp3 - Chance: 1250 - - Item: Star_Of_Spell3 - Chance: 1250 - - Item: Star_Of_Speed3 - Chance: 1250 - - Item: Star_Of_Vital3 - Chance: 1250 - - Item: Star_Of_Spirit3 - Chance: 1250 - - Item: Star_Of_Mettle4 - Chance: 250 - - Item: Star_Of_MasterArcher4 - Chance: 250 - - Item: Star_Of_Sharp4 - Chance: 250 - - Item: Star_Of_Spell4 - Chance: 250 - - Item: Star_Of_Speed4 - Chance: 250 - - Item: Star_Of_Vital4 - Chance: 250 - - Item: Star_Of_Spirit4 - Chance: 250 - - Item: Star_Of_Mettle5 - Chance: 50 - - Item: Star_Of_MasterArcher5 - Chance: 50 - - Item: Star_Of_Sharp5 - Chance: 50 - - Item: Star_Of_Spell5 - Chance: 50 - - Item: Star_Of_Speed5 - Chance: 50 - - Item: Star_Of_Vital5 - Chance: 50 - - Item: Star_Of_Spirit5 - Chance: 50 - - Slot: 2 - Price: 500000 - Materials: - - Material: Meteorite_Fragment - Amount: 10 - Enchants: - - Enchantgrade: 0 - Items: - - Item: Spell3 - Chance: 10000 - - Item: Expert_Archer3 - Chance: 10050 - - Item: Fighting_Spirit3 - Chance: 10050 - - Item: Sharp3 - Chance: 10050 - - Item: Spell4 - Chance: 1750 - - Item: Expert_Archer4 - Chance: 1750 - - Item: Fighting_Spirit4 - Chance: 1750 - - Item: Sharp4 - Chance: 1750 - - Item: Star_Of_Mettle1 - Chance: 4000 - - Item: Star_Of_MasterArcher1 - Chance: 4000 - - Item: Star_Of_Sharp1 - Chance: 4000 - - Item: Star_Of_Spell1 - Chance: 4000 - - Item: Star_Of_Speed1 - Chance: 4000 - - Item: Star_Of_Vital1 - Chance: 4000 - - Item: Star_Of_Spirit1 - Chance: 4000 - - Item: Star_Of_Mettle2 - Chance: 2000 - - Item: Star_Of_MasterArcher2 - Chance: 2000 - - Item: Star_Of_Sharp2 - Chance: 2000 - - Item: Star_Of_Spell2 - Chance: 2000 - - Item: Star_Of_Speed2 - Chance: 2000 - - Item: Star_Of_Vital2 - Chance: 2000 - - Item: Star_Of_Spirit2 - Chance: 2000 - - Item: Star_Of_Mettle3 - Chance: 1250 - - Item: Star_Of_MasterArcher3 - Chance: 1250 - - Item: Star_Of_Sharp3 - Chance: 1250 - - Item: Star_Of_Spell3 - Chance: 1250 - - Item: Star_Of_Speed3 - Chance: 1250 - - Item: Star_Of_Vital3 - Chance: 1250 - - Item: Star_Of_Spirit3 - Chance: 1250 - - Item: Star_Of_Mettle4 - Chance: 250 - - Item: Star_Of_MasterArcher4 - Chance: 250 - - Item: Star_Of_Sharp4 - Chance: 250 - - Item: Star_Of_Spell4 - Chance: 250 - - Item: Star_Of_Speed4 - Chance: 250 - - Item: Star_Of_Vital4 - Chance: 250 - - Item: Star_Of_Spirit4 - Chance: 250 - - Item: Star_Of_Mettle5 - Chance: 50 - - Item: Star_Of_MasterArcher5 - Chance: 50 - - Item: Star_Of_Sharp5 - Chance: 50 - - Item: Star_Of_Spell5 - Chance: 50 - - Item: Star_Of_Speed5 - Chance: 50 - - Item: Star_Of_Vital5 - Chance: 50 - - Item: Star_Of_Spirit5 - Chance: 50 +# - Id: 13 # Skipped (some fields are not supported on rAthena for now) +# TargetItems: +# Signet_Of_Pow_Star: true +# Signet_Of_Sta_Star: true +# Signet_Of_Con_Star: true +# Signet_Of_Crt_Star: true +# Signet_Of_Spl_Star: true +# Signet_Of_Wis_Star: true +# Reset: +# Chance: 80000 +# Price: 500000 +# Materials: +# - Material: Meteorite_Dust +# Amount: 30 +# Order: +# - Slot: 3 +# - Slot: 2 +# - Slot: 1 +# Slots: +# - Slot: 3 +# Price: 300000 +# Materials: +# - Material: Meteorite_Fragment +# Amount: 5 +# Enchants: +# - Enchantgrade: 0 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 1 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 2 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 3 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 4 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Slot: 2 +# Price: 500000 +# Materials: +# - Material: Meteorite_Fragment +# Amount: 10 +# Enchants: +# - Enchantgrade: 0 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 1 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 2 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 3 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Enchantgrade: 4 +# Items: +# - Item: Spell3 +# Chance: 10000 +# - Item: Expert_Archer3 +# Chance: 10050 +# - Item: Fighting_Spirit3 +# Chance: 10050 +# - Item: Sharp3 +# Chance: 10050 +# - Item: Spell4 +# Chance: 1750 +# - Item: Expert_Archer4 +# Chance: 1750 +# - Item: Fighting_Spirit4 +# Chance: 1750 +# - Item: Sharp4 +# Chance: 1750 +# - Item: Star_Of_Mettle1 +# Chance: 4000 +# - Item: Star_Of_MasterArcher1 +# Chance: 4000 +# - Item: Star_Of_Sharp1 +# Chance: 4000 +# - Item: Star_Of_Spell1 +# Chance: 4000 +# - Item: Star_Of_Speed1 +# Chance: 4000 +# - Item: Star_Of_Vital1 +# Chance: 4000 +# - Item: Star_Of_Spirit1 +# Chance: 4000 +# - Item: Star_Of_Mettle2 +# Chance: 2000 +# - Item: Star_Of_MasterArcher2 +# Chance: 2000 +# - Item: Star_Of_Sharp2 +# Chance: 2000 +# - Item: Star_Of_Spell2 +# Chance: 2000 +# - Item: Star_Of_Speed2 +# Chance: 2000 +# - Item: Star_Of_Vital2 +# Chance: 2000 +# - Item: Star_Of_Spirit2 +# Chance: 2000 +# - Item: Star_Of_Mettle3 +# Chance: 1250 +# - Item: Star_Of_MasterArcher3 +# Chance: 1250 +# - Item: Star_Of_Sharp3 +# Chance: 1250 +# - Item: Star_Of_Spell3 +# Chance: 1250 +# - Item: Star_Of_Speed3 +# Chance: 1250 +# - Item: Star_Of_Vital3 +# Chance: 1250 +# - Item: Star_Of_Spirit3 +# Chance: 1250 +# - Item: Star_Of_Mettle4 +# Chance: 250 +# - Item: Star_Of_MasterArcher4 +# Chance: 250 +# - Item: Star_Of_Sharp4 +# Chance: 250 +# - Item: Star_Of_Spell4 +# Chance: 250 +# - Item: Star_Of_Speed4 +# Chance: 250 +# - Item: Star_Of_Vital4 +# Chance: 250 +# - Item: Star_Of_Spirit4 +# Chance: 250 +# - Item: Star_Of_Mettle5 +# Chance: 50 +# - Item: Star_Of_MasterArcher5 +# Chance: 50 +# - Item: Star_Of_Sharp5 +# Chance: 50 +# - Item: Star_Of_Spell5 +# Chance: 50 +# - Item: Star_Of_Speed5 +# Chance: 50 +# - Item: Star_Of_Vital5 +# Chance: 50 +# - Item: Star_Of_Spirit5 +# Chance: 50 +# - Slot: 1 +# PerfectEnchants: +# - Item: Star_Cluster_Of_Str1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Pow_Meteorite_Fragment +# Amount: 15 +# - Material: Wis_Meteorite_Fragment +# Amount: 15 +# - Material: Con_Meteorite_Fragment +# Amount: 10 +# - Item: Star_Cluster_Of_Luk1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Crt_Meteorite_Fragment +# Amount: 15 +# - Material: Spl_Meteorite_Fragment +# Amount: 15 +# - Material: Pow_Meteorite_Fragment +# Amount: 10 +# - Item: Star_Cluster_Of_Int1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Spl_Meteorite_Fragment +# Amount: 15 +# - Material: Sta_Meteorite_Fragment +# Amount: 15 +# - Material: Con_Meteorite_Fragment +# Amount: 10 +# - Item: Star_Cluster_Of_Res1 +# Price: 5000000 +# Materials: +# - Material: Unknown_Meteorite_F +# Amount: 20 +# - Material: Sta_Meteorite_Fragment +# Amount: 15 +# - Material: Crt_Meteorite_Fragment +# Amount: 15 +# - Material: Wis_Meteorite_Fragment +# Amount: 10 - Id: 14 TargetItems: Octopus_Leg_In_Mouth: true @@ -29953,3 +30704,1349 @@ Body: - Material: GH_Cursed_Crystal Amount: 50 - Material: Enchant_Ticket + - Id: 137 + TargetItems: + Gray_W_Suits: true + Gray_W_Robe: true + MinimumRefine: 7 + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Def_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mdef_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Ran_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_War_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mag_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Def_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mdef_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Ran_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_War_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Mag_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_S_Delay + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_R_Reject_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Force + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_1 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_2 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_5 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_6 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_7 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_8 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_9 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_10 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_11 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_12 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_13 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_14 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_15 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_16 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_17 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_18 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_19 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_20 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_21 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_22 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_23 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_24 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_25 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_26 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_27 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_28 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_29 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_30 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_31 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_32 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_33 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_34 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_35 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_36 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_37 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_38 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_39 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_40 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_41 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_42 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_43 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_44 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_45 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_46 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_47 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_48 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_49 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_50 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Skill_51 + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 138 + TargetItems: + Gray_W_Manteau: true + Gray_W_Muffler: true + MinimumRefine: 7 + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_Speed_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Caster_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Critical_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Guide_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Above_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_P_Full_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_Counter_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 139 + TargetItems: + Gray_W_Boots: true + Gray_W_Shoes: true + MinimumRefine: 7 + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Hp_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Sp_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Heal_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Robust_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_F_Cast_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_F_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_P_F_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Un_Vit + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Sp_Int + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fi_Dex + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Ov_Str + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fa_Agi + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Lu_Luk + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 140 + TargetItems: + Gray_W_Pendant: true + Gray_W_Earing: true + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_HealHP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_HealSP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Life + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_Heal + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Force + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Id: 141 + TargetItems: + Gray_W_Ring: true + Gray_W_Necklace: true + Order: + - Slot: 3 + - Slot: 2 + - Slot: 1 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Wolf_Orb_Str_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Dex_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Agi_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Int_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Vit_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_luk_3 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 2 + PerfectEnchants: + - Item: Wolf_Orb_HealHP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_HealSP_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Slot: 1 + PerfectEnchants: + - Item: Wolf_Orb_Soul + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_M_Soul + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Force + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_A_Delay_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_E_Archer_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Fatal_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_F_Spirit_4 + Materials: + - Material: Sp_Amethyst_Fragment + - Item: Wolf_Orb_Spell_4 + Materials: + - Material: Sp_Amethyst_Fragment +# - Id: 142 # Skipped (some fields are not supported on rAthena for now) +# TargetItems: +# Signet_Of_Spring: true +# Signet_Of_Summer: true +# Signet_Of_Autumn: true +# Signet_Of_Winter: true +# Reset: +# Chance: 80000 +# Price: 500000 +# Materials: +# - Material: Energy_Of_Elemental +# Amount: 20 +# - Material: Circul_Of_Life +# Amount: 10 +# Order: +# - Slot: 3 +# - Slot: 2 +# Slots: +# - Slot: 3 +# PerfectEnchants: +# - Item: Token_Of_Life +# Price: 500000 +# Materials: +# - Material: Circul_Of_Life +# Amount: 15 +# - Material: Fruit_Of_Birth +# Amount: 5 +# - Material: Fruit_Of_Extinction +# Amount: 5 +# - Material: Energy_Of_Spring +# Amount: 10 +# - Material: Energy_Of_Summer +# Amount: 10 +# - Material: Energy_Of_Autumn +# Amount: 10 +# - Material: Energy_Of_Winter +# Amount: 10 +# - Material: Grace_Of_Spirit +# Amount: 30 +# - Slot: 2 +# Price: 1000000 +# Materials: +# - Material: Circul_Of_Life +# Amount: 10 +# Enchants: +# - Enchantgrade: 0 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 1 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 2 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 3 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 +# - Enchantgrade: 4 +# Items: +# - Item: Spell3 +# Chance: 11750 +# - Item: Expert_Archer3 +# Chance: 11750 +# - Item: Hit_Plus3 +# Chance: 11750 +# - Item: Sharp3 +# Chance: 11750 +# - Item: Spell4 +# Chance: 3500 +# - Item: Expert_Archer4 +# Chance: 3500 +# - Item: Hit_Plus4 +# Chance: 3500 +# - Item: Sharp4 +# Chance: 3500 +# - Item: Signet_Of_Pow1 +# Chance: 6000 +# - Item: Signet_Of_Con1 +# Chance: 6000 +# - Item: Signet_Of_Sta1 +# Chance: 6000 +# - Item: Signet_Of_Spl1 +# Chance: 6000 +# - Item: Signet_Of_Crt1 +# Chance: 6000 +# - Item: Signet_Of_Wis1 +# Chance: 6000 +# - Item: Signet_Of_Pow2 +# Chance: 500 +# - Item: Signet_Of_Con2 +# Chance: 500 +# - Item: Signet_Of_Sta2 +# Chance: 500 +# - Item: Signet_Of_Spl2 +# Chance: 500 +# - Item: Signet_Of_Crt2 +# Chance: 500 +# - Item: Signet_Of_Wis2 +# Chance: 500 + - Id: 147 + TargetItems: + StormBow_Furious: true + TornadoBow_Furious: true + SaintBook_Furious: true + SaintWand_Furious: true + SunBook_Furious: true + MoonBook_Furious: true + Slayer_Furious: true + Trident_Furious: true + Demonius_Furious: true + Demonsword_Furious: true + Foxtail_Furious: true + Setaria_Furious: true + Reset: + Chance: 80000 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: FuriousMaterial_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Wat + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Win + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Fir + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Gro + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Dar + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Tel + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Sai + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Poi + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Slot: 2 + PerfectEnchants: + - Item: FuriousEnergy_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Hum + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dra + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Pla + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ins + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ani + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Fis + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ang + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dem + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Id: 148 + TargetItems: + FuriousCirclet_WH: true + FuriousCirclet_CD: true + FuriousCirclet_SKE: true + FuriousCirclet_DK: true + FuriousCirclet_ABC: true + FuriousCirclet_SH: true + Reset: + Chance: 80000 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Pow_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Pow_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: SPL_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: SPL_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: STA_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: STA_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: WIS_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: WIS_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CON_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CON_Enforce_Melee + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CON_Enforce_Magic + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CRT_Assist + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: CRT_Enforce + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Slot: 2 + PerfectEnchants: + - Item: Mettle1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Tenacity1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: MasterArcher1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Acute1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: MagicEessence1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + - Item: Spell1 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Material: EP20_D_P_Crystal + Amount: 30 + Upgrades: + - Enchant: Mettle1 + Upgrade: Mettle2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Tenacity1 + Upgrade: Tenacity2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: MasterArcher1 + Upgrade: MasterArcher2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Acute1 + Upgrade: Acute2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: MagicEessence1 + Upgrade: MagicEessence2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Spell1 + Upgrade: Spell2 + Materials: + - Material: EP19_D_P_Stone + - Enchant: Mettle2 + Upgrade: Mettle3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: Tenacity2 + Upgrade: Tenacity3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: MasterArcher2 + Upgrade: MasterArcher3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: Acute2 + Upgrade: Acute3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: MagicEessence2 + Upgrade: MagicEessence3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Enchant: Spell2 + Upgrade: Spell3 + Materials: + - Material: EP19_D_P_Stone + Amount: 3 + - Id: 149 + TargetItems: + FuriousBoots: true + Reset: + Chance: 80000 + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: FuriousMaterial_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Wat + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Win + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Fir + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Gro + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Dar + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Tel + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Sai + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousMaterial_Poi + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Slot: 2 + PerfectEnchants: + - Item: FuriousEnergy_Not + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Hum + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dra + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Pla + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ins + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ani + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Fis + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Ang + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Dem + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 + - Item: FuriousEnergy_Und + Price: 500000 + Materials: + - Material: EP19_D_P_Crystal + Amount: 30 + - Material: EP19_N_P_Crystal + Amount: 30 diff --git a/db/re/item_group_db.yml b/db/re/item_group_db.yml index 9cf70cbb65..ea02625a8f 100644 --- a/db/re/item_group_db.yml +++ b/db/re/item_group_db.yml @@ -50,30 +50,91 @@ Header: Body: - Group: 2013_RWC_SCROLL SubGroups: - - SubGroup: 0 + - SubGroup: 1 List: - Index: 0 - Item: S_Neutral_Weapon - - Index: 1 - Item: S_Neutral_Earring - - Index: 2 - Item: S_Neutral_Pendent - - Index: 3 - Item: S_Curse_Lift_Earring - - Index: 4 - Item: S_Curse_Lift_Pendent - - Index: 5 - Item: Guarantee_Weapon_11Up - - Index: 6 Item: Guarantee_Armor_11Up - - Index: 7 - Item: Guarantee_Weapon_9Up - - Index: 8 + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Ticket_Incubus + Rate: 8 + Announced: true + - Index: 3 Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 4 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 6 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 7 + Item: S_Neutral_Weapon + Rate: 150 + Announced: true + - Index: 8 + Item: S_Neutral_Earring + Rate: 300 - Index: 9 - Item: C_Wings_Of_Victory + Item: S_Neutral_Pendent + Rate: 300 - Index: 10 - Item: Succu_Pet_Coupon + Item: S_Curse_Lift_Earring + Rate: 300 + - Index: 11 + Item: S_Curse_Lift_Pendent + Rate: 300 + - Index: 12 + Item: S_Stability_Shield + Rate: 550 + - Index: 13 + Item: C_Wings_Of_Victory + Rate: 150 + Announced: true + - Index: 14 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 15 + Item: Costume_Exchange + Rate: 1000 + - Index: 16 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 17 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 18 + Item: Comp_Bubble_Gum + Rate: 1000 + Amount: 2 + - Index: 19 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 500 + - Index: 20 + Item: Enchant_Book + Rate: 500 + - Index: 21 + Item: RWC_Inicializer + Rate: 720 + - Index: 22 + Item: Old_C_Album_Shield + Rate: 500 + - Index: 23 + Item: Old_C_Album_Armor + Rate: 500 - Group: ACCESORY SubGroups: - SubGroup: 1 @@ -955,7 +1016,7 @@ Body: List: - Index: 0 Item: All_In_One_Ring - Duration: 65535 + Duration: 10080 UniqueId: true - Group: AMORA_LUCKY_SCROLL SubGroups: @@ -1076,19 +1137,19 @@ Body: UniqueId: true - Index: 6 Item: Gold_Spirit_Chain - Rate: 110 + Rate: 100 UniqueId: true - Index: 7 Item: Angeling_Card - Rate: 30 + Rate: 95 UniqueId: true - Index: 8 Item: Blessing_10_Scroll_Box - Rate: 420 + Rate: 350 UniqueId: true - Index: 9 Item: Archangeling_Card - Rate: 20 + Rate: 40 UniqueId: true - Group: ANIMAL_SCROLL SubGroups: @@ -1173,7 +1234,7 @@ Body: List: - Index: 0 Item: Apple_Of_Archer_C - Duration: 10080 + Duration: 20160 UniqueId: true - Group: AQUARIUS_DIADEM_SCROLL SubGroups: @@ -1391,6 +1452,10 @@ Body: - SubGroup: 0 List: - Index: 0 + Item: Holy_Water + Amount: 10 + UniqueId: true + - Index: 1 Item: Aspersio_5_Scroll Amount: 10 UniqueId: true @@ -5138,7 +5203,6 @@ Body: List: - Index: 0 Item: Boarding_Halter - Duration: 10080 UniqueId: true - Group: BOITATA_SCROLL SubGroups: @@ -5332,9 +5396,11 @@ Body: UniqueId: true - Index: 6 Item: Clip - Amount: 2 UniqueId: true - Index: 7 + Item: Clip + UniqueId: true + - Index: 8 Item: Biretta_ UniqueId: true - Group: BR_ARCHERPACKAGE @@ -5361,9 +5427,11 @@ Body: UniqueId: true - Index: 6 Item: Clip - Amount: 2 UniqueId: true - Index: 7 + Item: Clip + UniqueId: true + - Index: 8 Item: Apple_Of_Archer UniqueId: true - Group: BR_INDEPENDENCE_SCROLL @@ -5465,9 +5533,11 @@ Body: UniqueId: true - Index: 6 Item: Clip - Amount: 2 UniqueId: true - Index: 7 + Item: Clip + UniqueId: true + - Index: 8 Item: Wizardry_Hat UniqueId: true - Group: BR_MERPACKAGE @@ -5494,9 +5564,11 @@ Body: UniqueId: true - Index: 6 Item: Clip - Amount: 2 UniqueId: true - Index: 7 + Item: Clip + UniqueId: true + - Index: 8 Item: Bankruptcy_Of_Heart UniqueId: true - Group: BR_SWORDPACKAGE @@ -5523,12 +5595,14 @@ Body: UniqueId: true - Index: 6 Item: Clip - Amount: 2 UniqueId: true - Index: 7 - Item: Helm_ + Item: Clip UniqueId: true - Index: 8 + Item: Helm_ + UniqueId: true + - Index: 9 Item: Iron_Cane UniqueId: true - Group: BR_THIEFPACKAGE @@ -5555,9 +5629,11 @@ Body: UniqueId: true - Index: 6 Item: Clip - Amount: 2 UniqueId: true - Index: 7 + Item: Clip + UniqueId: true + - Index: 8 Item: Ghost_Bandana UniqueId: true - Group: BUDDAH_SCROLL @@ -5637,7 +5713,7 @@ Body: List: - Index: 0 Item: Bunny_Band_C - Duration: 10080 + Duration: 20160 UniqueId: true - Group: CANDY SubGroups: @@ -5841,2006 +5917,2261 @@ Body: List: - Index: 0 Item: Caracas_Ring - Duration: 4500 + Duration: 30240 + - Index: 1 + Item: Steel_Flower_C + Duration: 30240 - Group: CARDALBUM SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Vitata_Card - Rate: 95 - - Index: 1 - Item: Golem_Card - Rate: 95 - - Index: 2 - Item: Desert_Wolf_Card - Rate: 95 - - Index: 3 - Item: Rafflesia_Card - Rate: 95 - - Index: 4 - Item: Marine_Sphere_Card - Rate: 95 - - Index: 5 - Item: Orc_Skeleton_Card - Rate: 95 - - Index: 6 - Item: Soldier_Skeleton_Card - Rate: 95 - - Index: 7 - Item: Giearth_Card - Rate: 95 - - Index: 8 - Item: Frilldora_Card - Rate: 95 - - Index: 9 - Item: Sword_Fish_Card - Rate: 95 - - Index: 10 - Item: Munak_Card - Rate: 95 - - Index: 11 - Item: Kobold_Card - Rate: 95 - - Index: 12 - Item: Skel_Worker_Card - Rate: 95 - - Index: 13 - Item: Obeaune_Card - Rate: 95 - - Index: 14 - Item: Archer_Skeleton_Card - Rate: 95 - - Index: 15 - Item: Marse_Card - Rate: 95 - - Index: 16 - Item: Zenorc_Card - Rate: 95 - - Index: 17 - Item: Matyr_Card - Rate: 95 - - Index: 18 - Item: Dokebi_Card - Rate: 95 - - Index: 19 - Item: Pasana_Card - Rate: 95 - - Index: 20 - Item: Sohee_Card - Rate: 95 - - Index: 21 - Item: Sand_Man_Card - Rate: 95 - - Index: 22 - Item: Whisper_Card - Rate: 95 - - Index: 23 - Item: Horong_Card - Rate: 95 - - Index: 24 - Item: Requiem_Card - Rate: 95 - - Index: 25 - Item: Marc_Card - Rate: 95 - - Index: 26 - Item: Mummy_Card - Rate: 95 - - Index: 27 - Item: Verit_Card - Rate: 95 - - Index: 28 - Item: Myst_Card - Rate: 95 - - Index: 29 - Item: Jakk_Card - Rate: 95 - - Index: 30 - Item: Ghoul_Card - Rate: 95 - - Index: 31 - Item: Strouf_Card - Rate: 95 - - Index: 32 - Item: Marduk_Card - Rate: 95 - - Index: 33 - Item: Marionette_Card - Rate: 95 - - Index: 34 - Item: Argiope_Card - Rate: 95 - - Index: 35 - Item: Hunter_Fly_Card - Rate: 95 - - Index: 36 - Item: Isis_Card - Rate: 95 - - Index: 37 - Item: Side_Winder_Card - Rate: 95 - - Index: 38 - Item: Petit_Card - Rate: 95 - - Index: 39 - Item: Bathory_Card - Rate: 95 - - Index: 40 - Item: Petit__Card - Rate: 95 - - Index: 41 - Item: Deviruchi_Card - Rate: 95 - - Index: 42 - Item: Medusa_Card - Rate: 95 - - Index: 43 - Item: Deviace_Card - Rate: 95 - - Index: 44 - Item: Minorous_Card - Rate: 95 - - Index: 45 - Item: Nightmare_Card - Rate: 95 - - Index: 46 - Item: Baphomet__Card - Rate: 95 - - Index: 47 - Item: Scorpion_King_Card - Rate: 95 - - Index: 48 - Item: Daydric_Card - Rate: 95 - - Index: 49 - Item: Khalitzburg_Card - Rate: 95 - - Index: 50 - Item: Anubis_Card - Rate: 95 - - Index: 51 - Item: Joker_Card - Rate: 95 - - Index: 52 - Item: Knight_Of_Abyss_Card - Rate: 95 - - Index: 53 - Item: Evil_Druid_Card - Rate: 95 - - Index: 54 - Item: Gargoyle_Card - Rate: 95 - - Index: 55 - Item: Goat_Card - Rate: 95 - - Index: 56 - Item: Gajomart_Card - Rate: 95 - - Index: 57 - Item: Galapago_Card - Rate: 95 - - Index: 58 - Item: Crab_Card - Rate: 95 - - Index: 59 - Item: Rice_Cake_Boy_Card - Rate: 95 - - Index: 60 - Item: Goblin_Leader_Card - Rate: 95 - - Index: 61 - Item: Steam_Goblin_Card - Rate: 95 - - Index: 62 - Item: Goblin_Archer_Card - Rate: 95 - - Index: 63 - Item: Flying_Deleter_Card - Rate: 95 - - Index: 64 - Item: Nine_Tail_Card - Rate: 95 - - Index: 65 - Item: Antique_Firelock_Card - Rate: 95 - - Index: 66 - Item: Grand_Peco_Card - Rate: 95 - - Index: 67 - Item: Grizzly_Card - Rate: 95 - - Index: 68 - Item: Gullinbursti_Card - Rate: 95 - - Index: 69 - Item: Gig_Card - Rate: 95 - - Index: 70 - Item: Nightmare_Terror_Card - Rate: 95 - - Index: 71 - Item: Neraid_Card - Rate: 95 - - Index: 72 - Item: Dark_Frame_Card - Rate: 95 - - Index: 73 - Item: Dark_Priest_Card - Rate: 95 - - Index: 74 - Item: The_Paper_Card - Rate: 95 - - Index: 75 - Item: Demon_Pungus_Card - Rate: 95 - - Index: 76 - Item: Poison_Toad_Card - Rate: 95 - - Index: 77 - Item: Dullahan_Card - Rate: 95 - - Index: 78 - Item: Dryad_Card - Rate: 95 - - Index: 79 - Item: Dragon_Tail_Card - Rate: 95 - - Index: 80 - Item: Driller_Card - Rate: 95 - - Index: 81 - Item: Disguise_Card - Rate: 95 - - Index: 82 - Item: Diabolic_Card - Rate: 95 - - Index: 83 - Item: Lava_Golem_Card - Rate: 95 - - Index: 84 - Item: Rideword_Card - Rate: 95 - - Index: 85 - Item: Raggler_Card - Rate: 95 - - Index: 86 - Item: Raydric_Archer_Card - Rate: 95 - - Index: 87 - Item: Leib_Olmai_Card - Rate: 95 - - Index: 88 - Item: Wraith_Dead_Card - Rate: 95 - - Index: 89 - Item: Wraith_Card - Rate: 95 - - Index: 90 - Item: Loli_Ruri_Card - Rate: 95 - - Index: 91 - Item: Rotar_Zairo_Card - Rate: 95 - - Index: 92 - Item: Lude_Card - Rate: 95 - - Index: 93 - Item: Rybio_Card - Rate: 95 - - Index: 94 - Item: Leaf_Cat_Card - Rate: 95 - - Index: 95 - Item: Marin_Card - Rate: 95 - - Index: 96 - Item: Merman_Card - Rate: 95 - - Index: 97 - Item: Megalith_Card - Rate: 95 - - Index: 98 - Item: Majoruros_Card - Rate: 95 - - Index: 99 - Item: Civil_Servant_Card - Rate: 95 - - Index: 100 - Item: Mini_Demon_Card - Rate: 95 - - Index: 101 - Item: Mimic_Card - Rate: 95 - - Index: 102 - Item: Mystcase_Card - Rate: 95 - - Index: 103 - Item: Miyabi_Ningyo_Card - Rate: 95 - - Index: 104 - Item: Violy_Card - Rate: 95 - - Index: 105 - Item: Wander_Man_Card - Rate: 95 - - Index: 106 - Item: Vocal_Card - Rate: 95 - - Index: 107 - Item: Bon_Gun_Card - Rate: 95 - - Index: 108 - Item: Brilight_Card - Rate: 95 - - Index: 109 - Item: Bloody_Murderer_Card - Rate: 95 - - Index: 110 - Item: Blazzer_Card - Rate: 95 - - Index: 111 - Item: Sasquatch_Card - Rate: 95 - - Index: 112 - Item: Live_Peach_Tree_Card - Rate: 95 - - Index: 113 - Item: Succubus_Card - Rate: 95 - - Index: 114 - Item: Sageworm_Card - Rate: 95 - - Index: 115 - Item: Solider_Card - Rate: 95 - - Index: 116 - Item: Skeleton_General_Card - Rate: 95 - - Index: 117 - Item: Skel_Prisoner_Card - Rate: 95 - - Index: 118 - Item: Stalactic_Golem_Card - Rate: 95 - - Index: 119 - Item: Stem_Worm_Card - Rate: 95 - - Index: 120 - Item: Stone_Shooter_Card - Rate: 95 - - Index: 121 - Item: Sting_Card - Rate: 95 - - Index: 122 - Item: Spring_Rabbit_Card - Rate: 95 - - Index: 123 - Item: Sleeper_Card - Rate: 95 - - Index: 124 - Item: C_Tower_Manager_Card - Rate: 95 - - Index: 125 - Item: Shinobi_Card - Rate: 95 - - Index: 126 - Item: Increase_Soil_Card - Rate: 95 - - Index: 127 - Item: Wild_Ginseng_Card - Rate: 95 - - Index: 128 - Item: Baby_Leopard_Card - Rate: 95 - - Index: 129 - Item: Anolian_Card - Rate: 95 - - Index: 130 - Item: Cookie_XMAS_Card - Rate: 95 - - Index: 131 - Item: Iron_Fist_Card - Rate: 95 - - Index: 132 - Item: Arclouse_Card - Rate: 95 - - Index: 133 - Item: Apocalips_Card - Rate: 95 - - Index: 134 - Item: Alarm_Card - Rate: 95 - - Index: 135 - Item: Am_Mut_Card - Rate: 95 - - Index: 136 - Item: Assulter_Card - Rate: 95 - - Index: 137 - Item: Aster_Card - Rate: 95 - - Index: 138 - Item: Ancient_Mummy_Card - Rate: 95 - - Index: 139 - Item: Ancient_Worm_Card - Rate: 95 - - Index: 140 - Item: Elder_Card - Rate: 95 - - Index: 141 - Item: Alligator_Card - Rate: 95 - - Index: 142 - Item: Alice_Card - Rate: 95 - - Index: 143 - Item: Orc_Lady_Card - Rate: 95 - - Index: 144 - Item: Orc_Archer_Card - Rate: 95 - - Index: 145 - Item: Wild_Rose_Card - Rate: 95 - - Index: 146 - Item: Wicked_Nymph_Card - Rate: 95 - - Index: 147 - Item: Wooden_Golem_Card - Rate: 95 - - Index: 148 - Item: Wootan_Shooter_Card - Rate: 95 - - Index: 149 - Item: Wootan_Fighter_Card - Rate: 95 - - Index: 150 - Item: Evil_Cloud_Hermit_Card - Rate: 95 - - Index: 151 - Item: Wind_Ghost_Card - Rate: 95 - - Index: 152 - Item: Li_Me_Mang_Ryang_Card - Rate: 95 - - Index: 153 - Item: Explosion_Card - Rate: 95 - - Index: 154 - Item: Injustice_Card - Rate: 95 - - Index: 155 - Item: Incubus_Card - Rate: 95 - - Index: 156 - Item: Giant_Spider_Card - Rate: 95 - - Index: 157 - Item: Giant_Honet_Card - Rate: 95 - - Index: 158 - Item: Dancing_Dragon_Card - Rate: 95 - - Index: 159 - Item: Shellfish_Card - Rate: 95 - - Index: 160 - Item: Zombie_Master_Card - Rate: 95 - - Index: 161 - Item: Zombie_Prisoner_Card - Rate: 95 - - Index: 162 - Item: Zherlthsh_Card - Rate: 95 - - Index: 163 - Item: Gibbet_Card - Rate: 95 - - Index: 164 - Item: Deleter_Card - Rate: 95 - - Index: 165 - Item: Geographer_Card - Rate: 95 - - Index: 166 - Item: Zipper_Bear_Card - Rate: 95 - - Index: 167 - Item: Tengu_Card - Rate: 95 - - Index: 168 - Item: Greatest_General_Card - Rate: 95 - - Index: 169 - Item: Chepet_Card - Rate: 95 - - Index: 170 - Item: Choco_Card - Rate: 95 - - Index: 171 - Item: Karakasa_Card - Rate: 95 - - Index: 172 - Item: Kapha_Card - Rate: 95 - - Index: 173 - Item: Carat_Card - Rate: 95 - - Index: 174 - Item: Caterpillar_Card - Rate: 95 - - Index: 175 - Item: Kobold_Leader_Card - Rate: 95 - - Index: 176 - Item: Kobold_Archer_Card - Rate: 95 - - Index: 177 - Item: Cookie_Card - Rate: 95 - - Index: 178 - Item: Quve_Card - Rate: 95 - - Index: 179 - Item: Kraben_Card - Rate: 95 - - Index: 180 - Item: Cramp_Card - Rate: 95 - - Index: 181 - Item: Cruiser_Card - Rate: 95 - - Index: 182 - Item: Cremy_Fear_Card - Rate: 95 - - Index: 183 - Item: Clock_Card - Rate: 95 - - Index: 184 - Item: Killer_Mantis_Card - Rate: 95 - - Index: 185 - Item: Whisper_Boss_Card - Rate: 95 - - Index: 186 - Item: Tamruan_Card - Rate: 95 - - Index: 187 - Item: Kind_Of_Beetle_Card - Rate: 95 - - Index: 188 - Item: Tri_Joint_Card - Rate: 95 - - Index: 189 - Item: Parasite_Card - Rate: 95 - - Index: 190 - Item: Panzer_Goblin_Card - Rate: 95 - - Index: 191 - Item: Permeter_Card - Rate: 95 - - Index: 192 - Item: Fur_Seal_Card - Rate: 95 - - Index: 193 - Item: Punk_Card - Rate: 95 - - Index: 194 - Item: Penomena_Card - Rate: 95 - - Index: 195 - Item: Pest_Card - Rate: 95 - - Index: 196 - Item: Fake_Angel_Card - Rate: 95 - - Index: 197 - Item: Mobster_Card - Rate: 95 - - Index: 198 - Item: Freezer_Card - Rate: 95 - - Index: 199 - Item: Bloody_Knight_Card - Rate: 95 - - Index: 200 - Item: Hylozoist_Card - Rate: 95 - - Index: 201 - Item: Garm_Baby_Card - Rate: 95 - - Index: 202 - Item: Harpy_Card - Rate: 95 - - Index: 203 - Item: See_Otter_Card - Rate: 95 - - Index: 204 - Item: Blood_Butterfly_Card - Rate: 95 - - Index: 205 - Item: Hyegun_Card - Rate: 95 - - Index: 206 - Item: Phendark_Card - Rate: 95 - - Index: 207 - Item: Heater_Card - Rate: 95 - - Index: 208 - Item: Waste_Stove_Card - Rate: 95 - - Index: 209 - Item: Venomous_Card - Rate: 95 - - Index: 210 - Item: Noxious_Card - Rate: 95 - - Index: 211 - Item: Pitman_Card - Rate: 95 - - Index: 212 - Item: Ungoliant_Card - Rate: 95 - - Index: 213 - Item: Porcellio_Card - Rate: 95 - - Index: 214 - Item: Obsidian_Card - Rate: 95 - - Index: 215 - Item: Mineral_Card - Rate: 95 - - Index: 216 - Item: Teddy_Bear_Card - Rate: 95 - - Index: 217 - Item: Metaling_Card - Rate: 95 - - Index: 218 - Item: Mole_Card - Rate: 95 - - Index: 219 - Item: Ygnizem_Card - Rate: 95 - - Index: 220 - Item: Whikebain_Card - Rate: 95 - - Index: 221 - Item: Erend_Card - Rate: 95 - - Index: 222 - Item: Kavac_Card - Rate: 95 - - Index: 223 - Item: Removal_Card - Rate: 95 - - Index: 224 - Item: Beholder_Card - Rate: 95 - - Index: 225 - Item: Seyren_Card - Rate: 95 - - Index: 226 - Item: Harword_Card - Rate: 95 - - Index: 227 - Item: Magaleta_Card - Rate: 95 - - Index: 228 - Item: Katrinn_Card - Rate: 95 - - Index: 229 - Item: Shecil_Card - Rate: 95 - - Index: 230 - Item: Venatu_Card - Rate: 95 - - Index: 231 - Item: Dimik_Card - Rate: 95 - - Index: 232 - Item: Archdam_Card - Rate: 95 - - Index: 233 - Item: Chung_E_Card - Rate: 95 - - Index: 234 - Item: Orc_Baby_Card_Card - Rate: 95 - - Index: 235 - Item: Acidus_Card - Rate: 95 - - Index: 236 - Item: Acidus__Card - Rate: 95 - - Index: 237 - Item: Ferus__Card - Rate: 95 - - Index: 238 - Item: Novus__Card - Rate: 95 - - Index: 239 - Item: Ancient_Mimic_Card - Rate: 95 - - Index: 240 - Item: Plasma_Card - Rate: 95 - - Index: 241 - Item: Breeze_Card - Rate: 95 - - Index: 242 - Item: Aliza_Card - Rate: 95 - - Index: 243 - Item: Alicel_Card - Rate: 95 - - Index: 244 - Item: Aliot_Card - Rate: 95 - - Index: 245 - Item: Skogul_Card - Rate: 95 - - Index: 246 - Item: Frus_Card - Rate: 95 - - Index: 247 - Item: Agav_Card - Rate: 95 - - Index: 248 - Item: Echio_Card - Rate: 95 - - Index: 249 - Item: Vanberk_Card - Rate: 95 - - Index: 250 - Item: Isilla_Card - Rate: 95 - - Index: 251 - Item: Hodremlin_Card - Rate: 95 - - Index: 252 - Item: Seeker_Card - Rate: 95 - - Index: 253 - Item: Siroma_Card - Rate: 95 - - Index: 254 - Item: Ice_Titan_Card - Rate: 95 - - Index: 255 - Item: Gazeti_Card - Rate: 95 - - Index: 256 - Item: Muscipular_Card - Rate: 95 - - Index: 257 - Item: Roween_Card - Rate: 95 - - Index: 258 - Item: Imp_Card - Rate: 95 - - Index: 259 - Item: Knocker_Card - Rate: 95 - - Index: 260 - Item: Zombie_Slaughter_Card - Rate: 95 - - Index: 261 - Item: Flame_Skull_Card - Rate: 95 - - Index: 262 - Item: Tatacho_Card - Rate: 95 - - Index: 263 - Item: Aqua_Elemental_Card - Rate: 95 - - Index: 264 - Item: Draco_Card - Rate: 95 - - Index: 265 - Item: Luciola_Vespa_Card - Rate: 95 - - Index: 266 - Item: P_Skeleton_Card - Rate: 95 - - Index: 267 - Item: Centipede_Card - Rate: 95 - - Index: 268 - Item: Cornus_Card - Rate: 95 - - Index: 269 - Item: Dark_Shadow_Card - Rate: 95 - - Index: 270 - Item: Banshee_Master_Card - Rate: 95 - - Index: 271 - Item: Centipede_Larva_Card - Rate: 95 - - Index: 272 - Item: Hilsrion_Card - Rate: 95 - - Index: 273 - Item: Duneirre_Card - Rate: 95 - - Index: 274 - Item: Lata_Card - Rate: 95 - - Index: 275 - Item: Ringco_Card - Rate: 95 - - Index: 276 - Item: Pillar_Card - Rate: 95 - - Index: 277 - Item: Aunoe_Card - Rate: 95 - - Index: 278 - Item: Panat_Card - Rate: 95 - - Index: 279 - Item: Beholder_Master_Card - Rate: 95 - - Index: 280 - Item: Heavy_Metaling_Card - Rate: 95 - - Index: 281 - Item: Pinguicula_Dark_Card - Rate: 95 - - Index: 282 - Item: Naga_Card - Rate: 95 - - Index: 283 - Item: Nepenthes_Card - Rate: 95 - - Index: 284 - Item: Egg_Of_Draco_Card - Rate: 95 - - Index: 285 - Item: Bradium_Goram_Card - Rate: 95 - - Index: 286 - Item: Ancient_Tree_Card - Rate: 95 - - Index: 287 - Item: Jakudam_Card - Rate: 95 - - Index: 288 - Item: Cobalt_Mineral_Card - Rate: 95 - - Index: 289 - Item: Pinguicula_Card - Rate: 95 - - Index: 290 - Item: Hell_Apocalips_Card - Rate: 95 - - Index: 291 - Item: Scaraba_Card - Rate: 95 - - Index: 292 - Item: Dolomedes_Card - Rate: 95 - - Index: 293 - Item: Miming_Card - Rate: 95 - - Index: 294 - Item: Little_Fatum_Card - Rate: 95 - - Index: 295 - Item: Parus_Card - Rate: 95 - - Index: 296 - Item: Angra_Mantis_Card - Rate: 95 - - Index: 297 - Item: Pom_Spider_Card - Rate: 95 - - Index: 298 - Item: Alnoldi_Card - Rate: 95 - - Index: 299 - Item: Comodo_Card - Rate: 95 - - Index: 300 - Item: Cendrawasih_Card - Rate: 95 - - Index: 301 - Item: Banaspaty_Card - Rate: 95 - - Index: 302 - Item: Butoijo_Card - Rate: 95 - - Index: 303 - Item: Sedora_Card - Rate: 95 - - Index: 304 - Item: Sropho_Card - Rate: 95 - - Index: 305 - Item: Pot_Dofle_Card - Rate: 95 - - Index: 306 - Item: Siorava_Card - Rate: 95 - - Index: 307 - Item: Red_Eruma_Card - Rate: 95 - - Index: 308 - Item: Mini_Octopus_Card - Rate: 95 - - Index: 309 - Item: Alphoccio_Card - Rate: 95 - - Index: 310 - Item: Ceila_Card - Rate: 95 - - Index: 311 - Item: Chen_Card - Rate: 95 - - Index: 312 - Item: Flamel_Card - Rate: 95 - - Index: 313 - Item: Gertie_Card - Rate: 95 - - Index: 314 - Item: Randel_Card - Rate: 95 - - Index: 315 - Item: Trentini_Card - Rate: 95 - - Index: 316 - Item: Bungisngis_Card - Rate: 95 - - Index: 317 - Item: Engkanto_Card - Rate: 95 - - Index: 318 - Item: Manananggal_Card - Rate: 95 - - Index: 319 - Item: Mangkukulam_Card - Rate: 95 - - Index: 320 - Item: Tikbalang_Card - Rate: 95 - - Index: 321 - Item: Tiyanak_Card - Rate: 95 - - Index: 322 - Item: Wakwak_Card - Rate: 95 - - Index: 323 - Item: Jejeling_Card - Rate: 95 - - Index: 324 - Item: Menblatt_Card - Rate: 95 - - Index: 325 - Item: Petal_Card - Rate: 95 - - Index: 326 - Item: Cenere_Card - Rate: 95 - - Index: 327 - Item: AntiqueBook_Card - Rate: 95 - - Index: 328 - Item: LichternB_Card - Rate: 95 - - Index: 329 - Item: LichternY_Card - Rate: 95 - - Index: 330 - Item: LichternR_Card - Rate: 95 - - Index: 331 - Item: LichternG_Card - Rate: 95 - - Index: 332 - Item: FaithfulManager_Card - Rate: 95 - - Index: 333 - Item: White_Knightage_Card - Rate: 95 - - Index: 334 - Item: Khaliz_Knightage_Card - Rate: 95 - - Index: 335 - Item: Big_Ben_Card - Rate: 95 - - Index: 336 - Item: Big_Bell_Card - Rate: 95 - - Index: 337 - Item: Neo_Punk_Card - Rate: 95 - - Index: 338 - Item: Arc_Elder_Card - Rate: 95 - - Index: 339 - Item: Time_Keeper_Card - Rate: 95 - - Index: 340 - Item: P_Archer_Skeleton_Card - Rate: 95 - - Index: 341 - Item: P_Soldier_Skeleton_Card - Rate: 95 - - Index: 342 - Item: P_Amdarais_Card - Rate: 95 - - Index: 343 - Item: Immotal_Corps_Card - Rate: 95 - - Index: 344 - Item: Watcher_Card - Rate: 95 - - Index: 345 - Item: Tappy_Card - Rate: 95 - - Index: 346 - Item: Frozenwolf_Card - Rate: 95 - - Index: 347 - Item: Zombie_Guard_Card - Rate: 95 - - Index: 348 - Item: Grave_Arclouse_Card - Rate: 95 - - Index: 349 - Item: Grave_Mimic_Card - Rate: 95 - - Index: 350 - Item: Grave_Minorous_Card - Rate: 95 - - Index: 351 - Item: Grave_Mummy_Card - Rate: 95 - - Index: 352 - Item: Grave_A_Mummy_Card - Rate: 95 - - Index: 353 - Item: Grave_Verit_Card - Rate: 95 - - Index: 354 - Item: Eggring_Card - Rate: 95 - - Index: 355 - Item: Basilisk1_Card - Rate: 95 - - Index: 356 - Item: Basilisk2_Card - Rate: 95 - - Index: 357 - Item: Leaf_Lunatic_Card - Rate: 95 - - Index: 358 - Item: Grass_Fabre_Card - Rate: 95 - - Index: 359 - Item: Wild_Honet_Card - Rate: 95 - - Index: 360 - Item: Sw_Roda_Frog_Card - Rate: 95 - - Index: 361 - Item: Hunter_Wolf_Card - Rate: 95 - - Index: 362 - Item: Trance_Spore_Card - Rate: 95 - - Index: 363 - Item: Ju_Mandragora_Card - Rate: 95 - - Index: 364 - Item: Fru_Pom_Spider_Card - Rate: 95 - - Index: 365 - Item: Step_Card - Rate: 95 - - Index: 366 - Item: Rock_Step_Card - Rate: 95 - - Index: 367 - Item: Kick_Step_Card - Rate: 95 - - Index: 368 - Item: KickAndKick_Card - Rate: 95 - - Index: 369 - Item: GreenCenere_Card - Rate: 95 - - Index: 370 - Item: RepairRobot_T_Card - Rate: 95 - - Index: 371 - Item: ExplorationRover_T_Card - Rate: 95 - - Index: 372 - Item: Scr_MT_Robots_Card - Rate: 95 - - Index: 373 - Item: GC109_Card - Rate: 95 - - Index: 374 - Item: DR815_Card - Rate: 95 - - Index: 375 - Item: Fire_Condor_Card - Rate: 95 - - Index: 376 - Item: Fire_Sand_Man_Card - Rate: 95 - - Index: 377 - Item: Fire_Frilldora_Card - Rate: 95 - - Index: 378 - Item: Fire_Golem_Card - Rate: 95 - - Index: 379 - Item: Fulbuk_Card - Rate: 95 - - Index: 380 - Item: AngerNineTail_Card - Rate: 95 - - Index: 381 - Item: BitterBonGun_Card - Rate: 95 - - Index: 382 - Item: BitterSohee_Card - Rate: 95 - - Index: 383 - Item: BitterMunak_Card - Rate: 95 - - Index: 384 - Item: BitterArcherSk_Card - Rate: 95 - - Index: 385 - Item: WizardOfVeritas_Card - Rate: 95 - - Index: 386 - Item: FuryHero_Card - Rate: 95 - - Index: 387 - Item: SweetNightM_Card - Rate: 95 - - Index: 388 - Item: MattDrainliar_Card - Rate: 95 - - Index: 389 - Item: LivingDead_Card - Rate: 95 - - Index: 390 - Item: AngerGazeti_Card - Rate: 95 - - Index: 391 - Item: AngerSnowier_Card - Rate: 95 - - Index: 392 - Item: AngerIceTitan_Card - Rate: 95 - - Index: 393 - Item: OminousSolider_Card - Rate: 95 - - Index: 394 - Item: OminousPermeter_Card - Rate: 95 - - Index: 395 - Item: OminousHeater_Card - Rate: 95 - - Index: 396 - Item: OminousAssulter_Card - Rate: 95 - - Index: 397 - Item: OminousFreezer_Card - Rate: 95 - - Index: 398 - Item: Iara_Card - Rate: 95 - - Index: 399 - Item: Piranha_Card - Rate: 95 - - Index: 400 - Item: Curupira_Card - Rate: 95 - - Index: 401 - Item: Toucan_Card - Rate: 95 - - Index: 402 - Item: Jaguar_Card - Rate: 95 - - Index: 403 - Item: Headless_Mule_Card - Rate: 95 - - Index: 404 - Item: Human_Kimera_Card - Rate: 95 - - Index: 405 - Item: Matter_Kimera_Card - Rate: 95 - - Index: 406 - Item: Heart_Hunter_Card - Rate: 95 - - Index: 407 - Item: Wood_Goblin_Card - Rate: 95 - - Index: 408 - Item: Les_Card - Rate: 95 - - Index: 409 - Item: Uzhas_Card - Rate: 95 - - Index: 410 - Item: Vavayaga_Card - Rate: 95 - - Index: 411 - Item: Mavka_Card - Rate: 95 - - Index: 412 - Item: Faceworm_Card - Rate: 95 - - Index: 413 - Item: Faceworm_Egg_Card - Rate: 95 - - Index: 414 - Item: Faceworm_L_Card - Rate: 95 - - Index: 415 - Item: Payon_Soldier_Card - Rate: 95 - - Index: 416 - Item: Cowraiders1_Card - Rate: 95 - - Index: 417 - Item: Cowraiders2_Card - Rate: 95 - - Index: 418 - Item: Cowraiders3_Card - Rate: 95 - - Index: 419 - Item: E_Cowraiders1_Card - Rate: 95 - - Index: 420 - Item: E_Cowraiders2_Card - Rate: 95 - - Index: 421 - Item: E_Cowraiders3_Card - Rate: 95 - - Index: 422 - Item: Rr_Cramp_Card - Rate: 95 - - Index: 423 - Item: Rr_Arclouse_Card - Rate: 95 - - Index: 424 - Item: Gaster_Card - Rate: 95 - - Index: 425 - Item: Coyote_Card - Rate: 95 - - Index: 426 - Item: AirShip_Raid_Card - Rate: 95 - - Index: 427 - Item: Archi_Card - Rate: 95 - - Index: 428 - Item: Dio_Anemos_Card - Rate: 95 - - Index: 429 - Item: Geffen_Gang_Card - Rate: 95 - - Index: 430 - Item: Geffen_Thug_Card - Rate: 95 - - Index: 431 - Item: Geffen_Thief_Card - Rate: 95 - - Index: 432 - Item: Pa_Monk_Card - Rate: 95 - - Index: 433 - Item: Ordre_Card - Rate: 95 - - Index: 434 - Item: Blut_Hase_Card - Rate: 95 - - Index: 435 - Item: Kuro_Akuma_Card - Rate: 95 - - Index: 436 - Item: Hyper_Death_Card - Rate: 95 - - Index: 437 - Item: Rechenier_Card - Rate: 95 - - Index: 438 - Item: Odorico_Card - Rate: 95 - - Index: 439 - Item: Jew_Card - Rate: 95 - - Index: 440 - Item: Evil_Shadow_Card - Rate: 95 - - Index: 441 - Item: Colorful_T_Bear_Card - Rate: 95 - - Index: 442 - Item: Pitman_Worker_Card - Rate: 95 - - Index: 443 - Item: Fragment_Of_Soul_Card - Rate: 95 - - Index: 444 - Item: Sinister_Obsidian_Card - Rate: 95 - - Index: 445 - Item: Ancient_Trijoint_Card - Rate: 95 - - Index: 446 - Item: Ancient_Sta_Golem_Card - Rate: 95 - - Index: 447 - Item: Ancient_Megalith_Card - Rate: 95 - - Index: 448 - Item: Ancient_S_Shooter_Card - Rate: 95 - - Index: 449 - Item: Ancient_W_Shooter_Card - Rate: 95 - - Index: 450 - Item: Ancient_W_Fighter_Card - Rate: 95 - - Index: 451 - Item: E_EA2S_Card - Rate: 95 - - Index: 452 - Item: Bellare_Card - Rate: 95 - - Index: 453 - Item: High_Bellare_Card - Rate: 95 - - Index: 454 - Item: Sanare_Card - Rate: 95 - - Index: 455 - Item: High_Sanare_Card - Rate: 95 - - Index: 456 - Item: Plaga_Card - Rate: 95 - - Index: 457 - Item: Mutant_Plaga_Card - Rate: 95 - - Index: 458 - Item: Dolor_Card - Rate: 95 - - Index: 459 - Item: Mt_Dolor_Card - Rate: 95 - - Index: 460 - Item: Venenum_Card - Rate: 95 - - Index: 461 - Item: Mt_Venenum_Card - Rate: 95 - - Index: 462 - Item: Caput_Card - Rate: 95 - - Index: 463 - Item: Mt_Caput_Card - Rate: 95 - - Index: 464 - Item: E_EA1L_Card - Rate: 95 - - Index: 465 - Item: LivingDeath_Card - Rate: 95 - - Index: 466 - Item: Chaos_Ba_Jr_Card - Rate: 95 - - Index: 467 - Item: Chaos_S_Winder_Card - Rate: 95 - - Index: 468 - Item: Chaos_H_Fly_Card - Rate: 95 - - Index: 469 - Item: Chaos_Mantis_Card - Rate: 95 - - Index: 470 - Item: Chaos_Goring_Card - Rate: 95 - - Index: 471 - Item: Chaos_K_Mantis_Card - Rate: 95 - - Index: 472 - Item: Chaos_Poporing_Card - Rate: 95 - - Index: 473 - Item: Chaos_Stem_W_Card - Rate: 95 - - Index: 474 - Item: Firm_Kaho_Card - Rate: 95 - - Index: 475 - Item: Firm_Lava_G_Card - Rate: 95 - - Index: 476 - Item: Firm_Explosion_Card - Rate: 95 - - Index: 477 - Item: Firm_Deleter1_Card - Rate: 95 - - Index: 478 - Item: Firm_Deleter2_Card - Rate: 95 - - Index: 479 - Item: Firm_Nightmare_T_Card - Rate: 95 - - Index: 480 - Item: Firm_Blazzer_Card - Rate: 95 - - Index: 481 - Item: Polluted_Raydric_Card - Rate: 95 - - Index: 482 - Item: Polluted_Ray_A_Card - Rate: 95 - - Index: 483 - Item: Frozen_Gargoyle_Card - Rate: 95 - - Index: 484 - Item: Polluted_Sting_Card - Rate: 95 - - Index: 485 - Item: Prison_Breaker_Card - Rate: 95 - - Index: 486 - Item: Flame_Ghost_Card - Rate: 95 - - Index: 487 - Item: Polluted_W_Man_Card - Rate: 95 - - Index: 488 - Item: C_White_Knight_Card - Rate: 95 - - Index: 489 - Item: C_Khaliz_Knight_Card - Rate: 95 - - Index: 490 - Item: C_Raydric_Card - Rate: 95 - - Index: 491 - Item: C_Raydric_Archer_Card - Rate: 95 - - Index: 492 - Item: XM_Tree_Card - Rate: 95 - - Index: 493 - Item: XM_Cookie_Card - Rate: 95 - - Index: 494 - Item: XM_Mystcase_Card - Rate: 95 - - Index: 495 - Item: XM_Lude_Card - Rate: 95 - - Index: 496 - Item: XM_Hylozoist_Card - Rate: 95 - - Index: 497 - Item: XM_Marionette_Card - Rate: 95 - - Index: 498 - Item: XM_Teddy_Bear_Card - Rate: 95 - - Index: 499 - Item: Poisonous_Card - Rate: 95 - - Index: 500 - Item: Toxious_Card - Rate: 95 - - Index: 501 - Item: Porcellio_W_Card - Rate: 95 - - Index: 502 - Item: Neo_Mineral_Card - Rate: 95 - - Index: 503 - Item: Abyss_Man_Card - Rate: 95 - - Index: 504 - Item: Jeweliant_Card - Rate: 95 - - Index: 505 - Item: Angelgolt_Card - Rate: 95 - - Index: 506 - Item: Plasma_Spt_Card - Rate: 95 - - Index: 507 - Item: Plasma_Arch_Card - Rate: 95 - - Index: 508 - Item: Holy_Frus_Card - Rate: 95 - - Index: 509 - Item: Holy_Skogul_Card - Rate: 95 - - Index: 510 - Item: Ferus_P_Card - Rate: 95 - - Index: 511 - Item: Treasure_Mimic_Card - Rate: 95 - - Index: 512 - Item: Acidus_B_Card - Rate: 95 - - Index: 513 - Item: Acidus_S_Card - Rate: 95 - - Index: 514 - Item: Bone_Ferus_Card - Rate: 95 - - Index: 515 - Item: Bone_Acidus_Card - Rate: 95 - - Index: 516 - Item: Beta_Guards_Ng_Card - Rate: 95 - - Index: 517 - Item: O_Cleaner_Ng_Card - Rate: 95 - - Index: 518 - Item: Assistant_Card - Rate: 95 - - Index: 519 - Item: Assistant_H_Card - Rate: 95 - - Index: 520 - Item: Dry_Rafflesia_Card - Rate: 95 - - Index: 521 - Item: Dry_Rafflesia_H_Card - Rate: 95 - - Index: 522 - Item: Alnoldi_Ex_Card - Rate: 95 - - Index: 523 - Item: Alnoldi_Ex_H_Card - Rate: 95 - - Index: 524 - Item: Beta_Scissore_Ng_Card - Rate: 95 - - Index: 525 - Item: B_Scissore_Ng_H_Card - Rate: 95 - - Index: 526 - Item: Verporta_Card - Rate: 95 - - Index: 527 - Item: Verporte_H_Card - Rate: 95 - - Index: 528 - Item: Papila_Card - Rate: 95 - - Index: 529 - Item: Papila_H_Card - Rate: 95 - - Index: 530 - Item: Papila_Ruba_Card - Rate: 95 - - Index: 531 - Item: Papila_Ruba_H_Card - Rate: 95 - - Index: 532 - Item: Papila_Cae_Card - Rate: 95 - - Index: 533 - Item: Papila_Cae_H_Card - Rate: 95 - - Index: 534 - Item: Aries_Card - Rate: 95 - - Index: 535 - Item: Aries_H_Card - Rate: 95 - - Index: 536 - Item: Beta_Cleaner_Card - Rate: 95 - - Index: 537 - Item: Beta_Baths_A_Card - Rate: 95 - - Index: 538 - Item: Bath_Mermaid_Card - Rate: 95 - - Index: 539 - Item: Bookworm_Card - Rate: 95 - - Index: 540 - Item: Roaming_Splbook_Card - Rate: 95 - - Index: 541 - Item: Pitaya_R_Card - Rate: 95 - - Index: 542 - Item: Venenum3_Card - Rate: 95 - - Index: 543 - Item: EP17_2_Cramp_Card - Rate: 95 - - Index: 544 - Item: Waterfall_Card - Rate: 95 - - Index: 545 - Item: Bellare3_Card - Rate: 95 - - Index: 546 - Item: Dolor3_Card - Rate: 95 - - Index: 547 - Item: Plasma_Y_Card - Rate: 95 - - Index: 548 - Item: Plaga3_Card - Rate: 95 - - Index: 549 - Item: Sanare3_Card - Rate: 95 - - Index: 550 - Item: Plasma_R_Card - Rate: 95 - - Index: 551 - Item: Plasma_R2_Card - Rate: 95 - - Index: 552 - Item: EP17_2_Phen_Card - Rate: 95 - - Index: 553 - Item: EP17_2_Sword_Fish_Card - Rate: 95 - - Index: 554 - Item: EP17_2_Piranha_Card - Rate: 95 - - Index: 555 - Item: EP17_2_Marc_Card - Rate: 95 - - Index: 556 - Item: Pitaya_Y_Card - Rate: 95 - - Index: 557 - Item: Pitaya_V_Card - Rate: 95 - - Index: 558 - Item: Pitaya_B_Card - Rate: 95 - - Index: 559 - Item: Pitaya_G_Card - Rate: 95 - - Index: 560 - Item: ILL_Sropho_Card - Rate: 95 - - Index: 561 - Item: ILL_Obeaune_Card - Rate: 95 - - Index: 562 - Item: ILL_Deviace_Card - Rate: 95 - - Index: 563 - Item: ILL_Marse_Card - Rate: 95 - - Index: 564 - Item: ILL_Merman_Card - Rate: 95 - - Index: 565 - Item: ILL_Sedora_Card - Rate: 95 - - Index: 566 - Item: ILL_Sword_Fish_Card - Rate: 95 - - Index: 567 - Item: ILL_Strouf_Card - Rate: 95 - - Index: 568 - Item: ILL_Phen_Card - Rate: 95 - - Index: 569 - Item: ILL_King_Dramoh_Card - Rate: 95 - - Index: 570 - Item: Poring__Card - Rate: 190 - - Index: 571 - Item: Metaller_Card - Rate: 190 - - Index: 572 - Item: Thara_Frog_Card - Rate: 190 - - Index: 573 - Item: Goblin_Card - Rate: 190 - - Index: 574 - Item: Cornutus_Card - Rate: 190 - - Index: 575 - Item: Anacondaq_Card - Rate: 190 - - Index: 576 - Item: Caramel_Card - Rate: 190 - - Index: 577 - Item: Zerom_Card - Rate: 190 - - Index: 578 - Item: Kaho_Card - Rate: 190 - - Index: 579 - Item: Orc_Warrior_Card - Rate: 190 - - Index: 580 - Item: Megalodon_Card - Rate: 190 - - Index: 581 - Item: Scorpion_Card - Rate: 190 - - Index: 582 - Item: Drainliar_Card - Rate: 190 - - Index: 583 - Item: Eggyra_Card - Rate: 190 - - Index: 584 - Item: Orc_Zombie_Card - Rate: 190 - - Index: 585 - Item: Pirate_Skel_Card - Rate: 190 - - Index: 586 - Item: BigFoot_Card - Rate: 190 - - Index: 587 - Item: Argos_Card - Rate: 190 - - Index: 588 - Item: Magnolia_Card - Rate: 190 - - Index: 589 - Item: Phen_Card - Rate: 190 - - Index: 590 - Item: Savage_Card - Rate: 190 - - Index: 591 - Item: Mantis_Card - Rate: 190 - - Index: 592 - Item: Flora_Card - Rate: 190 - - Index: 593 - Item: Hode_Card - Rate: 190 - - Index: 594 - Item: Snowier_Card - Rate: 190 - - Index: 595 - Item: Drosera_Card - Rate: 190 - - Index: 596 - Item: Magmaring_Card - Rate: 190 - - Index: 597 - Item: Ragged_Zombie_Card - Rate: 190 - - Index: 598 - Item: Hell_Poodle_Card - Rate: 190 - - Index: 599 - Item: Banshee_Card - Rate: 190 - - Index: 600 - Item: Kukre_Card - Rate: 284 - - Index: 601 - Item: Pecopeco_Card - Rate: 284 - - Index: 602 - Item: Hydra_Card - Rate: 284 - - Index: 603 - Item: Muka_Card - Rate: 284 - - Index: 604 - Item: Snake_Card - Rate: 284 - - Index: 605 - Item: Zombie_Card - Rate: 284 - - Index: 606 - Item: Stainer_Card - Rate: 284 - - Index: 607 - Item: Creamy_Card - Rate: 284 - - Index: 608 - Item: Coco_Card - Rate: 284 - - Index: 609 - Item: Steel_Chonchon_Card - Rate: 284 - - Index: 610 - Item: Andre_Card - Rate: 284 - - Index: 611 - Item: Smokie_Card - Rate: 284 - - Index: 612 - Item: Horn_Card - Rate: 284 - - Index: 613 - Item: Martin_Card - Rate: 284 - - Index: 614 - Item: Poison_Spore_Card - Rate: 284 - - Index: 615 - Item: Vadon_Card - Rate: 284 - - Index: 616 - Item: Thief_Bug_Male_Card - Rate: 284 - - Index: 617 - Item: Yoyo_Card - Rate: 284 - - Index: 618 - Item: Elder_Wilow_Card - Rate: 284 - - Index: 619 - Item: Marina_Card - Rate: 284 - - Index: 620 - Item: Dustiness_Card - Rate: 284 - - Index: 621 - Item: Anopheles_Card - Rate: 284 - - Index: 622 - Item: Hill_Wind_Card - Rate: 284 - - Index: 623 - Item: Armaia_Card - Rate: 284 - - Index: 624 - Item: Rawrel_Card - Rate: 284 - - Index: 625 - Item: Gremlin_Card - Rate: 284 - - Index: 626 - Item: Eremes_Card - Rate: 284 - - Index: 627 - Item: Green_Iguana_Card - Rate: 284 - - Index: 628 - Item: Ferus_Card - Rate: 284 - - Index: 629 - Item: Novus_Card - Rate: 284 - - Index: 630 - Item: Dragon_Egg_Card - Rate: 284 - - Index: 631 - Item: Deathword_Card - Rate: 284 - - Index: 632 - Item: Stapo_Card - Rate: 284 - - Index: 633 - Item: Pecopeco_Egg_Card - Rate: 379 - - Index: 634 - Item: Roda_Frog_Card - Rate: 474 - - Index: 635 - Item: Savage_Babe_Card - Rate: 474 - - Index: 636 - Item: Desert_Wolf_Babe_Card - Rate: 474 - - Index: 637 - Item: Plankton_Card - Rate: 474 - - Index: 638 - Item: Skeleton_Card - Rate: 474 - - Index: 639 - Item: Pupa_Card - Rate: 569 - - Index: 640 - Item: Ambernite_Card - Rate: 569 - - Index: 641 - Item: Poporing_Card - Rate: 569 - - Index: 642 - Item: Worm_Tail_Card - Rate: 569 - - Index: 643 - Item: Thief_Bug_Female_Card - Rate: 853 - - Index: 644 - Item: Tarou_Card - Rate: 853 - - Index: 645 - Item: Wolf_Card - Rate: 853 - - Index: 646 - Item: Mandragora_Card - Rate: 853 - - Index: 647 - Item: Hornet_Card - Rate: 948 - - Index: 648 - Item: Farmiliar_Card - Rate: 948 - - Index: 649 - Item: Rocker_Card - Rate: 948 - - Index: 650 - Item: Spore_Card - Rate: 948 - - Index: 651 - Item: Novice_Poring_Card - Rate: 948 - - Index: 652 - Item: Andre_Egg_Card - Rate: 1137 - - Index: 653 - Item: Condor_Card - Rate: 1137 - - Index: 654 - Item: Thief_Bug_Card - Rate: 1137 - - Index: 655 - Item: Lunatic_Card - Rate: 1327 - - Index: 656 Item: Poring_Card - Rate: 1422 - - Index: 657 + Rate: 15 + - Index: 1 Item: Fabre_Card - Rate: 1611 - - Index: 658 - Item: Picky_Card - Rate: 1611 - - Index: 659 - Item: Chonchon_Card - Rate: 1611 - - Index: 660 - Item: Wilow_Card - Rate: 1611 - - Index: 661 - Item: Picky__Card - Rate: 1611 - - Index: 662 + Rate: 17 + - Index: 2 + Item: Pupa_Card + Rate: 6 + - Index: 3 Item: Drops_Card - Rate: 1706 - - Index: 663 + Rate: 18 + - Index: 4 + Item: Poring__Card + Rate: 2 + - Index: 5 + Item: Lunatic_Card + Rate: 14 + - Index: 6 + Item: Pecopeco_Egg_Card + Rate: 4 + - Index: 7 + Item: Picky_Card + Rate: 17 + - Index: 8 + Item: Chonchon_Card + Rate: 17 + - Index: 9 + Item: Wilow_Card + Rate: 17 + - Index: 10 + Item: Picky__Card + Rate: 17 + - Index: 11 Item: Thief_Bug_Egg_Card - Rate: 1801 + Rate: 19 + - Index: 12 + Item: Andre_Egg_Card + Rate: 12 + - Index: 13 + Item: Roda_Frog_Card + Rate: 5 + - Index: 14 + Item: Condor_Card + Rate: 12 + - Index: 15 + Item: Thief_Bug_Card + Rate: 12 + - Index: 16 + Item: Savage_Babe_Card + Rate: 5 + - Index: 17 + Item: Hornet_Card + Rate: 10 + - Index: 18 + Item: Farmiliar_Card + Rate: 10 + - Index: 19 + Item: Rocker_Card + Rate: 10 + - Index: 20 + Item: Spore_Card + Rate: 10 + - Index: 21 + Item: Desert_Wolf_Babe_Card + Rate: 5 + - Index: 22 + Item: Plankton_Card + Rate: 5 + - Index: 23 + Item: Skeleton_Card + Rate: 5 + - Index: 24 + Item: Thief_Bug_Female_Card + Rate: 9 + - Index: 25 + Item: Kukre_Card + Rate: 3 + - Index: 26 + Item: Tarou_Card + Rate: 9 + - Index: 27 + Item: Wolf_Card + Rate: 9 + - Index: 28 + Item: Mandragora_Card + Rate: 9 + - Index: 29 + Item: Pecopeco_Card + Rate: 3 + - Index: 30 + Item: Ambernite_Card + Rate: 6 + - Index: 31 + Item: Poporing_Card + Rate: 6 + - Index: 32 + Item: Worm_Tail_Card + Rate: 6 + - Index: 33 + Item: Hydra_Card + Rate: 3 + - Index: 34 + Item: Muka_Card + Rate: 3 + - Index: 35 + Item: Snake_Card + Rate: 3 + - Index: 36 + Item: Zombie_Card + Rate: 3 + - Index: 37 + Item: Stainer_Card + Rate: 3 + - Index: 38 + Item: Creamy_Card + Rate: 3 + - Index: 39 + Item: Coco_Card + Rate: 3 + - Index: 40 + Item: Steel_Chonchon_Card + Rate: 3 + - Index: 41 + Item: Andre_Card + Rate: 3 + - Index: 42 + Item: Smokie_Card + Rate: 3 + - Index: 43 + Item: Horn_Card + Rate: 3 + - Index: 44 + Item: Martin_Card + Rate: 3 + - Index: 45 + Item: Poison_Spore_Card + Rate: 3 + - Index: 46 + Item: Vadon_Card + Rate: 3 + - Index: 47 + Item: Thief_Bug_Male_Card + Rate: 3 + - Index: 48 + Item: Yoyo_Card + Rate: 3 + - Index: 49 + Item: Elder_Wilow_Card + Rate: 3 + - Index: 50 + Item: Vitata_Card + Rate: 1 + - Index: 51 + Item: Marina_Card + Rate: 3 + - Index: 52 + Item: Dustiness_Card + Rate: 3 + - Index: 53 + Item: Metaller_Card + Rate: 2 + - Index: 54 + Item: Thara_Frog_Card + Rate: 2 + - Index: 55 + Item: Goblin_Card + Rate: 2 + - Index: 56 + Item: Cornutus_Card + Rate: 2 + - Index: 57 + Item: Anacondaq_Card + Rate: 2 + - Index: 58 + Item: Caramel_Card + Rate: 2 + - Index: 59 + Item: Zerom_Card + Rate: 2 + - Index: 60 + Item: Kaho_Card + Rate: 2 + - Index: 61 + Item: Orc_Warrior_Card + Rate: 2 + - Index: 62 + Item: Megalodon_Card + Rate: 2 + - Index: 63 + Item: Scorpion_Card + Rate: 2 + - Index: 64 + Item: Drainliar_Card + Rate: 2 + - Index: 65 + Item: Eggyra_Card + Rate: 2 + - Index: 66 + Item: Orc_Zombie_Card + Rate: 2 + - Index: 67 + Item: Golem_Card + Rate: 1 + - Index: 68 + Item: Pirate_Skel_Card + Rate: 2 + - Index: 69 + Item: BigFoot_Card + Rate: 2 + - Index: 70 + Item: Argos_Card + Rate: 2 + - Index: 71 + Item: Magnolia_Card + Rate: 2 + - Index: 72 + Item: Phen_Card + Rate: 2 + - Index: 73 + Item: Savage_Card + Rate: 2 + - Index: 74 + Item: Mantis_Card + Rate: 2 + - Index: 75 + Item: Flora_Card + Rate: 2 + - Index: 76 + Item: Hode_Card + Rate: 2 + - Index: 77 + Item: Desert_Wolf_Card + Rate: 1 + - Index: 78 + Item: Rafflesia_Card + Rate: 1 + - Index: 79 + Item: Marine_Sphere_Card + Rate: 1 + - Index: 80 + Item: Orc_Skeleton_Card + Rate: 1 + - Index: 81 + Item: Soldier_Skeleton_Card + Rate: 1 + - Index: 82 + Item: Giearth_Card + Rate: 1 + - Index: 83 + Item: Frilldora_Card + Rate: 1 + - Index: 84 + Item: Sword_Fish_Card + Rate: 1 + - Index: 85 + Item: Munak_Card + Rate: 1 + - Index: 86 + Item: Kobold_Card + Rate: 1 + - Index: 87 + Item: Skel_Worker_Card + Rate: 1 + - Index: 88 + Item: Obeaune_Card + Rate: 1 + - Index: 89 + Item: Archer_Skeleton_Card + Rate: 1 + - Index: 90 + Item: Marse_Card + Rate: 1 + - Index: 91 + Item: Zenorc_Card + Rate: 1 + - Index: 92 + Item: Matyr_Card + Rate: 1 + - Index: 93 + Item: Dokebi_Card + Rate: 1 + - Index: 94 + Item: Pasana_Card + Rate: 1 + - Index: 95 + Item: Sohee_Card + Rate: 1 + - Index: 96 + Item: Sand_Man_Card + Rate: 1 + - Index: 97 + Item: Whisper_Card + Rate: 1 + - Index: 98 + Item: Horong_Card + Rate: 1 + - Index: 99 + Item: Requiem_Card + Rate: 1 + - Index: 100 + Item: Marc_Card + Rate: 1 + - Index: 101 + Item: Mummy_Card + Rate: 1 + - Index: 102 + Item: Verit_Card + Rate: 1 + - Index: 103 + Item: Myst_Card + Rate: 1 + - Index: 104 + Item: Jakk_Card + Rate: 1 + - Index: 105 + Item: Ghoul_Card + Rate: 1 + - Index: 106 + Item: Strouf_Card + Rate: 1 + - Index: 107 + Item: Marduk_Card + Rate: 1 + - Index: 108 + Item: Marionette_Card + Rate: 1 + - Index: 109 + Item: Argiope_Card + Rate: 1 + - Index: 110 + Item: Hunter_Fly_Card + Rate: 1 + - Index: 111 + Item: Isis_Card + Rate: 1 + - Index: 112 + Item: Side_Winder_Card + Rate: 1 + - Index: 113 + Item: Petit_Card + Rate: 1 + - Index: 114 + Item: Bathory_Card + Rate: 1 + - Index: 115 + Item: Petit__Card + Rate: 1 + - Index: 116 + Item: Deviruchi_Card + Rate: 1 + - Index: 117 + Item: Medusa_Card + Rate: 1 + - Index: 118 + Item: Deviace_Card + Rate: 1 + - Index: 119 + Item: Minorous_Card + Rate: 1 + - Index: 120 + Item: Nightmare_Card + Rate: 1 + - Index: 121 + Item: Baphomet__Card + Rate: 1 + - Index: 122 + Item: Scorpion_King_Card + Rate: 1 + - Index: 123 + Item: Daydric_Card + Rate: 1 + - Index: 124 + Item: Khalitzburg_Card + Rate: 1 + - Index: 125 + Item: Anubis_Card + Rate: 1 + - Index: 126 + Item: Joker_Card + Rate: 1 + - Index: 127 + Item: Knight_Of_Abyss_Card + Rate: 1 + - Index: 128 + Item: Evil_Druid_Card + Rate: 1 + - Index: 129 + Item: Gargoyle_Card + Rate: 1 + - Index: 130 + Item: Goat_Card + Rate: 1 + - Index: 131 + Item: Gajomart_Card + Rate: 1 + - Index: 132 + Item: Galapago_Card + Rate: 1 + - Index: 133 + Item: Crab_Card + Rate: 1 + - Index: 134 + Item: Rice_Cake_Boy_Card + Rate: 1 + - Index: 135 + Item: Steam_Goblin_Card + Rate: 1 + - Index: 136 + Item: Goblin_Archer_Card + Rate: 1 + - Index: 137 + Item: Flying_Deleter_Card + Rate: 1 + - Index: 138 + Item: Nine_Tail_Card + Rate: 1 + - Index: 139 + Item: Antique_Firelock_Card + Rate: 1 + - Index: 140 + Item: Grand_Peco_Card + Rate: 1 + - Index: 141 + Item: Grizzly_Card + Rate: 1 + - Index: 142 + Item: Gullinbursti_Card + Rate: 1 + - Index: 143 + Item: Gig_Card + Rate: 1 + - Index: 144 + Item: Nightmare_Terror_Card + Rate: 1 + - Index: 145 + Item: Neraid_Card + Rate: 1 + - Index: 146 + Item: Dark_Frame_Card + Rate: 1 + - Index: 147 + Item: Dark_Priest_Card + Rate: 1 + - Index: 148 + Item: The_Paper_Card + Rate: 1 + - Index: 149 + Item: Demon_Pungus_Card + Rate: 1 + - Index: 150 + Item: Poison_Toad_Card + Rate: 1 + - Index: 151 + Item: Dullahan_Card + Rate: 1 + - Index: 152 + Item: Dryad_Card + Rate: 1 + - Index: 153 + Item: Dragon_Tail_Card + Rate: 1 + - Index: 154 + Item: Driller_Card + Rate: 1 + - Index: 155 + Item: Disguise_Card + Rate: 1 + - Index: 156 + Item: Diabolic_Card + Rate: 1 + - Index: 157 + Item: Lava_Golem_Card + Rate: 1 + - Index: 158 + Item: Rideword_Card + Rate: 1 + - Index: 159 + Item: Raggler_Card + Rate: 1 + - Index: 160 + Item: Raydric_Archer_Card + Rate: 1 + - Index: 161 + Item: Leib_Olmai_Card + Rate: 1 + - Index: 162 + Item: Wraith_Dead_Card + Rate: 1 + - Index: 163 + Item: Wraith_Card + Rate: 1 + - Index: 164 + Item: Loli_Ruri_Card + Rate: 1 + - Index: 165 + Item: Rotar_Zairo_Card + Rate: 1 + - Index: 166 + Item: Lude_Card + Rate: 1 + - Index: 167 + Item: Rybio_Card + Rate: 1 + - Index: 168 + Item: Leaf_Cat_Card + Rate: 1 + - Index: 169 + Item: Marin_Card + Rate: 1 + - Index: 170 + Item: Merman_Card + Rate: 1 + - Index: 171 + Item: Megalith_Card + Rate: 1 + - Index: 172 + Item: Majoruros_Card + Rate: 1 + - Index: 173 + Item: Civil_Servant_Card + Rate: 1 + - Index: 174 + Item: Mini_Demon_Card + Rate: 1 + - Index: 175 + Item: Mimic_Card + Rate: 1 + - Index: 176 + Item: Mystcase_Card + Rate: 1 + - Index: 177 + Item: Miyabi_Ningyo_Card + Rate: 1 + - Index: 178 + Item: Violy_Card + Rate: 1 + - Index: 179 + Item: Wander_Man_Card + Rate: 1 + - Index: 180 + Item: Bon_Gun_Card + Rate: 1 + - Index: 181 + Item: Brilight_Card + Rate: 1 + - Index: 182 + Item: Bloody_Murderer_Card + Rate: 1 + - Index: 183 + Item: Blazzer_Card + Rate: 1 + - Index: 184 + Item: Sasquatch_Card + Rate: 1 + - Index: 185 + Item: Live_Peach_Tree_Card + Rate: 1 + - Index: 186 + Item: Succubus_Card + Rate: 1 + - Index: 187 + Item: Sageworm_Card + Rate: 1 + - Index: 188 + Item: Solider_Card + Rate: 1 + - Index: 189 + Item: Goblin_Leader_Card + Rate: 1 + - Index: 190 + Item: Chepet_Card + Rate: 1 + - Index: 191 + Item: Choco_Card + Rate: 1 + - Index: 192 + Item: Zherlthsh_Card + Rate: 1 + - Index: 193 + Item: Kobold_Leader_Card + Rate: 1 + - Index: 194 + Item: Vocal_Card + Rate: 1 + - Index: 195 + Item: Skeleton_General_Card + Rate: 1 + - Index: 196 + Item: Skel_Prisoner_Card + Rate: 1 + - Index: 197 + Item: Stalactic_Golem_Card + Rate: 1 + - Index: 198 + Item: Stem_Worm_Card + Rate: 1 + - Index: 199 + Item: Stone_Shooter_Card + Rate: 1 + - Index: 200 + Item: Sting_Card + Rate: 1 + - Index: 201 + Item: Spring_Rabbit_Card + Rate: 1 + - Index: 202 + Item: Sleeper_Card + Rate: 1 + - Index: 203 + Item: C_Tower_Manager_Card + Rate: 1 + - Index: 204 + Item: Shinobi_Card + Rate: 1 + - Index: 205 + Item: Increase_Soil_Card + Rate: 1 + - Index: 206 + Item: Wild_Ginseng_Card + Rate: 1 + - Index: 207 + Item: Baby_Leopard_Card + Rate: 1 + - Index: 208 + Item: Anolian_Card + Rate: 1 + - Index: 209 + Item: Cookie_XMAS_Card + Rate: 1 + - Index: 210 + Item: Iron_Fist_Card + Rate: 1 + - Index: 211 + Item: Arclouse_Card + Rate: 1 + - Index: 212 + Item: Apocalips_Card + Rate: 1 + - Index: 213 + Item: Alarm_Card + Rate: 1 + - Index: 214 + Item: Am_Mut_Card + Rate: 1 + - Index: 215 + Item: Assulter_Card + Rate: 1 + - Index: 216 + Item: Aster_Card + Rate: 1 + - Index: 217 + Item: Ancient_Mummy_Card + Rate: 1 + - Index: 218 + Item: Ancient_Worm_Card + Rate: 1 + - Index: 219 + Item: Elder_Card + Rate: 1 + - Index: 220 + Item: Alligator_Card + Rate: 1 + - Index: 221 + Item: Alice_Card + Rate: 1 + - Index: 222 + Item: Orc_Lady_Card + Rate: 1 + - Index: 223 + Item: Orc_Archer_Card + Rate: 1 + - Index: 224 + Item: Wild_Rose_Card + Rate: 1 + - Index: 225 + Item: Wicked_Nymph_Card + Rate: 1 + - Index: 226 + Item: Wooden_Golem_Card + Rate: 1 + - Index: 227 + Item: Wootan_Shooter_Card + Rate: 1 + - Index: 228 + Item: Wootan_Fighter_Card + Rate: 1 + - Index: 229 + Item: Evil_Cloud_Hermit_Card + Rate: 1 + - Index: 230 + Item: Wind_Ghost_Card + Rate: 1 + - Index: 231 + Item: Li_Me_Mang_Ryang_Card + Rate: 1 + - Index: 232 + Item: Explosion_Card + Rate: 1 + - Index: 233 + Item: Injustice_Card + Rate: 1 + - Index: 234 + Item: Incubus_Card + Rate: 1 + - Index: 235 + Item: Giant_Spider_Card + Rate: 1 + - Index: 236 + Item: Giant_Honet_Card + Rate: 1 + - Index: 237 + Item: Dancing_Dragon_Card + Rate: 1 + - Index: 238 + Item: Shellfish_Card + Rate: 1 + - Index: 239 + Item: Zombie_Master_Card + Rate: 1 + - Index: 240 + Item: Zombie_Prisoner_Card + Rate: 1 + - Index: 241 + Item: Gibbet_Card + Rate: 1 + - Index: 242 + Item: Deleter_Card + Rate: 1 + - Index: 243 + Item: Geographer_Card + Rate: 1 + - Index: 244 + Item: Zipper_Bear_Card + Rate: 1 + - Index: 245 + Item: Tengu_Card + Rate: 1 + - Index: 246 + Item: Greatest_General_Card + Rate: 1 + - Index: 247 + Item: Karakasa_Card + Rate: 1 + - Index: 248 + Item: Kapha_Card + Rate: 1 + - Index: 249 + Item: Carat_Card + Rate: 1 + - Index: 250 + Item: Caterpillar_Card + Rate: 1 + - Index: 251 + Item: Kobold_Archer_Card + Rate: 1 + - Index: 252 + Item: Cookie_Card + Rate: 1 + - Index: 253 + Item: Quve_Card + Rate: 1 + - Index: 254 + Item: Kraben_Card + Rate: 1 + - Index: 255 + Item: Cramp_Card + Rate: 1 + - Index: 256 + Item: Cruiser_Card + Rate: 1 + - Index: 257 + Item: Cremy_Fear_Card + Rate: 1 + - Index: 258 + Item: Clock_Card + Rate: 1 + - Index: 259 + Item: Killer_Mantis_Card + Rate: 1 + - Index: 260 + Item: Whisper_Boss_Card + Rate: 1 + - Index: 261 + Item: Tamruan_Card + Rate: 1 + - Index: 262 + Item: Kind_Of_Beetle_Card + Rate: 1 + - Index: 263 + Item: Tri_Joint_Card + Rate: 1 + - Index: 264 + Item: Parasite_Card + Rate: 1 + - Index: 265 + Item: Panzer_Goblin_Card + Rate: 1 + - Index: 266 + Item: Permeter_Card + Rate: 1 + - Index: 267 + Item: Fur_Seal_Card + Rate: 1 + - Index: 268 + Item: Punk_Card + Rate: 1 + - Index: 269 + Item: Penomena_Card + Rate: 1 + - Index: 270 + Item: Pest_Card + Rate: 1 + - Index: 271 + Item: Fake_Angel_Card + Rate: 1 + - Index: 272 + Item: Mobster_Card + Rate: 1 + - Index: 273 + Item: Freezer_Card + Rate: 1 + - Index: 274 + Item: Bloody_Knight_Card + Rate: 1 + - Index: 275 + Item: Hylozoist_Card + Rate: 1 + - Index: 276 + Item: Garm_Baby_Card + Rate: 1 + - Index: 277 + Item: Harpy_Card + Rate: 1 + - Index: 278 + Item: See_Otter_Card + Rate: 1 + - Index: 279 + Item: Blood_Butterfly_Card + Rate: 1 + - Index: 280 + Item: Hyegun_Card + Rate: 1 + - Index: 281 + Item: Phendark_Card + Rate: 1 + - Index: 282 + Item: Heater_Card + Rate: 1 + - Index: 283 + Item: Waste_Stove_Card + Rate: 1 + - Index: 284 + Item: Venomous_Card + Rate: 1 + - Index: 285 + Item: Noxious_Card + Rate: 1 + - Index: 286 + Item: Pitman_Card + Rate: 1 + - Index: 287 + Item: Ungoliant_Card + Rate: 1 + - Index: 288 + Item: Porcellio_Card + Rate: 1 + - Index: 289 + Item: Obsidian_Card + Rate: 1 + - Index: 290 + Item: Mineral_Card + Rate: 1 + - Index: 291 + Item: Teddy_Bear_Card + Rate: 1 + - Index: 292 + Item: Metaling_Card + Rate: 1 + - Index: 293 + Item: Mole_Card + Rate: 1 + - Index: 294 + Item: Anopheles_Card + Rate: 3 + - Index: 295 + Item: Hill_Wind_Card + Rate: 3 + - Index: 296 + Item: Ygnizem_Card + Rate: 1 + - Index: 297 + Item: Armaia_Card + Rate: 3 + - Index: 298 + Item: Whikebain_Card + Rate: 1 + - Index: 299 + Item: Erend_Card + Rate: 1 + - Index: 300 + Item: Rawrel_Card + Rate: 3 + - Index: 301 + Item: Kavac_Card + Rate: 1 + - Index: 302 + Item: Removal_Card + Rate: 1 + - Index: 303 + Item: Gremlin_Card + Rate: 3 + - Index: 304 + Item: Beholder_Card + Rate: 1 + - Index: 305 + Item: Seyren_Card + Rate: 1 + - Index: 306 + Item: Eremes_Card + Rate: 3 + - Index: 307 + Item: Harword_Card + Rate: 1 + - Index: 308 + Item: Magaleta_Card + Rate: 1 + - Index: 309 + Item: Katrinn_Card + Rate: 1 + - Index: 310 + Item: Shecil_Card + Rate: 1 + - Index: 311 + Item: Venatu_Card + Rate: 1 + - Index: 312 + Item: Dimik_Card + Rate: 1 + - Index: 313 + Item: Archdam_Card + Rate: 1 + - Index: 314 + Item: Chung_E_Card + Rate: 1 + - Index: 315 + Item: Orc_Baby_Card_Card + Rate: 1 + - Index: 316 + Item: Green_Iguana_Card + Rate: 3 + - Index: 317 + Item: Acidus_Card + Rate: 1 + - Index: 318 + Item: Acidus__Card + Rate: 1 + - Index: 319 + Item: Ferus_Card + Rate: 3 + - Index: 320 + Item: Ferus__Card + Rate: 1 + - Index: 321 + Item: Novus__Card + Rate: 1 + - Index: 322 + Item: Novus_Card + Rate: 3 + - Index: 323 + Item: Dragon_Egg_Card + Rate: 3 + - Index: 324 + Item: Ancient_Mimic_Card + Rate: 1 + - Index: 325 + Item: Deathword_Card + Rate: 3 + - Index: 326 + Item: Plasma_Card + Rate: 1 + - Index: 327 + Item: Breeze_Card + Rate: 1 + - Index: 328 + Item: Aliza_Card + Rate: 1 + - Index: 329 + Item: Alicel_Card + Rate: 1 + - Index: 330 + Item: Aliot_Card + Rate: 1 + - Index: 331 + Item: Skogul_Card + Rate: 1 + - Index: 332 + Item: Frus_Card + Rate: 1 + - Index: 333 + Item: Agav_Card + Rate: 1 + - Index: 334 + Item: Echio_Card + Rate: 1 + - Index: 335 + Item: Vanberk_Card + Rate: 1 + - Index: 336 + Item: Isilla_Card + Rate: 1 + - Index: 337 + Item: Hodremlin_Card + Rate: 1 + - Index: 338 + Item: Seeker_Card + Rate: 1 + - Index: 339 + Item: Snowier_Card + Rate: 2 + - Index: 340 + Item: Siroma_Card + Rate: 1 + - Index: 341 + Item: Ice_Titan_Card + Rate: 1 + - Index: 342 + Item: Gazeti_Card + Rate: 1 + - Index: 343 + Item: Muscipular_Card + Rate: 1 + - Index: 344 + Item: Drosera_Card + Rate: 2 + - Index: 345 + Item: Roween_Card + Rate: 1 + - Index: 346 + Item: Stapo_Card + Rate: 3 + - Index: 347 + Item: Magmaring_Card + Rate: 2 + - Index: 348 + Item: Imp_Card + Rate: 1 + - Index: 349 + Item: Knocker_Card + Rate: 1 + - Index: 350 + Item: Zombie_Slaughter_Card + Rate: 1 + - Index: 351 + Item: Ragged_Zombie_Card + Rate: 2 + - Index: 352 + Item: Hell_Poodle_Card + Rate: 2 + - Index: 353 + Item: Banshee_Card + Rate: 2 + - Index: 354 + Item: Flame_Skull_Card + Rate: 1 + - Index: 355 + Item: Tatacho_Card + Rate: 1 + - Index: 356 + Item: Aqua_Elemental_Card + Rate: 1 + - Index: 357 + Item: Draco_Card + Rate: 1 + - Index: 358 + Item: Luciola_Vespa_Card + Rate: 1 + - Index: 359 + Item: P_Skeleton_Card + Rate: 1 + - Index: 360 + Item: Centipede_Card + Rate: 1 + - Index: 361 + Item: Cornus_Card + Rate: 1 + - Index: 362 + Item: Dark_Shadow_Card + Rate: 1 + - Index: 363 + Item: Banshee_Master_Card + Rate: 1 + - Index: 364 + Item: Centipede_Larva_Card + Rate: 1 + - Index: 365 + Item: Hilsrion_Card + Rate: 1 + - Index: 366 + Item: Duneirre_Card + Rate: 1 + - Index: 367 + Item: Lata_Card + Rate: 1 + - Index: 368 + Item: Ringco_Card + Rate: 1 + - Index: 369 + Item: Pillar_Card + Rate: 1 + - Index: 370 + Item: Aunoe_Card + Rate: 1 + - Index: 371 + Item: Panat_Card + Rate: 1 + - Index: 372 + Item: Beholder_Master_Card + Rate: 1 + - Index: 373 + Item: Heavy_Metaling_Card + Rate: 1 + - Index: 374 + Item: Pinguicula_Dark_Card + Rate: 1 + - Index: 375 + Item: Naga_Card + Rate: 1 + - Index: 376 + Item: Nepenthes_Card + Rate: 1 + - Index: 377 + Item: Egg_Of_Draco_Card + Rate: 1 + - Index: 378 + Item: Bradium_Goram_Card + Rate: 1 + - Index: 379 + Item: Ancient_Tree_Card + Rate: 1 + - Index: 380 + Item: Jakudam_Card + Rate: 1 + - Index: 381 + Item: Cobalt_Mineral_Card + Rate: 1 + - Index: 382 + Item: Pinguicula_Card + Rate: 1 + - Index: 383 + Item: Hell_Apocalips_Card + Rate: 1 + - Index: 384 + Item: Scaraba_Card + Rate: 1 + - Index: 385 + Item: Dolomedes_Card + Rate: 1 + - Index: 386 + Item: Miming_Card + Rate: 1 + - Index: 387 + Item: Little_Fatum_Card + Rate: 1 + - Index: 388 + Item: Parus_Card + Rate: 1 + - Index: 389 + Item: Angra_Mantis_Card + Rate: 1 + - Index: 390 + Item: Pom_Spider_Card + Rate: 1 + - Index: 391 + Item: Alnoldi_Card + Rate: 1 + - Index: 392 + Item: Comodo_Card + Rate: 1 + - Index: 393 + Item: Cendrawasih_Card + Rate: 1 + - Index: 394 + Item: Banaspaty_Card + Rate: 1 + - Index: 395 + Item: Butoijo_Card + Rate: 1 + - Index: 396 + Item: Sedora_Card + Rate: 1 + - Index: 397 + Item: Sropho_Card + Rate: 1 + - Index: 398 + Item: Pot_Dofle_Card + Rate: 1 + - Index: 399 + Item: Siorava_Card + Rate: 1 + - Index: 400 + Item: Red_Eruma_Card + Rate: 1 + - Index: 401 + Item: Mini_Octopus_Card + Rate: 1 + - Index: 402 + Item: Novice_Poring_Card + Rate: 10 + - Index: 403 + Item: Alphoccio_Card + Rate: 1 + - Index: 404 + Item: Ceila_Card + Rate: 1 + - Index: 405 + Item: Chen_Card + Rate: 1 + - Index: 406 + Item: Flamel_Card + Rate: 1 + - Index: 407 + Item: Gertie_Card + Rate: 1 + - Index: 408 + Item: Randel_Card + Rate: 1 + - Index: 409 + Item: Trentini_Card + Rate: 1 + - Index: 410 + Item: Bungisngis_Card + Rate: 1 + - Index: 411 + Item: Engkanto_Card + Rate: 1 + - Index: 412 + Item: Manananggal_Card + Rate: 1 + - Index: 413 + Item: Mangkukulam_Card + Rate: 1 + - Index: 414 + Item: Tikbalang_Card + Rate: 1 + - Index: 415 + Item: Tiyanak_Card + Rate: 1 + - Index: 416 + Item: Wakwak_Card + Rate: 1 + - Index: 417 + Item: Jejeling_Card + Rate: 1 + - Index: 418 + Item: Menblatt_Card + Rate: 1 + - Index: 419 + Item: Petal_Card + Rate: 1 + - Index: 420 + Item: Cenere_Card + Rate: 1 + - Index: 421 + Item: AntiqueBook_Card + Rate: 1 + - Index: 422 + Item: LichternB_Card + Rate: 1 + - Index: 423 + Item: LichternY_Card + Rate: 1 + - Index: 424 + Item: LichternR_Card + Rate: 1 + - Index: 425 + Item: LichternG_Card + Rate: 1 + - Index: 426 + Item: FaithfulManager_Card + Rate: 1 + - Index: 427 + Item: Big_Ben_Card + Rate: 1 + - Index: 428 + Item: Big_Bell_Card + Rate: 1 + - Index: 429 + Item: Neo_Punk_Card + Rate: 1 + - Index: 430 + Item: Arc_Elder_Card + Rate: 1 + - Index: 431 + Item: Time_Keeper_Card + Rate: 1 + - Index: 432 + Item: P_Archer_Skeleton_Card + Rate: 1 + - Index: 433 + Item: P_Soldier_Skeleton_Card + Rate: 1 + - Index: 434 + Item: P_Amdarais_Card + Rate: 1 + - Index: 435 + Item: Immotal_Corps_Card + Rate: 1 + - Index: 436 + Item: Watcher_Card + Rate: 1 + - Index: 437 + Item: Tappy_Card + Rate: 1 + - Index: 438 + Item: Frozenwolf_Card + Rate: 1 + - Index: 439 + Item: Zombie_Guard_Card + Rate: 1 + - Index: 440 + Item: Grave_Arclouse_Card + Rate: 1 + - Index: 441 + Item: Grave_Mimic_Card + Rate: 1 + - Index: 442 + Item: Grave_Minorous_Card + Rate: 1 + - Index: 443 + Item: Grave_Mummy_Card + Rate: 1 + - Index: 444 + Item: Grave_A_Mummy_Card + Rate: 1 + - Index: 445 + Item: Grave_Verit_Card + Rate: 1 + - Index: 446 + Item: Eggring_Card + Rate: 1 + - Index: 447 + Item: Basilisk1_Card + Rate: 1 + - Index: 448 + Item: Basilisk2_Card + Rate: 1 + - Index: 449 + Item: Leaf_Lunatic_Card + Rate: 1 + - Index: 450 + Item: Grass_Fabre_Card + Rate: 1 + - Index: 451 + Item: Wild_Honet_Card + Rate: 1 + - Index: 452 + Item: Sw_Roda_Frog_Card + Rate: 1 + - Index: 453 + Item: Hunter_Wolf_Card + Rate: 1 + - Index: 454 + Item: Trance_Spore_Card + Rate: 1 + - Index: 455 + Item: Ju_Mandragora_Card + Rate: 1 + - Index: 456 + Item: Fru_Pom_Spider_Card + Rate: 1 + - Index: 457 + Item: Step_Card + Rate: 1 + - Index: 458 + Item: Rock_Step_Card + Rate: 1 + - Index: 459 + Item: Kick_Step_Card + Rate: 1 + - Index: 460 + Item: KickAndKick_Card + Rate: 1 + - Index: 461 + Item: GreenCenere_Card + Rate: 1 + - Index: 462 + Item: RepairRobot_T_Card + Rate: 1 + - Index: 463 + Item: ExplorationRover_T_Card + Rate: 1 + - Index: 464 + Item: Scr_MT_Robots_Card + Rate: 1 + - Index: 465 + Item: GC109_Card + Rate: 1 + - Index: 466 + Item: DR815_Card + Rate: 1 + - Index: 467 + Item: Fire_Condor_Card + Rate: 1 + - Index: 468 + Item: Fire_Sand_Man_Card + Rate: 1 + - Index: 469 + Item: Fire_Frilldora_Card + Rate: 1 + - Index: 470 + Item: Fire_Golem_Card + Rate: 1 + - Index: 471 + Item: Fulbuk_Card + Rate: 1 + - Index: 472 + Item: BitterBonGun_Card + Rate: 1 + - Index: 473 + Item: BitterSohee_Card + Rate: 1 + - Index: 474 + Item: BitterMunak_Card + Rate: 1 + - Index: 475 + Item: BitterArcherSk_Card + Rate: 1 + - Index: 476 + Item: WizardOfVeritas_Card + Rate: 1 + - Index: 477 + Item: FuryHero_Card + Rate: 1 + - Index: 478 + Item: SweetNightM_Card + Rate: 1 + - Index: 479 + Item: MattDrainliar_Card + Rate: 1 + - Index: 480 + Item: LivingDead_Card + Rate: 1 + - Index: 481 + Item: AngerGazeti_Card + Rate: 1 + - Index: 482 + Item: AngerSnowier_Card + Rate: 1 + - Index: 483 + Item: AngerIceTitan_Card + Rate: 1 + - Index: 484 + Item: OminousSolider_Card + Rate: 1 + - Index: 485 + Item: OminousPermeter_Card + Rate: 1 + - Index: 486 + Item: OminousHeater_Card + Rate: 1 + - Index: 487 + Item: OminousAssulter_Card + Rate: 1 + - Index: 488 + Item: OminousFreezer_Card + Rate: 1 + - Index: 489 + Item: Iara_Card + Rate: 1 + - Index: 490 + Item: Piranha_Card + Rate: 1 + - Index: 491 + Item: Curupira_Card + Rate: 1 + - Index: 492 + Item: Toucan_Card + Rate: 1 + - Index: 493 + Item: Jaguar_Card + Rate: 1 + - Index: 494 + Item: Headless_Mule_Card + Rate: 1 + - Index: 495 + Item: XM_Tree_Card + Rate: 1 + - Index: 496 + Item: XM_Cookie_Card + Rate: 1 + - Index: 497 + Item: XM_Mystcase_Card + Rate: 1 + - Index: 498 + Item: XM_Lude_Card + Rate: 1 + - Index: 499 + Item: XM_Hylozoist_Card + Rate: 1 + - Index: 500 + Item: XM_Marionette_Card + Rate: 1 + - Index: 501 + Item: XM_Teddy_Bear_Card + Rate: 1 + - Index: 502 + Item: Wood_Goblin_Card + Rate: 1 + - Index: 503 + Item: Les_Card + Rate: 1 + - Index: 504 + Item: Uzhas_Card + Rate: 1 + - Index: 505 + Item: Vavayaga_Card + Rate: 1 + - Index: 506 + Item: Mavka_Card + Rate: 1 + - Index: 507 + Item: AirShip_Raid_Card + Rate: 1 + - Index: 508 + Item: Faceworm_Card + Rate: 1 + - Index: 509 + Item: Faceworm_Egg_Card + Rate: 1 + - Index: 510 + Item: Faceworm_L_Card + Rate: 1 + - Index: 511 + Item: Payon_Soldier_Card + Rate: 1 + - Index: 512 + Item: Archi_Card + Rate: 1 + - Index: 513 + Item: Dio_Anemos_Card + Rate: 1 + - Index: 514 + Item: Geffen_Gang_Card + Rate: 1 + - Index: 515 + Item: Geffen_Thug_Card + Rate: 1 + - Index: 516 + Item: Geffen_Thief_Card + Rate: 1 + - Index: 517 + Item: Pa_Monk_Card + Rate: 1 + - Index: 518 + Item: Ordre_Card + Rate: 1 + - Index: 519 + Item: Blut_Hase_Card + Rate: 1 + - Index: 520 + Item: Kuro_Akuma_Card + Rate: 1 + - Index: 521 + Item: Hyper_Death_Card + Rate: 1 + - Index: 522 + Item: Rechenier_Card + Rate: 1 + - Index: 523 + Item: Odorico_Card + Rate: 1 + - Index: 524 + Item: Jew_Card + Rate: 1 + - Index: 525 + Item: Evil_Shadow_Card + Rate: 1 + - Index: 526 + Item: Cowraiders1_Card + Rate: 1 + - Index: 527 + Item: Cowraiders2_Card + Rate: 1 + - Index: 528 + Item: Cowraiders3_Card + Rate: 1 + - Index: 529 + Item: E_Cowraiders1_Card + Rate: 1 + - Index: 530 + Item: E_Cowraiders2_Card + Rate: 1 + - Index: 531 + Item: E_Cowraiders3_Card + Rate: 1 + - Index: 532 + Item: Rr_Cramp_Card + Rate: 1 + - Index: 533 + Item: Rr_Arclouse_Card + Rate: 1 + - Index: 534 + Item: Gaster_Card + Rate: 1 + - Index: 535 + Item: Coyote_Card + Rate: 1 + - Index: 536 + Item: Colorful_T_Bear_Card + Rate: 1 + - Index: 537 + Item: Pitman_Worker_Card + Rate: 1 + - Index: 538 + Item: Fragment_Of_Soul_Card + Rate: 1 + - Index: 539 + Item: Sinister_Obsidian_Card + Rate: 1 + - Index: 540 + Item: Ancient_Trijoint_Card + Rate: 1 + - Index: 541 + Item: Ancient_Sta_Golem_Card + Rate: 1 + - Index: 542 + Item: Ancient_Megalith_Card + Rate: 1 + - Index: 543 + Item: Ancient_S_Shooter_Card + Rate: 1 + - Index: 544 + Item: Ancient_W_Shooter_Card + Rate: 1 + - Index: 545 + Item: Ancient_W_Fighter_Card + Rate: 1 + - Index: 546 + Item: Human_Kimera_Card + Rate: 1 + - Index: 547 + Item: Matter_Kimera_Card + Rate: 1 + - Index: 548 + Item: Heart_Hunter_Card + Rate: 1 + - Index: 549 + Item: AngerNineTail_Card + Rate: 1 + - Index: 550 + Item: Chaos_Ba_Jr_Card + Rate: 1 + - Index: 551 + Item: Chaos_S_Winder_Card + Rate: 1 + - Index: 552 + Item: Chaos_H_Fly_Card + Rate: 1 + - Index: 553 + Item: Chaos_Mantis_Card + Rate: 1 + - Index: 554 + Item: Chaos_Goring_Card + Rate: 1 + - Index: 555 + Item: Chaos_K_Mantis_Card + Rate: 1 + - Index: 556 + Item: Chaos_Poporing_Card + Rate: 1 + - Index: 557 + Item: Chaos_Stem_W_Card + Rate: 1 + - Index: 558 + Item: E_EA2S_Card + Rate: 1 + - Index: 559 + Item: High_Bellare_Card + Rate: 1 + - Index: 560 + Item: Sanare_Card + Rate: 1 + - Index: 561 + Item: High_Sanare_Card + Rate: 1 + - Index: 562 + Item: Plaga_Card + Rate: 1 + - Index: 563 + Item: Mutant_Plaga_Card + Rate: 1 + - Index: 564 + Item: Dolor_Card + Rate: 1 + - Index: 565 + Item: Mt_Dolor_Card + Rate: 1 + - Index: 566 + Item: Venenum_Card + Rate: 1 + - Index: 567 + Item: Mt_Venenum_Card + Rate: 1 + - Index: 568 + Item: Caput_Card + Rate: 1 + - Index: 569 + Item: Mt_Caput_Card + Rate: 1 + - Index: 570 + Item: E_EA1L_Card + Rate: 1 + - Index: 571 + Item: Bellare_Card + Rate: 1 + - Index: 572 + Item: LivingDeath_Card + Rate: 1 + - Index: 573 + Item: Firm_Kaho_Card + Rate: 1 + - Index: 574 + Item: Firm_Lava_G_Card + Rate: 1 + - Index: 575 + Item: Firm_Explosion_Card + Rate: 1 + - Index: 576 + Item: Firm_Deleter1_Card + Rate: 1 + - Index: 577 + Item: Firm_Deleter2_Card + Rate: 1 + - Index: 578 + Item: Firm_Nightmare_T_Card + Rate: 1 + - Index: 579 + Item: Firm_Blazzer_Card + Rate: 1 + - Index: 580 + Item: Polluted_Raydric_Card + Rate: 1 + - Index: 581 + Item: Polluted_Ray_A_Card + Rate: 1 + - Index: 582 + Item: Frozen_Gargoyle_Card + Rate: 1 + - Index: 583 + Item: Polluted_Sting_Card + Rate: 1 + - Index: 584 + Item: Prison_Breaker_Card + Rate: 1 + - Index: 585 + Item: Flame_Ghost_Card + Rate: 1 + - Index: 586 + Item: Polluted_W_Man_Card + Rate: 1 + - Index: 587 + Item: White_Knightage_Card + Rate: 1 + - Index: 588 + Item: Khaliz_Knightage_Card + Rate: 1 + - Index: 589 + Item: C_White_Knight_Card + Rate: 1 + - Index: 590 + Item: C_Khaliz_Knight_Card + Rate: 1 + - Index: 591 + Item: C_Raydric_Card + Rate: 1 + - Index: 592 + Item: C_Raydric_Archer_Card + Rate: 1 + - Index: 593 + Item: Angelgolt_Card + Rate: 1 + - Index: 594 + Item: Plasma_Spt_Card + Rate: 1 + - Index: 595 + Item: Plasma_Arch_Card + Rate: 1 + - Index: 596 + Item: Holy_Frus_Card + Rate: 1 + - Index: 597 + Item: Holy_Skogul_Card + Rate: 1 + - Index: 598 + Item: Poisonous_Card + Rate: 1 + - Index: 599 + Item: Toxious_Card + Rate: 1 + - Index: 600 + Item: Porcellio_W_Card + Rate: 1 + - Index: 601 + Item: Neo_Mineral_Card + Rate: 1 + - Index: 602 + Item: Abyss_Man_Card + Rate: 1 + - Index: 603 + Item: Jeweliant_Card + Rate: 1 + - Index: 604 + Item: Ferus_P_Card + Rate: 1 + - Index: 605 + Item: Treasure_Mimic_Card + Rate: 1 + - Index: 606 + Item: Acidus_B_Card + Rate: 1 + - Index: 607 + Item: Acidus_S_Card + Rate: 1 + - Index: 608 + Item: Bone_Ferus_Card + Rate: 1 + - Index: 609 + Item: Bone_Acidus_Card + Rate: 1 + - Index: 610 + Item: ILL_Sropho_Card + Rate: 1 + - Index: 611 + Item: ILL_Obeaune_Card + Rate: 1 + - Index: 612 + Item: ILL_Deviace_Card + Rate: 1 + - Index: 613 + Item: ILL_Marse_Card + Rate: 1 + - Index: 614 + Item: ILL_Merman_Card + Rate: 1 + - Index: 615 + Item: ILL_Sedora_Card + Rate: 1 + - Index: 616 + Item: ILL_Sword_Fish_Card + Rate: 1 + - Index: 617 + Item: ILL_Strouf_Card + Rate: 1 + - Index: 618 + Item: ILL_Phen_Card + Rate: 1 + - Index: 619 + Item: ILL_King_Dramoh_Card + Rate: 1 + - Index: 620 + Item: Beta_Guards_Ng_Card + Rate: 1 + - Index: 621 + Item: O_Cleaner_Ng_Card + Rate: 1 + - Index: 622 + Item: Assistant_Card + Rate: 1 + - Index: 623 + Item: Assistant_H_Card + Rate: 1 + - Index: 624 + Item: Dry_Rafflesia_Card + Rate: 1 + - Index: 625 + Item: Dry_Rafflesia_H_Card + Rate: 1 + - Index: 626 + Item: Alnoldi_Ex_Card + Rate: 1 + - Index: 627 + Item: Alnoldi_Ex_H_Card + Rate: 1 + - Index: 628 + Item: Beta_Scissore_Ng_Card + Rate: 1 + - Index: 629 + Item: B_Scissore_Ng_H_Card + Rate: 1 + - Index: 630 + Item: Verporta_Card + Rate: 1 + - Index: 631 + Item: Verporte_H_Card + Rate: 1 + - Index: 632 + Item: Papila_Card + Rate: 1 + - Index: 633 + Item: Papila_H_Card + Rate: 1 + - Index: 634 + Item: Papila_Ruba_Card + Rate: 1 + - Index: 635 + Item: Papila_Ruba_H_Card + Rate: 1 + - Index: 636 + Item: Papila_Cae_Card + Rate: 1 + - Index: 637 + Item: Papila_Cae_H_Card + Rate: 1 + - Index: 638 + Item: Aries_Card + Rate: 1 + - Index: 639 + Item: Aries_H_Card + Rate: 1 + - Index: 640 + Item: Beta_Cleaner_Card + Rate: 1 + - Index: 641 + Item: Beta_Baths_A_Card + Rate: 1 + - Index: 642 + Item: Bath_Mermaid_Card + Rate: 1 + - Index: 643 + Item: Bookworm_Card + Rate: 1 + - Index: 644 + Item: Roaming_Splbook_Card + Rate: 1 + - Index: 645 + Item: Pitaya_R_Card + Rate: 1 + - Index: 646 + Item: EP17_2_Cramp_Card + Rate: 1 + - Index: 647 + Item: Waterfall_Card + Rate: 1 + - Index: 648 + Item: Bellare3_Card + Rate: 1 + - Index: 649 + Item: Dolor3_Card + Rate: 1 + - Index: 650 + Item: Plasma_Y_Card + Rate: 1 + - Index: 651 + Item: Plaga3_Card + Rate: 1 + - Index: 652 + Item: Sanare3_Card + Rate: 1 + - Index: 653 + Item: Plasma_R_Card + Rate: 1 + - Index: 654 + Item: Plasma_R2_Card + Rate: 1 + - Index: 655 + Item: EP17_2_Phen_Card + Rate: 1 + - Index: 656 + Item: EP17_2_Piranha_Card + Rate: 1 + - Index: 657 + Item: EP17_2_Sword_Fish_Card + Rate: 1 + - Index: 658 + Item: EP17_2_Marc_Card + Rate: 1 + - Index: 659 + Item: Pitaya_Y_Card + Rate: 1 + - Index: 660 + Item: Pitaya_V_Card + Rate: 1 + - Index: 661 + Item: Pitaya_B_Card + Rate: 1 + - Index: 662 + Item: Pitaya_G_Card + Rate: 1 + - Index: 663 + Item: Venenum3_Card + Rate: 1 + - Index: 664 + Item: ILL_Andre_Card + Rate: 1 + - Index: 665 + Item: ILL_Andre_soldier_Card + Rate: 1 + - Index: 666 + Item: ILL_Andre_larva_Card + Rate: 1 + - Index: 667 + Item: ILL_Deniro_Card + Rate: 1 + - Index: 668 + Item: ILL_Piere_Card + Rate: 1 + - Index: 669 + Item: ILL_Ant_egg_Card + Rate: 1 + - Index: 670 + Item: ILL_Giearth_Card + Rate: 1 + - Index: 671 + Item: ILL_Farmiliar_Card + Rate: 1 + - Index: 672 + Item: ILL_Vitata_Card + Rate: 1 + - Index: 673 + Item: EP18_Ash_Toad_Card + Rate: 1 + - Index: 674 + Item: EP18_Rakehand_Card + Rate: 1 + - Index: 675 + Item: EP18_Spark_Card + Rate: 1 + - Index: 676 + Item: EP18_Hot_Molar_Card + Rate: 1 + - Index: 677 + Item: EP18_Volcaring_Card + Rate: 1 + - Index: 678 + Item: EP18_Lava_Toad_Card + Rate: 1 + - Index: 679 + Item: EP18_Ashhopper_Card + Rate: 1 + - Index: 680 + Item: EP18_Ashring_Card + Rate: 1 + - Index: 681 + Item: EP18_Grey_Wolf_Card + Rate: 1 + - Index: 682 + Item: EP18_Tumble_Ring_Card + Rate: 1 + - Index: 683 + Item: EP18_Firewind_Kite_Card + Rate: 1 + - Index: 684 + Item: EP18_Phantom_Wolf_Card + Rate: 1 + - Index: 685 + Item: Ice_Gangu_Card + Rate: 1 + - Index: 686 + Item: Shining_Seaweed_Card + Rate: 1 + - Index: 687 + Item: Ice_Straw_Card + Rate: 1 + - Index: 688 + Item: Unfrost_Flower_card + Rate: 1 + - Index: 689 + Item: Limacina_Card + Rate: 1 + - Index: 690 + Item: Calmaring_Card + Rate: 1 + - Index: 691 + Item: Primitive_Rgan_Card + Rate: 1 + - Index: 692 + Item: Lowest_Rgan_Card + Rate: 1 + - Index: 693 + Item: Junior_Rgan_Card + Rate: 1 + - Index: 694 + Item: Middle_G_Rgan_Card + Rate: 1 + - Index: 695 + Item: Discarded_P_R_Card + Rate: 1 + - Index: 696 + Item: Discarded_L_R_Card + Rate: 1 + - Index: 697 + Item: Cave_Calmaring_Card + Rate: 1 + - Index: 698 + Item: Cave_Un_Flower_Card + Rate: 1 + - Index: 699 + Item: B_Hallucigenia_Card + Rate: 1 + - Index: 700 + Item: Hallucigenia_Card + Rate: 1 + - Index: 701 + Item: One_E_Dollocaris_Card + Rate: 1 + - Index: 702 + Item: Eyes_Dollocaris_Card + Rate: 1 + - Index: 703 + Item: R_Superior_Rgan_Card + Rate: 1 + - Index: 704 + Item: E_Inter_Rgan_Card + Rate: 1 + - Index: 705 + Item: Heart_Hunter_AT_Card + Rate: 1 + - Index: 706 + Item: Gan_Ceann_Card + Rate: 1 + - Index: 707 + Item: Brutal_Murderer_Card + Rate: 1 + - Index: 708 + Item: Ghost_Cube_Card + Rate: 1 + - Index: 709 + Item: Lude_Gal_Card + Rate: 1 + - Index: 710 + Item: Disguiser_Card + Rate: 1 + - Index: 711 + Item: Bluemoon_Loli_Ruri_Card + Rate: 1 + - Index: 712 + Item: Grote_Card + Rate: 1 + - Index: 713 + Item: Pierrotzoist_Card + Rate: 1 + - Index: 714 + Item: Giant_Caput_Card + Rate: 1 + - Index: 715 + Item: Dolorian_Card + Rate: 1 + - Index: 716 + Item: Plagarion_Card + Rate: 1 + - Index: 717 + Item: Deadre_Card + Rate: 1 + - Index: 718 + Item: Venedi_Card + Rate: 1 + - Index: 719 + Item: Amitera_Card + Rate: 1 + - Index: 720 + Item: Litus_Card + Rate: 1 + - Index: 721 + Item: Fillia_Card + Rate: 1 + - Index: 722 + Item: Vanilaqus_Card + Rate: 1 + - Index: 723 + Item: Lava_Eater_Card + Rate: 1 + - Index: 724 + Item: Fulgor_Card + Rate: 1 + - Index: 725 + Item: Napeo_Card + Rate: 1 + - Index: 726 + Item: Galensis_Card + Rate: 1 + - Index: 727 + Item: Reken_Guard_Card + Rate: 1 + - Index: 728 + Item: Reken_H_Guard_Card + Rate: 1 + - Index: 729 + Item: Regen_Scientist_Card + Rate: 1 + - Index: 730 + Item: Crow_Baron_Card + Rate: 1 + - Index: 731 + Item: Crow_Duke_Card + Rate: 1 + - Index: 732 + Item: Eldest_Card + Rate: 1 + - Index: 733 + Item: Empathizer_Card + Rate: 1 + - Index: 734 + Item: Happy_Giver_Card + Rate: 1 + - Index: 735 + Item: Pray_Giver_Card + Rate: 1 + - Index: 736 + Item: Smile_Giver_Card + Rate: 1 + - Index: 737 + Item: Tha_Anger_Card + Rate: 1 + - Index: 738 + Item: Tha_Horror_Card + Rate: 1 + - Index: 739 + Item: Tha_Regret_Card + Rate: 1 + - Index: 740 + Item: Tha_Resent_Card + Rate: 1 + - Index: 741 + Item: Void_Mimic_Card + Rate: 1 + - Index: 742 + Item: Book_Of_Death_Card + Rate: 1 + - Index: 743 + Item: Extra_Joker_Card + Rate: 1 + - Index: 744 + Item: Erzsebet_Card + Rate: 1 + - Index: 745 + Item: Jeniffer_Card + Rate: 1 + - Index: 746 + Item: General_Orc_Card + Rate: 1 + - Index: 747 + Item: Sieglouse_Card + Rate: 1 - Group: CARDALBUM_ACC SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Spore_Card @@ -7861,206 +8192,425 @@ Body: Item: Muka_Card Rate: 1 - Index: 6 - Item: Smokie_Card + Item: Creamy_Card Rate: 1 - Index: 7 - Item: Poison_Spore_Card + Item: Smokie_Card Rate: 1 - Index: 8 - Item: Yoyo_Card + Item: Poison_Spore_Card Rate: 1 - Index: 9 - Item: Vitata_Card + Item: Yoyo_Card Rate: 1 - Index: 10 - Item: Zerom_Card + Item: Vitata_Card Rate: 1 - Index: 11 - Item: Pirate_Skel_Card + Item: Zerom_Card Rate: 1 - Index: 12 - Item: Phen_Card + Item: Pirate_Skel_Card Rate: 1 - Index: 13 - Item: Mantis_Card + Item: Phen_Card Rate: 1 - Index: 14 - Item: Marine_Sphere_Card + Item: Mantis_Card Rate: 1 - Index: 15 - Item: Kobold_Card + Item: Marine_Sphere_Card Rate: 1 - Index: 16 - Item: Obeaune_Card + Item: Kobold_Card Rate: 1 - Index: 17 - Item: Horong_Card + Item: Obeaune_Card Rate: 1 - Index: 18 - Item: Joker_Card + Item: Horong_Card Rate: 1 - Index: 19 - Item: Gargoyle_Card + Item: Joker_Card Rate: 1 - Index: 20 - Item: Galapago_Card + Item: Gargoyle_Card Rate: 1 - Index: 21 - Item: Rice_Cake_Boy_Card + Item: Galapago_Card Rate: 1 - Index: 22 - Item: Poison_Toad_Card + Item: Rice_Cake_Boy_Card Rate: 1 - Index: 23 - Item: Raydric_Archer_Card + Item: Poison_Toad_Card Rate: 1 - Index: 24 - Item: Wraith_Card + Item: Raydric_Archer_Card Rate: 1 - Index: 25 - Item: Lude_Card + Item: Wraith_Card Rate: 1 - Index: 26 - Item: Marin_Card + Item: Lude_Card Rate: 1 - Index: 27 - Item: Mimic_Card + Item: Marin_Card Rate: 1 - Index: 28 - Item: Violy_Card + Item: Mimic_Card Rate: 1 - Index: 29 - Item: Bon_Gun_Card + Item: Violy_Card Rate: 1 - Index: 30 - Item: Blazzer_Card + Item: Bon_Gun_Card Rate: 1 - Index: 31 - Item: Sageworm_Card + Item: Blazzer_Card Rate: 1 - Index: 32 - Item: Stem_Worm_Card + Item: Sageworm_Card Rate: 1 - Index: 33 - Item: Spring_Rabbit_Card + Item: Stem_Worm_Card Rate: 1 - Index: 34 - Item: Sleeper_Card + Item: Spring_Rabbit_Card Rate: 1 - Index: 35 - Item: Shinobi_Card + Item: Sleeper_Card Rate: 1 - Index: 36 - Item: Wild_Ginseng_Card + Item: Shinobi_Card Rate: 1 - Index: 37 - Item: Owl_Duke_Card + Item: Wild_Ginseng_Card Rate: 1 - Index: 38 - Item: Owl_Baron_Card - Rate: 1 - - Index: 39 Item: Alligator_Card Rate: 1 - - Index: 40 + - Index: 39 Item: Orc_Archer_Card Rate: 1 - - Index: 41 + - Index: 40 Item: Evil_Cloud_Hermit_Card Rate: 1 - - Index: 42 + - Index: 41 Item: Wind_Ghost_Card Rate: 1 - - Index: 43 + - Index: 42 Item: Li_Me_Mang_Ryang_Card Rate: 1 - - Index: 44 + - Index: 43 Item: Dancing_Dragon_Card Rate: 1 - - Index: 45 + - Index: 44 Item: Tengu_Card Rate: 1 - - Index: 46 + - Index: 45 Item: Greatest_General_Card Rate: 1 - - Index: 47 + - Index: 46 Item: Cookie_Card Rate: 1 - - Index: 48 + - Index: 47 Item: Quve_Card Rate: 1 - - Index: 49 + - Index: 48 Item: Hylozoist_Card Rate: 1 - - Index: 50 + - Index: 49 Item: See_Otter_Card Rate: 1 - - Index: 51 + - Index: 50 Item: Blood_Butterfly_Card Rate: 1 - - Index: 52 + - Index: 51 Item: Heater_Card Rate: 1 - - Index: 53 + - Index: 52 Item: Anopheles_Card Rate: 1 - - Index: 54 + - Index: 53 Item: Armaia_Card Rate: 1 - - Index: 55 + - Index: 54 Item: Whikebain_Card Rate: 1 - - Index: 56 + - Index: 55 Item: Erend_Card Rate: 1 - - Index: 57 + - Index: 56 Item: Gremlin_Card Rate: 1 - - Index: 58 + - Index: 57 Item: Beholder_Card Rate: 1 - - Index: 59 + - Index: 58 Item: Green_Iguana_Card Rate: 1 - - Index: 60 - Item: Hydro_Card - Rate: 1 - - Index: 61 + - Index: 59 Item: Dragon_Egg_Card Rate: 1 - - Index: 62 + - Index: 60 Item: Plasma_Card Rate: 1 - - Index: 63 - Item: Retribution_Card - Rate: 1 - - Index: 64 + - Index: 61 Item: Snowier_Card Rate: 1 - - Index: 65 + - Index: 62 Item: Siroma_Card Rate: 1 - - Index: 66 + - Index: 63 Item: Gazeti_Card Rate: 1 - - Index: 67 - Item: Galion_Card - Rate: 1 - - Index: 68 + - Index: 64 Item: Stapo_Card Rate: 1 - - Index: 69 + - Index: 65 Item: Imp_Card Rate: 1 - - Index: 70 + - Index: 66 Item: Ragged_Zombie_Card Rate: 1 - - Index: 71 + - Index: 67 Item: Hell_Poodle_Card Rate: 1 + - Index: 68 + Item: Scaraba_Card + Rate: 1 + - Index: 69 + Item: Tiyanak_Card + Rate: 1 + - Index: 70 + Item: Tappy_Card + Rate: 1 + - Index: 71 + Item: Frozenwolf_Card + Rate: 1 + - Index: 72 + Item: GC109_Card + Rate: 1 + - Index: 73 + Item: DR815_Card + Rate: 1 + - Index: 74 + Item: Fire_Condor_Card + Rate: 1 + - Index: 75 + Item: AngerSnowier_Card + Rate: 1 + - Index: 76 + Item: OminousHeater_Card + Rate: 1 + - Index: 77 + Item: Iara_Card + Rate: 1 + - Index: 78 + Item: Headless_Mule_Card + Rate: 1 + - Index: 79 + Item: XM_Lude_Card + Rate: 1 + - Index: 80 + Item: XM_Hylozoist_Card + Rate: 1 + - Index: 81 + Item: Mavka_Card + Rate: 1 + - Index: 82 + Item: Faceworm_Card + Rate: 1 + - Index: 83 + Item: Cowraiders1_Card + Rate: 1 + - Index: 84 + Item: Cowraiders2_Card + Rate: 1 + - Index: 85 + Item: Human_Kimera_Card + Rate: 1 + - Index: 86 + Item: Matter_Kimera_Card + Rate: 1 + - Index: 87 + Item: Mavka_Card + Rate: 1 + - Index: 88 + Item: Faceworm_Card + Rate: 1 + - Index: 89 + Item: Cowraiders1_Card + Rate: 1 + - Index: 90 + Item: Cowraiders2_Card + Rate: 1 + - Index: 91 + Item: Human_Kimera_Card + Rate: 1 + - Index: 92 + Item: Matter_Kimera_Card + Rate: 1 + - Index: 93 + Item: Chaos_Mantis_Card + Rate: 1 + - Index: 94 + Item: Chaos_K_Mantis_Card + Rate: 1 + - Index: 95 + Item: E_EA2S_Card + Rate: 1 + - Index: 96 + Item: Dolor_Card + Rate: 1 + - Index: 97 + Item: Mt_Caput_Card + Rate: 1 + - Index: 98 + Item: C_Raydric_Card + Rate: 1 + - Index: 99 + Item: C_Raydric_Archer_Card + Rate: 1 + - Index: 100 + Item: ILL_Obeaune_Card + Rate: 1 + - Index: 101 + Item: Beta_Guards_Ng_Card + Rate: 1 + - Index: 102 + Item: O_Cleaner_Ng_Card + Rate: 1 + - Index: 103 + Item: Beta_Cleaner_Card + Rate: 1 + - Index: 104 + Item: Beta_Baths_A_Card + Rate: 1 + - Index: 105 + Item: Bookworm_Card + Rate: 1 + - Index: 106 + Item: Roaming_Splbook_Card + Rate: 1 + - Index: 107 + Item: EP17_2_Cramp_Card + Rate: 1 + - Index: 108 + Item: Waterfall_Card + Rate: 1 + - Index: 109 + Item: Bellare3_Card + Rate: 1 + - Index: 110 + Item: Dolor3_Card + Rate: 1 + - Index: 111 + Item: Plasma_Y_Card + Rate: 1 + - Index: 112 + Item: Sanare3_Card + Rate: 1 + - Index: 113 + Item: Plasma_R_Card + Rate: 1 + - Index: 114 + Item: Plasma_R2_Card + Rate: 1 + - Index: 115 + Item: EP17_2_Phen_Card + Rate: 1 + - Index: 116 + Item: EP17_2_Piranha_Card + Rate: 1 + - Index: 117 + Item: EP17_2_Sword_Fish_Card + Rate: 1 + - Index: 118 + Item: Pitaya_G_Card + Rate: 1 + - Index: 119 + Item: Bone_Acidus_Card + Rate: 1 + - Index: 120 + Item: Jeweliant_Card + Rate: 1 + - Index: 121 + Item: Bone_Ferus_Card + Rate: 1 + - Index: 122 + Item: Venenum3_Card + Rate: 1 + - Index: 123 + Item: Ghost_Cube_Card + Rate: 1 + - Index: 124 + Item: Lude_Gal_Card + Rate: 1 + - Index: 125 + Item: Giant_Caput_Card + Rate: 1 + - Index: 126 + Item: Dolorian_Card + Rate: 1 + - Index: 127 + Item: Void_Mimic_Card + Rate: 1 + - Index: 128 + Item: Jeniffer_Card + Rate: 1 + - Index: 129 + Item: EP18_Phantom_Wolf_Card + Rate: 1 + - Index: 130 + Item: Primitive_Rgan_Card + Rate: 1 + - Index: 131 + Item: Lowest_Rgan_Card + Rate: 1 + - Index: 132 + Item: Crow_Duke_Card + Rate: 1 + - Index: 133 + Item: EP18_Ash_Toad_Card + Rate: 1 + - Index: 134 + Item: EP18_Lava_Toad_Card + Rate: 1 + - Index: 135 + Item: EP18_Ashhopper_Card + Rate: 1 + - Index: 136 + Item: EP18_Grey_Wolf_Card + Rate: 1 + - Index: 137 + Item: EP18_Firewind_Kite_Card + Rate: 1 + - Index: 138 + Item: Calmaring_Card + Rate: 1 + - Index: 139 + Item: Junior_Rgan_Card + Rate: 1 + - Index: 140 + Item: Middle_G_Rgan_Card + Rate: 1 + - Index: 141 + Item: Discarded_P_R_Card + Rate: 1 + - Index: 142 + Item: Discarded_L_R_Card + Rate: 1 + - Index: 143 + Item: Cave_Calmaring_Card + Rate: 1 + - Index: 144 + Item: Crow_Baron_Card + Rate: 1 - Group: CARDALBUM_ARMOR SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Poring_Card @@ -8204,204 +8754,399 @@ Body: Item: Clock_Card Rate: 1 - Index: 47 - Item: Chimera_Card - Rate: 1 - - Index: 48 Item: Killer_Mantis_Card Rate: 1 - - Index: 49 + - Index: 48 Item: Pest_Card Rate: 1 - - Index: 50 + - Index: 49 Item: Waste_Stove_Card Rate: 1 - - Index: 51 + - Index: 50 Item: Venomous_Card Rate: 1 - - Index: 52 + - Index: 51 Item: Porcellio_Card Rate: 1 - - Index: 53 + - Index: 52 Item: Obsidian_Card Rate: 1 - - Index: 54 + - Index: 53 Item: Mineral_Card Rate: 1 - - Index: 55 + - Index: 54 Item: Ygnizem_Card Rate: 1 - - Index: 56 + - Index: 55 Item: Removal_Card Rate: 1 - - Index: 57 + - Index: 56 Item: Venatu_Card Rate: 1 - - Index: 58 + - Index: 57 Item: Dimik_Card Rate: 1 - - Index: 59 + - Index: 58 Item: Archdam_Card Rate: 1 - - Index: 60 + - Index: 59 Item: Novus__Card Rate: 1 - - Index: 61 + - Index: 60 Item: Novus_Card Rate: 1 - - Index: 62 + - Index: 61 Item: Ancient_Mimic_Card Rate: 1 - - Index: 63 - Item: Observation_Card - Rate: 1 - - Index: 64 - Item: Shelter_Card - Rate: 1 - - Index: 65 + - Index: 62 Item: Aliza_Card Rate: 1 - - Index: 66 + - Index: 63 Item: Alicel_Card Rate: 1 - - Index: 67 + - Index: 64 Item: Skogul_Card Rate: 1 - - Index: 68 + - Index: 65 Item: Frus_Card Rate: 1 - - Index: 69 + - Index: 66 Item: Agav_Card Rate: 1 - - Index: 70 + - Index: 67 Item: Echio_Card Rate: 1 + - Index: 68 + Item: Banshee_Master_Card + Rate: 2 + - Index: 69 + Item: Comodo_Card + Rate: 1 + - Index: 70 + Item: Pot_Dofle_Card + Rate: 1 - Index: 71 - Item: Byorgue_Card + Item: Mangkukulam_Card Rate: 1 - Index: 72 - Item: Banshee_Master_Card + Item: P_Amdarais_Card + Rate: 1 + - Index: 73 + Item: Watcher_Card + Rate: 1 + - Index: 74 + Item: Eggring_Card + Rate: 1 + - Index: 75 + Item: Grass_Fabre_Card + Rate: 1 + - Index: 76 + Item: Sw_Roda_Frog_Card + Rate: 1 + - Index: 77 + Item: Kick_Step_Card + Rate: 1 + - Index: 78 + Item: Fire_Sand_Man_Card + Rate: 1 + - Index: 79 + Item: AngerNineTail_Card + Rate: 1 + - Index: 80 + Item: BitterBonGun_Card + Rate: 1 + - Index: 81 + Item: BitterSohee_Card + Rate: 1 + - Index: 82 + Item: SweetNightM_Card + Rate: 1 + - Index: 83 + Item: LivingDead_Card + Rate: 1 + - Index: 84 + Item: AngerGazeti_Card + Rate: 1 + - Index: 85 + Item: AngerIceTitan_Card + Rate: 1 + - Index: 86 + Item: OminousSolider_Card + Rate: 1 + - Index: 87 + Item: XM_Tree_Card + Rate: 1 + - Index: 88 + Item: Wood_Goblin_Card + Rate: 1 + - Index: 89 + Item: Pitman_Worker_Card + Rate: 1 + - Index: 90 + Item: Caput_Card + Rate: 1 + - Index: 91 + Item: Polluted_Raydric_Card + Rate: 1 + - Index: 92 + Item: Polluted_Sting_Card + Rate: 1 + - Index: 93 + Item: Toxious_Card + Rate: 1 + - Index: 94 + Item: ILL_Strouf_Card + Rate: 1 + - Index: 95 + Item: EP18_Rakehand_Card + Rate: 1 + - Index: 96 + Item: Ice_Straw_Card + Rate: 1 + - Index: 97 + Item: Unfrost_Flower_card + Rate: 1 + - Index: 98 + Item: Eyes_Dollocaris_Card + Rate: 1 + - Index: 99 + Item: Heart_Hunter_AT_Card + Rate: 1 + - Index: 100 + Item: Amitera_Card Rate: 1 - Group: CARDALBUM_GARMENT SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Condor_Card - Rate: 32 + Rate: 6 - Index: 1 Item: Dustiness_Card - Rate: 32 + Rate: 6 - Index: 2 Item: Orc_Zombie_Card - Rate: 32 + Rate: 6 - Index: 3 Item: Hode_Card - Rate: 32 + Rate: 6 - Index: 4 Item: Frilldora_Card - Rate: 32 + Rate: 6 - Index: 5 Item: Marse_Card - Rate: 32 + Rate: 6 - Index: 6 Item: Whisper_Card - Rate: 32 + Rate: 6 - Index: 7 Item: Myst_Card - Rate: 32 + Rate: 6 - Index: 8 Item: Jakk_Card - Rate: 32 + Rate: 6 - Index: 9 Item: Marionette_Card - Rate: 32 + Rate: 6 - Index: 10 Item: Isis_Card - Rate: 32 + Rate: 6 - Index: 11 Item: Baphomet__Card - Rate: 32 + Rate: 6 - Index: 12 Item: Daydric_Card - Rate: 32 + Rate: 1 - Index: 13 Item: Nine_Tail_Card - Rate: 32 + Rate: 1 - Index: 14 - Item: Deviling_Card + Item: Dragon_Tail_Card Rate: 1 - Index: 15 - Item: Dragon_Tail_Card - Rate: 32 - - Index: 16 - Item: Dragon_Fly_Card - Rate: 32 - - Index: 17 - Item: Vagabond_Wolf_Card - Rate: 1 - - Index: 18 - Item: Mastering_Card - Rate: 1 - - Index: 19 Item: Wander_Man_Card Rate: 1 + - Index: 16 + Item: Choco_Card + Rate: 1 + - Index: 17 + Item: Kapha_Card + Rate: 1 + - Index: 18 + Item: Whisper_Boss_Card + Rate: 1 + - Index: 19 + Item: Punk_Card + Rate: 1 - Index: 20 - Item: Vocal_Card + Item: Harpy_Card Rate: 1 - Index: 21 - Item: Eclipse_Card - Rate: 32 - - Index: 22 - Item: Choco_Card - Rate: 32 - - Index: 23 - Item: Kapha_Card - Rate: 32 - - Index: 24 - Item: Whisper_Boss_Card - Rate: 32 - - Index: 25 - Item: Toad_Card - Rate: 1 - - Index: 26 - Item: Punk_Card - Rate: 32 - - Index: 27 - Item: Harpy_Card - Rate: 32 - - Index: 28 Item: Hyegun_Card - Rate: 32 - - Index: 29 + Rate: 1 + - Index: 22 Item: Noxious_Card - Rate: 32 - - Index: 30 + Rate: 1 + - Index: 23 Item: Kavac_Card Rate: 1 - - Index: 31 + - Index: 24 Item: Chung_E_Card - Rate: 32 - - Index: 32 + Rate: 1 + - Index: 25 Item: Orc_Baby_Card_Card - Rate: 32 - - Index: 33 + Rate: 1 + - Index: 26 Item: Aliot_Card - Rate: 32 - - Index: 34 + Rate: 1 + - Index: 27 Item: Roween_Card - Rate: 32 - - Index: 35 - Item: Salamander_Card - Rate: 32 - - Index: 36 - Item: Kasa_Card - Rate: 32 - - Index: 37 + Rate: 1 + - Index: 28 Item: Magmaring_Card - Rate: 33 + Rate: 1 + - Index: 29 + Item: Alphoccio_Card + Rate: 1 + - Index: 30 + Item: Ceila_Card + Rate: 1 + - Index: 31 + Item: Chen_Card + Rate: 1 + - Index: 32 + Item: Flamel_Card + Rate: 1 + - Index: 33 + Item: Gertie_Card + Rate: 1 + - Index: 34 + Item: Randel_Card + Rate: 1 + - Index: 35 + Item: Trentini_Card + Rate: 1 + - Index: 36 + Item: Wakwak_Card + Rate: 1 + - Index: 37 + Item: Jejeling_Card + Rate: 1 + - Index: 38 + Item: Menblatt_Card + Rate: 1 + - Index: 39 + Item: Petal_Card + Rate: 1 + - Index: 40 + Item: Cenere_Card + Rate: 1 + - Index: 41 + Item: AntiqueBook_Card + Rate: 1 + - Index: 42 + Item: Arc_Elder_Card + Rate: 1 + - Index: 43 + Item: Immotal_Corps_Card + Rate: 1 + - Index: 44 + Item: Grave_A_Mummy_Card + Rate: 1 + - Index: 45 + Item: Scr_MT_Robots_Card + Rate: 1 + - Index: 46 + Item: Faceworm_L_Card + Rate: 1 + - Index: 47 + Item: Rr_Cramp_Card + Rate: 1 + - Index: 48 + Item: Rr_Arclouse_Card + Rate: 1 + - Index: 49 + Item: Sinister_Obsidian_Card + Rate: 1 + - Index: 50 + Item: Ancient_S_Shooter_Card + Rate: 1 + - Index: 51 + Item: Ancient_W_Shooter_Card + Rate: 1 + - Index: 52 + Item: Ancient_Sta_Golem_Card + Rate: 1 + - Index: 53 + Item: Chaos_Stem_W_Card + Rate: 1 + - Index: 54 + Item: Venenum_Card + Rate: 1 + - Index: 55 + Item: Mt_Venenum_Card + Rate: 1 + - Index: 56 + Item: Prison_Breaker_Card + Rate: 1 + - Index: 57 + Item: Neo_Mineral_Card + Rate: 1 + - Index: 58 + Item: Treasure_Mimic_Card + Rate: 1 + - Index: 59 + Item: ILL_Phen_Card + Rate: 1 + - Index: 60 + Item: Dry_Rafflesia_H_Card + Rate: 1 + - Index: 61 + Item: Aries_H_Card + Rate: 1 + - Index: 62 + Item: Pitaya_Y_Card + Rate: 1 + - Index: 63 + Item: Pitaya_V_Card + Rate: 1 + - Index: 64 + Item: EP18_Spark_Card + Rate: 1 + - Index: 65 + Item: Cave_Un_Flower_Card + Rate: 1 + - Index: 66 + Item: One_E_Dollocaris_Card + Rate: 1 + - Index: 67 + Item: Napeo_Card + Rate: 1 + - Index: 68 + Item: Galensis_Card + Rate: 1 + - Index: 69 + Item: Eldest_Card + Rate: 1 + - Index: 70 + Item: Empathizer_Card + Rate: 1 + - Index: 71 + Item: Happy_Giver_Card + Rate: 1 + - Index: 72 + Item: Pray_Giver_Card + Rate: 1 + - Index: 73 + Item: Smile_Giver_Card + Rate: 1 + - Index: 74 + Item: Erzsebet_Card + Rate: 1 - Group: CARDALBUM_HELM SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Wilow_Card @@ -8437,99 +9182,246 @@ Body: Item: Grand_Peco_Card Rate: 1 - Index: 11 - Item: Dark_Illusion_Card - Rate: 1 - - Index: 12 Item: Dryad_Card Rate: 1 - - Index: 13 + - Index: 12 Item: Rideword_Card Rate: 1 - - Index: 14 + - Index: 13 Item: Leib_Olmai_Card Rate: 1 - - Index: 15 + - Index: 14 Item: Leaf_Cat_Card Rate: 1 - - Index: 16 + - Index: 15 Item: Mystcase_Card Rate: 1 - - Index: 17 + - Index: 16 Item: Stalactic_Golem_Card Rate: 1 - - Index: 18 + - Index: 17 Item: C_Tower_Manager_Card Rate: 1 - - Index: 19 - Item: Archangeling_Card - Rate: 1 - - Index: 20 + - Index: 18 Item: Wicked_Nymph_Card Rate: 1 - - Index: 21 + - Index: 19 Item: Wootan_Shooter_Card Rate: 1 - - Index: 22 + - Index: 20 Item: Wootan_Fighter_Card Rate: 1 - - Index: 23 + - Index: 21 Item: Incubus_Card Rate: 1 - - Index: 24 + - Index: 22 Item: Giant_Honet_Card Rate: 1 - - Index: 25 + - Index: 23 Item: Gibbet_Card Rate: 1 - - Index: 26 + - Index: 24 Item: Carat_Card Rate: 1 - - Index: 27 + - Index: 25 Item: Cramp_Card Rate: 1 - - Index: 28 + - Index: 26 Item: Permeter_Card Rate: 1 - - Index: 29 + - Index: 27 Item: Ungoliant_Card Rate: 1 - - Index: 30 + - Index: 28 Item: Mole_Card Rate: 1 - - Index: 31 - Item: Gemini_Card - Rate: 1 - - Index: 32 + - Index: 29 Item: Seyren_Card Rate: 1 - - Index: 33 + - Index: 30 Item: Magaleta_Card Rate: 1 - - Index: 34 + - Index: 31 Item: Katrinn_Card Rate: 1 - - Index: 35 + - Index: 32 Item: Acidus__Card Rate: 1 - - Index: 36 + - Index: 33 Item: Vanberk_Card Rate: 1 - - Index: 37 + - Index: 34 Item: Isilla_Card Rate: 1 - - Index: 38 + - Index: 35 Item: Knocker_Card Rate: 1 - - Index: 39 + - Index: 36 Item: Banshee_Card Rate: 1 + - Index: 37 + Item: Duneirre_Card + Rate: 2 + - Index: 38 + Item: Lata_Card + Rate: 2 + - Index: 39 + Item: Ringco_Card + Rate: 2 + - Index: 40 + Item: Pillar_Card + Rate: 2 + - Index: 41 + Item: Pinguicula_Dark_Card + Rate: 2 + - Index: 42 + Item: Dolomedes_Card + Rate: 1 + - Index: 43 + Item: Parus_Card + Rate: 1 + - Index: 44 + Item: Angra_Mantis_Card + Rate: 1 + - Index: 45 + Item: Cendrawasih_Card + Rate: 1 + - Index: 46 + Item: Siorava_Card + Rate: 1 + - Index: 47 + Item: Novice_Poring_Card + Rate: 1 + - Index: 48 + Item: Bungisngis_Card + Rate: 1 + - Index: 49 + Item: Engkanto_Card + Rate: 1 + - Index: 50 + Item: Tikbalang_Card + Rate: 1 + - Index: 51 + Item: LichternB_Card + Rate: 1 + - Index: 52 + Item: LichternY_Card + Rate: 1 + - Index: 53 + Item: LichternR_Card + Rate: 1 + - Index: 54 + Item: LichternG_Card + Rate: 1 + - Index: 55 + Item: Trance_Spore_Card + Rate: 1 + - Index: 56 + Item: RepairRobot_T_Card + Rate: 1 + - Index: 57 + Item: Fulbuk_Card + Rate: 1 + - Index: 58 + Item: FuryHero_Card + Rate: 1 + - Index: 59 + Item: MattDrainliar_Card + Rate: 1 + - Index: 60 + Item: OminousPermeter_Card + Rate: 1 + - Index: 61 + Item: Toucan_Card + Rate: 1 + - Index: 62 + Item: Jaguar_Card + Rate: 1 + - Index: 63 + Item: Uzhas_Card + Rate: 1 + - Index: 64 + Item: High_Sanare_Card + Rate: 1 + - Index: 65 + Item: Plaga_Card + Rate: 1 + - Index: 66 + Item: LivingDeath_Card + Rate: 1 + - Index: 67 + Item: Firm_Deleter1_Card + Rate: 1 + - Index: 68 + Item: Firm_Deleter2_Card + Rate: 1 + - Index: 69 + Item: Ferus_P_Card + Rate: 1 + - Index: 70 + Item: ILL_Sword_Fish_Card + Rate: 1 + - Index: 71 + Item: ILL_King_Dramoh_Card + Rate: 1 + - Index: 72 + Item: ILL_Giearth_Card + Rate: 1 + - Index: 73 + Item: ILL_Vitata_Card + Rate: 1 + - Index: 74 + Item: Ice_Gangu_Card + Rate: 1 + - Index: 75 + Item: Shining_Seaweed_Card + Rate: 1 + - Index: 76 + Item: Limacina_Card + Rate: 1 + - Index: 77 + Item: Disguiser_Card + Rate: 1 + - Index: 78 + Item: Bluemoon_Loli_Ruri_Card + Rate: 1 + - Index: 79 + Item: Grote_Card + Rate: 1 + - Index: 80 + Item: Pierrotzoist_Card + Rate: 1 + - Index: 81 + Item: Plagarion_Card + Rate: 1 + - Index: 82 + Item: Deadre_Card + Rate: 1 + - Index: 83 + Item: Venedi_Card + Rate: 1 + - Index: 84 + Item: Litus_Card + Rate: 1 + - Index: 85 + Item: Fillia_Card + Rate: 1 + - Index: 86 + Item: Vanilaqus_Card + Rate: 1 + - Index: 87 + Item: Lava_Eater_Card + Rate: 1 + - Index: 88 + Item: Fulgor_Card + Rate: 1 - Group: CARDALBUM_SHIELD SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Thief_Bug_Egg_Card - Rate: 1 + Rate: 2 - Index: 1 Item: Andre_Egg_Card Rate: 1 @@ -8573,89 +9465,161 @@ Body: Item: Anubis_Card Rate: 1 - Index: 15 - Item: Mysteltainn_Card - Rate: 1 - - Index: 16 Item: Live_Peach_Tree_Card Rate: 1 - - Index: 17 + - Index: 16 Item: Sting_Card Rate: 1 - - Index: 18 + - Index: 17 Item: Increase_Soil_Card Rate: 1 - - Index: 19 + - Index: 18 Item: Arclouse_Card Rate: 1 - - Index: 20 + - Index: 19 Item: Ancient_Mummy_Card Rate: 1 - - Index: 21 - Item: Executioner_Card - Rate: 1 - - Index: 22 + - Index: 20 Item: Alice_Card Rate: 1 - - Index: 23 - Item: Tirfing_Card - Rate: 1 - - Index: 24 + - Index: 21 Item: Zherlthsh_Card Rate: 1 - - Index: 25 + - Index: 22 Item: Tamruan_Card Rate: 1 - - Index: 26 + - Index: 23 Item: Parasite_Card Rate: 1 - - Index: 27 + - Index: 24 Item: Penomena_Card Rate: 1 - - Index: 28 + - Index: 25 Item: High_Orc_Card Rate: 1 - - Index: 29 + - Index: 26 Item: Teddy_Bear_Card Rate: 1 - - Index: 30 - Item: Tha_Despero_Card - Rate: 1 - - Index: 31 + - Index: 27 Item: Hodremlin_Card Rate: 1 - - Index: 32 + - Index: 28 Item: Seeker_Card Rate: 1 - - Index: 33 + - Index: 29 Item: Muscipular_Card Rate: 1 - - Index: 34 + - Index: 30 Item: Flame_Skull_Card Rate: 1 - - Index: 35 + - Index: 31 Item: Tatacho_Card - Rate: 1 - - Index: 36 + Rate: 2 + - Index: 32 Item: Aqua_Elemental_Card - Rate: 1 - - Index: 37 + Rate: 2 + - Index: 33 Item: Draco_Card - Rate: 1 - - Index: 38 + Rate: 2 + - Index: 34 Item: Luciola_Vespa_Card + Rate: 2 + - Index: 35 + Item: Centipede_Card + Rate: 2 + - Index: 36 + Item: Cornus_Card + Rate: 2 + - Index: 37 + Item: Dark_Shadow_Card + Rate: 2 + - Index: 38 + Item: Alnoldi_Card Rate: 1 - Index: 39 - Item: Centipede_Card + Item: Neo_Punk_Card Rate: 1 - Index: 40 - Item: Cornus_Card + Item: Zombie_Guard_Card Rate: 1 - Index: 41 - Item: Dark_Shadow_Card + Item: Grave_Arclouse_Card + Rate: 1 + - Index: 42 + Item: Basilisk1_Card + Rate: 1 + - Index: 43 + Item: Basilisk2_Card + Rate: 1 + - Index: 44 + Item: Fire_Golem_Card + Rate: 1 + - Index: 45 + Item: Les_Card + Rate: 1 + - Index: 46 + Item: Evil_Shadow_Card + Rate: 1 + - Index: 47 + Item: Gaster_Card + Rate: 1 + - Index: 48 + Item: Chaos_S_Winder_Card + Rate: 1 + - Index: 49 + Item: Chaos_H_Fly_Card + Rate: 1 + - Index: 50 + Item: Chaos_Poporing_Card + Rate: 1 + - Index: 51 + Item: Firm_Explosion_Card + Rate: 1 + - Index: 52 + Item: Firm_Blazzer_Card + Rate: 1 + - Index: 53 + Item: Frozen_Gargoyle_Card + Rate: 1 + - Index: 54 + Item: Khaliz_Knightage_Card + Rate: 1 + - Index: 55 + Item: C_Khaliz_Knight_Card + Rate: 1 + - Index: 56 + Item: ILL_Marse_Card + Rate: 1 + - Index: 57 + Item: ILL_Andre_Card + Rate: 1 + - Index: 58 + Item: ILL_Deniro_Card + Rate: 1 + - Index: 59 + Item: ILL_Piere_Card + Rate: 1 + - Index: 60 + Item: ILL_Ant_egg_Card + Rate: 1 + - Index: 61 + Item: B_Hallucigenia_Card + Rate: 1 + - Index: 62 + Item: R_Superior_Rgan_Card + Rate: 1 + - Index: 63 + Item: Tha_Anger_Card + Rate: 1 + - Index: 64 + Item: Tha_Horror_Card + Rate: 1 + - Index: 65 + Item: Tha_Resent_Card Rate: 1 - Group: CARDALBUM_SHOES SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Chonchon_Card @@ -8730,29 +9694,179 @@ Body: Item: Zombie_Prisoner_Card Rate: 1 - Index: 24 - Item: Cat_O_Nine_Tail_Card - Rate: 1 - - Index: 25 Item: Freezer_Card Rate: 1 - - Index: 26 + - Index: 25 Item: Acidus_Card Rate: 1 - - Index: 27 + - Index: 26 Item: Ferus__Card Rate: 1 - - Index: 28 - Item: Tha_Odium_Card - Rate: 1 - - Index: 29 + - Index: 27 Item: Ice_Titan_Card Rate: 1 - - Index: 30 + - Index: 28 Item: Zombie_Slaughter_Card Rate: 1 + - Index: 29 + Item: Heavy_Metaling_Card + Rate: 2 + - Index: 30 + Item: Time_Keeper_Card + Rate: 1 + - Index: 31 + Item: Grave_Mummy_Card + Rate: 1 + - Index: 32 + Item: Grave_Verit_Card + Rate: 1 + - Index: 33 + Item: Leaf_Lunatic_Card + Rate: 1 + - Index: 34 + Item: Hunter_Wolf_Card + Rate: 1 + - Index: 35 + Item: GreenCenere_Card + Rate: 1 + - Index: 36 + Item: OminousFreezer_Card + Rate: 1 + - Index: 37 + Item: Piranha_Card + Rate: 1 + - Index: 38 + Item: XM_Cookie_Card + Rate: 1 + - Index: 39 + Item: XM_Teddy_Bear_Card + Rate: 1 + - Index: 40 + Item: Vavayaga_Card + Rate: 1 + - Index: 41 + Item: Faceworm_Egg_Card + Rate: 1 + - Index: 42 + Item: Archi_Card + Rate: 1 + - Index: 43 + Item: Dio_Anemos_Card + Rate: 1 + - Index: 44 + Item: Geffen_Gang_Card + Rate: 1 + - Index: 45 + Item: Geffen_Thug_Card + Rate: 1 + - Index: 46 + Item: Geffen_Thief_Card + Rate: 1 + - Index: 47 + Item: Pa_Monk_Card + Rate: 1 + - Index: 48 + Item: Ordre_Card + Rate: 1 + - Index: 49 + Item: Blut_Hase_Card + Rate: 1 + - Index: 50 + Item: Kuro_Akuma_Card + Rate: 1 + - Index: 51 + Item: Hyper_Death_Card + Rate: 1 + - Index: 52 + Item: Rechenier_Card + Rate: 1 + - Index: 53 + Item: Odorico_Card + Rate: 1 + - Index: 54 + Item: Coyote_Card + Rate: 1 + - Index: 55 + Item: Chaos_Ba_Jr_Card + Rate: 1 + - Index: 56 + Item: Firm_Nightmare_T_Card + Rate: 1 + - Index: 57 + Item: Porcellio_W_Card + Rate: 1 + - Index: 58 + Item: Abyss_Man_Card + Rate: 1 + - Index: 59 + Item: ILL_Merman_Card + Rate: 1 + - Index: 60 + Item: Assistant_Card + Rate: 1 + - Index: 61 + Item: Dry_Rafflesia_Card + Rate: 1 + - Index: 62 + Item: Alnoldi_Ex_Card + Rate: 1 + - Index: 63 + Item: Beta_Scissore_Ng_Card + Rate: 1 + - Index: 64 + Item: Verporta_Card + Rate: 1 + - Index: 65 + Item: Verporte_H_Card + Rate: 1 + - Index: 66 + Item: Papila_Card + Rate: 1 + - Index: 67 + Item: Papila_H_Card + Rate: 1 + - Index: 68 + Item: Papila_Ruba_Card + Rate: 1 + - Index: 69 + Item: Papila_Cae_Card + Rate: 1 + - Index: 70 + Item: Aries_Card + Rate: 1 + - Index: 71 + Item: Bath_Mermaid_Card + Rate: 1 + - Index: 72 + Item: EP17_2_Marc_Card + Rate: 1 + - Index: 73 + Item: Holy_Skogul_Card + Rate: 1 + - Index: 74 + Item: EP18_Volcaring_Card + Rate: 1 + - Index: 75 + Item: EP18_Tumble_Ring_Card + Rate: 1 + - Index: 76 + Item: Hallucigenia_Card + Rate: 1 + - Index: 77 + Item: E_Inter_Rgan_Card + Rate: 1 + - Index: 78 + Item: Extra_Joker_Card + Rate: 1 + - Index: 79 + Item: General_Orc_Card + Rate: 1 + - Index: 80 + Item: Sieglouse_Card + Rate: 1 - Group: CARDALBUM_WEAPON SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Fabre_Card @@ -8902,172 +10016,451 @@ Body: Item: Goblin_Archer_Card Rate: 1 - Index: 49 - Item: Gryphon_Card - Rate: 1 - - Index: 50 Item: Gig_Card Rate: 1 - - Index: 51 + - Index: 50 Item: Neraid_Card Rate: 1 - - Index: 52 + - Index: 51 Item: Dark_Priest_Card Rate: 1 - - Index: 53 + - Index: 52 Item: The_Paper_Card Rate: 1 - - Index: 54 + - Index: 53 Item: Dullahan_Card Rate: 1 - - Index: 55 + - Index: 54 Item: Driller_Card Rate: 1 - - Index: 56 + - Index: 55 Item: Diabolic_Card Rate: 1 - - Index: 57 + - Index: 56 Item: Lava_Golem_Card Rate: 1 - - Index: 58 + - Index: 57 Item: Rotar_Zairo_Card Rate: 1 - - Index: 59 + - Index: 58 Item: Civil_Servant_Card Rate: 1 - - Index: 60 - Item: Mutant_Dragon_Card - Rate: 1 - - Index: 61 + - Index: 59 Item: Bloody_Murderer_Card Rate: 1 - - Index: 62 + - Index: 60 Item: Stone_Shooter_Card Rate: 1 - - Index: 63 + - Index: 61 Item: Assulter_Card Rate: 1 - - Index: 64 + - Index: 62 Item: Aster_Card Rate: 1 - - Index: 65 + - Index: 63 Item: Elder_Card Rate: 1 - - Index: 66 + - Index: 64 Item: Orc_Lady_Card Rate: 1 - - Index: 67 + - Index: 65 Item: Injustice_Card Rate: 1 - - Index: 68 + - Index: 66 Item: Shellfish_Card Rate: 1 - - Index: 69 + - Index: 67 Item: Zombie_Master_Card Rate: 1 - - Index: 70 + - Index: 68 Item: Zipper_Bear_Card Rate: 1 - - Index: 71 + - Index: 69 Item: Chepet_Card Rate: 1 - - Index: 72 + - Index: 70 Item: Caterpillar_Card Rate: 1 - - Index: 73 + - Index: 71 Item: Kobold_Leader_Card Rate: 1 - - Index: 74 + - Index: 72 Item: Kobold_Archer_Card Rate: 1 - - Index: 75 + - Index: 73 Item: Cruiser_Card Rate: 1 - - Index: 76 + - Index: 74 Item: Kind_Of_Beetle_Card Rate: 1 - - Index: 77 + - Index: 75 Item: Tri_Joint_Card Rate: 1 - - Index: 78 + - Index: 76 Item: Panzer_Goblin_Card Rate: 1 - - Index: 79 + - Index: 77 Item: Fur_Seal_Card Rate: 1 - - Index: 80 + - Index: 78 Item: Fake_Angel_Card Rate: 1 - - Index: 81 + - Index: 79 Item: Mobster_Card Rate: 1 - - Index: 82 + - Index: 80 Item: Bloody_Knight_Card Rate: 1 - - Index: 83 + - Index: 81 Item: Garm_Baby_Card Rate: 1 - - Index: 84 + - Index: 82 Item: Phendark_Card Rate: 1 - - Index: 85 + - Index: 83 Item: Pitman_Card Rate: 1 - - Index: 86 + - Index: 84 Item: Metaling_Card Rate: 1 - - Index: 87 + - Index: 85 Item: Hill_Wind_Card Rate: 1 - - Index: 88 + - Index: 86 Item: Rawrel_Card Rate: 1 - - Index: 89 + - Index: 87 Item: Eremes_Card Rate: 1 - - Index: 90 + - Index: 88 Item: Harword_Card Rate: 1 - - Index: 91 + - Index: 89 Item: Shecil_Card Rate: 1 - - Index: 92 + - Index: 90 Item: Ferus_Card Rate: 1 - - Index: 93 + - Index: 91 Item: Deathword_Card Rate: 1 - - Index: 94 + - Index: 92 Item: Breeze_Card Rate: 1 - - Index: 95 - Item: Solace_Card - Rate: 1 - - Index: 96 - Item: Tha_Maero_Card - Rate: 1 - - Index: 97 - Item: Tha_Dolor_Card - Rate: 1 - - Index: 98 - Item: Skeggiold_Card - Rate: 1 - - Index: 99 + - Index: 93 Item: Drosera_Card Rate: 1 - - Index: 100 - Item: Sword_Guardian_Card + - Index: 94 + Item: P_Skeleton_Card Rate: 1 - - Index: 101 - Item: Bow_Guardian_Card - Rate: 1 - - Index: 102 - Item: Necromancer_Card - Rate: 1 - - Index: 103 + - Index: 95 Item: Centipede_Larva_Card - Rate: 1 - - Index: 104 + Rate: 2 + - Index: 96 Item: Hilsrion_Card + Rate: 2 + - Index: 97 + Item: Aunoe_Card + Rate: 2 + - Index: 98 + Item: Panat_Card + Rate: 2 + - Index: 99 + Item: Beholder_Master_Card + Rate: 2 + - Index: 100 + Item: Naga_Card + Rate: 2 + - Index: 101 + Item: Nepenthes_Card + Rate: 2 + - Index: 102 + Item: Egg_Of_Draco_Card + Rate: 2 + - Index: 103 + Item: Bradium_Goram_Card + Rate: 2 + - Index: 104 + Item: Ancient_Tree_Card + Rate: 2 + - Index: 105 + Item: Jakudam_Card + Rate: 2 + - Index: 106 + Item: Cobalt_Mineral_Card + Rate: 2 + - Index: 107 + Item: Pinguicula_Card + Rate: 2 + - Index: 108 + Item: Hell_Apocalips_Card + Rate: 2 + - Index: 109 + Item: Miming_Card + Rate: 1 + - Index: 110 + Item: Little_Fatum_Card + Rate: 1 + - Index: 111 + Item: Pom_Spider_Card + Rate: 1 + - Index: 112 + Item: Banaspaty_Card + Rate: 1 + - Index: 113 + Item: Butoijo_Card + Rate: 1 + - Index: 114 + Item: Sedora_Card + Rate: 1 + - Index: 115 + Item: Sropho_Card + Rate: 1 + - Index: 116 + Item: Red_Eruma_Card + Rate: 1 + - Index: 117 + Item: Mini_Octopus_Card + Rate: 1 + - Index: 118 + Item: Manananggal_Card + Rate: 1 + - Index: 119 + Item: FaithfulManager_Card + Rate: 1 + - Index: 120 + Item: Big_Ben_Card + Rate: 1 + - Index: 121 + Item: Big_Bell_Card + Rate: 1 + - Index: 122 + Item: P_Archer_Skeleton_Card + Rate: 1 + - Index: 123 + Item: P_Soldier_Skeleton_Card + Rate: 1 + - Index: 124 + Item: Grave_Mimic_Card + Rate: 1 + - Index: 125 + Item: Grave_Minorous_Card + Rate: 1 + - Index: 126 + Item: Wild_Honet_Card + Rate: 1 + - Index: 127 + Item: Ju_Mandragora_Card + Rate: 1 + - Index: 128 + Item: Fru_Pom_Spider_Card + Rate: 1 + - Index: 129 + Item: Step_Card + Rate: 1 + - Index: 130 + Item: Rock_Step_Card + Rate: 1 + - Index: 131 + Item: KickAndKick_Card + Rate: 1 + - Index: 132 + Item: ExplorationRover_T_Card + Rate: 1 + - Index: 133 + Item: Fire_Frilldora_Card + Rate: 1 + - Index: 134 + Item: BitterMunak_Card + Rate: 1 + - Index: 135 + Item: BitterArcherSk_Card + Rate: 1 + - Index: 136 + Item: WizardOfVeritas_Card + Rate: 1 + - Index: 137 + Item: OminousAssulter_Card + Rate: 1 + - Index: 138 + Item: Curupira_Card + Rate: 1 + - Index: 139 + Item: XM_Mystcase_Card + Rate: 1 + - Index: 140 + Item: XM_Marionette_Card + Rate: 1 + - Index: 141 + Item: AirShip_Raid_Card + Rate: 1 + - Index: 142 + Item: Payon_Soldier_Card + Rate: 1 + - Index: 143 + Item: Jew_Card + Rate: 1 + - Index: 144 + Item: Cowraiders3_Card + Rate: 1 + - Index: 145 + Item: E_Cowraiders1_Card + Rate: 1 + - Index: 146 + Item: E_Cowraiders2_Card + Rate: 1 + - Index: 147 + Item: E_Cowraiders3_Card + Rate: 1 + - Index: 148 + Item: Colorful_T_Bear_Card + Rate: 1 + - Index: 149 + Item: Fragment_Of_Soul_Card + Rate: 1 + - Index: 150 + Item: Ancient_W_Fighter_Card + Rate: 1 + - Index: 151 + Item: Heart_Hunter_Card + Rate: 1 + - Index: 152 + Item: Ancient_Trijoint_Card + Rate: 1 + - Index: 153 + Item: Ancient_Megalith_Card + Rate: 1 + - Index: 154 + Item: Chaos_Goring_Card + Rate: 1 + - Index: 155 + Item: High_Bellare_Card + Rate: 1 + - Index: 156 + Item: Sanare_Card + Rate: 1 + - Index: 157 + Item: Mutant_Plaga_Card + Rate: 1 + - Index: 158 + Item: Mt_Dolor_Card + Rate: 1 + - Index: 159 + Item: E_EA1L_Card + Rate: 1 + - Index: 160 + Item: Bellare_Card + Rate: 1 + - Index: 161 + Item: Firm_Kaho_Card + Rate: 1 + - Index: 162 + Item: Firm_Lava_G_Card + Rate: 1 + - Index: 163 + Item: Polluted_Ray_A_Card + Rate: 1 + - Index: 164 + Item: Flame_Ghost_Card + Rate: 1 + - Index: 165 + Item: Polluted_W_Man_Card + Rate: 1 + - Index: 166 + Item: White_Knightage_Card + Rate: 1 + - Index: 167 + Item: C_White_Knight_Card + Rate: 1 + - Index: 168 + Item: Angelgolt_Card + Rate: 1 + - Index: 169 + Item: Plasma_Spt_Card + Rate: 1 + - Index: 170 + Item: Plasma_Arch_Card + Rate: 1 + - Index: 171 + Item: Holy_Frus_Card + Rate: 1 + - Index: 172 + Item: Poisonous_Card + Rate: 1 + - Index: 173 + Item: Acidus_B_Card + Rate: 1 + - Index: 174 + Item: Acidus_S_Card + Rate: 1 + - Index: 175 + Item: ILL_Sropho_Card + Rate: 1 + - Index: 176 + Item: ILL_Deviace_Card + Rate: 1 + - Index: 177 + Item: ILL_Sedora_Card + Rate: 1 + - Index: 178 + Item: Assistant_H_Card + Rate: 1 + - Index: 179 + Item: Alnoldi_Ex_H_Card + Rate: 1 + - Index: 180 + Item: B_Scissore_Ng_H_Card + Rate: 1 + - Index: 181 + Item: Papila_Ruba_H_Card + Rate: 1 + - Index: 182 + Item: Papila_Cae_H_Card + Rate: 1 + - Index: 183 + Item: Pitaya_R_Card + Rate: 1 + - Index: 184 + Item: Plaga3_Card + Rate: 1 + - Index: 185 + Item: Pitaya_B_Card + Rate: 1 + - Index: 186 + Item: ILL_Andre_soldier_Card + Rate: 1 + - Index: 187 + Item: ILL_Andre_larva_Card + Rate: 1 + - Index: 188 + Item: ILL_Farmiliar_Card + Rate: 1 + - Index: 189 + Item: EP18_Hot_Molar_Card + Rate: 1 + - Index: 190 + Item: EP18_Ashring_Card + Rate: 1 + - Index: 191 + Item: Gan_Ceann_Card + Rate: 1 + - Index: 192 + Item: Brutal_Murderer_Card + Rate: 1 + - Index: 193 + Item: Reken_Guard_Card + Rate: 1 + - Index: 194 + Item: Reken_H_Guard_Card + Rate: 1 + - Index: 195 + Item: Regen_Scientist_Card + Rate: 1 + - Index: 196 + Item: Tha_Regret_Card + Rate: 1 + - Index: 197 + Item: Book_Of_Death_Card Rate: 1 - Group: CASH_FOOD SubGroups: @@ -9108,7 +10501,10 @@ Body: Rate: 800 - Index: 1 Item: Egrade_Coin - Rate: 200 + Rate: 50 + - Index: 2 + Item: Egrade_Coin + Rate: 150 - SubGroup: 3 List: - Index: 0 @@ -9617,27 +11013,22 @@ Body: UniqueId: true - Group: COUPLE_EVENT_BASKET SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Fire_Cracker_Love - Rate: 1 Amount: 10 - Index: 1 Item: Fire_Cracker_Wday - Rate: 1 Amount: 10 - Index: 2 Item: Fire_Cracker_Vday - Rate: 1 Amount: 10 - Index: 3 Item: Fire_Cracker_Bday - Rate: 1 Amount: 10 - Index: 4 Item: Fire_Cracker_Xmas - Rate: 1 Amount: 10 - Group: CP_ARMOR_SCROLL_BOX SubGroups: @@ -10180,7 +11571,7 @@ Body: List: - Index: 0 Item: Elven_Ears_C - Duration: 10080 + Duration: 20160 UniqueId: true - Group: ENCHANT_STONE_BOX SubGroups: @@ -10188,2250 +11579,2280 @@ Body: List: - Index: 0 Item: STRStone_Top - Rate: 1000 + Rate: 100 - Index: 1 Item: INTStone_Top - Rate: 1000 + Rate: 100 - Index: 2 Item: AGIStone_Top - Rate: 1000 + Rate: 100 - Index: 3 Item: DEXStone_Top - Rate: 1000 + Rate: 100 - Index: 4 Item: VITStone_Top - Rate: 1000 + Rate: 100 - Index: 5 Item: LUKStone_Top - Rate: 1000 + Rate: 100 - Index: 6 Item: ATKStone_Middle - Rate: 1000 + Rate: 100 - Index: 7 Item: MATKStone_Middle - Rate: 1000 + Rate: 100 - Index: 8 Item: HITStone_Bottom - Rate: 1000 + Rate: 100 - Index: 9 Item: FLEEStone_Bottom - Rate: 1000 + Rate: 100 - Group: ENCHANT_STONE_BOX10 SubGroups: - SubGroup: 1 List: - Index: 0 Item: SPdrainStone_Robe - Rate: 78 + Rate: 1 - Index: 1 Item: SPdrainStone_Top - Rate: 78 + Rate: 1 - Index: 2 - Item: HPdrainStone_Top - Rate: 156 - - Index: 3 - Item: Greed_Stone - Rate: 156 - - Index: 4 - Item: ASPDStone_Top - Rate: 156 - - Index: 5 Item: Kyrie_Stone - Rate: 156 + Rate: 2 + - Index: 3 + Item: ASPDStone_Top + Rate: 2 + - Index: 4 + Item: Greed_Stone + Rate: 2 + - Index: 5 + Item: HPdrainStone_Top + Rate: 2 - Index: 6 - Item: MinorCastingStone_Robe - Rate: 156 - - Index: 7 - Item: LexAeternaStone_Middle - Rate: 156 - - Index: 8 Item: ShadowEffect_Middle - Rate: 156 + Rate: 2 + - Index: 7 + Item: MinorCastingStone_Robe + Rate: 2 + - Index: 8 + Item: LexAeternaStone_Middle + Rate: 2 - Index: 9 - Item: ATKStone_Middle - Rate: 234 - - Index: 10 - Item: MATKStone_Middle - Rate: 234 - - Index: 11 Item: ATKStone_Top - Rate: 234 + Rate: 3 + - Index: 10 + Item: ATKStone_Middle + Rate: 3 + - Index: 11 + Item: ATKStone_Bottom + Rate: 3 - Index: 12 Item: MATKStone_Top - Rate: 234 + Rate: 3 - Index: 13 - Item: ATKStone_Bottom - Rate: 234 + Item: MATKStone_Middle + Rate: 3 - Index: 14 Item: MATKStone_Bottom - Rate: 234 + Rate: 3 - Index: 15 Item: Critical_Stone - Rate: 234 + Rate: 3 - Index: 16 Item: Range_Stone - Rate: 234 + Rate: 3 - Index: 17 - Item: CastingStone_Top - Rate: 234 - - Index: 18 - Item: CastingStone_Middle - Rate: 234 - - Index: 19 - Item: CastingStone_Bottom - Rate: 234 - - Index: 20 - Item: BlueAuraEffect_Middle - Rate: 234 - - Index: 21 Item: PinkGlowEffect_Middle - Rate: 234 + Rate: 3 + - Index: 18 + Item: BlueAuraEffect_Middle + Rate: 3 + - Index: 19 + Item: CastingStone_Top + Rate: 3 + - Index: 20 + Item: CastingStone_Middle + Rate: 3 + - Index: 21 + Item: CastingStone_Bottom + Rate: 3 - Index: 22 - Item: ChangeLUK_Middle - Rate: 312 + Item: ChangeSTR_Bottom + Rate: 4 - Index: 23 Item: ChangeSTR_Middle - Rate: 313 + Rate: 4 - Index: 24 - Item: ChangeAGI_Middle - Rate: 313 + Item: ChangeINT_Bottom + Rate: 4 - Index: 25 Item: ChangeINT_Middle - Rate: 313 + Rate: 4 - Index: 26 - Item: ChangeVIT_Middle - Rate: 313 + Item: ChangeDEX_Bottom + Rate: 4 - Index: 27 Item: ChangeDEX_Middle - Rate: 313 + Rate: 4 - Index: 28 Item: ChangeVIT_Bottom - Rate: 313 + Rate: 4 - Index: 29 - Item: ChangeAGI_Bottom - Rate: 313 + Item: ChangeVIT_Middle + Rate: 4 - Index: 30 - Item: ChangeDEX_Bottom - Rate: 313 + Item: ChangeAGI_Bottom + Rate: 4 - Index: 31 - Item: ChangeLUK_Bottom - Rate: 313 + Item: ChangeAGI_Middle + Rate: 4 - Index: 32 - Item: ChangeSTR_Bottom - Rate: 313 + Item: ChangeLUK_Bottom + Rate: 4 - Index: 33 - Item: ChangeINT_Bottom - Rate: 313 + Item: ChangeLUK_Middle + Rate: 4 - Index: 34 - Item: EXPStone_Bottom - Rate: 391 - - Index: 35 Item: MaxHP2_Stone - Rate: 391 - - Index: 36 + Rate: 5 + - Index: 35 Item: MaxSP2_Stone - Rate: 391 - - Index: 37 + Rate: 5 + - Index: 36 Item: EXPStone_Middle - Rate: 391 + Rate: 5 + - Index: 37 + Item: EXPStone_Bottom + Rate: 5 - Index: 38 Item: EXPStone_Top - Rate: 391 + Rate: 5 - Group: ENCHANT_STONE_BOX11 SubGroups: - SubGroup: 1 List: - Index: 0 Item: CastingStone_Robe - Rate: 20 + Rate: 2 - Index: 1 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 2 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 3 - Item: ASPDStone_Robe - Rate: 160 - - Index: 4 Item: HPdrainStone_Robe - Rate: 160 - - Index: 5 + Rate: 16 + - Index: 4 Item: HPdrainStone_Top - Rate: 160 - - Index: 6 + Rate: 16 + - Index: 5 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 6 + Item: ASPDStone_Robe + Rate: 16 - Index: 7 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 8 Item: WhiteBodyEffect_Middle - Rate: 160 + Rate: 16 - Index: 9 - Item: ATKStone_Middle - Rate: 240 - - Index: 10 - Item: MATKStone_Middle - Rate: 240 - - Index: 11 Item: ATKStone_Top - Rate: 240 + Rate: 24 + - Index: 10 + Item: ATKStone_Middle + Rate: 24 + - Index: 11 + Item: ATKStone_Bottom + Rate: 24 - Index: 12 Item: MATKStone_Top - Rate: 240 + Rate: 24 - Index: 13 - Item: ATKStone_Bottom - Rate: 240 + Item: MATKStone_Middle + Rate: 24 - Index: 14 Item: MATKStone_Bottom - Rate: 240 + Rate: 24 - Index: 15 Item: Critical_Stone - Rate: 240 + Rate: 24 - Index: 16 Item: Range_Stone - Rate: 240 + Rate: 24 - Index: 17 Item: ExplodingEffect_Middle - Rate: 240 + Rate: 24 - Index: 18 Item: WaterFieldEffect_Bottom - Rate: 240 + Rate: 24 - Index: 19 Item: Heal_Stone - Rate: 240 + Rate: 24 - Index: 20 Item: Teleport_Stone - Rate: 240 + Rate: 24 - Index: 21 Item: Steal_Stone - Rate: 240 + Rate: 24 - Index: 22 - Item: ChangeLUK_Middle - Rate: 320 + Item: ChangeSTR_Bottom + Rate: 32 - Index: 23 Item: ChangeSTR_Middle - Rate: 320 + Rate: 32 - Index: 24 - Item: ChangeAGI_Middle - Rate: 320 + Item: ChangeINT_Bottom + Rate: 32 - Index: 25 Item: ChangeINT_Middle - Rate: 320 + Rate: 32 - Index: 26 - Item: ChangeVIT_Middle - Rate: 320 + Item: ChangeDEX_Bottom + Rate: 32 - Index: 27 Item: ChangeDEX_Middle - Rate: 320 + Rate: 32 - Index: 28 Item: ChangeVIT_Bottom - Rate: 320 + Rate: 32 - Index: 29 - Item: ChangeAGI_Bottom - Rate: 320 + Item: ChangeVIT_Middle + Rate: 32 - Index: 30 - Item: ChangeDEX_Bottom - Rate: 320 + Item: ChangeAGI_Bottom + Rate: 32 - Index: 31 - Item: ChangeLUK_Bottom - Rate: 320 + Item: ChangeAGI_Middle + Rate: 32 - Index: 32 - Item: ChangeSTR_Bottom - Rate: 320 + Item: ChangeLUK_Bottom + Rate: 32 - Index: 33 - Item: ChangeINT_Bottom - Rate: 320 + Item: ChangeLUK_Middle + Rate: 32 - Index: 34 - Item: EXPStone_Bottom - Rate: 380 - - Index: 35 Item: MaxHP2_Stone - Rate: 380 - - Index: 36 + Rate: 38 + - Index: 35 Item: MaxSP2_Stone - Rate: 380 - - Index: 37 + Rate: 38 + - Index: 36 Item: EXPStone_Middle - Rate: 380 + Rate: 38 + - Index: 37 + Item: EXPStone_Bottom + Rate: 38 - Index: 38 Item: EXPStone_Top - Rate: 380 + Rate: 38 - Group: ENCHANT_STONE_BOX12 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: ShrinkEffect_Bottom - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 - Item: ATKStone_Middle - Rate: 240 - - Index: 13 - Item: MATKStone_Middle - Rate: 240 - - Index: 14 Item: ATKStone_Top - Rate: 240 + Rate: 24 + - Index: 13 + Item: ATKStone_Middle + Rate: 24 + - Index: 14 + Item: ATKStone_Bottom + Rate: 24 - Index: 15 Item: MATKStone_Top - Rate: 240 + Rate: 24 - Index: 16 - Item: EXPStone_Bottom - Rate: 240 + Item: MATKStone_Middle + Rate: 24 - Index: 17 - Item: ATKStone_Bottom - Rate: 240 - - Index: 18 Item: MATKStone_Bottom - Rate: 240 - - Index: 19 + Rate: 24 + - Index: 18 Item: Range_Stone - Rate: 240 - - Index: 20 + Rate: 24 + - Index: 19 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 20 + Item: EXPStone_Bottom + Rate: 24 - Index: 21 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 22 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 23 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 24 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 25 - Item: ChangeLUK_Middle - Rate: 380 + Item: ChangeSTR_Bottom + Rate: 38 - Index: 26 Item: ChangeSTR_Middle - Rate: 380 + Rate: 38 - Index: 27 - Item: ChangeAGI_Middle - Rate: 380 + Item: ChangeINT_Bottom + Rate: 38 - Index: 28 Item: ChangeINT_Middle - Rate: 380 + Rate: 38 - Index: 29 - Item: ChangeVIT_Middle - Rate: 380 + Item: ChangeDEX_Bottom + Rate: 38 - Index: 30 Item: ChangeDEX_Middle - Rate: 380 + Rate: 38 - Index: 31 Item: ChangeVIT_Bottom - Rate: 380 + Rate: 38 - Index: 32 - Item: ChangeAGI_Bottom - Rate: 380 + Item: ChangeVIT_Middle + Rate: 38 - Index: 33 - Item: ChangeDEX_Bottom - Rate: 380 + Item: ChangeAGI_Bottom + Rate: 38 - Index: 34 - Item: ChangeLUK_Bottom - Rate: 380 + Item: ChangeAGI_Middle + Rate: 38 - Index: 35 - Item: ChangeSTR_Bottom - Rate: 380 + Item: ChangeLUK_Bottom + Rate: 38 - Index: 36 - Item: ChangeINT_Bottom - Rate: 380 + Item: ChangeLUK_Middle + Rate: 38 - Index: 37 Item: Critical_Stone - Rate: 380 + Rate: 38 - Index: 38 Item: Critical_Stone_Top - Rate: 380 + Rate: 38 - Index: 39 Item: Critical_Stone_Bottom - Rate: 380 + Rate: 38 - Group: ENCHANT_STONE_BOX13 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: ShrinkEffect_Bottom - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 Item: SuraStone_Robe - Rate: 160 + Rate: 16 - Index: 13 Item: RangerStone_Robe - Rate: 160 + Rate: 16 - Index: 14 Item: SorcererStone_Robe - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 Item: ATKStone_Top - Rate: 370 + Rate: 37 + - Index: 23 + Item: ATKStone_Middle + Rate: 37 + - Index: 24 + Item: ATKStone_Bottom + Rate: 37 - Index: 25 Item: MATKStone_Top - Rate: 370 + Rate: 37 - Index: 26 - Item: ATKStone_Bottom - Rate: 370 + Item: MATKStone_Middle + Rate: 37 - Index: 27 Item: MATKStone_Bottom - Rate: 370 + Rate: 37 - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 Item: SuraStone_Top - Rate: 370 - - Index: 32 + Rate: 37 + - Index: 29 Item: SuraStone_Middle - Rate: 370 - - Index: 33 + Rate: 37 + - Index: 30 Item: SuraStone_Bottom - Rate: 370 - - Index: 34 + Rate: 37 + - Index: 31 Item: RangerStone_Top - Rate: 370 - - Index: 35 + Rate: 37 + - Index: 32 Item: RangerStone_Middle - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 33 Item: RangerStone_Bottom - Rate: 370 - - Index: 37 + Rate: 37 + - Index: 34 Item: SorcererStone_Top - Rate: 370 - - Index: 38 + Rate: 37 + - Index: 35 Item: SorcererStone_Middle - Rate: 370 - - Index: 39 + Rate: 37 + - Index: 36 Item: SorcererStone_Bottom - Rate: 370 + Rate: 37 + - Index: 37 + Item: Critical_Stone + Rate: 37 + - Index: 38 + Item: Critical_Stone_Top + Rate: 37 + - Index: 39 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX14 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: ShrinkEffect_Bottom - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 Item: RuneknightStone_Robe - Rate: 160 + Rate: 16 - Index: 13 Item: GeneticStone_Robe - Rate: 160 + Rate: 16 - Index: 14 Item: WarlockStone_Robe - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 - Item: ATKStone_Top - Rate: 370 - - Index: 25 - Item: MATKStone_Top - Rate: 370 - - Index: 26 - Item: ATKStone_Bottom - Rate: 370 - - Index: 27 - Item: MATKStone_Bottom - Rate: 370 - - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 Item: RuneknightStone_Top - Rate: 370 - - Index: 32 + Rate: 37 + - Index: 23 Item: RuneknightStone_Middle - Rate: 370 - - Index: 33 + Rate: 37 + - Index: 24 Item: RuneknightStone_Bottom - Rate: 370 - - Index: 34 + Rate: 37 + - Index: 25 Item: GeneticStone_Top - Rate: 370 - - Index: 35 + Rate: 37 + - Index: 26 Item: GeneticStone_Middle - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 27 Item: GeneticStone_Bottom - Rate: 370 + Rate: 37 + - Index: 28 + Item: WarlockStone_Top + Rate: 37 + - Index: 29 + Item: WarlockStone_Middle + Rate: 37 + - Index: 30 + Item: WarlockStone_Bottom + Rate: 37 + - Index: 31 + Item: ATKStone_Top + Rate: 37 + - Index: 32 + Item: ATKStone_Middle + Rate: 37 + - Index: 33 + Item: ATKStone_Bottom + Rate: 37 + - Index: 34 + Item: MATKStone_Top + Rate: 37 + - Index: 35 + Item: MATKStone_Middle + Rate: 37 + - Index: 36 + Item: MATKStone_Bottom + Rate: 37 - Index: 37 - Item: WarlockStone_Top3 - Rate: 370 + Item: Critical_Stone + Rate: 37 - Index: 38 - Item: WarlockStone_Middle3 - Rate: 370 + Item: Critical_Stone_Top + Rate: 37 - Index: 39 - Item: WarlockStone_Bottom3 - Rate: 370 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX15 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: ShrinkEffect_Bottom - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 Item: ShadowchaserStone_Robe - Rate: 160 + Rate: 16 - Index: 13 Item: MechanicStone_Robe - Rate: 160 + Rate: 16 - Index: 14 Item: WanderMinstreStone_Robe - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 - Item: ATKStone_Top - Rate: 370 - - Index: 25 - Item: MATKStone_Top - Rate: 370 - - Index: 26 - Item: ATKStone_Bottom - Rate: 370 - - Index: 27 - Item: MATKStone_Bottom - Rate: 370 - - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 Item: ShadowchaserStone_Top - Rate: 370 - - Index: 32 + Rate: 37 + - Index: 23 Item: ShadowchaseStone_Middle - Rate: 370 - - Index: 33 + Rate: 37 + - Index: 24 Item: ShadowchaseStone_Bottom - Rate: 370 - - Index: 34 + Rate: 37 + - Index: 25 Item: MechanicStone_Top - Rate: 370 - - Index: 35 + Rate: 37 + - Index: 26 Item: MechanicStone_Middle - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 27 Item: MechanicStone_Bottom - Rate: 370 - - Index: 37 + Rate: 37 + - Index: 28 Item: WanderMinstrelStone_Top - Rate: 370 - - Index: 38 + Rate: 37 + - Index: 29 Item: WanderMinstStone_Middle - Rate: 370 - - Index: 39 + Rate: 37 + - Index: 30 Item: WanderMinstStone_Bottom - Rate: 370 + Rate: 37 + - Index: 31 + Item: ATKStone_Top + Rate: 37 + - Index: 32 + Item: ATKStone_Middle + Rate: 37 + - Index: 33 + Item: ATKStone_Bottom + Rate: 37 + - Index: 34 + Item: MATKStone_Top + Rate: 37 + - Index: 35 + Item: MATKStone_Middle + Rate: 37 + - Index: 36 + Item: MATKStone_Bottom + Rate: 37 + - Index: 37 + Item: Critical_Stone + Rate: 37 + - Index: 38 + Item: Critical_Stone_Top + Rate: 37 + - Index: 39 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX16 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: ShrinkEffect_Bottom - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 Item: ArchbishopStone_Robe - Rate: 160 + Rate: 16 - Index: 13 Item: RoyalguardStone_Robe - Rate: 160 + Rate: 16 - Index: 14 Item: GuillcrossStone_Robe - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 - Item: ATKStone_Top - Rate: 370 - - Index: 25 - Item: MATKStone_Top - Rate: 370 - - Index: 26 - Item: ATKStone_Bottom - Rate: 370 - - Index: 27 - Item: MATKStone_Bottom - Rate: 370 - - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 Item: HighpriestStone_Top - Rate: 370 - - Index: 32 + Rate: 37 + - Index: 23 Item: HighpriestStone_Middle - Rate: 370 - - Index: 33 + Rate: 37 + - Index: 24 Item: HighpriestStone_Bottom - Rate: 370 - - Index: 34 + Rate: 37 + - Index: 25 Item: PaladinStone_Top - Rate: 370 - - Index: 35 + Rate: 37 + - Index: 26 Item: PaladinStone_Middle - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 27 Item: PaladinStone_Bottom - Rate: 370 - - Index: 37 + Rate: 37 + - Index: 28 Item: AssacrossStone_Top - Rate: 370 - - Index: 38 + Rate: 37 + - Index: 29 Item: AssacrossStone_Middle - Rate: 370 - - Index: 39 + Rate: 37 + - Index: 30 Item: AssacrossStone_Bottom - Rate: 370 + Rate: 37 + - Index: 31 + Item: ATKStone_Top + Rate: 37 + - Index: 32 + Item: ATKStone_Middle + Rate: 37 + - Index: 33 + Item: ATKStone_Bottom + Rate: 37 + - Index: 34 + Item: MATKStone_Top + Rate: 37 + - Index: 35 + Item: MATKStone_Middle + Rate: 37 + - Index: 36 + Item: MATKStone_Bottom + Rate: 37 + - Index: 37 + Item: Critical_Stone + Rate: 37 + - Index: 38 + Item: Critical_Stone_Top + Rate: 37 + - Index: 39 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX17 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: ShrinkEffect_Bottom - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 Item: SuraStone_Robe2 - Rate: 160 + Rate: 16 - Index: 13 Item: SorcererStone_Robe2 - Rate: 160 + Rate: 16 - Index: 14 Item: ShadowchaserStone_Robe2 - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 Item: ATKStone_Top - Rate: 370 + Rate: 37 + - Index: 23 + Item: ATKStone_Middle + Rate: 37 + - Index: 24 + Item: ATKStone_Bottom + Rate: 37 - Index: 25 Item: MATKStone_Top - Rate: 370 + Rate: 37 - Index: 26 - Item: ATKStone_Bottom - Rate: 370 + Item: MATKStone_Middle + Rate: 37 - Index: 27 Item: MATKStone_Bottom - Rate: 370 + Rate: 37 - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 - Item: SuraStone_Bottom2 - Rate: 370 - - Index: 32 - Item: SuraStone_Middle2 - Rate: 370 - - Index: 33 Item: SuraStone_Top2 - Rate: 370 - - Index: 34 - Item: SorcererStone_Bottom2 - Rate: 370 - - Index: 35 - Item: SorcererStone_Middle2 - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 29 + Item: SuraStone_Middle2 + Rate: 37 + - Index: 30 + Item: SuraStone_Bottom2 + Rate: 37 + - Index: 31 Item: SorcererStone_Top2 - Rate: 370 - - Index: 37 - Item: ShadowchasStone_Bottom2 - Rate: 370 - - Index: 38 - Item: ShadowchasStone_Middle2 - Rate: 370 - - Index: 39 + Rate: 37 + - Index: 32 + Item: SorcererStone_Middle2 + Rate: 37 + - Index: 33 + Item: SorcererStone_Bottom2 + Rate: 37 + - Index: 34 Item: ShadowchaserStone_Top2 - Rate: 370 + Rate: 37 + - Index: 35 + Item: ShadowchasStone_Middle2 + Rate: 37 + - Index: 36 + Item: ShadowchasStone_Bottom2 + Rate: 37 + - Index: 37 + Item: Critical_Stone + Rate: 37 + - Index: 38 + Item: Critical_Stone_Top + Rate: 37 + - Index: 39 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX18 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: EXPStone_Bottom - Rate: 27 + Item: DoubleAttack_Stone + Rate: 2 + Announced: true - Index: 1 - Item: Range_Stone - Rate: 27 + Item: Critical_Stone_Robe + Rate: 2 + Announced: true - Index: 2 Item: CastingStone_Robe - Rate: 27 + Rate: 2 + Announced: true - Index: 3 - Item: ReloadStone_Top - Rate: 27 - - Index: 4 - Item: ReloadStone_Middle - Rate: 27 - - Index: 5 - Item: ReloadStone_Bottom - Rate: 27 - - Index: 6 - Item: GreenFloor_Bottom - Rate: 27 - - Index: 7 - Item: EXPStone_Middle - Rate: 27 - - Index: 8 - Item: EXPStone_Top - Rate: 27 - - Index: 9 - Item: CastingStone_Top - Rate: 27 - - Index: 10 - Item: CastingStone_Middle - Rate: 27 - - Index: 11 - Item: CastingStone_Bottom - Rate: 27 - - Index: 12 - Item: BlueAuraEffect_Middle - Rate: 27 - - Index: 13 - Item: PinkGlowEffect_Middle - Rate: 27 - - Index: 14 - Item: ExplodingEffect_Middle - Rate: 27 - - Index: 15 - Item: DoubleAttack_Stone - Rate: 27 - - Index: 16 - Item: Critical_Stone_Robe - Rate: 27 - - Index: 17 Item: SPdrainStone_Robe - Rate: 107 - - Index: 18 + Rate: 8 + - Index: 4 Item: SPdrainStone_Top - Rate: 107 - - Index: 19 - Item: ShrinkEffect_Bottom - Rate: 107 - - Index: 20 + Rate: 8 + - Index: 5 Item: CastStone_Robe - Rate: 107 - - Index: 21 - Item: SoulreaperStone_Robe - Rate: 214 - - Index: 22 - Item: StaremperorStone_Robe - Rate: 214 - - Index: 23 - Item: KagerouStone_Robe - Rate: 214 - - Index: 24 - Item: OboroStone_Robe - Rate: 214 - - Index: 25 - Item: RebellionStone_Robe - Rate: 214 - - Index: 26 - Item: DoramStone_Robe - Rate: 214 - - Index: 27 - Item: ElectricEffect_Middle - Rate: 227 - - Index: 28 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 + - Index: 7 Item: WaterFieldEffect_Bottom - Rate: 227 + Rate: 17 + - Index: 8 + Item: ElectricEffect_Middle + Rate: 17 + - Index: 9 + Item: SoulreaperStone_Robe + Rate: 16 + - Index: 10 + Item: StaremperorStone_Robe + Rate: 16 + - Index: 11 + Item: KagerouStone_Robe + Rate: 16 + - Index: 12 + Item: OboroStone_Robe + Rate: 16 + - Index: 13 + Item: RebellionStone_Robe + Rate: 16 + - Index: 14 + Item: DoramStone_Robe + Rate: 16 + - Index: 15 + Item: Range_Stone + Rate: 20 + - Index: 16 + Item: PinkGlowEffect_Middle + Rate: 20 + - Index: 17 + Item: BlueAuraEffect_Middle + Rate: 20 + - Index: 18 + Item: GreenFloor_Bottom + Rate: 20 + - Index: 19 + Item: ExplodingEffect_Middle + Rate: 20 + - Index: 20 + Item: EXPStone_Middle + Rate: 20 + - Index: 21 + Item: EXPStone_Bottom + Rate: 20 + - Index: 22 + Item: EXPStone_Top + Rate: 20 + - Index: 23 + Item: ReloadStone_Top + Rate: 20 + - Index: 24 + Item: ReloadStone_Middle + Rate: 20 + - Index: 25 + Item: ReloadStone_Bottom + Rate: 20 + - Index: 26 + Item: CastingStone_Bottom + Rate: 20 + - Index: 27 + Item: CastingStone_Middle + Rate: 20 + - Index: 28 + Item: CastingStone_Top + Rate: 20 - Index: 29 Item: SoullinkerStone_Top - Rate: 348 + Rate: 26 - Index: 30 Item: SoullinkerStone_Middle - Rate: 348 + Rate: 26 - Index: 31 Item: SoullinkerStone_Bottom - Rate: 348 + Rate: 26 - Index: 32 Item: GladiatorStone_Top - Rate: 348 + Rate: 26 - Index: 33 Item: GladiatorStone_Middle - Rate: 348 + Rate: 26 - Index: 34 Item: GladiatorStone_Bottom - Rate: 348 + Rate: 26 - Index: 35 Item: NinjaStone_Top - Rate: 348 + Rate: 26 - Index: 36 Item: NinjaStone_Middle - Rate: 348 + Rate: 26 - Index: 37 Item: NinjaStone_Bottom - Rate: 348 + Rate: 26 - Index: 38 Item: GunslingerStone_Top - Rate: 348 + Rate: 26 - Index: 39 Item: GunslingerStone_Middle - Rate: 348 + Rate: 26 - Index: 40 Item: GunslingerStone_Bottom - Rate: 348 + Rate: 26 - Index: 41 Item: DoramStone_Top - Rate: 348 + Rate: 26 - Index: 42 Item: DoramStone_Middle - Rate: 348 + Rate: 26 - Index: 43 Item: DoramStone_Bottom - Rate: 348 + Rate: 26 - Index: 44 - Item: ATKStone_Middle - Rate: 361 - - Index: 45 - Item: MATKStone_Middle - Rate: 361 - - Index: 46 Item: ATKStone_Top - Rate: 361 + Rate: 27 + - Index: 45 + Item: ATKStone_Middle + Rate: 27 + - Index: 46 + Item: ATKStone_Bottom + Rate: 27 - Index: 47 Item: MATKStone_Top - Rate: 361 + Rate: 27 - Index: 48 - Item: ATKStone_Bottom - Rate: 361 + Item: MATKStone_Middle + Rate: 27 - Index: 49 Item: MATKStone_Bottom - Rate: 361 + Rate: 27 - Group: ENCHANT_STONE_BOX19 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: ShrinkEffect_Bottom - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: ShrinkEffect_Bottom + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 Item: RangerStone_Robe2 - Rate: 160 + Rate: 16 - Index: 13 Item: MechanicStone_Robe2 - Rate: 160 + Rate: 16 - Index: 14 Item: ArchbishopStone_Robe2 - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 Item: ATKStone_Top - Rate: 370 + Rate: 37 + - Index: 23 + Item: ATKStone_Middle + Rate: 37 + - Index: 24 + Item: ATKStone_Bottom + Rate: 37 - Index: 25 Item: MATKStone_Top - Rate: 370 + Rate: 37 - Index: 26 - Item: ATKStone_Bottom - Rate: 370 + Item: MATKStone_Middle + Rate: 37 - Index: 27 Item: MATKStone_Bottom - Rate: 370 + Rate: 37 - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 Item: RangerStone_Top2 - Rate: 370 - - Index: 32 + Rate: 37 + - Index: 29 Item: RangerStone_Middle2 - Rate: 370 - - Index: 33 + Rate: 37 + - Index: 30 Item: RangerStone_Bottom2 - Rate: 370 - - Index: 34 + Rate: 37 + - Index: 31 Item: MechanicStone_Top2 - Rate: 370 - - Index: 35 + Rate: 37 + - Index: 32 Item: MechanicStone_Middle2 - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 33 Item: MechanicStone_Bottom2 - Rate: 370 - - Index: 37 + Rate: 37 + - Index: 34 Item: HighpriestStone_Top2 - Rate: 370 - - Index: 38 + Rate: 37 + - Index: 35 Item: HighpriestStone_Middle2 - Rate: 370 - - Index: 39 + Rate: 37 + - Index: 36 Item: HighpriestStone_Bottom2 - Rate: 370 + Rate: 37 + - Index: 37 + Item: Critical_Stone + Rate: 37 + - Index: 38 + Item: Critical_Stone_Top + Rate: 37 + - Index: 39 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: STRStone_Top - Rate: 330 - - Index: 1 - Item: INTStone_Top - Rate: 330 - - Index: 2 - Item: AGIStone_Top - Rate: 330 - - Index: 3 - Item: DEXStone_Top - Rate: 330 - - Index: 4 - Item: VITStone_Top - Rate: 330 - - Index: 5 - Item: LUKStone_Top - Rate: 330 - - Index: 6 - Item: ATKStone_Middle - Rate: 330 - - Index: 7 - Item: MATKStone_Middle - Rate: 330 - - Index: 8 - Item: HITStone_Bottom - Rate: 330 - - Index: 9 - Item: FLEEStone_Bottom - Rate: 330 - - Index: 10 - Item: SPStone_Middle - Rate: 1110 - - Index: 11 - Item: HealStone_Bottom - Rate: 1110 - - Index: 12 Item: HealStone_Top - Rate: 1120 - - Index: 13 + Rate: 112 + - Index: 1 Item: HealStone2_Top - Rate: 1120 - - Index: 14 + Rate: 112 + - Index: 2 Item: HealStone_Middle - Rate: 1120 - - Index: 15 + Rate: 112 + - Index: 3 Item: HPStone_Middle - Rate: 1120 + Rate: 112 + - Index: 4 + Item: SPStone_Middle + Rate: 111 + - Index: 5 + Item: HealStone_Bottom + Rate: 111 + - Index: 6 + Item: STRStone_Top + Rate: 33 + - Index: 7 + Item: INTStone_Top + Rate: 33 + - Index: 8 + Item: AGIStone_Top + Rate: 33 + - Index: 9 + Item: DEXStone_Top + Rate: 33 + - Index: 10 + Item: VITStone_Top + Rate: 33 + - Index: 11 + Item: LUKStone_Top + Rate: 33 + - Index: 12 + Item: ATKStone_Middle + Rate: 33 + - Index: 13 + Item: MATKStone_Middle + Rate: 33 + - Index: 14 + Item: HITStone_Bottom + Rate: 33 + - Index: 15 + Item: FLEEStone_Bottom + Rate: 33 - Group: ENCHANT_STONE_BOX20 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: Greed_Stone - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: Greed_Stone + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: WaterFieldEffect_Bottom - Rate: 160 + Rate: 16 - Index: 12 Item: WarlockStone_Robe2 - Rate: 160 + Rate: 16 - Index: 13 Item: RoyalguardStone_Robe2 - Rate: 160 + Rate: 16 - Index: 14 Item: GuillcrossStone_Robe2 - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 Item: ATKStone_Top - Rate: 370 + Rate: 37 + - Index: 23 + Item: ATKStone_Middle + Rate: 37 + - Index: 24 + Item: ATKStone_Bottom + Rate: 37 - Index: 25 Item: MATKStone_Top - Rate: 370 + Rate: 37 - Index: 26 - Item: ATKStone_Bottom - Rate: 370 + Item: MATKStone_Middle + Rate: 37 - Index: 27 Item: MATKStone_Bottom - Rate: 370 + Rate: 37 - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 Item: WarlockStone_Top2 - Rate: 370 - - Index: 32 + Rate: 37 + - Index: 29 Item: WarlockStone_Middle2 - Rate: 370 - - Index: 33 + Rate: 37 + - Index: 30 Item: WarlockStone_Bottom2 - Rate: 370 - - Index: 34 + Rate: 37 + - Index: 31 Item: PaladinStone_Top2 - Rate: 370 - - Index: 35 + Rate: 37 + - Index: 32 Item: PaladinStone_Middle2 - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 33 Item: PaladinStone_Bottom2 - Rate: 370 - - Index: 37 + Rate: 37 + - Index: 34 Item: AssacrossStone_Top2 - Rate: 370 - - Index: 38 + Rate: 37 + - Index: 35 Item: AssacrossStone_Middle2 - Rate: 370 - - Index: 39 + Rate: 37 + - Index: 36 Item: AssacrossStone_Bottom2 - Rate: 370 + Rate: 37 + - Index: 37 + Item: Critical_Stone + Rate: 37 + - Index: 38 + Item: Critical_Stone_Top + Rate: 37 + - Index: 39 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX21 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: Greed_Stone - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: Greed_Stone + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 Item: HPdrainStone_Robe - Rate: 160 - - Index: 9 + Rate: 16 + - Index: 8 Item: HPdrainStone_Top - Rate: 160 - - Index: 10 + Rate: 16 + - Index: 9 Item: ASPDStone_Top - Rate: 160 + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 - Index: 11 Item: WaterFieldEffect_Bottom - Rate: 160 + Rate: 16 - Index: 12 Item: RuneknightStone_Robe2 - Rate: 160 + Rate: 16 - Index: 13 Item: GeneticStone_Robe2 - Rate: 160 + Rate: 16 - Index: 14 Item: WanderMinsStone_Robe2 - Rate: 160 + Rate: 16 - Index: 15 - Item: EXPStone_Bottom - Rate: 240 - - Index: 16 Item: Range_Stone - Rate: 240 - - Index: 17 + Rate: 24 + - Index: 16 Item: EXPStone_Middle - Rate: 240 + Rate: 24 + - Index: 17 + Item: EXPStone_Bottom + Rate: 24 - Index: 18 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 19 - Item: CastingStone_Top - Rate: 240 + Item: CastingStone_Bottom + Rate: 24 - Index: 20 Item: CastingStone_Middle - Rate: 240 + Rate: 24 - Index: 21 - Item: CastingStone_Bottom - Rate: 240 + Item: CastingStone_Top + Rate: 24 - Index: 22 - Item: ATKStone_Middle - Rate: 370 - - Index: 23 - Item: MATKStone_Middle - Rate: 370 - - Index: 24 Item: ATKStone_Top - Rate: 370 + Rate: 37 + - Index: 23 + Item: ATKStone_Middle + Rate: 37 + - Index: 24 + Item: ATKStone_Bottom + Rate: 37 - Index: 25 Item: MATKStone_Top - Rate: 370 + Rate: 37 - Index: 26 - Item: ATKStone_Bottom - Rate: 370 + Item: MATKStone_Middle + Rate: 37 - Index: 27 Item: MATKStone_Bottom - Rate: 370 + Rate: 37 - Index: 28 - Item: Critical_Stone - Rate: 370 - - Index: 29 - Item: Critical_Stone_Top - Rate: 370 - - Index: 30 - Item: Critical_Stone_Bottom - Rate: 370 - - Index: 31 Item: RuneknightStone_Top2 - Rate: 370 - - Index: 32 + Rate: 37 + - Index: 29 Item: RuneknightStone_Middle2 - Rate: 370 - - Index: 33 + Rate: 37 + - Index: 30 Item: RuneknightStone_Bottom2 - Rate: 370 - - Index: 34 + Rate: 37 + - Index: 31 Item: GeneticStone_Top2 - Rate: 370 - - Index: 35 + Rate: 37 + - Index: 32 Item: GeneticStone_Middle2 - Rate: 370 - - Index: 36 + Rate: 37 + - Index: 33 Item: GeneticStone_Bottom2 - Rate: 370 - - Index: 37 + Rate: 37 + - Index: 34 Item: WanderMinsStone_Top2 - Rate: 370 - - Index: 38 + Rate: 37 + - Index: 35 Item: WanderMinsStone_Middle2 - Rate: 370 - - Index: 39 + Rate: 37 + - Index: 36 Item: WanderMinsStone_Bottom2 - Rate: 370 + Rate: 37 + - Index: 37 + Item: Critical_Stone + Rate: 37 + - Index: 38 + Item: Critical_Stone_Top + Rate: 37 + - Index: 39 + Item: Critical_Stone_Bottom + Rate: 37 - Group: ENCHANT_STONE_BOX3 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: STRStone_Top - Rate: 500 - - Index: 1 - Item: INTStone_Top - Rate: 500 - - Index: 2 - Item: AGIStone_Top - Rate: 500 - - Index: 3 - Item: DEXStone_Top - Rate: 500 - - Index: 4 - Item: VITStone_Top - Rate: 500 - - Index: 5 - Item: LUKStone_Top - Rate: 500 - - Index: 6 - Item: ATKStone_Middle - Rate: 500 - - Index: 7 - Item: MATKStone_Middle - Rate: 500 - - Index: 8 - Item: HITStone_Bottom - Rate: 500 - - Index: 9 - Item: FLEEStone_Bottom - Rate: 500 - - Index: 10 Item: HealStone_Top - Rate: 500 - - Index: 11 + Rate: 33 + - Index: 1 Item: HealStone2_Top - Rate: 500 - - Index: 12 + Rate: 33 + - Index: 2 Item: HealStone_Middle - Rate: 500 - - Index: 13 - Item: HealStone_Bottom - Rate: 500 - - Index: 14 + Rate: 33 + - Index: 3 Item: HPStone_Middle - Rate: 600 - - Index: 15 + Rate: 33 + - Index: 4 Item: SPStone_Middle - Rate: 600 + Rate: 33 + - Index: 5 + Item: HealStone_Bottom + Rate: 33 + - Index: 6 + Item: STRStone_Top + Rate: 33 + - Index: 7 + Item: INTStone_Top + Rate: 33 + - Index: 8 + Item: AGIStone_Top + Rate: 33 + - Index: 9 + Item: DEXStone_Top + Rate: 33 + - Index: 10 + Item: VITStone_Top + Rate: 33 + - Index: 11 + Item: LUKStone_Top + Rate: 33 + - Index: 12 + Item: ATKStone_Middle + Rate: 33 + - Index: 13 + Item: MATKStone_Middle + Rate: 33 + - Index: 14 + Item: HITStone_Bottom + Rate: 33 + - Index: 15 + Item: FLEEStone_Bottom + Rate: 33 - Index: 16 Item: BigStone_Top - Rate: 600 + Rate: 176 - Index: 17 Item: MediumStone_Top - Rate: 600 + Rate: 176 - Index: 18 Item: SmallStone_Top - Rate: 600 + Rate: 176 - Group: ENCHANT_STONE_BOX4 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: STRStone_Top - Rate: 500 - - Index: 1 - Item: INTStone_Top - Rate: 500 - - Index: 2 - Item: AGIStone_Top - Rate: 500 - - Index: 3 - Item: DEXStone_Top - Rate: 500 - - Index: 4 - Item: VITStone_Top - Rate: 500 - - Index: 5 - Item: LUKStone_Top - Rate: 500 - - Index: 6 - Item: ATKStone_Middle - Rate: 500 - - Index: 7 - Item: MATKStone_Middle - Rate: 500 - - Index: 8 - Item: HITStone_Bottom - Rate: 500 - - Index: 9 - Item: FLEEStone_Bottom - Rate: 500 - - Index: 10 Item: HealStone_Top - Rate: 500 - - Index: 11 + Rate: 50 + - Index: 1 Item: HealStone2_Top - Rate: 500 - - Index: 12 + Rate: 50 + - Index: 2 Item: HealStone_Middle - Rate: 500 - - Index: 13 + Rate: 50 + - Index: 3 Item: HPStone_Middle - Rate: 500 - - Index: 14 + Rate: 50 + - Index: 4 Item: SPStone_Middle - Rate: 500 - - Index: 15 + Rate: 50 + - Index: 5 Item: HealStone_Bottom - Rate: 500 + Rate: 50 + - Index: 6 + Item: STRStone_Top + Rate: 50 + - Index: 7 + Item: INTStone_Top + Rate: 50 + - Index: 8 + Item: AGIStone_Top + Rate: 50 + - Index: 9 + Item: DEXStone_Top + Rate: 50 + - Index: 10 + Item: VITStone_Top + Rate: 50 + - Index: 11 + Item: LUKStone_Top + Rate: 50 + - Index: 12 + Item: ATKStone_Middle + Rate: 50 + - Index: 13 + Item: MATKStone_Middle + Rate: 50 + - Index: 14 + Item: HITStone_Bottom + Rate: 50 + - Index: 15 + Item: FLEEStone_Bottom + Rate: 50 - Index: 16 Item: BigStone_Top - Rate: 500 + Rate: 50 - Index: 17 Item: MediumStone_Top - Rate: 500 + Rate: 50 - Index: 18 Item: SmallStone_Top - Rate: 500 + Rate: 50 - Index: 19 Item: ASPDStone_Robe - Rate: 500 + Rate: 50 - Group: ENCHANT_STONE_BOX5 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: HITStone_Bottom - Rate: 64 - - Index: 1 - Item: FLEEStone_Bottom - Rate: 64 - - Index: 2 - Item: HealStone_Top - Rate: 64 - - Index: 3 - Item: HealStone2_Top - Rate: 64 - - Index: 4 - Item: HealStone_Middle - Rate: 64 - - Index: 5 - Item: HealStone_Bottom - Rate: 64 - - Index: 6 - Item: BigStone_Top - Rate: 64 - - Index: 7 - Item: MediumStone_Top - Rate: 64 - - Index: 8 - Item: SmallStone_Top - Rate: 64 - - Index: 9 Item: ASPDStone_Robe - Rate: 255 - - Index: 10 - Item: ATKStone_Middle - Rate: 382 - - Index: 11 - Item: MATKStone_Middle - Rate: 382 - - Index: 12 + Rate: 20 + - Index: 1 Item: ATKStone_Top - Rate: 382 - - Index: 13 + Rate: 30 + - Index: 2 Item: MATKStone_Top - Rate: 382 - - Index: 14 + Rate: 30 + - Index: 3 + Item: ATKStone_Middle + Rate: 30 + - Index: 4 + Item: MATKStone_Middle + Rate: 30 + - Index: 5 Item: STRStone_Top - Rate: 510 - - Index: 15 + Rate: 40 + - Index: 6 Item: INTStone_Top - Rate: 510 - - Index: 16 + Rate: 40 + - Index: 7 Item: AGIStone_Top - Rate: 510 - - Index: 17 + Rate: 40 + - Index: 8 Item: DEXStone_Top - Rate: 510 - - Index: 18 + Rate: 40 + - Index: 9 Item: VITStone_Top - Rate: 510 - - Index: 19 + Rate: 40 + - Index: 10 Item: LUKStone_Top - Rate: 510 - - Index: 20 - Item: HPStone_Middle - Rate: 510 - - Index: 21 - Item: SPStone_Middle - Rate: 510 - - Index: 22 + Rate: 40 + - Index: 11 Item: STRStone_Middle - Rate: 510 - - Index: 23 + Rate: 40 + - Index: 12 Item: INTStone_Middle - Rate: 510 - - Index: 24 + Rate: 40 + - Index: 13 Item: AGIStone_Middle - Rate: 510 - - Index: 25 + Rate: 40 + - Index: 14 Item: DEXStone_Middle - Rate: 510 - - Index: 26 + Rate: 40 + - Index: 15 Item: VITStone_Middle - Rate: 510 - - Index: 27 + Rate: 40 + - Index: 16 Item: LUKStone_Middle - Rate: 510 - - Index: 28 + Rate: 40 + - Index: 17 + Item: HPStone_Middle + Rate: 40 + - Index: 18 + Item: SPStone_Middle + Rate: 40 + - Index: 19 Item: HPStone_Bottom - Rate: 510 + Rate: 40 + - Index: 20 + Item: BigStone_Top + Rate: 50 + - Index: 21 + Item: MediumStone_Top + Rate: 50 + - Index: 22 + Item: SmallStone_Top + Rate: 50 + - Index: 23 + Item: HealStone_Top + Rate: 50 + - Index: 24 + Item: HealStone2_Top + Rate: 50 + - Index: 25 + Item: HealStone_Middle + Rate: 50 + - Index: 26 + Item: HealStone_Bottom + Rate: 50 + - Index: 27 + Item: HITStone_Bottom + Rate: 50 + - Index: 28 + Item: FLEEStone_Bottom + Rate: 50 - Group: ENCHANT_STONE_BOX6 SubGroups: - SubGroup: 1 List: - Index: 0 Item: HPdrainStone_Robe - Rate: 83 + Rate: 20 - Index: 1 Item: SPdrainStone_Robe - Rate: 83 + Rate: 20 - Index: 2 Item: ASPDStone_Robe - Rate: 165 + Rate: 20 - Index: 3 - Item: ATKStone_Middle - Rate: 248 - - Index: 4 - Item: MATKStone_Middle - Rate: 248 - - Index: 5 Item: ATKStone_Top - Rate: 248 - - Index: 6 + Rate: 30 + - Index: 4 Item: MATKStone_Top - Rate: 248 + Rate: 30 + - Index: 5 + Item: ATKStone_Middle + Rate: 30 + - Index: 6 + Item: MATKStone_Middle + Rate: 30 - Index: 7 Item: STRStone_Top - Rate: 331 + Rate: 40 - Index: 8 Item: INTStone_Top - Rate: 331 + Rate: 40 - Index: 9 Item: AGIStone_Top - Rate: 331 + Rate: 40 - Index: 10 Item: DEXStone_Top - Rate: 331 + Rate: 40 - Index: 11 Item: VITStone_Top - Rate: 331 + Rate: 40 - Index: 12 Item: LUKStone_Top - Rate: 331 + Rate: 40 - Index: 13 - Item: HPStone_Middle - Rate: 331 - - Index: 14 - Item: SPStone_Middle - Rate: 331 - - Index: 15 Item: STRStone_Middle - Rate: 331 - - Index: 16 + Rate: 40 + - Index: 14 Item: INTStone_Middle - Rate: 331 - - Index: 17 + Rate: 40 + - Index: 15 Item: AGIStone_Middle - Rate: 331 - - Index: 18 + Rate: 40 + - Index: 16 Item: DEXStone_Middle - Rate: 331 - - Index: 19 + Rate: 40 + - Index: 17 Item: VITStone_Middle - Rate: 331 - - Index: 20 + Rate: 40 + - Index: 18 Item: LUKStone_Middle - Rate: 331 + Rate: 40 + - Index: 19 + Item: HPStone_Middle + Rate: 40 + - Index: 20 + Item: SPStone_Middle + Rate: 40 - Index: 21 Item: HPStone_Bottom - Rate: 331 + Rate: 40 - Index: 22 - Item: HITStone_Bottom - Rate: 413 - - Index: 23 - Item: FLEEStone_Bottom - Rate: 413 - - Index: 24 - Item: HealStone_Top - Rate: 413 - - Index: 25 - Item: HealStone2_Top - Rate: 413 - - Index: 26 - Item: HealStone_Middle - Rate: 413 - - Index: 27 - Item: HealStone_Bottom - Rate: 413 - - Index: 28 Item: BigStone_Top - Rate: 413 - - Index: 29 + Rate: 50 + - Index: 23 Item: MediumStone_Top - Rate: 413 - - Index: 30 + Rate: 50 + - Index: 24 Item: SmallStone_Top - Rate: 413 + Rate: 50 + - Index: 25 + Item: HealStone_Top + Rate: 50 + - Index: 26 + Item: HealStone2_Top + Rate: 50 + - Index: 27 + Item: HealStone_Middle + Rate: 50 + - Index: 28 + Item: HealStone_Bottom + Rate: 50 + - Index: 29 + Item: HITStone_Bottom + Rate: 50 + - Index: 30 + Item: FLEEStone_Bottom + Rate: 50 - Group: ENCHANT_STONE_BOX7 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: SPdrainStone_Robe - Rate: 85 - - Index: 1 Item: HPdrainStone_Robe - Rate: 169 + Rate: 20 + - Index: 1 + Item: SPdrainStone_Robe + Rate: 10 - Index: 2 Item: HPdrainStone_Top - Rate: 169 + Rate: 20 - Index: 3 Item: SPdrainStone_Top - Rate: 169 + Rate: 20 - Index: 4 - Item: ATKStone_Middle - Rate: 254 - - Index: 5 - Item: MATKStone_Middle - Rate: 254 - - Index: 6 Item: ATKStone_Top - Rate: 254 + Rate: 30 + - Index: 5 + Item: ATKStone_Middle + Rate: 30 + - Index: 6 + Item: ATKStone_Bottom + Rate: 30 - Index: 7 Item: MATKStone_Top - Rate: 254 + Rate: 30 - Index: 8 - Item: ATKStone_Bottom - Rate: 254 + Item: MATKStone_Middle + Rate: 30 - Index: 9 Item: MATKStone_Bottom - Rate: 254 + Rate: 30 - Index: 10 - Item: ChangeLUK_Middle - Rate: 339 + Item: ChangeSTR_Bottom + Rate: 40 - Index: 11 Item: ChangeSTR_Middle - Rate: 339 + Rate: 40 - Index: 12 - Item: ChangeAGI_Middle - Rate: 339 + Item: ChangeINT_Bottom + Rate: 40 - Index: 13 Item: ChangeINT_Middle - Rate: 339 + Rate: 40 - Index: 14 - Item: ChangeVIT_Middle - Rate: 339 + Item: ChangeDEX_Bottom + Rate: 40 - Index: 15 Item: ChangeDEX_Middle - Rate: 339 + Rate: 40 - Index: 16 Item: ChangeVIT_Bottom - Rate: 339 + Rate: 40 - Index: 17 - Item: ChangeAGI_Bottom - Rate: 339 + Item: ChangeVIT_Middle + Rate: 40 - Index: 18 - Item: ChangeDEX_Bottom - Rate: 339 + Item: ChangeAGI_Bottom + Rate: 40 - Index: 19 - Item: ChangeLUK_Bottom - Rate: 339 + Item: ChangeAGI_Middle + Rate: 40 - Index: 20 - Item: ChangeSTR_Bottom - Rate: 339 + Item: ChangeLUK_Bottom + Rate: 40 - Index: 21 - Item: ChangeINT_Bottom - Rate: 339 + Item: ChangeLUK_Middle + Rate: 40 - Index: 22 - Item: HealStone_Top - Rate: 424 - - Index: 23 - Item: HealStone2_Top - Rate: 424 - - Index: 24 Item: HPStone_Middle - Rate: 424 - - Index: 25 + Rate: 50 + - Index: 23 Item: SPStone_Middle - Rate: 424 - - Index: 26 - Item: HealStone_Bottom - Rate: 424 - - Index: 27 + Rate: 50 + - Index: 24 Item: HPStone_Bottom - Rate: 424 + Rate: 50 + - Index: 25 + Item: HealStone_Top + Rate: 50 + - Index: 26 + Item: HealStone2_Top + Rate: 50 + - Index: 27 + Item: HealStone_Bottom + Rate: 50 - Index: 28 Item: DEFStone_Middle - Rate: 424 + Rate: 50 - Index: 29 Item: MDEFStone_Bottom - Rate: 424 + Rate: 50 - Index: 30 Item: EXPStone_Bottom - Rate: 424 + Rate: 50 - Group: ENCHANT_STONE_BOX8 SubGroups: - SubGroup: 1 List: - Index: 0 Item: CastingStone_Robe - Rate: 37 + Rate: 1 - Index: 1 Item: SPdrainStone_Robe - Rate: 74 + Rate: 2 - Index: 2 Item: SPdrainStone_Top - Rate: 74 + Rate: 2 - Index: 3 - Item: HPdrainStone_Robe - Rate: 149 + Item: Kyrie_Stone + Rate: 4 - Index: 4 - Item: HPdrainStone_Top - Rate: 149 + Item: ASPDStone_Top + Rate: 4 - Index: 5 Item: Greed_Stone - Rate: 149 + Rate: 4 - Index: 6 - Item: ASPDStone_Top - Rate: 149 + Item: HPdrainStone_Robe + Rate: 4 - Index: 7 - Item: Kyrie_Stone - Rate: 149 + Item: HPdrainStone_Top + Rate: 4 - Index: 8 - Item: ATKStone_Middle - Rate: 223 - - Index: 9 - Item: MATKStone_Middle - Rate: 223 - - Index: 10 Item: ATKStone_Top - Rate: 223 + Rate: 6 + - Index: 9 + Item: ATKStone_Middle + Rate: 6 + - Index: 10 + Item: ATKStone_Bottom + Rate: 6 - Index: 11 Item: MATKStone_Top - Rate: 223 + Rate: 6 - Index: 12 - Item: ATKStone_Bottom - Rate: 223 + Item: MATKStone_Middle + Rate: 6 - Index: 13 Item: MATKStone_Bottom - Rate: 223 + Rate: 6 - Index: 14 - Item: TwinkleEffect_Top - Rate: 223 - - Index: 15 - Item: GhostEffect_Middle - Rate: 223 - - Index: 16 - Item: Critical_Stone - Rate: 223 - - Index: 17 - Item: Range_Stone - Rate: 223 - - Index: 18 Item: ReloadStone_Top - Rate: 223 - - Index: 19 + Rate: 6 + - Index: 15 Item: ReloadStone_Middle - Rate: 223 - - Index: 20 + Rate: 6 + - Index: 16 Item: ReloadStone_Bottom - Rate: 223 + Rate: 6 + - Index: 17 + Item: Critical_Stone + Rate: 6 + - Index: 18 + Item: Range_Stone + Rate: 6 + - Index: 19 + Item: TwinkleEffect_Top + Rate: 6 + - Index: 20 + Item: GhostEffect_Middle + Rate: 6 - Index: 21 - Item: ChangeLUK_Middle - Rate: 297 + Item: ChangeSTR_Bottom + Rate: 8 - Index: 22 Item: ChangeSTR_Middle - Rate: 297 + Rate: 8 - Index: 23 - Item: ChangeAGI_Middle - Rate: 297 + Item: ChangeINT_Bottom + Rate: 8 - Index: 24 Item: ChangeINT_Middle - Rate: 297 + Rate: 8 - Index: 25 - Item: ChangeVIT_Middle - Rate: 297 + Item: ChangeDEX_Bottom + Rate: 8 - Index: 26 Item: ChangeDEX_Middle - Rate: 297 + Rate: 8 - Index: 27 Item: ChangeVIT_Bottom - Rate: 297 + Rate: 8 - Index: 28 - Item: ChangeAGI_Bottom - Rate: 297 + Item: ChangeVIT_Middle + Rate: 8 - Index: 29 - Item: ChangeDEX_Bottom - Rate: 297 + Item: ChangeAGI_Bottom + Rate: 8 - Index: 30 - Item: ChangeLUK_Bottom - Rate: 297 + Item: ChangeAGI_Middle + Rate: 8 - Index: 31 - Item: ChangeSTR_Bottom - Rate: 297 + Item: ChangeLUK_Bottom + Rate: 8 - Index: 32 - Item: ChangeINT_Bottom - Rate: 297 + Item: ChangeLUK_Middle + Rate: 8 - Index: 33 - Item: DEFStone_Middle - Rate: 372 - - Index: 34 - Item: MDEFStone_Bottom - Rate: 372 - - Index: 35 - Item: EXPStone_Bottom - Rate: 372 - - Index: 36 Item: MaxHP2_Stone - Rate: 372 - - Index: 37 + Rate: 10 + - Index: 34 Item: MaxSP2_Stone - Rate: 372 - - Index: 38 + Rate: 10 + - Index: 35 Item: Detoxify_Stone - Rate: 372 - - Index: 39 + Rate: 10 + - Index: 36 Item: Recovery_Stone - Rate: 372 + Rate: 10 + - Index: 37 + Item: DEFStone_Middle + Rate: 10 + - Index: 38 + Item: MDEFStone_Bottom + Rate: 10 + - Index: 39 + Item: EXPStone_Bottom + Rate: 10 - Group: ENCHANT_STONE_BOX9 SubGroups: - SubGroup: 1 List: - Index: 0 Item: SPdrainStone_Robe - Rate: 79 + Rate: 1 - Index: 1 Item: SPdrainStone_Top - Rate: 79 + Rate: 1 - Index: 2 - Item: HPdrainStone_Robe - Rate: 159 + Item: Kyrie_Stone + Rate: 2 - Index: 3 - Item: HPdrainStone_Top - Rate: 159 + Item: ASPDStone_Top + Rate: 2 - Index: 4 Item: Greed_Stone - Rate: 159 + Rate: 2 - Index: 5 - Item: ASPDStone_Top - Rate: 159 + Item: HPdrainStone_Robe + Rate: 2 - Index: 6 - Item: Kyrie_Stone - Rate: 159 + Item: HPdrainStone_Top + Rate: 2 - Index: 7 Item: ShrinkEffect_Middle - Rate: 159 + Rate: 2 - Index: 8 - Item: ATKStone_Middle - Rate: 238 - - Index: 9 - Item: MATKStone_Middle - Rate: 238 - - Index: 10 Item: ATKStone_Top - Rate: 238 + Rate: 3 + - Index: 9 + Item: ATKStone_Middle + Rate: 3 + - Index: 10 + Item: ATKStone_Bottom + Rate: 3 - Index: 11 Item: MATKStone_Top - Rate: 238 + Rate: 3 - Index: 12 - Item: ATKStone_Bottom - Rate: 238 + Item: MATKStone_Middle + Rate: 3 - Index: 13 Item: MATKStone_Bottom - Rate: 238 + Rate: 3 - Index: 14 - Item: Critical_Stone - Rate: 238 - - Index: 15 - Item: Range_Stone - Rate: 238 - - Index: 16 Item: ReloadStone_Top - Rate: 238 - - Index: 17 + Rate: 3 + - Index: 15 Item: ReloadStone_Middle - Rate: 238 - - Index: 18 + Rate: 3 + - Index: 16 Item: ReloadStone_Bottom - Rate: 238 + Rate: 3 + - Index: 17 + Item: Critical_Stone + Rate: 3 + - Index: 18 + Item: Range_Stone + Rate: 3 - Index: 19 Item: ElectricEffect_Middle - Rate: 238 + Rate: 3 - Index: 20 Item: GreenFloor_Bottom - Rate: 238 + Rate: 3 - Index: 21 - Item: ChangeLUK_Middle - Rate: 317 + Item: ChangeSTR_Bottom + Rate: 4 - Index: 22 Item: ChangeSTR_Middle - Rate: 317 + Rate: 4 - Index: 23 - Item: ChangeAGI_Middle - Rate: 317 + Item: ChangeINT_Bottom + Rate: 4 - Index: 24 Item: ChangeINT_Middle - Rate: 317 + Rate: 4 - Index: 25 - Item: ChangeVIT_Middle - Rate: 317 + Item: ChangeDEX_Bottom + Rate: 4 - Index: 26 Item: ChangeDEX_Middle - Rate: 317 + Rate: 4 - Index: 27 Item: ChangeVIT_Bottom - Rate: 317 + Rate: 4 - Index: 28 - Item: ChangeAGI_Bottom - Rate: 317 + Item: ChangeVIT_Middle + Rate: 4 - Index: 29 - Item: ChangeDEX_Bottom - Rate: 317 + Item: ChangeAGI_Bottom + Rate: 4 - Index: 30 - Item: ChangeLUK_Bottom - Rate: 317 + Item: ChangeAGI_Middle + Rate: 4 - Index: 31 - Item: ChangeSTR_Bottom - Rate: 317 + Item: ChangeLUK_Bottom + Rate: 4 - Index: 32 - Item: ChangeINT_Bottom - Rate: 317 + Item: ChangeLUK_Middle + Rate: 4 - Index: 33 - Item: EXPStone_Bottom - Rate: 398 - - Index: 34 Item: MaxHP2_Stone - Rate: 398 - - Index: 35 + Rate: 5 + - Index: 34 Item: MaxSP2_Stone - Rate: 398 - - Index: 36 + Rate: 5 + - Index: 35 Item: Identify_Stone - Rate: 398 - - Index: 37 + Rate: 5 + - Index: 36 Item: EXPStone_Middle - Rate: 398 + Rate: 5 + - Index: 37 + Item: EXPStone_Bottom + Rate: 5 - Group: ENERGETIC_PISCES_BOX SubGroups: - SubGroup: 0 @@ -12685,27 +14106,27 @@ Body: Announced: true - Group: EVENT_ALMIGHTY_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Almighty - Rate: 1 Amount: 10 + UniqueId: true - Index: 1 Item: Sealed_Kiel_Scroll - Rate: 1 + UniqueId: true - Group: EVENT_ALMIGHTY_BOX_100 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Almighty - Rate: 1 Amount: 100 + UniqueId: true - Index: 1 Item: Sealed_Kiel_Scroll - Rate: 1 Amount: 11 + UniqueId: true - Group: EVIL_INCARNATION SubGroups: - SubGroup: 1 @@ -13394,53 +14815,189 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Apple - Rate: 6 - - Index: 1 - Item: Banana - Rate: 5 - - Index: 2 - Item: Grape - Rate: 4 - - Index: 3 - Item: Fruit_Of_Mastela - Rate: 3 - - Index: 4 - Item: Pumpkin - Rate: 2 - - Index: 5 - Item: Lemon - Rate: 6 - - Index: 6 - Item: Prickly_Fruit - Rate: 2 - - Index: 7 - Item: Strawberry - Rate: 4 - - Index: 8 - Item: Orange - Rate: 3 - - Index: 9 - Item: Prickly_Fruit_ - Rate: 2 - - Index: 10 - Item: Yggdrasilberry - Rate: 1 - - Index: 11 - Item: Seed_Of_Yggdrasil - Rate: 1 - - Index: 12 Item: Hard_Peach + Rate: 50 + Amount: 3 + - Index: 1 + Item: Unripe_Apple Rate: 5 + Amount: 2 + - Index: 2 + Item: Tropical_Banana + Rate: 2 + Amount: 2 + - Index: 3 + Item: Fatty_Chubby_Earthworm + Rate: 2 + - Index: 4 + Item: Stone + Rate: 20 + - Index: 5 + Item: Strawberry + Rate: 50 + Amount: 4 + - Index: 6 + Item: Apple + Rate: 50 + Amount: 4 + - Index: 7 + Item: Banana + Rate: 50 + Amount: 4 + - Index: 8 + Item: Grape + Rate: 50 + Amount: 4 + - Index: 9 + Item: Lemon + Rate: 50 + Amount: 4 + - Index: 10 + Item: Fruit_Of_Mastela + Rate: 20 + Amount: 2 + - Index: 11 + Item: Yggdrasilberry + Rate: 10 + - Index: 12 + Item: Prickly_Fruit + Rate: 20 + Amount: 2 - Index: 13 - Item: Cacao - Rate: 4 + Item: Prickly_Fruit_ + Rate: 20 + Amount: 2 - Index: 14 - Item: Mora_Mandarin + Item: Mora_Berry Rate: 5 - Index: 15 + Item: Mora_Mandarin + Rate: 20 + Amount: 2 + - SubGroup: 2 + List: + - Index: 0 + Item: Hard_Peach + Rate: 50 + Amount: 3 + - Index: 1 + Item: Unripe_Apple + Rate: 5 + Amount: 2 + - Index: 2 + Item: Tropical_Banana + Rate: 2 + Amount: 2 + - Index: 3 + Item: Fatty_Chubby_Earthworm + Rate: 2 + - Index: 4 + Item: Stone + Rate: 20 + - Index: 5 + Item: Strawberry + Rate: 50 + Amount: 4 + - Index: 6 + Item: Apple + Rate: 50 + Amount: 4 + - Index: 7 + Item: Banana + Rate: 50 + Amount: 4 + - Index: 8 + Item: Grape + Rate: 50 + Amount: 4 + - Index: 9 + Item: Lemon + Rate: 50 + Amount: 4 + - Index: 10 + Item: Fruit_Of_Mastela + Rate: 20 + Amount: 2 + - Index: 11 + Item: Yggdrasilberry + Rate: 10 + - Index: 12 + Item: Prickly_Fruit + Rate: 20 + Amount: 2 + - Index: 13 + Item: Prickly_Fruit_ + Rate: 20 + Amount: 2 + - Index: 14 Item: Mora_Berry - Rate: 4 + Rate: 5 + - Index: 15 + Item: Mora_Mandarin + Rate: 20 + Amount: 2 + - SubGroup: 3 + List: + - Index: 0 + Item: Hard_Peach + Rate: 50 + Amount: 3 + - Index: 1 + Item: Unripe_Apple + Rate: 5 + Amount: 2 + - Index: 2 + Item: Tropical_Banana + Rate: 2 + Amount: 2 + - Index: 3 + Item: Fatty_Chubby_Earthworm + Rate: 2 + - Index: 4 + Item: Stone + Rate: 20 + - Index: 5 + Item: Strawberry + Rate: 50 + Amount: 4 + - Index: 6 + Item: Apple + Rate: 50 + Amount: 4 + - Index: 7 + Item: Banana + Rate: 50 + Amount: 4 + - Index: 8 + Item: Grape + Rate: 50 + Amount: 4 + - Index: 9 + Item: Lemon + Rate: 50 + Amount: 4 + - Index: 10 + Item: Fruit_Of_Mastela + Rate: 20 + Amount: 2 + - Index: 11 + Item: Yggdrasilberry + Rate: 10 + - Index: 12 + Item: Prickly_Fruit + Rate: 20 + Amount: 2 + - Index: 13 + Item: Prickly_Fruit_ + Rate: 20 + Amount: 2 + - Index: 14 + Item: Mora_Berry + Rate: 5 + - Index: 15 + Item: Mora_Mandarin + Rate: 20 + Amount: 2 - Group: CLOVER_BOX_MOUTH SubGroups: - SubGroup: 0 @@ -15728,31 +17285,39 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Small_Life_Potion + Item: E_Small_Life_Potion Amount: 5 - Index: 1 - Item: Blessing_10_Scroll + Item: E_Blessing_10_Scroll Amount: 5 - Index: 2 - Item: Inc_Agi_10_Scroll + Item: E_Inc_Agi_10_Scroll Amount: 5 + - SubGroup: 2 + List: + - Index: 0 + Item: E_Vit_Dish10_ + Rate: 10 + Amount: 2 + - Index: 1 + Item: E_Str_Dish10_ + Rate: 10 + Amount: 2 + - Index: 2 + Item: E_Agi_Dish10_ + Rate: 10 + Amount: 2 - Index: 3 - Item: Str_Dish10 + Item: E_Int_Dish10_ + Rate: 10 Amount: 2 - Index: 4 - Item: Int_Dish10 + Item: E_Dex_Dish10_ + Rate: 10 Amount: 2 - Index: 5 - Item: Vit_Dish10 - Amount: 2 - - Index: 6 - Item: Agi_Dish10 - Amount: 2 - - Index: 7 - Item: Dex_Dish10 - Amount: 2 - - Index: 8 - Item: Luk_Dish10 + Item: E_Luk_Dish10_ + Rate: 10 Amount: 2 - Group: GIFT_BUNDLE SubGroups: @@ -15763,10 +17328,9 @@ Body: Amount: 30 - Index: 1 Item: Seed_Of_Yggdrasil - Amount: 30 + Amount: 2 - Index: 2 Item: GM_Handwriting - Amount: 30 - Group: GLORY_FB_HAT_BOX SubGroups: - SubGroup: 0 @@ -15949,62 +17513,48 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Immortal_Heart - Rate: 1 - Amount: 30 + Item: Pumpkin + Rate: 500 + Amount: 2 - Index: 1 - Item: Starsand_Of_Witch - Rate: 1 - Amount: 30 + Item: Pumpkin_Cake + Rate: 100 + Amount: 2 - Index: 2 - Item: Empty_Bottle - Rate: 1 - Amount: 30 + Item: Pumpkin_Pie + Rate: 100 + Amount: 2 - Index: 3 - Item: Alchol - Rate: 1 - Amount: 30 + Item: Candy + Rate: 500 + Amount: 3 - Index: 4 - Item: Karvodailnirol - Rate: 1 - Amount: 30 + Item: Candy_Striper + Rate: 500 + Amount: 2 - Index: 5 - Item: Transparent_Cloth - Rate: 1 - Amount: 30 - - Index: 6 - Item: Stem - Rate: 1 - Amount: 30 - - Index: 7 - Item: Poison_Spore - Rate: 1 - Amount: 30 - - Index: 8 - Item: Speed_Up_Potion - Rate: 1 - Amount: 5 - - Index: 9 - Item: Chocolate - Rate: 1 - Amount: 5 - - Index: 10 Item: Guarana_Candy - Rate: 1 - Amount: 5 + Rate: 500 + Amount: 2 + - Index: 6 + Item: Piece_Of_Cake + Rate: 500 + Amount: 3 + - Index: 7 + Item: C_Gloomy_Pumpkin_Hat + Rate: 50 + - Index: 8 + Item: C_Cube_Mask_ + Rate: 30 + - Index: 9 + Item: C_Lude_Mask + Rate: 30 + - Index: 10 + Item: C_Witchs_Hat + Rate: 5 - Index: 11 - Item: Seed_Of_Yggdrasil - Rate: 1 - Amount: 5 - - Index: 12 - Item: Old_Blue_Box - Rate: 1 - - Index: 13 - Item: Old_Card_Album - Rate: 1 - - Index: 14 - Item: Old_Violet_Box - Rate: 1 + Item: C_Adv_Whisper_Mask + Rate: 5 - Group: HALLOW_RING_BOX SubGroups: - SubGroup: 0 @@ -16240,7 +17790,7 @@ Body: Rate: 20 UniqueId: true - Index: 15 - Item: Ear_Mufs + Item: Chullos Rate: 45 UniqueId: true - Group: HEAVEN_SCROLL @@ -17365,47 +18915,40 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Old_Blue_Box - Rate: 66 + Item: E_Small_Life_Potion + Rate: 300 + Amount: 3 - Index: 1 - Item: Old_Card_Album - Rate: 66 + Item: E_Med_Life_Potion + Rate: 300 + Amount: 3 - Index: 2 - Item: Old_Violet_Box - Rate: 66 + Item: E_Red_Booster + Rate: 300 - Index: 3 - Item: Gift_Box - Rate: 1333 + Item: Comp_M_DEFScroll + Rate: 300 - Index: 4 - Item: Blue_Gemstone - Rate: 666 + Item: Comp_Power_Booster + Rate: 300 - Index: 5 - Item: Jellopy - Rate: 2666 + Item: Comp_Almighty + Rate: 300 - Index: 6 - Item: Crystal_Blue - Rate: 1333 + Item: 2009_Rice_Cake_Soup + Rate: 500 - Index: 7 - Item: Large_Jellopy - Rate: 1333 + Item: Octupus_Leg + Rate: 1000 - Index: 8 - Item: Treasure_Box - Rate: 399 + Item: Choco_Tteokguk + Rate: 3900 - Index: 9 - Item: Accessory_Box - Rate: 66 + Item: Sesame_Pastry + Rate: 1400 - Index: 10 - Item: Wrapped_Mask - Rate: 66 - - Index: 11 - Item: First_Aid_Kit - Rate: 333 - - Index: 12 - Item: Food_Package - Rate: 666 - - Index: 13 - Item: Hometown_Gift - Rate: 933 + Item: Honey_Pastry + Rate: 1400 - Group: INSECTICIDE_RING_BOX SubGroups: - SubGroup: 0 @@ -17590,91 +19133,55 @@ Body: Rate: 1 - Group: JULY7_SCROLL SubGroups: - - SubGroup: 0 - List: - - Index: 0 - Item: Basic_Siege_Supply_Box - UniqueId: true - SubGroup: 1 List: - Index: 0 - Item: Underripe_Yggseed - Rate: 1500 - Amount: 10 + Item: Heart_Hair_Pin + Rate: 150 UniqueId: true - Index: 1 - Item: Str_Dish_Box - Rate: 1500 + Item: Alice_Doll + Rate: 10 UniqueId: true - Index: 2 - Item: Bubble_Gum_Box - Rate: 1550 + Item: Fire_Cracker_Love + Rate: 180 + Amount: 20 UniqueId: true - Index: 3 - Item: Battle_Manual_Box - Rate: 1500 + Item: Guyak_Pudding + Rate: 121 + Amount: 10 UniqueId: true - Index: 4 - Item: Convex_Mirror_Box - Rate: 1500 + Item: Magic_Card_Album + Rate: 3 UniqueId: true - Index: 5 - Item: Eddga_Scroll - Rate: 400 + Item: Tirfing_Card + Rate: 5 UniqueId: true - Index: 6 - Item: Token_Of_Siegfried_Box - Rate: 1500 + Item: New_Style_Box + Rate: 110 UniqueId: true - Index: 7 - Item: Rabbit_Ribbon - Rate: 150 - Announced: true + Item: B_Eremes_Card + Rate: 1 UniqueId: true - Index: 8 - Item: Rainbow - Rate: 56 - Announced: true + Item: Headset_OST + Rate: 20 UniqueId: true - Index: 9 - Item: Upd_Maya_Puple_Card - Rate: 3 - Announced: true + Item: Cute_Strawberry_Choco + Rate: 200 + Amount: 10 UniqueId: true - Index: 10 - Item: Gold_Ingot_Poring_Hat - Rate: 150 - Announced: true - UniqueId: true - - Index: 11 - Item: Berzebub_Card - Rate: 1 - Announced: true - UniqueId: true - - Index: 12 - Item: C_Hair_Of_The_Strong - Rate: 70 - Announced: true - UniqueId: true - - Index: 13 - Item: Guarantee_Weapon_9Up - Rate: 20 - Announced: true - UniqueId: true - - Index: 14 - Item: Guarantee_Armor_9Up - Rate: 20 - Announced: true - UniqueId: true - - Index: 15 - Item: RWC2010_Indonesia - Rate: 5 - Announced: true - UniqueId: true - - Index: 16 - Item: Rocket_Helm_RWC - Rate: 75 - Announced: true + Item: Lovely_Choco_Tart + Rate: 200 + Amount: 10 UniqueId: true - Group: JULY_LUCKY_SCROLL SubGroups: @@ -18022,47 +19529,58 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Guarantee_Weapon_6Up + Item: Comp_Battle_Bubble + Amount: 2 - Index: 1 - Item: 120LVUP + Item: Reward_Job_BM25 + Amount: 2 + - Index: 2 + Item: World_Tour_Ticket + Amount: 15 + - Index: 3 + Item: 110LVUP - Group: LEVEL_UP_BOX120 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual - Amount: 5 + Item: Comp_Battle_Bubble + Amount: 2 - Index: 1 - Item: Bubble_Gum - Amount: 5 + Item: Reward_Job_BM25 + Amount: 2 - Index: 2 - Item: Insurance - Amount: 5 + Item: World_Tour_Ticket + Amount: 15 - Index: 3 - Item: Job_Manual50 - Amount: 5 + Item: E_Wing_Of_Fly_3Day_Box - Index: 4 - Item: Guarantee_Armor_6Up + Item: Comp_Power_Booster + Amount: 10 - Index: 5 + Item: Comp_Almighty + Amount: 10 + - Index: 6 Item: 130LVUP - Group: LEVEL_UP_BOX130 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual - Amount: 5 + Item: Comp_Battle_Bubble + Amount: 2 - Index: 1 - Item: Bubble_Gum - Amount: 5 + Item: Reward_Job_BM25 + Amount: 2 - Index: 2 - Item: Insurance - Amount: 5 + Item: World_Tour_Ticket + Amount: 10 - Index: 3 - Item: Job_Manual50 - Amount: 5 + Item: E_Small_Life_Potion + Amount: 30 - Index: 4 - Item: Guarantee_Weapon_7Up + Item: E_Med_Life_Potion + Amount: 30 - Index: 5 Item: 140LVUP - Group: LEVEL_UP_BOX140 @@ -18070,19 +19588,19 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual - Amount: 5 + Item: Battle_Manual100 - Index: 1 - Item: Bubble_Gum - Amount: 5 + Item: World_Tour_Ticket + Amount: 10 - Index: 2 - Item: Insurance - Amount: 5 + Item: Comp_Power_Booster + Amount: 15 - Index: 3 - Item: Job_Manual50 - Amount: 5 + Item: Comp_Almighty + Amount: 15 - Index: 4 - Item: Guarantee_Armor_7Up + Item: Comp_Small_Mana_Potion + Amount: 15 - Index: 5 Item: 150LVUP - Group: LEVEL_UP_BOX150 @@ -18090,19 +19608,20 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual - Amount: 5 + Item: Comp_Battle_Bubble + Amount: 3 - Index: 1 - Item: Bubble_Gum - Amount: 5 + Item: Comp_M_DEFScroll + Amount: 30 - Index: 2 - Item: Insurance - Amount: 5 + Item: E_Small_Life_Potion + Amount: 30 - Index: 3 - Item: Job_Manual50 - Amount: 5 + Item: E_Med_Life_Potion + Amount: 30 - Index: 4 - Item: Guarantee_Weapon_8Up + Item: Comp_Small_Mana_Potion + Amount: 15 - Index: 5 Item: 160LVUP - Group: LEVEL_UP_BOX160 @@ -18110,20 +19629,21 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual - Amount: 5 - - Index: 1 - Item: Bubble_Gum - Amount: 5 - - Index: 2 - Item: Insurance - Amount: 5 - - Index: 3 - Item: Job_Manual50 - Amount: 5 - - Index: 4 - Item: Guarantee_Armor_8Up + Item: Battle_Manual100 Amount: 2 + - Index: 1 + Item: Comp_Power_Booster + Amount: 15 + - Index: 2 + Item: Comp_Almighty + Amount: 15 + - Index: 3 + Item: Comp_M_DEFScroll + Amount: 30 + - Index: 4 + Item: Guarantee_Weapon_8Up + - Index: 5 + Item: 175LVUP - Group: LIBRA_SCROLL SubGroups: - SubGroup: 1 @@ -18217,7 +19737,7 @@ Body: List: - Index: 0 Item: Lord_Circlet_C - Duration: 10080 + Duration: 20160 UniqueId: true - Group: LOTTOBOX SubGroups: @@ -18559,502 +20079,472 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Sealed_Mistress_Card - Rate: 1 - Announced: true + Item: Old_Card_Album + Rate: 10 - Index: 1 Item: Magic_Card_Album - Rate: 50 - Announced: true + Rate: 5 - Index: 2 Item: White_Slim_Pot_Box2 - Rate: 1500 + Rate: 100 - Index: 3 Item: Poison_Bottle_Box2 - Rate: 1500 + Rate: 100 - Index: 4 Item: Blue_Herb_Box2 - Rate: 1500 + Rate: 100 - Index: 5 Item: Chung_E_Pet_Coupon - Rate: 1200 + Rate: 20 - Index: 6 Item: Succu_Pet_Coupon - Rate: 1200 + Rate: 14 - Index: 7 Item: Imp_Pet_Coupon - Rate: 1200 + Rate: 20 - Index: 8 - Item: Guarantee_Weapon_5Up - Rate: 200 + Item: Agav_Card + Rate: 80 - Index: 9 - Item: Guarantee_Armor_5Up - Rate: 200 + Item: Echio_Card + Rate: 80 - Index: 10 Item: Crown_ - Rate: 290 + Rate: 50 - Index: 11 Item: Sharp_Gear_ - Rate: 250 - - Index: 12 - Item: Ribbon_Of_Bride Rate: 50 - Announced: true + - Index: 12 + Item: Wind_Sprits_Armor_ + Rate: 10 - Index: 13 Item: Odin's_Blessing - Rate: 599 + Rate: 60 - Index: 14 - Item: Archangel_Wing - Rate: 50 - Announced: true + Item: Treasure_Box + Rate: 200 - Index: 15 - Item: Elven_Ears_ - Rate: 10 - Announced: true + Item: Elven_Ears + Rate: 100 - Index: 16 Item: Rabbit_Earplug - Rate: 200 + Rate: 1 - Group: LUCKY_EGG_C10 SubGroups: - SubGroup: 1 List: - Index: 0 Item: Guarantee_Weapon_8Up - Rate: 5 + Rate: 10 Announced: true - Index: 1 Item: Guarantee_Armor_8Up - Rate: 5 + Rate: 10 Announced: true - Index: 2 Item: Magic_Card_Album - Rate: 50 + Rate: 5 Announced: true - Index: 3 Item: Evil_Marcher_Hat - Rate: 15 + Rate: 182 Announced: true - Index: 4 - Item: Battle_Manual_Box + Item: Comp_Battle_Manual Rate: 500 + Amount: 2 - Index: 5 Item: Comp_Bubble_Gum - Rate: 1000 - Amount: 3 + Rate: 500 + Amount: 2 - Index: 6 Item: Comp_Insurance - Rate: 1000 - Amount: 3 + Rate: 300 + Amount: 2 - Index: 7 Item: Poison_Bottle_Box2 - Rate: 1000 + Rate: 100 - Index: 8 Item: Bloody_Dead_Branch - Rate: 100 + Rate: 50 Announced: true - Index: 9 Item: Guarantee_Weapon_5Up - Rate: 200 - Announced: true + Rate: 100 - Index: 10 Item: Guarantee_Armor_5Up - Rate: 200 - Announced: true + Rate: 100 - Index: 11 Item: E_WOB_Rune - Rate: 900 - Amount: 10 + Rate: 300 + Amount: 5 - Index: 12 Item: E_WOB_Schwaltz - Rate: 900 - Amount: 10 + Rate: 300 + Amount: 5 - Index: 13 Item: E_WOB_Rachel - Rate: 900 - Amount: 10 + Rate: 300 + Amount: 5 - Index: 14 Item: E_WOB_Local - Rate: 900 - Amount: 10 + Rate: 300 + Amount: 5 - Index: 15 - Item: RWC2010_Indonesia - Rate: 1 - Announced: true + Item: Old_Violet_Box + Rate: 770 - Index: 16 - Item: Sealed_Kiel_Card - Rate: 1 - Announced: true + Item: Treasure_Box + Rate: 880 - Index: 17 Item: White_Slim_Pot_Box2 - Rate: 800 + Rate: 1400 - Index: 18 - Item: Sealed_B_Ygnizem_Card - Rate: 1 - Announced: true + Item: Old_Card_Album + Rate: 400 - Index: 19 Item: Heart_Eye_Patch1 - Rate: 150 - Announced: true + Rate: 396 - Index: 20 Item: Heart_Eye_Patch2 - Rate: 150 - Announced: true + Rate: 397 - Index: 21 Item: Boy's_Naivety - Rate: 400 + Rate: 200 + Amount: 10 - Index: 22 Item: Flaming_Ice - Rate: 400 + Rate: 200 + Amount: 10 - Index: 23 Item: Tantanmen - Rate: 400 + Rate: 200 + Amount: 10 - Index: 24 Item: Enchant_Book - Rate: 22 - Announced: true + Rate: 2100 - Group: LUCKY_EGG_C2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Magic_Card_Album - Rate: 50 + Item: Old_Card_Album + Rate: 10 - Index: 1 - Item: White_Slim_Pot_Box2 - Rate: 900 + Item: Magic_Card_Album + Rate: 5 - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 900 + Item: White_Slim_Pot_Box2 + Rate: 90 - Index: 3 - Item: Blue_Herb_Box2 - Rate: 900 + Item: Poison_Bottle_Box2 + Rate: 90 - Index: 4 - Item: Guarantee_Weapon_5Up - Rate: 200 + Item: Blue_Herb_Box2 + Rate: 90 - Index: 5 - Item: Guarantee_Armor_5Up - Rate: 200 + Item: Carat_Card + Rate: 20 - Index: 6 - Item: Sealed_Dracula_Card - Rate: 1 + Item: Nine_Tail_Card + Rate: 20 - Index: 7 - Item: Drake_Card - Rate: 1 + Item: Pupa_Card + Rate: 14 - Index: 8 - Item: Cancer_Diadem - Rate: 150 + Item: Morrigane's_Belt + Rate: 50 - Index: 9 - Item: Cancer_Crown - Rate: 150 + Item: Morrigane's_Pendant + Rate: 50 - Index: 10 - Item: Mini_Propeller_ - Rate: 150 + Item: An_Eye_Of_Dullahan + Rate: 50 - Index: 11 - Item: Battle_Manual_Box - Rate: 1000 - Announced: true + Item: Comp_Battle_Manual + Rate: 30 - Index: 12 Item: Comp_Bubble_Gum - Rate: 800 + Rate: 30 - Index: 13 Item: Comp_Insurance - Rate: 800 + Rate: 50 Amount: 3 - Announced: true - Index: 14 Item: J_Aspersio_5_Scroll - Rate: 800 + Rate: 60 Amount: 5 - Announced: true - Index: 15 - Item: Underripe_Yggseed - Rate: 800 - Amount: 10 - Announced: true - - Index: 16 Item: Psychic_ArmorS - Rate: 800 + Rate: 30 Amount: 2 - Announced: true + - Index: 16 + Item: Underripe_Yggseed + Rate: 50 + Amount: 10 - Index: 17 - Item: Yggdrasilberry_Box_ - Rate: 948 - Announced: true + Item: Yggdrasilberry + Rate: 50 + Amount: 5 - Index: 18 - Item: Bogy_Horn + Item: Treasure_Box Rate: 150 - Announced: true - Index: 19 - Item: Flame_Sprits_Armor__ - Rate: 150 - Announced: true + Item: Bogy_Horn + Rate: 20 - Index: 20 + Item: Flame_Sprits_Armor__ + Rate: 20 + - Index: 21 + Item: Machoman_Glasses + Rate: 20 + - Index: 22 Item: Jasper_Crest - Rate: 150 - Announced: true + Rate: 1 - Group: LUCKY_EGG_C3 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Magic_Card_Album - Rate: 50 - Announced: true - - Index: 1 - Item: White_Slim_Pot_Box2 - Rate: 800 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 800 - - Index: 3 - Item: Blue_Herb_Box2 - Rate: 800 - - Index: 4 - Item: Chung_E_Pet_Coupon - Rate: 500 - Announced: true - - Index: 5 - Item: Succu_Pet_Coupon - Rate: 500 - Announced: true - - Index: 6 - Item: Imp_Pet_Coupon - Rate: 500 - Announced: true - - Index: 7 - Item: Leo_Crown - Rate: 150 - Announced: true - - Index: 8 - Item: Dress_Hat - Rate: 100 - Announced: true - - Index: 9 - Item: Sunglasses_ + Item: Old_Card_Album Rate: 10 - Announced: true + - Index: 1 + Item: Magic_Card_Album + Rate: 5 + - Index: 2 + Item: White_Slim_Pot_Box2 + Rate: 100 + - Index: 3 + Item: Poison_Bottle_Box2 + Rate: 100 + - Index: 4 + Item: Blue_Herb_Box2 + Rate: 100 + - Index: 5 + Item: Carat_Card + Rate: 20 + - Index: 6 + Item: Nine_Tail_Card + Rate: 20 + - Index: 7 + Item: Antique_Firelock_Card + Rate: 20 + - Index: 8 + Item: Pupa_Card + Rate: 14 + - Index: 9 + Item: Linen_Glove + Rate: 21 - Index: 10 - Item: Battle_Manual_Box - Rate: 489 + Item: Pinguicula_Corsage + Rate: 55 - Index: 11 - Item: Comp_Bubble_Gum - Rate: 800 - Amount: 3 + Item: Comp_Battle_Manual + Rate: 30 - Index: 12 - Item: Comp_Insurance - Rate: 800 - Amount: 3 + Item: Comp_Bubble_Gum + Rate: 30 - Index: 13 - Item: J_Aspersio_5_Scroll - Rate: 800 - Amount: 5 + Item: Comp_Insurance + Rate: 50 + Amount: 3 - Index: 14 - Item: Underripe_Yggseed - Rate: 800 - Amount: 10 + Item: J_Aspersio_5_Scroll + Rate: 60 + Amount: 5 - Index: 15 Item: Psychic_ArmorS - Rate: 800 + Rate: 30 Amount: 2 - Index: 16 - Item: Yggdrasilberry_Box_ - Rate: 800 + Item: Underripe_Yggseed + Rate: 55 + Amount: 10 - Index: 17 - Item: Upg_Buckler_Box - Rate: 100 - Announced: true - - Index: 18 - Item: Flame_Sprits_Armor__ - Rate: 200 - Announced: true - - Index: 19 - Item: Sealed_Kiel_Card - Rate: 1 - Announced: true - - Index: 20 - Item: Donut_In_Mouth - Rate: 150 - Announced: true - - Index: 21 - Item: K_Rabbit_Bonnet + Item: Yggdrasilberry Rate: 50 - Announced: true + Amount: 5 + - Index: 18 + Item: Treasure_Box + Rate: 150 + - Index: 19 + Item: Flame_Sprits_Armor__ + Rate: 30 + - Index: 20 + Item: Machoman_Glasses + Rate: 30 + - Index: 21 + Item: Donut_In_Mouth + Rate: 15 + - Index: 22 + Item: K_Rabbit_Bonnet + Rate: 5 - Group: LUCKY_EGG_C4 SubGroups: - SubGroup: 1 List: - Index: 0 Item: White_Slim_Pot_Box2 - Rate: 790 + Rate: 95 - Index: 1 Item: Poison_Bottle_Box2 - Rate: 720 + Rate: 90 - Index: 2 Item: Blue_Herb_Box2 - Rate: 720 + Rate: 90 - Index: 3 - Item: Battle_Manual_Box - Rate: 700 + Item: Comp_Battle_Manual + Rate: 70 - Index: 4 Item: J_Aspersio_5_Scroll - Rate: 720 + Rate: 70 Amount: 5 - Index: 5 - Item: Deviling_Card - Rate: 1 - Announced: true + Item: Puente_Robe + Rate: 50 - Index: 6 Item: Comp_Bubble_Gum - Rate: 720 - Amount: 3 + Rate: 50 - Index: 7 Item: Comp_Insurance - Rate: 720 + Rate: 50 Amount: 3 - Index: 8 - Item: Underripe_Yggseed - Rate: 720 - Amount: 10 - - Index: 9 Item: Psychic_ArmorS - Rate: 720 + Rate: 50 Amount: 2 + - Index: 9 + Item: Underripe_Yggseed + Rate: 50 + Amount: 10 - Index: 10 - Item: Yggdrasilberry_Box_ - Rate: 720 + Item: Yggdrasilberry + Rate: 50 + Amount: 5 - Index: 11 - Item: Sealed_B_Ygnizem_Card - Rate: 1 - Announced: true + Item: Treasure_Box + Rate: 120 - Index: 12 - Item: Lunatic_Hat_Box - Rate: 200 - Announced: true + Item: Lunatic_Hat + Rate: 25 - Index: 13 Item: Necromencer's_Hood - Rate: 200 - Announced: true + Rate: 25 - Index: 14 Item: Fried_Egg - Rate: 200 - Announced: true + Rate: 25 - Index: 15 - Item: Sagittarius_Crown - Rate: 200 - Announced: true - - Index: 16 Item: Savage_Baby_Hat - Rate: 198 - Announced: true + Rate: 25 + - Index: 16 + Item: Fur_Seal_Hat + Rate: 25 - Index: 17 - Item: Fur_Seal_Hat_Box - Rate: 200 - Announced: true + Item: Old_Card_Album + Rate: 25 - Index: 18 - Item: Chung_E_Pet_Coupon - Rate: 500 - Announced: true + Item: Hilsrion_Card + Rate: 10 - Index: 19 - Item: Succu_Pet_Coupon - Rate: 500 - Announced: true - - Index: 20 - Item: Imp_Pet_Coupon - Rate: 500 - Announced: true - - Index: 21 Item: Magic_Card_Album - Rate: 50 - Announced: true + Rate: 5 - Group: LUCKY_EGG_C5 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Yggdrasilberry_Box_ - Rate: 900 + Item: Treasure_Box + Rate: 500 - Index: 1 - Item: Underripe_Yggseed - Rate: 900 - Amount: 10 - - Index: 2 - Item: Psychic_ArmorS - Rate: 900 - Amount: 2 - - Index: 3 - Item: J_Aspersio_5_Scroll - Rate: 900 + Item: Yggdrasilberry + Rate: 500 Amount: 5 + - Index: 2 + Item: Underripe_Yggseed + Rate: 500 + Amount: 10 + - Index: 3 + Item: Psychic_ArmorS + Rate: 500 + Amount: 2 - Index: 4 - Item: Vanberk_Card - Rate: 1 - Announced: true + Item: J_Aspersio_5_Scroll + Rate: 700 + Amount: 5 - Index: 5 - Item: Sealed_Ktullanux_Card - Rate: 1 - Announced: true + Item: Vanberk_Card + Rate: 200 - Index: 6 - Item: Comp_Bubble_Gum - Rate: 900 - Amount: 3 + Item: Isilla_Card + Rate: 200 - Index: 7 - Item: Comp_Insurance - Rate: 900 - Amount: 3 + Item: Comp_Bubble_Gum + Rate: 500 + Amount: 2 - Index: 8 - Item: Battle_Manual_Box - Rate: 800 + Item: Comp_Insurance + Rate: 500 + Amount: 3 - Index: 9 - Item: Blue_Herb_Box2 - Rate: 800 + Item: Comp_Battle_Manual + Rate: 700 + Amount: 2 - Index: 10 - Item: Poison_Bottle_Box2 - Rate: 800 + Item: Blue_Herb_Box2 + Rate: 1000 - Index: 11 - Item: White_Slim_Pot_Box2 - Rate: 800 + Item: Poison_Bottle_Box2 + Rate: 1050 - Index: 12 + Item: White_Slim_Pot_Box2 + Rate: 1050 + - Index: 13 Item: Magic_Card_Album Rate: 50 Announced: true - - Index: 13 - Item: Magestic_Goat_ - Rate: 150 - Announced: true - Index: 14 - Item: Fallen_Angel_Wing - Rate: 1 - Announced: true + Item: Old_Card_Album + Rate: 250 - Index: 15 - Item: Delicious_Shaved_Ice - Rate: 299 - Announced: true - - Index: 16 - Item: Fit_Pipe - Rate: 299 - Announced: true - - Index: 17 - Item: Gril's_Naivety - Rate: 299 - Announced: true - - Index: 18 - Item: Ring_Of_Flame_Lord - Rate: 50 - Announced: true - - Index: 19 - Item: Samambaia_Box + Item: Linen_Glove Rate: 200 Announced: true + - Index: 16 + Item: Magestic_Goat + Rate: 150 + Announced: true + - Index: 17 + Item: Sharp_Gear_ + Rate: 150 + - Index: 18 + Item: Delicious_Shaved_Ice + Rate: 300 + Amount: 2 + - Index: 19 + Item: Fit_Pipe + Rate: 300 + Amount: 2 - Index: 20 + Item: Gril's_Naivety + Rate: 300 + Amount: 2 + - Index: 21 + Item: Crown_ + Rate: 300 + - Index: 22 + Item: Samambaia + Rate: 100 + Announced: true + - Index: 23 Item: Ring_Of_Resonance - Rate: 50 + Rate: 1 Announced: true - Group: LUCKY_EGG_C6 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Pierre_Treasurebox + Item: Treasure_Box Rate: 500 - Index: 1 Item: Yggdrasilberry @@ -19129,149 +20619,150 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Magic_Card_Album - Rate: 50 - Announced: true + Item: Treasure_Box + Rate: 1200 - Index: 1 - Item: Yggdrasilberry_Box_ - Rate: 1043 + Item: Yggdrasilberry + Rate: 500 + Amount: 5 - Index: 2 Item: Underripe_Yggseed - Rate: 1000 + Rate: 500 Amount: 10 - Index: 3 Item: Psychic_ArmorS - Rate: 1000 + Rate: 500 Amount: 2 - Index: 4 Item: J_Aspersio_5_Scroll - Rate: 1000 + Rate: 700 Amount: 5 - Index: 5 Item: Comp_Insurance - Rate: 1000 + Rate: 800 Amount: 3 - Index: 6 Item: Comp_Bubble_Gum - Rate: 1000 - Amount: 3 - - Index: 7 - Item: Battle_Manual_Box Rate: 800 + Amount: 2 + - Index: 7 + Item: Comp_Battle_Manual + Rate: 800 + Amount: 2 - Index: 8 Item: Blue_Herb_Box2 Rate: 1000 - Index: 9 Item: Poison_Bottle_Box2 - Rate: 1000 + Rate: 1200 - Index: 10 Item: White_Slim_Pot_Box2 - Rate: 1000 + Rate: 1200 - Index: 11 - Item: Valkyrie_Helm + Item: Magic_Card_Album Rate: 50 Announced: true - Index: 12 - Item: Ifrit_Card - Rate: 1 - Announced: true + Item: Old_Card_Album + Rate: 380 - Index: 13 Item: Guarantee_Armor_7Up - Rate: 25 + Rate: 90 Announced: true - Index: 14 Item: Guarantee_Weapon_7Up - Rate: 25 + Rate: 80 Announced: true - Index: 15 Item: Guarantee_Armor_9Up - Rate: 2 + Rate: 1 Announced: true - Index: 16 Item: Guarantee_Weapon_9Up - Rate: 2 + Rate: 1 Announced: true - Index: 17 Item: Mask_Of_Ifrit - Rate: 1 + Rate: 100 Announced: true - Index: 18 Item: Ifrit's_Ear - Rate: 1 + Rate: 100 Announced: true - Group: LUCKY_EGG_C8 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Yggdrasilberry_Box_ - Rate: 900 + Item: Treasure_Box + Rate: 1200 - Index: 1 Item: Bloody_Dead_Branch - Rate: 95 + Rate: 50 Announced: true - Index: 2 - Item: Dead_Tree_Branch_Box2 - Rate: 1000 + Item: Branch_Of_Dead_Tree + Rate: 500 + Amount: 5 - Index: 3 Item: Psychic_ArmorS - Rate: 1000 - Amount: 2 + Rate: 500 + Amount: 4 - Index: 4 Item: J_Aspersio_5_Scroll - Rate: 1000 - Amount: 5 + Rate: 700 + Amount: 10 - Index: 5 Item: Comp_Insurance - Rate: 1000 + Rate: 800 Amount: 3 - Index: 6 Item: Comp_Bubble_Gum - Rate: 1000 - Amount: 3 + Rate: 800 + Amount: 2 - Index: 7 - Item: Battle_Manual_Box - Rate: 900 + Item: Comp_Battle_Manual + Rate: 800 + Amount: 2 - Index: 8 Item: Fruit_Of_Mastela_Box2 - Rate: 900 + Rate: 1000 - Index: 9 Item: Poison_Bottle_Box2 - Rate: 900 + Rate: 1200 - Index: 10 Item: White_Slim_Pot_Box2 - Rate: 900 + Rate: 1200 - Index: 11 Item: Magic_Card_Album Rate: 50 Announced: true - Index: 12 - Item: Black_Devil_Mask_ - Rate: 1 - Announced: true + Item: Old_Card_Album + Rate: 380 - Index: 13 Item: Guarantee_Armor_7Up - Rate: 25 + Rate: 90 Announced: true - Index: 14 Item: Guarantee_Weapon_7Up - Rate: 25 + Rate: 80 Announced: true - Index: 15 Item: Guarantee_Armor_9Up - Rate: 2 + Rate: 1 Announced: true - Index: 16 Item: Guarantee_Weapon_9Up - Rate: 2 + Rate: 1 Announced: true - Index: 17 Item: Drooping_Morocc_Minion - Rate: 150 + Rate: 50 Announced: true - Index: 18 Item: Wanderer's_Sakkat - Rate: 150 + Rate: 108 Announced: true - Group: LUCKY_EGG_C9 SubGroups: @@ -19279,67 +20770,68 @@ Body: List: - Index: 0 Item: Comp_Bubble_Gum - Rate: 1500 - Amount: 3 + Rate: 1600 + Amount: 2 - Index: 1 - Item: Battle_Manual_Box - Rate: 1459 + Item: Comp_Battle_Manual + Rate: 1600 + Amount: 2 - Index: 2 - Item: Comp_Insurance - Rate: 1500 - Amount: 3 + Item: Treasure_Box + Rate: 1484 - Index: 3 - Item: White_Slim_Pot_Box2 - Rate: 1500 + Item: Comp_Insurance + Rate: 1056 + Amount: 2 - Index: 4 - Item: Poison_Bottle_Box2 - Rate: 1500 + Item: White_Slim_Pot_Box2 + Rate: 1000 - Index: 5 - Item: Dead_Tree_Branch_Box2 - Rate: 1500 + Item: Poison_Bottle_Box2 + Rate: 980 - Index: 6 - Item: Elven_Ears_ - Rate: 10 - Announced: true + Item: Branch_Of_Dead_Tree + Rate: 500 + Amount: 5 - Index: 7 - Item: Holy_Marching_Hat_J - Rate: 300 - Announced: true + Item: Old_Card_Album + Rate: 400 - Index: 8 - Item: Auger_Of_Spirit - Rate: 20 + Item: Holy_Marching_Hat_J + Rate: 350 Announced: true - Index: 9 - Item: Orc_Hero_Card - Rate: 1 - Announced: true + Item: Auger_Of_Spirit + Rate: 250 - Index: 10 - Item: Flying_Angel - Rate: 100 - Announced: true + Item: Elven_Ears + Rate: 200 - Index: 11 - Item: Guarantee_Armor_7Up - Rate: 25 - Announced: true + Item: Ear_Of_Angel's_Wing + Rate: 150 - Index: 12 - Item: Guarantee_Weapon_7Up - Rate: 25 + Item: Guarantee_Armor_7Up + Rate: 150 Announced: true - Index: 13 - Item: Bloody_Dead_Branch - Rate: 500 + Item: Guarantee_Weapon_7Up + Rate: 150 Announced: true - Index: 14 - Item: Magic_Card_Album + Item: Bloody_Dead_Branch Rate: 50 Announced: true - Index: 15 - Item: Guarantee_Armor_8Up - Rate: 5 + Item: Magic_Card_Album + Rate: 50 Announced: true - Index: 16 + Item: Guarantee_Armor_8Up + Rate: 15 + Announced: true + - Index: 17 Item: Guarantee_Weapon_8Up - Rate: 5 + Rate: 15 Announced: true - Group: LUCKY_SCROLL08 SubGroups: @@ -19348,7 +20840,7 @@ Body: - Index: 0 Item: Kafra_Card Rate: 220 - Amount: 5 + Amount: 15 UniqueId: true - Index: 1 Item: Battle_Manual @@ -19361,9 +20853,9 @@ Body: Amount: 5 UniqueId: true - Index: 3 - Item: Token_Of_Siegfried_Box + Item: Token_Of_Siegfried Rate: 100 - Amount: 5 + Amount: 15 UniqueId: true - Index: 4 Item: Neuralizer @@ -19386,11 +20878,11 @@ Body: Rate: 1 UniqueId: true - Index: 9 - Item: Angelic_Chain_ + Item: Angelic_Chain Rate: 2 UniqueId: true - Index: 10 - Item: Satanic_Chain_ + Item: Satanic_Chain Rate: 3 UniqueId: true - Index: 11 @@ -19410,7 +20902,7 @@ Body: Rate: 65 UniqueId: true - Index: 15 - Item: Insurance_Package + Item: Insurance Rate: 60 UniqueId: true - Index: 16 @@ -19426,7 +20918,11 @@ Body: Item: Silvervine Amount: 10 - Index: 1 + Item: Malang_Sp_Can + Amount: 30 + - Index: 2 Item: Sealed_Apo_H_Scroll + UniqueId: true - Group: LUCKY_SILVERVINE_FRUIT_BOX_III110 SubGroups: - SubGroup: 0 @@ -19435,288 +20931,289 @@ Body: Item: Silvervine Amount: 110 - Index: 1 + Item: Malang_Sp_Can + Amount: 330 + - Index: 2 Item: Sealed_Apo_H_Scroll Amount: 11 + UniqueId: true - Group: MAGICCARDALBUM SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Real_Eremes_Card - Rate: 3 - - Index: 1 - Item: Real_Magaleta_Card - Rate: 3 - - Index: 2 - Item: Real_Katrinn_Card - Rate: 3 - - Index: 3 - Item: Real_Shecil_Card - Rate: 3 - - Index: 4 - Item: Real_Harword_Card - Rate: 3 - - Index: 5 - Item: Real_Seyren_Card - Rate: 3 - - Index: 6 - Item: Real_Randel_Card - Rate: 3 - - Index: 7 - Item: Real_Flamel_Card - Rate: 3 - - Index: 8 - Item: Real_Ceila_Card - Rate: 3 - - Index: 9 - Item: Real_Chen_Card - Rate: 3 - - Index: 10 - Item: Real_Gertie_Card - Rate: 3 - - Index: 11 - Item: Real_Trentini_Card - Rate: 3 - - Index: 12 - Item: Real_Alphoccio_Card - Rate: 3 - - Index: 13 - Item: Bomi_Card - Rate: 3 - - Index: 14 - Item: Knight_Sakray_Card - Rate: 3 - - Index: 15 - Item: Chaos_Acolyte_Card - Rate: 3 - - Index: 16 - Item: As_Bdy_Knight_Card - Rate: 3 - - Index: 17 - Item: As_Wind_Ghost_Card - Rate: 3 - - Index: 18 - Item: Fenrir_Card_ - Rate: 16 - - Index: 19 - Item: UndeadKnightM_Card - Rate: 16 - - Index: 20 - Item: UndeadKnightF_Card - Rate: 16 - - Index: 21 - Item: Faceworm_D_Card - Rate: 16 - - Index: 22 - Item: Irene_Elder_Card - Rate: 16 - - Index: 23 - Item: Toad_Card - Rate: 16 - - Index: 24 - Item: Gigantes_Card - Rate: 16 - - Index: 25 - Item: Fei_Kanabian_Card - Rate: 16 - - Index: 26 - Item: Ahat_Card - Rate: 16 - - Index: 27 - Item: Shnaim_Card - Rate: 16 - - Index: 28 - Item: Brinaranea_Card - Rate: 16 - - Index: 29 - Item: Muspellskoll_Card - Rate: 16 - - Index: 30 - Item: Antonio_Card - Rate: 156 - - Index: 31 - Item: Dy_Card - Rate: 156 - - Index: 32 Item: Ghostring_Card - Rate: 312 - - Index: 33 + Rate: 100 + - Index: 1 Item: Angeling_Card - Rate: 312 - - Index: 34 + Rate: 100 + - Index: 2 Item: Gryphon_Card - Rate: 312 - - Index: 35 + Rate: 100 + - Index: 3 Item: Dark_Illusion_Card - Rate: 312 - - Index: 36 + Rate: 100 + - Index: 4 Item: Deviling_Card - Rate: 312 - - Index: 37 + Rate: 100 + - Index: 5 + Item: Dragon_Fly_Card + Rate: 1000 + - Index: 6 + Item: Vagabond_Wolf_Card + Rate: 1000 + - Index: 7 + Item: Mastering_Card + Rate: 1000 + - Index: 8 Item: Maya_Puple_Card - Rate: 312 - - Index: 38 + Rate: 100 + - Index: 9 + Item: Mutant_Dragon_Card + Rate: 1000 + - Index: 10 Item: Mysteltainn_Card - Rate: 312 - - Index: 39 - Item: Vocal_Card - Rate: 312 - - Index: 40 + Rate: 100 + - Index: 11 + Item: Owl_Duke_Card + Rate: 500 + - Index: 12 + Item: Owl_Baron_Card + Rate: 500 + - Index: 13 Item: Archangeling_Card - Rate: 312 - - Index: 41 + Rate: 100 + - Index: 14 + Item: Antonio_Card + Rate: 50 + - Index: 15 Item: Executioner_Card - Rate: 312 - - Index: 42 + Rate: 100 + - Index: 16 Item: Tirfing_Card - Rate: 312 - - Index: 43 + Rate: 100 + - Index: 17 Item: Eclipse_Card - Rate: 312 - - Index: 44 - Item: Bloody_Knight_Card - Rate: 312 - - Index: 45 - Item: Ungoliant_Card - Rate: 312 - - Index: 46 + Rate: 100 + - Index: 18 + Item: Cat_O_Nine_Tail_Card + Rate: 500 + - Index: 19 + Item: Chimera_Card + Rate: 1000 + - Index: 20 + Item: Toad_Card + Rate: 1000 + - Index: 21 Item: Gemini_Card - Rate: 312 - - Index: 47 + Rate: 100 + - Index: 22 + Item: Hydro_Card + Rate: 1000 + - Index: 23 + Item: Retribution_Card + Rate: 1000 + - Index: 24 + Item: Observation_Card + Rate: 1000 + - Index: 25 + Item: Shelter_Card + Rate: 1000 + - Index: 26 + Item: Solace_Card + Rate: 1000 + - Index: 27 + Item: Tha_Maero_Card + Rate: 1000 + - Index: 28 + Item: Tha_Odium_Card + Rate: 1000 + - Index: 29 + Item: Tha_Despero_Card + Rate: 1000 + - Index: 30 + Item: Tha_Dolor_Card + Rate: 1000 + - Index: 31 + Item: Skeggiold_Card + Rate: 1000 + - Index: 32 + Item: Salamander_Card + Rate: 1000 + - Index: 33 + Item: Kasa_Card + Rate: 1000 + - Index: 34 + Item: Galion_Card + Rate: 1000 + - Index: 35 + Item: Byorgue_Card + Rate: 1000 + - Index: 36 + Item: Sword_Guardian_Card + Rate: 1000 + - Index: 37 + Item: Bow_Guardian_Card + Rate: 1000 + - Index: 38 + Item: Necromancer_Card + Rate: 1000 + - Index: 39 + Item: Hardrock_Mommos_Card + Rate: 600 + - Index: 40 + Item: Tendrilion_Card + Rate: 600 + - Index: 41 + Item: Gold_Scaraba_Card + Rate: 500 + - Index: 42 Item: King_Dramoh_Card - Rate: 312 - - Index: 48 + Rate: 100 + - Index: 43 Item: Wild_Rider_Card - Rate: 312 - - Index: 49 + Rate: 100 + - Index: 44 + Item: Fenrir_Card_ + Rate: 5 + - Index: 45 Item: Soheon_Card - Rate: 312 - - Index: 50 + Rate: 100 + - Index: 46 Item: Elvira_Card - Rate: 312 - - Index: 51 + Rate: 100 + - Index: 47 Item: Lora_Card - Rate: 312 - - Index: 52 + Rate: 100 + - Index: 48 Item: Rudo_Card - Rate: 312 + Rate: 100 + - Index: 49 + Item: UndeadKnightM_Card + Rate: 5 + - Index: 50 + Item: UndeadKnightF_Card + Rate: 5 + - Index: 51 + Item: Owl_Viscount_Card + Rate: 500 + - Index: 52 + Item: Owl_Marquees_Card + Rate: 500 - Index: 53 Item: IFN_Toad_Card - Rate: 312 + Rate: 100 - Index: 54 Item: IFN_V_Wolf_Card - Rate: 312 + Rate: 100 - Index: 55 Item: IFN_Vocal_Card - Rate: 312 + Rate: 100 - Index: 56 Item: IFN_Eclipse_Card - Rate: 312 + Rate: 100 - Index: 57 Item: IFN_Chimera_Card - Rate: 312 + Rate: 100 - Index: 58 - Item: Owl_Duke_Card - Rate: 1559 + Item: Real_Eremes_Card + Rate: 1 + Announced: true - Index: 59 - Item: Owl_Baron_Card - Rate: 1559 + Item: Real_Magaleta_Card + Rate: 1 + Announced: true - Index: 60 - Item: Cat_O_Nine_Tail_Card - Rate: 1559 + Item: Real_Katrinn_Card + Rate: 1 + Announced: true - Index: 61 - Item: Gold_Scaraba_Card - Rate: 1559 + Item: Real_Shecil_Card + Rate: 1 + Announced: true - Index: 62 - Item: Owl_Viscount_Card - Rate: 1559 + Item: Real_Harword_Card + Rate: 1 + Announced: true - Index: 63 - Item: Owl_Marquees_Card - Rate: 1559 + Item: Real_Seyren_Card + Rate: 1 + Announced: true - Index: 64 - Item: Hardrock_Mommos_Card - Rate: 1871 + Item: Real_Randel_Card + Rate: 1 + Announced: true - Index: 65 - Item: Tendrilion_Card - Rate: 1871 + Item: Real_Flamel_Card + Rate: 1 + Announced: true - Index: 66 - Item: Chepet_Card - Rate: 2183 + Item: Real_Ceila_Card + Rate: 1 + Announced: true - Index: 67 - Item: Choco_Card - Rate: 2183 + Item: Real_Chen_Card + Rate: 1 + Announced: true - Index: 68 - Item: Kobold_Leader_Card - Rate: 2183 + Item: Real_Gertie_Card + Rate: 1 + Announced: true - Index: 69 - Item: Dragon_Fly_Card - Rate: 3118 + Item: Real_Trentini_Card + Rate: 1 + Announced: true - Index: 70 - Item: Vagabond_Wolf_Card - Rate: 3118 + Item: Real_Alphoccio_Card + Rate: 1 + Announced: true - Index: 71 - Item: Mastering_Card - Rate: 3118 + Item: Bomi_Card + Rate: 1 + Announced: true - Index: 72 - Item: Mutant_Dragon_Card - Rate: 3118 + Item: As_Bdy_Knight_Card + Rate: 1 + Announced: true - Index: 73 - Item: Chimera_Card - Rate: 3118 + Item: As_Wind_Ghost_Card + Rate: 1 + Announced: true - Index: 74 - Item: Toad_Card - Rate: 3118 + Item: Gigantes_Card + Rate: 5 - Index: 75 - Item: Hydro_Card - Rate: 3118 + Item: Faceworm_D_Card + Rate: 5 - Index: 76 - Item: Retribution_Card - Rate: 3118 + Item: Irene_Elder_Card + Rate: 5 - Index: 77 - Item: Observation_Card - Rate: 3118 + Item: Dy_Card + Rate: 50 - Index: 78 - Item: Shelter_Card - Rate: 3118 + Item: Fei_Kanabian_Card + Rate: 5 - Index: 79 - Item: Solace_Card - Rate: 3118 + Item: Chaos_Acolyte_Card + Rate: 1 + Announced: true - Index: 80 - Item: Tha_Maero_Card - Rate: 3118 + Item: Knight_Sakray_Card + Rate: 1 + Announced: true - Index: 81 - Item: Tha_Odium_Card - Rate: 3118 + Item: Ahat_Card + Rate: 5 - Index: 82 - Item: Tha_Despero_Card - Rate: 3118 + Item: Shnaim_Card + Rate: 5 - Index: 83 - Item: Tha_Dolor_Card - Rate: 3118 + Item: Brinaranea_Card + Rate: 5 - Index: 84 - Item: Skeggiold_Card - Rate: 3118 - - Index: 85 - Item: Galion_Card - Rate: 3118 - - Index: 86 - Item: Byorgue_Card - Rate: 3118 - - Index: 87 - Item: Sword_Guardian_Card - Rate: 3118 - - Index: 88 - Item: Bow_Guardian_Card - Rate: 3118 - - Index: 89 - Item: Salamander_Card - Rate: 3118 - - Index: 90 - Item: Kasa_Card - Rate: 3118 - - Index: 91 - Item: Necromancer_Card - Rate: 3118 + Item: Muspellskoll_Card + Rate: 5 - Group: MAGICIAN_CARD_BOX SubGroups: - SubGroup: 0 @@ -19747,6 +21244,9 @@ Body: Item: Magic_Candy Amount: 10 UniqueId: true + - Index: 1 + Item: Lucky_Egg_C7 + UniqueId: true - Group: MAJESTIC_DEVIL_SCROLL SubGroups: - SubGroup: 1 @@ -19928,8 +21428,10 @@ Body: List: - Index: 0 Item: Ptotection_Seagod_Box + UniqueId: true - Index: 1 Item: Octo_Hstick_Box + UniqueId: true - Group: MASK SubGroups: - SubGroup: 1 @@ -20839,7 +22341,7 @@ Body: List: - Index: 0 Item: Yellow_Baseball_Cap - Rate: 1 + Rate: 10 UniqueId: true - Index: 1 Item: Valkyrie_Feather_Band @@ -20851,51 +22353,51 @@ Body: UniqueId: true - Index: 3 Item: Afro_Wig - Rate: 1 + Rate: 50 UniqueId: true - Index: 4 Item: Happy_Wig - Rate: 1 + Rate: 80 UniqueId: true - Index: 5 Item: Shiny_Wig - Rate: 1 + Rate: 80 UniqueId: true - Index: 6 Item: Ring_Of_Water - Rate: 2 + Rate: 20 UniqueId: true - Index: 7 Item: Ring_Of_Fire - Rate: 2 + Rate: 20 UniqueId: true - Index: 8 Item: Dun_Tele_Scroll1 - Rate: 2 + Rate: 20 UniqueId: true - Index: 9 Item: Dun_Tele_Scroll1_Box - Rate: 5 + Rate: 50 UniqueId: true - Index: 10 Item: Shadow_Armor_S_Box10 - Rate: 5 + Rate: 50 UniqueId: true - Index: 11 Item: Holy_Armor_S_Box10 - Rate: 5 + Rate: 50 UniqueId: true - Index: 12 Item: Small_Life_Potion_Box30 - Rate: 200 + Rate: 100 UniqueId: true - Index: 13 Item: Med_Life_Potion_Box30 - Rate: 200 + Rate: 100 UniqueId: true - Index: 14 Item: S_Def_Potion_Box30 - Rate: 200 + Rate: 100 UniqueId: true - Index: 15 Item: S_Mdef_Potion_Box30 @@ -20907,7 +22409,7 @@ Body: UniqueId: true - Index: 17 Item: Regeneration_Box10 - Rate: 205 + Rate: 100 UniqueId: true - Group: MYSTERIOUS_TRAVEL_SACK2 SubGroups: @@ -21066,72 +22568,72 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Charming_Ribbon - Rate: 1 + Item: Twin_Ribbon + Rate: 30 UniqueId: true - Index: 1 - Item: Twin_Ribbon - Rate: 2 + Item: Ribbon_Of_Bride + Rate: 38 UniqueId: true - Index: 2 - Item: Ribbon_Pink - Rate: 2 + Item: Big_Sis'_Ribbon + Rate: 30 UniqueId: true - Index: 3 - Item: Ribbon_Orange - Rate: 2 + Item: Ribbon_Pink + Rate: 50 UniqueId: true - Index: 4 - Item: Ribbon_White - Rate: 2 + Item: Ribbon_Orange + Rate: 50 UniqueId: true - Index: 5 - Item: Red_Glasses - Rate: 1 + Item: Ribbon_White + Rate: 50 UniqueId: true - Index: 6 - Item: Ribbon_Of_Bride - Rate: 2 + Item: Red_Glasses + Rate: 32 UniqueId: true - Index: 7 - Item: Dun_Tele_Scroll1_Box - Rate: 5 + Item: Dun_Tele_Scroll1 + Rate: 10 UniqueId: true - Index: 8 - Item: Max_Weight_Up_Box - Rate: 80 + Item: Dun_Tele_Scroll1_Box + Rate: 50 UniqueId: true - Index: 9 - Item: Small_Life_Potion_Box30 - Rate: 203 + Item: Shadow_Armor_S_Box10 + Rate: 50 UniqueId: true - Index: 10 - Item: Med_Life_Potion_Box30 - Rate: 203 + Item: Holy_Armor_S_Box10 + Rate: 50 UniqueId: true - Index: 11 - Item: Regeneration_Box10 - Rate: 203 + Item: Small_Life_Potion_Box30 + Rate: 100 UniqueId: true - Index: 12 - Item: Shadow_Armor_S_Box10 - Rate: 5 + Item: Med_Life_Potion_Box30 + Rate: 100 UniqueId: true - Index: 13 - Item: Holy_Armor_S_Box10 - Rate: 5 + Item: S_Def_Potion_Box30 + Rate: 100 UniqueId: true - Index: 14 - Item: S_Def_Potion_Box30 - Rate: 203 - UniqueId: true - - Index: 15 Item: S_Mdef_Potion_Box30 Rate: 80 UniqueId: true + - Index: 15 + Item: Max_Weight_Up_Box + Rate: 80 + UniqueId: true - Index: 16 - Item: Dun_Tele_Scroll1 - Rate: 1 + Item: Regeneration_Box10 + Rate: 100 UniqueId: true - Group: MY_SCROLL1 SubGroups: @@ -21337,122 +22839,91 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Str_Dish_Box - Rate: 1500 + Item: Silver_Tiara + Rate: 1 + UniqueId: true - Index: 1 - Item: Agi_Dish_Box - Rate: 1500 + Item: Magic_Card_Album + Rate: 5 + UniqueId: true - Index: 2 - Item: Int_Dish_Box - Rate: 1500 + Item: Guyak_Pudding + Rate: 180 + Amount: 10 + UniqueId: true - Index: 3 - Item: Dex_Dish_Box - Rate: 1500 + Item: Zeny_Scroll + Rate: 180 + Amount: 10 + UniqueId: true - Index: 4 - Item: Luk_Dish_Box - Rate: 1500 + Item: Clothing_Dye_Coupon + Rate: 50 + Amount: 2 + UniqueId: true - Index: 5 - Item: Vit_Dish_Box - Rate: 1500 + Item: Marcher_Hat + Rate: 1 + UniqueId: true - Index: 6 Item: Yggdrasilberry_Box_ - Rate: 950 - - Index: 7 - Item: Superb_Fish_Box50 - Rate: 50 - - SubGroup: 2 - List: - - Index: 0 - Item: Berzebub_Card - Rate: 1 - Announced: true - - Index: 1 - Item: Sealed_Kiel_Card - Rate: 1 - Announced: true - - Index: 2 - Item: Sealed_Pharaoh_Card - Rate: 3 - Announced: true - - Index: 3 - Item: Fallen_Angel_Wing - Rate: 10 - Announced: true - UniqueId: true - - Index: 4 - Item: Black_Devil_Mask_ - Rate: 5 - Announced: true - UniqueId: true - - Index: 5 - Item: Yellow_Baseball_Cap - Rate: 50 - Announced: true - UniqueId: true - - Index: 6 - Item: Pink_Pajamas_Hat - Rate: 30 - Announced: true + Rate: 100 UniqueId: true - Index: 7 - Item: Flame_Sprits_Armor_ - Rate: 50 - Announced: true + Item: Dead_Tree_Branch_Box1 + Rate: 132 UniqueId: true - Index: 8 - Item: YellowBunny_Hairband - Rate: 500 - Announced: true + Item: Megaphone_Box + Rate: 150 UniqueId: true - Index: 9 - Item: Max_Weight_Up_Box - Rate: 200 - Announced: true + Item: Mini_Propeller_ + Rate: 1 + UniqueId: true - Index: 10 - Item: Bloody_Dead_Branch - Rate: 300 - Announced: true + Item: Token_Of_Siegfried_Box + Rate: 100 + UniqueId: true - Index: 11 - Item: 17Carat_Dia - Rate: 1250 - - Index: 12 - Item: Guyak_Pudding - Rate: 2000 - Amount: 5 - - Index: 13 - Item: Psychic_ArmorS - Rate: 2000 - Amount: 10 - - Index: 14 - Item: Fruit_Of_Mastela_Box2 - Rate: 2000 - - Index: 15 - Item: Blue_Herb_Box2 - Rate: 1600 + Item: Old_Violet_Box + Rate: 100 + Amount: 2 + UniqueId: true - Group: NOIVE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 - Item: Cracked_Buckler - Rate: 1 - Duration: 10080 + Item: E_Blessing_10_Scroll + Amount: 50 - Index: 1 - Item: Old_Pant - Rate: 1 - Duration: 10080 + Item: E_Inc_Agi_10_Scroll + Amount: 50 - Index: 2 - Item: Boots_Perforated - Rate: 1 - Duration: 10080 + Item: E_Small_Life_Potion + Amount: 30 - Index: 3 - Item: Cheap_Running_Shirts - Rate: 1 - Duration: 10080 + Item: E_Med_Life_Potion + Amount: 30 - Index: 4 - Item: Old_Bandanna - Rate: 1 - Duration: 10080 + Item: E_Mysterious_Water + Amount: 30 + - Index: 5 + Item: Comp_Almighty + Amount: 20 + - Index: 6 + Item: Comp_Power_Booster + Amount: 20 + - Index: 7 + Item: E_Infinity_Drink + Amount: 20 + - Index: 8 + Item: Comp_Small_Mana_Potion + Amount: 20 + - Index: 9 + Item: World_Tour_Ticket + Amount: 20 - Group: OCTO_HSTICK_BOX SubGroups: - SubGroup: 0 @@ -21560,68 +23031,45 @@ Body: Rate: 60 - Group: OLD_ORE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 - Item: Emperium - Rate: 50 - - Index: 1 - Item: Oridecon_Stone - Rate: 80 - - Index: 2 - Item: Elunium_Stone - Rate: 70 - - Index: 3 - Item: Gold - Rate: 10 - - Index: 4 Item: Oridecon - Rate: 20 - - Index: 5 + Amount: 2 + - Index: 1 Item: Elunium - Rate: 20 - - Index: 6 - Item: Boody_Red - Rate: 100 - - Index: 7 - Item: Crystal_Blue - Rate: 100 - - Index: 8 - Item: Wind_Of_Verdure - Rate: 100 - - Index: 9 - Item: Yellow_Live - Rate: 100 - - Index: 10 - Item: Flame_Heart - Rate: 40 - - Index: 11 - Item: Mistic_Frozen - Rate: 40 - - Index: 12 - Item: Rough_Wind - Rate: 40 - - Index: 13 - Item: Great_Nature - Rate: 40 - - Index: 14 - Item: Iron - Rate: 380 - - Index: 15 - Item: Steel + Amount: 2 + - SubGroup: 2 + List: + - Index: 0 + Item: Oridecon_Stone + Rate: 150 + Amount: 3 + - Index: 1 + Item: Elunium_Stone + Rate: 150 + Amount: 3 + - Index: 2 + Item: Carnium + Rate: 50 + - Index: 3 + Item: Bradium + Rate: 50 + - Index: 4 + Item: Crystal_Jewel__ + Rate: 100 + Amount: 2 + - Index: 5 + Item: Gemstone + Rate: 200 + Amount: 5 + - Index: 6 + Item: Stone + Rate: 200 + Amount: 4 + - Index: 7 + Item: Gold Rate: 50 - - Index: 16 - Item: Iron_Ore - Rate: 600 - - Index: 17 - Item: Coal - Rate: 80 - - Index: 18 - Item: Phracon - Rate: 600 - - Index: 19 - Item: Emveretarcon - Rate: 380 - Group: ORE SubGroups: - SubGroup: 1 @@ -21691,82 +23139,65 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Yggdrasilberry_Box_ - Rate: 1420 + Item: Bubble_Gum_Box + Rate: 150 UniqueId: true - Index: 1 - Item: Luk_Dish_Box - Rate: 1420 + Item: Token_Of_Siegfried_Box + Rate: 20 UniqueId: true - Index: 2 - Item: Kafra_Card_Box - Rate: 1420 + Item: Yggdrasilberry_Box_ + Rate: 100 UniqueId: true - Index: 3 - Item: Token_Of_Siegfried_Box - Rate: 1420 + Item: Vit_Dish_Box + Rate: 150 UniqueId: true - Index: 4 - Item: Insurance_Package - Rate: 1420 + Item: Silver_Tiara_ + Rate: 3 UniqueId: true - Index: 5 - Item: Zealotus_Scroll - Rate: 300 - Amount: 5 + Item: Neuralizer_Box + Rate: 5 UniqueId: true - Index: 6 - Item: Assumptio_5_Scroll_Box - Rate: 1400 + Item: Enriched_Elunium_Box + Rate: 55 UniqueId: true - Index: 7 - Item: Max_Weight_Up_Box - Rate: 500 + Item: Guyak_Pudding + Rate: 150 + Amount: 10 UniqueId: true - Index: 8 - Item: B_Dragon_Hat_Box - Rate: 150 - Announced: true + Item: Wreath + Rate: 3 UniqueId: true - Index: 9 - Item: Rain_Cloud - Rate: 87 - Announced: true + Item: Bloody_Dead_Branch + Rate: 100 UniqueId: true - Index: 10 - Item: Gold_Ingot_Poring_Hat - Rate: 3 - Announced: true + Item: Enriched_Oridecon_Box + Rate: 80 UniqueId: true - Index: 11 - Item: Maneater_Flower_Hat - Rate: 150 - Announced: true + Item: Bison_Horn + Rate: 21 UniqueId: true - Index: 12 - Item: Chilly_Breath - Rate: 100 - Announced: true + Item: Token_Of_Siegfried_Box + Rate: 10 UniqueId: true - Index: 13 - Item: Choco_Stick_In_Mouth - Rate: 100 - Announced: true + Item: Light_White_Pot_Box + Rate: 150 UniqueId: true - Index: 14 - Item: Eyes_Of_Ifrit - Rate: 5 - Announced: true - UniqueId: true - - Index: 15 - Item: Majoruros_Horn - Rate: 100 - Announced: true - UniqueId: true - - Index: 16 - Item: Sealed_D_Lord_Card - Rate: 5 - Announced: true + Item: Gold_Tiara_ + Rate: 3 UniqueId: true - Group: PASSION_FB_HAT_BOX SubGroups: @@ -21868,16 +23299,16 @@ Body: UniqueId: true - Index: 2 Item: Enriched_Oridecon - Rate: 80 + Rate: 50 UniqueId: true - Index: 3 Item: Kafra_Card - Rate: 300 + Rate: 340 Amount: 2 UniqueId: true - Index: 4 Item: Adrenaline_Scroll - Rate: 300 + Rate: 290 Amount: 2 UniqueId: true - Index: 5 @@ -21887,6 +23318,7 @@ Body: - Index: 6 Item: Red_Deviruchi_Cap Rate: 10 + Announced: true UniqueId: true - Group: PET_EGG_SCROLL10 SubGroups: @@ -22018,16 +23450,16 @@ Body: - Index: 1 Item: Vit_Dish10_ Rate: 150 - Amount: 10 + Amount: 5 UniqueId: true - Index: 2 Item: Old_Violet_Box Rate: 80 UniqueId: true - Index: 3 - Item: Dex_Dish10_ + Item: Dex_Dish10 Rate: 150 - Amount: 10 + Amount: 5 UniqueId: true - Index: 4 Item: Megaphone_ @@ -22040,9 +23472,9 @@ Body: Amount: 5 UniqueId: true - Index: 6 - Item: Luk_Dish10_ + Item: PVP_Tele_Scroll Rate: 180 - Amount: 10 + Amount: 5 UniqueId: true - Index: 7 Item: Elven_Ears @@ -22071,12 +23503,12 @@ Body: - Index: 2 Item: Enriched_Oridecon Rate: 170 - Amount: 5 + Amount: 3 UniqueId: true - Index: 3 Item: Enriched_Elunium Rate: 300 - Amount: 5 + Amount: 3 UniqueId: true - Index: 4 Item: Zeny_Scroll @@ -22090,7 +23522,7 @@ Body: - Index: 6 Item: Fruit_Of_Mastela Rate: 100 - Amount: 15 + Amount: 7 UniqueId: true - Index: 7 Item: Blue_Herb @@ -22121,13 +23553,13 @@ Body: UniqueId: true - Index: 2 Item: Enriched_Oridecon - Rate: 150 - Amount: 5 + Rate: 100 + Amount: 3 UniqueId: true - Index: 3 Item: Enriched_Elunium - Rate: 250 - Amount: 5 + Rate: 300 + Amount: 3 UniqueId: true - Index: 4 Item: Zeny_Scroll @@ -22141,12 +23573,12 @@ Body: - Index: 6 Item: Fruit_Of_Mastela Rate: 100 - Amount: 15 + Amount: 7 UniqueId: true - Index: 7 Item: Grape_Juice Rate: 100 - Amount: 20 + Amount: 9 UniqueId: true - Index: 8 Item: Insurance @@ -22174,22 +23606,22 @@ Body: UniqueId: true - Index: 2 Item: Token_Of_Siegfried - Rate: 200 + Rate: 150 Amount: 2 UniqueId: true - Index: 3 Item: Giant_Fly_Wing - Rate: 200 + Rate: 250 Amount: 2 UniqueId: true - Index: 4 Item: Aspersio_5_Scroll - Rate: 200 + Rate: 250 Amount: 2 UniqueId: true - Index: 5 Item: Bubble_Gum - Rate: 150 + Rate: 100 Amount: 2 UniqueId: true - Index: 6 @@ -22202,7 +23634,7 @@ Body: List: - Index: 0 Item: Battle_Manual - Rate: 100 + Rate: 150 Amount: 2 UniqueId: true - Index: 1 @@ -22212,16 +23644,16 @@ Body: UniqueId: true - Index: 2 Item: Enriched_Oridecon - Rate: 80 + Rate: 50 UniqueId: true - Index: 3 Item: Kafra_Card - Rate: 300 + Rate: 200 Amount: 2 UniqueId: true - Index: 4 Item: Adrenaline_Scroll - Rate: 300 + Rate: 200 Amount: 2 UniqueId: true - Index: 5 @@ -22230,7 +23662,7 @@ Body: UniqueId: true - Index: 6 Item: Pink_Drooping_Kitty - Rate: 100 + Rate: 10 UniqueId: true - Group: PET_EGG_SCROLL4 SubGroups: @@ -22238,12 +23670,12 @@ Body: List: - Index: 0 Item: Battle_Manual - Rate: 90 + Rate: 150 Amount: 2 UniqueId: true - Index: 1 Item: Wind_Walk_10_Scroll - Rate: 150 + Rate: 200 Amount: 2 UniqueId: true - Index: 2 @@ -22263,7 +23695,7 @@ Body: UniqueId: true - Index: 5 Item: Bubble_Gum - Rate: 150 + Rate: 200 Amount: 2 UniqueId: true - Index: 6 @@ -22281,7 +23713,7 @@ Body: UniqueId: true - Index: 1 Item: Enriched_Elunium - Rate: 135 + Rate: 50 UniqueId: true - Index: 2 Item: Token_Of_Siegfried @@ -22290,7 +23722,7 @@ Body: UniqueId: true - Index: 3 Item: Giant_Fly_Wing - Rate: 300 + Rate: 200 Amount: 2 UniqueId: true - Index: 4 @@ -23138,19 +24570,24 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Repair_Scroll + Item: Repair_Scroll_ + Amount: 5 UniqueId: true - Index: 1 Item: Iron_Ore + Amount: 5 UniqueId: true - Index: 2 Item: Iron + Amount: 5 UniqueId: true - Index: 3 Item: Oridecon_Stone + Amount: 5 UniqueId: true - Index: 4 Item: Steel + Amount: 5 UniqueId: true - Group: REQUIEM_SCROLL SubGroups: @@ -23408,7 +24845,7 @@ Body: - Index: 2 Item: Enriched_Slim_Pot Amount: 30 - - SubGroup: 1 + - SubGroup: 2 List: - Index: 0 Item: Rafini_Staff @@ -23439,38 +24876,17 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Fruit_Of_Mastela - Rate: 200 - Amount: 30 + Item: C_Rose_Corsage + Rate: 330 - Index: 1 - Item: White_Slim_Potion - Rate: 150 - Amount: 10 + Item: C_Tha_Despero_Mask + Rate: 10 - Index: 2 - Item: Yggdrasilberry_Box - Rate: 150 + Item: C_Sinsuncho_Hat + Rate: 330 - Index: 3 - Item: Guildsman_Recruiter - Rate: 4 - - Index: 4 - Item: Megaphone_Box - Rate: 150 - - Index: 5 - Item: Token_Of_Siegfried_Box - Rate: 100 - - Index: 6 - Item: Royal_Jelly_Box - Rate: 200 - - Index: 7 - Item: Insurance_Package - Rate: 44 - - Index: 8 - Item: Ygnizem_Card - Rate: 1 - - Index: 9 - Item: B_Ygnizem_Card - Rate: 1 - Amount: 50 + Item: C_Spore_Hat + Rate: 330 - Group: RWC_PARTI_BOX SubGroups: - SubGroup: 1 @@ -23488,6 +24904,7 @@ Body: - Index: 3 Item: Cookie_Bag Rate: 90 + Amount: 2 - Index: 4 Item: Mysterious_Can2 Rate: 70 @@ -23577,11 +24994,9 @@ Body: - Index: 1 Item: Guarantee_Armor_7Up Rate: 90 - Announced: true - Index: 2 Item: Guarantee_Weapon_7Up Rate: 90 - Announced: true - Index: 3 Item: Guarantee_Armor_9Up Rate: 5 @@ -23597,14 +25012,16 @@ Body: Item: Poison_Bottle_Box2 Rate: 1000 - Index: 7 - Item: Bubble_Gum_Box5 + Item: Comp_Bubble_Gum Rate: 1500 + Amount: 2 - Index: 8 - Item: 17Carat_Dia + Item: Treasure_Box Rate: 1000 - Index: 9 - Item: Battle_Manual_Box5 + Item: Comp_Battle_Manual Rate: 1500 + Amount: 2 - Index: 10 Item: Old_C_Album_Weapon Rate: 500 @@ -23618,7 +25035,6 @@ Body: - Index: 13 Item: Magic_Card_Album Rate: 100 - Announced: true - Index: 14 Item: RWC_Memory_Staff Rate: 150 @@ -23633,12 +25049,11 @@ Body: Announced: true - Index: 17 Item: Rainbow_Feather_Deco - Rate: 150 + Rate: 140 Announced: true - Index: 18 Item: C_Rainbow_Feather_Deco - Rate: 110 - Announced: true + Rate: 120 - Group: RWC_SPECIAL_SCROLL SubGroups: - SubGroup: 1 @@ -23646,37 +25061,48 @@ Body: - Index: 0 Item: Party_Recruiter_Hat Rate: 4 + UniqueId: true - Index: 1 Item: Convex_Mirror Rate: 150 + UniqueId: true - Index: 2 Item: Megaphone_Box Rate: 200 + UniqueId: true - Index: 3 Item: Enriched_Elunium_Box Rate: 50 + UniqueId: true - Index: 4 Item: Enriched_Oridecon_Box Rate: 50 + UniqueId: true - Index: 5 Item: Daydric_Card Rate: 2 + UniqueId: true - Index: 6 Item: Pharaoh_Card Rate: 2 + UniqueId: true - Index: 7 Item: Marc_Card Rate: 2 + UniqueId: true - Index: 8 Item: Royal_Jelly_Box Rate: 200 + UniqueId: true - Index: 9 Item: Seed_Of_Yggdrasil Rate: 190 Amount: 50 + UniqueId: true - Index: 10 Item: Str_Dish_Box Rate: 150 + UniqueId: true - Group: RWC_SUPER_SCROLL SubGroups: - SubGroup: 1 @@ -23899,7 +25325,7 @@ Body: List: - Index: 0 Item: Sahkkat_C - Duration: 10080 + Duration: 20160 UniqueId: true - Group: SAKURA_SCROLL SubGroups: @@ -24781,23 +26207,23 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Force3 - Rate: 83 + Item: Force1 + Rate: 1167 - Index: 1 - Item: Intellect3 - Rate: 83 + Item: Intellect1 + Rate: 1167 - Index: 2 - Item: Swiftness3 - Rate: 83 + Item: Swiftness1 + Rate: 1167 - Index: 3 - Item: Tough3 - Rate: 83 + Item: Tough1 + Rate: 1167 - Index: 4 - Item: Artful3 - Rate: 83 + Item: Artful1 + Rate: 1167 - Index: 5 - Item: Fortune3 - Rate: 83 + Item: Fortune1 + Rate: 1167 - Index: 6 Item: Force2 Rate: 416 @@ -24817,23 +26243,47 @@ Body: Item: Fortune2 Rate: 416 - Index: 12 - Item: Force1 - Rate: 1167 + Item: Force3 + Rate: 83 - Index: 13 - Item: Intellect1 - Rate: 1167 + Item: Intellect3 + Rate: 83 - Index: 14 - Item: Swiftness1 - Rate: 1167 + Item: Swiftness3 + Rate: 83 - Index: 15 - Item: Tough1 - Rate: 1167 + Item: Tough3 + Rate: 83 - Index: 16 - Item: Artful1 - Rate: 1167 + Item: Artful3 + Rate: 83 - Index: 17 - Item: Fortune1 - Rate: 1167 + Item: Fortune3 + Rate: 83 + - SubGroup: 2 + List: + - Index: 0 + Item: Frost_Crystal + Rate: 400 + - Index: 1 + Item: Treasure_Box + Rate: 100 + - Index: 2 + Item: White_Slim_Potion + Rate: 3500 + Amount: 10 + - Index: 3 + Item: Blue_Potion + Rate: 4000 + Amount: 10 + - Index: 4 + Item: Seed_Of_Yggdrasil + Rate: 1000 + Amount: 5 + - Index: 5 + Item: Yggdrasilberry + Rate: 1000 + Amount: 3 - Group: SQUAD_PRIZE2 SubGroups: - SubGroup: 1 @@ -25363,133 +26813,131 @@ Body: Item: C_Cat_Santa_Hat Rate: 1 - Index: 1 - Item: Old_Blue_Box - Rate: 1 - - Index: 2 - Item: Oh_Holy_Night - Rate: 1 - - Index: 3 - Item: Angeling_Potion - Rate: 1 - Amount: 3 - - Index: 4 - Item: Solo_Cookie + Item: Fire_Cracker_Xmas Rate: 1 Amount: 5 - - Index: 5 + - Index: 2 + Item: Old_Blue_Box + Rate: 1 + - Index: 3 Item: Buche_De_Noel Rate: 1 Amount: 5 + - Index: 4 + Item: Vivid_Notation + Rate: 1 + Amount: 5 + - Index: 5 + Item: Oh_Holy_Night + Rate: 1 - Index: 6 Item: Event_Cake Rate: 1 Amount: 5 - Index: 7 - Item: Vivid_Notation + Item: Solo_Cookie Rate: 1 Amount: 5 + - Index: 8 + Item: Angeling_Potion + Rate: 1 + Amount: 3 - Group: SOLO_GIFT_BASKET SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Lovely_Choco_Tart - Rate: 1 Amount: 5 - Index: 1 Item: Cute_Strawberry_Choco - Rate: 1 Amount: 3 - Index: 2 Item: White_Chocolate - Rate: 1 Amount: 3 - Index: 3 Item: Chocolate_Drink - Rate: 1 Amount: 4 - Index: 4 Item: HandMade_Chocolate - Rate: 1 Amount: 10 - Index: 5 Item: HandMade_Chocolate_ - Rate: 1 Amount: 10 - Group: SOMETHING_CANDY_HOLDER SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Meat - Rate: 5 - Amount: 5 - - Index: 1 Item: Honey Rate: 9 Amount: 3 - - Index: 2 + - Index: 1 Item: Candy Rate: 9 Amount: 7 - - Index: 3 + - Index: 2 Item: Well_Baked_Cookie Rate: 10 Amount: 2 - - Index: 4 + - Index: 3 Item: Piece_Of_Cake Rate: 10 - - Index: 5 + - Index: 4 Item: Bread Rate: 5 Amount: 3 - - Index: 6 - Item: Old_Blue_Box - Rate: 2 - - Index: 7 - Item: Yggdrasilberry - Rate: 2 - - Index: 8 - Item: Old_Card_Album - Rate: 1 - - Index: 9 - Item: Old_Violet_Box - Rate: 1 - - Index: 10 + - Index: 5 Item: Pumpkin_Cake Rate: 7 - - Index: 11 - Item: Trance_Candy_R - Rate: 6 - Amount: 3 - - Index: 12 - Item: Trance_Candy_B - Rate: 6 - Amount: 3 - - Index: 13 - Item: Trance_Candy_Y - Rate: 6 - Amount: 3 - - Index: 14 - Item: Trance_Candy_G - Rate: 6 - Amount: 3 - - Index: 15 + - Index: 6 Item: Pumpkin_Pie Rate: 7 Amount: 3 - - Index: 16 - Item: C_There_Is_Something - Rate: 1 - - Index: 17 - Item: Witch_Shoes - Rate: 1 - - Index: 18 + - Index: 7 + Item: Meat + Rate: 5 + Amount: 5 + - Index: 8 Item: HALLOWEEN_G_BOX Rate: 5 - - Index: 19 + - Index: 9 + Item: Trance_Candy_R + Rate: 6 + Amount: 3 + - Index: 10 + Item: Trance_Candy_B + Rate: 6 + Amount: 3 + - Index: 11 + Item: Trance_Candy_Y + Rate: 6 + Amount: 3 + - Index: 12 + Item: Trance_Candy_G + Rate: 6 + Amount: 3 + - Index: 13 + Item: Old_Blue_Box + Rate: 2 + - Index: 14 + Item: Yggdrasilberry + Rate: 2 + - Index: 15 + Item: Old_Card_Album + Rate: 1 + - Index: 16 + Item: Old_Violet_Box + Rate: 1 + - Index: 17 Item: DARK_INVITATION Rate: 1 + - Index: 18 + Item: C_There_Is_Something + Rate: 1 + - Index: 19 + Item: Witch_Shoes + Rate: 1 - Group: SPEARFISH_BOX1 SubGroups: - SubGroup: 0 @@ -26113,7 +27561,7 @@ Body: List: - Index: 0 Item: Steel_Flower_C - Duration: 10080 + Duration: 20160 UniqueId: true - Group: SUMMER_SCROLL3 SubGroups: @@ -26264,7 +27712,7 @@ Body: Amount: 15 UniqueId: true - Index: 18 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 166 Amount: 20 UniqueId: true @@ -26351,7 +27799,7 @@ Body: Amount: 15 UniqueId: true - Index: 18 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 165 Amount: 20 UniqueId: true @@ -26438,7 +27886,7 @@ Body: Amount: 15 UniqueId: true - Index: 18 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 170 Amount: 20 UniqueId: true @@ -26525,7 +27973,7 @@ Body: Amount: 15 UniqueId: true - Index: 18 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 165 Amount: 20 UniqueId: true @@ -26602,7 +28050,7 @@ Body: Amount: 15 UniqueId: true - Index: 15 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 170 Amount: 30 UniqueId: true @@ -26739,7 +28187,7 @@ Body: Amount: 15 UniqueId: true - Index: 15 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 170 Amount: 30 UniqueId: true @@ -26816,7 +28264,7 @@ Body: Amount: 15 UniqueId: true - Index: 15 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 170 Amount: 30 UniqueId: true @@ -26893,7 +28341,7 @@ Body: Amount: 15 UniqueId: true - Index: 15 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 170 Amount: 30 UniqueId: true @@ -27018,7 +28466,7 @@ Body: Amount: 15 UniqueId: true - Index: 12 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 230 Amount: 30 UniqueId: true @@ -27084,7 +28532,7 @@ Body: Amount: 15 UniqueId: true - Index: 12 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 230 Amount: 30 UniqueId: true @@ -27150,7 +28598,7 @@ Body: Amount: 15 UniqueId: true - Index: 12 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 230 Amount: 30 UniqueId: true @@ -27216,7 +28664,7 @@ Body: Amount: 15 UniqueId: true - Index: 12 - Item: Seed_Of_Yggdrasil + Item: Leaf_Of_Yggdrasil Rate: 230 Amount: 30 UniqueId: true @@ -27227,144 +28675,169 @@ Body: UniqueId: true - Group: SUPPORT_PACKAGE SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Battle_Manual - Rate: 1 Amount: 2 + UniqueId: true - Index: 1 Item: Bubble_Gum - Rate: 1 Amount: 2 + UniqueId: true - Index: 2 Item: Almighty - Rate: 1 Amount: 2 + UniqueId: true - Index: 3 Item: Mental_Potion - Rate: 1 Amount: 2 + UniqueId: true - Index: 4 + Item: Mysterious_Water + Amount: 6 + UniqueId: true + - Index: 5 Item: Sealed_D_Lord_Scroll - Rate: 1 + UniqueId: true - Group: SUPPORT_PACKAGE_10 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Battle_Manual - Rate: 1 Amount: 20 + UniqueId: true - Index: 1 Item: Bubble_Gum - Rate: 1 Amount: 20 + UniqueId: true - Index: 2 Item: Almighty - Rate: 1 Amount: 20 + UniqueId: true - Index: 3 Item: Mental_Potion - Rate: 1 Amount: 20 + UniqueId: true - Index: 4 + Item: Mysterious_Water + Amount: 60 + UniqueId: true + - Index: 5 Item: Sealed_D_Lord_Scroll - Rate: 1 Amount: 11 + UniqueId: true - Group: SUPPORT_PACKAGE_II SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Battle_Manual - Rate: 1 Amount: 2 + UniqueId: true - Index: 1 Item: Bubble_Gum - Rate: 1 Amount: 2 + UniqueId: true - Index: 2 Item: Almighty - Rate: 1 Amount: 2 + UniqueId: true - Index: 3 Item: Mental_Potion - Rate: 1 Amount: 2 + UniqueId: true - Index: 4 - Item: Sealed_Bacsojin_Scroll - Rate: 1 + Item: Mysterious_Water + Amount: 6 + UniqueId: true + - Index: 5 + Item: 2013_RWC_Scroll + UniqueId: true - Group: SUPPORT_PACKAGE_III SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Battle_Manual - Rate: 1 Amount: 2 + UniqueId: true - Index: 1 Item: Bubble_Gum - Rate: 1 Amount: 2 + UniqueId: true - Index: 2 Item: Almighty - Rate: 1 Amount: 2 + UniqueId: true - Index: 3 Item: Mental_Potion - Rate: 1 Amount: 2 + UniqueId: true - Index: 4 + Item: Mysterious_Water + Amount: 6 + UniqueId: true + - Index: 5 Item: Sealed_Bacsojin_Scroll - Rate: 1 + UniqueId: true - Group: SUPPORT_PACKAGE_III_10 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Battle_Manual - Rate: 1 Amount: 20 + UniqueId: true - Index: 1 Item: Bubble_Gum - Rate: 1 Amount: 20 + UniqueId: true - Index: 2 Item: Almighty - Rate: 1 Amount: 20 + UniqueId: true - Index: 3 Item: Mental_Potion - Rate: 1 Amount: 20 + UniqueId: true - Index: 4 + Item: Mysterious_Water + Amount: 60 + UniqueId: true + - Index: 5 Item: Sealed_Bacsojin_Scroll - Rate: 1 Amount: 11 + UniqueId: true - Group: SUPPORT_PACKAGE_II_10 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Battle_Manual - Rate: 1 Amount: 20 + UniqueId: true - Index: 1 Item: Bubble_Gum - Rate: 1 Amount: 20 + UniqueId: true - Index: 2 Item: Almighty - Rate: 1 Amount: 20 + UniqueId: true - Index: 3 Item: Mental_Potion - Rate: 1 Amount: 20 + UniqueId: true - Index: 4 - Item: Sealed_Bacsojin_Scroll - Rate: 1 + Item: Mysterious_Water + Amount: 60 + UniqueId: true + - Index: 5 + Item: 2013_RWC_Scroll + Amount: 11 + UniqueId: true - Group: SURPRISE_SCROLL SubGroups: - SubGroup: 1 @@ -27936,35 +29409,43 @@ Body: UniqueId: true - Group: THREE_MASTER_PACKAGE_III SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Small_Life_Potion - Rate: 1 Amount: 20 + UniqueId: true - Index: 1 Item: Med_Life_Potion - Rate: 1 Amount: 20 + UniqueId: true - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true + - Index: 3 Item: Sealed_M_Flower_Scroll - Rate: 1 + UniqueId: true - Group: THREE_MASTER_PACKAGE_III_10 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 Item: Small_Life_Potion - Rate: 1 Amount: 200 + UniqueId: true - Index: 1 Item: Med_Life_Potion - Rate: 1 Amount: 200 + UniqueId: true - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 Item: Sealed_M_Flower_Scroll - Rate: 1 Amount: 11 + UniqueId: true - Group: THROWABLE SubGroups: - SubGroup: 1 @@ -28151,70 +29632,6 @@ Body: Item: DF_Token_Of_Siegfried Rate: 1 - Group: TRESURE_BOX_WOE - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Old_Blue_Box - Rate: 6 - - Index: 1 - Item: Union_Of_Tribe - Rate: 6 - - Index: 2 - Item: Poison_Bottle - Rate: 3 - - Index: 3 - Item: Crystal_Jewel__ - Rate: 9 - - Index: 4 - Item: Wind_Arrow_Container - Rate: 24 - - Index: 5 - Item: Stone_Arrow_Container - Rate: 25 - - Index: 6 - Item: Crystal_Arrow_Container - Rate: 26 - - Index: 7 - Item: Set_Of_Taiming_Item - Rate: 12 - - Index: 8 - Item: Wrapped_Mask - Rate: 2 - - Index: 9 - Item: Bundle_Of_Magic_Scroll - Rate: 9 - - Index: 10 - Item: First_Aid_Kit - Rate: 9 - - Index: 11 - Item: Food_Package - Rate: 36 - - Index: 12 - Item: Cookie_Bag - Rate: 48 - - Index: 13 - Item: Bullet_Case - Rate: 27 - - Index: 14 - Item: Bullet_Case_Blood - Rate: 27 - - Index: 15 - Item: Bullet_Case_Silver - Rate: 27 - - Index: 16 - Item: Holy_Arrow_Quiver - Rate: 7 - - Index: 17 - Item: Hometown_Gift - Rate: 6 - - Index: 18 - Item: Cool_Summer_Outfit - Rate: 22 - - Index: 19 - Item: Old_Bleu_Box - Rate: 8 - - Group: TRESURE_BOX_WOE_ SubGroups: - SubGroup: 1 List: @@ -28885,54 +30302,64 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Int_Dish_Box - Rate: 1400 + Item: Yggdrasilberry_Box + Rate: 191 + UniqueId: true - Index: 1 - Item: Angeling_Pot_Box - Rate: 1477 + Item: Gingerbread + Rate: 150 + Amount: 10 + UniqueId: true - Index: 2 - Item: Dun_Tele_Scroll_Box10 - Rate: 1500 + Item: Guyak_Pudding + Rate: 130 + Amount: 10 + UniqueId: true - Index: 3 - Item: Kafra_Card_Box - Rate: 1200 + Item: S_Def_Potion_Box30 + Rate: 105 + UniqueId: true - Index: 4 - Item: Holy_Armor_S_Box10 - Rate: 1400 + Item: S_Mdef_Potion_Box30 + Rate: 104 + UniqueId: true - Index: 5 - Item: Insurance_Package - Rate: 1200 + Item: Luk_Dish_Box + Rate: 103 + UniqueId: true - Index: 6 - Item: Job_Manual50_Box - Rate: 1200 + Item: Vit_Dish_Box + Rate: 102 + UniqueId: true - Index: 7 - Item: Archangel_Wing - Rate: 10 - Announced: true + Item: Sunflower_Hairpin + Rate: 50 + UniqueId: true - Index: 8 - Item: Baby_Pacifier - Rate: 200 - Announced: true + Item: Scuba_Mask + Rate: 23 + UniqueId: true - Index: 9 - Item: Guarantee_Weapon_5Up - Rate: 200 - Announced: true + Item: Hat_Of_Judge + Rate: 22 + UniqueId: true - Index: 10 - Item: Red_Hood - Rate: 149 - Announced: true + Item: Filir_Hat + Rate: 9 + UniqueId: true - Index: 11 - Item: Sleeping_Kitty_Cat - Rate: 60 - Announced: true + Item: Side_Cap + Rate: 8 + UniqueId: true - Index: 12 - Item: Guarantee_Weapon_9Up - Rate: 3 - Announced: true + Item: Bloody_Dead_Branch + Rate: 2 + Amount: 2 + UniqueId: true - Index: 13 - Item: B_Katrinn_Card + Item: Miracle_Medicine Rate: 1 - Announced: true + UniqueId: true - Group: TW_YELLOW_SCROLL SubGroups: - SubGroup: 1 @@ -29108,39 +30535,54 @@ Body: - SubGroup: 0 List: - Index: 0 + Item: ASPD_Potion + Amount: 5 + UniqueId: true + - Index: 1 Item: Red_Booster Amount: 10 - - Index: 1 - Item: Golden_Treasure_Box + UniqueId: true + - Index: 2 + Item: GoldenTreasureBox + UniqueId: true - Group: UNLIMITED_BOX_II SubGroups: - SubGroup: 0 List: - Index: 0 + Item: ASPD_Potion + Amount: 5 + UniqueId: true + - Index: 1 Item: Red_Booster Amount: 10 - - Index: 1 - Item: Golden_Treasure_Box - Amount: 11 + UniqueId: true - Index: 2 Item: Sealed_Pharaoh_Scroll + UniqueId: true - Group: UNLIMITED_BOX_II_10 SubGroups: - SubGroup: 0 List: - Index: 0 + Item: ASPD_Potion + Amount: 50 + UniqueId: true + - Index: 1 Item: Red_Booster Amount: 100 - - Index: 1 + UniqueId: true + - Index: 2 Item: Sealed_Pharaoh_Scroll Amount: 11 + UniqueId: true - Group: VALENTINE_PLEDGE_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Valentine_Pledge - Duration: 8760 + Duration: 525600 UniqueId: true - Group: VALERIAN_SCROLL SubGroups: @@ -29513,11 +30955,11 @@ Body: Amount: 4 UniqueId: true - Index: 1 - Item: Int_Dish10_ + Item: Str_Dish10_ Amount: 4 UniqueId: true - Index: 2 - Item: Vit_Dish10_ + Item: Int_Dish10_ Amount: 4 UniqueId: true - Index: 3 @@ -29645,7 +31087,7 @@ Body: Amount: 2 UniqueId: true - Index: 2 - Item: Dex_Dish10_ + Item: Vit_Dish10_ Amount: 2 UniqueId: true - Index: 3 @@ -29671,11 +31113,11 @@ Body: Amount: 2 UniqueId: true - Index: 1 - Item: Int_Dish10_ + Item: Str_Dish10_ Amount: 2 UniqueId: true - Index: 2 - Item: Dex_Dish10_ + Item: Int_Dish10_ Amount: 2 UniqueId: true - Index: 3 @@ -29771,7 +31213,7 @@ Body: Amount: 4 UniqueId: true - Index: 2 - Item: Agi_Dish10_ + Item: Vit_Dish10_ Amount: 4 UniqueId: true - Index: 3 @@ -33355,37 +34797,42 @@ Body: Rate: 80 UniqueId: true - Index: 10 - Item: Old_Violet_Box + Item: Old_Gift_Box Rate: 100 Amount: 3 UniqueId: true - Index: 11 + Item: Old_Violet_Box + Rate: 100 + Amount: 3 + UniqueId: true + - Index: 12 Item: Yggdrasilberry Rate: 110 Amount: 30 UniqueId: true - - Index: 12 + - Index: 13 Item: Leaf_Of_Yggdrasil Rate: 100 Amount: 30 UniqueId: true - - Index: 13 + - Index: 14 Item: Crystal_Jewel Rate: 100 Amount: 20 UniqueId: true - - Index: 14 + - Index: 15 Item: Crystal_Jewel__ Rate: 150 Amount: 10 UniqueId: true - - Index: 15 + - Index: 16 Item: Zeny_Scroll Rate: 150 Amount: 10 UniqueId: true - - Index: 16 - Item: Max_Weight_Up_Scroll + - Index: 17 + Item: Max_Weight_Up_Box Rate: 50 Amount: 5 UniqueId: true @@ -33481,112 +34928,87 @@ Body: Item: Event_Cake Rate: 800 Amount: 10 - UniqueId: true - Index: 1 Item: White_Slim_Potion_B Rate: 800 Amount: 5 - UniqueId: true - Index: 2 Item: White_Potion_B Rate: 900 Amount: 5 - UniqueId: true - Index: 3 + Item: Cookie_Bag_B + Rate: 700 + Amount: 3 + - Index: 4 Item: Chocolate_Drink_B Rate: 700 Amount: 3 - UniqueId: true - - Index: 4 + - Index: 5 Item: Blue_Potion_B Rate: 700 Amount: 3 - UniqueId: true - - Index: 5 + - Index: 6 Item: Center_Potion_B Rate: 800 Amount: 3 - UniqueId: true - - Index: 6 + - Index: 7 Item: Berserk_Potion_B Rate: 800 Amount: 3 - UniqueId: true - - Index: 7 + - Index: 8 Item: Awakening_Potion_B Rate: 800 Amount: 3 - UniqueId: true - - Index: 8 + - Index: 9 Item: Yggdrasilberry Rate: 294 Amount: 3 - UniqueId: true - - Index: 9 + - Index: 10 Item: C_Polar_Bear_Cap Rate: 1 - Amount: 1 - UniqueId: true - - Index: 10 + - Index: 11 Item: C_Mini_Tree_J Rate: 1 - Amount: 1 - UniqueId: true - - Index: 11 + - Index: 12 Item: C_Cat_Santa_Hat Rate: 1 - Amount: 1 - UniqueId: true - - Index: 12 + - Index: 13 Item: C_Rudolph_Santa_Hat Rate: 1 - Amount: 1 - UniqueId: true - - Index: 13 + - Index: 14 Item: C_Santa_Hat_2 Rate: 1 - Amount: 1 - UniqueId: true - - Index: 14 + - Index: 15 Item: C_ShineSantaPoring Rate: 1 - Amount: 1 - UniqueId: true - - Index: 15 + - Index: 16 Item: Str_Dish07 Rate: 400 - Amount: 1 - UniqueId: true - - Index: 16 + - Index: 17 Item: Agi_Dish07 Rate: 400 - Amount: 1 - UniqueId: true - - Index: 17 + - Index: 18 Item: Vit_Dish07 Rate: 400 - Amount: 1 - UniqueId: true - - Index: 18 + - Index: 19 Item: Int_Dish07 Rate: 400 - Amount: 1 - UniqueId: true - - Index: 19 + - Index: 20 Item: Dex_Dish07 Rate: 400 - Amount: 1 - UniqueId: true - - Index: 20 + - Index: 21 Item: Luk_Dish07 Rate: 400 - Amount: 1 - UniqueId: true - - Index: 21 + - Index: 22 Item: Old_Card_Album Rate: 100 - Amount: 1 - UniqueId: true + - Index: 23 + Item: Guarantee_Weapon_9Up + Rate: 100 + - Index: 24 + Item: Guarantee_Armor_9Up + Rate: 100 - Group: EASTER_EGG SubGroups: - SubGroup: 1 @@ -33618,11 +35040,9 @@ Body: - Index: 0 Item: Solo_Gift_Basket Rate: 1000 - Amount: 1 - Index: 1 Item: Couple_Event_Basket Rate: 1000 - Amount: 1 - Index: 2 Item: Strawberry_Choco Rate: 2000 @@ -33642,18 +35062,12 @@ Body: - Index: 6 Item: Diamond_Ring Rate: 300 - Amount: 1 - Announced: true - Index: 7 Item: Witherless_Rose Rate: 400 - Amount: 1 - Announced: true - Index: 8 Item: Jewel_Ring Rate: 300 - Amount: 1 - Announced: true - Group: HAPPY_BOX_J SubGroups: - SubGroup: 1 @@ -33753,342 +35167,351 @@ Body: Rate: 130 - Group: CLASS_SHADOW_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: S_Ninja_Shield - Rate: 58 - - Index: 1 - Item: S_Taekwon_Shield - Rate: 58 - - Index: 2 - Item: S_DoramPhysical_Shield - Rate: 58 - - Index: 3 - Item: S_DoramMagical_Shield - Rate: 58 - - Index: 4 - Item: S_Rebellion_Armor - Rate: 58 - - Index: 5 - Item: S_Kagerou_Armor - Rate: 58 - - Index: 6 - Item: S_Oboro_Armor - Rate: 58 - - Index: 7 - Item: S_Rebellion_Shoes - Rate: 58 - - Index: 8 - Item: S_Kagerou_Shoes - Rate: 58 - - Index: 9 - Item: S_Oboro_Shoes - Rate: 58 - - Index: 10 - Item: S_DoramPhysical_Armor - Rate: 58 - - Index: 11 - Item: S_DoramPhysical_Shoes - Rate: 58 - - Index: 12 - Item: S_DoramMagical_Armor - Rate: 58 - - Index: 13 - Item: S_DoramMagical_Shoes - Rate: 58 - - Index: 14 - Item: S_Star_Emperor_Armor - Rate: 58 - - Index: 15 - Item: S_Star_Emperor_Shoes - Rate: 58 - - Index: 16 - Item: S_Soul_Reaper_Armor - Rate: 58 - - Index: 17 - Item: S_Soul_Reaper_Shoes - Rate: 58 - - Index: 18 - Item: S_Bard_Shoes - Rate: 59 - - Index: 19 - Item: S_Dancer_Shoes - Rate: 59 - - Index: 20 - Item: S_Bard_Armor - Rate: 59 - - Index: 21 - Item: S_Dancer_Armor - Rate: 59 - - Index: 22 - Item: S_SuperNovice_Weapon - Rate: 59 - - Index: 23 - Item: S_Gunslinger_Weapon - Rate: 59 - - Index: 24 - Item: S_Taekwon_Weapon - Rate: 59 - - Index: 25 - Item: S_Ninja_Weapon - Rate: 59 - - Index: 26 - Item: S_DoramMagical_Weapon - Rate: 59 - - Index: 27 - Item: S_DoramPhysical_Weapon - Rate: 59 - - Index: 28 - Item: S_Minstrel_Weapon - Rate: 59 - - Index: 29 - Item: S_Wanderer_Weapon - Rate: 59 - - Index: 30 - Item: S_Minstrel_Shield - Rate: 59 - - Index: 31 - Item: S_Wanderer_Shield - Rate: 59 - - Index: 32 - Item: S_SuperNovice_Shield - Rate: 59 - - Index: 33 - Item: S_Gunslinger_Shield - Rate: 59 - - Index: 34 - Item: S_Knight_Shoes - Rate: 118 - - Index: 35 - Item: S_Crusader_Shoes - Rate: 118 - - Index: 36 - Item: S_Blacksmith_Shoes - Rate: 118 - - Index: 37 - Item: S_Alchemist_Shoes - Rate: 118 - - Index: 38 - Item: S_Priest_Shoes - Rate: 118 - - Index: 39 - Item: S_Monk_Shoes - Rate: 118 - - Index: 40 - Item: S_Assassin_Shoes - Rate: 118 - - Index: 41 - Item: S_Rogue_Shoes - Rate: 118 - - Index: 42 - Item: S_Wizard_Shoes - Rate: 118 - - Index: 43 - Item: S_Sage_Shoes - Rate: 118 - - Index: 44 - Item: S_Hunter_Shoes - Rate: 118 - - Index: 45 - Item: S_Knight_Armor - Rate: 118 - - Index: 46 - Item: S_Crusader_Armor - Rate: 118 - - Index: 47 - Item: S_Blacksmith_Armor - Rate: 118 - - Index: 48 - Item: S_Alchemist_Armor - Rate: 118 - - Index: 49 - Item: S_Priest_Armor - Rate: 118 - - Index: 50 - Item: S_Monk_Armor - Rate: 118 - - Index: 51 - Item: S_Assassin_Armor - Rate: 118 - - Index: 52 - Item: S_Rogue_Armor - Rate: 118 - - Index: 53 - Item: S_Wizard_Armor - Rate: 118 - - Index: 54 - Item: S_Sage_Armor - Rate: 118 - - Index: 55 - Item: S_Hunter_Armor - Rate: 118 - - Index: 56 - Item: S_Runeknight_Weapon - Rate: 118 - - Index: 57 - Item: S_Royalguard_Weapon - Rate: 118 - - Index: 58 - Item: S_Mechanic_weapon - Rate: 118 - - Index: 59 - Item: S_Genetic_Weapon - Rate: 118 - - Index: 60 - Item: S_Archbishop_Weapon - Rate: 118 - - Index: 61 - Item: S_Sura_weapon - Rate: 118 - - Index: 62 - Item: S_Guillotine_Weapon - Rate: 118 - - Index: 63 - Item: S_Shadowchaser_Weapon - Rate: 118 - - Index: 64 - Item: S_Warlock_Weapon - Rate: 118 - - Index: 65 - Item: S_Sorcerer_Weapon - Rate: 118 - - Index: 66 - Item: S_Ranger_Weapon - Rate: 118 - - Index: 67 - Item: S_Runeknight_Shield - Rate: 118 - - Index: 68 - Item: S_Royalguard_Shield - Rate: 118 - - Index: 69 - Item: S_Mechanic_Shield - Rate: 118 - - Index: 70 - Item: S_Genetic_Shield - Rate: 118 - - Index: 71 - Item: S_Archbishop_Shield - Rate: 118 - - Index: 72 - Item: S_Sura_Shield - Rate: 118 - - Index: 73 - Item: S_Guillotine_Shield - Rate: 118 - - Index: 74 - Item: S_Shadowchaser_Shield - Rate: 118 - - Index: 75 - Item: S_Warlock_Shield - Rate: 118 - - Index: 76 - Item: S_Sorcerer_Shield - Rate: 118 - - Index: 77 - Item: S_Ranger_Shield - Rate: 118 - - Index: 78 Item: S_Swordman_earring - Rate: 235 - - Index: 79 - Item: S_Merchant_earring - Rate: 235 - - Index: 80 - Item: S_Acolyte_earring - Rate: 235 - - Index: 81 - Item: S_Magician_earring - Rate: 235 - - Index: 82 + Rate: 4 + - Index: 1 Item: S_Swordman_Pendant - Rate: 235 - - Index: 83 + Rate: 4 + - Index: 2 + Item: S_Knight_Armor + Rate: 2 + - Index: 3 + Item: S_Knight_Shoes + Rate: 2 + - Index: 4 + Item: S_Runeknight_Shield + Rate: 2 + - Index: 5 + Item: S_Runeknight_Weapon + Rate: 2 + - Index: 6 + Item: S_Crusader_Armor + Rate: 2 + - Index: 7 + Item: S_Crusader_Shoes + Rate: 2 + - Index: 8 + Item: S_Royalguard_Shield + Rate: 2 + - Index: 9 + Item: S_Royalguard_Weapon + Rate: 2 + - Index: 10 + Item: S_Merchant_earring + Rate: 4 + - Index: 11 Item: S_Merchant_Pendant - Rate: 235 - - Index: 84 + Rate: 4 + - Index: 12 + Item: S_Blacksmith_Armor + Rate: 2 + - Index: 13 + Item: S_Blacksmith_Shoes + Rate: 2 + - Index: 14 + Item: S_Mechanic_Shield + Rate: 2 + - Index: 15 + Item: S_Mechanic_weapon + Rate: 2 + - Index: 16 + Item: S_Alchemist_Armor + Rate: 2 + - Index: 17 + Item: S_Alchemist_Shoes + Rate: 2 + - Index: 18 + Item: S_Genetic_Shield + Rate: 2 + - Index: 19 + Item: S_Genetic_Weapon + Rate: 2 + - Index: 20 + Item: S_Acolyte_earring + Rate: 4 + - Index: 21 Item: S_Acolyte_Pendant - Rate: 235 - - Index: 85 - Item: S_Thief_Pendant - Rate: 235 - - Index: 86 - Item: S_Magician_Pendant - Rate: 235 - - Index: 87 - Item: S_Archer_Pendant - Rate: 235 - - Index: 88 + Rate: 4 + - Index: 22 + Item: S_Priest_Armor + Rate: 2 + - Index: 23 + Item: S_Priest_Shoes + Rate: 2 + - Index: 24 + Item: S_Archbishop_Shield + Rate: 2 + - Index: 25 + Item: S_Archbishop_Weapon + Rate: 2 + - Index: 26 + Item: S_Monk_Armor + Rate: 2 + - Index: 27 + Item: S_Monk_Shoes + Rate: 2 + - Index: 28 + Item: S_Sura_Shield + Rate: 2 + - Index: 29 + Item: S_Sura_weapon + Rate: 2 + - Index: 30 Item: S_Thief_earring - Rate: 235 - - Index: 89 + Rate: 4 + - Index: 31 + Item: S_Thief_Pendant + Rate: 4 + - Index: 32 + Item: S_Assassin_Armor + Rate: 2 + - Index: 33 + Item: S_Assassin_Shoes + Rate: 2 + - Index: 34 + Item: S_Guillotine_Shield + Rate: 2 + - Index: 35 + Item: S_Guillotine_Weapon + Rate: 2 + - Index: 36 + Item: S_Rogue_Armor + Rate: 2 + - Index: 37 + Item: S_Rogue_Shoes + Rate: 2 + - Index: 38 + Item: S_Shadowchaser_Shield + Rate: 2 + - Index: 39 + Item: S_Shadowchaser_Weapon + Rate: 2 + - Index: 40 + Item: S_Magician_earring + Rate: 4 + - Index: 41 + Item: S_Magician_Pendant + Rate: 4 + - Index: 42 + Item: S_Wizard_Armor + Rate: 2 + - Index: 43 + Item: S_Wizard_Shoes + Rate: 2 + - Index: 44 + Item: S_Warlock_Shield + Rate: 2 + - Index: 45 + Item: S_Warlock_Weapon + Rate: 2 + - Index: 46 + Item: S_Sage_Armor + Rate: 2 + - Index: 47 + Item: S_Sage_Shoes + Rate: 2 + - Index: 48 + Item: S_Sorcerer_Shield + Rate: 2 + - Index: 49 + Item: S_Sorcerer_Weapon + Rate: 2 + - Index: 50 Item: S_Archer_earring - Rate: 235 + Rate: 4 + - Index: 51 + Item: S_Archer_Pendant + Rate: 4 + - Index: 52 + Item: S_Hunter_Armor + Rate: 2 + - Index: 53 + Item: S_Hunter_Shoes + Rate: 2 + - Index: 54 + Item: S_Ranger_Shield + Rate: 2 + - Index: 55 + Item: S_Ranger_Weapon + Rate: 2 + - Index: 56 + Item: S_Bard_Armor + Rate: 1 + - Index: 57 + Item: S_Bard_Shoes + Rate: 1 + - Index: 58 + Item: S_Minstrel_Shield + Rate: 1 + - Index: 59 + Item: S_Minstrel_Weapon + Rate: 1 + - Index: 60 + Item: S_Dancer_Armor + Rate: 1 + - Index: 61 + Item: S_Dancer_Shoes + Rate: 1 + - Index: 62 + Item: S_Wanderer_Shield + Rate: 1 + - Index: 63 + Item: S_Wanderer_Weapon + Rate: 1 + - Index: 64 + Item: S_SuperNovice_Weapon + Rate: 1 + - Index: 65 + Item: S_Gunslinger_Weapon + Rate: 1 + - Index: 66 + Item: S_Taekwon_Weapon + Rate: 1 + - Index: 67 + Item: S_Ninja_Weapon + Rate: 1 + - Index: 68 + Item: S_DoramMagical_Weapon + Rate: 1 + - Index: 69 + Item: S_DoramPhysical_Weapon + Rate: 1 + - Index: 70 + Item: S_SuperNovice_Shield + Rate: 1 + - Index: 71 + Item: S_Gunslinger_Shield + Rate: 1 + - Index: 72 + Item: S_Taekwon_Shield + Rate: 1 + - Index: 73 + Item: S_Ninja_Shield + Rate: 1 + - Index: 74 + Item: S_DoramMagical_Shield + Rate: 1 + - Index: 75 + Item: S_DoramPhysical_Shield + Rate: 1 + - Index: 76 + Item: S_Rebellion_Armor + Rate: 1 + - Index: 77 + Item: S_Kagerou_Armor + Rate: 1 + - Index: 78 + Item: S_Oboro_Armor + Rate: 1 + - Index: 79 + Item: S_Rebellion_Shoes + Rate: 1 + - Index: 80 + Item: S_Kagerou_Shoes + Rate: 1 + - Index: 81 + Item: S_Oboro_Shoes + Rate: 1 + - Index: 82 + Item: S_DoramPhysical_Armor + Rate: 1 + - Index: 83 + Item: S_DoramPhysical_Shoes + Rate: 1 + - Index: 84 + Item: S_DoramMagical_Armor + Rate: 1 + - Index: 85 + Item: S_DoramMagical_Shoes + Rate: 1 + - Index: 86 + Item: S_Star_Emperor_Armor + Rate: 1 + - Index: 87 + Item: S_Star_Emperor_Shoes + Rate: 1 + - Index: 88 + Item: S_Soul_Reaper_Armor + Rate: 1 + - Index: 89 + Item: S_Soul_Reaper_Shoes + Rate: 1 - Group: SEALED_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 13 - - Index: 1 - Item: Guarantee_Armor_9Up - Rate: 13 - - Index: 2 Item: Sealed_Card - Rate: 13 + Rate: 10 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true - Index: 3 - Item: Gold - Rate: 63 - - Index: 4 Item: Guarantee_Weapon_7Up - Rate: 125 - - Index: 5 + Rate: 100 + Announced: true + - Index: 4 Item: Guarantee_Armor_7Up - Rate: 125 - - Index: 6 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 125 - - Index: 7 + Rate: 100 + Announced: true + - Index: 5 Item: S_Expert_Shoes - Rate: 138 - - Index: 8 + Rate: 110 + Announced: true + - Index: 6 Item: S_Expert_Shield - Rate: 138 - - Index: 9 + Rate: 110 + Announced: true + - Index: 7 Item: S_Beginner_Shoes - Rate: 500 - - Index: 10 + Rate: 400 + - Index: 8 Item: S_Beginner_Shield - Rate: 500 - - Index: 11 + Rate: 400 + - Index: 9 Item: S_Rookie_Shoes - Rate: 500 - - Index: 12 + Rate: 400 + - Index: 10 Item: S_Rookie_Shield - Rate: 500 - - Index: 13 + Rate: 400 + - Index: 11 Item: S_Advanced_Shoes - Rate: 500 - - Index: 14 + Rate: 400 + - Index: 12 Item: S_Advanced_Shield - Rate: 500 - - Index: 15 - Item: Treasure_Box - Rate: 1247 - - Index: 16 - Item: Enchant_Book - Rate: 1250 - - Index: 17 + Rate: 400 + - Index: 13 Item: Costume_Exchange - Rate: 1250 - - Index: 18 + Rate: 1000 + - Index: 14 Item: Poison_Bottle_Box2 - Rate: 1250 - - Index: 19 + Rate: 1000 + - Index: 15 Item: C_Wing_Of_Fly_1Day_Box - Rate: 1250 + Rate: 1000 + - Index: 16 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 100 + - Index: 17 + Item: Enchant_Book + Rate: 1000 + - Index: 18 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 19 + Item: Gold + Rate: 50 + Amount: 2 - Group: LI_Nyangvine_Box1_26 SubGroups: - SubGroup: 0 @@ -34111,7 +35534,7 @@ Body: Amount: 200 - Index: 1 Item: Enchant_Stone_Box26 - Amount: 2 + Amount: 5 - Index: 2 Item: Battle_Manual100 Amount: 2 @@ -34124,7 +35547,7 @@ Body: Amount: 400 - Index: 1 Item: Enchant_Stone_Box26 - Amount: 2 + Amount: 10 - Index: 2 Item: Comp_Bubble_Gum Amount: 5 @@ -34133,574 +35556,598 @@ Body: Amount: 5 - Group: ENCHANT_STONE_BOX26 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: CriticalStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: ConStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 - Item: CastingStone_Robe - Rate: 20 - - Index: 3 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 3 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 4 Item: SPdrainStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 5 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 7 - Item: RangerStone_Robe - Rate: 80 + Item: ASPDStone_Top + Rate: 16 - Index: 8 - Item: ShadowchaserStone_Robe - Rate: 80 + Item: ASPDStone_Robe_D + Rate: 8 + Announced: true - Index: 9 - Item: ArchbishopStone_Robe - Rate: 80 + Item: HPdrainStone_Robe_D + Rate: 8 + Announced: true - Index: 10 - Item: ShadowchaserStone_Robe2 - Rate: 80 + Item: ElectricEffect_Middle + Rate: 16 - Index: 11 - Item: RangerStone_Robe2 - Rate: 80 + Item: ArchbishopStone_Robe + Rate: 8 + Announced: true - Index: 12 Item: ArchbishopStone_Robe2 - Rate: 80 + Rate: 8 + Announced: true - Index: 13 - Item: ASPDStone_Robe_D - Rate: 80 + Item: RangerStone_Robe + Rate: 8 + Announced: true - Index: 14 - Item: HPdrainStone_Robe_D - Rate: 80 + Item: RangerStone_Robe2 + Rate: 8 + Announced: true - Index: 15 - Item: ArchbishopStone_Top3 - Rate: 80 + Item: ShadowchaserStone_Robe + Rate: 8 + Announced: true - Index: 16 - Item: ArchbishopStone_Middle3 - Rate: 80 + Item: ShadowchaserStone_Robe2 + Rate: 8 + Announced: true - Index: 17 - Item: ArchbishopStone_Bottom3 - Rate: 80 + Item: ArchbishopStone_Top3 + Rate: 8 + Announced: true - Index: 18 - Item: RangerStone_Top3 - Rate: 80 + Item: ArchbishopStone_Middle3 + Rate: 8 + Announced: true - Index: 19 - Item: RangerStone_Middle3 - Rate: 80 + Item: ArchbishopStone_Bottom3 + Rate: 8 + Announced: true - Index: 20 - Item: RangerStone_Bottom3 - Rate: 80 + Item: RangerStone_Top3 + Rate: 8 + Announced: true - Index: 21 - Item: ShadowchasStone_Top3 - Rate: 80 + Item: RangerStone_Middle3 + Rate: 8 + Announced: true - Index: 22 - Item: ShadowchasStone_Middle3 - Rate: 80 + Item: RangerStone_Bottom3 + Rate: 8 + Announced: true - Index: 23 - Item: ShadowchasStone_Bottom3 - Rate: 80 + Item: ShadowchasStone_Top3 + Rate: 8 + Announced: true - Index: 24 - Item: RangerStone_Top - Rate: 150 + Item: ShadowchasStone_Middle3 + Rate: 8 + Announced: true - Index: 25 - Item: RangerStone_Middle - Rate: 150 + Item: ShadowchasStone_Bottom3 + Rate: 8 + Announced: true - Index: 26 - Item: RangerStone_Bottom - Rate: 150 - - Index: 27 - Item: ShadowchaserStone_Top - Rate: 150 - - Index: 28 - Item: ShadowchaseStone_Middle - Rate: 150 - - Index: 29 - Item: ShadowchaseStone_Bottom - Rate: 150 - - Index: 30 - Item: HighpriestStone_Top - Rate: 150 - - Index: 31 - Item: HighpriestStone_Middle - Rate: 150 - - Index: 32 - Item: HighpriestStone_Bottom - Rate: 150 - - Index: 33 - Item: ShadowchasStone_Bottom2 - Rate: 150 - - Index: 34 - Item: ShadowchasStone_Middle2 - Rate: 150 - - Index: 35 - Item: ShadowchaserStone_Top2 - Rate: 150 - - Index: 36 - Item: RangerStone_Top2 - Rate: 150 - - Index: 37 - Item: RangerStone_Middle2 - Rate: 150 - - Index: 38 - Item: RangerStone_Bottom2 - Rate: 150 - - Index: 39 - Item: HighpriestStone_Top2 - Rate: 150 - - Index: 40 - Item: HighpriestStone_Middle2 - Rate: 150 - - Index: 41 - Item: HighpriestStone_Bottom2 - Rate: 150 - - Index: 42 - Item: ASPDStone_Top - Rate: 160 - - Index: 43 - Item: ElectricEffect_Middle - Rate: 160 - - Index: 44 Item: Stone_Robe_Box - Rate: 160 - - Index: 45 + Rate: 16 + - Index: 27 Item: Stone_Robe2_Box - Rate: 160 - - Index: 46 + Rate: 16 + - Index: 28 Item: ReloadStone_Top - Rate: 240 - - Index: 47 + Rate: 24 + - Index: 29 Item: ReloadStone_Middle - Rate: 240 - - Index: 48 + Rate: 24 + - Index: 30 Item: ReloadStone_Bottom - Rate: 240 + Rate: 24 + - Index: 31 + Item: HighpriestStone_Top + Rate: 15 + - Index: 32 + Item: HighpriestStone_Middle + Rate: 15 + - Index: 33 + Item: HighpriestStone_Bottom + Rate: 15 + - Index: 34 + Item: HighpriestStone_Top2 + Rate: 15 + - Index: 35 + Item: HighpriestStone_Middle2 + Rate: 15 + - Index: 36 + Item: HighpriestStone_Bottom2 + Rate: 15 + - Index: 37 + Item: RangerStone_Top + Rate: 15 + - Index: 38 + Item: RangerStone_Middle + Rate: 15 + - Index: 39 + Item: RangerStone_Bottom + Rate: 15 + - Index: 40 + Item: RangerStone_Top2 + Rate: 15 + - Index: 41 + Item: RangerStone_Middle2 + Rate: 15 + - Index: 42 + Item: RangerStone_Bottom2 + Rate: 15 + - Index: 43 + Item: ShadowchaserStone_Top + Rate: 15 + - Index: 44 + Item: ShadowchaseStone_Middle + Rate: 15 + - Index: 45 + Item: ShadowchaseStone_Bottom + Rate: 15 + - Index: 46 + Item: ShadowchasStone_Bottom2 + Rate: 15 + - Index: 47 + Item: ShadowchasStone_Middle2 + Rate: 15 + - Index: 48 + Item: ShadowchaserStone_Top2 + Rate: 15 - Index: 49 - Item: Critical_Stone - Rate: 360 - - Index: 50 - Item: CastingStone_Top - Rate: 360 - - Index: 51 - Item: CastingStone_Middle - Rate: 360 - - Index: 52 - Item: CastingStone_Bottom - Rate: 360 - - Index: 53 - Item: Critical_Stone_Top - Rate: 360 - - Index: 54 - Item: Critical_Stone_Bottom - Rate: 360 - - Index: 55 Item: Stone_Top_Box - Rate: 360 - - Index: 56 + Rate: 36 + - Index: 50 Item: Stone_Top2_Box - Rate: 360 - - Index: 57 + Rate: 36 + - Index: 51 Item: Stone_Middle_Box - Rate: 360 - - Index: 58 + Rate: 36 + - Index: 52 Item: Stone_Middle2_Box - Rate: 360 - - Index: 59 + Rate: 36 + - Index: 53 Item: Stone_Bottom_Box - Rate: 360 - - Index: 60 + Rate: 36 + - Index: 54 Item: Stone_Bottom2_Box - Rate: 360 + Rate: 36 + - Index: 55 + Item: CastingStone_Top + Rate: 36 + - Index: 56 + Item: CastingStone_Middle + Rate: 36 + - Index: 57 + Item: CastingStone_Bottom + Rate: 36 + - Index: 58 + Item: Critical_Stone + Rate: 36 + - Index: 59 + Item: Critical_Stone_Top + Rate: 36 + - Index: 60 + Item: Critical_Stone_Bottom + Rate: 36 - Group: THIRD_JOB_STONE_GARMENT_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: ArchbishopStone_Robe - Rate: 1 + Rate: 10 - Index: 1 Item: RoyalguardStone_Robe - Rate: 1 + Rate: 10 - Index: 2 Item: GuillcrossStone_Robe - Rate: 1 + Rate: 10 - Index: 3 Item: ShadowchaserStone_Robe - Rate: 1 + Rate: 10 - Index: 4 Item: MechanicStone_Robe - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinstreStone_Robe - Rate: 1 + Rate: 10 - Index: 6 Item: RuneknightStone_Robe - Rate: 1 + Rate: 10 - Index: 7 Item: GeneticStone_Robe - Rate: 1 + Rate: 10 - Index: 8 Item: WarlockStone_Robe - Rate: 1 + Rate: 10 - Index: 9 Item: SuraStone_Robe - Rate: 1 + Rate: 10 - Index: 10 Item: RangerStone_Robe - Rate: 1 + Rate: 10 - Index: 11 Item: SorcererStone_Robe - Rate: 1 + Rate: 10 - Index: 12 Item: KagerouStone_Robe - Rate: 1 + Rate: 10 - Index: 13 Item: OboroStone_Robe - Rate: 1 + Rate: 10 - Index: 14 Item: RebellionStone_Robe - Rate: 1 + Rate: 10 - Index: 15 Item: DoramStone_Robe - Rate: 1 + Rate: 10 - Group: THIRD_JOB_STONE_GARMENT_BOX2 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: SuraStone_Robe2 - Rate: 1 + Rate: 10 - Index: 1 Item: SorcererStone_Robe2 - Rate: 1 + Rate: 10 - Index: 2 Item: ShadowchaserStone_Robe2 - Rate: 1 + Rate: 10 - Index: 3 Item: RuneknightStone_Robe2 - Rate: 1 + Rate: 10 - Index: 4 Item: GeneticStone_Robe2 - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinsStone_Robe2 - Rate: 1 + Rate: 10 - Index: 6 Item: WarlockStone_Robe2 - Rate: 1 + Rate: 10 - Index: 7 Item: RoyalguardStone_Robe2 - Rate: 1 + Rate: 10 - Index: 8 Item: GuillcrossStone_Robe2 - Rate: 1 + Rate: 10 - Index: 9 Item: RangerStone_Robe2 - Rate: 1 + Rate: 10 - Index: 10 Item: MechanicStone_Robe2 - Rate: 1 + Rate: 10 - Index: 11 Item: ArchbishopStone_Robe2 - Rate: 1 + Rate: 10 - Index: 12 Item: SoulreaperStone_Robe - Rate: 1 + Rate: 10 - Index: 13 Item: StaremperorStone_Robe - Rate: 1 + Rate: 10 - Group: THIRD_JOB_STONE_TOP_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: HighpriestStone_Top - Rate: 1 + Rate: 10 - Index: 1 Item: PaladinStone_Top - Rate: 1 + Rate: 10 - Index: 2 Item: AssacrossStone_Top - Rate: 1 + Rate: 10 - Index: 3 Item: ShadowchaserStone_Top - Rate: 1 + Rate: 10 - Index: 4 Item: MechanicStone_Top - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinstrelStone_Top - Rate: 1 + Rate: 10 - Index: 6 Item: RuneknightStone_Top - Rate: 1 + Rate: 10 - Index: 7 Item: GeneticStone_Top - Rate: 1 + Rate: 10 - Index: 8 Item: WarlockStone_Top - Rate: 1 + Rate: 10 - Index: 9 Item: SuraStone_Top - Rate: 1 + Rate: 10 - Index: 10 Item: RangerStone_Top - Rate: 1 + Rate: 10 - Index: 11 Item: SorcererStone_Top - Rate: 1 + Rate: 10 - Index: 12 Item: NinjaStone_Top - Rate: 1 + Rate: 10 - Index: 13 Item: GunslingerStone_Top - Rate: 1 + Rate: 10 - Index: 14 Item: DoramStone_Top - Rate: 1 + Rate: 10 - Group: THIRD_JOB_STONE_TOP_BOX2 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: SuraStone_Top2 - Rate: 1 + Rate: 10 - Index: 1 Item: SorcererStone_Top2 - Rate: 1 + Rate: 10 - Index: 2 Item: ShadowchaserStone_Top2 - Rate: 1 + Rate: 10 - Index: 3 Item: RuneknightStone_Top2 - Rate: 1 + Rate: 10 - Index: 4 Item: GeneticStone_Top2 - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinsStone_Top2 - Rate: 1 + Rate: 10 - Index: 6 Item: WarlockStone_Top2 - Rate: 1 + Rate: 10 - Index: 7 Item: PaladinStone_Top2 - Rate: 1 + Rate: 10 - Index: 8 Item: AssacrossStone_Top2 - Rate: 1 + Rate: 10 - Index: 9 Item: RangerStone_Top2 - Rate: 1 + Rate: 10 - Index: 10 Item: MechanicStone_Top2 - Rate: 1 + Rate: 10 - Index: 11 Item: HighpriestStone_Top2 - Rate: 1 + Rate: 10 - Index: 12 Item: SoullinkerStone_Top - Rate: 1 + Rate: 10 - Index: 13 Item: GladiatorStone_Top - Rate: 1 + Rate: 10 - Group: THIRD_JOB_STONE_MIDDLE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: HighpriestStone_Middle - Rate: 1 + Rate: 10 - Index: 1 Item: PaladinStone_Middle - Rate: 1 + Rate: 10 - Index: 2 Item: AssacrossStone_Middle - Rate: 1 + Rate: 10 - Index: 3 Item: ShadowchaseStone_Middle - Rate: 1 + Rate: 10 - Index: 4 Item: MechanicStone_Middle - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinstStone_Middle - Rate: 1 + Rate: 10 - Index: 6 Item: RuneknightStone_Middle - Rate: 1 + Rate: 10 - Index: 7 Item: GeneticStone_Middle - Rate: 1 + Rate: 10 - Index: 8 Item: WarlockStone_Middle - Rate: 1 + Rate: 10 - Index: 9 Item: SuraStone_Middle - Rate: 1 + Rate: 10 - Index: 10 Item: RangerStone_Middle - Rate: 1 + Rate: 10 - Index: 11 Item: SorcererStone_Middle - Rate: 1 + Rate: 10 - Index: 12 Item: NinjaStone_Middle - Rate: 1 + Rate: 10 - Index: 13 Item: GunslingerStone_Middle - Rate: 1 + Rate: 10 - Index: 14 Item: DoramStone_Middle - Rate: 1 + Rate: 10 - Group: THIRD_JOB_STONE_MIDDLE_BOX2 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: SuraStone_Middle2 - Rate: 1 + Rate: 10 - Index: 1 Item: SorcererStone_Middle2 - Rate: 1 + Rate: 10 - Index: 2 Item: ShadowchasStone_Middle2 - Rate: 1 + Rate: 10 - Index: 3 Item: RuneknightStone_Middle2 - Rate: 1 + Rate: 10 - Index: 4 Item: GeneticStone_Middle2 - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinsStone_Middle2 - Rate: 1 + Rate: 10 - Index: 6 Item: WarlockStone_Middle2 - Rate: 1 + Rate: 10 - Index: 7 Item: PaladinStone_Middle2 - Rate: 1 + Rate: 10 - Index: 8 Item: AssacrossStone_Middle2 - Rate: 1 + Rate: 10 - Index: 9 Item: RangerStone_Middle2 - Rate: 1 + Rate: 10 - Index: 10 Item: MechanicStone_Middle2 - Rate: 1 + Rate: 10 - Index: 11 Item: HighpriestStone_Middle2 - Rate: 1 + Rate: 10 - Index: 12 Item: SoullinkerStone_Middle - Rate: 1 + Rate: 10 - Index: 13 Item: GladiatorStone_Middle - Rate: 1 + Rate: 10 - Group: THIRD_JOB_STONE_BOTTOM_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: HighpriestStone_Bottom - Rate: 1 + Rate: 10 - Index: 1 Item: PaladinStone_Bottom - Rate: 1 + Rate: 10 - Index: 2 Item: AssacrossStone_Bottom - Rate: 1 + Rate: 10 - Index: 3 Item: ShadowchaseStone_Bottom - Rate: 1 + Rate: 10 - Index: 4 Item: MechanicStone_Bottom - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinstStone_Bottom - Rate: 1 + Rate: 10 - Index: 6 Item: RuneknightStone_Bottom - Rate: 1 + Rate: 10 - Index: 7 Item: GeneticStone_Bottom - Rate: 1 + Rate: 10 - Index: 8 Item: WarlockStone_Bottom - Rate: 1 + Rate: 10 - Index: 9 Item: SuraStone_Bottom - Rate: 1 + Rate: 10 - Index: 10 Item: RangerStone_Bottom - Rate: 1 + Rate: 10 - Index: 11 Item: SorcererStone_Bottom - Rate: 1 + Rate: 10 - Index: 12 Item: NinjaStone_Bottom - Rate: 1 + Rate: 10 - Index: 13 Item: GunslingerStone_Bottom - Rate: 1 + Rate: 10 - Index: 14 Item: DoramStone_Bottom - Rate: 1 + Rate: 10 - Group: THIRD_JOB_STONE_BOTTOM_BOX2 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: SuraStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 1 Item: SorcererStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 2 Item: ShadowchasStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 3 Item: RuneknightStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 4 Item: GeneticStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 5 Item: WanderMinsStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 6 Item: WarlockStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 7 Item: PaladinStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 8 Item: AssacrossStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 9 Item: RangerStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 10 Item: MechanicStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 11 Item: HighpriestStone_Bottom2 - Rate: 1 + Rate: 10 - Index: 12 Item: SoullinkerStone_Bottom - Rate: 1 + Rate: 10 - Index: 13 Item: GladiatorStone_Bottom - Rate: 1 + Rate: 10 - Group: SHADOW_EXCHANGE_BOX SubGroups: - SubGroup: 1 @@ -39243,1547 +40690,797 @@ Body: List: - Index: 0 Item: AngelPoring_Purple - Rate: 1667 + Rate: 1 - Index: 1 Item: AngelPoring_SkyBlue - Rate: 1667 + Rate: 1 - Index: 2 Item: AngelPoring_Green - Rate: 1667 + Rate: 1 - Index: 3 Item: AngelPoring_Pink - Rate: 1667 + Rate: 1 - Index: 4 Item: AngelPoring_DeepRed - Rate: 1667 + Rate: 1 - Index: 5 Item: AngelPoring_Clear - Rate: 1667 + Rate: 1 - Group: SHADOW_CUBE_PENDANT SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Physical_Pendant - Rate: 278 - - Index: 1 Item: S_Magical_Pendant - Rate: 278 + Rate: 5 + - Index: 1 + Item: S_Physical_Pendant + Rate: 5 - Index: 2 - Item: S_Int_Pendant - Rate: 278 + Item: S_Caster_Pendant + Rate: 5 - Index: 3 - Item: S_Power_Pendant - Rate: 278 + Item: S_Rapid_Pendant + Rate: 5 - Index: 4 Item: S_Resist_Spell_Pendant - Rate: 278 + Rate: 5 - Index: 5 - Item: S_Rapid_Pendant - Rate: 278 - - Index: 6 - Item: S_Caster_Pendant - Rate: 278 - - Index: 7 - Item: S_Spiritual_Pendent - Rate: 278 - - Index: 8 Item: S_Gemstone_Pendent - Rate: 278 - - Index: 9 - Item: Unfreeze_Pendent_S - Rate: 278 - - Index: 10 + Rate: 5 + - Index: 6 Item: Vitality_Pendant_S - Rate: 278 - - Index: 11 - Item: S_Neutral_Pendent - Rate: 278 - - Index: 12 + Rate: 5 + - Index: 7 + Item: Unfreeze_Pendent_S + Rate: 5 + - Index: 8 Item: S_Curse_Lift_Pendent - Rate: 278 - - Index: 13 + Rate: 5 + - Index: 9 + Item: S_Neutral_Pendent + Rate: 5 + - Index: 10 Item: S_Greed_Pendant - Rate: 278 - - Index: 14 - Item: S_Heal_Pendant - Rate: 278 - - Index: 15 - Item: S_Hiding_Pendant - Rate: 278 - - Index: 16 + Rate: 5 + - Index: 11 Item: S_Cloaking_Pendant - Rate: 278 - - Index: 17 - Item: S_Teleport_Pendant - Rate: 278 - - Index: 18 + Rate: 5 + - Index: 12 + Item: S_Hiding_Pendant + Rate: 5 + - Index: 13 + Item: S_Heal_Pendant + Rate: 5 + - Index: 14 Item: S_Steal_Pendant - Rate: 278 - - Index: 19 - Item: S_Infinity_Pendant - Rate: 278 - - Index: 20 + Rate: 5 + - Index: 15 + Item: S_Teleport_Pendant + Rate: 5 + - Index: 16 Item: S_Immortal_Pendant - Rate: 278 - - Index: 21 + Rate: 5 + - Index: 17 Item: S_Penetration_Pendent - Rate: 278 - - Index: 22 + Rate: 5 + - Index: 18 Item: S_Tempest_Pendent - Rate: 278 - - Index: 23 + Rate: 5 + - Index: 19 Item: S_Bearers_Pendent - Rate: 278 - - Index: 24 + Rate: 5 + - Index: 20 + Item: S_Spiritual_Pendent + Rate: 5 + - Index: 21 Item: S_Blitz_Pendent - Rate: 278 - - Index: 25 - Item: S_Force_Pendant - Rate: 278 - - Index: 26 + Rate: 5 + - Index: 22 Item: S_Spirit_Pendant - Rate: 278 - - Index: 27 + Rate: 5 + - Index: 23 + Item: S_Force_Pendant + Rate: 5 + - Index: 24 Item: S_Titan_Pendant - Rate: 278 - - Index: 28 + Rate: 5 + - Index: 25 Item: S_Boned_Pendant - Rate: 278 - - Index: 29 + Rate: 5 + - Index: 26 Item: S_Gigantic_Pendant - Rate: 278 - - Index: 30 - Item: S_Tension_Pendent - Rate: 278 - - Index: 31 - Item: S_Elegant_Pendent - Rate: 278 - - Index: 32 - Item: S_Restore_Pendent - Rate: 278 - - Index: 33 - Item: S_MortalBlow_Pendent - Rate: 278 - - Index: 34 - Item: Sentimental_Pendant_S - Rate: 278 - - Index: 35 - Item: Enchanting_Pendant_S - Rate: 278 + Rate: 5 + - Index: 27 + Item: S_Infinity_Pendant + Rate: 5 - Group: SHADOW_CUBE_EARING SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Physical_Earring - Rate: 270 - - Index: 1 Item: S_Magical_Earring - Rate: 270 + Rate: 5 + - Index: 1 + Item: S_Physical_Earring + Rate: 5 - Index: 2 - Item: S_Power_Earring - Rate: 270 + Item: S_Athena_Earring + Rate: 5 - Index: 3 - Item: S_Int_Earring - Rate: 270 + Item: S_Wise_Earring + Rate: 5 - Index: 4 Item: S_Hard_Earring - Rate: 270 + Rate: 5 - Index: 5 - Item: S_Wise_Earring - Rate: 270 - - Index: 6 - Item: S_Athena_Earring - Rate: 270 - - Index: 7 - Item: S_Spiritual_Earring - Rate: 270 - - Index: 8 Item: S_Gemstone_Earring - Rate: 270 - - Index: 9 - Item: Unfreeze_Earing_S - Rate: 270 - - Index: 10 + Rate: 5 + - Index: 6 Item: Vitality_Earing_S - Rate: 270 - - Index: 11 - Item: S_Neutral_Earring - Rate: 270 - - Index: 12 + Rate: 5 + - Index: 7 + Item: Unfreeze_Earing_S + Rate: 5 + - Index: 8 Item: S_Curse_Lift_Earring - Rate: 270 - - Index: 13 + Rate: 5 + - Index: 9 + Item: S_Neutral_Earring + Rate: 5 + - Index: 10 Item: S_Caster_earring - Rate: 270 - - Index: 14 + Rate: 5 + - Index: 11 Item: S_Greed_Earring - Rate: 270 - - Index: 15 - Item: S_Heal_Earring - Rate: 270 - - Index: 16 - Item: S_Hiding_Earring - Rate: 270 - - Index: 17 + Rate: 5 + - Index: 12 Item: S_Cloaking_Earring - Rate: 270 - - Index: 18 - Item: S_Teleport_Earring - Rate: 270 - - Index: 19 + Rate: 5 + - Index: 13 + Item: S_Hiding_Earring + Rate: 5 + - Index: 14 + Item: S_Heal_Earring + Rate: 5 + - Index: 15 Item: S_Steal_Earring - Rate: 270 - - Index: 20 - Item: S_Infinity_Earring - Rate: 270 - - Index: 21 + Rate: 5 + - Index: 16 + Item: S_Teleport_Earring + Rate: 5 + - Index: 17 Item: S_Solid_Earring - Rate: 270 - - Index: 22 + Rate: 5 + - Index: 18 Item: S_Penetration_Earring - Rate: 270 - - Index: 23 + Rate: 5 + - Index: 19 Item: S_Tempest_Earring - Rate: 270 - - Index: 24 + Rate: 5 + - Index: 20 Item: S_Bearers_Earring - Rate: 270 - - Index: 25 + Rate: 5 + - Index: 21 + Item: S_Spiritual_Earring + Rate: 5 + - Index: 22 Item: S_Blitz_Earring - Rate: 270 - - Index: 26 - Item: S_Force_Earring - Rate: 270 - - Index: 27 + Rate: 5 + - Index: 23 Item: S_Spirit_Earring - Rate: 270 - - Index: 28 + Rate: 5 + - Index: 24 + Item: S_Force_Earring + Rate: 5 + - Index: 25 Item: S_Titan_Earring - Rate: 270 - - Index: 29 + Rate: 5 + - Index: 26 Item: S_Boned_Earring - Rate: 270 - - Index: 30 + Rate: 5 + - Index: 27 Item: S_Gigantic_Earring - Rate: 270 - - Index: 31 - Item: S_Tension_Earring - Rate: 270 - - Index: 32 - Item: S_Elegant_Earring - Rate: 270 - - Index: 33 - Item: S_Restore_Earring - Rate: 270 - - Index: 34 - Item: S_MortalBlow_Earring - Rate: 270 - - Index: 35 - Item: Sentimental_Earring_S - Rate: 270 - - Index: 36 - Item: Enchanting_Earring_S - Rate: 270 + Rate: 5 + - Index: 28 + Item: S_Infinity_Earring + Rate: 5 - Group: SHADOW_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Runeknight_Weapon - Rate: 4 - - Index: 1 - Item: S_Royalguard_Weapon - Rate: 4 - - Index: 2 - Item: S_Mechanic_weapon - Rate: 4 - - Index: 3 - Item: S_Genetic_Weapon - Rate: 4 - - Index: 4 - Item: S_Archbishop_Weapon - Rate: 4 - - Index: 5 - Item: S_Sura_weapon - Rate: 4 - - Index: 6 - Item: S_Guillotine_Weapon - Rate: 4 - - Index: 7 - Item: S_Shadowchaser_Weapon - Rate: 4 - - Index: 8 - Item: S_Warlock_Weapon - Rate: 4 - - Index: 9 - Item: S_Sorcerer_Weapon - Rate: 4 - - Index: 10 - Item: S_Ranger_Weapon - Rate: 4 - - Index: 11 - Item: S_Minstrel_Weapon - Rate: 4 - - Index: 12 - Item: S_Wanderer_Weapon - Rate: 4 - - Index: 13 - Item: S_Runeknight_Shield - Rate: 4 - - Index: 14 - Item: S_Royalguard_Shield - Rate: 4 - - Index: 15 - Item: S_Mechanic_Shield - Rate: 4 - - Index: 16 - Item: S_Genetic_Shield - Rate: 4 - - Index: 17 - Item: S_Archbishop_Shield - Rate: 4 - - Index: 18 - Item: S_Sura_Shield - Rate: 4 - - Index: 19 - Item: S_Guillotine_Shield - Rate: 4 - - Index: 20 - Item: S_Shadowchaser_Shield - Rate: 4 - - Index: 21 - Item: S_Warlock_Shield - Rate: 4 - - Index: 22 - Item: S_Sorcerer_Shield - Rate: 4 - - Index: 23 - Item: S_Ranger_Shield - Rate: 4 - - Index: 24 - Item: S_Minstrel_Shield - Rate: 4 - - Index: 25 - Item: S_Wanderer_Shield - Rate: 4 - - Index: 26 - Item: S2_Hasty_Shoes - Rate: 4 - - Index: 27 - Item: S2_Bearers_Pendent - Rate: 4 - - Index: 28 - Item: S2_Gemstone_Earring - Rate: 4 - - Index: 29 - Item: S2_Spell_Flow_Shield - Rate: 4 - - Index: 30 - Item: S2_Spiritual_Weapon - Rate: 4 - - Index: 31 - Item: S2_Malicious_Armor - Rate: 4 - - Index: 32 - Item: S_Sigrun_Armor - Rate: 4 - - Index: 33 - Item: S_Sigrun_Shield - Rate: 4 - - Index: 34 - Item: S2_Force_Ex_Weapon - Rate: 4 - - Index: 35 - Item: S2_Spirit_M_E_Weapon - Rate: 4 - - Index: 36 - Item: S2_Caster_Armor - Rate: 4 - - Index: 37 - Item: S2_Reload_Armor - Rate: 4 - - Index: 38 - Item: S_MagicCompose_Armor - Rate: 4 - - Index: 39 - Item: S2_Gemstone_Weapon - Rate: 4 - - Index: 40 - Item: S2_Gemstone_Shield - Rate: 4 - - Index: 41 - Item: S2_Bearers_Armor - Rate: 4 - - Index: 42 - Item: S2_Bearers_Shoes - Rate: 4 - - Index: 43 - Item: S_AllMighty_Earring - Rate: 4 - - Index: 44 - Item: S_AllMighty_Pendant - Rate: 4 - - Index: 45 - Item: S_AllRace_Shoes - Rate: 4 - - Index: 46 - Item: S_AllRace_Shield - Rate: 4 - - Index: 47 - Item: S_Tempest_Shield - Rate: 4 - - Index: 48 - Item: S_Tempest_Shoes - Rate: 4 - - Index: 49 - Item: S_M_ExeHoly_Armor - Rate: 4 - - Index: 50 - Item: S_M_ExoCorrupt_Armor - Rate: 4 - - Index: 51 - Item: S_M_DragonVib_Armor - Rate: 4 - - Index: 52 - Item: S_M_SciHunting_Armor - Rate: 4 - - Index: 53 - Item: S_M_FishInsect_Armor - Rate: 4 - - Index: 54 - Item: S2_Plasterer's_Armor - Rate: 4 - - Index: 55 - Item: S2_Insomniac_Shoes - Rate: 4 - - Index: 56 - Item: S2_Peerless_Armor - Rate: 4 - - Index: 57 - Item: S2_Adurate_Shoes - Rate: 4 - - Index: 58 - Item: Unfreez_Weapon_S2 - Rate: 4 - - Index: 59 - Item: Vitality_Earing_S2 - Rate: 4 - - Index: 60 - Item: S2_Neutral_Weapon - Rate: 4 - - Index: 61 - Item: S2_Curse_Lift_Pendent - Rate: 4 - - Index: 62 - Item: S_Penetration_Shoes - Rate: 4 - - Index: 63 - Item: S_Penetration_Shield - Rate: 4 - - Index: 64 - Item: S_ExeHoly_Armor - Rate: 4 - - Index: 65 - Item: S_ExoCorrupt_Armor - Rate: 4 - - Index: 66 - Item: S_DragonVib_Armor - Rate: 4 - - Index: 67 - Item: S_SciHunting_Armor - Rate: 4 - - Index: 68 - Item: S_FishInsect_Armor - Rate: 4 - - Index: 69 - Item: S_Infinity_Weapon - Rate: 4 - - Index: 70 - Item: S_Physical_Shoes - Rate: 4 - - Index: 71 - Item: S_Physical_Shield - Rate: 4 - - Index: 72 - Item: S_Physical_Armor - Rate: 4 - - Index: 73 - Item: S_Magical_Shoes - Rate: 4 - - Index: 74 - Item: S_Magical_Shield - Rate: 4 - - Index: 75 - Item: S_Magical_Armor - Rate: 4 - - Index: 76 - Item: S_ImmunedAthena_Shield - Rate: 4 - - Index: 77 - Item: S_HardChamption_Shoes - Rate: 4 - - Index: 78 - Item: S_KingbirdAncient_Armor - Rate: 4 - - Index: 79 - Item: S_Rebellion_Armor - Rate: 4 - - Index: 80 - Item: S_Kagerou_Armor - Rate: 4 - - Index: 81 - Item: S_Oboro_Armor - Rate: 4 - - Index: 82 - Item: S_Rebellion_Shoes - Rate: 4 - - Index: 83 - Item: S_Kagerou_Shoes - Rate: 4 - - Index: 84 - Item: S_Oboro_Shoes - Rate: 4 - - Index: 85 - Item: S_DoramPhysical_Armor - Rate: 4 - - Index: 86 - Item: S_DoramPhysical_Shoes - Rate: 4 - - Index: 87 - Item: S_DoramMagical_Armor - Rate: 4 - - Index: 88 - Item: S_DoramMagical_Shoes - Rate: 4 - - Index: 89 - Item: S_Knight_Shoes - Rate: 17 - - Index: 90 - Item: S_Crusader_Shoes - Rate: 17 - - Index: 91 - Item: S_Blacksmith_Shoes - Rate: 17 - - Index: 92 - Item: S_Alchemist_Shoes - Rate: 17 - - Index: 93 - Item: S_Priest_Shoes - Rate: 17 - - Index: 94 - Item: S_Monk_Shoes - Rate: 17 - - Index: 95 - Item: S_Assassin_Shoes - Rate: 17 - - Index: 96 - Item: S_Rogue_Shoes - Rate: 17 - - Index: 97 - Item: S_Wizard_Shoes - Rate: 17 - - Index: 98 - Item: S_Sage_Shoes - Rate: 17 - - Index: 99 - Item: S_Hunter_Shoes - Rate: 17 - - Index: 100 - Item: S_Bard_Shoes - Rate: 17 - - Index: 101 - Item: S_Dancer_Shoes - Rate: 17 - - Index: 102 - Item: S_Knight_Armor - Rate: 17 - - Index: 103 - Item: S_Crusader_Armor - Rate: 17 - - Index: 104 - Item: S_Blacksmith_Armor - Rate: 17 - - Index: 105 - Item: S_Alchemist_Armor - Rate: 17 - - Index: 106 - Item: S_Priest_Armor - Rate: 17 - - Index: 107 - Item: S_Monk_Armor - Rate: 17 - - Index: 108 - Item: S_Assassin_Armor - Rate: 17 - - Index: 109 - Item: S_Rogue_Armor - Rate: 17 - - Index: 110 - Item: S_Wizard_Armor - Rate: 17 - - Index: 111 - Item: S_Sage_Armor - Rate: 17 - - Index: 112 - Item: S_Hunter_Armor - Rate: 17 - - Index: 113 - Item: S_Bard_Armor - Rate: 17 - - Index: 114 - Item: S_Dancer_Armor - Rate: 17 - - Index: 115 - Item: S_SuperNovice_Weapon - Rate: 17 - - Index: 116 - Item: S_Gunslinger_Weapon - Rate: 17 - - Index: 117 - Item: S_Taekwon_Weapon - Rate: 17 - - Index: 118 - Item: S_Ninja_Weapon - Rate: 17 - - Index: 119 - Item: S_DoramMagical_Weapon - Rate: 17 - - Index: 120 - Item: S_DoramPhysical_Weapon - Rate: 17 - - Index: 121 - Item: S_Ninja_Shield - Rate: 17 - - Index: 122 - Item: S_Taekwon_Shield - Rate: 17 - - Index: 123 - Item: S_DoramPhysical_Shield - Rate: 17 - - Index: 124 - Item: S_DoramMagical_Shield - Rate: 17 - - Index: 125 - Item: S_SuperNovice_Shield - Rate: 17 - - Index: 126 - Item: S_Gunslinger_Shield - Rate: 17 - - Index: 127 - Item: S_Promotion_Weapon - Rate: 33 - - Index: 128 - Item: S_Promotion_Armor - Rate: 33 - - Index: 129 - Item: S_Promotion_Shoes - Rate: 33 - - Index: 130 - Item: S_Promotion_Shield - Rate: 33 - - Index: 131 - Item: S_Promotion_Earring - Rate: 33 - - Index: 132 - Item: S_Promotion_Pendant - Rate: 33 - - Index: 133 - Item: S_Physical_Earring - Rate: 33 - - Index: 134 - Item: S_Physical_Weapon - Rate: 33 - - Index: 135 - Item: S_Physical_Pendant - Rate: 33 - - Index: 136 - Item: S_Magical_Earring - Rate: 33 - - Index: 137 - Item: S_Magical_Weapon - Rate: 33 - - Index: 138 - Item: S_Magical_Pendant - Rate: 33 - - Index: 139 - Item: S_Breezy_Armor - Rate: 33 - - Index: 140 - Item: S_Champion_Shoes - Rate: 33 - - Index: 141 - Item: S_Athena_Shield - Rate: 33 - - Index: 142 - Item: S_Immune_Armor - Rate: 33 - - Index: 143 - Item: S_Hard_Armor - Rate: 33 - - Index: 144 - Item: S_Ancient_Armor - Rate: 33 - - Index: 145 - Item: S_Critical_Armor - Rate: 33 - - Index: 146 - Item: S_Kingbird_Weapon - Rate: 33 - - Index: 147 - Item: S_Cri_Hit_Weapon - Rate: 33 - - Index: 148 - Item: S_Healing_Weapon - Rate: 33 - - Index: 149 - Item: S_Lucky_Weapon - Rate: 33 - - Index: 150 - Item: S_Power_Earring - Rate: 33 - - Index: 151 - Item: S_Int_Pendant - Rate: 33 - - Index: 152 - Item: S_Dexterous_Armor - Rate: 33 - - Index: 153 - Item: S_Vital_Shoes - Rate: 33 - - Index: 154 - Item: S_Athletic_Shield - Rate: 33 - - Index: 155 - Item: S_Lucky_Armor - Rate: 33 - - Index: 156 - Item: S_Power_Pendant - Rate: 33 - - Index: 157 - Item: S_Int_Earring - Rate: 33 - - Index: 158 - Item: S_Dexterous_Weapon - Rate: 33 - - Index: 159 - Item: S_Vital_Shield - Rate: 33 - - Index: 160 - Item: S_Athletic_Shoes - Rate: 33 - - Index: 161 - Item: S_Resist_Spell_Pendant - Rate: 33 - - Index: 162 - Item: S_Rapid_Pendant - Rate: 33 - - Index: 163 - Item: S_Caster_Pendant - Rate: 33 - - Index: 164 - Item: S_Hard_Earring - Rate: 33 - - Index: 165 - Item: S_Wise_Earring - Rate: 33 - - Index: 166 - Item: S_Athena_Earring - Rate: 33 - - Index: 167 - Item: S_Cranial_Shield - Rate: 33 - - Index: 168 - Item: S_Safeguard_Shield - Rate: 33 - - Index: 169 - Item: S_Brutal_Shield - Rate: 33 - - Index: 170 - Item: S_Gargantua_Shield - Rate: 33 - - Index: 171 - Item: S_Homers_Shield - Rate: 33 - - Index: 172 - Item: S_Dragoon_Shield - Rate: 33 - - Index: 173 - Item: S_Satanic_Shield - Rate: 33 - - Index: 174 - Item: S_Flameguard_Shield - Rate: 33 - - Index: 175 - Item: S_Requiem_Shield - Rate: 33 - - Index: 176 - Item: S_Cadi_Shield - Rate: 33 - - Index: 177 - Item: S_Bloody_Shoes - Rate: 33 - - Index: 178 - Item: S_Liberation_Shoes - Rate: 33 - - Index: 179 - Item: S_Chemical_Shoes - Rate: 33 - - Index: 180 - Item: S_Clamorous_Shoes - Rate: 33 - - Index: 181 - Item: S_Insecticide_Shoes - Rate: 33 - - Index: 182 - Item: S_Fisher_Shoes - Rate: 33 - - Index: 183 - Item: S_Seraphim_Shoes - Rate: 33 - - Index: 184 - Item: S_Beholder_Shoes - Rate: 33 - - Index: 185 - Item: S_Divine_Shoes - Rate: 33 - - Index: 186 - Item: S_Dragoon_Shoes - Rate: 33 - - Index: 187 - Item: S_Big_Armor - Rate: 33 - - Index: 188 - Item: S_Medium_Armor - Rate: 33 - - Index: 189 - Item: S_Small_Armor - Rate: 33 - - Index: 190 - Item: S_Big_Weapon - Rate: 33 - - Index: 191 - Item: S_Medium_Weapon - Rate: 33 - - Index: 192 - Item: S_Small_Weapon - Rate: 33 - - Index: 193 - Item: S_Spiritual_Weapon - Rate: 33 - - Index: 194 - Item: S_Spiritual_Earring - Rate: 33 - - Index: 195 - Item: S_Spiritual_Pendent - Rate: 33 - - Index: 196 - Item: S_Malicious_Armor - Rate: 33 - - Index: 197 - Item: S_Malicious_Shoes - Rate: 33 - - Index: 198 - Item: S_Malicious_Shield - Rate: 33 - - Index: 199 - Item: S_Gemstone_Armor - Rate: 33 - - Index: 200 - Item: S_Gemstone_Shoes - Rate: 33 - - Index: 201 - Item: S_Gemstone_Shield - Rate: 33 - - Index: 202 Item: S_Gemstone_Weapon - Rate: 33 - - Index: 203 + Rate: 5 + - Index: 1 Item: S_Gemstone_Earring - Rate: 33 - - Index: 204 + Rate: 5 + - Index: 2 Item: S_Gemstone_Pendent - Rate: 33 - - Index: 205 - Item: S_Stability_Shield - Rate: 33 - - Index: 206 - Item: S_Plasterer's_Armor - Rate: 33 - - Index: 207 - Item: S_Plasterer's_Shoes - Rate: 33 - - Index: 208 - Item: S_Insomniac_Armor - Rate: 33 - - Index: 209 - Item: S_Insomniac_Shoes - Rate: 33 - - Index: 210 - Item: S_Peerless_Armor - Rate: 33 - - Index: 211 - Item: S_Peerless_Shoes - Rate: 33 - - Index: 212 - Item: S_Adurate_Armor - Rate: 33 - - Index: 213 - Item: S_Adurate_Shoes - Rate: 33 - - Index: 214 - Item: Unfreez_Weapon_S - Rate: 33 - - Index: 215 - Item: Unfreeze_Earing_S - Rate: 33 - - Index: 216 - Item: Unfreeze_Pendent_S - Rate: 33 - - Index: 217 - Item: Vitality_Earing_S - Rate: 33 - - Index: 218 - Item: Vitality_Pendant_S - Rate: 33 - - Index: 219 - Item: S_Neutral_Weapon - Rate: 33 - - Index: 220 - Item: S_Neutral_Earring - Rate: 33 - - Index: 221 - Item: S_Neutral_Pendent - Rate: 33 - - Index: 222 - Item: S_Curse_Lift_Earring - Rate: 33 - - Index: 223 - Item: S_Curse_Lift_Pendent - Rate: 33 - - Index: 224 - Item: S_Caster_earring - Rate: 33 - - Index: 225 - Item: S_Caster_Weapon - Rate: 33 - - Index: 226 - Item: S_Spell_Flow_Shoes - Rate: 33 - - Index: 227 - Item: S_Spell_Flow_Armor - Rate: 33 - - Index: 228 - Item: S_Spell_Flow_Shield - Rate: 33 - - Index: 229 - Item: S_Greed_Armor - Rate: 33 - - Index: 230 - Item: S_Greed_Shoes - Rate: 33 - - Index: 231 - Item: S_Greed_Shield - Rate: 33 - - Index: 232 - Item: S_Greed_Weapon - Rate: 33 - - Index: 233 - Item: S_Greed_Earring - Rate: 33 - - Index: 234 - Item: S_Greed_Pendant - Rate: 33 - - Index: 235 - Item: S_Heal_Armor - Rate: 33 - - Index: 236 - Item: S_Heal_Shoes - Rate: 33 - - Index: 237 - Item: S_Heal_Shield - Rate: 33 - - Index: 238 - Item: S_Heal_Weapon - Rate: 33 - - Index: 239 - Item: S_Heal_Earring - Rate: 33 - - Index: 240 - Item: S_Heal_Pendant - Rate: 33 - - Index: 241 - Item: S_Hiding_Armor - Rate: 33 - - Index: 242 - Item: S_Hiding_Shoes - Rate: 33 - - Index: 243 - Item: S_Hiding_Shield - Rate: 33 - - Index: 244 - Item: S_Hiding_Weapon - Rate: 33 - - Index: 245 - Item: S_Hiding_Earring - Rate: 33 - - Index: 246 - Item: S_Hiding_Pendant - Rate: 33 - - Index: 247 - Item: S_Cloaking_Armor - Rate: 33 - - Index: 248 - Item: S_Cloaking_Shoes - Rate: 33 - - Index: 249 - Item: S_Cloaking_Shield - Rate: 33 - - Index: 250 - Item: S_Cloaking_Weapon - Rate: 33 - - Index: 251 - Item: S_Cloaking_Earring - Rate: 33 - - Index: 252 - Item: S_Cloaking_Pendant - Rate: 33 - - Index: 253 - Item: S_Teleport_Armor - Rate: 33 - - Index: 254 - Item: S_Teleport_Shoes - Rate: 33 - - Index: 255 - Item: S_Teleport_Shield - Rate: 33 - - Index: 256 - Item: S_Teleport_Weapon - Rate: 33 - - Index: 257 - Item: S_Teleport_Earring - Rate: 33 - - Index: 258 - Item: S_Teleport_Pendant - Rate: 33 - - Index: 259 - Item: S_Steal_Armor - Rate: 33 - - Index: 260 - Item: S_Steal_Shoes - Rate: 33 - - Index: 261 - Item: S_Steal_Shield - Rate: 33 - - Index: 262 - Item: S_Steal_Weapon - Rate: 33 - - Index: 263 - Item: S_Steal_Earring - Rate: 33 - - Index: 264 - Item: S_Steal_Pendant - Rate: 33 - - Index: 265 - Item: S_Infinity_Earring - Rate: 33 - - Index: 266 - Item: S_Infinity_Pendant - Rate: 33 - - Index: 267 - Item: S_Solid_Weapon - Rate: 33 - - Index: 268 - Item: S_Solid_Earring - Rate: 33 - - Index: 269 - Item: S_Immortal_Armor - Rate: 33 - - Index: 270 - Item: S_Immortal_Pendant - Rate: 33 - - Index: 271 - Item: S_Executioner_Weapon - Rate: 33 - - Index: 272 - Item: S_Exorcist_Weapon - Rate: 33 - - Index: 273 - Item: S_Hunting_Weapon - Rate: 33 - - Index: 274 - Item: S_Insect_Net_Weapon - Rate: 33 - - Index: 275 - Item: S_Fishing_Weapon - Rate: 33 - - Index: 276 - Item: S_Dragon_Killer_Weapon - Rate: 33 - - Index: 277 - Item: S_Corrupt_Weapon - Rate: 33 - - Index: 278 - Item: S_Vibration_Weapon - Rate: 33 - - Index: 279 - Item: S_Holy_Water_Weapon - Rate: 33 - - Index: 280 - Item: S_Scissors_Weapon - Rate: 33 - - Index: 281 - Item: S_Penetration_Earring - Rate: 33 - - Index: 282 - Item: S_Penetration_Pendent - Rate: 33 - - Index: 283 - Item: S_Tempest_Earring - Rate: 33 - - Index: 284 - Item: S_Tempest_Pendent - Rate: 33 - - Index: 285 - Item: S_M_Executioner_Weapon - Rate: 33 - - Index: 286 - Item: S_M_Exorcist_Weapon - Rate: 33 - - Index: 287 - Item: S_M_Hunting_Weapon - Rate: 33 - - Index: 288 - Item: S_M_Insect_Net_Weapon - Rate: 33 - - Index: 289 - Item: S_M_Fishing_Weapon - Rate: 33 - - Index: 290 - Item: S_M_Dragon_K_Weapon - Rate: 33 - - Index: 291 - Item: S_M_Corrupt_Weapon - Rate: 33 - - Index: 292 - Item: S_M_Vibration_Weapon - Rate: 33 - - Index: 293 - Item: S_M_Holy_Water_Weapon - Rate: 33 - - Index: 294 - Item: S_M_Scissors_Weapon - Rate: 33 - - Index: 295 - Item: S_Bearers_Armor - Rate: 33 - - Index: 296 - Item: S_Bearers_Shoes - Rate: 33 - - Index: 297 - Item: S_Bearers_Shield - Rate: 33 - - Index: 298 + Rate: 5 + - Index: 3 + Item: S_Gemstone_Armor + Rate: 5 + - Index: 4 + Item: S_Gemstone_Shoes + Rate: 5 + - Index: 5 + Item: S_Gemstone_Shield + Rate: 5 + - Index: 6 Item: S_Bearers_Weapon - Rate: 33 - - Index: 299 + Rate: 5 + - Index: 7 Item: S_Bearers_Earring - Rate: 33 - - Index: 300 + Rate: 5 + - Index: 8 Item: S_Bearers_Pendent - Rate: 33 - - Index: 301 - Item: S_Basis_Armor - Rate: 33 - - Index: 302 - Item: S_Hallowed_Armor - Rate: 33 - - Index: 303 - Item: S_Saharic_Armor - Rate: 33 - - Index: 304 - Item: S_Underneath_Armor - Rate: 33 - - Index: 305 - Item: S_Flam_Armor - Rate: 33 - - Index: 306 - Item: S_Windy_Armor - Rate: 33 - - Index: 307 - Item: S_Envenom_Armor - Rate: 33 - - Index: 308 - Item: S_Damned_Armor - Rate: 33 - - Index: 309 - Item: S_Geist_Armor - Rate: 33 - - Index: 310 - Item: S_Divine_Armor - Rate: 33 - - Index: 311 + Rate: 5 + - Index: 9 + Item: S_Bearers_Armor + Rate: 5 + - Index: 10 + Item: S_Bearers_Shoes + Rate: 5 + - Index: 11 + Item: S_Bearers_Shield + Rate: 5 + - Index: 12 + Item: S_Infinity_Earring + Rate: 5 + - Index: 13 + Item: S_Infinity_Pendant + Rate: 5 + - Index: 14 Item: S_Hasty_Shoes - Rate: 33 - - Index: 312 + Rate: 5 + - Index: 15 Item: S_Hasty_Armor - Rate: 33 - - Index: 313 + Rate: 5 + - Index: 16 + Item: S_Medium_Weapon + Rate: 10 + - Index: 17 + Item: S_Medium_Armor + Rate: 10 + - Index: 18 + Item: S_Rapid_Pendant + Rate: 10 + - Index: 19 + Item: S_Immune_Armor + Rate: 10 + - Index: 20 + Item: S_Bloody_Shoes + Rate: 10 + - Index: 21 + Item: S_Cranial_Shield + Rate: 10 + - Index: 22 + Item: Unfreez_Weapon_S + Rate: 10 + - Index: 23 + Item: S_Caster_Pendant + Rate: 10 + - Index: 24 + Item: S_Spell_Flow_Armor + Rate: 10 + - Index: 25 + Item: S_Liberation_Shoes + Rate: 10 + - Index: 26 + Item: S_Safeguard_Shield + Rate: 10 + - Index: 27 + Item: S_Neutral_Weapon + Rate: 10 + - Index: 28 + Item: S_Greed_Weapon + Rate: 10 + - Index: 29 + Item: S_Greed_Earring + Rate: 10 + - Index: 30 + Item: S_Greed_Pendant + Rate: 10 + - Index: 31 + Item: S_Greed_Armor + Rate: 10 + - Index: 32 + Item: S_Greed_Shoes + Rate: 10 + - Index: 33 + Item: S_Greed_Shield + Rate: 10 + - Index: 34 + Item: S_Executioner_Weapon + Rate: 10 + - Index: 35 + Item: S_Exorcist_Weapon + Rate: 10 + - Index: 36 + Item: S_M_Executioner_Weapon + Rate: 10 + - Index: 37 + Item: S_M_Exorcist_Weapon + Rate: 10 + - Index: 38 + Item: S_Kingbird_Weapon + Rate: 15 + - Index: 39 + Item: S_Cri_Hit_Weapon + Rate: 15 + - Index: 40 + Item: S_Healing_Weapon + Rate: 15 + - Index: 41 + Item: S_Big_Weapon + Rate: 15 + - Index: 42 + Item: S_Small_Weapon + Rate: 15 + - Index: 43 + Item: S_Caster_Weapon + Rate: 15 + - Index: 44 + Item: S_Heal_Weapon + Rate: 15 + - Index: 45 + Item: S_Hiding_Weapon + Rate: 15 + - Index: 46 + Item: S_Cloaking_Weapon + Rate: 15 + - Index: 47 + Item: S_Teleport_Weapon + Rate: 15 + - Index: 48 + Item: S_Steal_Weapon + Rate: 15 + - Index: 49 + Item: S_Solid_Weapon + Rate: 15 + - Index: 50 + Item: S_Hunting_Weapon + Rate: 15 + - Index: 51 + Item: S_Insect_Net_Weapon + Rate: 15 + - Index: 52 + Item: S_Fishing_Weapon + Rate: 15 + - Index: 53 + Item: S_Dragon_Killer_Weapon + Rate: 15 + - Index: 54 + Item: S_Corrupt_Weapon + Rate: 15 + - Index: 55 + Item: S_Vibration_Weapon + Rate: 15 + - Index: 56 + Item: S_Holy_Water_Weapon + Rate: 15 + - Index: 57 + Item: S_Scissors_Weapon + Rate: 15 + - Index: 58 + Item: S_M_Hunting_Weapon + Rate: 15 + - Index: 59 + Item: S_M_Insect_Net_Weapon + Rate: 15 + - Index: 60 + Item: S_M_Fishing_Weapon + Rate: 15 + - Index: 61 + Item: S_M_Dragon_K_Weapon + Rate: 15 + - Index: 62 + Item: S_M_Corrupt_Weapon + Rate: 15 + - Index: 63 + Item: S_M_Vibration_Weapon + Rate: 15 + - Index: 64 + Item: S_M_Holy_Water_Weapon + Rate: 15 + - Index: 65 + Item: S_M_Scissors_Weapon + Rate: 15 + - Index: 66 + Item: S_Hard_Earring + Rate: 15 + - Index: 67 + Item: S_Wise_Earring + Rate: 15 + - Index: 68 + Item: Unfreeze_Earing_S + Rate: 15 + - Index: 69 + Item: Vitality_Earing_S + Rate: 15 + - Index: 70 + Item: S_Neutral_Earring + Rate: 15 + - Index: 71 + Item: S_Curse_Lift_Earring + Rate: 15 + - Index: 72 + Item: S_Caster_earring + Rate: 15 + - Index: 73 + Item: S_Heal_Earring + Rate: 15 + - Index: 74 + Item: S_Hiding_Earring + Rate: 15 + - Index: 75 + Item: S_Cloaking_Earring + Rate: 15 + - Index: 76 + Item: S_Teleport_Earring + Rate: 15 + - Index: 77 + Item: S_Steal_Earring + Rate: 15 + - Index: 78 + Item: S_Solid_Earring + Rate: 15 + - Index: 79 + Item: S_Penetration_Earring + Rate: 15 + - Index: 80 + Item: S_Tempest_Earring + Rate: 15 + - Index: 81 + Item: S_Resist_Spell_Pendant + Rate: 15 + - Index: 82 + Item: Unfreeze_Pendent_S + Rate: 15 + - Index: 83 + Item: Vitality_Pendant_S + Rate: 15 + - Index: 84 + Item: S_Neutral_Pendent + Rate: 15 + - Index: 85 + Item: S_Curse_Lift_Pendent + Rate: 15 + - Index: 86 + Item: S_Heal_Pendant + Rate: 15 + - Index: 87 + Item: S_Hiding_Pendant + Rate: 15 + - Index: 88 + Item: S_Cloaking_Pendant + Rate: 15 + - Index: 89 + Item: S_Teleport_Pendant + Rate: 15 + - Index: 90 + Item: S_Steal_Pendant + Rate: 15 + - Index: 91 + Item: S_Immortal_Pendant + Rate: 15 + - Index: 92 + Item: S_Penetration_Pendent + Rate: 15 + - Index: 93 + Item: S_Tempest_Pendent + Rate: 15 + - Index: 94 + Item: S_Hard_Armor + Rate: 15 + - Index: 95 + Item: S_Ancient_Armor + Rate: 15 + - Index: 96 + Item: S_Critical_Armor + Rate: 15 + - Index: 97 + Item: S_Big_Armor + Rate: 15 + - Index: 98 + Item: S_Small_Armor + Rate: 15 + - Index: 99 + Item: S_Plasterer's_Armor + Rate: 15 + - Index: 100 + Item: S_Insomniac_Armor + Rate: 15 + - Index: 101 + Item: S_Peerless_Armor + Rate: 15 + - Index: 102 + Item: S_Adurate_Armor + Rate: 15 + - Index: 103 + Item: S_Heal_Armor + Rate: 15 + - Index: 104 + Item: S_Hiding_Armor + Rate: 15 + - Index: 105 + Item: S_Cloaking_Armor + Rate: 15 + - Index: 106 + Item: S_Teleport_Armor + Rate: 15 + - Index: 107 + Item: S_Steal_Armor + Rate: 15 + - Index: 108 + Item: S_Immortal_Armor + Rate: 15 + - Index: 109 + Item: S_Basis_Armor + Rate: 15 + - Index: 110 + Item: S_Hallowed_Armor + Rate: 15 + - Index: 111 + Item: S_Saharic_Armor + Rate: 15 + - Index: 112 + Item: S_Underneath_Armor + Rate: 15 + - Index: 113 + Item: S_Flam_Armor + Rate: 15 + - Index: 114 + Item: S_Windy_Armor + Rate: 15 + - Index: 115 + Item: S_Envenom_Armor + Rate: 15 + - Index: 116 + Item: S_Damned_Armor + Rate: 15 + - Index: 117 + Item: S_Geist_Armor + Rate: 15 + - Index: 118 + Item: S_Divine_Armor + Rate: 15 + - Index: 119 + Item: S_Chemical_Shoes + Rate: 15 + - Index: 120 + Item: S_Clamorous_Shoes + Rate: 15 + - Index: 121 + Item: S_Insecticide_Shoes + Rate: 15 + - Index: 122 + Item: S_Fisher_Shoes + Rate: 15 + - Index: 123 + Item: S_Seraphim_Shoes + Rate: 15 + - Index: 124 + Item: S_Beholder_Shoes + Rate: 15 + - Index: 125 + Item: S_Divine_Shoes + Rate: 15 + - Index: 126 + Item: S_Dragoon_Shoes + Rate: 15 + - Index: 127 + Item: S_Plasterer's_Shoes + Rate: 15 + - Index: 128 + Item: S_Insomniac_Shoes + Rate: 15 + - Index: 129 + Item: S_Peerless_Shoes + Rate: 15 + - Index: 130 + Item: S_Adurate_Shoes + Rate: 15 + - Index: 131 + Item: S_Spell_Flow_Shoes + Rate: 15 + - Index: 132 + Item: S_Heal_Shoes + Rate: 15 + - Index: 133 + Item: S_Hiding_Shoes + Rate: 15 + - Index: 134 + Item: S_Cloaking_Shoes + Rate: 15 + - Index: 135 + Item: S_Teleport_Shoes + Rate: 15 + - Index: 136 + Item: S_Steal_Shoes + Rate: 15 + - Index: 137 + Item: S_Brutal_Shield + Rate: 15 + - Index: 138 + Item: S_Gargantua_Shield + Rate: 15 + - Index: 139 + Item: S_Homers_Shield + Rate: 15 + - Index: 140 + Item: S_Dragoon_Shield + Rate: 15 + - Index: 141 + Item: S_Satanic_Shield + Rate: 15 + - Index: 142 + Item: S_Flameguard_Shield + Rate: 15 + - Index: 143 + Item: S_Requiem_Shield + Rate: 15 + - Index: 144 + Item: S_Cadi_Shield + Rate: 15 + - Index: 145 + Item: S_Stability_Shield + Rate: 15 + - Index: 146 + Item: S_Spell_Flow_Shield + Rate: 15 + - Index: 147 + Item: S_Heal_Shield + Rate: 15 + - Index: 148 + Item: S_Hiding_Shield + Rate: 15 + - Index: 149 + Item: S_Cloaking_Shield + Rate: 15 + - Index: 150 + Item: S_Teleport_Shield + Rate: 15 + - Index: 151 + Item: S_Steal_Shield + Rate: 15 + - Index: 152 Item: S_Basis_Shield - Rate: 33 - - Index: 314 + Rate: 15 + - Index: 153 Item: S_Hallowed_Shield - Rate: 33 - - Index: 315 + Rate: 15 + - Index: 154 Item: S_Saharic_Shield - Rate: 33 - - Index: 316 + Rate: 15 + - Index: 155 Item: S_Underneath_Shield - Rate: 33 - - Index: 317 + Rate: 15 + - Index: 156 Item: S_Flam_Shield - Rate: 33 - - Index: 318 + Rate: 15 + - Index: 157 Item: S_Windy_Shield - Rate: 33 - - Index: 319 + Rate: 15 + - Index: 158 Item: S_Envenom_Shield - Rate: 33 - - Index: 320 + Rate: 15 + - Index: 159 Item: S_Damned_Shield - Rate: 33 - - Index: 321 + Rate: 15 + - Index: 160 Item: S_Geist_Shield - Rate: 33 - - Index: 322 + Rate: 15 + - Index: 161 Item: S_Divine_Shield - Rate: 33 - - Index: 323 - Item: S_Expert_Shoes - Rate: 33 - - Index: 324 - Item: S_Expert_Shield - Rate: 33 - - Index: 325 - Item: S_Beginner_Shoes - Rate: 33 - - Index: 326 - Item: S_Beginner_Shield - Rate: 33 - - Index: 327 - Item: S_Rookie_Shoes - Rate: 33 - - Index: 328 - Item: S_Rookie_Shield - Rate: 33 - - Index: 329 - Item: S_Advanced_Shoes - Rate: 33 - - Index: 330 - Item: S_Advanced_Shield - Rate: 33 - - Index: 331 - Item: S_Attack_Armor - Rate: 33 - - Index: 332 - Item: S_Blitz_Earring - Rate: 33 - - Index: 333 - Item: S_Blitz_Pendent - Rate: 33 - - Index: 334 - Item: S_ColdBolt_Armor - Rate: 33 - - Index: 335 - Item: S_FireBolt_Armor - Rate: 33 - - Index: 336 - Item: S_LightingBolt_Armor - Rate: 33 - - Index: 337 - Item: S_EarthSpike_Armor - Rate: 33 - - Index: 338 - Item: S_Enhance_Force_Weapon - Rate: 33 - - Index: 339 - Item: S_Force_Weapon - Rate: 33 - - Index: 340 - Item: S_Force_Earring - Rate: 33 - - Index: 341 - Item: S_Force_Pendant - Rate: 33 - - Index: 342 - Item: S_Enhance_Spirit_Weapon - Rate: 33 - - Index: 343 - Item: S_Spirit_Weapon - Rate: 33 - - Index: 344 - Item: S_Spirit_Earring - Rate: 33 - - Index: 345 - Item: S_Spirit_Pendant - Rate: 33 - - Index: 346 - Item: S_Blitz_Shoes - Rate: 33 - - Index: 347 - Item: S_Blitz_Shield - Rate: 33 - - Index: 348 - Item: S_Exceed_Weapon - Rate: 33 - - Index: 349 - Item: S_Titan_Earring - Rate: 33 - - Index: 350 - Item: S_Titan_Pendant - Rate: 33 - - Index: 351 - Item: S_Boned_Earring - Rate: 33 - - Index: 352 - Item: S_Boned_Pendant - Rate: 33 - - Index: 353 - Item: S_Gigantic_Earring - Rate: 33 - - Index: 354 - Item: S_Gigantic_Pendant - Rate: 33 - - Index: 355 - Item: S_Caster_Shoes - Rate: 33 - - Index: 356 - Item: S_Caster_Shield - Rate: 33 - - Index: 357 - Item: S_Caster_Armor - Rate: 33 - - Index: 358 - Item: S_Reload_Shoes - Rate: 33 - - Index: 359 - Item: S_Reload_Shield - Rate: 33 - - Index: 360 - Item: S_Reload_Armor - Rate: 33 - - Index: 361 - Item: S_Swordman_earring - Rate: 33 - - Index: 362 - Item: S_Merchant_earring - Rate: 33 - - Index: 363 - Item: S_Acolyte_earring - Rate: 33 - - Index: 364 - Item: S_Magician_earring - Rate: 33 - - Index: 365 - Item: S_Swordman_Pendant - Rate: 33 - - Index: 366 - Item: S_Merchant_Pendant - Rate: 33 - - Index: 367 - Item: S_Acolyte_Pendant - Rate: 33 - - Index: 368 - Item: S_Thief_Pendant - Rate: 33 - - Index: 369 - Item: S_Magician_Pendant - Rate: 33 - - Index: 370 - Item: S_Archer_Pendant - Rate: 33 - - Index: 371 - Item: S_Critical_Shield - Rate: 33 - - Index: 372 - Item: S_Critical_Shoes - Rate: 33 - - Index: 373 - Item: S_Blitz_Weapon - Rate: 33 - - Index: 374 - Item: S_Blitz_Armor - Rate: 33 - - Index: 375 - Item: S_Tension_Weapon - Rate: 33 - - Index: 376 - Item: S_Tension_Earring - Rate: 33 - - Index: 377 - Item: S_Tension_Pendent - Rate: 33 - - Index: 378 - Item: S_Elegant_Weapon - Rate: 33 - - Index: 379 - Item: S_Elegant_Earring - Rate: 33 - - Index: 380 - Item: S_Elegant_Pendent - Rate: 33 - - Index: 381 - Item: S_Healing_Shield - Rate: 33 - - Index: 382 - Item: S_Healing_Shoes - Rate: 33 - - Index: 383 - Item: S_Restore_Earring - Rate: 33 - - Index: 384 - Item: S_Restore_Pendent - Rate: 33 - - Index: 385 - Item: S_MortalBlow_Weapon - Rate: 33 - - Index: 386 - Item: S_MortalBlow_Earring - Rate: 33 - - Index: 387 - Item: S_MortalBlow_Pendent - Rate: 33 - - Index: 388 - Item: Sentimental_Weapone_S - Rate: 33 - - Index: 389 - Item: Sentimental_Earring_S - Rate: 33 - - Index: 390 - Item: Sentimental_Pendant_S - Rate: 33 - - Index: 391 - Item: Enchanting_Weapone_S - Rate: 33 - - Index: 392 - Item: Enchanting_Earring_S - Rate: 33 - - Index: 393 - Item: Enchanting_Pendant_S - Rate: 33 - - Index: 394 - Item: S_Thief_earring - Rate: 33 - - Index: 395 - Item: S_Archer_earring - Rate: 33 + Rate: 15 - Group: HELM_OF_FAITH_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Viva_Adul_Hat_WL1 - Rate: 1 + Rate: 10 - Index: 1 Item: Viva_Adul_Hat_WL2 - Rate: 1 + Rate: 10 - Index: 2 Item: Viva_Adul_Hat_SR1 - Rate: 1 + Rate: 10 - Index: 3 Item: Viva_Adul_Hat_SR2 - Rate: 1 + Rate: 10 - Index: 4 Item: Viva_Adul_Hat_AB1 - Rate: 1 + Rate: 10 - Index: 5 Item: Viva_Adul_Hat_AB2 - Rate: 1 + Rate: 10 - Index: 6 Item: Viva_Adul_Hat_SC1 - Rate: 1 + Rate: 10 - Index: 7 Item: Viva_Adul_Hat_SC2 - Rate: 1 + Rate: 10 - Index: 8 Item: Viva_Adul_Hat_RA1 - Rate: 1 + Rate: 10 - Index: 9 Item: Viva_Adul_Hat_RA2 - Rate: 1 + Rate: 10 - Index: 10 Item: Viva_Adul_Hat_LG1 - Rate: 1 + Rate: 10 - Index: 11 Item: Viva_Adul_Hat_LG2 - Rate: 1 + Rate: 10 - Index: 12 Item: Viva_Adul_Hat_GC1 - Rate: 1 + Rate: 10 - Index: 13 Item: Viva_Adul_Hat_GC2 - Rate: 1 + Rate: 10 - Index: 14 Item: Viva_Adul_Hat_SO1 - Rate: 1 + Rate: 10 - Index: 15 Item: Viva_Adul_Hat_SO2 - Rate: 1 + Rate: 10 - Index: 16 Item: Viva_Adul_Hat_RK1 - Rate: 1 + Rate: 10 - Index: 17 Item: Viva_Adul_Hat_RK2 - Rate: 1 + Rate: 10 - Index: 18 Item: Viva_Adul_Hat_WM1 - Rate: 1 + Rate: 10 - Index: 19 Item: Viva_Adul_Hat_WM2 - Rate: 1 + Rate: 10 - Index: 20 Item: Viva_Adul_Hat_NC1 - Rate: 1 + Rate: 10 - Index: 21 Item: Viva_Adul_Hat_NC2 - Rate: 1 + Rate: 10 - Index: 22 Item: Viva_Adul_Hat_GN1 - Rate: 1 + Rate: 10 - Index: 23 Item: Viva_Adul_Hat_GN2 - Rate: 1 + Rate: 10 - Index: 24 Item: Viva_Adul_Hat_KO1 - Rate: 1 + Rate: 10 - Index: 25 Item: Viva_Adul_Hat_KO2 - Rate: 1 + Rate: 10 - Index: 26 Item: Viva_Adul_Hat_RL1 - Rate: 1 + Rate: 10 - Index: 27 Item: Viva_Adul_Hat_RL2 - Rate: 1 + Rate: 10 - Index: 28 Item: Viva_Adul_Hat_SP1 - Rate: 1 + Rate: 10 - Index: 29 Item: Viva_Adul_Hat_SP2 - Rate: 1 + Rate: 10 - Index: 30 Item: Viva_Adul_Hat_SJ1 - Rate: 1 + Rate: 10 - Index: 31 Item: Viva_Adul_Hat_SJ2 - Rate: 1 + Rate: 10 - Index: 32 Item: Viva_Adul_Hat_SU1 - Rate: 1 + Rate: 10 - Index: 33 Item: Viva_Adul_Hat_SU2 - Rate: 1 + Rate: 10 - Group: 2022_LUNARNEWYEARS_BOX SubGroups: - SubGroup: 0 @@ -40865,194 +41562,194 @@ Body: Amount: 10 - Group: EP17_1_SPC01 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Burning_Knuckle_OS - Rate: 625 - - Index: 1 Item: Cannon_Rapier_OS - Rate: 625 - - Index: 2 - Item: Saphir_Hall_OS - Rate: 625 - - Index: 3 - Item: Ultio_Spes_OS - Rate: 625 - - Index: 4 - Item: Virtual_Bow_OS - Rate: 625 - - Index: 5 - Item: MH_P89_OS - Rate: 625 - - Index: 6 - Item: AC_B44_OS - Rate: 625 - - Index: 7 + Rate: 10 + - Index: 1 Item: Beam_Claymore_OS - Rate: 625 - - Index: 8 + Rate: 10 + - Index: 2 Item: Rutilus_Stick_OS - Rate: 625 - - Index: 9 - Item: ElectricFox_OS - Rate: 625 - - Index: 10 - Item: Meuchler_OS - Rate: 625 - - Index: 11 - Item: Blasti_OS - Rate: 625 - - Index: 12 - Item: HR_S55_OS - Rate: 625 - - Index: 13 + Rate: 10 + - Index: 3 Item: Circuit_Board_OS - Rate: 625 - - Index: 14 + Rate: 10 + - Index: 4 + Item: Blasti_OS + Rate: 10 + - Index: 5 + Item: Saphir_Hall_OS + Rate: 10 + - Index: 6 + Item: Virtual_Bow_OS + Rate: 10 + - Index: 7 + Item: MH_P89_OS + Rate: 10 + - Index: 8 + Item: Meuchler_OS + Rate: 10 + - Index: 9 + Item: Burning_Knuckle_OS + Rate: 10 + - Index: 10 + Item: HR_S55_OS + Rate: 10 + - Index: 11 Item: Kuroiro_OS - Rate: 625 - - Index: 15 + Rate: 10 + - Index: 12 + Item: AC_B44_OS + Rate: 10 + - Index: 13 Item: Boost_Lance_OS - Rate: 625 + Rate: 10 + - Index: 14 + Item: Ultio_Spes_OS + Rate: 10 + - Index: 15 + Item: ElectricFox_OS + Rate: 10 - Group: EP17_1_SPC02 SubGroups: - SubGroup: 1 List: - Index: 0 Item: EP17_1_SPC05 - Rate: 7500 + Rate: 750 - Index: 1 Item: EP17_1_SPC06 - Rate: 2000 + Rate: 200 - Index: 2 Item: EP17_1_SPC07 - Rate: 500 + Rate: 50 - Group: EP17_1_SPC03 SubGroups: - SubGroup: 1 List: - Index: 0 Item: EP17_1_SPC08 - Rate: 7500 + Rate: 750 - Index: 1 Item: EP17_1_SPC09 - Rate: 2000 + Rate: 200 - Index: 2 Item: EP17_1_SPC10 - Rate: 500 + Rate: 50 - Group: EP17_1_SPC04 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: EP17_1_EVT03 - Rate: 900 + Item: EP17_1_EVT38 + Rate: 1 - Index: 1 - Item: EP17_1_EVT04 - Rate: 900 + Item: EP17_1_EVT36 + Rate: 1 - Index: 2 - Item: EP17_1_EVT05 - Rate: 904 + Item: EP17_1_EVT37 + Rate: 1 - Index: 3 - Item: EP17_1_EVT06 - Rate: 904 + Item: EP17_1_EVT35 + Rate: 1 - Index: 4 - Item: EP17_1_EVT07 - Rate: 904 + Item: EP17_1_EVT34 + Rate: 1 - Index: 5 - Item: EP17_1_EVT08 - Rate: 904 + Item: EP17_1_EVT33 + Rate: 1 - Index: 6 - Item: EP17_1_EVT09 - Rate: 904 - - Index: 7 - Item: EP17_1_EVT10 - Rate: 904 - - Index: 8 - Item: EP17_1_EVT11 - Rate: 300 - - Index: 9 - Item: EP17_1_EVT12 - Rate: 300 - - Index: 10 - Item: EP17_1_EVT13 - Rate: 300 - - Index: 11 - Item: EP17_1_EVT14 - Rate: 300 - - Index: 12 - Item: EP17_1_EVT15 - Rate: 300 - - Index: 13 - Item: EP17_1_EVT16 - Rate: 300 - - Index: 14 - Item: EP17_1_EVT17 - Rate: 100 - - Index: 15 - Item: EP17_1_EVT18 - Rate: 100 - - Index: 16 Item: EP17_1_EVT19 Rate: 100 + - Index: 7 + Item: EP17_1_EVT32 + Rate: 10 + - Index: 8 + Item: EP17_1_EVT31 + Rate: 10 + - Index: 9 + Item: EP17_1_EVT30 + Rate: 10 + - Index: 10 + Item: EP17_1_EVT29 + Rate: 10 + - Index: 11 + Item: EP17_1_EVT28 + Rate: 10 + - Index: 12 + Item: EP17_1_EVT27 + Rate: 10 + - Index: 13 + Item: EP17_1_EVT26 + Rate: 10 + - Index: 14 + Item: EP17_1_EVT25 + Rate: 100 + - Index: 15 + Item: EP17_1_EVT24 + Rate: 100 + - Index: 16 + Item: EP17_1_EVT23 + Rate: 100 - Index: 17 - Item: EP17_1_EVT20 + Item: EP17_1_EVT22 Rate: 100 - Index: 18 Item: EP17_1_EVT21 Rate: 100 - Index: 19 - Item: EP17_1_EVT22 + Item: EP17_1_EVT20 Rate: 100 - Index: 20 - Item: EP17_1_EVT23 + Item: EP17_1_EVT18 Rate: 100 - Index: 21 - Item: EP17_1_EVT24 + Item: EP17_1_EVT17 Rate: 100 - Index: 22 - Item: EP17_1_EVT25 - Rate: 100 + Item: EP17_1_EVT16 + Rate: 300 - Index: 23 - Item: EP17_1_EVT26 - Rate: 10 + Item: EP17_1_EVT15 + Rate: 300 - Index: 24 - Item: EP17_1_EVT27 - Rate: 10 + Item: EP17_1_EVT14 + Rate: 300 - Index: 25 - Item: EP17_1_EVT28 - Rate: 10 + Item: EP17_1_EVT13 + Rate: 300 - Index: 26 - Item: EP17_1_EVT29 - Rate: 10 + Item: EP17_1_EVT12 + Rate: 300 - Index: 27 - Item: EP17_1_EVT30 - Rate: 10 + Item: EP17_1_EVT11 + Rate: 300 - Index: 28 - Item: EP17_1_EVT31 - Rate: 10 + Item: EP17_1_EVT10 + Rate: 904 - Index: 29 - Item: EP17_1_EVT32 - Rate: 10 + Item: EP17_1_EVT09 + Rate: 904 - Index: 30 - Item: EP17_1_EVT33 - Rate: 1 + Item: EP17_1_EVT08 + Rate: 904 - Index: 31 - Item: EP17_1_EVT34 - Rate: 1 + Item: EP17_1_EVT07 + Rate: 904 - Index: 32 - Item: EP17_1_EVT35 - Rate: 1 + Item: EP17_1_EVT03 + Rate: 900 - Index: 33 - Item: EP17_1_EVT36 - Rate: 1 + Item: EP17_1_EVT04 + Rate: 900 - Index: 34 - Item: EP17_1_EVT37 - Rate: 1 + Item: EP17_1_EVT06 + Rate: 904 - Index: 35 - Item: EP17_1_EVT38 - Rate: 1 + Item: EP17_1_EVT05 + Rate: 904 - Group: STABILITYSHADOW_MIX SubGroups: - SubGroup: 1 @@ -42109,1011 +42806,814 @@ Body: List: - Index: 0 Item: S_Breezy_Armor - Rate: 227 + Rate: 5 - Index: 1 - Item: S_Immune_Armor - Rate: 227 + Item: S_Ancient_Armor + Rate: 5 - Index: 2 Item: S_Hard_Armor - Rate: 227 + Rate: 5 - Index: 3 - Item: S_Ancient_Armor - Rate: 227 + Item: S_Immune_Armor + Rate: 5 - Index: 4 Item: S_Critical_Armor - Rate: 227 + Rate: 5 - Index: 5 - Item: S_Dexterous_Armor - Rate: 227 + Item: S_Small_Armor + Rate: 5 - Index: 6 - Item: S_Lucky_Armor - Rate: 227 + Item: S_Medium_Armor + Rate: 5 - Index: 7 Item: S_Big_Armor - Rate: 227 + Rate: 5 - Index: 8 - Item: S_Medium_Armor - Rate: 227 - - Index: 9 - Item: S_Small_Armor - Rate: 227 - - Index: 10 - Item: S_Malicious_Armor - Rate: 227 - - Index: 11 Item: S_Gemstone_Armor - Rate: 227 + Rate: 5 + - Index: 9 + Item: S_Adurate_Armor + Rate: 5 + - Index: 10 + Item: S_Peerless_Armor + Rate: 5 + - Index: 11 + Item: S_Insomniac_Armor + Rate: 5 - Index: 12 Item: S_Plasterer's_Armor - Rate: 227 + Rate: 5 - Index: 13 - Item: S_Insomniac_Armor - Rate: 227 - - Index: 14 - Item: S_Peerless_Armor - Rate: 227 - - Index: 15 - Item: S_Adurate_Armor - Rate: 227 - - Index: 16 Item: S_Spell_Flow_Armor - Rate: 227 - - Index: 17 - Item: S_Greed_Armor - Rate: 227 - - Index: 18 + Rate: 5 + - Index: 14 Item: S_Heal_Armor - Rate: 227 - - Index: 19 - Item: S_Hiding_Armor - Rate: 227 - - Index: 20 + Rate: 5 + - Index: 15 + Item: S_Greed_Armor + Rate: 5 + - Index: 16 Item: S_Cloaking_Armor - Rate: 227 - - Index: 21 - Item: S_Teleport_Armor - Rate: 227 - - Index: 22 + Rate: 5 + - Index: 17 + Item: S_Hiding_Armor + Rate: 5 + - Index: 18 Item: S_Steal_Armor - Rate: 227 - - Index: 23 + Rate: 5 + - Index: 19 + Item: S_Teleport_Armor + Rate: 5 + - Index: 20 Item: S_Immortal_Armor - Rate: 227 - - Index: 24 + Rate: 5 + - Index: 21 Item: S_Bearers_Armor - Rate: 227 + Rate: 5 + - Index: 22 + Item: S_Divine_Armor + Rate: 5 + - Index: 23 + Item: S_Geist_Armor + Rate: 5 + - Index: 24 + Item: S_Damned_Armor + Rate: 5 - Index: 25 - Item: S_Basis_Armor - Rate: 227 + Item: S_Envenom_Armor + Rate: 5 - Index: 26 - Item: S_Hallowed_Armor - Rate: 227 + Item: S_Windy_Armor + Rate: 5 - Index: 27 - Item: S_Saharic_Armor - Rate: 227 + Item: S_Flam_Armor + Rate: 5 - Index: 28 Item: S_Underneath_Armor - Rate: 227 + Rate: 5 - Index: 29 - Item: S_Flam_Armor - Rate: 227 + Item: S_Saharic_Armor + Rate: 5 - Index: 30 - Item: S_Windy_Armor - Rate: 227 + Item: S_Hallowed_Armor + Rate: 5 - Index: 31 - Item: S_Envenom_Armor - Rate: 227 + Item: S_Basis_Armor + Rate: 5 - Index: 32 - Item: S_Damned_Armor - Rate: 227 - - Index: 33 - Item: S_Geist_Armor - Rate: 227 - - Index: 34 - Item: S_Divine_Armor - Rate: 227 - - Index: 35 Item: S_Hasty_Armor - Rate: 227 - - Index: 36 + Rate: 5 + - Index: 33 + Item: S_Malicious_Armor + Rate: 5 + - Index: 34 Item: S_Attack_Armor - Rate: 227 - - Index: 37 + Rate: 5 + - Index: 35 Item: S_ColdBolt_Armor - Rate: 227 - - Index: 38 + Rate: 5 + - Index: 36 Item: S_FireBolt_Armor - Rate: 227 - - Index: 39 + Rate: 5 + - Index: 37 Item: S_LightingBolt_Armor - Rate: 227 - - Index: 40 + Rate: 5 + - Index: 38 Item: S_EarthSpike_Armor - Rate: 227 - - Index: 41 + Rate: 5 + - Index: 39 Item: S_Caster_Armor - Rate: 227 - - Index: 42 + Rate: 5 + - Index: 40 Item: S_Reload_Armor - Rate: 227 - - Index: 43 - Item: S_Blitz_Armor - Rate: 227 + Rate: 5 - Group: SHADOW_CUBE_SHIELD SubGroups: - SubGroup: 1 List: - Index: 0 Item: S_Athena_Shield - Rate: 233 + Rate: 5 - Index: 1 - Item: S_Athletic_Shield - Rate: 233 - - Index: 2 - Item: S_Vital_Shield - Rate: 233 - - Index: 3 - Item: S_Cranial_Shield - Rate: 233 - - Index: 4 - Item: S_Safeguard_Shield - Rate: 233 - - Index: 5 - Item: S_Brutal_Shield - Rate: 233 - - Index: 6 - Item: S_Gargantua_Shield - Rate: 233 - - Index: 7 - Item: S_Homers_Shield - Rate: 233 - - Index: 8 - Item: S_Dragoon_Shield - Rate: 233 - - Index: 9 - Item: S_Satanic_Shield - Rate: 233 - - Index: 10 - Item: S_Flameguard_Shield - Rate: 233 - - Index: 11 - Item: S_Requiem_Shield - Rate: 233 - - Index: 12 Item: S_Cadi_Shield - Rate: 233 - - Index: 13 - Item: S_Malicious_Shield - Rate: 233 - - Index: 14 - Item: S_Gemstone_Shield - Rate: 233 - - Index: 15 + Rate: 5 + - Index: 2 + Item: S_Requiem_Shield + Rate: 5 + - Index: 3 + Item: S_Flameguard_Shield + Rate: 5 + - Index: 4 + Item: S_Satanic_Shield + Rate: 5 + - Index: 5 + Item: S_Dragoon_Shield + Rate: 5 + - Index: 6 + Item: S_Homers_Shield + Rate: 5 + - Index: 7 + Item: S_Gargantua_Shield + Rate: 5 + - Index: 8 + Item: S_Brutal_Shield + Rate: 5 + - Index: 9 + Item: S_Safeguard_Shield + Rate: 5 + - Index: 10 + Item: S_Cranial_Shield + Rate: 5 + - Index: 11 Item: S_Stability_Shield - Rate: 233 - - Index: 16 + Rate: 5 + - Index: 12 + Item: S_Gemstone_Shield + Rate: 5 + - Index: 13 Item: S_Spell_Flow_Shield - Rate: 233 - - Index: 17 - Item: S_Greed_Shield - Rate: 233 - - Index: 18 + Rate: 5 + - Index: 14 Item: S_Heal_Shield - Rate: 233 - - Index: 19 - Item: S_Hiding_Shield - Rate: 233 - - Index: 20 + Rate: 5 + - Index: 15 + Item: S_Greed_Shield + Rate: 5 + - Index: 16 Item: S_Cloaking_Shield - Rate: 233 - - Index: 21 - Item: S_Teleport_Shield - Rate: 233 - - Index: 22 + Rate: 5 + - Index: 17 + Item: S_Hiding_Shield + Rate: 5 + - Index: 18 Item: S_Steal_Shield - Rate: 233 - - Index: 23 + Rate: 5 + - Index: 19 + Item: S_Teleport_Shield + Rate: 5 + - Index: 20 Item: S_Bearers_Shield - Rate: 233 - - Index: 24 + Rate: 5 + - Index: 21 Item: S_Basis_Shield - Rate: 233 - - Index: 25 - Item: S_Hallowed_Shield - Rate: 233 - - Index: 26 + Rate: 5 + - Index: 22 Item: S_Saharic_Shield - Rate: 233 - - Index: 27 + Rate: 5 + - Index: 23 Item: S_Underneath_Shield - Rate: 233 - - Index: 28 + Rate: 5 + - Index: 24 Item: S_Flam_Shield - Rate: 233 - - Index: 29 + Rate: 5 + - Index: 25 Item: S_Windy_Shield - Rate: 233 - - Index: 30 + Rate: 5 + - Index: 26 Item: S_Envenom_Shield - Rate: 233 - - Index: 31 + Rate: 5 + - Index: 27 Item: S_Damned_Shield - Rate: 233 - - Index: 32 + Rate: 5 + - Index: 28 Item: S_Geist_Shield - Rate: 233 - - Index: 33 + Rate: 5 + - Index: 29 Item: S_Divine_Shield - Rate: 233 - - Index: 34 + Rate: 5 + - Index: 30 + Item: S_Hallowed_Shield + Rate: 5 + - Index: 31 Item: S_Expert_Shield - Rate: 233 - - Index: 35 + Rate: 5 + - Index: 32 Item: S_Beginner_Shield - Rate: 233 - - Index: 36 + Rate: 5 + - Index: 33 Item: S_Rookie_Shield - Rate: 233 - - Index: 37 + Rate: 5 + - Index: 34 Item: S_Advanced_Shield - Rate: 233 - - Index: 38 + Rate: 5 + - Index: 35 + Item: S_Malicious_Shield + Rate: 5 + - Index: 36 Item: S_Blitz_Shield - Rate: 233 - - Index: 39 + Rate: 5 + - Index: 37 Item: S_Caster_Shield - Rate: 233 - - Index: 40 + Rate: 5 + - Index: 38 Item: S_Reload_Shield - Rate: 233 - - Index: 41 - Item: S_Critical_Shield - Rate: 233 - - Index: 42 - Item: S_Healing_Shield - Rate: 233 + Rate: 5 - Group: SHADOW_CUBE_SHOES SubGroups: - SubGroup: 1 List: - Index: 0 Item: S_Champion_Shoes - Rate: 270 + Rate: 5 - Index: 1 - Item: S_Vital_Shoes - Rate: 270 - - Index: 2 - Item: S_Athletic_Shoes - Rate: 270 - - Index: 3 - Item: S_Bloody_Shoes - Rate: 270 - - Index: 4 - Item: S_Liberation_Shoes - Rate: 270 - - Index: 5 - Item: S_Chemical_Shoes - Rate: 270 - - Index: 6 - Item: S_Clamorous_Shoes - Rate: 270 - - Index: 7 - Item: S_Insecticide_Shoes - Rate: 270 - - Index: 8 - Item: S_Fisher_Shoes - Rate: 270 - - Index: 9 - Item: S_Seraphim_Shoes - Rate: 270 - - Index: 10 - Item: S_Beholder_Shoes - Rate: 270 - - Index: 11 - Item: S_Divine_Shoes - Rate: 270 - - Index: 12 Item: S_Dragoon_Shoes - Rate: 270 - - Index: 13 - Item: S_Malicious_Shoes - Rate: 270 - - Index: 14 + Rate: 5 + - Index: 2 + Item: S_Divine_Shoes + Rate: 5 + - Index: 3 + Item: S_Beholder_Shoes + Rate: 5 + - Index: 4 + Item: S_Seraphim_Shoes + Rate: 5 + - Index: 5 + Item: S_Fisher_Shoes + Rate: 5 + - Index: 6 + Item: S_Insecticide_Shoes + Rate: 5 + - Index: 7 + Item: S_Clamorous_Shoes + Rate: 5 + - Index: 8 + Item: S_Chemical_Shoes + Rate: 5 + - Index: 9 + Item: S_Liberation_Shoes + Rate: 5 + - Index: 10 + Item: S_Bloody_Shoes + Rate: 5 + - Index: 11 Item: S_Gemstone_Shoes - Rate: 270 + Rate: 5 + - Index: 12 + Item: S_Adurate_Shoes + Rate: 5 + - Index: 13 + Item: S_Peerless_Shoes + Rate: 5 + - Index: 14 + Item: S_Insomniac_Shoes + Rate: 5 - Index: 15 Item: S_Plasterer's_Shoes - Rate: 270 + Rate: 5 - Index: 16 - Item: S_Insomniac_Shoes - Rate: 270 - - Index: 17 - Item: S_Peerless_Shoes - Rate: 270 - - Index: 18 - Item: S_Adurate_Shoes - Rate: 270 - - Index: 19 Item: S_Spell_Flow_Shoes - Rate: 270 - - Index: 20 - Item: S_Greed_Shoes - Rate: 270 - - Index: 21 + Rate: 5 + - Index: 17 Item: S_Heal_Shoes - Rate: 270 - - Index: 22 - Item: S_Hiding_Shoes - Rate: 270 - - Index: 23 + Rate: 5 + - Index: 18 + Item: S_Greed_Shoes + Rate: 5 + - Index: 19 Item: S_Cloaking_Shoes - Rate: 270 - - Index: 24 - Item: S_Teleport_Shoes - Rate: 270 - - Index: 25 + Rate: 5 + - Index: 20 + Item: S_Hiding_Shoes + Rate: 5 + - Index: 21 Item: S_Steal_Shoes - Rate: 270 - - Index: 26 + Rate: 5 + - Index: 22 + Item: S_Teleport_Shoes + Rate: 5 + - Index: 23 Item: S_Bearers_Shoes - Rate: 270 - - Index: 27 + Rate: 5 + - Index: 24 Item: S_Hasty_Shoes - Rate: 270 - - Index: 28 + Rate: 5 + - Index: 25 Item: S_Expert_Shoes - Rate: 270 - - Index: 29 + Rate: 5 + - Index: 26 Item: S_Beginner_Shoes - Rate: 270 - - Index: 30 + Rate: 5 + - Index: 27 Item: S_Rookie_Shoes - Rate: 270 - - Index: 31 + Rate: 5 + - Index: 28 Item: S_Advanced_Shoes - Rate: 270 - - Index: 32 + Rate: 5 + - Index: 29 + Item: S_Malicious_Shoes + Rate: 5 + - Index: 30 Item: S_Blitz_Shoes - Rate: 270 - - Index: 33 + Rate: 5 + - Index: 31 Item: S_Caster_Shoes - Rate: 270 - - Index: 34 + Rate: 5 + - Index: 32 Item: S_Reload_Shoes - Rate: 270 - - Index: 35 - Item: S_Critical_Shoes - Rate: 270 - - Index: 36 - Item: S_Healing_Shoes - Rate: 270 + Rate: 5 - Group: SHADOW_CUBE_WEAPON SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Physical_Weapon - Rate: 185 + Item: S_Healing_Weapon + Rate: 5 - Index: 1 - Item: S_Magical_Weapon - Rate: 185 + Item: S_Cri_Hit_Weapon + Rate: 5 - Index: 2 Item: S_Kingbird_Weapon - Rate: 185 + Rate: 5 - Index: 3 - Item: S_Cri_Hit_Weapon - Rate: 185 - - Index: 4 - Item: S_Healing_Weapon - Rate: 185 - - Index: 5 - Item: S_Lucky_Weapon - Rate: 185 - - Index: 6 - Item: S_Dexterous_Weapon - Rate: 185 - - Index: 7 - Item: S_Big_Weapon - Rate: 185 - - Index: 8 - Item: S_Medium_Weapon - Rate: 185 - - Index: 9 - Item: S_Small_Weapon - Rate: 185 - - Index: 10 - Item: S_Spiritual_Weapon - Rate: 185 - - Index: 11 Item: S_Gemstone_Weapon - Rate: 185 - - Index: 12 + Rate: 5 + - Index: 4 Item: Unfreez_Weapon_S - Rate: 185 - - Index: 13 + Rate: 5 + - Index: 5 Item: S_Neutral_Weapon - Rate: 185 - - Index: 14 + Rate: 5 + - Index: 6 Item: S_Caster_Weapon - Rate: 185 - - Index: 15 - Item: S_Greed_Weapon - Rate: 185 - - Index: 16 + Rate: 5 + - Index: 7 Item: S_Heal_Weapon - Rate: 185 - - Index: 17 - Item: S_Hiding_Weapon - Rate: 185 - - Index: 18 + Rate: 5 + - Index: 8 + Item: S_Greed_Weapon + Rate: 5 + - Index: 9 Item: S_Cloaking_Weapon - Rate: 185 - - Index: 19 - Item: S_Teleport_Weapon - Rate: 185 - - Index: 20 + Rate: 5 + - Index: 10 + Item: S_Hiding_Weapon + Rate: 5 + - Index: 11 Item: S_Steal_Weapon - Rate: 185 - - Index: 21 + Rate: 5 + - Index: 12 + Item: S_Teleport_Weapon + Rate: 5 + - Index: 13 Item: S_Solid_Weapon - Rate: 185 - - Index: 22 - Item: S_Executioner_Weapon - Rate: 185 - - Index: 23 - Item: S_Exorcist_Weapon - Rate: 185 - - Index: 24 - Item: S_Hunting_Weapon - Rate: 185 - - Index: 25 - Item: S_Insect_Net_Weapon - Rate: 185 - - Index: 26 + Rate: 5 + - Index: 14 Item: S_Fishing_Weapon - Rate: 185 - - Index: 27 - Item: S_Dragon_Killer_Weapon - Rate: 185 - - Index: 28 - Item: S_Corrupt_Weapon - Rate: 185 - - Index: 29 - Item: S_Vibration_Weapon - Rate: 185 - - Index: 30 - Item: S_Holy_Water_Weapon - Rate: 185 - - Index: 31 - Item: S_Scissors_Weapon - Rate: 185 - - Index: 32 - Item: S_M_Executioner_Weapon - Rate: 185 - - Index: 33 - Item: S_M_Exorcist_Weapon - Rate: 185 - - Index: 34 - Item: S_M_Hunting_Weapon - Rate: 185 - - Index: 35 - Item: S_M_Insect_Net_Weapon - Rate: 185 - - Index: 36 - Item: S_M_Fishing_Weapon - Rate: 185 - - Index: 37 - Item: S_M_Dragon_K_Weapon - Rate: 185 - - Index: 38 - Item: S_M_Corrupt_Weapon - Rate: 185 - - Index: 39 - Item: S_M_Vibration_Weapon - Rate: 185 - - Index: 40 - Item: S_M_Holy_Water_Weapon - Rate: 185 - - Index: 41 - Item: S_M_Scissors_Weapon - Rate: 185 - - Index: 42 + Rate: 5 + - Index: 15 + Item: S_Insect_Net_Weapon + Rate: 5 + - Index: 16 + Item: S_Hunting_Weapon + Rate: 5 + - Index: 17 + Item: S_Exorcist_Weapon + Rate: 5 + - Index: 18 + Item: S_Executioner_Weapon + Rate: 5 + - Index: 19 Item: S_Bearers_Weapon - Rate: 185 - - Index: 43 + Rate: 5 + - Index: 20 + Item: S_M_Scissors_Weapon + Rate: 5 + - Index: 21 + Item: S_M_Holy_Water_Weapon + Rate: 5 + - Index: 22 + Item: S_M_Vibration_Weapon + Rate: 5 + - Index: 23 + Item: S_M_Corrupt_Weapon + Rate: 5 + - Index: 24 + Item: S_M_Dragon_K_Weapon + Rate: 5 + - Index: 25 + Item: S_M_Fishing_Weapon + Rate: 5 + - Index: 26 + Item: S_M_Insect_Net_Weapon + Rate: 5 + - Index: 27 + Item: S_M_Hunting_Weapon + Rate: 5 + - Index: 28 + Item: S_M_Exorcist_Weapon + Rate: 5 + - Index: 29 + Item: S_M_Executioner_Weapon + Rate: 5 + - Index: 30 + Item: S_Scissors_Weapon + Rate: 5 + - Index: 31 + Item: S_Holy_Water_Weapon + Rate: 5 + - Index: 32 + Item: S_Vibration_Weapon + Rate: 5 + - Index: 33 + Item: S_Corrupt_Weapon + Rate: 5 + - Index: 34 + Item: S_Dragon_Killer_Weapon + Rate: 5 + - Index: 35 + Item: S_Physical_Weapon + Rate: 5 + - Index: 36 + Item: S_Magical_Weapon + Rate: 5 + - Index: 37 + Item: S_Spiritual_Weapon + Rate: 5 + - Index: 38 + Item: S_Big_Weapon + Rate: 5 + - Index: 39 + Item: S_Small_Weapon + Rate: 5 + - Index: 40 + Item: S_Medium_Weapon + Rate: 5 + - Index: 41 Item: S_Enhance_Force_Weapon - Rate: 185 + Rate: 5 + - Index: 42 + Item: S_Enhance_Spirit_Weapon + Rate: 5 + - Index: 43 + Item: S_Spirit_Weapon + Rate: 5 - Index: 44 Item: S_Force_Weapon - Rate: 185 + Rate: 5 - Index: 45 - Item: S_Enhance_Spirit_Weapon - Rate: 185 - - Index: 46 - Item: S_Spirit_Weapon - Rate: 185 - - Index: 47 Item: S_Exceed_Weapon - Rate: 185 - - Index: 48 - Item: S_Blitz_Weapon - Rate: 185 - - Index: 49 - Item: S_Tension_Weapon - Rate: 185 - - Index: 50 - Item: S_Elegant_Weapon - Rate: 185 - - Index: 51 - Item: S_MortalBlow_Weapon - Rate: 185 - - Index: 52 - Item: Sentimental_Weapone_S - Rate: 185 - - Index: 53 - Item: Enchanting_Weapone_S - Rate: 185 + Rate: 5 - Group: EPIC_MODULE_MIX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Magical_Igni_Stone - Rate: 5000 + Rate: 6000 - Index: 1 - Item: EP17_2_EP1 - Rate: 98 + Item: Magical_Igni_Stone + Rate: 2000 + Amount: 2 - Index: 2 - Item: EP17_2_EP2 - Rate: 98 + Item: Magical_Igni_Stone + Rate: 1000 + Amount: 3 - Index: 3 - Item: EP17_2_EP3 - Rate: 98 + Item: Magical_Igni_Stone + Rate: 480 + Amount: 4 - Index: 4 - Item: EP17_2_EP4 - Rate: 98 + Item: Magical_Igni_Stone + Rate: 10 + Amount: 5 - Index: 5 - Item: EP17_2_EP5 - Rate: 98 + Item: EP17_2_EP1 + Rate: 10 - Index: 6 - Item: EP17_2_EP6 - Rate: 98 + Item: EP17_2_EP2 + Rate: 10 - Index: 7 - Item: EP17_2_EP7 - Rate: 98 + Item: EP17_2_EP3 + Rate: 10 - Index: 8 - Item: EP17_2_EP8 - Rate: 98 + Item: EP17_2_EP4 + Rate: 10 - Index: 9 - Item: EP17_2_EP9 - Rate: 98 + Item: EP17_2_EP5 + Rate: 10 - Index: 10 - Item: EP17_2_EP10 - Rate: 98 + Item: EP17_2_EP6 + Rate: 10 - Index: 11 - Item: EP17_2_EP11 - Rate: 98 + Item: EP17_2_EP7 + Rate: 10 - Index: 12 - Item: EP17_2_EP12 - Rate: 98 + Item: EP17_2_EP8 + Rate: 10 - Index: 13 - Item: EP17_2_EP13 - Rate: 98 + Item: EP17_2_EP9 + Rate: 10 - Index: 14 - Item: EP17_2_EP14 - Rate: 98 + Item: EP17_2_EP10 + Rate: 10 - Index: 15 - Item: EP17_2_EP15 - Rate: 98 + Item: EP17_2_EP11 + Rate: 10 - Index: 16 - Item: EP17_2_EP16 - Rate: 98 + Item: EP17_2_EP12 + Rate: 10 - Index: 17 - Item: EP17_2_EP17 - Rate: 98 + Item: EP17_2_EP13 + Rate: 10 - Index: 18 - Item: EP17_2_EP18 - Rate: 98 + Item: EP17_2_EP14 + Rate: 10 - Index: 19 - Item: EP17_2_EP19 - Rate: 98 + Item: EP17_2_EP15 + Rate: 10 - Index: 20 - Item: EP17_2_EP20 - Rate: 98 + Item: EP17_2_EP16 + Rate: 10 - Index: 21 - Item: EP17_2_EP21 - Rate: 98 + Item: EP17_2_EP17 + Rate: 10 - Index: 22 - Item: EP17_2_EP22 - Rate: 98 + Item: EP17_2_EP18 + Rate: 10 - Index: 23 - Item: EP17_2_EP23 - Rate: 98 + Item: EP17_2_EP19 + Rate: 10 - Index: 24 - Item: EP17_2_EP24 - Rate: 98 + Item: EP17_2_EP20 + Rate: 10 - Index: 25 - Item: EP17_2_EP25 - Rate: 98 + Item: EP17_2_EP21 + Rate: 10 - Index: 26 - Item: EP17_2_EP26 - Rate: 98 + Item: EP17_2_EP22 + Rate: 10 - Index: 27 - Item: EP17_2_EP27 - Rate: 98 + Item: EP17_2_EP23 + Rate: 10 - Index: 28 - Item: EP17_2_EP28 - Rate: 98 + Item: EP17_2_EP24 + Rate: 10 - Index: 29 - Item: EP17_2_EP29 - Rate: 98 + Item: EP17_2_EP25 + Rate: 10 - Index: 30 - Item: EP17_2_EP30 - Rate: 98 + Item: EP17_2_EP26 + Rate: 10 - Index: 31 - Item: EP17_2_EP31 - Rate: 98 + Item: EP17_2_EP27 + Rate: 10 - Index: 32 - Item: EP17_2_EP32 - Rate: 98 + Item: EP17_2_EP28 + Rate: 10 - Index: 33 - Item: EP17_2_EP33 - Rate: 98 + Item: EP17_2_EP29 + Rate: 10 - Index: 34 - Item: EP17_2_EP34 - Rate: 98 + Item: EP17_2_EP30 + Rate: 10 - Index: 35 - Item: EP17_2_EP35 - Rate: 98 + Item: EP17_2_EP31 + Rate: 10 - Index: 36 - Item: EP17_2_EP36 - Rate: 98 + Item: EP17_2_EP32 + Rate: 10 - Index: 37 - Item: EP17_2_EP37 - Rate: 98 + Item: EP17_2_EP33 + Rate: 10 - Index: 38 - Item: EP17_2_EP38 - Rate: 98 + Item: EP17_2_EP34 + Rate: 10 - Index: 39 - Item: EP17_2_EP39 - Rate: 98 + Item: EP17_2_EP35 + Rate: 10 - Index: 40 - Item: EP17_2_EP40 - Rate: 98 + Item: EP17_2_EP36 + Rate: 10 - Index: 41 - Item: EP17_2_EP41 - Rate: 98 + Item: EP17_2_EP37 + Rate: 10 - Index: 42 - Item: EP17_2_EP42 - Rate: 98 + Item: EP17_2_EP38 + Rate: 10 - Index: 43 - Item: EP17_2_EP43 - Rate: 98 + Item: EP17_2_EP39 + Rate: 10 - Index: 44 - Item: EP17_2_EP44 - Rate: 98 + Item: EP17_2_EP40 + Rate: 10 - Index: 45 - Item: EP17_2_EP45 - Rate: 98 + Item: EP17_2_EP41 + Rate: 10 - Index: 46 - Item: EP17_2_EP46 - Rate: 98 + Item: EP17_2_EP42 + Rate: 10 - Index: 47 - Item: EP17_2_EP47 - Rate: 98 + Item: EP17_2_EP43 + Rate: 10 - Index: 48 - Item: EP17_2_EP48 - Rate: 98 + Item: EP17_2_EP44 + Rate: 10 - Index: 49 - Item: EP17_2_EP49 - Rate: 98 + Item: EP17_2_EP45 + Rate: 10 - Index: 50 - Item: EP17_2_EP50 - Rate: 98 + Item: EP17_2_EP46 + Rate: 10 - Index: 51 + Item: EP17_2_EP47 + Rate: 10 + - Index: 52 + Item: EP17_2_EP48 + Rate: 10 + - Index: 53 + Item: EP17_2_EP49 + Rate: 10 + - Index: 54 + Item: EP17_2_EP50 + Rate: 10 + - Index: 55 Item: EP17_2_EP51 - Rate: 98 + Rate: 10 - Group: AUTOMATIC_MODULE_MIX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: EP17_2_NO1 - Rate: 40 + Rate: 900 - Index: 1 - Item: EP17_2_NO1 - Rate: 39 - - Index: 2 Item: EP17_2_NO2 - Rate: 40 - - Index: 3 + Rate: 900 + - Index: 2 Item: EP17_2_NO3 - Rate: 40 - - Index: 4 + Rate: 900 + - Index: 3 Item: EP17_2_NO4 - Rate: 40 - - Index: 5 + Rate: 900 + - Index: 4 Item: EP17_2_NO5 - Rate: 40 - - Index: 6 + Rate: 900 + - Index: 5 Item: EP17_2_NO6 - Rate: 40 - - Index: 7 + Rate: 900 + - Index: 6 Item: EP17_2_NO7 - Rate: 40 - - Index: 8 + Rate: 900 + - Index: 7 Item: EP17_2_NO8 - Rate: 32 - - Index: 9 + Rate: 900 + - Index: 8 Item: EP17_2_RA1 - Rate: 32 - - Index: 10 + Rate: 175 + - Index: 9 Item: EP17_2_RA2 - Rate: 32 - - Index: 11 + Rate: 175 + - Index: 10 Item: EP17_2_RA3 - Rate: 32 - - Index: 12 + Rate: 175 + - Index: 11 Item: EP17_2_RA4 - Rate: 32 - - Index: 13 + Rate: 175 + - Index: 12 Item: EP17_2_RA5 - Rate: 32 - - Index: 14 + Rate: 175 + - Index: 13 Item: EP17_2_RA6 - Rate: 32 - - Index: 15 + Rate: 175 + - Index: 14 Item: EP17_2_RA7 - Rate: 32 - - Index: 16 + Rate: 175 + - Index: 15 Item: EP17_2_RA8 - Rate: 32 - - Index: 17 + Rate: 175 + - Index: 16 Item: EP17_2_RA9 - Rate: 32 - - Index: 18 + Rate: 175 + - Index: 17 Item: EP17_2_RA10 - Rate: 32 - - Index: 19 + Rate: 175 + - Index: 18 Item: EP17_2_RA11 - Rate: 32 - - Index: 20 + Rate: 175 + - Index: 19 Item: EP17_2_RA12 - Rate: 32 - - Index: 21 + Rate: 175 + - Index: 20 Item: EP17_2_RA13 - Rate: 32 - - Index: 22 + Rate: 175 + - Index: 21 Item: EP17_2_RA14 - Rate: 32 - - Index: 23 + Rate: 175 + - Index: 22 Item: EP17_2_RA15 - Rate: 32 - - Index: 24 + Rate: 175 + - Index: 23 Item: EP17_2_RA16 - Rate: 2 - - Index: 25 + Rate: 10 + - Index: 24 Item: EP17_2_RA17 - Rate: 2 - - Index: 26 + Rate: 10 + - Index: 25 Item: EP17_2_RA18 - Rate: 2 - - Index: 27 + Rate: 10 + - Index: 26 Item: EP17_2_RA19 - Rate: 2 - - Index: 28 + Rate: 10 + - Index: 27 Item: EP17_2_RA20 - Rate: 2 - - Index: 29 + Rate: 10 + - Index: 28 Item: EP17_2_RA21 - Rate: 2 - - Index: 30 + Rate: 10 + - Index: 29 Item: EP17_2_UQ1 - Rate: 2 - - Index: 31 + Rate: 10 + - Index: 30 Item: EP17_2_UQ2 - Rate: 2 - - Index: 32 + Rate: 10 + - Index: 31 Item: EP17_2_UQ3 - Rate: 2 - - Index: 33 + Rate: 10 + - Index: 32 Item: EP17_2_UQ4 - Rate: 2 - - Index: 34 + Rate: 10 + - Index: 33 Item: EP17_2_UQ5 - Rate: 2 - - Index: 35 + Rate: 10 + - Index: 34 Item: EP17_2_UQ6 - Rate: 2 - - Index: 36 + Rate: 10 + - Index: 35 Item: EP17_2_UQ7 - Rate: 2 - - Index: 37 + Rate: 10 + - Index: 36 Item: EP17_2_UQ8 - Rate: 2 - - Index: 38 + Rate: 10 + - Index: 37 Item: EP17_2_UQ9 - Rate: 2 - - Index: 39 + Rate: 10 + - Index: 38 Item: EP17_2_UQ10 - Rate: 2 - - Index: 40 + Rate: 10 + - Index: 39 Item: EP17_2_UQ11 - Rate: 2 - - Index: 41 + Rate: 10 + - Index: 40 Item: EP17_2_UQ12 - Rate: 2 - - Index: 42 + Rate: 9 + - Index: 41 Item: EP17_2_LE1 - Rate: 2 - - Index: 43 + Rate: 1 + - Index: 42 Item: EP17_2_LE2 - Rate: 2 - - Index: 44 + Rate: 1 + - Index: 43 Item: EP17_2_LE3 - Rate: 2 - - Index: 45 + Rate: 1 + - Index: 44 Item: EP17_2_LE4 - Rate: 2 - - Index: 46 + Rate: 1 + - Index: 45 Item: EP17_2_LE5 - Rate: 2 - - Index: 47 + Rate: 1 + - Index: 46 Item: EP17_2_LE6 - Rate: 2 - - Index: 48 - Item: EP17_2_EP1 - Rate: 3 - - Index: 49 - Item: EP17_2_EP2 - Rate: 3 - - Index: 50 - Item: EP17_2_EP3 - Rate: 3 - - Index: 51 - Item: EP17_2_EP4 - Rate: 3 - - Index: 52 - Item: EP17_2_EP5 - Rate: 3 - - Index: 53 - Item: EP17_2_EP6 - Rate: 3 - - Index: 54 - Item: EP17_2_EP7 - Rate: 3 - - Index: 55 - Item: EP17_2_EP8 - Rate: 3 - - Index: 56 - Item: EP17_2_EP9 - Rate: 3 - - Index: 57 - Item: EP17_2_EP10 - Rate: 3 - - Index: 58 - Item: EP17_2_EP11 - Rate: 3 - - Index: 59 - Item: EP17_2_EP12 - Rate: 3 - - Index: 60 - Item: EP17_2_EP13 - Rate: 3 - - Index: 61 - Item: EP17_2_EP14 - Rate: 3 - - Index: 62 - Item: EP17_2_EP15 - Rate: 3 - - Index: 63 - Item: EP17_2_EP16 - Rate: 3 - - Index: 64 - Item: EP17_2_EP17 - Rate: 3 - - Index: 65 - Item: EP17_2_EP18 - Rate: 3 - - Index: 66 - Item: EP17_2_EP19 - Rate: 3 - - Index: 67 - Item: EP17_2_EP20 - Rate: 3 - - Index: 68 - Item: EP17_2_EP21 - Rate: 3 - - Index: 69 - Item: EP17_2_EP22 - Rate: 3 - - Index: 70 - Item: EP17_2_EP23 - Rate: 3 - - Index: 71 - Item: EP17_2_EP24 - Rate: 3 - - Index: 72 - Item: EP17_2_EP25 - Rate: 3 - - Index: 73 - Item: EP17_2_EP26 - Rate: 3 - - Index: 74 - Item: EP17_2_EP27 - Rate: 3 - - Index: 75 - Item: EP17_2_EP28 - Rate: 3 - - Index: 76 - Item: EP17_2_EP29 - Rate: 3 - - Index: 77 - Item: EP17_2_EP30 - Rate: 3 - - Index: 78 - Item: EP17_2_EP31 - Rate: 3 - - Index: 79 - Item: EP17_2_EP32 - Rate: 3 - - Index: 80 - Item: EP17_2_EP33 - Rate: 3 - - Index: 81 - Item: EP17_2_EP34 - Rate: 3 - - Index: 82 - Item: EP17_2_EP35 - Rate: 3 - - Index: 83 - Item: EP17_2_EP36 - Rate: 3 - - Index: 84 - Item: EP17_2_EP37 - Rate: 3 - - Index: 85 - Item: EP17_2_EP38 - Rate: 3 - - Index: 86 - Item: EP17_2_EP39 - Rate: 3 - - Index: 87 - Item: EP17_2_EP40 - Rate: 3 - - Index: 88 - Item: EP17_2_EP41 - Rate: 3 - - Index: 89 - Item: EP17_2_EP42 - Rate: 3 - - Index: 90 - Item: EP17_2_EP43 - Rate: 3 - - Index: 91 - Item: EP17_2_EP44 - Rate: 3 - - Index: 92 - Item: EP17_2_EP45 - Rate: 3 - - Index: 93 - Item: EP17_2_EP46 - Rate: 3 - - Index: 94 - Item: EP17_2_EP47 - Rate: 3 - - Index: 95 - Item: EP17_2_EP48 - Rate: 3 - - Index: 96 - Item: EP17_2_EP49 - Rate: 3 - - Index: 97 - Item: EP17_2_EP50 - Rate: 3 - - Index: 98 - Item: EP17_2_EP51 - Rate: 3 + Rate: 1 - Group: ILLUSION_MODULE_MIX SubGroups: - SubGroup: 1 @@ -43232,862 +43732,950 @@ Body: List: - Index: 0 Item: Auto_Imp_Melee_1 - Rate: 3333 + Rate: 750 - Index: 1 Item: Auto_Imp_Melee_2 - Rate: 3333 + Rate: 200 - Index: 2 Item: Auto_Imp_Melee_3 - Rate: 3333 + Rate: 50 - Group: AUTO_M_I_BOX_B SubGroups: - SubGroup: 1 List: - Index: 0 Item: Auto_Imp_Magic_1 - Rate: 3333 + Rate: 750 - Index: 1 Item: Auto_Imp_Magic_2 - Rate: 3333 + Rate: 200 - Index: 2 Item: Auto_Imp_Magic_3 - Rate: 3333 + Rate: 50 - Group: ENCHANT_STONE_BOX22 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: CastingStone_Robe - Rate: 20 - - Index: 1 Item: DoubleAttack_Stone - Rate: 20 - - Index: 2 + Rate: 2 + Announced: true + - Index: 1 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 2 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 3 Item: SPdrainStone_Robe - Rate: 80 + Rate: 8 - Index: 4 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 - Index: 5 - Item: Greed_Stone - Rate: 80 - - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + - Index: 6 + Item: Greed_Stone + Rate: 8 - Index: 7 - Item: ASPDStone_Robe - Rate: 160 - - Index: 8 - Item: ASPDStone_Top - Rate: 160 - - Index: 9 - Item: WaterFieldEffect_Bottom - Rate: 160 - - Index: 10 - Item: EXPStone_Bottom - Rate: 250 - - Index: 11 - Item: Range_Stone - Rate: 250 - - Index: 12 - Item: EXPStone_Middle - Rate: 250 - - Index: 13 - Item: EXPStone_Top - Rate: 250 - - Index: 14 - Item: CastingStone_Top - Rate: 250 - - Index: 15 - Item: CastingStone_Middle - Rate: 250 - - Index: 16 - Item: CastingStone_Bottom - Rate: 250 - - Index: 17 Item: Stone_Robe_Box - Rate: 250 - - Index: 18 + Rate: 25 + - Index: 8 Item: Stone_Robe2_Box - Rate: 250 - - Index: 19 + Rate: 25 + - Index: 9 + Item: ASPDStone_Top + Rate: 16 + - Index: 10 + Item: ASPDStone_Robe + Rate: 16 + - Index: 11 + Item: WaterFieldEffect_Bottom + Rate: 16 + - Index: 12 Item: Range_Stone_Top - Rate: 250 - - Index: 20 + Rate: 25 + - Index: 13 + Item: Range_Stone + Rate: 25 + - Index: 14 Item: Range_Stone_Bottom - Rate: 250 - - Index: 21 + Rate: 25 + - Index: 15 Item: Melee_Stone_Top - Rate: 250 - - Index: 22 + Rate: 25 + - Index: 16 Item: Melee_Stone_Middle - Rate: 250 - - Index: 23 + Rate: 25 + - Index: 17 Item: Melee_Stone_Bottom - Rate: 250 + Rate: 25 + - Index: 18 + Item: EXPStone_Middle + Rate: 25 + - Index: 19 + Item: EXPStone_Bottom + Rate: 25 + - Index: 20 + Item: EXPStone_Top + Rate: 25 + - Index: 21 + Item: CastingStone_Bottom + Rate: 25 + - Index: 22 + Item: CastingStone_Middle + Rate: 25 + - Index: 23 + Item: CastingStone_Top + Rate: 25 - Index: 24 - Item: MATKStone_Middle - Rate: 380 - - Index: 25 Item: MATKStone_Top - Rate: 380 + Rate: 38 + - Index: 25 + Item: MATKStone_Middle + Rate: 38 - Index: 26 Item: MATKStone_Bottom - Rate: 380 + Rate: 38 - Index: 27 - Item: Critical_Stone - Rate: 380 - - Index: 28 - Item: Critical_Stone_Top - Rate: 380 - - Index: 29 - Item: Critical_Stone_Bottom - Rate: 380 - - Index: 30 Item: Stone_Top_Box - Rate: 560 - - Index: 31 + Rate: 56 + - Index: 28 Item: Stone_Top2_Box - Rate: 560 - - Index: 32 + Rate: 56 + - Index: 29 Item: Stone_Middle_Box - Rate: 560 - - Index: 33 + Rate: 56 + - Index: 30 Item: Stone_Middle2_Box - Rate: 560 - - Index: 34 + Rate: 56 + - Index: 31 Item: Stone_Bottom_Box - Rate: 560 - - Index: 35 + Rate: 56 + - Index: 32 Item: Stone_Bottom2_Box - Rate: 560 + Rate: 56 + - Index: 33 + Item: Critical_Stone + Rate: 38 + - Index: 34 + Item: Critical_Stone_Top + Rate: 38 + - Index: 35 + Item: Critical_Stone_Bottom + Rate: 38 - Group: ENCHANT_STONE_BOX23 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Melee_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: Magic_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 - Item: CastingStone_Robe - Rate: 20 - - Index: 3 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 3 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 4 Item: CastStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 5 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 7 - Item: WarlockStone_Robe - Rate: 80 - - Index: 8 - Item: GuillcrossStone_Robe - Rate: 80 - - Index: 9 - Item: WarlockStone_Robe2 - Rate: 80 - - Index: 10 - Item: GuillcrossStone_Robe2 - Rate: 80 - - Index: 11 - Item: ASPDStone_Robe_D - Rate: 80 - - Index: 12 - Item: HPdrainStone_Robe_D - Rate: 80 - - Index: 13 - Item: WarlockStone_Top - Rate: 120 - - Index: 14 - Item: WarlockStone_Middle - Rate: 120 - - Index: 15 - Item: WarlockStone_Bottom - Rate: 120 - - Index: 16 - Item: AssacrossStone_Top - Rate: 120 - - Index: 17 - Item: AssacrossStone_Middle - Rate: 120 - - Index: 18 - Item: AssacrossStone_Bottom - Rate: 120 - - Index: 19 - Item: WarlockStone_Top2 - Rate: 120 - - Index: 20 - Item: WarlockStone_Middle2 - Rate: 120 - - Index: 21 - Item: WarlockStone_Bottom2 - Rate: 120 - - Index: 22 - Item: AssacrossStone_Top2 - Rate: 120 - - Index: 23 - Item: AssacrossStone_Middle2 - Rate: 120 - - Index: 24 - Item: AssacrossStone_Bottom2 - Rate: 120 - - Index: 25 - Item: WaterFieldEffect_Bottom - Rate: 140 - - Index: 26 Item: ASPDStone_Top - Rate: 160 - - Index: 27 + Rate: 16 + - Index: 8 + Item: ASPDStone_Robe_D + Rate: 8 + Announced: true + - Index: 9 + Item: HPdrainStone_Robe_D + Rate: 8 + Announced: true + - Index: 10 + Item: WaterFieldEffect_Bottom + Rate: 14 + - Index: 11 + Item: GuillcrossStone_Robe + Rate: 8 + Announced: true + - Index: 12 + Item: GuillcrossStone_Robe2 + Rate: 8 + Announced: true + - Index: 13 + Item: WarlockStone_Robe + Rate: 8 + Announced: true + - Index: 14 + Item: WarlockStone_Robe2 + Rate: 8 + Announced: true + - Index: 15 Item: Stone_Robe_Box - Rate: 160 - - Index: 28 + Rate: 16 + - Index: 16 Item: Stone_Robe2_Box - Rate: 160 - - Index: 29 - Item: Range_Stone - Rate: 240 - - Index: 30 - Item: CastingStone_Top - Rate: 240 - - Index: 31 - Item: CastingStone_Middle - Rate: 240 - - Index: 32 - Item: CastingStone_Bottom - Rate: 240 - - Index: 33 + Rate: 16 + - Index: 17 Item: Range_Stone_Top - Rate: 240 - - Index: 34 + Rate: 24 + - Index: 18 + Item: Range_Stone + Rate: 24 + - Index: 19 Item: Range_Stone_Bottom - Rate: 240 - - Index: 35 + Rate: 24 + - Index: 20 Item: Melee_Stone_Top - Rate: 240 - - Index: 36 + Rate: 24 + - Index: 21 Item: Melee_Stone_Middle - Rate: 240 - - Index: 37 + Rate: 24 + - Index: 22 Item: Melee_Stone_Bottom - Rate: 240 - - Index: 38 + Rate: 24 + - Index: 23 Item: Magic_Stone_Top - Rate: 240 - - Index: 39 + Rate: 24 + - Index: 24 Item: Magic_Stone_Middle - Rate: 240 - - Index: 40 + Rate: 24 + - Index: 25 Item: Magic_Stone_Bottom - Rate: 240 + Rate: 24 + - Index: 26 + Item: CastingStone_Bottom + Rate: 24 + - Index: 27 + Item: CastingStone_Middle + Rate: 24 + - Index: 28 + Item: CastingStone_Top + Rate: 24 + - Index: 29 + Item: AssacrossStone_Top + Rate: 12 + - Index: 30 + Item: AssacrossStone_Middle + Rate: 12 + - Index: 31 + Item: AssacrossStone_Bottom + Rate: 12 + - Index: 32 + Item: AssacrossStone_Top2 + Rate: 12 + - Index: 33 + Item: AssacrossStone_Middle2 + Rate: 12 + - Index: 34 + Item: AssacrossStone_Bottom2 + Rate: 12 + - Index: 35 + Item: WarlockStone_Top + Rate: 12 + - Index: 36 + Item: WarlockStone_Middle + Rate: 12 + - Index: 37 + Item: WarlockStone_Bottom + Rate: 12 + - Index: 38 + Item: WarlockStone_Top2 + Rate: 12 + - Index: 39 + Item: WarlockStone_Middle2 + Rate: 12 + - Index: 40 + Item: WarlockStone_Bottom2 + Rate: 12 - Index: 41 - Item: MATKStone_Middle - Rate: 360 - - Index: 42 - Item: MATKStone_Top - Rate: 360 - - Index: 43 - Item: MATKStone_Bottom - Rate: 360 - - Index: 44 - Item: Critical_Stone - Rate: 360 - - Index: 45 - Item: Critical_Stone_Top - Rate: 360 - - Index: 46 - Item: Critical_Stone_Bottom - Rate: 360 - - Index: 47 Item: Stone_Top_Box - Rate: 360 - - Index: 48 + Rate: 36 + - Index: 42 Item: Stone_Top2_Box - Rate: 360 - - Index: 49 + Rate: 36 + - Index: 43 Item: Stone_Middle_Box - Rate: 360 - - Index: 50 + Rate: 36 + - Index: 44 Item: Stone_Middle2_Box - Rate: 360 - - Index: 51 + Rate: 36 + - Index: 45 Item: Stone_Bottom_Box - Rate: 360 - - Index: 52 + Rate: 36 + - Index: 46 Item: Stone_Bottom2_Box - Rate: 360 + Rate: 36 + - Index: 47 + Item: MATKStone_Top + Rate: 36 + - Index: 48 + Item: MATKStone_Middle + Rate: 36 + - Index: 49 + Item: MATKStone_Bottom + Rate: 36 + - Index: 50 + Item: Critical_Stone + Rate: 36 + - Index: 51 + Item: Critical_Stone_Top + Rate: 36 + - Index: 52 + Item: Critical_Stone_Bottom + Rate: 36 - Group: ENCHANT_STONE_BOX24 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: MinorCastStone_Robe_D - Rate: 10 - - Index: 1 Item: Range_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true + - Index: 1 + Item: MinorCastStone_Robe_D + Rate: 1 + Announced: true - Index: 2 - Item: CastingStone_Robe - Rate: 20 - - Index: 3 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 3 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 4 Item: SPdrainStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 5 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 7 - Item: RuneknightStone_Robe - Rate: 80 + Item: ASPDStone_Top + Rate: 16 - Index: 8 - Item: WarlockStone_Robe - Rate: 80 + Item: ASPDStone_Robe_D + Rate: 8 + Announced: true - Index: 9 - Item: RoyalguardStone_Robe - Rate: 80 + Item: HPdrainStone_Robe_D + Rate: 8 + Announced: true - Index: 10 - Item: WarlockStone_Robe2 - Rate: 80 + Item: WaterFieldEffect_Bottom + Rate: 16 - Index: 11 - Item: RoyalguardStone_Robe2 - Rate: 80 + Item: RuneknightStone_Robe + Rate: 8 + Announced: true - Index: 12 Item: RuneknightStone_Robe2 - Rate: 80 + Rate: 8 + Announced: true - Index: 13 - Item: ASPDStone_Robe_D - Rate: 80 + Item: WarlockStone_Robe + Rate: 8 + Announced: true - Index: 14 - Item: HPdrainStone_Robe_D - Rate: 80 + Item: WarlockStone_Robe2 + Rate: 8 + Announced: true - Index: 15 - Item: RuneknightStone_Top3 - Rate: 80 + Item: RoyalguardStone_Robe + Rate: 8 + Announced: true - Index: 16 - Item: RuneknightStone_Middle3 - Rate: 80 + Item: RoyalguardStone_Robe2 + Rate: 8 + Announced: true - Index: 17 - Item: RuneknightStone_Bottom3 - Rate: 80 + Item: RuneknightStone_Top3 + Rate: 8 + Announced: true - Index: 18 - Item: WarlockStone_Top3 - Rate: 80 + Item: RuneknightStone_Middle3 + Rate: 8 + Announced: true - Index: 19 - Item: WarlockStone_Middle3 - Rate: 80 + Item: RuneknightStone_Bottom3 + Rate: 8 + Announced: true - Index: 20 - Item: WarlockStone_Bottom3 - Rate: 80 + Item: WarlockStone_Top3 + Rate: 8 + Announced: true - Index: 21 - Item: RoyalguardStone_Top3 - Rate: 80 + Item: WarlockStone_Middle3 + Rate: 8 + Announced: true - Index: 22 - Item: RoyalguardStone_Middle3 - Rate: 80 + Item: WarlockStone_Bottom3 + Rate: 8 + Announced: true - Index: 23 - Item: RoyalguardStone_Bottom3 - Rate: 80 + Item: RoyalguardStone_Top3 + Rate: 8 + Announced: true - Index: 24 - Item: RuneknightStone_Top - Rate: 150 + Item: RoyalguardStone_Middle3 + Rate: 8 + Announced: true - Index: 25 - Item: RuneknightStone_Middle - Rate: 150 + Item: RoyalguardStone_Bottom3 + Rate: 8 + Announced: true - Index: 26 - Item: RuneknightStone_Bottom - Rate: 150 - - Index: 27 - Item: WarlockStone_Top - Rate: 150 - - Index: 28 - Item: WarlockStone_Middle - Rate: 150 - - Index: 29 - Item: WarlockStone_Bottom - Rate: 150 - - Index: 30 - Item: PaladinStone_Top - Rate: 150 - - Index: 31 - Item: PaladinStone_Middle - Rate: 150 - - Index: 32 - Item: PaladinStone_Bottom - Rate: 150 - - Index: 33 - Item: WarlockStone_Top2 - Rate: 150 - - Index: 34 - Item: WarlockStone_Middle2 - Rate: 150 - - Index: 35 - Item: WarlockStone_Bottom2 - Rate: 150 - - Index: 36 - Item: PaladinStone_Top2 - Rate: 150 - - Index: 37 - Item: PaladinStone_Middle2 - Rate: 150 - - Index: 38 - Item: PaladinStone_Bottom2 - Rate: 150 - - Index: 39 - Item: RuneknightStone_Top2 - Rate: 150 - - Index: 40 - Item: RuneknightStone_Middle2 - Rate: 150 - - Index: 41 - Item: RuneknightStone_Bottom2 - Rate: 150 - - Index: 42 - Item: ASPDStone_Top - Rate: 160 - - Index: 43 - Item: WaterFieldEffect_Bottom - Rate: 160 - - Index: 44 Item: Stone_Robe_Box - Rate: 160 - - Index: 45 + Rate: 16 + - Index: 27 Item: Stone_Robe2_Box - Rate: 160 - - Index: 46 - Item: Range_Stone - Rate: 240 - - Index: 47 + Rate: 16 + - Index: 28 Item: Range_Stone_Top - Rate: 240 - - Index: 48 + Rate: 24 + - Index: 29 + Item: Range_Stone + Rate: 24 + - Index: 30 Item: Range_Stone_Bottom - Rate: 240 + Rate: 24 + - Index: 31 + Item: RuneknightStone_Top + Rate: 15 + - Index: 32 + Item: RuneknightStone_Middle + Rate: 15 + - Index: 33 + Item: RuneknightStone_Bottom + Rate: 15 + - Index: 34 + Item: RuneknightStone_Top2 + Rate: 15 + - Index: 35 + Item: RuneknightStone_Middle2 + Rate: 15 + - Index: 36 + Item: RuneknightStone_Bottom2 + Rate: 15 + - Index: 37 + Item: WarlockStone_Top + Rate: 15 + - Index: 38 + Item: WarlockStone_Middle + Rate: 15 + - Index: 39 + Item: WarlockStone_Bottom + Rate: 15 + - Index: 40 + Item: WarlockStone_Top2 + Rate: 15 + - Index: 41 + Item: WarlockStone_Middle2 + Rate: 15 + - Index: 42 + Item: WarlockStone_Bottom2 + Rate: 15 + - Index: 43 + Item: PaladinStone_Top + Rate: 15 + - Index: 44 + Item: PaladinStone_Middle + Rate: 15 + - Index: 45 + Item: PaladinStone_Bottom + Rate: 15 + - Index: 46 + Item: PaladinStone_Top2 + Rate: 15 + - Index: 47 + Item: PaladinStone_Middle2 + Rate: 15 + - Index: 48 + Item: PaladinStone_Bottom2 + Rate: 15 - Index: 49 - Item: MATKStone_Middle - Rate: 360 - - Index: 50 - Item: MATKStone_Top - Rate: 360 - - Index: 51 - Item: MATKStone_Bottom - Rate: 360 - - Index: 52 - Item: Critical_Stone - Rate: 360 - - Index: 53 - Item: Critical_Stone_Top - Rate: 360 - - Index: 54 - Item: Critical_Stone_Bottom - Rate: 360 - - Index: 55 Item: Stone_Top_Box - Rate: 360 - - Index: 56 + Rate: 36 + - Index: 50 Item: Stone_Top2_Box - Rate: 360 - - Index: 57 + Rate: 36 + - Index: 51 Item: Stone_Middle_Box - Rate: 360 - - Index: 58 + Rate: 36 + - Index: 52 Item: Stone_Middle2_Box - Rate: 360 - - Index: 59 + Rate: 36 + - Index: 53 Item: Stone_Bottom_Box - Rate: 360 - - Index: 60 + Rate: 36 + - Index: 54 Item: Stone_Bottom2_Box - Rate: 360 + Rate: 36 + - Index: 55 + Item: MATKStone_Top + Rate: 36 + - Index: 56 + Item: MATKStone_Middle + Rate: 36 + - Index: 57 + Item: MATKStone_Bottom + Rate: 36 + - Index: 58 + Item: Critical_Stone + Rate: 36 + - Index: 59 + Item: Critical_Stone_Top + Rate: 36 + - Index: 60 + Item: Critical_Stone_Bottom + Rate: 36 - Group: ENCHANT_STONE_BOX25 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: ReloadStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: CrtStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 - Item: CastingStone_Robe - Rate: 20 - - Index: 3 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true + - Index: 3 + Item: CastingStone_Robe + Rate: 2 + Announced: true - Index: 4 Item: SPdrainStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 5 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 7 - Item: SorcererStone_Robe - Rate: 80 + Item: ASPDStone_Top + Rate: 16 - Index: 8 - Item: GeneticStone_Robe - Rate: 80 + Item: ASPDStone_Robe_D + Rate: 8 + Announced: true - Index: 9 - Item: WanderMinstreStone_Robe - Rate: 80 + Item: HPdrainStone_Robe_D + Rate: 8 + Announced: true - Index: 10 - Item: SorcererStone_Robe2 - Rate: 80 + Item: WaterFieldEffect_Bottom + Rate: 16 - Index: 11 - Item: GeneticStone_Robe2 - Rate: 80 + Item: WanderMinstreStone_Robe + Rate: 8 + Announced: true - Index: 12 Item: WanderMinsStone_Robe2 - Rate: 80 + Rate: 8 + Announced: true - Index: 13 - Item: ASPDStone_Robe_D - Rate: 80 + Item: GeneticStone_Robe + Rate: 8 + Announced: true - Index: 14 - Item: HPdrainStone_Robe_D - Rate: 80 + Item: GeneticStone_Robe2 + Rate: 8 + Announced: true - Index: 15 - Item: WanderMinsStone_Top3 - Rate: 80 + Item: SorcererStone_Robe + Rate: 8 + Announced: true - Index: 16 - Item: WanderMinsStone_Middle3 - Rate: 80 + Item: SorcererStone_Robe2 + Rate: 8 + Announced: true - Index: 17 - Item: WanderMinsStone_Bottom3 - Rate: 80 + Item: WanderMinsStone_Top3 + Rate: 8 + Announced: true - Index: 18 - Item: GeneticStone_Top3 - Rate: 80 + Item: WanderMinsStone_Middle3 + Rate: 8 + Announced: true - Index: 19 - Item: GeneticStone_Middle3 - Rate: 80 + Item: WanderMinsStone_Bottom3 + Rate: 8 + Announced: true - Index: 20 - Item: GeneticStone_Bottom3 - Rate: 80 + Item: GeneticStone_Top3 + Rate: 8 + Announced: true - Index: 21 - Item: SorcererStone_Top3 - Rate: 80 + Item: GeneticStone_Middle3 + Rate: 8 + Announced: true - Index: 22 - Item: SorcererStone_Middle3 - Rate: 80 + Item: GeneticStone_Bottom3 + Rate: 8 + Announced: true - Index: 23 - Item: SorcererStone_Bottom3 - Rate: 80 + Item: SorcererStone_Top3 + Rate: 8 + Announced: true - Index: 24 - Item: SorcererStone_Top - Rate: 150 + Item: SorcererStone_Middle3 + Rate: 8 + Announced: true - Index: 25 - Item: SorcererStone_Middle - Rate: 150 + Item: SorcererStone_Bottom3 + Rate: 8 + Announced: true - Index: 26 - Item: SorcererStone_Bottom - Rate: 150 - - Index: 27 - Item: GeneticStone_Top - Rate: 150 - - Index: 28 - Item: GeneticStone_Middle - Rate: 150 - - Index: 29 - Item: GeneticStone_Bottom - Rate: 150 - - Index: 30 - Item: WanderMinstrelStone_Top - Rate: 150 - - Index: 31 - Item: WanderMinstStone_Middle - Rate: 150 - - Index: 32 - Item: WanderMinstStone_Bottom - Rate: 150 - - Index: 33 - Item: SorcererStone_Bottom2 - Rate: 150 - - Index: 34 - Item: SorcererStone_Middle2 - Rate: 150 - - Index: 35 - Item: SorcererStone_Top2 - Rate: 150 - - Index: 36 - Item: GeneticStone_Top2 - Rate: 150 - - Index: 37 - Item: GeneticStone_Middle2 - Rate: 150 - - Index: 38 - Item: GeneticStone_Bottom2 - Rate: 150 - - Index: 39 - Item: WanderMinsStone_Top2 - Rate: 150 - - Index: 40 - Item: WanderMinsStone_Middle2 - Rate: 150 - - Index: 41 - Item: WanderMinsStone_Bottom2 - Rate: 150 - - Index: 42 - Item: ASPDStone_Top - Rate: 160 - - Index: 43 - Item: WaterFieldEffect_Bottom - Rate: 160 - - Index: 44 Item: Stone_Robe_Box - Rate: 160 - - Index: 45 + Rate: 16 + - Index: 27 Item: Stone_Robe2_Box - Rate: 160 - - Index: 46 + Rate: 16 + - Index: 28 Item: ReloadStone_Top - Rate: 240 - - Index: 47 + Rate: 24 + - Index: 29 Item: ReloadStone_Middle - Rate: 240 - - Index: 48 + Rate: 24 + - Index: 30 Item: ReloadStone_Bottom - Rate: 240 + Rate: 24 + - Index: 31 + Item: WanderMinstrelStone_Top + Rate: 15 + - Index: 32 + Item: WanderMinstStone_Middle + Rate: 15 + - Index: 33 + Item: WanderMinstStone_Bottom + Rate: 15 + - Index: 34 + Item: WanderMinsStone_Top2 + Rate: 15 + - Index: 35 + Item: WanderMinsStone_Middle2 + Rate: 15 + - Index: 36 + Item: WanderMinsStone_Bottom2 + Rate: 15 + - Index: 37 + Item: GeneticStone_Top + Rate: 15 + - Index: 38 + Item: GeneticStone_Middle + Rate: 15 + - Index: 39 + Item: GeneticStone_Bottom + Rate: 15 + - Index: 40 + Item: GeneticStone_Top2 + Rate: 15 + - Index: 41 + Item: GeneticStone_Middle2 + Rate: 15 + - Index: 42 + Item: GeneticStone_Bottom2 + Rate: 15 + - Index: 43 + Item: SorcererStone_Top + Rate: 15 + - Index: 44 + Item: SorcererStone_Middle + Rate: 15 + - Index: 45 + Item: SorcererStone_Bottom + Rate: 15 + - Index: 46 + Item: SorcererStone_Top2 + Rate: 15 + - Index: 47 + Item: SorcererStone_Middle2 + Rate: 15 + - Index: 48 + Item: SorcererStone_Bottom2 + Rate: 15 - Index: 49 - Item: Critical_Stone - Rate: 360 - - Index: 50 - Item: CastingStone_Top - Rate: 360 - - Index: 51 - Item: CastingStone_Middle - Rate: 360 - - Index: 52 - Item: CastingStone_Bottom - Rate: 360 - - Index: 53 - Item: Critical_Stone_Top - Rate: 360 - - Index: 54 - Item: Critical_Stone_Bottom - Rate: 360 - - Index: 55 Item: Stone_Top_Box - Rate: 360 - - Index: 56 + Rate: 36 + - Index: 50 Item: Stone_Top2_Box - Rate: 360 - - Index: 57 + Rate: 36 + - Index: 51 Item: Stone_Middle_Box - Rate: 360 - - Index: 58 + Rate: 36 + - Index: 52 Item: Stone_Middle2_Box - Rate: 360 - - Index: 59 + Rate: 36 + - Index: 53 Item: Stone_Bottom_Box - Rate: 360 - - Index: 60 + Rate: 36 + - Index: 54 Item: Stone_Bottom2_Box - Rate: 360 + Rate: 36 + - Index: 55 + Item: CastingStone_Top + Rate: 36 + - Index: 56 + Item: CastingStone_Middle + Rate: 36 + - Index: 57 + Item: CastingStone_Bottom + Rate: 36 + - Index: 58 + Item: Critical_Stone + Rate: 36 + - Index: 59 + Item: Critical_Stone_Top + Rate: 36 + - Index: 60 + Item: Critical_Stone_Bottom + Rate: 36 - Group: ENCHANT_STONE_BOX27 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: SmatkStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: SplStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true - Index: 3 Item: CastingStone_Robe - Rate: 20 + Rate: 2 + Announced: true - Index: 4 Item: SPdrainStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 5 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 6 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 7 Item: ASPDStone_Top - Rate: 160 + Rate: 16 - Index: 8 Item: ASPDStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 9 Item: HPdrainStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 10 Item: PinkGlowEffect_Middle - Rate: 160 + Rate: 16 - Index: 11 Item: SuraStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 12 Item: SuraStone_Robe2 - Rate: 80 + Rate: 8 + Announced: true - Index: 13 Item: MechanicStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 14 Item: MechanicStone_Robe2 - Rate: 80 + Rate: 8 + Announced: true - Index: 15 Item: GuillcrossStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 16 Item: GuillcrossStone_Robe2 - Rate: 80 + Rate: 8 + Announced: true - Index: 17 Item: SuraStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 18 Item: SuraStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 19 Item: SuraStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 20 Item: MechanicStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 21 Item: MechanicStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 22 Item: MechanicStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 23 Item: GuillcrossStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 24 Item: GuillcrossStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 25 Item: GuillcrossStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 26 Item: Stone_Robe_Box - Rate: 160 + Rate: 16 - Index: 27 Item: Stone_Robe2_Box - Rate: 160 + Rate: 16 - Index: 28 Item: Magic_Stone_Top - Rate: 240 + Rate: 24 - Index: 29 Item: Magic_Stone_Middle - Rate: 240 + Rate: 24 - Index: 30 Item: Magic_Stone_Bottom - Rate: 240 + Rate: 24 - Index: 31 Item: SuraStone_Top - Rate: 150 + Rate: 15 - Index: 32 Item: SuraStone_Middle - Rate: 150 + Rate: 15 - Index: 33 Item: SuraStone_Bottom - Rate: 150 + Rate: 15 - Index: 34 Item: SuraStone_Top2 - Rate: 150 + Rate: 15 - Index: 35 Item: SuraStone_Middle2 - Rate: 150 + Rate: 15 - Index: 36 Item: SuraStone_Bottom2 - Rate: 150 + Rate: 15 - Index: 37 Item: MechanicStone_Top - Rate: 150 + Rate: 15 - Index: 38 Item: MechanicStone_Middle - Rate: 150 + Rate: 15 - Index: 39 Item: MechanicStone_Bottom - Rate: 150 + Rate: 15 - Index: 40 Item: MechanicStone_Top2 - Rate: 150 + Rate: 15 - Index: 41 Item: MechanicStone_Middle2 - Rate: 150 + Rate: 15 - Index: 42 Item: MechanicStone_Bottom2 - Rate: 150 + Rate: 15 - Index: 43 Item: AssacrossStone_Top - Rate: 150 + Rate: 15 - Index: 44 Item: AssacrossStone_Middle - Rate: 150 + Rate: 15 - Index: 45 Item: AssacrossStone_Bottom - Rate: 150 + Rate: 15 - Index: 46 Item: AssacrossStone_Top2 - Rate: 150 + Rate: 15 - Index: 47 Item: AssacrossStone_Middle2 - Rate: 150 + Rate: 15 - Index: 48 Item: AssacrossStone_Bottom2 - Rate: 150 + Rate: 15 - Index: 49 Item: Stone_Top_Box - Rate: 360 + Rate: 36 - Index: 50 Item: Stone_Top2_Box - Rate: 360 + Rate: 36 - Index: 51 Item: Stone_Middle_Box - Rate: 360 + Rate: 36 - Index: 52 Item: Stone_Middle2_Box - Rate: 360 + Rate: 36 - Index: 53 Item: Stone_Bottom_Box - Rate: 360 + Rate: 36 - Index: 54 Item: Stone_Bottom2_Box - Rate: 360 + Rate: 36 - Index: 55 Item: CastingStone_Top - Rate: 360 + Rate: 36 - Index: 56 Item: CastingStone_Middle - Rate: 360 + Rate: 36 - Index: 57 Item: CastingStone_Bottom - Rate: 360 + Rate: 36 - Index: 58 - Item: Critical_Stone_Top - Rate: 360 - - Index: 59 Item: Critical_Stone - Rate: 360 + Rate: 36 + - Index: 59 + Item: Critical_Stone_Top + Rate: 36 - Index: 60 Item: Critical_Stone_Bottom - Rate: 360 + Rate: 36 - Group: ANCIENT_HERO_BOX_1 SubGroups: - SubGroup: 1 @@ -44205,418 +44793,920 @@ Body: Amount: 2 - Group: ENCHANT_STONE_BOX28 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: M_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: R_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 2 Item: POWStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 3 Item: ConStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 4 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true - Index: 5 Item: SPdrainStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 6 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 7 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 8 Item: ASPDStone_Top - Rate: 150 + Rate: 15 - Index: 9 Item: ASPDStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 10 Item: HPdrainStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 11 Item: GreenFloor_Bottom - Rate: 160 + Rate: 16 - Index: 12 Item: ExplodingEffect_Middle - Rate: 160 + Rate: 16 - Index: 13 Item: StaremperorStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 14 Item: RebellionStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 15 Item: SoulreaperStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 16 Item: StarStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 17 Item: StarStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 18 Item: StarStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 19 Item: RebelStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 20 Item: RebelStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 21 Item: RebelStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 22 Item: ReaperStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 23 Item: ReaperStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 24 Item: ReaperStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 25 Item: Stone_Robe_Box - Rate: 160 + Rate: 16 - Index: 26 Item: Stone_Robe2_Box - Rate: 160 + Rate: 16 - Index: 27 Item: Magic_Stone_Top - Rate: 240 + Rate: 24 - Index: 28 Item: Magic_Stone_Middle - Rate: 240 + Rate: 24 - Index: 29 Item: Magic_Stone_Bottom - Rate: 240 + Rate: 24 - Index: 30 Item: GladiatorStone_Top - Rate: 150 + Rate: 15 - Index: 31 Item: GladiatorStone_Middle - Rate: 150 + Rate: 15 - Index: 32 Item: GladiatorStone_Bottom - Rate: 150 + Rate: 15 - Index: 33 Item: GunslingerStone_Top - Rate: 150 + Rate: 15 - Index: 34 Item: GunslingerStone_Middle - Rate: 150 + Rate: 15 - Index: 35 Item: GunslingerStone_Bottom - Rate: 150 + Rate: 15 - Index: 36 Item: SoullinkerStone_Top - Rate: 150 + Rate: 15 - Index: 37 Item: SoullinkerStone_Middle - Rate: 150 + Rate: 15 - Index: 38 Item: SoullinkerStone_Bottom - Rate: 150 + Rate: 15 - Index: 39 Item: Melee_Stone_Top - Rate: 240 + Rate: 24 - Index: 40 Item: Melee_Stone_Middle - Rate: 240 + Rate: 24 - Index: 41 Item: Melee_Stone_Bottom - Rate: 240 + Rate: 24 - Index: 42 Item: Range_Stone_Top - Rate: 240 + Rate: 24 - Index: 43 Item: Range_Stone - Rate: 240 + Rate: 24 - Index: 44 Item: Range_Stone_Bottom - Rate: 240 + Rate: 24 - Index: 45 Item: Stone_Top_Box - Rate: 360 + Rate: 36 - Index: 46 Item: Stone_Top2_Box - Rate: 360 + Rate: 36 - Index: 47 Item: Stone_Middle_Box - Rate: 360 + Rate: 36 - Index: 48 Item: Stone_Middle2_Box - Rate: 360 + Rate: 36 - Index: 49 Item: Stone_Bottom_Box - Rate: 360 + Rate: 36 - Index: 50 Item: Stone_Bottom2_Box - Rate: 360 + Rate: 36 - Index: 51 Item: CastingStone_Top - Rate: 360 + Rate: 36 - Index: 52 Item: CastingStone_Middle - Rate: 360 + Rate: 36 - Index: 53 Item: CastingStone_Bottom - Rate: 360 + Rate: 36 - Index: 54 Item: Critical_Stone - Rate: 360 + Rate: 36 - Index: 55 Item: Critical_Stone_Top - Rate: 360 + Rate: 36 - Index: 56 Item: Critical_Stone_Bottom - Rate: 360 + Rate: 36 - Group: S_FULLPENE_EARRING SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullPene_Earring + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullPene_Earring + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullPene_Earring + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullPene_Earring + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_FULLPENE_PENDANT SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullPene_Pendant + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullPene_Pendant + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullPene_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullPene_Pendant + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_FULLPENE_ARMOR SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullPene_Armor + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullPene_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullPene_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullPene_Armor + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_FULLPENE_SHOES SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullPene_Shoes + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullPene_Shoes + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullPene_Shoes + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullPene_Shoes + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_FULLTEMP_EARRING SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullTemp_Earring + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullTemp_Earring + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullTemp_Earring + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullTemp_Earring + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_FULLTEMP_PENDANT SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullTemp_Pendant + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullTemp_Pendant + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullTemp_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullTemp_Pendant + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_FULLTEMP_ARMOR SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullTemp_Armor + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullTemp_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullTemp_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullTemp_Armor + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_FULLTEMP_SHOES SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_FullTemp_Shoes + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_FullTemp_Shoes + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_FullTemp_Shoes + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_FullTemp_Shoes + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_DURABLE_WEAPON SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_Durable_Weapon + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Durable_Weapon + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Durable_Weapon + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Durable_Weapon + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_DURABLE_SHIELD SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_Durable_Shield + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Durable_Shield + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Durable_Shield + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Durable_Shield + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_CLEVER_WEAPON SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_Clever_Weapon + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Clever_Weapon + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Clever_Weapon + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Clever_Weapon + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_CLEVER_SHIELD SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_Clever_Shield + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Clever_Shield + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Clever_Shield + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Clever_Shield + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_ALLMIGHTY_EARRING SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_AllMighty_Earring + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_AllMighty_Earring + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_AllMighty_Earring + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_AllMighty_Earring + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_ALLMIGHTY_PENDANT SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_AllMighty_Pendant + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_AllMighty_Pendant + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_AllMighty_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_AllMighty_Pendant + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_TRUEGEM_EARRING SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_TrueGem_Earring + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_TrueGem_Earring + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_TrueGem_Earring + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_TrueGem_Earring + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_TRUEGEM_PENDANT SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_TrueGem_Pendant + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_TrueGem_Pendant + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_TrueGem_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_TrueGem_Pendant + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_TRUEGEM_SHOES SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_TrueGem_Shoes + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_TrueGem_Shoes + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_TrueGem_Shoes + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_TrueGem_Shoes + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_TRUEGEM_ARMOR SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_TrueGem_Armor + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_TrueGem_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_TrueGem_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_TrueGem_Armor + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_PERFECTSIZE_WEAPON SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_PerfectSize_Weapon + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_PerfectSize_Weapon + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_PerfectSize_Weapon + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_PerfectSize_Weapon + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_PERFECTSIZE_ARMOR SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_PerfectSize_Armor + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_PerfectSize_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_PerfectSize_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_PerfectSize_Armor + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_M_MAMMOTH_EARRING SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_M_Mammoth_Earring + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_Mammoth_Earring + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_Mammoth_Earring + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_Mammoth_Earring + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_M_MAMMOTH_PENDANT SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_M_Mammoth_Pendant + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_Mammoth_Pendant + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_Mammoth_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_Mammoth_Pendant + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_M_MAMMOTH_ARMOR SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_M_Mammoth_Armor + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_Mammoth_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_Mammoth_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_Mammoth_Armor + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_M_MAMMOTH_SHOES SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_M_Mammoth_Shoes + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_Mammoth_Shoes + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_Mammoth_Shoes + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_Mammoth_Shoes + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_SPELLCASTER_EARRING SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_SpellCaster_Earring + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_SpellCaster_Earring + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_SpellCaster_Earring + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_SpellCaster_Earring + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_SPELLCASTER_PENDANT SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_SpellCaster_Pendant + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_SpellCaster_Pendant + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_SpellCaster_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_SpellCaster_Pendant + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_SPELLCASTER_ARMOR SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_SpellCaster_Armor + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_SpellCaster_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_SpellCaster_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_SpellCaster_Armor + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_SPELLCASTER_SHOES SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_SpellCaster_Shoes + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_SpellCaster_Shoes + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_SpellCaster_Shoes + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_SpellCaster_Shoes + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_ABSORB_WEAPON SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_Absorb_Weapon + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Absorb_Weapon + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Absorb_Weapon + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Absorb_Weapon + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: S_ABSORB_SHIELD SubGroups: - - SubGroup: 0 + - SubGroup: 6 List: - Index: 0 Item: S_Absorb_Shield + Rate: 40 RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Absorb_Shield + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Absorb_Shield + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Absorb_Shield + Rate: 10 + RefineMinimum: 10 RefineMaximum: 10 - Group: PORINGSPRECIOUSBOX SubGroups: @@ -44636,240 +45726,262 @@ Body: Amount: 5 - Group: ENCHANT_STONE_BOX29 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: SmatkStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: SplStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 Item: ResistDefStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 3 Item: StaminaWISStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 4 Item: MinorCastStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 5 Item: CastStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 6 Item: SPdrainStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 7 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 8 Item: ASPDStone_Top - Rate: 160 + Rate: 16 - Index: 9 Item: ASPDStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 10 Item: HPdrainStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 11 Item: MinorCastingStone_Robe - Rate: 160 + Rate: 16 - Index: 12 Item: BlueAuraEffect_Middle - Rate: 160 + Rate: 16 - Index: 13 Item: KagerouStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 14 Item: OboroStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 15 Item: DoramStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 16 Item: KagerouStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 17 Item: KagerouStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 18 Item: KagerouStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 19 Item: OboroStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 20 Item: OboroStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 21 Item: OboroStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 22 Item: DoramStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 23 Item: DoramStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 24 Item: DoramStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 25 Item: Stone_Robe_Box - Rate: 160 + Rate: 16 - Index: 26 Item: Stone_Robe2_Box - Rate: 160 + Rate: 16 - Index: 27 Item: Magic_Stone_Top - Rate: 240 + Rate: 24 - Index: 28 Item: Magic_Stone_Middle - Rate: 240 + Rate: 24 - Index: 29 Item: Magic_Stone_Bottom - Rate: 240 + Rate: 24 - Index: 30 Item: DefenseStone_Top - Rate: 150 + Rate: 15 - Index: 31 Item: DefenseStone_Middle - Rate: 150 + Rate: 15 - Index: 32 Item: DefenseStone_Bottom - Rate: 150 + Rate: 15 - Index: 33 Item: NinjaStone_Top - Rate: 150 + Rate: 15 - Index: 34 Item: NinjaStone_Middle - Rate: 150 + Rate: 15 - Index: 35 Item: NinjaStone_Bottom - Rate: 150 + Rate: 15 - Index: 36 Item: DoramStone_Top - Rate: 150 + Rate: 15 - Index: 37 Item: DoramStone_Middle - Rate: 150 + Rate: 15 - Index: 38 Item: DoramStone_Bottom - Rate: 150 + Rate: 15 - Index: 39 Item: ReloadStone_Top - Rate: 240 + Rate: 24 - Index: 40 Item: ReloadStone_Middle - Rate: 240 + Rate: 24 - Index: 41 Item: ReloadStone_Bottom - Rate: 240 + Rate: 24 - Index: 42 Item: EXPStone_Middle - Rate: 240 + Rate: 24 - Index: 43 Item: EXPStone_Bottom - Rate: 240 + Rate: 24 - Index: 44 Item: EXPStone_Top - Rate: 240 + Rate: 24 - Index: 45 Item: Stone_Top_Box - Rate: 360 + Rate: 36 - Index: 46 Item: Stone_Top2_Box - Rate: 360 + Rate: 36 - Index: 47 Item: Stone_Middle_Box - Rate: 360 + Rate: 36 - Index: 48 Item: Stone_Middle2_Box - Rate: 360 + Rate: 36 - Index: 49 Item: Stone_Bottom_Box - Rate: 360 + Rate: 36 - Index: 50 Item: Stone_Bottom2_Box - Rate: 360 + Rate: 36 - Index: 51 Item: CastingStone_Top - Rate: 360 + Rate: 36 - Index: 52 Item: CastingStone_Middle - Rate: 360 + Rate: 36 - Index: 53 Item: CastingStone_Bottom - Rate: 360 + Rate: 36 - Index: 54 Item: Critical_Stone - Rate: 360 + Rate: 36 - Index: 55 Item: Critical_Stone_Top - Rate: 360 + Rate: 36 - Index: 56 Item: Critical_Stone_Bottom - Rate: 360 + Rate: 36 - Group: EIN_1HITEMBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Ein_1HKNUCK - Rate: 556 + Rate: 555 - Index: 1 - Item: Ein_BHSTAFF - Rate: 556 - - Index: 2 - Item: Ein_BHHuuma - Rate: 556 - - Index: 3 Item: Ein_1HHAMMER - Rate: 556 - - Index: 4 - Item: Ein_BHBOW - Rate: 556 - - Index: 5 - Item: Ein_BHSWORD - Rate: 556 - - Index: 6 + Rate: 555 + - Index: 2 Item: Ein_1HWAND - Rate: 556 - - Index: 7 + Rate: 555 + - Index: 3 Item: Ein_1HWHIP - Rate: 556 - - Index: 8 - Item: Ein_BHKATAR - Rate: 556 - - Index: 9 - Item: Ein_BHAXE - Rate: 556 - - Index: 10 + Rate: 555 + - Index: 4 Item: Ein_1HBOOK - Rate: 556 - - Index: 11 + Rate: 555 + - Index: 5 Item: Ein_1HDAGGER - Rate: 556 - - Index: 12 + Rate: 555 + - Index: 6 Item: Ein_1HMAGGER - Rate: 556 - - Index: 13 + Rate: 555 + - Index: 7 Item: Ein_1HSPEAR - Rate: 556 - - Index: 14 + Rate: 555 + - Index: 8 Item: Ein_1HLUTE - Rate: 556 - - Index: 15 - Item: Ein_1HGUN - Rate: 556 - - Index: 16 + Rate: 555 + - Index: 9 Item: Ein_1HSWORD - Rate: 556 - - Index: 17 + Rate: 555 + - Index: 10 + Item: Ein_BHSTAFF + Rate: 555 + - Index: 11 + Item: Ein_BHHuuma + Rate: 555 + - Index: 12 + Item: Ein_BHKATAR + Rate: 555 + - Index: 13 + Item: Ein_BHAXE + Rate: 555 + - Index: 14 + Item: Ein_BHBOW + Rate: 555 + - Index: 15 Item: Ein_1H_Foxtail - Rate: 556 + Rate: 555 + - Index: 16 + Item: Ein_1HGUN + Rate: 555 + - Index: 17 + Item: Ein_BHSWORD + Rate: 555 - Group: EIN_UNDIUM SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Ein_REDIUM @@ -44898,21 +46010,57 @@ Body: Amount: 50 - Group: WET_SEALED_CARD SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Sealed_Card Rate: 7000 - Index: 1 - Item: Wet_Sealed_Card + Item: Sealed_Card2 Rate: 3000 - Group: 2019_SSTARR_TBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: 2019_SStarR_Ticket - Rate: 10000 + Rate: 900 + - Index: 1 + Item: 2019_SStarR_Ticket + Rate: 1100 + Amount: 2 + - Index: 2 + Item: 2019_SStarR_Ticket + Rate: 1700 + Amount: 3 + - Index: 3 + Item: 2019_SStarR_Ticket + Rate: 1500 + Amount: 4 + - Index: 4 + Item: 2019_SStarR_Ticket + Rate: 1300 + Amount: 5 + - Index: 5 + Item: 2019_SStarR_Ticket + Rate: 1100 + Amount: 6 + - Index: 6 + Item: 2019_SStarR_Ticket + Rate: 900 + Amount: 7 + - Index: 7 + Item: 2019_SStarR_Ticket + Rate: 700 + Amount: 8 + - Index: 8 + Item: 2019_SStarR_Ticket + Rate: 500 + Amount: 9 + - Index: 9 + Item: 2019_SStarR_Ticket + Rate: 300 + Amount: 10 - Group: E_LIFE_POTION_PACK SubGroups: - SubGroup: 0 @@ -44921,10 +46069,10 @@ Body: Item: E_Mysterious_Water Amount: 20 - Index: 1 - Item: E_Med_Life_Potion + Item: E_Small_Life_Potion Amount: 20 - Index: 2 - Item: E_Small_Life_Potion + Item: E_Med_Life_Potion Amount: 20 - Group: E_DEF_SCROLL_BOX SubGroups: @@ -44949,257 +46097,340 @@ Body: Amount: 10 - Group: ROYAL_SECRET_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Ramor_Shield_Undead - Rate: 136 - - Index: 1 - Item: Sharel_Shield - Rate: 136 - - Index: 2 - Item: Flow_Shield - Rate: 136 - - Index: 3 - Item: Sombre_Shield - Rate: 136 - - Index: 4 - Item: Sol_Shield - Rate: 136 - - Index: 5 - Item: Poison_Shield - Rate: 136 - - Index: 6 - Item: Lumiere_Shield - Rate: 136 - - Index: 7 - Item: Rouban_Shield - Rate: 136 - - Index: 8 - Item: Lian_Shield - Rate: 136 - - Index: 9 - Item: Flow_Manteau - Rate: 136 - - Index: 10 - Item: Sombre_Manteau - Rate: 136 - - Index: 11 - Item: Sharel_Manteau - Rate: 136 - - Index: 12 - Item: Ramor_Manteau - Rate: 136 - - Index: 13 - Item: Orleans_Necklace - Rate: 45 - - Index: 14 - Item: Sprint_Glove - Rate: 45 - - Index: 15 - Item: Brooch_Greed - Rate: 45 - - Index: 16 - Item: Limnil_Glove - Rate: 45 - - Index: 17 - Item: M_Dimension_Essence - Rate: 5 - - Index: 18 - Item: Blue_Herb_Box2 - Rate: 45 - - Index: 19 - Item: Dead_Tree_Branch_Box1 - Rate: 45 - - Index: 20 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 45 - - Index: 21 - Item: C_Valkyrie_Feather_Band - Rate: 36 - - Index: 22 - Item: Sol_Manteau - Rate: 136 - - Index: 23 - Item: Lumiere_Manteau - Rate: 136 - - Index: 24 - Item: Poison_Manteau - Rate: 136 - - Index: 25 - Item: Rouban_Manteau - Rate: 136 - - Index: 26 - Item: Lian_Robe - Rate: 136 - - Index: 27 - Item: Sombre_Shoes - Rate: 136 - - Index: 28 - Item: Sol_Shoes - Rate: 136 - - Index: 29 - Item: Ramor_Shoes - Rate: 136 - - Index: 30 - Item: Sharel_Shoes - Rate: 136 - - Index: 31 - Item: Flow_Shoes - Rate: 136 - - Index: 32 - Item: Lumiere_Shoes - Rate: 136 - - Index: 33 - Item: Rouban_Shoes - Rate: 136 - - Index: 34 - Item: Poison_Shoes - Rate: 136 - - Index: 35 - Item: Lian_Shoes - Rate: 136 - - Index: 36 - Item: Shadow_Random_Mix - Rate: 90 - - Index: 37 Item: Mightysoul_Essence Rate: 5 + Amount: 3 + Announced: true + - Index: 1 + Item: M_Dimension_Essence + Rate: 5 + Amount: 3 + Announced: true + - Index: 2 + Item: Blacksmith_Blessing + Rate: 5 + Amount: 2 + Announced: true + - Index: 3 + Item: C_Valkyrie_Feather_Band + Rate: 40 + Announced: true + - Index: 4 + Item: Limnil_Glove + Rate: 40 + Announced: true + - Index: 5 + Item: Orleans_Necklace + Rate: 40 + Announced: true + - Index: 6 + Item: Sprint_Glove + Rate: 40 + Announced: true + - Index: 7 + Item: Brooch_Greed + Rate: 40 + Announced: true + - Index: 8 + Item: Shadow_Random_Mix + Rate: 50 + - Index: 9 + Item: Ramor_Shield_Undead + Rate: 100 + - Index: 10 + Item: Sharel_Shield + Rate: 100 + - Index: 11 + Item: Flow_Shield + Rate: 100 + - Index: 12 + Item: Sombre_Shield + Rate: 100 + - Index: 13 + Item: Sol_Shield + Rate: 100 + - Index: 14 + Item: Poison_Shield + Rate: 100 + - Index: 15 + Item: Lumiere_Shield + Rate: 100 + - Index: 16 + Item: Rouban_Shield + Rate: 100 + - Index: 17 + Item: Lian_Shield + Rate: 100 + - Index: 18 + Item: Flow_Manteau + Rate: 100 + - Index: 19 + Item: Sombre_Manteau + Rate: 100 + - Index: 20 + Item: Sharel_Manteau + Rate: 100 + - Index: 21 + Item: Ramor_Manteau + Rate: 100 + - Index: 22 + Item: Sol_Manteau + Rate: 100 + - Index: 23 + Item: Lumiere_Manteau + Rate: 100 + - Index: 24 + Item: Poison_Manteau + Rate: 100 + - Index: 25 + Item: Rouban_Manteau + Rate: 100 + - Index: 26 + Item: Lian_Robe + Rate: 100 + - Index: 27 + Item: Sombre_Shoes + Rate: 100 + - Index: 28 + Item: Sol_Shoes + Rate: 100 + - Index: 29 + Item: Ramor_Shoes + Rate: 100 + - Index: 30 + Item: Sharel_Shoes + Rate: 100 + - Index: 31 + Item: Flow_Shoes + Rate: 100 + - Index: 32 + Item: Lumiere_Shoes + Rate: 100 + - Index: 33 + Item: Rouban_Shoes + Rate: 100 + - Index: 34 + Item: Poison_Shoes + Rate: 100 + - Index: 35 + Item: Lian_Shoes + Rate: 100 + - Index: 36 + Item: aegis_300487 + Rate: 85 + - Index: 37 + Item: aegis_300489 + Rate: 85 - Index: 38 - Item: Inventory_Ex_Evt - Rate: 45 + Item: aegis_300491 + Rate: 85 - Index: 39 - Item: S_Nihil_Card - Rate: 136 + Item: aegis_300493 + Rate: 85 - Index: 40 - Item: S_Agnes_Card - Rate: 136 + Item: aegis_300495 + Rate: 85 - Index: 41 - Item: S_Jurgen_Card - Rate: 136 + Item: aegis_300497 + Rate: 85 - Index: 42 - Item: S_Spica_Card - Rate: 136 + Item: S_Nihil_Card + Rate: 85 - Index: 43 - Item: Nihil_Card - Rate: 371 - Amount: 3 + Item: S_Spica_Card + Rate: 85 - Index: 44 - Item: Agnes_Card - Rate: 371 - Amount: 3 - - Index: 45 - Item: Jurgen_Card - Rate: 371 - Amount: 3 - - Index: 46 - Item: Spica_Card - Rate: 371 - Amount: 3 - - Index: 47 - Item: Kronecker_Card - Rate: 371 - Amount: 3 - - Index: 48 - Item: S_Kronecker_Card - Rate: 136 - - Index: 49 - Item: Skia_Card - Rate: 371 - Amount: 3 - - Index: 50 Item: S_Skia_Card - Rate: 136 - - Index: 51 - Item: Kathryn_Card - Rate: 371 - Amount: 3 - - Index: 52 - Item: S_Kathryn_Card - Rate: 136 - - Index: 53 - Item: Isaac_Card - Rate: 371 - Amount: 3 - - Index: 54 - Item: S_Issac_Card - Rate: 136 - - Index: 55 - Item: Wolf_Card_E - Rate: 371 - Amount: 3 - - Index: 56 + Rate: 85 + - Index: 45 + Item: S_Kronecker_Card + Rate: 85 + - Index: 46 + Item: S_Agnes_Card + Rate: 85 + - Index: 47 + Item: S_Jurgen_Card + Rate: 85 + - Index: 48 + Item: S_Poe_Card + Rate: 85 + - Index: 49 Item: S_Wolf_Card - Rate: 136 + Rate: 85 + - Index: 50 + Item: S_Kathryn_Card + Rate: 85 + - Index: 51 + Item: S_Issac_Card + Rate: 85 + - Index: 52 + Item: S_Meyer_Card + Rate: 85 + - Index: 53 + Item: S_Helmut_Card + Rate: 85 + - Index: 54 + Item: aegis_300422 + Rate: 85 + - Index: 55 + Item: aegis_300424 + Rate: 85 + - Index: 56 + Item: aegis_300426 + Rate: 85 - Index: 57 - Item: Poe_Card - Rate: 371 + Item: aegis_300486 + Rate: 250 Amount: 3 - Index: 58 - Item: S_Poe_Card - Rate: 136 + Item: aegis_300488 + Rate: 250 + Amount: 3 + - Index: 59 + Item: aegis_300490 + Rate: 250 + Amount: 3 + - Index: 60 + Item: aegis_300492 + Rate: 250 + Amount: 3 + - Index: 61 + Item: aegis_300494 + Rate: 250 + Amount: 3 + - Index: 62 + Item: aegis_300496 + Rate: 250 + Amount: 3 + - Index: 63 + Item: aegis_300421 + Rate: 250 + Amount: 3 + - Index: 64 + Item: aegis_300423 + Rate: 250 + Amount: 3 + - Index: 65 + Item: aegis_300425 + Rate: 250 + Amount: 3 + - Index: 66 + Item: Meyer_Card + Rate: 250 + Amount: 3 + - Index: 67 + Item: Helmut_Card + Rate: 250 + Amount: 3 + - Index: 68 + Item: Kathryn_Card + Rate: 250 + Amount: 3 + - Index: 69 + Item: Isaac_Card + Rate: 250 + Amount: 3 + - Index: 70 + Item: Poe_Card + Rate: 250 + Amount: 3 + - Index: 71 + Item: Wolf_Card_E + Rate: 250 + Amount: 3 + - Index: 72 + Item: Nihil_Card + Rate: 250 + Amount: 3 + - Index: 73 + Item: Agnes_Card + Rate: 250 + Amount: 3 + - Index: 74 + Item: Jurgen_Card + Rate: 250 + Amount: 3 + - Index: 75 + Item: Spica_Card + Rate: 250 + Amount: 3 + - Index: 76 + Item: Kronecker_Card + Rate: 250 + Amount: 3 + - Index: 77 + Item: Skia_Card + Rate: 250 + Amount: 3 - Group: SEASON_EVT_REWARD_2 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: White_Chocolate_B - Rate: 2182 - - Index: 1 Item: Crepe - Rate: 1105 + Rate: 1125 + - Index: 1 + Item: C_Choco_Banana + Rate: 100 - Index: 2 - Item: C_Sweet_Candy - Rate: 20 + Item: Luxurious_Blue_Box + Rate: 5 - Index: 3 - Item: C_SweetChocolate_Hat - Rate: 20 + Item: C_Choco_Mint_Bonnet + Rate: 100 - Index: 4 - Item: Soccer_Cake - Rate: 1105 - - Index: 5 Item: Mont_Blanc_Cake - Rate: 1105 + Rate: 1125 + - Index: 5 + Item: Soccer_Cake + Rate: 1125 - Index: 6 Item: Strawberry_CreamCake - Rate: 1105 + Rate: 1600 - Index: 7 - Item: St_Cupcake - Rate: 1105 + Item: White_Chocolate_B + Rate: 1200 - Index: 8 - Item: Parfait - Rate: 1105 + Item: Bloody_Dead_Branch + Rate: 5 - Index: 9 - Item: Macaron - Rate: 1105 + Item: C_Sweets_Bonbon + Rate: 60 - Index: 10 - Item: K_Secret_Key - Rate: 3 + Item: C_SweetChocolate_Hat + Rate: 60 - Index: 11 Item: C_Choco_Minihat - Rate: 20 + Rate: 60 - Index: 12 - Item: C_Sweets_Bonbon - Rate: 20 + Item: C_Sweet_Candy + Rate: 60 + - SubGroup: 0 + List: + - Index: 0 + Item: Sweets_Coin - Group: HERO_HAMMER_PACKAGE_5 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 - Item: Small_Life_Potion - Amount: 200 - - Index: 2 - Item: Med_Life_Potion - Amount: 200 - - Index: 3 Item: Small_Mana_Potion Amount: 50 - - Index: 4 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 - Index: 5 Item: Hero_Weapon_Hammer_5 - Group: FLIPPACKAGE @@ -45207,191 +46438,287 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Branch_Of_Dead_Tree - Rate: 600 - Amount: 3 + Item: FlipHat + Rate: 500 + Announced: true - Index: 1 - Item: Old_Card_Album - Rate: 200 - - Index: 2 - Item: Old_Violet_Box - Rate: 1000 - Amount: 2 - - Index: 3 - Item: Guarantee_Weapon_5Up - Rate: 300 - - Index: 4 - Item: Guarantee_Armor_5Up - Rate: 300 - - Index: 5 - Item: Treasure_Box - Rate: 1850 - - Index: 6 - Item: Bloody_Dead_Branch - Rate: 40 - - Index: 7 - Item: Accessory_Box - Rate: 100 - - Index: 8 - Item: Wrapped_Mask - Rate: 600 - - Index: 9 - Item: Poring_Box - Rate: 400 - Amount: 3 - - Index: 10 Item: Magic_Card_Album Rate: 10 - - Index: 11 + Announced: true + - Index: 2 Item: Comp_Battle_Manual Rate: 500 Amount: 2 - - Index: 12 + - Index: 3 Item: Comp_Bubble_Gum Rate: 500 Amount: 2 - - Index: 13 + - Index: 4 Item: Comp_Insurance Rate: 500 Amount: 2 - - Index: 14 - Item: White_Slim_Pot_Box2 - Rate: 1500 - - Index: 15 + - Index: 5 + Item: Accessory_Box + Rate: 100 + Announced: true + - Index: 6 + Item: Bloody_Dead_Branch + Rate: 40 + Announced: true + - Index: 7 + Item: Guarantee_Weapon_5Up + Rate: 300 + - Index: 8 + Item: Guarantee_Armor_5Up + Rate: 300 + - Index: 9 + Item: Branch_Of_Dead_Tree + Rate: 600 + Amount: 3 + - Index: 10 + Item: Wrapped_Mask + Rate: 600 + - Index: 11 Item: Old_Ore_Box Rate: 1100 + - Index: 12 + Item: Poring_Box + Rate: 400 + Amount: 3 + - Index: 13 + Item: Old_Violet_Box + Rate: 1000 + Amount: 2 + - Index: 14 + Item: Treasure_Box + Rate: 1850 + - Index: 15 + Item: White_Slim_Pot_Box2 + Rate: 1500 - Index: 16 - Item: FlipHat - Rate: 500 + Item: Old_Card_Album + Rate: 200 - Group: POPE_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: White_Slim_Potion_Box - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Branch_Of_Dead_Tree - Rate: 1000 + Item: Enchant_Book + Rate: 200 - Index: 1 - Item: Kuirpenring - Rate: 60 - - Index: 2 - Item: Guarantee_Weapon_9Up - Rate: 10 - - Index: 3 Item: Guarantee_Weapon_7Up Rate: 90 + Announced: true + - Index: 2 + Item: Guarantee_Armor_7Up + Rate: 90 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true - Index: 4 Item: Guarantee_Armor_9Up Rate: 10 + Announced: true - Index: 5 - Item: Guarantee_Armor_7Up - Rate: 90 - - Index: 6 Item: Guarantee_Weapon_11Up Rate: 1 - - Index: 7 + Announced: true + - Index: 6 Item: Guarantee_Armor_11Up Rate: 1 + Announced: true + - Index: 7 + Item: White_Slim_Pot_Box2 + Rate: 1800 - Index: 8 - Item: Auger_Of_Spirit - Rate: 100 + Item: Poison_Bottle_Box2 + Rate: 1000 - Index: 9 - Item: Enchant_Book - Rate: 200 + Item: Comp_Bubble_Gum + Rate: 1500 - Index: 10 Item: Treasure_Box Rate: 1000 - Index: 11 - Item: Magic_Card_Album - Rate: 100 - - Index: 12 Item: Comp_Battle_Manual Rate: 1500 - - Index: 13 - Item: Comp_Bubble_Gum - Rate: 1500 - - Index: 14 - Item: White_Slim_Pot_Box2 - Rate: 1800 - - Index: 15 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 16 + - Index: 12 Item: Old_C_Album_Garment Rate: 500 - - Index: 17 + - Index: 13 Item: Old_C_Album_Acc Rate: 500 + - Index: 14 + Item: Magic_Card_Album + Rate: 100 + Announced: true + - Index: 15 + Item: Auger_Of_Spirit + Rate: 100 + - Index: 16 + Item: Branch_Of_Dead_Tree + Rate: 1000 + Amount: 3 + - Index: 17 + Item: Kuirpenring + Rate: 60 + Announced: true - Index: 18 Item: Tare_Pope_ Rate: 338 + Announced: true - Index: 19 Item: C_Tare_Pope Rate: 200 + Announced: true - Group: MYSTERIOUS_EGG2 SubGroups: - SubGroup: 1 List: - Index: 0 + Item: Lucky_Egg_C + Rate: 1 + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C2 + Rate: 1 + UniqueId: true + - Index: 2 + Item: Lucky_Egg_C3 + Rate: 1 + UniqueId: true + - Index: 3 + Item: Lucky_Egg_C4 + Rate: 1 + UniqueId: true + - Index: 4 + Item: Lucky_Egg_C5 + Rate: 1 + UniqueId: true + - Index: 5 + Item: Lucky_Egg_C6 + Rate: 1 + UniqueId: true + - Index: 6 + Item: Lucky_Egg_C7 + Rate: 1 + UniqueId: true + - Index: 7 + Item: Lucky_Egg_C8 + Rate: 1 + UniqueId: true + - Index: 8 + Item: Lucky_Egg_C9 + Rate: 1 + UniqueId: true + - Index: 9 + Item: Lucky_Egg_C10 + Rate: 1 + UniqueId: true + - Index: 10 + Item: Gryphon_Egg_Scroll + Rate: 1 + UniqueId: true + - Index: 11 + Item: Dragon_Egg_Scroll + Rate: 1 + UniqueId: true + - Index: 12 + Item: 2011_RWC_Scroll_Kr + Rate: 1 + UniqueId: true + - Index: 13 + Item: Cru_Scroll + Rate: 1 + UniqueId: true + - Index: 14 + Item: Undead_Egg + Rate: 1 + UniqueId: true + - Index: 15 + Item: Girls_Heart + Rate: 1 + UniqueId: true + - Index: 16 + Item: Pope_Scroll + Rate: 1 + UniqueId: true + - Index: 17 Item: Apple - Rate: 10000 + Rate: 17 + UniqueId: true - SubGroup: 2 List: - Index: 0 Item: Lucky_Egg_C - Rate: 588 + Rate: 2 + UniqueId: true - Index: 1 Item: Lucky_Egg_C2 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 2 Item: Lucky_Egg_C3 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 3 Item: Lucky_Egg_C4 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 4 Item: Lucky_Egg_C5 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 5 Item: Lucky_Egg_C6 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 6 Item: Lucky_Egg_C7 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 7 Item: Lucky_Egg_C8 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 8 Item: Lucky_Egg_C9 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 9 Item: Lucky_Egg_C10 - Rate: 588 + Rate: 2 + UniqueId: true - Index: 10 Item: Gryphon_Egg_Scroll - Rate: 588 + Rate: 2 + UniqueId: true - Index: 11 Item: Dragon_Egg_Scroll - Rate: 588 + Rate: 2 + UniqueId: true - Index: 12 Item: 2011_RWC_Scroll_Kr - Rate: 588 + Rate: 2 + UniqueId: true - Index: 13 Item: Cru_Scroll - Rate: 588 + Rate: 2 + UniqueId: true - Index: 14 Item: Undead_Egg - Rate: 588 + Rate: 2 + UniqueId: true - Index: 15 Item: Girls_Heart - Rate: 588 + Rate: 2 + UniqueId: true - Index: 16 - Item: Mysterious_Egg2 - Rate: 588 + Item: Pope_Scroll + Rate: 2 + UniqueId: true - Group: GUILDSMAN_RECRUITER_BOX SubGroups: - SubGroup: 0 @@ -45399,6 +46726,7 @@ Body: - Index: 0 Item: Guildsman_Recruiter Duration: 10080 + UniqueId: true - Group: PARTY_RECRUITER_HAT_BOX SubGroups: - SubGroup: 0 @@ -45406,6 +46734,7 @@ Body: - Index: 0 Item: Party_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: BF_RECRUITER_HAT_BOX SubGroups: - SubGroup: 0 @@ -45413,6 +46742,7 @@ Body: - Index: 0 Item: Bf_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: FRIEND_RECR_HAT_BOX SubGroups: - SubGroup: 0 @@ -45420,6 +46750,7 @@ Body: - Index: 0 Item: Friend_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: GF_RECRUITER_HAT_BOX SubGroups: - SubGroup: 0 @@ -45427,6 +46758,7 @@ Body: - Index: 0 Item: Gf_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: MARCHER_HAT_BOX SubGroups: - SubGroup: 1 @@ -45447,6 +46779,7 @@ Body: - Index: 0 Item: Guildsman_Recruiter Duration: 10080 + UniqueId: true - Group: F_PARTY_RECR_HAT_BOX SubGroups: - SubGroup: 0 @@ -45454,6 +46787,7 @@ Body: - Index: 0 Item: Party_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: FBF_RECRUITER_HAT_BOX SubGroups: - SubGroup: 0 @@ -45461,6 +46795,7 @@ Body: - Index: 0 Item: Bf_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: F_FRIEND_RECR_HAT_BOX SubGroups: - SubGroup: 0 @@ -45468,6 +46803,7 @@ Body: - Index: 0 Item: Friend_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: FGF_RECRUITER_HAT_BOX SubGroups: - SubGroup: 0 @@ -45475,6 +46811,7 @@ Body: - Index: 0 Item: Gf_Recruiter_Hat Duration: 10080 + UniqueId: true - Group: BONUS_BOX01 SubGroups: - SubGroup: 0 @@ -45482,9 +46819,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 5 + UniqueId: true - Group: BONUS_BOX02 SubGroups: - SubGroup: 0 @@ -45492,9 +46831,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: S_Mdef_Potion Amount: 5 + UniqueId: true - Group: BONUS_BOX03 SubGroups: - SubGroup: 0 @@ -45502,9 +46843,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: S_Def_Potion Amount: 5 + UniqueId: true - Group: BONUS_BOX04 SubGroups: - SubGroup: 0 @@ -45512,9 +46855,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Tyr's_Blessing Amount: 5 + UniqueId: true - Group: BONUS_BOX05 SubGroups: - SubGroup: 0 @@ -45522,9 +46867,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Mental_Potion Amount: 5 + UniqueId: true - Group: BONUS_BOX06 SubGroups: - SubGroup: 0 @@ -45532,9 +46879,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Holy_Armor_S Amount: 5 + UniqueId: true - Group: BONUS_BOX07 SubGroups: - SubGroup: 0 @@ -45542,9 +46891,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Shadow_Armor_S Amount: 5 + UniqueId: true - Group: BONUS_BOX08 SubGroups: - SubGroup: 0 @@ -45552,9 +46903,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Job_Manual25 Amount: 2 + UniqueId: true - Group: BONUS_BOX09 SubGroups: - SubGroup: 0 @@ -45562,9 +46915,11 @@ Body: - Index: 0 Item: Max_Weight_Up_Scroll Amount: 5 + UniqueId: true - Index: 1 Item: Regeneration_Potion Amount: 5 + UniqueId: true - Group: BONUS_BOX10 SubGroups: - SubGroup: 0 @@ -45572,9 +46927,11 @@ Body: - Index: 0 Item: Max_Weight_Up_Scroll Amount: 5 + UniqueId: true - Index: 1 Item: Greed_Scroll_C Amount: 20 + UniqueId: true - Group: F_BONUS_BOX01 SubGroups: - SubGroup: 0 @@ -45582,9 +46939,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 5 + UniqueId: true - Group: F_BONUS_BOX02 SubGroups: - SubGroup: 0 @@ -45592,9 +46951,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: S_Mdef_Potion Amount: 5 + UniqueId: true - Group: F_BONUS_BOX03 SubGroups: - SubGroup: 0 @@ -45602,9 +46963,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: S_Def_Potion Amount: 5 + UniqueId: true - Group: F_BONUS_BOX04 SubGroups: - SubGroup: 0 @@ -45612,9 +46975,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Tyr's_Blessing Amount: 5 + UniqueId: true - Group: F_BONUS_BOX05 SubGroups: - SubGroup: 0 @@ -45622,9 +46987,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Mental_Potion Amount: 5 + UniqueId: true - Group: F_BONUS_BOX06 SubGroups: - SubGroup: 0 @@ -45632,9 +46999,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Holy_Armor_S Amount: 5 + UniqueId: true - Group: F_BONUS_BOX07 SubGroups: - SubGroup: 0 @@ -45642,9 +47011,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Shadow_Armor_S Amount: 5 + UniqueId: true - Group: F_BONUS_BOX08 SubGroups: - SubGroup: 0 @@ -45652,9 +47023,11 @@ Body: - Index: 0 Item: Battle_Manual Amount: 5 + UniqueId: true - Index: 1 Item: Job_Manual25 Amount: 2 + UniqueId: true - Group: F_BONUS_BOX09 SubGroups: - SubGroup: 0 @@ -45662,9 +47035,11 @@ Body: - Index: 0 Item: Max_Weight_Up_Scroll Amount: 5 + UniqueId: true - Index: 1 Item: Regeneration_Potion Amount: 5 + UniqueId: true - Group: F_BONUS_BOX10 SubGroups: - SubGroup: 0 @@ -45672,216 +47047,240 @@ Body: - Index: 0 Item: Max_Weight_Up_Scroll Amount: 5 + UniqueId: true - Index: 1 Item: Greed_Scroll_C Amount: 20 + UniqueId: true - Group: FUGIN_EGG01 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Old_Card_Album - Rate: 30 - Amount: 3 - - Index: 1 - Item: Comp_Battle_Manual - Rate: 50 - - Index: 2 Item: White_Slim_Potion_Box - Rate: 3006 - - Index: 3 + Rate: 300 + - Index: 1 Item: Mastela_Fruit_Box - Rate: 2004 - - Index: 4 + Rate: 200 + - Index: 2 Item: White_Potion_Box - Rate: 1503 - - Index: 5 + Rate: 150 + - Index: 3 Item: Royal_Jelly_Box2 - Rate: 1503 - - Index: 6 + Rate: 150 + - Index: 4 Item: Blue_Herb_Box2 - Rate: 1002 - - Index: 7 + Rate: 100 + - Index: 5 Item: Yggdrasil_Seed_Box - Rate: 651 - - Index: 8 + Rate: 65 + - Index: 6 Item: Iggdrasilberry_Box - Rate: 251 + Rate: 25 + - Index: 7 + Item: Comp_Battle_Manual + Rate: 5 + - Index: 8 + Item: Old_Card_Album + Rate: 3 + Amount: 3 - Group: FUGIN_EGG02 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Old_Card_Album - Rate: 30 - Amount: 3 - - Index: 1 - Item: Magestic_Goat_ - Rate: 30 - - Index: 2 - Item: Guarantee_Weapon_7Up - Rate: 10 - - Index: 3 - Item: Guarantee_Armor_7Up - Rate: 10 - - Index: 4 - Item: Comp_Battle_Manual - Rate: 50 - - Index: 5 Item: White_Slim_Potion_Box - Rate: 3000 - - Index: 6 + Rate: 300 + - Index: 1 Item: Mastela_Fruit_Box - Rate: 2000 - - Index: 7 + Rate: 200 + - Index: 2 Item: White_Potion_Box - Rate: 1500 - - Index: 8 + Rate: 150 + - Index: 3 Item: Royal_Jelly_Box2 - Rate: 1500 - - Index: 9 + Rate: 150 + - Index: 4 Item: Blue_Herb_Box2 - Rate: 1000 - - Index: 10 + Rate: 100 + - Index: 5 Item: Yggdrasil_Seed_Box - Rate: 650 - - Index: 11 + Rate: 65 + - Index: 6 Item: Iggdrasilberry_Box - Rate: 220 + Rate: 22 + Announced: true + - Index: 7 + Item: Comp_Battle_Manual + Rate: 5 + Announced: true + - Index: 8 + Item: Old_Card_Album + Rate: 3 + Amount: 3 + - Index: 9 + Item: Magestic_Goat_ + Rate: 3 + Announced: true + - Index: 10 + Item: Guarantee_Armor_7Up + Rate: 1 + Announced: true + - Index: 11 + Item: Guarantee_Weapon_7Up + Rate: 1 + Announced: true - Group: PUMP_OF_SPIRIT_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 9 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 15 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true - Index: 2 Item: Guarantee_Armor_9Up Rate: 9 + Announced: true - Index: 3 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 4 Item: Guarantee_Armor_7Up Rate: 15 - - Index: 4 - Item: Guarantee_Weapon_11Up - Rate: 1 + Announced: true - Index: 5 - Item: Guarantee_Armor_11Up - Rate: 1 + Item: Guarantee_Weapon_7Up + Rate: 15 + Announced: true - Index: 6 - Item: Blacksmith_Blessing - Rate: 1000 + Item: Sealed_Hat_Box2 + Rate: 70 + Announced: true - Index: 7 - Item: Treasure_Box - Rate: 1500 - - Index: 8 - Item: Comp_Battle_Manual - Rate: 1000 - - Index: 9 - Item: Comp_Bubble_Gum - Rate: 1600 - - Index: 10 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 11 - Item: Potion_Box - Rate: 1280 - - Index: 12 - Item: C_Wing_Of_Fly_3Day_Box + Item: Pump_Of_Spirit Rate: 500 + Announced: true + - Index: 8 + Item: Shadow_Cube_Pendant + Rate: 195 + - Index: 9 + Item: Shadow_Cube_Earing + Rate: 201 + - Index: 10 + Item: Shadow_Cube_Armor + Rate: 285 + - Index: 11 + Item: Shadow_Cube_Shield + Rate: 271 + - Index: 12 + Item: Shadow_Cube_Shoes + Rate: 229 - Index: 13 Item: Shadow_Cube_Weapon Rate: 319 - Index: 14 - Item: Shadow_Cube_Armor - Rate: 285 + Item: Blacksmith_Blessing + Rate: 1000 - Index: 15 - Item: Shadow_Cube_Shield - Rate: 271 - - Index: 16 - Item: Shadow_Cube_Shoes - Rate: 229 - - Index: 17 - Item: Shadow_Cube_Pendant - Rate: 195 - - Index: 18 - Item: Shadow_Cube_Earing - Rate: 201 - - Index: 19 - Item: Pump_Of_Spirit_Scroll - Rate: 70 - - Index: 20 - Item: Pump_Of_Spirit + Item: C_Wing_Of_Fly_3Day_Box Rate: 500 + - Index: 16 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 17 + Item: Comp_Bubble_Gum + Rate: 1600 + - Index: 18 + Item: Comp_Battle_Manual + Rate: 1000 + - Index: 19 + Item: Treasure_Box + Rate: 1500 + - Index: 20 + Item: Potion_Box + Rate: 1280 - Group: HAPPY_BALLOON_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 9 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 15 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true - Index: 2 Item: Guarantee_Armor_9Up Rate: 9 + Announced: true - Index: 3 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 4 Item: Guarantee_Armor_7Up Rate: 15 - - Index: 4 - Item: Guarantee_Weapon_11Up - Rate: 1 + Announced: true - Index: 5 - Item: Guarantee_Armor_11Up - Rate: 1 + Item: Guarantee_Weapon_7Up + Rate: 15 + Announced: true - Index: 6 - Item: J_Shop_Coupon - Rate: 800 - - Index: 7 - Item: Comp_Bubble_Gum - Rate: 1500 - - Index: 8 - Item: C_Wing_Of_Fly_1Day_Box - Rate: 1500 - - Index: 9 - Item: Happy_Balloon_Scroll - Rate: 1500 - - Index: 10 - Item: Happy_Balloon_Scroll - Rate: 500 - - Index: 11 - Item: Happy_Balloon_K - Rate: 500 - - Index: 12 - Item: Shadow_Cube - Rate: 940 - - Index: 13 - Item: Minus_Str_Box - Rate: 200 - - Index: 14 - Item: Minus_Agi_Box - Rate: 200 - - Index: 15 - Item: Minus_Vit_Box - Rate: 200 - - Index: 16 - Item: Minus_Int_Box - Rate: 200 - - Index: 17 - Item: Minus_Dex_Box - Rate: 200 - - Index: 18 - Item: Minus_Luk_Box - Rate: 200 - - Index: 19 Item: Comp_Neuralizer Rate: 10 - - Index: 20 + Announced: true + - Index: 7 + Item: Happy_Balloon_K + Rate: 500 + Announced: true + - Index: 8 + Item: Minus_Str_Box + Rate: 200 + - Index: 9 + Item: Minus_Agi_Box + Rate: 200 + - Index: 10 + Item: Minus_Vit_Box + Rate: 200 + - Index: 11 + Item: Minus_Int_Box + Rate: 200 + - Index: 12 + Item: Minus_Dex_Box + Rate: 200 + - Index: 13 + Item: Minus_Luk_Box + Rate: 200 + - Index: 14 + Item: C_CatPaw_1Day_Box + Rate: 500 + - Index: 15 + Item: C_Greed_1Hour_Box + Rate: 1500 + - Index: 16 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1500 + - Index: 17 + Item: J_Shop_Coupon + Rate: 800 + - Index: 18 Item: Comp_Trans_Scroll Rate: 1500 + - Index: 19 + Item: Comp_Bubble_Gum + Rate: 1500 + Amount: 2 + - Index: 20 + Item: Shadow_Cube + Rate: 940 - Group: ANGRY_MOUTH_C_BOX SubGroups: - SubGroup: 0 @@ -45889,16 +47288,18 @@ Body: - Index: 0 Item: Angry_Mouth_C Duration: 10080 + UniqueId: true - Group: KRO_LUCKY_BOX SubGroups: - SubGroup: 0 List: - Index: 0 + Item: Lucky_Egg_C + UniqueId: true + - Index: 1 Item: Angry_Mouth_C Duration: 10080 - - Index: 1 - Item: Lucky_Egg_C - Duration: 10080 + UniqueId: true - Group: CLAYMORE_C_BOX SubGroups: - SubGroup: 0 @@ -45906,6 +47307,7 @@ Body: - Index: 0 Item: Claymore_C Duration: 10080 + UniqueId: true - Group: JAMADHAR_C_BOX SubGroups: - SubGroup: 0 @@ -45913,6 +47315,7 @@ Body: - Index: 0 Item: Jamadhar_C Duration: 10080 + UniqueId: true - Group: TWO_HANDED_AXE_C_BOX SubGroups: - SubGroup: 0 @@ -45920,6 +47323,7 @@ Body: - Index: 0 Item: Two_Handed_Axe_C Duration: 10080 + UniqueId: true - Group: LANCE_C_BOX SubGroups: - SubGroup: 0 @@ -45927,6 +47331,7 @@ Body: - Index: 0 Item: Lance_C Duration: 10080 + UniqueId: true - Group: HUUMA_GIANT_WHEEL_C_BOX SubGroups: - SubGroup: 0 @@ -45934,6 +47339,7 @@ Body: - Index: 0 Item: Huuma_Giant_Wheel_C Duration: 10080 + UniqueId: true - Group: ORCISH_AXE_C_BOX SubGroups: - SubGroup: 0 @@ -45941,6 +47347,7 @@ Body: - Index: 0 Item: Orcish_Axe_C Duration: 10080 + UniqueId: true - Group: PIKE_C_BOX SubGroups: - SubGroup: 0 @@ -45948,6 +47355,7 @@ Body: - Index: 0 Item: Pike_C Duration: 10080 + UniqueId: true - Group: ENCYCLOPEDIA_C_BOX SubGroups: - SubGroup: 0 @@ -45955,6 +47363,7 @@ Body: - Index: 0 Item: Encyclopedia_C Duration: 10080 + UniqueId: true - Group: FIST_C_BOX SubGroups: - SubGroup: 0 @@ -45962,6 +47371,7 @@ Body: - Index: 0 Item: Fist_C Duration: 10080 + UniqueId: true - Group: GUITAR_C_BOX SubGroups: - SubGroup: 0 @@ -45969,6 +47379,7 @@ Body: - Index: 0 Item: Guitar_C Duration: 10080 + UniqueId: true - Group: RANTE_C_BOX SubGroups: - SubGroup: 0 @@ -45976,6 +47387,7 @@ Body: - Index: 0 Item: Rante_C Duration: 10080 + UniqueId: true - Group: DAMASCUS_C_BOX SubGroups: - SubGroup: 0 @@ -45983,6 +47395,7 @@ Body: - Index: 0 Item: Damascus_C Duration: 10080 + UniqueId: true - Group: FLAMBERGE_C_BOX SubGroups: - SubGroup: 0 @@ -45990,6 +47403,7 @@ Body: - Index: 0 Item: Flamberge_C Duration: 10080 + UniqueId: true - Group: STUNNER_C_BOX SubGroups: - SubGroup: 0 @@ -45997,16 +47411,18 @@ Body: - Index: 0 Item: Stunner_C Duration: 10080 + UniqueId: true - Group: F_KRO_LUCKY_BOX SubGroups: - SubGroup: 0 List: - Index: 0 + Item: Lucky_Egg_C + UniqueId: true + - Index: 1 Item: Angry_Mouth_C Duration: 10080 - - Index: 1 - Item: Lucky_Egg_C - Duration: 10080 + UniqueId: true - Group: F_CLAYMORE_C_BOX SubGroups: - SubGroup: 0 @@ -46014,6 +47430,7 @@ Body: - Index: 0 Item: Claymore_C Duration: 10080 + UniqueId: true - Group: F_JAMADHAR_C_BOX SubGroups: - SubGroup: 0 @@ -46021,6 +47438,7 @@ Body: - Index: 0 Item: Jamadhar_C Duration: 10080 + UniqueId: true - Group: F_TWO_HANDED_AXE_C_BOX SubGroups: - SubGroup: 0 @@ -46028,6 +47446,7 @@ Body: - Index: 0 Item: Two_Handed_Axe_C Duration: 10080 + UniqueId: true - Group: F_LANCE_C_BOX SubGroups: - SubGroup: 0 @@ -46035,6 +47454,7 @@ Body: - Index: 0 Item: Lance_C Duration: 10080 + UniqueId: true - Group: F_HUUMA_GIANT_C_BOX SubGroups: - SubGroup: 0 @@ -46042,6 +47462,7 @@ Body: - Index: 0 Item: Huuma_Giant_Wheel_C Duration: 10080 + UniqueId: true - Group: F_ORCISH_AXE_C_BOX SubGroups: - SubGroup: 0 @@ -46049,6 +47470,7 @@ Body: - Index: 0 Item: Orcish_Axe_C Duration: 10080 + UniqueId: true - Group: F_PIKE_C_BOX SubGroups: - SubGroup: 0 @@ -46056,6 +47478,7 @@ Body: - Index: 0 Item: Pike_C Duration: 10080 + UniqueId: true - Group: F_ENCYCLOPEDIA_C_BOX SubGroups: - SubGroup: 0 @@ -46063,6 +47486,7 @@ Body: - Index: 0 Item: Encyclopedia_C Duration: 10080 + UniqueId: true - Group: F_FIST_C_BOX SubGroups: - SubGroup: 0 @@ -46070,6 +47494,7 @@ Body: - Index: 0 Item: Fist_C Duration: 10080 + UniqueId: true - Group: F_GUITAR_C_BOX SubGroups: - SubGroup: 0 @@ -46077,6 +47502,7 @@ Body: - Index: 0 Item: Guitar_C Duration: 10080 + UniqueId: true - Group: F_RANTE_C_BOX SubGroups: - SubGroup: 0 @@ -46084,6 +47510,7 @@ Body: - Index: 0 Item: Rante_C Duration: 10080 + UniqueId: true - Group: F_DAMASCUS_C_BOX SubGroups: - SubGroup: 0 @@ -46091,6 +47518,7 @@ Body: - Index: 0 Item: Damascus_C Duration: 10080 + UniqueId: true - Group: F_FLAMBERGE_C_BOX SubGroups: - SubGroup: 0 @@ -46098,6 +47526,7 @@ Body: - Index: 0 Item: Flamberge_C Duration: 10080 + UniqueId: true - Group: F_STUNNER_C_BOX SubGroups: - SubGroup: 0 @@ -46105,6 +47534,7 @@ Body: - Index: 0 Item: Stunner_C Duration: 10080 + UniqueId: true - Group: F_ANGRY_MOUTH_C_BOX SubGroups: - SubGroup: 0 @@ -46112,60 +47542,73 @@ Body: - Index: 0 Item: Angry_Mouth_C Duration: 10080 + UniqueId: true - Group: MARIONETTE_C_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Star_Hairband - - Index: 1 Item: Delicious_Shaved_Ice Amount: 5 + UniqueId: true + - Index: 1 + Item: Star_Hairband + UniqueId: true - Group: WHISPER_C_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Spirit_Chain_ - - Index: 1 Item: Fit_Pipe Amount: 5 + UniqueId: true + - Index: 1 + Item: Spirit_Chain_ + UniqueId: true - Group: INCUBUS_C_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Ball_Mask - - Index: 1 Item: Gril's_Naivety Amount: 5 + UniqueId: true + - Index: 1 + Item: Ball_Mask + UniqueId: true - Group: F_MARIONETTE_C_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Star_Hairband - - Index: 1 Item: Delicious_Shaved_Ice Amount: 5 + UniqueId: true + - Index: 1 + Item: Star_Hairband + UniqueId: true - Group: F_WHISPER_C_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Spirit_Chain_ - - Index: 1 Item: Fit_Pipe Amount: 5 + UniqueId: true + - Index: 1 + Item: Spirit_Chain_ + UniqueId: true - Group: F_INCUBUS_C_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Ball_Mask - - Index: 1 Item: Gril's_Naivety Amount: 5 + UniqueId: true + - Index: 1 + Item: Ball_Mask + UniqueId: true - Group: F_ACTI_POTION_BOX SubGroups: - SubGroup: 0 @@ -46173,14 +47616,15 @@ Body: - Index: 0 Item: Acti_Potion Amount: 5 + UniqueId: true - Group: RO_DS_HEADGEAR_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Aumdura's_Grace - - Index: 1 Item: Hermose_Cap + - Index: 1 + Item: Aumdura's_Grace - Index: 2 Item: Odin_Mask - Group: HOCKEY_MASK_BOX1 @@ -46190,6 +47634,7 @@ Body: - Index: 0 Item: Hockey_Mask Duration: 1440 + UniqueId: true - Group: OBSERVER_BOX1 SubGroups: - SubGroup: 0 @@ -46197,6 +47642,7 @@ Body: - Index: 0 Item: Observer Duration: 1440 + UniqueId: true - Group: ALL_IN_ONE_RING_BOX1 SubGroups: - SubGroup: 0 @@ -46204,6 +47650,7 @@ Body: - Index: 0 Item: All_In_One_Ring Duration: 1440 + UniqueId: true - Group: SPRITUAL_TUNIC_BOX1 SubGroups: - SubGroup: 0 @@ -46211,6 +47658,7 @@ Body: - Index: 0 Item: Spritual_Tunic Duration: 1440 + UniqueId: true - Group: RECUPERATIVE_ARMOR_BOX1 SubGroups: - SubGroup: 0 @@ -46218,6 +47666,7 @@ Body: - Index: 0 Item: Recuperative_Armor Duration: 1440 + UniqueId: true - Group: SHELTER_RESIST_BOX1 SubGroups: - SubGroup: 0 @@ -46225,6 +47674,7 @@ Body: - Index: 0 Item: Shelter_Resistance Duration: 1440 + UniqueId: true - Group: SYLPHID_MANTEAU_BOX1 SubGroups: - SubGroup: 0 @@ -46232,6 +47682,7 @@ Body: - Index: 0 Item: Sylphid_Manteau Duration: 1440 + UniqueId: true - Group: REFRESH_SHOES_BOX1 SubGroups: - SubGroup: 0 @@ -46239,6 +47690,7 @@ Body: - Index: 0 Item: Refresh_Shoes Duration: 1440 + UniqueId: true - Group: WELL_BAKED_TOAST_BOX1 SubGroups: - SubGroup: 0 @@ -46246,6 +47698,7 @@ Body: - Index: 0 Item: Toast_C Duration: 1440 + UniqueId: true - Group: WASTELAND_OUTLAW_BOX1 SubGroups: - SubGroup: 0 @@ -46253,6 +47706,7 @@ Body: - Index: 0 Item: Wasteland_Outlaw_C Duration: 1440 + UniqueId: true - Group: LEVER_ACT_RIFLE_BOX1 SubGroups: - SubGroup: 0 @@ -46260,6 +47714,7 @@ Body: - Index: 0 Item: Lever_Action_Rifle_C Duration: 1440 + UniqueId: true - Group: HEALING_STAFF_BOX1 SubGroups: - SubGroup: 0 @@ -46267,6 +47722,7 @@ Body: - Index: 0 Item: Healing_Staff_C Duration: 1440 + UniqueId: true - Group: PRAXINUS_BOX1 SubGroups: - SubGroup: 0 @@ -46274,6 +47730,7 @@ Body: - Index: 0 Item: Praxinus_C Duration: 1440 + UniqueId: true - Group: GUILD_RECRUIT_BOX1 SubGroups: - SubGroup: 0 @@ -46281,6 +47738,7 @@ Body: - Index: 0 Item: Guildsman_Recruiter Duration: 1440 + UniqueId: true - Group: PARTY_RECRUIT_HAT_BOX1 SubGroups: - SubGroup: 0 @@ -46288,6 +47746,7 @@ Body: - Index: 0 Item: Party_Recruiter_Hat Duration: 1440 + UniqueId: true - Group: BF_RECRUIT_HAT_BOX1 SubGroups: - SubGroup: 0 @@ -46295,6 +47754,7 @@ Body: - Index: 0 Item: Bf_Recruiter_Hat Duration: 1440 + UniqueId: true - Group: GF_RECRUIT_HAT_BOX1 SubGroups: - SubGroup: 0 @@ -46302,6 +47762,7 @@ Body: - Index: 0 Item: Gf_Recruiter_Hat Duration: 1440 + UniqueId: true - Group: FRIEND_RECRUIT_HAT_BOX1 SubGroups: - SubGroup: 0 @@ -46309,6 +47770,7 @@ Body: - Index: 0 Item: Friend_Recruiter_Hat Duration: 1440 + UniqueId: true - Group: CLAYMORE_C_BOX1 SubGroups: - SubGroup: 0 @@ -46316,6 +47778,7 @@ Body: - Index: 0 Item: Claymore_C Duration: 1440 + UniqueId: true - Group: TWO_HANDED_AXE_C_BOX1 SubGroups: - SubGroup: 0 @@ -46323,6 +47786,7 @@ Body: - Index: 0 Item: Two_Handed_Axe_C Duration: 1440 + UniqueId: true - Group: LANCE_C_BOX1 SubGroups: - SubGroup: 0 @@ -46330,6 +47794,7 @@ Body: - Index: 0 Item: Lance_C Duration: 1440 + UniqueId: true - Group: JAMADHAR_C_BOX1 SubGroups: - SubGroup: 0 @@ -46337,6 +47802,7 @@ Body: - Index: 0 Item: Jamadhar_C Duration: 1440 + UniqueId: true - Group: HUUMA_GIANT_C_BOX1 SubGroups: - SubGroup: 0 @@ -46344,6 +47810,7 @@ Body: - Index: 0 Item: Huuma_Giant_Wheel_C Duration: 1440 + UniqueId: true - Group: ORCISH_AXE_C_BOX1 SubGroups: - SubGroup: 0 @@ -46351,6 +47818,7 @@ Body: - Index: 0 Item: Orcish_Axe_C Duration: 1440 + UniqueId: true - Group: PIKE_C_BOX1 SubGroups: - SubGroup: 0 @@ -46358,6 +47826,7 @@ Body: - Index: 0 Item: Pike_C Duration: 1440 + UniqueId: true - Group: ENCYCLOPEDIA_C_BOX1 SubGroups: - SubGroup: 0 @@ -46365,13 +47834,15 @@ Body: - Index: 0 Item: Encyclopedia_C Duration: 1440 + UniqueId: true - Group: FIST_C_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 Item: Fist_C - Duration: 10080 + Duration: 1440 + UniqueId: true - Group: GUITAR_C_BOX1 SubGroups: - SubGroup: 0 @@ -46379,6 +47850,7 @@ Body: - Index: 0 Item: Guitar_C Duration: 1440 + UniqueId: true - Group: RANTE_C_BOX1 SubGroups: - SubGroup: 0 @@ -46386,6 +47858,7 @@ Body: - Index: 0 Item: Rante_C Duration: 1440 + UniqueId: true - Group: DAMASCUS_C_BOX1 SubGroups: - SubGroup: 0 @@ -46393,6 +47866,7 @@ Body: - Index: 0 Item: Damascus_C Duration: 1440 + UniqueId: true - Group: FLAMBERGE_C_BOX1 SubGroups: - SubGroup: 0 @@ -46400,6 +47874,7 @@ Body: - Index: 0 Item: Flamberge_C Duration: 1440 + UniqueId: true - Group: STUNNER_C_BOX1 SubGroups: - SubGroup: 0 @@ -46407,6 +47882,7 @@ Body: - Index: 0 Item: Stunner_C Duration: 1440 + UniqueId: true - Group: ANGRY_MOUTH_C_BOX1 SubGroups: - SubGroup: 0 @@ -46414,6 +47890,7 @@ Body: - Index: 0 Item: Angry_Mouth_C Duration: 1440 + UniqueId: true - Group: SHOOTING_STAR_C_BOX SubGroups: - SubGroup: 0 @@ -46421,6 +47898,7 @@ Body: - Index: 0 Item: Shooting_Star_C Duration: 10080 + UniqueId: true - Group: BLOODY_FEAR_C_BOX SubGroups: - SubGroup: 0 @@ -46428,6 +47906,7 @@ Body: - Index: 0 Item: Bloody_Fear_C Duration: 10080 + UniqueId: true - Group: AHLSPIESS_C_BOX SubGroups: - SubGroup: 0 @@ -46435,6 +47914,7 @@ Body: - Index: 0 Item: Ahlspiess_C Duration: 10080 + UniqueId: true - Group: STAFF_OF_HEALING_C_BOX SubGroups: - SubGroup: 0 @@ -46442,6 +47922,7 @@ Body: - Index: 0 Item: Staff_Of_Healing_C Duration: 10080 + UniqueId: true - Group: ANTI_DEMON_SHIELD_C_BOX SubGroups: - SubGroup: 0 @@ -46449,6 +47930,7 @@ Body: - Index: 0 Item: Anti_Demon_Shield_C Duration: 10080 + UniqueId: true - Group: F_SHOOTING_STAR_C_BOX SubGroups: - SubGroup: 0 @@ -46456,6 +47938,7 @@ Body: - Index: 0 Item: Shooting_Star_C Duration: 10080 + UniqueId: true - Group: F_BLOODY_FEAR_C_BOX SubGroups: - SubGroup: 0 @@ -46463,6 +47946,7 @@ Body: - Index: 0 Item: Bloody_Fear_C Duration: 10080 + UniqueId: true - Group: F_AHLSPIESS_C_BOX SubGroups: - SubGroup: 0 @@ -46470,6 +47954,7 @@ Body: - Index: 0 Item: Ahlspiess_C Duration: 10080 + UniqueId: true - Group: F_S_HEALING_C_BOX SubGroups: - SubGroup: 0 @@ -46477,6 +47962,7 @@ Body: - Index: 0 Item: Staff_Of_Healing_C Duration: 10080 + UniqueId: true - Group: F_A_DEMON_SHIELD_C_BOX SubGroups: - SubGroup: 0 @@ -46484,82 +47970,90 @@ Body: - Index: 0 Item: Anti_Demon_Shield_C Duration: 10080 + UniqueId: true - Group: MBL_PET_RANDOM_BOX SubGroups: - SubGroup: 1 List: - Index: 0 Item: Ticket_Nightmare - Rate: 10 + Rate: 1 + UniqueId: true - Index: 1 Item: Ticket_Goblin_Leader - Rate: 40 + Rate: 4 + UniqueId: true - Index: 2 Item: Ticket_Medusa - Rate: 950 + Rate: 95 + UniqueId: true - Index: 3 Item: Ticket_Golem - Rate: 4500 + Rate: 450 + UniqueId: true - Index: 4 Item: Ticket_Civil_Servant - Rate: 4500 + Rate: 450 + UniqueId: true - Group: 7TH_ANNI_RANDOM_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Poring_Party_Hat - Rate: 500 + Item: Ginseng + Rate: 150 + Amount: 3 - Index: 1 - Item: K_Poring_Cake_Cap - Rate: 1000 + Item: Fruit_Juice + Rate: 150 + Amount: 3 - Index: 2 - Item: Enriched_Slim_Pot - Rate: 1200 - Amount: 20 - - Index: 3 Item: Cool_Summer_Outfit - Rate: 1500 + Rate: 150 + Amount: 3 + - Index: 3 + Item: Recall_MaleGM + Rate: 80 Amount: 3 - Index: 4 - Item: Recall_MaleGM - Rate: 800 + Item: Recall_FemaleGM + Rate: 80 Amount: 3 - Index: 5 - Item: Recall_FemaleGM - Rate: 800 - Amount: 3 - - Index: 6 - Item: Ginseng - Rate: 1500 - Amount: 3 - - Index: 7 - Item: Fruit_Juice - Rate: 1500 - Amount: 3 - - Index: 8 Item: 5_Anniversary_Coin_Box - Rate: 1200 + Rate: 120 + - Index: 6 + Item: Poring_Party_Hat + Rate: 50 + - Index: 7 + Item: K_Poring_Cake_Cap + Rate: 100 + - Index: 8 + Item: Enriched_Slim_Pot + Rate: 120 + Amount: 20 - Group: FREYJA_RING_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Freyja_Ring - Duration: 1440 - - Index: 1 Item: Lucky_Egg_C3 - Duration: 1440 + UniqueId: true + - Index: 1 + Item: Freyja_Ring + Duration: 10080 + UniqueId: true - Group: F_FREYJA_RING_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Freyja_Ring - Duration: 1440 - - Index: 1 Item: Lucky_Egg_C3 - Duration: 1440 + UniqueId: true + - Index: 1 + Item: Freyja_Ring + Duration: 10080 + UniqueId: true - Group: F_CLOVER_BOX_MOUTH SubGroups: - SubGroup: 0 @@ -46567,6 +48061,7 @@ Body: - Index: 0 Item: 4Leaf_Clover_In_Mouth Duration: 60 + UniqueId: true - Group: F_BGUM_BOX_IN_MOUTH SubGroups: - SubGroup: 0 @@ -46574,6 +48069,7 @@ Body: - Index: 0 Item: Bubble_Gum_In_Mouth Duration: 60 + UniqueId: true - Group: F_CLOVER_BOX_MOUTH2 SubGroups: - SubGroup: 0 @@ -46581,37 +48077,15 @@ Body: - Index: 0 Item: 4Leaf_Clover_In_Mouth Duration: 120 - - SubGroup: 1 - List: - - Index: 0 - Item: Beer_Cap - Rate: 2000 - Duration: 120 - - Index: 1 - Item: Hairband_Of_Grandpeco - Rate: 2000 - Duration: 120 - - Index: 2 - Item: Battle_Manual_X3 - Rate: 2667 - Amount: 2 - Duration: 120 - - Index: 3 - Item: Umbala_Spirit - Rate: 1333 - Duration: 120 - - Index: 4 - Item: Garuda_Hat - Rate: 2000 - Duration: 120 + UniqueId: true - Group: F_CLOVER_BOX_MOUTH4 SubGroups: - SubGroup: 0 List: - Index: 0 Item: 4Leaf_Clover_In_Mouth - Amount: 4 Duration: 240 + UniqueId: true - Group: F_BGUM_BOX_IN_MOUTH2 SubGroups: - SubGroup: 0 @@ -46619,6 +48093,7 @@ Body: - Index: 0 Item: Bubble_Gum_In_Mouth Duration: 120 + UniqueId: true - Group: F_BGUM_BOX_IN_MOUTH4 SubGroups: - SubGroup: 0 @@ -46626,94 +48101,113 @@ Body: - Index: 0 Item: Bubble_Gum_In_Mouth Duration: 240 + UniqueId: true - Group: FREYJA_RING_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 Item: Freyja_Ring - Duration: 1440 + Duration: 10080 + UniqueId: true - Group: F_FREYJA_RING_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 Item: Freyja_Ring - Duration: 1440 + Duration: 10080 + UniqueId: true - Group: BM_PACK_BOX_A SubGroups: - SubGroup: 0 List: - Index: 0 Item: Battle_Manual_Box + UniqueId: true - Index: 1 Item: Adrenaline10_Box30 + UniqueId: true - Index: 2 Item: Spark_Candy_Box5 + UniqueId: true - Group: F_BM_PACK_BOX_A SubGroups: - SubGroup: 0 List: - Index: 0 - Item: F_Spark_Candy_Box5 - - Index: 1 Item: F_Battle_Manual_Box - - Index: 2 + UniqueId: true + - Index: 1 Item: F_Adrenaline10_Box30 + UniqueId: true + - Index: 2 + Item: F_Spark_Candy_Box5 + UniqueId: true - Group: BM_PACK_BOX_B SubGroups: - SubGroup: 0 List: - Index: 0 Item: Battle_Manual_Box + UniqueId: true - Index: 1 - Item: Spark_Candy_Box5 - - Index: 2 Item: Mimic_Scroll_Box10 + UniqueId: true + - Index: 2 + Item: Spark_Candy_Box5 + UniqueId: true - Group: F_BM_PACK_BOX_B SubGroups: - SubGroup: 0 List: - Index: 0 - Item: F_Mimic_Scroll_Box10 - - Index: 1 - Item: F_Spark_Candy_Box5 - - Index: 2 Item: F_Battle_Manual_Box + UniqueId: true + - Index: 1 + Item: F_Mimic_Scroll_Box10 + UniqueId: true + - Index: 2 + Item: F_Spark_Candy_Box5 + UniqueId: true - Group: XMAS_CARD_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Spare_Card - Duration: 1440 - - Index: 1 Item: Lucky_Egg_C4 - Duration: 1440 + UniqueId: true + - Index: 1 + Item: Spare_Card + Duration: 10080 + UniqueId: true - Group: F_XMAS_CARD_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Spare_Card - Duration: 1440 - - Index: 1 Item: Lucky_Egg_C4 - Duration: 1440 + UniqueId: true + - Index: 1 + Item: Spare_Card + Duration: 10080 + UniqueId: true - Group: XMAS_CARD_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 Item: Spare_Card - Duration: 1440 + Duration: 10080 + UniqueId: true - Group: F_XMAS_CARD_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 Item: Spare_Card - Duration: 1440 + Duration: 10080 + UniqueId: true - Group: E_BUNNY_BAND_BOX SubGroups: - SubGroup: 0 @@ -46721,6 +48215,7 @@ Body: - Index: 0 Item: TimeExtensionArmor Duration: 10080 + UniqueId: true - Group: SUMMER_SCROLL2 SubGroups: - SubGroup: 0 @@ -46766,8 +48261,10 @@ Body: - Index: 0 Item: Acti_Potion Amount: 5 + UniqueId: true - Index: 1 Item: Lucky_Egg_C5 + UniqueId: true - Group: HALF_MEGIN_BOX SubGroups: - SubGroup: 0 @@ -46775,6 +48272,7 @@ Body: - Index: 0 Item: Half_Megin Duration: 10080 + UniqueId: true - Group: HALF_BRYSING_BOX SubGroups: - SubGroup: 0 @@ -46782,6 +48280,7 @@ Body: - Index: 0 Item: Half_Brysing Duration: 10080 + UniqueId: true - Group: SPIKED_SCARF_BOX2 SubGroups: - SubGroup: 0 @@ -46789,6 +48288,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 120 + UniqueId: true - Group: RAINBOW_SCARF_BOX2 SubGroups: - SubGroup: 0 @@ -46796,6 +48296,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 120 + UniqueId: true - Group: SPIKED_SCARF_BOX3 SubGroups: - SubGroup: 0 @@ -46803,6 +48304,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 240 + UniqueId: true - Group: RAINBOW_SCARF_BOX3 SubGroups: - SubGroup: 0 @@ -46810,6 +48312,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 240 + UniqueId: true - Group: F_SPIKED_SCARF_BOX SubGroups: - SubGroup: 0 @@ -46817,6 +48320,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 60 + UniqueId: true - Group: F_RAINBOW_SCARF_BOX SubGroups: - SubGroup: 0 @@ -46824,6 +48328,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 60 + UniqueId: true - Group: F_SPIKED_SCARF_BOX2 SubGroups: - SubGroup: 0 @@ -46831,6 +48336,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 120 + UniqueId: true - Group: F_RAINBOW_SCARF_BOX2 SubGroups: - SubGroup: 0 @@ -46838,6 +48344,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 120 + UniqueId: true - Group: F_SPIKED_SCARF_BOX3 SubGroups: - SubGroup: 0 @@ -46845,6 +48352,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 240 + UniqueId: true - Group: F_RAINBOW_SCARF_BOX3 SubGroups: - SubGroup: 0 @@ -46852,6 +48360,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 240 + UniqueId: true - Group: F_RIBBON_OF_LIFE_BOX SubGroups: - SubGroup: 0 @@ -46859,6 +48368,7 @@ Body: - Index: 0 Item: Ribbon_Of_Life Duration: 60 + UniqueId: true - Group: F_RIBBON_OF_LIFE_BOX2 SubGroups: - SubGroup: 0 @@ -46866,6 +48376,7 @@ Body: - Index: 0 Item: Ribbon_Of_Life Duration: 120 + UniqueId: true - Group: F_RIBBON_OF_LIFE_BOX3 SubGroups: - SubGroup: 0 @@ -46873,40 +48384,49 @@ Body: - Index: 0 Item: Ribbon_Of_Life Duration: 240 + UniqueId: true - Group: F_RAPID_LIFE_WATER_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Lucky_Egg_C6 - - Index: 1 Item: Rapid_Life_Water Amount: 10 + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C6 + UniqueId: true - Group: F_MAGIC_CANDY_BOX10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Lucky_Egg_C7 - - Index: 1 Item: Magic_Candy Amount: 10 + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C7 + UniqueId: true - Group: UMBALA_SPIRIT_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Lucky_Egg_C8 - - Index: 1 Item: Umbala_Spirit_Box_7day + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C8 + UniqueId: true - Group: F_UMBALA_SPIRIT_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Lucky_Egg_C8 - - Index: 1 Item: Umbala_Spirit_Box_7day + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C8 + UniqueId: true - Group: UMBALA_SPIRIT_BOX_7DAY SubGroups: - SubGroup: 0 @@ -46914,50 +48434,63 @@ Body: - Index: 0 Item: Umbala_Spirit Duration: 10080 + UniqueId: true - Group: C_REPAIR_SCROLL_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Oridecon_Stone - Amount: 5 - - Index: 1 - Item: Iron - Amount: 5 - - Index: 2 - Item: Steel - Amount: 5 - - Index: 3 - Item: Iron_Ore - Amount: 5 - - Index: 4 Item: Repair_Scroll_ Amount: 5 + UniqueId: true + - Index: 1 + Item: Iron_Ore + Amount: 5 + UniqueId: true + - Index: 2 + Item: Iron + Amount: 5 + UniqueId: true + - Index: 3 + Item: Oridecon_Stone + Amount: 5 + UniqueId: true + - Index: 4 + Item: Steel + Amount: 5 + UniqueId: true - Group: C_REPAIR_SCROLL_BOX10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Oridecon_Stone - Amount: 10 - - Index: 1 - Item: Iron - Amount: 10 - - Index: 2 - Item: Steel - Amount: 10 - - Index: 3 - Item: Iron_Ore - Amount: 10 - - Index: 4 Item: Repair_Scroll_ Amount: 10 + UniqueId: true + - Index: 1 + Item: Iron_Ore + Amount: 10 + UniqueId: true + - Index: 2 + Item: Iron + Amount: 10 + UniqueId: true + - Index: 3 + Item: Oridecon_Stone + Amount: 10 + UniqueId: true + - Index: 4 + Item: Steel + Amount: 10 + UniqueId: true - Group: C_UMBALA_SPIRIT_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 Item: Umbala_Spirit + Duration: 10080 + UniqueId: true - Group: C_MURAMASA_BOX SubGroups: - SubGroup: 0 @@ -46965,6 +48498,7 @@ Body: - Index: 0 Item: Muramasa_C Duration: 10080 + UniqueId: true - Group: C_EXCALIBUR_BOX SubGroups: - SubGroup: 0 @@ -46972,6 +48506,7 @@ Body: - Index: 0 Item: Excalibur_C Duration: 10080 + UniqueId: true - Group: C_COMBAT_KNIFE_BOX SubGroups: - SubGroup: 0 @@ -46979,6 +48514,7 @@ Body: - Index: 0 Item: Combat_Knife_C Duration: 10080 + UniqueId: true - Group: C_COUNTER_DAGGER_BOX SubGroups: - SubGroup: 0 @@ -46986,6 +48522,7 @@ Body: - Index: 0 Item: Counter_Dagger_C Duration: 10080 + UniqueId: true - Group: C_MIGHTY_STAFF_BOX SubGroups: - SubGroup: 0 @@ -46993,6 +48530,7 @@ Body: - Index: 0 Item: Mighty_Staff_C Duration: 10080 + UniqueId: true - Group: C_RIGHT_EPSILON_BOX SubGroups: - SubGroup: 0 @@ -47000,6 +48538,7 @@ Body: - Index: 0 Item: Right_Epsilon_C Duration: 10080 + UniqueId: true - Group: C_BALISTAR_BOX SubGroups: - SubGroup: 0 @@ -47007,6 +48546,7 @@ Body: - Index: 0 Item: Balistar_C Duration: 10080 + UniqueId: true - Group: C_D_GREAT_SAGE_BOX SubGroups: - SubGroup: 0 @@ -47014,6 +48554,7 @@ Body: - Index: 0 Item: Diary_Of_Great_Sage_C Duration: 10080 + UniqueId: true - Group: C_ASURA_BOX SubGroups: - SubGroup: 0 @@ -47021,6 +48562,7 @@ Body: - Index: 0 Item: Asura_C Duration: 10080 + UniqueId: true - Group: C_BROOCH_BOX SubGroups: - SubGroup: 0 @@ -47028,6 +48570,7 @@ Body: - Index: 0 Item: Brooch_C Duration: 10080 + UniqueId: true - Group: C_SAFETY_RING_BOX SubGroups: - SubGroup: 0 @@ -47035,12 +48578,15 @@ Body: - Index: 0 Item: Safety_Ring_C Duration: 10080 + UniqueId: true - Group: C_PECOPECO_HAIRBAND_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Pecopeco_Hairband + Duration: 20160 + UniqueId: true - Group: C_NAGAN_BOX SubGroups: - SubGroup: 0 @@ -47048,6 +48594,7 @@ Body: - Index: 0 Item: Nagan_C Duration: 10080 + UniqueId: true - Group: C_SKEWER_BOX SubGroups: - SubGroup: 0 @@ -47055,6 +48602,7 @@ Body: - Index: 0 Item: Skewer_C Duration: 10080 + UniqueId: true - Group: C_QUADRILLE_BOX SubGroups: - SubGroup: 0 @@ -47062,30 +48610,39 @@ Body: - Index: 0 Item: Quadrille_C Duration: 10080 + UniqueId: true - Group: C_FIRE_BRAND_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Fire_Brand_C + Duration: 10080 + UniqueId: true - Group: C_MASQUERADE_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Masquerade_C + Duration: 20160 + UniqueId: true - Group: C_ORC_HERO_HELM_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Orc_Hero_Helm_C + Duration: 20160 + UniqueId: true - Group: C_KRO_D_KITTY_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: kRO_Drooping_Kitty_C + Duration: 20160 + UniqueId: true - Group: C_BLOODY_IRON_BALL_BOX SubGroups: - SubGroup: 0 @@ -47093,6 +48650,7 @@ Body: - Index: 0 Item: Bloody_Iron_Ball_C Duration: 10080 + UniqueId: true - Group: C_HOCKEY_MASK_BOX SubGroups: - SubGroup: 0 @@ -47100,6 +48658,7 @@ Body: - Index: 0 Item: Hockey_Mask Duration: 10080 + UniqueId: true - Group: C_OBSERVER_BOX SubGroups: - SubGroup: 0 @@ -47107,6 +48666,7 @@ Body: - Index: 0 Item: Observer Duration: 10080 + UniqueId: true - Group: C_ALL_IN_ONE_RING_BOX SubGroups: - SubGroup: 0 @@ -47114,6 +48674,7 @@ Body: - Index: 0 Item: All_In_One_Ring Duration: 10080 + UniqueId: true - Group: C_SPIRITUAL_TUNIC_BOX SubGroups: - SubGroup: 0 @@ -47121,6 +48682,7 @@ Body: - Index: 0 Item: Spritual_Tunic Duration: 10080 + UniqueId: true - Group: C_RECUP_ARMOR_BOX SubGroups: - SubGroup: 0 @@ -47128,6 +48690,7 @@ Body: - Index: 0 Item: Recuperative_Armor Duration: 10080 + UniqueId: true - Group: C_SHELTER_RESIST_BOX SubGroups: - SubGroup: 0 @@ -47135,6 +48698,7 @@ Body: - Index: 0 Item: Shelter_Resistance Duration: 10080 + UniqueId: true - Group: C_SYLPHID_MANTEAU_BOX SubGroups: - SubGroup: 0 @@ -47142,6 +48706,7 @@ Body: - Index: 0 Item: Sylphid_Manteau Duration: 10080 + UniqueId: true - Group: C_REFRESH_SHOES_BOX SubGroups: - SubGroup: 0 @@ -47149,6 +48714,7 @@ Body: - Index: 0 Item: Refresh_Shoes Duration: 10080 + UniqueId: true - Group: C_WASTELAND_OUTLAW_BOX SubGroups: - SubGroup: 0 @@ -47156,6 +48722,7 @@ Body: - Index: 0 Item: Wasteland_Outlaw_C Duration: 10080 + UniqueId: true - Group: C_LEVER_ACT_RIFLE_BOX SubGroups: - SubGroup: 0 @@ -47163,6 +48730,7 @@ Body: - Index: 0 Item: Lever_Action_Rifle_C Duration: 10080 + UniqueId: true - Group: C_CLAYMORE_C_BOX SubGroups: - SubGroup: 0 @@ -47170,6 +48738,7 @@ Body: - Index: 0 Item: Claymore_C Duration: 10080 + UniqueId: true - Group: C_JAMADHAR_C_BOX SubGroups: - SubGroup: 0 @@ -47177,6 +48746,7 @@ Body: - Index: 0 Item: Jamadhar_C Duration: 10080 + UniqueId: true - Group: C_TWO_HANDED_AXE_C_BOX SubGroups: - SubGroup: 0 @@ -47184,6 +48754,7 @@ Body: - Index: 0 Item: Two_Handed_Axe_C Duration: 10080 + UniqueId: true - Group: C_LANCE_C_BOX SubGroups: - SubGroup: 0 @@ -47191,6 +48762,7 @@ Body: - Index: 0 Item: Lance_C Duration: 10080 + UniqueId: true - Group: C_ORCISH_AXE_C_BOX SubGroups: - SubGroup: 0 @@ -47198,6 +48770,7 @@ Body: - Index: 0 Item: Orcish_Axe_C Duration: 10080 + UniqueId: true - Group: C_ENCYCLOPEDIA_C_BOX SubGroups: - SubGroup: 0 @@ -47205,6 +48778,7 @@ Body: - Index: 0 Item: Encyclopedia_C Duration: 10080 + UniqueId: true - Group: C_PIKE_C_BOX SubGroups: - SubGroup: 0 @@ -47212,6 +48786,7 @@ Body: - Index: 0 Item: Fist_C Duration: 10080 + UniqueId: true - Group: C_FIST_C_BOX SubGroups: - SubGroup: 0 @@ -47219,6 +48794,7 @@ Body: - Index: 0 Item: Guitar_C Duration: 10080 + UniqueId: true - Group: C_DAMASCUS_C_BOX SubGroups: - SubGroup: 0 @@ -47226,6 +48802,7 @@ Body: - Index: 0 Item: Damascus_C Duration: 10080 + UniqueId: true - Group: C_FLAMBERGE_C_BOX SubGroups: - SubGroup: 0 @@ -47233,6 +48810,7 @@ Body: - Index: 0 Item: Flamberge_C Duration: 10080 + UniqueId: true - Group: C_STUNNER_C_BOX SubGroups: - SubGroup: 0 @@ -47240,6 +48818,7 @@ Body: - Index: 0 Item: Stunner_C Duration: 10080 + UniqueId: true - Group: C_SHOOTING_STAR_C_BOX SubGroups: - SubGroup: 0 @@ -47247,6 +48826,7 @@ Body: - Index: 0 Item: Shooting_Star_C Duration: 10080 + UniqueId: true - Group: C_BLOODY_FEAR_C_BOX SubGroups: - SubGroup: 0 @@ -47254,6 +48834,7 @@ Body: - Index: 0 Item: Bloody_Fear_C Duration: 10080 + UniqueId: true - Group: C_STAFF_HEALING_C_BOX SubGroups: - SubGroup: 0 @@ -47261,6 +48842,7 @@ Body: - Index: 0 Item: Staff_Of_Healing_C Duration: 10080 + UniqueId: true - Group: C_CLOVER_BOX_MOUTH SubGroups: - SubGroup: 0 @@ -47268,6 +48850,7 @@ Body: - Index: 0 Item: 4Leaf_Clover_In_Mouth Duration: 60 + UniqueId: true - Group: C_CLOVER_BOX_MOUTH2 SubGroups: - SubGroup: 0 @@ -47275,6 +48858,7 @@ Body: - Index: 0 Item: 4Leaf_Clover_In_Mouth Duration: 120 + UniqueId: true - Group: C_CLOVER_BOX_MOUTH4 SubGroups: - SubGroup: 0 @@ -47282,6 +48866,7 @@ Body: - Index: 0 Item: 4Leaf_Clover_In_Mouth Duration: 240 + UniqueId: true - Group: C_BGUM_BOX_IN_MOUTH SubGroups: - SubGroup: 0 @@ -47289,6 +48874,7 @@ Body: - Index: 0 Item: Bubble_Gum_In_Mouth Duration: 60 + UniqueId: true - Group: C_BGUM_BOX_IN_MOUTH2 SubGroups: - SubGroup: 0 @@ -47296,6 +48882,7 @@ Body: - Index: 0 Item: Bubble_Gum_In_Mouth Duration: 120 + UniqueId: true - Group: C_BGUM_BOX_IN_MOUTH4 SubGroups: - SubGroup: 0 @@ -47303,6 +48890,7 @@ Body: - Index: 0 Item: Bubble_Gum_In_Mouth Duration: 240 + UniqueId: true - Group: C_SPIKED_SCARF_BOX SubGroups: - SubGroup: 0 @@ -47310,6 +48898,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 60 + UniqueId: true - Group: C_SPIKED_SCARF_BOX2 SubGroups: - SubGroup: 0 @@ -47317,6 +48906,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 120 + UniqueId: true - Group: C_SPIKED_SCARF_BOX3 SubGroups: - SubGroup: 0 @@ -47324,6 +48914,7 @@ Body: - Index: 0 Item: Spiked_Scarf Duration: 240 + UniqueId: true - Group: C_RAINBOW_SCARF_BOX SubGroups: - SubGroup: 0 @@ -47331,6 +48922,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 60 + UniqueId: true - Group: C_RAINBOW_SCARF_BOX2 SubGroups: - SubGroup: 0 @@ -47338,6 +48930,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 120 + UniqueId: true - Group: C_RAINBOW_SCARF_BOX3 SubGroups: - SubGroup: 0 @@ -47345,6 +48938,7 @@ Body: - Index: 0 Item: Rainbow_Scarf Duration: 240 + UniqueId: true - Group: C_RIBBON_OF_LIFE_BOX SubGroups: - SubGroup: 0 @@ -47352,6 +48946,7 @@ Body: - Index: 0 Item: Ribbon_Of_Life Duration: 60 + UniqueId: true - Group: C_RIBBON_OF_LIFE_BOX2 SubGroups: - SubGroup: 0 @@ -47359,6 +48954,7 @@ Body: - Index: 0 Item: Ribbon_Of_Life Duration: 120 + UniqueId: true - Group: C_RIBBON_OF_LIFE_BOX3 SubGroups: - SubGroup: 0 @@ -47366,6 +48962,7 @@ Body: - Index: 0 Item: Ribbon_Of_Life Duration: 240 + UniqueId: true - Group: C_LOVE_ANGEL_BOX SubGroups: - SubGroup: 0 @@ -47373,6 +48970,7 @@ Body: - Index: 0 Item: Love_Angel Duration: 10080 + UniqueId: true - Group: C_LOVE_ANGEL_BOX_1M SubGroups: - SubGroup: 0 @@ -47380,6 +48978,7 @@ Body: - Index: 0 Item: Love_Angel Duration: 43200 + UniqueId: true - Group: C_SQUIRREL_BOX SubGroups: - SubGroup: 0 @@ -47387,6 +48986,7 @@ Body: - Index: 0 Item: Squirrel Duration: 10080 + UniqueId: true - Group: C_SQUIRREL_BOX_1M SubGroups: - SubGroup: 0 @@ -47394,6 +48994,7 @@ Body: - Index: 0 Item: Squirrel Duration: 43200 + UniqueId: true - Group: C_PICTURE_DIARY_BOX SubGroups: - SubGroup: 0 @@ -47401,6 +49002,7 @@ Body: - Index: 0 Item: Picture_Diary Duration: 10080 + UniqueId: true - Group: C_PICTURE_DIARY_BOX_1M SubGroups: - SubGroup: 0 @@ -47408,6 +49010,7 @@ Body: - Index: 0 Item: Picture_Diary Duration: 43200 + UniqueId: true - Group: C_MINI_HEART_BOX SubGroups: - SubGroup: 0 @@ -47415,6 +49018,7 @@ Body: - Index: 0 Item: Mini_Heart Duration: 10080 + UniqueId: true - Group: C_MINI_HEART_BOX_1M SubGroups: - SubGroup: 0 @@ -47422,6 +49026,7 @@ Body: - Index: 0 Item: Mini_Heart Duration: 43200 + UniqueId: true - Group: C_NEWCOMER_BOX SubGroups: - SubGroup: 0 @@ -47429,6 +49034,7 @@ Body: - Index: 0 Item: Newcomer Duration: 10080 + UniqueId: true - Group: C_NEWCOMER_BOX_1M SubGroups: - SubGroup: 0 @@ -47436,6 +49042,7 @@ Body: - Index: 0 Item: Newcomer Duration: 43200 + UniqueId: true - Group: C_KID_BOX SubGroups: - SubGroup: 0 @@ -47443,6 +49050,7 @@ Body: - Index: 0 Item: Kid Duration: 10080 + UniqueId: true - Group: C_KID_BOX_1M SubGroups: - SubGroup: 0 @@ -47450,6 +49058,7 @@ Body: - Index: 0 Item: Kid Duration: 43200 + UniqueId: true - Group: C_MAGIC_CASTLE_BOX SubGroups: - SubGroup: 0 @@ -47457,6 +49066,7 @@ Body: - Index: 0 Item: Magic_Castle Duration: 10080 + UniqueId: true - Group: C_MAGIC_CASTLE_BOX_1M SubGroups: - SubGroup: 0 @@ -47464,6 +49074,7 @@ Body: - Index: 0 Item: Magic_Castle Duration: 43200 + UniqueId: true - Group: C_BULGING_HEAD_BOX SubGroups: - SubGroup: 0 @@ -47471,6 +49082,7 @@ Body: - Index: 0 Item: Bulging_Head Duration: 10080 + UniqueId: true - Group: C_BULGING_HEAD_BOX_1M SubGroups: - SubGroup: 0 @@ -47478,37 +49090,41 @@ Body: - Index: 0 Item: Bulging_Head Duration: 43200 + UniqueId: true - Group: REFINE_ORE_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Lucky_Egg_C9 + UniqueId: true - Group: ATTEND_C_BOX SubGroups: - SubGroup: 1 List: - Index: 0 Item: C_Green_Feeler - Rate: 4000 + Rate: 400 - Index: 1 Item: C_Jack_A_Dandy - Rate: 2000 + Rate: 200 - Index: 2 Item: C_Helm - Rate: 1500 + Rate: 150 - Index: 3 Item: C_Sharp_Gear - Rate: 1000 + Rate: 100 - Index: 4 Item: C_Iron_Cane - Rate: 1500 + Rate: 150 - Group: TRANS_A_SET SubGroups: - SubGroup: 0 @@ -47516,12 +49132,15 @@ Body: - Index: 0 Item: Trans_Scroll_Devi Amount: 30 + UniqueId: true - Index: 1 - Item: Trans_Scroll_Poring - Amount: 6 - - Index: 2 Item: Trans_Scroll_Golem Amount: 30 + UniqueId: true + - Index: 2 + Item: Trans_Scroll_Poring + Amount: 6 + UniqueId: true - Index: 3 Item: Cloth_Dye_Coupon_Box - Group: TRANS_B_SET @@ -47529,14 +49148,17 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Trans_Scroll_Marduk - Amount: 30 - - Index: 1 Item: Trans_Scroll_Banshee Amount: 30 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Marduk + Amount: 30 + UniqueId: true - Index: 2 Item: Trans_Scroll_Poring Amount: 6 + UniqueId: true - Index: 3 Item: Cloth_Dye_Coupon_Box - Group: TRANS_C_SET @@ -47544,14 +49166,17 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Trans_Scroll_Ray_Arch - Amount: 30 - - Index: 1 Item: Trans_Scroll_Mavka Amount: 30 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Ray_Arch + Amount: 30 + UniqueId: true - Index: 2 Item: Trans_Scroll_Poring Amount: 6 + UniqueId: true - Index: 3 Item: Cloth_Dye_Coupon_Box - Group: MADE_DISH_SET @@ -47559,9 +49184,11 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Dragon_Egg_Scroll - - Index: 1 Item: Made_Dish_Box + UniqueId: true + - Index: 1 + Item: Dragon_Egg_Scroll + UniqueId: true - Group: MADE_DISH_BOX SubGroups: - SubGroup: 0 @@ -47569,42 +49196,53 @@ Body: - Index: 0 Item: Str_Dish10_ Amount: 5 + UniqueId: true - Index: 1 Item: Agi_Dish10_ Amount: 5 + UniqueId: true - Index: 2 - Item: Int_Dish10_ - Amount: 5 - - Index: 3 - Item: Dex_Dish10_ - Amount: 5 - - Index: 4 - Item: Luk_Dish10_ - Amount: 5 - - Index: 5 Item: Vit_Dish10_ Amount: 5 + UniqueId: true + - Index: 3 + Item: Int_Dish10_ + Amount: 5 + UniqueId: true + - Index: 4 + Item: Dex_Dish10_ + Amount: 5 + UniqueId: true + - Index: 5 + Item: Luk_Dish10_ + Amount: 5 + UniqueId: true - Index: 6 Item: Spark_Candy Amount: 3 + UniqueId: true - Group: RED_BOOSTER_BOX20_2 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: 2011_RWC_Scroll_Kr - - Index: 1 Item: Red_Booster Amount: 20 + UniqueId: true + - Index: 1 + Item: 2011_RWC_Scroll_Kr + UniqueId: true - Group: MYSTIC_POWDER_BOX30_2 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Cru_Scroll - - Index: 1 Item: Mystic_Powder Amount: 30 + UniqueId: true + - Index: 1 + Item: Cru_Scroll + UniqueId: true - Group: EC_BATTLE_MANUAL_BOX SubGroups: - SubGroup: 0 @@ -47612,6 +49250,7 @@ Body: - Index: 0 Item: Battle_Manual Amount: 10 + UniqueId: true - Index: 1 Item: Comp_Battle_Manual Amount: 3 @@ -47620,149 +49259,173 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Reward_Job_BM25 - Amount: 3 - - Index: 1 Item: Job_Manual25 Amount: 10 + UniqueId: true + - Index: 1 + Item: Reward_Job_BM25 + Amount: 3 - Group: GLOBAL_HAT_FES_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crescent_Helm - Rate: 784 - - Index: 1 - Item: Kabuki_Mask - Rate: 784 - - Index: 2 Item: Ayothaya_Hat - Rate: 245 - - Index: 3 + Rate: 250 + - Index: 1 Item: Raven_Cap - Rate: 588 - - Index: 4 + Rate: 600 + - Index: 2 Item: B_Dragon_Hat Rate: 1 - - Index: 5 + Announced: true + - Index: 3 Item: Quati_Hat - Rate: 588 - - Index: 6 - Item: Tucan_Hat - Rate: 784 - - Index: 7 - Item: Jaguar_Hat - Rate: 784 - - Index: 8 - Item: Dragon_Arhat_Mask - Rate: 245 - - Index: 9 - Item: Tiger_Arhat_Mask - Rate: 245 - - Index: 10 + Rate: 600 + - Index: 4 Item: Chung_Hairband - Rate: 588 - - Index: 11 + Rate: 600 + - Index: 5 Item: Samurai_Mask - Rate: 244 - - Index: 12 - Item: Hattah_Black - Rate: 588 - - Index: 13 + Rate: 249 + Announced: true + - Index: 6 Item: Horn_Of_Ancient - Rate: 588 - - Index: 14 + Rate: 600 + - Index: 7 Item: Sprout_Hat - Rate: 784 - - Index: 15 + Rate: 800 + - Index: 8 Item: Mercury_Helm - Rate: 588 - - Index: 16 + Rate: 600 + - Index: 9 Item: White_Musang_Hat - Rate: 784 - - Index: 17 + Rate: 800 + - Index: 10 Item: Black_Musang_Hat - Rate: 784 + Rate: 800 + - Index: 11 + Item: Dragon_Arhat_Mask + Rate: 250 + - Index: 12 + Item: Tiger_Arhat_Mask + Rate: 250 + - Index: 13 + Item: Crescent_Helm + Rate: 800 + - Index: 14 + Item: Tucan_Hat + Rate: 800 + - Index: 15 + Item: Kabuki_Mask + Rate: 800 + - Index: 16 + Item: Jaguar_Hat + Rate: 800 + - Index: 17 + Item: Hattah_Black + Rate: 600 - Group: GLOBAL_HAT_FES_5_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Global_Hat_Fes_Box2 + UniqueId: true + - Index: 1 + Item: Global_Hat_Fes_Box2 + UniqueId: true + - Index: 2 + Item: Global_Hat_Fes_Box2 + UniqueId: true + - Index: 3 + Item: Global_Hat_Fes_Box2 + UniqueId: true + - Index: 4 + Item: Global_Hat_Fes_Box2 + UniqueId: true - Group: GLOBAL_HAT_FES_BOX2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crescent_Helm - Rate: 784 - - Index: 1 - Item: Kabuki_Mask - Rate: 784 - - Index: 2 Item: Ayothaya_Hat - Rate: 245 - - Index: 3 + Rate: 250 + - Index: 1 Item: Raven_Cap - Rate: 588 - - Index: 4 + Rate: 600 + - Index: 2 Item: B_Dragon_Hat Rate: 1 - - Index: 5 + Announced: true + - Index: 3 Item: Quati_Hat - Rate: 588 - - Index: 6 - Item: Tucan_Hat - Rate: 784 - - Index: 7 - Item: Jaguar_Hat - Rate: 784 - - Index: 8 - Item: Dragon_Arhat_Mask - Rate: 245 - - Index: 9 - Item: Tiger_Arhat_Mask - Rate: 245 - - Index: 10 + Rate: 600 + - Index: 4 Item: Chung_Hairband - Rate: 588 - - Index: 11 + Rate: 600 + - Index: 5 Item: Samurai_Mask - Rate: 244 - - Index: 12 - Item: Hattah_Black - Rate: 588 - - Index: 13 + Rate: 249 + Announced: true + - Index: 6 Item: Horn_Of_Ancient - Rate: 588 - - Index: 14 + Rate: 600 + - Index: 7 Item: Sprout_Hat - Rate: 784 - - Index: 15 + Rate: 800 + - Index: 8 Item: Mercury_Helm - Rate: 588 - - Index: 16 + Rate: 600 + - Index: 9 Item: White_Musang_Hat - Rate: 784 - - Index: 17 + Rate: 800 + - Index: 10 Item: Black_Musang_Hat - Rate: 784 + Rate: 800 + - Index: 11 + Item: Dragon_Arhat_Mask + Rate: 250 + - Index: 12 + Item: Tiger_Arhat_Mask + Rate: 250 + - Index: 13 + Item: Crescent_Helm + Rate: 800 + - Index: 14 + Item: Tucan_Hat + Rate: 800 + - Index: 15 + Item: Kabuki_Mask + Rate: 800 + - Index: 16 + Item: Jaguar_Hat + Rate: 800 + - Index: 17 + Item: Hattah_Black + Rate: 600 - Group: MADE_DISH_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 Item: Str_Dish10_ + UniqueId: true - Index: 1 Item: Agi_Dish10_ + UniqueId: true - Index: 2 - Item: Int_Dish10_ - - Index: 3 - Item: Dex_Dish10_ - - Index: 4 - Item: Luk_Dish10_ - - Index: 5 Item: Vit_Dish10_ + UniqueId: true + - Index: 3 + Item: Int_Dish10_ + UniqueId: true + - Index: 4 + Item: Dex_Dish10_ + UniqueId: true + - Index: 5 + Item: Luk_Dish10_ + UniqueId: true - Group: MYSTERIOUS_WATER_BOX50 SubGroups: - SubGroup: 0 @@ -47770,8 +49433,10 @@ Body: - Index: 0 Item: Mysterious_Water Amount: 50 + UniqueId: true - Index: 1 Item: Undead_Egg + UniqueId: true - Group: MYSTERIOUS_WATER_BOX50_ SubGroups: - SubGroup: 0 @@ -47779,20 +49444,25 @@ Body: - Index: 0 Item: Mysterious_Water Amount: 50 + UniqueId: true - Index: 1 Item: Girls_Heart + UniqueId: true - Group: REFINE_ORE_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Pope_Scroll + UniqueId: true - Group: RED_POTION_RG_BOX SubGroups: - SubGroup: 0 @@ -47800,6 +49470,7 @@ Body: - Index: 0 Item: Red_Potion_RG Amount: 10 + UniqueId: true - Group: BLUE_POTION_RG_BOX SubGroups: - SubGroup: 0 @@ -47807,6 +49478,7 @@ Body: - Index: 0 Item: Blue_Potion_RG Amount: 10 + UniqueId: true - Group: GOLDENAPPLE_P_RG_BOX SubGroups: - SubGroup: 0 @@ -47814,6 +49486,7 @@ Body: - Index: 0 Item: GoldenApple_P_RG Amount: 20 + UniqueId: true - Group: GOLDENAPPLE_RG_BOX SubGroups: - SubGroup: 0 @@ -47821,6 +49494,7 @@ Body: - Index: 0 Item: GoldenApple_RG Amount: 25 + UniqueId: true - Group: GOLDEN_POTION_RG_BOX SubGroups: - SubGroup: 0 @@ -47828,76 +49502,82 @@ Body: - Index: 0 Item: Golden_Potion_RG Amount: 50 + UniqueId: true - Group: SPECIAL_PO_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Old_Card_Album - Rate: 341 + Item: Royal_Certificate + Rate: 1300 + Amount: 3 - Index: 1 - Item: Orleans_Glove - Rate: 23 - - Index: 2 - Item: Diabolus_Ring - Rate: 23 - - Index: 3 - Item: Ghostring_Card - Rate: 23 - - Index: 4 - Item: Deviling_Card - Rate: 23 - - Index: 5 - Item: Archangeling_Card - Rate: 23 - - Index: 6 Item: Card_Coin - Rate: 1477 + Rate: 1300 + Amount: 3 + - Index: 2 + Item: Mora_Coin + Rate: 1300 + Amount: 3 + - Index: 3 + Item: Poring_Box + Rate: 1300 + - Index: 4 + Item: High_Purity_Energy_Xtal + Rate: 600 + Amount: 3 + - Index: 5 + Item: BF_Badge1 + Rate: 600 + Amount: 3 + - Index: 6 + Item: BF_Badge2 + Rate: 600 Amount: 3 - Index: 7 - Item: Mora_Coin - Rate: 1477 - Amount: 3 - - Index: 8 - Item: Royal_Certificate - Rate: 1477 - Amount: 3 - - Index: 9 - Item: High_Purity_Energy_Xtal - Rate: 682 - Amount: 3 - - Index: 10 - Item: BF_Badge1 - Rate: 682 - Amount: 3 - - Index: 11 - Item: BF_Badge2 - Rate: 682 - Amount: 3 - - Index: 12 - Item: Bloody_Dead_Branch - Rate: 114 - - Index: 13 - Item: Poring_Box - Rate: 1477 - - Index: 14 - Item: Magic_Card_Album - Rate: 114 - - Index: 15 Item: Mid_Coin_Pocket - Rate: 682 - - Index: 16 + Rate: 600 + - Index: 8 Item: Sg_Violet_Potion_Box - Rate: 682 + Rate: 600 + - Index: 9 + Item: Old_Card_Album + Rate: 300 + - Index: 10 + Item: Magic_Card_Album + Rate: 100 + - Index: 11 + Item: Bloody_Dead_Branch + Rate: 100 + - Index: 12 + Item: Orleans_Glove + Rate: 20 + - Index: 13 + Item: Diabolus_Ring + Rate: 20 + - Index: 14 + Item: Deviling_Card + Rate: 20 + Announced: true + - Index: 15 + Item: Ghostring_Card + Rate: 20 + Announced: true + - Index: 16 + Item: Archangeling_Card + Rate: 20 + Announced: true - Group: BATTLE_MANUAL_LIMIT_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Egg2 - - Index: 1 Item: Battle_Manual_Limit Amount: 3 + UniqueId: true + - Index: 1 + Item: Mysterious_Egg2 + UniqueId: true - Group: UNLIMITED_20_BOX SubGroups: - SubGroup: 0 @@ -47905,22 +49585,25 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 100 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 200 + UniqueId: true - Index: 2 Item: GoldenTreasureBox Amount: 23 + UniqueId: true - Group: CUSTOMIZING_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Clothing_Dye_Coupon + Item: Change_Name_Card - Index: 1 Item: New_Style_Coupon - Index: 2 - Item: Change_Name_Card + Item: Clothing_Dye_Coupon - Group: NYANGVINE_BOX10_ SubGroups: - SubGroup: 0 @@ -47933,6 +49616,7 @@ Body: Amount: 30 - Index: 2 Item: Sealed_Scroll3 + UniqueId: true - Group: NYANGVINE_BOX100 SubGroups: - SubGroup: 0 @@ -47946,6 +49630,7 @@ Body: - Index: 2 Item: Sealed_Scroll3 Amount: 11 + UniqueId: true - Group: SERVICE30_M_01_BOX SubGroups: - SubGroup: 0 @@ -47965,57 +49650,71 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 20 - - Index: 1 Item: Small_Life_Potion Amount: 20 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true - Index: 3 Item: Status_Decrease_Scroll + UniqueId: true - Group: 3_LIFE_POTION_10PACK6 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 Item: Small_Life_Potion Amount: 200 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true - Index: 3 Item: Status_Decrease_Scroll Amount: 11 + UniqueId: true - Group: REFINE_ORE_BOX10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Mad_Bunny_Scroll + UniqueId: true - Group: REFINE_ORE_BOX10_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Mad_Bunny_Scroll Amount: 11 + UniqueId: true - Group: SERVICE30P_M_01_BOX SubGroups: - SubGroup: 0 @@ -48037,20 +49736,26 @@ Body: - Index: 0 Item: Battle_Manual Amount: 2 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 2 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 6 - - Index: 3 Item: Almighty Amount: 2 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 2 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 6 + UniqueId: true - Index: 5 Item: Pump_Of_Spirit_Scroll + UniqueId: true - Group: VIGORGRA_PACKAGE_SET_V5 SubGroups: - SubGroup: 0 @@ -48058,21 +49763,27 @@ Body: - Index: 0 Item: Battle_Manual Amount: 20 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 20 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 60 - - Index: 3 Item: Almighty Amount: 20 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 20 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 60 + UniqueId: true - Index: 5 Item: Pump_Of_Spirit_Scroll Amount: 11 + UniqueId: true - Group: C_GREED_1HOUR_BOX SubGroups: - SubGroup: 0 @@ -48080,6 +49791,7 @@ Body: - Index: 0 Item: C_Greed_Scroll Duration: 60 + UniqueId: true - Group: C_CATPAW_1DAY_BOX SubGroups: - SubGroup: 0 @@ -48087,6 +49799,7 @@ Body: - Index: 0 Item: C_CatPaw_Ticket Duration: 1440 + UniqueId: true - Group: UNLIMITED_BOX4 SubGroups: - SubGroup: 0 @@ -48094,11 +49807,14 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 5 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 10 + UniqueId: true - Index: 2 Item: Happy_Balloon_Scroll + UniqueId: true - Group: UNLIMITED_10_BOX4 SubGroups: - SubGroup: 0 @@ -48106,12 +49822,15 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 50 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 100 + UniqueId: true - Index: 2 Item: Happy_Balloon_Scroll Amount: 11 + UniqueId: true - Group: C_GIANT_FLY_1DAY_BOX SubGroups: - SubGroup: 0 @@ -48119,62 +49838,77 @@ Body: - Index: 0 Item: C_Giant_Fly_Wing Duration: 1440 + UniqueId: true - Group: REFINE_ORE_BOX11 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Piamette_Scroll + UniqueId: true - Group: REFINE_ORE_BOX11_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Piamette_Scroll Amount: 11 + UniqueId: true - Group: 3_LIFE_POTION_PACK7 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 20 - - Index: 1 Item: Small_Life_Potion Amount: 20 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true - Index: 3 Item: Invisible_Scroll + UniqueId: true - Group: 3_LIFE_POTION_10PACK7 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 Item: Small_Life_Potion Amount: 200 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true - Index: 3 Item: Invisible_Scroll Amount: 11 + UniqueId: true - Group: ALMIGHTY_PLUS_BOX SubGroups: - SubGroup: 0 @@ -48182,14 +49916,16 @@ Body: - Index: 0 Item: Almighty Amount: 10 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - - Index: 2 - Item: Comp_Tyr's_Blessing - - Index: 3 - Item: Comp_Regenerate_Potion - - Index: 4 Item: New_Hat_Scroll + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + - Index: 3 + Item: Comp_Tyr's_Blessing + - Index: 4 + Item: Comp_Regenerate_Potion - Group: ALMIGHTY100_PLUSBOX SubGroups: - SubGroup: 0 @@ -48197,22 +49933,24 @@ Body: - Index: 0 Item: Almighty Amount: 100 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - Amount: 10 - - Index: 2 - Item: Comp_Tyr's_Blessing - Amount: 10 - - Index: 3 - Item: Comp_Regenerate_Potion - Amount: 10 - - Index: 4 - Item: Comp_Spark_Candy - - Index: 5 - Item: Comp_Magic_Candy - - Index: 6 Item: New_Hat_Scroll Amount: 11 + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + Amount: 10 + - Index: 3 + Item: Comp_Tyr's_Blessing + Amount: 10 + - Index: 4 + Item: Comp_Regenerate_Potion + Amount: 10 + - Index: 5 + Item: Comp_Spark_Candy + - Index: 6 + Item: Comp_Magic_Candy - Group: LIMIT_POWER_BOOSTER2 SubGroups: - SubGroup: 0 @@ -48220,8 +49958,10 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 10 + UniqueId: true - Index: 1 Item: 2015_Special_Scroll + UniqueId: true - Group: LIMITPOWERBOOSTER2_100 SubGroups: - SubGroup: 0 @@ -48229,40 +49969,49 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 100 + UniqueId: true - Index: 1 Item: 2015_Special_Scroll Amount: 11 + UniqueId: true - Group: LC_BOARDING_HALTER_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Boarding_Halter + UniqueId: true - Group: REFINE_ORE_BOX12 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: 2015_Angel_Scroll + UniqueId: true - Group: REFINE_ORE_BOX12_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: 2015_Angel_Scroll Amount: 11 + UniqueId: true - Group: VIGORGRA_PLUS_PACKAGE SubGroups: - SubGroup: 0 @@ -48270,22 +50019,28 @@ Body: - Index: 0 Item: Battle_Manual Amount: 2 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 2 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 6 - - Index: 3 Item: Almighty Amount: 2 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 2 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 6 + UniqueId: true - Index: 5 - Item: Comp_Glass_Of_Illusion - - Index: 6 Item: Poring_Scroll + UniqueId: true + - Index: 6 + Item: Comp_Glass_Of_Illusion - Group: VIGORGRA_PLUS_SET SubGroups: - SubGroup: 0 @@ -48293,59 +50048,73 @@ Body: - Index: 0 Item: Battle_Manual Amount: 20 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 20 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 60 - - Index: 3 Item: Almighty Amount: 20 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 20 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 60 + UniqueId: true - Index: 5 - Item: Comp_Spark_Candy - - Index: 6 - Item: Comp_Magic_Candy - - Index: 7 - Item: Comp_Glass_Of_Illusion - Amount: 10 - - Index: 8 Item: Poring_Scroll Amount: 11 + UniqueId: true + - Index: 6 + Item: Comp_Glass_Of_Illusion + Amount: 10 + - Index: 7 + Item: Comp_Spark_Candy + - Index: 8 + Item: Comp_Magic_Candy - Group: 3_LIFE_POTION_PACK8 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 20 - - Index: 1 Item: Small_Life_Potion Amount: 20 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true - Index: 3 Item: Amistr_Scroll + UniqueId: true - Group: 3_LIFE_POTION_10PACK8 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 Item: Small_Life_Potion Amount: 200 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true - Index: 3 Item: Amistr_Scroll Amount: 11 + UniqueId: true - Group: UNLIMITED_BOX5 SubGroups: - SubGroup: 0 @@ -48353,18 +50122,14 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 5 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 10 + UniqueId: true - Index: 2 - Item: G_ASPD_Potion - Amount: 50 - - Index: 3 - Item: G_Red_Booster - Amount: 100 - - Index: 4 Item: Shadow_Scroll - Amount: 11 + UniqueId: true - Group: UNLIMITED_10_BOX5 SubGroups: - SubGroup: 0 @@ -48372,37 +50137,46 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 50 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 100 + UniqueId: true - Index: 2 Item: Shadow_Scroll Amount: 11 + UniqueId: true - Group: REFINE_ORE_BOX13 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Spirit_Scroll + UniqueId: true - Group: REFINE_ORE_BOX13_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Spirit_Scroll Amount: 11 + UniqueId: true - Group: HD_REFINE_ORE_BOX SubGroups: - SubGroup: 0 @@ -48410,15 +50184,19 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Spirit_Scroll Amount: 11 + UniqueId: true - Group: NYANGVINE_BOX10_2 SubGroups: - SubGroup: 0 @@ -48431,6 +50209,7 @@ Body: Amount: 30 - Index: 2 Item: Balloon_Scroll + UniqueId: true - Group: NYANGVINE_BOX100_2 SubGroups: - SubGroup: 0 @@ -48444,6 +50223,7 @@ Body: - Index: 2 Item: Balloon_Scroll Amount: 11 + UniqueId: true - Group: VIGORGRA_PLUS_PACKAGE2 SubGroups: - SubGroup: 0 @@ -48451,22 +50231,28 @@ Body: - Index: 0 Item: Battle_Manual Amount: 2 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 2 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 6 - - Index: 3 Item: Almighty Amount: 2 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 2 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 6 + UniqueId: true - Index: 5 - Item: Comp_Glass_Of_Illusion - - Index: 6 Item: Gunslinger_Scroll + UniqueId: true + - Index: 6 + Item: Comp_Glass_Of_Illusion - Group: VIGORGRA_PLUS_SET2 SubGroups: - SubGroup: 0 @@ -48474,84 +50260,104 @@ Body: - Index: 0 Item: Battle_Manual Amount: 20 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 20 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 60 - - Index: 3 Item: Almighty Amount: 20 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 20 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 60 + UniqueId: true - Index: 5 - Item: Comp_Spark_Candy - - Index: 6 - Item: Comp_Magic_Candy - - Index: 7 - Item: Comp_Glass_Of_Illusion - Amount: 10 - - Index: 8 Item: Gunslinger_Scroll Amount: 11 + UniqueId: true + - Index: 6 + Item: Comp_Glass_Of_Illusion + Amount: 10 + - Index: 7 + Item: Comp_Spark_Candy + - Index: 8 + Item: Comp_Magic_Candy - Group: 3_LIFE_POTION_PACK9 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 20 - - Index: 1 Item: Small_Life_Potion Amount: 20 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true - Index: 3 Item: Green_Scroll_K + UniqueId: true - Group: 3_LIFE_POTION_10PACK9 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 Item: Small_Life_Potion Amount: 200 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true - Index: 3 Item: Green_Scroll_K Amount: 11 + UniqueId: true - Group: REFINE_ORE_BOX14 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Kafra_Scroll + UniqueId: true - Group: REFINE_ORE_BOX14_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Kafra_Scroll Amount: 11 + UniqueId: true - Group: HD_REFINE_ORE_BOX2 SubGroups: - SubGroup: 0 @@ -48559,15 +50365,19 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Kafra_Scroll Amount: 11 + UniqueId: true - Group: ALMIGHTY_PLUS_BOX2 SubGroups: - SubGroup: 0 @@ -48575,14 +50385,16 @@ Body: - Index: 0 Item: Almighty Amount: 10 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - - Index: 2 - Item: Comp_Tyr's_Blessing - - Index: 3 - Item: Comp_Regenerate_Potion - - Index: 4 Item: Sigrun_Scroll + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + - Index: 3 + Item: Comp_Tyr's_Blessing + - Index: 4 + Item: Comp_Regenerate_Potion - Group: ALMIGHTY100_PLUSBOX2 SubGroups: - SubGroup: 0 @@ -48590,22 +50402,24 @@ Body: - Index: 0 Item: Almighty Amount: 100 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - Amount: 10 - - Index: 2 - Item: Comp_Tyr's_Blessing - Amount: 10 - - Index: 3 - Item: Comp_Regenerate_Potion - Amount: 10 - - Index: 4 - Item: Comp_Spark_Candy - - Index: 5 - Item: Comp_Magic_Candy - - Index: 6 Item: Sigrun_Scroll Amount: 11 + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + Amount: 10 + - Index: 3 + Item: Comp_Tyr's_Blessing + Amount: 10 + - Index: 4 + Item: Comp_Regenerate_Potion + Amount: 10 + - Index: 5 + Item: Comp_Spark_Candy + - Index: 6 + Item: Comp_Magic_Candy - Group: DEF_SCROLL_BOX SubGroups: - SubGroup: 0 @@ -48613,11 +50427,14 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 5 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 30 + UniqueId: true - Index: 2 Item: New_Hat_Scroll2 + UniqueId: true - Group: DEF_SCROLL_BOX_SET SubGroups: - SubGroup: 0 @@ -48625,12 +50442,15 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 50 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 300 + UniqueId: true - Index: 2 Item: New_Hat_Scroll2 Amount: 11 + UniqueId: true - Group: LIMIT_POWER_BOOSTER3 SubGroups: - SubGroup: 0 @@ -48638,8 +50458,10 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 10 + UniqueId: true - Index: 1 Item: 2016_Special_Scroll + UniqueId: true - Group: LIMITPOWERBOOSTER3_100 SubGroups: - SubGroup: 0 @@ -48647,50 +50469,62 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 100 + UniqueId: true - Index: 1 Item: 2016_Special_Scroll Amount: 11 + UniqueId: true - Group: HD_HIGH_REFINE_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: HD_Carnium - Amount: 13 - - Index: 1 Item: HD_Bradium Amount: 13 + UniqueId: true + - Index: 1 + Item: HD_Carnium + Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Candlelight_Scroll Amount: 11 + UniqueId: true - Group: REFINE_ORE_BOX15_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Candlelight_Scroll Amount: 11 + UniqueId: true - Group: REFINE_ORE_BOX15 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Candlelight_Scroll + UniqueId: true - Group: HD_REFINE_ORE_BOX3 SubGroups: - SubGroup: 0 @@ -48698,15 +50532,19 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Candlelight_Scroll Amount: 11 + UniqueId: true - Group: VIGORGRA_PLUS_PACKAGE3 SubGroups: - SubGroup: 0 @@ -48714,22 +50552,28 @@ Body: - Index: 0 Item: Battle_Manual Amount: 2 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 2 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 6 - - Index: 3 Item: Almighty Amount: 2 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 2 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 6 + UniqueId: true - Index: 5 - Item: Comp_Glass_Of_Illusion - - Index: 6 Item: Lapine_Scroll + UniqueId: true + - Index: 6 + Item: Comp_Glass_Of_Illusion - Group: VIGORGRA_PLUS_SET3 SubGroups: - SubGroup: 0 @@ -48737,28 +50581,34 @@ Body: - Index: 0 Item: Battle_Manual Amount: 20 + UniqueId: true - Index: 1 Item: Bubble_Gum Amount: 20 + UniqueId: true - Index: 2 - Item: Mysterious_Water - Amount: 60 - - Index: 3 Item: Almighty Amount: 20 - - Index: 4 + UniqueId: true + - Index: 3 Item: Mental_Potion Amount: 20 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 60 + UniqueId: true - Index: 5 - Item: Comp_Spark_Candy - - Index: 6 - Item: Comp_Magic_Candy - - Index: 7 - Item: Comp_Glass_Of_Illusion - Amount: 10 - - Index: 8 Item: Lapine_Scroll Amount: 11 + UniqueId: true + - Index: 6 + Item: Comp_Glass_Of_Illusion + Amount: 10 + - Index: 7 + Item: Comp_Spark_Candy + - Index: 8 + Item: Comp_Magic_Candy - Group: C_CATPAW_7DAY_BOX SubGroups: - SubGroup: 0 @@ -48766,6 +50616,7 @@ Body: - Index: 0 Item: C_CatPaw_Ticket Duration: 10080 + UniqueId: true - Group: ALMIGHTY_PLUS_BOX3 SubGroups: - SubGroup: 0 @@ -48773,14 +50624,16 @@ Body: - Index: 0 Item: Almighty Amount: 10 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - - Index: 2 - Item: Comp_Tyr's_Blessing - - Index: 3 - Item: Comp_Regenerate_Potion - - Index: 4 Item: Green_Scroll_K2 + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + - Index: 3 + Item: Comp_Tyr's_Blessing + - Index: 4 + Item: Comp_Regenerate_Potion - Group: ALMIGHTY100_PLUSBOX3 SubGroups: - SubGroup: 0 @@ -48788,53 +50641,63 @@ Body: - Index: 0 Item: Almighty Amount: 100 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - Amount: 10 - - Index: 2 - Item: Comp_Tyr's_Blessing - Amount: 10 - - Index: 3 - Item: Comp_Regenerate_Potion - Amount: 10 - - Index: 4 - Item: Comp_Spark_Candy - - Index: 5 - Item: Comp_Magic_Candy - - Index: 6 Item: Green_Scroll_K2 Amount: 11 + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + Amount: 10 + - Index: 3 + Item: Comp_Tyr's_Blessing + Amount: 10 + - Index: 4 + Item: Comp_Regenerate_Potion + Amount: 10 + - Index: 5 + Item: Comp_Spark_Candy + - Index: 6 + Item: Comp_Magic_Candy - Group: 3_LIFE_POTION_PACK10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 20 - - Index: 1 Item: Small_Life_Potion Amount: 20 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true - Index: 3 Item: Love_Scroll + UniqueId: true - Group: 3_LIFE_POTION_10PACK10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 Item: Small_Life_Potion Amount: 200 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true - Index: 3 Item: Love_Scroll Amount: 11 + UniqueId: true - Group: UNLIMITED_10_BOX6 SubGroups: - SubGroup: 0 @@ -48842,15 +50705,19 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 50 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 100 + UniqueId: true - Index: 2 Item: Cat_Scroll Amount: 11 + UniqueId: true - Index: 3 Item: Comp_M_DEFScroll Amount: 11 + UniqueId: true - Group: UNLIMITED_BOX6 SubGroups: - SubGroup: 0 @@ -48858,38 +50725,48 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 5 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 10 + UniqueId: true - Index: 2 Item: Cat_Scroll + UniqueId: true - Index: 3 Item: Comp_M_DEFScroll + UniqueId: true - Group: REFINE_ORE_BOX16 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Shadow_Scroll2 + UniqueId: true - Group: REFINE_ORE_BOX16_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Shadow_Scroll2 Amount: 11 + UniqueId: true - Group: HD_REFINE_ORE_BOX4 SubGroups: - SubGroup: 0 @@ -48897,31 +50774,39 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Shadow_Scroll2 Amount: 11 + UniqueId: true - Group: HD_HIGH_REFINE_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: HD_Carnium - Amount: 13 - - Index: 1 Item: HD_Bradium Amount: 13 + UniqueId: true + - Index: 1 + Item: HD_Carnium + Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Shadow_Scroll2 Amount: 11 + UniqueId: true - Group: DEF_SCROLL_BOX2 SubGroups: - SubGroup: 0 @@ -48929,11 +50814,14 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 5 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 30 + UniqueId: true - Index: 2 Item: May_Gold_Scroll + UniqueId: true - Group: DEF_SCROLL_BOX_SET2 SubGroups: - SubGroup: 0 @@ -48941,78 +50829,99 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 50 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 300 + UniqueId: true - Index: 2 Item: May_Gold_Scroll Amount: 11 + UniqueId: true - Group: 3_LIFE_POTION_PACK11 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 20 - - Index: 1 Item: Small_Life_Potion Amount: 20 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true - Index: 3 Item: General_Scroll + UniqueId: true - Group: 3_LIFE_POTION_10PACK11 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 Item: Small_Life_Potion Amount: 200 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true - Index: 3 Item: General_Scroll Amount: 11 + UniqueId: true - Group: RTC_ANNIV_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 7 List: - Index: 0 Item: Guarantee_Weapon_13Up - Rate: 5000 + Rate: 1 + Duration: 43200 + UniqueId: true - Index: 1 Item: Guarantee_Armor_13Up - Rate: 5000 + Rate: 1 + Duration: 43200 + UniqueId: true - Group: REFINE_ORE_BOX17_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Sentimental_Scroll Amount: 11 + UniqueId: true - Group: REFINE_ORE_BOX17 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Sentimental_Scroll + UniqueId: true - Group: HD_REFINE_ORE_BOX5 SubGroups: - SubGroup: 0 @@ -49020,50 +50929,62 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Sentimental_Scroll Amount: 11 + UniqueId: true - Group: HD_HIGH_REFINE_BOX3 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: HD_Carnium - Amount: 13 - - Index: 1 Item: HD_Bradium Amount: 13 + UniqueId: true + - Index: 1 + Item: HD_Carnium + Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Sentimental_Scroll Amount: 11 + UniqueId: true - Group: INFINITY_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Infinity_Scroll - - Index: 1 Item: Infinity_Drink Amount: 10 + UniqueId: true + - Index: 1 + Item: Infinity_Scroll + UniqueId: true - Group: INFINITY_10_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Infinity_Scroll - Amount: 11 - - Index: 1 Item: Infinity_Drink Amount: 100 + UniqueId: true + - Index: 1 + Item: Infinity_Scroll + Amount: 11 + UniqueId: true - Group: NEW_VIGORGRA_PACKAGE SubGroups: - SubGroup: 0 @@ -49071,19 +50992,24 @@ Body: - Index: 0 Item: Battle_Manual Amount: 2 + UniqueId: true - Index: 1 - Item: Mysterious_Water - Amount: 6 - - Index: 2 - Item: Tyr's_Blessing - Amount: 2 - - Index: 3 - Item: Small_Mana_Potion - - Index: 4 Item: M_DEFScroll Amount: 6 - - Index: 5 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 6 + UniqueId: true + - Index: 3 Item: Bloody_Scroll + UniqueId: true + - Index: 4 + Item: Small_Mana_Potion + UniqueId: true + - Index: 5 + Item: Tyr's_Blessing + Amount: 2 - Group: NEW_VIGORGRA_SET SubGroups: - SubGroup: 0 @@ -49091,21 +51017,26 @@ Body: - Index: 0 Item: Battle_Manual Amount: 20 + UniqueId: true - Index: 1 - Item: Mysterious_Water - Amount: 60 - - Index: 2 - Item: Tyr's_Blessing - Amount: 20 - - Index: 3 - Item: Small_Mana_Potion - Amount: 10 - - Index: 4 Item: M_DEFScroll Amount: 60 - - Index: 5 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 60 + UniqueId: true + - Index: 3 Item: Bloody_Scroll Amount: 11 + UniqueId: true + - Index: 4 + Item: Small_Mana_Potion + Amount: 10 + UniqueId: true + - Index: 5 + Item: Tyr's_Blessing + Amount: 20 - Group: LIMITPOWERBOOSTER4_100 SubGroups: - SubGroup: 0 @@ -49113,9 +51044,11 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 100 + UniqueId: true - Index: 1 Item: 2017_Special_Scroll Amount: 11 + UniqueId: true - Group: LIMIT_POWER_BOOSTER4 SubGroups: - SubGroup: 0 @@ -49123,78 +51056,80 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 10 + UniqueId: true - Index: 1 Item: 2017_Special_Scroll + UniqueId: true - Group: 2017_GSTAR_COSTUMEBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: C_Scratching_Cat - Rate: 380 - - Index: 1 - Item: C_Steampunk_Hat - Rate: 380 - - Index: 2 - Item: C_White_Black_Temp - Rate: 380 - - Index: 3 - Item: C_Pope_Ribbon - Rate: 380 - - Index: 4 - Item: C_Wings_of_Michael - Rate: 380 - - Index: 5 - Item: C_Tare_Pope_Casual - Rate: 380 - - Index: 6 - Item: C_BelieversCap - Rate: 380 - - Index: 7 - Item: C_Poring_Soap_Pipe - Rate: 380 - - Index: 8 Item: C_Vampire_Familiar - Rate: 380 - - Index: 9 + Rate: 38 + - Index: 1 Item: C_Ghostring_Tall_Hat - Rate: 380 - - Index: 10 - Item: C_Chatty_Parrot - Rate: 380 - - Index: 11 - Item: C_Clock_Casket - Rate: 380 - - Index: 12 + Rate: 38 + - Index: 2 + Item: C_Steampunk_Hat + Rate: 38 + - Index: 3 + Item: C_Poring_Soap_Pipe + Rate: 38 + - Index: 4 + Item: C_Piggyback + Rate: 38 + - Index: 5 Item: C_Rune_Helm - Rate: 380 - - Index: 13 + Rate: 38 + - Index: 6 Item: C_Shaving_Foam - Rate: 380 + Rate: 38 + - Index: 7 + Item: C_White_Black_Temp + Rate: 38 + - Index: 8 + Item: C_Scratching_Cat + Rate: 38 + - Index: 9 + Item: C_Warm_Cat_Muffler + Rate: 38 + - Index: 10 + Item: C_Clock_Casket + Rate: 38 + - Index: 11 + Item: C_Chatty_Parrot + Rate: 38 + - Index: 12 + Item: C_Teddy_Bear_Hood + Rate: 38 + - Index: 13 + Item: C_Mouton_Life_BL + Rate: 38 - Index: 14 Item: C_Brown_Stall - Rate: 380 + Rate: 38 - Index: 15 - Item: C_Piggyback - Rate: 380 + Item: C_Pope_Ribbon + Rate: 38 - Index: 16 - Item: C_Teddy_Bear_Hood - Rate: 380 + Item: C_BelieversCap + Rate: 38 - Index: 17 - Item: C_Mouton_Life_BL - Rate: 380 + Item: C_Tare_Pope_Casual + Rate: 38 - Index: 18 - Item: C_Warm_Cat_Muffler - Rate: 380 - - Index: 19 - Item: C_Alice_Wig - Rate: 380 - - Index: 20 Item: C_Khalitzburg_Helm_BL - Rate: 1200 - - Index: 21 + Rate: 120 + - Index: 19 Item: C_Wanderer_Sakkat - Rate: 1200 + Rate: 120 + - Index: 20 + Item: C_Alice_Wig + Rate: 38 + - Index: 21 + Item: C_Wings_of_Michael + Rate: 38 - Group: ZERO_MERCHANT_BELL_BOX SubGroups: - SubGroup: 0 @@ -49214,26 +51149,32 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: Ice_Scroll + UniqueId: true - Group: REFINE_ORE_BOX18_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: Ice_Scroll Amount: 11 + UniqueId: true - Group: HD_REFINE_ORE_BOX6 SubGroups: - SubGroup: 0 @@ -49241,31 +51182,39 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Ice_Scroll Amount: 11 + UniqueId: true - Group: HD_HIGH_REFINE_BOX4 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: HD_Carnium - Amount: 13 - - Index: 1 Item: HD_Bradium Amount: 13 + UniqueId: true + - Index: 1 + Item: HD_Carnium + Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: Ice_Scroll Amount: 11 + UniqueId: true - Group: NEW_3_POTION_PACK SubGroups: - SubGroup: 0 @@ -49273,14 +51222,18 @@ Body: - Index: 0 Item: Small_Life_Potion Amount: 15 + UniqueId: true - Index: 1 Item: Med_Life_Potion Amount: 15 + UniqueId: true - Index: 2 Item: Small_Mana_Potion Amount: 5 + UniqueId: true - Index: 3 Item: 2018_New_Year_Scroll + UniqueId: true - Group: NEW_3_POTION_10PACK SubGroups: - SubGroup: 0 @@ -49288,15 +51241,19 @@ Body: - Index: 0 Item: Small_Life_Potion Amount: 150 + UniqueId: true - Index: 1 Item: Med_Life_Potion Amount: 150 + UniqueId: true - Index: 2 Item: Small_Mana_Potion Amount: 50 + UniqueId: true - Index: 3 Item: 2018_New_Year_Scroll Amount: 11 + UniqueId: true - Group: NYANGVINE_BOX10_3 SubGroups: - SubGroup: 0 @@ -49309,6 +51266,7 @@ Body: Amount: 30 - Index: 2 Item: Lunar_New_Year_Scroll + UniqueId: true - Group: NYANGVINE_BOX100_3 SubGroups: - SubGroup: 0 @@ -49322,6 +51280,7 @@ Body: - Index: 2 Item: Lunar_New_Year_Scroll Amount: 11 + UniqueId: true - Group: ALMIGHTY_PLUS_BOX4 SubGroups: - SubGroup: 0 @@ -49329,14 +51288,16 @@ Body: - Index: 0 Item: Almighty Amount: 10 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - - Index: 2 - Item: Comp_Tyr's_Blessing - - Index: 3 - Item: Comp_Regenerate_Potion - - Index: 4 Item: 2018_Spring_Scroll + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + - Index: 3 + Item: Comp_Tyr's_Blessing + - Index: 4 + Item: Comp_Regenerate_Potion - Group: ALMIGHTY100_PLUSBOX4 SubGroups: - SubGroup: 0 @@ -49344,47 +51305,55 @@ Body: - Index: 0 Item: Almighty Amount: 100 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - Amount: 10 - - Index: 2 - Item: Comp_Tyr's_Blessing - Amount: 10 - - Index: 3 - Item: Comp_Regenerate_Potion - Amount: 10 - - Index: 4 - Item: Comp_Spark_Candy - - Index: 5 - Item: Comp_Magic_Candy - - Index: 6 Item: 2018_Spring_Scroll Amount: 11 + UniqueId: true + - Index: 2 + Item: Comp_Mystic_Powder + Amount: 10 + - Index: 3 + Item: Comp_Tyr's_Blessing + Amount: 10 + - Index: 4 + Item: Comp_Regenerate_Potion + Amount: 10 + - Index: 5 + Item: Comp_Spark_Candy + - Index: 6 + Item: Comp_Magic_Candy - Group: REFINE_ORE_BOX19_SET10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: 2018_Sakura_Scroll Amount: 11 + UniqueId: true - Group: REFINE_ORE_BOX19 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: 2018_Sakura_Scroll + UniqueId: true - Group: HD_REFINE_ORE_BOX7 SubGroups: - SubGroup: 0 @@ -49392,31 +51361,39 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: 2018_Sakura_Scroll Amount: 11 + UniqueId: true - Group: HD_HIGH_REFINE_BOX5 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: HD_Carnium - Amount: 13 - - Index: 1 Item: HD_Bradium Amount: 13 + UniqueId: true + - Index: 1 + Item: HD_Carnium + Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: 2018_Sakura_Scroll Amount: 11 + UniqueId: true - Group: DEF_SCROLL_BOX3 SubGroups: - SubGroup: 0 @@ -49424,11 +51401,14 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 5 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 30 + UniqueId: true - Index: 2 Item: May_Rainbow_Scroll + UniqueId: true - Group: DEF_SCROLL_BOX_SET3 SubGroups: - SubGroup: 0 @@ -49436,43 +51416,54 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 50 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 300 + UniqueId: true - Index: 2 Item: May_Rainbow_Scroll Amount: 11 + UniqueId: true - Group: 3_LIFE_POTION_PACK12 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 20 - - Index: 1 Item: Small_Life_Potion Amount: 20 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true - Index: 3 Item: Pump_Of_Spirit_Scroll2 + UniqueId: true - Group: 3_LIFE_POTION_10PACK12 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 Item: Small_Life_Potion Amount: 200 - - Index: 2 + UniqueId: true + - Index: 1 Item: Med_Life_Potion Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true - Index: 3 Item: Pump_Of_Spirit_Scroll2 Amount: 11 + UniqueId: true - Group: INFINITY_BOX2 SubGroups: - SubGroup: 0 @@ -49480,8 +51471,10 @@ Body: - Index: 0 Item: Infinity_Drink Amount: 10 + UniqueId: true - Index: 1 Item: StarSoul_Scroll + UniqueId: true - Group: INFINITY_10_BOX2 SubGroups: - SubGroup: 0 @@ -49489,9 +51482,11 @@ Body: - Index: 0 Item: Infinity_Drink Amount: 100 + UniqueId: true - Index: 1 Item: StarSoul_Scroll Amount: 11 + UniqueId: true - Group: A_VIGORGRA_SET SubGroups: - SubGroup: 0 @@ -49499,21 +51494,25 @@ Body: - Index: 0 Item: Battle_Manual Amount: 20 + UniqueId: true - Index: 1 - Item: Mysterious_Water - Amount: 60 - - Index: 2 - Item: Tyr's_Blessing - Amount: 20 - - Index: 3 - Item: Small_Mana_Potion - Amount: 10 - - Index: 4 Item: M_DEFScroll Amount: 60 - - Index: 5 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 60 + UniqueId: true + - Index: 3 Item: K_Secret_Key Amount: 11 + - Index: 4 + Item: Small_Mana_Potion + Amount: 10 + UniqueId: true + - Index: 5 + Item: Tyr's_Blessing + Amount: 20 - Group: A_VIGORGRA_PACKAGE SubGroups: - SubGroup: 0 @@ -49521,19 +51520,23 @@ Body: - Index: 0 Item: Battle_Manual Amount: 2 + UniqueId: true - Index: 1 - Item: Mysterious_Water - Amount: 6 - - Index: 2 - Item: Tyr's_Blessing - Amount: 2 - - Index: 3 - Item: Small_Mana_Potion - - Index: 4 Item: M_DEFScroll Amount: 6 - - Index: 5 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 6 + UniqueId: true + - Index: 3 Item: K_Secret_Key + - Index: 4 + Item: Small_Mana_Potion + UniqueId: true + - Index: 5 + Item: Tyr's_Blessing + Amount: 2 - Group: A_ALMIGHTY100_BOX SubGroups: - SubGroup: 0 @@ -49541,22 +51544,23 @@ Body: - Index: 0 Item: Almighty Amount: 100 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - Amount: 10 - - Index: 2 - Item: Comp_Tyr's_Blessing - Amount: 10 - - Index: 3 - Item: Comp_Regenerate_Potion - Amount: 10 - - Index: 4 - Item: Comp_Spark_Candy - - Index: 5 - Item: Comp_Magic_Candy - - Index: 6 Item: K_Secret_Key Amount: 11 + - Index: 2 + Item: Comp_Mystic_Powder + Amount: 10 + - Index: 3 + Item: Comp_Tyr's_Blessing + Amount: 10 + - Index: 4 + Item: Comp_Regenerate_Potion + Amount: 10 + - Index: 5 + Item: Comp_Spark_Candy + - Index: 6 + Item: Comp_Magic_Candy - Group: A_ALMIGHTY_BOX SubGroups: - SubGroup: 0 @@ -49564,24 +51568,27 @@ Body: - Index: 0 Item: Almighty Amount: 10 + UniqueId: true - Index: 1 - Item: Comp_Mystic_Powder - - Index: 2 - Item: Comp_Tyr's_Blessing - - Index: 3 - Item: Comp_Regenerate_Potion - - Index: 4 Item: K_Secret_Key + - Index: 2 + Item: Comp_Mystic_Powder + - Index: 3 + Item: Comp_Tyr's_Blessing + - Index: 4 + Item: Comp_Regenerate_Potion - Group: A_REFINE_ORE_BOX_SET SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 50 - - Index: 1 Item: Enriched_Oridecon Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true - Index: 2 Item: K_Secret_Key Amount: 11 @@ -49590,11 +51597,13 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Enriched_Elunium - Amount: 5 - - Index: 1 Item: Enriched_Oridecon Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true - Index: 2 Item: K_Secret_Key - Group: A_HD_REFINE_ORE_BOX @@ -49604,12 +51613,15 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 13 + UniqueId: true - Index: 1 Item: HD_Elunium Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: K_Secret_Key Amount: 11 @@ -49618,14 +51630,17 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: HD_Carnium - Amount: 13 - - Index: 1 Item: HD_Bradium Amount: 13 + UniqueId: true + - Index: 1 + Item: HD_Carnium + Amount: 13 + UniqueId: true - Index: 2 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 3 Item: K_Secret_Key Amount: 11 @@ -49636,6 +51651,7 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 100 + UniqueId: true - Index: 1 Item: K_Secret_Key Amount: 11 @@ -49646,6 +51662,7 @@ Body: - Index: 0 Item: Limit_Power_Booster Amount: 10 + UniqueId: true - Index: 1 Item: K_Secret_Key - Group: A_DEF_SCROLL_BOX_SET @@ -49655,9 +51672,11 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 50 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 300 + UniqueId: true - Index: 2 Item: K_Secret_Key Amount: 11 @@ -49668,9 +51687,11 @@ Body: - Index: 0 Item: Small_Mana_Potion Amount: 5 + UniqueId: true - Index: 1 Item: M_DEFScroll Amount: 30 + UniqueId: true - Index: 2 Item: K_Secret_Key - Group: A_UNLIMITED_10_BOX @@ -49680,9 +51701,11 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 50 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 100 + UniqueId: true - Index: 2 Item: Comp_M_DEFScroll Amount: 11 @@ -49696,9 +51719,11 @@ Body: - Index: 0 Item: ASPD_Potion Amount: 5 + UniqueId: true - Index: 1 Item: Red_Booster Amount: 10 + UniqueId: true - Index: 2 Item: Comp_M_DEFScroll - Index: 3 @@ -49709,463 +51734,495 @@ Body: List: - Index: 0 Item: Savage_BBQ + UniqueId: true - Index: 1 Item: Wug_Blood_Cocktail + UniqueId: true - Index: 2 Item: Minor_Brisket + UniqueId: true - Index: 3 Item: Siroma_Icetea + UniqueId: true - Index: 4 Item: Drocera_Herb_Stew + UniqueId: true - Index: 5 Item: Petti_Tail_Noodle + UniqueId: true - Group: COSTUME_SET1_KR SubGroups: - SubGroup: 0 List: - Index: 0 Item: Evt_Cos_Coin - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: C_Boitata_Hat_J - Rate: 500 + Item: C_Blink_Eyes_Frozen + Rate: 50 - Index: 1 - Item: C_Brabery_Hat - Rate: 500 + Item: C_Charm_Of_Mistic_Froze + Rate: 50 - Index: 2 - Item: C_Black_Glasses - Rate: 500 + Item: aegis_19868 + Rate: 50 - Index: 3 - Item: C_Sakura_Coronet - Rate: 500 + Item: aegis_410245 + Rate: 50 - Index: 4 - Item: C_Full_Bloom_Hairpin - Rate: 500 + Item: C_Foxtail + Rate: 50 - Index: 5 - Item: C_Blue_Pajamas_Hat - Rate: 500 + Item: aegis_400496 + Rate: 50 - Index: 6 - Item: C_Pink_Fur_Hat - Rate: 500 + Item: aegis_420242 + Rate: 50 - Index: 7 - Item: C_Flower_Summer_Hat - Rate: 500 + Item: C_Cat_Mouth + Rate: 50 - Index: 8 - Item: C_Black_Shiba_Inu_Hat - Rate: 500 + Item: C_Whikebain_Ears_TW + Rate: 50 - Index: 9 - Item: C_Love_Daddy - Rate: 500 + Item: C_Neev_Barrette + Rate: 50 - Index: 10 - Item: C_Sting_Silk_Ribbon - Rate: 500 + Item: C_FluffyWing_TW + Rate: 50 - Index: 11 - Item: C_Fairy_Feathers - Rate: 500 + Item: C_Blue_Ribbon_V + Rate: 50 - Index: 12 - Item: C_Jioia_TW - Rate: 500 + Item: C_Stall_Of_Angel + Rate: 50 - Index: 13 - Item: C_Lady_Tanee_TW - Rate: 500 + Item: C_Sorc_Night_Cap + Rate: 50 - Index: 14 - Item: C_Whale_Cap - Rate: 500 + Item: C_Helmet_Of_Siegfried_J + Rate: 50 - Index: 15 - Item: C_Carefree_Face - Rate: 500 + Item: aegis_420181 + Rate: 50 - Index: 16 - Item: C_Cherry_Ribbon - Rate: 500 + Item: C_Little_Abyss_Dragon + Rate: 50 - Index: 17 - Item: C_Imperial_Glory - Rate: 500 + Item: C_Blue_Rose_Ornament + Rate: 50 - Index: 18 - Item: C_Sailor_Collar_WH - Rate: 500 + Item: C_Blue_Rose_Eyepatch + Rate: 50 - Index: 19 - Item: C_Feather_Stola - Rate: 500 + Item: C_L_Ribbon_M_BU + Rate: 50 - Group: SEALED_SCROLL3 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: White_Slim_Potion_Box - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 1 Item: Guarantee_Weapon_9Up Rate: 1 - - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 59 + Announced: true - Index: 2 Item: Guarantee_Armor_9Up Rate: 1 + Announced: true - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 59 + Announced: true + - Index: 4 Item: Guarantee_Armor_7Up Rate: 59 - - Index: 4 - Item: Treasure_Box - Rate: 1000 + Announced: true - Index: 5 - Item: E_WOB_Rune - Rate: 500 - - Index: 6 - Item: E_WOB_Schwaltz - Rate: 500 - - Index: 7 - Item: E_WOB_Rachel - Rate: 500 - - Index: 8 - Item: E_WOB_Local - Rate: 500 - - Index: 9 - Item: White_Slim_Pot_Box2 - Rate: 1000 - - Index: 10 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 11 - Item: Potion_Box - Rate: 1000 - - Index: 12 - Item: C_Wing_Of_Fly_1Day_Box - Rate: 1000 - - Index: 13 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 245 - - Index: 14 - Item: Shadow_Cube - Rate: 2500 - - Index: 15 - Item: Sealed_Card - Rate: 10 - - Index: 16 Item: New_Year_Shadow_Cube Rate: 125 + Announced: true + - Index: 6 + Item: Shadow_Cube + Rate: 2500 + - Index: 7 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 245 + - Index: 8 + Item: E_WOB_Rune + Rate: 500 + Amount: 5 + - Index: 9 + Item: E_WOB_Schwaltz + Rate: 500 + Amount: 5 + - Index: 10 + Item: E_WOB_Rachel + Rate: 500 + Amount: 5 + - Index: 11 + Item: E_WOB_Local + Rate: 500 + Amount: 5 + - Index: 12 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 13 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 14 + Item: Potion_Box + Rate: 1000 + - Index: 15 + Item: White_Slim_Pot_Box2 + Rate: 1000 + - Index: 16 + Item: Treasure_Box + Rate: 1000 + Amount: 3 - Group: STATUS_DECREASE_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 9 - - Index: 1 - Item: Guarantee_Armor_9Up - Rate: 9 - - Index: 2 Item: Guarantee_Weapon_11Up Rate: 1 - - Index: 3 + Announced: true + - Index: 1 Item: Guarantee_Armor_11Up Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true - Index: 4 - Item: Costume_Exchange - Rate: 1000 - - Index: 5 - Item: Treasure_Box - Rate: 900 - - Index: 6 - Item: Comp_Battle_Manual - Rate: 1000 - - Index: 7 - Item: Delicious_Shaved_Ice - Rate: 300 - - Index: 8 - Item: Fit_Pipe - Rate: 300 - - Index: 9 - Item: Gril's_Naivety - Rate: 200 - - Index: 10 - Item: Old_Ore_Box - Rate: 1000 - - Index: 11 - Item: Potion_Box - Rate: 800 - - Index: 12 - Item: C_Wing_Of_Fly_1Day_Box - Rate: 1000 - - Index: 13 - Item: Minus_Str - Rate: 500 - - Index: 14 - Item: Minus_Agi - Rate: 500 - - Index: 15 - Item: Minus_Vit - Rate: 500 - - Index: 16 - Item: Minus_Int - Rate: 500 - - Index: 17 - Item: Minus_Dex - Rate: 500 - - Index: 18 - Item: Minus_Luk - Rate: 500 - - Index: 19 Item: Minus_Str_Box Rate: 80 - - Index: 20 + Announced: true + - Index: 5 Item: Minus_Agi_Box Rate: 80 - - Index: 21 + Announced: true + - Index: 6 Item: Minus_Vit_Box Rate: 80 - - Index: 22 + Announced: true + - Index: 7 Item: Minus_Int_Box Rate: 80 - - Index: 23 + Announced: true + - Index: 8 Item: Minus_Dex_Box Rate: 80 - - Index: 24 + Announced: true + - Index: 9 Item: Minus_Luk_Box Rate: 80 + Announced: true + - Index: 10 + Item: Minus_Str + Rate: 500 + - Index: 11 + Item: Minus_Agi + Rate: 500 + - Index: 12 + Item: Minus_Vit + Rate: 500 + - Index: 13 + Item: Minus_Int + Rate: 500 + - Index: 14 + Item: Minus_Dex + Rate: 500 + - Index: 15 + Item: Minus_Luk + Rate: 500 + - Index: 16 + Item: Fit_Pipe + Rate: 300 + Amount: 3 + - Index: 17 + Item: Delicious_Shaved_Ice + Rate: 300 + Amount: 3 + - Index: 18 + Item: Gril's_Naivety + Rate: 200 + Amount: 3 + - Index: 19 + Item: Potion_Box + Rate: 800 + - Index: 20 + Item: Costume_Exchange + Rate: 1000 + - Index: 21 + Item: Treasure_Box + Rate: 900 + Amount: 3 + - Index: 22 + Item: Old_Ore_Box + Rate: 1000 + - Index: 23 + Item: Comp_Battle_Manual + Rate: 1000 + - Index: 24 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 - Group: MAD_BUNNY_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Mad_Bunny - Rate: 2212 - - Index: 1 - Item: White_Slim_Potion_Box - Rate: 7788 - - SubGroup: 2 - List: - - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 9 - - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 15 - - Index: 2 - Item: Guarantee_Armor_9Up - Rate: 9 - - Index: 3 - Item: Guarantee_Armor_7Up - Rate: 15 - - Index: 4 Item: Guarantee_Weapon_11Up Rate: 1 - - Index: 5 + Announced: true + - Index: 1 Item: Guarantee_Armor_11Up Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 4 + Item: Guarantee_Weapon_7Up + Rate: 15 + Announced: true + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 15 + Announced: true - Index: 6 - Item: Blacksmith_Blessing - Rate: 500 - - Index: 7 - Item: J_Shop_Coupon - Rate: 500 - - Index: 8 - Item: Comp_Battle_Manual - Rate: 1000 - - Index: 9 - Item: Comp_Bubble_Gum - Rate: 1500 - - Index: 10 - Item: White_Slim_Pot_Box2 - Rate: 880 - - Index: 11 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 12 - Item: Old_Ore_Box - Rate: 1000 - - Index: 13 - Item: Minus_Str - Rate: 250 - - Index: 14 - Item: Minus_Agi - Rate: 250 - - Index: 15 - Item: Minus_Vit - Rate: 250 - - Index: 16 - Item: Minus_Int - Rate: 250 - - Index: 17 - Item: Minus_Dex - Rate: 250 - - Index: 18 - Item: Minus_Luk - Rate: 250 - - Index: 19 - Item: Mad_Bunny_Scroll + Item: Sealed_Hat_Box Rate: 70 - - Index: 20 - Item: Shadow_Cube_Weapon - Rate: 319 - - Index: 21 - Item: Shadow_Cube_Armor - Rate: 285 - - Index: 22 - Item: Shadow_Cube_Shield - Rate: 271 - - Index: 23 - Item: Shadow_Cube_Shoes - Rate: 229 - - Index: 24 - Item: Shadow_Cube_Pendant - Rate: 195 - - Index: 25 - Item: Shadow_Cube_Earing - Rate: 201 - - Index: 26 + Announced: true + - Index: 7 Item: Mad_Bunny_K Rate: 250 - - Index: 27 + Announced: true + - Index: 8 Item: Mad_Bunny_K_ Rate: 250 + Announced: true + - Index: 9 + Item: Shadow_Cube_Pendant + Rate: 195 + - Index: 10 + Item: Shadow_Cube_Earing + Rate: 201 + - Index: 11 + Item: Shadow_Cube_Armor + Rate: 285 + - Index: 12 + Item: Shadow_Cube_Shield + Rate: 271 + - Index: 13 + Item: Shadow_Cube_Shoes + Rate: 229 + - Index: 14 + Item: Shadow_Cube_Weapon + Rate: 319 + - Index: 15 + Item: Minus_Str + Rate: 250 + - Index: 16 + Item: Minus_Agi + Rate: 250 + - Index: 17 + Item: Minus_Vit + Rate: 250 + - Index: 18 + Item: Minus_Int + Rate: 250 + - Index: 19 + Item: Minus_Dex + Rate: 250 + - Index: 20 + Item: Minus_Luk + Rate: 250 + - Index: 21 + Item: White_Slim_Pot_Box2 + Rate: 880 + - Index: 22 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 23 + Item: Comp_Bubble_Gum + Rate: 1500 + Amount: 2 + - Index: 24 + Item: J_Shop_Coupon + Rate: 500 + - Index: 25 + Item: Old_Ore_Box + Rate: 1000 + - Index: 26 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 27 + Item: Blacksmith_Blessing + Rate: 500 - Group: SEALED_HAT_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Wondering_Wolf_Helm - Rate: 2000 - - Index: 1 - Item: Holy_Marching_Hat_J - Rate: 2000 - - Index: 2 - Item: Imp_Hat - Rate: 2000 - - Index: 3 Item: Evil_Marcher_Hat - Rate: 2000 - - Index: 4 + Rate: 1 + - Index: 1 + Item: Wondering_Wolf_Helm + Rate: 1 + - Index: 2 Item: Tare_Neko_Cru - Rate: 2000 + Rate: 1 + - Index: 3 + Item: Imp_Hat + Rate: 1 + - Index: 4 + Item: Holy_Marching_Hat_J + Rate: 1 - Group: SEALED_HAT_BOX2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Mask_Of_Ifrit - Rate: 2000 + Item: Heart_Wing_Hairband + Rate: 1 - Index: 1 - Item: Drooping_Morocc_Minion - Rate: 2000 + Item: Tare_Neko_Cru + Rate: 1 - Index: 2 Item: Glory_FB_Hat - Rate: 2000 + Rate: 1 - Index: 3 - Item: Tare_Neko_Cru - Rate: 2000 + Item: Drooping_Morocc_Minion + Rate: 1 - Index: 4 - Item: Heart_Wing_Hairband - Rate: 2000 + Item: Mask_Of_Ifrit + Rate: 1 - Group: IMPROVED_NOMALBOX SubGroups: - SubGroup: 0 List: - Index: 0 + Item: White_Slim_Potion_B + Amount: 50 + - Index: 1 Item: First_Aid_Kit_B - SubGroup: 1 List: - Index: 0 - Item: Old_Blue_Box - Rate: 150 - - Index: 1 - Item: Branch_Of_Dead_Tree - Rate: 20 - - Index: 2 - Item: Old_Card_Album - Rate: 10 - - Index: 3 - Item: Old_Violet_Box - Rate: 150 - - Index: 4 - Item: Inspector_Certificate - Rate: 150 - - Index: 5 - Item: Poison_Bottle - Rate: 60 - - Index: 6 - Item: Oridecon - Rate: 150 - - Index: 7 - Item: Elunium - Rate: 150 - - Index: 8 - Item: White_Potion_B - Rate: 600 - Amount: 2 - - Index: 9 - Item: Yellow_Potion_B - Rate: 600 - Amount: 4 - - Index: 10 - Item: Red_Slim_Potion_B - Rate: 1000 - Amount: 6 - - Index: 11 - Item: Orange_Potion_B - Rate: 600 - Amount: 6 - - Index: 12 - Item: Red_Potion_B - Rate: 600 - Amount: 8 - - Index: 13 - Item: Green_Potion_B - Rate: 600 - Amount: 5 - - Index: 14 - Item: Blue_Potion_B - Rate: 600 - - Index: 15 Item: White_Slim_Potion_B - Rate: 1000 - Amount: 50 - - Index: 16 + Rate: 100 + Amount: 2 + - Index: 1 Item: Yellow_Slim_Potion_B - Rate: 1000 + Rate: 100 Amount: 4 + - Index: 2 + Item: Red_Slim_Potion_B + Rate: 100 + Amount: 6 + - Index: 3 + Item: White_Potion_B + Rate: 60 + Amount: 2 + - Index: 4 + Item: Yellow_Potion_B + Rate: 60 + Amount: 4 + - Index: 5 + Item: Orange_Potion_B + Rate: 60 + Amount: 6 + - Index: 6 + Item: Red_Potion_B + Rate: 60 + Amount: 8 + - Index: 7 + Item: Green_Potion_B + Rate: 60 + Amount: 5 + - Index: 8 + Item: Blue_Potion_B + Rate: 60 + - Index: 9 + Item: Awakening_Potion_B + Rate: 50 + - Index: 10 + Item: Berserk_Potion_B + Rate: 50 + - Index: 11 + Item: Old_Violet_Box + Rate: 15 + - Index: 12 + Item: Old_Blue_Box + Rate: 15 + - Index: 13 + Item: Inspector_Certificate + Rate: 15 + - Index: 14 + Item: Oridecon + Rate: 15 + - Index: 15 + Item: Elunium + Rate: 15 + - Index: 16 + Item: Speed_Up_Potion_B + Rate: 15 - Index: 17 - Item: Bloody_Dead_Branch + Item: Water_Of_Darkness_B Rate: 10 - Index: 18 - Item: Comp_Battle_Manual - Rate: 20 + Item: Poison_Bottle + Rate: 6 - Index: 19 - Item: Comp_Bubble_Gum - Rate: 20 - - Index: 20 - Item: Comp_Insurance - Rate: 20 - - Index: 21 - Item: Berserk_Potion_B - Rate: 500 - - Index: 22 - Item: Awakening_Potion_B - Rate: 500 - - Index: 23 - Item: Speed_Up_Potion_B - Rate: 150 - - Index: 24 - Item: Water_Of_Darkness_B - Rate: 100 - - Index: 25 Item: Cookie_Bag_B - Rate: 60 - - Index: 26 + Rate: 6 + - Index: 20 Item: Sesame_Pastry_B - Rate: 60 - - Index: 27 + Rate: 6 + - Index: 21 Item: Honey_Pastry_B - Rate: 60 - - Index: 28 + Rate: 6 + - Index: 22 Item: Rainbow_Cake_B - Rate: 60 + Rate: 6 + - Index: 23 + Item: Comp_Insurance + Rate: 2 + - Index: 24 + Item: Comp_Battle_Manual + Rate: 2 + - Index: 25 + Item: Comp_Bubble_Gum + Rate: 2 + - Index: 26 + Item: Branch_Of_Dead_Tree + Rate: 2 + - Index: 27 + Item: Bloody_Dead_Branch + Rate: 1 + - Index: 28 + Item: Old_Card_Album + Rate: 1 - Index: 29 - Item: Improved_NomalBox - Rate: 1000 + Item: Improved_WoodenBox + Rate: 100 - Group: IMPROVED_WOODENBOX SubGroups: - SubGroup: 0 @@ -50180,305 +52237,309 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Branch_Of_Dead_Tree - Rate: 80 - - Index: 1 - Item: Old_Card_Album - Rate: 80 - - Index: 2 - Item: Old_Violet_Box - Rate: 350 - - Index: 3 - Item: Inspector_Certificate - Rate: 350 - - Index: 4 - Item: Poison_Bottle - Rate: 307 - - Index: 5 - Item: Oridecon - Rate: 310 - - Index: 6 - Item: Elunium - Rate: 310 - - Index: 7 - Item: Guarantee_Weapon_7Up - Rate: 1 - - Index: 8 - Item: Guarantee_Armor_7Up - Rate: 1 - - Index: 9 - Item: Red_Slim_Potion_B - Rate: 1000 - Amount: 30 - - Index: 10 - Item: Green_Potion_B - Rate: 550 - Amount: 30 - - Index: 11 - Item: Blue_Potion_B - Rate: 550 - Amount: 5 - - Index: 12 Item: White_Slim_Potion_B Rate: 1000 Amount: 10 - - Index: 13 + - Index: 1 Item: Yellow_Slim_Potion_B Rate: 1000 Amount: 20 - - Index: 14 - Item: Bloody_Dead_Branch - Rate: 80 - - Index: 15 - Item: Comp_Battle_Manual - Rate: 80 - - Index: 16 - Item: Comp_Bubble_Gum - Rate: 80 - - Index: 17 - Item: Comp_Insurance - Rate: 80 - - Index: 18 - Item: E_WOB_Rune - Rate: 80 - - Index: 19 - Item: E_WOB_Schwaltz - Rate: 80 - - Index: 20 - Item: E_WOB_Rachel - Rate: 80 - - Index: 21 - Item: E_WOB_Local - Rate: 80 - - Index: 22 - Item: Old_Bleu_Box - Rate: 350 - - Index: 23 - Item: Berserk_Potion_B + - Index: 2 + Item: Red_Slim_Potion_B + Rate: 1000 + Amount: 30 + - Index: 3 + Item: Blue_Potion_B Rate: 550 - Amount: 10 - - Index: 24 + Amount: 5 + - Index: 4 + Item: Green_Potion_B + Rate: 550 + Amount: 30 + - Index: 5 Item: Awakening_Potion_B Rate: 550 Amount: 10 - - Index: 25 + - Index: 6 + Item: Berserk_Potion_B + Rate: 550 + Amount: 10 + - Index: 7 + Item: Old_Violet_Box + Rate: 350 + - Index: 8 + Item: Old_Bleu_Box + Rate: 350 + - Index: 9 + Item: Inspector_Certificate + Rate: 350 + - Index: 10 + Item: Oridecon + Rate: 310 + - Index: 11 + Item: Elunium + Rate: 310 + - Index: 12 Item: Speed_Up_Potion_B Rate: 310 - - Index: 26 + - Index: 13 Item: Water_Of_Darkness_B Rate: 310 - - Index: 27 + - Index: 14 + Item: Poison_Bottle + Rate: 307 + - Index: 15 Item: Sesame_Pastry_B Rate: 300 - - Index: 28 + - Index: 16 Item: Honey_Pastry_B Rate: 300 - - Index: 29 + - Index: 17 Item: Rainbow_Cake_B Rate: 300 + - Index: 18 + Item: Comp_Insurance + Rate: 80 + - Index: 19 + Item: Comp_Battle_Manual + Rate: 80 + - Index: 20 + Item: Comp_Bubble_Gum + Rate: 80 + - Index: 21 + Item: Branch_Of_Dead_Tree + Rate: 80 + - Index: 22 + Item: Bloody_Dead_Branch + Rate: 80 + - Index: 23 + Item: Old_Card_Album + Rate: 80 + - Index: 24 + Item: E_WOB_Rune + Rate: 80 + - Index: 25 + Item: E_WOB_Schwaltz + Rate: 80 + - Index: 26 + Item: E_WOB_Rachel + Rate: 80 + - Index: 27 + Item: E_WOB_Local + Rate: 80 + - Index: 28 + Item: Guarantee_Weapon_7Up + Rate: 1 + - Index: 29 + Item: Guarantee_Armor_7Up + Rate: 1 - Index: 30 - Item: Improved_WoodenBox + Item: Sealed_Hat_Box Rate: 1 - Index: 31 - Item: Improved_WoodenBox + Item: Improved_GoldenBox Rate: 500 - Group: IMPROVED_GOLDENBOX SubGroups: - SubGroup: 0 List: - Index: 0 + Item: White_Slim_Pot_Box2 + - Index: 1 Item: Poison_Bottle Amount: 10 - - Index: 1 - Item: White_Slim_Pot_Box2 - Index: 2 - Item: E_Blessing_10_Scr_Box - - Index: 3 - Item: E_Inc_Agi_10_Scr_Box - - Index: 4 Item: Speed_Up_Potion_B Amount: 10 + - Index: 3 + Item: E_Blessing_10_Scr_Box + - Index: 4 + Item: E_Inc_Agi_10_Scr_Box - Index: 5 Item: Improved_NomalBox Amount: 5 - SubGroup: 1 List: - Index: 0 - Item: Branch_Of_Dead_Tree - Rate: 200 - Amount: 3 - - Index: 1 - Item: Old_Card_Album - Rate: 200 - - Index: 2 - Item: Old_Violet_Box - Rate: 300 - Amount: 3 - - Index: 3 - Item: Inspector_Certificate - Rate: 300 - Amount: 12 - - Index: 4 - Item: Oridecon - Rate: 200 - Amount: 12 - - Index: 5 - Item: Elunium - Rate: 200 - Amount: 12 - - Index: 6 - Item: Guarantee_Weapon_7Up - Rate: 1 - - Index: 7 - Item: Guarantee_Armor_7Up - Rate: 1 - - Index: 8 - Item: Blue_Potion_B - Rate: 1000 - Amount: 12 - - Index: 9 Item: White_Slim_Potion_B Rate: 1000 Amount: 40 + - Index: 1 + Item: Blue_Potion_B + Rate: 1000 + Amount: 12 + - Index: 2 + Item: Awakening_Potion_B + Rate: 1000 + Amount: 12 + - Index: 3 + Item: Berserk_Potion_B + Rate: 1000 + Amount: 12 + - Index: 4 + Item: Old_Violet_Box + Rate: 300 + Amount: 3 + - Index: 5 + Item: Old_Bleu_Box + Rate: 300 + Amount: 3 + - Index: 6 + Item: Inspector_Certificate + Rate: 300 + Amount: 12 + - Index: 7 + Item: Oridecon + Rate: 200 + Amount: 12 + - Index: 8 + Item: Elunium + Rate: 200 + Amount: 12 + - Index: 9 + Item: Water_Of_Darkness_B + Rate: 200 + Amount: 12 - Index: 10 - Item: Bloody_Dead_Branch + Item: Sesame_Pastry_B Rate: 200 + Amount: 12 - Index: 11 - Item: Magic_Card_Album - Rate: 185 + Item: Honey_Pastry_B + Rate: 200 + Amount: 12 - Index: 12 - Item: Comp_Battle_Manual + Item: Rainbow_Cake_B Rate: 200 + Amount: 12 - Index: 13 - Item: Comp_Bubble_Gum + Item: Reward_Job_BM25 Rate: 200 + Amount: 2 - Index: 14 Item: Comp_Insurance Rate: 200 - Index: 15 + Item: Comp_Battle_Manual + Rate: 200 + - Index: 16 + Item: Comp_Bubble_Gum + Rate: 200 + - Index: 17 + Item: Branch_Of_Dead_Tree + Rate: 200 + Amount: 3 + - Index: 18 + Item: Bloody_Dead_Branch + Rate: 200 + - Index: 19 + Item: Old_Card_Album + Rate: 200 + - Index: 20 + Item: Magic_Card_Album + Rate: 185 + - Index: 21 Item: E_WOB_Rune Rate: 160 Amount: 3 - - Index: 16 + - Index: 22 Item: E_WOB_Schwaltz Rate: 160 Amount: 3 - - Index: 17 + - Index: 23 Item: E_WOB_Rachel Rate: 160 Amount: 3 - - Index: 18 + - Index: 24 Item: E_WOB_Local Rate: 160 Amount: 3 - - Index: 19 - Item: Old_Bleu_Box - Rate: 300 - Amount: 3 - - Index: 20 - Item: Reward_Job_BM25 - Rate: 200 - Amount: 2 - - Index: 21 - Item: Berserk_Potion_B - Rate: 1000 - Amount: 12 - - Index: 22 - Item: Awakening_Potion_B - Rate: 1000 - Amount: 12 - - Index: 23 - Item: Water_Of_Darkness_B - Rate: 200 - Amount: 12 - - Index: 24 - Item: Sesame_Pastry_B - Rate: 200 - Amount: 12 - Index: 25 - Item: Honey_Pastry_B - Rate: 200 - Amount: 12 + Item: Guarantee_Weapon_7Up + Rate: 1 - Index: 26 - Item: Rainbow_Cake_B - Rate: 200 - Amount: 12 + Item: Guarantee_Armor_7Up + Rate: 1 - Index: 27 - Item: Improved_GoldenBox + Item: Sealed_Hat_Box2 Rate: 3 - Index: 28 - Item: Improved_GoldenBox + Item: Sealed_Hat_Box Rate: 3 - Index: 29 - Item: Improved_GoldenBox + Item: Improved_PlatinumBox Rate: 1667 - Group: IMPROVED_PLATINUMBOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Poison_Bottle_Box2 - - Index: 1 Item: Potion_Box - - Index: 2 - Item: E_S_Life_Potion_Box - - Index: 3 - Item: E_Abrasive_Box10 - - Index: 4 - Item: E_Blessing_10_Scr_Box - - Index: 5 - Item: E_Inc_Agi_10_Scr_Box - - Index: 6 + - Index: 1 Item: Speed_Up_Potion_B Amount: 30 + - Index: 2 + Item: Poison_Bottle_Box2 + - Index: 3 + Item: E_S_Life_Potion_Box + - Index: 4 + Item: E_Abrasive_Box10 + - Index: 5 + Item: E_Blessing_10_Scr_Box + - Index: 6 + Item: E_Inc_Agi_10_Scr_Box - Index: 7 Item: Improved_NomalBox Amount: 30 - SubGroup: 1 List: - Index: 0 + Item: White_Slim_Pot_Box2 + Rate: 1000 + - Index: 1 + Item: Oridecon_Box + Rate: 1000 + Amount: 10 + - Index: 2 + Item: Elunium_Box + Rate: 1000 + Amount: 10 + - Index: 3 Item: Branch_Of_Dead_Tree Rate: 1000 Amount: 10 - - Index: 1 - Item: Old_Card_Album - Rate: 300 - Amount: 10 - - Index: 2 - Item: Sigrun's_Wing - Rate: 1 - - Index: 3 - Item: Guarantee_Weapon_9Up - Rate: 1 - Index: 4 - Item: Guarantee_Weapon_7Up - Rate: 3 - - Index: 5 - Item: Guarantee_Armor_9Up - Rate: 1 - - Index: 6 - Item: Guarantee_Armor_7Up - Rate: 3 - - Index: 7 - Item: Bloody_Dead_Branch - Rate: 300 - Amount: 3 - - Index: 8 Item: First_Aid_Kit Rate: 1000 Amount: 10 - - Index: 9 - Item: Magic_Card_Album - Rate: 300 - Amount: 3 - - Index: 10 - Item: Comp_Bubble_Gum - Rate: 300 + - Index: 5 + Item: Anodyne_B + Rate: 1000 Amount: 10 - - Index: 11 + - Index: 6 Item: Comp_Insurance Rate: 300 Amount: 10 + - Index: 7 + Item: Battle_Manual100 + Rate: 300 + Amount: 3 + - Index: 8 + Item: Comp_Bubble_Gum + Rate: 300 + Amount: 10 + - Index: 9 + Item: Bloody_Dead_Branch + Rate: 300 + Amount: 3 + - Index: 10 + Item: Old_Card_Album + Rate: 300 + Amount: 10 + - Index: 11 + Item: Magic_Card_Album + Rate: 300 + Amount: 3 - Index: 12 Item: E_WOB_Rune Rate: 300 @@ -50496,114 +52557,119 @@ Body: Rate: 300 Amount: 10 - Index: 16 - Item: White_Slim_Pot_Box2 - Rate: 1000 - - Index: 17 Item: Reward_Job_BM25 Rate: 300 Amount: 10 - - Index: 18 - Item: Elunium_Box - Rate: 1000 - Amount: 10 - - Index: 19 - Item: Oridecon_Box - Rate: 1000 - Amount: 10 - - Index: 20 - Item: Battle_Manual100 - Rate: 300 - Amount: 3 - - Index: 21 + - Index: 17 Item: E_Str_Dish_Box Rate: 100 - - Index: 22 + - Index: 18 Item: E_Agi_Dish_Box Rate: 100 - - Index: 23 + - Index: 19 Item: E_Int_Dish_Box Rate: 100 - - Index: 24 + - Index: 20 Item: E_Dex_Dish_Box Rate: 100 - - Index: 25 + - Index: 21 Item: E_Luk_Dish_Box Rate: 100 - - Index: 26 + - Index: 22 Item: E_Vit_Dish_Box Rate: 100 - - Index: 27 - Item: Anodyne_B - Rate: 1000 - Amount: 10 - - Index: 28 - Item: Improved_PlatinumBox - Rate: 9 - - Index: 29 - Item: Improved_PlatinumBox - Rate: 9 - - Index: 30 + - Index: 23 Item: Comp_Trans_Scroll Rate: 73 + - Index: 24 + Item: Guarantee_Weapon_7Up + Rate: 3 + - Index: 25 + Item: Guarantee_Armor_7Up + Rate: 3 + - Index: 26 + Item: Guarantee_Weapon_9Up + Rate: 1 + - Index: 27 + Item: Guarantee_Armor_9Up + Rate: 1 + - Index: 28 + Item: Sealed_Hat_Box2 + Rate: 9 + - Index: 29 + Item: Sealed_Hat_Box + Rate: 9 + - Index: 30 + Item: Sigrun's_Wing + Rate: 1 - Group: 13THCELEBRATEBOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Old_Card_Album - Rate: 100 + Item: Golden_Card + Rate: 1 + Announced: true - Index: 1 - Item: Guarantee_Weapon_9Up - Rate: 9 + Item: Sealed_Card + Rate: 1 + Announced: true - Index: 2 - Item: Guarantee_Weapon_7Up - Rate: 15 + Item: Assorted_ShdowBox + Rate: 100 + Announced: true - Index: 3 - Item: Guarantee_Armor_9Up - Rate: 9 + Item: Mysterious_Egg2 + Rate: 100 + Announced: true - Index: 4 - Item: Guarantee_Armor_7Up - Rate: 15 - - Index: 5 - Item: Card_Coin - Rate: 700 - Amount: 4 - - Index: 6 Item: Comp_Battle_Manual Rate: 600 - - Index: 7 + - Index: 5 + Item: G_Almighty + Rate: 600 + Amount: 3 + - Index: 6 Item: Comp_Bubble_Gum Rate: 600 + - Index: 7 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true - Index: 8 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 9 + Item: Guarantee_Weapon_7Up + Rate: 15 + Announced: true + - Index: 10 + Item: Guarantee_Armor_7Up + Rate: 15 + Announced: true + - Index: 11 + Item: Comp_Trans_Scroll + Rate: 700 + Amount: 2 + - Index: 12 Item: White_Slim_Pot_Box2 Rate: 750 Amount: 3 - - Index: 9 - Item: Poison_Bottle_Box2 - Rate: 700 - - Index: 10 - Item: 13thCelebrateBox - Rate: 100 - - Index: 11 - Item: Yggdrasilberry_Box - Rate: 550 - - Index: 12 - Item: Golden_Card - Rate: 1 - Index: 13 - Item: G_Mysterious_Water - Rate: 600 - Amount: 3 + Item: Comp_Small_Mana_Potion + Rate: 500 + Amount: 5 - Index: 14 Item: G_Small_Life_Potion Rate: 600 Amount: 3 - Index: 15 - Item: G_Med_Life_Potion + Item: G_Mysterious_Water Rate: 600 Amount: 3 - Index: 16 - Item: G_Almighty + Item: G_Med_Life_Potion Rate: 600 Amount: 3 - Index: 17 @@ -50611,25 +52677,24 @@ Body: Rate: 600 Amount: 3 - Index: 18 - Item: Sealed_Card - Rate: 1 - - Index: 19 Item: Comp_Battle_Bubble Rate: 700 - - Index: 20 - Item: Comp_Trans_Scroll + - Index: 19 + Item: Card_Coin Rate: 700 - Amount: 2 - - Index: 21 - Item: Comp_Small_Mana_Potion - Rate: 500 - Amount: 5 - - Index: 22 - Item: 13thCelebrateBox + Amount: 4 + - Index: 20 + Item: Old_Card_Album Rate: 100 - - Index: 23 + - Index: 21 Item: Class_Shadow_Cube Rate: 50 + - Index: 22 + Item: Poison_Bottle_Box2 + Rate: 700 + - Index: 23 + Item: Yggdrasilberry_Box + Rate: 550 - Index: 24 Item: Racing_Thx_Ticket Rate: 800 @@ -50639,19 +52704,19 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: E_Med_Life_Potion - Amount: 20 + Item: Comp_Almighty + Amount: 10 - Index: 1 Item: E_Small_Life_Potion Amount: 20 - Index: 2 - Item: Comp_Small_Mana_Potion - Amount: 10 + Item: E_Med_Life_Potion + Amount: 20 - Index: 3 Item: Comp_Power_Booster Amount: 10 - Index: 4 - Item: Comp_Almighty + Item: Comp_Small_Mana_Potion Amount: 10 - Index: 5 Item: World_Tour_Ticket @@ -50661,688 +52726,55 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 8 - - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 14 - - Index: 2 - Item: Guarantee_Armor_9Up - Rate: 8 - - Index: 3 - Item: Guarantee_Armor_7Up - Rate: 14 - - Index: 4 - Item: Guarantee_Weapon_11Up - Rate: 1 - - Index: 5 Item: Guarantee_Armor_11Up Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 15 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_7Up + Rate: 15 + Announced: true - Index: 6 - Item: Insurance - Rate: 909 - Amount: 3 - - Index: 7 - Item: Comp_Insurance - Rate: 909 - Amount: 3 - - Index: 8 - Item: Old_Ore_Box - Rate: 1264 - - Index: 9 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 500 - - Index: 10 - Item: Piamette_Scroll - Rate: 1364 - - Index: 11 - Item: Piamette_Scroll - Rate: 500 - - Index: 12 - Item: Ribbon_Piamat_K - Rate: 91 - - Index: 13 - Item: Piamette_Hood - Rate: 273 - - Index: 14 - Item: Shadow_Cube_Weapon - Rate: 290 - - Index: 15 - Item: Shadow_Cube_Armor - Rate: 259 - - Index: 16 - Item: Shadow_Cube_Shield - Rate: 246 - - Index: 17 - Item: Shadow_Cube_Shoes - Rate: 208 - - Index: 18 - Item: Shadow_Cube_Pendant - Rate: 177 - - Index: 19 - Item: Shadow_Cube_Earing - Rate: 183 - - Index: 20 - Item: Comp_Battle_Bubble - Rate: 1364 - Amount: 2 - - Index: 21 Item: Comp_Neuralizer - Rate: 9 - - Index: 22 - Item: Comp_Trans_Scroll - Rate: 1364 - - Index: 23 - Item: Mad_Bunny_K - Rate: 23 - - Index: 24 + Rate: 10 + Announced: true + - Index: 7 Item: Mad_Bunny_K_ - Rate: 23 - - Group: COWLICK_BOX - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: C_Cowlick_BL - Rate: 1250 - - Index: 1 - Item: C_Cowlick_YL - Rate: 1250 - - Index: 2 - Item: C_Cowlick_GN - Rate: 1250 - - Index: 3 - Item: C_Cowlick_PP - Rate: 1250 - - Index: 4 - Item: C_Cowlick_RD - Rate: 1250 - - Index: 5 - Item: C_Cowlick_OM - Rate: 1250 - - Index: 6 - Item: C_Cowlick_BU - Rate: 1250 - - Index: 7 - Item: C_Cowlick_WH - Rate: 1250 - - Group: STRAIGHT_PONY_BOX - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: C_Straight_Pony_BL - Rate: 1250 - - Index: 1 - Item: C_Straight_Pony_YL - Rate: 1250 - - Index: 2 - Item: C_Straight_Pony_GN - Rate: 1250 - - Index: 3 - Item: C_Straight_Pony_PP - Rate: 1250 - - Index: 4 - Item: C_Straight_Pony_RD - Rate: 1250 - - Index: 5 - Item: C_Straight_Pony_OM - Rate: 1250 - - Index: 6 - Item: C_Straight_Pony_BU - Rate: 1250 - - Index: 7 - Item: C_Straight_Pony_WH - Rate: 1250 - - Group: LOOSE_WAVE_TWIN_BOX - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: C_Loose_Wave_Twin_BL - Rate: 1250 - - Index: 1 - Item: C_Loose_Wave_Twin_YL - Rate: 1250 - - Index: 2 - Item: C_Loose_Wave_Twin_GN - Rate: 1250 - - Index: 3 - Item: C_Loose_Wave_Twin_PP - Rate: 1250 - - Index: 4 - Item: C_Loose_Wave_Twin_RD - Rate: 1250 - - Index: 5 - Item: C_Loose_Wave_Twin_OM - Rate: 1250 - - Index: 6 - Item: C_Loose_Wave_Twin_BU - Rate: 1250 - - Index: 7 - Item: C_Loose_Wave_Twin_WH - Rate: 1250 - - Group: INVISIBLE_SCROLL - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 9 - - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 15 - - Index: 2 - Item: Guarantee_Armor_9Up - Rate: 9 - - Index: 3 - Item: Guarantee_Armor_7Up - Rate: 15 - - Index: 4 - Item: Guarantee_Weapon_11Up - Rate: 1 - - Index: 5 - Item: Guarantee_Armor_11Up - Rate: 1 - - Index: 6 - Item: Blacksmith_Blessing - Rate: 1000 - - Index: 7 - Item: Treasure_Box - Rate: 1500 + Rate: 25 + Announced: true - Index: 8 - Item: Poison_Bottle_Box2 - Rate: 1000 + Item: Mad_Bunny_K + Rate: 25 + Announced: true - Index: 9 - Item: Potion_Box - Rate: 1000 - - Index: 10 - Item: Invisible_Scroll - Rate: 1400 - - Index: 11 - Item: Sealed_Card - Rate: 10 - - Index: 12 - Item: Comp_Battle_Bubble - Rate: 1040 - - Index: 13 - Item: Minus_Status_Box - Rate: 700 - - Index: 14 - Item: Invisible_Box - Rate: 500 - - Index: 15 - Item: S_Swordman_earring - Rate: 150 - - Index: 16 - Item: S_Merchant_earring - Rate: 150 - - Index: 17 - Item: S_Acolyte_earring - Rate: 150 - - Index: 18 - Item: S_Magician_earring - Rate: 150 - - Index: 19 - Item: S_Swordman_Pendant - Rate: 150 - - Index: 20 - Item: S_Merchant_Pendant - Rate: 150 - - Index: 21 - Item: S_Acolyte_Pendant - Rate: 150 - - Index: 22 - Item: S_Thief_Pendant - Rate: 150 - - Index: 23 - Item: S_Magician_Pendant - Rate: 150 - - Index: 24 - Item: S_Archer_Pendant - Rate: 150 - - Index: 25 - Item: S_Thief_earring - Rate: 150 - - Index: 26 - Item: S_Archer_earring - Rate: 150 - - Group: NEW_HAT_SCROLL - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 9 - - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 15 - - Index: 2 - Item: Guarantee_Armor_9Up - Rate: 9 - - Index: 3 - Item: Guarantee_Armor_7Up - Rate: 15 - - Index: 4 - Item: Guarantee_Weapon_11Up - Rate: 1 - - Index: 5 - Item: Guarantee_Armor_11Up - Rate: 1 - - Index: 6 - Item: Blacksmith_Blessing - Rate: 1000 - - Index: 7 - Item: Treasure_Box - Rate: 1350 - - Index: 8 - Item: Yggdrasil_Seed_Box - Rate: 800 - - Index: 9 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 10 - Item: New_Hat_Scroll - Rate: 1200 - - Index: 11 - Item: New_Hat_Scroll - Rate: 1000 - - Index: 12 - Item: New_Hat_Scroll - Rate: 10 - - Index: 13 - Item: New_Hat_Scroll - Rate: 10 - - Index: 14 - Item: Comp_Trans_Scroll - Rate: 1200 - - Index: 15 - Item: New_Hat_Scroll - Rate: 70 - - Index: 16 - Item: S_Knight_Shoes - Rate: 150 - - Index: 17 - Item: S_Crusader_Shoes - Rate: 150 - - Index: 18 - Item: S_Blacksmith_Shoes - Rate: 150 - - Index: 19 - Item: S_Alchemist_Shoes - Rate: 150 - - Index: 20 - Item: S_Priest_Shoes - Rate: 150 - - Index: 21 - Item: S_Monk_Shoes - Rate: 150 - - Index: 22 - Item: S_Assassin_Shoes - Rate: 150 - - Index: 23 - Item: S_Rogue_Shoes - Rate: 150 - - Index: 24 - Item: S_Wizard_Shoes - Rate: 150 - - Index: 25 - Item: S_Sage_Shoes - Rate: 150 - - Index: 26 - Item: S_Hunter_Shoes - Rate: 150 - - Index: 27 - Item: S_Bard_Shoes - Rate: 150 - - Index: 28 - Item: S_Dancer_Shoes - Rate: 150 - - Index: 29 - Item: Comp_Auger_Of_Spirit - Rate: 360 - - Group: NEW_HAT_BOX - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: 8_Type_PurgatorialWing - Rate: 2000 - - Index: 1 - Item: Thief_Hood - Rate: 2000 - - Index: 2 - Item: Noble_Mask - Rate: 2000 - - Index: 3 - Item: New_Wave_Sunglasses - Rate: 2000 - - Index: 4 - Item: Palace_Guard_Cap - Rate: 2000 - - Group: COKINGOPENBOX - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Guarantee_Weapon_7Up - Rate: 1 - - Index: 1 - Item: Guarantee_Armor_7Up - Rate: 1 - - Index: 2 - Item: White_Slim_Potion_B - Rate: 9697 - Amount: 100 - - Index: 3 - Item: E_Str_Dish10_ - Rate: 50 - Amount: 20 - - Index: 4 - Item: E_Agi_Dish10_ - Rate: 50 - Amount: 20 - - Index: 5 - Item: E_Int_Dish10_ - Rate: 50 - Amount: 20 - - Index: 6 - Item: E_Dex_Dish10_ - Rate: 50 - Amount: 20 - - Index: 7 - Item: E_Luk_Dish10_ - Rate: 50 - Amount: 20 - - Index: 8 - Item: E_Vit_Dish10_ - Rate: 50 - Amount: 20 - - Index: 9 - Item: Golden_Card - Rate: 1 - - Group: 2015_SPECIAL_SCROLL - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Treasure_Box - Rate: 1500 - Amount: 3 - - Index: 1 - Item: Poison_Bottle_Box2 - Rate: 1150 - - Index: 2 - Item: Potion_Box - Rate: 1500 - - Index: 3 - Item: Pr_Reset_Stone_Box - Rate: 10 - - Index: 4 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 500 - - Index: 5 - Item: 2015_Special_Scroll - Rate: 1000 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 - Item: Armor_11Up_Box - Rate: 1 - - Index: 12 - Item: Comp_Battle_Bubble - Rate: 1000 - Amount: 2 - - Index: 13 - Item: Minus_Status_Box - Rate: 900 - - Index: 14 - Item: 2015_Special_Scroll - Rate: 440 - - Index: 15 - Item: S_Knight_Armor - Rate: 150 - - Index: 16 - Item: S_Crusader_Armor - Rate: 150 - - Index: 17 - Item: S_Blacksmith_Armor - Rate: 150 - - Index: 18 - Item: S_Alchemist_Armor - Rate: 150 - - Index: 19 - Item: S_Priest_Armor - Rate: 150 - - Index: 20 - Item: S_Monk_Armor - Rate: 150 - - Index: 21 - Item: S_Assassin_Armor - Rate: 150 - - Index: 22 - Item: S_Rogue_Armor - Rate: 150 - - Index: 23 - Item: S_Wizard_Armor - Rate: 150 - - Index: 24 - Item: S_Sage_Armor - Rate: 150 - - Index: 25 - Item: S_Hunter_Armor - Rate: 150 - - Index: 26 - Item: S_Bard_Armor - Rate: 150 - - Index: 27 - Item: S_Dancer_Armor - Rate: 150 - - Group: 2015_SPECIAL_BOX - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Treasure_Box - Rate: 1500 - - Index: 1 - Item: Poison_Bottle_Box2 - Rate: 1150 - - Index: 2 - Item: Potion_Box - Rate: 1500 - - Index: 3 - Item: Pr_Reset_Stone_Box - Rate: 10 - - Index: 4 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 500 - - Index: 5 - Item: 2015_Special_Box - Rate: 1000 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 - Item: Armor_11Up_Box - Rate: 1 - - Index: 12 - Item: Comp_Battle_Bubble - Rate: 1000 - - Index: 13 - Item: Minus_Status_Box - Rate: 900 - - Index: 14 - Item: 2015_Special_Box - Rate: 440 - - Index: 15 - Item: S_Knight_Armor - Rate: 150 - - Index: 16 - Item: S_Crusader_Armor - Rate: 150 - - Index: 17 - Item: S_Blacksmith_Armor - Rate: 150 - - Index: 18 - Item: S_Alchemist_Armor - Rate: 150 - - Index: 19 - Item: S_Priest_Armor - Rate: 150 - - Index: 20 - Item: S_Monk_Armor - Rate: 150 - - Index: 21 - Item: S_Assassin_Armor - Rate: 150 - - Index: 22 - Item: S_Rogue_Armor - Rate: 150 - - Index: 23 - Item: S_Wizard_Armor - Rate: 150 - - Index: 24 - Item: S_Sage_Armor - Rate: 150 - - Index: 25 - Item: S_Hunter_Armor - Rate: 150 - - Index: 26 - Item: S_Bard_Armor - Rate: 150 - - Index: 27 - Item: S_Dancer_Armor - Rate: 150 - - Index: 28 - Item: 2015_Special_Box - Rate: 440 - - SubGroup: 2 - List: - - Index: 0 - Item: Happy_Balloon_K - Rate: 588 - - Index: 1 Item: Ribbon_Piamat_K - Rate: 588 - - Index: 2 + Rate: 100 + Announced: true + - Index: 10 Item: Piamette_Hood - Rate: 588 - - Index: 3 - Item: New_Year_Shadow_Cube - Rate: 588 - - Index: 4 - Item: 2015_Special_Box - Rate: 588 - - Index: 5 - Item: 2015_Special_Box - Rate: 588 - - Index: 6 - Item: Invisible_Box - Rate: 588 - - Index: 7 - Item: 2015_Special_Box - Rate: 588 - - Index: 8 - Item: S_Caster_Shoes - Rate: 588 - - Index: 9 - Item: S_Caster_Shield - Rate: 588 - - Index: 10 - Item: S_Caster_Armor - Rate: 588 + Rate: 300 + Announced: true - Index: 11 - Item: S_Reload_Shoes - Rate: 588 + Item: Shadow_Cube_Pendant + Rate: 195 - Index: 12 - Item: S_Reload_Shield - Rate: 588 - - Index: 13 - Item: S_Reload_Armor - Rate: 588 - - Index: 14 - Item: Pump_Of_Spirit - Rate: 588 - - Index: 15 - Item: Mad_Bunny_K - Rate: 588 - - Index: 16 - Item: Mad_Bunny_K_ - Rate: 588 - - Group: 2015_ANGEL_SCROLL - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Shadow_Cube_Sak - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Blacksmith_Blessing - Rate: 1000 - - Index: 1 - Item: Treasure_Box - Rate: 1500 - - Index: 2 - Item: Old_Ore_Box - Rate: 1500 - - Index: 3 - Item: Potion_Box - Rate: 1140 - - Index: 4 - Item: 2015_Angel_Scroll - Rate: 900 - - Index: 5 - Item: Sealed_Card - Rate: 10 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 - Item: Armor_11Up_Box - Rate: 1 - - Index: 12 - Item: Shadow_Cube_Weapon - Rate: 319 + Item: Shadow_Cube_Earing + Rate: 201 - Index: 13 Item: Shadow_Cube_Armor Rate: 285 @@ -51353,35 +52785,622 @@ Body: Item: Shadow_Cube_Shoes Rate: 229 - Index: 16 - Item: Shadow_Cube_Pendant - Rate: 195 + Item: Shadow_Cube_Weapon + Rate: 319 - Index: 17 - Item: Shadow_Cube_Earing - Rate: 201 + Item: C_Giant_Fly_1Day_Box + Rate: 550 - Index: 18 - Item: Comp_Battle_Bubble - Rate: 1000 + Item: C_Wing_Of_Fly_3Day_Box + Rate: 550 - Index: 19 - Item: AngelPoring_Box - Rate: 500 + Item: C_CatPaw_1Day_Box + Rate: 1500 - Index: 20 - Item: S_SuperNovice_Weapon + Item: Old_Ore_Box + Rate: 1390 + Amount: 2 + - Index: 21 + Item: Comp_Trans_Scroll + Rate: 1500 + - Index: 22 + Item: Comp_Battle_Bubble + Rate: 1500 + Amount: 2 + - Index: 23 + Item: Comp_Insurance + Rate: 1000 + Amount: 3 + - Group: COWLICK_BOX + SubGroups: + - SubGroup: 7 + List: + - Index: 0 + Item: C_Cowlick_GN + Rate: 1 + - Index: 1 + Item: C_Cowlick_PP + Rate: 1 + - Index: 2 + Item: C_Cowlick_RD + Rate: 1 + - Index: 3 + Item: C_Cowlick_OM + Rate: 1 + - Index: 4 + Item: C_Cowlick_BU + Rate: 1 + - Index: 5 + Item: C_Cowlick_WH + Rate: 1 + - Index: 6 + Item: C_Cowlick_YL + Rate: 1 + - Index: 7 + Item: C_Cowlick_BL + Rate: 1 + - Group: STRAIGHT_PONY_BOX + SubGroups: + - SubGroup: 7 + List: + - Index: 0 + Item: C_Straight_Pony_GN + Rate: 1 + - Index: 1 + Item: C_Straight_Pony_PP + Rate: 1 + - Index: 2 + Item: C_Straight_Pony_RD + Rate: 1 + - Index: 3 + Item: C_Straight_Pony_OM + Rate: 1 + - Index: 4 + Item: C_Straight_Pony_BU + Rate: 1 + - Index: 5 + Item: C_Straight_Pony_WH + Rate: 1 + - Index: 6 + Item: C_Straight_Pony_YL + Rate: 1 + - Index: 7 + Item: C_Straight_Pony_BL + Rate: 1 + - Group: LOOSE_WAVE_TWIN_BOX + SubGroups: + - SubGroup: 7 + List: + - Index: 0 + Item: C_Loose_Wave_Twin_GN + Rate: 1 + - Index: 1 + Item: C_Loose_Wave_Twin_PP + Rate: 1 + - Index: 2 + Item: C_Loose_Wave_Twin_RD + Rate: 1 + - Index: 3 + Item: C_Loose_Wave_Twin_OM + Rate: 1 + - Index: 4 + Item: C_Loose_Wave_Twin_BU + Rate: 1 + - Index: 5 + Item: C_Loose_Wave_Twin_WH + Rate: 1 + - Index: 6 + Item: C_Loose_Wave_Twin_YL + Rate: 1 + - Index: 7 + Item: C_Loose_Wave_Twin_BL + Rate: 1 + - Group: INVISIBLE_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 4 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 15 + Announced: true + - Index: 6 + Item: Guarantee_Weapon_7Up + Rate: 15 + Announced: true + - Index: 7 + Item: Invisible_Box + Rate: 500 + Announced: true + - Index: 8 + Item: S_Swordman_earring + Rate: 150 + - Index: 9 + Item: S_Merchant_earring + Rate: 150 + - Index: 10 + Item: S_Acolyte_earring + Rate: 150 + - Index: 11 + Item: S_Thief_earring + Rate: 150 + - Index: 12 + Item: S_Magician_earring + Rate: 150 + - Index: 13 + Item: S_Archer_earring + Rate: 150 + - Index: 14 + Item: S_Swordman_Pendant + Rate: 150 + - Index: 15 + Item: S_Merchant_Pendant + Rate: 150 + - Index: 16 + Item: S_Acolyte_Pendant + Rate: 150 + - Index: 17 + Item: S_Thief_Pendant + Rate: 150 + - Index: 18 + Item: S_Magician_Pendant + Rate: 150 + - Index: 19 + Item: S_Archer_Pendant + Rate: 150 + - Index: 20 + Item: Minus_Status_Box + Rate: 700 + - Index: 21 + Item: C_Giant_Fly_1Day_Box + Rate: 1400 + - Index: 22 + Item: Blacksmith_Blessing + Rate: 1000 + - Index: 23 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 24 + Item: Treasure_Box + Rate: 1500 + Amount: 3 + - Index: 25 + Item: Potion_Box + Rate: 1000 + - Index: 26 + Item: Comp_Battle_Bubble + Rate: 1040 + Amount: 2 + - Group: NEW_HAT_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 4 + Item: Guarantee_Weapon_7Up + Rate: 15 + Announced: true + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Hat_Box + Rate: 10 + Announced: true + - Index: 7 + Item: Sealed_Hat_Box2 + Rate: 10 + Announced: true + - Index: 8 + Item: New_Hat_Box + Rate: 70 + Announced: true + - Index: 9 + Item: Comp_Auger_Of_Spirit + Rate: 360 + Announced: true + - Index: 10 + Item: S_Knight_Shoes + Rate: 150 + - Index: 11 + Item: S_Crusader_Shoes + Rate: 150 + - Index: 12 + Item: S_Blacksmith_Shoes + Rate: 150 + - Index: 13 + Item: S_Alchemist_Shoes + Rate: 150 + - Index: 14 + Item: S_Priest_Shoes + Rate: 150 + - Index: 15 + Item: S_Monk_Shoes + Rate: 150 + - Index: 16 + Item: S_Assassin_Shoes + Rate: 150 + - Index: 17 + Item: S_Rogue_Shoes + Rate: 150 + - Index: 18 + Item: S_Wizard_Shoes + Rate: 150 + - Index: 19 + Item: S_Sage_Shoes + Rate: 150 + - Index: 20 + Item: S_Hunter_Shoes Rate: 150 - Index: 21 - Item: S_Gunslinger_Weapon + Item: S_Bard_Shoes Rate: 150 - Index: 22 - Item: S_Taekwon_Weapon + Item: S_Dancer_Shoes Rate: 150 - Index: 23 + Item: Yggdrasil_Seed_Box + Rate: 800 + - Index: 24 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 25 + Item: Blacksmith_Blessing + Rate: 1000 + - Index: 26 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 27 + Item: C_CatPaw_1Day_Box + Rate: 1200 + - Index: 28 + Item: Comp_Trans_Scroll + Rate: 1200 + - Index: 29 + Item: Treasure_Box + Rate: 1350 + Amount: 3 + - Group: NEW_HAT_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: New_Wave_Sunglasses + Rate: 1 + - Index: 1 + Item: 8_Type_PurgatorialWing + Rate: 1 + - Index: 2 + Item: Noble_Mask + Rate: 1 + - Index: 3 + Item: Palace_Guard_Cap + Rate: 1 + - Index: 4 + Item: Thief_Hood + Rate: 1 + - Group: COKINGOPENBOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: White_Slim_Potion_B + Rate: 9697 + Amount: 100 + - Index: 1 + Item: E_Str_Dish10_ + Rate: 50 + Amount: 20 + - Index: 2 + Item: E_Agi_Dish10_ + Rate: 50 + Amount: 20 + - Index: 3 + Item: E_Int_Dish10_ + Rate: 50 + Amount: 20 + - Index: 4 + Item: E_Dex_Dish10_ + Rate: 50 + Amount: 20 + - Index: 5 + Item: E_Luk_Dish10_ + Rate: 50 + Amount: 20 + - Index: 6 + Item: E_Vit_Dish10_ + Rate: 50 + Amount: 20 + - Index: 7 + Item: Guarantee_Weapon_7Up + Rate: 1 + - Index: 8 + Item: Guarantee_Armor_7Up + Rate: 1 + - Index: 9 + Item: Golden_Card + Rate: 1 + - Group: 2015_SPECIAL_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true + - Index: 1 + Item: Armor_11Up_Box + Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Pr_Reset_Stone_Box + Rate: 10 + Announced: true + - Index: 7 + Item: 2015_Special_Box + Rate: 440 + Announced: true + - Index: 8 + Item: S_Knight_Armor + Rate: 150 + - Index: 9 + Item: S_Crusader_Armor + Rate: 150 + - Index: 10 + Item: S_Blacksmith_Armor + Rate: 150 + - Index: 11 + Item: S_Alchemist_Armor + Rate: 150 + - Index: 12 + Item: S_Priest_Armor + Rate: 150 + - Index: 13 + Item: S_Monk_Armor + Rate: 150 + - Index: 14 + Item: S_Assassin_Armor + Rate: 150 + - Index: 15 + Item: S_Rogue_Armor + Rate: 150 + - Index: 16 + Item: S_Wizard_Armor + Rate: 150 + - Index: 17 + Item: S_Sage_Armor + Rate: 150 + - Index: 18 + Item: S_Hunter_Armor + Rate: 150 + - Index: 19 + Item: S_Bard_Armor + Rate: 150 + - Index: 20 + Item: S_Dancer_Armor + Rate: 150 + - Index: 21 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 500 + - Index: 22 + Item: Minus_Status_Box + Rate: 900 + - Index: 23 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 24 + Item: Comp_Battle_Bubble + Rate: 1000 + Amount: 2 + - Index: 25 + Item: Potion_Box + Rate: 1500 + - Index: 26 + Item: Poison_Bottle_Box2 + Rate: 1150 + - Index: 27 + Item: Treasure_Box + Rate: 1500 + Amount: 3 + - Group: 2015_SPECIAL_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Caster_Shoes + Rate: 1 + - Index: 1 + Item: S_Caster_Shield + Rate: 1 + - Index: 2 + Item: S_Caster_Armor + Rate: 1 + - Index: 3 + Item: S_Reload_Shoes + Rate: 1 + - Index: 4 + Item: S_Reload_Shield + Rate: 1 + - Index: 5 + Item: S_Reload_Armor + Rate: 1 + - Index: 6 + Item: New_Year_Shadow_Cube + Rate: 1 + - Index: 7 + Item: Mad_Bunny_K + Rate: 1 + - Index: 8 + Item: Mad_Bunny_K_ + Rate: 1 + - Index: 9 + Item: Sealed_Hat_Box + Rate: 1 + - Index: 10 + Item: Sealed_Hat_Box2 + Rate: 1 + - Index: 11 + Item: Pump_Of_Spirit + Rate: 1 + - Index: 12 + Item: Happy_Balloon_K + Rate: 1 + - Index: 13 + Item: Ribbon_Piamat_K + Rate: 1 + - Index: 14 + Item: Piamette_Hood + Rate: 1 + - Index: 15 + Item: Invisible_Box + Rate: 1 + - Index: 16 + Item: New_Hat_Box + Rate: 1 + - Group: 2015_ANGEL_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true + - Index: 1 + Item: Armor_11Up_Box + Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: AngelPoring_Box + Rate: 500 + Announced: true + - Index: 8 + Item: S_SuperNovice_Weapon + Rate: 150 + - Index: 9 + Item: S_Gunslinger_Weapon + Rate: 150 + - Index: 10 + Item: S_Taekwon_Weapon + Rate: 150 + - Index: 11 Item: S_Ninja_Weapon Rate: 150 - - Index: 24 + - Index: 12 Item: S_DoramMagical_Weapon Rate: 150 - - Index: 25 + - Index: 13 Item: S_DoramPhysical_Weapon Rate: 150 + - Index: 14 + Item: Shadow_Cube_Pendant + Rate: 195 + - Index: 15 + Item: Shadow_Cube_Earing + Rate: 201 + - Index: 16 + Item: Shadow_Cube_Armor + Rate: 285 + - Index: 17 + Item: Shadow_Cube_Shield + Rate: 271 + - Index: 18 + Item: Shadow_Cube_Shoes + Rate: 229 + - Index: 19 + Item: Shadow_Cube_Weapon + Rate: 319 + - Index: 20 + Item: Blacksmith_Blessing + Rate: 1000 + - Index: 21 + Item: C_Giant_Fly_1Day_Box + Rate: 900 + - Index: 22 + Item: Comp_Battle_Bubble + Rate: 1000 + Amount: 2 + - Index: 23 + Item: Old_Ore_Box + Rate: 1500 + Amount: 2 + - Index: 24 + Item: Potion_Box + Rate: 1140 + - Index: 25 + Item: Treasure_Box + Rate: 1500 + Amount: 3 - Group: DECEMBERGIFTBOX_2016 SubGroups: - SubGroup: 0 @@ -51389,1536 +53408,2987 @@ Body: - Index: 0 Item: Mysterious_Egg Amount: 2 + UniqueId: true - Group: NOVEMBERGIFTBOX_2016 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Half_Asprika - - Index: 1 Item: Half_Megin - - Index: 2 + Duration: 20160 + UniqueId: true + - Index: 1 Item: Half_Brysing + Duration: 20160 + UniqueId: true + - Index: 2 + Item: Half_Asprika + Duration: 20160 + UniqueId: true - Index: 3 Item: Half_Brynhild + Duration: 20160 + UniqueId: true - Group: PORING_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Poring_Sunglasses - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 1 - Item: Treasure_Box - Rate: 1500 - - Index: 2 - Item: Old_C_Album_Helm - Rate: 200 - - Index: 3 - Item: Old_C_Album_Armor - Rate: 200 - - Index: 4 - Item: Old_C_Album_Shield - Rate: 200 - - Index: 5 - Item: Old_C_Album_Garment - Rate: 200 - - Index: 6 - Item: Old_C_Album_Shoes - Rate: 200 - - Index: 7 - Item: Old_C_Album_Acc - Rate: 200 - - Index: 8 - Item: Old_C_Album_Weapon - Rate: 200 - - Index: 9 - Item: Potion_Box - Rate: 1140 - - Index: 10 - Item: Poring_Scroll - Rate: 1000 - - Index: 11 - Item: Poring_Sunglasses_K - Rate: 385 - - Index: 12 - Item: Poring_Sunglasses_K_ - Rate: 15 - - Index: 13 - Item: Wet_CardAlbum - Rate: 50 - - Index: 14 - Item: Sealed_Card - Rate: 10 - - Index: 15 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 16 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 17 Item: Weapon_11Up_Box Rate: 1 - - Index: 18 - Item: Armor_7Up_Box - Rate: 15 - - Index: 19 - Item: Armor_9Up_Box - Rate: 9 - - Index: 20 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 21 - Item: Minus_Str_Box - Rate: 400 - - Index: 22 - Item: Minus_Agi_Box - Rate: 400 - - Index: 23 - Item: Minus_Vit_Box - Rate: 400 - - Index: 24 - Item: Minus_Int_Box - Rate: 400 - - Index: 25 - Item: Minus_Dex_Box - Rate: 400 - - Index: 26 - Item: Minus_Luk_Box - Rate: 400 - - Index: 27 - Item: Comp_Battle_Bubble - Rate: 1100 - - Index: 28 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: Poring_Sunglasses_K_ + Rate: 15 + Announced: true + - Index: 8 + Item: Poring_Sunglasses_K + Rate: 385 + Announced: true + - Index: 9 Item: AngelPoring_Box Rate: 50 + Announced: true + - Index: 10 + Item: Wet_CardAlbum + Rate: 50 + Announced: true + - Index: 11 + Item: Minus_Str_Box + Rate: 400 + - Index: 12 + Item: Minus_Agi_Box + Rate: 400 + - Index: 13 + Item: Minus_Vit_Box + Rate: 400 + - Index: 14 + Item: Minus_Int_Box + Rate: 400 + - Index: 15 + Item: Minus_Dex_Box + Rate: 400 + - Index: 16 + Item: Minus_Luk_Box + Rate: 400 + - Index: 17 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 18 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 19 + Item: Comp_Battle_Bubble + Rate: 1100 + Amount: 2 + - Index: 20 + Item: Old_C_Album_Armor + Rate: 200 + - Index: 21 + Item: Old_C_Album_Helm + Rate: 200 + - Index: 22 + Item: Old_C_Album_Acc + Rate: 200 + - Index: 23 + Item: Old_C_Album_Shoes + Rate: 200 + - Index: 24 + Item: Old_C_Album_Shield + Rate: 200 + - Index: 25 + Item: Old_C_Album_Garment + Rate: 200 + - Index: 26 + Item: Old_C_Album_Weapon + Rate: 200 + - Index: 27 + Item: Potion_Box + Rate: 1140 + - Index: 28 + Item: Treasure_Box + Rate: 1500 + Amount: 3 - Group: MOBI_SUPPORT_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 1 - - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 1 - - Index: 2 - Item: Guarantee_Armor_9Up - Rate: 1 - - Index: 3 - Item: Guarantee_Armor_7Up - Rate: 1 - - Index: 4 Item: White_Slim_Potion_B Rate: 9396 Amount: 100 - - Index: 5 + - Index: 1 Item: E_Str_Dish10_ Rate: 100 Amount: 10 - - Index: 6 + - Index: 2 Item: E_Agi_Dish10_ Rate: 100 Amount: 10 - - Index: 7 + - Index: 3 Item: E_Int_Dish10_ Rate: 100 Amount: 10 - - Index: 8 + - Index: 4 Item: E_Dex_Dish10_ Rate: 100 Amount: 10 - - Index: 9 + - Index: 5 Item: E_Luk_Dish10_ Rate: 100 Amount: 10 - - Index: 10 + - Index: 6 Item: E_Vit_Dish10_ Rate: 100 Amount: 10 + - Index: 7 + Item: Guarantee_Weapon_7Up + Rate: 1 + - Index: 8 + Item: Guarantee_Armor_7Up + Rate: 1 + - Index: 9 + Item: Guarantee_Weapon_9Up + Rate: 1 + - Index: 10 + Item: Guarantee_Armor_9Up + Rate: 1 - Group: TIME_GUARDIAN_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 + Item: Boarding_Halter_Box7 + - Index: 1 + Item: Toughen_Time_Keepr_Shd + - Index: 2 + Item: Toughen_Time_Keepr_Bts + - Index: 3 + Item: Toughen_Time_Keepr_MT + - Index: 4 + Item: Toughen_Time_Keeper_Hat + - Index: 5 + Item: Toughen_Time_Keepr_Robe + - Index: 6 Item: Comp_Battle_Manual Amount: 5 - - Index: 1 + - Index: 7 Item: Comp_Bubble_Gum Amount: 5 - - Index: 2 + - Index: 8 Item: Comp_Insurance Amount: 5 - - Index: 3 - Item: Toughen_Time_Keepr_Robe - - Index: 4 - Item: Boarding_Halter_Box7 - - Index: 5 - Item: Toughen_Time_Keeper_Hat - - Index: 6 - Item: Toughen_Time_Keepr_MT - - Index: 7 - Item: Toughen_Time_Keepr_Bts - - Index: 8 - Item: Toughen_Time_Keepr_Shd - Group: ASSORTED_SHDOWBOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Shadow_Cube_Weapon + Item: Shadow_Cube_Earing - Index: 1 - Item: Shadow_Cube_Armor + Item: Shadow_Cube_Pendant - Index: 2 - Item: Shadow_Cube_Shield + Item: Shadow_Cube_Armor - Index: 3 Item: Shadow_Cube_Shoes - Index: 4 - Item: Shadow_Cube_Pendant + Item: Shadow_Cube_Shield - Index: 5 - Item: Shadow_Cube_Earing + Item: Shadow_Cube_Weapon - Group: AMISTR_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Advanced_Taiming_Item - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 1 - Item: Treasure_Box - Rate: 1490 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Potion_Box - Rate: 1100 - - Index: 4 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 1000 - - Index: 5 - Item: Amistr_Scroll - Rate: 1000 - - Index: 6 - Item: Sealed_Card - Rate: 10 - - Index: 7 - Item: New_Year_Shadow_Cube - Rate: 100 - - Index: 8 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 9 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 10 Item: Weapon_11Up_Box Rate: 1 - - Index: 11 - Item: Armor_7Up_Box - Rate: 15 - - Index: 12 - Item: Armor_9Up_Box - Rate: 9 - - Index: 13 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 14 - Item: Comp_Battle_Bubble - Rate: 1000 - - Index: 15 - Item: Amistr_Scroll + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: New_Year_Shadow_Cube + Rate: 100 + Announced: true + - Index: 7 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 8 + Item: Amistr_Box Rate: 400 - - Index: 16 + Announced: true + - Index: 9 Item: S_Runeknight_Weapon Rate: 150 - - Index: 17 + - Index: 10 Item: S_Royalguard_Weapon Rate: 150 - - Index: 18 + - Index: 11 Item: S_Mechanic_weapon Rate: 150 - - Index: 19 + - Index: 12 Item: S_Genetic_Weapon Rate: 150 - - Index: 20 + - Index: 13 Item: S_Archbishop_Weapon Rate: 150 - - Index: 21 + - Index: 14 Item: S_Sura_weapon Rate: 150 - - Index: 22 + - Index: 15 Item: S_Guillotine_Weapon Rate: 150 - - Index: 23 + - Index: 16 Item: S_Shadowchaser_Weapon Rate: 150 - - Index: 24 + - Index: 17 Item: S_Warlock_Weapon Rate: 150 - - Index: 25 + - Index: 18 Item: S_Sorcerer_Weapon Rate: 150 - - Index: 26 + - Index: 19 Item: S_Ranger_Weapon Rate: 150 - - Index: 27 + - Index: 20 Item: S_Minstrel_Weapon Rate: 150 - - Index: 28 + - Index: 21 Item: S_Wanderer_Weapon Rate: 150 + - Index: 22 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 23 + Item: C_CatPaw_1Day_Box + Rate: 1000 + - Index: 24 + Item: C_Wing_Of_Fly_3Day_Box + Rate: 1000 + - Index: 25 + Item: Comp_Battle_Bubble + Rate: 1000 + Amount: 2 + - Index: 26 + Item: Potion_Box + Rate: 1100 + - Index: 27 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 28 + Item: Treasure_Box + Rate: 1490 + Amount: 3 - Group: AMISTR_BOX SubGroups: - SubGroup: 1 List: - Index: 0 Item: AmistrBag_Teleport - Rate: 1111 + Rate: 1 - Index: 1 Item: AmistrBag_Heal - Rate: 1111 + Rate: 1 - Index: 2 Item: AmistrBag_Greed - Rate: 1111 + Rate: 1 - Index: 3 Item: AmistrBag_Incagi - Rate: 1111 + Rate: 1 - Index: 4 Item: AmistrBag_Magnum - Rate: 1111 + Rate: 1 - Index: 5 Item: AmistrBag_Endure - Rate: 1111 + Rate: 1 - Index: 6 Item: AmistrBag_Sight - Rate: 1111 + Rate: 1 - Index: 7 Item: AmistrBag_Concentrate - Rate: 1111 + Rate: 1 - Index: 8 Item: AmistrBag_Hiding - Rate: 1111 + Rate: 1 - Group: SHADOW_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Treasure_Box - Rate: 1480 - - Index: 1 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 2 - Item: Potion_Box - Rate: 1000 - - Index: 3 - Item: Shadow_Scroll - Rate: 1000 - - Index: 4 - Item: PetTradeTicket_Box - Rate: 100 - - Index: 5 - Item: Sealed_Card - Rate: 10 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 Item: Weapon_11Up_Box Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 12 - Item: Shadow_Scroll + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: PetTradeTicket_Box + Rate: 100 + Announced: true + - Index: 7 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 8 + Item: Sealed_Hat_Box Rate: 80 - - Index: 13 - Item: Comp_Battle_Bubble - Rate: 1000 - - Index: 14 - Item: Shadow_Scroll + Announced: true + - Index: 9 + Item: Sealed_Hat_Box2 Rate: 50 - - Index: 15 - Item: Minus_Status_Box - Rate: 500 - - Index: 16 - Item: Shadow_Scroll + Announced: true + - Index: 10 + Item: New_Hat_Box Rate: 20 - - Index: 17 - Item: Class_Shadow_Cube - Rate: 1500 - - Index: 18 + Announced: true + - Index: 11 Item: S_Runeknight_Shield Rate: 170 - - Index: 19 + - Index: 12 Item: S_Royalguard_Shield Rate: 170 - - Index: 20 + - Index: 13 Item: S_Mechanic_Shield Rate: 170 - - Index: 21 + - Index: 14 Item: S_Genetic_Shield Rate: 170 - - Index: 22 + - Index: 15 Item: S_Archbishop_Shield Rate: 170 - - Index: 23 + - Index: 16 Item: S_Sura_Shield Rate: 170 - - Index: 24 + - Index: 17 Item: S_Guillotine_Shield Rate: 170 - - Index: 25 + - Index: 18 Item: S_Shadowchaser_Shield Rate: 170 - - Index: 26 + - Index: 19 Item: S_Warlock_Shield Rate: 170 - - Index: 27 + - Index: 20 Item: S_Sorcerer_Shield Rate: 170 - - Index: 28 + - Index: 21 Item: S_Ranger_Shield Rate: 170 - - Index: 29 + - Index: 22 Item: S_Minstrel_Shield Rate: 170 - - Index: 30 + - Index: 23 Item: S_Wanderer_Shield Rate: 170 + - Index: 24 + Item: Minus_Status_Box + Rate: 500 + - Index: 25 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 26 + Item: Class_Shadow_Cube + Rate: 1500 + - Index: 27 + Item: Comp_Battle_Bubble + Rate: 1000 + Amount: 2 + - Index: 28 + Item: Potion_Box + Rate: 1000 + - Index: 29 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 30 + Item: Treasure_Box + Rate: 1480 + Amount: 3 - Group: SPIRIT_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 1 - Item: Treasure_Box - Rate: 1400 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Potion_Box - Rate: 1000 - - Index: 4 - Item: Spirit_Scroll - Rate: 1000 - - Index: 5 - Item: Spirit_Of_Chung_E - Rate: 200 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 Item: Weapon_11Up_Box Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 12 - Item: Shadow_Cube_Weapon - Rate: 300 - - Index: 13 - Item: Shadow_Cube_Armor - Rate: 300 - - Index: 14 - Item: Shadow_Cube_Shield - Rate: 300 - - Index: 15 - Item: Shadow_Cube_Shoes - Rate: 300 - - Index: 16 - Item: Shadow_Cube_Pendant - Rate: 300 - - Index: 17 - Item: Shadow_Cube_Earing - Rate: 300 - - Index: 18 - Item: Comp_Battle_Bubble - Rate: 1350 - - Index: 19 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 20 - Item: Spirit_Scroll + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Hat_Box3 Rate: 100 - - Index: 21 + Announced: true + - Index: 7 Item: Pump_Of_Spirit Rate: 200 + Announced: true + - Index: 8 + Item: Spirit_Of_Chung_E + Rate: 200 + Announced: true + - Index: 9 + Item: Shadow_Cube_Weapon + Rate: 300 + - Index: 10 + Item: Shadow_Cube_Armor + Rate: 300 + - Index: 11 + Item: Shadow_Cube_Shoes + Rate: 300 + - Index: 12 + Item: Shadow_Cube_Shield + Rate: 300 + - Index: 13 + Item: Shadow_Cube_Pendant + Rate: 300 + - Index: 14 + Item: Shadow_Cube_Earing + Rate: 300 + - Index: 15 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 16 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 17 + Item: Comp_Battle_Bubble + Rate: 1350 + Amount: 2 + - Index: 18 + Item: Potion_Box + Rate: 1000 + - Index: 19 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 20 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 21 + Item: Treasure_Box + Rate: 1400 + Amount: 3 - Group: SEALED_HAT_BOX3 SubGroups: - SubGroup: 1 List: - Index: 0 Item: Ifrit's_Ear - Rate: 2000 + Rate: 1 - Index: 1 Item: Samambaia - Rate: 2000 + Rate: 1 - Index: 2 - Item: K_Rabbit_Bonnet - Rate: 2000 - - Index: 3 Item: Gryphon_Hat - Rate: 2000 + Rate: 1 + - Index: 3 + Item: K_Rabbit_Bonnet + Rate: 1 - Index: 4 Item: Rainbow_Feather_Deco - Rate: 2000 + Rate: 1 - Group: CACHUA_WEAPON SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Sword - Rate: 300 + Item: God_Material_Box + Rate: 10 + Announced: true - Index: 1 - Item: Blade_ - Rate: 300 + Item: Sillit_Pong_Bottle + Rate: 10 + Announced: true - Index: 2 - Item: Katana - Rate: 300 + Item: C_L_Magestic_Goat + Rate: 10 + Announced: true - Index: 3 - Item: Saber_ - Rate: 30 + Item: C_Vicious_Stop_Bandage + Rate: 10 + Announced: true - Index: 4 - Item: Ice_Falchon - Rate: 25 + Item: Drooping_Aliot + Rate: 10 + Announced: true - Index: 5 - Item: Fire_Brand - Rate: 25 + Item: Drooping_Kiehl + Rate: 10 + Announced: true - Index: 6 - Item: Town_Sword_ - Rate: 30 + Item: C_Invisible_Cap + Rate: 10 + Announced: true - Index: 7 - Item: Bastard_Sword_ - Rate: 30 + Item: C_Invisible_Sunglasses + Rate: 10 + Announced: true - Index: 8 - Item: Zweihander - Rate: 25 + Item: C_Invisible_Mask + Rate: 10 + Announced: true - Index: 9 - Item: Zweihander_ - Rate: 1 + Item: C_Eleanor_Wig_YL + Rate: 10 + Announced: true - Index: 10 - Item: Alca_Bringer - Rate: 25 + Item: C_Seraph_Wing_Helm + Rate: 10 + Announced: true - Index: 11 - Item: Chrome_Twohand_Sword - Rate: 25 + Item: C_FallenAngelWingEar + Rate: 10 + Announced: true - Index: 12 - Item: Knife - Rate: 300 + Item: C_Rabbit_Two_Side_Up + Rate: 10 + Announced: true - Index: 13 - Item: Main_Gauche_ - Rate: 300 + Item: C_Volume_Low_Twin_CB + Rate: 10 + Announced: true - Index: 14 - Item: Gladius_ - Rate: 30 + Item: C_Soulless_Wing + Rate: 10 + Announced: true - Index: 15 - Item: Damascus - Rate: 30 + Item: C_Piamette_Roll_HairK + Rate: 10 + Announced: true - Index: 16 - Item: Bazerald - Rate: 1 + Item: Brilliant_Golden_Wings + Rate: 10 + Announced: true - Index: 17 - Item: Cinquedea_ - Rate: 30 + Item: C_Kururinpa_Hair + Rate: 10 + Announced: true - Index: 18 - Item: Jur - Rate: 30 + Item: C_General_Helmet + Rate: 10 + Announced: true - Index: 19 - Item: Jur_ - Rate: 30 + Item: C_Spell_Circuit + Rate: 10 + Announced: true - Index: 20 - Item: Katar_ - Rate: 30 + Item: C_Dog_Officer + Rate: 10 + Announced: true - Index: 21 - Item: Katar_Of_Cold_Icicle - Rate: 25 + Item: C_Amistr_Beret + Rate: 10 + Announced: true - Index: 22 - Item: Katar_Of_Thornbush - Rate: 25 + Item: C_Classical_Fhat + Rate: 10 + Announced: true - Index: 23 - Item: Katar_Of_Raging_Blaze - Rate: 25 + Item: C_Electro_Two_Side_Up + Rate: 10 + Announced: true - Index: 24 - Item: Katar_Of_Piercing_Wind - Rate: 25 + Item: Durumagi + Rate: 10 + Announced: true - Index: 25 - Item: Ghoul_Leg - Rate: 25 + Item: C_Medium_Wave + Rate: 10 + Announced: true - Index: 26 - Item: Nail_Of_Loki - Rate: 300 + Item: C_Shih_Tzu_Long + Rate: 10 + Announced: true - Index: 27 - Item: Various_Jur - Rate: 300 + Item: C_L_Knitting_Low_Twin + Rate: 10 + Announced: true - Index: 28 - Item: Krishna - Rate: 25 + Item: C_Elegant_Wave + Rate: 10 + Announced: true - Index: 29 - Item: Cakram - Rate: 25 + Item: C_Braid_Half_Up_Box + Rate: 10 + Announced: true - Index: 30 - Item: Guillotine_Katar - Rate: 1 + Item: C_Inner_Color_Long + Rate: 10 + Announced: true - Index: 31 - Item: Axe - Rate: 300 + Item: Fluffy_Semi_Long_Box + Rate: 10 + Announced: true - Index: 32 - Item: Orcish_Axe - Rate: 400 + Item: Mushroom_Hair + Rate: 10 + Announced: true - Index: 33 - Item: Windhawk - Rate: 30 + Item: C_Medium_Wave_BD + Rate: 10 + Announced: true - Index: 34 - Item: Vecer_Axe - Rate: 25 + Item: C_Evil_Druid_Hat + Rate: 10 + Announced: true - Index: 35 - Item: Right_Epsilon - Rate: 25 + Item: Signon_Prin_Wave_Box + Rate: 10 + Announced: true - Index: 36 - Item: Hurricane_Fury - Rate: 1 + Item: Diffusion_Bravery_Bag + Rate: 10 + Announced: true - Index: 37 - Item: Ygnus_Stale - Rate: 25 + Item: K_King_Tiger_Doll_Hat + Rate: 10 + Announced: true - Index: 38 - Item: End_Sektura - Rate: 25 + Item: K_Fallen_Angel_Wing + Rate: 10 + Announced: true - Index: 39 - Item: Javelin_ - Rate: 300 + Item: FallenAngelWing_Reset + Rate: 10 + Announced: true - Index: 40 - Item: Pike_ - Rate: 300 + Item: Diffusion_Lacma + Rate: 10 + Announced: true - Index: 41 - Item: Gungnir - Rate: 25 + Item: K_Heart_Wing_Hairband + Rate: 10 + Announced: true - Index: 42 - Item: Gungnir_ - Rate: 1 + Item: K_New_Wave_Sunglasses + Rate: 10 + Announced: true - Index: 43 - Item: Hunting_Spear - Rate: 25 + Item: FaceWorm_Breath + Rate: 10 + Announced: true - Index: 44 - Item: Imperial_Spear - Rate: 25 + Item: Celine_Brooch_K + Rate: 10 + Announced: true - Index: 45 - Item: Guisarme_ - Rate: 30 + Item: Victory_Wing_Ear + Rate: 10 + Announced: true - Index: 46 - Item: Crescent_Scythe - Rate: 25 + Item: Thanatos_Pendant + Rate: 10 + Announced: true - Index: 47 - Item: Crescent_Scythe_ - Rate: 1 + Item: Pump_Of_Spirit + Rate: 40 + Announced: true - Index: 48 - Item: Cardo - Rate: 25 + Item: Blacksmith_Blessing + Rate: 100 + Announced: true - Index: 49 - Item: Giant_Lance - Rate: 1 + Item: Royal_Bow_K + Rate: 7 + Announced: true - Index: 50 - Item: Mace - Rate: 300 + Item: Narcis_Bow + Rate: 7 + Announced: true - Index: 51 - Item: Chain_ - Rate: 30 + Item: Shadow_Staff_K + Rate: 7 + Announced: true - Index: 52 - Item: Quadrille - Rate: 25 + Item: Iron_Nail_K + Rate: 7 + Announced: true - Index: 53 - Item: Iron_Driver - Rate: 25 + Item: Magic_Sword + Rate: 7 + Announced: true - Index: 54 - Item: Book - Rate: 30 + Item: Sword_Of_Bluefire + Rate: 7 + Announced: true - Index: 55 - Item: Book_Of_Billows - Rate: 25 + Item: Avenger + Rate: 7 + Announced: true - Index: 56 - Item: Book_Of_Mother_Earth - Rate: 25 + Item: Iron_Staff + Rate: 7 + Announced: true - Index: 57 - Item: Book_Of_Blazing_Sun - Rate: 25 + Item: Oriental_Sword + Rate: 7 + Announced: true - Index: 58 - Item: Book_Of_Gust_Of_Wind - Rate: 25 + Item: Undine_Spear_K + Rate: 7 + Announced: true - Index: 59 - Item: Diary_Of_Great_Sage - Rate: 25 + Item: Demon_Hunting_Bible_K + Rate: 7 + Announced: true - Index: 60 - Item: Death_Note - Rate: 25 + Item: Shiver_Katar_K + Rate: 7 + Announced: true - Index: 61 - Item: Principles_Of_Magic - Rate: 25 + Item: OneSkyOneSun + Rate: 7 + Announced: true - Index: 62 - Item: Chilly_Spell_Book - Rate: 25 + Item: SoulWeight + Rate: 7 + Announced: true - Index: 63 - Item: Rod - Rate: 300 + Item: MeawFoxtail + Rate: 7 + Announced: true - Index: 64 - Item: Rod_ - Rate: 400 + Item: Crimson_Rose + Rate: 7 + Announced: true - Index: 65 - Item: Wand - Rate: 300 + Item: Master_Soul_Rifle + Rate: 7 + Announced: true - Index: 66 - Item: Staff_ - Rate: 300 + Item: Demon_S_Shot + Rate: 7 + Announced: true - Index: 67 - Item: Arc_Wand - Rate: 30 + Item: Golden_L_Launcher + Rate: 7 + Announced: true - Index: 68 - Item: Bone_Wand - Rate: 400 + Item: The_Black_Gatling + Rate: 7 + Announced: true - Index: 69 - Item: Hypnotist's_Staff_ - Rate: 300 + Item: Sharp_Wind_Sword + Rate: 7 + Announced: true - Index: 70 - Item: Mental_Stick - Rate: 25 + Item: Fog_Dew_Sword + Rate: 7 + Announced: true - Index: 71 - Item: Recovery_Light - Rate: 1 + Item: Humma_Clear + Rate: 7 + Announced: true - Index: 72 - Item: Thorn_Staff_ - Rate: 1 + Item: Dragonic_Slayer + Rate: 7 + Announced: true - Index: 73 - Item: Bow - Rate: 300 + Item: Light_Blade + Rate: 7 + Announced: true - Index: 74 - Item: Bow_ - Rate: 304 + Item: Meteor_Striker + Rate: 7 + Announced: true - Index: 75 - Item: CrossBow_ - Rate: 30 + Item: Slate_Sword + Rate: 7 + Announced: true - Index: 76 - Item: Arbalest_ - Rate: 30 + Item: Trumpet_Shell_K + Rate: 7 + Announced: true - Index: 77 - Item: Kakkung_ - Rate: 30 + Item: Barb_Wire_K + Rate: 7 + Announced: true - Index: 78 - Item: Luna_Bow - Rate: 300 + Item: Saint_Hall + Rate: 7 + Announced: true - Index: 79 - Item: Hunter_Bow_ - Rate: 1 + Item: Ray_Knuckle + Rate: 7 + Announced: true - Index: 80 - Item: Waghnakh_ - Rate: 300 + Item: Blade_Katar + Rate: 7 + Announced: true - Index: 81 - Item: Knuckle_Duster_ - Rate: 30 + Item: Fatalist + Rate: 7 + Announced: true - Index: 82 - Item: Hora_ - Rate: 30 + Item: Scalet_Dragon_L_Bow + Rate: 7 + Announced: true - Index: 83 - Item: Fist_ - Rate: 30 + Item: Blue_Crystal_Staff + Rate: 7 + Announced: true - Index: 84 - Item: Berserk - Rate: 25 + Item: Freezing_Rod + Rate: 7 + Announced: true - Index: 85 - Item: Horn_Of_Hilthrion - Rate: 25 + Item: Thorn_Staff_ + Rate: 100 - Index: 86 - Item: Sura_Rampage - Rate: 25 + Item: Zweihander_ + Rate: 140 - Index: 87 - Item: Violin_ - Rate: 300 + Item: Giant_Lance + Rate: 140 - Index: 88 - Item: Mandolin_ - Rate: 30 + Item: Bazerald + Rate: 140 - Index: 89 - Item: Lute_ - Rate: 30 + Item: Robot's_Arm + Rate: 140 - Index: 90 - Item: Guitar_ - Rate: 30 + Item: Spoon + Rate: 140 - Index: 91 - Item: Guitar_Of_Passion - Rate: 25 + Item: Guillotine_Katar + Rate: 140 - Index: 92 - Item: Guitar_Of_Blue_Solo - Rate: 25 + Item: RAG203_ + Rate: 140 - Index: 93 - Item: Guitar_Of_Vast_Land - Rate: 25 - - Index: 94 - Item: Guitar_Of_Gentle_Breeze - Rate: 25 - - Index: 95 - Item: Berserk_Guitar - Rate: 25 - - Index: 96 - Item: Oriental_Lute_ - Rate: 1 - - Index: 97 - Item: Green_Whistle - Rate: 25 - - Index: 98 - Item: Rope_ - Rate: 300 - - Index: 99 - Item: Line_ - Rate: 30 - - Index: 100 - Item: Wire_ - Rate: 30 - - Index: 101 - Item: Rante_ - Rate: 30 - - Index: 102 - Item: Tail_ - Rate: 30 - - Index: 103 - Item: Whip_ - Rate: 30 - - Index: 104 - Item: Whip_Of_Red_Flame - Rate: 25 - - Index: 105 - Item: Whip_Of_Ice_Piece - Rate: 25 - - Index: 106 - Item: Whip_Of_Earth - Rate: 25 - - Index: 107 - Item: Jump_Rope - Rate: 25 - - Index: 108 - Item: Queen's_Whip - Rate: 25 - - Index: 109 - Item: Electric_Wire - Rate: 25 - - Index: 110 - Item: Queen's_Whip_ - Rate: 1 - - Index: 111 - Item: Stem_Whip - Rate: 25 - - Index: 112 - Item: Destruction_Rod - Rate: 25 - - Index: 113 - Item: Dea_Staff - Rate: 25 - - Index: 114 - Item: Staff_Of_Geffen - Rate: 1 - - Index: 115 - Item: Dragon_Killer - Rate: 25 - - Index: 116 - Item: Krieg - Rate: 25 - - Index: 117 - Item: Black_Wing - Rate: 25 - - Index: 118 - Item: Gold_Lux - Rate: 25 - - Index: 119 Item: ALTAIR_ARES_ - Rate: 1 - - Index: 120 + Rate: 140 + - Index: 94 + Item: P_BREAKER_ + Rate: 140 + - Index: 95 + Item: Hurricane_Fury + Rate: 142 + - Index: 96 + Item: Tornado_Axe + Rate: 143 + - Index: 97 + Item: Queen's_Whip_ + Rate: 143 + - Index: 98 + Item: Oriental_Lute_ + Rate: 143 + - Index: 99 + Item: Catapult + Rate: 143 + - Index: 100 + Item: Hunter_Bow_ + Rate: 143 + - Index: 101 + Item: Staff_Of_Geffen + Rate: 143 + - Index: 102 + Item: Recovery_Light + Rate: 143 + - Index: 103 + Item: Gungnir_ + Rate: 143 + - Index: 104 + Item: Crescent_Scythe_ + Rate: 143 + - Index: 105 + Item: Fire_Brand + Rate: 2500 + - Index: 106 + Item: Ice_Falchon + Rate: 2500 + - Index: 107 + Item: Zweihander + Rate: 2500 + - Index: 108 + Item: Alca_Bringer + Rate: 2500 + - Index: 109 + Item: Dragon_Killer + Rate: 2500 + - Index: 110 + Item: Gungnir + Rate: 2500 + - Index: 111 + Item: Imperial_Spear + Rate: 2500 + - Index: 112 + Item: Hunting_Spear + Rate: 2500 + - Index: 113 + Item: Crescent_Scythe + Rate: 2500 + - Index: 114 Item: Butcher_ - Rate: 25 - - Index: 121 + Rate: 2500 + - Index: 115 Item: Destroyer_ - Rate: 25 + Rate: 2500 + - Index: 116 + Item: Cardo + Rate: 2500 + - Index: 117 + Item: Berserk + Rate: 2500 + - Index: 118 + Item: Horn_Of_Hilthrion + Rate: 2500 + - Index: 119 + Item: Quadrille + Rate: 2500 + - Index: 120 + Item: Lever_Action_Rifle + Rate: 2500 + - Index: 121 + Item: Gold_Lux + Rate: 2500 - Index: 122 Item: Gate_KeeperDD - Rate: 25 + Rate: 2500 - Index: 123 - Item: Lever_Action_Rifle - Rate: 25 + Item: Berserk_Guitar + Rate: 2500 - Index: 124 - Item: RAG203_ - Rate: 1 + Item: Destruction_Rod + Rate: 2500 - Index: 125 - Item: P_BREAKER_ - Rate: 1 + Item: Right_Epsilon + Rate: 2500 - Index: 126 - Item: Huuma_Blaze - Rate: 25 + Item: Queen's_Whip + Rate: 2500 - Index: 127 - Item: Huuma_Swirling_Petal - Rate: 25 + Item: Death_Note + Rate: 2500 - Index: 128 - Item: Huuma_Fluttering_Snow - Rate: 25 + Item: Principles_Of_Magic + Rate: 2500 - Index: 129 - Item: Huuma_Thunderstorm - Rate: 25 + Item: Diary_Of_Great_Sage + Rate: 2500 - Index: 130 - Item: Chrome_Sword - Rate: 25 + Item: Huuma_Fluttering_Snow + Rate: 2500 - Index: 131 - Item: Red_Ether_Bag - Rate: 25 + Item: Huuma_Thunderstorm + Rate: 2500 - Index: 132 - Item: Robot's_Arm - Rate: 1 + Item: Huuma_Swirling_Petal + Rate: 2500 - Index: 133 - Item: Spoon - Rate: 1 + Item: Katar_Of_Raging_Blaze + Rate: 2500 - Index: 134 - Item: Catapult - Rate: 1 + Item: Katar_Of_Thornbush + Rate: 2500 - Index: 135 - Item: Creeper_Bow - Rate: 25 + Item: Katar_Of_Cold_Icicle + Rate: 2500 - Index: 136 - Item: Tornado_Axe - Rate: 1 + Item: Katar_Of_Piercing_Wind + Rate: 2500 + - Index: 137 + Item: Ghoul_Leg + Rate: 2500 + - Index: 138 + Item: Guitar_Of_Passion + Rate: 2500 + - Index: 139 + Item: Guitar_Of_Blue_Solo + Rate: 2500 + - Index: 140 + Item: Guitar_Of_Vast_Land + Rate: 2500 + - Index: 141 + Item: Guitar_Of_Gentle_Breeze + Rate: 2500 + - Index: 142 + Item: Whip_Of_Red_Flame + Rate: 2500 + - Index: 143 + Item: Whip_Of_Ice_Piece + Rate: 2500 + - Index: 144 + Item: Whip_Of_Earth + Rate: 2500 + - Index: 145 + Item: Electric_Wire + Rate: 2500 + - Index: 146 + Item: Jump_Rope + Rate: 2500 + - Index: 147 + Item: Huuma_Blaze + Rate: 2500 + - Index: 148 + Item: Iron_Driver + Rate: 2500 + - Index: 149 + Item: Book_Of_Billows + Rate: 2500 + - Index: 150 + Item: Book_Of_Mother_Earth + Rate: 2500 + - Index: 151 + Item: Book_Of_Blazing_Sun + Rate: 2500 + - Index: 152 + Item: Book_Of_Gust_Of_Wind + Rate: 2500 + - Index: 153 + Item: Chrome_Sword + Rate: 2500 + - Index: 154 + Item: Chrome_Twohand_Sword + Rate: 2500 + - Index: 155 + Item: Black_Wing + Rate: 2500 + - Index: 156 + Item: Krieg + Rate: 2500 + - Index: 157 + Item: Sura_Rampage + Rate: 2500 + - Index: 158 + Item: Red_Ether_Bag + Rate: 2500 + - Index: 159 + Item: Green_Whistle + Rate: 2500 + - Index: 160 + Item: Dea_Staff + Rate: 2500 + - Index: 161 + Item: End_Sektura + Rate: 2500 + - Index: 162 + Item: Ygnus_Stale + Rate: 2500 + - Index: 163 + Item: Stem_Whip + Rate: 2500 + - Index: 164 + Item: Chilly_Spell_Book + Rate: 2500 + - Index: 165 + Item: Krishna + Rate: 2500 + - Index: 166 + Item: Cakram + Rate: 2500 + - Index: 167 + Item: Mental_Stick + Rate: 2500 + - Index: 168 + Item: Vecer_Axe + Rate: 2500 + - Index: 169 + Item: Creeper_Bow + Rate: 2500 + - Index: 170 + Item: Whip_ + Rate: 3000 + - Index: 171 + Item: Rante_ + Rate: 3000 + - Index: 172 + Item: Tail_ + Rate: 3000 + - Index: 173 + Item: Line_ + Rate: 3000 + - Index: 174 + Item: Wire_ + Rate: 3000 + - Index: 175 + Item: Lute_ + Rate: 3000 + - Index: 176 + Item: Mandolin_ + Rate: 3000 + - Index: 177 + Item: Guitar_ + Rate: 3000 + - Index: 178 + Item: Fist_ + Rate: 3000 + - Index: 179 + Item: Hora_ + Rate: 3000 + - Index: 180 + Item: Knuckle_Duster_ + Rate: 3000 + - Index: 181 + Item: Book + Rate: 3000 + - Index: 182 + Item: Cinquedea_ + Rate: 3000 + - Index: 183 + Item: Town_Sword_ + Rate: 3000 + - Index: 184 + Item: Jur + Rate: 3000 + - Index: 185 + Item: Guisarme_ + Rate: 3000 + - Index: 186 + Item: Kakkung_ + Rate: 3000 + - Index: 187 + Item: Arbalest_ + Rate: 3000 + - Index: 188 + Item: CrossBow_ + Rate: 3000 + - Index: 189 + Item: Chain_ + Rate: 3000 + - Index: 190 + Item: Arc_Wand + Rate: 3000 + - Index: 191 + Item: Windhawk + Rate: 3000 + - Index: 192 + Item: Damascus + Rate: 3000 + - Index: 193 + Item: Katar_ + Rate: 3000 + - Index: 194 + Item: Jur_ + Rate: 3000 + - Index: 195 + Item: Saber_ + Rate: 3000 + - Index: 196 + Item: Bastard_Sword_ + Rate: 3000 + - Index: 197 + Item: Gladius_ + Rate: 3000 + - Index: 198 + Item: Javelin_ + Rate: 30000 + - Index: 199 + Item: Rope_ + Rate: 30000 + - Index: 200 + Item: Violin_ + Rate: 30000 + - Index: 201 + Item: Waghnakh_ + Rate: 30000 + - Index: 202 + Item: Various_Jur + Rate: 30000 + - Index: 203 + Item: Nail_Of_Loki + Rate: 30000 + - Index: 204 + Item: Hypnotist's_Staff_ + Rate: 30000 + - Index: 205 + Item: Luna_Bow + Rate: 30000 + - Index: 206 + Item: Knife + Rate: 30000 + - Index: 207 + Item: Sword + Rate: 30000 + - Index: 208 + Item: Rod + Rate: 30000 + - Index: 209 + Item: Katana + Rate: 30000 + - Index: 210 + Item: Axe + Rate: 30000 + - Index: 211 + Item: Bow + Rate: 30000 + - Index: 212 + Item: Mace + Rate: 30000 + - Index: 213 + Item: Wand + Rate: 30000 + - Index: 214 + Item: Blade_ + Rate: 30000 + - Index: 215 + Item: Staff_ + Rate: 30000 + - Index: 216 + Item: Pike_ + Rate: 30000 + - Index: 217 + Item: Main_Gauche_ + Rate: 30000 + - Index: 218 + Item: Bow_ + Rate: 30000 + - Index: 219 + Item: Bone_Wand + Rate: 39849 + - Index: 220 + Item: Rod_ + Rate: 40000 + - Index: 221 + Item: Orcish_Axe + Rate: 40000 - Group: CACHUA_ROBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Hood - Rate: 1202 + Item: God_Material_Box + Rate: 1 + Announced: true - Index: 1 - Item: Hood_ - Rate: 1200 + Item: Sillit_Pong_Bottle + Rate: 1 + Announced: true - Index: 2 - Item: Muffler - Rate: 1200 + Item: C_L_Magestic_Goat + Rate: 1 + Announced: true - Index: 3 - Item: Muffler_ - Rate: 1200 + Item: C_Vicious_Stop_Bandage + Rate: 1 + Announced: true - Index: 4 - Item: Manteau - Rate: 550 + Item: Drooping_Aliot + Rate: 1 + Announced: true - Index: 5 - Item: Manteau_ - Rate: 550 + Item: Drooping_Kiehl + Rate: 1 + Announced: true - Index: 6 - Item: Cape_Of_Ancient_Lord - Rate: 190 + Item: C_Invisible_Cap + Rate: 1 + Announced: true - Index: 7 - Item: Clack_Of_Servival - Rate: 200 + Item: C_Invisible_Sunglasses + Rate: 1 + Announced: true - Index: 8 - Item: Celestial_Robe - Rate: 1200 + Item: C_Invisible_Mask + Rate: 1 + Announced: true - Index: 9 - Item: Pauldron - Rate: 1300 + Item: C_Eleanor_Wig_YL + Rate: 1 + Announced: true - Index: 10 - Item: Wing_Of_Eagle - Rate: 200 + Item: C_Seraph_Wing_Helm + Rate: 1 + Announced: true - Index: 11 - Item: Angel's_Warmth - Rate: 190 + Item: C_FallenAngelWingEar + Rate: 1 + Announced: true - Index: 12 - Item: Undershirt_ - Rate: 3 + Item: C_Rabbit_Two_Side_Up + Rate: 1 + Announced: true - Index: 13 - Item: Valkyrie_Manteau - Rate: 3 + Item: C_Volume_Low_Twin_CB + Rate: 1 + Announced: true - Index: 14 - Item: Rider_Insignia - Rate: 200 + Item: C_Soulless_Wing + Rate: 1 + Announced: true - Index: 15 - Item: Rider_Insignia_ - Rate: 3 + Item: C_Piamette_Roll_HairK + Rate: 1 + Announced: true - Index: 16 - Item: Skin_Of_Ventus - Rate: 200 + Item: Brilliant_Golden_Wings + Rate: 1 + Announced: true - Index: 17 - Item: Dragon_Manteau - Rate: 200 + Item: C_Kururinpa_Hair + Rate: 1 + Announced: true - Index: 18 - Item: Beach_Towel - Rate: 200 + Item: C_General_Helmet + Rate: 1 + Announced: true - Index: 19 - Item: Supplement_Part_Con - Rate: 3 + Item: C_Spell_Circuit + Rate: 1 + Announced: true - Index: 20 - Item: Upgrade_Part_Engine - Rate: 3 + Item: C_Dog_Officer + Rate: 1 + Announced: true - Index: 21 + Item: C_Amistr_Beret + Rate: 1 + Announced: true + - Index: 22 + Item: C_Classical_Fhat + Rate: 1 + Announced: true + - Index: 23 + Item: C_Electro_Two_Side_Up + Rate: 1 + Announced: true + - Index: 24 + Item: Durumagi + Rate: 1 + Announced: true + - Index: 25 + Item: C_Medium_Wave + Rate: 1 + Announced: true + - Index: 26 + Item: C_Shih_Tzu_Long + Rate: 1 + Announced: true + - Index: 27 + Item: C_L_Knitting_Low_Twin + Rate: 1 + Announced: true + - Index: 28 + Item: C_Elegant_Wave + Rate: 1 + Announced: true + - Index: 29 + Item: C_Braid_Half_Up_Box + Rate: 1 + Announced: true + - Index: 30 + Item: C_Inner_Color_Long + Rate: 1 + Announced: true + - Index: 31 + Item: Fluffy_Semi_Long_Box + Rate: 1 + Announced: true + - Index: 32 + Item: Mushroom_Hair + Rate: 1 + Announced: true + - Index: 33 + Item: C_Medium_Wave_BD + Rate: 1 + Announced: true + - Index: 34 + Item: C_Evil_Druid_Hat + Rate: 1 + Announced: true + - Index: 35 + Item: Signon_Prin_Wave_Box + Rate: 1 + Announced: true + - Index: 36 + Item: Diffusion_Bravery_Bag + Rate: 1 + Announced: true + - Index: 37 + Item: K_King_Tiger_Doll_Hat + Rate: 1 + Announced: true + - Index: 38 + Item: K_Fallen_Angel_Wing + Rate: 1 + Announced: true + - Index: 39 + Item: FallenAngelWing_Reset + Rate: 1 + Announced: true + - Index: 40 + Item: Diffusion_Lacma + Rate: 1 + Announced: true + - Index: 41 + Item: K_Heart_Wing_Hairband + Rate: 1 + Announced: true + - Index: 42 + Item: K_New_Wave_Sunglasses + Rate: 1 + Announced: true + - Index: 43 + Item: FaceWorm_Breath + Rate: 1 + Announced: true + - Index: 44 + Item: Celine_Brooch_K + Rate: 1 + Announced: true + - Index: 45 + Item: Victory_Wing_Ear + Rate: 1 + Announced: true + - Index: 46 + Item: Thanatos_Pendant + Rate: 1 + Announced: true + - Index: 47 + Item: Pump_Of_Spirit + Rate: 4 + Announced: true + - Index: 48 + Item: Blacksmith_Blessing + Rate: 10 + - Index: 49 Item: Felock_Cape - Rate: 2 + Rate: 20 + - Index: 50 + Item: Valkyrie_Manteau + Rate: 30 + - Index: 51 + Item: Undershirt_ + Rate: 30 + - Index: 52 + Item: Rider_Insignia_ + Rate: 30 + - Index: 53 + Item: Upgrade_Part_Engine + Rate: 30 + - Index: 54 + Item: Supplement_Part_Con + Rate: 30 + - Index: 55 + Item: Cape_Of_Ancient_Lord + Rate: 1900 + - Index: 56 + Item: Angel's_Warmth + Rate: 1900 + - Index: 57 + Item: Beach_Towel + Rate: 2000 + - Index: 58 + Item: Wing_Of_Eagle + Rate: 2000 + - Index: 59 + Item: Skin_Of_Ventus + Rate: 2000 + - Index: 60 + Item: Rider_Insignia + Rate: 2000 + - Index: 61 + Item: Clack_Of_Servival + Rate: 2000 + - Index: 62 + Item: Dragon_Manteau + Rate: 2000 + - Index: 63 + Item: Manteau_ + Rate: 5500 + - Index: 64 + Item: Manteau + Rate: 5500 + - Index: 65 + Item: Muffler_ + Rate: 12000 + - Index: 66 + Item: Celestial_Robe + Rate: 12000 + - Index: 67 + Item: Hood_ + Rate: 12000 + - Index: 68 + Item: Muffler + Rate: 12000 + - Index: 69 + Item: Hood + Rate: 12000 + - Index: 70 + Item: Pauldron + Rate: 12969 - Group: CACHUA_MAIL SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Cotton_Shirt - Rate: 500 + Item: God_Material_Box + Rate: 1 + Announced: true - Index: 1 - Item: Cotton_Shirt_ - Rate: 462 + Item: Sillit_Pong_Bottle + Rate: 1 + Announced: true - Index: 2 - Item: Leather_Jacket - Rate: 400 + Item: C_L_Magestic_Goat + Rate: 1 + Announced: true - Index: 3 - Item: Leather_Jacket_ - Rate: 400 + Item: C_Vicious_Stop_Bandage + Rate: 1 + Announced: true - Index: 4 - Item: Adventure_Suit - Rate: 400 + Item: Drooping_Aliot + Rate: 1 + Announced: true - Index: 5 - Item: Adventurere's_Suit_ - Rate: 400 + Item: Drooping_Kiehl + Rate: 1 + Announced: true - Index: 6 - Item: Mantle - Rate: 500 + Item: C_Invisible_Cap + Rate: 1 + Announced: true - Index: 7 - Item: Mantle_ - Rate: 500 + Item: C_Invisible_Sunglasses + Rate: 1 + Announced: true - Index: 8 - Item: Coat - Rate: 500 + Item: C_Invisible_Mask + Rate: 1 + Announced: true - Index: 9 - Item: Coat_ - Rate: 400 + Item: C_Eleanor_Wig_YL + Rate: 1 + Announced: true - Index: 10 - Item: Mink_Coat - Rate: 400 + Item: C_Seraph_Wing_Helm + Rate: 1 + Announced: true - Index: 11 - Item: Clothes_Of_The_Lord - Rate: 400 + Item: C_FallenAngelWingEar + Rate: 1 + Announced: true - Index: 12 - Item: Glittering_Clothes - Rate: 400 + Item: C_Rabbit_Two_Side_Up + Rate: 1 + Announced: true - Index: 13 - Item: Formal_Suit - Rate: 400 + Item: C_Volume_Low_Twin_CB + Rate: 1 + Announced: true - Index: 14 - Item: Silk_Robe - Rate: 400 + Item: C_Soulless_Wing + Rate: 1 + Announced: true - Index: 15 - Item: Silk_Robe_ - Rate: 400 + Item: C_Piamette_Roll_HairK + Rate: 1 + Announced: true - Index: 16 - Item: Scapulare - Rate: 400 + Item: Brilliant_Golden_Wings + Rate: 1 + Announced: true - Index: 17 - Item: Scapulare_ - Rate: 400 + Item: C_Kururinpa_Hair + Rate: 1 + Announced: true - Index: 18 - Item: Holy_Robe - Rate: 130 + Item: C_General_Helmet + Rate: 1 + Announced: true - Index: 19 - Item: Wooden_Mail - Rate: 400 + Item: C_Spell_Circuit + Rate: 1 + Announced: true - Index: 20 - Item: Wooden_Mail_ - Rate: 400 + Item: C_Dog_Officer + Rate: 1 + Announced: true - Index: 21 - Item: Ninja_Suit - Rate: 130 + Item: C_Amistr_Beret + Rate: 1 + Announced: true - Index: 22 - Item: Wedding_Dress - Rate: 600 + Item: C_Classical_Fhat + Rate: 1 + Announced: true - Index: 23 - Item: G_Strings - Rate: 400 + Item: C_Electro_Two_Side_Up + Rate: 1 + Announced: true - Index: 24 - Item: Flame_Sprits_Armor_ + Item: Durumagi Rate: 1 + Announced: true - Index: 25 - Item: Water_Sprits_Armor_ + Item: C_Medium_Wave Rate: 1 + Announced: true - Index: 26 - Item: Wind_Sprits_Armor_ + Item: C_Shih_Tzu_Long Rate: 1 + Announced: true - Index: 27 - Item: Earth_Sprits_Armor_ + Item: C_L_Knitting_Low_Twin Rate: 1 + Announced: true - Index: 28 - Item: Angel's_Protection - Rate: 132 + Item: C_Elegant_Wave + Rate: 1 + Announced: true - Index: 29 - Item: Valkyrie_Armor + Item: C_Braid_Half_Up_Box Rate: 1 + Announced: true - Index: 30 - Item: Ninja_Suit_ + Item: C_Inner_Color_Long Rate: 1 + Announced: true - Index: 31 - Item: Orleans_Gown + Item: Fluffy_Semi_Long_Box Rate: 1 + Announced: true - Index: 32 - Item: G_Strings_ + Item: Mushroom_Hair Rate: 1 + Announced: true - Index: 33 - Item: Holy_Robe_ + Item: C_Medium_Wave_BD Rate: 1 + Announced: true - Index: 34 - Item: Improved_Tights + Item: C_Evil_Druid_Hat Rate: 1 + Announced: true - Index: 35 - Item: Dragon_Vest + Item: Signon_Prin_Wave_Box Rate: 1 + Announced: true - Index: 36 - Item: Tidung + Item: Diffusion_Bravery_Bag Rate: 1 + Announced: true - Index: 37 - Item: Prison_Uniform - Rate: 130 + Item: K_King_Tiger_Doll_Hat + Rate: 1 + Announced: true - Index: 38 - Item: Tenebris_Latitantes + Item: K_Fallen_Angel_Wing Rate: 1 + Announced: true - Index: 39 - Item: Rider_Suit + Item: FallenAngelWing_Reset Rate: 1 + Announced: true - Index: 40 - Item: Lounge_Suit + Item: Diffusion_Lacma Rate: 1 + Announced: true + - Index: 41 + Item: K_Heart_Wing_Hairband + Rate: 1 + Announced: true + - Index: 42 + Item: K_New_Wave_Sunglasses + Rate: 1 + Announced: true + - Index: 43 + Item: FaceWorm_Breath + Rate: 1 + Announced: true + - Index: 44 + Item: Celine_Brooch_K + Rate: 1 + Announced: true + - Index: 45 + Item: Victory_Wing_Ear + Rate: 1 + Announced: true + - Index: 46 + Item: Thanatos_Pendant + Rate: 1 + Announced: true + - Index: 47 + Item: Pump_Of_Spirit + Rate: 4 + Announced: true + - Index: 48 + Item: Blacksmith_Blessing + Rate: 10 + - Index: 49 + Item: Holy_Robe_ + Rate: 10 + - Index: 50 + Item: Ninja_Suit_ + Rate: 10 + - Index: 51 + Item: G_Strings_ + Rate: 10 + - Index: 52 + Item: Flame_Sprits_Armor_ + Rate: 10 + - Index: 53 + Item: Wind_Sprits_Armor_ + Rate: 10 + - Index: 54 + Item: Water_Sprits_Armor_ + Rate: 10 + - Index: 55 + Item: Earth_Sprits_Armor_ + Rate: 10 + - Index: 56 + Item: Lounge_Suit + Rate: 10 + - Index: 57 + Item: Tenebris_Latitantes + Rate: 10 + - Index: 58 + Item: Valkyrie_Armor + Rate: 10 + - Index: 59 + Item: Rider_Suit + Rate: 10 + - Index: 60 + Item: Tidung + Rate: 10 + - Index: 61 + Item: Improved_Tights + Rate: 10 + - Index: 62 + Item: Orleans_Gown + Rate: 10 + - Index: 63 + Item: Dragon_Vest + Rate: 10 + - Index: 64 + Item: Prison_Uniform + Rate: 1300 + - Index: 65 + Item: Holy_Robe + Rate: 1300 + - Index: 66 + Item: Ninja_Suit + Rate: 1300 + - Index: 67 + Item: Angel's_Protection + Rate: 1316 + - Index: 68 + Item: Formal_Suit + Rate: 4000 + - Index: 69 + Item: Clothes_Of_The_Lord + Rate: 4000 + - Index: 70 + Item: Wedding_Dress + Rate: 6000 + - Index: 71 + Item: Glittering_Clothes + Rate: 4000 + - Index: 72 + Item: Mink_Coat + Rate: 4000 + - Index: 73 + Item: Silk_Robe + Rate: 4000 + - Index: 74 + Item: Silk_Robe_ + Rate: 4000 + - Index: 75 + Item: Mantle + Rate: 5000 + - Index: 76 + Item: Mantle_ + Rate: 5000 + - Index: 77 + Item: G_Strings + Rate: 4000 + - Index: 78 + Item: Wooden_Mail + Rate: 4000 + - Index: 79 + Item: Wooden_Mail_ + Rate: 4000 + - Index: 80 + Item: Coat + Rate: 5000 + - Index: 81 + Item: Coat_ + Rate: 4000 + - Index: 82 + Item: Scapulare + Rate: 4000 + - Index: 83 + Item: Scapulare_ + Rate: 4000 + - Index: 84 + Item: Adventure_Suit + Rate: 4000 + - Index: 85 + Item: Adventurere's_Suit_ + Rate: 4000 + - Index: 86 + Item: Leather_Jacket + Rate: 4000 + - Index: 87 + Item: Leather_Jacket_ + Rate: 4000 + - Index: 88 + Item: Cotton_Shirt + Rate: 5000 + - Index: 89 + Item: Cotton_Shirt_ + Rate: 4573 - Group: CACHUA_SHOES SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Sandals - Rate: 800 + Item: God_Material_Box + Rate: 1 + Announced: true - Index: 1 - Item: Sandals_ - Rate: 752 + Item: Sillit_Pong_Bottle + Rate: 1 + Announced: true - Index: 2 - Item: Shoes - Rate: 800 + Item: C_L_Magestic_Goat + Rate: 1 + Announced: true - Index: 3 - Item: Shoes_ - Rate: 800 + Item: C_Vicious_Stop_Bandage + Rate: 1 + Announced: true - Index: 4 - Item: Boots - Rate: 1500 + Item: Drooping_Aliot + Rate: 1 + Announced: true - Index: 5 - Item: Boots_ - Rate: 1500 + Item: Drooping_Kiehl + Rate: 1 + Announced: true - Index: 6 - Item: Chrystal_Pumps - Rate: 800 + Item: C_Invisible_Cap + Rate: 1 + Announced: true - Index: 7 - Item: Cuffs - Rate: 800 + Item: C_Invisible_Sunglasses + Rate: 1 + Announced: true - Index: 8 - Item: Spiky_Heel - Rate: 800 + Item: C_Invisible_Mask + Rate: 1 + Announced: true - Index: 9 - Item: Angel's_Arrival - Rate: 360 + Item: C_Eleanor_Wig_YL + Rate: 1 + Announced: true - Index: 10 - Item: Valkyrie_Shoes - Rate: 3 + Item: C_Seraph_Wing_Helm + Rate: 1 + Announced: true - Index: 11 - Item: Variant_Shoes - Rate: 2 + Item: C_FallenAngelWingEar + Rate: 1 + Announced: true - Index: 12 - Item: Black_Leather_Boots - Rate: 360 + Item: C_Rabbit_Two_Side_Up + Rate: 1 + Announced: true - Index: 13 - Item: Shadow_Walk - Rate: 349 + Item: C_Volume_Low_Twin_CB + Rate: 1 + Announced: true - Index: 14 - Item: Black_Leather_Boots_ - Rate: 2 + Item: C_Soulless_Wing + Rate: 1 + Announced: true - Index: 15 - Item: Dance_Shoes - Rate: 360 + Item: C_Piamette_Roll_HairK + Rate: 1 + Announced: true - Index: 16 - Item: Shadow_Walk_ - Rate: 2 + Item: Brilliant_Golden_Wings + Rate: 1 + Announced: true - Index: 17 - Item: Supplement_Part_Agi - Rate: 3 + Item: C_Kururinpa_Hair + Rate: 1 + Announced: true - Index: 18 - Item: Upgrade_Part_Booster - Rate: 3 + Item: C_General_Helmet + Rate: 1 + Announced: true - Index: 19 + Item: C_Spell_Circuit + Rate: 1 + Announced: true + - Index: 20 + Item: C_Dog_Officer + Rate: 1 + Announced: true + - Index: 21 + Item: C_Amistr_Beret + Rate: 1 + Announced: true + - Index: 22 + Item: C_Classical_Fhat + Rate: 1 + Announced: true + - Index: 23 + Item: C_Electro_Two_Side_Up + Rate: 1 + Announced: true + - Index: 24 + Item: Durumagi + Rate: 1 + Announced: true + - Index: 25 + Item: C_Medium_Wave + Rate: 1 + Announced: true + - Index: 26 + Item: C_Shih_Tzu_Long + Rate: 1 + Announced: true + - Index: 27 + Item: C_L_Knitting_Low_Twin + Rate: 1 + Announced: true + - Index: 28 + Item: C_Elegant_Wave + Rate: 1 + Announced: true + - Index: 29 + Item: C_Braid_Half_Up_Box + Rate: 1 + Announced: true + - Index: 30 + Item: C_Inner_Color_Long + Rate: 1 + Announced: true + - Index: 31 + Item: Fluffy_Semi_Long_Box + Rate: 1 + Announced: true + - Index: 32 + Item: Mushroom_Hair + Rate: 1 + Announced: true + - Index: 33 + Item: C_Medium_Wave_BD + Rate: 1 + Announced: true + - Index: 34 + Item: C_Evil_Druid_Hat + Rate: 1 + Announced: true + - Index: 35 + Item: Signon_Prin_Wave_Box + Rate: 1 + Announced: true + - Index: 36 + Item: Diffusion_Bravery_Bag + Rate: 1 + Announced: true + - Index: 37 + Item: K_King_Tiger_Doll_Hat + Rate: 1 + Announced: true + - Index: 38 + Item: K_Fallen_Angel_Wing + Rate: 1 + Announced: true + - Index: 39 + Item: FallenAngelWing_Reset + Rate: 1 + Announced: true + - Index: 40 + Item: Diffusion_Lacma + Rate: 1 + Announced: true + - Index: 41 + Item: K_Heart_Wing_Hairband + Rate: 1 + Announced: true + - Index: 42 + Item: K_New_Wave_Sunglasses + Rate: 1 + Announced: true + - Index: 43 + Item: FaceWorm_Breath + Rate: 1 + Announced: true + - Index: 44 + Item: Celine_Brooch_K + Rate: 1 + Announced: true + - Index: 45 + Item: Victory_Wing_Ear + Rate: 1 + Announced: true + - Index: 46 + Item: Thanatos_Pendant + Rate: 1 + Announced: true + - Index: 47 + Item: Pump_Of_Spirit + Rate: 4 + Announced: true + - Index: 48 + Item: Blacksmith_Blessing + Rate: 10 + - Index: 49 Item: Felock_Boots - Rate: 2 + Rate: 20 + - Index: 50 + Item: Shadow_Walk_ + Rate: 20 + - Index: 51 + Item: Black_Leather_Boots_ + Rate: 20 + - Index: 52 + Item: Variant_Shoes + Rate: 20 + - Index: 53 + Item: Valkyrie_Shoes + Rate: 30 + - Index: 54 + Item: Upgrade_Part_Booster + Rate: 30 + - Index: 55 + Item: Supplement_Part_Agi + Rate: 30 + - Index: 56 + Item: Shadow_Walk + Rate: 3494 + - Index: 57 + Item: Dance_Shoes + Rate: 3600 + - Index: 58 + Item: Black_Leather_Boots + Rate: 3600 + - Index: 59 + Item: Angel's_Arrival + Rate: 3600 + - Index: 60 + Item: Chrystal_Pumps + Rate: 8000 + - Index: 61 + Item: Spiky_Heel + Rate: 8000 + - Index: 62 + Item: Cuffs + Rate: 8000 + - Index: 63 + Item: Boots_ + Rate: 15000 + - Index: 64 + Item: Shoes_ + Rate: 8000 + - Index: 65 + Item: Sandals_ + Rate: 8000 + - Index: 66 + Item: Boots + Rate: 14475 + - Index: 67 + Item: Shoes + Rate: 8000 + - Index: 68 + Item: Sandals + Rate: 8000 - Group: CACHUA_SHIELD SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Guard - Rate: 1750 + Item: God_Material_Box + Rate: 1 + Announced: true - Index: 1 - Item: Guard_ - Rate: 1750 + Item: Sillit_Pong_Bottle + Rate: 1 + Announced: true - Index: 2 - Item: Buckler - Rate: 1352 + Item: C_L_Magestic_Goat + Rate: 1 + Announced: true - Index: 3 - Item: Buckler_ - Rate: 1350 + Item: C_Vicious_Stop_Bandage + Rate: 1 + Announced: true - Index: 4 - Item: Memorize_Book - Rate: 1800 + Item: Drooping_Aliot + Rate: 1 + Announced: true - Index: 5 - Item: Valkyrja's_Shield - Rate: 3 + Item: Drooping_Kiehl + Rate: 1 + Announced: true - Index: 6 - Item: Angel's_Safeguard - Rate: 493 + Item: C_Invisible_Cap + Rate: 1 + Announced: true - Index: 7 - Item: Improved_Arm_Guard - Rate: 493 + Item: C_Invisible_Sunglasses + Rate: 1 + Announced: true - Index: 8 - Item: Improved_Arm_Guard_ - Rate: 4 + Item: C_Invisible_Mask + Rate: 1 + Announced: true - Index: 9 - Item: Platinum_Shield - Rate: 4 + Item: C_Eleanor_Wig_YL + Rate: 1 + Announced: true - Index: 10 - Item: Orleans_Server - Rate: 3 + Item: C_Seraph_Wing_Helm + Rate: 1 + Announced: true - Index: 11 - Item: Herald_Of_GOD_ - Rate: 4 + Item: C_FallenAngelWingEar + Rate: 1 + Announced: true - Index: 12 - Item: Flame_Thrower - Rate: 493 + Item: C_Rabbit_Two_Side_Up + Rate: 1 + Announced: true - Index: 13 - Item: Imperial_Guard - Rate: 3 + Item: C_Volume_Low_Twin_CB + Rate: 1 + Announced: true - Index: 14 - Item: Bible_Of_Promise1 - Rate: 493 + Item: C_Soulless_Wing + Rate: 1 + Announced: true - Index: 15 - Item: Bible_Of_Promise2 - Rate: 3 - - Group: CACHUA_HELM - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Wedding_Veil - Rate: 250 - - Index: 1 - Item: Ribbon_ - Rate: 250 - - Index: 2 - Item: Bandana - Rate: 250 - - Index: 3 - Item: Cat_Hairband - Rate: 250 - - Index: 4 - Item: Flower_Hairband - Rate: 250 - - Index: 5 - Item: Biretta - Rate: 250 - - Index: 6 - Item: Biretta_ - Rate: 250 - - Index: 7 - Item: Hat - Rate: 250 - - Index: 8 - Item: Hat_ - Rate: 250 - - Index: 9 - Item: Turban - Rate: 250 - - Index: 10 - Item: Turban_ - Rate: 250 - - Index: 11 - Item: Goggle - Rate: 250 - - Index: 12 - Item: Goggle_ - Rate: 250 - - Index: 13 - Item: Cap - Rate: 250 - - Index: 14 - Item: Cap_ - Rate: 250 - - Index: 15 - Item: Helm - Rate: 250 + Item: C_Piamette_Roll_HairK + Rate: 1 + Announced: true - Index: 16 - Item: Helm_ - Rate: 250 + Item: Brilliant_Golden_Wings + Rate: 1 + Announced: true - Index: 17 - Item: Circlet - Rate: 250 + Item: C_Kururinpa_Hair + Rate: 1 + Announced: true - Index: 18 - Item: Circlet_ - Rate: 248 + Item: C_General_Helmet + Rate: 1 + Announced: true - Index: 19 - Item: Tiara - Rate: 40 + Item: C_Spell_Circuit + Rate: 1 + Announced: true - Index: 20 - Item: Crown - Rate: 40 + Item: C_Dog_Officer + Rate: 1 + Announced: true - Index: 21 - Item: Santa's_Hat - Rate: 250 + Item: C_Amistr_Beret + Rate: 1 + Announced: true - Index: 22 - Item: Big_Sis'_Ribbon - Rate: 250 + Item: C_Classical_Fhat + Rate: 1 + Announced: true - Index: 23 - Item: Sweet_Gents - Rate: 250 + Item: C_Electro_Two_Side_Up + Rate: 1 + Announced: true - Index: 24 - Item: Golden_Gear - Rate: 40 + Item: Durumagi + Rate: 1 + Announced: true - Index: 25 - Item: Oldman's_Romance - Rate: 250 + Item: C_Medium_Wave + Rate: 1 + Announced: true - Index: 26 - Item: Western_Grace - Rate: 250 + Item: C_Shih_Tzu_Long + Rate: 1 + Announced: true - Index: 27 - Item: Coronet - Rate: 40 + Item: C_L_Knitting_Low_Twin + Rate: 1 + Announced: true - Index: 28 - Item: Fillet - Rate: 40 + Item: C_Elegant_Wave + Rate: 1 + Announced: true - Index: 29 - Item: Holy_Bonnet - Rate: 40 + Item: C_Braid_Half_Up_Box + Rate: 1 + Announced: true - Index: 30 - Item: Star_Sparkling - Rate: 250 + Item: C_Inner_Color_Long + Rate: 1 + Announced: true - Index: 31 - Item: Angelic_Chain - Rate: 40 + Item: Fluffy_Semi_Long_Box + Rate: 1 + Announced: true - Index: 32 - Item: Satanic_Chain - Rate: 40 + Item: Mushroom_Hair + Rate: 1 + Announced: true - Index: 33 - Item: Magestic_Goat - Rate: 40 + Item: C_Medium_Wave_BD + Rate: 1 + Announced: true - Index: 34 - Item: Sharp_Gear - Rate: 40 + Item: C_Evil_Druid_Hat + Rate: 1 + Announced: true - Index: 35 - Item: Mini_Propeller - Rate: 50 + Item: Signon_Prin_Wave_Box + Rate: 1 + Announced: true - Index: 36 - Item: Prontera_Army_Cap - Rate: 250 + Item: Diffusion_Bravery_Bag + Rate: 1 + Announced: true - Index: 37 - Item: Ghost_Bandana - Rate: 50 + Item: K_King_Tiger_Doll_Hat + Rate: 1 + Announced: true - Index: 38 - Item: Red_Bandana - Rate: 250 + Item: K_Fallen_Angel_Wing + Rate: 1 + Announced: true - Index: 39 - Item: Nurse_Cap - Rate: 50 + Item: FallenAngelWing_Reset + Rate: 1 + Announced: true - Index: 40 - Item: Apple_Of_Archer - Rate: 40 + Item: Diffusion_Lacma + Rate: 1 + Announced: true - Index: 41 - Item: Pirate_Bandana - Rate: 250 + Item: K_Heart_Wing_Hairband + Rate: 1 + Announced: true - Index: 42 - Item: Funeral_Costume - Rate: 50 + Item: K_New_Wave_Sunglasses + Rate: 1 + Announced: true - Index: 43 - Item: Viking_Helm - Rate: 250 + Item: FaceWorm_Breath + Rate: 1 + Announced: true - Index: 44 - Item: Gemmed_Crown - Rate: 50 + Item: Celine_Brooch_K + Rate: 1 + Announced: true - Index: 45 - Item: Joker_Jester - Rate: 250 + Item: Victory_Wing_Ear + Rate: 1 + Announced: true - Index: 46 - Item: Loard_Circlet - Rate: 40 + Item: Thanatos_Pendant + Rate: 1 + Announced: true - Index: 47 - Item: Puppy_Love - Rate: 50 + Item: Pump_Of_Spirit + Rate: 4 + Announced: true - Index: 48 - Item: Indian_Hair_Piece - Rate: 50 + Item: Blacksmith_Blessing + Rate: 10 - Index: 49 - Item: Antenna - Rate: 50 + Item: Bible_Of_Promise2 + Rate: 30 - Index: 50 - Item: Ph.D_Hat - Rate: 250 + Item: Valkyrja's_Shield + Rate: 30 - Index: 51 - Item: Egg_Shell - Rate: 250 + Item: Orleans_Server + Rate: 30 - Index: 52 - Item: Bone_Helm - Rate: 40 + Item: Imperial_Guard + Rate: 30 - Index: 53 - Item: Corsair + Item: Herald_Of_GOD_ Rate: 40 - Index: 54 - Item: Panda_Cap + Item: Platinum_Shield Rate: 40 - Index: 55 - Item: Poring_Hat + Item: Improved_Arm_Guard_ Rate: 40 - Index: 56 - Item: Horn_Of_Succubus - Rate: 40 + Item: Angel's_Safeguard + Rate: 4930 - Index: 57 - Item: Inccubus_Horn - Rate: 40 + Item: Bible_Of_Promise1 + Rate: 4934 - Index: 58 - Item: Banana_Hat - Rate: 40 + Item: Improved_Arm_Guard + Rate: 4930 - Index: 59 - Item: Ear_Of_Puppy - Rate: 250 + Item: Flame_Thrower + Rate: 4930 - Index: 60 - Item: Super_Novice_Hat_ - Rate: 250 + Item: Memorize_Book + Rate: 18000 - Index: 61 - Item: Fedora_ - Rate: 250 + Item: Buckler_ + Rate: 13500 - Index: 62 - Item: Kiss_Of_Angel - Rate: 40 + Item: Buckler + Rate: 13475 - Index: 63 - Item: Marionette_Doll - Rate: 40 + Item: Guard_ + Rate: 17500 - Index: 64 + Item: Guard + Rate: 17500 + - Group: CACHUA_HELM + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: God_Material_Box + Rate: 1 + Announced: true + - Index: 1 + Item: Sillit_Pong_Bottle + Rate: 1 + Announced: true + - Index: 2 + Item: C_L_Magestic_Goat + Rate: 1 + Announced: true + - Index: 3 + Item: C_Vicious_Stop_Bandage + Rate: 1 + Announced: true + - Index: 4 + Item: Drooping_Aliot + Rate: 1 + Announced: true + - Index: 5 + Item: Drooping_Kiehl + Rate: 1 + Announced: true + - Index: 6 + Item: C_Invisible_Cap + Rate: 1 + Announced: true + - Index: 7 + Item: C_Invisible_Sunglasses + Rate: 1 + Announced: true + - Index: 8 + Item: C_Invisible_Mask + Rate: 1 + Announced: true + - Index: 9 + Item: C_Eleanor_Wig_YL + Rate: 1 + Announced: true + - Index: 10 + Item: C_Seraph_Wing_Helm + Rate: 1 + Announced: true + - Index: 11 + Item: C_FallenAngelWingEar + Rate: 1 + Announced: true + - Index: 12 + Item: C_Rabbit_Two_Side_Up + Rate: 1 + Announced: true + - Index: 13 + Item: C_Volume_Low_Twin_CB + Rate: 1 + Announced: true + - Index: 14 + Item: C_Soulless_Wing + Rate: 1 + Announced: true + - Index: 15 + Item: C_Piamette_Roll_HairK + Rate: 1 + Announced: true + - Index: 16 + Item: Brilliant_Golden_Wings + Rate: 1 + Announced: true + - Index: 17 + Item: C_Kururinpa_Hair + Rate: 1 + Announced: true + - Index: 18 + Item: C_General_Helmet + Rate: 1 + Announced: true + - Index: 19 + Item: C_Spell_Circuit + Rate: 1 + Announced: true + - Index: 20 + Item: C_Dog_Officer + Rate: 1 + Announced: true + - Index: 21 + Item: C_Amistr_Beret + Rate: 1 + Announced: true + - Index: 22 + Item: C_Classical_Fhat + Rate: 1 + Announced: true + - Index: 23 + Item: C_Electro_Two_Side_Up + Rate: 1 + Announced: true + - Index: 24 + Item: Durumagi + Rate: 1 + Announced: true + - Index: 25 + Item: C_Medium_Wave + Rate: 1 + Announced: true + - Index: 26 + Item: C_Shih_Tzu_Long + Rate: 1 + Announced: true + - Index: 27 + Item: C_L_Knitting_Low_Twin + Rate: 1 + Announced: true + - Index: 28 + Item: C_Elegant_Wave + Rate: 1 + Announced: true + - Index: 29 + Item: C_Braid_Half_Up_Box + Rate: 1 + Announced: true + - Index: 30 + Item: C_Inner_Color_Long + Rate: 1 + Announced: true + - Index: 31 + Item: Fluffy_Semi_Long_Box + Rate: 1 + Announced: true + - Index: 32 + Item: Mushroom_Hair + Rate: 1 + Announced: true + - Index: 33 + Item: C_Medium_Wave_BD + Rate: 1 + Announced: true + - Index: 34 + Item: C_Evil_Druid_Hat + Rate: 1 + Announced: true + - Index: 35 + Item: Signon_Prin_Wave_Box + Rate: 1 + Announced: true + - Index: 36 + Item: Diffusion_Bravery_Bag + Rate: 1 + Announced: true + - Index: 37 + Item: K_King_Tiger_Doll_Hat + Rate: 1 + Announced: true + - Index: 38 + Item: K_Fallen_Angel_Wing + Rate: 1 + Announced: true + - Index: 39 + Item: FallenAngelWing_Reset + Rate: 1 + Announced: true + - Index: 40 + Item: Diffusion_Lacma + Rate: 1 + Announced: true + - Index: 41 + Item: K_Heart_Wing_Hairband + Rate: 1 + Announced: true + - Index: 42 + Item: K_New_Wave_Sunglasses + Rate: 1 + Announced: true + - Index: 43 + Item: FaceWorm_Breath + Rate: 1 + Announced: true + - Index: 44 + Item: Celine_Brooch_K + Rate: 1 + Announced: true + - Index: 45 + Item: Victory_Wing_Ear + Rate: 1 + Announced: true + - Index: 46 + Item: Thanatos_Pendant + Rate: 1 + Announced: true + - Index: 47 + Item: Pump_Of_Spirit + Rate: 4 + Announced: true + - Index: 48 + Item: Blacksmith_Blessing + Rate: 10 + - Index: 49 Item: Valkyrie_Helm - Rate: 1 - - Index: 65 + Rate: 7 + - Index: 50 Item: Cursed_Book - Rate: 1 + Rate: 7 + - Index: 51 + Item: Feather_Beret_ + Rate: 2 + - Index: 52 + Item: Helm_Of_Angel + Rate: 2 + - Index: 53 + Item: Brown_Bear_Cap + Rate: 3 + - Index: 54 + Item: Picnic_Hat + Rate: 3 + - Index: 55 + Item: Hair_Protector + Rate: 3 + - Index: 56 + Item: Deviruchi_Cap + Rate: 3 + - Index: 57 + Item: Ayam + Rate: 3 + - Index: 58 + Item: Drooping_Kitty + Rate: 3 + - Index: 59 + Item: Cowboy_Hat + Rate: 3 + - Index: 60 + Item: Winter_Hat + Rate: 3 + - Index: 61 + Item: Elven_Ears + Rate: 4 + - Index: 62 + Item: Blush + Rate: 4 + - Index: 63 + Item: Bride_Mask + Rate: 4 + - Index: 64 + Item: Guardian_Lion_Mask + Rate: 4 + - Index: 65 + Item: Hahoe_Mask + Rate: 4 + - Index: 66 + Item: Boy's_Cap + Rate: 4 + - Index: 67 + Item: Satto_Hat + Rate: 4 + - Index: 68 + Item: Fur_Hat + Rate: 4 + - Index: 69 + Item: Red_Bonnet + Rate: 4 + - Index: 70 + Item: Hat_Of_Cook + Rate: 4 + - Index: 71 + Item: Headgear_Of_Queen + Rate: 4 + - Index: 72 + Item: Wizardry_Hat + Rate: 4 + - Index: 73 + Item: Magician_Hat + Rate: 4 + - Index: 74 + Item: Oxygen_Mask + Rate: 4 + - Index: 75 + Item: Fish_On_Head + Rate: 4 + - Index: 76 + Item: Feather_Beret + Rate: 4 + - Index: 77 + Item: Baby_Pacifier + Rate: 4 + - Index: 78 + Item: Smoking_Pipe + Rate: 4 + - Index: 79 + Item: Sharp_Gear + Rate: 400 + - Index: 80 + Item: Coronet + Rate: 400 + - Index: 81 + Item: Bone_Helm + Rate: 400 + - Index: 82 + Item: Panda_Cap + Rate: 400 + - Index: 83 + Item: Poring_Hat + Rate: 400 + - Index: 84 + Item: Fillet + Rate: 400 + - Index: 85 + Item: Golden_Gear + Rate: 400 + - Index: 86 + Item: Holy_Bonnet + Rate: 400 + - Index: 87 + Item: Apple_Of_Archer + Rate: 400 + - Index: 88 + Item: Satanic_Chain + Rate: 400 + - Index: 89 + Item: Corsair + Rate: 400 + - Index: 90 + Item: Angelic_Chain + Rate: 400 + - Index: 91 + Item: Loard_Circlet + Rate: 400 + - Index: 92 + Item: Horn_Of_Succubus + Rate: 400 + - Index: 93 + Item: Crown + Rate: 400 + - Index: 94 + Item: Tiara + Rate: 400 + - Index: 95 + Item: Magestic_Goat + Rate: 400 + - Index: 96 + Item: Inccubus_Horn + Rate: 400 + - Index: 97 + Item: Banana_Hat + Rate: 400 + - Index: 98 + Item: Marionette_Doll + Rate: 400 + - Index: 99 + Item: Kiss_Of_Angel + Rate: 400 + - Index: 100 + Item: Puppy_Love + Rate: 500 + - Index: 101 + Item: Funeral_Costume + Rate: 500 + - Index: 102 + Item: Indian_Hair_Piece + Rate: 500 + - Index: 103 + Item: Mini_Propeller + Rate: 500 + - Index: 104 + Item: Ghost_Bandana + Rate: 500 + - Index: 105 + Item: Gemmed_Crown + Rate: 500 + - Index: 106 + Item: Nurse_Cap + Rate: 500 + - Index: 107 + Item: Antenna + Rate: 500 + - Index: 108 + Item: Circlet_ + Rate: 2425 + - Index: 109 + Item: Biretta + Rate: 2500 + - Index: 110 + Item: Turban + Rate: 2500 + - Index: 111 + Item: Helm + Rate: 2500 + - Index: 112 + Item: Star_Sparkling + Rate: 2500 + - Index: 113 + Item: Cap_ + Rate: 2500 + - Index: 114 + Item: Hat_ + Rate: 2500 + - Index: 115 + Item: Viking_Helm + Rate: 2500 + - Index: 116 + Item: Goggle + Rate: 2500 + - Index: 117 + Item: Santa's_Hat + Rate: 2500 + - Index: 118 + Item: Red_Bandana + Rate: 2500 + - Index: 119 + Item: Egg_Shell + Rate: 2500 + - Index: 120 + Item: Flower_Hairband + Rate: 2500 + - Index: 121 + Item: Cap + Rate: 2500 + - Index: 122 + Item: Ribbon_ + Rate: 2500 + - Index: 123 + Item: Ear_Of_Puppy + Rate: 2500 + - Index: 124 + Item: Fedora_ + Rate: 2500 + - Index: 125 + Item: Helm_ + Rate: 2500 + - Index: 126 + Item: Super_Novice_Hat_ + Rate: 2500 + - Index: 127 + Item: Bandana + Rate: 2500 + - Index: 128 + Item: Hat + Rate: 2500 + - Index: 129 + Item: Circlet + Rate: 2500 + - Index: 130 + Item: Biretta_ + Rate: 2500 + - Index: 131 + Item: Wedding_Veil + Rate: 2500 + - Index: 132 + Item: Prontera_Army_Cap + Rate: 2500 + - Index: 133 + Item: Pirate_Bandana + Rate: 2500 + - Index: 134 + Item: Ph.D_Hat + Rate: 2500 + - Index: 135 + Item: Big_Sis'_Ribbon + Rate: 2500 + - Index: 136 + Item: Cat_Hairband + Rate: 2500 + - Index: 137 + Item: Western_Grace + Rate: 2500 + - Index: 138 + Item: Turban_ + Rate: 2500 + - Index: 139 + Item: Oldman's_Romance + Rate: 2500 + - Index: 140 + Item: Sweet_Gents + Rate: 2500 + - Index: 141 + Item: Joker_Jester + Rate: 2500 + - Index: 142 + Item: Goggle_ + Rate: 2500 - Group: BALLOON_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 1 - Item: Treasure_Box - Rate: 1400 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Potion_Box - Rate: 1000 - - Index: 4 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 1000 - - Index: 5 - Item: Sealed_Card - Rate: 10 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 Item: Weapon_11Up_Box Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: Poring_Balloon_Box + Rate: 400 + Announced: true + - Index: 8 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 9 + Item: WOB_Box + Rate: 900 + - Index: 10 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 11 + Item: C_Wing_Of_Fly_3Day_Box + Rate: 1000 - Index: 12 Item: Comp_Battle_Bubble Rate: 1340 + Amount: 2 - Index: 13 - Item: Comp_Trans_Scroll + Item: Potion_Box Rate: 1000 - Index: 14 - Item: Class_Shadow_Cube + Item: Poison_Bottle_Box2 Rate: 1000 - Index: 15 - Item: Balloon_Scroll - Rate: 400 + Item: Comp_Trans_Scroll + Rate: 1000 - Index: 16 - Item: WOB_Box - Rate: 900 + Item: Treasure_Box + Rate: 1400 + Amount: 3 - Group: PORING_BALLOON_BOX SubGroups: - SubGroup: 1 - List: - - Index: 0 - Item: Angeling_Bubble - Rate: 10000 - - SubGroup: 2 List: - Index: 0 Item: Poring_Balloon - Rate: 1000 + Rate: 1 - Index: 1 Item: Marin_Balloon - Rate: 1000 + Rate: 1 - Index: 2 Item: Drops_Balloon - Rate: 1000 + Rate: 1 - Index: 3 Item: SantaPoring_Balloon - Rate: 1000 + Rate: 1 - Index: 4 Item: Poporing_Balloon - Rate: 1000 + Rate: 1 - Index: 5 Item: Metaling_Balloon - Rate: 1000 + Rate: 1 - Index: 6 Item: Deviling_Balloon - Rate: 1000 + Rate: 1 - Index: 7 Item: Angeling_Balloon - Rate: 1000 + Rate: 1 - Index: 8 Item: Ghostring_Balloon - Rate: 1000 + Rate: 1 - Index: 9 Item: Archangeling_Balloon - Rate: 1000 + Rate: 1 - Group: RIBEL_JUMPING_BOX SubGroups: - SubGroup: 0 @@ -52926,274 +56396,314 @@ Body: - Index: 0 Item: Probation_Revolver - Index: 1 - Item: Toughen_Time_Keepr_Robe + Item: Probation_Rifle - Index: 2 - Item: Toughen_Time_Keeper_Hat + Item: Toughen_Time_Keepr_Bts - Index: 3 Item: Toughen_Time_Keepr_MT - Index: 4 - Item: Toughen_Time_Keepr_Bts + Item: Toughen_Time_Keeper_Hat - Index: 5 - Item: Probation_Rifle + Item: Toughen_Time_Keepr_Robe - Index: 6 - Item: Probation_Gatling_Gun + Item: Probation_Shotgun - Index: 7 Item: Probation_Launcher - Index: 8 - Item: Probation_Shotgun + Item: Probation_Gatling_Gun - Group: GUNSLINGER_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Potion_Box - Rate: 1150 - - Index: 4 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 1000 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 11 - Item: Comp_Battle_Bubble - Rate: 1000 - - Index: 12 - Item: Comp_Trans_Scroll - Rate: 1000 - - Index: 13 - Item: Lapine_DdukddakBox - Rate: 1000 - - Index: 14 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 Item: Gunslinger_Box Rate: 400 - - Index: 15 + Announced: true + - Index: 7 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 8 Item: S_Ninja_Shield Rate: 250 - - Index: 16 + - Index: 9 Item: S_Taekwon_Shield Rate: 250 - - Index: 17 + - Index: 10 Item: S_DoramPhysical_Shield Rate: 250 - - Index: 18 + - Index: 11 Item: S_DoramMagical_Shield Rate: 250 - - Index: 19 + - Index: 12 Item: S_SuperNovice_Shield Rate: 250 - - Index: 20 + - Index: 13 Item: S_Gunslinger_Shield Rate: 250 + - Index: 14 + Item: Lapine_DdukddakBox + Rate: 1000 + - Index: 15 + Item: C_Wing_Of_Fly_3Day_Box + Rate: 1000 + - Index: 16 + Item: Comp_Battle_Bubble + Rate: 1000 + Amount: 2 + - Index: 17 + Item: Potion_Box + Rate: 1150 + - Index: 18 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 19 + Item: Comp_Trans_Scroll + Rate: 1000 + - Index: 20 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: GREEN_SCROLL_K SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1140 - - Index: 1 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 2 - Item: Green_Scroll_K - Rate: 1000 - - Index: 3 - Item: Wet_CardAlbum - Rate: 100 - - Index: 4 - Item: Sealed_Card - Rate: 10 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 11 - Item: Comp_Battle_Bubble - Rate: 1000 - - Index: 12 - Item: Comp_Trans_Scroll - Rate: 1000 - - Index: 13 - Item: Class_Shadow_Cube - Rate: 900 - - Index: 14 - Item: WOB_Box - Rate: 900 - - Index: 15 - Item: Lapine_DdukddakBox - Rate: 1500 - - Index: 16 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: Wet_CardAlbum + Rate: 100 + Announced: true + - Index: 8 Item: Mini_Fan_Box Rate: 400 - - Index: 17 + Announced: true + - Index: 9 + Item: Class_Shadow_Cube + Rate: 900 + - Index: 10 + Item: WOB_Box + Rate: 900 + - Index: 11 + Item: Lapine_DdukddakBox + Rate: 1500 + - Index: 12 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 13 + Item: Comp_Battle_Bubble + Rate: 1000 + Amount: 2 + - Index: 14 Item: Alchemist_Box Rate: 1000 + - Index: 15 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 16 + Item: Comp_Trans_Scroll + Rate: 1000 + - Index: 17 + Item: Crystal_Jewel__ + Rate: 1140 + Amount: 10 - Group: KAFRA_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Potion_Box - Rate: 1000 - - Index: 4 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 500 - - Index: 5 - Item: Kafra_Employee_Band - Rate: 100 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 Item: Weapon_11Up_Box Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 12 - Item: Shadow_Cube_Weapon - Rate: 300 - - Index: 13 - Item: Shadow_Cube_Armor - Rate: 300 - - Index: 14 - Item: Shadow_Cube_Shield - Rate: 300 - - Index: 15 - Item: Shadow_Cube_Shoes - Rate: 300 - - Index: 16 - Item: Shadow_Cube_Pendant - Rate: 300 - - Index: 17 - Item: Shadow_Cube_Earing - Rate: 300 - - Index: 18 - Item: Comp_Battle_Bubble - Rate: 1000 - - Index: 19 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 20 - Item: Lapine_DdukddakBox - Rate: 1250 - - Index: 21 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Kafra_Employee_Band + Rate: 100 + Announced: true + - Index: 7 Item: Kafra_Box Rate: 400 + Announced: true + - Index: 8 + Item: Shadow_Cube_Weapon + Rate: 300 + - Index: 9 + Item: Shadow_Cube_Armor + Rate: 300 + - Index: 10 + Item: Shadow_Cube_Shoes + Rate: 300 + - Index: 11 + Item: Shadow_Cube_Shield + Rate: 300 + - Index: 12 + Item: Shadow_Cube_Pendant + Rate: 300 + - Index: 13 + Item: Shadow_Cube_Earing + Rate: 300 + - Index: 14 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 15 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 500 + - Index: 16 + Item: Lapine_DdukddakBox + Rate: 1250 + - Index: 17 + Item: Comp_Battle_Bubble + Rate: 1000 + Amount: 2 + - Index: 18 + Item: Potion_Box + Rate: 1000 + - Index: 19 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 20 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 21 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: SIGRUN_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Sigrun's_Wing - Rate: 10 - - Index: 2 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 3 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 4 - Item: Potion_Box - Rate: 1000 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sigrun's_Wing + Rate: 10 + Announced: true + - Index: 7 + Item: S_Sigrun_Armor + Rate: 250 + Announced: true + - Index: 8 + Item: S_Sigrun_Shield + Rate: 250 + Announced: true + - Index: 9 + Item: WOB_Box + Rate: 900 + - Index: 10 + Item: Blacksmith_Blessing + Rate: 900 - Index: 11 Item: Minus_Status_Box Rate: 1000 - Index: 12 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 13 - Item: WOB_Box - Rate: 900 - - Index: 14 Item: Lapine_DdukddakBox Rate: 1500 - - Index: 15 + - Index: 13 Item: Alchemist_Box Rate: 1140 + - Index: 14 + Item: Potion_Box + Rate: 1000 + - Index: 15 + Item: Poison_Bottle_Box2 + Rate: 1000 - Index: 16 - Item: S_Sigrun_Armor - Rate: 250 + Item: Class_Shadow_Cube + Rate: 1000 - Index: 17 - Item: S_Sigrun_Shield - Rate: 250 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: PREMIUMWOODENBOX SubGroups: - SubGroup: 0 @@ -53208,305 +56718,309 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Branch_Of_Dead_Tree - Rate: 80 - - Index: 1 - Item: Old_Card_Album - Rate: 80 - - Index: 2 - Item: Old_Violet_Box - Rate: 350 - - Index: 3 - Item: Inspector_Certificate - Rate: 350 - - Index: 4 - Item: Poison_Bottle - Rate: 307 - - Index: 5 - Item: Oridecon - Rate: 310 - - Index: 6 - Item: Elunium - Rate: 310 - - Index: 7 - Item: Guarantee_Weapon_7Up - Rate: 1 - - Index: 8 - Item: Guarantee_Armor_7Up - Rate: 1 - - Index: 9 - Item: Red_Slim_Potion_B - Rate: 1000 - Amount: 30 - - Index: 10 - Item: Green_Potion_B - Rate: 550 - Amount: 30 - - Index: 11 - Item: Blue_Potion_B - Rate: 550 - Amount: 5 - - Index: 12 Item: White_Slim_Potion_B Rate: 1000 Amount: 10 - - Index: 13 + - Index: 1 Item: Yellow_Slim_Potion_B Rate: 1000 Amount: 20 - - Index: 14 - Item: Bloody_Dead_Branch - Rate: 80 - - Index: 15 - Item: Comp_Battle_Manual - Rate: 80 - - Index: 16 - Item: Comp_Bubble_Gum - Rate: 80 - - Index: 17 - Item: Comp_Insurance - Rate: 80 - - Index: 18 - Item: E_WOB_Rune - Rate: 80 - - Index: 19 - Item: E_WOB_Schwaltz - Rate: 80 - - Index: 20 - Item: E_WOB_Rachel - Rate: 80 - - Index: 21 - Item: E_WOB_Local - Rate: 80 - - Index: 22 - Item: Old_Bleu_Box - Rate: 350 - - Index: 23 - Item: Berserk_Potion_B + - Index: 2 + Item: Red_Slim_Potion_B + Rate: 1000 + Amount: 30 + - Index: 3 + Item: Blue_Potion_B Rate: 550 - Amount: 10 - - Index: 24 + Amount: 5 + - Index: 4 + Item: Green_Potion_B + Rate: 550 + Amount: 30 + - Index: 5 Item: Awakening_Potion_B Rate: 550 Amount: 10 - - Index: 25 + - Index: 6 + Item: Berserk_Potion_B + Rate: 550 + Amount: 10 + - Index: 7 + Item: Old_Violet_Box + Rate: 350 + - Index: 8 + Item: Old_Bleu_Box + Rate: 350 + - Index: 9 + Item: Inspector_Certificate + Rate: 350 + - Index: 10 + Item: Oridecon + Rate: 310 + - Index: 11 + Item: Elunium + Rate: 310 + - Index: 12 Item: Speed_Up_Potion_B Rate: 310 - - Index: 26 + - Index: 13 Item: Water_Of_Darkness_B Rate: 310 - - Index: 27 + - Index: 14 + Item: Poison_Bottle + Rate: 307 + - Index: 15 Item: Sesame_Pastry_B Rate: 300 - - Index: 28 + - Index: 16 Item: Honey_Pastry_B Rate: 300 - - Index: 29 + - Index: 17 Item: Rainbow_Cake_B Rate: 300 + - Index: 18 + Item: Comp_Insurance + Rate: 80 + - Index: 19 + Item: Comp_Battle_Manual + Rate: 80 + - Index: 20 + Item: Comp_Bubble_Gum + Rate: 80 + - Index: 21 + Item: Branch_Of_Dead_Tree + Rate: 80 + - Index: 22 + Item: Bloody_Dead_Branch + Rate: 80 + - Index: 23 + Item: Old_Card_Album + Rate: 80 + - Index: 24 + Item: E_WOB_Rune + Rate: 80 + - Index: 25 + Item: E_WOB_Schwaltz + Rate: 80 + - Index: 26 + Item: E_WOB_Rachel + Rate: 80 + - Index: 27 + Item: E_WOB_Local + Rate: 80 + - Index: 28 + Item: Guarantee_Weapon_7Up + Rate: 1 + - Index: 29 + Item: Guarantee_Armor_7Up + Rate: 1 - Index: 30 - Item: PremiumWoodenBox + Item: Sealed_Hat_Box Rate: 1 - Index: 31 - Item: PremiumWoodenBox + Item: PremiumGoldenBox Rate: 500 - Group: PREMIUMGOLDENBOX SubGroups: - SubGroup: 0 List: - Index: 0 + Item: White_Slim_Pot_Box2 + - Index: 1 Item: Poison_Bottle Amount: 10 - - Index: 1 - Item: White_Slim_Pot_Box2 - Index: 2 - Item: E_Blessing_10_Scr_Box - - Index: 3 - Item: E_Inc_Agi_10_Scr_Box - - Index: 4 Item: Speed_Up_Potion_B Amount: 10 + - Index: 3 + Item: E_Blessing_10_Scr_Box + - Index: 4 + Item: E_Inc_Agi_10_Scr_Box - Index: 5 Item: PremiumNomalBox Amount: 5 - SubGroup: 1 List: - Index: 0 - Item: Branch_Of_Dead_Tree - Rate: 200 - Amount: 3 - - Index: 1 - Item: Old_Card_Album - Rate: 200 - - Index: 2 - Item: Old_Violet_Box - Rate: 300 - Amount: 3 - - Index: 3 - Item: Inspector_Certificate - Rate: 300 - Amount: 12 - - Index: 4 - Item: Oridecon - Rate: 200 - Amount: 12 - - Index: 5 - Item: Elunium - Rate: 200 - Amount: 12 - - Index: 6 - Item: Guarantee_Weapon_7Up - Rate: 1 - - Index: 7 - Item: Guarantee_Armor_7Up - Rate: 1 - - Index: 8 - Item: Blue_Potion_B - Rate: 1000 - Amount: 12 - - Index: 9 Item: White_Slim_Potion_B Rate: 1000 Amount: 40 + - Index: 1 + Item: Blue_Potion_B + Rate: 1000 + Amount: 12 + - Index: 2 + Item: Awakening_Potion_B + Rate: 1000 + Amount: 12 + - Index: 3 + Item: Berserk_Potion_B + Rate: 1000 + Amount: 12 + - Index: 4 + Item: Old_Violet_Box + Rate: 300 + Amount: 3 + - Index: 5 + Item: Old_Bleu_Box + Rate: 300 + Amount: 3 + - Index: 6 + Item: Inspector_Certificate + Rate: 300 + Amount: 12 + - Index: 7 + Item: Oridecon + Rate: 200 + Amount: 12 + - Index: 8 + Item: Elunium + Rate: 200 + Amount: 12 + - Index: 9 + Item: Water_Of_Darkness_B + Rate: 200 + Amount: 12 - Index: 10 - Item: Bloody_Dead_Branch + Item: Sesame_Pastry_B Rate: 200 + Amount: 12 - Index: 11 - Item: Magic_Card_Album - Rate: 185 + Item: Honey_Pastry_B + Rate: 200 + Amount: 12 - Index: 12 - Item: Comp_Battle_Manual + Item: Rainbow_Cake_B Rate: 200 + Amount: 12 - Index: 13 - Item: Comp_Bubble_Gum + Item: Reward_Job_BM25 Rate: 200 + Amount: 2 - Index: 14 Item: Comp_Insurance Rate: 200 - Index: 15 + Item: Comp_Battle_Manual + Rate: 200 + - Index: 16 + Item: Comp_Bubble_Gum + Rate: 200 + - Index: 17 + Item: Branch_Of_Dead_Tree + Rate: 200 + Amount: 3 + - Index: 18 + Item: Bloody_Dead_Branch + Rate: 200 + - Index: 19 + Item: Old_Card_Album + Rate: 200 + - Index: 20 + Item: Magic_Card_Album + Rate: 185 + - Index: 21 Item: E_WOB_Rune Rate: 160 Amount: 3 - - Index: 16 + - Index: 22 Item: E_WOB_Schwaltz Rate: 160 Amount: 3 - - Index: 17 + - Index: 23 Item: E_WOB_Rachel Rate: 160 Amount: 3 - - Index: 18 + - Index: 24 Item: E_WOB_Local Rate: 160 Amount: 3 - - Index: 19 - Item: Old_Bleu_Box - Rate: 300 - Amount: 3 - - Index: 20 - Item: Reward_Job_BM25 - Rate: 200 - Amount: 2 - - Index: 21 - Item: Berserk_Potion_B - Rate: 1000 - Amount: 12 - - Index: 22 - Item: Awakening_Potion_B - Rate: 1000 - Amount: 12 - - Index: 23 - Item: Water_Of_Darkness_B - Rate: 200 - Amount: 12 - - Index: 24 - Item: Sesame_Pastry_B - Rate: 200 - Amount: 12 - Index: 25 - Item: Honey_Pastry_B - Rate: 200 - Amount: 12 + Item: Guarantee_Weapon_7Up + Rate: 1 - Index: 26 - Item: Rainbow_Cake_B - Rate: 200 - Amount: 12 + Item: Guarantee_Armor_7Up + Rate: 1 - Index: 27 - Item: PremiumGoldenBox + Item: Sealed_Hat_Box2 Rate: 3 - Index: 28 - Item: PremiumGoldenBox + Item: Sealed_Hat_Box Rate: 3 - Index: 29 - Item: PremiumGoldenBox + Item: PremiumPlatinumBox Rate: 1667 - Group: PREMIUMPLATINUMBOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Poison_Bottle_Box2 - - Index: 1 Item: Potion_Box - - Index: 2 - Item: E_S_Life_Potion_Box - - Index: 3 - Item: E_Abrasive_Box10 - - Index: 4 - Item: E_Blessing_10_Scr_Box - - Index: 5 - Item: E_Inc_Agi_10_Scr_Box - - Index: 6 + - Index: 1 Item: Speed_Up_Potion_B Amount: 30 + - Index: 2 + Item: Poison_Bottle_Box2 + - Index: 3 + Item: E_S_Life_Potion_Box + - Index: 4 + Item: E_Abrasive_Box10 + - Index: 5 + Item: E_Blessing_10_Scr_Box + - Index: 6 + Item: E_Inc_Agi_10_Scr_Box - Index: 7 Item: PremiumNomalBox Amount: 30 - SubGroup: 1 List: - Index: 0 + Item: White_Slim_Pot_Box2 + Rate: 1000 + - Index: 1 + Item: Oridecon_Box + Rate: 1000 + Amount: 10 + - Index: 2 + Item: Elunium_Box + Rate: 1000 + Amount: 10 + - Index: 3 Item: Branch_Of_Dead_Tree Rate: 1000 Amount: 10 - - Index: 1 - Item: Old_Card_Album - Rate: 300 - Amount: 10 - - Index: 2 - Item: Sigrun's_Wing - Rate: 1 - - Index: 3 - Item: Guarantee_Weapon_9Up - Rate: 1 - Index: 4 - Item: Guarantee_Weapon_7Up - Rate: 3 - - Index: 5 - Item: Guarantee_Armor_9Up - Rate: 1 - - Index: 6 - Item: Guarantee_Armor_7Up - Rate: 3 - - Index: 7 - Item: Bloody_Dead_Branch - Rate: 300 - Amount: 3 - - Index: 8 Item: First_Aid_Kit Rate: 1000 Amount: 10 - - Index: 9 - Item: Magic_Card_Album - Rate: 300 - Amount: 3 - - Index: 10 - Item: Comp_Bubble_Gum - Rate: 300 + - Index: 5 + Item: Anodyne_B + Rate: 1000 Amount: 10 - - Index: 11 + - Index: 6 Item: Comp_Insurance Rate: 300 Amount: 10 + - Index: 7 + Item: Battle_Manual100 + Rate: 300 + Amount: 3 + - Index: 8 + Item: Comp_Bubble_Gum + Rate: 300 + Amount: 10 + - Index: 9 + Item: Bloody_Dead_Branch + Rate: 300 + Amount: 3 + - Index: 10 + Item: Old_Card_Album + Rate: 300 + Amount: 10 + - Index: 11 + Item: Magic_Card_Album + Rate: 300 + Amount: 3 - Index: 12 Item: E_WOB_Rune Rate: 300 @@ -53524,386 +57038,414 @@ Body: Rate: 300 Amount: 10 - Index: 16 - Item: White_Slim_Pot_Box2 - Rate: 1000 - - Index: 17 Item: Reward_Job_BM25 Rate: 300 Amount: 10 - - Index: 18 - Item: Elunium_Box - Rate: 1000 - Amount: 10 - - Index: 19 - Item: Oridecon_Box - Rate: 1000 - Amount: 10 - - Index: 20 - Item: Battle_Manual100 - Rate: 300 - Amount: 3 - - Index: 21 + - Index: 17 Item: E_Str_Dish_Box Rate: 100 - - Index: 22 + - Index: 18 Item: E_Agi_Dish_Box Rate: 100 - - Index: 23 + - Index: 19 Item: E_Int_Dish_Box Rate: 100 - - Index: 24 + - Index: 20 Item: E_Dex_Dish_Box Rate: 100 - - Index: 25 + - Index: 21 Item: E_Luk_Dish_Box Rate: 100 - - Index: 26 + - Index: 22 Item: E_Vit_Dish_Box Rate: 100 - - Index: 27 - Item: Anodyne_B - Rate: 1000 - Amount: 10 - - Index: 28 - Item: PremiumPlatinumBox - Rate: 9 - - Index: 29 - Item: PremiumPlatinumBox - Rate: 9 - - Index: 30 + - Index: 23 Item: Comp_Trans_Scroll Rate: 73 + - Index: 24 + Item: Guarantee_Weapon_7Up + Rate: 3 + - Index: 25 + Item: Guarantee_Armor_7Up + Rate: 3 + - Index: 26 + Item: Guarantee_Weapon_9Up + Rate: 1 + - Index: 27 + Item: Guarantee_Armor_9Up + Rate: 1 + - Index: 28 + Item: Sealed_Hat_Box2 + Rate: 9 + - Index: 29 + Item: Sealed_Hat_Box + Rate: 9 + - Index: 30 + Item: Sigrun's_Wing + Rate: 1 - Group: PREMIUMNOMALBOX SubGroups: - SubGroup: 0 List: - Index: 0 + Item: White_Slim_Potion_B + Amount: 50 + - Index: 1 Item: First_Aid_Kit_B - SubGroup: 1 List: - Index: 0 - Item: Old_Blue_Box - Rate: 136 + Item: White_Slim_Potion_B + Rate: 100 + Amount: 2 - Index: 1 - Item: Branch_Of_Dead_Tree - Rate: 18 - - Index: 2 - Item: Old_Card_Album - Rate: 9 - - Index: 3 - Item: Old_Violet_Box - Rate: 136 - - Index: 4 - Item: Inspector_Certificate - Rate: 136 - - Index: 5 - Item: Poison_Bottle - Rate: 55 - - Index: 6 - Item: Oridecon - Rate: 136 - - Index: 7 - Item: Elunium - Rate: 136 - - Index: 8 - Item: White_Potion_B - Rate: 545 - Amount: 2 - - Index: 9 - Item: Yellow_Potion_B - Rate: 545 - Amount: 4 - - Index: 10 - Item: Red_Slim_Potion_B - Rate: 909 - Amount: 6 - - Index: 11 - Item: Orange_Potion_B - Rate: 545 - Amount: 6 - - Index: 12 - Item: Red_Potion_B - Rate: 545 - Amount: 8 - - Index: 13 - Item: Green_Potion_B - Rate: 545 - Amount: 5 - - Index: 14 - Item: Blue_Potion_B - Rate: 545 - - Index: 15 - Item: White_Slim_Potion_B - Rate: 909 - Amount: 2 - - Index: 16 - Item: White_Slim_Potion_B - Rate: 909 - Amount: 50 - - Index: 17 Item: Yellow_Slim_Potion_B - Rate: 909 + Rate: 100 Amount: 4 - - Index: 18 - Item: Bloody_Dead_Branch - Rate: 9 - - Index: 19 - Item: Comp_Battle_Manual - Rate: 18 - - Index: 20 - Item: Comp_Bubble_Gum - Rate: 18 - - Index: 21 - Item: Comp_Insurance - Rate: 18 - - Index: 22 - Item: Berserk_Potion_B - Rate: 455 - - Index: 23 + - Index: 2 + Item: Red_Slim_Potion_B + Rate: 100 + Amount: 6 + - Index: 3 + Item: White_Potion_B + Rate: 60 + Amount: 2 + - Index: 4 + Item: Yellow_Potion_B + Rate: 60 + Amount: 4 + - Index: 5 + Item: Orange_Potion_B + Rate: 60 + Amount: 6 + - Index: 6 + Item: Red_Potion_B + Rate: 60 + Amount: 8 + - Index: 7 + Item: Green_Potion_B + Rate: 60 + Amount: 5 + - Index: 8 + Item: Blue_Potion_B + Rate: 60 + - Index: 9 Item: Awakening_Potion_B - Rate: 455 - - Index: 24 + Rate: 50 + - Index: 10 + Item: Berserk_Potion_B + Rate: 50 + - Index: 11 + Item: Old_Violet_Box + Rate: 15 + - Index: 12 + Item: Old_Blue_Box + Rate: 15 + - Index: 13 + Item: Inspector_Certificate + Rate: 15 + - Index: 14 + Item: Oridecon + Rate: 15 + - Index: 15 + Item: Elunium + Rate: 15 + - Index: 16 Item: Speed_Up_Potion_B - Rate: 136 - - Index: 25 + Rate: 15 + - Index: 17 Item: Water_Of_Darkness_B - Rate: 91 - - Index: 26 + Rate: 10 + - Index: 18 + Item: Poison_Bottle + Rate: 6 + - Index: 19 Item: Cookie_Bag_B - Rate: 55 - - Index: 27 + Rate: 6 + - Index: 20 Item: Sesame_Pastry_B - Rate: 55 - - Index: 28 + Rate: 6 + - Index: 21 Item: Honey_Pastry_B - Rate: 55 - - Index: 29 + Rate: 6 + - Index: 22 Item: Rainbow_Cake_B - Rate: 55 - - Index: 30 - Item: PremiumNomalBox - Rate: 909 + Rate: 6 + - Index: 23 + Item: Comp_Insurance + Rate: 2 + - Index: 24 + Item: Comp_Battle_Manual + Rate: 2 + - Index: 25 + Item: Comp_Bubble_Gum + Rate: 2 + - Index: 26 + Item: Branch_Of_Dead_Tree + Rate: 2 + - Index: 27 + Item: Bloody_Dead_Branch + Rate: 1 + - Index: 28 + Item: Old_Card_Album + Rate: 1 + - Index: 29 + Item: PremiumWoodenBox + Rate: 100 - Group: NEW_HAT_SCROLL2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1400 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Potion_Box - Rate: 1000 - - Index: 4 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 500 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 11 - Item: New_Hat_Scroll2 - Rate: 20 - - Index: 12 - Item: New_Hat_Scroll2 - Rate: 20 - - Index: 13 - Item: Minus_Status_Box - Rate: 1000 - - Index: 14 - Item: New_Hat_Scroll2 - Rate: 20 - - Index: 15 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 16 - Item: New_Hat_Scroll2 - Rate: 20 - - Index: 17 - Item: Lapine_DdukddakBox - Rate: 1500 - - Index: 18 - Item: Alchemist_Box - Rate: 1070 - - Index: 19 - Item: New_Hat_Scroll2 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: New_Hat_Box2 Rate: 300 - - Index: 20 + Announced: true + - Index: 7 Item: Pump_Of_Spirit Rate: 200 + Announced: true + - Index: 8 + Item: Sealed_Hat_Box + Rate: 20 + Announced: true + - Index: 9 + Item: Sealed_Hat_Box2 + Rate: 20 + Announced: true + - Index: 10 + Item: Sealed_Hat_Box3 + Rate: 20 + Announced: true + - Index: 11 + Item: New_Hat_Box + Rate: 20 + Announced: true + - Index: 12 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 500 + - Index: 13 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 14 + Item: Minus_Status_Box + Rate: 1000 + - Index: 15 + Item: Lapine_DdukddakBox + Rate: 1500 + - Index: 16 + Item: Alchemist_Box + Rate: 1070 + - Index: 17 + Item: Potion_Box + Rate: 1000 + - Index: 18 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 19 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 20 + Item: Crystal_Jewel__ + Rate: 1400 + Amount: 10 - Group: NEW_HAT_BOX2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Anubis_Helm - Rate: 2000 - - Index: 1 - Item: Rabbit_Magic_Hat - Rate: 2000 - - Index: 2 - Item: Shadow_Booster - Rate: 2000 - - Index: 3 Item: Fallen_Angel_Blessing - Rate: 2000 - - Index: 4 + Rate: 1 + - Index: 1 Item: Elemental_Crown_K - Rate: 2000 + Rate: 1 + - Index: 2 + Item: Rabbit_Magic_Hat + Rate: 1 + - Index: 3 + Item: Anubis_Helm + Rate: 1 + - Index: 4 + Item: Shadow_Booster + Rate: 1 - Group: 2016_SPECIAL_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true - Index: 1 - Item: Blacksmith_Blessing - Rate: 900 + Item: Armor_11Up_Box + Rate: 1 + Announced: true - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true - Index: 3 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 400 + Item: Armor_9Up_Box + Rate: 9 + Announced: true - Index: 4 Item: Weapon_7Up_Box Rate: 15 + Announced: true - Index: 5 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 6 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 7 Item: Armor_7Up_Box Rate: 15 - - Index: 8 - Item: Armor_9Up_Box - Rate: 9 - - Index: 9 - Item: Armor_11Up_Box - Rate: 1 - - Index: 10 + Announced: true + - Index: 6 + Item: 2016_Special_Box + Rate: 450 + - Index: 7 Item: Shadow_Cube_Weapon Rate: 300 - - Index: 11 + - Index: 8 Item: Shadow_Cube_Armor Rate: 300 - - Index: 12 - Item: Shadow_Cube_Shield - Rate: 300 - - Index: 13 + - Index: 9 Item: Shadow_Cube_Shoes Rate: 300 - - Index: 14 + - Index: 10 + Item: Shadow_Cube_Shield + Rate: 300 + - Index: 11 Item: Shadow_Cube_Pendant Rate: 300 - - Index: 15 + - Index: 12 Item: Shadow_Cube_Earing Rate: 300 - - Index: 16 + - Index: 13 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 14 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 400 + - Index: 15 Item: Minus_Status_Box Rate: 400 - - Index: 17 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 18 + - Index: 16 Item: Lapine_DdukddakBox Rate: 1000 - - Index: 19 + - Index: 17 Item: Alchemist_Box Rate: 1000 - - Index: 20 - Item: 2016_Special_Scroll - Rate: 450 - - Index: 21 - Item: 2016_Special_Scroll + - Index: 18 + Item: Biscuit_Stick_2Set Rate: 1000 + - Index: 19 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 20 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 21 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: 2016_SPECIAL_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Poring_Sunglasses_K - Rate: 987 + Item: AngelPoring_Box + Rate: 400 + Announced: true - Index: 1 Item: Poring_Sunglasses_K_ - Rate: 38 + Rate: 15 + Announced: true - Index: 2 - Item: Spirit_Of_Chung_E - Rate: 513 + Item: Poring_Sunglasses_K + Rate: 385 + Announced: true - Index: 3 - Item: Kafra_Employee_Band - Rate: 1154 + Item: Amistr_Box + Rate: 300 + Announced: true - Index: 4 - Item: AngelPoring_Box - Rate: 1026 + Item: Spirit_Of_Chung_E + Rate: 200 + Announced: true - Index: 5 - Item: 2016_Special_Box - Rate: 769 + Item: Poring_Balloon_Box + Rate: 300 + Announced: true - Index: 6 - Item: 2016_Special_Box - Rate: 769 - - Index: 7 Item: Gunslinger_Box - Rate: 769 - - Index: 8 + Rate: 300 + Announced: true + - Index: 7 Item: Mini_Fan_Box - Rate: 769 - - Index: 9 + Rate: 300 + Announced: true + - Index: 8 Item: Kafra_Box - Rate: 769 - - Index: 10 - Item: 2016_Special_Box - Rate: 1154 - - Index: 11 - Item: S_Sigrun_Armor - Rate: 641 - - Index: 12 + Rate: 300 + Announced: true + - Index: 9 Item: S_Sigrun_Shield - Rate: 641 + Rate: 250 + Announced: true + - Index: 10 + Item: S_Sigrun_Armor + Rate: 250 + Announced: true + - Index: 11 + Item: New_Hat_Box2 + Rate: 450 + Announced: true + - Index: 12 + Item: Kafra_Employee_Band + Rate: 450 + Announced: true - Group: BISCUIT_STICK_2SET SubGroups: - SubGroup: 0 List: - Index: 0 - Item: EF_DEX_Biscuit_Stick - Amount: 2 - - Index: 1 - Item: EF_LUK_Biscuit_Stick - Amount: 2 - - Index: 2 Item: EF_STR_Biscuit_Stick Amount: 2 - - Index: 3 + - Index: 1 Item: EF_VIT_Biscuit_Stick Amount: 2 - - Index: 4 + - Index: 2 Item: EF_AGI_Biscuit_Stick Amount: 2 - - Index: 5 + - Index: 3 Item: EF_INT_Biscuit_Stick Amount: 2 + - Index: 4 + Item: EF_DEX_Biscuit_Stick + Amount: 2 + - Index: 5 + Item: EF_LUK_Biscuit_Stick + Amount: 2 - Group: RACING_EXCHANGE SubGroups: - SubGroup: 0 @@ -53913,1028 +57455,1088 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Old_Blue_Box - Rate: 100 - Amount: 10 - - Index: 1 - Item: Old_Card_Album - Rate: 10 - - Index: 2 - Item: Old_Violet_Box - Rate: 100 - Amount: 5 - - Index: 3 - Item: Flame_Sprits_Armor_ - Rate: 10 - - Index: 4 - Item: Water_Sprits_Armor_ - Rate: 10 - - Index: 5 - Item: Wind_Sprits_Armor_ - Rate: 10 - - Index: 6 - Item: Earth_Sprits_Armor_ - Rate: 10 - - Index: 7 - Item: Guarantee_Weapon_9Up + Item: Guarantee_Weapon_13Up Rate: 2 - - Index: 8 - Item: Guarantee_Weapon_8Up - Rate: 5 - - Index: 9 - Item: Guarantee_Weapon_7Up + Announced: true + - Index: 1 + Item: Guarantee_Armor_13Up + Rate: 2 + Announced: true + - Index: 2 + Item: Guarantee_Weapon_12Up + Rate: 4 + Announced: true + - Index: 3 + Item: Guarantee_Armor_12Up + Rate: 4 + Announced: true + - Index: 4 + Item: Sillit_Pong_Bottle + Rate: 8 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_10Up Rate: 10 + Announced: true + - Index: 6 + Item: Guarantee_Armor_10Up + Rate: 10 + Announced: true + - Index: 7 + Item: FallenAngelWing_Reset + Rate: 25 + Announced: true + - Index: 8 + Item: Comp_Neuralizer + Rate: 25 + Announced: true + - Index: 9 + Item: Guarantee_Weapon_9Up + Rate: 25 + Announced: true - Index: 10 Item: Guarantee_Armor_9Up - Rate: 2 + Rate: 25 + Announced: true - Index: 11 - Item: Guarantee_Armor_8Up - Rate: 5 - - Index: 12 - Item: Guarantee_Armor_7Up - Rate: 10 - - Index: 13 Item: Anger_Seagod - Rate: 4 + Rate: 40 Amount: 10 + - Index: 12 + Item: Guarantee_Weapon_8Up + Rate: 50 + - Index: 13 + Item: Guarantee_Armor_8Up + Rate: 50 - Index: 14 - Item: Sillit_Pong_Bottle - Rate: 1 - - Index: 15 - Item: Guarantee_Weapon_10Up - Rate: 1 - - Index: 16 - Item: Guarantee_Armor_10Up - Rate: 1 - - Index: 17 - Item: White_Potion_B - Rate: 1000 - Amount: 3 - - Index: 18 - Item: Yellow_Potion_B - Rate: 1060 - Amount: 3 - - Index: 19 - Item: Red_Slim_Potion_B - Rate: 1000 - Amount: 10 - - Index: 20 - Item: Red_Potion_B - Rate: 1080 - Amount: 3 - - Index: 21 - Item: Blue_Potion_B + Item: Guarantee_Weapon_7Up Rate: 100 - Amount: 30 - - Index: 22 - Item: White_Slim_Potion_B - Rate: 1000 - Amount: 10 - - Index: 23 - Item: Yellow_Slim_Potion_B - Rate: 1000 - Amount: 10 - - Index: 24 + - Index: 15 + Item: Guarantee_Armor_7Up + Rate: 100 + - Index: 16 + Item: Old_Card_Album + Rate: 100 + - Index: 17 + Item: Flame_Sprits_Armor_ + Rate: 100 + - Index: 18 + Item: Wind_Sprits_Armor_ + Rate: 100 + - Index: 19 + Item: Water_Sprits_Armor_ + Rate: 100 + - Index: 20 + Item: Earth_Sprits_Armor_ + Rate: 100 + - Index: 21 Item: Set_Of_Taiming_Item - Rate: 31 + Rate: 310 Amount: 2 + - Index: 22 + Item: High_Weapon_Box + Rate: 310 + - Index: 23 + Item: E_Med_Life_Potion + Rate: 750 + Amount: 5 + - Index: 24 + Item: E_Small_Life_Potion + Rate: 750 + Amount: 10 - Index: 25 Item: Comp_Battle_Manual - Rate: 75 + Rate: 750 - Index: 26 Item: Comp_Bubble_Gum - Rate: 75 + Rate: 750 - Index: 27 - Item: E_Med_Life_Potion - Rate: 75 - Amount: 5 - - Index: 28 - Item: E_Small_Life_Potion - Rate: 75 - Amount: 10 - - Index: 29 - Item: Poison_Bottle_Box2 - Rate: 100 - - Index: 30 - Item: High_Weapon_Box - Rate: 31 - - Index: 31 - Item: Center_Potion_B + Item: Old_Blue_Box Rate: 1000 + Amount: 10 + - Index: 28 + Item: Blue_Potion_B + Rate: 1000 + Amount: 30 + - Index: 29 + Item: Old_Violet_Box + Rate: 1000 + Amount: 5 + - Index: 30 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 31 + Item: Berserk_Potion_B + Rate: 10000 Amount: 3 - Index: 32 - Item: Berserk_Potion_B - Rate: 1000 + Item: Awakening_Potion_B + Rate: 10000 Amount: 3 - Index: 33 - Item: Awakening_Potion_B - Rate: 1000 + Item: Center_Potion_B + Rate: 10000 Amount: 3 - Index: 34 - Item: Comp_Neuralizer - Rate: 2 + Item: White_Slim_Potion_B + Rate: 10000 + Amount: 10 - Index: 35 - Item: FallenAngelWing_Reset - Rate: 2 + Item: Yellow_Slim_Potion_B + Rate: 10000 + Amount: 10 + - Index: 36 + Item: Red_Slim_Potion_B + Rate: 10000 + Amount: 10 + - Index: 37 + Item: White_Potion_B + Rate: 10000 + Amount: 3 + - Index: 38 + Item: Yellow_Potion_B + Rate: 10600 + Amount: 3 + - Index: 39 + Item: Red_Potion_B + Rate: 10800 + Amount: 3 - Group: CANDLELIGHT_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Mad_Bunny - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 900 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Candlelight_Scroll - Rate: 1000 - - Index: 4 - Item: Magical_Feather_K - Rate: 50 - - Index: 5 - Item: Sealed_Card - Rate: 10 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 Item: Weapon_11Up_Box Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 12 - Item: Shadow_Cube_Weapon - Rate: 300 - - Index: 13 - Item: Shadow_Cube_Armor - Rate: 300 - - Index: 14 - Item: Shadow_Cube_Shield - Rate: 300 - - Index: 15 - Item: Shadow_Cube_Shoes - Rate: 300 - - Index: 16 - Item: Shadow_Cube_Pendant - Rate: 300 - - Index: 17 - Item: Shadow_Cube_Earing - Rate: 300 - - Index: 18 - Item: Comp_Battle_Bubble - Rate: 940 - - Index: 19 - Item: Minus_Status_Box - Rate: 800 - - Index: 20 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 21 - Item: Lapine_DdukddakBox - Rate: 1000 - - Index: 22 - Item: JobShadow_Mix_Weapon - Rate: 25 - - Index: 23 - Item: JobShadow_Mix_Armor - Rate: 25 - - Index: 24 - Item: JobShadow_Mix_Shoes - Rate: 25 - - Index: 25 - Item: JobShadow_Mix_Shield - Rate: 25 - - Index: 26 - Item: JobShadow_Mix_Pendant - Rate: 25 - - Index: 27 - Item: JobShadow_Mix_Earing - Rate: 25 - - Index: 28 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 Item: Mad_Bunny_K Rate: 150 - - Index: 29 + Announced: true + - Index: 8 Item: Mad_Bunny_K_ Rate: 150 + Announced: true + - Index: 9 + Item: Magical_Feather_K + Rate: 50 + Announced: true + - Index: 10 + Item: JobShadow_Mix_Weapon + Rate: 25 + Announced: true + - Index: 11 + Item: JobShadow_Mix_Armor + Rate: 25 + Announced: true + - Index: 12 + Item: JobShadow_Mix_Shoes + Rate: 25 + Announced: true + - Index: 13 + Item: JobShadow_Mix_Shield + Rate: 25 + Announced: true + - Index: 14 + Item: JobShadow_Mix_Pendant + Rate: 25 + Announced: true + - Index: 15 + Item: JobShadow_Mix_Earing + Rate: 25 + Announced: true + - Index: 16 + Item: Shadow_Cube_Weapon + Rate: 300 + - Index: 17 + Item: Shadow_Cube_Armor + Rate: 300 + - Index: 18 + Item: Shadow_Cube_Shoes + Rate: 300 + - Index: 19 + Item: Shadow_Cube_Shield + Rate: 300 + - Index: 20 + Item: Shadow_Cube_Pendant + Rate: 300 + - Index: 21 + Item: Shadow_Cube_Earing + Rate: 300 + - Index: 22 + Item: Blacksmith_Blessing + Rate: 900 + - Index: 23 + Item: Minus_Status_Box + Rate: 800 + - Index: 24 + Item: Lapine_DdukddakBox + Rate: 1000 + - Index: 25 + Item: Comp_Battle_Bubble + Rate: 940 + Amount: 2 + - Index: 26 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 27 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 28 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 29 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: LAPINE_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: C_CatPaw_7Day_Box_ - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Costume_Exchange - Rate: 1000 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: Lapine_Scroll - Rate: 1000 - - Index: 4 - Item: Lapine_Scroll - Rate: 560 - - Index: 5 - Item: Sealed_Card - Rate: 10 - - Index: 6 - Item: New_Year_Shadow_Cube - Rate: 200 - - Index: 7 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 8 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 9 Item: Weapon_11Up_Box Rate: 1 - - Index: 10 - Item: Armor_7Up_Box - Rate: 15 - - Index: 11 - Item: Armor_9Up_Box - Rate: 9 - - Index: 12 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 13 - Item: Minus_Status_Box - Rate: 900 - - Index: 14 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 15 - Item: Lapine_Scroll - Rate: 3000 - - Index: 16 - Item: StatusShadow_Mix - Rate: 20 - - Index: 17 - Item: GemstoneShadow_Mix - Rate: 20 - - Index: 18 - Item: BearersShadow_Mix - Rate: 20 - - Index: 19 - Item: ComposeShadow_Mix - Rate: 20 - - Index: 20 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: New_Year_Shadow_Cube + Rate: 200 + Announced: true + - Index: 8 Item: S_Critical_Shield Rate: 100 - - Index: 21 + Announced: true + - Index: 9 Item: S_Critical_Shoes Rate: 100 + Announced: true + - Index: 10 + Item: StatusShadow_Mix + Rate: 20 + Announced: true + - Index: 11 + Item: GemstoneShadow_Mix + Rate: 20 + Announced: true + - Index: 12 + Item: BearersShadow_Mix + Rate: 20 + Announced: true + - Index: 13 + Item: ComposeShadow_Mix + Rate: 20 + Announced: true + - Index: 14 + Item: LI_Lapine_DdukddakBox + Rate: 3000 + - Index: 15 + Item: C_CatPaw_7Day_Box + Rate: 560 + - Index: 16 + Item: Minus_Status_Box + Rate: 900 + - Index: 17 + Item: Costume_Exchange + Rate: 1000 + - Index: 18 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 19 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 20 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 21 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: LI_LAPINE_DDUKDDAKBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Shadow_Mix_Recipe - Rate: 3333 + Rate: 1000 - Index: 1 Item: EnchantStone_Recipe - Rate: 2667 + Rate: 800 - Index: 2 Item: EventItem_Recipe - Rate: 1500 + Rate: 450 - Index: 3 Item: PetEgg_Recipe - Rate: 500 + Rate: 150 - Index: 4 Item: Nyang_Costume_Recipe - Rate: 1700 + Rate: 510 - Index: 5 - Item: JobShadow_Mix_Weapon - Rate: 50 - - Index: 6 - Item: JobShadow_Mix_Armor - Rate: 50 - - Index: 7 - Item: JobShadow_Mix_Shoes - Rate: 50 - - Index: 8 - Item: JobShadow_Mix_Shield - Rate: 50 - - Index: 9 Item: JobShadow_Mix_Pendant - Rate: 50 + Rate: 15 + Announced: true + - Index: 6 + Item: JobShadow_Mix_Weapon + Rate: 15 + Announced: true + - Index: 7 + Item: JobShadow_Mix_Armor + Rate: 15 + Announced: true + - Index: 8 + Item: JobShadow_Mix_Shoes + Rate: 15 + Announced: true + - Index: 9 + Item: JobShadow_Mix_Shield + Rate: 15 + Announced: true - Index: 10 Item: JobShadow_Mix_Earing - Rate: 50 + Rate: 15 + Announced: true - SubGroup: 2 List: - Index: 0 - Item: J_Shop_Coupon - Rate: 370 + Item: Poison_Pack2 + Rate: 10 - Index: 1 - Item: Comp_Battle_Manual - Rate: 370 - Amount: 2 + Item: White_Slim_Pot_Box2 + Rate: 10 - Index: 2 - Item: Comp_Bubble_Gum - Rate: 370 - Amount: 2 + Item: E_WOB_Local + Rate: 10 + Amount: 3 - Index: 3 - Item: Comp_Insurance - Rate: 370 + Item: E_WOB_Rachel + Rate: 10 Amount: 3 - Index: 4 - Item: E_WOB_Rune - Rate: 370 + Item: E_WOB_Schwaltz + Rate: 10 Amount: 3 - Index: 5 - Item: E_WOB_Schwaltz - Rate: 370 + Item: E_WOB_Rune + Rate: 10 Amount: 3 - Index: 6 - Item: E_WOB_Rachel - Rate: 370 - Amount: 3 + Item: Comp_Battle_Manual + Rate: 10 + Amount: 2 - Index: 7 - Item: E_WOB_Local - Rate: 370 - Amount: 3 + Item: Comp_Bubble_Gum + Rate: 10 + Amount: 2 - Index: 8 - Item: White_Slim_Pot_Box2 - Rate: 370 - - Index: 9 - Item: Old_C_Album_Helm - Rate: 370 - - Index: 10 - Item: Old_C_Album_Armor - Rate: 370 - - Index: 11 - Item: Old_C_Album_Shield - Rate: 370 - - Index: 12 - Item: Old_C_Album_Garment - Rate: 370 - - Index: 13 - Item: Old_C_Album_Shoes - Rate: 370 - - Index: 14 - Item: Old_C_Album_Acc - Rate: 370 - - Index: 15 - Item: Old_C_Album_Weapon - Rate: 370 - - Index: 16 Item: C_Wing_Of_Fly_1Day_Box - Rate: 370 - - Index: 17 - Item: LI_Lapine_DdukddakBox - Rate: 370 - - Index: 18 + Rate: 10 + - Index: 9 Item: Minus_Str - Rate: 370 + Rate: 10 Amount: 3 - - Index: 19 + - Index: 10 Item: Minus_Agi - Rate: 370 + Rate: 10 Amount: 3 - - Index: 20 + - Index: 11 Item: Minus_Vit - Rate: 370 + Rate: 10 Amount: 3 - - Index: 21 + - Index: 12 Item: Minus_Int - Rate: 370 + Rate: 10 Amount: 3 - - Index: 22 + - Index: 13 Item: Minus_Dex - Rate: 370 + Rate: 10 Amount: 3 - - Index: 23 + - Index: 14 Item: Minus_Luk - Rate: 370 + Rate: 10 Amount: 3 + - Index: 15 + Item: Old_C_Album_Helm + Rate: 10 + - Index: 16 + Item: Old_C_Album_Armor + Rate: 10 + - Index: 17 + Item: Old_C_Album_Shield + Rate: 10 + - Index: 18 + Item: Old_C_Album_Garment + Rate: 10 + - Index: 19 + Item: Old_C_Album_Shoes + Rate: 10 + - Index: 20 + Item: Old_C_Album_Acc + Rate: 10 + - Index: 21 + Item: Old_C_Album_Weapon + Rate: 10 + - Index: 22 + Item: C_Greed_1Hour_Box + Rate: 10 + - Index: 23 + Item: J_Shop_Coupon + Rate: 10 - Index: 24 - Item: Comp_Spark_Candy - Rate: 370 + Item: Comp_Insurance + Rate: 10 Amount: 3 - Index: 25 Item: Comp_Magic_Candy - Rate: 370 + Rate: 10 Amount: 3 - Index: 26 - Item: Poison_Pack2 - Rate: 370 + Item: Comp_Spark_Candy + Rate: 10 + Amount: 3 - Group: HAIR_BUN_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 7 List: - Index: 0 Item: C_Hair_Bun_BU - Rate: 1250 + Rate: 1 - Index: 1 Item: C_Hair_Bun_RD - Rate: 1250 + Rate: 1 - Index: 2 Item: C_Hair_Bun_YL - Rate: 1250 + Rate: 1 - Index: 3 Item: C_Hair_Bun_GN - Rate: 1250 + Rate: 1 - Index: 4 Item: C_Hair_Bun_BL - Rate: 1250 + Rate: 1 - Index: 5 Item: C_Hair_Bun_WH - Rate: 1250 + Rate: 1 - Index: 6 Item: C_Hair_Bun_OM - Rate: 1250 + Rate: 1 - Index: 7 Item: C_Hair_Bun_PP - Rate: 1250 + Rate: 1 - Group: ROLL_TWIN_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 7 List: - Index: 0 Item: C_Roll_Twin_BU - Rate: 1250 + Rate: 1 - Index: 1 Item: C_Roll_Twin_RD - Rate: 1250 + Rate: 1 - Index: 2 Item: C_Roll_Twin_YL - Rate: 1250 + Rate: 1 - Index: 3 Item: C_Roll_Twin_GN - Rate: 1250 + Rate: 1 - Index: 4 Item: C_Roll_Twin_BL - Rate: 1250 + Rate: 1 - Index: 5 Item: C_Roll_Twin_WH - Rate: 1250 + Rate: 1 - Index: 6 Item: C_Roll_Twin_OM - Rate: 1250 + Rate: 1 - Index: 7 Item: C_Roll_Twin_PP - Rate: 1250 + Rate: 1 - Group: LONG_PONY_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 7 List: - Index: 0 Item: C_Long_Pony_BU - Rate: 1250 + Rate: 1 - Index: 1 Item: C_Long_Pony_RD - Rate: 1250 + Rate: 1 - Index: 2 Item: C_Long_Pony_YL - Rate: 1250 + Rate: 1 - Index: 3 Item: C_Long_Pony_GN - Rate: 1250 + Rate: 1 - Index: 4 Item: C_Long_Pony_BL - Rate: 1250 + Rate: 1 - Index: 5 Item: C_Long_Pony_WH - Rate: 1250 + Rate: 1 - Index: 6 Item: C_Long_Pony_OM - Rate: 1250 + Rate: 1 - Index: 7 Item: C_Long_Pony_PP - Rate: 1250 + Rate: 1 - Group: 1LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Novice_Potion_B - Rate: 1111 + Rate: 1 Amount: 300 - Index: 1 - Item: Arrow_Container - Rate: 1111 - Amount: 5 + Item: N_Fly_Wing + Rate: 1 + Amount: 100 - Index: 2 - Item: Bullet_Case - Rate: 1111 - Amount: 5 + Item: N_Butterfly_Wing + Rate: 1 + Amount: 20 - Index: 3 - Item: Inspector_Certificate_ - Rate: 1111 + Item: N_Magnifier + Rate: 1 Amount: 10 - Index: 4 - Item: N_Fly_Wing - Rate: 1111 - Amount: 100 + Item: Arrow_Container + Rate: 1 + Amount: 5 - Index: 5 - Item: N_Butterfly_Wing - Rate: 1111 - Amount: 20 + Item: Bullet_Case + Rate: 1 + Amount: 5 - Index: 6 - Item: N_Magnifier - Rate: 1111 + Item: Inspector_Certificate_ + Rate: 1 Amount: 10 - Index: 7 Item: Time_Guardian_Box - Rate: 1111 + Rate: 1 - Index: 8 - Item: 1LVUP - Rate: 1111 + Item: 10LVUP + Rate: 1 - Group: 10LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Novice_Potion_B - Rate: 1429 + Rate: 1 Amount: 300 - Index: 1 - Item: Arrow_Container - Rate: 1429 - Amount: 5 - - Index: 2 - Item: Bullet_Case - Rate: 1429 - Amount: 5 - - Index: 3 Item: N_Fly_Wing - Rate: 1429 + Rate: 1 Amount: 150 - - Index: 4 + - Index: 2 Item: N_Magnifier - Rate: 1429 + Rate: 1 Amount: 10 + - Index: 3 + Item: Arrow_Container + Rate: 1 + Amount: 5 + - Index: 4 + Item: Bullet_Case + Rate: 1 + Amount: 5 - Index: 5 - Item: 10LVUP - Rate: 1429 - - Index: 6 Item: Time_Keeper_Ring - Rate: 1429 + Rate: 1 + - Index: 6 + Item: 20LVUP + Rate: 1 - Group: 20LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Novice_Potion_B - Rate: 1250 + Rate: 1 Amount: 300 - Index: 1 - Item: Arrow_Container - Rate: 1250 - Amount: 5 - - Index: 2 - Item: Bullet_Case - Rate: 1250 - Amount: 5 - - Index: 3 Item: N_Fly_Wing - Rate: 1250 + Rate: 1 Amount: 150 - - Index: 4 + - Index: 2 Item: N_Butterfly_Wing - Rate: 1250 + Rate: 1 Amount: 10 - - Index: 5 + - Index: 3 Item: N_Magnifier - Rate: 1250 + Rate: 1 Amount: 10 + - Index: 4 + Item: Arrow_Container + Rate: 1 + Amount: 5 + - Index: 5 + Item: Bullet_Case + Rate: 1 + Amount: 5 - Index: 6 Item: G_Almighty - Rate: 1250 + Rate: 1 - Index: 7 - Item: 20LVUP - Rate: 1250 + Item: 30LVUP + Rate: 1 - Group: 30LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Novice_Potion_B - Rate: 1111 + Rate: 1 Amount: 300 - Index: 1 - Item: Arrow_Container - Rate: 1111 - Amount: 5 + Item: N_Fly_Wing + Rate: 1 + Amount: 150 - Index: 2 - Item: Bullet_Case - Rate: 1111 - Amount: 5 + Item: N_Butterfly_Wing + Rate: 1 + Amount: 20 - Index: 3 - Item: Inspector_Certificate_ - Rate: 1111 + Item: N_Magnifier + Rate: 1 Amount: 10 - Index: 4 - Item: N_Fly_Wing - Rate: 1111 - Amount: 150 + Item: Arrow_Container + Rate: 1 + Amount: 5 - Index: 5 - Item: N_Butterfly_Wing - Rate: 1111 - Amount: 20 + Item: Bullet_Case + Rate: 1 + Amount: 5 - Index: 6 - Item: N_Magnifier - Rate: 1111 + Item: Inspector_Certificate_ + Rate: 1 Amount: 10 - Index: 7 Item: Time_Keeper_Glasses - Rate: 1111 + Rate: 1 - Index: 8 - Item: 30LVUP - Rate: 1111 + Item: 40LVUP + Rate: 1 - Group: 40LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Novice_Potion_B - Rate: 1111 + Rate: 1 Amount: 200 - Index: 1 Item: Orange_Potion_B - Rate: 1111 + Rate: 1 Amount: 30 - Index: 2 - Item: Arrow_Container - Rate: 1111 - Amount: 5 + Item: N_Fly_Wing + Rate: 1 + Amount: 100 - Index: 3 - Item: Bullet_Case - Rate: 1111 - Amount: 5 + Item: N_Butterfly_Wing + Rate: 1 + Amount: 20 - Index: 4 - Item: Inspector_Certificate_ - Rate: 1111 + Item: N_Magnifier + Rate: 1 Amount: 10 - Index: 5 - Item: N_Fly_Wing - Rate: 1111 - Amount: 100 + Item: Arrow_Container + Rate: 1 + Amount: 5 - Index: 6 - Item: N_Butterfly_Wing - Rate: 1111 - Amount: 20 + Item: Bullet_Case + Rate: 1 + Amount: 5 - Index: 7 - Item: N_Magnifier - Rate: 1111 + Item: Inspector_Certificate_ + Rate: 1 Amount: 10 - Index: 8 - Item: 40LVUP - Rate: 1111 + Item: 50LVUP + Rate: 1 - Group: 50LVUP SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Yellow_Potion_B - Rate: 1429 - Amount: 30 - - Index: 1 Item: Novice_Potion_B - Rate: 1429 + Rate: 1 Amount: 100 + - Index: 1 + Item: Yellow_Potion_B + Rate: 1 + Amount: 30 - Index: 2 - Item: Arrow_Container - Rate: 1429 - Amount: 5 - - Index: 3 - Item: Bullet_Case - Rate: 1429 - Amount: 5 - - Index: 4 Item: N_Fly_Wing - Rate: 1429 + Rate: 1 Amount: 150 - - Index: 5 + - Index: 3 Item: N_Magnifier - Rate: 1429 + Rate: 1 Amount: 10 + - Index: 4 + Item: Arrow_Container + Rate: 1 + Amount: 5 + - Index: 5 + Item: Bullet_Case + Rate: 1 + Amount: 5 - Index: 6 - Item: 50LVUP - Rate: 1429 + Item: 60LVUP + Rate: 1 - Group: 60LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Yellow_Slim_Potion_B - Rate: 2000 + Rate: 1 Amount: 100 - Index: 1 - Item: Inspector_Certificate_ - Rate: 2000 - Amount: 10 - - Index: 2 - Item: Comp_Battle_Manual - Rate: 2000 - Amount: 5 - - Index: 3 Item: Comp_Regenerate_Potion - Rate: 2000 + Rate: 1 Amount: 2 + - Index: 2 + Item: Inspector_Certificate_ + Rate: 1 + Amount: 10 + - Index: 3 + Item: Comp_Battle_Manual + Rate: 1 + Amount: 5 - Index: 4 - Item: 60LVUP - Rate: 2000 + Item: 70LVUP + Rate: 1 - Group: 70LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Yellow_Slim_Potion_B - Rate: 1667 + Rate: 1 Amount: 100 - Index: 1 - Item: Comp_Bubble_Gum - Rate: 1667 - Amount: 5 - - Index: 2 - Item: Comp_Insurance - Rate: 1667 - Amount: 5 - - Index: 3 - Item: 80LVUP - Rate: 1667 - - Index: 4 Item: Comp_Small_Mana_Potion - Rate: 1667 + Rate: 1 Amount: 3 - - Index: 5 + - Index: 2 Item: Comp_Regenerate_Potion - Rate: 1667 + Rate: 1 Amount: 4 + - Index: 3 + Item: Comp_Bubble_Gum + Rate: 1 + Amount: 5 + - Index: 4 + Item: Comp_Insurance + Rate: 1 + Amount: 5 + - Index: 5 + Item: 80LVUP + Rate: 1 - Group: 90LVUP SubGroups: - SubGroup: 1 List: - Index: 0 Item: Yellow_Slim_Potion_B - Rate: 1429 + Rate: 1 Amount: 150 - Index: 1 - Item: Inspector_Certificate_ - Rate: 1429 - Amount: 10 - - Index: 2 - Item: Comp_Battle_Manual - Rate: 1429 - Amount: 5 - - Index: 3 Item: N_Fly_Wing - Rate: 1429 + Rate: 1 Amount: 100 + - Index: 2 + Item: Comp_Regenerate_Potion + Rate: 1 + Amount: 4 + - Index: 3 + Item: Inspector_Certificate_ + Rate: 1 + Amount: 10 - Index: 4 - Item: E_Abrasive - Rate: 1429 + Item: Comp_Battle_Manual + Rate: 1 Amount: 5 - Index: 5 - Item: 100LVUP - Rate: 1429 + Item: E_Abrasive + Rate: 1 + Amount: 5 - Index: 6 - Item: Comp_Regenerate_Potion - Rate: 1429 - Amount: 4 + Item: 100LVUP + Rate: 1 - Group: 175LVUP SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Comp_M_DEFScroll - Amount: 30 - - Index: 1 Item: Comp_Power_Booster Amount: 20 - - Index: 2 + - Index: 1 Item: Comp_Almighty Amount: 20 + - Index: 2 + Item: Comp_M_DEFScroll + Amount: 30 - Group: BISCUIT_STICK_2SET_ SubGroups: - SubGroup: 0 List: - Index: 0 - Item: EF_DEX_Biscuit_Stick - Amount: 2 - - Index: 1 - Item: EF_LUK_Biscuit_Stick - Amount: 2 - - Index: 2 Item: EF_STR_Biscuit_Stick Amount: 2 - - Index: 3 + - Index: 1 Item: EF_VIT_Biscuit_Stick Amount: 2 - - Index: 4 + - Index: 2 Item: EF_AGI_Biscuit_Stick Amount: 2 - - Index: 5 + - Index: 3 Item: EF_INT_Biscuit_Stick Amount: 2 + - Index: 4 + Item: EF_DEX_Biscuit_Stick + Amount: 2 + - Index: 5 + Item: EF_LUK_Biscuit_Stick + Amount: 2 - Group: LOVE_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Love_Scroll - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 1000 - - Index: 3 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 1000 - - Index: 4 - Item: Love_Scroll - Rate: 1000 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 11 - Item: Comp_Trans_Scroll - Rate: 1000 - - Index: 12 - Item: WOB_Box - Rate: 830 - - Index: 13 - Item: Lapine_DdukddakBox - Rate: 1500 - - Index: 14 - Item: RaceShadow_Mix - Rate: 20 - - Index: 15 - Item: Love_Scroll - Rate: 800 - - Index: 16 - Item: Advanced_Taiming_Item - Rate: 500 - - Index: 17 - Item: Candy_Box_Melee - Rate: 100 - - Index: 18 - Item: Candy_Box_Range - Rate: 100 - - Index: 19 - Item: Candy_Box_Magic - Rate: 100 - - Index: 20 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 Item: S_Blitz_Weapon Rate: 100 - - Index: 21 + Announced: true + - Index: 7 Item: S_Blitz_Armor Rate: 100 + Announced: true + - Index: 8 + Item: RaceShadow_Mix + Rate: 20 + Announced: true + - Index: 9 + Item: Candy_Box_Melee + Rate: 100 + Announced: true + - Index: 10 + Item: Candy_Box_Range + Rate: 100 + Announced: true + - Index: 11 + Item: Candy_Box_Magic + Rate: 100 + Announced: true + - Index: 12 + Item: Advanced_Taiming_Item + Rate: 500 + - Index: 13 + Item: Biscuit_Stick_2Set_ + Rate: 800 + - Index: 14 + Item: Blacksmith_Blessing + Rate: 800 + - Index: 15 + Item: WOB_Box + Rate: 830 + - Index: 16 + Item: C_Wing_Of_Fly_3Day_Box + Rate: 1000 + - Index: 17 + Item: Comp_Trans_Scroll + Rate: 1000 + - Index: 18 + Item: C_Giant_Fly_1Day_Box + Rate: 1000 + - Index: 19 + Item: Lapine_DdukddakBox + Rate: 1500 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 21 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: LOVELY_EGG_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Orange_Juice - Rate: 300 + Item: Yummy_Cookie_Egg + Rate: 160 + Amount: 10 - Index: 1 - Item: Rainbow_Carrot - Rate: 300 + Item: Chocolate_Egg + Rate: 160 + Amount: 10 - Index: 2 - Item: Earthworm_The_Dude - Rate: 300 + Item: Holy_Egg + Rate: 60 - Index: 3 - Item: Sweet_Milk - Rate: 300 + Item: Heart_Of_Her + Rate: 30 - Index: 4 - Item: Well_Dried_Bone - Rate: 300 + Item: Little_Dall_Needle + Rate: 30 - Index: 5 - Item: Dew_Laden_Moss - Rate: 300 + Item: Delicious_Shaved_Ice + Rate: 30 - Index: 6 - Item: Deadly_Noxious_Herb - Rate: 300 + Item: Well_Dried_Bone + Rate: 30 - Index: 7 - Item: Fatty_Chubby_Earthworm - Rate: 300 + Item: Dew_Laden_Moss + Rate: 30 - Index: 8 - Item: Baked_Yam - Rate: 300 + Item: Deadly_Noxious_Herb + Rate: 30 - Index: 9 Item: Tropical_Banana - Rate: 300 + Rate: 30 - Index: 10 Item: No_Recipient - Rate: 300 + Rate: 30 - Index: 11 Item: Old_Broom - Rate: 300 + Rate: 30 - Index: 12 - Item: Contracts_In_Shadow - Rate: 300 + Item: Orange_Juice + Rate: 30 - Index: 13 - Item: Heart_Of_Her - Rate: 300 + Item: Contracts_In_Shadow + Rate: 30 - Index: 14 - Item: Sway_Apron - Rate: 300 + Item: Tantanmen + Rate: 30 - Index: 15 - Item: Chocolate_Egg - Rate: 1600 - Amount: 10 + Item: Sway_Apron + Rate: 30 - Index: 16 - Item: Yummy_Cookie_Egg - Rate: 1600 - Amount: 10 - - Index: 17 - Item: Holy_Egg - Rate: 600 - - Index: 18 Item: Very_Red_Juice - Rate: 300 + Rate: 30 + - Index: 17 + Item: Rainbow_Carrot + Rate: 30 + - Index: 18 + Item: Earthworm_The_Dude + Rate: 30 - Index: 19 - Item: Delicious_Shaved_Ice - Rate: 300 + Item: Sweet_Milk + Rate: 30 - Index: 20 - Item: Gril_Doll - Rate: 50 + Item: Fatty_Chubby_Earthworm + Rate: 30 - Index: 21 - Item: Gril's_Naivety - Rate: 10 + Item: Baked_Yam + Rate: 30 - Index: 22 Item: Boy's_Naivety - Rate: 40 + Rate: 4 - Index: 23 - Item: Tantanmen - Rate: 300 + Item: Gril's_Naivety + Rate: 1 - Index: 24 - Item: Clover_Silkhat - Rate: 50 + Item: Gril_Doll + Rate: 5 - Index: 25 - Item: Egg_Crispinette - Rate: 50 + Item: Clover_Silkhat + Rate: 5 - Index: 26 - Item: Saint_Egg_Shell - Rate: 50 + Item: Egg_Crispinette + Rate: 5 - Index: 27 Item: Devil_Egg_Shell - Rate: 50 + Rate: 5 - Index: 28 - Item: C_Clover_Silkhat - Rate: 50 + Item: Saint_Egg_Shell + Rate: 5 - Index: 29 - Item: Little_Dall_Needle - Rate: 300 + Item: C_Clover_Silkhat + Rate: 5 - Index: 30 - Item: C_Egg_Crispinette - Rate: 50 + Item: C_Mimic_Egg_Shell + Rate: 5 - Index: 31 Item: C_Holy_Egg_Hat - Rate: 50 + Rate: 5 - Index: 32 - Item: C_Mimic_Egg_Shell - Rate: 50 + Item: C_Egg_Crispinette + Rate: 5 - Group: C_CATPAW_1DAY_PARA SubGroups: - SubGroup: 0 @@ -54942,6 +58544,7 @@ Body: - Index: 0 Item: C_CatPaw_Ticket Duration: 1440 + UniqueId: true - Group: C_WING_OF_FLY_1DAY_PARA SubGroups: - SubGroup: 0 @@ -54949,91 +58552,107 @@ Body: - Index: 0 Item: C_Wing_Of_Fly Duration: 1440 + UniqueId: true - Group: CAT_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 2 - Item: Toy_Syringe_K - Rate: 40 - - Index: 3 - Item: Blue_Rear_Ribbon - Rate: 100 - - Index: 4 - Item: Necklace_Rosary_K - Rate: 100 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Toy_Syringe_K + Rate: 40 + Announced: true + - Index: 7 + Item: Magical_Booster_Box + Rate: 20 + Announced: true + - Index: 8 + Item: Cat_Head_Dress_Basket + Rate: 200 + Announced: true + - Index: 9 + Item: Blue_Rear_Ribbon + Rate: 100 + Announced: true + - Index: 10 + Item: Necklace_Rosary_K + Rate: 100 + Announced: true - Index: 11 - Item: Shadow_Cube_Weapon - Rate: 300 - - Index: 12 - Item: Shadow_Cube_Armor - Rate: 300 - - Index: 13 - Item: Shadow_Cube_Shield - Rate: 300 - - Index: 14 - Item: Shadow_Cube_Shoes - Rate: 300 - - Index: 15 - Item: Shadow_Cube_Pendant - Rate: 300 - - Index: 16 - Item: Shadow_Cube_Earing - Rate: 300 - - Index: 17 - Item: Comp_Trans_Scroll - Rate: 800 - - Index: 18 - Item: Minus_Status_Box - Rate: 1500 - - Index: 19 - Item: White_Slim_Potion_Box_ - Rate: 1000 - - Index: 20 - Item: Lapine_DdukddakBox - Rate: 1500 - - Index: 21 Item: Candy_Box_Melee Rate: 30 - - Index: 22 + Announced: true + - Index: 12 Item: Candy_Box_Range Rate: 30 - - Index: 23 + Announced: true + - Index: 13 Item: Candy_Box_Magic Rate: 30 + Announced: true + - Index: 14 + Item: Blacksmith_Blessing + Rate: 800 + - Index: 15 + Item: Shadow_Cube_Weapon + Rate: 300 + - Index: 16 + Item: Shadow_Cube_Armor + Rate: 300 + - Index: 17 + Item: Shadow_Cube_Shield + Rate: 300 + - Index: 18 + Item: Shadow_Cube_Shoes + Rate: 300 + - Index: 19 + Item: Shadow_Cube_Pendant + Rate: 300 + - Index: 20 + Item: Shadow_Cube_Earing + Rate: 300 + - Index: 21 + Item: Comp_Trans_Scroll + Rate: 800 + - Index: 22 + Item: Minus_Status_Box + Rate: 1500 + - Index: 23 + Item: Lapine_DdukddakBox + Rate: 1500 - Index: 24 - Item: Cat_Scroll - Rate: 20 - - Index: 25 - Item: Cat_Scroll - Rate: 200 - - Index: 26 - Item: Cat_Scroll + Item: Chemicals_Bag Rate: 1000 + - Index: 25 + Item: White_Slim_Potion_Box_ + Rate: 1000 + - Index: 26 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: MAGICAL_BOOSTER_BOX SubGroups: - SubGroup: 0 @@ -55055,125 +58674,135 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Poison_Bottle - Rate: 1667 - Amount: 30 - - Index: 1 Item: Fire_Bottle - Rate: 1667 + Rate: 1 + Amount: 50 + - Index: 1 + Item: Acid_Bottle + Rate: 1 Amount: 50 - Index: 2 - Item: Acid_Bottle - Rate: 1667 + Item: MenEater_Plant_Bottle + Rate: 1 Amount: 50 - Index: 3 - Item: MenEater_Plant_Bottle - Rate: 1667 + Item: Coating_Bottle + Rate: 1 Amount: 50 - Index: 4 Item: Mini_Bottle - Rate: 1667 + Rate: 1 Amount: 50 - Index: 5 - Item: Coating_Bottle - Rate: 1667 - Amount: 50 + Item: Poison_Bottle + Rate: 1 + Amount: 30 - Group: SHADOW_SCROLL2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true - Index: 1 - Item: Blacksmith_Blessing - Rate: 800 + Item: Armor_11Up_Box + Rate: 1 + Announced: true - Index: 2 - Item: Potion_Box - Rate: 1000 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true - Index: 3 - Item: Spell_Circuit - Rate: 100 + Item: Armor_9Up_Box + Rate: 9 + Announced: true - Index: 4 Item: Weapon_7Up_Box Rate: 15 + Announced: true - Index: 5 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 6 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 7 Item: Armor_7Up_Box Rate: 15 + Announced: true + - Index: 6 + Item: S_Tempest_Shoes + Rate: 100 + Announced: true + - Index: 7 + Item: S_Tempest_Shield + Rate: 100 + Announced: true - Index: 8 - Item: Armor_9Up_Box - Rate: 9 + Item: S_M_ExeHoly_Armor + Rate: 50 + Announced: true - Index: 9 - Item: Armor_11Up_Box - Rate: 1 + Item: S_M_ExoCorrupt_Armor + Rate: 50 + Announced: true - Index: 10 + Item: S_M_DragonVib_Armor + Rate: 50 + Announced: true + - Index: 11 + Item: S_M_SciHunting_Armor + Rate: 50 + Announced: true + - Index: 12 + Item: S_M_FishInsect_Armor + Rate: 50 + Announced: true + - Index: 13 + Item: Spell_Circuit + Rate: 100 + Announced: true + - Index: 14 Item: Shadow_Cube_Weapon Rate: 300 - - Index: 11 + - Index: 15 Item: Shadow_Cube_Armor Rate: 300 - - Index: 12 - Item: Shadow_Cube_Shield - Rate: 300 - - Index: 13 + - Index: 16 Item: Shadow_Cube_Shoes Rate: 300 - - Index: 14 + - Index: 17 + Item: Shadow_Cube_Shield + Rate: 300 + - Index: 18 Item: Shadow_Cube_Pendant Rate: 300 - - Index: 15 + - Index: 19 Item: Shadow_Cube_Earing Rate: 300 - - Index: 16 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 17 - Item: Lapine_DdukddakBox - Rate: 1500 - - Index: 18 - Item: Advanced_Taiming_Item - Rate: 200 - - Index: 19 - Item: Shadow_Scroll2 - Rate: 1000 - Index: 20 - Item: Shadow_Scroll2 - Rate: 1000 + Item: Blacksmith_Blessing + Rate: 800 - Index: 21 Item: StabilityShadow_Mix Rate: 100 - Index: 22 - Item: S_Tempest_Shield - Rate: 100 + Item: Advanced_Taiming_Item + Rate: 200 - Index: 23 - Item: S_Tempest_Shoes - Rate: 100 + Item: Class_Shadow_Cube + Rate: 1000 - Index: 24 - Item: S_M_ExeHoly_Armor - Rate: 50 + Item: C_Wing_Of_Fly_3Day_Box_ + Rate: 1000 - Index: 25 - Item: S_M_ExoCorrupt_Armor - Rate: 50 + Item: Potion_Box + Rate: 1000 - Index: 26 - Item: S_M_DragonVib_Armor - Rate: 50 + Item: Chemicals_Bag + Rate: 1000 - Index: 27 - Item: S_M_SciHunting_Armor - Rate: 50 + Item: Lapine_DdukddakBox + Rate: 1500 - Index: 28 - Item: S_M_FishInsect_Armor - Rate: 50 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: C_WING_OF_FLY_3DAY_BOX_ SubGroups: - SubGroup: 0 @@ -55181,6 +58810,7 @@ Body: - Index: 0 Item: C_Wing_Of_Fly Duration: 4320 + UniqueId: true - Group: MOBILE_NOVICE_BOX SubGroups: - SubGroup: 0 @@ -55189,27 +58819,27 @@ Body: Item: Comp_Battle_Manual Amount: 5 - Index: 1 - Item: E_S_Life_Potion_Box - - Index: 2 - Item: E_Abrasive_Box10 - - Index: 3 - Item: E_Bubble_Gum_Box - - Index: 4 Item: E_Str_Dish_Box - - Index: 5 + - Index: 2 Item: E_Agi_Dish_Box - - Index: 6 + - Index: 3 Item: E_Int_Dish_Box - - Index: 7 + - Index: 4 Item: E_Dex_Dish_Box - - Index: 8 - Item: E_Luk_Dish_Box - - Index: 9 + - Index: 5 Item: E_Vit_Dish_Box - - Index: 10 + - Index: 6 + Item: E_Luk_Dish_Box + - Index: 7 Item: E_Blessing_10_Scr_Box - - Index: 11 + - Index: 8 Item: E_Inc_Agi_10_Scr_Box + - Index: 9 + Item: E_Bubble_Gum_Box + - Index: 10 + Item: E_S_Life_Potion_Box + - Index: 11 + Item: E_Abrasive_Box10 - Group: C_WING_OF_FLY_5DAY_BOX_ SubGroups: - SubGroup: 0 @@ -55236,310 +58866,469 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: C_CatPaw_7Day_Box_ - Rate: 3182 - - Index: 1 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 2273 - - Index: 2 - Item: May_Gold_Scroll - Rate: 4545 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1001 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 2 - Item: Costume_Exchange - Rate: 1000 - - Index: 3 - Item: J_Shop_Coupon - Rate: 500 - - Index: 4 - Item: May_Gold_Scroll - Rate: 700 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: New_Hat_Box3 + Rate: 300 + Announced: true + - Index: 7 + Item: ExShadow_DdukddakBox + Rate: 100 + Announced: true + - Index: 8 + Item: Sealed_Hat_Box + Rate: 33 + Announced: true + - Index: 9 + Item: Sealed_Hat_Box2 + Rate: 33 + Announced: true + - Index: 10 + Item: Sealed_Hat_Box3 + Rate: 33 + Announced: true - Index: 11 - Item: May_Gold_Scroll - Rate: 33 + Item: Blacksmith_Blessing + Rate: 800 - Index: 12 - Item: May_Gold_Scroll - Rate: 33 - - Index: 13 - Item: May_Gold_Scroll - Rate: 33 - - Index: 14 - Item: Lapine_DdukddakBox - Rate: 1650 - - Index: 15 - Item: May_Gold_Scroll - Rate: 1000 - - Index: 16 - Item: May_Gold_Scroll + Item: C_Wing_Of_Fly_5Day_Box_ Rate: 500 + - Index: 13 + Item: C_CatPaw_7Day_Box + Rate: 700 + - Index: 14 + Item: J_Shop_Coupon + Rate: 500 + - Index: 15 + Item: Material_Shadow_Cube + Rate: 300 + - Index: 16 + Item: Mysterious_Medal_Box + Rate: 1000 - Index: 17 - Item: May_Gold_Scroll + Item: C_Giant_Fly_1Day_Box_ Rate: 1000 - Index: 18 - Item: May_Gold_Scroll - Rate: 300 - - Index: 19 - Item: May_Gold_Scroll - Rate: 100 - - Index: 20 - Item: May_Gold_Scroll - Rate: 300 - - Index: 21 - Item: May_Gold_Scroll + Item: Costume_Exchange Rate: 1000 + - Index: 19 + Item: Chemicals_Bag + Rate: 1000 + - Index: 20 + Item: Lapine_DdukddakBox + Rate: 1650 + - Index: 21 + Item: Crystal_Jewel__ + Rate: 1001 + Amount: 10 - Group: NEW_HAT_BOX3 SubGroups: - SubGroup: 1 List: - Index: 0 Item: GoldFish_Hat - Rate: 2000 + Rate: 1 - Index: 1 Item: Smoky_TransformHat - Rate: 2000 + Rate: 1 - Index: 2 Item: Survive_Circlet_K - Rate: 2000 + Rate: 1 - Index: 3 Item: SurviveOrb_K - Rate: 2000 + Rate: 1 - Index: 4 Item: FaceWorm_Breath - Rate: 2000 + Rate: 1 - Group: EXSHADOW_DDUKDDAKBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: JobShadow_Mix_Weapon - Rate: 667 - - Index: 1 - Item: JobShadow_Mix_Armor - Rate: 667 - - Index: 2 - Item: JobShadow_Mix_Shoes - Rate: 667 - - Index: 3 - Item: JobShadow_Mix_Shield - Rate: 667 - - Index: 4 - Item: JobShadow_Mix_Pendant - Rate: 667 - - Index: 5 - Item: JobShadow_Mix_Earing - Rate: 667 - - Index: 6 - Item: StatusShadow_Mix - Rate: 667 - - Index: 7 - Item: GemstoneShadow_Mix - Rate: 667 - - Index: 8 - Item: BearersShadow_Mix - Rate: 667 - - Index: 9 - Item: ComposeShadow_Mix - Rate: 667 - - Index: 10 Item: RaceShadow_Mix - Rate: 667 + Rate: 1 + - Index: 1 + Item: BearersShadow_Mix + Rate: 1 + - Index: 2 + Item: GemstoneShadow_Mix + Rate: 1 + - Index: 3 + Item: StatusShadow_Mix + Rate: 1 + - Index: 4 + Item: ComposeShadow_Mix + Rate: 1 + - Index: 5 + Item: JobShadow_Mix_Pendant + Rate: 1 + - Index: 6 + Item: JobShadow_Mix_Weapon + Rate: 1 + - Index: 7 + Item: JobShadow_Mix_Armor + Rate: 1 + - Index: 8 + Item: JobShadow_Mix_Shoes + Rate: 1 + - Index: 9 + Item: JobShadow_Mix_Shield + Rate: 1 + - Index: 10 + Item: JobShadow_Mix_Earing + Rate: 1 - Index: 11 Item: StabilityShadow_Mix - Rate: 667 + Rate: 1 - Index: 12 Item: InfinityShadow_Mix - Rate: 667 + Rate: 1 - Index: 13 Item: PerfectSize_Mix - Rate: 667 + Rate: 1 - Index: 14 Item: MagicPiercing_Mix - Rate: 667 + Rate: 1 - Group: MATERIAL_SHADOW_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Lucky_Weapon - Rate: 192 - - Index: 1 - Item: S_Power_Earring - Rate: 192 - - Index: 2 - Item: S_Int_Pendant - Rate: 192 - - Index: 3 - Item: S_Dexterous_Armor - Rate: 192 - - Index: 4 - Item: S_Vital_Shoes - Rate: 192 - - Index: 5 - Item: S_Athletic_Shield - Rate: 192 - - Index: 6 - Item: S_Lucky_Armor - Rate: 192 - - Index: 7 - Item: S_Power_Pendant - Rate: 192 - - Index: 8 - Item: S_Int_Earring - Rate: 192 - - Index: 9 - Item: S_Dexterous_Weapon - Rate: 192 - - Index: 10 - Item: S_Vital_Shield - Rate: 192 - - Index: 11 - Item: S_Athletic_Shoes - Rate: 192 - - Index: 12 - Item: S_Cranial_Shield - Rate: 192 - - Index: 13 - Item: S_Brutal_Shield - Rate: 192 - - Index: 14 - Item: S_Gargantua_Shield - Rate: 192 - - Index: 15 - Item: S_Homers_Shield - Rate: 192 - - Index: 16 - Item: S_Dragoon_Shield - Rate: 192 - - Index: 17 - Item: S_Satanic_Shield - Rate: 192 - - Index: 18 - Item: S_Flameguard_Shield - Rate: 192 - - Index: 19 - Item: S_Requiem_Shield - Rate: 192 - - Index: 20 - Item: S_Cadi_Shield - Rate: 192 - - Index: 21 - Item: S_Bloody_Shoes - Rate: 192 - - Index: 22 - Item: S_Chemical_Shoes - Rate: 192 - - Index: 23 - Item: S_Clamorous_Shoes - Rate: 192 - - Index: 24 - Item: S_Insecticide_Shoes - Rate: 192 - - Index: 25 - Item: S_Fisher_Shoes - Rate: 192 - - Index: 26 - Item: S_Seraphim_Shoes - Rate: 192 - - Index: 27 - Item: S_Beholder_Shoes - Rate: 192 - - Index: 28 - Item: S_Divine_Shoes - Rate: 192 - - Index: 29 - Item: S_Dragoon_Shoes - Rate: 192 - - Index: 30 Item: S_Plasterer's_Armor - Rate: 192 - - Index: 31 + Rate: 1 + - Index: 1 Item: S_Plasterer's_Shoes - Rate: 192 - - Index: 32 + Rate: 1 + - Index: 2 Item: S_Insomniac_Armor - Rate: 192 - - Index: 33 + Rate: 1 + - Index: 3 Item: S_Insomniac_Shoes - Rate: 192 - - Index: 34 + Rate: 1 + - Index: 4 Item: S_Peerless_Armor - Rate: 192 - - Index: 35 + Rate: 1 + - Index: 5 Item: S_Peerless_Shoes - Rate: 192 - - Index: 36 + Rate: 1 + - Index: 6 Item: S_Adurate_Armor - Rate: 192 - - Index: 37 + Rate: 1 + - Index: 7 Item: S_Adurate_Shoes - Rate: 192 - - Index: 38 + Rate: 1 + - Index: 8 Item: Unfreez_Weapon_S - Rate: 192 - - Index: 39 + Rate: 1 + - Index: 9 Item: Unfreeze_Earing_S - Rate: 192 - - Index: 40 + Rate: 1 + - Index: 10 Item: Unfreeze_Pendent_S - Rate: 192 - - Index: 41 + Rate: 1 + - Index: 11 Item: Vitality_Earing_S - Rate: 192 - - Index: 42 + Rate: 1 + - Index: 12 Item: Vitality_Pendant_S - Rate: 192 - - Index: 43 + Rate: 1 + - Index: 13 Item: S_Neutral_Weapon - Rate: 192 - - Index: 44 + Rate: 1 + - Index: 14 Item: S_Neutral_Earring - Rate: 192 - - Index: 45 + Rate: 1 + - Index: 15 Item: S_Neutral_Pendent - Rate: 192 - - Index: 46 + Rate: 1 + - Index: 16 Item: S_Curse_Lift_Earring - Rate: 192 - - Index: 47 + Rate: 1 + - Index: 17 Item: S_Curse_Lift_Pendent - Rate: 192 - - Index: 48 + Rate: 1 + - Index: 18 + Item: S_Homers_Shield + Rate: 1 + - Index: 19 + Item: S_Cadi_Shield + Rate: 1 + - Index: 20 + Item: S_Requiem_Shield + Rate: 1 + - Index: 21 + Item: S_Flameguard_Shield + Rate: 1 + - Index: 22 + Item: S_Satanic_Shield + Rate: 1 + - Index: 23 + Item: S_Dragoon_Shield + Rate: 1 + - Index: 24 + Item: S_Gargantua_Shield + Rate: 1 + - Index: 25 + Item: S_Brutal_Shield + Rate: 1 + - Index: 26 + Item: S_Cranial_Shield + Rate: 1 + - Index: 27 + Item: S_Divine_Shoes + Rate: 1 + - Index: 28 + Item: S_Beholder_Shoes + Rate: 1 + - Index: 29 + Item: S_Seraphim_Shoes + Rate: 1 + - Index: 30 + Item: S_Fisher_Shoes + Rate: 1 + - Index: 31 + Item: S_Insecticide_Shoes + Rate: 1 + - Index: 32 + Item: S_Clamorous_Shoes + Rate: 1 + - Index: 33 + Item: S_Chemical_Shoes + Rate: 1 + - Index: 34 + Item: S_Bloody_Shoes + Rate: 1 + - Index: 35 + Item: S_Dragoon_Shoes + Rate: 1 + - Index: 36 Item: S_ColdBolt_Armor - Rate: 192 - - Index: 49 + Rate: 1 + - Index: 37 Item: S_FireBolt_Armor - Rate: 192 - - Index: 50 + Rate: 1 + - Index: 38 Item: S_LightingBolt_Armor - Rate: 192 - - Index: 51 + Rate: 1 + - Index: 39 Item: S_EarthSpike_Armor - Rate: 192 + Rate: 1 + - Index: 40 + Item: S_Lucky_Weapon + Rate: 1 + - Index: 41 + Item: S_Power_Earring + Rate: 1 + - Index: 42 + Item: S_Int_Pendant + Rate: 1 + - Index: 43 + Item: S_Dexterous_Armor + Rate: 1 + - Index: 44 + Item: S_Vital_Shoes + Rate: 1 + - Index: 45 + Item: S_Athletic_Shield + Rate: 1 + - Index: 46 + Item: S_Lucky_Armor + Rate: 1 + - Index: 47 + Item: S_Power_Pendant + Rate: 1 + - Index: 48 + Item: S_Int_Earring + Rate: 1 + - Index: 49 + Item: S_Dexterous_Weapon + Rate: 1 + - Index: 50 + Item: S_Vital_Shield + Rate: 1 + - Index: 51 + Item: S_Athletic_Shoes + Rate: 1 + - SubGroup: 2 + List: + - Index: 0 + Item: S_Plasterer's_Armor + Rate: 1 + - Index: 1 + Item: S_Plasterer's_Shoes + Rate: 1 + - Index: 2 + Item: S_Insomniac_Armor + Rate: 1 + - Index: 3 + Item: S_Insomniac_Shoes + Rate: 1 + - Index: 4 + Item: S_Peerless_Armor + Rate: 1 + - Index: 5 + Item: S_Peerless_Shoes + Rate: 1 + - Index: 6 + Item: S_Adurate_Armor + Rate: 1 + - Index: 7 + Item: S_Adurate_Shoes + Rate: 1 + - Index: 8 + Item: Unfreez_Weapon_S + Rate: 1 + - Index: 9 + Item: Unfreeze_Earing_S + Rate: 1 + - Index: 10 + Item: Unfreeze_Pendent_S + Rate: 1 + - Index: 11 + Item: Vitality_Earing_S + Rate: 1 + - Index: 12 + Item: Vitality_Pendant_S + Rate: 1 + - Index: 13 + Item: S_Neutral_Weapon + Rate: 1 + - Index: 14 + Item: S_Neutral_Earring + Rate: 1 + - Index: 15 + Item: S_Neutral_Pendent + Rate: 1 + - Index: 16 + Item: S_Curse_Lift_Earring + Rate: 1 + - Index: 17 + Item: S_Curse_Lift_Pendent + Rate: 1 + - Index: 18 + Item: S_Homers_Shield + Rate: 1 + - Index: 19 + Item: S_Cadi_Shield + Rate: 1 + - Index: 20 + Item: S_Requiem_Shield + Rate: 1 + - Index: 21 + Item: S_Flameguard_Shield + Rate: 1 + - Index: 22 + Item: S_Satanic_Shield + Rate: 1 + - Index: 23 + Item: S_Dragoon_Shield + Rate: 1 + - Index: 24 + Item: S_Gargantua_Shield + Rate: 1 + - Index: 25 + Item: S_Brutal_Shield + Rate: 1 + - Index: 26 + Item: S_Cranial_Shield + Rate: 1 + - Index: 27 + Item: S_Divine_Shoes + Rate: 1 + - Index: 28 + Item: S_Beholder_Shoes + Rate: 1 + - Index: 29 + Item: S_Seraphim_Shoes + Rate: 1 + - Index: 30 + Item: S_Fisher_Shoes + Rate: 1 + - Index: 31 + Item: S_Insecticide_Shoes + Rate: 1 + - Index: 32 + Item: S_Clamorous_Shoes + Rate: 1 + - Index: 33 + Item: S_Chemical_Shoes + Rate: 1 + - Index: 34 + Item: S_Bloody_Shoes + Rate: 1 + - Index: 35 + Item: S_Dragoon_Shoes + Rate: 1 + - Index: 36 + Item: S_ColdBolt_Armor + Rate: 1 + - Index: 37 + Item: S_FireBolt_Armor + Rate: 1 + - Index: 38 + Item: S_LightingBolt_Armor + Rate: 1 + - Index: 39 + Item: S_EarthSpike_Armor + Rate: 1 + - Index: 40 + Item: S_Lucky_Weapon + Rate: 1 + - Index: 41 + Item: S_Power_Earring + Rate: 1 + - Index: 42 + Item: S_Int_Pendant + Rate: 1 + - Index: 43 + Item: S_Dexterous_Armor + Rate: 1 + - Index: 44 + Item: S_Vital_Shoes + Rate: 1 + - Index: 45 + Item: S_Athletic_Shield + Rate: 1 + - Index: 46 + Item: S_Lucky_Armor + Rate: 1 + - Index: 47 + Item: S_Power_Pendant + Rate: 1 + - Index: 48 + Item: S_Int_Earring + Rate: 1 + - Index: 49 + Item: S_Dexterous_Weapon + Rate: 1 + - Index: 50 + Item: S_Vital_Shield + Rate: 1 + - Index: 51 + Item: S_Athletic_Shoes + Rate: 1 - Group: MYSTERIOUS_MEDAL_BOX SubGroups: - SubGroup: 1 @@ -55614,72 +59403,84 @@ Body: List: - Index: 0 Item: Vend_Arbeit_1Lv + Duration: 1440 - Group: VEND_ARBEIT1_2LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Vend_Arbeit_2Lv + Duration: 1440 - Group: VEND_ARBEIT1_3LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Vend_Arbeit_3Lv + Duration: 1440 - Group: BUY_ARBEIT1_1LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Buy_Arbeit_1Lv + Duration: 1440 - Group: BUY_ARBEIT1_2LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Buy_Arbeit_2Lv + Duration: 1440 - Group: BUY_ARBEIT1_3LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Buy_Arbeit_3Lv + Duration: 1440 - Group: VEND_ARBEIT3_1LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Vend_Arbeit_1Lv + Duration: 4320 - Group: VEND_ARBEIT3_2LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Vend_Arbeit_2Lv + Duration: 4320 - Group: VEND_ARBEIT3_3LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Vend_Arbeit_3Lv + Duration: 4320 - Group: BUY_ARBEIT3_1LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Buy_Arbeit_1Lv + Duration: 4320 - Group: BUY_ARBEIT3_2LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Buy_Arbeit_2Lv + Duration: 4320 - Group: BUY_ARBEIT3_3LV SubGroups: - SubGroup: 0 List: - Index: 0 Item: Buy_Arbeit_3Lv + Duration: 4320 - Group: CRYPTURA_GIFTBOX SubGroups: - SubGroup: 0 @@ -55698,443 +59499,473 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 9091 - - Index: 1 - Item: General_Helmet - Rate: 909 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: General_Helmet_ - Rate: 100 - - Index: 2 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 3 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 4 Item: Weapon_11Up_Box Rate: 1 + Announced: true + - Index: 1 + Item: Armor_11Up_Box + Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true - Index: 5 Item: Armor_7Up_Box Rate: 15 + Announced: true - Index: 6 - Item: Armor_9Up_Box - Rate: 9 + Item: General_Helmet_ + Rate: 100 + Announced: true - Index: 7 - Item: Armor_11Up_Box - Rate: 1 + Item: S_Healing_Shield + Rate: 50 + Announced: true - Index: 8 - Item: Comp_Trans_Scroll - Rate: 1000 + Item: S_Healing_Shoes + Rate: 50 + Announced: true - Index: 9 - Item: Lapine_DdukddakBox - Rate: 2000 + Item: S_Restore_Earring + Rate: 50 + Announced: true - Index: 10 - Item: General_Scroll - Rate: 1000 + Item: S_Restore_Pendent + Rate: 50 + Announced: true - Index: 11 - Item: General_Scroll - Rate: 1000 + Item: S_MortalBlow_Weapon + Rate: 50 + Announced: true - Index: 12 - Item: General_Scroll - Rate: 1000 + Item: S_MortalBlow_Earring + Rate: 50 + Announced: true - Index: 13 - Item: Fire_Armor_S - Rate: 400 + Item: S_MortalBlow_Pendent + Rate: 50 + Announced: true - Index: 14 - Item: Cold_Armor_S + Item: Earth_Armor_S Rate: 400 + Amount: 5 - Index: 15 Item: Wind_Armor_S Rate: 400 + Amount: 5 - Index: 16 - Item: Earth_Armor_S + Item: Cold_Armor_S Rate: 400 + Amount: 5 - Index: 17 - Item: S_Tension_Weapon - Rate: 150 + Item: Fire_Armor_S + Rate: 400 + Amount: 5 - Index: 18 - Item: S_Tension_Earring + Item: S_Tension_Weapon Rate: 150 - Index: 19 Item: S_Tension_Pendent Rate: 150 - Index: 20 - Item: S_Elegant_Weapon + Item: S_Tension_Earring Rate: 150 - Index: 21 - Item: S_Elegant_Earring + Item: S_Elegant_Weapon Rate: 150 - Index: 22 Item: S_Elegant_Pendent Rate: 150 - Index: 23 - Item: S_Healing_Shield - Rate: 50 + Item: S_Elegant_Earring + Rate: 150 - Index: 24 - Item: S_Healing_Shoes - Rate: 50 + Item: Comp_Trans_Scroll + Rate: 1000 - Index: 25 - Item: S_Restore_Earring - Rate: 50 + Item: C_Wing_Of_Fly_3Day_Box_ + Rate: 1000 - Index: 26 - Item: S_Restore_Pendent - Rate: 50 + Item: Mysterious_Medal_Box + Rate: 1000 - Index: 27 - Item: S_MortalBlow_Weapon - Rate: 50 + Item: Chemicals_Bag + Rate: 1000 - Index: 28 - Item: S_MortalBlow_Earring - Rate: 50 + Item: Lapine_DdukddakBox + Rate: 2000 - Index: 29 - Item: S_MortalBlow_Pendent - Rate: 50 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: GREEN_SCROLL_K2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: C_CatPaw_7Day_Box_ - Rate: 4118 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true - Index: 1 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 5882 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Green_Scroll_K2 - Rate: 700 + Item: Armor_11Up_Box + Rate: 1 + Announced: true - Index: 2 - Item: Classical_Fhat - Rate: 100 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true - Index: 3 - Item: PetTradeTicket_Box - Rate: 500 + Item: Armor_9Up_Box + Rate: 9 + Announced: true - Index: 4 Item: Weapon_7Up_Box Rate: 15 + Announced: true - Index: 5 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 6 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 7 Item: Armor_7Up_Box Rate: 15 - - Index: 8 - Item: Armor_9Up_Box - Rate: 9 - - Index: 9 - Item: Armor_11Up_Box - Rate: 1 - - Index: 10 - Item: Minus_Status_Box - Rate: 800 - - Index: 11 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 12 - Item: Lapine_DdukddakBox - Rate: 2000 - - Index: 13 - Item: Green_Scroll_K2 - Rate: 1000 - - Index: 14 - Item: Green_Scroll_K2 - Rate: 1000 - - Index: 15 - Item: Green_Scroll_K2 - Rate: 400 - - Index: 16 - Item: Green_Scroll_K2 - Rate: 1000 - - Index: 17 + Announced: true + - Index: 6 Item: S_Penetration_Shoes Rate: 100 - - Index: 18 + Announced: true + - Index: 7 Item: S_Penetration_Shield Rate: 100 - - Index: 19 + Announced: true + - Index: 8 Item: S_ExeHoly_Armor Rate: 50 - - Index: 20 + Announced: true + - Index: 9 Item: S_ExoCorrupt_Armor Rate: 50 - - Index: 21 + Announced: true + - Index: 10 Item: S_DragonVib_Armor Rate: 50 - - Index: 22 + Announced: true + - Index: 11 Item: S_SciHunting_Armor Rate: 50 - - Index: 23 + Announced: true + - Index: 12 Item: S_FishInsect_Armor Rate: 50 + Announced: true + - Index: 13 + Item: Classical_Fhat + Rate: 100 + Announced: true + - Index: 14 + Item: PetTradeTicket_Box + Rate: 500 + - Index: 15 + Item: Material_Shadow_Cube + Rate: 400 + - Index: 16 + Item: C_CatPaw_7Day_Box + Rate: 700 + - Index: 17 + Item: Minus_Status_Box + Rate: 800 + - Index: 18 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 19 + Item: C_Wing_Of_Fly_3Day_Box_ + Rate: 1000 + - Index: 20 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 21 + Item: Chemicals_Bag + Rate: 1000 + - Index: 22 + Item: Lapine_DdukddakBox + Rate: 2000 + - Index: 23 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: NEW_SHADOW_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S2_Hasty_Shoes - Rate: 204 + Rate: 10 - Index: 1 Item: S2_Bearers_Pendent - Rate: 204 + Rate: 10 - Index: 2 Item: S2_Gemstone_Earring - Rate: 204 + Rate: 10 - Index: 3 Item: S2_Spell_Flow_Shield - Rate: 204 + Rate: 10 - Index: 4 Item: S2_Spiritual_Weapon - Rate: 204 + Rate: 10 - Index: 5 Item: S2_Malicious_Armor - Rate: 204 + Rate: 10 - Index: 6 Item: S_Sigrun_Armor - Rate: 204 + Rate: 10 - Index: 7 Item: S_Sigrun_Shield - Rate: 204 + Rate: 10 - Index: 8 Item: S2_Force_Ex_Weapon - Rate: 204 + Rate: 10 - Index: 9 Item: S2_Spirit_M_E_Weapon - Rate: 204 + Rate: 10 - Index: 10 Item: S2_Caster_Armor - Rate: 204 + Rate: 10 - Index: 11 Item: S2_Reload_Armor - Rate: 204 + Rate: 10 - Index: 12 Item: S_Critical_Shield - Rate: 204 + Rate: 10 - Index: 13 Item: S_Critical_Shoes - Rate: 204 + Rate: 10 - Index: 14 Item: S_Blitz_Weapon - Rate: 204 + Rate: 10 - Index: 15 Item: S_Blitz_Armor - Rate: 204 + Rate: 10 - Index: 16 Item: S_Tempest_Shield - Rate: 204 + Rate: 10 - Index: 17 Item: S_Tempest_Shoes - Rate: 204 + Rate: 10 - Index: 18 Item: S_M_ExeHoly_Armor - Rate: 204 + Rate: 10 - Index: 19 Item: S_M_ExoCorrupt_Armor - Rate: 204 + Rate: 10 - Index: 20 Item: S_M_DragonVib_Armor - Rate: 204 + Rate: 10 - Index: 21 Item: S_M_SciHunting_Armor - Rate: 204 + Rate: 10 - Index: 22 Item: S_M_FishInsect_Armor - Rate: 204 + Rate: 10 - Index: 23 Item: S_Tension_Weapon - Rate: 204 + Rate: 10 - Index: 24 Item: S_Tension_Earring - Rate: 204 + Rate: 10 - Index: 25 Item: S_Tension_Pendent - Rate: 204 + Rate: 10 - Index: 26 Item: S_Elegant_Weapon - Rate: 204 + Rate: 10 - Index: 27 Item: S_Elegant_Earring - Rate: 204 + Rate: 10 - Index: 28 Item: S_Elegant_Pendent - Rate: 204 + Rate: 10 - Index: 29 Item: S_Healing_Shield - Rate: 204 + Rate: 10 - Index: 30 Item: S_Healing_Shoes - Rate: 204 + Rate: 10 - Index: 31 Item: S_Restore_Earring - Rate: 204 + Rate: 10 - Index: 32 Item: S_Restore_Pendent - Rate: 204 + Rate: 10 - Index: 33 Item: S_MortalBlow_Weapon - Rate: 204 + Rate: 10 - Index: 34 Item: S_MortalBlow_Earring - Rate: 204 + Rate: 10 - Index: 35 Item: S_MortalBlow_Pendent - Rate: 204 + Rate: 10 - Index: 36 Item: S_Penetration_Shoes - Rate: 204 + Rate: 10 - Index: 37 Item: S_Penetration_Shield - Rate: 204 + Rate: 10 - Index: 38 Item: S_ExeHoly_Armor - Rate: 204 + Rate: 10 - Index: 39 Item: S_ExoCorrupt_Armor - Rate: 204 + Rate: 10 - Index: 40 Item: S_DragonVib_Armor - Rate: 204 + Rate: 10 - Index: 41 Item: S_SciHunting_Armor - Rate: 204 + Rate: 10 - Index: 42 Item: S_FishInsect_Armor - Rate: 204 + Rate: 10 - Index: 43 Item: Sentimental_Weapone_S - Rate: 204 + Rate: 10 - Index: 44 Item: Sentimental_Earring_S - Rate: 204 + Rate: 10 - Index: 45 Item: Sentimental_Pendant_S - Rate: 204 + Rate: 10 - Index: 46 Item: Enchanting_Weapone_S - Rate: 204 + Rate: 10 - Index: 47 Item: Enchanting_Earring_S - Rate: 204 + Rate: 10 - Index: 48 Item: Enchanting_Pendant_S - Rate: 204 + Rate: 10 - Group: SENTIMENTAL_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: General_Helmet - Rate: 10000 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1005 - - Index: 1 - Item: Spell_Circuit - Rate: 35 - - Index: 2 - Item: General_Helmet_ - Rate: 35 - - Index: 3 - Item: Classical_Fhat - Rate: 35 - - Index: 4 - Item: Dog_Officer - Rate: 100 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 11 - Item: Shadow_Cube_Weapon - Rate: 200 - - Index: 12 - Item: Shadow_Cube_Armor - Rate: 200 - - Index: 13 - Item: Shadow_Cube_Shield - Rate: 200 - - Index: 14 - Item: Shadow_Cube_Shoes - Rate: 200 - - Index: 15 - Item: Shadow_Cube_Pendant - Rate: 200 - - Index: 16 - Item: Shadow_Cube_Earing - Rate: 200 - - Index: 17 - Item: Lapine_DdukddakBox - Rate: 2000 - - Index: 18 - Item: Sentimental_Scroll - Rate: 1000 - - Index: 19 - Item: Sentimental_Scroll - Rate: 1000 - - Index: 20 - Item: Fire_Armor_S - Rate: 360 - - Index: 21 - Item: Cold_Armor_S - Rate: 360 - - Index: 22 - Item: Wind_Armor_S - Rate: 360 - - Index: 23 - Item: Earth_Armor_S - Rate: 360 - - Index: 24 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Dog_Officer + Rate: 100 + Announced: true + - Index: 7 + Item: Spell_Circuit + Rate: 35 + Announced: true + - Index: 8 + Item: General_Helmet_ + Rate: 35 + Announced: true + - Index: 9 + Item: Classical_Fhat + Rate: 35 + Announced: true + - Index: 10 Item: Shadow_Refine_Hammer Rate: 200 - - Index: 25 - Item: Sentimental_Scroll + Announced: true + - Index: 11 + Item: New_Shadow_Cube Rate: 100 - - Index: 26 + Announced: true + - Index: 12 Item: Sentimental_Weapone_S Rate: 300 - - Index: 27 + - Index: 13 Item: Sentimental_Earring_S Rate: 300 - - Index: 28 + - Index: 14 Item: Sentimental_Pendant_S Rate: 300 - - Index: 29 + - Index: 15 Item: Enchanting_Weapone_S Rate: 300 - - Index: 30 + - Index: 16 Item: Enchanting_Earring_S Rate: 300 - - Index: 31 + - Index: 17 Item: Enchanting_Pendant_S Rate: 300 + - Index: 18 + Item: Shadow_Cube_Weapon + Rate: 200 + - Index: 19 + Item: Shadow_Cube_Armor + Rate: 200 + - Index: 20 + Item: Shadow_Cube_Shoes + Rate: 200 + - Index: 21 + Item: Shadow_Cube_Shield + Rate: 200 + - Index: 22 + Item: Shadow_Cube_Pendant + Rate: 200 + - Index: 23 + Item: Shadow_Cube_Earing + Rate: 200 + - Index: 24 + Item: Fire_Armor_S + Rate: 360 + Amount: 5 + - Index: 25 + Item: Cold_Armor_S + Rate: 360 + Amount: 5 + - Index: 26 + Item: Wind_Armor_S + Rate: 360 + Amount: 5 + - Index: 27 + Item: Earth_Armor_S + Rate: 360 + Amount: 5 + - Index: 28 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 29 + Item: Chemicals_Bag + Rate: 1000 + - Index: 30 + Item: Lapine_DdukddakBox + Rate: 2000 + - Index: 31 + Item: Crystal_Jewel__ + Rate: 1005 + Amount: 10 - Group: JULY_HAIR_BOX SubGroups: - SubGroup: 0 @@ -56145,163 +59976,174 @@ Body: List: - Index: 0 Item: C_Man_Medal - Rate: 2500 + Rate: 10 - Index: 1 Item: C_Man_Medal_Gold - Rate: 2500 + Rate: 10 - Index: 2 Item: C_Straight_Long_WHK - Rate: 2500 + Rate: 10 - Index: 3 Item: C_Straight_Long_YLK - Rate: 2500 + Rate: 10 - Group: INFINITY_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: C_Wing_Of_Fly_3Day_Box - Rate: 9756 - - Index: 1 - Item: General_Helmet - Rate: 244 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 700 - - Index: 2 - Item: Old_C_Album_Helm - Rate: 200 - - Index: 3 - Item: Old_C_Album_Armor - Rate: 200 - - Index: 4 - Item: Old_C_Album_Shield - Rate: 200 - - Index: 5 - Item: Old_C_Album_Garment - Rate: 200 - - Index: 6 - Item: Old_C_Album_Shoes - Rate: 200 - - Index: 7 - Item: Old_C_Album_Acc - Rate: 200 - - Index: 8 - Item: Old_C_Album_Weapon - Rate: 200 - - Index: 9 - Item: Comp_Kafra_Card_Box - Rate: 400 - - Index: 10 - Item: Spell_Circuit - Rate: 25 - - Index: 11 - Item: General_Helmet_ - Rate: 25 - - Index: 12 - Item: Classical_Fhat - Rate: 25 - - Index: 13 - Item: Dog_Officer - Rate: 25 - - Index: 14 - Item: Amistr_Beret - Rate: 200 - - Index: 15 - Item: Sealed_Card - Rate: 10 - - Index: 16 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 17 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 18 Item: Weapon_11Up_Box Rate: 1 - - Index: 19 - Item: Armor_7Up_Box - Rate: 15 - - Index: 20 - Item: Armor_9Up_Box - Rate: 9 - - Index: 21 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 22 - Item: Minus_Status_Box - Rate: 900 - - Index: 23 - Item: Lapine_DdukddakBox - Rate: 2000 - - Index: 24 - Item: Infinity_Scroll - Rate: 1000 - - Index: 25 - Item: Infinity_Scroll - Rate: 1000 - - Index: 26 - Item: Infinity_Scroll - Rate: 20 - - Index: 27 - Item: Infinity_Scroll - Rate: 1000 - - Index: 28 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: Dog_Officer + Rate: 25 + Announced: true + - Index: 8 + Item: Spell_Circuit + Rate: 25 + Announced: true + - Index: 9 + Item: General_Helmet_ + Rate: 25 + Announced: true + - Index: 10 + Item: Classical_Fhat + Rate: 25 + Announced: true + - Index: 11 + Item: Amistr_Beret + Rate: 200 + Announced: true + - Index: 12 Item: Shadow_Refine_Hammer Rate: 200 - - Index: 29 + Announced: true + - Index: 13 Item: InfinityShadow_Mix Rate: 20 + Announced: true + - Index: 14 + Item: ExShadow_DdukddakBox + Rate: 20 + Announced: true + - Index: 15 + Item: Blacksmith_Blessing + Rate: 700 + - Index: 16 + Item: Minus_Status_Box + Rate: 900 + - Index: 17 + Item: Comp_Kafra_Card_Box + Rate: 400 + - Index: 18 + Item: Old_C_Album_Weapon + Rate: 200 + - Index: 19 + Item: Old_C_Album_Acc + Rate: 200 + - Index: 20 + Item: Old_C_Album_Shoes + Rate: 200 + - Index: 21 + Item: Old_C_Album_Garment + Rate: 200 + - Index: 22 + Item: Old_C_Album_Shield + Rate: 200 + - Index: 23 + Item: Old_C_Album_Armor + Rate: 200 + - Index: 24 + Item: Old_C_Album_Helm + Rate: 200 + - Index: 25 + Item: C_Wing_Of_Fly_3Day_Box_ + Rate: 1000 + - Index: 26 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 27 + Item: Chemicals_Bag + Rate: 1000 + - Index: 28 + Item: Lapine_DdukddakBox + Rate: 2000 + - Index: 29 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: BLOODY_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Bloody_Scroll - Rate: 9091 - - Index: 1 - Item: Royal_Bow - Rate: 909 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Iron_Nail_K - Rate: 100 - - Index: 2 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 3 - Item: Royal_Bow_K - Rate: 100 - - Index: 4 - Item: Ancient_Hero_Boots - Rate: 100 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: BloodyKnight_Shield_Box + Rate: 200 + Announced: true + - Index: 7 + Item: Ancient_Hero_Boots + Rate: 100 + Announced: true + - Index: 8 + Item: Royal_Bow_K + Rate: 100 + Announced: true + - Index: 9 + Item: Shadow_Staff_K + Rate: 100 + Announced: true + - Index: 10 + Item: Iron_Nail_K + Rate: 100 + Announced: true - Index: 11 Item: Shadow_Cube_Weapon Rate: 300 @@ -56321,29 +60163,30 @@ Body: Item: Shadow_Cube_Earing Rate: 300 - Index: 17 - Item: Comp_Trans_Scroll - Rate: 1000 - - Index: 18 Item: Minus_Status_Box Rate: 600 + - Index: 18 + Item: Blacksmith_Blessing + Rate: 800 - Index: 19 - Item: Lapine_DdukddakBox - Rate: 1150 + Item: Comp_Trans_Scroll + Rate: 1000 - Index: 20 - Item: Bloody_Scroll + Item: C_Giant_Fly_1Day_Box_ Rate: 1000 - Index: 21 - Item: Bloody_Scroll + Item: Mysterious_Medal_Box Rate: 1000 - Index: 22 - Item: Bloody_Scroll + Item: Chemicals_Bag Rate: 1000 - Index: 23 - Item: BloodyKnight_Shield_Box - Rate: 200 + Item: Lapine_DdukddakBox + Rate: 1150 - Index: 24 - Item: Shadow_Staff_K - Rate: 100 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: SNOW_FESTA_BOX SubGroups: - SubGroup: 1 @@ -56403,261 +60246,280 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: Blue_Card_B - Rate: 588 - - Index: 1 - Item: Blue_Card_C - Rate: 588 - - Index: 2 - Item: Blue_Card_M - Rate: 588 - - Index: 3 - Item: Blue_Card_T - Rate: 588 - - Index: 4 - Item: Blue_Card_V - Rate: 588 - - Index: 5 Item: BlueCard_A - Rate: 588 - - Index: 6 + Rate: 10 + - Index: 1 + Item: Blue_Card_B + Rate: 10 + - Index: 2 + Item: Blue_Card_C + Rate: 10 + - Index: 3 + Item: BlueCard_D + Rate: 10 + - Index: 4 Item: BlueCard_E - Rate: 588 - - Index: 7 + Rate: 10 + - Index: 5 Item: BlueCard_F - Rate: 588 - - Index: 8 + Rate: 10 + - Index: 6 Item: BlueCard_H - Rate: 588 - - Index: 9 + Rate: 10 + - Index: 7 + Item: BlueCard_I + Rate: 10 + - Index: 8 Item: BlueCard_L - Rate: 588 + Rate: 10 + - Index: 9 + Item: Blue_Card_M + Rate: 10 - Index: 10 Item: BlueCard_N - Rate: 588 + Rate: 10 - Index: 11 Item: BlueCard_O - Rate: 588 + Rate: 10 - Index: 12 - Item: BlueCard_W - Rate: 588 - - Index: 13 - Item: BlueCard_I - Rate: 588 - - Index: 14 - Item: BlueCard_D - Rate: 588 - - Index: 15 - Item: BlueCard_S - Rate: 588 - - Index: 16 Item: BlueCard_R - Rate: 588 + Rate: 10 + - Index: 13 + Item: BlueCard_S + Rate: 10 + - Index: 14 + Item: Blue_Card_T + Rate: 10 + - Index: 15 + Item: Blue_Card_V + Rate: 10 + - Index: 16 + Item: BlueCard_W + Rate: 10 - Group: 2017_SPECIAL_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: C_CatPaw_7Day_Box_ - Rate: 3077 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true - Index: 1 - Item: 2017_Special_Scroll - Rate: 3846 + Item: Armor_11Up_Box + Rate: 1 + Announced: true - Index: 2 - Item: 2017_Special_Scroll - Rate: 3077 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: 2017_Special_Scroll - Rate: 800 - - Index: 2 - Item: Comp_Kafra_Card_Box - Rate: 800 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true - Index: 3 - Item: Sealed_Card - Rate: 10 + Item: Armor_9Up_Box + Rate: 9 + Announced: true - Index: 4 Item: Weapon_7Up_Box Rate: 15 + Announced: true - Index: 5 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 6 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 7 Item: Armor_7Up_Box Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: 2017_Special_Box + Rate: 450 + Announced: true - Index: 8 - Item: Armor_9Up_Box - Rate: 9 - - Index: 9 - Item: Armor_11Up_Box - Rate: 1 - - Index: 10 - Item: Lapine_DdukddakBox - Rate: 1220 - - Index: 11 - Item: 2017_Special_Scroll - Rate: 800 - - Index: 12 - Item: Advanced_Taiming_Item - Rate: 200 - - Index: 13 - Item: 2017_Special_Scroll - Rate: 1000 - - Index: 14 - Item: 2017_Special_Scroll - Rate: 1000 - - Index: 15 - Item: 2017_Special_Scroll + Item: ExShadow_DdukddakBox Rate: 20 - - Index: 16 - Item: 2017_Special_Scroll - Rate: 300 - - Index: 17 - Item: 2017_Special_Scroll - Rate: 1000 - - Index: 18 - Item: Fire_Armor_S - Rate: 300 - - Index: 19 - Item: Cold_Armor_S - Rate: 300 - - Index: 20 - Item: Wind_Armor_S - Rate: 300 - - Index: 21 - Item: Earth_Armor_S - Rate: 300 - - Index: 22 + Announced: true + - Index: 9 Item: Shadow_Refine_Hammer Rate: 50 - - Index: 23 - Item: 2017_Special_Scroll + Announced: true + - Index: 10 + Item: New_Shadow_Cube Rate: 100 + Announced: true + - Index: 11 + Item: Earth_Armor_S + Rate: 300 + - Index: 12 + Item: Wind_Armor_S + Rate: 300 + - Index: 13 + Item: Cold_Armor_S + Rate: 300 + - Index: 14 + Item: Fire_Armor_S + Rate: 300 + - Index: 15 + Item: C_CatPaw_7Day_Box + Rate: 800 + - Index: 16 + Item: Advanced_Taiming_Item + Rate: 200 + - Index: 17 + Item: Comp_Kafra_Card_Box + Rate: 800 + - Index: 18 + Item: Material_Shadow_Cube + Rate: 300 + - Index: 19 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 20 + Item: C_Giant_Fly_1Day_Box_ + Rate: 1000 + - Index: 21 + Item: Biscuit_Stick_2Set_ + Rate: 800 + - Index: 22 + Item: Chemicals_Bag + Rate: 1000 + - Index: 23 + Item: Lapine_DdukddakBox + Rate: 1220 - Index: 24 - Item: 2017_Special_Scroll - Rate: 450 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: 2017_SPECIAL_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Iron_Nail_K - Rate: 526 + Item: BloodyKnight_Shield_Box + Rate: 10 + Announced: true - Index: 1 - Item: Royal_Bow_K - Rate: 526 + Item: Ancient_Hero_Boots + Rate: 10 + Announced: true - Index: 2 - Item: Toy_Syringe_K - Rate: 526 + Item: Royal_Bow_K + Rate: 10 + Announced: true - Index: 3 - Item: Blue_Rear_Ribbon - Rate: 526 + Item: Shadow_Staff_K + Rate: 10 + Announced: true - Index: 4 - Item: Necklace_Rosary_K - Rate: 526 + Item: Iron_Nail_K + Rate: 10 + Announced: true - Index: 5 - Item: Spell_Circuit - Rate: 526 + Item: Amistr_Beret + Rate: 10 + Announced: true - Index: 6 - Item: General_Helmet_ - Rate: 526 + Item: Dog_Officer + Rate: 10 + Announced: true - Index: 7 Item: Classical_Fhat - Rate: 526 + Rate: 10 + Announced: true - Index: 8 - Item: Dog_Officer - Rate: 526 + Item: General_Helmet_ + Rate: 10 + Announced: true - Index: 9 - Item: Amistr_Beret - Rate: 526 + Item: New_Hat_Box3 + Rate: 10 + Announced: true - Index: 10 - Item: Ancient_Hero_Boots - Rate: 526 + Item: Spell_Circuit + Rate: 10 + Announced: true - Index: 11 - Item: Candy_Box_Melee - Rate: 526 + Item: Toy_Syringe_K + Rate: 10 + Announced: true - Index: 12 - Item: Candy_Box_Range - Rate: 526 + Item: Magical_Booster_Box + Rate: 10 + Announced: true - Index: 13 - Item: Candy_Box_Magic - Rate: 526 + Item: Cat_Head_Dress_Basket + Rate: 10 + Announced: true - Index: 14 - Item: 2017_Special_Box - Rate: 526 + Item: Blue_Rear_Ribbon + Rate: 10 + Announced: true - Index: 15 - Item: 2017_Special_Box - Rate: 526 + Item: Necklace_Rosary_K + Rate: 10 + Announced: true - Index: 16 - Item: 2017_Special_Box - Rate: 526 + Item: Candy_Box_Melee + Rate: 10 + Announced: true - Index: 17 - Item: BloodyKnight_Shield_Box - Rate: 526 + Item: Candy_Box_Range + Rate: 10 + Announced: true - Index: 18 - Item: Shadow_Staff_K - Rate: 526 + Item: Candy_Box_Magic + Rate: 10 + Announced: true - Group: ICE_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: C_CatPaw_7Day_Box_ - Rate: 3529 - - Index: 1 - Item: Honglyun's_Sword - Rate: 588 - - Index: 2 - Item: Ice_Scroll - Rate: 5882 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Iron_Staff - Rate: 100 - - Index: 2 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 3 - Item: Sword_Of_Bluefire - Rate: 100 - - Index: 4 - Item: Ice_Scroll - Rate: 600 - - Index: 5 - Item: Oriental_Sword - Rate: 100 - - Index: 6 - Item: Ancient_Hero_Boots - Rate: 250 - - Index: 7 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 8 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 9 Item: Weapon_11Up_Box Rate: 1 - - Index: 10 - Item: Armor_7Up_Box - Rate: 15 - - Index: 11 - Item: Armor_9Up_Box - Rate: 9 - - Index: 12 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Iron_Staff + Rate: 100 + Announced: true + - Index: 7 + Item: Sword_Of_Bluefire + Rate: 100 + Announced: true + - Index: 8 + Item: Oriental_Sword + Rate: 100 + Announced: true + - Index: 9 + Item: Ancient_Hero_Boots + Rate: 250 + Announced: true + - Index: 10 + Item: Blacksmith_Blessing + Rate: 800 + - Index: 11 + Item: Shadow_Refine_Hammer + Rate: 200 + - Index: 12 + Item: C_CatPaw_7Day_Box + Rate: 600 - Index: 13 Item: Shadow_Cube_Weapon Rate: 300 @@ -56665,10 +60527,10 @@ Body: Item: Shadow_Cube_Armor Rate: 300 - Index: 15 - Item: Shadow_Cube_Shield + Item: Shadow_Cube_Shoes Rate: 300 - Index: 16 - Item: Shadow_Cube_Shoes + Item: Shadow_Cube_Shield Rate: 300 - Index: 17 Item: Shadow_Cube_Pendant @@ -56677,1174 +60539,1586 @@ Body: Item: Shadow_Cube_Earing Rate: 300 - Index: 19 - Item: Comp_Trans_Scroll + Item: C_Giant_Fly_1Day_Box_ Rate: 1000 - Index: 20 - Item: Lapine_DdukddakBox + Item: Comp_Trans_Scroll Rate: 1000 - Index: 21 - Item: Ice_Scroll + Item: Mysterious_Medal_Box Rate: 1000 - Index: 22 - Item: Ice_Scroll + Item: Chemicals_Bag Rate: 1000 - Index: 23 - Item: Ice_Scroll + Item: Lapine_DdukddakBox Rate: 1000 - Index: 24 - Item: Shadow_Refine_Hammer - Rate: 200 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: 2018_NEW_YEAR_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 2 - Item: Overwhelm_Str_Armor - Rate: 200 - - Index: 3 - Item: Overwhelm_Int_Armor - Rate: 200 - - Index: 4 - Item: Sealed_Card - Rate: 10 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 11 - Item: Minus_Status_Box - Rate: 700 - - Index: 12 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 13 - Item: 2018_New_Year_Scroll - Rate: 1000 - - Index: 14 - Item: 2018_New_Year_Scroll - Rate: 1000 - - Index: 15 - Item: Shadow_Refine_Hammer + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 7 + Item: 2018_Year_Shadow_Cube Rate: 200 - - Index: 16 - Item: 2018_New_Year_Scroll + Announced: true + - Index: 8 + Item: Overwhelm_Str_Armor Rate: 200 - - Index: 17 - Item: 2018_New_Year_Scroll - Rate: 390 - - Index: 18 - Item: 2018_New_Year_Scroll - Rate: 3000 - - Index: 19 + Announced: true + - Index: 9 + Item: Overwhelm_Int_Armor + Rate: 200 + Announced: true + - Index: 10 Item: PhysicalMagical_Mix Rate: 50 - - Index: 20 + - Index: 11 Item: ImmunedAthena_Mix Rate: 50 - - Index: 21 + - Index: 12 Item: HardChamption_Mix Rate: 50 - - Index: 22 + - Index: 13 Item: KingbirdAncient_Mix Rate: 50 - - Index: 23 + - Index: 14 Item: CriticalHit_Mix Rate: 50 + - Index: 15 + Item: Blacksmith_Blessing + Rate: 800 + - Index: 16 + Item: Shadow_Refine_Hammer + Rate: 200 + - Index: 17 + Item: 2018_Material_Cube + Rate: 390 + - Index: 18 + Item: Minus_Status_Box + Rate: 700 + - Index: 19 + Item: 2018_Lapine_DdukddakBox + Rate: 3000 + - Index: 20 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 21 + Item: Chemicals_Bag + Rate: 1000 + - Index: 22 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 23 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: 2018_YEAR_SHADOW_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Safeguard_Shield - Rate: 93 - - Index: 1 - Item: S_Liberation_Shoes - Rate: 93 - - Index: 2 - Item: S_Gemstone_Armor - Rate: 47 - - Index: 3 - Item: S_Gemstone_Shoes - Rate: 47 - - Index: 4 - Item: S_Gemstone_Shield - Rate: 47 - - Index: 5 - Item: S_Gemstone_Weapon - Rate: 47 - - Index: 6 - Item: S_Gemstone_Earring - Rate: 47 - - Index: 7 - Item: S_Gemstone_Pendent - Rate: 47 - - Index: 8 - Item: S_Spell_Flow_Shoes - Rate: 140 - - Index: 9 - Item: S_Spell_Flow_Armor - Rate: 140 - - Index: 10 - Item: S_Spell_Flow_Shield - Rate: 140 - - Index: 11 - Item: S_Greed_Armor - Rate: 93 - - Index: 12 - Item: S_Greed_Shoes - Rate: 93 - - Index: 13 - Item: S_Greed_Shield - Rate: 93 - - Index: 14 - Item: S_Greed_Weapon - Rate: 93 - - Index: 15 - Item: S_Greed_Earring - Rate: 93 - - Index: 16 - Item: S_Greed_Pendant - Rate: 93 - - Index: 17 - Item: S_Infinity_Earring - Rate: 93 - - Index: 18 - Item: S_Infinity_Pendant - Rate: 93 - - Index: 19 - Item: S_Executioner_Weapon - Rate: 93 - - Index: 20 - Item: S_Exorcist_Weapon - Rate: 93 - - Index: 21 - Item: S_Penetration_Earring - Rate: 93 - - Index: 22 - Item: S_Penetration_Pendent - Rate: 93 - - Index: 23 - Item: S_Tempest_Earring - Rate: 93 - - Index: 24 - Item: S_Tempest_Pendent - Rate: 93 - - Index: 25 - Item: S_M_Executioner_Weapon - Rate: 140 - - Index: 26 - Item: S_M_Exorcist_Weapon - Rate: 140 - - Index: 27 - Item: S_Bearers_Armor - Rate: 47 - - Index: 28 - Item: S_Bearers_Shoes - Rate: 47 - - Index: 29 - Item: S_Bearers_Shield - Rate: 47 - - Index: 30 - Item: S_Bearers_Weapon - Rate: 47 - - Index: 31 - Item: S_Bearers_Earring - Rate: 47 - - Index: 32 - Item: S_Bearers_Pendent - Rate: 47 - - Index: 33 - Item: S_Hasty_Shoes - Rate: 93 - - Index: 34 - Item: S_Hasty_Armor - Rate: 93 - - Index: 35 - Item: S_Expert_Shoes - Rate: 93 - - Index: 36 - Item: S_Expert_Shield - Rate: 93 - - Index: 37 - Item: S_Beginner_Shoes - Rate: 140 - - Index: 38 - Item: S_Beginner_Shield - Rate: 140 - - Index: 39 - Item: S_Rookie_Shoes - Rate: 140 - - Index: 40 - Item: S_Rookie_Shield - Rate: 140 - - Index: 41 - Item: S_Advanced_Shoes - Rate: 140 - - Index: 42 - Item: S_Advanced_Shield - Rate: 140 - - Index: 43 - Item: S_Attack_Armor - Rate: 140 - - Index: 44 - Item: S_Blitz_Earring - Rate: 93 - - Index: 45 - Item: S_Blitz_Pendent - Rate: 93 - - Index: 46 - Item: S_Enhance_Force_Weapon - Rate: 93 - - Index: 47 - Item: S_Force_Weapon - Rate: 140 - - Index: 48 - Item: S_Force_Earring - Rate: 140 - - Index: 49 - Item: S_Force_Pendant - Rate: 140 - - Index: 50 - Item: S_Enhance_Spirit_Weapon - Rate: 93 - - Index: 51 - Item: S_Spirit_Weapon - Rate: 140 - - Index: 52 - Item: S_Spirit_Earring - Rate: 140 - - Index: 53 - Item: S_Spirit_Pendant - Rate: 140 - - Index: 54 - Item: S_Blitz_Shoes - Rate: 47 - - Index: 55 - Item: S_Blitz_Shield - Rate: 47 - - Index: 56 Item: S2_Hasty_Shoes - Rate: 93 - - Index: 57 + Rate: 10 + - Index: 1 Item: S2_Bearers_Pendent - Rate: 93 - - Index: 58 + Rate: 10 + - Index: 2 Item: S2_Gemstone_Earring - Rate: 93 - - Index: 59 + Rate: 10 + - Index: 3 Item: S2_Spell_Flow_Shield - Rate: 93 - - Index: 60 + Rate: 10 + - Index: 4 Item: S2_Spiritual_Weapon - Rate: 93 - - Index: 61 + Rate: 10 + - Index: 5 Item: S2_Malicious_Armor - Rate: 93 - - Index: 62 + Rate: 10 + - Index: 6 Item: S_Sigrun_Armor - Rate: 93 - - Index: 63 + Rate: 10 + - Index: 7 Item: S_Sigrun_Shield - Rate: 93 - - Index: 64 + Rate: 10 + - Index: 8 Item: S2_Force_Ex_Weapon - Rate: 93 - - Index: 65 + Rate: 10 + - Index: 9 Item: S2_Spirit_M_E_Weapon - Rate: 93 - - Index: 66 + Rate: 10 + - Index: 10 Item: S2_Caster_Armor - Rate: 93 - - Index: 67 + Rate: 10 + - Index: 11 Item: S2_Reload_Armor - Rate: 93 - - Index: 68 + Rate: 10 + - Index: 12 Item: S_Critical_Shield - Rate: 93 - - Index: 69 + Rate: 10 + - Index: 13 Item: S_Critical_Shoes - Rate: 93 - - Index: 70 + Rate: 10 + - Index: 14 Item: S_Blitz_Weapon - Rate: 93 - - Index: 71 + Rate: 10 + - Index: 15 Item: S_Blitz_Armor - Rate: 93 - - Index: 72 + Rate: 10 + - Index: 16 Item: S_Tempest_Shield - Rate: 93 - - Index: 73 + Rate: 10 + - Index: 17 Item: S_Tempest_Shoes - Rate: 93 - - Index: 74 + Rate: 10 + - Index: 18 Item: S_M_ExeHoly_Armor - Rate: 93 - - Index: 75 + Rate: 10 + - Index: 19 Item: S_M_ExoCorrupt_Armor - Rate: 93 - - Index: 76 + Rate: 10 + - Index: 20 Item: S_M_DragonVib_Armor - Rate: 93 - - Index: 77 + Rate: 10 + - Index: 21 Item: S_M_SciHunting_Armor - Rate: 93 - - Index: 78 + Rate: 10 + - Index: 22 Item: S_M_FishInsect_Armor - Rate: 93 - - Index: 79 + Rate: 10 + - Index: 23 Item: S_Tension_Weapon - Rate: 93 - - Index: 80 + Rate: 10 + - Index: 24 Item: S_Tension_Earring - Rate: 93 - - Index: 81 + Rate: 10 + - Index: 25 Item: S_Tension_Pendent - Rate: 93 - - Index: 82 + Rate: 10 + - Index: 26 Item: S_Elegant_Weapon - Rate: 93 - - Index: 83 + Rate: 10 + - Index: 27 Item: S_Elegant_Earring - Rate: 93 - - Index: 84 + Rate: 10 + - Index: 28 Item: S_Elegant_Pendent - Rate: 93 - - Index: 85 + Rate: 10 + - Index: 29 Item: S_Healing_Shield - Rate: 93 - - Index: 86 + Rate: 10 + - Index: 30 Item: S_Healing_Shoes - Rate: 93 - - Index: 87 + Rate: 10 + - Index: 31 Item: S_Restore_Earring - Rate: 93 - - Index: 88 + Rate: 10 + - Index: 32 Item: S_Restore_Pendent - Rate: 93 - - Index: 89 + Rate: 10 + - Index: 33 Item: S_MortalBlow_Weapon - Rate: 93 - - Index: 90 + Rate: 10 + - Index: 34 Item: S_MortalBlow_Earring - Rate: 93 - - Index: 91 + Rate: 10 + - Index: 35 Item: S_MortalBlow_Pendent - Rate: 93 - - Index: 92 + Rate: 10 + - Index: 36 Item: S_Penetration_Shoes - Rate: 93 - - Index: 93 + Rate: 10 + - Index: 37 Item: S_Penetration_Shield - Rate: 93 - - Index: 94 + Rate: 10 + - Index: 38 Item: S_ExeHoly_Armor - Rate: 93 - - Index: 95 + Rate: 10 + - Index: 39 Item: S_ExoCorrupt_Armor - Rate: 93 - - Index: 96 + Rate: 10 + - Index: 40 Item: S_DragonVib_Armor - Rate: 93 - - Index: 97 + Rate: 10 + - Index: 41 Item: S_SciHunting_Armor - Rate: 93 - - Index: 98 + Rate: 10 + - Index: 42 Item: S_FishInsect_Armor - Rate: 93 - - Index: 99 + Rate: 10 + - Index: 43 Item: Sentimental_Weapone_S - Rate: 93 - - Index: 100 + Rate: 10 + - Index: 44 Item: Sentimental_Earring_S - Rate: 93 - - Index: 101 + Rate: 10 + - Index: 45 Item: Sentimental_Pendant_S - Rate: 93 - - Index: 102 + Rate: 10 + - Index: 46 Item: Enchanting_Weapone_S - Rate: 93 - - Index: 103 + Rate: 10 + - Index: 47 Item: Enchanting_Earring_S - Rate: 93 - - Index: 104 + Rate: 10 + - Index: 48 Item: Enchanting_Pendant_S - Rate: 93 + Rate: 10 + - Index: 49 + Item: S_Gemstone_Weapon + Rate: 5 + Announced: true + - Index: 50 + Item: S_Gemstone_Earring + Rate: 5 + Announced: true + - Index: 51 + Item: S_Gemstone_Pendent + Rate: 5 + Announced: true + - Index: 52 + Item: S_Gemstone_Armor + Rate: 5 + Announced: true + - Index: 53 + Item: S_Gemstone_Shoes + Rate: 5 + Announced: true + - Index: 54 + Item: S_Gemstone_Shield + Rate: 5 + Announced: true + - Index: 55 + Item: S_Bearers_Weapon + Rate: 5 + Announced: true + - Index: 56 + Item: S_Bearers_Earring + Rate: 5 + Announced: true + - Index: 57 + Item: S_Bearers_Pendent + Rate: 5 + Announced: true + - Index: 58 + Item: S_Bearers_Armor + Rate: 5 + Announced: true + - Index: 59 + Item: S_Bearers_Shoes + Rate: 5 + Announced: true + - Index: 60 + Item: S_Bearers_Shield + Rate: 5 + Announced: true + - Index: 61 + Item: S_Blitz_Shoes + Rate: 5 + Announced: true + - Index: 62 + Item: S_Blitz_Shield + Rate: 5 + Announced: true + - Index: 63 + Item: S_Greed_Weapon + Rate: 10 + Announced: true + - Index: 64 + Item: S_Greed_Earring + Rate: 10 + Announced: true + - Index: 65 + Item: S_Greed_Pendant + Rate: 10 + Announced: true + - Index: 66 + Item: S_Greed_Armor + Rate: 10 + Announced: true + - Index: 67 + Item: S_Greed_Shoes + Rate: 10 + Announced: true + - Index: 68 + Item: S_Greed_Shield + Rate: 10 + Announced: true + - Index: 69 + Item: S_Liberation_Shoes + Rate: 10 + Announced: true + - Index: 70 + Item: S_Safeguard_Shield + Rate: 10 + Announced: true + - Index: 71 + Item: S_Infinity_Earring + Rate: 10 + Announced: true + - Index: 72 + Item: S_Infinity_Pendant + Rate: 10 + Announced: true + - Index: 73 + Item: S_Penetration_Earring + Rate: 10 + Announced: true + - Index: 74 + Item: S_Penetration_Pendent + Rate: 10 + Announced: true + - Index: 75 + Item: S_Executioner_Weapon + Rate: 10 + Announced: true + - Index: 76 + Item: S_Exorcist_Weapon + Rate: 10 + Announced: true + - Index: 77 + Item: S_Tempest_Earring + Rate: 10 + Announced: true + - Index: 78 + Item: S_Tempest_Pendent + Rate: 10 + Announced: true + - Index: 79 + Item: S_Hasty_Shoes + Rate: 10 + Announced: true + - Index: 80 + Item: S_Hasty_Armor + Rate: 10 + Announced: true + - Index: 81 + Item: S_Expert_Shoes + Rate: 10 + Announced: true + - Index: 82 + Item: S_Expert_Shield + Rate: 10 + Announced: true + - Index: 83 + Item: S_Blitz_Earring + Rate: 10 + Announced: true + - Index: 84 + Item: S_Blitz_Pendent + Rate: 10 + Announced: true + - Index: 85 + Item: S_Enhance_Force_Weapon + Rate: 10 + Announced: true + - Index: 86 + Item: S_Enhance_Spirit_Weapon + Rate: 10 + Announced: true + - Index: 87 + Item: S_Spell_Flow_Armor + Rate: 15 + - Index: 88 + Item: S_Spell_Flow_Shoes + Rate: 15 + - Index: 89 + Item: S_Spell_Flow_Shield + Rate: 15 + - Index: 90 + Item: S_M_Executioner_Weapon + Rate: 15 + - Index: 91 + Item: S_M_Exorcist_Weapon + Rate: 15 + - Index: 92 + Item: S_Attack_Armor + Rate: 15 + - Index: 93 + Item: S_Beginner_Shield + Rate: 15 + - Index: 94 + Item: S_Beginner_Shoes + Rate: 15 + - Index: 95 + Item: S_Rookie_Shield + Rate: 15 + - Index: 96 + Item: S_Rookie_Shoes + Rate: 15 + - Index: 97 + Item: S_Advanced_Shield + Rate: 15 + - Index: 98 + Item: S_Advanced_Shoes + Rate: 15 + - Index: 99 + Item: S_Force_Weapon + Rate: 15 + - Index: 100 + Item: S_Force_Earring + Rate: 15 + - Index: 101 + Item: S_Force_Pendant + Rate: 15 + - Index: 102 + Item: S_Spirit_Weapon + Rate: 15 + - Index: 103 + Item: S_Spirit_Earring + Rate: 15 + - Index: 104 + Item: S_Spirit_Pendant + Rate: 15 - Group: 2018_MATERIAL_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Physical_Earring - Rate: 143 - - Index: 1 - Item: S_Physical_Weapon - Rate: 143 - - Index: 2 - Item: S_Physical_Pendant - Rate: 143 - - Index: 3 - Item: S_Magical_Earring - Rate: 143 - - Index: 4 - Item: S_Magical_Weapon - Rate: 143 - - Index: 5 - Item: S_Magical_Pendant - Rate: 143 - - Index: 6 - Item: S_Champion_Shoes - Rate: 143 - - Index: 7 - Item: S_Athena_Shield - Rate: 143 - - Index: 8 - Item: S_Immune_Armor - Rate: 143 - - Index: 9 - Item: S_Hard_Armor - Rate: 143 - - Index: 10 - Item: S_Ancient_Armor - Rate: 143 - - Index: 11 - Item: S_Critical_Armor - Rate: 143 - - Index: 12 - Item: S_Kingbird_Weapon - Rate: 143 - - Index: 13 - Item: S_Cri_Hit_Weapon - Rate: 143 - - Index: 14 - Item: S_Lucky_Weapon - Rate: 143 - - Index: 15 - Item: S_Power_Earring - Rate: 143 - - Index: 16 - Item: S_Int_Pendant - Rate: 143 - - Index: 17 - Item: S_Dexterous_Armor - Rate: 143 - - Index: 18 - Item: S_Vital_Shoes - Rate: 143 - - Index: 19 - Item: S_Athletic_Shield - Rate: 143 - - Index: 20 - Item: S_Lucky_Armor - Rate: 143 - - Index: 21 - Item: S_Power_Pendant - Rate: 143 - - Index: 22 - Item: S_Int_Earring - Rate: 143 - - Index: 23 - Item: S_Dexterous_Weapon - Rate: 143 - - Index: 24 - Item: S_Vital_Shield - Rate: 143 - - Index: 25 - Item: S_Athletic_Shoes - Rate: 143 - - Index: 26 - Item: S_Hard_Earring - Rate: 143 - - Index: 27 - Item: S_Athena_Earring - Rate: 143 - - Index: 28 - Item: S_Cranial_Shield - Rate: 143 - - Index: 29 - Item: S_Brutal_Shield - Rate: 143 - - Index: 30 - Item: S_Gargantua_Shield - Rate: 143 - - Index: 31 - Item: S_Homers_Shield - Rate: 143 - - Index: 32 - Item: S_Dragoon_Shield - Rate: 143 - - Index: 33 - Item: S_Satanic_Shield - Rate: 143 - - Index: 34 - Item: S_Flameguard_Shield - Rate: 143 - - Index: 35 - Item: S_Requiem_Shield - Rate: 143 - - Index: 36 - Item: S_Cadi_Shield - Rate: 143 - - Index: 37 - Item: S_Bloody_Shoes - Rate: 143 - - Index: 38 - Item: S_Chemical_Shoes - Rate: 143 - - Index: 39 - Item: S_Clamorous_Shoes - Rate: 143 - - Index: 40 - Item: S_Insecticide_Shoes - Rate: 143 - - Index: 41 - Item: S_Fisher_Shoes - Rate: 143 - - Index: 42 - Item: S_Seraphim_Shoes - Rate: 143 - - Index: 43 - Item: S_Beholder_Shoes - Rate: 143 - - Index: 44 - Item: S_Divine_Shoes - Rate: 143 - - Index: 45 - Item: S_Dragoon_Shoes - Rate: 143 - - Index: 46 Item: S_Plasterer's_Armor - Rate: 143 - - Index: 47 - Item: S_Plasterer's_Shoes - Rate: 143 - - Index: 48 - Item: S_Insomniac_Armor - Rate: 143 - - Index: 49 - Item: S_Insomniac_Shoes - Rate: 143 - - Index: 50 - Item: S_Peerless_Armor - Rate: 143 - - Index: 51 - Item: S_Peerless_Shoes - Rate: 143 - - Index: 52 - Item: S_Adurate_Armor - Rate: 143 - - Index: 53 - Item: S_Adurate_Shoes - Rate: 143 - - Index: 54 - Item: Unfreez_Weapon_S - Rate: 143 - - Index: 55 - Item: Unfreeze_Earing_S - Rate: 143 - - Index: 56 - Item: Unfreeze_Pendent_S - Rate: 143 - - Index: 57 - Item: Vitality_Earing_S - Rate: 143 - - Index: 58 - Item: Vitality_Pendant_S - Rate: 143 - - Index: 59 - Item: S_Neutral_Weapon - Rate: 143 - - Index: 60 - Item: S_Neutral_Earring - Rate: 143 - - Index: 61 - Item: S_Neutral_Pendent - Rate: 143 - - Index: 62 - Item: S_Curse_Lift_Earring - Rate: 143 - - Index: 63 - Item: S_Curse_Lift_Pendent - Rate: 143 - - Index: 64 - Item: S_ColdBolt_Armor - Rate: 143 - - Index: 65 - Item: S_FireBolt_Armor - Rate: 143 - - Index: 66 - Item: S_LightingBolt_Armor - Rate: 143 - - Index: 67 - Item: S_EarthSpike_Armor - Rate: 143 - - Index: 68 - Item: S_Critical_Shield - Rate: 143 - - Index: 69 - Item: S_Critical_Shoes - Rate: 143 - - Group: 2018_LAPINE_DDUKDDAKBOX - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Shadow_Mix_Recipe - Rate: 3333 + Rate: 1 - Index: 1 - Item: EnchantStone_Recipe - Rate: 2567 + Item: S_Plasterer's_Shoes + Rate: 1 - Index: 2 - Item: EventItem_Recipe - Rate: 1400 + Item: S_Insomniac_Armor + Rate: 1 - Index: 3 - Item: PetEgg_Recipe - Rate: 400 + Item: S_Insomniac_Shoes + Rate: 1 - Index: 4 - Item: Nyang_Costume_Recipe - Rate: 1700 + Item: S_Peerless_Armor + Rate: 1 - Index: 5 - Item: JobShadow_Mix_Weapon - Rate: 50 + Item: S_Peerless_Shoes + Rate: 1 - Index: 6 - Item: JobShadow_Mix_Armor - Rate: 50 + Item: S_Adurate_Armor + Rate: 1 - Index: 7 - Item: JobShadow_Mix_Shoes - Rate: 50 + Item: S_Adurate_Shoes + Rate: 1 - Index: 8 - Item: JobShadow_Mix_Shield - Rate: 50 + Item: Unfreez_Weapon_S + Rate: 1 - Index: 9 - Item: JobShadow_Mix_Pendant - Rate: 50 + Item: Unfreeze_Earing_S + Rate: 1 - Index: 10 - Item: JobShadow_Mix_Earing - Rate: 50 + Item: Unfreeze_Pendent_S + Rate: 1 - Index: 11 - Item: StatusShadow_Mix - Rate: 50 + Item: Vitality_Earing_S + Rate: 1 - Index: 12 - Item: GemstoneShadow_Mix - Rate: 50 + Item: Vitality_Pendant_S + Rate: 1 - Index: 13 - Item: BearersShadow_Mix - Rate: 50 + Item: S_Neutral_Weapon + Rate: 1 - Index: 14 - Item: ComposeShadow_Mix - Rate: 50 + Item: S_Neutral_Earring + Rate: 1 - Index: 15 - Item: RaceShadow_Mix - Rate: 50 + Item: S_Neutral_Pendent + Rate: 1 - Index: 16 - Item: StabilityShadow_Mix - Rate: 50 + Item: S_Curse_Lift_Earring + Rate: 1 + - Index: 17 + Item: S_Curse_Lift_Pendent + Rate: 1 + - Index: 18 + Item: S_Homers_Shield + Rate: 1 + - Index: 19 + Item: S_Cadi_Shield + Rate: 1 + - Index: 20 + Item: S_Requiem_Shield + Rate: 1 + - Index: 21 + Item: S_Flameguard_Shield + Rate: 1 + - Index: 22 + Item: S_Satanic_Shield + Rate: 1 + - Index: 23 + Item: S_Dragoon_Shield + Rate: 1 + - Index: 24 + Item: S_Gargantua_Shield + Rate: 1 + - Index: 25 + Item: S_Brutal_Shield + Rate: 1 + - Index: 26 + Item: S_Cranial_Shield + Rate: 1 + - Index: 27 + Item: S_Divine_Shoes + Rate: 1 + - Index: 28 + Item: S_Beholder_Shoes + Rate: 1 + - Index: 29 + Item: S_Seraphim_Shoes + Rate: 1 + - Index: 30 + Item: S_Fisher_Shoes + Rate: 1 + - Index: 31 + Item: S_Insecticide_Shoes + Rate: 1 + - Index: 32 + Item: S_Clamorous_Shoes + Rate: 1 + - Index: 33 + Item: S_Chemical_Shoes + Rate: 1 + - Index: 34 + Item: S_Bloody_Shoes + Rate: 1 + - Index: 35 + Item: S_Dragoon_Shoes + Rate: 1 + - Index: 36 + Item: S_ColdBolt_Armor + Rate: 1 + - Index: 37 + Item: S_FireBolt_Armor + Rate: 1 + - Index: 38 + Item: S_LightingBolt_Armor + Rate: 1 + - Index: 39 + Item: S_EarthSpike_Armor + Rate: 1 + - Index: 40 + Item: S_Lucky_Weapon + Rate: 1 + - Index: 41 + Item: S_Power_Earring + Rate: 1 + - Index: 42 + Item: S_Int_Pendant + Rate: 1 + - Index: 43 + Item: S_Dexterous_Armor + Rate: 1 + - Index: 44 + Item: S_Vital_Shoes + Rate: 1 + - Index: 45 + Item: S_Athletic_Shield + Rate: 1 + - Index: 46 + Item: S_Lucky_Armor + Rate: 1 + - Index: 47 + Item: S_Power_Pendant + Rate: 1 + - Index: 48 + Item: S_Int_Earring + Rate: 1 + - Index: 49 + Item: S_Dexterous_Weapon + Rate: 1 + - Index: 50 + Item: S_Vital_Shield + Rate: 1 + - Index: 51 + Item: S_Athletic_Shoes + Rate: 1 + - Index: 52 + Item: S_Critical_Shoes + Rate: 1 + - Index: 53 + Item: S_Critical_Shield + Rate: 1 + - Index: 54 + Item: S_Cri_Hit_Weapon + Rate: 1 + - Index: 55 + Item: S_Critical_Armor + Rate: 1 + - Index: 56 + Item: S_Kingbird_Weapon + Rate: 1 + - Index: 57 + Item: S_Ancient_Armor + Rate: 1 + - Index: 58 + Item: S_Hard_Armor + Rate: 1 + - Index: 59 + Item: S_Champion_Shoes + Rate: 1 + - Index: 60 + Item: S_Athena_Shield + Rate: 1 + - Index: 61 + Item: S_Immune_Armor + Rate: 1 + - Index: 62 + Item: S_Hard_Earring + Rate: 1 + - Index: 63 + Item: S_Athena_Earring + Rate: 1 + - Index: 64 + Item: S_Physical_Weapon + Rate: 1 + - Index: 65 + Item: S_Physical_Earring + Rate: 1 + - Index: 66 + Item: S_Physical_Pendant + Rate: 1 + - Index: 67 + Item: S_Magical_Weapon + Rate: 1 + - Index: 68 + Item: S_Magical_Earring + Rate: 1 + - Index: 69 + Item: S_Magical_Pendant + Rate: 1 - SubGroup: 2 List: - Index: 0 - Item: J_Shop_Coupon - Rate: 370 + Item: S_Plasterer's_Armor + Rate: 1 - Index: 1 - Item: Comp_Battle_Manual - Rate: 370 - Amount: 2 + Item: S_Plasterer's_Shoes + Rate: 1 - Index: 2 - Item: Comp_Bubble_Gum - Rate: 370 - Amount: 2 + Item: S_Insomniac_Armor + Rate: 1 - Index: 3 - Item: Comp_Insurance - Rate: 370 + Item: S_Insomniac_Shoes + Rate: 1 + - Index: 4 + Item: S_Peerless_Armor + Rate: 1 + - Index: 5 + Item: S_Peerless_Shoes + Rate: 1 + - Index: 6 + Item: S_Adurate_Armor + Rate: 1 + - Index: 7 + Item: S_Adurate_Shoes + Rate: 1 + - Index: 8 + Item: Unfreez_Weapon_S + Rate: 1 + - Index: 9 + Item: Unfreeze_Earing_S + Rate: 1 + - Index: 10 + Item: Unfreeze_Pendent_S + Rate: 1 + - Index: 11 + Item: Vitality_Earing_S + Rate: 1 + - Index: 12 + Item: Vitality_Pendant_S + Rate: 1 + - Index: 13 + Item: S_Neutral_Weapon + Rate: 1 + - Index: 14 + Item: S_Neutral_Earring + Rate: 1 + - Index: 15 + Item: S_Neutral_Pendent + Rate: 1 + - Index: 16 + Item: S_Curse_Lift_Earring + Rate: 1 + - Index: 17 + Item: S_Curse_Lift_Pendent + Rate: 1 + - Index: 18 + Item: S_Homers_Shield + Rate: 1 + - Index: 19 + Item: S_Cadi_Shield + Rate: 1 + - Index: 20 + Item: S_Requiem_Shield + Rate: 1 + - Index: 21 + Item: S_Flameguard_Shield + Rate: 1 + - Index: 22 + Item: S_Satanic_Shield + Rate: 1 + - Index: 23 + Item: S_Dragoon_Shield + Rate: 1 + - Index: 24 + Item: S_Gargantua_Shield + Rate: 1 + - Index: 25 + Item: S_Brutal_Shield + Rate: 1 + - Index: 26 + Item: S_Cranial_Shield + Rate: 1 + - Index: 27 + Item: S_Divine_Shoes + Rate: 1 + - Index: 28 + Item: S_Beholder_Shoes + Rate: 1 + - Index: 29 + Item: S_Seraphim_Shoes + Rate: 1 + - Index: 30 + Item: S_Fisher_Shoes + Rate: 1 + - Index: 31 + Item: S_Insecticide_Shoes + Rate: 1 + - Index: 32 + Item: S_Clamorous_Shoes + Rate: 1 + - Index: 33 + Item: S_Chemical_Shoes + Rate: 1 + - Index: 34 + Item: S_Bloody_Shoes + Rate: 1 + - Index: 35 + Item: S_Dragoon_Shoes + Rate: 1 + - Index: 36 + Item: S_ColdBolt_Armor + Rate: 1 + - Index: 37 + Item: S_FireBolt_Armor + Rate: 1 + - Index: 38 + Item: S_LightingBolt_Armor + Rate: 1 + - Index: 39 + Item: S_EarthSpike_Armor + Rate: 1 + - Index: 40 + Item: S_Lucky_Weapon + Rate: 1 + - Index: 41 + Item: S_Power_Earring + Rate: 1 + - Index: 42 + Item: S_Int_Pendant + Rate: 1 + - Index: 43 + Item: S_Dexterous_Armor + Rate: 1 + - Index: 44 + Item: S_Vital_Shoes + Rate: 1 + - Index: 45 + Item: S_Athletic_Shield + Rate: 1 + - Index: 46 + Item: S_Lucky_Armor + Rate: 1 + - Index: 47 + Item: S_Power_Pendant + Rate: 1 + - Index: 48 + Item: S_Int_Earring + Rate: 1 + - Index: 49 + Item: S_Dexterous_Weapon + Rate: 1 + - Index: 50 + Item: S_Vital_Shield + Rate: 1 + - Index: 51 + Item: S_Athletic_Shoes + Rate: 1 + - Index: 52 + Item: S_Critical_Shoes + Rate: 1 + - Index: 53 + Item: S_Critical_Shield + Rate: 1 + - Index: 54 + Item: S_Cri_Hit_Weapon + Rate: 1 + - Index: 55 + Item: S_Critical_Armor + Rate: 1 + - Index: 56 + Item: S_Kingbird_Weapon + Rate: 1 + - Index: 57 + Item: S_Ancient_Armor + Rate: 1 + - Index: 58 + Item: S_Hard_Armor + Rate: 1 + - Index: 59 + Item: S_Champion_Shoes + Rate: 1 + - Index: 60 + Item: S_Athena_Shield + Rate: 1 + - Index: 61 + Item: S_Immune_Armor + Rate: 1 + - Index: 62 + Item: S_Hard_Earring + Rate: 1 + - Index: 63 + Item: S_Athena_Earring + Rate: 1 + - Index: 64 + Item: S_Physical_Weapon + Rate: 1 + - Index: 65 + Item: S_Physical_Earring + Rate: 1 + - Index: 66 + Item: S_Physical_Pendant + Rate: 1 + - Index: 67 + Item: S_Magical_Weapon + Rate: 1 + - Index: 68 + Item: S_Magical_Earring + Rate: 1 + - Index: 69 + Item: S_Magical_Pendant + Rate: 1 + - Group: 2018_LAPINE_DDUKDDAKBOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Shadow_Mix_Recipe + Rate: 1000 + - Index: 1 + Item: EnchantStone_Recipe + Rate: 770 + - Index: 2 + Item: EventItem_Recipe + Rate: 420 + - Index: 3 + Item: PetEgg_Recipe + Rate: 120 + - Index: 4 + Item: Nyang_Costume_Recipe + Rate: 510 + - Index: 5 + Item: JobShadow_Mix_Pendant + Rate: 15 + Announced: true + - Index: 6 + Item: JobShadow_Mix_Weapon + Rate: 15 + Announced: true + - Index: 7 + Item: JobShadow_Mix_Armor + Rate: 15 + Announced: true + - Index: 8 + Item: JobShadow_Mix_Shoes + Rate: 15 + Announced: true + - Index: 9 + Item: JobShadow_Mix_Shield + Rate: 15 + Announced: true + - Index: 10 + Item: JobShadow_Mix_Earing + Rate: 15 + Announced: true + - Index: 11 + Item: StatusShadow_Mix + Rate: 15 + Announced: true + - Index: 12 + Item: BearersShadow_Mix + Rate: 15 + Announced: true + - Index: 13 + Item: GemstoneShadow_Mix + Rate: 15 + Announced: true + - Index: 14 + Item: ComposeShadow_Mix + Rate: 15 + Announced: true + - Index: 15 + Item: RaceShadow_Mix + Rate: 15 + Announced: true + - Index: 16 + Item: StabilityShadow_Mix + Rate: 15 + Announced: true + - SubGroup: 2 + List: + - Index: 0 + Item: Poison_Pack2 + Rate: 10 + - Index: 1 + Item: White_Slim_Pot_Box2 + Rate: 10 + - Index: 2 + Item: E_WOB_Local + Rate: 10 + Amount: 3 + - Index: 3 + Item: E_WOB_Rachel + Rate: 10 Amount: 3 - Index: 4 - Item: E_WOB_Rune - Rate: 370 + Item: E_WOB_Schwaltz + Rate: 10 Amount: 3 - Index: 5 - Item: E_WOB_Schwaltz - Rate: 370 + Item: E_WOB_Rune + Rate: 10 Amount: 3 - Index: 6 - Item: E_WOB_Rachel - Rate: 370 - Amount: 3 + Item: Comp_Battle_Manual + Rate: 10 + Amount: 2 - Index: 7 - Item: E_WOB_Local - Rate: 370 - Amount: 3 + Item: Comp_Bubble_Gum + Rate: 10 + Amount: 2 - Index: 8 - Item: White_Slim_Pot_Box2 - Rate: 370 - - Index: 9 - Item: Old_C_Album_Helm - Rate: 370 - - Index: 10 - Item: Old_C_Album_Armor - Rate: 370 - - Index: 11 - Item: Old_C_Album_Shield - Rate: 370 - - Index: 12 - Item: Old_C_Album_Garment - Rate: 370 - - Index: 13 - Item: Old_C_Album_Shoes - Rate: 370 - - Index: 14 - Item: Old_C_Album_Acc - Rate: 370 - - Index: 15 - Item: Old_C_Album_Weapon - Rate: 370 - - Index: 16 Item: C_Wing_Of_Fly_1Day_Box - Rate: 370 - - Index: 17 - Item: 2018_Lapine_DdukddakBox - Rate: 370 - - Index: 18 + Rate: 10 + - Index: 9 Item: Minus_Str - Rate: 370 + Rate: 10 Amount: 3 - - Index: 19 + - Index: 10 Item: Minus_Agi - Rate: 370 + Rate: 10 Amount: 3 - - Index: 20 + - Index: 11 Item: Minus_Vit - Rate: 370 + Rate: 10 Amount: 3 - - Index: 21 + - Index: 12 Item: Minus_Int - Rate: 370 + Rate: 10 Amount: 3 - - Index: 22 + - Index: 13 Item: Minus_Dex - Rate: 370 + Rate: 10 Amount: 3 - - Index: 23 + - Index: 14 Item: Minus_Luk - Rate: 370 + Rate: 10 Amount: 3 + - Index: 15 + Item: Old_C_Album_Helm + Rate: 10 + - Index: 16 + Item: Old_C_Album_Armor + Rate: 10 + - Index: 17 + Item: Old_C_Album_Shield + Rate: 10 + - Index: 18 + Item: Old_C_Album_Garment + Rate: 10 + - Index: 19 + Item: Old_C_Album_Shoes + Rate: 10 + - Index: 20 + Item: Old_C_Album_Acc + Rate: 10 + - Index: 21 + Item: Old_C_Album_Weapon + Rate: 10 + - Index: 22 + Item: C_Greed_1Hour_Box + Rate: 10 + - Index: 23 + Item: J_Shop_Coupon + Rate: 10 - Index: 24 - Item: Comp_Spark_Candy - Rate: 370 + Item: Comp_Insurance + Rate: 10 Amount: 3 - Index: 25 Item: Comp_Magic_Candy - Rate: 370 + Rate: 10 Amount: 3 - Index: 26 - Item: Poison_Pack2 - Rate: 370 + Item: Comp_Spark_Candy + Rate: 10 + Amount: 3 - Group: SWEETS_EVT_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: White_Chocolate_B - Rate: 2040 - - Index: 1 Item: Crepe Rate: 1105 + - Index: 1 + Item: St_Cupcake + Rate: 1105 - Index: 2 - Item: C_Sweet_Candy - Rate: 50 + Item: Parfait + Rate: 1105 - Index: 3 - Item: C_SweetChocolate_Hat - Rate: 50 + Item: Macaron + Rate: 1105 - Index: 4 - Item: Soccer_Cake + Item: Mont_Blanc_Cake Rate: 1105 - Index: 5 - Item: Mont_Blanc_Cake + Item: Soccer_Cake Rate: 1105 - Index: 6 Item: Strawberry_CreamCake Rate: 1105 - Index: 7 - Item: St_Cupcake - Rate: 1105 + Item: C_Sweet_Candy + Rate: 50 - Index: 8 - Item: Parfait - Rate: 1105 - - Index: 9 - Item: Macaron - Rate: 1105 - - Index: 10 - Item: K_Secret_Key - Rate: 25 - - Index: 11 Item: C_Choco_Minihat Rate: 50 - - Index: 12 + - Index: 9 + Item: C_SweetChocolate_Hat + Rate: 50 + - Index: 10 + Item: White_Chocolate_B + Rate: 2040 + - Index: 11 Item: C_Sweets_Bonbon Rate: 50 + - Index: 12 + Item: K_Secret_Key + Rate: 25 - Group: EVT_JAN02KR SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Warnut_Chocoball - Rate: 3034 + Item: K_Secret_Key + Rate: 25 - Index: 1 - Item: Old_Card_Album - Rate: 291 + Item: Inventory_Ex_Evt + Rate: 50 - Index: 2 - Item: Magic_Card_Album - Rate: 97 - - Index: 3 - Item: E_Med_Life_Potion - Rate: 777 - Amount: 3 - - Index: 4 - Item: E_Small_Life_Potion - Rate: 777 - Amount: 3 - - Index: 5 - Item: C_Nut_Cracker - Rate: 291 - - Index: 6 Item: C_bullhead - Rate: 97 + Rate: 100 + - Index: 3 + Item: Magic_Card_Album + Rate: 100 + - Index: 4 + Item: Old_Card_Album + Rate: 300 + - Index: 5 + Item: E_Small_Life_Potion + Rate: 800 + Amount: 3 + - Index: 6 + Item: E_Med_Life_Potion + Rate: 800 + Amount: 3 - Index: 7 - Item: Choco_Tteokguk - Rate: 1456 + Item: E_Red_Booster + Rate: 800 - Index: 8 Item: Comp_M_DEFScroll - Rate: 777 + Rate: 800 - Index: 9 Item: Comp_Power_Booster - Rate: 777 + Rate: 800 - Index: 10 Item: Comp_Almighty - Rate: 777 + Rate: 800 - Index: 11 - Item: K_Secret_Key - Rate: 24 + Item: Choco_Tteokguk + Rate: 4225 - Index: 12 - Item: Inventory_Ex_Evt - Rate: 49 + Item: C_HwaHoJumJung + Rate: 100 - Index: 13 - Item: E_Red_Booster - Rate: 777 + Item: C_Nut_Cracker + Rate: 300 - Group: 2018_VISIONARY_CARD SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Phreeoni_Card - Rate: 340 - - Index: 1 - Item: Eddga_Card - Rate: 42 - - Index: 2 Item: Golden_Bug_Card Rate: 1 - - Index: 3 - Item: Moonlight_Flower_Card - Rate: 340 - - Index: 4 - Item: Mistress_Card - Rate: 42 - - Index: 5 - Item: Dracula_Card - Rate: 12 - - Index: 6 - Item: Orc_Load_Card - Rate: 340 - - Index: 7 - Item: Drake_Card - Rate: 90 - - Index: 8 - Item: Doppelganger_Card - Rate: 330 - - Index: 9 - Item: Orc_Hero_Card - Rate: 340 - - Index: 10 - Item: Osiris_Card - Rate: 340 - - Index: 11 - Item: Berzebub_Card - Rate: 42 - - Index: 12 - Item: Maya_Card - Rate: 42 - - Index: 13 - Item: Baphomet_Card - Rate: 90 - - Index: 14 - Item: Pharaoh_Card - Rate: 340 - - Index: 15 - Item: Dark_Lord_Card - Rate: 90 - - Index: 16 - Item: Amon_Ra_Card - Rate: 90 - - Index: 17 - Item: Incant_Samurai_Card - Rate: 42 - - Index: 18 - Item: Lord_Of_Death_Card - Rate: 42 - - Index: 19 + Announced: true + - Index: 1 Item: Tao_Gunka_Card Rate: 1 - - Index: 20 - Item: Turtle_General_Card - Rate: 340 - - Index: 21 - Item: Knight_Windstorm_Card - Rate: 340 - - Index: 22 - Item: Garm_Card - Rate: 340 - - Index: 23 - Item: Dark_Snake_Lord_Card - Rate: 340 - - Index: 24 - Item: Rsx_0806_Card - Rate: 42 - - Index: 25 - Item: B_Ygnizem_Card - Rate: 340 - - Index: 26 + Announced: true + - Index: 2 Item: B_Seyren_Card Rate: 1 - - Index: 27 - Item: B_Eremes_Card - Rate: 12 - - Index: 28 - Item: B_Harword_Card - Rate: 12 - - Index: 29 - Item: B_Magaleta_Card - Rate: 12 - - Index: 30 - Item: B_Katrinn_Card - Rate: 12 - - Index: 31 - Item: B_Shecil_Card - Rate: 12 - - Index: 32 - Item: Apocalips_H_Card - Rate: 340 - - Index: 33 - Item: Lady_Tanee_Card - Rate: 340 - - Index: 34 - Item: Detale_Card - Rate: 340 - - Index: 35 + Announced: true + - Index: 3 Item: Thanatos_Card Rate: 1 - - Index: 36 + Announced: true + - Index: 4 Item: Kiel_Card Rate: 1 - - Index: 37 - Item: Randgris_Card - Rate: 42 - - Index: 38 - Item: Gloom_Under_Night_Card - Rate: 1 - - Index: 39 - Item: Ktullanux_Card - Rate: 340 - - Index: 40 - Item: Atroce_Card - Rate: 340 - - Index: 41 - Item: Ifrit_Card - Rate: 340 - - Index: 42 + Announced: true + - Index: 5 Item: Fallen_Bishop_Card Rate: 1 - - Index: 43 - Item: Ant_Buyanne_Card - Rate: 340 - - Index: 44 - Item: Nidhogg_Shadow_Card - Rate: 340 - - Index: 45 - Item: Nahtzigger_Card - Rate: 90 - - Index: 46 - Item: Q_Scaraba_Card - Rate: 340 - - Index: 47 - Item: Leak_Card - Rate: 90 - - Index: 48 - Item: Kraken_Card - Rate: 340 - - Index: 49 - Item: Clown_Card - Rate: 13 - - Index: 50 - Item: Professor_Card - Rate: 13 - - Index: 51 - Item: Champion_Card - Rate: 13 - - Index: 52 - Item: Creator_Card - Rate: 13 - - Index: 53 - Item: Stalker_Card - Rate: 13 - - Index: 54 + Announced: true + - Index: 6 + Item: Gloom_Under_Night_Card + Rate: 1 + Announced: true + - Index: 7 + Item: B_Harword_Card + Rate: 12 + Announced: true + - Index: 8 + Item: B_Eremes_Card + Rate: 12 + Announced: true + - Index: 9 + Item: B_Katrinn_Card + Rate: 12 + Announced: true + - Index: 10 + Item: B_Magaleta_Card + Rate: 12 + Announced: true + - Index: 11 + Item: B_Shecil_Card + Rate: 12 + Announced: true + - Index: 12 + Item: Dracula_Card + Rate: 12 + Announced: true + - Index: 13 Item: Paladin_Card - Rate: 13 - - Index: 55 + Rate: 12 + Announced: true + - Index: 14 + Item: Creator_Card + Rate: 12 + Announced: true + - Index: 15 Item: Gypsy_Card - Rate: 13 - - Index: 56 - Item: Daehyon_Card - Rate: 90 - - Index: 57 - Item: Gioia_Card - Rate: 42 - - Index: 58 - Item: Pyuriel_Card - Rate: 90 - - Index: 59 + Rate: 12 + Announced: true + - Index: 16 + Item: Champion_Card + Rate: 12 + Announced: true + - Index: 17 + Item: Clown_Card + Rate: 12 + Announced: true + - Index: 18 + Item: Stalker_Card + Rate: 12 + Announced: true + - Index: 19 + Item: Professor_Card + Rate: 12 + Announced: true + - Index: 20 + Item: Eddga_Card + Rate: 40 + Announced: true + - Index: 21 + Item: Maya_Card + Rate: 40 + Announced: true + - Index: 22 Item: Kades_Card - Rate: 42 - - Index: 60 + Rate: 40 + Announced: true + - Index: 23 + Item: Gioia_Card + Rate: 40 + Announced: true + - Index: 24 + Item: Incant_Samurai_Card + Rate: 40 + Announced: true + - Index: 25 + Item: Mistress_Card + Rate: 40 + Announced: true + - Index: 26 + Item: Randgris_Card + Rate: 40 + Announced: true + - Index: 27 + Item: Berzebub_Card + Rate: 40 + Announced: true + - Index: 28 + Item: Lord_Of_Death_Card + Rate: 40 + Announced: true + - Index: 29 + Item: Rsx_0806_Card + Rate: 40 + Announced: true + - Index: 30 Item: Timeholder_Card - Rate: 90 + Rate: 80 + Announced: true + - Index: 31 + Item: Mechaspider_Card + Rate: 80 + Announced: true + - Index: 32 + Item: Daehyon_Card + Rate: 80 + Announced: true + - Index: 33 + Item: Amon_Ra_Card + Rate: 80 + Announced: true + - Index: 34 + Item: Baphomet_Card + Rate: 80 + Announced: true + - Index: 35 + Item: Dark_Lord_Card + Rate: 80 + Announced: true + - Index: 36 + Item: Drake_Card + Rate: 80 + Announced: true + - Index: 37 + Item: Nahtzigger_Card + Rate: 80 + Announced: true + - Index: 38 + Item: Evil_Card + Rate: 80 + Announced: true + - Index: 39 + Item: Cutie_Card + Rate: 80 + Announced: true + - Index: 40 + Item: Venom_Kimera_Card + Rate: 80 + Announced: true + - Index: 41 + Item: Gopinich_Card + Rate: 80 + Announced: true + - Index: 42 + Item: Leak_Card + Rate: 80 + Announced: true + - Index: 43 + Item: Pyuriel_Card + Rate: 80 + Announced: true + - Index: 44 + Item: Doppelganger_Card + Rate: 315 + Announced: true + - Index: 45 + Item: Garm_Card + Rate: 315 + Announced: true + - Index: 46 + Item: Knight_Windstorm_Card + Rate: 315 + Announced: true + - Index: 47 + Item: Moonlight_Flower_Card + Rate: 315 + Announced: true + - Index: 48 + Item: Orc_Load_Card + Rate: 315 + Announced: true + - Index: 49 + Item: Orc_Hero_Card + Rate: 315 + Announced: true + - Index: 50 + Item: Osiris_Card + Rate: 315 + Announced: true + - Index: 51 + Item: Pharaoh_Card + Rate: 315 + Announced: true + - Index: 52 + Item: Phreeoni_Card + Rate: 315 + Announced: true + - Index: 53 + Item: Turtle_General_Card + Rate: 315 + Announced: true + - Index: 54 + Item: Ant_Buyanne_Card + Rate: 315 + Announced: true + - Index: 55 + Item: Detale_Card + Rate: 315 + Announced: true + - Index: 56 + Item: Apocalips_H_Card + Rate: 315 + Announced: true + - Index: 57 + Item: B_Ygnizem_Card + Rate: 315 + Announced: true + - Index: 58 + Item: Atroce_Card + Rate: 315 + Announced: true + - Index: 59 + Item: Ifrit_Card + Rate: 315 + Announced: true + - Index: 60 + Item: Ktullanux_Card + Rate: 315 + Announced: true - Index: 61 Item: Charleston_Card - Rate: 340 + Rate: 315 + Announced: true - Index: 62 Item: Grand_Pere_Card - Rate: 340 + Rate: 315 + Announced: true - Index: 63 - Item: Venom_Kimera_Card - Rate: 90 + Item: Nidhogg_Shadow_Card + Rate: 315 + Announced: true - Index: 64 - Item: Evil_Card - Rate: 90 + Item: Q_Scaraba_Card + Rate: 315 + Announced: true - Index: 65 - Item: Cutie_Card - Rate: 90 + Item: Kraken_Card + Rate: 315 + Announced: true - Index: 66 - Item: Gopinich_Card - Rate: 90 + Item: Dark_Snake_Lord_Card + Rate: 315 + Announced: true - Index: 67 - Item: Mechaspider_Card - Rate: 90 + Item: Lady_Tanee_Card + Rate: 315 + Announced: true + - Index: 68 + Item: Bone_Detale_Card + Rate: 1 + - Index: 69 + Item: Ingrid_Card + Rate: 15 + - Index: 70 + Item: Reginleif_Card + Rate: 15 + - Index: 71 + Item: Redpepper_H_Card + Rate: 1 + - Index: 72 + Item: Gran_Papilia_Card + Rate: 1 + - Index: 73 + Item: C_Amdarais_Card + Rate: 1 + - Index: 74 + Item: C_Himel_Card + Rate: 1 + - Index: 75 + Item: Death_Witch_Card + Rate: 10 + - Index: 76 + Item: ILL_Abysmal_Witch_Card + Rate: 2 + - Index: 77 + Item: Sakray_Card + Rate: 4 + - Index: 78 + Item: Tiara_Card + Rate: 4 + - Index: 79 + Item: MD_Airboat_Card7 + Rate: 315 + - Index: 80 + Item: EP18_Burning_Fang_Card + Rate: 1 + - Index: 81 + Item: EP18_Demi_Freyja_Card + Rate: 3 + - Index: 82 + Item: EP18_Schulang_Card + Rate: 3 + - Index: 83 + Item: Ultra_Limacina_Card + Rate: 1 + - Index: 84 + Item: Limacina_Card + Rate: 125 + - Index: 85 + Item: Shining_Seaweed_Card + Rate: 125 + - Index: 86 + Item: Aquila_Card + Rate: 125 + - Index: 87 + Item: Simulation_Juncea_Card + Rate: 4 - Group: LUNAR_NEW_YEAR_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Lunar_New_Year_Scroll - Rate: 5000 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true - Index: 1 - Item: Lunar_New_Year_Scroll - Rate: 5000 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Comp_Kafra_Card_Box - Rate: 800 + Item: Armor_11Up_Box + Rate: 1 + Announced: true - Index: 2 - Item: Narcis_Bow - Rate: 100 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true - Index: 3 - Item: Ancient_Hero_Boots - Rate: 100 + Item: Armor_9Up_Box + Rate: 9 + Announced: true - Index: 4 Item: Weapon_7Up_Box Rate: 15 + Announced: true - Index: 5 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 6 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 7 Item: Armor_7Up_Box Rate: 15 + Announced: true + - Index: 6 + Item: New_Hat_Box + Rate: 50 + Announced: true + - Index: 7 + Item: New_Hat_Box2 + Rate: 50 + Announced: true - Index: 8 - Item: Armor_9Up_Box - Rate: 9 + Item: New_Hat_Box3 + Rate: 50 + Announced: true - Index: 9 - Item: Armor_11Up_Box - Rate: 1 - - Index: 10 - Item: Comp_Trans_Scroll - Rate: 600 - - Index: 11 - Item: Minus_Status_Box - Rate: 800 - - Index: 12 - Item: Lunar_New_Year_Scroll - Rate: 50 - - Index: 13 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 14 - Item: Lunar_New_Year_Scroll - Rate: 50 - - Index: 15 - Item: Lunar_New_Year_Scroll - Rate: 1000 - - Index: 16 - Item: Lunar_New_Year_Scroll - Rate: 1000 - - Index: 17 - Item: Lunar_New_Year_Scroll - Rate: 1000 - - Index: 18 - Item: Lunar_New_Year_Scroll - Rate: 50 - - Index: 19 - Item: Lunar_New_Year_Scroll - Rate: 1000 - - Index: 20 - Item: Fire_Armor_S - Rate: 300 - - Index: 21 - Item: Cold_Armor_S - Rate: 300 - - Index: 22 - Item: Wind_Armor_S - Rate: 300 - - Index: 23 - Item: Earth_Armor_S - Rate: 300 - - Index: 24 - Item: Avenger + Item: Narcis_Bow Rate: 100 - - Index: 25 + Announced: true + - Index: 10 Item: Magic_Sword Rate: 100 + Announced: true + - Index: 11 + Item: Avenger + Rate: 100 + Announced: true + - Index: 12 + Item: Ancient_Hero_Boots + Rate: 100 + Announced: true + - Index: 13 + Item: Comp_Kafra_Card_Box + Rate: 800 + - Index: 14 + Item: Minus_Status_Box + Rate: 800 + - Index: 15 + Item: Fire_Armor_S + Rate: 300 + Amount: 5 + - Index: 16 + Item: Cold_Armor_S + Rate: 300 + Amount: 5 + - Index: 17 + Item: Wind_Armor_S + Rate: 300 + Amount: 5 + - Index: 18 + Item: Earth_Armor_S + Rate: 300 + Amount: 5 + - Index: 19 + Item: Comp_Trans_Scroll + Rate: 600 + - Index: 20 + Item: Biscuit_Stick_2Set_ + Rate: 1000 + - Index: 21 + Item: C_Giant_Fly_1Day_Box_ + Rate: 1000 + - Index: 22 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 23 + Item: Chemicals_Bag + Rate: 1000 + - Index: 24 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 25 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: FEBRUARY_HAIR_BOX SubGroups: - SubGroup: 0 @@ -57854,478 +62128,516 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: C_Afro_Wig_Red - Rate: 2500 - - Index: 1 - Item: C_Red_Strong_Hair - Rate: 2500 - - Index: 2 Item: C_Volume_Low_TwinK - Rate: 2500 + Rate: 10 + - Index: 1 + Item: C_Afro_Wig_Red + Rate: 10 + - Index: 2 + Item: C_Red_Strong_Hair + Rate: 10 - Index: 3 Item: C_Lolita_Two_Side_UpK - Rate: 2500 + Rate: 10 - Group: 2018_SPRING_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Engineer_Cap - Rate: 1667 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true - Index: 1 - Item: 2018_Spring_Scroll - Rate: 8333 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: New_Insurance - Rate: 920 + Item: Armor_11Up_Box + Rate: 1 + Announced: true - Index: 2 - Item: Blacksmith_Blessing - Rate: 800 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true - Index: 3 - Item: Overwhelm_Luk_Armor - Rate: 100 + Item: Armor_9Up_Box + Rate: 9 + Announced: true - Index: 4 - Item: Overwhelm_Vit_Armor - Rate: 100 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true - Index: 5 - Item: Engineer_Cap_K - Rate: 200 + Item: Armor_7Up_Box + Rate: 15 + Announced: true - Index: 6 Item: Sealed_Card Rate: 10 + Announced: true - Index: 7 - Item: Weapon_7Up_Box - Rate: 15 + Item: ExShadow_DdukddakBox + Rate: 20 + Announced: true - Index: 8 - Item: Weapon_9Up_Box - Rate: 9 + Item: Overwhelm_Luk_Armor + Rate: 100 + Announced: true - Index: 9 - Item: Weapon_11Up_Box - Rate: 1 + Item: Overwhelm_Vit_Armor + Rate: 100 + Announced: true - Index: 10 - Item: Armor_7Up_Box - Rate: 15 + Item: Engineer_Cap_K + Rate: 200 + Announced: true - Index: 11 - Item: Armor_9Up_Box - Rate: 9 + Item: Blacksmith_Blessing + Rate: 800 - Index: 12 - Item: Armor_11Up_Box - Rate: 1 + Item: Shadow_Refine_Hammer + Rate: 200 - Index: 13 + Item: Advanced_Taiming_Item + Rate: 500 + - Index: 14 Item: Shadow_Cube_Weapon Rate: 300 - - Index: 14 - Item: Shadow_Cube_Armor - Rate: 300 - Index: 15 - Item: Shadow_Cube_Shield + Item: Shadow_Cube_Armor Rate: 300 - Index: 16 Item: Shadow_Cube_Shoes Rate: 300 - Index: 17 - Item: Shadow_Cube_Pendant + Item: Shadow_Cube_Shield Rate: 300 - Index: 18 - Item: Shadow_Cube_Earing + Item: Shadow_Cube_Pendant Rate: 300 - Index: 19 - Item: Class_Shadow_Cube - Rate: 1000 + Item: Shadow_Cube_Earing + Rate: 300 - Index: 20 - Item: Advanced_Taiming_Item - Rate: 500 + Item: Material_Shadow_Cube + Rate: 300 - Index: 21 - Item: 2018_Spring_Scroll - Rate: 1000 + Item: New_Insurance + Rate: 920 - Index: 22 - Item: 2018_Spring_Scroll + Item: C_Giant_Fly_1Day_Box_ Rate: 1000 - Index: 23 - Item: 2018_Spring_Scroll - Rate: 20 + Item: Mysterious_Medal_Box + Rate: 1000 - Index: 24 - Item: 2018_Spring_Scroll - Rate: 300 + Item: Chemicals_Bag + Rate: 1000 - Index: 25 - Item: 2018_Spring_Scroll + Item: Class_Shadow_Cube Rate: 1000 - Index: 26 - Item: Shadow_Refine_Hammer - Rate: 200 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: 2018_SAKURA_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: 2018_Sakura_Scroll - Rate: 9524 - - Index: 1 - Item: General_Helmet - Rate: 476 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: New_Insurance - Rate: 690 - - Index: 2 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 3 - Item: Overwhelm_Agi_Armor - Rate: 100 - - Index: 4 - Item: Overwhelm_Dex_Armor - Rate: 100 - - Index: 5 - Item: Spell_Circuit - Rate: 50 - - Index: 6 - Item: General_Helmet_ - Rate: 50 - - Index: 7 - Item: Classical_Fhat - Rate: 50 - - Index: 8 - Item: Dog_Officer - Rate: 50 - - Index: 9 - Item: Amistr_Beret - Rate: 50 - - Index: 10 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 11 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 12 Item: Weapon_11Up_Box Rate: 1 - - Index: 13 - Item: Armor_7Up_Box - Rate: 15 - - Index: 14 - Item: Armor_9Up_Box - Rate: 9 - - Index: 15 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 16 - Item: Shadow_Cube_Weapon - Rate: 200 - - Index: 17 - Item: Shadow_Cube_Armor - Rate: 200 - - Index: 18 - Item: Shadow_Cube_Shield - Rate: 200 - - Index: 19 - Item: Shadow_Cube_Shoes - Rate: 200 - - Index: 20 - Item: Shadow_Cube_Pendant - Rate: 200 - - Index: 21 - Item: Shadow_Cube_Earing - Rate: 200 - - Index: 22 - Item: Class_Shadow_Cube - Rate: 1000 - - Index: 23 - Item: JobShadow_Mix_Weapon - Rate: 150 - - Index: 24 - Item: JobShadow_Mix_Armor - Rate: 150 - - Index: 25 - Item: JobShadow_Mix_Shoes - Rate: 150 - - Index: 26 - Item: JobShadow_Mix_Shield - Rate: 150 - - Index: 27 - Item: JobShadow_Mix_Pendant - Rate: 150 - - Index: 28 - Item: JobShadow_Mix_Earing - Rate: 150 - - Index: 29 - Item: 2018_Sakura_Scroll - Rate: 1000 - - Index: 30 - Item: 2018_Sakura_Scroll - Rate: 1000 - - Index: 31 - Item: 2018_Sakura_Scroll - Rate: 1000 - - Index: 32 - Item: Shadow_Refine_Hammer - Rate: 400 - - Index: 33 - Item: 2018_Sakura_Scroll + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card2 Rate: 10 - - Index: 34 + Announced: true + - Index: 7 + Item: Overwhelm_Agi_Armor + Rate: 100 + Announced: true + - Index: 8 + Item: Overwhelm_Dex_Armor + Rate: 100 + Announced: true + - Index: 9 + Item: Dog_Officer + Rate: 50 + Announced: true + - Index: 10 + Item: Spell_Circuit + Rate: 50 + Announced: true + - Index: 11 + Item: General_Helmet_ + Rate: 50 + Announced: true + - Index: 12 + Item: Classical_Fhat + Rate: 50 + Announced: true + - Index: 13 + Item: Amistr_Beret + Rate: 50 + Announced: true + - Index: 14 Item: Shadow_Random_Mix Rate: 500 + - Index: 15 + Item: JobShadow_Mix_Weapon + Rate: 150 + - Index: 16 + Item: JobShadow_Mix_Armor + Rate: 150 + - Index: 17 + Item: JobShadow_Mix_Shoes + Rate: 150 + - Index: 18 + Item: JobShadow_Mix_Shield + Rate: 150 + - Index: 19 + Item: JobShadow_Mix_Pendant + Rate: 150 + - Index: 20 + Item: JobShadow_Mix_Earing + Rate: 150 + - Index: 21 + Item: Blacksmith_Blessing + Rate: 800 + - Index: 22 + Item: Shadow_Refine_Hammer + Rate: 400 + - Index: 23 + Item: Shadow_Cube_Weapon + Rate: 200 + - Index: 24 + Item: Shadow_Cube_Armor + Rate: 200 + - Index: 25 + Item: Shadow_Cube_Shoes + Rate: 200 + - Index: 26 + Item: Shadow_Cube_Shield + Rate: 200 + - Index: 27 + Item: Shadow_Cube_Pendant + Rate: 200 + - Index: 28 + Item: Shadow_Cube_Earing + Rate: 200 + - Index: 29 + Item: New_Insurance + Rate: 690 + - Index: 30 + Item: C_Giant_Fly_1Day_Box_ + Rate: 1000 + - Index: 31 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 32 + Item: Chemicals_Bag + Rate: 1000 + - Index: 33 + Item: Class_Shadow_Cube + Rate: 1000 + - Index: 34 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: SEALED_CARD2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Sealed_Ktullanux_Card - Rate: 417 - - Index: 1 - Item: Sealed_Mistress_Card - Rate: 417 - - Index: 2 Item: Sealed_Orc_Hero_Card - Rate: 417 - - Index: 3 + Rate: 10 + Announced: true + - Index: 1 Item: Sealed_Lady_Tanee_Card - Rate: 417 - - Index: 4 + Rate: 10 + Announced: true + - Index: 2 Item: Sealed_Samurai_Card - Rate: 417 - - Index: 5 + Rate: 10 + Announced: true + - Index: 3 Item: Sealed_Orc_Load_Card - Rate: 417 - - Index: 6 + Rate: 10 + Announced: true + - Index: 4 Item: Sealed_B_Magaleta_Card - Rate: 417 - - Index: 7 + Rate: 10 + Announced: true + - Index: 5 Item: Sealed_B_Harword_Card - Rate: 417 - - Index: 8 + Rate: 10 + Announced: true + - Index: 6 Item: Sealed_Eddga_Card - Rate: 417 + Rate: 10 + Announced: true + - Index: 7 + Item: Sealed_Ktullanux_Card + Rate: 10 + Announced: true + - Index: 8 + Item: Sealed_Mistress_Card + Rate: 10 + Announced: true - Index: 9 Item: SLD_Q_Scaraba_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 10 Item: SLD_Baphomet_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 11 Item: SLD_Maya_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 12 Item: SLD_Clown_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 13 Item: SLD_Professor_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 14 Item: SLD_Champion_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 15 Item: SLD_Creator_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 16 Item: SLD_Stalker_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 17 Item: SLD_Paladin_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 18 Item: SLD_Gypsy_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 19 Item: SLD_Daehyon_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 20 Item: SLD_Gioia_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 21 Item: SLD_Pyuriel_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 22 Item: SLD_Kades_Card - Rate: 417 + Rate: 10 + Announced: true - Index: 23 Item: SLD_Timeholder_Card - Rate: 417 + Rate: 10 + Announced: true - Group: CELEBRATE_EGG SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Guarantee_Weapon_7Up Rate: 1 + Announced: true - Index: 1 Item: Guarantee_Armor_7Up Rate: 1 + Announced: true - Index: 2 - Item: E_Token_Of_Siegfried - Rate: 50 + Item: Comp_Auger_Of_Spirit + Rate: 3 + Announced: true - Index: 3 - Item: Blue_Potion_B - Rate: 715 - Amount: 5 - - Index: 4 - Item: White_Slim_Potion_B - Rate: 715 - Amount: 5 - - Index: 5 - Item: Yellow_Slim_Potion_B - Rate: 715 - Amount: 5 - - Index: 6 - Item: Sesame_Pastry - Rate: 700 - Amount: 2 - - Index: 7 - Item: Honey_Pastry - Rate: 700 - Amount: 2 - - Index: 8 - Item: Rainbow_Cake - Rate: 700 - Amount: 2 - - Index: 9 - Item: Lucky_Rice_Cake - Rate: 700 - Amount: 2 - - Index: 10 - Item: Comp_Battle_Manual - Rate: 100 - - Index: 11 - Item: Comp_Bubble_Gum - Rate: 100 - - Index: 12 - Item: E_WOB_Rune - Rate: 550 - - Index: 13 - Item: E_WOB_Schwaltz - Rate: 550 - - Index: 14 - Item: E_WOB_Rachel - Rate: 550 - - Index: 15 - Item: E_WOB_Local - Rate: 550 - - Index: 16 - Item: E_Abrasive - Rate: 100 - - Index: 17 - Item: E_Med_Life_Potion - Rate: 50 - Amount: 3 - - Index: 18 - Item: E_Small_Life_Potion - Rate: 50 - Amount: 3 - - Index: 19 - Item: E_Blessing_10_Scroll - Rate: 100 - Amount: 3 - - Index: 20 - Item: E_Inc_Agi_10_Scroll - Rate: 100 - Amount: 3 - - Index: 21 - Item: Reward_Job_BM25 - Rate: 100 - - Index: 22 - Item: BraisedShortRibs - Rate: 550 - Amount: 2 - - Index: 23 - Item: BraisedSpareribs - Rate: 550 - Amount: 2 - - Index: 24 - Item: G_Mysterious_Water - Rate: 50 - - Index: 25 - Item: G_Almighty - Rate: 50 - - Index: 26 - Item: G_ASPD_Potion - Rate: 100 - - Index: 27 - Item: G_Red_Booster - Rate: 100 - - Index: 28 - Item: Comp_Small_Mana_Potion - Rate: 50 - - Index: 29 - Item: Comp_Tyr's_Blessing - Rate: 100 - - Index: 30 - Item: Comp_Regenerate_Potion - Rate: 100 - - Index: 31 - Item: Comp_Spark_Candy - Rate: 100 - - Index: 32 - Item: Comp_Magic_Candy - Rate: 100 - - Index: 33 - Item: Comp_Glass_Of_Illusion - Rate: 100 - - Index: 34 Item: Comp_M_DEFScroll Rate: 50 Amount: 2 - - Index: 35 - Item: Comp_Megaphone - Rate: 100 - - Index: 36 - Item: Comp_Auger_Of_Spirit - Rate: 3 - - Group: NOODLE_FESTA_CAN - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Ice_Cream - Rate: 2100 - - Index: 1 - Item: Festival_Noodle - Rate: 1750 - - Index: 2 - Item: Magic_Card_Album - Rate: 20 - - Index: 3 - Item: Supper_Swimsuit_K - Rate: 100 - Index: 4 - Item: Scuba_Mask_K - Rate: 100 + Item: G_Almighty + Rate: 50 - Index: 5 - Item: C_Iceflake_Hat - Rate: 300 + Item: Comp_Small_Mana_Potion + Rate: 50 - Index: 6 - Item: Oxygen_Bomb_K - Rate: 100 + Item: E_Med_Life_Potion + Rate: 50 + Amount: 3 - Index: 7 - Item: Pig_Potato - Rate: 1830 + Item: E_Small_Life_Potion + Rate: 50 + Amount: 3 - Index: 8 - Item: K_Secret_Key + Item: G_Mysterious_Water Rate: 50 - Index: 9 - Item: Noodle_Festa_Coupon - Rate: 2300 + Item: E_Token_Of_Siegfried + Rate: 50 - Index: 10 - Item: C_Gelato_Hat - Rate: 300 + Item: Comp_Bubble_Gum + Rate: 100 - Index: 11 - Item: C_Sailor_Hat - Rate: 300 + Item: Comp_Battle_Manual + Rate: 100 - Index: 12 + Item: Reward_Job_BM25 + Rate: 100 + - Index: 13 + Item: Comp_Regenerate_Potion + Rate: 100 + - Index: 14 + Item: E_Abrasive + Rate: 100 + - Index: 15 + Item: G_Red_Booster + Rate: 100 + - Index: 16 + Item: G_ASPD_Potion + Rate: 100 + - Index: 17 + Item: Comp_Spark_Candy + Rate: 100 + - Index: 18 + Item: Comp_Magic_Candy + Rate: 100 + - Index: 19 + Item: Comp_Tyr's_Blessing + Rate: 100 + - Index: 20 + Item: Comp_Glass_Of_Illusion + Rate: 100 + - Index: 21 + Item: E_Blessing_10_Scroll + Rate: 100 + Amount: 3 + - Index: 22 + Item: E_Inc_Agi_10_Scroll + Rate: 100 + Amount: 3 + - Index: 23 + Item: Comp_Megaphone + Rate: 100 + - Index: 24 + Item: BraisedSpareribs + Rate: 550 + Amount: 2 + - Index: 25 + Item: BraisedShortRibs + Rate: 550 + Amount: 2 + - Index: 26 + Item: E_WOB_Rune + Rate: 550 + - Index: 27 + Item: E_WOB_Schwaltz + Rate: 550 + - Index: 28 + Item: E_WOB_Rachel + Rate: 550 + - Index: 29 + Item: E_WOB_Local + Rate: 550 + - Index: 30 + Item: Sesame_Pastry + Rate: 700 + Amount: 2 + - Index: 31 + Item: Rainbow_Cake + Rate: 700 + Amount: 2 + - Index: 32 + Item: Lucky_Rice_Cake + Rate: 700 + Amount: 2 + - Index: 33 + Item: Honey_Pastry + Rate: 700 + Amount: 2 + - Index: 34 + Item: White_Slim_Potion_B + Rate: 715 + Amount: 5 + - Index: 35 + Item: Blue_Potion_B + Rate: 715 + Amount: 5 + - Index: 36 + Item: Yellow_Slim_Potion_B + Rate: 715 + Amount: 5 + - Group: NOODLE_FESTA_CAN + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Magic_Card_Album + Rate: 20 + - Index: 1 + Item: Scuba_Mask_K + Rate: 100 + - Index: 2 + Item: Supper_Swimsuit_K + Rate: 100 + - Index: 3 + Item: Oxygen_Bomb_K + Rate: 100 + - Index: 4 Item: C_Starfish_Headband Rate: 300 - - Index: 13 + - Index: 5 + Item: C_Sailor_Hat + Rate: 300 + - Index: 6 Item: C_Forceps_Hairpin Rate: 300 + - Index: 7 + Item: C_Iceflake_Hat + Rate: 300 + - Index: 8 + Item: C_Gelato_Hat + Rate: 300 + - Index: 9 + Item: Pig_Potato + Rate: 1830 + - Index: 10 + Item: Festival_Noodle + Rate: 1750 + - Index: 11 + Item: Noodle_Festa_Coupon + Rate: 2300 + - Index: 12 + Item: Ice_Cream + Rate: 2100 + - Index: 13 + Item: K_Secret_Key + Rate: 50 - Index: 14 Item: C_Slurp_Slurp_Hat Rate: 150 @@ -58340,658 +62652,801 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Premium_Reset_Stone - - Index: 1 Item: Service30P_F_01_Call + Duration: 43200 + - Index: 1 + Item: Premium_Reset_Stone - Group: COMP_ALL_RING_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Spectacles - - Index: 1 Item: Comp_All_In_One_Ring + Duration: 43200 + - Index: 1 + Item: Spectacles - Group: MYSTERIOUS_EGG3 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Mysterious_Egg3 - Rate: 278 - - Index: 1 - Item: Mysterious_Egg3 - Rate: 278 - - Index: 2 Item: 2015_New_Year_Scroll - Rate: 278 - - Index: 3 + Rate: 1 + - Index: 1 Item: Sealed_Scroll2 - Rate: 278 + Rate: 1 + - Index: 2 + Item: Sealed_Scroll3 + Rate: 1 + - Index: 3 + Item: Status_Decrease_Scroll + Rate: 1 - Index: 4 - Item: Mysterious_Egg3 - Rate: 278 + Item: Mad_Bunny_Scroll + Rate: 1 - Index: 5 - Item: Mysterious_Egg3 - Rate: 278 + Item: Pump_Of_Spirit_Scroll + Rate: 1 - Index: 6 - Item: Mysterious_Egg3 - Rate: 278 + Item: Happy_Balloon_Scroll + Rate: 1 - Index: 7 - Item: Mysterious_Egg3 - Rate: 278 + Item: Piamette_Scroll + Rate: 1 - Index: 8 - Item: Mysterious_Egg3 - Rate: 278 + Item: Invisible_Scroll + Rate: 1 - Index: 9 - Item: Mysterious_Egg3 - Rate: 278 + Item: New_Hat_Scroll + Rate: 1 - Index: 10 - Item: Mysterious_Egg3 - Rate: 278 + Item: 2015_Special_Scroll + Rate: 1 - Index: 11 - Item: Mysterious_Egg3 - Rate: 278 + Item: 2015_Angel_Scroll + Rate: 1 - Index: 12 - Item: Mysterious_Egg3 - Rate: 278 + Item: Poring_Scroll + Rate: 1 - Index: 13 - Item: Mysterious_Egg3 - Rate: 278 + Item: Amistr_Scroll + Rate: 1 - Index: 14 - Item: Mysterious_Egg3 - Rate: 278 + Item: Shadow_Scroll + Rate: 1 - Index: 15 - Item: Mysterious_Egg3 - Rate: 278 + Item: Spirit_Scroll + Rate: 1 - Index: 16 - Item: Mysterious_Egg3 - Rate: 278 + Item: Balloon_Scroll + Rate: 1 - Index: 17 - Item: Mysterious_Egg3 - Rate: 278 + Item: Gunslinger_Scroll + Rate: 1 - Index: 18 - Item: Mysterious_Egg3 - Rate: 278 + Item: Green_Scroll_K + Rate: 1 - Index: 19 - Item: Mysterious_Egg3 - Rate: 278 + Item: Kafra_Scroll + Rate: 1 - Index: 20 - Item: Mysterious_Egg3 - Rate: 278 + Item: Sigrun_Scroll + Rate: 1 - Index: 21 - Item: Mysterious_Egg3 - Rate: 278 + Item: New_Hat_Scroll2 + Rate: 1 - Index: 22 - Item: Mysterious_Egg3 - Rate: 278 + Item: 2016_Special_Scroll + Rate: 1 - Index: 23 - Item: Mysterious_Egg3 - Rate: 278 + Item: Candlelight_Scroll + Rate: 1 - Index: 24 - Item: Mysterious_Egg3 - Rate: 278 + Item: Lapine_Scroll + Rate: 1 - Index: 25 - Item: Mysterious_Egg3 - Rate: 278 + Item: Love_Scroll + Rate: 1 - Index: 26 - Item: Mysterious_Egg3 - Rate: 278 + Item: Cat_Scroll + Rate: 1 - Index: 27 - Item: Mysterious_Egg3 - Rate: 278 + Item: Shadow_Scroll2 + Rate: 1 - Index: 28 - Item: Mysterious_Egg3 - Rate: 278 + Item: May_Gold_Scroll + Rate: 1 - Index: 29 - Item: Mysterious_Egg3 - Rate: 278 + Item: General_Scroll + Rate: 1 - Index: 30 - Item: Mysterious_Egg3 - Rate: 278 + Item: Green_Scroll_K2 + Rate: 1 - Index: 31 - Item: Mysterious_Egg3 - Rate: 278 + Item: Sentimental_Scroll + Rate: 1 - Index: 32 - Item: Mysterious_Egg3 - Rate: 278 + Item: Infinity_Scroll + Rate: 1 - Index: 33 - Item: Mysterious_Egg3 - Rate: 278 + Item: Bloody_Scroll + Rate: 1 - Index: 34 - Item: Mysterious_Egg3 - Rate: 278 + Item: 2017_Special_Scroll + Rate: 1 - Index: 35 - Item: Mysterious_Egg3 - Rate: 278 + Item: Ice_Scroll + Rate: 1 + - SubGroup: 2 + List: + - Index: 0 + Item: 2015_New_Year_Scroll + Rate: 1 + - Index: 1 + Item: Sealed_Scroll2 + Rate: 1 + - Index: 2 + Item: Sealed_Scroll3 + Rate: 1 + - Index: 3 + Item: Status_Decrease_Scroll + Rate: 1 + - Index: 4 + Item: Mad_Bunny_Scroll + Rate: 1 + - Index: 5 + Item: Pump_Of_Spirit_Scroll + Rate: 1 + - Index: 6 + Item: Happy_Balloon_Scroll + Rate: 1 + - Index: 7 + Item: Piamette_Scroll + Rate: 1 + - Index: 8 + Item: Invisible_Scroll + Rate: 1 + - Index: 9 + Item: New_Hat_Scroll + Rate: 1 + - Index: 10 + Item: 2015_Special_Scroll + Rate: 1 + - Index: 11 + Item: 2015_Angel_Scroll + Rate: 1 + - Index: 12 + Item: Poring_Scroll + Rate: 1 + - Index: 13 + Item: Amistr_Scroll + Rate: 1 + - Index: 14 + Item: Shadow_Scroll + Rate: 1 + - Index: 15 + Item: Spirit_Scroll + Rate: 1 + - Index: 16 + Item: Balloon_Scroll + Rate: 1 + - Index: 17 + Item: Gunslinger_Scroll + Rate: 1 + - Index: 18 + Item: Green_Scroll_K + Rate: 1 + - Index: 19 + Item: Kafra_Scroll + Rate: 1 + - Index: 20 + Item: Sigrun_Scroll + Rate: 1 + - Index: 21 + Item: New_Hat_Scroll2 + Rate: 1 + - Index: 22 + Item: 2016_Special_Scroll + Rate: 1 + - Index: 23 + Item: Candlelight_Scroll + Rate: 1 + - Index: 24 + Item: Lapine_Scroll + Rate: 1 + - Index: 25 + Item: Love_Scroll + Rate: 1 + - Index: 26 + Item: Cat_Scroll + Rate: 1 + - Index: 27 + Item: Shadow_Scroll2 + Rate: 1 + - Index: 28 + Item: May_Gold_Scroll + Rate: 1 + - Index: 29 + Item: General_Scroll + Rate: 1 + - Index: 30 + Item: Green_Scroll_K2 + Rate: 1 + - Index: 31 + Item: Sentimental_Scroll + Rate: 1 + - Index: 32 + Item: Infinity_Scroll + Rate: 1 + - Index: 33 + Item: Bloody_Scroll + Rate: 1 + - Index: 34 + Item: 2017_Special_Scroll + Rate: 1 + - Index: 35 + Item: Ice_Scroll + Rate: 1 - Group: COMP_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 + Item: Mysterious_Egg3 + - Index: 1 Item: Comp_Battle_Bubble Amount: 5 - - Index: 1 - Item: Mysterious_Egg3 - Group: MAY_RAINBOW_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: May_Rainbow_Scroll - Rate: 9390 - - Index: 1 - Item: Poring_Sunglasses - Rate: 610 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: New_Insurance - Rate: 770 - - Index: 2 - Item: Blacksmith_Blessing - Rate: 800 - - Index: 3 - Item: Poring_Sunglasses_K - Rate: 65 - - Index: 4 - Item: Poring_Sunglasses_K_ - Rate: 10 - - Index: 5 - Item: Sealed_Card - Rate: 10 - - Index: 6 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 7 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 8 Item: Weapon_11Up_Box Rate: 1 - - Index: 9 - Item: Armor_7Up_Box - Rate: 15 - - Index: 10 - Item: Armor_9Up_Box - Rate: 9 - - Index: 11 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 12 - Item: Minus_Str_Box - Rate: 200 - - Index: 13 - Item: Minus_Agi_Box - Rate: 200 - - Index: 14 - Item: Minus_Vit_Box - Rate: 200 - - Index: 15 - Item: Minus_Int_Box - Rate: 200 - - Index: 16 - Item: Minus_Dex_Box - Rate: 200 - - Index: 17 - Item: Minus_Luk_Box - Rate: 200 - - Index: 18 - Item: Comp_Trans_Scroll - Rate: 800 - - Index: 19 - Item: May_Rainbow_Scroll - Rate: 100 - - Index: 20 - Item: AngelPoring_Box - Rate: 75 - - Index: 21 - Item: WOB_Box - Rate: 1000 - - Index: 22 - Item: Lapine_DdukddakBox - Rate: 1000 - - Index: 23 - Item: May_Rainbow_Scroll - Rate: 100 - - Index: 24 - Item: May_Rainbow_Scroll - Rate: 1000 - - Index: 25 - Item: May_Rainbow_Scroll - Rate: 100 - - Index: 26 - Item: May_Rainbow_Scroll - Rate: 1000 - - Index: 27 - Item: Shadow_Refine_Hammer - Rate: 400 - - Index: 28 - Item: May_Rainbow_Scroll + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: Sealed_Card Rate: 10 - - Index: 29 - Item: Shadow_Random_Mix - Rate: 200 - - Index: 30 - Item: Advanced_Taiming_Item2 - Rate: 200 - - Index: 31 - Item: Overwhelm_Armor_Box - Rate: 50 - - Index: 32 - Item: Powerful_Helm_Box - Rate: 50 - - Index: 33 + Announced: true + - Index: 7 + Item: Sealed_Card2 + Rate: 10 + Announced: true + - Index: 8 Item: Mightysoul_Essence Rate: 10 + Announced: true + - Index: 9 + Item: New_Hat_Box + Rate: 100 + Announced: true + - Index: 10 + Item: New_Hat_Box2 + Rate: 100 + Announced: true + - Index: 11 + Item: New_Hat_Box3 + Rate: 100 + Announced: true + - Index: 12 + Item: Overwhelm_Armor_Box + Rate: 50 + Announced: true + - Index: 13 + Item: Powerful_Helm_Box + Rate: 50 + Announced: true + - Index: 14 + Item: AngelPoring_Box + Rate: 75 + Announced: true + - Index: 15 + Item: Poring_Sunglasses_K + Rate: 65 + Announced: true + - Index: 16 + Item: Poring_Sunglasses_K_ + Rate: 10 + Announced: true + - Index: 17 + Item: Shadow_Random_Mix + Rate: 200 + - Index: 18 + Item: Minus_Str_Box + Rate: 200 + - Index: 19 + Item: Minus_Agi_Box + Rate: 200 + - Index: 20 + Item: Minus_Vit_Box + Rate: 200 + - Index: 21 + Item: Minus_Int_Box + Rate: 200 + - Index: 22 + Item: Minus_Dex_Box + Rate: 200 + - Index: 23 + Item: Minus_Luk_Box + Rate: 200 + - Index: 24 + Item: Advanced_Taiming_Item2 + Rate: 200 + - Index: 25 + Item: Blacksmith_Blessing + Rate: 800 + - Index: 26 + Item: Shadow_Refine_Hammer + Rate: 400 + - Index: 27 + Item: Comp_Trans_Scroll + Rate: 800 + - Index: 28 + Item: New_Insurance + Rate: 770 + - Index: 29 + Item: C_Giant_Fly_1Day_Box_ + Rate: 1000 + - Index: 30 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 31 + Item: WOB_Box + Rate: 1000 + - Index: 32 + Item: Lapine_DdukddakBox + Rate: 1000 + - Index: 33 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: SWEET_CANDY_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Sweet_Candy + Duration: 10080 - Group: PUMP_OF_SPIRIT_SCROLL2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Shiver_Katar - Rate: 909 + Item: Weapon_11Up_Box + Rate: 1 + Announced: true - Index: 1 - Item: Pump_Of_Spirit_Scroll2 - Rate: 9091 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: New_Insurance - Rate: 780 + Item: Armor_11Up_Box + Rate: 1 + Announced: true - Index: 2 - Item: Blacksmith_Blessing - Rate: 700 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true - Index: 3 - Item: Ancient_Hero_Boots - Rate: 100 + Item: Armor_9Up_Box + Rate: 9 + Announced: true - Index: 4 Item: Weapon_7Up_Box Rate: 15 + Announced: true - Index: 5 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 6 - Item: Weapon_11Up_Box - Rate: 1 - - Index: 7 Item: Armor_7Up_Box Rate: 15 - - Index: 8 - Item: Armor_9Up_Box - Rate: 9 - - Index: 9 - Item: Armor_11Up_Box - Rate: 1 - - Index: 10 - Item: WOB_Box - Rate: 1000 - - Index: 11 - Item: Lapine_DdukddakBox - Rate: 1000 - - Index: 12 - Item: Pump_Of_Spirit_Scroll2 - Rate: 1000 - - Index: 13 - Item: Pump_Of_Spirit_Scroll2 + Announced: true + - Index: 6 + Item: ExShadow_DdukddakBox Rate: 20 - - Index: 14 - Item: Pump_Of_Spirit_Scroll2 - Rate: 300 - - Index: 15 - Item: Pump_Of_Spirit_Scroll2 - Rate: 1000 - - Index: 16 - Item: Shadow_Refine_Hammer - Rate: 400 - - Index: 17 - Item: Shadow_Random_Mix - Rate: 200 - - Index: 18 - Item: Advanced_Taiming_Item2 - Rate: 200 - - Index: 19 - Item: Pump_Of_Spirit_Scroll2 - Rate: 50 - - Index: 20 - Item: Pump_Of_Spirit_Scroll2 - Rate: 50 - - Index: 21 - Item: S_Rebellion_Armor - Rate: 300 - - Index: 22 - Item: S_Kagerou_Armor - Rate: 300 - - Index: 23 - Item: S_Oboro_Armor - Rate: 300 - - Index: 24 - Item: S_Rebellion_Shoes - Rate: 300 - - Index: 25 - Item: S_Kagerou_Shoes - Rate: 300 - - Index: 26 - Item: S_Oboro_Shoes - Rate: 300 - - Index: 27 - Item: Pump_Of_Spirit - Rate: 50 - - Index: 28 - Item: Shiver_Katar_K - Rate: 100 - - Index: 29 - Item: Demon_Hunting_Bible_K - Rate: 100 - - Index: 30 + Announced: true + - Index: 7 Item: Undine_Spear_K Rate: 100 + Announced: true + - Index: 8 + Item: Demon_Hunting_Bible_K + Rate: 100 + Announced: true + - Index: 9 + Item: Shiver_Katar_K + Rate: 100 + Announced: true + - Index: 10 + Item: Hero_Weapon_Box + Rate: 50 + Announced: true + - Index: 11 + Item: Pump_Of_Spirit + Rate: 50 + Announced: true + - Index: 12 + Item: Spirit_Hat_Box + Rate: 50 + Announced: true + - Index: 13 + Item: Ancient_Hero_Boots + Rate: 100 + Announced: true + - Index: 14 + Item: Shadow_Random_Mix + Rate: 200 + - Index: 15 + Item: S_Rebellion_Armor + Rate: 300 + - Index: 16 + Item: S_Rebellion_Shoes + Rate: 300 + - Index: 17 + Item: S_Kagerou_Armor + Rate: 300 + - Index: 18 + Item: S_Kagerou_Shoes + Rate: 300 + - Index: 19 + Item: S_Oboro_Armor + Rate: 300 + - Index: 20 + Item: S_Oboro_Shoes + Rate: 300 + - Index: 21 + Item: Advanced_Taiming_Item2 + Rate: 200 + - Index: 22 + Item: Blacksmith_Blessing + Rate: 700 + - Index: 23 + Item: Shadow_Refine_Hammer + Rate: 400 + - Index: 24 + Item: Material_Shadow_Cube + Rate: 300 + - Index: 25 + Item: New_Insurance + Rate: 780 + - Index: 26 + Item: C_Giant_Fly_1Day_Box_ + Rate: 1000 + - Index: 27 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 28 + Item: WOB_Box + Rate: 1000 + - Index: 29 + Item: Lapine_DdukddakBox + Rate: 1000 + - Index: 30 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: SPIRIT_HAT_BOX SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Chick_Hat - Rate: 833 + Item: Sigrun's_Wing + Rate: 1 - Index: 1 Item: Robo_Eye - Rate: 833 + Rate: 1 - Index: 2 Item: Angel_Spirit - Rate: 833 + Rate: 1 - Index: 3 - Item: Ifrit's_Ear - Rate: 833 - - Index: 4 - Item: Anubis_Helm - Rate: 833 - - Index: 5 - Item: Rabbit_Magic_Hat - Rate: 833 - - Index: 6 - Item: Sigrun's_Wing - Rate: 833 - - Index: 7 - Item: Shadow_Booster - Rate: 833 - - Index: 8 - Item: New_Wave_Sunglasses - Rate: 833 - - Index: 9 - Item: Fallen_Angel_Blessing - Rate: 833 - - Index: 10 Item: Spirit_Of_Chung_E - Rate: 833 - - Index: 11 + Rate: 1 + - Index: 4 + Item: Ifrit's_Ear + Rate: 1 + - Index: 5 + Item: Chick_Hat + Rate: 1 + - Index: 6 + Item: Shadow_Booster + Rate: 1 + - Index: 7 + Item: Fallen_Angel_Blessing + Rate: 1 + - Index: 8 Item: Elemental_Crown_K - Rate: 833 + Rate: 1 + - Index: 9 + Item: Rabbit_Magic_Hat + Rate: 1 + - Index: 10 + Item: New_Wave_Sunglasses + Rate: 1 + - Index: 11 + Item: Anubis_Helm + Rate: 1 - Group: HERO_WEAPON_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Iron_Nail_K - Rate: 278 - - Index: 1 - Item: Iron_Staff - Rate: 278 - - Index: 2 - Item: Humma_Clear - Rate: 278 - - Index: 3 - Item: Sword_Of_Bluefire - Rate: 278 - - Index: 4 Item: Royal_Bow_K - Rate: 278 - - Index: 5 + Rate: 1 + - Index: 1 Item: Narcis_Bow - Rate: 278 - - Index: 6 - Item: Oriental_Sword - Rate: 278 - - Index: 7 + Rate: 1 + - Index: 2 Item: Shadow_Staff_K - Rate: 278 - - Index: 8 - Item: SoulWeight - Rate: 278 - - Index: 9 - Item: MeawFoxtail - Rate: 278 - - Index: 10 - Item: Shiver_Katar_K - Rate: 278 - - Index: 11 - Item: Avenger - Rate: 278 - - Index: 12 - Item: Master_Soul_Rifle - Rate: 278 - - Index: 13 - Item: Demon_S_Shot - Rate: 278 - - Index: 14 - Item: Golden_L_Launcher - Rate: 278 - - Index: 15 - Item: The_Black_Gatling - Rate: 278 - - Index: 16 - Item: Demon_Hunting_Bible_K - Rate: 278 - - Index: 17 - Item: OneSkyOneSun - Rate: 278 - - Index: 18 + Rate: 1 + - Index: 3 + Item: Iron_Nail_K + Rate: 1 + - Index: 4 Item: Magic_Sword - Rate: 278 - - Index: 19 - Item: Sharp_Wind_Sword - Rate: 278 - - Index: 20 - Item: Fog_Dew_Sword - Rate: 278 - - Index: 21 + Rate: 1 + - Index: 5 + Item: Sword_Of_Bluefire + Rate: 1 + - Index: 6 + Item: Avenger + Rate: 1 + - Index: 7 + Item: Iron_Staff + Rate: 1 + - Index: 8 + Item: Oriental_Sword + Rate: 1 + - Index: 9 Item: Undine_Spear_K - Rate: 278 - - Index: 22 + Rate: 1 + - Index: 10 + Item: Demon_Hunting_Bible_K + Rate: 1 + - Index: 11 + Item: Shiver_Katar_K + Rate: 1 + - Index: 12 + Item: OneSkyOneSun + Rate: 1 + - Index: 13 + Item: SoulWeight + Rate: 1 + - Index: 14 + Item: MeawFoxtail + Rate: 1 + - Index: 15 Item: Crimson_Rose - Rate: 278 + Rate: 1 + - Index: 16 + Item: Master_Soul_Rifle + Rate: 1 + - Index: 17 + Item: Demon_S_Shot + Rate: 1 + - Index: 18 + Item: Golden_L_Launcher + Rate: 1 + - Index: 19 + Item: The_Black_Gatling + Rate: 1 + - Index: 20 + Item: Sharp_Wind_Sword + Rate: 1 + - Index: 21 + Item: Fog_Dew_Sword + Rate: 1 + - Index: 22 + Item: Humma_Clear + Rate: 1 - Index: 23 - Item: Light_Blade - Rate: 278 - - Index: 24 - Item: Slate_Sword - Rate: 278 - - Index: 25 - Item: Fatalist - Rate: 278 - - Index: 26 - Item: Freezing_Rod - Rate: 278 - - Index: 27 - Item: Ray_Knuckle - Rate: 278 - - Index: 28 - Item: Trumpet_Shell_K - Rate: 278 - - Index: 29 - Item: Barb_Wire_K - Rate: 278 - - Index: 30 - Item: Meteor_Striker - Rate: 278 - - Index: 31 - Item: Saint_Hall - Rate: 278 - - Index: 32 Item: Dragonic_Slayer - Rate: 278 - - Index: 33 + Rate: 1 + - Index: 24 + Item: Light_Blade + Rate: 1 + - Index: 25 + Item: Slate_Sword + Rate: 1 + - Index: 26 + Item: Trumpet_Shell_K + Rate: 1 + - Index: 27 + Item: Barb_Wire_K + Rate: 1 + - Index: 28 + Item: Meteor_Striker + Rate: 1 + - Index: 29 + Item: Saint_Hall + Rate: 1 + - Index: 30 + Item: Ray_Knuckle + Rate: 1 + - Index: 31 Item: Blade_Katar - Rate: 278 + Rate: 1 + - Index: 32 + Item: Fatalist + Rate: 1 + - Index: 33 + Item: Scalet_Dragon_L_Bow + Rate: 1 - Index: 34 Item: Blue_Crystal_Staff - Rate: 278 + Rate: 1 - Index: 35 - Item: Scalet_Dragon_L_Bow - Rate: 278 + Item: Freezing_Rod + Rate: 1 + - Index: 36 + Item: Freedom_Stick + Rate: 1 + - Index: 37 + Item: Blessed_Knife + Rate: 1 - Group: STARSOUL_SCROLL SubGroups: - SubGroup: 1 List: - Index: 0 - Item: C_CatPaw_7Day_Box_ - Rate: 5000 - - Index: 1 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 5000 - - SubGroup: 2 - List: - - Index: 0 - Item: Crystal_Jewel__ - Rate: 1000 - - Index: 1 - Item: Blacksmith_Blessing - Rate: 700 - - Index: 2 - Item: Poison_Bottle_Box2 - Rate: 780 - - Index: 3 - Item: StarSoul_Scroll - Rate: 1000 - - Index: 4 - Item: Ancient_Hero_Boots - Rate: 100 - - Index: 5 - Item: Weapon_7Up_Box - Rate: 15 - - Index: 6 - Item: Weapon_9Up_Box - Rate: 9 - - Index: 7 Item: Weapon_11Up_Box Rate: 1 - - Index: 8 - Item: Armor_7Up_Box - Rate: 15 - - Index: 9 - Item: Armor_9Up_Box - Rate: 9 - - Index: 10 + Announced: true + - Index: 1 Item: Armor_11Up_Box Rate: 1 - - Index: 11 - Item: Lapine_DdukddakBox - Rate: 1000 - - Index: 12 - Item: StarSoul_Scroll - Rate: 1000 - - Index: 13 - Item: StarSoul_Scroll + Announced: true + - Index: 2 + Item: Weapon_9Up_Box + Rate: 9 + Announced: true + - Index: 3 + Item: Armor_9Up_Box + Rate: 9 + Announced: true + - Index: 4 + Item: Weapon_7Up_Box + Rate: 15 + Announced: true + - Index: 5 + Item: Armor_7Up_Box + Rate: 15 + Announced: true + - Index: 6 + Item: ExShadow_DdukddakBox Rate: 20 - - Index: 14 - Item: StarSoul_Scroll - Rate: 300 - - Index: 15 - Item: StarSoul_Scroll - Rate: 1000 - - Index: 16 - Item: Shadow_Refine_Hammer - Rate: 400 - - Index: 17 - Item: Shadow_Random_Mix - Rate: 200 - - Index: 18 - Item: Advanced_Taiming_Item2 - Rate: 200 - - Index: 19 - Item: StarSoul_Scroll - Rate: 50 - - Index: 20 - Item: StarSoul_Scroll - Rate: 50 - - Index: 21 - Item: S_DoramPhysical_Armor - Rate: 150 - - Index: 22 - Item: S_DoramPhysical_Shoes - Rate: 150 - - Index: 23 - Item: S_DoramMagical_Armor - Rate: 150 - - Index: 24 - Item: S_DoramMagical_Shoes - Rate: 150 - - Index: 25 - Item: S_Star_Emperor_Armor - Rate: 300 - - Index: 26 - Item: S_Star_Emperor_Shoes - Rate: 300 - - Index: 27 - Item: S_Soul_Reaper_Armor - Rate: 300 - - Index: 28 - Item: S_Soul_Reaper_Shoes - Rate: 300 - - Index: 29 - Item: Pump_Of_Spirit - Rate: 50 - - Index: 30 - Item: SoulWeight - Rate: 100 - - Index: 31 - Item: MeawFoxtail - Rate: 100 - - Index: 32 + Announced: true + - Index: 7 Item: OneSkyOneSun Rate: 100 + Announced: true + - Index: 8 + Item: SoulWeight + Rate: 100 + Announced: true + - Index: 9 + Item: MeawFoxtail + Rate: 100 + Announced: true + - Index: 10 + Item: Hero_Weapon_Box + Rate: 50 + Announced: true + - Index: 11 + Item: Pump_Of_Spirit + Rate: 50 + Announced: true + - Index: 12 + Item: Spirit_Hat_Box + Rate: 50 + Announced: true + - Index: 13 + Item: Ancient_Hero_Boots + Rate: 100 + Announced: true + - Index: 14 + Item: Shadow_Random_Mix + Rate: 200 + - Index: 15 + Item: S_Star_Emperor_Armor + Rate: 300 + - Index: 16 + Item: S_Star_Emperor_Shoes + Rate: 300 + - Index: 17 + Item: S_Soul_Reaper_Armor + Rate: 300 + - Index: 18 + Item: S_Soul_Reaper_Shoes + Rate: 300 + - Index: 19 + Item: S_DoramPhysical_Armor + Rate: 150 + - Index: 20 + Item: S_DoramPhysical_Shoes + Rate: 150 + - Index: 21 + Item: S_DoramMagical_Armor + Rate: 150 + - Index: 22 + Item: S_DoramMagical_Shoes + Rate: 150 + - Index: 23 + Item: Advanced_Taiming_Item2 + Rate: 200 + - Index: 24 + Item: Blacksmith_Blessing + Rate: 700 + - Index: 25 + Item: Shadow_Refine_Hammer + Rate: 400 + - Index: 26 + Item: Material_Shadow_Cube + Rate: 300 + - Index: 27 + Item: Poison_Bottle_Box2 + Rate: 780 + - Index: 28 + Item: C_Wing_Of_Fly_5Day_Box_ + Rate: 1000 + - Index: 29 + Item: Mysterious_Medal_Box + Rate: 1000 + - Index: 30 + Item: C_CatPaw_7Day_Box + Rate: 1000 + - Index: 31 + Item: Lapine_DdukddakBox + Rate: 1000 + - Index: 32 + Item: Crystal_Jewel__ + Rate: 1000 + Amount: 10 - Group: COMP_CONNECTERROR SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Comp_Bubble_Gum - Amount: 2 - - Index: 1 - Item: Battle_Manual100 - - Index: 2 Item: Premium_Box_5d7 - - Index: 3 + - Index: 1 Item: World_Tour_Ticket Amount: 10 + - Index: 2 + Item: Battle_Manual100 + - Index: 3 + Item: Comp_Bubble_Gum + Amount: 2 - Group: 2018_JUMP_THX_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Med_Life_Potion - Amount: 20 - - Index: 1 - Item: E_Small_Life_Potion - Amount: 20 - - Index: 2 - Item: Comp_Small_Mana_Potion + Item: Comp_Almighty Amount: 10 - - Index: 3 + - Index: 1 Item: Comp_Power_Booster Amount: 10 + - Index: 2 + Item: E_Small_Life_Potion + Amount: 20 + - Index: 3 + Item: E_Med_Life_Potion + Amount: 20 - Index: 4 - Item: Comp_Almighty + Item: Comp_Small_Mana_Potion Amount: 10 - Index: 5 Item: World_Tour_Ticket @@ -59007,70 +63462,73 @@ Body: - Index: 2 Item: Time_Overload_Boots - Index: 3 - Item: S_Timeoverload_Weapon - - Index: 4 - Item: S_Timeoverload_Armor - - Index: 5 - Item: S_Timeoverload_Shield - - Index: 6 - Item: S_Timeoverload_Shoes - - Index: 7 - Item: S_Timeoverload_Earing - - Index: 8 - Item: S_Timeoverload_Pandent - - Index: 9 Item: Time_Overload_Ring + - Index: 4 + Item: S_Timeoverload_Weapon + - Index: 5 + Item: S_Timeoverload_Armor + - Index: 6 + Item: S_Timeoverload_Shield + - Index: 7 + Item: S_Timeoverload_Shoes + - Index: 8 + Item: S_Timeoverload_Earing + - Index: 9 + Item: S_Timeoverload_Pandent - Group: 110LVUP SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Med_Life_Potion - Amount: 30 - - Index: 1 - Item: E_Small_Life_Potion - Amount: 30 - - Index: 2 - Item: Reward_Job_BM25 - Amount: 2 - - Index: 3 - Item: 120LVUP - - Index: 4 Item: Comp_Battle_Bubble Amount: 2 - - Index: 5 + - Index: 1 + Item: Reward_Job_BM25 + Amount: 2 + - Index: 2 Item: World_Tour_Ticket Amount: 10 + - Index: 3 + Item: E_Small_Life_Potion + Amount: 30 + - Index: 4 + Item: E_Med_Life_Potion + Amount: 30 + - Index: 5 + Item: 120LVUP - Group: SEASON_EVT_REWARD_3 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Orange_Juice - Rate: 310 + Item: Yummy_Cookie_Egg + Rate: 1000 + Amount: 10 - Index: 1 - Item: Rainbow_Carrot - Rate: 310 + Item: Chocolate_Egg + Rate: 1545 + Amount: 10 - Index: 2 - Item: Earthworm_The_Dude - Rate: 310 + Item: Holy_Egg + Rate: 945 + Amount: 5 - Index: 3 - Item: Sweet_Milk + Item: Heart_Of_Her Rate: 310 - Index: 4 - Item: Well_Dried_Bone + Item: Little_Dall_Needle Rate: 310 - Index: 5 - Item: Dew_Laden_Moss + Item: Delicious_Shaved_Ice Rate: 310 - Index: 6 - Item: Deadly_Noxious_Herb + Item: Well_Dried_Bone Rate: 310 - Index: 7 - Item: Fatty_Chubby_Earthworm + Item: Dew_Laden_Moss Rate: 310 - Index: 8 - Item: Baked_Yam + Item: Deadly_Noxious_Herb Rate: 310 - Index: 9 Item: Tropical_Banana @@ -59082,735 +63540,661 @@ Body: Item: Old_Broom Rate: 310 - Index: 12 - Item: Contracts_In_Shadow + Item: Orange_Juice Rate: 310 - Index: 13 - Item: Heart_Of_Her + Item: Contracts_In_Shadow Rate: 310 - Index: 14 - Item: Sway_Apron - Rate: 310 - - Index: 15 - Item: Chocolate_Egg - Rate: 1600 - Amount: 10 - - Index: 16 - Item: Yummy_Cookie_Egg - Rate: 1600 - Amount: 10 - - Index: 17 - Item: Holy_Egg - Rate: 600 - Amount: 5 - - Index: 18 - Item: Very_Red_Juice - Rate: 310 - - Index: 19 - Item: Delicious_Shaved_Ice - Rate: 310 - - Index: 20 - Item: Gril_Doll - Rate: 40 - - Index: 21 - Item: Gril's_Naivety - Rate: 10 - - Index: 22 - Item: Boy's_Naivety - Rate: 35 - - Index: 23 Item: Tantanmen Rate: 310 - - Index: 24 - Item: C_Luna_On_Shoulder - Rate: 50 - - Index: 25 - Item: Little_Dall_Needle + - Index: 15 + Item: Sway_Apron Rate: 310 + - Index: 16 + Item: Very_Red_Juice + Rate: 310 + - Index: 17 + Item: Rainbow_Carrot + Rate: 310 + - Index: 18 + Item: Earthworm_The_Dude + Rate: 310 + - Index: 19 + Item: Sweet_Milk + Rate: 310 + - Index: 20 + Item: Fatty_Chubby_Earthworm + Rate: 310 + - Index: 21 + Item: Baked_Yam + Rate: 310 + - Index: 22 + Item: Boy's_Naivety + Rate: 100 + - Index: 23 + Item: Gril's_Naivety + Rate: 30 + - Index: 24 + Item: Gril_Doll + Rate: 120 + - Index: 25 + Item: C_Mimic_Egg_Shell + Rate: 50 - Index: 26 - Item: K_Secret_Key - Rate: 25 + Item: C_Holy_Egg_Hat + Rate: 50 - Index: 27 Item: C_Egg_Minihat Rate: 50 - Index: 28 - Item: C_Holy_Egg_Hat + Item: C_Luna_On_Shoulder Rate: 50 - Index: 29 - Item: C_Mimic_Egg_Shell + Item: C_Rose_Crispinette + Rate: 50 + - Index: 30 + Item: C_Egg_Crispinette + Rate: 50 + - Index: 31 + Item: Magic_Card_Album + Rate: 10 + - Index: 32 + Item: Old_Card_Album + Rate: 10 + - Index: 33 + Item: C_Happy_Lunatic_Ear Rate: 50 - Group: SEASON_EVT_REWARD_4 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Small_Spray_Of_Flowers - Rate: 4600 - Amount: 3 + Item: Cherry_Blossom_Cake + Rate: 4095 - Index: 1 + Item: Small_Spray_Of_Flowers + Rate: 3100 + Amount: 3 + - Index: 2 + Item: Fancy_Spray_Of_Flowers + Rate: 1500 + - Index: 3 Item: E_Med_Life_Potion Rate: 200 Amount: 3 - - Index: 2 + - Index: 4 Item: E_Small_Life_Potion Rate: 200 Amount: 3 - - Index: 3 - Item: Cherry_Blossom_Cake - Rate: 4525 - - Index: 4 + - Index: 5 Item: Comp_Power_Booster Rate: 200 - - Index: 5 + - Index: 6 Item: Comp_Almighty Rate: 200 - - Index: 6 - Item: K_Secret_Key - Rate: 25 - Index: 7 Item: C_Cherry_Blossom_Hat_YL - Rate: 50 - - Group: SEASON_EVT_REWARD_5 - SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: Old_Blue_Box - Rate: 500 - - Index: 1 - Item: Branch_Of_Dead_Tree - Rate: 500 - - Index: 2 - Item: Yggdrasilberry - Rate: 141 - - Index: 3 - Item: Old_Card_Album - Rate: 10 - - Index: 4 - Item: Old_Violet_Box - Rate: 102 - - Index: 5 - Item: Inspector_Certificate - Rate: 500 - - Index: 6 - Item: Sweet_Melon - Rate: 3559 - Amount: 5 - - Index: 7 + Rate: 40 + - Index: 8 + Item: C_Persika + Rate: 40 + - Index: 9 + Item: C_Blossom_Glasses + Rate: 40 + - Index: 10 + Item: C_Cherry_Blossom_Hat + Rate: 40 + - Index: 11 + Item: Cherryblossom_Fan + Rate: 40 + - Index: 12 Item: Bloody_Dead_Branch Rate: 10 - - Index: 8 - Item: Set_Of_Taiming_Item - Rate: 68 - - Index: 9 - Item: Sesame_Pastry - Rate: 335 - - Index: 10 - Item: Honey_Pastry - Rate: 500 - - Index: 11 + - Index: 13 + Item: Luxurious_Blue_Box + Rate: 15 + - Index: 14 + Item: Cherry_Twig_In_Mouth + Rate: 40 + - Index: 15 + Item: C_Pray_Cherry_Blossom + Rate: 40 + - Index: 16 + Item: E_Infinity_Drink + Rate: 200 + - Group: SEASON_EVT_REWARD_5 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 Item: Magic_Card_Album + Rate: 15 + - Index: 1 + Item: Old_Card_Album + Rate: 15 + - Index: 2 + Item: Bloody_Dead_Branch Rate: 10 - - Index: 12 + - Index: 3 + Item: K_Secret_Key + Rate: 20 + - Index: 4 + Item: C_Mini_Melon + Rate: 100 + - Index: 5 + Item: C_Dalcom_Helmet + Rate: 100 + - Index: 6 + Item: C_Melon_Cap + Rate: 100 + - Index: 7 + Item: Yggdrasilberry + Rate: 141 + - Index: 8 + Item: Old_Violet_Box + Rate: 102 + - Index: 9 + Item: Melon_Parfait + Rate: 340 + - Index: 10 Item: E_Med_Life_Potion Rate: 150 Amount: 3 - - Index: 13 + - Index: 11 Item: E_Small_Life_Potion Rate: 150 Amount: 3 - - Index: 14 - Item: C_Melon_Cap - Rate: 100 - - Index: 15 - Item: Melon_Juice - Rate: 1500 - - Index: 16 - Item: Sweet_Melon_Juice - Rate: 1000 - - Index: 17 - Item: Melon_Parfait - Rate: 340 - - Index: 18 + - Index: 12 Item: Comp_Power_Booster Rate: 150 - - Index: 19 + - Index: 13 Item: Comp_Almighty Rate: 150 + - Index: 14 + Item: Set_Of_Taiming_Item + Rate: 68 + - Index: 15 + Item: Sweet_Melon_Juice + Rate: 1000 + - Index: 16 + Item: Sesame_Pastry + Rate: 335 + - Index: 17 + Item: Honey_Pastry + Rate: 500 + - Index: 18 + Item: Melon_Juice + Rate: 1500 + - Index: 19 + Item: Old_Blue_Box + Rate: 500 - Index: 20 - Item: K_Secret_Key - Rate: 25 + Item: Branch_Of_Dead_Tree + Rate: 500 - Index: 21 - Item: C_Dalcom_Helmet - Rate: 100 + Item: Inspector_Certificate + Rate: 500 - Index: 22 - Item: C_Mini_Melon + Item: Sweet_Melon + Rate: 3452 + Amount: 5 + - Index: 23 + Item: Sealed_Card2 + Rate: 1 + - Index: 24 + Item: C_Melon_Headphone Rate: 100 + - Index: 25 + Item: Sealed_Card + Rate: 1 - Group: JOB_ENCHANT_STONE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: SuraStone_Top - Rate: 238 - - Index: 1 - Item: SuraStone_Middle - Rate: 238 - - Index: 2 - Item: SuraStone_Bottom - Rate: 238 - - Index: 3 - Item: SuraStone_Robe - Rate: 119 - - Index: 4 - Item: RangerStone_Top - Rate: 238 - - Index: 5 - Item: RangerStone_Middle - Rate: 238 - - Index: 6 - Item: RangerStone_Bottom - Rate: 238 - - Index: 7 - Item: RangerStone_Robe - Rate: 119 - - Index: 8 - Item: SorcererStone_Top - Rate: 238 - - Index: 9 - Item: SorcererStone_Middle - Rate: 238 - - Index: 10 - Item: SorcererStone_Bottom - Rate: 238 - - Index: 11 - Item: SorcererStone_Robe - Rate: 119 - - Index: 12 - Item: RuneknightStone_Top - Rate: 238 - - Index: 13 - Item: RuneknightStone_Middle - Rate: 238 - - Index: 14 - Item: RuneknightStone_Bottom - Rate: 238 - - Index: 15 - Item: RuneknightStone_Robe - Rate: 119 - - Index: 16 - Item: GeneticStone_Robe - Rate: 119 - - Index: 17 - Item: GeneticStone_Top - Rate: 238 - - Index: 18 - Item: GeneticStone_Middle - Rate: 238 - - Index: 19 - Item: GeneticStone_Bottom - Rate: 238 - - Index: 20 - Item: WarlockStone_Top - Rate: 238 - - Index: 21 - Item: WarlockStone_Middle - Rate: 238 - - Index: 22 - Item: WarlockStone_Bottom - Rate: 238 - - Index: 23 - Item: WarlockStone_Robe - Rate: 119 - - Index: 24 - Item: ShadowchaserStone_Top - Rate: 238 - - Index: 25 - Item: ShadowchaseStone_Middle - Rate: 238 - - Index: 26 - Item: ShadowchaseStone_Bottom - Rate: 238 - - Index: 27 - Item: ShadowchaserStone_Robe - Rate: 119 - - Index: 28 - Item: MechanicStone_Top - Rate: 238 - - Index: 29 - Item: MechanicStone_Middle - Rate: 238 - - Index: 30 - Item: MechanicStone_Bottom - Rate: 238 - - Index: 31 - Item: MechanicStone_Robe - Rate: 119 - - Index: 32 - Item: WanderMinstrelStone_Top - Rate: 238 - - Index: 33 - Item: WanderMinstStone_Middle - Rate: 238 - - Index: 34 - Item: WanderMinstStone_Bottom - Rate: 238 - - Index: 35 - Item: WanderMinstreStone_Robe - Rate: 119 - - Index: 36 - Item: HighpriestStone_Top - Rate: 238 - - Index: 37 - Item: HighpriestStone_Middle - Rate: 238 - - Index: 38 - Item: HighpriestStone_Bottom - Rate: 238 - - Index: 39 Item: ArchbishopStone_Robe - Rate: 119 - - Index: 40 - Item: PaladinStone_Top - Rate: 238 - - Index: 41 - Item: PaladinStone_Middle - Rate: 238 - - Index: 42 - Item: PaladinStone_Bottom - Rate: 238 - - Index: 43 + Rate: 1 + - Index: 1 Item: RoyalguardStone_Robe - Rate: 119 - - Index: 44 - Item: AssacrossStone_Top - Rate: 238 - - Index: 45 - Item: AssacrossStone_Middle - Rate: 238 - - Index: 46 - Item: AssacrossStone_Bottom - Rate: 238 - - Index: 47 + Rate: 1 + - Index: 2 Item: GuillcrossStone_Robe - Rate: 119 + Rate: 1 + - Index: 3 + Item: HighpriestStone_Top + Rate: 2 + - Index: 4 + Item: HighpriestStone_Middle + Rate: 2 + - Index: 5 + Item: HighpriestStone_Bottom + Rate: 2 + - Index: 6 + Item: PaladinStone_Top + Rate: 2 + - Index: 7 + Item: PaladinStone_Middle + Rate: 2 + - Index: 8 + Item: PaladinStone_Bottom + Rate: 2 + - Index: 9 + Item: AssacrossStone_Top + Rate: 2 + - Index: 10 + Item: AssacrossStone_Middle + Rate: 2 + - Index: 11 + Item: AssacrossStone_Bottom + Rate: 2 + - Index: 12 + Item: ShadowchaserStone_Robe + Rate: 1 + - Index: 13 + Item: MechanicStone_Robe + Rate: 1 + - Index: 14 + Item: WanderMinstreStone_Robe + Rate: 1 + - Index: 15 + Item: ShadowchaserStone_Top + Rate: 2 + - Index: 16 + Item: ShadowchaseStone_Middle + Rate: 2 + - Index: 17 + Item: ShadowchaseStone_Bottom + Rate: 2 + - Index: 18 + Item: MechanicStone_Top + Rate: 2 + - Index: 19 + Item: MechanicStone_Middle + Rate: 2 + - Index: 20 + Item: MechanicStone_Bottom + Rate: 2 + - Index: 21 + Item: WanderMinstrelStone_Top + Rate: 2 + - Index: 22 + Item: WanderMinstStone_Middle + Rate: 2 + - Index: 23 + Item: WanderMinstStone_Bottom + Rate: 2 + - Index: 24 + Item: RuneknightStone_Robe + Rate: 1 + - Index: 25 + Item: GeneticStone_Robe + Rate: 1 + - Index: 26 + Item: WarlockStone_Robe + Rate: 1 + - Index: 27 + Item: RuneknightStone_Top + Rate: 2 + - Index: 28 + Item: RuneknightStone_Middle + Rate: 2 + - Index: 29 + Item: RuneknightStone_Bottom + Rate: 2 + - Index: 30 + Item: GeneticStone_Top + Rate: 2 + - Index: 31 + Item: GeneticStone_Middle + Rate: 2 + - Index: 32 + Item: GeneticStone_Bottom + Rate: 2 + - Index: 33 + Item: WarlockStone_Top + Rate: 2 + - Index: 34 + Item: WarlockStone_Middle + Rate: 2 + - Index: 35 + Item: WarlockStone_Bottom + Rate: 2 + - Index: 36 + Item: SuraStone_Robe + Rate: 1 + - Index: 37 + Item: RangerStone_Robe + Rate: 1 + - Index: 38 + Item: SorcererStone_Robe + Rate: 1 + - Index: 39 + Item: SuraStone_Top + Rate: 2 + - Index: 40 + Item: SuraStone_Middle + Rate: 2 + - Index: 41 + Item: SuraStone_Bottom + Rate: 2 + - Index: 42 + Item: RangerStone_Top + Rate: 2 + - Index: 43 + Item: RangerStone_Middle + Rate: 2 + - Index: 44 + Item: RangerStone_Bottom + Rate: 2 + - Index: 45 + Item: SorcererStone_Top + Rate: 2 + - Index: 46 + Item: SorcererStone_Middle + Rate: 2 + - Index: 47 + Item: SorcererStone_Bottom + Rate: 2 - Group: MAIN_LUCKY_BOX SubGroups: - SubGroup: 0 List: - Index: 0 Item: Cachua_Coupon - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Guarantee_Weapon_8Up + Item: Sillit_Pong_Box Rate: 1 + Announced: true - Index: 1 - Item: Guarantee_Weapon_7Up - Rate: 1 + Item: High_Refine_Guarantee + Rate: 5 + Announced: true - Index: 2 - Item: Guarantee_Armor_8Up - Rate: 1 + Item: Enchant_Ticket + Rate: 6 + Amount: 2 + Announced: true - Index: 3 - Item: Guarantee_Armor_7Up - Rate: 1 - - Index: 4 - Item: Blacksmith_Blessing - Rate: 450 - - Index: 5 - Item: M_Dimension_Essence - Rate: 9 - - Index: 6 - Item: C_CatPaw_7Day_Box_ - Rate: 569 - - Index: 7 - Item: Poison_Bottle_Box2 - Rate: 664 - - Index: 8 - Item: Honglyun's_Sword - Rate: 1 - - Index: 9 - Item: C_Wing_Of_Fly_5Day_Box - Rate: 47 - - Index: 10 - Item: Main_Lucky_Box - Rate: 47 - - Index: 11 - Item: Narcis_Bow - Rate: 1 - - Index: 12 - Item: FaceWorm_Breath - Rate: 1 - - Index: 13 - Item: Ancient_Hero_Boots - Rate: 47 - - Index: 14 - Item: Sealed_Card - Rate: 9 - - Index: 15 - Item: Comp_Battle_Bubble - Rate: 47 - - Index: 16 - Item: Comp_Trans_Scroll - Rate: 47 - - Index: 17 - Item: Class_Shadow_Cube - Rate: 266 - - Index: 18 - Item: WOB_Box - Rate: 569 - - Index: 19 - Item: Alchemist_Box - Rate: 47 - - Index: 20 - Item: Main_Lucky_Box - Rate: 664 - - Index: 21 - Item: Main_Lucky_Box - Rate: 569 - - Index: 22 - Item: Main_Lucky_Box - Rate: 569 - - Index: 23 - Item: Shadow_Refine_Hammer - Rate: 379 - - Index: 24 - Item: BloodyKnight_Shield_Box - Rate: 1 - - Index: 25 - Item: Main_Lucky_Box - Rate: 9 - - Index: 26 - Item: Shadow_Random_Mix - Rate: 427 - - Index: 27 - Item: Overwhelm_Armor_Box - Rate: 2 - - Index: 28 - Item: Main_Lucky_Box - Rate: 95 - - Index: 29 - Item: Shadow_9_Refine_Hammer - Rate: 1 - - Index: 30 Item: Mightysoul_Essence Rate: 9 + Announced: true + - Index: 4 + Item: M_Dimension_Essence + Rate: 9 + Announced: true + - Index: 5 + Item: Refine_Guarantee + Rate: 83 + Announced: true + - Index: 6 + Item: SLD_Boss_Card_Album + Rate: 9 + Announced: true + - Index: 7 + Item: AceCard_Box + Rate: 10 + Announced: true + - Index: 8 + Item: aegis_410232 + Rate: 10 + Announced: true + - Index: 9 + Item: Pump_Of_Spirit + Rate: 20 + Announced: true + - Index: 10 + Item: Slayer_Furious + Rate: 50 + Announced: true + - Index: 11 + Item: Trident_Furious + Rate: 50 + Announced: true + - Index: 12 + Item: Demonius_Furious + Rate: 50 + Announced: true + - Index: 13 + Item: Demonsword_Furious + Rate: 50 + Announced: true + - Index: 14 + Item: Foxtail_Furious + Rate: 50 + Announced: true + - Index: 15 + Item: Setaria_Furious + Rate: 50 + Announced: true + - Index: 16 + Item: FuriousCirclet_DK + Rate: 50 + Announced: true + - Index: 17 + Item: FuriousCirclet_ABC + Rate: 50 + Announced: true + - Index: 18 + Item: FuriousCirclet_SH + Rate: 50 + Announced: true + - Index: 19 + Item: FuriousBoots + Rate: 50 + Announced: true + - Index: 20 + Item: Refine_Furious + Rate: 50 + Announced: true + - Index: 21 + Item: S_Master_Weapon + Rate: 20 + Announced: true + - Index: 22 + Item: S_Master_Shield + Rate: 20 + Announced: true + - Index: 23 + Item: M_Armor_Box + Rate: 100 + - Index: 24 + Item: M_Shoes_Box + Rate: 100 + - Index: 25 + Item: M_Pendant_Box + Rate: 100 + - Index: 26 + Item: M_Earring_Box + Rate: 100 + - Index: 27 + Item: Blacksmith_Bless_Box_3 + Rate: 30 + Announced: true + - Index: 28 + Item: Shadow_Hammer_Box_3 + Rate: 30 + Announced: true + - Index: 29 + Item: S_Enchant_Essence_Box_3 + Rate: 30 + Announced: true + - Index: 30 + Item: Shadow_Up_Box + Rate: 400 - Index: 31 - Item: World_Tour_Ticket - Rate: 569 + Item: Blacksmith_Blessing + Rate: 400 - Index: 32 - Item: Mad_Bunny_K_ - Rate: 9 + Item: S_Enchant_Essence + Rate: 268 - Index: 33 - Item: Ancient_Hero_Bravery - Rate: 1 + Item: Loki_Coin_Box + Rate: 60 - Index: 34 - Item: Ancient_Hero_Wisdom - Rate: 1 + Item: Loki_Advice_Box + Rate: 60 - Index: 35 - Item: Main_Lucky_Box - Rate: 2 + Item: Material_Shadow_CubeII + Rate: 150 - Index: 36 - Item: Main_Lucky_Box - Rate: 47 + Item: Shadow_Refine_Hammer + Rate: 400 - Index: 37 - Item: Skill_Sha_M_S_Weapon - Rate: 5 + Item: Skill_Shadow_Cube + Rate: 420 - Index: 38 - Item: Main_Lucky_Box - Rate: 95 + Item: All_Shadow_Cube + Rate: 300 - Index: 39 - Item: Class_Sha_R_M_Melee - Rate: 33 + Item: Shadow_R_M_Box_ + Rate: 300 - Index: 40 - Item: Class_Sha_R_M_Magic - Rate: 33 + Item: Shadowdecon_Ore_Box + Rate: 400 - Index: 41 - Item: Skill_Sha_R_M_Melee - Rate: 33 + Item: Zelunium_Ore_Box + Rate: 400 - Index: 42 - Item: Skill_Sha_R_M_Magic - Rate: 33 + Item: Minus_Status_Box_ + Rate: 400 - Index: 43 - Item: Skill_Sha_M_S_Shield - Rate: 5 + Item: Poison_Bottle_Box2 + Rate: 400 - Index: 44 - Item: Skill_Sha_M_S_Pendant - Rate: 5 + Item: C_CatPaw_7Day_Box_ + Rate: 400 - Index: 45 - Item: Skill_Sha_M_S_Earing - Rate: 5 + Item: Alchemist_Box_ + Rate: 400 - Index: 46 - Item: Skill_Sha_M_S_Shoes - Rate: 5 + Item: Ein_Ore_Box + Rate: 400 - Index: 47 - Item: Skill_Sha_M_S_Armor - Rate: 5 + Item: Fate_Fragment_Box + Rate: 400 - Index: 48 - Item: Main_Lucky_Box - Rate: 569 + Item: Sin_Fragment_Box + Rate: 400 - Index: 49 - Item: Main_Lucky_Box - Rate: 569 + Item: Amethyst_Fragment_Box + Rate: 400 - Index: 50 - Item: Refine_Hero_Weapon - Rate: 1 + Item: Snow_F_Ore_Box + Rate: 400 - Index: 51 - Item: Refine_Hero_Boots - Rate: 1 + Item: C_Wing_Of_Fly_5Day_Box_ + Rate: 400 - Index: 52 - Item: Remodel_Hero_Boots - Rate: 1 + Item: Brown_Dia_Box_3_7 + Rate: 400 - Index: 53 - Item: Main_Lucky_Box - Rate: 10 + Item: Gold + Rate: 400 + Amount: 3 - Index: 54 - Item: Main_Lucky_Box - Rate: 10 - - Index: 55 - Item: Main_Lucky_Box - Rate: 10 - - Index: 56 - Item: Main_Lucky_Box - Rate: 10 - - Index: 57 - Item: Sword_Of_Bluefire_Cube - Rate: 1 - - Index: 58 - Item: Slate_Sword_Cube - Rate: 1 - - Index: 59 - Item: Narcis_Bow_Cube - Rate: 1 - - Index: 60 - Item: Trumpet_Shell_K_Cube - Rate: 1 - - Index: 61 - Item: Barb_Wire_K_Cube - Rate: 1 - - Index: 62 - Item: Main_Lucky_Box - Rate: 474 - - Index: 63 - Item: Main_Lucky_Box - Rate: 47 - - Index: 64 - Item: Main_Lucky_Box - Rate: 47 - - Index: 65 - Item: Main_Lucky_Box - Rate: 1138 - - Index: 66 - Item: Main_Lucky_Box - Rate: 266 - - Index: 67 - Item: Main_Lucky_Box - Rate: 9 - - Index: 68 - Item: Main_Lucky_Box - Rate: 5 - - Index: 69 - Item: Main_Lucky_Box - Rate: 79 - - Index: 70 - Item: Main_Lucky_Box - Rate: 28 - - Index: 71 - Item: Hero_Equipment_Cube - Rate: 47 - - Index: 72 - Item: Main_Lucky_Box - Rate: 66 - - Index: 73 - Item: Main_Lucky_Box - Rate: 66 - - Index: 74 - Item: Large_Sorcerer_Crown - Rate: 5 - - Index: 75 - Item: Viva_Adul_Hat_AB1 - Rate: 9 - - Index: 76 - Item: Viva_Adul_Hat_AB2 - Rate: 9 - - Index: 77 - Item: Viva_Adul_Hat_SC1 - Rate: 9 - - Index: 78 - Item: Viva_Adul_Hat_SC2 - Rate: 9 - - Index: 79 - Item: Hero_Insignia - Rate: 9 - - Index: 80 - Item: Hero_Token_SHC - Rate: 5 - - Index: 81 - Item: Hero_Token_ABC - Rate: 5 - - Index: 82 - Item: Slate_Sword - Rate: 1 - - Index: 83 - Item: Trumpet_Shell_K - Rate: 1 - - Index: 84 - Item: Barb_Wire_K - Rate: 1 - - Index: 85 - Item: Mad_Bunny_Ticket - Rate: 19 - - Index: 86 - Item: Hero_Enchant_Ticket - Rate: 19 + Item: World_Tour_Ticket + Rate: 400 + Amount: 5 - Group: SEASON_EVT_REWARD SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Warnut_Chocoball - Rate: 1233 - - Index: 1 - Item: Old_Card_Album - Rate: 103 - - Index: 2 - Item: Season_Evt_Reward - Rate: 2 - - Index: 3 - Item: True_Hunting_9Refine - Rate: 31 - - Index: 4 - Item: True_Hunting_Opt_A - Rate: 360 - - Index: 5 - Item: True_Hunting_Opt_B - Rate: 360 - - Index: 6 - Item: Octupus_Leg - Rate: 450 - - Index: 7 - Item: Magic_Card_Album - Rate: 103 - - Index: 8 - Item: 2009_Rice_Cake_Soup - Rate: 411 - - Index: 9 - Item: E_Med_Life_Potion - Rate: 154 - Amount: 3 - - Index: 10 - Item: E_Small_Life_Potion - Rate: 154 - Amount: 3 - - Index: 11 - Item: C_Nut_Cracker - Rate: 257 - - Index: 12 - Item: C_bullhead - Rate: 51 - - Index: 13 - Item: BraisedShortRibs - Rate: 514 - - Index: 14 - Item: BraisedSpareribs - Rate: 514 - - Index: 15 - Item: Choco_Tteokguk - Rate: 617 - - Index: 16 - Item: Comp_Small_Mana_Potion - Rate: 77 - Amount: 3 - - Index: 17 - Item: Season_Evt_Reward - Rate: 257 - - Index: 18 - Item: Comp_Power_Booster - Rate: 154 - - Index: 19 - Item: Comp_Almighty - Rate: 154 - - Index: 20 Item: K_Secret_Key - Rate: 13 - - Index: 21 - Item: Nihil_Card - Rate: 360 - - Index: 22 - Item: Agnes_Card - Rate: 360 - - Index: 23 - Item: Jurgen_Card - Rate: 360 - - Index: 24 - Item: Spica_Card - Rate: 360 - - Index: 25 - Item: Kronecker_Card - Rate: 360 - - Index: 26 - Item: Skia_Card - Rate: 360 - - Index: 27 - Item: Kathryn_Card - Rate: 563 - - Index: 28 - Item: Isaac_Card - Rate: 563 - - Index: 29 - Item: C_Midgarts_Glory - Rate: 15 - - Index: 30 - Item: Poe_Card - Rate: 360 - - Index: 31 - Item: C_Pierced_Apple - Rate: 15 + Rate: 25 + - Index: 1 + Item: C_bullhead + Rate: 100 + - Index: 2 + Item: C_Nut_Cracker + Rate: 500 + - Index: 3 + Item: Magic_Card_Album + Rate: 200 + - Index: 4 + Item: Old_Card_Album + Rate: 200 + - Index: 5 + Item: E_Small_Life_Potion + Rate: 300 + Amount: 3 + - Index: 6 + Item: E_Med_Life_Potion + Rate: 300 + Amount: 3 + - Index: 7 + Item: Comp_Power_Booster + Rate: 300 + - Index: 8 + Item: Comp_Almighty + Rate: 300 + - Index: 9 + Item: EVT_JAN02KR + Rate: 500 + - Index: 10 + Item: 2009_Rice_Cake_Soup + Rate: 800 + - Index: 11 + Item: Octupus_Leg + Rate: 875 + - Index: 12 + Item: BraisedShortRibs + Rate: 1000 + - Index: 13 + Item: BraisedSpareribs + Rate: 1000 + - Index: 14 + Item: Choco_Tteokguk + Rate: 1200 + - Index: 15 + Item: Warnut_Chocoball + Rate: 2400 - Group: CANDY_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Candy_Box_Melee - Rate: 3333 + Rate: 1 - Index: 1 Item: Candy_Box_Range - Rate: 3333 + Rate: 1 - Index: 2 Item: Candy_Box_Magic - Rate: 3333 + Rate: 1 - Group: PORING_SUNGLASSES_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Poring_Sunglasses - Rate: 9988 - - Index: 1 Item: Poring_Sunglasses_K - Rate: 11 - - Index: 2 + Rate: 10 + - Index: 1 Item: Poring_Sunglasses_K_ Rate: 1 - Group: SIGRUN_SHADOW_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: S_Sigrun_Armor - Rate: 5000 - - Index: 1 Item: S_Sigrun_Shield - Rate: 5000 + Rate: 3 + - Index: 1 + Item: S_Sigrun_Armor + Rate: 3 - Group: MAD_BUNNY_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Mad_Bunny_K - Rate: 5000 + Rate: 3 - Index: 1 Item: Mad_Bunny_K_ - Rate: 5000 + Rate: 3 - Group: LEVEL_ACHIEVEMENT_BOX SubGroups: - SubGroup: 0 @@ -59825,57 +64209,57 @@ Body: Item: Enchant_Stone_Box16 - Group: ABYSS_ITEMBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Dragon_Canine - Rate: 1230 - Amount: 10 + Item: Drabone_L + Rate: 70 - Index: 1 - Item: Dragon_Scale - Rate: 1230 - Amount: 10 + Item: Drabone_S + Rate: 200 - Index: 2 - Item: Dragon_Train - Rate: 1230 - Amount: 10 - - Index: 3 - Item: Dragon's_Skin - Rate: 1230 - Amount: 10 - - Index: 4 - Item: Abyss_Ddbox - Rate: 50 - - Index: 5 Item: Dragenergy_Green Rate: 770 Amount: 3 - - Index: 6 + - Index: 3 Item: Dragenergy_Blue Rate: 770 Amount: 3 - - Index: 7 + - Index: 4 Item: Dragenergy_Red Rate: 770 Amount: 3 - - Index: 8 + - Index: 5 Item: Dragenergy_Gold Rate: 770 Amount: 3 - - Index: 9 + - Index: 6 Item: Dragenergy_Purple Rate: 770 Amount: 3 - - Index: 10 + - Index: 7 Item: Dragenergy_Silver Rate: 770 Amount: 3 + - Index: 8 + Item: Abyss_Ddbox + Rate: 50 + - Index: 9 + Item: Dragon's_Skin + Rate: 1230 + Amount: 10 + - Index: 10 + Item: Dragon_Canine + Rate: 1230 + Amount: 10 - Index: 11 - Item: Drabone_L - Rate: 70 + Item: Dragon_Scale + Rate: 1230 + Amount: 10 - Index: 12 - Item: Drabone_S - Rate: 200 + Item: Dragon_Train + Rate: 1230 + Amount: 10 - Index: 13 Item: Abyss_Ddbox3 Rate: 70 @@ -59884,572 +64268,601 @@ Body: Rate: 70 - Group: ODIN_ITEMBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Soft_Feather - Rate: 3000 - Amount: 5 - - Index: 1 - Item: Rune_Of_Darkness - Rate: 2000 - Amount: 2 - - Index: 2 Item: CassockA_STR Rate: 600 - - Index: 3 + - Index: 1 Item: CassockA_AGI Rate: 600 - - Index: 4 + - Index: 2 Item: CassockA_VIT Rate: 600 - - Index: 5 + - Index: 3 Item: CassockA_DEX Rate: 600 - - Index: 6 + - Index: 4 Item: CassockA_INT Rate: 600 - - Index: 7 + - Index: 5 Item: CassockA_LUK Rate: 600 - - Index: 8 - Item: Cassock_Manteau - Rate: 400 - - Index: 9 + - Index: 6 Item: Cassock_Boots Rate: 400 - - Index: 10 + - Index: 7 + Item: Cassock_Manteau + Rate: 400 + - Index: 8 Item: Angel_Dream Rate: 600 Amount: 3 + - Index: 9 + Item: Rune_Of_Darkness + Rate: 2000 + Amount: 2 + - Index: 10 + Item: Soft_Feather + Rate: 3000 + Amount: 5 - Group: BIO_W_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Golden_Wrench - Rate: 256 - - Index: 1 - Item: Combo_Fist - Rate: 256 - - Index: 2 - Item: Asura_Bandage - Rate: 256 - - Index: 3 - Item: Staff_Of_Miracle - Rate: 256 - - Index: 4 - Item: Gravitation_Staff - Rate: 256 - - Index: 5 - Item: Adorare_Staff - Rate: 256 - - Index: 6 - Item: Engine_Pilebuncker - Rate: 256 - - Index: 7 - Item: Coolant_Injection - Rate: 256 - - Index: 8 - Item: Gene_Rod - Rate: 256 - - Index: 9 - Item: Lucis_Flail - Rate: 256 - - Index: 10 - Item: Bright_Mace - Rate: 256 - - Index: 11 - Item: Rapid_Fire_C_Bow - Rate: 256 - - Index: 12 - Item: Sharp_Star_Bow - Rate: 256 - - Index: 13 - Item: Aiming_Bow - Rate: 256 - - Index: 14 - Item: Falken_Shooter - Rate: 256 - - Index: 15 - Item: Wind_Gale - Rate: 256 - - Index: 16 Item: Volar - Rate: 256 - - Index: 17 + Rate: 10 + - Index: 1 Item: Vernan - Rate: 256 + Rate: 10 + - Index: 2 + Item: Argen_Blanco + Rate: 10 + - Index: 3 + Item: Farthezan + Rate: 10 + - Index: 4 + Item: Harve + Rate: 10 + - Index: 5 + Item: Fortrage + Rate: 10 + - Index: 6 + Item: Golden_Wrench + Rate: 10 + - Index: 7 + Item: Engine_Pilebuncker + Rate: 10 + - Index: 8 + Item: Maxi_Spanner + Rate: 10 + - Index: 9 + Item: Estal + Rate: 10 + - Index: 10 + Item: Coolant_Injection + Rate: 10 + - Index: 11 + Item: Gene_Rod + Rate: 10 + - Index: 12 + Item: Judgement_Slasher + Rate: 10 + - Index: 13 + Item: Repent_Slasher + Rate: 10 + - Index: 14 + Item: Reaper_Cross + Rate: 10 + - Index: 15 + Item: Agudo_Filo + Rate: 10 + - Index: 16 + Item: Jack_The_Knife + Rate: 10 + - Index: 17 + Item: Platinum_Dagger + Rate: 10 - Index: 18 Item: Crimson_Rose_Stick - Rate: 256 + Rate: 10 - Index: 19 - Item: Psychic_Spear_Rod - Rate: 256 + Item: Staff_Of_Miracle + Rate: 10 - Index: 20 - Item: Dust_Grave - Rate: 256 + Item: Gravitation_Staff + Rate: 10 - Index: 21 - Item: Ponitendtia - Rate: 256 - - Index: 22 - Item: Heart_Whip - Rate: 256 - - Index: 23 - Item: Scarlet_Ribbon - Rate: 256 - - Index: 24 - Item: Reaper_Cross - Rate: 256 - - Index: 25 - Item: Agudo_Filo - Rate: 256 - - Index: 26 - Item: Maxi_Spanner - Rate: 256 - - Index: 27 Item: Boltigin - Rate: 256 + Rate: 10 + - Index: 22 + Item: Psychic_Spear_Rod + Rate: 10 + - Index: 23 + Item: Dust_Grave + Rate: 10 + - Index: 24 + Item: Ponitendtia + Rate: 10 + - Index: 25 + Item: Adorare_Staff + Rate: 10 + - Index: 26 + Item: Lucis_Flail + Rate: 10 + - Index: 27 + Item: Combo_Fist + Rate: 10 - Index: 28 - Item: Judgement_Slasher - Rate: 256 + Item: Asura_Bandage + Rate: 10 - Index: 29 - Item: Repent_Slasher - Rate: 256 + Item: Bright_Mace + Rate: 10 - Index: 30 - Item: Jack_The_Knife - Rate: 256 + Item: Sharp_Star_Bow + Rate: 10 - Index: 31 - Item: Platinum_Dagger - Rate: 256 + Item: Falken_Shooter + Rate: 10 - Index: 32 - Item: Argen_Blanco - Rate: 256 + Item: Aiming_Bow + Rate: 10 - Index: 33 - Item: Harve - Rate: 256 + Item: Wind_Gale + Rate: 10 - Index: 34 - Item: Fortrage - Rate: 256 - - Index: 35 Item: Black_Circle - Rate: 256 - - Index: 36 + Rate: 10 + - Index: 35 Item: Antique_Cello - Rate: 256 + Rate: 10 + - Index: 36 + Item: Heart_Whip + Rate: 10 - Index: 37 - Item: Farthezan - Rate: 256 + Item: Scarlet_Ribbon + Rate: 10 - Index: 38 - Item: Estal - Rate: 256 + Item: Rapid_Fire_C_Bow + Rate: 10 - Group: BIO_DOCU_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Old_Card_Album - Rate: 1667 - - Index: 1 - Item: Magic_Card_Album - Rate: 1667 - - Index: 2 - Item: Bio_Reseearch_Docu - Rate: 3333 - Amount: 3 - - Index: 3 Item: Bio_Test_Fragment - Rate: 3333 + Rate: 250 Amount: 3 + - Index: 1 + Item: Bio_Test_Fragment + Rate: 100 + Amount: 4 + - Index: 2 + Item: Bio_Test_Fragment + Rate: 100 + Amount: 5 + - Index: 3 + Item: Bio_Reseearch_Docu + Rate: 250 + Amount: 3 + - Index: 4 + Item: Bio_Reseearch_Docu + Rate: 100 + Amount: 4 + - Index: 5 + Item: Bio_Reseearch_Docu + Rate: 100 + Amount: 5 + - Index: 6 + Item: Magic_Card_Album + Rate: 50 + - Index: 7 + Item: Old_Card_Album + Rate: 50 - Group: BIO_REACTANT_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Soul_Of_Swordman - Rate: 1200 + Rate: 120 - Index: 1 Item: Soul_Of_Merchant - Rate: 1200 + Rate: 120 - Index: 2 Item: Soul_Of_Thief - Rate: 1200 + Rate: 120 - Index: 3 Item: Soul_Of_Magicion - Rate: 1200 + Rate: 120 - Index: 4 - Item: Soul_Of_Archer - Rate: 1200 - - Index: 5 Item: Soul_Of_Acolyte - Rate: 1200 + Rate: 120 + - Index: 5 + Item: Soul_Of_Archer + Rate: 120 - Index: 6 - Item: Particles_Of_Energy - Rate: 1000 - - Index: 7 Item: Pieces_Of_Sentiment - Rate: 1200 + Rate: 120 + - Index: 7 + Item: Particles_Of_Energy + Rate: 100 - Index: 8 Item: Pieces_Of_Grudge - Rate: 600 + Rate: 60 - Group: PAYPROMOTION_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: C_Afro_Wig_Red - Rate: 2174 + Item: C_Fairy_Long_BD + Rate: 1 - Index: 1 - Item: C_Man_Medal_Gold - Rate: 2174 + Item: C_Fairy_Long_SV + Rate: 1 - Index: 2 - Item: C_Alice_Wig_PK - Rate: 2174 + Item: C_Man_Medal_Gold + Rate: 5 - Index: 3 - Item: C_Volume_Low_TwinK - Rate: 1304 + Item: C_Alice_Wig_PK + Rate: 5 - Index: 4 Item: C_Lolita_Two_Side_UpK - Rate: 1304 + Rate: 3 - Index: 5 - Item: C_Fairy_Long_BD - Rate: 435 + Item: C_Volume_Low_TwinK + Rate: 3 - Index: 6 - Item: C_Fairy_Long_SV - Rate: 435 + Item: C_Afro_Wig_Red + Rate: 5 - Group: E_BCRYSTAL_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Oridecon_Stone - Rate: 2042 - Amount: 5 + Item: C_PoringBeret_TW + Rate: 50 - Index: 1 - Item: Crystal_Blue - Rate: 833 - Amount: 5 + Item: C_Heart_Hair_Pin + Rate: 75 - Index: 2 - Item: E_Bcrystal_Box - Rate: 1667 + Item: C_Picnic_Hat + Rate: 75 - Index: 3 Item: C_Cryptura_Hair_Cap - Rate: 125 + Rate: 75 - Index: 4 - Item: C_Heart_Hair_Pin - Rate: 125 - - Index: 5 - Item: C_Picnic_Hat - Rate: 125 - - Index: 6 - Item: White_Slim_Potion_Box_ - Rate: 1667 - - Index: 7 Item: 2019_SStarR_Ticket - Rate: 3333 + Rate: 4000 + - Index: 5 + Item: 2019_SStarR_Ticket + Rate: 2000 + Amount: 3 + - Index: 6 + Item: 2019_SStarR_Tbox + Rate: 1000 + - Index: 7 + Item: White_Slim_Potion_Box_ + Rate: 1000 - Index: 8 - Item: C_PoringBeret_TW - Rate: 83 + Item: Crystal_Blue + Rate: 500 + Amount: 5 + - Index: 9 + Item: Oridecon_Stone + Rate: 1225 + Amount: 5 - Group: E_MCRYSTAL_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Oridecon_Stone - Rate: 1615 - Amount: 4 - - Index: 1 - Item: Crystal_Blue - Rate: 2923 - Amount: 4 - - Index: 2 - Item: E_Mcrystal_Box - Rate: 1231 - - Index: 3 - Item: C_Cryptura_Hair_Cap - Rate: 77 - - Index: 4 Item: C_Heart_Hair_Pin - Rate: 77 - - Index: 5 + Rate: 50 + - Index: 1 Item: C_Picnic_Hat - Rate: 77 + Rate: 50 + - Index: 2 + Item: C_Cryptura_Hair_Cap + Rate: 50 + - Index: 3 + Item: 2019_SStarR_Ticket + Rate: 3500 + - Index: 4 + Item: 2019_SStarR_Ticket + Rate: 1700 + Amount: 3 + - Index: 5 + Item: 2019_SStarR_Tbox + Rate: 800 - Index: 6 Item: White_Slim_Potion_Box_ - Rate: 1385 + Rate: 900 - Index: 7 - Item: 2019_SStarR_Ticket - Rate: 2615 + Item: Crystal_Blue + Rate: 1900 + Amount: 4 + - Index: 8 + Item: Oridecon_Stone + Rate: 1050 + Amount: 4 - Group: E_SCRYSTAL_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Oridecon_Stone - Rate: 1321 - Amount: 3 - - Index: 1 - Item: Crystal_Blue - Rate: 4286 - Amount: 3 - - Index: 2 - Item: E_Scrystal_Box - Rate: 1000 - - Index: 3 - Item: C_Cryptura_Hair_Cap - Rate: 36 - - Index: 4 Item: C_Heart_Hair_Pin - Rate: 36 - - Index: 5 + Rate: 25 + - Index: 1 Item: C_Picnic_Hat - Rate: 36 + Rate: 25 + - Index: 2 + Item: C_Cryptura_Hair_Cap + Rate: 25 + - Index: 3 + Item: 2019_SStarR_Ticket + Rate: 3000 + - Index: 4 + Item: 2019_SStarR_Ticket + Rate: 1500 + Amount: 3 + - Index: 5 + Item: 2019_SStarR_Tbox + Rate: 700 - Index: 6 Item: White_Slim_Potion_Box_ - Rate: 1143 + Rate: 800 - Index: 7 - Item: 2019_SStarR_Ticket - Rate: 2143 + Item: Crystal_Blue + Rate: 3000 + Amount: 3 + - Index: 8 + Item: Oridecon_Stone + Rate: 925 + Amount: 3 - Group: BOOSTER_PACK_1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 2 - - Index: 1 Item: Novice_Potion_B Amount: 200 + - Index: 1 + Item: E_Wing_Of_Fly_3Day_Box - Index: 2 - Item: Arrow_Container - Amount: 5 - - Index: 3 Item: N_Butterfly_Wing Amount: 30 + - Index: 3 + Item: Blue_Potion_B_10 + Amount: 2 - Index: 4 Item: N_Magnifier Amount: 30 - Index: 5 - Item: Metal_Dagger + Item: Arrow_Container + Amount: 5 - Index: 6 - Item: C_School_Bag_BU + Item: Metal_Dagger - Index: 7 - Item: Center_Potion_B - Amount: 2 - - Index: 8 - Item: E_Wing_Of_Fly_3Day_Box - - Index: 9 - Item: Metal_W_Ticket - - Index: 10 - Item: Booster_Pack_15 - - Index: 11 Item: Stater_A_Box - - Index: 12 - Item: Booster_Call - - Index: 13 - Item: C_Squirrel_Ear_Hat_Kr + - Index: 8 + Item: Time_Over_S_Box + - Index: 9 + Item: Booster_Pack_10 + - Index: 10 + Item: Bullet_Case + Amount: 5 - Group: BOOSTER_PACK_15 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 3 - - Index: 1 - Item: Arrow_Container - Amount: 5 - - Index: 2 - Item: Center_Potion_B - Amount: 5 - - Index: 3 Item: Orange_Potion_B_20 Amount: 4 - - Index: 4 - Item: Booster_Pack_30 - - Index: 5 + - Index: 1 Item: Boarding_Halter_Box30_Z - - Index: 6 + - Index: 2 + Item: Blue_Potion_B_10 + Amount: 3 + - Index: 3 + Item: Center_Potion_B + Amount: 5 + - Index: 4 + Item: Arrow_Container + Amount: 5 + - Index: 5 Item: Booster_Coin Amount: 4 + - Index: 6 + Item: Booster_Pack_30 + - Index: 7 + Item: Bullet_Case + Amount: 5 - Group: BOOSTER_PACK_30 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 4 - - Index: 1 - Item: Arrow_Container - Amount: 5 - - Index: 2 Item: Orange_Potion_B_20 Amount: 8 + - Index: 1 + Item: Blue_Potion_B_10 + Amount: 4 + - Index: 2 + Item: Bullet_Case + Amount: 5 - Index: 3 + Item: Arrow_Container + Amount: 5 + - Index: 4 + Item: Booster_Coin + Amount: 12 + - Index: 5 Item: World_Tour_Ticket Amount: 10 - - Index: 4 - Item: Booster_Pack_45 - - Index: 5 - Item: Metal_7_Ticket - Index: 6 - Item: Exp_Up_1 - Amount: 5 - - Index: 7 - Item: Jexp_Up_1 - Amount: 5 - - Index: 8 - Item: Booster_Coin - Amount: 8 + Item: Booster_Pack_40 - Group: BOOSTER_PACK_45 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 5 + Item: Yellow_Potion_B_20 + Amount: 4 - Index: 1 - Item: Arrow_Container + Item: Blue_Potion_B_10 Amount: 5 - Index: 2 Item: Awakening_Potion_B Amount: 2 - Index: 3 - Item: Yellow_Potion_B_20 - Amount: 4 + Item: Arrow_Container + Amount: 5 - Index: 4 - Item: World_Tour_Ticket - Amount: 10 - - Index: 5 - Item: Booster_Pack_60 - - Index: 6 Item: Booster_Coin Amount: 10 + - Index: 5 + Item: World_Tour_Ticket + Amount: 10 + - Index: 6 + Item: Booster_Pack_60 + - Index: 7 + Item: Bullet_Case + Amount: 5 - Group: BOOSTER_PACK_60 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 6 - - Index: 1 Item: Yellow_Potion_B_20 Amount: 8 + - Index: 1 + Item: Blue_Potion_B_10 + Amount: 6 - Index: 2 - Item: Comp_Power_Booster - Amount: 5 - - Index: 3 Item: Comp_Almighty Amount: 5 + - Index: 3 + Item: Comp_Power_Booster + Amount: 5 - Index: 4 - Item: World_Tour_Ticket - Amount: 10 - - Index: 5 - Item: Booster_Pack_75 - - Index: 6 - Item: Time_Over_S_Box - - Index: 7 Item: E_Infinity_Drink Amount: 5 - - Index: 8 + - Index: 5 Item: Booster_Coin - Amount: 15 + Amount: 24 + - Index: 6 + Item: World_Tour_Ticket + Amount: 10 + - Index: 7 + Item: Booster_Pack_70 - Group: BOOSTER_PACK_75 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 7 - - Index: 1 - Item: E_Life_Potion_Pack - - Index: 2 Item: White_Potion_B_20 Amount: 4 - - Index: 3 - Item: World_Tour_Ticket - Amount: 10 - - Index: 4 - Item: Booster_Pack_90 - - Index: 5 + - Index: 1 + Item: Blue_Potion_B_10 + Amount: 7 + - Index: 2 Item: E_Red_Booster Amount: 20 - - Index: 6 + - Index: 3 + Item: E_Life_Potion_Pack + - Index: 4 Item: Exp_Up_2 Amount: 5 - - Index: 7 + - Index: 5 Item: Jexp_Up_1 Amount: 5 - - Index: 8 + - Index: 6 Item: Booster_Coin Amount: 20 + - Index: 7 + Item: World_Tour_Ticket + Amount: 10 + - Index: 8 + Item: Booster_Pack_90 - Group: BOOSTER_PACK_90 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 8 - - Index: 1 Item: White_Potion_B_20 Amount: 8 - - Index: 2 + - Index: 1 Item: E_Wing_Of_Fly_3Day_Box + - Index: 2 + Item: Blue_Potion_B_10 + Amount: 8 - Index: 3 - Item: Comp_Power_Booster - Amount: 5 - - Index: 4 Item: Comp_Almighty Amount: 5 + - Index: 4 + Item: Comp_Power_Booster + Amount: 5 - Index: 5 - Item: World_Tour_Ticket - Amount: 10 - - Index: 6 - Item: Booster_Pack_100 - - Index: 7 Item: E_Infinity_Drink Amount: 5 - - Index: 8 + - Index: 6 Item: Booster_Coin - Amount: 22 + Amount: 36 + - Index: 7 + Item: World_Tour_Ticket + Amount: 10 + - Index: 8 + Item: Booster_Pack_100 + - Index: 9 + Item: Lv_Up_T_90 + Amount: 3 + - Index: 10 + Item: E_Life_Potion_Pack + - Index: 11 + Item: E_Red_Booster + Amount: 20 - Group: BOOSTER_PACK_100 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blue_Potion_B_10 - Amount: 9 - - Index: 1 Item: E_Life_Potion_Pack - - Index: 2 + - Index: 1 Item: E_DEF_Scroll_Box + - Index: 2 + Item: Comp_Small_Mana_Potion + Amount: 40 - Index: 3 - Item: Biting_Off_Rideword - - Index: 4 Item: E_Wing_Of_Fly_3Day_Box + - Index: 4 + Item: Boarding_Halter_Box30_Z - Index: 5 - Item: World_Tour_Ticket - Amount: 10 - - Index: 6 - Item: Booster_Pack_115 - - Index: 7 - Item: Boost_Up_1 - Amount: 3 - - Index: 8 Item: E_Red_Booster Amount: 20 - - Index: 9 - Item: Boarding_Halter_Box30_Z - - Index: 10 - Item: Booster_W_Up_3 - - Index: 11 - Item: Boost_A_Ticket - - Index: 12 - Item: Booster_W_Ticket - - Index: 13 - Item: Booster_Coin - Amount: 25 - - Index: 14 + - Index: 6 + Item: Booster_B_M_1 + Amount: 3 + - Index: 7 Item: EpisodClear16_ + - Index: 8 + Item: Biting_Off_Rideword + - Index: 9 + Item: Booster_W_Ticket + - Index: 10 + Item: Boost_Armor_Box + - Index: 11 + Item: Booster_W_Up_3 + - Index: 12 + Item: Booster_Coin + Amount: 40 + - Index: 13 + Item: Booster_Pack_110 + - Index: 14 + Item: World_Tour_Ticket + Amount: 20 - Group: BOOSTER_PACK_115 SubGroups: - SubGroup: 0 @@ -60458,79 +64871,76 @@ Body: Item: Blue_Potion_B_10 Amount: 10 - Index: 1 - Item: Battle_Manual100 - Amount: 2 + Item: Comp_Almighty + Amount: 5 - Index: 2 Item: Comp_Power_Booster Amount: 5 - Index: 3 - Item: Comp_Almighty - Amount: 5 - - Index: 4 - Item: Booster_Pack_130 - - Index: 5 Item: E_Infinity_Drink Amount: 5 - - Index: 6 + - Index: 4 Item: Exp_Up_3 Amount: 5 - - Index: 7 + - Index: 5 Item: Jexp_Up_1 Amount: 10 - - Index: 8 + - Index: 6 + Item: Battle_Manual100 + Amount: 2 + - Index: 7 Item: Booster_Coin Amount: 30 + - Index: 8 + Item: Booster_Pack_130 - Group: BOOSTER_PACK_130 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Life_Potion_Pack - Amount: 2 + Item: Comp_Almighty + Amount: 5 - Index: 1 - Item: E_DEF_Scroll_Box - Amount: 2 + Item: Comp_Power_Booster + Amount: 5 - Index: 2 - Item: Comp_Small_Mana_Potion - Amount: 40 + Item: E_Infinity_Drink + Amount: 5 - Index: 3 - Item: World_Tour_Ticket - Amount: 10 - - Index: 4 - Item: Inventory_Ex_Evt + Item: Booster_B_M_1 Amount: 3 - - Index: 5 - Item: Booster_Pack_145 - - Index: 6 - Item: E_Red_Booster - Amount: 40 - - Index: 7 + - Index: 4 Item: Booster_Coin - Amount: 32 + Amount: 58 + - Index: 5 + Item: World_Tour_Ticket + Amount: 20 + - Index: 6 + Item: Booster_Pack_140 - Group: BOOSTER_PACK_145 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual100 - Amount: 2 + Item: Comp_Almighty + Amount: 10 - Index: 1 Item: Comp_Power_Booster Amount: 10 - Index: 2 - Item: Comp_Almighty - Amount: 10 - - Index: 3 - Item: World_Tour_Ticket - Amount: 10 - - Index: 4 - Item: Booster_Pack_160 - - Index: 5 Item: E_Infinity_Drink Amount: 10 - - Index: 6 + - Index: 3 + Item: Battle_Manual100 + Amount: 2 + - Index: 4 Item: Booster_Coin Amount: 36 + - Index: 5 + Item: World_Tour_Ticket + Amount: 10 + - Index: 6 + Item: Booster_Pack_160 - Group: BOOSTER_PACK_160 SubGroups: - SubGroup: 0 @@ -60542,52 +64952,49 @@ Body: Item: E_DEF_Scroll_Box Amount: 3 - Index: 2 - Item: Battle_Manual100 - Amount: 2 - - Index: 3 Item: Comp_Small_Mana_Potion Amount: 60 - - Index: 4 - Item: World_Tour_Ticket - Amount: 10 - - Index: 5 - Item: Inventory_Ex_Evt - Amount: 3 - - Index: 6 - Item: Booster_Pack_175 - - Index: 7 + - Index: 3 Item: E_Red_Booster Amount: 60 - - Index: 8 - Item: Exp_Up_4 - Amount: 5 - - Index: 9 + - Index: 4 + Item: Inventory_Ex_Evt + Amount: 3 + - Index: 5 + Item: Booster_B_M_2 + Amount: 3 + - Index: 6 Item: Booster_Coin - Amount: 40 + Amount: 76 + - Index: 7 + Item: World_Tour_Ticket + Amount: 20 + - Index: 8 + Item: Booster_Pack_170 - Group: BOOSTER_PACK_175 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual100 - Amount: 2 + Item: Comp_Almighty + Amount: 10 - Index: 1 Item: Comp_Power_Booster Amount: 10 - Index: 2 - Item: Comp_Almighty - Amount: 10 - - Index: 3 - Item: World_Tour_Ticket - Amount: 10 - - Index: 4 Item: E_Infinity_Drink Amount: 10 - - Index: 5 - Item: Booster_Pack_190 - - Index: 6 + - Index: 3 + Item: Battle_Manual100 + Amount: 2 + - Index: 4 Item: Booster_Coin Amount: 44 + - Index: 5 + Item: World_Tour_Ticket + Amount: 10 + - Index: 6 + Item: Booster_Pack_190 - Group: STATER_A_BOX SubGroups: - SubGroup: 0 @@ -60607,9 +65014,9 @@ Body: - Index: 0 Item: Atker_Plate - Index: 1 - Item: Atker_Greave - - Index: 2 Item: Atker_Manteau + - Index: 2 + Item: Atker_Greave - Index: 3 Item: Atker_Ring - Group: BOOST_RAN_BOX @@ -60619,9 +65026,9 @@ Body: - Index: 0 Item: Ran_Suits - Index: 1 - Item: Ran_Boots - - Index: 2 Item: Ran_Manteau + - Index: 2 + Item: Ran_Boots - Index: 3 Item: Ran_Brooch - Group: BOOST_ELE_BOX @@ -60631,9 +65038,9 @@ Body: - Index: 0 Item: Ele_Robe - Index: 1 - Item: Ele_Shoes - - Index: 2 Item: Ele_Muffler + - Index: 2 + Item: Ele_Shoes - Index: 3 Item: Ele_Earing - Group: BOOST_DEFN_BOX @@ -60643,9 +65050,9 @@ Body: - Index: 0 Item: Defn_Robe - Index: 1 - Item: Defn_Shoes - - Index: 2 Item: Defn_Muffler + - Index: 2 + Item: Defn_Shoes - Index: 3 Item: Defn_Earing - Group: GOAL_GIFT_BOX @@ -60653,56 +65060,56 @@ Body: - SubGroup: 1 List: - Index: 0 - Item: C_Garden_Of_Eden - Rate: 1000 - - Index: 1 - Item: C_Fluffy_Angel_Cape - Rate: 1000 - - Index: 2 - Item: C_Male_Poring_Earmuff - Rate: 2500 - - Index: 3 - Item: C_Adv_Whisper_Mask_J - Rate: 2500 - - Index: 4 Item: C_Miyabi_Long_Hair Rate: 500 - - Index: 5 + - Index: 1 + Item: C_Garden_Of_Eden + Rate: 1000 + - Index: 2 + Item: C_Fluffy_Angel_Cape + Rate: 1000 + - Index: 3 Item: C_VesperHeadGear Rate: 2500 + - Index: 4 + Item: C_Adv_Whisper_Mask_J + Rate: 2500 + - Index: 5 + Item: C_Male_Poring_Earmuff + Rate: 2500 - Group: BOOSTER_PACK_PREORDER SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Mysterious_Water - Amount: 30 + Item: E_Blessing_10_Scroll + Amount: 50 - Index: 1 - Item: E_Med_Life_Potion - Amount: 30 + Item: E_Inc_Agi_10_Scroll + Amount: 50 - Index: 2 Item: E_Small_Life_Potion Amount: 30 - Index: 3 - Item: E_Blessing_10_Scroll - Amount: 50 + Item: E_Med_Life_Potion + Amount: 30 - Index: 4 - Item: E_Inc_Agi_10_Scroll - Amount: 50 + Item: E_Mysterious_Water + Amount: 30 - Index: 5 - Item: Comp_Small_Mana_Potion + Item: Comp_Almighty Amount: 20 - Index: 6 Item: Comp_Power_Booster Amount: 20 - Index: 7 - Item: Comp_Almighty + Item: E_Infinity_Drink Amount: 20 - Index: 8 - Item: World_Tour_Ticket + Item: Comp_Small_Mana_Potion Amount: 20 - Index: 9 - Item: E_Infinity_Drink + Item: World_Tour_Ticket Amount: 20 - Index: 10 Item: Booster_Coin @@ -60712,11 +65119,11 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: S_Timeoverload_Weapon - - Index: 1 Item: S_Timeoverload_Armor - - Index: 2 + - Index: 1 Item: S_Timeoverload_Shield + - Index: 2 + Item: S_Timeoverload_Weapon - Index: 3 Item: S_Timeoverload_Shoes - Index: 4 @@ -60732,1344 +65139,1305 @@ Body: Duration: 43200 - Group: TEMPORAL_MANTEAU_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Temporal_M_Str - Rate: 1667 + Item: Temporal_M_Luk + Rate: 1 - Index: 1 - Item: Temporal_M_Agi - Rate: 1667 + Item: Temporal_M_Dex + Rate: 1 - Index: 2 Item: Temporal_M_Vit - Rate: 1667 + Rate: 1 - Index: 3 - Item: Temporal_M_Int - Rate: 1667 + Item: Temporal_M_Agi + Rate: 1 - Index: 4 - Item: Temporal_M_Dex - Rate: 1667 + Item: Temporal_M_Str + Rate: 1 - Index: 5 - Item: Temporal_M_Luk - Rate: 1667 + Item: Temporal_M_Int + Rate: 1 - Group: LAPINE_DDUKDDAKBOX2 SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: JobShadow_Mix_Weapon - Rate: 667 - - Index: 1 - Item: JobShadow_Mix_Armor - Rate: 667 - - Index: 2 - Item: JobShadow_Mix_Shoes - Rate: 667 - - Index: 3 - Item: JobShadow_Mix_Shield - Rate: 667 - - Index: 4 - Item: JobShadow_Mix_Pendant - Rate: 667 - - Index: 5 - Item: JobShadow_Mix_Earing - Rate: 667 - - Index: 6 - Item: StatusShadow_Mix - Rate: 667 - - Index: 7 - Item: GemstoneShadow_Mix - Rate: 667 - - Index: 8 - Item: BearersShadow_Mix - Rate: 667 - - Index: 9 - Item: ComposeShadow_Mix - Rate: 667 - - Index: 10 - Item: RaceShadow_Mix - Rate: 667 - - Index: 11 - Item: InfinityShadow_Mix - Rate: 667 - - Index: 12 - Item: PerfectSize_Mix - Rate: 667 - - Index: 13 - Item: MagicPiercing_Mix - Rate: 667 - - Index: 14 - Item: Piercing_Mix - Rate: 667 - - SubGroup: 2 + - SubGroup: 6 List: - Index: 0 Item: Shadow_Mix_Recipe - Rate: 3571 + Rate: 250 - Index: 1 Item: EnchantStone_Recipe - Rate: 3571 + Rate: 250 - Index: 2 Item: PetEgg_Recipe - Rate: 1429 + Rate: 100 - Index: 3 Item: Nyang_Costume_Recipe - Rate: 1429 - - Group: KR_B_SPECIAL02 - SubGroups: + Rate: 100 + - Index: 4 + Item: RaceShadow_Mix + Rate: 1 + Announced: true + - Index: 5 + Item: BearersShadow_Mix + Rate: 1 + Announced: true + - Index: 6 + Item: GemstoneShadow_Mix + Rate: 1 + Announced: true + - Index: 7 + Item: StatusShadow_Mix + Rate: 1 + Announced: true + - Index: 8 + Item: ComposeShadow_Mix + Rate: 1 + Announced: true + - Index: 9 + Item: InfinityShadow_Mix + Rate: 1 + Announced: true + - Index: 10 + Item: PerfectSize_Mix + Rate: 1 + Announced: true + - Index: 11 + Item: MagicPiercing_Mix + Rate: 1 + Announced: true + - Index: 12 + Item: Piercing_Mix + Rate: 1 + Announced: true + - Index: 13 + Item: JobShadow_Mix_Pendant + Rate: 1 + Announced: true + - Index: 14 + Item: JobShadow_Mix_Weapon + Rate: 1 + Announced: true + - Index: 15 + Item: JobShadow_Mix_Armor + Rate: 1 + Announced: true + - Index: 16 + Item: JobShadow_Mix_Shoes + Rate: 1 + Announced: true + - Index: 17 + Item: JobShadow_Mix_Shield + Rate: 1 + Announced: true + - Index: 18 + Item: JobShadow_Mix_Earing + Rate: 1 + Announced: true - SubGroup: 1 List: - Index: 0 - Item: C_Over_Protector - Rate: 751 + Item: Shadow_Mix_Recipe + Rate: 250 - Index: 1 - Item: C_Evil_Druid_Hat_Black - Rate: 751 + Item: EnchantStone_Recipe + Rate: 250 - Index: 2 - Item: C_Cons_Of_Water - Rate: 8 + Item: PetEgg_Recipe + Rate: 100 - Index: 3 - Item: C_Two_Tone_Beret - Rate: 751 - - Index: 4 - Item: C_Bloody_Wing - Rate: 23 - - Index: 5 - Item: C_BlueAngeling_Wing - Rate: 23 - - Index: 6 - Item: C_Wings_Of_Raguel - Rate: 23 - - Index: 7 - Item: C_Wings_Of_Raphael - Rate: 23 - - Index: 8 - Item: C_Underlamp - Rate: 751 - - Index: 9 - Item: C_Piamette_Hood_Red - Rate: 751 - - Index: 10 - Item: C_Piamette_BowTie_Red - Rate: 751 - - Index: 11 - Item: C_White_Rabbit - Rate: 751 - - Index: 12 - Item: C_False_Ears - Rate: 751 - - Index: 13 - Item: C_SeraphimCoronet - Rate: 751 - - Index: 14 - Item: C_Greater_Dracul_Horn - Rate: 751 - - Index: 15 - Item: C_Variant_Veil - Rate: 751 - - Index: 16 - Item: C_Jitterbug_Cap - Rate: 751 - - Index: 17 - Item: C_Orange_Rabbit - Rate: 751 - - Index: 18 - Item: C_Cons_Of_Fire - Rate: 8 - - Index: 19 - Item: C_ResonateTaego - Rate: 23 - - Index: 20 - Item: C_Miracle_Plant - Rate: 23 - - Index: 21 - Item: C_SnackParty - Rate: 23 - - Index: 22 - Item: C_Cons_Of_Wind - Rate: 8 - - Index: 23 - Item: Cons_Of_Earth - Rate: 8 - - Index: 24 - Item: C_Floating_Parasol - Rate: 23 - - Index: 25 - Item: C_Cons_Of_Darkness - Rate: 8 - - Index: 26 - Item: C_Hair_Bun_Wave - Rate: 23 + Item: Nyang_Costume_Recipe + Rate: 100 + - Group: KR_B_SPECIAL02 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kr_B_Special01 + Amount: 2 + - Index: 1 + Item: All_In_One_Healing_B + Amount: 2 + - Index: 2 + Item: Cachua_Coupon + - Index: 3 + Item: Evt_Cos_Coin - Group: GOLDPCBANG_SHIELDBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Sharel_Shield - Rate: 1429 + Rate: 1 - Index: 1 - Item: Flow_Shield - Rate: 1429 - - Index: 2 Item: Sombre_Shield - Rate: 1429 + Rate: 1 + - Index: 2 + Item: Flow_Shield + Rate: 1 - Index: 3 Item: Poison_Shield - Rate: 1429 + Rate: 1 - Index: 4 Item: Lumiere_Shield - Rate: 1429 + Rate: 1 - Index: 5 - Item: Rouban_Shield - Rate: 1429 - - Index: 6 Item: Lian_Shield - Rate: 1429 + Rate: 1 + - Index: 6 + Item: Rouban_Shield + Rate: 1 - Group: SET_OF_TAIMING_ITEM2 SubGroups: - SubGroup: 1 List: - Index: 0 + Item: Unripe_Apple + Rate: 10 + - Index: 1 + Item: Orange_Juice + Rate: 10 + - Index: 2 + Item: Bitter_Herb + Rate: 10 + - Index: 3 + Item: Rainbow_Carrot + Rate: 10 + - Index: 4 + Item: Earthworm_The_Dude + Rate: 10 + - Index: 5 + Item: Rotten_Fish + Rate: 10 + - Index: 6 + Item: Lusty_Iron + Rate: 10 + - Index: 7 + Item: Monster_Juice + Rate: 10 + - Index: 8 + Item: Sweet_Milk + Rate: 10 + - Index: 9 + Item: Well_Dried_Bone + Rate: 10 + - Index: 10 Item: Singing_Plant - Rate: 10000 + Rate: 10 + - Index: 11 + Item: Dew_Laden_Moss + Rate: 10 + - Index: 12 + Item: Deadly_Noxious_Herb + Rate: 10 + - Index: 13 + Item: Fatty_Chubby_Earthworm + Rate: 10 + - Index: 14 + Item: Baked_Yam + Rate: 10 + - Index: 15 + Item: Tropical_Banana + Rate: 10 + - Index: 16 + Item: Horror_Of_Tribe + Rate: 10 + - Index: 17 + Item: No_Recipient + Rate: 10 + - Index: 18 + Item: Old_Broom + Rate: 10 + - Index: 19 + Item: Silver_Knife_Of_Chaste + Rate: 10 + - Index: 20 + Item: Armlet_Of_Obedience + Rate: 10 + - Index: 21 + Item: Shining_Stone + Rate: 10 + - Index: 22 + Item: Contracts_In_Shadow + Rate: 10 + - Index: 23 + Item: Book_Of_Devil + Rate: 10 + - Index: 24 + Item: Heart_Of_Her + Rate: 10 + - Index: 25 + Item: Prohibition_Red_Candle + Rate: 10 + - Index: 26 + Item: Sway_Apron + Rate: 10 + - Index: 27 + Item: Skull_Helm + Rate: 10 + - Index: 28 + Item: Monster_Oxygen_Mask + Rate: 10 + - Index: 29 + Item: Transparent_Headgear + Rate: 10 + - Index: 30 + Item: Pacifier + Rate: 10 + - Index: 31 + Item: Wig + Rate: 10 + - Index: 32 + Item: Queen's_Hair_Ornament + Rate: 10 + - Index: 33 + Item: Silk_Ribbon + Rate: 10 + - Index: 34 + Item: Punisher + Rate: 10 + - Index: 35 + Item: Wild_Flower + Rate: 10 + - Index: 36 + Item: Battered_Pot + Rate: 10 + - Index: 37 + Item: Stellar_Hairpin + Rate: 10 + - Index: 38 + Item: Tiny_Egg_Shell + Rate: 10 + - Index: 39 + Item: Backpack + Rate: 10 + - Index: 40 + Item: Rocker_Glasses + Rate: 10 + - Index: 41 + Item: Green_Lace + Rate: 10 + - Index: 42 + Item: Golden_Bell + Rate: 10 + - Index: 43 + Item: Bark_Shorts + Rate: 10 + - Index: 44 + Item: Monkey_Circlet + Rate: 10 + - Index: 45 + Item: Red_Muffler + Rate: 10 + - Index: 46 + Item: Sword_Of_Grave_Keeper + Rate: 10 + - Index: 47 + Item: Very_Red_Juice + Rate: 10 + - Index: 48 + Item: Delicious_Shaved_Ice + Rate: 10 + - Index: 49 + Item: Fit_Pipe + Rate: 10 + - Index: 50 + Item: Gril's_Naivety + Rate: 10 + - Index: 51 + Item: Boy's_Naivety + Rate: 10 + - Index: 52 + Item: Flaming_Ice + Rate: 10 + - Index: 53 + Item: Tantanmen + Rate: 10 + - Index: 54 + Item: Skull_Of_Vagabond + Rate: 10 + - Index: 55 + Item: Sap_Jelly + Rate: 10 + - Index: 56 + Item: Airship_Part + Rate: 10 + - Index: 57 + Item: Little_Dall_Needle + Rate: 10 + - Index: 58 + Item: Very_Soft_Plant + Rate: 10 + - Index: 59 + Item: Elixir_Bandage + Rate: 10 + - Index: 60 + Item: Dew_Of_Old_Tree + Rate: 10 + - Index: 61 + Item: Foul_Rotten_Meat + Rate: 10 + - Index: 62 + Item: Hell_Contract + Rate: 10 + - Index: 63 + Item: Luxury_Whisky_Bottle + Rate: 10 - SubGroup: 2 List: - Index: 0 + Item: Unripe_Apple + Rate: 10 + - Index: 1 + Item: Orange_Juice + Rate: 10 + - Index: 2 + Item: Bitter_Herb + Rate: 10 + - Index: 3 + Item: Rainbow_Carrot + Rate: 10 + - Index: 4 + Item: Earthworm_The_Dude + Rate: 10 + - Index: 5 + Item: Rotten_Fish + Rate: 10 + - Index: 6 + Item: Lusty_Iron + Rate: 10 + - Index: 7 + Item: Monster_Juice + Rate: 10 + - Index: 8 + Item: Sweet_Milk + Rate: 10 + - Index: 9 + Item: Well_Dried_Bone + Rate: 10 + - Index: 10 + Item: Singing_Flower + Rate: 10 + - Index: 11 + Item: Dew_Laden_Moss + Rate: 10 + - Index: 12 + Item: Deadly_Noxious_Herb + Rate: 10 + - Index: 13 + Item: Fatty_Chubby_Earthworm + Rate: 10 + - Index: 14 + Item: Baked_Yam + Rate: 10 + - Index: 15 + Item: Tropical_Banana + Rate: 10 + - Index: 16 + Item: Horror_Of_Tribe + Rate: 10 + - Index: 17 + Item: No_Recipient + Rate: 10 + - Index: 18 + Item: Old_Broom + Rate: 10 + - Index: 19 + Item: Silver_Knife_Of_Chaste + Rate: 10 + - Index: 20 + Item: Armlet_Of_Obedience + Rate: 10 + - Index: 21 + Item: Shining_Stone + Rate: 10 + - Index: 22 + Item: Contracts_In_Shadow + Rate: 10 + - Index: 23 + Item: Book_Of_Devil + Rate: 10 + - Index: 24 + Item: Heart_Of_Her + Rate: 10 + - Index: 25 + Item: Prohibition_Red_Candle + Rate: 10 + - Index: 26 + Item: Sway_Apron + Rate: 10 + - Index: 27 + Item: Skull_Helm + Rate: 10 + - Index: 28 + Item: Monster_Oxygen_Mask + Rate: 10 + - Index: 29 + Item: Transparent_Headgear + Rate: 10 + - Index: 30 + Item: Pacifier + Rate: 10 + - Index: 31 + Item: Wig + Rate: 10 + - Index: 32 + Item: Queen's_Hair_Ornament + Rate: 10 + - Index: 33 + Item: Silk_Ribbon + Rate: 10 + - Index: 34 + Item: Punisher + Rate: 10 + - Index: 35 + Item: Wild_Flower + Rate: 10 + - Index: 36 + Item: Battered_Pot + Rate: 10 + - Index: 37 + Item: Stellar_Hairpin + Rate: 10 + - Index: 38 + Item: Tiny_Egg_Shell + Rate: 10 + - Index: 39 + Item: Backpack + Rate: 10 + - Index: 40 + Item: Rocker_Glasses + Rate: 10 + - Index: 41 + Item: Green_Lace + Rate: 10 + - Index: 42 + Item: Golden_Bell + Rate: 10 + - Index: 43 + Item: Bark_Shorts + Rate: 10 + - Index: 44 + Item: Monkey_Circlet + Rate: 10 + - Index: 45 + Item: Red_Muffler + Rate: 10 + - Index: 46 + Item: Sword_Of_Grave_Keeper + Rate: 10 + - Index: 47 + Item: Very_Red_Juice + Rate: 10 + - Index: 48 + Item: Delicious_Shaved_Ice + Rate: 10 + - Index: 49 + Item: Fit_Pipe + Rate: 10 + - Index: 50 + Item: Gril's_Naivety + Rate: 10 + - Index: 51 + Item: Boy's_Naivety + Rate: 10 + - Index: 52 + Item: Flaming_Ice + Rate: 10 + - Index: 53 + Item: Tantanmen + Rate: 10 + - Index: 54 + Item: Skull_Of_Vagabond + Rate: 10 + - Index: 55 + Item: Sap_Jelly + Rate: 10 + - Index: 56 + Item: Airship_Part + Rate: 10 + - Index: 57 + Item: Little_Dall_Needle + Rate: 10 + - Index: 58 + Item: Very_Soft_Plant + Rate: 10 + - Index: 59 + Item: Elixir_Bandage + Rate: 10 + - Index: 60 + Item: Dew_Of_Old_Tree + Rate: 10 + - Index: 61 Item: Foul_Rotten_Meat - Rate: 10000 + Rate: 10 + - Index: 62 + Item: Hell_Contract + Rate: 10 + - Index: 63 + Item: Luxury_Whisky_Bottle + Rate: 10 - SubGroup: 3 List: - Index: 0 Item: Unripe_Apple - Rate: 159 + Rate: 10 - Index: 1 Item: Orange_Juice - Rate: 159 + Rate: 10 - Index: 2 Item: Bitter_Herb - Rate: 159 + Rate: 10 - Index: 3 Item: Rainbow_Carrot - Rate: 159 + Rate: 10 - Index: 4 Item: Earthworm_The_Dude - Rate: 159 + Rate: 10 - Index: 5 Item: Rotten_Fish - Rate: 159 + Rate: 10 - Index: 6 Item: Lusty_Iron - Rate: 159 + Rate: 10 - Index: 7 Item: Monster_Juice - Rate: 159 + Rate: 10 - Index: 8 Item: Sweet_Milk - Rate: 159 + Rate: 10 - Index: 9 Item: Well_Dried_Bone - Rate: 159 + Rate: 10 - Index: 10 Item: Singing_Flower - Rate: 159 + Rate: 10 - Index: 11 Item: Dew_Laden_Moss - Rate: 159 + Rate: 10 - Index: 12 Item: Deadly_Noxious_Herb - Rate: 159 + Rate: 10 - Index: 13 Item: Fatty_Chubby_Earthworm - Rate: 159 + Rate: 10 - Index: 14 Item: Baked_Yam - Rate: 159 + Rate: 10 - Index: 15 Item: Tropical_Banana - Rate: 159 + Rate: 10 - Index: 16 Item: Horror_Of_Tribe - Rate: 159 + Rate: 10 - Index: 17 Item: No_Recipient - Rate: 159 + Rate: 10 - Index: 18 Item: Old_Broom - Rate: 159 + Rate: 10 - Index: 19 Item: Silver_Knife_Of_Chaste - Rate: 159 + Rate: 10 - Index: 20 Item: Armlet_Of_Obedience - Rate: 159 + Rate: 10 - Index: 21 Item: Shining_Stone - Rate: 159 + Rate: 10 - Index: 22 Item: Contracts_In_Shadow - Rate: 159 + Rate: 10 - Index: 23 Item: Book_Of_Devil - Rate: 159 + Rate: 10 - Index: 24 Item: Heart_Of_Her - Rate: 159 + Rate: 10 - Index: 25 Item: Prohibition_Red_Candle - Rate: 159 + Rate: 10 - Index: 26 Item: Sway_Apron - Rate: 159 + Rate: 10 - Index: 27 Item: Skull_Helm - Rate: 159 + Rate: 10 - Index: 28 Item: Monster_Oxygen_Mask - Rate: 159 + Rate: 10 - Index: 29 Item: Transparent_Headgear - Rate: 159 + Rate: 10 - Index: 30 Item: Pacifier - Rate: 159 + Rate: 10 - Index: 31 Item: Wig - Rate: 159 + Rate: 10 - Index: 32 Item: Queen's_Hair_Ornament - Rate: 159 + Rate: 10 - Index: 33 Item: Silk_Ribbon - Rate: 159 + Rate: 10 - Index: 34 Item: Punisher - Rate: 159 + Rate: 10 - Index: 35 Item: Wild_Flower - Rate: 159 + Rate: 10 - Index: 36 Item: Battered_Pot - Rate: 159 + Rate: 10 - Index: 37 Item: Stellar_Hairpin - Rate: 159 + Rate: 10 - Index: 38 Item: Tiny_Egg_Shell - Rate: 159 + Rate: 10 - Index: 39 Item: Backpack - Rate: 159 + Rate: 10 - Index: 40 Item: Rocker_Glasses - Rate: 159 + Rate: 10 - Index: 41 Item: Green_Lace - Rate: 159 + Rate: 10 - Index: 42 Item: Golden_Bell - Rate: 159 + Rate: 10 - Index: 43 Item: Bark_Shorts - Rate: 159 + Rate: 10 - Index: 44 Item: Monkey_Circlet - Rate: 159 + Rate: 10 - Index: 45 Item: Red_Muffler - Rate: 159 + Rate: 10 - Index: 46 Item: Sword_Of_Grave_Keeper - Rate: 159 + Rate: 10 - Index: 47 - Item: Very_Soft_Plant - Rate: 159 - - Index: 48 Item: Very_Red_Juice - Rate: 159 - - Index: 49 + Rate: 10 + - Index: 48 Item: Delicious_Shaved_Ice - Rate: 159 - - Index: 50 + Rate: 10 + - Index: 49 Item: Fit_Pipe - Rate: 159 - - Index: 51 - Item: Luxury_Whisky_Bottle - Rate: 159 - - Index: 52 + Rate: 10 + - Index: 50 Item: Gril's_Naivety - Rate: 159 - - Index: 53 - Item: Hell_Contract - Rate: 159 - - Index: 54 + Rate: 10 + - Index: 51 Item: Boy's_Naivety - Rate: 159 - - Index: 55 + Rate: 10 + - Index: 52 Item: Flaming_Ice - Rate: 159 - - Index: 56 + Rate: 10 + - Index: 53 Item: Tantanmen - Rate: 159 - - Index: 57 + Rate: 10 + - Index: 54 Item: Skull_Of_Vagabond - Rate: 159 - - Index: 58 + Rate: 10 + - Index: 55 Item: Sap_Jelly - Rate: 159 - - Index: 59 + Rate: 10 + - Index: 56 Item: Airship_Part - Rate: 159 - - Index: 60 + Rate: 10 + - Index: 57 Item: Little_Dall_Needle - Rate: 159 - - Index: 61 + Rate: 10 + - Index: 58 + Item: Very_Soft_Plant + Rate: 10 + - Index: 59 Item: Elixir_Bandage - Rate: 159 - - Index: 62 + Rate: 10 + - Index: 60 Item: Dew_Of_Old_Tree - Rate: 159 + Rate: 10 + - Index: 61 + Item: Luxury_Whisky_Bottle + Rate: 10 + - Index: 62 + Item: Hell_Contract + Rate: 10 + - Index: 63 + Item: Luxury_Whisky_Bottle + Rate: 10 - Group: GOLDPCBANG_MILEAGEBOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: C_Over_Protector - Rate: 980 + Rate: 98 - Index: 1 Item: C_Evil_Druid_Hat_Black - Rate: 980 + Rate: 98 - Index: 2 Item: C_Cons_Of_Water - Rate: 10 + Rate: 1 - Index: 3 Item: C_Two_Tone_Beret - Rate: 980 + Rate: 98 - Index: 4 Item: C_Bloody_Wing - Rate: 30 + Rate: 3 - Index: 5 Item: C_BlueAngeling_Wing - Rate: 30 + Rate: 3 - Index: 6 Item: C_Wings_Of_Raphael - Rate: 30 + Rate: 3 - Index: 7 Item: C_Underlamp - Rate: 980 + Rate: 98 - Index: 8 Item: C_Piamette_Hood_Red - Rate: 990 + Rate: 99 - Index: 9 Item: C_Piamette_BowTie_Red - Rate: 990 + Rate: 99 - Index: 10 Item: C_White_Rabbit - Rate: 980 + Rate: 98 - Index: 11 Item: C_False_Ears - Rate: 980 + Rate: 98 - Index: 12 Item: C_SeraphimCoronet - Rate: 980 + Rate: 98 - Index: 13 Item: C_Variant_Veil - Rate: 980 + Rate: 98 - Index: 14 Item: C_Cons_Of_Fire - Rate: 10 + Rate: 1 - Index: 15 Item: C_ResonateTaego - Rate: 30 + Rate: 3 - Index: 16 Item: C_SnackParty - Rate: 30 + Rate: 3 - Index: 17 Item: C_Cons_Of_Wind - Rate: 10 + Rate: 1 - Group: SKILL_SHADOW_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Sonic_Armor - Rate: 13 + Rate: 15 - Index: 1 - Item: S_Sonic_Armor - Rate: 72 + Item: S_Sonic_Shield + Rate: 7 - Index: 2 - Item: S_Sonic_Shield - Rate: 6 + Item: S_Sonic_Shoes + Rate: 15 - Index: 3 - Item: S_Sonic_Shield - Rate: 33 + Item: S_Ignition_Weapon + Rate: 7 - Index: 4 - Item: S_Sonic_Shoes - Rate: 13 + Item: S_Ignition_Pendant + Rate: 15 - Index: 5 - Item: S_Sonic_Shoes - Rate: 72 + Item: S_Ignition_Earing + Rate: 15 - Index: 6 - Item: S_Ignition_Weapon - Rate: 6 + Item: S_W_Breath_Armor + Rate: 15 - Index: 7 - Item: S_Ignition_Weapon - Rate: 33 + Item: S_W_Breath_Shield + Rate: 7 - Index: 8 - Item: S_Ignition_Pendant - Rate: 13 + Item: S_W_Breath_Shoes + Rate: 15 - Index: 9 - Item: S_Ignition_Pendant - Rate: 72 + Item: S_F_Breath_Weapon + Rate: 7 - Index: 10 - Item: S_Ignition_Earing - Rate: 13 + Item: S_F_Breath_Pendant + Rate: 15 - Index: 11 - Item: S_Ignition_Earing - Rate: 72 + Item: S_F_Breath_Earing + Rate: 15 - Index: 12 - Item: S_W_Breath_Armor - Rate: 13 + Item: S_Cluster_Armor + Rate: 15 - Index: 13 - Item: S_W_Breath_Armor - Rate: 72 + Item: S_Cluster_Shield + Rate: 7 - Index: 14 - Item: S_W_Breath_Shield - Rate: 6 + Item: S_Cluster_Shoes + Rate: 15 - Index: 15 - Item: S_W_Breath_Shield - Rate: 33 + Item: S_Aimed_Weapon + Rate: 7 - Index: 16 - Item: S_W_Breath_Shoes - Rate: 13 + Item: S_Aimed_Pendant + Rate: 15 - Index: 17 - Item: S_W_Breath_Shoes - Rate: 72 + Item: S_Aimed_Earing + Rate: 15 - Index: 18 - Item: S_F_Breath_Weapon - Rate: 6 + Item: S_Arrow_Armor + Rate: 15 - Index: 19 - Item: S_F_Breath_Weapon - Rate: 33 + Item: S_Arrow_Shield + Rate: 7 - Index: 20 - Item: S_F_Breath_Pendant - Rate: 13 + Item: S_Arrow_Shoes + Rate: 15 - Index: 21 - Item: S_F_Breath_Pendant - Rate: 72 + Item: S_Shooting_Weapon + Rate: 7 - Index: 22 - Item: S_F_Breath_Earing - Rate: 13 + Item: S_Shooting_Pendant + Rate: 15 - Index: 23 - Item: S_F_Breath_Earing - Rate: 72 + Item: S_Shooting_Earing + Rate: 15 - Index: 24 - Item: S_Cluster_Armor - Rate: 13 + Item: S_Tornado_Armor + Rate: 15 - Index: 25 - Item: S_Cluster_Armor - Rate: 72 + Item: S_Tornado_Shield + Rate: 7 - Index: 26 - Item: S_Cluster_Shield - Rate: 6 + Item: S_Tornado_Shoes + Rate: 15 - Index: 27 - Item: S_Cluster_Shield - Rate: 33 + Item: S_Boomerang_Weapon + Rate: 7 - Index: 28 - Item: S_Cluster_Shoes - Rate: 13 + Item: S_Boomerang_Pendant + Rate: 15 - Index: 29 - Item: S_Cluster_Shoes - Rate: 72 + Item: S_Boomerang_Earing + Rate: 15 - Index: 30 - Item: S_Aimed_Weapon - Rate: 6 + Item: S_Vulcan_Armor + Rate: 15 - Index: 31 - Item: S_Aimed_Weapon - Rate: 33 + Item: S_Vulcan_Shield + Rate: 7 - Index: 32 - Item: S_Aimed_Pendant - Rate: 13 + Item: S_Vulcan_Shoes + Rate: 15 - Index: 33 - Item: S_Aimed_Pendant - Rate: 72 + Item: S_Arms_Weapon + Rate: 7 - Index: 34 - Item: S_Aimed_Earing - Rate: 13 + Item: S_Arms_Pendant + Rate: 15 - Index: 35 - Item: S_Aimed_Earing - Rate: 72 + Item: S_Arms_Earing + Rate: 15 - Index: 36 - Item: S_Arrow_Armor - Rate: 13 + Item: S_Rampage_Armor + Rate: 15 - Index: 37 - Item: S_Arrow_Armor - Rate: 72 + Item: S_Rampage_Shield + Rate: 7 - Index: 38 - Item: S_Arrow_Shield - Rate: 6 + Item: S_Rampage_Shoes + Rate: 15 - Index: 39 - Item: S_Arrow_Shield - Rate: 33 + Item: S_Skynetblow_Weapon + Rate: 7 - Index: 40 - Item: S_Arrow_Shoes - Rate: 13 + Item: S_Skynetblow_Pendant + Rate: 15 - Index: 41 - Item: S_Arrow_Shoes - Rate: 72 + Item: S_Skynetblow_Earing + Rate: 15 - Index: 42 - Item: S_Shooting_Weapon - Rate: 6 + Item: S_Knucklearrow_Armor + Rate: 15 - Index: 43 - Item: S_Shooting_Weapon - Rate: 33 + Item: S_Knucklearrow_Shield + Rate: 7 - Index: 44 - Item: S_Shooting_Pendant - Rate: 13 + Item: S_Knucklearrow_Shoes + Rate: 15 - Index: 45 - Item: S_Shooting_Pendant - Rate: 72 + Item: S_TigerCannon_Weapon + Rate: 7 - Index: 46 - Item: S_Shooting_Earing - Rate: 13 + Item: S_Tigercannon_Pendant + Rate: 15 - Index: 47 - Item: S_Shooting_Earing - Rate: 72 + Item: S_Tigercannon_Earing + Rate: 15 - Index: 48 - Item: S_Tornado_Armor - Rate: 13 + Item: S_Duplelight_Armor + Rate: 15 - Index: 49 - Item: S_Tornado_Armor - Rate: 72 + Item: S_Duplelight_Shield + Rate: 7 - Index: 50 - Item: S_Tornado_Shield - Rate: 6 + Item: S_Duplelight_Shoes + Rate: 15 - Index: 51 - Item: S_Tornado_Shield - Rate: 33 + Item: S_Adoramus_Weapon + Rate: 7 - Index: 52 - Item: S_Tornado_Shoes - Rate: 13 + Item: S_Adoramus_Pendant + Rate: 15 - Index: 53 - Item: S_Tornado_Shoes - Rate: 72 + Item: S_Adoramus_Earing + Rate: 15 - Index: 54 - Item: S_Boomerang_Weapon - Rate: 6 + Item: S_Judex_Armor + Rate: 15 - Index: 55 - Item: S_Boomerang_Weapon - Rate: 33 + Item: S_Judex_Shield + Rate: 7 - Index: 56 - Item: S_Boomerang_Pendant - Rate: 13 + Item: S_Judex_Shoes + Rate: 15 - Index: 57 - Item: S_Boomerang_Pendant - Rate: 72 + Item: S_Magnus_Weapon + Rate: 7 - Index: 58 - Item: S_Boomerang_Earing - Rate: 13 + Item: S_Magnus_Pendant + Rate: 15 - Index: 59 - Item: S_Boomerang_Earing - Rate: 72 + Item: S_Magnus_Earing + Rate: 15 - Index: 60 - Item: S_Vulcan_Armor - Rate: 13 + Item: S_Rainstorm_Armor + Rate: 15 - Index: 61 - Item: S_Vulcan_Armor - Rate: 72 + Item: S_Rainstorm_Shield + Rate: 7 - Index: 62 - Item: S_Vulcan_Shield - Rate: 6 + Item: S_Rainstorm_Shoes + Rate: 15 - Index: 63 - Item: S_Vulcan_Shield - Rate: 33 + Item: S_Arrowvulcan_Weapon + Rate: 7 - Index: 64 - Item: S_Vulcan_Shoes - Rate: 13 + Item: S_Arrowvulcan_Pendant + Rate: 15 - Index: 65 - Item: S_Vulcan_Shoes - Rate: 72 + Item: S_Arrowvulcan_Earing + Rate: 15 - Index: 66 - Item: S_Arms_Weapon - Rate: 6 + Item: S_Metalic_Armor + Rate: 15 - Index: 67 - Item: S_Arms_Weapon - Rate: 33 + Item: S_Metalic_Shield + Rate: 7 - Index: 68 - Item: S_Arms_Pendant - Rate: 13 + Item: S_Metalic_Shoes + Rate: 15 - Index: 69 - Item: S_Arms_Pendant - Rate: 72 + Item: S_Reverberation_Weapon + Rate: 7 - Index: 70 - Item: S_Arms_Earing - Rate: 13 + Item: S_Reverberation_Pendant + Rate: 15 - Index: 71 - Item: S_Arms_Earing - Rate: 72 + Item: S_Reverberation_Earing + Rate: 15 - Index: 72 - Item: S_Rampage_Armor - Rate: 13 + Item: S_Triangle_Armor + Rate: 15 - Index: 73 - Item: S_Rampage_Armor - Rate: 72 + Item: S_Triangle_Shield + Rate: 7 - Index: 74 - Item: S_Rampage_Shield - Rate: 6 + Item: S_Triangle_Shoes + Rate: 15 - Index: 75 - Item: S_Rampage_Shield - Rate: 33 + Item: S_Shadowspell_Weapon + Rate: 7 - Index: 76 - Item: S_Rampage_Shoes - Rate: 13 + Item: S_Shadowspell_Pendant + Rate: 15 - Index: 77 - Item: S_Rampage_Shoes - Rate: 72 + Item: S_Shadowspell_Earing + Rate: 15 - Index: 78 - Item: S_Skynetblow_Weapon - Rate: 6 + Item: S_Menace_Armor + Rate: 15 - Index: 79 - Item: S_Skynetblow_Weapon - Rate: 33 + Item: S_Menace_Shield + Rate: 7 - Index: 80 - Item: S_Skynetblow_Pendant - Rate: 13 + Item: S_Menace_Shoes + Rate: 15 - Index: 81 - Item: S_Skynetblow_Pendant - Rate: 72 + Item: S_Paint_Weapon + Rate: 7 - Index: 82 - Item: S_Skynetblow_Earing - Rate: 13 + Item: S_Paint_Pendant + Rate: 15 - Index: 83 - Item: S_Skynetblow_Earing - Rate: 72 + Item: S_Paint_Earing + Rate: 15 - Index: 84 - Item: S_Knucklearrow_Armor - Rate: 13 + Item: S_Rolling_Armor + Rate: 15 - Index: 85 - Item: S_Knucklearrow_Armor - Rate: 72 + Item: S_Rolling_Shield + Rate: 7 - Index: 86 - Item: S_Knucklearrow_Shield - Rate: 6 + Item: S_Rolling_Shoes + Rate: 15 - Index: 87 - Item: S_Knucklearrow_Shield - Rate: 33 + Item: S_Katar_Weapon + Rate: 7 - Index: 88 - Item: S_Knucklearrow_Shoes - Rate: 13 + Item: S_Katar_Pendant + Rate: 15 - Index: 89 - Item: S_Knucklearrow_Shoes - Rate: 72 + Item: S_Katar_Earing + Rate: 15 - Index: 90 - Item: S_TigerCannon_Weapon - Rate: 6 + Item: S_Slash_Armor + Rate: 15 - Index: 91 - Item: S_TigerCannon_Weapon - Rate: 33 + Item: S_Slash_Shield + Rate: 7 - Index: 92 - Item: S_Tigercannon_Pendant - Rate: 13 + Item: S_Slash_Shoes + Rate: 15 - Index: 93 - Item: S_Tigercannon_Pendant - Rate: 72 + Item: S_Ripper_Weapon + Rate: 7 - Index: 94 - Item: S_Tigercannon_Earing - Rate: 13 + Item: S_Ripper_Pendant + Rate: 15 - Index: 95 - Item: S_Tigercannon_Earing - Rate: 72 + Item: S_Ripper_Earing + Rate: 15 - Index: 96 - Item: S_Duplelight_Armor - Rate: 13 + Item: S_Dust_Armor + Rate: 15 - Index: 97 - Item: S_Duplelight_Armor - Rate: 72 + Item: S_Dust_Shield + Rate: 7 - Index: 98 - Item: S_Duplelight_Shield - Rate: 6 + Item: S_Dust_Shoes + Rate: 15 - Index: 99 - Item: S_Duplelight_Shield - Rate: 33 + Item: S_Grave_Weapon + Rate: 7 - Index: 100 - Item: S_Duplelight_Shoes - Rate: 13 + Item: S_Grave_Pendant + Rate: 15 - Index: 101 - Item: S_Duplelight_Shoes - Rate: 72 + Item: S_Grave_Earing + Rate: 15 - Index: 102 - Item: S_Adoramus_Weapon - Rate: 6 + Item: S_Psychic_Armor + Rate: 15 - Index: 103 - Item: S_Adoramus_Weapon - Rate: 33 + Item: S_Psychic_Shield + Rate: 7 - Index: 104 - Item: S_Adoramus_Pendant - Rate: 13 + Item: S_Psychic_Shoes + Rate: 15 - Index: 105 - Item: S_Adoramus_Pendant - Rate: 72 + Item: S_Varetyr_Weapon + Rate: 7 - Index: 106 - Item: S_Adoramus_Earing - Rate: 13 + Item: S_Varetyr_Pendant + Rate: 15 - Index: 107 - Item: S_Adoramus_Earing - Rate: 72 + Item: S_Varetyr_Earing + Rate: 15 - Index: 108 - Item: S_Judex_Armor - Rate: 13 + Item: S_Jack_Armor + Rate: 15 - Index: 109 - Item: S_Judex_Armor - Rate: 72 + Item: S_Jack_Shield + Rate: 7 - Index: 110 - Item: S_Judex_Shield - Rate: 6 + Item: S_Jack_Shoes + Rate: 15 - Index: 111 - Item: S_Judex_Shield - Rate: 33 + Item: S_Strain_Weapon + Rate: 7 - Index: 112 - Item: S_Judex_Shoes - Rate: 13 + Item: S_Strain_Pendant + Rate: 15 - Index: 113 - Item: S_Judex_Shoes - Rate: 72 + Item: S_Strain_Earing + Rate: 15 - Index: 114 - Item: S_Magnus_Weapon - Rate: 6 + Item: S_Crimson_Armor + Rate: 15 - Index: 115 - Item: S_Magnus_Weapon - Rate: 33 + Item: S_Crimson_Shield + Rate: 7 - Index: 116 - Item: S_Magnus_Pendant - Rate: 13 + Item: S_Crimson_Shoes + Rate: 15 - Index: 117 - Item: S_Magnus_Pendant - Rate: 72 + Item: S_Chain_Weapon + Rate: 7 - Index: 118 - Item: S_Magnus_Earing - Rate: 13 + Item: S_Chain_Pendant + Rate: 15 - Index: 119 - Item: S_Magnus_Earing - Rate: 72 + Item: S_Chain_Earing + Rate: 15 - Index: 120 - Item: S_Rainstorm_Armor - Rate: 13 + Item: S_Cart_Tornado_Armor + Rate: 15 - Index: 121 - Item: S_Rainstorm_Armor - Rate: 72 + Item: S_Cart_Tornado_Shield + Rate: 7 - Index: 122 - Item: S_Rainstorm_Shield - Rate: 6 + Item: S_Cart_Tornado_Shoes + Rate: 15 - Index: 123 - Item: S_Rainstorm_Shield - Rate: 33 + Item: S_Cannon_Cart_Weapon + Rate: 7 - Index: 124 - Item: S_Rainstorm_Shoes - Rate: 13 + Item: S_Cannon_Cart_Pendant + Rate: 15 - Index: 125 - Item: S_Rainstorm_Shoes - Rate: 72 + Item: S_Cannon_Cart_Earing + Rate: 15 - Index: 126 - Item: S_Arrowvulcan_Weapon - Rate: 6 + Item: S_Spore_Bomb_Armor + Rate: 15 - Index: 127 - Item: S_Arrowvulcan_Weapon - Rate: 33 + Item: S_Spore_Bomb_Shield + Rate: 7 - Index: 128 - Item: S_Arrowvulcan_Pendant - Rate: 13 + Item: S_Spore_Bomb_Shoes + Rate: 15 - Index: 129 - Item: S_Arrowvulcan_Pendant - Rate: 72 + Item: S_Crazy_Weapon + Rate: 7 - Index: 130 - Item: S_Arrowvulcan_Earing - Rate: 13 + Item: S_Crazy_Pendant + Rate: 15 - Index: 131 - Item: S_Arrowvulcan_Earing - Rate: 72 + Item: S_Crazy_Earing + Rate: 15 - Index: 132 - Item: S_Metalic_Armor - Rate: 13 + Item: S_Brand_Armor + Rate: 15 - Index: 133 - Item: S_Metalic_Armor - Rate: 72 + Item: S_Brand_Shield + Rate: 7 - Index: 134 - Item: S_Metalic_Shield - Rate: 6 + Item: S_Brand_Shoes + Rate: 15 - Index: 135 - Item: S_Metalic_Shield - Rate: 33 + Item: S_Chain_Press_Weapon + Rate: 7 - Index: 136 - Item: S_Metalic_Shoes - Rate: 13 + Item: S_Chain_Press_Pendant + Rate: 15 - Index: 137 - Item: S_Metalic_Shoes - Rate: 72 + Item: S_Chain_Press_Earing + Rate: 15 - Index: 138 - Item: S_Reverberation_Weapon - Rate: 6 + Item: S_Banish_Cannon_Armor + Rate: 15 - Index: 139 - Item: S_Reverberation_Weapon - Rate: 33 + Item: S_Banish_Cannon_Shield + Rate: 7 - Index: 140 - Item: S_Reverberation_Pendant - Rate: 13 + Item: S_Banish_Cannon_Shoes + Rate: 15 - Index: 141 - Item: S_Reverberation_Pendant - Rate: 72 + Item: S_Genesis_Weapon + Rate: 7 - Index: 142 - Item: S_Reverberation_Earing - Rate: 13 + Item: S_Genesis_Pendant + Rate: 15 - Index: 143 - Item: S_Reverberation_Earing - Rate: 72 - - Index: 144 - Item: S_Jack_Armor - Rate: 13 - - Index: 145 - Item: S_Jack_Armor - Rate: 71 - - Index: 146 - Item: S_Jack_Shield - Rate: 6 - - Index: 147 - Item: S_Jack_Shield - Rate: 33 - - Index: 148 - Item: S_Jack_Shoes - Rate: 13 - - Index: 149 - Item: S_Jack_Shoes - Rate: 71 - - Index: 150 - Item: S_Strain_Weapon - Rate: 6 - - Index: 151 - Item: S_Strain_Weapon - Rate: 33 - - Index: 152 - Item: S_Strain_Pendant - Rate: 13 - - Index: 153 - Item: S_Strain_Pendant - Rate: 71 - - Index: 154 - Item: S_Strain_Earing - Rate: 13 - - Index: 155 - Item: S_Strain_Earing - Rate: 71 - - Index: 156 - Item: S_Crimson_Armor - Rate: 13 - - Index: 157 - Item: S_Crimson_Armor - Rate: 71 - - Index: 158 - Item: S_Crimson_Shield - Rate: 6 - - Index: 159 - Item: S_Crimson_Shield - Rate: 33 - - Index: 160 - Item: S_Crimson_Shoes - Rate: 13 - - Index: 161 - Item: S_Crimson_Shoes - Rate: 71 - - Index: 162 - Item: S_Chain_Weapon - Rate: 6 - - Index: 163 - Item: S_Chain_Weapon - Rate: 33 - - Index: 164 - Item: S_Chain_Pendant - Rate: 13 - - Index: 165 - Item: S_Chain_Pendant - Rate: 71 - - Index: 166 - Item: S_Chain_Earing - Rate: 13 - - Index: 167 - Item: S_Chain_Earing - Rate: 71 - - Index: 168 - Item: S_Triangle_Armor - Rate: 13 - - Index: 169 - Item: S_Triangle_Armor - Rate: 72 - - Index: 170 - Item: S_Triangle_Shield - Rate: 6 - - Index: 171 - Item: S_Triangle_Shield - Rate: 33 - - Index: 172 - Item: S_Triangle_Shoes - Rate: 13 - - Index: 173 - Item: S_Triangle_Shoes - Rate: 72 - - Index: 174 - Item: S_Shadowspell_Weapon - Rate: 6 - - Index: 175 - Item: S_Shadowspell_Weapon - Rate: 33 - - Index: 176 - Item: S_Shadowspell_Pendant - Rate: 13 - - Index: 177 - Item: S_Shadowspell_Pendant - Rate: 72 - - Index: 178 - Item: S_Shadowspell_Earing - Rate: 13 - - Index: 179 - Item: S_Shadowspell_Earing - Rate: 72 - - Index: 180 - Item: S_Menace_Armor - Rate: 13 - - Index: 181 - Item: S_Menace_Armor - Rate: 72 - - Index: 182 - Item: S_Menace_Shield - Rate: 6 - - Index: 183 - Item: S_Menace_Shield - Rate: 33 - - Index: 184 - Item: S_Menace_Shoes - Rate: 13 - - Index: 185 - Item: S_Menace_Shoes - Rate: 72 - - Index: 186 - Item: S_Paint_Weapon - Rate: 6 - - Index: 187 - Item: S_Paint_Weapon - Rate: 33 - - Index: 188 - Item: S_Paint_Pendant - Rate: 13 - - Index: 189 - Item: S_Paint_Pendant - Rate: 72 - - Index: 190 - Item: S_Paint_Earing - Rate: 13 - - Index: 191 - Item: S_Paint_Earing - Rate: 72 - - Index: 192 - Item: S_Rolling_Armor - Rate: 13 - - Index: 193 - Item: S_Rolling_Armor - Rate: 72 - - Index: 194 - Item: S_Rolling_Shield - Rate: 6 - - Index: 195 - Item: S_Rolling_Shield - Rate: 33 - - Index: 196 - Item: S_Rolling_Shoes - Rate: 13 - - Index: 197 - Item: S_Rolling_Shoes - Rate: 72 - - Index: 198 - Item: S_Katar_Weapon - Rate: 6 - - Index: 199 - Item: S_Katar_Weapon - Rate: 33 - - Index: 200 - Item: S_Katar_Pendant - Rate: 13 - - Index: 201 - Item: S_Katar_Pendant - Rate: 72 - - Index: 202 - Item: S_Katar_Earing - Rate: 13 - - Index: 203 - Item: S_Katar_Earing - Rate: 72 - - Index: 204 - Item: S_Slash_Armor - Rate: 13 - - Index: 205 - Item: S_Slash_Armor - Rate: 72 - - Index: 206 - Item: S_Slash_Shield - Rate: 6 - - Index: 207 - Item: S_Slash_Shield - Rate: 33 - - Index: 208 - Item: S_Slash_Shoes - Rate: 13 - - Index: 209 - Item: S_Slash_Shoes - Rate: 72 - - Index: 210 - Item: S_Ripper_Weapon - Rate: 6 - - Index: 211 - Item: S_Ripper_Weapon - Rate: 33 - - Index: 212 - Item: S_Ripper_Pendant - Rate: 13 - - Index: 213 - Item: S_Ripper_Pendant - Rate: 72 - - Index: 214 - Item: S_Ripper_Earing - Rate: 13 - - Index: 215 - Item: S_Ripper_Earing - Rate: 72 - - Index: 216 - Item: S_Dust_Armor - Rate: 13 - - Index: 217 - Item: S_Dust_Armor - Rate: 71 - - Index: 218 - Item: S_Dust_Shield - Rate: 6 - - Index: 219 - Item: S_Dust_Shield - Rate: 33 - - Index: 220 - Item: S_Dust_Shoes - Rate: 13 - - Index: 221 - Item: S_Dust_Shoes - Rate: 71 - - Index: 222 - Item: S_Grave_Weapon - Rate: 6 - - Index: 223 - Item: S_Grave_Weapon - Rate: 33 - - Index: 224 - Item: S_Grave_Pendant - Rate: 13 - - Index: 225 - Item: S_Grave_Pendant - Rate: 71 - - Index: 226 - Item: S_Grave_Earing - Rate: 13 - - Index: 227 - Item: S_Grave_Earing - Rate: 71 - - Index: 228 - Item: S_Psychic_Armor - Rate: 13 - - Index: 229 - Item: S_Psychic_Armor - Rate: 71 - - Index: 230 - Item: S_Psychic_Shield - Rate: 6 - - Index: 231 - Item: S_Psychic_Shield - Rate: 33 - - Index: 232 - Item: S_Psychic_Shoes - Rate: 13 - - Index: 233 - Item: S_Psychic_Shoes - Rate: 71 - - Index: 234 - Item: S_Varetyr_Weapon - Rate: 6 - - Index: 235 - Item: S_Varetyr_Weapon - Rate: 33 - - Index: 236 - Item: S_Varetyr_Pendant - Rate: 13 - - Index: 237 - Item: S_Varetyr_Pendant - Rate: 71 - - Index: 238 - Item: S_Varetyr_Earing - Rate: 13 - - Index: 239 - Item: S_Varetyr_Earing - Rate: 71 - - Index: 240 - Item: S_Cart_Tornado_Armor - Rate: 13 - - Index: 241 - Item: S_Cart_Tornado_Armor - Rate: 71 - - Index: 242 - Item: S_Cart_Tornado_Shield - Rate: 6 - - Index: 243 - Item: S_Cart_Tornado_Shield - Rate: 33 - - Index: 244 - Item: S_Cart_Tornado_Shoes - Rate: 13 - - Index: 245 - Item: S_Cart_Tornado_Shoes - Rate: 71 - - Index: 246 - Item: S_Cannon_Cart_Weapon - Rate: 6 - - Index: 247 - Item: S_Cannon_Cart_Weapon - Rate: 33 - - Index: 248 - Item: S_Cannon_Cart_Pendant - Rate: 13 - - Index: 249 - Item: S_Cannon_Cart_Pendant - Rate: 71 - - Index: 250 - Item: S_Cannon_Cart_Earing - Rate: 13 - - Index: 251 - Item: S_Cannon_Cart_Earing - Rate: 71 - - Index: 252 - Item: S_Spore_Bomb_Armor - Rate: 13 - - Index: 253 - Item: S_Spore_Bomb_Armor - Rate: 71 - - Index: 254 - Item: S_Spore_Bomb_Shield - Rate: 6 - - Index: 255 - Item: S_Spore_Bomb_Shield - Rate: 33 - - Index: 256 - Item: S_Spore_Bomb_Shoes - Rate: 13 - - Index: 257 - Item: S_Spore_Bomb_Shoes - Rate: 71 - - Index: 258 - Item: S_Crazy_Weapon - Rate: 6 - - Index: 259 - Item: S_Crazy_Weapon - Rate: 33 - - Index: 260 - Item: S_Crazy_Pendant - Rate: 13 - - Index: 261 - Item: S_Crazy_Pendant - Rate: 71 - - Index: 262 - Item: S_Crazy_Earing - Rate: 13 - - Index: 263 - Item: S_Crazy_Earing - Rate: 71 - - Index: 264 - Item: S_Brand_Armor - Rate: 13 - - Index: 265 - Item: S_Brand_Armor - Rate: 71 - - Index: 266 - Item: S_Brand_Shield - Rate: 6 - - Index: 267 - Item: S_Brand_Shield - Rate: 33 - - Index: 268 - Item: S_Brand_Shoes - Rate: 13 - - Index: 269 - Item: S_Brand_Shoes - Rate: 71 - - Index: 270 - Item: S_Chain_Press_Weapon - Rate: 6 - - Index: 271 - Item: S_Chain_Press_Weapon - Rate: 33 - - Index: 272 - Item: S_Chain_Press_Pendant - Rate: 13 - - Index: 273 - Item: S_Chain_Press_Pendant - Rate: 71 - - Index: 274 - Item: S_Chain_Press_Earing - Rate: 13 - - Index: 275 - Item: S_Chain_Press_Earing - Rate: 71 - - Index: 276 - Item: S_Banish_Cannon_Armor - Rate: 13 - - Index: 277 - Item: S_Banish_Cannon_Armor - Rate: 71 - - Index: 278 - Item: S_Banish_Cannon_Shield - Rate: 6 - - Index: 279 - Item: S_Banish_Cannon_Shield - Rate: 33 - - Index: 280 - Item: S_Banish_Cannon_Shoes - Rate: 13 - - Index: 281 - Item: S_Banish_Cannon_Shoes - Rate: 71 - - Index: 282 - Item: S_Genesis_Weapon - Rate: 6 - - Index: 283 - Item: S_Genesis_Weapon - Rate: 33 - - Index: 284 - Item: S_Genesis_Pendant - Rate: 13 - - Index: 285 - Item: S_Genesis_Pendant - Rate: 71 - - Index: 286 Item: S_Genesis_Earing - Rate: 13 - - Index: 287 - Item: S_Genesis_Earing - Rate: 71 + Rate: 15 - Group: SHADOWDECON_ORE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Shadowdecon_Ore - Rate: 10000 + Rate: 10 Amount: 3 + - Index: 1 + Item: Shadowdecon_Ore + Rate: 10 + Amount: 4 + - Index: 2 + Item: Shadowdecon_Ore + Rate: 10 + Amount: 5 + - Index: 3 + Item: Shadowdecon_Ore + Rate: 10 + Amount: 6 + - Index: 4 + Item: Shadowdecon_Ore + Rate: 10 + Amount: 7 + - Index: 5 + Item: Shadowdecon_Ore + Rate: 10 + Amount: 8 + - Index: 6 + Item: Shadowdecon_Ore + Rate: 10 + Amount: 9 + - Index: 7 + Item: Shadowdecon_Ore + Rate: 10 + Amount: 10 - Group: ZELUNIUM_ORE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Zelunium_Ore - Rate: 10000 + Rate: 10 Amount: 3 + - Index: 1 + Item: Zelunium_Ore + Rate: 10 + Amount: 4 + - Index: 2 + Item: Zelunium_Ore + Rate: 10 + Amount: 5 + - Index: 3 + Item: Zelunium_Ore + Rate: 10 + Amount: 6 + - Index: 4 + Item: Zelunium_Ore + Rate: 10 + Amount: 7 + - Index: 5 + Item: Zelunium_Ore + Rate: 10 + Amount: 8 + - Index: 6 + Item: Zelunium_Ore + Rate: 10 + Amount: 9 + - Index: 7 + Item: Zelunium_Ore + Rate: 10 + Amount: 10 - Group: GSTAR2019BOX SubGroups: - SubGroup: 0 @@ -62085,255 +66453,250 @@ Body: Amount: 30 - Group: EXOTIC_BOB_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: C_Exotic_Bob_L_LB - Rate: 1250 - - Index: 1 - Item: C_Exotic_Bob_L_YL - Rate: 1250 - - Index: 2 - Item: C_Exotic_Bob_L_WH - Rate: 1250 - - Index: 3 - Item: C_Exotic_Bob_L_LPP - Rate: 1250 - - Index: 4 - Item: C_Exotic_Bob_R_PK - Rate: 1250 - - Index: 5 - Item: C_Exotic_Bob_R_BG - Rate: 1250 - - Index: 6 - Item: C_Exotic_Bob_R_JBL - Rate: 1250 - - Index: 7 Item: C_Exotic_Bob_R_BW - Rate: 1250 + Rate: 10 + - Index: 1 + Item: C_Exotic_Bob_R_JBL + Rate: 10 + - Index: 2 + Item: C_Exotic_Bob_R_BG + Rate: 10 + - Index: 3 + Item: C_Exotic_Bob_R_PK + Rate: 10 + - Index: 4 + Item: C_Exotic_Bob_L_LPP + Rate: 10 + - Index: 5 + Item: C_Exotic_Bob_L_WH + Rate: 10 + - Index: 6 + Item: C_Exotic_Bob_L_YL + Rate: 10 + - Index: 7 + Item: C_Exotic_Bob_L_LB + Rate: 10 - Group: RUNEKNIGHT_S_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S_Sonic_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Sonic_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Sonic_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Ignition_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Ignition_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Ignition_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_W_Breath_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_W_Breath_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_W_Breath_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_F_Breath_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_F_Breath_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_F_Breath_Earing - Rate: 1014 + Rate: 15 - Group: GUILLOTINECROSS_S_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S_Rolling_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Rolling_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Rolling_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Katar_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Katar_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Katar_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Slash_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Slash_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Slash_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Ripper_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Ripper_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Ripper_Earing - Rate: 1014 + Rate: 15 - Group: ARCHBISHOP_S_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S_Duplelight_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Duplelight_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Duplelight_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Adoramus_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Adoramus_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Adoramus_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Judex_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Judex_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Judex_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Magnus_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Magnus_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Magnus_Earing - Rate: 1014 + Rate: 15 - Group: SURA_S_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S_Rampage_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Rampage_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Rampage_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Skynetblow_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Skynetblow_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Skynetblow_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Knucklearrow_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Knucklearrow_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Knucklearrow_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_TigerCannon_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Tigercannon_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Tigercannon_Earing - Rate: 1014 + Rate: 15 - Group: 2019_CHRISMAS_PRESENT SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Mysterious_Water - Amount: 20 - - Index: 1 - Item: E_Med_Life_Potion - Amount: 20 - - Index: 2 - Item: E_Small_Life_Potion - Amount: 20 - - Index: 3 - Item: Battle_Manual100 - Amount: 5 - - Index: 4 - Item: Comp_Small_Mana_Potion - Amount: 20 - - Index: 5 - Item: Comp_Power_Booster - Amount: 10 - - Index: 6 Item: Comp_Almighty Amount: 10 + - Index: 1 + Item: Comp_Power_Booster + Amount: 10 + - Index: 2 + Item: E_Infinity_Drink + Amount: 10 + - Index: 3 + Item: Comp_Small_Mana_Potion + Amount: 20 + - Index: 4 + Item: E_Mysterious_Water + Amount: 20 + - Index: 5 + Item: E_Small_Life_Potion + Amount: 20 + - Index: 6 + Item: E_Med_Life_Potion + Amount: 20 - Index: 7 Item: E_Red_Booster Amount: 20 - Index: 8 - Item: E_Infinity_Drink - Amount: 10 + Item: Battle_Manual100 + Amount: 5 - Index: 9 Item: C_ShineSantaPoringE + Duration: 1440 - Group: BOOSTER_PACK_190 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Life_Potion_Pack - Amount: 3 + Item: Comp_Almighty + Amount: 5 - Index: 1 - Item: E_DEF_Scroll_Box - Amount: 3 + Item: Comp_Power_Booster + Amount: 5 - Index: 2 - Item: Battle_Manual100 - Amount: 2 + Item: E_Infinity_Drink + Amount: 5 - Index: 3 - Item: Comp_Small_Mana_Potion - Amount: 60 + Item: Booster_B_M_2 + Amount: 3 - Index: 4 - Item: World_Tour_Ticket - Amount: 10 + Item: Booster_Coin + Amount: 94 - Index: 5 - Item: E_Red_Booster - Amount: 60 + Item: World_Tour_Ticket + Amount: 20 - Index: 6 Item: Booster_Pack_200 - - Index: 7 - Item: Exp_Up_4 - Amount: 5 - - Index: 8 - Item: Booster_Coin - Amount: 48 - Group: BOOSTER_PACK_200 SubGroups: - SubGroup: 0 @@ -62346,754 +66709,684 @@ Body: Amount: 3 - Index: 2 Item: Comp_Small_Mana_Potion - Amount: 60 + Amount: 40 - Index: 3 - Item: Comp_Power_Booster - Amount: 10 + Item: E_Wing_Of_Fly_3Day_Box - Index: 4 - Item: Comp_Almighty - Amount: 10 + Item: Boarding_Halter_Box30_Z - Index: 5 Item: E_Red_Booster - Amount: 60 + Amount: 20 - Index: 6 - Item: E_Infinity_Drink - Amount: 10 + Item: Booster_B_M_2 + Amount: 3 - Index: 7 - Item: 2020_Goal_Gift_Box - - Index: 8 - Item: Booster_Pack_215 - - Index: 9 Item: Booster_Coin - Amount: 52 + Amount: 100 + - Index: 8 + Item: World_Tour_Ticket + Amount: 30 + - Index: 9 + Item: Booster_Pack_210 - Group: 2020_GOAL_GIFT_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: C_Mech_Feather_Hairband - Rate: 2500 - - Index: 1 - Item: C_Isabella_Brown_Ear - Rate: 2500 - - Index: 2 - Item: C_Drops_Muffler - Rate: 2500 - - Index: 3 - Item: C_Fairy_Long_CB - Rate: 1000 - - Index: 4 - Item: C_Long_Ribbon - Rate: 1000 - - Index: 5 - Item: C_Wing_Of_Angel_Move_GD + Item: C_Seraphim_Wing_TW Rate: 500 + - Index: 1 + Item: C_Long_Wave_BD + Rate: 1000 + - Index: 2 + Item: C_Long_Wave_SV + Rate: 1000 + - Index: 3 + Item: C_Love_Guard + Rate: 2500 + - Index: 4 + Item: C_Leopard_Ear_Hat + Rate: 2500 + - Index: 5 + Item: C_Misty_Ears + Rate: 2500 - Group: RANGER_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Cluster_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Cluster_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Cluster_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Aimed_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Aimed_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Aimed_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Arrow_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Arrow_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Arrow_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Shooting_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Shooting_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Shooting_Earing - Rate: 1014 + Rate: 15 - Group: WARLOCK_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Jack_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Jack_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Jack_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Strain_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Strain_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Strain_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Crimson_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Crimson_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Crimson_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Chain_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Chain_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Chain_Earing - Rate: 1014 + Rate: 15 - Group: SORCERER_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Dust_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Dust_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Dust_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Grave_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Grave_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Grave_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Psychic_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Psychic_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Psychic_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Varetyr_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Varetyr_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Varetyr_Earing - Rate: 1014 + Rate: 15 - Group: WANDERMINS_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Rainstorm_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Rainstorm_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Rainstorm_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Arrowvulcan_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Arrowvulcan_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Arrowvulcan_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Metalic_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Metalic_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Metalic_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Reverberation_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Reverberation_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Reverberation_Earing - Rate: 1014 + Rate: 15 - Group: ROYALGUARD_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Brand_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Brand_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Brand_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Chain_Press_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Chain_Press_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Chain_Press_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Banish_Cannon_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Banish_Cannon_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Banish_Cannon_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Genesis_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Genesis_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Genesis_Earing - Rate: 1014 + Rate: 15 - Group: SHADOWCHASER_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Triangle_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Triangle_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Triangle_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Shadowspell_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Shadowspell_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Shadowspell_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Menace_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Menace_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Menace_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Paint_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Paint_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Paint_Earing - Rate: 1014 + Rate: 15 - Group: MECHANIC_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Tornado_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Tornado_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Tornado_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Boomerang_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Boomerang_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Boomerang_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Vulcan_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Vulcan_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Vulcan_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Arms_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Arms_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Arms_Earing - Rate: 1014 + Rate: 15 - Group: GENETIC_S_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Cart_Tornado_Armor - Rate: 1014 + Rate: 15 - Index: 1 Item: S_Cart_Tornado_Shield - Rate: 473 + Rate: 7 - Index: 2 Item: S_Cart_Tornado_Shoes - Rate: 1014 + Rate: 15 - Index: 3 Item: S_Cannon_Cart_Weapon - Rate: 473 + Rate: 7 - Index: 4 Item: S_Cannon_Cart_Pendant - Rate: 1014 + Rate: 15 - Index: 5 Item: S_Cannon_Cart_Earing - Rate: 1014 + Rate: 15 - Index: 6 Item: S_Spore_Bomb_Armor - Rate: 1014 + Rate: 15 - Index: 7 Item: S_Spore_Bomb_Shield - Rate: 473 + Rate: 7 - Index: 8 Item: S_Spore_Bomb_Shoes - Rate: 1014 + Rate: 15 - Index: 9 Item: S_Crazy_Weapon - Rate: 473 + Rate: 7 - Index: 10 Item: S_Crazy_Pendant - Rate: 1014 + Rate: 15 - Index: 11 Item: S_Crazy_Earing - Rate: 1014 + Rate: 15 - Group: SIGNON_PRIN_WAVE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: C_Signon_Princ_Wave_BU - Rate: 1250 + Rate: 3 - Index: 1 Item: C_Signon_Princ_Wave_RD - Rate: 1250 + Rate: 3 - Index: 2 Item: C_Signon_Princ_Wave_YL - Rate: 1250 + Rate: 3 - Index: 3 Item: C_Signon_Princ_Wave_GN - Rate: 1250 + Rate: 3 - Index: 4 Item: C_Signon_Princ_Wave_BL - Rate: 1250 + Rate: 3 - Index: 5 Item: C_Signon_Princ_Wave_WH - Rate: 1250 + Rate: 3 - Index: 6 - Item: C_Signon_Princ_Wave_OM - Rate: 1250 - - Index: 7 Item: C_Signon_Princ_Wave_PP - Rate: 1250 + Rate: 3 + - Index: 7 + Item: C_Signon_Princ_Wave_OM + Rate: 3 - Group: HERO_WEAPON_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Oriental_Sword_Cube + Item: Barb_Wire_K_Cube Rate: 10 - Index: 1 - Item: Oriental_Sword_Cube - Rate: 386 + Item: Trumpet_Shell_K_Cube + Rate: 10 - Index: 2 - Item: Dragonic_Slayer_Cube + Item: Narcis_Bow_Cube Rate: 10 - Index: 3 - Item: Dragonic_Slayer_Cube - Rate: 386 + Item: Slate_Sword_Cube + Rate: 10 - Index: 4 - Item: Shiver_Katar_K_Cube + Item: Sword_Of_Bluefire_Cube Rate: 10 - Index: 5 - Item: Shiver_Katar_K_Cube - Rate: 386 + Item: Fatalist_Cube + Rate: 10 - Index: 6 - Item: Blade_Katar_Cube + Item: Magic_Sword_Cube Rate: 10 - Index: 7 - Item: Blade_Katar_Cube - Rate: 386 + Item: Meteor_Striker_Cube + Rate: 10 - Index: 8 - Item: Sword_Of_Bluefire_Cube + Item: Avenger_Cube Rate: 10 - Index: 9 - Item: Sword_Of_Bluefire_Cube - Rate: 386 + Item: Freezing_Rod_Cube + Rate: 10 - Index: 10 - Item: Slate_Sword_Cube + Item: Shadow_Staff_K_Cube Rate: 10 - Index: 11 - Item: Slate_Sword_Cube - Rate: 386 + Item: Scalet_Dragon_L_Cube + Rate: 10 - Index: 12 - Item: Narcis_Bow_Cube + Item: Royal_Bow_K_Cube Rate: 10 - Index: 13 - Item: Narcis_Bow_Cube - Rate: 386 + Item: Saint_Hall_Cube + Rate: 10 - Index: 14 - Item: Trumpet_Shell_K_Cube + Item: Demon_Hunt_Bible_Cube Rate: 10 - Index: 15 - Item: Trumpet_Shell_K_Cube - Rate: 386 + Item: Blue_Crystal_Staff_Cube + Rate: 10 - Index: 16 - Item: Barb_Wire_K_Cube + Item: Iron_Staff_Cube Rate: 10 - Index: 17 - Item: Barb_Wire_K_Cube - Rate: 386 + Item: Light_Blade_Cube + Rate: 10 - Index: 18 - Item: Avenger_Cube + Item: Undine_Spear_K_Cube Rate: 10 - Index: 19 - Item: Avenger_Cube - Rate: 386 + Item: Ray_Knuckle_Cube + Rate: 10 - Index: 20 - Item: Meteor_Striker_Cube + Item: Iron_Nail_K_Cube Rate: 10 - Index: 21 - Item: Meteor_Striker_Cube - Rate: 386 + Item: Oriental_Sword_Cube + Rate: 10 - Index: 22 - Item: Magic_Sword_Cube + Item: Dragonic_Slayer_Cube Rate: 10 - Index: 23 - Item: Magic_Sword_Cube - Rate: 386 + Item: Shiver_Katar_K_Cube + Rate: 10 - Index: 24 - Item: Fatalist_Cube + Item: Blade_Katar_Cube Rate: 10 - Index: 25 - Item: Fatalist_Cube - Rate: 386 - - Index: 26 - Item: Royal_Bow_K_Cube - Rate: 10 - - Index: 27 - Item: Royal_Bow_K_Cube - Rate: 386 - - Index: 28 - Item: Scalet_Dragon_L_Cube - Rate: 10 - - Index: 29 - Item: Scalet_Dragon_L_Cube - Rate: 386 - - Index: 30 - Item: Shadow_Staff_K_Cube - Rate: 10 - - Index: 31 - Item: Shadow_Staff_K_Cube - Rate: 386 - - Index: 32 - Item: Freezing_Rod_Cube - Rate: 10 - - Index: 33 - Item: Freezing_Rod_Cube - Rate: 386 - - Index: 34 - Item: Iron_Nail_K_Cube - Rate: 10 - - Index: 35 - Item: Iron_Nail_K_Cube - Rate: 386 - - Index: 36 - Item: Ray_Knuckle_Cube - Rate: 10 - - Index: 37 - Item: Ray_Knuckle_Cube - Rate: 386 - - Index: 38 - Item: Undine_Spear_K_Cube - Rate: 10 - - Index: 39 - Item: Undine_Spear_K_Cube - Rate: 386 - - Index: 40 - Item: Light_Blade_Cube - Rate: 10 - - Index: 41 - Item: Light_Blade_Cube - Rate: 386 - - Index: 42 - Item: Iron_Staff_Cube - Rate: 10 - - Index: 43 - Item: Iron_Staff_Cube - Rate: 386 - - Index: 44 - Item: Blue_Crystal_Staff_Cube - Rate: 10 - - Index: 45 - Item: Blue_Crystal_Staff_Cube - Rate: 386 - - Index: 46 - Item: Demon_Hunt_Bible_Cube - Rate: 10 - - Index: 47 - Item: Demon_Hunt_Bible_Cube - Rate: 386 - - Index: 48 - Item: Saint_Hall_Cube - Rate: 10 - - Index: 49 - Item: Saint_Hall_Cube - Rate: 386 - - Index: 50 Item: MeawFoxtail_Cube Rate: 10 - - Index: 51 + - Index: 26 Item: Fog_Dew_Sword_Cube Rate: 10 - - Index: 52 + - Index: 27 Item: Humma_Clear_Cube Rate: 10 - - Index: 53 - Item: OneSkyOneSun_Cube - Rate: 10 - - Index: 54 - Item: SoulWeight_Cube - Rate: 10 - - Index: 55 + - Index: 28 Item: Crimson_Rose_Cube Rate: 10 - - Index: 56 + - Index: 29 Item: Master_Soul_Rifle_Cube Rate: 10 - - Index: 57 + - Index: 30 Item: Golden_L_Launcher_Cube Rate: 10 - - Index: 58 + - Index: 31 Item: The_Black_Gatling_Cube Rate: 10 - - Index: 59 + - Index: 32 Item: Demon_S_Shot_Cube Rate: 10 + - Index: 33 + Item: OneSkyOneSun_Cube + Rate: 10 + - Index: 34 + Item: SoulWeight_Cube + Rate: 10 + - Index: 35 + Item: Freedom_Stick_Cube + Rate: 10 + - Index: 36 + Item: Blessed_Knife_Cube + Rate: 10 - Group: NEW_S_WEAPON_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S2_Spiritual_Weapon - Rate: 1111 - - Index: 1 Item: S2_Force_Ex_Weapon - Rate: 1111 - - Index: 2 + Rate: 10 + - Index: 1 Item: S2_Spirit_M_E_Weapon - Rate: 1111 + Rate: 10 + - Index: 2 + Item: S2_Spiritual_Weapon + Rate: 10 - Index: 3 Item: S_Blitz_Weapon - Rate: 1111 + Rate: 10 - Index: 4 Item: S_Tension_Weapon - Rate: 1111 + Rate: 10 - Index: 5 Item: S_Elegant_Weapon - Rate: 1111 + Rate: 10 - Index: 6 Item: S_MortalBlow_Weapon - Rate: 1111 + Rate: 10 - Index: 7 Item: Sentimental_Weapone_S - Rate: 1111 + Rate: 10 - Index: 8 Item: Enchanting_Weapone_S - Rate: 1111 + Rate: 10 - Group: NEW_S_SHIELD_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S2_Spell_Flow_Shield - Rate: 1667 + Rate: 10 - Index: 1 Item: S_Sigrun_Shield - Rate: 1667 + Rate: 10 - Index: 2 Item: S_Critical_Shield - Rate: 1667 + Rate: 10 - Index: 3 Item: S_Tempest_Shield - Rate: 1667 + Rate: 10 - Index: 4 Item: S_Healing_Shield - Rate: 1667 + Rate: 10 - Index: 5 Item: S_Penetration_Shield - Rate: 1667 + Rate: 10 - Group: NEW_S_ARMOR_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S2_Malicious_Armor - Rate: 667 + Rate: 10 - Index: 1 Item: S_Sigrun_Armor - Rate: 667 + Rate: 10 - Index: 2 Item: S2_Caster_Armor - Rate: 667 + Rate: 10 - Index: 3 Item: S2_Reload_Armor - Rate: 667 + Rate: 10 - Index: 4 Item: S_Blitz_Armor - Rate: 667 + Rate: 10 - Index: 5 Item: S_M_ExeHoly_Armor - Rate: 667 + Rate: 10 - Index: 6 Item: S_M_ExoCorrupt_Armor - Rate: 667 + Rate: 10 - Index: 7 Item: S_M_DragonVib_Armor - Rate: 667 + Rate: 10 - Index: 8 Item: S_M_SciHunting_Armor - Rate: 667 + Rate: 10 - Index: 9 Item: S_M_FishInsect_Armor - Rate: 667 + Rate: 10 - Index: 10 Item: S_ExeHoly_Armor - Rate: 667 + Rate: 10 - Index: 11 Item: S_ExoCorrupt_Armor - Rate: 667 + Rate: 10 - Index: 12 Item: S_DragonVib_Armor - Rate: 667 + Rate: 10 - Index: 13 Item: S_SciHunting_Armor - Rate: 667 + Rate: 10 - Index: 14 Item: S_FishInsect_Armor - Rate: 667 + Rate: 10 - Group: NEW_S_SHOES_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S2_Hasty_Shoes - Rate: 2000 + Rate: 10 - Index: 1 Item: S_Critical_Shoes - Rate: 2000 + Rate: 10 - Index: 2 Item: S_Tempest_Shoes - Rate: 2000 + Rate: 10 - Index: 3 - Item: S_Healing_Shoes - Rate: 2000 - - Index: 4 Item: S_Penetration_Shoes - Rate: 2000 + Rate: 10 + - Index: 4 + Item: S_Healing_Shoes + Rate: 10 - Group: NEW_S_EARRING_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S2_Gemstone_Earring - Rate: 1429 + Rate: 10 - Index: 1 Item: S_Tension_Earring - Rate: 1429 + Rate: 10 - Index: 2 Item: S_Elegant_Earring - Rate: 1429 + Rate: 10 - Index: 3 Item: S_Restore_Earring - Rate: 1429 + Rate: 10 - Index: 4 Item: S_MortalBlow_Earring - Rate: 1429 + Rate: 10 - Index: 5 Item: Sentimental_Earring_S - Rate: 1429 + Rate: 10 - Index: 6 Item: Enchanting_Earring_S - Rate: 1429 + Rate: 10 - Group: NEW_S_PENDANT_CUBE SubGroups: - SubGroup: 1 List: - Index: 0 Item: S2_Bearers_Pendent - Rate: 1429 + Rate: 10 - Index: 1 Item: S_Tension_Pendent - Rate: 1429 + Rate: 10 - Index: 2 Item: S_Elegant_Pendent - Rate: 1429 + Rate: 10 - Index: 3 Item: S_Restore_Pendent - Rate: 1429 + Rate: 10 - Index: 4 Item: S_MortalBlow_Pendent - Rate: 1429 + Rate: 10 - Index: 5 Item: Sentimental_Pendant_S - Rate: 1429 + Rate: 10 - Index: 6 Item: Enchanting_Pendant_S - Rate: 1429 + Rate: 10 - Group: MD_AIRBOAT_REWARD SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: MD_Airboat_Card @@ -63118,800 +67411,854 @@ Body: Rate: 15 - Group: OS_HELM_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Clock_Casket_RD - Rate: 1429 - - Index: 1 Item: Ignis_CapK - Rate: 1429 - - Index: 2 + Rate: 1 + - Index: 1 Item: Phantom_Cap - Rate: 1429 - - Index: 3 + Rate: 1 + - Index: 2 Item: Stripe_Hat - Rate: 1429 + Rate: 1 + - Index: 3 + Item: Clock_Casket_RD + Rate: 1 - Index: 4 Item: Large_Sorcerer_Crown - Rate: 1429 + Rate: 1 - Index: 5 Item: Scorpio_Diadem_K - Rate: 1429 + Rate: 1 - Index: 6 Item: Sagittarius_DiademK - Rate: 1429 + Rate: 1 - Group: FAMOUS_HAT_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Heart_Wing_Hairband - Rate: 625 - - Index: 1 Item: New_Wave_Sunglasses - Rate: 625 + Rate: 3 + - Index: 1 + Item: CD_In_MouthK + Rate: 3 - Index: 2 Item: Magical_Booster_K - Rate: 625 + Rate: 3 - Index: 3 - Item: Spell_Circuit - Rate: 625 + Item: Heart_Wing_Hairband + Rate: 3 - Index: 4 - Item: General_Helmet_ - Rate: 625 - - Index: 5 Item: FaceWorm_Breath - Rate: 625 - - Index: 6 - Item: Classical_Fhat - Rate: 625 - - Index: 7 - Item: Dog_Officer - Rate: 625 - - Index: 8 - Item: Amistr_Beret - Rate: 625 - - Index: 9 + Rate: 3 + - Index: 5 Item: Celine_Brooch_K - Rate: 625 - - Index: 10 + Rate: 3 + - Index: 6 Item: Victory_Wing_Ear - Rate: 625 - - Index: 11 - Item: Dolor_HatK - Rate: 625 - - Index: 12 - Item: CD_In_MouthK - Rate: 625 - - Index: 13 - Item: Tha_Maero_MaskK - Rate: 625 - - Index: 14 - Item: Tha_Despero_MaskK - Rate: 625 - - Index: 15 + Rate: 3 + - Index: 7 Item: Thanatos_Mal_MaskK - Rate: 625 + Rate: 3 + - Index: 8 + Item: Tha_Despero_MaskK + Rate: 3 + - Index: 9 + Item: Tha_Maero_MaskK + Rate: 3 + - Index: 10 + Item: Dolor_HatK + Rate: 3 + - Index: 11 + Item: Dog_Officer + Rate: 3 + - Index: 12 + Item: Spell_Circuit + Rate: 3 + - Index: 13 + Item: General_Helmet_ + Rate: 3 + - Index: 14 + Item: Classical_Fhat + Rate: 3 + - Index: 15 + Item: Amistr_Beret + Rate: 3 - Group: POENETENTIA_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Poenetentia_Aegis - - Index: 1 Item: Poenitentia_Gladius + - Index: 1 + Item: Poenetentia_Aegis - Group: POENETENTIA_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Poenetentia_Aegis - - Index: 1 Item: Poenitentia_Hasta + - Index: 1 + Item: Poenetentia_Aegis - Group: EX_SKILL_SHADOW_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Tail_Dragon_Weapon - Rate: 95 + Rate: 7 - Index: 1 Item: S_Tail_Dragon_Shield - Rate: 203 + Rate: 15 - Index: 2 Item: S_Tail_Dragon_Armor - Rate: 203 + Rate: 15 - Index: 3 Item: S_Flare_Dance_Earing - Rate: 95 + Rate: 7 - Index: 4 Item: S_Flare_Dance_Pendant - Rate: 203 + Rate: 15 - Index: 5 Item: S_Flare_Dance_Shoes - Rate: 203 + Rate: 15 - Index: 6 Item: S_God_Hammer_Weapon - Rate: 95 + Rate: 7 - Index: 7 Item: S_God_Hammer_Shield - Rate: 203 + Rate: 15 - Index: 8 Item: S_God_Hammer_Armor - Rate: 203 + Rate: 15 - Index: 9 Item: S_Shatter_Buster_Earing - Rate: 95 + Rate: 7 - Index: 10 Item: S_Shatter_B_Pendant - Rate: 203 + Rate: 15 - Index: 11 Item: S_Shatter_Buster_Shoes - Rate: 203 + Rate: 15 - Index: 12 Item: S_Trip_Weapon - Rate: 95 + Rate: 7 - Index: 13 Item: S_Trip_Shield - Rate: 203 + Rate: 15 - Index: 14 Item: S_Trip_Armor - Rate: 203 + Rate: 15 - Index: 15 Item: S_Super_Magic_Shield - Rate: 95 + Rate: 7 - Index: 16 Item: S_Super_Magic_Armor - Rate: 203 + Rate: 15 - Index: 17 Item: S_Super_Magic_Shoes - Rate: 203 + Rate: 15 - Index: 18 Item: S_Super_Power_Weapon - Rate: 95 + Rate: 7 - Index: 19 Item: S_Super_Power_Pendant - Rate: 203 + Rate: 15 - Index: 20 Item: S_Super_Power_Earing - Rate: 203 + Rate: 15 - Index: 21 Item: S_Kunai_Weapon - Rate: 95 + Rate: 7 - Index: 22 Item: S_Kunai_Shield - Rate: 203 + Rate: 15 - Index: 23 Item: S_Kunai_Armor - Rate: 203 + Rate: 15 - Index: 24 Item: S_Syuriken_Earing - Rate: 95 + Rate: 7 - Index: 25 Item: S_Syuriken_Pendant - Rate: 203 + Rate: 15 - Index: 26 Item: S_Syuriken_Shoes - Rate: 203 + Rate: 15 - Index: 27 Item: S_Kamaenraku_Weapon - Rate: 95 + Rate: 7 - Index: 28 Item: S_Kamaenraku_Shield - Rate: 203 + Rate: 15 - Index: 29 Item: S_Kamaenraku_Armor - Rate: 203 + Rate: 15 - Index: 30 Item: S_Huusouka_Earing - Rate: 95 + Rate: 7 - Index: 31 Item: S_Huusouka_Pendant - Rate: 203 + Rate: 15 - Index: 32 Item: S_Huusouka_Shoes - Rate: 203 + Rate: 15 - Index: 33 Item: S_Pickyrush_Weapon - Rate: 95 + Rate: 7 - Index: 34 Item: S_Pickyrush_Shield - Rate: 203 + Rate: 15 - Index: 35 Item: S_Pickyrush_Armor - Rate: 203 + Rate: 15 - Index: 36 Item: S_SavageRabbit_Earing - Rate: 95 + Rate: 7 - Index: 37 Item: S_SavageRabbit_Pendant - Rate: 203 + Rate: 15 - Index: 38 Item: S_SavageRabbit_Shoes - Rate: 203 + Rate: 15 - Index: 39 Item: S_Catnip_Weapon - Rate: 95 + Rate: 7 - Index: 40 Item: S_Catnip_Shield - Rate: 203 + Rate: 15 - Index: 41 Item: S_Catnip_Armor - Rate: 203 + Rate: 15 - Index: 42 Item: S_Silvervine_Earing - Rate: 95 + Rate: 7 - Index: 43 Item: S_Silvervine_Pendant - Rate: 203 + Rate: 15 - Index: 44 Item: S_Silvervine_Shoes - Rate: 203 + Rate: 15 - Index: 45 Item: S_Sunshine_Weapon - Rate: 95 + Rate: 7 - Index: 46 Item: S_Sunshine_Shield - Rate: 203 + Rate: 15 - Index: 47 Item: S_Sunshine_Armor - Rate: 203 + Rate: 15 - Index: 48 Item: S_Moonlight_Earring - Rate: 95 + Rate: 7 - Index: 49 Item: S_Moonlight_Pendant - Rate: 203 + Rate: 15 - Index: 50 Item: S_Moonlight_Shoes - Rate: 203 + Rate: 15 - Index: 51 Item: S_Stardust_Weapon - Rate: 95 + Rate: 7 - Index: 52 Item: S_Stardust_Shield - Rate: 203 + Rate: 15 - Index: 53 Item: S_Stardust_Armor - Rate: 203 + Rate: 15 - Index: 54 Item: S_S_Weapon - Rate: 95 + Rate: 7 - Index: 55 Item: S_S_Shield - Rate: 203 + Rate: 15 - Index: 56 Item: S_S_Armor - Rate: 203 + Rate: 15 - Index: 57 Item: S_Evilcurse_Earring - Rate: 95 + Rate: 7 - Index: 58 Item: S_Evilcurse_Pendant - Rate: 203 + Rate: 15 - Index: 59 Item: S_Evilcurse_Shoes - Rate: 203 + Rate: 15 - Group: CACHUA_COSTUME_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: C_Over_Protector - Rate: 550 - - Index: 1 - Item: C_Evil_Druid_Hat_Black - Rate: 550 - - Index: 2 Item: C_Cons_Of_Water Rate: 1 + - Index: 1 + Item: C_Cons_Of_Fire + Rate: 1 + - Index: 2 + Item: C_Cons_Of_Wind + Rate: 1 - Index: 3 - Item: C_Two_Tone_Beret - Rate: 550 + Item: Cons_Of_Earth + Rate: 1 - Index: 4 - Item: C_Bloody_Wing - Rate: 12 + Item: C_Cons_Of_Darkness + Rate: 5 - Index: 5 Item: C_BlueAngeling_Wing Rate: 12 - Index: 6 - Item: C_Wings_Of_Raguel + Item: C_Bloody_Wing Rate: 12 - Index: 7 - Item: C_Wings_Of_Raphael - Rate: 12 - - Index: 8 - Item: C_Underlamp - Rate: 550 - - Index: 9 - Item: C_Piamette_Hood_Red - Rate: 550 - - Index: 10 - Item: C_Piamette_BowTie_Red - Rate: 550 - - Index: 11 - Item: C_War_Princess_Ribbon - Rate: 899 - - Index: 12 - Item: C_White_Rabbit - Rate: 550 - - Index: 13 - Item: C_False_Ears - Rate: 550 - - Index: 14 - Item: C_SeraphimCoronet - Rate: 550 - - Index: 15 - Item: C_Greater_Dracul_Horn - Rate: 550 - - Index: 16 - Item: C_Variant_Veil - Rate: 550 - - Index: 17 - Item: C_Jitterbug_Cap - Rate: 550 - - Index: 18 - Item: C_Orange_Rabbit - Rate: 550 - - Index: 19 - Item: C_Cons_Of_Fire - Rate: 1 - - Index: 20 Item: C_ResonateTaego Rate: 12 - - Index: 21 - Item: C_Miracle_Plant + - Index: 8 + Item: C_Wings_Of_Raphael Rate: 12 - - Index: 22 + - Index: 9 Item: C_SnackParty Rate: 12 - - Index: 23 + - Index: 10 + Item: C_Wings_Of_Raguel + Rate: 12 + - Index: 11 + Item: C_Miracle_Plant + Rate: 12 + - Index: 12 Item: C_Wings_Of_Lucifer Rate: 30 - - Index: 24 - Item: C_Cons_Of_Wind - Rate: 1 - - Index: 25 - Item: C_Palace_Guard_Cap - Rate: 899 - - Index: 26 - Item: Cons_Of_Earth - Rate: 1 - - Index: 27 + - Index: 13 Item: C_Blanc_Neige_Prince Rate: 30 + - Index: 14 + Item: C_Blink_Eyes_Golden + Rate: 30 + - Index: 15 + Item: C_Evil_Druid_Hat_Black + Rate: 550 + - Index: 16 + Item: C_Piamette_Hood_Red + Rate: 550 + - Index: 17 + Item: C_Piamette_BowTie_Red + Rate: 550 + - Index: 18 + Item: C_White_Rabbit + Rate: 550 + - Index: 19 + Item: C_Variant_Veil + Rate: 550 + - Index: 20 + Item: C_Two_Tone_Beret + Rate: 550 + - Index: 21 + Item: C_SeraphimCoronet + Rate: 550 + - Index: 22 + Item: C_Over_Protector + Rate: 550 + - Index: 23 + Item: C_False_Ears + Rate: 550 + - Index: 24 + Item: C_Underlamp + Rate: 550 + - Index: 25 + Item: C_Jitterbug_Cap + Rate: 550 + - Index: 26 + Item: C_Greater_Dracul_Horn + Rate: 550 + - Index: 27 + Item: C_Orange_Rabbit + Rate: 550 - Index: 28 - Item: C_PGstone_Knit_Hat_BW - Rate: 899 + Item: C_Palace_Guard_Cap + Rate: 889 - Index: 29 - Item: C_Cons_Of_Darkness - Rate: 5 + Item: C_PGstone_Knit_Hat_BW + Rate: 889 + - Index: 30 + Item: C_War_Princess_Ribbon + Rate: 889 - Group: KR_B_SPECIAL03 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Mysterious_Water - Amount: 19 + Item: Comp_Battle_Bubble + Amount: 5 - Index: 1 - Item: E_Med_Life_Potion - Amount: 19 - - Index: 2 - Item: E_Small_Life_Potion - Amount: 19 - - Index: 3 - Item: Comp_Small_Mana_Potion - Amount: 19 - - Index: 4 - Item: Comp_M_DEFScroll - Amount: 19 - - Index: 5 - Item: Comp_Power_Booster - Amount: 19 - - Index: 6 - Item: Comp_Almighty - Amount: 19 - - Index: 7 Item: E_Infinity_Drink - Amount: 19 + Amount: 10 - Group: BIOWEAPON_HELM_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: BioWeapon_Helm_RK - Rate: 833 + Rate: 1 - Index: 1 Item: BioWeapon_Helm_LG - Rate: 833 + Rate: 1 - Index: 2 Item: BioWeapon_Helm_WL - Rate: 833 + Rate: 1 - Index: 3 Item: BioWeapon_Helm_SO - Rate: 833 + Rate: 1 - Index: 4 Item: BioWeapon_Helm_NC - Rate: 833 + Rate: 1 - Index: 5 Item: BioWeapon_Helm_GN - Rate: 833 + Rate: 1 - Index: 6 Item: BioWeapon_Helm_RA - Rate: 833 + Rate: 1 - Index: 7 Item: BioWeapon_Helm_WM - Rate: 833 + Rate: 1 - Index: 8 Item: BioWeapon_Helm_AB - Rate: 833 + Rate: 1 - Index: 9 Item: BioWeapon_Helm_SR - Rate: 833 + Rate: 1 - Index: 10 Item: BioWeapon_Helm_SC - Rate: 833 + Rate: 1 - Index: 11 Item: BioWeapon_Helm_GC - Rate: 833 + Rate: 1 - Group: TREE_OF_SPROUT_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Tree_Of_Sprout_STR - Rate: 1667 - - Index: 1 Item: Tree_Of_Sprout_DEX - Rate: 1667 + Rate: 10 + - Index: 1 + Item: Tree_Of_Sprout_STR + Rate: 10 - Index: 2 Item: Tree_Of_Sprout_AGI - Rate: 1667 + Rate: 10 - Index: 3 Item: Tree_Of_Sprout_LUK - Rate: 1667 + Rate: 10 - Index: 4 Item: Tree_Of_Sprout_VIT - Rate: 1667 + Rate: 10 - Index: 5 Item: Tree_Of_Sprout_INT - Rate: 1667 + Rate: 10 - Group: SPECIAL_COSTUME_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: C_Over_Protector - Rate: 500 + Rate: 5 - Index: 1 Item: C_Evil_Druid_Hat_Black - Rate: 400 + Rate: 4 - Index: 2 Item: C_Cons_Of_Water - Rate: 100 + Rate: 1 - Index: 3 Item: C_Two_Tone_Beret - Rate: 500 + Rate: 5 - Index: 4 Item: C_Bloody_Wing - Rate: 200 + Rate: 2 - Index: 5 Item: C_BlueAngeling_Wing - Rate: 200 + Rate: 2 - Index: 6 Item: C_Wings_Of_Raguel - Rate: 200 + Rate: 2 - Index: 7 Item: C_Wings_Of_Raphael - Rate: 200 + Rate: 2 - Index: 8 Item: C_Underlamp - Rate: 500 + Rate: 5 - Index: 9 Item: C_Piamette_Hood_Red - Rate: 400 + Rate: 4 - Index: 10 Item: C_Piamette_BowTie_Red - Rate: 400 + Rate: 4 - Index: 11 Item: C_War_Princess_Ribbon - Rate: 500 + Rate: 5 - Index: 12 Item: C_White_Rabbit - Rate: 400 + Rate: 4 - Index: 13 Item: C_False_Ears - Rate: 500 + Rate: 5 - Index: 14 Item: C_SeraphimCoronet - Rate: 500 + Rate: 5 - Index: 15 Item: C_Greater_Dracul_Horn - Rate: 500 + Rate: 5 - Index: 16 Item: C_Variant_Veil - Rate: 400 + Rate: 4 - Index: 17 Item: C_Jitterbug_Cap - Rate: 500 + Rate: 5 - Index: 18 Item: C_Orange_Rabbit - Rate: 500 + Rate: 5 - Index: 19 Item: C_Cons_Of_Fire - Rate: 100 + Rate: 1 - Index: 20 Item: C_ResonateTaego - Rate: 200 + Rate: 2 - Index: 21 Item: C_Miracle_Plant - Rate: 200 + Rate: 2 - Index: 22 Item: C_SnackParty - Rate: 200 + Rate: 2 - Index: 23 Item: C_Wings_Of_Lucifer - Rate: 200 + Rate: 2 - Index: 24 Item: C_Cons_Of_Wind - Rate: 100 + Rate: 1 - Index: 25 Item: C_Palace_Guard_Cap - Rate: 500 + Rate: 5 - Index: 26 Item: Cons_Of_Earth - Rate: 100 + Rate: 1 - Index: 27 Item: C_Blanc_Neige_Prince - Rate: 400 + Rate: 4 - Index: 28 Item: C_PGstone_Knit_Hat_BW - Rate: 500 + Rate: 5 - Index: 29 Item: C_Cons_Of_Darkness - Rate: 100 + Rate: 1 - Group: SPECIAL_COSTUME_BOX_ SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: C_Cons_Of_Water - Rate: 714 + Rate: 1 - Index: 1 Item: C_Bloody_Wing - Rate: 714 + Rate: 1 - Index: 2 Item: C_BlueAngeling_Wing - Rate: 714 + Rate: 1 - Index: 3 Item: C_Wings_Of_Raguel - Rate: 714 + Rate: 1 - Index: 4 Item: C_Wings_Of_Raphael - Rate: 714 + Rate: 1 - Index: 5 Item: C_Cons_Of_Fire - Rate: 714 + Rate: 1 - Index: 6 Item: C_ResonateTaego - Rate: 714 + Rate: 1 - Index: 7 Item: C_Miracle_Plant - Rate: 714 + Rate: 1 - Index: 8 Item: C_SnackParty - Rate: 714 + Rate: 1 - Index: 9 Item: C_Wings_Of_Lucifer - Rate: 714 + Rate: 1 - Index: 10 Item: C_Cons_Of_Wind - Rate: 714 + Rate: 1 - Index: 11 Item: Cons_Of_Earth - Rate: 714 + Rate: 1 - Index: 12 Item: C_Blanc_Neige_Prince - Rate: 714 + Rate: 1 - Index: 13 Item: C_Cons_Of_Darkness - Rate: 714 + Rate: 1 - Group: RAG_INVEN_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Mysterious_Water - Amount: 30 + Item: E_Blessing_10_Scroll + Amount: 50 - Index: 1 - Item: E_Med_Life_Potion - Amount: 30 + Item: E_Inc_Agi_10_Scroll + Amount: 50 - Index: 2 Item: E_Small_Life_Potion Amount: 30 - Index: 3 - Item: E_Blessing_10_Scroll - Amount: 50 + Item: E_Med_Life_Potion + Amount: 30 - Index: 4 - Item: E_Inc_Agi_10_Scroll - Amount: 50 + Item: E_Mysterious_Water + Amount: 30 - Index: 5 Item: Comp_Small_Mana_Potion Amount: 30 - Index: 6 - Item: Comp_Power_Booster - Amount: 10 - - Index: 7 Item: Comp_Almighty Amount: 10 + - Index: 7 + Item: Comp_Power_Booster + Amount: 10 - Index: 8 - Item: World_Tour_Ticket - Amount: 30 - - Index: 9 Item: E_Infinity_Drink Amount: 10 + - Index: 9 + Item: World_Tour_Ticket + Amount: 30 - Group: THANATOS_PENDANT_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: PendantStoneForWork - - Index: 1 Item: Thanatos_Pendant + - Index: 1 + Item: PendantStoneForWork - Group: LAPINE_DDUKDDAKBOX3 SubGroups: - SubGroup: 1 + List: + - Index: 0 + Item: Shadow_Mix_Recipe2 + Rate: 25 + - Index: 1 + Item: EnchantStone_Recipe + Rate: 25 + - Index: 2 + Item: PetEgg_Recipe + Rate: 10 + - Index: 3 + Item: Nyang_Costume_Recipe + Rate: 10 + - Index: 4 + Item: EventItem_Recipe + Rate: 10 + - Index: 5 + Item: Automatic_Module_Mix + Rate: 6 + - Index: 6 + Item: Illusion_Module_Mix + Rate: 14 + - SubGroup: 6 List: - Index: 0 Item: EnchantStone_Recipe Rate: 3500 - Index: 1 - Item: EventItem_Recipe - Rate: 1250 - - Index: 2 Item: PetEgg_Recipe Rate: 1250 - - Index: 3 + - Index: 2 Item: Nyang_Costume_Recipe Rate: 1250 + - Index: 3 + Item: EventItem_Recipe + Rate: 1250 - Index: 4 - Item: JobShadow_Mix_Weapon - Rate: 10 - - Index: 5 - Item: JobShadow_Mix_Armor - Rate: 10 - - Index: 6 - Item: JobShadow_Mix_Shoes - Rate: 10 - - Index: 7 - Item: JobShadow_Mix_Shield - Rate: 10 - - Index: 8 - Item: JobShadow_Mix_Pendant - Rate: 10 - - Index: 9 - Item: JobShadow_Mix_Earing - Rate: 10 - - Index: 10 - Item: StatusShadow_Mix - Rate: 10 - - Index: 11 - Item: GemstoneShadow_Mix - Rate: 10 - - Index: 12 - Item: BearersShadow_Mix - Rate: 10 - - Index: 13 - Item: ComposeShadow_Mix - Rate: 10 - - Index: 14 - Item: RaceShadow_Mix - Rate: 10 - - Index: 15 - Item: StabilityShadow_Mix - Rate: 10 - - Index: 16 - Item: InfinityShadow_Mix - Rate: 10 - - Index: 17 - Item: PhysicalMagical_Mix - Rate: 10 - - Index: 18 - Item: ImmunedAthena_Mix - Rate: 10 - - Index: 19 - Item: HardChamption_Mix - Rate: 10 - - Index: 20 - Item: KingbirdAncient_Mix - Rate: 10 - - Index: 21 - Item: CriticalHit_Mix - Rate: 10 - - Index: 22 - Item: PerfectSize_Mix - Rate: 10 - - Index: 23 - Item: MagicPiercing_Mix - Rate: 10 - - Index: 24 - Item: Piercing_Mix - Rate: 10 - - Index: 25 - Item: Hasty_Mix - Rate: 10 - - Index: 26 - Item: FullPeneShadow_Mix - Rate: 10 - - Index: 27 - Item: FullTempShadow_Mix - Rate: 10 - - Index: 28 - Item: Illusion_Module_Mix - Rate: 1590 - - Index: 29 Item: Automatic_Module_Mix Rate: 850 + - Index: 5 + Item: Illusion_Module_Mix + Rate: 1540 + - Index: 6 + Item: StatusShadow_Mix + Rate: 10 + Announced: true + - Index: 7 + Item: StabilityShadow_Mix + Rate: 10 + Announced: true + - Index: 8 + Item: GemstoneShadow_Mix + Rate: 10 + Announced: true + - Index: 9 + Item: RaceShadow_Mix + Rate: 10 + Announced: true + - Index: 10 + Item: BearersShadow_Mix + Rate: 10 + Announced: true + - Index: 11 + Item: ComposeShadow_Mix + Rate: 10 + Announced: true + - Index: 12 + Item: JobShadow_Mix_Weapon + Rate: 10 + Announced: true + - Index: 13 + Item: JobShadow_Mix_Armor + Rate: 10 + Announced: true + - Index: 14 + Item: JobShadow_Mix_Shoes + Rate: 10 + Announced: true + - Index: 15 + Item: JobShadow_Mix_Shield + Rate: 10 + Announced: true + - Index: 16 + Item: JobShadow_Mix_Pendant + Rate: 10 + Announced: true + - Index: 17 + Item: JobShadow_Mix_Earing + Rate: 10 + Announced: true + - Index: 18 + Item: CriticalHit_Mix + Rate: 10 + Announced: true + - Index: 19 + Item: PhysicalMagical_Mix + Rate: 10 + Announced: true + - Index: 20 + Item: HardChamption_Mix + Rate: 10 + Announced: true + - Index: 21 + Item: ImmunedAthena_Mix + Rate: 10 + Announced: true + - Index: 22 + Item: KingbirdAncient_Mix + Rate: 10 + Announced: true + - Index: 23 + Item: Hasty_Mix + Rate: 10 + Announced: true + - Index: 24 + Item: PerfectSize_Mix + Rate: 10 + Announced: true + - Index: 25 + Item: MagicPiercing_Mix + Rate: 10 + Announced: true + - Index: 26 + Item: Piercing_Mix + Rate: 10 + Announced: true + - Index: 27 + Item: InfinityShadow_Mix + Rate: 10 + Announced: true + - Index: 28 + Item: FullPeneShadow_Mix + Rate: 10 + Announced: true + - Index: 29 + Item: FullTempShadow_Mix + Rate: 10 + Announced: true - Index: 30 Item: True_GemShadow_Mix Rate: 10 + Announced: true - Index: 31 Item: Mammoth_Mix Rate: 10 + Announced: true - Index: 32 Item: EXPShadow_Mix Rate: 10 + Announced: true - Index: 33 Item: AbsorbShadow_Mix Rate: 10 + Announced: true - Index: 34 Item: MajorAutoSpell_Mix Rate: 10 + Announced: true - Index: 35 Item: MagicalShadow_Mix Rate: 10 + Announced: true - Index: 36 Item: PhysicalShadow_Mix Rate: 10 - - SubGroup: 2 - List: - - Index: 0 - Item: Shadow_Mix_Recipe2 - Rate: 10000 + Announced: true + - Index: 37 + Item: ReloadShadow_Mix + Rate: 10 + Announced: true + - Index: 38 + Item: SpellCasterShadow_Mix + Rate: 10 + Announced: true + - Index: 39 + Item: R_BearersShadow_Mix + Rate: 10 + Announced: true + - Index: 40 + Item: M_BlitzShadow_Mix + Rate: 10 + Announced: true + - Index: 41 + Item: EXPShadow_Mix2 + Rate: 10 + Announced: true - Group: AUCTION_PROMOTION SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Mysterious_Water - Amount: 30 + Item: E_Blessing_10_Scroll + Amount: 50 - Index: 1 - Item: E_Med_Life_Potion - Amount: 30 + Item: E_Inc_Agi_10_Scroll + Amount: 50 - Index: 2 Item: E_Small_Life_Potion Amount: 30 - Index: 3 - Item: E_Blessing_10_Scroll - Amount: 50 + Item: E_Med_Life_Potion + Amount: 30 - Index: 4 - Item: E_Inc_Agi_10_Scroll - Amount: 50 + Item: E_Mysterious_Water + Amount: 30 - Index: 5 - Item: Comp_Small_Mana_Potion + Item: Comp_Almighty Amount: 20 - Index: 6 Item: Comp_Power_Booster Amount: 20 - Index: 7 - Item: Comp_Almighty + Item: E_Infinity_Drink Amount: 20 - Index: 8 - Item: World_Tour_Ticket + Item: Comp_Small_Mana_Potion Amount: 20 - Index: 9 - Item: E_Infinity_Drink + Item: World_Tour_Ticket Amount: 20 - Group: BLUE_PRINTS_SCROLL SubGroups: @@ -63919,2473 +68266,3093 @@ Body: List: - Index: 0 Item: Conse_F_T_Sword - Rate: 385 + Rate: 10 - Index: 1 Item: Conse_F_Lance - Rate: 385 + Rate: 10 - Index: 2 Item: Conse_F_G_Sword - Rate: 385 + Rate: 10 - Index: 3 Item: Conse_F_G_Spear - Rate: 385 + Rate: 10 - Index: 4 Item: Conse_F_Axe - Rate: 385 + Rate: 10 - Index: 5 Item: Conse_F_Mace - Rate: 385 + Rate: 10 - Index: 6 Item: Conse_F_Lapier - Rate: 385 + Rate: 10 - Index: 7 Item: Conse_F_Hall - Rate: 385 + Rate: 10 - Index: 8 Item: Conse_F_Cakram - Rate: 385 + Rate: 10 - Index: 9 Item: Conse_F_Katar - Rate: 385 + Rate: 10 - Index: 10 Item: Conse_F_Dagger - Rate: 385 + Rate: 10 - Index: 11 Item: Conse_F_C_Bow - Rate: 385 + Rate: 10 - Index: 12 Item: Conse_F_T_Staff - Rate: 385 + Rate: 10 - Index: 13 Item: Conse_F_Rod - Rate: 385 + Rate: 10 - Index: 14 Item: Conse_F_M_Book - Rate: 385 + Rate: 10 - Index: 15 Item: Conse_F_P_Book - Rate: 385 + Rate: 10 - Index: 16 Item: Conse_F_Bible - Rate: 385 + Rate: 10 - Index: 17 Item: Conse_F_Wand - Rate: 385 + Rate: 10 - Index: 18 Item: Conse_F_Knuckle - Rate: 385 + Rate: 10 - Index: 19 Item: Conse_F_Claw - Rate: 385 + Rate: 10 - Index: 20 Item: Conse_F_Ballista - Rate: 385 + Rate: 10 - Index: 21 Item: Conse_F_A_Bow - Rate: 385 + Rate: 10 - Index: 22 Item: Conse_F_Violin - Rate: 385 + Rate: 10 - Index: 23 Item: Conse_F_C_Rope - Rate: 385 + Rate: 10 - Index: 24 Item: Conse_F_Harp - Rate: 385 + Rate: 10 - Index: 25 Item: Conse_F_Ribbon - Rate: 385 + Rate: 10 + - SubGroup: 2 + List: + - Index: 0 + Item: Conse_F_T_Sword + Rate: 10 + - Index: 1 + Item: Conse_F_Lance + Rate: 10 + - Index: 2 + Item: Conse_F_G_Sword + Rate: 10 + - Index: 3 + Item: Conse_F_G_Spear + Rate: 10 + - Index: 4 + Item: Conse_F_Axe + Rate: 10 + - Index: 5 + Item: Conse_F_Mace + Rate: 10 + - Index: 6 + Item: Conse_F_Lapier + Rate: 10 + - Index: 7 + Item: Conse_F_Hall + Rate: 10 + - Index: 8 + Item: Conse_F_Cakram + Rate: 10 + - Index: 9 + Item: Conse_F_Katar + Rate: 10 + - Index: 10 + Item: Conse_F_Dagger + Rate: 10 + - Index: 11 + Item: Conse_F_C_Bow + Rate: 10 + - Index: 12 + Item: Conse_F_T_Staff + Rate: 10 + - Index: 13 + Item: Conse_F_Rod + Rate: 10 + - Index: 14 + Item: Conse_F_M_Book + Rate: 10 + - Index: 15 + Item: Conse_F_P_Book + Rate: 10 + - Index: 16 + Item: Conse_F_Bible + Rate: 10 + - Index: 17 + Item: Conse_F_Wand + Rate: 10 + - Index: 18 + Item: Conse_F_Knuckle + Rate: 10 + - Index: 19 + Item: Conse_F_Claw + Rate: 10 + - Index: 20 + Item: Conse_F_Ballista + Rate: 10 + - Index: 21 + Item: Conse_F_A_Bow + Rate: 10 + - Index: 22 + Item: Conse_F_Violin + Rate: 10 + - Index: 23 + Item: Conse_F_C_Rope + Rate: 10 + - Index: 24 + Item: Conse_F_Harp + Rate: 10 + - Index: 25 + Item: Conse_F_Ribbon + Rate: 10 + - SubGroup: 3 + List: + - Index: 0 + Item: Conse_F_T_Sword + Rate: 10 + - Index: 1 + Item: Conse_F_Lance + Rate: 10 + - Index: 2 + Item: Conse_F_G_Sword + Rate: 10 + - Index: 3 + Item: Conse_F_G_Spear + Rate: 10 + - Index: 4 + Item: Conse_F_Axe + Rate: 10 + - Index: 5 + Item: Conse_F_Mace + Rate: 10 + - Index: 6 + Item: Conse_F_Lapier + Rate: 10 + - Index: 7 + Item: Conse_F_Hall + Rate: 10 + - Index: 8 + Item: Conse_F_Cakram + Rate: 10 + - Index: 9 + Item: Conse_F_Katar + Rate: 10 + - Index: 10 + Item: Conse_F_Dagger + Rate: 10 + - Index: 11 + Item: Conse_F_C_Bow + Rate: 10 + - Index: 12 + Item: Conse_F_T_Staff + Rate: 10 + - Index: 13 + Item: Conse_F_Rod + Rate: 10 + - Index: 14 + Item: Conse_F_M_Book + Rate: 10 + - Index: 15 + Item: Conse_F_P_Book + Rate: 10 + - Index: 16 + Item: Conse_F_Bible + Rate: 10 + - Index: 17 + Item: Conse_F_Wand + Rate: 10 + - Index: 18 + Item: Conse_F_Knuckle + Rate: 10 + - Index: 19 + Item: Conse_F_Claw + Rate: 10 + - Index: 20 + Item: Conse_F_Ballista + Rate: 10 + - Index: 21 + Item: Conse_F_A_Bow + Rate: 10 + - Index: 22 + Item: Conse_F_Violin + Rate: 10 + - Index: 23 + Item: Conse_F_C_Rope + Rate: 10 + - Index: 24 + Item: Conse_F_Harp + Rate: 10 + - Index: 25 + Item: Conse_F_Ribbon + Rate: 10 + - SubGroup: 4 + List: + - Index: 0 + Item: Conse_F_Humma + Rate: 10 + - Index: 1 + Item: Conse_F_C_Humma + Rate: 10 + - Index: 2 + Item: Conse_F_Revolver + Rate: 10 + - Index: 3 + Item: Conse_F_Rifle + Rate: 10 + - Index: 4 + Item: Conse_F_Gatling + Rate: 10 + - Index: 5 + Item: Conse_F_Launcher + Rate: 10 + - Index: 6 + Item: Conse_F_Shotgun + Rate: 10 + - Index: 7 + Item: Conse_F_Moon_B + Rate: 10 + - Index: 8 + Item: Conse_F_Star_B + Rate: 10 + - Index: 9 + Item: Conse_F_S_Stick + Rate: 10 + - Index: 10 + Item: Conse_F_D_Wand + Rate: 10 + - Index: 11 + Item: Conse_F_F_Wand + Rate: 10 + - Index: 12 + Item: Conse_F_F_model + Rate: 10 - Group: MATERIAL_SHADOW_CUBEII SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Spiritual_Weapon - Rate: 115 - - Index: 1 - Item: S_Spiritual_Earring - Rate: 115 - - Index: 2 - Item: S_Spiritual_Pendent - Rate: 115 - - Index: 3 - Item: S_Malicious_Armor - Rate: 115 - - Index: 4 - Item: S_Malicious_Shoes - Rate: 115 - - Index: 5 - Item: S_Malicious_Shield - Rate: 115 - - Index: 6 - Item: S_Gemstone_Armor - Rate: 115 - - Index: 7 - Item: S_Gemstone_Shoes - Rate: 115 - - Index: 8 - Item: S_Gemstone_Shield - Rate: 115 - - Index: 9 - Item: S_Gemstone_Weapon - Rate: 115 - - Index: 10 - Item: S_Gemstone_Earring - Rate: 115 - - Index: 11 - Item: S_Gemstone_Pendent - Rate: 115 - - Index: 12 Item: S_Infinity_Earring - Rate: 115 - - Index: 13 + Rate: 10 + - Index: 1 Item: S_Infinity_Pendant - Rate: 115 - - Index: 14 - Item: S_Executioner_Weapon - Rate: 115 - - Index: 15 - Item: S_Exorcist_Weapon - Rate: 115 - - Index: 16 - Item: S_Hunting_Weapon - Rate: 115 - - Index: 17 - Item: S_Insect_Net_Weapon - Rate: 115 - - Index: 18 - Item: S_Fishing_Weapon - Rate: 115 - - Index: 19 - Item: S_Dragon_Killer_Weapon - Rate: 115 - - Index: 20 - Item: S_Corrupt_Weapon - Rate: 115 - - Index: 21 - Item: S_Vibration_Weapon - Rate: 115 - - Index: 22 - Item: S_Holy_Water_Weapon - Rate: 115 - - Index: 23 - Item: S_Scissors_Weapon - Rate: 115 - - Index: 24 - Item: S_Penetration_Earring - Rate: 115 - - Index: 25 - Item: S_Penetration_Pendent - Rate: 115 - - Index: 26 - Item: S_Tempest_Earring - Rate: 115 - - Index: 27 - Item: S_Tempest_Pendent - Rate: 115 - - Index: 28 - Item: S_M_Executioner_Weapon - Rate: 115 - - Index: 29 - Item: S_M_Exorcist_Weapon - Rate: 115 - - Index: 30 - Item: S_M_Hunting_Weapon - Rate: 115 - - Index: 31 - Item: S_M_Insect_Net_Weapon - Rate: 115 - - Index: 32 - Item: S_M_Fishing_Weapon - Rate: 115 - - Index: 33 - Item: S_M_Dragon_K_Weapon - Rate: 115 - - Index: 34 - Item: S_M_Corrupt_Weapon - Rate: 115 - - Index: 35 - Item: S_M_Vibration_Weapon - Rate: 115 - - Index: 36 - Item: S_M_Holy_Water_Weapon - Rate: 115 - - Index: 37 - Item: S_M_Scissors_Weapon - Rate: 115 - - Index: 38 - Item: S_Expert_Shoes - Rate: 115 - - Index: 39 - Item: S_Expert_Shield - Rate: 115 - - Index: 40 - Item: S_Beginner_Shoes - Rate: 115 - - Index: 41 - Item: S_Beginner_Shield - Rate: 115 - - Index: 42 - Item: S_Rookie_Shoes - Rate: 115 - - Index: 43 - Item: S_Rookie_Shield - Rate: 115 - - Index: 44 - Item: S_Advanced_Shoes - Rate: 115 - - Index: 45 - Item: S_Advanced_Shield - Rate: 115 - - Index: 46 - Item: S2_Gemstone_Earring - Rate: 115 - - Index: 47 - Item: S2_Spiritual_Weapon - Rate: 115 - - Index: 48 - Item: S2_Malicious_Armor - Rate: 115 - - Index: 49 - Item: S2_Force_Ex_Weapon - Rate: 115 - - Index: 50 - Item: S2_Spirit_M_E_Weapon - Rate: 115 - - Index: 51 - Item: S2_Gemstone_Weapon - Rate: 115 - - Index: 52 - Item: S2_Gemstone_Shield - Rate: 115 - - Index: 53 - Item: S_Tempest_Shield - Rate: 115 - - Index: 54 - Item: S_Tempest_Shoes - Rate: 115 - - Index: 55 - Item: S_M_ExeHoly_Armor - Rate: 115 - - Index: 56 - Item: S_M_ExoCorrupt_Armor - Rate: 115 - - Index: 57 - Item: S_M_DragonVib_Armor - Rate: 115 - - Index: 58 - Item: S_M_SciHunting_Armor - Rate: 115 - - Index: 59 - Item: S_M_FishInsect_Armor - Rate: 115 - - Index: 60 + Rate: 10 + - Index: 2 Item: S_Penetration_Shoes - Rate: 115 - - Index: 61 + Rate: 10 + - Index: 3 Item: S_Penetration_Shield - Rate: 115 - - Index: 62 + Rate: 10 + - Index: 4 Item: S_ExeHoly_Armor - Rate: 115 - - Index: 63 + Rate: 10 + - Index: 5 Item: S_ExoCorrupt_Armor - Rate: 115 - - Index: 64 + Rate: 10 + - Index: 6 Item: S_DragonVib_Armor - Rate: 115 - - Index: 65 + Rate: 10 + - Index: 7 Item: S_SciHunting_Armor - Rate: 115 - - Index: 66 + Rate: 10 + - Index: 8 Item: S_FishInsect_Armor - Rate: 115 - - Index: 67 - Item: S_Tempest_Weapon - Rate: 115 - - Index: 68 - Item: S_Tempest_Armor - Rate: 115 - - Index: 69 - Item: S_M_Exo_Co_Weapon - Rate: 115 - - Index: 70 - Item: S_M_Viv_Dr_Weapon - Rate: 115 - - Index: 71 - Item: S_M_Sci_Hu_Weapon - Rate: 115 - - Index: 72 - Item: S_M_Fis_In_Weapon - Rate: 115 - - Index: 73 - Item: S_M_Exe_Ho_Weapon - Rate: 115 - - Index: 74 + Rate: 10 + - Index: 9 + Item: S_Penetration_Earring + Rate: 10 + - Index: 10 + Item: S_Penetration_Pendent + Rate: 10 + - Index: 11 + Item: S_Executioner_Weapon + Rate: 10 + - Index: 12 + Item: S_Exorcist_Weapon + Rate: 10 + - Index: 13 + Item: S_Hunting_Weapon + Rate: 10 + - Index: 14 + Item: S_Insect_Net_Weapon + Rate: 10 + - Index: 15 + Item: S_Fishing_Weapon + Rate: 10 + - Index: 16 + Item: S_Dragon_Killer_Weapon + Rate: 10 + - Index: 17 + Item: S_Corrupt_Weapon + Rate: 10 + - Index: 18 + Item: S_Vibration_Weapon + Rate: 10 + - Index: 19 + Item: S_Holy_Water_Weapon + Rate: 10 + - Index: 20 + Item: S_Scissors_Weapon + Rate: 10 + - Index: 21 + Item: S2_Force_Ex_Weapon + Rate: 10 + - Index: 22 Item: S_Penetration_Weapon - Rate: 115 - - Index: 75 + Rate: 10 + - Index: 23 Item: S_Penetration_Armor - Rate: 115 - - Index: 76 + Rate: 10 + - Index: 24 Item: S_Exe_Ho_Weapon - Rate: 115 - - Index: 77 + Rate: 10 + - Index: 25 Item: S_Fis_In_Weapon - Rate: 115 - - Index: 78 + Rate: 10 + - Index: 26 Item: S_Sci_Hu_Weapon - Rate: 115 - - Index: 79 + Rate: 10 + - Index: 27 Item: S_Viv_Dr_Weapon - Rate: 115 - - Index: 80 + Rate: 10 + - Index: 28 Item: S_Exo_Co_Weapon - Rate: 115 - - Index: 81 + Rate: 10 + - Index: 29 + Item: S_Tempest_Shoes + Rate: 10 + - Index: 30 + Item: S_Tempest_Shield + Rate: 10 + - Index: 31 + Item: S_M_ExeHoly_Armor + Rate: 10 + - Index: 32 + Item: S_M_ExoCorrupt_Armor + Rate: 10 + - Index: 33 + Item: S_M_DragonVib_Armor + Rate: 10 + - Index: 34 + Item: S_M_SciHunting_Armor + Rate: 10 + - Index: 35 + Item: S_M_FishInsect_Armor + Rate: 10 + - Index: 36 + Item: S_Tempest_Earring + Rate: 10 + - Index: 37 + Item: S_Tempest_Pendent + Rate: 10 + - Index: 38 + Item: S_M_Executioner_Weapon + Rate: 10 + - Index: 39 + Item: S_M_Exorcist_Weapon + Rate: 10 + - Index: 40 + Item: S_M_Hunting_Weapon + Rate: 10 + - Index: 41 + Item: S_M_Insect_Net_Weapon + Rate: 10 + - Index: 42 + Item: S_M_Fishing_Weapon + Rate: 10 + - Index: 43 + Item: S_M_Dragon_K_Weapon + Rate: 10 + - Index: 44 + Item: S_M_Corrupt_Weapon + Rate: 10 + - Index: 45 + Item: S_M_Vibration_Weapon + Rate: 10 + - Index: 46 + Item: S_M_Holy_Water_Weapon + Rate: 10 + - Index: 47 + Item: S_M_Scissors_Weapon + Rate: 10 + - Index: 48 + Item: S2_Spirit_M_E_Weapon + Rate: 10 + - Index: 49 + Item: S_Tempest_Weapon + Rate: 10 + - Index: 50 + Item: S_Tempest_Armor + Rate: 10 + - Index: 51 + Item: S_M_Exe_Ho_Weapon + Rate: 10 + - Index: 52 + Item: S_M_Fis_In_Weapon + Rate: 10 + - Index: 53 + Item: S_M_Sci_Hu_Weapon + Rate: 10 + - Index: 54 + Item: S_M_Viv_Dr_Weapon + Rate: 10 + - Index: 55 + Item: S_M_Exo_Co_Weapon + Rate: 10 + - Index: 56 + Item: S_Gemstone_Shoes + Rate: 10 + - Index: 57 + Item: S_Gemstone_Shield + Rate: 10 + - Index: 58 + Item: S_Gemstone_Weapon + Rate: 10 + - Index: 59 + Item: S_Gemstone_Earring + Rate: 10 + - Index: 60 + Item: S_Gemstone_Pendent + Rate: 10 + - Index: 61 + Item: S_Gemstone_Armor + Rate: 10 + - Index: 62 + Item: S2_Gemstone_Weapon + Rate: 10 + - Index: 63 + Item: S2_Gemstone_Shield + Rate: 10 + - Index: 64 + Item: S2_Gemstone_Earring + Rate: 10 + - Index: 65 Item: S_Mammoth_Armor - Rate: 115 - - Index: 82 + Rate: 10 + - Index: 66 Item: S_Mammoth_Shoes - Rate: 115 - - Index: 83 + Rate: 10 + - Index: 67 Item: S_Mammoth_Pendant - Rate: 115 - - Index: 84 + Rate: 10 + - Index: 68 Item: S_Mammoth_Earring - Rate: 115 - - Index: 85 + Rate: 10 + - Index: 69 Item: S_Mammoth_Weapon - Rate: 115 - - Index: 86 + Rate: 10 + - Index: 70 Item: S_Mammoth_Shield - Rate: 115 + Rate: 10 + - Index: 71 + Item: S_Beginner_Shoes + Rate: 10 + - Index: 72 + Item: S_Beginner_Shield + Rate: 10 + - Index: 73 + Item: S_Rookie_Shoes + Rate: 10 + - Index: 74 + Item: S_Rookie_Shield + Rate: 10 + - Index: 75 + Item: S_Advanced_Shoes + Rate: 10 + - Index: 76 + Item: S_Advanced_Shield + Rate: 10 + - Index: 77 + Item: S_Expert_Shoes + Rate: 10 + - Index: 78 + Item: S_Expert_Shield + Rate: 10 + - Index: 79 + Item: S_Spiritual_Weapon + Rate: 10 + - Index: 80 + Item: S_Spiritual_Earring + Rate: 10 + - Index: 81 + Item: S_Spiritual_Pendent + Rate: 10 + - Index: 82 + Item: S2_Spiritual_Weapon + Rate: 10 + - Index: 83 + Item: S_Malicious_Armor + Rate: 10 + - Index: 84 + Item: S_Malicious_Shoes + Rate: 10 + - Index: 85 + Item: S_Malicious_Shield + Rate: 10 + - Index: 86 + Item: S2_Malicious_Armor + Rate: 10 + - SubGroup: 2 + List: + - Index: 0 + Item: S_Infinity_Earring + Rate: 10 + - Index: 1 + Item: S_Infinity_Pendant + Rate: 10 + - Index: 2 + Item: S_Penetration_Shoes + Rate: 10 + - Index: 3 + Item: S_Penetration_Shield + Rate: 10 + - Index: 4 + Item: S_ExeHoly_Armor + Rate: 10 + - Index: 5 + Item: S_ExoCorrupt_Armor + Rate: 10 + - Index: 6 + Item: S_DragonVib_Armor + Rate: 10 + - Index: 7 + Item: S_SciHunting_Armor + Rate: 10 + - Index: 8 + Item: S_FishInsect_Armor + Rate: 10 + - Index: 9 + Item: S_Penetration_Earring + Rate: 10 + - Index: 10 + Item: S_Penetration_Pendent + Rate: 10 + - Index: 11 + Item: S_Executioner_Weapon + Rate: 10 + - Index: 12 + Item: S_Exorcist_Weapon + Rate: 10 + - Index: 13 + Item: S_Hunting_Weapon + Rate: 10 + - Index: 14 + Item: S_Insect_Net_Weapon + Rate: 10 + - Index: 15 + Item: S_Fishing_Weapon + Rate: 10 + - Index: 16 + Item: S_Dragon_Killer_Weapon + Rate: 10 + - Index: 17 + Item: S_Corrupt_Weapon + Rate: 10 + - Index: 18 + Item: S_Vibration_Weapon + Rate: 10 + - Index: 19 + Item: S_Holy_Water_Weapon + Rate: 10 + - Index: 20 + Item: S_Scissors_Weapon + Rate: 10 + - Index: 21 + Item: S2_Force_Ex_Weapon + Rate: 10 + - Index: 22 + Item: S_Penetration_Weapon + Rate: 10 + - Index: 23 + Item: S_Penetration_Armor + Rate: 10 + - Index: 24 + Item: S_Exe_Ho_Weapon + Rate: 10 + - Index: 25 + Item: S_Fis_In_Weapon + Rate: 10 + - Index: 26 + Item: S_Sci_Hu_Weapon + Rate: 10 + - Index: 27 + Item: S_Viv_Dr_Weapon + Rate: 10 + - Index: 28 + Item: S_Exo_Co_Weapon + Rate: 10 + - Index: 29 + Item: S_Tempest_Shoes + Rate: 10 + - Index: 30 + Item: S_Tempest_Shield + Rate: 10 + - Index: 31 + Item: S_M_ExeHoly_Armor + Rate: 10 + - Index: 32 + Item: S_M_ExoCorrupt_Armor + Rate: 10 + - Index: 33 + Item: S_M_DragonVib_Armor + Rate: 10 + - Index: 34 + Item: S_M_SciHunting_Armor + Rate: 10 + - Index: 35 + Item: S_M_FishInsect_Armor + Rate: 10 + - Index: 36 + Item: S_Tempest_Earring + Rate: 10 + - Index: 37 + Item: S_Tempest_Pendent + Rate: 10 + - Index: 38 + Item: S_M_Executioner_Weapon + Rate: 10 + - Index: 39 + Item: S_M_Exorcist_Weapon + Rate: 10 + - Index: 40 + Item: S_M_Hunting_Weapon + Rate: 10 + - Index: 41 + Item: S_M_Insect_Net_Weapon + Rate: 10 + - Index: 42 + Item: S_M_Fishing_Weapon + Rate: 10 + - Index: 43 + Item: S_M_Dragon_K_Weapon + Rate: 10 + - Index: 44 + Item: S_M_Corrupt_Weapon + Rate: 10 + - Index: 45 + Item: S_M_Vibration_Weapon + Rate: 10 + - Index: 46 + Item: S_M_Holy_Water_Weapon + Rate: 10 + - Index: 47 + Item: S_M_Scissors_Weapon + Rate: 10 + - Index: 48 + Item: S2_Spirit_M_E_Weapon + Rate: 10 + - Index: 49 + Item: S_Tempest_Weapon + Rate: 10 + - Index: 50 + Item: S_Tempest_Armor + Rate: 10 + - Index: 51 + Item: S_M_Exe_Ho_Weapon + Rate: 10 + - Index: 52 + Item: S_M_Fis_In_Weapon + Rate: 10 + - Index: 53 + Item: S_M_Sci_Hu_Weapon + Rate: 10 + - Index: 54 + Item: S_M_Viv_Dr_Weapon + Rate: 10 + - Index: 55 + Item: S_M_Exo_Co_Weapon + Rate: 10 + - Index: 56 + Item: S_Gemstone_Shoes + Rate: 10 + - Index: 57 + Item: S_Gemstone_Shield + Rate: 10 + - Index: 58 + Item: S_Gemstone_Weapon + Rate: 10 + - Index: 59 + Item: S_Gemstone_Earring + Rate: 10 + - Index: 60 + Item: S_Gemstone_Pendent + Rate: 10 + - Index: 61 + Item: S_Gemstone_Armor + Rate: 10 + - Index: 62 + Item: S2_Gemstone_Weapon + Rate: 10 + - Index: 63 + Item: S2_Gemstone_Shield + Rate: 10 + - Index: 64 + Item: S2_Gemstone_Earring + Rate: 10 + - Index: 65 + Item: S_Mammoth_Armor + Rate: 10 + - Index: 66 + Item: S_Mammoth_Shoes + Rate: 10 + - Index: 67 + Item: S_Mammoth_Pendant + Rate: 10 + - Index: 68 + Item: S_Mammoth_Earring + Rate: 10 + - Index: 69 + Item: S_Mammoth_Weapon + Rate: 10 + - Index: 70 + Item: S_Mammoth_Shield + Rate: 10 + - Index: 71 + Item: S_Beginner_Shoes + Rate: 10 + - Index: 72 + Item: S_Beginner_Shield + Rate: 10 + - Index: 73 + Item: S_Rookie_Shoes + Rate: 10 + - Index: 74 + Item: S_Rookie_Shield + Rate: 10 + - Index: 75 + Item: S_Advanced_Shoes + Rate: 10 + - Index: 76 + Item: S_Advanced_Shield + Rate: 10 + - Index: 77 + Item: S_Expert_Shoes + Rate: 10 + - Index: 78 + Item: S_Expert_Shield + Rate: 10 + - Index: 79 + Item: S_Spiritual_Weapon + Rate: 10 + - Index: 80 + Item: S_Spiritual_Earring + Rate: 10 + - Index: 81 + Item: S_Spiritual_Pendent + Rate: 10 + - Index: 82 + Item: S2_Spiritual_Weapon + Rate: 10 + - Index: 83 + Item: S_Malicious_Armor + Rate: 10 + - Index: 84 + Item: S_Malicious_Shoes + Rate: 10 + - Index: 85 + Item: S_Malicious_Shield + Rate: 10 + - Index: 86 + Item: S2_Malicious_Armor + Rate: 10 - Group: ANCIENT_HERO_WILL SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Ancient_Hero_Bravery - Rate: 4500 - - Index: 1 Item: Ancient_Hero_Wisdom - Rate: 4500 + Rate: 45 + - Index: 1 + Item: Ancient_Hero_Bravery + Rate: 45 - Index: 2 - Item: Great_Hero_Bravery - Rate: 500 - - Index: 3 Item: Great_Hero_Wisdom - Rate: 500 + Rate: 5 + - Index: 3 + Item: Great_Hero_Bravery + Rate: 5 - Group: MAMMOTH_SHADOW_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Mammoth_Armor - Rate: 1667 + Rate: 1 - Index: 1 - Item: S_Mammoth_Shoes - Rate: 1667 - - Index: 2 - Item: S_Mammoth_Pendant - Rate: 1667 - - Index: 3 - Item: S_Mammoth_Earring - Rate: 1667 - - Index: 4 - Item: S_Mammoth_Weapon - Rate: 1667 - - Index: 5 Item: S_Mammoth_Shield - Rate: 1667 + Rate: 1 + - Index: 2 + Item: S_Mammoth_Weapon + Rate: 1 + - Index: 3 + Item: S_Mammoth_Shoes + Rate: 1 + - Index: 4 + Item: S_Mammoth_Earring + Rate: 1 + - Index: 5 + Item: S_Mammoth_Pendant + Rate: 1 - Group: SHADOW_R_M_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Class_Sha_R_M_Melee - Rate: 2500 + Rate: 3 - Index: 1 Item: Class_Sha_R_M_Magic - Rate: 2500 + Rate: 3 - Index: 2 Item: Skill_Sha_R_M_Melee - Rate: 2500 + Rate: 3 - Index: 3 Item: Skill_Sha_R_M_Magic - Rate: 2500 + Rate: 3 - Group: ALL_SHADOW_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: S_CriticalHit_Armor - Rate: 2 - - Index: 1 Item: S_Physical_Earring - Rate: 17 - - Index: 2 + Rate: 10 + - Index: 1 Item: S_Physical_Weapon - Rate: 17 - - Index: 3 + Rate: 10 + - Index: 2 Item: S_Physical_Pendant - Rate: 17 - - Index: 4 + Rate: 10 + - Index: 3 Item: S_Magical_Earring - Rate: 17 - - Index: 5 + Rate: 10 + - Index: 4 Item: S_Magical_Weapon - Rate: 17 - - Index: 6 + Rate: 10 + - Index: 5 Item: S_Magical_Pendant - Rate: 17 - - Index: 7 + Rate: 10 + - Index: 6 Item: S_Breezy_Armor - Rate: 17 - - Index: 8 + Rate: 10 + - Index: 7 Item: S_Champion_Shoes - Rate: 17 - - Index: 9 + Rate: 10 + - Index: 8 Item: S_Athena_Shield - Rate: 17 - - Index: 10 + Rate: 10 + - Index: 9 Item: S_Immune_Armor - Rate: 17 - - Index: 11 + Rate: 10 + - Index: 10 Item: S_Hard_Armor - Rate: 17 - - Index: 12 + Rate: 10 + - Index: 11 Item: S_Ancient_Armor - Rate: 17 - - Index: 13 + Rate: 10 + - Index: 12 Item: S_Critical_Armor - Rate: 17 - - Index: 14 + Rate: 10 + - Index: 13 Item: S_Kingbird_Weapon - Rate: 17 - - Index: 15 + Rate: 10 + - Index: 14 Item: S_Cri_Hit_Weapon - Rate: 17 - - Index: 16 + Rate: 10 + - Index: 15 Item: S_Healing_Weapon - Rate: 17 - - Index: 17 + Rate: 10 + - Index: 16 Item: S_Lucky_Weapon - Rate: 17 - - Index: 18 + Rate: 10 + - Index: 17 Item: S_Power_Earring - Rate: 17 - - Index: 19 + Rate: 10 + - Index: 18 Item: S_Int_Pendant - Rate: 17 - - Index: 20 + Rate: 10 + - Index: 19 Item: S_Dexterous_Armor - Rate: 17 - - Index: 21 + Rate: 10 + - Index: 20 Item: S_Vital_Shoes - Rate: 17 - - Index: 22 + Rate: 10 + - Index: 21 Item: S_Athletic_Shield - Rate: 17 - - Index: 23 + Rate: 10 + - Index: 22 Item: S_Lucky_Armor - Rate: 17 - - Index: 24 + Rate: 10 + - Index: 23 Item: S_Power_Pendant - Rate: 17 - - Index: 25 + Rate: 10 + - Index: 24 Item: S_Int_Earring - Rate: 17 - - Index: 26 + Rate: 10 + - Index: 25 Item: S_Dexterous_Weapon - Rate: 17 - - Index: 27 + Rate: 10 + - Index: 26 Item: S_Vital_Shield - Rate: 17 - - Index: 28 + Rate: 10 + - Index: 27 Item: S_Athletic_Shoes - Rate: 17 - - Index: 29 + Rate: 10 + - Index: 28 Item: S_Resist_Spell_Pendant - Rate: 17 - - Index: 30 + Rate: 10 + - Index: 29 Item: S_Rapid_Pendant - Rate: 17 - - Index: 31 + Rate: 10 + - Index: 30 Item: S_Caster_Pendant - Rate: 17 - - Index: 32 + Rate: 10 + - Index: 31 Item: S_Hard_Earring - Rate: 17 - - Index: 33 + Rate: 10 + - Index: 32 Item: S_Wise_Earring - Rate: 17 - - Index: 34 + Rate: 10 + - Index: 33 Item: S_Athena_Earring - Rate: 17 - - Index: 35 + Rate: 10 + - Index: 34 Item: S_Cranial_Shield - Rate: 17 - - Index: 36 + Rate: 10 + - Index: 35 Item: S_Safeguard_Shield - Rate: 17 - - Index: 37 + Rate: 10 + - Index: 36 Item: S_Brutal_Shield - Rate: 17 - - Index: 38 + Rate: 10 + - Index: 37 Item: S_Gargantua_Shield - Rate: 17 - - Index: 39 + Rate: 10 + - Index: 38 Item: S_Homers_Shield - Rate: 17 - - Index: 40 + Rate: 10 + - Index: 39 Item: S_Dragoon_Shield - Rate: 17 - - Index: 41 + Rate: 10 + - Index: 40 Item: S_Satanic_Shield - Rate: 17 - - Index: 42 + Rate: 10 + - Index: 41 Item: S_Flameguard_Shield - Rate: 17 - - Index: 43 + Rate: 10 + - Index: 42 Item: S_Requiem_Shield - Rate: 17 - - Index: 44 + Rate: 10 + - Index: 43 Item: S_Cadi_Shield - Rate: 17 - - Index: 45 + Rate: 10 + - Index: 44 Item: S_Bloody_Shoes - Rate: 17 - - Index: 46 + Rate: 10 + - Index: 45 Item: S_Liberation_Shoes - Rate: 17 - - Index: 47 + Rate: 10 + - Index: 46 Item: S_Chemical_Shoes - Rate: 17 - - Index: 48 + Rate: 10 + - Index: 47 Item: S_Clamorous_Shoes - Rate: 17 - - Index: 49 + Rate: 10 + - Index: 48 Item: S_Insecticide_Shoes - Rate: 17 - - Index: 50 + Rate: 10 + - Index: 49 Item: S_Fisher_Shoes - Rate: 17 - - Index: 51 + Rate: 10 + - Index: 50 Item: S_Seraphim_Shoes - Rate: 17 - - Index: 52 + Rate: 10 + - Index: 51 Item: S_Beholder_Shoes - Rate: 17 - - Index: 53 + Rate: 10 + - Index: 52 Item: S_Divine_Shoes - Rate: 17 - - Index: 54 + Rate: 10 + - Index: 53 Item: S_Dragoon_Shoes - Rate: 17 - - Index: 55 + Rate: 10 + - Index: 54 Item: S_Big_Armor - Rate: 17 - - Index: 56 + Rate: 10 + - Index: 55 Item: S_Medium_Armor - Rate: 17 - - Index: 57 + Rate: 10 + - Index: 56 Item: S_Small_Armor - Rate: 17 - - Index: 58 + Rate: 10 + - Index: 57 Item: S_Big_Weapon - Rate: 17 - - Index: 59 + Rate: 10 + - Index: 58 Item: S_Medium_Weapon - Rate: 17 - - Index: 60 + Rate: 10 + - Index: 59 Item: S_Small_Weapon - Rate: 17 - - Index: 61 + Rate: 10 + - Index: 60 Item: S_Spiritual_Weapon - Rate: 17 - - Index: 62 + Rate: 10 + - Index: 61 Item: S_Spiritual_Earring - Rate: 17 - - Index: 63 + Rate: 10 + - Index: 62 Item: S_Spiritual_Pendent - Rate: 17 - - Index: 64 + Rate: 10 + - Index: 63 Item: S_Malicious_Armor - Rate: 17 - - Index: 65 + Rate: 10 + - Index: 64 Item: S_Malicious_Shoes - Rate: 17 - - Index: 66 + Rate: 10 + - Index: 65 Item: S_Malicious_Shield - Rate: 17 - - Index: 67 + Rate: 10 + - Index: 66 Item: S_Gemstone_Armor - Rate: 17 - - Index: 68 + Rate: 10 + - Index: 67 Item: S_Gemstone_Shoes - Rate: 17 - - Index: 69 + Rate: 10 + - Index: 68 Item: S_Gemstone_Shield - Rate: 17 - - Index: 70 + Rate: 10 + - Index: 69 Item: S_Gemstone_Weapon - Rate: 17 - - Index: 71 + Rate: 10 + - Index: 70 Item: S_Gemstone_Earring - Rate: 17 - - Index: 72 + Rate: 10 + - Index: 71 Item: S_Gemstone_Pendent - Rate: 17 - - Index: 73 + Rate: 10 + - Index: 72 Item: S_Stability_Shield - Rate: 17 - - Index: 74 + Rate: 10 + - Index: 73 Item: S_Plasterer's_Armor - Rate: 17 - - Index: 75 + Rate: 10 + - Index: 74 Item: S_Plasterer's_Shoes - Rate: 17 - - Index: 76 + Rate: 10 + - Index: 75 Item: S_Insomniac_Armor - Rate: 17 - - Index: 77 + Rate: 10 + - Index: 76 Item: S_Insomniac_Shoes - Rate: 17 - - Index: 78 + Rate: 10 + - Index: 77 Item: S_Peerless_Armor - Rate: 17 - - Index: 79 + Rate: 10 + - Index: 78 Item: S_Peerless_Shoes - Rate: 17 - - Index: 80 + Rate: 10 + - Index: 79 Item: S_Adurate_Armor - Rate: 17 - - Index: 81 + Rate: 10 + - Index: 80 Item: S_Adurate_Shoes - Rate: 17 - - Index: 82 + Rate: 10 + - Index: 81 Item: Unfreez_Weapon_S - Rate: 17 - - Index: 83 + Rate: 10 + - Index: 82 Item: Unfreeze_Earing_S - Rate: 17 - - Index: 84 + Rate: 10 + - Index: 83 Item: Unfreeze_Pendent_S - Rate: 17 - - Index: 85 + Rate: 10 + - Index: 84 Item: Vitality_Earing_S - Rate: 17 - - Index: 86 + Rate: 10 + - Index: 85 Item: Vitality_Pendant_S - Rate: 17 - - Index: 87 + Rate: 10 + - Index: 86 Item: S_Neutral_Weapon - Rate: 17 - - Index: 88 + Rate: 10 + - Index: 87 Item: S_Neutral_Earring - Rate: 17 - - Index: 89 + Rate: 10 + - Index: 88 Item: S_Neutral_Pendent - Rate: 17 - - Index: 90 + Rate: 10 + - Index: 89 Item: S_Curse_Lift_Earring - Rate: 17 - - Index: 91 + Rate: 10 + - Index: 90 Item: S_Curse_Lift_Pendent - Rate: 17 - - Index: 92 + Rate: 10 + - Index: 91 Item: S_Caster_earring - Rate: 17 - - Index: 93 + Rate: 10 + - Index: 92 Item: S_Caster_Weapon - Rate: 17 - - Index: 94 + Rate: 10 + - Index: 93 Item: S_Spell_Flow_Shoes - Rate: 17 - - Index: 95 + Rate: 10 + - Index: 94 Item: S_Spell_Flow_Armor - Rate: 17 - - Index: 96 + Rate: 10 + - Index: 95 Item: S_Spell_Flow_Shield - Rate: 17 - - Index: 97 + Rate: 10 + - Index: 96 Item: S_Greed_Armor - Rate: 17 - - Index: 98 + Rate: 10 + - Index: 97 Item: S_Greed_Shoes - Rate: 17 - - Index: 99 + Rate: 10 + - Index: 98 Item: S_Greed_Shield - Rate: 17 - - Index: 100 + Rate: 10 + - Index: 99 Item: S_Greed_Weapon - Rate: 17 - - Index: 101 + Rate: 10 + - Index: 100 Item: S_Greed_Earring - Rate: 17 - - Index: 102 + Rate: 10 + - Index: 101 Item: S_Greed_Pendant - Rate: 17 - - Index: 103 + Rate: 10 + - Index: 102 Item: S_Heal_Armor - Rate: 17 - - Index: 104 + Rate: 10 + - Index: 103 Item: S_Heal_Shoes - Rate: 17 - - Index: 105 + Rate: 10 + - Index: 104 Item: S_Heal_Shield - Rate: 17 - - Index: 106 + Rate: 10 + - Index: 105 Item: S_Heal_Weapon - Rate: 17 - - Index: 107 + Rate: 10 + - Index: 106 Item: S_Heal_Earring - Rate: 17 - - Index: 108 + Rate: 10 + - Index: 107 Item: S_Heal_Pendant - Rate: 17 - - Index: 109 + Rate: 10 + - Index: 108 Item: S_Hiding_Armor - Rate: 17 - - Index: 110 + Rate: 10 + - Index: 109 Item: S_Hiding_Shoes - Rate: 17 - - Index: 111 + Rate: 10 + - Index: 110 Item: S_Hiding_Shield - Rate: 17 - - Index: 112 + Rate: 10 + - Index: 111 Item: S_Hiding_Weapon - Rate: 17 - - Index: 113 + Rate: 10 + - Index: 112 Item: S_Hiding_Earring - Rate: 17 - - Index: 114 + Rate: 10 + - Index: 113 Item: S_Hiding_Pendant - Rate: 17 - - Index: 115 + Rate: 10 + - Index: 114 Item: S_Cloaking_Armor - Rate: 17 - - Index: 116 + Rate: 10 + - Index: 115 Item: S_Cloaking_Shoes - Rate: 17 - - Index: 117 + Rate: 10 + - Index: 116 Item: S_Cloaking_Shield - Rate: 17 - - Index: 118 + Rate: 10 + - Index: 117 Item: S_Cloaking_Weapon - Rate: 17 - - Index: 119 + Rate: 10 + - Index: 118 Item: S_Cloaking_Earring - Rate: 17 - - Index: 120 + Rate: 10 + - Index: 119 Item: S_Cloaking_Pendant - Rate: 17 - - Index: 121 + Rate: 10 + - Index: 120 Item: S_Teleport_Armor - Rate: 17 - - Index: 122 + Rate: 10 + - Index: 121 Item: S_Teleport_Shoes - Rate: 17 - - Index: 123 + Rate: 10 + - Index: 122 Item: S_Teleport_Shield - Rate: 17 - - Index: 124 + Rate: 10 + - Index: 123 Item: S_Teleport_Weapon - Rate: 17 - - Index: 125 + Rate: 10 + - Index: 124 Item: S_Teleport_Earring - Rate: 17 - - Index: 126 + Rate: 10 + - Index: 125 Item: S_Teleport_Pendant - Rate: 17 - - Index: 127 + Rate: 10 + - Index: 126 Item: S_Steal_Armor - Rate: 17 - - Index: 128 + Rate: 10 + - Index: 127 Item: S_Steal_Shoes - Rate: 17 - - Index: 129 + Rate: 10 + - Index: 128 Item: S_Steal_Shield - Rate: 17 - - Index: 130 + Rate: 10 + - Index: 129 Item: S_Steal_Weapon - Rate: 17 - - Index: 131 + Rate: 10 + - Index: 130 Item: S_Steal_Earring - Rate: 17 - - Index: 132 + Rate: 10 + - Index: 131 Item: S_Steal_Pendant - Rate: 17 - - Index: 133 + Rate: 10 + - Index: 132 Item: S_Infinity_Earring - Rate: 17 - - Index: 134 + Rate: 10 + - Index: 133 Item: S_Infinity_Pendant - Rate: 17 - - Index: 135 + Rate: 10 + - Index: 134 Item: S_Solid_Weapon - Rate: 17 - - Index: 136 + Rate: 10 + - Index: 135 Item: S_Solid_Earring - Rate: 17 - - Index: 137 + Rate: 10 + - Index: 136 Item: S_Immortal_Armor - Rate: 17 - - Index: 138 + Rate: 10 + - Index: 137 Item: S_Immortal_Pendant - Rate: 17 - - Index: 139 + Rate: 10 + - Index: 138 Item: S_Executioner_Weapon - Rate: 17 - - Index: 140 + Rate: 10 + - Index: 139 Item: S_Exorcist_Weapon - Rate: 17 - - Index: 141 + Rate: 10 + - Index: 140 Item: S_Hunting_Weapon - Rate: 17 - - Index: 142 + Rate: 10 + - Index: 141 Item: S_Insect_Net_Weapon - Rate: 17 - - Index: 143 + Rate: 10 + - Index: 142 Item: S_Fishing_Weapon - Rate: 17 - - Index: 144 + Rate: 10 + - Index: 143 Item: S_Dragon_Killer_Weapon - Rate: 17 - - Index: 145 + Rate: 10 + - Index: 144 Item: S_Corrupt_Weapon - Rate: 17 - - Index: 146 + Rate: 10 + - Index: 145 Item: S_Vibration_Weapon - Rate: 17 - - Index: 147 + Rate: 10 + - Index: 146 Item: S_Holy_Water_Weapon - Rate: 17 - - Index: 148 + Rate: 10 + - Index: 147 Item: S_Scissors_Weapon - Rate: 17 - - Index: 149 + Rate: 10 + - Index: 148 Item: S_Penetration_Earring - Rate: 17 - - Index: 150 + Rate: 10 + - Index: 149 Item: S_Penetration_Pendent - Rate: 17 - - Index: 151 + Rate: 10 + - Index: 150 Item: S_Tempest_Earring - Rate: 17 - - Index: 152 + Rate: 10 + - Index: 151 Item: S_Tempest_Pendent - Rate: 17 - - Index: 153 + Rate: 10 + - Index: 152 Item: S_M_Executioner_Weapon - Rate: 17 - - Index: 154 + Rate: 10 + - Index: 153 Item: S_M_Exorcist_Weapon - Rate: 17 - - Index: 155 + Rate: 10 + - Index: 154 Item: S_M_Hunting_Weapon - Rate: 17 - - Index: 156 + Rate: 10 + - Index: 155 Item: S_M_Insect_Net_Weapon - Rate: 17 - - Index: 157 + Rate: 10 + - Index: 156 Item: S_M_Fishing_Weapon - Rate: 17 - - Index: 158 + Rate: 10 + - Index: 157 Item: S_M_Dragon_K_Weapon - Rate: 17 - - Index: 159 + Rate: 10 + - Index: 158 Item: S_M_Corrupt_Weapon - Rate: 17 - - Index: 160 + Rate: 10 + - Index: 159 Item: S_M_Vibration_Weapon - Rate: 17 - - Index: 161 + Rate: 10 + - Index: 160 Item: S_M_Holy_Water_Weapon - Rate: 17 - - Index: 162 + Rate: 10 + - Index: 161 Item: S_M_Scissors_Weapon - Rate: 17 - - Index: 163 + Rate: 10 + - Index: 162 Item: S_Bearers_Armor - Rate: 17 - - Index: 164 + Rate: 10 + - Index: 163 Item: S_Bearers_Shoes - Rate: 17 - - Index: 165 + Rate: 10 + - Index: 164 Item: S_Bearers_Shield - Rate: 17 - - Index: 166 + Rate: 10 + - Index: 165 Item: S_Bearers_Weapon - Rate: 17 - - Index: 167 + Rate: 10 + - Index: 166 Item: S_Bearers_Earring - Rate: 17 - - Index: 168 + Rate: 10 + - Index: 167 Item: S_Bearers_Pendent - Rate: 17 - - Index: 169 + Rate: 10 + - Index: 168 Item: S_Basis_Armor - Rate: 17 - - Index: 170 + Rate: 10 + - Index: 169 Item: S_Hallowed_Armor - Rate: 17 - - Index: 171 + Rate: 10 + - Index: 170 Item: S_Saharic_Armor - Rate: 17 - - Index: 172 + Rate: 10 + - Index: 171 Item: S_Underneath_Armor - Rate: 17 - - Index: 173 + Rate: 10 + - Index: 172 Item: S_Flam_Armor - Rate: 17 - - Index: 174 + Rate: 10 + - Index: 173 Item: S_Windy_Armor - Rate: 17 - - Index: 175 + Rate: 10 + - Index: 174 Item: S_Envenom_Armor - Rate: 17 - - Index: 176 + Rate: 10 + - Index: 175 Item: S_Damned_Armor - Rate: 17 - - Index: 177 + Rate: 10 + - Index: 176 Item: S_Geist_Armor - Rate: 17 - - Index: 178 + Rate: 10 + - Index: 177 Item: S_Divine_Armor - Rate: 17 - - Index: 179 + Rate: 10 + - Index: 178 Item: S_Hasty_Shoes - Rate: 17 - - Index: 180 + Rate: 10 + - Index: 179 Item: S_Hasty_Armor - Rate: 17 - - Index: 181 + Rate: 10 + - Index: 180 Item: S_Basis_Shield - Rate: 17 - - Index: 182 + Rate: 10 + - Index: 181 Item: S_Hallowed_Shield - Rate: 17 - - Index: 183 + Rate: 10 + - Index: 182 Item: S_Saharic_Shield - Rate: 17 - - Index: 184 + Rate: 10 + - Index: 183 Item: S_Underneath_Shield - Rate: 17 - - Index: 185 + Rate: 10 + - Index: 184 Item: S_Flam_Shield - Rate: 17 - - Index: 186 + Rate: 10 + - Index: 185 Item: S_Windy_Shield - Rate: 17 - - Index: 187 + Rate: 10 + - Index: 186 Item: S_Envenom_Shield - Rate: 17 - - Index: 188 + Rate: 10 + - Index: 187 Item: S_Damned_Shield - Rate: 17 - - Index: 189 + Rate: 10 + - Index: 188 Item: S_Geist_Shield - Rate: 17 - - Index: 190 + Rate: 10 + - Index: 189 Item: S_Divine_Shield - Rate: 17 - - Index: 191 + Rate: 10 + - Index: 190 Item: S_Expert_Shoes - Rate: 17 - - Index: 192 + Rate: 10 + - Index: 191 Item: S_Expert_Shield - Rate: 17 - - Index: 193 + Rate: 10 + - Index: 192 Item: S_Beginner_Shoes - Rate: 17 - - Index: 194 + Rate: 10 + - Index: 193 Item: S_Beginner_Shield - Rate: 17 - - Index: 195 + Rate: 10 + - Index: 194 Item: S_Rookie_Shoes - Rate: 17 - - Index: 196 + Rate: 10 + - Index: 195 Item: S_Rookie_Shield - Rate: 17 - - Index: 197 + Rate: 10 + - Index: 196 Item: S_Advanced_Shoes - Rate: 17 - - Index: 198 + Rate: 10 + - Index: 197 Item: S_Advanced_Shield - Rate: 17 - - Index: 199 + Rate: 10 + - Index: 198 Item: S_Attack_Armor - Rate: 17 - - Index: 200 + Rate: 10 + - Index: 199 Item: S_Blitz_Earring - Rate: 17 - - Index: 201 + Rate: 10 + - Index: 200 Item: S_Blitz_Pendent - Rate: 17 - - Index: 202 + Rate: 10 + - Index: 201 Item: S_ColdBolt_Armor - Rate: 17 - - Index: 203 + Rate: 10 + - Index: 202 Item: S_FireBolt_Armor - Rate: 17 - - Index: 204 + Rate: 10 + - Index: 203 Item: S_LightingBolt_Armor - Rate: 17 - - Index: 205 + Rate: 10 + - Index: 204 Item: S_EarthSpike_Armor - Rate: 17 - - Index: 206 + Rate: 10 + - Index: 205 Item: S_Enhance_Force_Weapon - Rate: 17 - - Index: 207 + Rate: 10 + - Index: 206 Item: S_Force_Weapon - Rate: 17 - - Index: 208 + Rate: 10 + - Index: 207 Item: S_Force_Earring - Rate: 17 - - Index: 209 + Rate: 10 + - Index: 208 Item: S_Force_Pendant - Rate: 17 - - Index: 210 + Rate: 10 + - Index: 209 Item: S_Enhance_Spirit_Weapon - Rate: 17 - - Index: 211 + Rate: 10 + - Index: 210 Item: S_Spirit_Weapon - Rate: 17 - - Index: 212 + Rate: 10 + - Index: 211 Item: S_Spirit_Earring - Rate: 17 - - Index: 213 + Rate: 10 + - Index: 212 Item: S_Spirit_Pendant - Rate: 17 - - Index: 214 + Rate: 10 + - Index: 213 Item: S_Blitz_Shoes - Rate: 17 - - Index: 215 + Rate: 10 + - Index: 214 Item: S_Blitz_Shield - Rate: 17 - - Index: 216 + Rate: 10 + - Index: 215 Item: S_Exceed_Weapon - Rate: 17 - - Index: 217 + Rate: 10 + - Index: 216 Item: S_Titan_Earring - Rate: 17 - - Index: 218 + Rate: 10 + - Index: 217 Item: S_Titan_Pendant - Rate: 17 - - Index: 219 + Rate: 10 + - Index: 218 Item: S_Boned_Earring - Rate: 17 - - Index: 220 + Rate: 10 + - Index: 219 Item: S_Boned_Pendant - Rate: 17 - - Index: 221 + Rate: 10 + - Index: 220 Item: S_Gigantic_Earring - Rate: 17 - - Index: 222 + Rate: 10 + - Index: 221 Item: S_Gigantic_Pendant - Rate: 17 - - Index: 223 + Rate: 10 + - Index: 222 Item: S_Caster_Shoes - Rate: 17 - - Index: 224 + Rate: 10 + - Index: 223 Item: S_Caster_Shield - Rate: 17 - - Index: 225 + Rate: 10 + - Index: 224 Item: S_Caster_Armor - Rate: 17 - - Index: 226 + Rate: 10 + - Index: 225 Item: S_Reload_Shoes - Rate: 17 - - Index: 227 + Rate: 10 + - Index: 226 Item: S_Reload_Shield - Rate: 17 - - Index: 228 + Rate: 10 + - Index: 227 Item: S_Reload_Armor - Rate: 17 - - Index: 229 + Rate: 10 + - Index: 228 Item: S_Swordman_earring - Rate: 17 - - Index: 230 + Rate: 10 + - Index: 229 Item: S_Merchant_earring - Rate: 17 - - Index: 231 + Rate: 10 + - Index: 230 Item: S_Acolyte_earring - Rate: 17 - - Index: 232 + Rate: 10 + - Index: 231 Item: S_Magician_earring - Rate: 17 - - Index: 233 + Rate: 10 + - Index: 232 Item: S_Swordman_Pendant - Rate: 17 - - Index: 234 + Rate: 10 + - Index: 233 Item: S_Merchant_Pendant - Rate: 17 - - Index: 235 + Rate: 10 + - Index: 234 Item: S_Acolyte_Pendant - Rate: 17 - - Index: 236 + Rate: 10 + - Index: 235 Item: S_Thief_Pendant - Rate: 17 - - Index: 237 + Rate: 10 + - Index: 236 Item: S_Magician_Pendant - Rate: 17 - - Index: 238 + Rate: 10 + - Index: 237 Item: S_Archer_Pendant - Rate: 17 - - Index: 239 + Rate: 10 + - Index: 238 Item: S_Knight_Shoes - Rate: 17 - - Index: 240 + Rate: 10 + - Index: 239 Item: S_Crusader_Shoes - Rate: 17 - - Index: 241 + Rate: 10 + - Index: 240 Item: S_Blacksmith_Shoes - Rate: 17 - - Index: 242 + Rate: 10 + - Index: 241 Item: S_Alchemist_Shoes - Rate: 17 - - Index: 243 + Rate: 10 + - Index: 242 Item: S_Priest_Shoes - Rate: 17 - - Index: 244 + Rate: 10 + - Index: 243 Item: S_Monk_Shoes - Rate: 17 - - Index: 245 + Rate: 10 + - Index: 244 Item: S_Assassin_Shoes - Rate: 17 - - Index: 246 + Rate: 10 + - Index: 245 Item: S_Rogue_Shoes - Rate: 17 - - Index: 247 + Rate: 10 + - Index: 246 Item: S_Wizard_Shoes - Rate: 17 - - Index: 248 + Rate: 10 + - Index: 247 Item: S_Sage_Shoes - Rate: 17 - - Index: 249 + Rate: 10 + - Index: 248 Item: S_Hunter_Shoes - Rate: 17 - - Index: 250 + Rate: 10 + - Index: 249 Item: S_Bard_Shoes - Rate: 17 - - Index: 251 + Rate: 10 + - Index: 250 Item: S_Dancer_Shoes - Rate: 17 - - Index: 252 + Rate: 10 + - Index: 251 Item: S_Knight_Armor - Rate: 17 - - Index: 253 + Rate: 10 + - Index: 252 Item: S_Crusader_Armor - Rate: 17 - - Index: 254 + Rate: 10 + - Index: 253 Item: S_Blacksmith_Armor - Rate: 17 - - Index: 255 + Rate: 10 + - Index: 254 Item: S_Alchemist_Armor - Rate: 17 - - Index: 256 + Rate: 10 + - Index: 255 Item: S_Priest_Armor - Rate: 17 - - Index: 257 + Rate: 10 + - Index: 256 Item: S_Monk_Armor - Rate: 17 - - Index: 258 + Rate: 10 + - Index: 257 Item: S_Assassin_Armor - Rate: 17 - - Index: 259 + Rate: 10 + - Index: 258 Item: S_Rogue_Armor - Rate: 17 - - Index: 260 + Rate: 10 + - Index: 259 Item: S_Wizard_Armor - Rate: 17 - - Index: 261 + Rate: 10 + - Index: 260 Item: S_Sage_Armor - Rate: 17 - - Index: 262 + Rate: 10 + - Index: 261 Item: S_Hunter_Armor - Rate: 17 - - Index: 263 + Rate: 10 + - Index: 262 Item: S_Bard_Armor - Rate: 17 - - Index: 264 + Rate: 10 + - Index: 263 Item: S_Dancer_Armor - Rate: 17 - - Index: 265 + Rate: 10 + - Index: 264 Item: S_SuperNovice_Weapon - Rate: 17 - - Index: 266 + Rate: 10 + - Index: 265 Item: S_Gunslinger_Weapon - Rate: 17 - - Index: 267 + Rate: 10 + - Index: 266 Item: S_Taekwon_Weapon - Rate: 17 - - Index: 268 + Rate: 10 + - Index: 267 Item: S_Ninja_Weapon - Rate: 17 - - Index: 269 + Rate: 10 + - Index: 268 Item: S_DoramMagical_Weapon - Rate: 17 - - Index: 270 + Rate: 10 + - Index: 269 Item: S_DoramPhysical_Weapon - Rate: 17 - - Index: 271 + Rate: 10 + - Index: 270 Item: S_Runeknight_Weapon - Rate: 17 - - Index: 272 + Rate: 10 + - Index: 271 Item: S_Royalguard_Weapon - Rate: 17 - - Index: 273 + Rate: 10 + - Index: 272 Item: S_Mechanic_weapon - Rate: 17 - - Index: 274 + Rate: 10 + - Index: 273 Item: S_Genetic_Weapon - Rate: 17 - - Index: 275 + Rate: 10 + - Index: 274 Item: S_Archbishop_Weapon - Rate: 17 - - Index: 276 + Rate: 10 + - Index: 275 Item: S_Sura_weapon - Rate: 17 - - Index: 277 + Rate: 10 + - Index: 276 Item: S_Guillotine_Weapon - Rate: 17 - - Index: 278 + Rate: 10 + - Index: 277 Item: S_Shadowchaser_Weapon - Rate: 17 - - Index: 279 + Rate: 10 + - Index: 278 Item: S_Warlock_Weapon - Rate: 17 - - Index: 280 + Rate: 10 + - Index: 279 Item: S_Sorcerer_Weapon - Rate: 17 - - Index: 281 + Rate: 10 + - Index: 280 Item: S_Ranger_Weapon - Rate: 17 - - Index: 282 + Rate: 10 + - Index: 281 Item: S_Minstrel_Weapon - Rate: 17 - - Index: 283 + Rate: 10 + - Index: 282 Item: S_Wanderer_Weapon - Rate: 17 - - Index: 284 + Rate: 10 + - Index: 283 Item: S_Runeknight_Shield - Rate: 17 - - Index: 285 + Rate: 10 + - Index: 284 Item: S_Royalguard_Shield - Rate: 17 - - Index: 286 + Rate: 10 + - Index: 285 Item: S_Mechanic_Shield - Rate: 17 - - Index: 287 + Rate: 10 + - Index: 286 Item: S_Genetic_Shield - Rate: 17 - - Index: 288 + Rate: 10 + - Index: 287 Item: S_Archbishop_Shield - Rate: 17 - - Index: 289 + Rate: 10 + - Index: 288 Item: S_Sura_Shield - Rate: 17 - - Index: 290 + Rate: 10 + - Index: 289 Item: S_Guillotine_Shield - Rate: 17 - - Index: 291 + Rate: 10 + - Index: 290 Item: S_Shadowchaser_Shield - Rate: 17 - - Index: 292 + Rate: 10 + - Index: 291 Item: S_Warlock_Shield - Rate: 17 - - Index: 293 + Rate: 10 + - Index: 292 Item: S_Sorcerer_Shield - Rate: 17 - - Index: 294 + Rate: 10 + - Index: 293 Item: S_Ranger_Shield - Rate: 17 - - Index: 295 + Rate: 10 + - Index: 294 Item: S_Minstrel_Shield - Rate: 17 - - Index: 296 + Rate: 10 + - Index: 295 Item: S_Wanderer_Shield - Rate: 17 - - Index: 297 + Rate: 10 + - Index: 296 Item: S_Ninja_Shield - Rate: 17 - - Index: 298 + Rate: 10 + - Index: 297 Item: S_Taekwon_Shield - Rate: 17 - - Index: 299 + Rate: 10 + - Index: 298 Item: S_DoramPhysical_Shield - Rate: 17 - - Index: 300 + Rate: 10 + - Index: 299 Item: S_DoramMagical_Shield - Rate: 17 - - Index: 301 + Rate: 10 + - Index: 300 Item: S_SuperNovice_Shield - Rate: 17 - - Index: 302 + Rate: 10 + - Index: 301 Item: S_Gunslinger_Shield - Rate: 17 + Rate: 10 + - Index: 302 + Item: S_Thief_earring + Rate: 10 - Index: 303 - Item: S2_Hasty_Shoes - Rate: 5 + Item: S_Archer_earring + Rate: 10 - Index: 304 - Item: S2_Bearers_Pendent - Rate: 5 + Item: S2_Hasty_Shoes + Rate: 3 - Index: 305 - Item: S2_Gemstone_Earring - Rate: 5 + Item: S2_Bearers_Pendent + Rate: 3 - Index: 306 - Item: S2_Spell_Flow_Shield - Rate: 5 + Item: S2_Gemstone_Earring + Rate: 3 - Index: 307 - Item: S2_Spiritual_Weapon - Rate: 5 + Item: S2_Spell_Flow_Shield + Rate: 3 - Index: 308 - Item: S2_Malicious_Armor - Rate: 5 + Item: S2_Spiritual_Weapon + Rate: 3 - Index: 309 - Item: S_Sigrun_Armor - Rate: 5 + Item: S2_Malicious_Armor + Rate: 3 - Index: 310 - Item: S_Sigrun_Shield - Rate: 5 + Item: S_Sigrun_Armor + Rate: 3 - Index: 311 - Item: S2_Force_Ex_Weapon - Rate: 5 + Item: S_Sigrun_Shield + Rate: 3 - Index: 312 - Item: S2_Spirit_M_E_Weapon - Rate: 5 + Item: S2_Force_Ex_Weapon + Rate: 3 - Index: 313 - Item: S2_Caster_Armor - Rate: 5 + Item: S2_Spirit_M_E_Weapon + Rate: 3 - Index: 314 - Item: S2_Reload_Armor - Rate: 5 + Item: S2_Caster_Armor + Rate: 3 - Index: 315 - Item: S_Critical_Shield - Rate: 17 + Item: S2_Reload_Armor + Rate: 3 - Index: 316 - Item: S_Critical_Shoes - Rate: 17 + Item: S_Critical_Shield + Rate: 10 - Index: 317 - Item: S_MagicCompose_Armor - Rate: 2 + Item: S_Critical_Shoes + Rate: 10 - Index: 318 - Item: S2_Gemstone_Weapon - Rate: 2 + Item: S_MagicCompose_Armor + Rate: 1 + Announced: true - Index: 319 - Item: S2_Gemstone_Shield - Rate: 2 + Item: S2_Gemstone_Weapon + Rate: 1 + Announced: true - Index: 320 - Item: S2_Bearers_Armor - Rate: 2 + Item: S2_Gemstone_Shield + Rate: 1 + Announced: true - Index: 321 - Item: S2_Bearers_Shoes - Rate: 2 + Item: S2_Bearers_Armor + Rate: 1 + Announced: true - Index: 322 - Item: S_AllMighty_Earring - Rate: 2 + Item: S2_Bearers_Shoes + Rate: 1 + Announced: true - Index: 323 - Item: S_AllMighty_Pendant - Rate: 2 + Item: S_AllMighty_Earring + Rate: 1 + Announced: true - Index: 324 - Item: S_AllRace_Shoes - Rate: 2 + Item: S_AllMighty_Pendant + Rate: 1 + Announced: true - Index: 325 - Item: S_AllRace_Shield - Rate: 2 - - Index: 326 - Item: S_Blitz_Weapon - Rate: 17 - - Index: 327 - Item: S_Blitz_Armor - Rate: 17 - - Index: 328 Item: S_Tempest_Shield - Rate: 5 - - Index: 329 + Rate: 3 + - Index: 326 Item: S_Tempest_Shoes - Rate: 5 - - Index: 330 + Rate: 3 + - Index: 327 Item: S_M_ExeHoly_Armor - Rate: 5 - - Index: 331 + Rate: 3 + - Index: 328 Item: S_M_ExoCorrupt_Armor - Rate: 5 - - Index: 332 + Rate: 3 + - Index: 329 Item: S_M_DragonVib_Armor - Rate: 5 - - Index: 333 + Rate: 3 + - Index: 330 Item: S_M_SciHunting_Armor - Rate: 5 - - Index: 334 + Rate: 3 + - Index: 331 Item: S_M_FishInsect_Armor - Rate: 5 - - Index: 335 + Rate: 3 + - Index: 332 Item: S2_Plasterer's_Armor - Rate: 2 - - Index: 336 + Rate: 1 + Announced: true + - Index: 333 Item: S2_Insomniac_Shoes - Rate: 2 - - Index: 337 + Rate: 1 + Announced: true + - Index: 334 Item: S2_Peerless_Armor - Rate: 2 - - Index: 338 + Rate: 1 + Announced: true + - Index: 335 Item: S2_Adurate_Shoes - Rate: 2 - - Index: 339 + Rate: 1 + Announced: true + - Index: 336 Item: Unfreez_Weapon_S2 - Rate: 2 - - Index: 340 + Rate: 1 + Announced: true + - Index: 337 Item: Vitality_Earing_S2 - Rate: 2 - - Index: 341 + Rate: 1 + Announced: true + - Index: 338 Item: S2_Neutral_Weapon - Rate: 2 - - Index: 342 + Rate: 1 + Announced: true + - Index: 339 Item: S2_Curse_Lift_Pendent - Rate: 2 - - Index: 343 + Rate: 1 + Announced: true + - Index: 340 Item: S_Tension_Weapon - Rate: 17 - - Index: 344 + Rate: 10 + - Index: 341 Item: S_Tension_Earring - Rate: 17 - - Index: 345 + Rate: 10 + - Index: 342 Item: S_Tension_Pendent - Rate: 17 - - Index: 346 + Rate: 10 + - Index: 343 Item: S_Elegant_Weapon - Rate: 17 - - Index: 347 + Rate: 10 + - Index: 344 Item: S_Elegant_Earring - Rate: 17 - - Index: 348 + Rate: 10 + - Index: 345 Item: S_Elegant_Pendent - Rate: 17 - - Index: 349 + Rate: 10 + - Index: 346 Item: S_Healing_Shield - Rate: 17 - - Index: 350 + Rate: 10 + - Index: 347 Item: S_Healing_Shoes - Rate: 17 - - Index: 351 + Rate: 10 + - Index: 348 Item: S_Restore_Earring - Rate: 17 - - Index: 352 + Rate: 10 + - Index: 349 Item: S_Restore_Pendent - Rate: 17 - - Index: 353 + Rate: 10 + - Index: 350 Item: S_MortalBlow_Weapon - Rate: 17 - - Index: 354 + Rate: 10 + - Index: 351 Item: S_MortalBlow_Earring - Rate: 17 - - Index: 355 + Rate: 10 + - Index: 352 Item: S_MortalBlow_Pendent - Rate: 17 - - Index: 356 + Rate: 10 + - Index: 353 Item: S_Penetration_Shoes - Rate: 5 - - Index: 357 + Rate: 3 + - Index: 354 Item: S_Penetration_Shield - Rate: 5 - - Index: 358 + Rate: 3 + - Index: 355 Item: S_ExeHoly_Armor - Rate: 5 - - Index: 359 + Rate: 3 + - Index: 356 Item: S_ExoCorrupt_Armor - Rate: 5 - - Index: 360 + Rate: 3 + - Index: 357 Item: S_DragonVib_Armor - Rate: 5 - - Index: 361 + Rate: 3 + - Index: 358 Item: S_SciHunting_Armor - Rate: 5 - - Index: 362 + Rate: 3 + - Index: 359 Item: S_FishInsect_Armor - Rate: 5 - - Index: 363 + Rate: 3 + - Index: 360 Item: Sentimental_Weapone_S - Rate: 17 - - Index: 364 + Rate: 10 + - Index: 361 Item: Sentimental_Earring_S - Rate: 17 - - Index: 365 + Rate: 10 + - Index: 362 Item: Sentimental_Pendant_S - Rate: 17 - - Index: 366 + Rate: 10 + - Index: 363 Item: Enchanting_Weapone_S - Rate: 17 - - Index: 367 + Rate: 10 + - Index: 364 Item: Enchanting_Earring_S - Rate: 17 - - Index: 368 + Rate: 10 + - Index: 365 Item: Enchanting_Pendant_S - Rate: 17 - - Index: 369 + Rate: 10 + - Index: 366 Item: S_Infinity_Weapon - Rate: 2 - - Index: 370 + Rate: 1 + Announced: true + - Index: 367 Item: S_Physical_Shoes - Rate: 2 - - Index: 371 + Rate: 1 + Announced: true + - Index: 368 Item: S_Physical_Shield - Rate: 2 - - Index: 372 + Rate: 1 + Announced: true + - Index: 369 Item: S_Physical_Armor - Rate: 2 - - Index: 373 + Rate: 1 + Announced: true + - Index: 370 Item: S_Magical_Shoes - Rate: 2 - - Index: 374 + Rate: 1 + Announced: true + - Index: 371 Item: S_Magical_Shield - Rate: 2 - - Index: 375 + Rate: 1 + Announced: true + - Index: 372 Item: S_Magical_Armor - Rate: 2 - - Index: 376 + Rate: 1 + Announced: true + - Index: 373 Item: S_ImmunedAthena_Shield - Rate: 2 - - Index: 377 + Rate: 1 + Announced: true + - Index: 374 Item: S_HardChamption_Shoes - Rate: 2 - - Index: 378 + Rate: 1 + Announced: true + - Index: 375 Item: S_KingbirdAncient_Armor - Rate: 2 - - Index: 379 + Rate: 1 + Announced: true + - Index: 376 + Item: S_CriticalHit_Armor + Rate: 1 + Announced: true + - Index: 377 Item: S_Rebellion_Armor - Rate: 17 - - Index: 380 + Rate: 10 + - Index: 378 Item: S_Kagerou_Armor - Rate: 17 - - Index: 381 + Rate: 10 + - Index: 379 Item: S_Oboro_Armor - Rate: 17 - - Index: 382 + Rate: 10 + - Index: 380 Item: S_Rebellion_Shoes - Rate: 17 - - Index: 383 + Rate: 10 + - Index: 381 Item: S_Kagerou_Shoes - Rate: 17 - - Index: 384 + Rate: 10 + - Index: 382 Item: S_Oboro_Shoes - Rate: 17 - - Index: 385 + Rate: 10 + - Index: 383 Item: S_DoramPhysical_Armor - Rate: 17 - - Index: 386 + Rate: 10 + - Index: 384 Item: S_DoramPhysical_Shoes - Rate: 17 - - Index: 387 + Rate: 10 + - Index: 385 Item: S_DoramMagical_Armor - Rate: 17 - - Index: 388 + Rate: 10 + - Index: 386 Item: S_DoramMagical_Shoes - Rate: 17 - - Index: 389 + Rate: 10 + - Index: 387 Item: S_Star_Emperor_Armor - Rate: 17 - - Index: 390 + Rate: 10 + - Index: 388 Item: S_Star_Emperor_Shoes - Rate: 17 - - Index: 391 + Rate: 10 + - Index: 389 Item: S_Soul_Reaper_Armor - Rate: 17 - - Index: 392 + Rate: 10 + - Index: 390 Item: S_Soul_Reaper_Shoes - Rate: 17 - - Index: 393 + Rate: 10 + - Index: 391 Item: S_Tempest_Weapon - Rate: 17 - - Index: 394 + Rate: 10 + - Index: 392 Item: S_Tempest_Armor - Rate: 17 - - Index: 395 + Rate: 10 + - Index: 393 Item: S_PerfectSize_Weapon - Rate: 2 - - Index: 396 + Rate: 1 + Announced: true + - Index: 394 Item: S_PerfectSize_Armor - Rate: 2 - - Index: 397 + Rate: 1 + Announced: true + - Index: 395 Item: S_M_Exo_Co_Weapon - Rate: 2 - - Index: 398 + Rate: 1 + Announced: true + - Index: 396 Item: S_M_Viv_Dr_Weapon - Rate: 2 - - Index: 399 + Rate: 1 + Announced: true + - Index: 397 Item: S_M_Sci_Hu_Weapon - Rate: 2 - - Index: 400 + Rate: 1 + Announced: true + - Index: 398 Item: S_M_Fis_In_Weapon - Rate: 2 - - Index: 401 + Rate: 1 + Announced: true + - Index: 399 Item: S_M_Exe_Ho_Weapon - Rate: 2 - - Index: 402 + Rate: 1 + Announced: true + - Index: 400 Item: S_Penetration_Weapon - Rate: 17 - - Index: 403 + Rate: 10 + - Index: 401 Item: S_Penetration_Armor - Rate: 17 - - Index: 404 + Rate: 10 + - Index: 402 Item: S_Exe_Ho_Weapon - Rate: 2 - - Index: 405 + Rate: 1 + Announced: true + - Index: 403 Item: S_Fis_In_Weapon - Rate: 2 - - Index: 406 + Rate: 1 + Announced: true + - Index: 404 Item: S_Sci_Hu_Weapon - Rate: 2 - - Index: 407 + Rate: 1 + Announced: true + - Index: 405 Item: S_Viv_Dr_Weapon - Rate: 2 - - Index: 408 + Rate: 1 + Announced: true + - Index: 406 Item: S_Exo_Co_Weapon - Rate: 2 - - Index: 409 + Rate: 1 + Announced: true + - Index: 407 Item: S_Hasty_Weapon - Rate: 2 - - Index: 410 + Rate: 1 + Announced: true + - Index: 408 Item: S_Sonic_Armor - Rate: 17 - - Index: 411 + Rate: 10 + - Index: 409 Item: S_Sonic_Shield - Rate: 17 - - Index: 412 + Rate: 10 + - Index: 410 Item: S_Sonic_Shoes - Rate: 17 - - Index: 413 + Rate: 10 + - Index: 411 Item: S_Ignition_Weapon - Rate: 17 - - Index: 414 + Rate: 10 + - Index: 412 Item: S_Ignition_Pendant - Rate: 17 - - Index: 415 + Rate: 10 + - Index: 413 Item: S_Ignition_Earing - Rate: 17 - - Index: 416 + Rate: 10 + - Index: 414 Item: S_W_Breath_Armor - Rate: 17 - - Index: 417 + Rate: 10 + - Index: 415 Item: S_W_Breath_Shield - Rate: 17 - - Index: 418 + Rate: 10 + - Index: 416 Item: S_W_Breath_Shoes - Rate: 17 - - Index: 419 + Rate: 10 + - Index: 417 Item: S_F_Breath_Weapon - Rate: 17 - - Index: 420 + Rate: 10 + - Index: 418 Item: S_F_Breath_Pendant - Rate: 17 - - Index: 421 + Rate: 10 + - Index: 419 Item: S_F_Breath_Earing - Rate: 17 - - Index: 422 + Rate: 10 + - Index: 420 Item: S_Cluster_Armor - Rate: 17 - - Index: 423 + Rate: 10 + - Index: 421 Item: S_Cluster_Shield - Rate: 17 - - Index: 424 + Rate: 10 + - Index: 422 Item: S_Cluster_Shoes - Rate: 17 - - Index: 425 + Rate: 10 + - Index: 423 Item: S_Aimed_Weapon - Rate: 17 - - Index: 426 + Rate: 10 + - Index: 424 Item: S_Aimed_Pendant - Rate: 17 - - Index: 427 + Rate: 10 + - Index: 425 Item: S_Aimed_Earing - Rate: 17 - - Index: 428 + Rate: 10 + - Index: 426 Item: S_Arrow_Armor - Rate: 17 - - Index: 429 + Rate: 10 + - Index: 427 Item: S_Arrow_Shield - Rate: 17 - - Index: 430 + Rate: 10 + - Index: 428 Item: S_Arrow_Shoes - Rate: 17 - - Index: 431 + Rate: 10 + - Index: 429 Item: S_Shooting_Weapon - Rate: 17 - - Index: 432 + Rate: 10 + - Index: 430 Item: S_Shooting_Pendant - Rate: 17 - - Index: 433 + Rate: 10 + - Index: 431 Item: S_Shooting_Earing - Rate: 17 - - Index: 434 + Rate: 10 + - Index: 432 Item: S_Tornado_Armor - Rate: 17 - - Index: 435 + Rate: 10 + - Index: 433 Item: S_Tornado_Shield - Rate: 17 - - Index: 436 + Rate: 10 + - Index: 434 Item: S_Tornado_Shoes - Rate: 17 - - Index: 437 + Rate: 10 + - Index: 435 Item: S_Boomerang_Weapon - Rate: 17 - - Index: 438 + Rate: 10 + - Index: 436 Item: S_Boomerang_Pendant - Rate: 17 - - Index: 439 + Rate: 10 + - Index: 437 Item: S_Boomerang_Earing - Rate: 17 - - Index: 440 + Rate: 10 + - Index: 438 Item: S_Vulcan_Armor - Rate: 17 - - Index: 441 + Rate: 10 + - Index: 439 Item: S_Vulcan_Shield - Rate: 17 - - Index: 442 + Rate: 10 + - Index: 440 Item: S_Vulcan_Shoes - Rate: 17 - - Index: 443 + Rate: 10 + - Index: 441 Item: S_Arms_Weapon - Rate: 17 - - Index: 444 + Rate: 10 + - Index: 442 Item: S_Arms_Pendant - Rate: 17 - - Index: 445 + Rate: 10 + - Index: 443 Item: S_Arms_Earing - Rate: 17 - - Index: 446 + Rate: 10 + - Index: 444 Item: S_Rampage_Armor - Rate: 17 - - Index: 447 + Rate: 10 + - Index: 445 Item: S_Rampage_Shield - Rate: 17 - - Index: 448 + Rate: 10 + - Index: 446 Item: S_Rampage_Shoes - Rate: 17 - - Index: 449 + Rate: 10 + - Index: 447 Item: S_Skynetblow_Weapon - Rate: 17 - - Index: 450 + Rate: 10 + - Index: 448 Item: S_Skynetblow_Pendant - Rate: 17 - - Index: 451 + Rate: 10 + - Index: 449 Item: S_Skynetblow_Earing - Rate: 17 - - Index: 452 + Rate: 10 + - Index: 450 Item: S_Knucklearrow_Armor - Rate: 17 - - Index: 453 + Rate: 10 + - Index: 451 Item: S_Knucklearrow_Shield - Rate: 17 - - Index: 454 + Rate: 10 + - Index: 452 Item: S_Knucklearrow_Shoes - Rate: 17 - - Index: 455 + Rate: 10 + - Index: 453 Item: S_TigerCannon_Weapon - Rate: 17 - - Index: 456 + Rate: 10 + - Index: 454 Item: S_Tigercannon_Pendant - Rate: 17 - - Index: 457 + Rate: 10 + - Index: 455 Item: S_Tigercannon_Earing - Rate: 17 - - Index: 458 + Rate: 10 + - Index: 456 Item: S_Duplelight_Armor - Rate: 17 - - Index: 459 + Rate: 10 + - Index: 457 Item: S_Duplelight_Shield - Rate: 17 - - Index: 460 + Rate: 10 + - Index: 458 Item: S_Duplelight_Shoes - Rate: 17 - - Index: 461 + Rate: 10 + - Index: 459 Item: S_Adoramus_Weapon - Rate: 17 - - Index: 462 + Rate: 10 + - Index: 460 Item: S_Adoramus_Pendant - Rate: 17 - - Index: 463 + Rate: 10 + - Index: 461 Item: S_Adoramus_Earing - Rate: 17 - - Index: 464 + Rate: 10 + - Index: 462 Item: S_Judex_Armor - Rate: 17 - - Index: 465 + Rate: 10 + - Index: 463 Item: S_Judex_Shield - Rate: 17 - - Index: 466 + Rate: 10 + - Index: 464 Item: S_Judex_Shoes - Rate: 17 - - Index: 467 + Rate: 10 + - Index: 465 Item: S_Magnus_Weapon - Rate: 17 - - Index: 468 + Rate: 10 + - Index: 466 Item: S_Magnus_Pendant - Rate: 17 - - Index: 469 + Rate: 10 + - Index: 467 Item: S_Magnus_Earing - Rate: 17 - - Index: 470 + Rate: 10 + - Index: 468 Item: S_Rainstorm_Armor - Rate: 17 - - Index: 471 + Rate: 10 + - Index: 469 Item: S_Rainstorm_Shield - Rate: 17 - - Index: 472 + Rate: 10 + - Index: 470 Item: S_Rainstorm_Shoes - Rate: 17 - - Index: 473 + Rate: 10 + - Index: 471 Item: S_Arrowvulcan_Weapon - Rate: 17 - - Index: 474 + Rate: 10 + - Index: 472 Item: S_Arrowvulcan_Pendant - Rate: 17 - - Index: 475 + Rate: 10 + - Index: 473 Item: S_Arrowvulcan_Earing - Rate: 17 - - Index: 476 + Rate: 10 + - Index: 474 Item: S_Metalic_Armor - Rate: 17 - - Index: 477 + Rate: 10 + - Index: 475 Item: S_Metalic_Shield - Rate: 17 - - Index: 478 + Rate: 10 + - Index: 476 Item: S_Metalic_Shoes - Rate: 17 - - Index: 479 + Rate: 10 + - Index: 477 Item: S_Reverberation_Weapon - Rate: 17 - - Index: 480 + Rate: 10 + - Index: 478 Item: S_Reverberation_Pendant - Rate: 17 - - Index: 481 + Rate: 10 + - Index: 479 Item: S_Reverberation_Earing - Rate: 17 - - Index: 482 - Item: S_Jack_Armor - Rate: 17 - - Index: 483 - Item: S_Jack_Shield - Rate: 17 - - Index: 484 - Item: S_Jack_Shoes - Rate: 17 - - Index: 485 - Item: S_Strain_Weapon - Rate: 17 - - Index: 486 - Item: S_Strain_Pendant - Rate: 17 - - Index: 487 - Item: S_Strain_Earing - Rate: 17 - - Index: 488 - Item: S_Crimson_Armor - Rate: 17 - - Index: 489 - Item: S_Crimson_Shield - Rate: 17 - - Index: 490 - Item: S_Crimson_Shoes - Rate: 17 - - Index: 491 - Item: S_Chain_Weapon - Rate: 17 - - Index: 492 - Item: S_Chain_Pendant - Rate: 17 - - Index: 493 - Item: S_Chain_Earing - Rate: 17 - - Index: 494 + Rate: 10 + - Index: 480 Item: S_Triangle_Armor - Rate: 17 - - Index: 495 + Rate: 10 + - Index: 481 Item: S_Triangle_Shield - Rate: 17 - - Index: 496 + Rate: 10 + - Index: 482 Item: S_Triangle_Shoes - Rate: 17 - - Index: 497 + Rate: 10 + - Index: 483 Item: S_Shadowspell_Weapon - Rate: 17 - - Index: 498 + Rate: 10 + - Index: 484 Item: S_Shadowspell_Pendant - Rate: 17 - - Index: 499 + Rate: 10 + - Index: 485 Item: S_Shadowspell_Earing - Rate: 17 - - Index: 500 + Rate: 10 + - Index: 486 Item: S_Menace_Armor - Rate: 17 - - Index: 501 + Rate: 10 + - Index: 487 Item: S_Menace_Shield - Rate: 17 - - Index: 502 + Rate: 10 + - Index: 488 Item: S_Menace_Shoes - Rate: 17 - - Index: 503 + Rate: 10 + - Index: 489 Item: S_Paint_Weapon - Rate: 17 - - Index: 504 + Rate: 10 + - Index: 490 Item: S_Paint_Pendant - Rate: 17 - - Index: 505 + Rate: 10 + - Index: 491 Item: S_Paint_Earing - Rate: 17 - - Index: 506 + Rate: 10 + - Index: 492 Item: S_Rolling_Armor - Rate: 17 - - Index: 507 + Rate: 10 + - Index: 493 Item: S_Rolling_Shield - Rate: 17 - - Index: 508 + Rate: 10 + - Index: 494 Item: S_Rolling_Shoes - Rate: 17 - - Index: 509 + Rate: 10 + - Index: 495 Item: S_Katar_Weapon - Rate: 17 - - Index: 510 + Rate: 10 + - Index: 496 Item: S_Katar_Pendant - Rate: 17 - - Index: 511 + Rate: 10 + - Index: 497 Item: S_Katar_Earing - Rate: 17 - - Index: 512 + Rate: 10 + - Index: 498 Item: S_Slash_Armor - Rate: 17 - - Index: 513 + Rate: 10 + - Index: 499 Item: S_Slash_Shield - Rate: 17 - - Index: 514 + Rate: 10 + - Index: 500 Item: S_Slash_Shoes - Rate: 17 - - Index: 515 + Rate: 10 + - Index: 501 Item: S_Ripper_Weapon - Rate: 17 - - Index: 516 + Rate: 10 + - Index: 502 Item: S_Ripper_Pendant - Rate: 17 - - Index: 517 + Rate: 10 + - Index: 503 Item: S_Ripper_Earing - Rate: 17 - - Index: 518 + Rate: 10 + - Index: 504 Item: S_Dust_Armor - Rate: 17 - - Index: 519 + Rate: 10 + - Index: 505 Item: S_Dust_Shield - Rate: 17 - - Index: 520 + Rate: 10 + - Index: 506 Item: S_Dust_Shoes - Rate: 17 - - Index: 521 + Rate: 10 + - Index: 507 Item: S_Grave_Weapon - Rate: 17 - - Index: 522 + Rate: 10 + - Index: 508 Item: S_Grave_Pendant - Rate: 17 - - Index: 523 + Rate: 10 + - Index: 509 Item: S_Grave_Earing - Rate: 17 - - Index: 524 + Rate: 10 + - Index: 510 Item: S_Psychic_Armor - Rate: 17 - - Index: 525 + Rate: 10 + - Index: 511 Item: S_Psychic_Shield - Rate: 17 - - Index: 526 + Rate: 10 + - Index: 512 Item: S_Psychic_Shoes - Rate: 17 - - Index: 527 + Rate: 10 + - Index: 513 Item: S_Varetyr_Weapon - Rate: 17 - - Index: 528 + Rate: 10 + - Index: 514 Item: S_Varetyr_Pendant - Rate: 17 - - Index: 529 + Rate: 10 + - Index: 515 Item: S_Varetyr_Earing - Rate: 17 - - Index: 530 + Rate: 10 + - Index: 516 + Item: S_Jack_Armor + Rate: 10 + - Index: 517 + Item: S_Jack_Shield + Rate: 10 + - Index: 518 + Item: S_Jack_Shoes + Rate: 10 + - Index: 519 + Item: S_Strain_Weapon + Rate: 10 + - Index: 520 + Item: S_Strain_Pendant + Rate: 10 + - Index: 521 + Item: S_Strain_Earing + Rate: 10 + - Index: 522 + Item: S_Crimson_Armor + Rate: 10 + - Index: 523 + Item: S_Crimson_Shield + Rate: 10 + - Index: 524 + Item: S_Crimson_Shoes + Rate: 10 + - Index: 525 + Item: S_Chain_Weapon + Rate: 10 + - Index: 526 + Item: S_Chain_Pendant + Rate: 10 + - Index: 527 + Item: S_Chain_Earing + Rate: 10 + - Index: 528 Item: S_Cart_Tornado_Armor - Rate: 17 - - Index: 531 + Rate: 10 + - Index: 529 Item: S_Cart_Tornado_Shield - Rate: 17 - - Index: 532 + Rate: 10 + - Index: 530 Item: S_Cart_Tornado_Shoes - Rate: 17 - - Index: 533 + Rate: 10 + - Index: 531 Item: S_Cannon_Cart_Weapon - Rate: 17 - - Index: 534 + Rate: 10 + - Index: 532 Item: S_Cannon_Cart_Pendant - Rate: 17 - - Index: 535 + Rate: 10 + - Index: 533 Item: S_Cannon_Cart_Earing - Rate: 17 - - Index: 536 + Rate: 10 + - Index: 534 Item: S_Spore_Bomb_Armor - Rate: 17 - - Index: 537 + Rate: 10 + - Index: 535 Item: S_Spore_Bomb_Shield - Rate: 17 - - Index: 538 + Rate: 10 + - Index: 536 Item: S_Spore_Bomb_Shoes - Rate: 17 - - Index: 539 + Rate: 10 + - Index: 537 Item: S_Crazy_Weapon - Rate: 17 - - Index: 540 + Rate: 10 + - Index: 538 Item: S_Crazy_Pendant - Rate: 17 - - Index: 541 + Rate: 10 + - Index: 539 Item: S_Crazy_Earing - Rate: 17 - - Index: 542 + Rate: 10 + - Index: 540 Item: S_Brand_Armor - Rate: 17 - - Index: 543 + Rate: 10 + - Index: 541 Item: S_Brand_Shield - Rate: 17 - - Index: 544 + Rate: 10 + - Index: 542 Item: S_Brand_Shoes - Rate: 17 - - Index: 545 + Rate: 10 + - Index: 543 Item: S_Chain_Press_Weapon - Rate: 17 - - Index: 546 + Rate: 10 + - Index: 544 Item: S_Chain_Press_Pendant - Rate: 17 - - Index: 547 + Rate: 10 + - Index: 545 Item: S_Chain_Press_Earing - Rate: 17 - - Index: 548 + Rate: 10 + - Index: 546 Item: S_Banish_Cannon_Armor - Rate: 17 - - Index: 549 + Rate: 10 + - Index: 547 Item: S_Banish_Cannon_Shield - Rate: 17 - - Index: 550 + Rate: 10 + - Index: 548 Item: S_Banish_Cannon_Shoes - Rate: 17 - - Index: 551 + Rate: 10 + - Index: 549 Item: S_Genesis_Weapon - Rate: 17 - - Index: 552 + Rate: 10 + - Index: 550 Item: S_Genesis_Pendant - Rate: 17 - - Index: 553 + Rate: 10 + - Index: 551 Item: S_Genesis_Earing - Rate: 17 - - Index: 554 + Rate: 10 + - Index: 552 Item: S_Tail_Dragon_Weapon - Rate: 17 - - Index: 555 + Rate: 10 + - Index: 553 Item: S_Tail_Dragon_Shield - Rate: 17 - - Index: 556 + Rate: 10 + - Index: 554 Item: S_Tail_Dragon_Armor - Rate: 17 - - Index: 557 + Rate: 10 + - Index: 555 Item: S_Flare_Dance_Earing - Rate: 17 - - Index: 558 + Rate: 10 + - Index: 556 Item: S_Flare_Dance_Pendant - Rate: 17 - - Index: 559 + Rate: 10 + - Index: 557 Item: S_Flare_Dance_Shoes - Rate: 17 - - Index: 560 + Rate: 10 + - Index: 558 Item: S_God_Hammer_Weapon - Rate: 17 - - Index: 561 + Rate: 10 + - Index: 559 Item: S_God_Hammer_Shield - Rate: 17 - - Index: 562 + Rate: 10 + - Index: 560 Item: S_God_Hammer_Armor - Rate: 17 - - Index: 563 + Rate: 10 + - Index: 561 Item: S_Shatter_Buster_Earing - Rate: 17 - - Index: 564 + Rate: 10 + - Index: 562 Item: S_Shatter_B_Pendant - Rate: 17 - - Index: 565 + Rate: 10 + - Index: 563 Item: S_Shatter_Buster_Shoes - Rate: 17 - - Index: 566 + Rate: 10 + - Index: 564 Item: S_Trip_Weapon - Rate: 17 - - Index: 567 + Rate: 10 + - Index: 565 Item: S_Trip_Shield - Rate: 17 - - Index: 568 + Rate: 10 + - Index: 566 Item: S_Trip_Armor - Rate: 17 - - Index: 569 + Rate: 10 + - Index: 567 Item: S_Super_Magic_Shield - Rate: 17 - - Index: 570 + Rate: 10 + - Index: 568 Item: S_Super_Magic_Armor - Rate: 17 - - Index: 571 + Rate: 10 + - Index: 569 Item: S_Super_Magic_Shoes - Rate: 17 - - Index: 572 + Rate: 10 + - Index: 570 Item: S_Super_Power_Weapon - Rate: 17 - - Index: 573 + Rate: 10 + - Index: 571 Item: S_Super_Power_Pendant - Rate: 17 - - Index: 574 + Rate: 10 + - Index: 572 Item: S_Super_Power_Earing - Rate: 17 - - Index: 575 + Rate: 10 + - Index: 573 Item: S_Kunai_Weapon - Rate: 17 - - Index: 576 + Rate: 10 + - Index: 574 Item: S_Kunai_Shield - Rate: 17 - - Index: 577 + Rate: 10 + - Index: 575 Item: S_Kunai_Armor - Rate: 17 - - Index: 578 + Rate: 10 + - Index: 576 Item: S_Syuriken_Earing - Rate: 17 - - Index: 579 + Rate: 10 + - Index: 577 Item: S_Syuriken_Pendant - Rate: 17 - - Index: 580 + Rate: 10 + - Index: 578 Item: S_Syuriken_Shoes - Rate: 17 - - Index: 581 + Rate: 10 + - Index: 579 Item: S_Kamaenraku_Weapon - Rate: 17 - - Index: 582 + Rate: 10 + - Index: 580 Item: S_Kamaenraku_Shield - Rate: 17 - - Index: 583 + Rate: 10 + - Index: 581 Item: S_Kamaenraku_Armor - Rate: 17 - - Index: 584 + Rate: 10 + - Index: 582 Item: S_Huusouka_Earing - Rate: 17 - - Index: 585 + Rate: 10 + - Index: 583 Item: S_Huusouka_Pendant - Rate: 17 - - Index: 586 + Rate: 10 + - Index: 584 Item: S_Huusouka_Shoes - Rate: 17 - - Index: 587 + Rate: 10 + - Index: 585 Item: S_Pickyrush_Weapon - Rate: 17 - - Index: 588 + Rate: 10 + - Index: 586 Item: S_Pickyrush_Shield - Rate: 17 - - Index: 589 + Rate: 10 + - Index: 587 Item: S_Pickyrush_Armor - Rate: 17 - - Index: 590 + Rate: 10 + - Index: 588 Item: S_SavageRabbit_Earing - Rate: 17 - - Index: 591 + Rate: 10 + - Index: 589 Item: S_SavageRabbit_Pendant - Rate: 17 - - Index: 592 + Rate: 10 + - Index: 590 Item: S_SavageRabbit_Shoes - Rate: 17 - - Index: 593 + Rate: 10 + - Index: 591 Item: S_Catnip_Weapon - Rate: 17 - - Index: 594 + Rate: 10 + - Index: 592 Item: S_Catnip_Shield - Rate: 17 - - Index: 595 + Rate: 10 + - Index: 593 Item: S_Catnip_Armor - Rate: 17 - - Index: 596 + Rate: 10 + - Index: 594 Item: S_Silvervine_Earing - Rate: 17 - - Index: 597 + Rate: 10 + - Index: 595 Item: S_Silvervine_Pendant - Rate: 17 - - Index: 598 + Rate: 10 + - Index: 596 Item: S_Silvervine_Shoes - Rate: 17 - - Index: 599 + Rate: 10 + - Index: 597 Item: S_Sunshine_Weapon - Rate: 17 - - Index: 600 + Rate: 10 + - Index: 598 Item: S_Sunshine_Shield - Rate: 17 - - Index: 601 + Rate: 10 + - Index: 599 Item: S_Sunshine_Armor - Rate: 17 - - Index: 602 + Rate: 10 + - Index: 600 Item: S_Moonlight_Earring - Rate: 17 - - Index: 603 + Rate: 10 + - Index: 601 Item: S_Moonlight_Pendant - Rate: 17 - - Index: 604 + Rate: 10 + - Index: 602 Item: S_Moonlight_Shoes - Rate: 17 - - Index: 605 + Rate: 10 + - Index: 603 Item: S_Stardust_Weapon - Rate: 17 - - Index: 606 + Rate: 10 + - Index: 604 Item: S_Stardust_Shield - Rate: 17 - - Index: 607 + Rate: 10 + - Index: 605 Item: S_Stardust_Armor - Rate: 17 - - Index: 608 + Rate: 10 + - Index: 606 Item: S_S_Weapon - Rate: 17 - - Index: 609 + Rate: 10 + - Index: 607 Item: S_S_Shield - Rate: 17 - - Index: 610 + Rate: 10 + - Index: 608 Item: S_S_Armor - Rate: 17 - - Index: 611 + Rate: 10 + - Index: 609 Item: S_Evilcurse_Earring - Rate: 17 - - Index: 612 + Rate: 10 + - Index: 610 Item: S_Evilcurse_Pendant - Rate: 17 - - Index: 613 + Rate: 10 + - Index: 611 Item: S_Evilcurse_Shoes - Rate: 17 - - Index: 614 - Item: S_FullPene_Earring - Rate: 2 - - Index: 615 - Item: S_FullPene_Pendant - Rate: 2 - - Index: 616 - Item: S_FullPene_Armor - Rate: 2 - - Index: 617 + Rate: 10 + - Index: 612 Item: S_FullPene_Shoes - Rate: 2 + Rate: 1 + Announced: true + - Index: 613 + Item: S_FullPene_Armor + Rate: 1 + Announced: true + - Index: 614 + Item: S_FullPene_Pendant + Rate: 1 + Announced: true + - Index: 615 + Item: S_FullPene_Earring + Rate: 1 + Announced: true + - Index: 616 + Item: S_AllRace_Shoes + Rate: 1 + Announced: true + - Index: 617 + Item: S_AllRace_Shield + Rate: 1 + Announced: true - Index: 618 - Item: S_FullTemp_Earring - Rate: 2 + Item: S_Blitz_Weapon + Rate: 10 - Index: 619 - Item: S_FullTemp_Shoes - Rate: 2 + Item: S_Blitz_Armor + Rate: 10 - Index: 620 - Item: S_FullTemp_Armor - Rate: 2 + Item: S_FullTemp_Earring + Rate: 1 + Announced: true - Index: 621 Item: S_FullTemp_Pendant - Rate: 2 + Rate: 1 + Announced: true - Index: 622 - Item: S_Mammoth_Armor - Rate: 17 + Item: S_FullTemp_Armor + Rate: 1 + Announced: true - Index: 623 - Item: S_Mammoth_Shoes - Rate: 17 + Item: S_FullTemp_Shoes + Rate: 1 + Announced: true - Index: 624 - Item: S_Mammoth_Pendant - Rate: 17 + Item: S_Mammoth_Armor + Rate: 10 - Index: 625 - Item: S_Mammoth_Earring - Rate: 17 + Item: S_Mammoth_Shoes + Rate: 10 - Index: 626 - Item: S_Mammoth_Weapon - Rate: 17 + Item: S_Mammoth_Pendant + Rate: 10 - Index: 627 - Item: S_Mammoth_Shield - Rate: 17 + Item: S_Mammoth_Earring + Rate: 10 - Index: 628 - Item: S_TrueGem_Armor - Rate: 2 + Item: S_Mammoth_Weapon + Rate: 10 - Index: 629 - Item: S_TrueGem_Shoes - Rate: 2 + Item: S_Mammoth_Shield + Rate: 10 - Index: 630 - Item: S_TrueGem_Earring - Rate: 2 + Item: S_TrueGem_Armor + Rate: 1 + Announced: true - Index: 631 - Item: S_TrueGem_Pendant - Rate: 2 + Item: S_TrueGem_Shoes + Rate: 1 + Announced: true - Index: 632 - Item: S_M_Mammoth_Armor - Rate: 2 + Item: S_TrueGem_Earring + Rate: 1 + Announced: true - Index: 633 - Item: S_M_Mammoth_Shoes - Rate: 2 + Item: S_TrueGem_Pendant + Rate: 1 + Announced: true - Index: 634 - Item: S_M_Mammoth_Earring - Rate: 2 + Item: S_M_Mammoth_Armor + Rate: 1 + Announced: true - Index: 635 - Item: S_M_Mammoth_Pendant - Rate: 2 + Item: S_M_Mammoth_Shoes + Rate: 1 + Announced: true - Index: 636 - Item: S_EXP_Shield - Rate: 2 + Item: S_M_Mammoth_Earring + Rate: 1 + Announced: true - Index: 637 - Item: S_Absorb_Shield - Rate: 2 + Item: S_M_Mammoth_Pendant + Rate: 1 + Announced: true - Index: 638 - Item: S_Absorb_Weapon - Rate: 2 + Item: S_EXP_Shield + Rate: 1 + Announced: true - Index: 639 - Item: S_AutoSpell_Shield - Rate: 17 + Item: S_Absorb_Shield + Rate: 1 + Announced: true - Index: 640 - Item: S_AutoSpell_Armor - Rate: 17 + Item: S_Absorb_Weapon + Rate: 1 + Announced: true - Index: 641 - Item: S_AutoSpell_Shoes - Rate: 17 + Item: S_AutoSpell_Shield + Rate: 10 - Index: 642 - Item: S_AutoSpell_Weapon - Rate: 17 + Item: S_AutoSpell_Armor + Rate: 10 - Index: 643 - Item: S_AutoSpell_Pendant - Rate: 17 + Item: S_AutoSpell_Shoes + Rate: 10 - Index: 644 - Item: S_AutoSpell_Earring - Rate: 17 + Item: S_AutoSpell_Weapon + Rate: 10 - Index: 645 - Item: S_M_AutoSpell_Armor - Rate: 2 + Item: S_AutoSpell_Pendant + Rate: 10 - Index: 646 - Item: S_M_AutoSpell_Shoes - Rate: 2 + Item: S_AutoSpell_Earring + Rate: 10 - Index: 647 - Item: S_M_AutoSpell_Earring - Rate: 2 + Item: S_M_AutoSpell_Armor + Rate: 1 + Announced: true - Index: 648 - Item: S_M_AutoSpell_Pendant - Rate: 2 + Item: S_M_AutoSpell_Shoes + Rate: 1 + Announced: true - Index: 649 - Item: S_Hasty_Shield - Rate: 2 + Item: S_M_AutoSpell_Earring + Rate: 1 + Announced: true - Index: 650 - Item: S_Infinity_Shield - Rate: 2 + Item: S_M_AutoSpell_Pendant + Rate: 1 + Announced: true - Index: 651 - Item: S_Durable_Weapon - Rate: 2 + Item: S_Hasty_Shield + Rate: 1 + Announced: true - Index: 652 - Item: S_Durable_Shield - Rate: 2 + Item: S_Infinity_Shield + Rate: 1 + Announced: true - Index: 653 - Item: S_Clever_Weapon - Rate: 2 + Item: S_Durable_Weapon + Rate: 1 + Announced: true - Index: 654 - Item: S_Clever_Shield - Rate: 2 + Item: S_Durable_Shield + Rate: 1 + Announced: true - Index: 655 - Item: S_CriticalHit_Weapon - Rate: 2 + Item: S_Clever_Weapon + Rate: 1 + Announced: true - Index: 656 - Item: S_KingbirdAnc_Weapon - Rate: 2 + Item: S_Clever_Shield + Rate: 1 + Announced: true - Index: 657 - Item: S_Thief_earring - Rate: 17 + Item: S_CriticalHit_Weapon + Rate: 1 + Announced: true - Index: 658 - Item: S_Archer_earring - Rate: 17 + Item: S_KingbirdAnc_Weapon + Rate: 1 + Announced: true + - Index: 659 + Item: S_P_Power_Weapon + Rate: 10 + - Index: 660 + Item: S_P_Power_Shield + Rate: 10 + - Index: 661 + Item: S_M_Spell_Weapon + Rate: 10 + - Index: 662 + Item: S_M_Spell_Shield + Rate: 10 + - Index: 663 + Item: S_Concentration_Weapon + Rate: 10 + - Index: 664 + Item: S_Concentration_Shield + Rate: 10 + - Index: 665 + Item: S_Wisdom_Weapon + Rate: 10 + - Index: 666 + Item: S_Wisdom_Shield + Rate: 10 + - Index: 667 + Item: S_Stamina_Weapon + Rate: 10 + - Index: 668 + Item: S_Stamina_Shield + Rate: 10 + - Index: 669 + Item: S_Creative_Weapon + Rate: 10 + - Index: 670 + Item: S_Creative_Shield + Rate: 10 + - Index: 671 + Item: S_S_Reload_Shield + Rate: 1 + Announced: true + - Index: 672 + Item: S_SpellCaster_Armor + Rate: 1 + Announced: true + - Index: 673 + Item: S_SpellCaster_Shoes + Rate: 1 + Announced: true + - Index: 674 + Item: S_SpellCaster_Earring + Rate: 1 + Announced: true + - Index: 675 + Item: S_SpellCaster_Pendant + Rate: 1 + Announced: true + - Index: 676 + Item: S_R_Bearers_Shoes + Rate: 1 + Announced: true + - Index: 677 + Item: S_R_Bearers_Armor + Rate: 1 + Announced: true + - Index: 678 + Item: S_R_Bearers_Pendant + Rate: 1 + Announced: true + - Index: 679 + Item: S_R_Bearers_Earring + Rate: 1 + Announced: true + - Index: 680 + Item: S_Mega_Blitz_Shield + Rate: 1 + Announced: true + - Index: 681 + Item: S_Mega_Blitz_Weapon + Rate: 1 + Announced: true + - Index: 682 + Item: S_EXP_Weapon + Rate: 1 + Announced: true - Group: FLUFFY_SEMI_LONG_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: C_Fluffy_Semi_Long - Rate: 1111 + Rate: 1 - Index: 1 - Item: C_Fluffy_Semi_Long_LB - Rate: 1111 - - Index: 2 - Item: C_Fluffy_Semi_Long_CB - Rate: 1111 - - Index: 3 - Item: C_Fluffy_Semi_Long_YL - Rate: 1111 - - Index: 4 - Item: C_Fluffy_Semi_Long_BG - Rate: 1111 - - Index: 5 - Item: C_Fluffy_Semi_Long_JBL - Rate: 1111 - - Index: 6 - Item: C_Fluffy_Semi_Long_WH - Rate: 1111 - - Index: 7 - Item: C_Fluffy_Semi_Long_OM - Rate: 1111 - - Index: 8 Item: C_Fluffy_Semi_Long_LPP - Rate: 1111 + Rate: 1 + - Index: 2 + Item: C_Fluffy_Semi_Long_OM + Rate: 1 + - Index: 3 + Item: C_Fluffy_Semi_Long_WH + Rate: 1 + - Index: 4 + Item: C_Fluffy_Semi_Long_JBL + Rate: 1 + - Index: 5 + Item: C_Fluffy_Semi_Long_BG + Rate: 1 + - Index: 6 + Item: C_Fluffy_Semi_Long_YL + Rate: 1 + - Index: 7 + Item: C_Fluffy_Semi_Long_CB + Rate: 1 + - Index: 8 + Item: C_Fluffy_Semi_Long_LB + Rate: 1 - Group: BOOSTER_PACK_215 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Life_Potion_Pack - Amount: 3 - - Index: 1 - Item: E_DEF_Scroll_Box - Amount: 3 - - Index: 2 - Item: Comp_Small_Mana_Potion - Amount: 60 - - Index: 3 - Item: Comp_Power_Booster - Amount: 10 - - Index: 4 Item: Comp_Almighty Amount: 10 - - Index: 5 - Item: E_Red_Booster - Amount: 60 - - Index: 6 + - Index: 1 + Item: Comp_Power_Booster + Amount: 10 + - Index: 2 Item: E_Infinity_Drink Amount: 10 + - Index: 3 + Item: E_Life_Potion_Pack + Amount: 3 + - Index: 4 + Item: E_DEF_Scroll_Box + Amount: 3 + - Index: 5 + Item: Comp_Small_Mana_Potion + Amount: 60 + - Index: 6 + Item: E_Red_Booster + Amount: 60 - Index: 7 - Item: Booster_Pack_230 - - Index: 8 Item: Booster_Coin Amount: 56 + - Index: 8 + Item: Booster_Pack_230 + - Index: 9 + Item: Battle_Manual100 + Amount: 2 - Group: BOOSTER_PACK_230 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Life_Potion_Pack + Item: Comp_Almighty Amount: 5 - Index: 1 - Item: E_DEF_Scroll_Box + Item: Comp_Power_Booster Amount: 5 - Index: 2 - Item: Comp_Small_Mana_Potion - Amount: 100 - - Index: 3 - Item: Comp_Power_Booster - Amount: 20 - - Index: 4 - Item: Comp_Almighty - Amount: 20 - - Index: 5 - Item: E_Red_Booster - Amount: 100 - - Index: 6 Item: E_Infinity_Drink - Amount: 20 - - Index: 7 - Item: 2020_Goal_Gift_Box - - Index: 8 + Amount: 5 + - Index: 3 + Item: Booster_B_M_2 + Amount: 3 + - Index: 4 + Item: Lv_Up_T_230 + Amount: 3 + - Index: 5 Item: Booster_Coin - Amount: 60 + Amount: 130 + - Index: 6 + Item: World_Tour_Ticket + Amount: 30 + - Index: 7 + Item: Booster_Pack_240 - Group: ANGELPORINGJEWEL_BOX SubGroups: - SubGroup: 0 @@ -66404,737 +71371,776 @@ Body: Item: AngelPoring_Clear - Group: UP_HERO_WEAPON_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Up_Dragonic_Slayer - Rate: 286 + Item: Up_Royal_Bow_K + Rate: 1 - Index: 1 - Item: Up_Sword_Of_Bluefire - Rate: 286 + Item: Up_Narcis_Bow + Rate: 1 - Index: 2 - Item: Up_Slate_Sword - Rate: 286 + Item: Up_Shadow_Staff_K + Rate: 1 - Index: 3 - Item: Up_Light_Blade - Rate: 286 + Item: Up_Iron_Nail_K + Rate: 1 - Index: 4 Item: Up_Magic_Sword - Rate: 286 + Rate: 1 - Index: 5 - Item: Up_Fatalist - Rate: 286 + Item: Up_Sword_Of_Bluefire + Rate: 1 - Index: 6 - Item: Up_Fog_Dew_Sword - Rate: 286 + Item: Up_Avenger + Rate: 1 - Index: 7 - Item: Up_Undine_Spear_K - Rate: 286 + Item: Up_Iron_Staff + Rate: 1 - Index: 8 - Item: Up_OneSkyOneSun - Rate: 286 + Item: Up_Oriental_Sword + Rate: 1 - Index: 9 - Item: Up_Demon_Hunting_Bible - Rate: 286 + Item: Up_Undine_Spear_K + Rate: 1 - Index: 10 - Item: Up_Shadow_Staff_K - Rate: 286 + Item: Up_Demon_Hunting_Bible + Rate: 1 - Index: 11 - Item: Up_Freezing_Rod - Rate: 286 + Item: Up_Shiver_Katar_K + Rate: 1 - Index: 12 - Item: Up_MeawFoxtail - Rate: 286 + Item: Up_OneSkyOneSun + Rate: 1 - Index: 13 Item: Up_SoulWeight - Rate: 286 + Rate: 1 - Index: 14 - Item: Up_Iron_Nail_K - Rate: 286 + Item: Up_MeawFoxtail + Rate: 1 - Index: 15 - Item: Up_Ray_Knuckle - Rate: 286 - - Index: 16 - Item: Up_Trumpet_Shell_K - Rate: 286 - - Index: 17 - Item: Up_Barb_Wire_K - Rate: 286 - - Index: 18 - Item: Up_Meteor_Striker - Rate: 286 - - Index: 19 - Item: Up_Saint_Hall - Rate: 286 - - Index: 20 - Item: Up_Oriental_Sword - Rate: 286 - - Index: 21 - Item: Up_Shiver_Katar_K - Rate: 286 - - Index: 22 - Item: Up_Blade_Katar - Rate: 286 - - Index: 23 - Item: Up_Avenger - Rate: 286 - - Index: 24 - Item: Up_Iron_Staff - Rate: 286 - - Index: 25 - Item: Up_Blue_Crystal_Staff - Rate: 286 - - Index: 26 - Item: Up_Humma_Clear - Rate: 286 - - Index: 27 - Item: Up_Narcis_Bow - Rate: 286 - - Index: 28 - Item: Up_Royal_Bow_K - Rate: 286 - - Index: 29 - Item: Up_Scalet_Dragon_L_Bow - Rate: 286 - - Index: 30 Item: Up_Crimson_Rose - Rate: 286 - - Index: 31 + Rate: 1 + - Index: 16 Item: Up_Master_Soul_Rifle - Rate: 286 - - Index: 32 + Rate: 1 + - Index: 17 Item: Up_Demon_S_Shot - Rate: 286 - - Index: 33 - Item: Up_The_Black_Gatling - Rate: 286 - - Index: 34 + Rate: 1 + - Index: 18 Item: Up_Golden_L_Launcher - Rate: 286 + Rate: 1 + - Index: 19 + Item: Up_The_Black_Gatling + Rate: 1 + - Index: 20 + Item: Up_Fog_Dew_Sword + Rate: 1 + - Index: 21 + Item: Up_Humma_Clear + Rate: 1 + - Index: 22 + Item: Up_Dragonic_Slayer + Rate: 1 + - Index: 23 + Item: Up_Light_Blade + Rate: 1 + - Index: 24 + Item: Up_Slate_Sword + Rate: 1 + - Index: 25 + Item: Up_Trumpet_Shell_K + Rate: 1 + - Index: 26 + Item: Up_Barb_Wire_K + Rate: 1 + - Index: 27 + Item: Up_Meteor_Striker + Rate: 1 + - Index: 28 + Item: Up_Saint_Hall + Rate: 1 + - Index: 29 + Item: Up_Ray_Knuckle + Rate: 1 + - Index: 30 + Item: Up_Blade_Katar + Rate: 1 + - Index: 31 + Item: Up_Fatalist + Rate: 1 + - Index: 32 + Item: Up_Scalet_Dragon_L_Bow + Rate: 1 + - Index: 33 + Item: Up_Blue_Crystal_Staff + Rate: 1 + - Index: 34 + Item: Up_Freezing_Rod + Rate: 1 + - Index: 35 + Item: Up_Freedom_Stick + Rate: 1 + - Index: 36 + Item: Up_Blessed_Knife + Rate: 1 - Group: HIGH_REFINE_GUARANTEE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Guarantee_Weapon_11Up - Rate: 3000 + Rate: 30 + Announced: true - Index: 1 - Item: Guarantee_Armor_11Up - Rate: 3000 - - Index: 2 Item: Guarantee_Weapon_12Up - Rate: 1400 - - Index: 3 - Item: Guarantee_Armor_12Up - Rate: 1400 - - Index: 4 + Rate: 14 + Announced: true + - Index: 2 Item: Guarantee_Weapon_13Up - Rate: 600 + Rate: 6 + Announced: true + - Index: 3 + Item: Guarantee_Armor_11Up + Rate: 30 + Announced: true + - Index: 4 + Item: Guarantee_Armor_12Up + Rate: 14 + Announced: true - Index: 5 Item: Guarantee_Armor_13Up - Rate: 600 + Rate: 6 + Announced: true - Group: REFINE_GUARANTEE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Guarantee_Weapon_9Up - Rate: 909 + Item: Guarantee_Weapon_7Up + Rate: 25 - Index: 1 Item: Guarantee_Weapon_8Up - Rate: 1364 + Rate: 15 - Index: 2 - Item: Guarantee_Weapon_7Up - Rate: 2273 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true - Index: 3 - Item: Guarantee_Armor_9Up - Rate: 909 - - Index: 4 - Item: Guarantee_Armor_8Up - Rate: 1364 - - Index: 5 - Item: Guarantee_Armor_7Up - Rate: 2273 - - Index: 6 Item: Guarantee_Weapon_10Up - Rate: 455 + Rate: 5 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 25 + - Index: 5 + Item: Guarantee_Armor_8Up + Rate: 15 + - Index: 6 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true - Index: 7 Item: Guarantee_Armor_10Up - Rate: 455 + Rate: 5 + Announced: true - Group: SPECIAL_REFINE_CUBE SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Temporal_Refine_Cube - Rate: 1111 + Rate: 5 + Announced: true - Index: 1 Item: Geffen_Refine_Cube - Rate: 1111 + Rate: 5 + Announced: true - Index: 2 - Item: Old_Refine_Cube - Rate: 1111 + Item: Circlet_Refine_Cube + Rate: 5 + Announced: true - Index: 3 Item: OS_Weapon_Refine_Cube - Rate: 1111 + Rate: 5 + Announced: true - Index: 4 Item: Racecap_Refine_Cube - Rate: 1111 + Rate: 5 + Announced: true - Index: 5 - Item: Auto_Armor_Refine_Cube - Rate: 1111 + Item: Old_Refine_Cube + Rate: 5 + Announced: true - Index: 6 - Item: Bio_Weapon_Refine_Cube - Rate: 1111 + Item: Auto_Armor_Refine_Cube + Rate: 5 + Announced: true - Index: 7 - Item: Circlet_Refine_Cube - Rate: 1111 + Item: Bio_Weapon_Refine_Cube + Rate: 5 + Announced: true - Index: 8 Item: Bio_Helm_Refine_Cube - Rate: 1111 + Rate: 5 + Announced: true - Group: AUTOSPELL_SHADOW_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: S_AutoSpell_Shield - Rate: 1667 - - Index: 1 Item: S_AutoSpell_Armor - Rate: 1667 + Rate: 1 + - Index: 1 + Item: S_AutoSpell_Shield + Rate: 1 - Index: 2 - Item: S_AutoSpell_Shoes - Rate: 1667 - - Index: 3 Item: S_AutoSpell_Weapon - Rate: 1667 + Rate: 1 + - Index: 3 + Item: S_AutoSpell_Shoes + Rate: 1 - Index: 4 - Item: S_AutoSpell_Pendant - Rate: 1667 - - Index: 5 Item: S_AutoSpell_Earring - Rate: 1667 + Rate: 1 + - Index: 5 + Item: S_AutoSpell_Pendant + Rate: 1 - Group: BROADCASTBOX_ SubGroups: - SubGroup: 0 List: - Index: 0 - Item: E_Life_Potion_Pack - - Index: 1 - Item: E_DEF_Scroll_Box - - Index: 2 Item: Battle_Manual100 + Duration: 10080 + - Index: 1 + Item: E_Life_Potion_Pack + - Index: 2 + Item: E_DEF_Scroll_Box - Index: 3 Item: World_Tour_Ticket Amount: 20 - Group: S_ENCHANT_STONE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: ATKStone_Middle - Rate: 100 + Item: Melee_Stone_Robe_D + Rate: 7 + Announced: true - Index: 1 - Item: MATKStone_Middle - Rate: 100 + Item: Magic_Stone_Robe_D + Rate: 7 + Announced: true - Index: 2 - Item: ASPDStone_Robe - Rate: 30 + Item: DoubleAttack_Stone + Rate: 15 + Announced: true - Index: 3 - Item: ATKStone_Top - Rate: 100 + Item: Critical_Stone_Robe + Rate: 15 + Announced: true - Index: 4 - Item: MATKStone_Top - Rate: 100 + Item: CastingStone_Robe + Rate: 15 + Announced: true - Index: 5 - Item: HPdrainStone_Robe - Rate: 30 + Item: CastStone_Robe_D + Rate: 20 + Announced: true - Index: 6 Item: SPdrainStone_Robe Rate: 40 + Announced: true - Index: 7 - Item: HPdrainStone_Top - Rate: 30 - - Index: 8 Item: SPdrainStone_Top Rate: 40 - - Index: 9 - Item: EXPStone_Bottom - Rate: 100 - - Index: 10 - Item: ATKStone_Bottom - Rate: 100 - - Index: 11 - Item: MATKStone_Bottom - Rate: 100 - - Index: 12 - Item: Critical_Stone - Rate: 100 - - Index: 13 - Item: Range_Stone - Rate: 100 - - Index: 14 - Item: Greed_Stone - Rate: 40 - - Index: 15 - Item: CastingStone_Robe - Rate: 15 - - Index: 16 - Item: ASPDStone_Top - Rate: 30 - - Index: 17 - Item: ReloadStone_Top - Rate: 100 - - Index: 18 - Item: ReloadStone_Middle - Rate: 100 - - Index: 19 - Item: ReloadStone_Bottom - Rate: 100 - - Index: 20 - Item: ElectricEffect_Middle - Rate: 30 - - Index: 21 - Item: GreenFloor_Bottom - Rate: 100 - - Index: 22 - Item: EXPStone_Middle - Rate: 100 - - Index: 23 - Item: MinorCastingStone_Robe - Rate: 30 - - Index: 24 - Item: EXPStone_Top - Rate: 100 - - Index: 25 - Item: CastingStone_Top - Rate: 100 - - Index: 26 - Item: CastingStone_Middle - Rate: 100 - - Index: 27 - Item: CastingStone_Bottom - Rate: 100 - - Index: 28 - Item: BlueAuraEffect_Middle - Rate: 100 - - Index: 29 - Item: PinkGlowEffect_Middle - Rate: 100 - - Index: 30 - Item: ShrinkEffect_Bottom - Rate: 40 - - Index: 31 - Item: ExplodingEffect_Middle - Rate: 100 - - Index: 32 - Item: WaterFieldEffect_Bottom - Rate: 30 - - Index: 33 - Item: DoubleAttack_Stone - Rate: 15 - - Index: 34 - Item: Critical_Stone_Robe - Rate: 15 - - Index: 35 - Item: Critical_Stone_Top - Rate: 100 - - Index: 36 - Item: Critical_Stone_Bottom - Rate: 100 - - Index: 37 + Announced: true + - Index: 8 Item: CastStone_Robe Rate: 40 - - Index: 38 - Item: SuraStone_Top - Rate: 63 - - Index: 39 - Item: SuraStone_Middle - Rate: 63 - - Index: 40 - Item: SuraStone_Bottom - Rate: 63 - - Index: 41 - Item: SuraStone_Robe - Rate: 30 - - Index: 42 - Item: RangerStone_Top - Rate: 63 - - Index: 43 - Item: RangerStone_Middle - Rate: 63 - - Index: 44 - Item: RangerStone_Bottom - Rate: 63 - - Index: 45 - Item: RangerStone_Robe - Rate: 30 - - Index: 46 - Item: SorcererStone_Top - Rate: 63 - - Index: 47 - Item: SorcererStone_Middle - Rate: 63 - - Index: 48 - Item: SorcererStone_Bottom - Rate: 63 - - Index: 49 - Item: SorcererStone_Robe - Rate: 30 - - Index: 50 - Item: RuneknightStone_Top - Rate: 63 - - Index: 51 - Item: RuneknightStone_Middle - Rate: 63 - - Index: 52 - Item: RuneknightStone_Bottom - Rate: 63 - - Index: 53 - Item: RuneknightStone_Robe - Rate: 30 - - Index: 54 - Item: GeneticStone_Robe - Rate: 30 - - Index: 55 - Item: GeneticStone_Top - Rate: 63 - - Index: 56 - Item: GeneticStone_Middle - Rate: 63 - - Index: 57 - Item: GeneticStone_Bottom - Rate: 63 - - Index: 58 - Item: WarlockStone_Top - Rate: 63 - - Index: 59 - Item: WarlockStone_Middle - Rate: 63 - - Index: 60 - Item: WarlockStone_Bottom - Rate: 63 - - Index: 61 - Item: WarlockStone_Robe - Rate: 30 - - Index: 62 - Item: ShadowchaserStone_Top - Rate: 63 - - Index: 63 - Item: ShadowchaseStone_Middle - Rate: 63 - - Index: 64 - Item: ShadowchaseStone_Bottom - Rate: 63 - - Index: 65 - Item: ShadowchaserStone_Robe - Rate: 30 - - Index: 66 - Item: MechanicStone_Top - Rate: 63 - - Index: 67 - Item: MechanicStone_Middle - Rate: 63 - - Index: 68 - Item: MechanicStone_Bottom - Rate: 63 - - Index: 69 - Item: MechanicStone_Robe - Rate: 30 - - Index: 70 - Item: WanderMinstrelStone_Top - Rate: 63 - - Index: 71 - Item: WanderMinstStone_Middle - Rate: 63 - - Index: 72 - Item: WanderMinstStone_Bottom - Rate: 63 - - Index: 73 - Item: WanderMinstreStone_Robe - Rate: 30 - - Index: 74 - Item: HighpriestStone_Top - Rate: 63 - - Index: 75 - Item: HighpriestStone_Middle - Rate: 63 - - Index: 76 - Item: HighpriestStone_Bottom - Rate: 63 - - Index: 77 - Item: ArchbishopStone_Robe - Rate: 30 - - Index: 78 - Item: PaladinStone_Top - Rate: 63 - - Index: 79 - Item: PaladinStone_Middle - Rate: 63 - - Index: 80 - Item: PaladinStone_Bottom - Rate: 63 - - Index: 81 - Item: RoyalguardStone_Robe - Rate: 30 - - Index: 82 - Item: AssacrossStone_Top - Rate: 63 - - Index: 83 - Item: AssacrossStone_Middle - Rate: 63 - - Index: 84 - Item: AssacrossStone_Bottom - Rate: 63 - - Index: 85 - Item: GuillcrossStone_Robe - Rate: 30 - - Index: 86 - Item: SuraStone_Robe2 - Rate: 30 - - Index: 87 - Item: SuraStone_Bottom2 - Rate: 63 - - Index: 88 - Item: SuraStone_Middle2 - Rate: 63 - - Index: 89 - Item: SuraStone_Top2 - Rate: 63 - - Index: 90 - Item: SorcererStone_Robe2 - Rate: 30 - - Index: 91 - Item: SorcererStone_Bottom2 - Rate: 63 - - Index: 92 - Item: SorcererStone_Middle2 - Rate: 63 - - Index: 93 - Item: SorcererStone_Top2 - Rate: 63 - - Index: 94 - Item: ShadowchaserStone_Robe2 - Rate: 30 - - Index: 95 - Item: ShadowchasStone_Bottom2 - Rate: 63 - - Index: 96 - Item: ShadowchasStone_Middle2 - Rate: 63 - - Index: 97 - Item: ShadowchaserStone_Top2 - Rate: 63 - - Index: 98 - Item: SoulreaperStone_Robe - Rate: 30 - - Index: 99 - Item: SoullinkerStone_Top - Rate: 63 - - Index: 100 - Item: SoullinkerStone_Middle - Rate: 63 - - Index: 101 - Item: SoullinkerStone_Bottom - Rate: 63 - - Index: 102 - Item: GladiatorStone_Top - Rate: 63 - - Index: 103 - Item: GladiatorStone_Middle - Rate: 63 - - Index: 104 - Item: GladiatorStone_Bottom - Rate: 63 - - Index: 105 - Item: StaremperorStone_Robe - Rate: 30 - - Index: 106 - Item: NinjaStone_Top - Rate: 63 - - Index: 107 - Item: NinjaStone_Middle - Rate: 63 - - Index: 108 - Item: NinjaStone_Bottom - Rate: 63 - - Index: 109 - Item: KagerouStone_Robe - Rate: 30 - - Index: 110 - Item: OboroStone_Robe - Rate: 30 - - Index: 111 - Item: GunslingerStone_Top - Rate: 63 - - Index: 112 - Item: GunslingerStone_Middle - Rate: 63 - - Index: 113 - Item: GunslingerStone_Bottom - Rate: 63 - - Index: 114 - Item: RebellionStone_Robe - Rate: 30 - - Index: 115 - Item: DoramStone_Top - Rate: 63 - - Index: 116 - Item: DoramStone_Middle - Rate: 63 - - Index: 117 - Item: DoramStone_Bottom - Rate: 63 - - Index: 118 - Item: DoramStone_Robe - Rate: 30 - - Index: 119 - Item: RangerStone_Top2 - Rate: 63 - - Index: 120 - Item: RangerStone_Middle2 - Rate: 63 - - Index: 121 - Item: RangerStone_Bottom2 - Rate: 63 - - Index: 122 - Item: RangerStone_Robe2 - Rate: 30 - - Index: 123 - Item: MechanicStone_Top2 - Rate: 63 - - Index: 124 - Item: MechanicStone_Middle2 - Rate: 63 - - Index: 125 - Item: MechanicStone_Bottom2 - Rate: 63 - - Index: 126 - Item: MechanicStone_Robe2 - Rate: 30 - - Index: 127 - Item: HighpriestStone_Top2 - Rate: 63 - - Index: 128 - Item: HighpriestStone_Middle2 - Rate: 63 - - Index: 129 - Item: HighpriestStone_Bottom2 - Rate: 63 - - Index: 130 - Item: ArchbishopStone_Robe2 - Rate: 30 - - Index: 131 - Item: WarlockStone_Robe2 - Rate: 30 - - Index: 132 - Item: WarlockStone_Top2 - Rate: 63 - - Index: 133 - Item: WarlockStone_Middle2 - Rate: 63 - - Index: 134 - Item: WarlockStone_Bottom2 - Rate: 63 - - Index: 135 - Item: RoyalguardStone_Robe2 - Rate: 30 - - Index: 136 - Item: PaladinStone_Top2 - Rate: 63 - - Index: 137 - Item: PaladinStone_Middle2 - Rate: 63 - - Index: 138 - Item: PaladinStone_Bottom2 - Rate: 63 - - Index: 139 - Item: GuillcrossStone_Robe2 - Rate: 30 - - Index: 140 - Item: AssacrossStone_Top2 - Rate: 63 - - Index: 141 - Item: AssacrossStone_Middle2 - Rate: 63 - - Index: 142 - Item: AssacrossStone_Bottom2 - Rate: 63 - - Index: 143 - Item: RuneknightStone_Robe2 - Rate: 30 - - Index: 144 - Item: RuneknightStone_Top2 - Rate: 63 - - Index: 145 - Item: RuneknightStone_Middle2 - Rate: 63 - - Index: 146 - Item: RuneknightStone_Bottom2 - Rate: 63 - - Index: 147 - Item: GeneticStone_Robe2 - Rate: 30 - - Index: 148 - Item: GeneticStone_Top2 - Rate: 63 - - Index: 149 - Item: GeneticStone_Middle2 - Rate: 63 - - Index: 150 - Item: GeneticStone_Bottom2 - Rate: 63 - - Index: 151 - Item: WanderMinsStone_Robe2 - Rate: 30 - - Index: 152 - Item: WanderMinsStone_Top2 - Rate: 63 - - Index: 153 - Item: WanderMinsStone_Middle2 - Rate: 63 - - Index: 154 - Item: WanderMinsStone_Bottom2 - Rate: 63 - - Index: 155 - Item: Range_Stone_Top - Rate: 100 - - Index: 156 - Item: Range_Stone_Bottom - Rate: 100 - - Index: 157 - Item: Melee_Stone_Top - Rate: 100 - - Index: 158 - Item: Melee_Stone_Middle - Rate: 100 - - Index: 159 - Item: Melee_Stone_Bottom - Rate: 100 - - Index: 160 + Announced: true + - Index: 9 + Item: ShrinkEffect_Bottom + Rate: 40 + Announced: true + - Index: 10 + Item: Greed_Stone + Rate: 40 + Announced: true + - Index: 11 Item: ASPDStone_Robe_D Rate: 15 - - Index: 161 - Item: CastStone_Robe_D - Rate: 20 - - Index: 162 - Item: Melee_Stone_Robe_D - Rate: 7 - - Index: 163 + Announced: true + - Index: 12 Item: HPdrainStone_Robe_D Rate: 15 - - Index: 164 - Item: Magic_Stone_Robe_D - Rate: 7 - - Index: 165 + Announced: true + - Index: 13 + Item: HPdrainStone_Robe + Rate: 30 + - Index: 14 + Item: HPdrainStone_Top + Rate: 30 + - Index: 15 + Item: ASPDStone_Top + Rate: 30 + - Index: 16 + Item: ASPDStone_Robe + Rate: 30 + - Index: 17 + Item: MinorCastingStone_Robe + Rate: 30 + - Index: 18 + Item: SuraStone_Robe + Rate: 30 + - Index: 19 + Item: RangerStone_Robe + Rate: 30 + - Index: 20 + Item: SorcererStone_Robe + Rate: 30 + - Index: 21 + Item: RuneknightStone_Robe + Rate: 30 + - Index: 22 + Item: GeneticStone_Robe + Rate: 30 + - Index: 23 + Item: WarlockStone_Robe + Rate: 30 + - Index: 24 + Item: ShadowchaserStone_Robe + Rate: 30 + - Index: 25 + Item: MechanicStone_Robe + Rate: 30 + - Index: 26 + Item: WanderMinstreStone_Robe + Rate: 30 + - Index: 27 + Item: ArchbishopStone_Robe + Rate: 30 + - Index: 28 + Item: RoyalguardStone_Robe + Rate: 30 + - Index: 29 + Item: GuillcrossStone_Robe + Rate: 30 + - Index: 30 + Item: SuraStone_Robe2 + Rate: 30 + - Index: 31 + Item: SorcererStone_Robe2 + Rate: 30 + - Index: 32 + Item: ShadowchaserStone_Robe2 + Rate: 30 + - Index: 33 + Item: WaterFieldEffect_Bottom + Rate: 30 + - Index: 34 + Item: ElectricEffect_Middle + Rate: 30 + - Index: 35 + Item: SoulreaperStone_Robe + Rate: 30 + - Index: 36 + Item: StaremperorStone_Robe + Rate: 30 + - Index: 37 + Item: KagerouStone_Robe + Rate: 30 + - Index: 38 + Item: OboroStone_Robe + Rate: 30 + - Index: 39 + Item: RebellionStone_Robe + Rate: 30 + - Index: 40 + Item: DoramStone_Robe + Rate: 30 + - Index: 41 + Item: RangerStone_Robe2 + Rate: 30 + - Index: 42 + Item: MechanicStone_Robe2 + Rate: 30 + - Index: 43 + Item: ArchbishopStone_Robe2 + Rate: 30 + - Index: 44 + Item: WarlockStone_Robe2 + Rate: 30 + - Index: 45 + Item: RoyalguardStone_Robe2 + Rate: 30 + - Index: 46 + Item: GuillcrossStone_Robe2 + Rate: 30 + - Index: 47 + Item: RuneknightStone_Robe2 + Rate: 30 + - Index: 48 + Item: GeneticStone_Robe2 + Rate: 30 + - Index: 49 + Item: WanderMinsStone_Robe2 + Rate: 30 + - Index: 50 + Item: Range_Stone + Rate: 100 + - Index: 51 + Item: EXPStone_Middle + Rate: 100 + - Index: 52 + Item: EXPStone_Bottom + Rate: 100 + - Index: 53 + Item: EXPStone_Top + Rate: 100 + - Index: 54 + Item: CastingStone_Bottom + Rate: 100 + - Index: 55 + Item: CastingStone_Middle + Rate: 100 + - Index: 56 + Item: CastingStone_Top + Rate: 100 + - Index: 57 + Item: ATKStone_Top + Rate: 100 + - Index: 58 + Item: ATKStone_Middle + Rate: 100 + - Index: 59 + Item: ATKStone_Bottom + Rate: 100 + - Index: 60 + Item: MATKStone_Top + Rate: 100 + - Index: 61 + Item: MATKStone_Middle + Rate: 100 + - Index: 62 + Item: MATKStone_Bottom + Rate: 100 + - Index: 63 + Item: Critical_Stone + Rate: 100 + - Index: 64 + Item: Critical_Stone_Top + Rate: 100 + - Index: 65 + Item: Critical_Stone_Bottom + Rate: 100 + - Index: 66 + Item: PinkGlowEffect_Middle + Rate: 100 + - Index: 67 + Item: BlueAuraEffect_Middle + Rate: 100 + - Index: 68 + Item: GreenFloor_Bottom + Rate: 100 + - Index: 69 + Item: ExplodingEffect_Middle + Rate: 100 + - Index: 70 + Item: ReloadStone_Top + Rate: 100 + - Index: 71 + Item: ReloadStone_Middle + Rate: 100 + - Index: 72 + Item: ReloadStone_Bottom + Rate: 100 + - Index: 73 + Item: Range_Stone_Top + Rate: 100 + - Index: 74 + Item: Range_Stone_Bottom + Rate: 100 + - Index: 75 + Item: Melee_Stone_Top + Rate: 100 + - Index: 76 + Item: Melee_Stone_Middle + Rate: 100 + - Index: 77 + Item: Melee_Stone_Bottom + Rate: 100 + - Index: 78 Item: Magic_Stone_Top Rate: 100 - - Index: 166 + - Index: 79 Item: Magic_Stone_Middle Rate: 100 - - Index: 167 + - Index: 80 Item: Magic_Stone_Bottom Rate: 100 + - Index: 81 + Item: SuraStone_Top + Rate: 63 + - Index: 82 + Item: SuraStone_Middle + Rate: 63 + - Index: 83 + Item: SuraStone_Bottom + Rate: 63 + - Index: 84 + Item: RangerStone_Top + Rate: 63 + - Index: 85 + Item: RangerStone_Middle + Rate: 63 + - Index: 86 + Item: RangerStone_Bottom + Rate: 63 + - Index: 87 + Item: SorcererStone_Top + Rate: 63 + - Index: 88 + Item: SorcererStone_Middle + Rate: 63 + - Index: 89 + Item: SorcererStone_Bottom + Rate: 63 + - Index: 90 + Item: RuneknightStone_Top + Rate: 63 + - Index: 91 + Item: RuneknightStone_Middle + Rate: 63 + - Index: 92 + Item: RuneknightStone_Bottom + Rate: 63 + - Index: 93 + Item: GeneticStone_Top + Rate: 63 + - Index: 94 + Item: GeneticStone_Middle + Rate: 63 + - Index: 95 + Item: GeneticStone_Bottom + Rate: 63 + - Index: 96 + Item: WarlockStone_Top + Rate: 63 + - Index: 97 + Item: WarlockStone_Middle + Rate: 63 + - Index: 98 + Item: WarlockStone_Bottom + Rate: 63 + - Index: 99 + Item: ShadowchaserStone_Top + Rate: 63 + - Index: 100 + Item: ShadowchaseStone_Middle + Rate: 63 + - Index: 101 + Item: ShadowchaseStone_Bottom + Rate: 63 + - Index: 102 + Item: MechanicStone_Top + Rate: 63 + - Index: 103 + Item: MechanicStone_Middle + Rate: 63 + - Index: 104 + Item: MechanicStone_Bottom + Rate: 63 + - Index: 105 + Item: WanderMinstrelStone_Top + Rate: 63 + - Index: 106 + Item: WanderMinstStone_Middle + Rate: 63 + - Index: 107 + Item: WanderMinstStone_Bottom + Rate: 63 + - Index: 108 + Item: HighpriestStone_Top + Rate: 63 + - Index: 109 + Item: HighpriestStone_Middle + Rate: 63 + - Index: 110 + Item: HighpriestStone_Bottom + Rate: 63 + - Index: 111 + Item: PaladinStone_Top + Rate: 63 + - Index: 112 + Item: PaladinStone_Middle + Rate: 63 + - Index: 113 + Item: PaladinStone_Bottom + Rate: 63 + - Index: 114 + Item: AssacrossStone_Top + Rate: 63 + - Index: 115 + Item: AssacrossStone_Middle + Rate: 63 + - Index: 116 + Item: AssacrossStone_Bottom + Rate: 63 + - Index: 117 + Item: SuraStone_Top2 + Rate: 63 + - Index: 118 + Item: SuraStone_Middle2 + Rate: 63 + - Index: 119 + Item: SuraStone_Bottom2 + Rate: 63 + - Index: 120 + Item: SorcererStone_Top2 + Rate: 63 + - Index: 121 + Item: SorcererStone_Middle2 + Rate: 63 + - Index: 122 + Item: SorcererStone_Bottom2 + Rate: 63 + - Index: 123 + Item: ShadowchaserStone_Top2 + Rate: 63 + - Index: 124 + Item: ShadowchasStone_Middle2 + Rate: 63 + - Index: 125 + Item: ShadowchasStone_Bottom2 + Rate: 63 + - Index: 126 + Item: SoullinkerStone_Top + Rate: 63 + - Index: 127 + Item: SoullinkerStone_Middle + Rate: 63 + - Index: 128 + Item: SoullinkerStone_Bottom + Rate: 63 + - Index: 129 + Item: GladiatorStone_Top + Rate: 63 + - Index: 130 + Item: GladiatorStone_Middle + Rate: 63 + - Index: 131 + Item: GladiatorStone_Bottom + Rate: 63 + - Index: 132 + Item: NinjaStone_Top + Rate: 63 + - Index: 133 + Item: NinjaStone_Middle + Rate: 63 + - Index: 134 + Item: NinjaStone_Bottom + Rate: 63 + - Index: 135 + Item: GunslingerStone_Top + Rate: 63 + - Index: 136 + Item: GunslingerStone_Middle + Rate: 63 + - Index: 137 + Item: GunslingerStone_Bottom + Rate: 63 + - Index: 138 + Item: DoramStone_Top + Rate: 63 + - Index: 139 + Item: DoramStone_Middle + Rate: 63 + - Index: 140 + Item: DoramStone_Bottom + Rate: 63 + - Index: 141 + Item: RangerStone_Top2 + Rate: 63 + - Index: 142 + Item: RangerStone_Middle2 + Rate: 63 + - Index: 143 + Item: RangerStone_Bottom2 + Rate: 63 + - Index: 144 + Item: MechanicStone_Top2 + Rate: 63 + - Index: 145 + Item: MechanicStone_Middle2 + Rate: 63 + - Index: 146 + Item: MechanicStone_Bottom2 + Rate: 63 + - Index: 147 + Item: HighpriestStone_Top2 + Rate: 63 + - Index: 148 + Item: HighpriestStone_Middle2 + Rate: 63 + - Index: 149 + Item: HighpriestStone_Bottom2 + Rate: 63 + - Index: 150 + Item: WarlockStone_Top2 + Rate: 63 + - Index: 151 + Item: WarlockStone_Middle2 + Rate: 63 + - Index: 152 + Item: WarlockStone_Bottom2 + Rate: 63 + - Index: 153 + Item: PaladinStone_Top2 + Rate: 63 + - Index: 154 + Item: PaladinStone_Middle2 + Rate: 63 + - Index: 155 + Item: PaladinStone_Bottom2 + Rate: 63 + - Index: 156 + Item: AssacrossStone_Top2 + Rate: 63 + - Index: 157 + Item: AssacrossStone_Middle2 + Rate: 63 + - Index: 158 + Item: AssacrossStone_Bottom2 + Rate: 63 + - Index: 159 + Item: RuneknightStone_Top2 + Rate: 63 + - Index: 160 + Item: RuneknightStone_Middle2 + Rate: 63 + - Index: 161 + Item: RuneknightStone_Bottom2 + Rate: 63 + - Index: 162 + Item: GeneticStone_Top2 + Rate: 63 + - Index: 163 + Item: GeneticStone_Middle2 + Rate: 63 + - Index: 164 + Item: GeneticStone_Bottom2 + Rate: 63 + - Index: 165 + Item: WanderMinsStone_Top2 + Rate: 63 + - Index: 166 + Item: WanderMinsStone_Middle2 + Rate: 63 + - Index: 167 + Item: WanderMinsStone_Bottom2 + Rate: 63 - Group: C_GIANT_FLY_1DAY_BOX__ SubGroups: - SubGroup: 0 @@ -67149,47 +72155,48 @@ Body: - Index: 0 Item: C_Wing_Of_Fly Duration: 4320 + UniqueId: true - Group: PHYMAG_SHADOW_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: S_Physical_Earring - Rate: 1667 + Rate: 1 - Index: 1 Item: S_Physical_Weapon - Rate: 1667 + Rate: 1 - Index: 2 Item: S_Physical_Pendant - Rate: 1667 + Rate: 1 - Index: 3 Item: S_Magical_Earring - Rate: 1667 + Rate: 1 - Index: 4 Item: S_Magical_Weapon - Rate: 1667 + Rate: 1 - Index: 5 Item: S_Magical_Pendant - Rate: 1667 + Rate: 1 - Group: S_DUAL_STONE_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: ASPDStone_Robe_D - Rate: 3600 - - Index: 1 - Item: CastStone_Robe_D - Rate: 1800 - - Index: 2 Item: Melee_Stone_Robe_D - Rate: 500 - - Index: 3 - Item: HPdrainStone_Robe_D - Rate: 3600 - - Index: 4 + Rate: 5 + - Index: 1 Item: Magic_Stone_Robe_D - Rate: 500 + Rate: 5 + - Index: 2 + Item: CastStone_Robe_D + Rate: 18 + - Index: 3 + Item: ASPDStone_Robe_D + Rate: 36 + - Index: 4 + Item: HPdrainStone_Robe_D + Rate: 36 - Group: S_COSTUME_BOX SubGroups: - SubGroup: 0 @@ -67197,53 +72204,53 @@ Body: - Index: 0 Item: C_Forest_Guide - Index: 1 - Item: C_Demons_Familiar_K - - Index: 2 Item: C_L_Knitting_Low_Twin_W - - Index: 3 + - Index: 2 Item: C_Scepter + - Index: 3 + Item: C_Demons_Familiar_K - Group: GM_LOST_BAGPACK SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Blacksmith_Blessing - Rate: 120 + Item: Exotic_Bob_Box + Rate: 1 - Index: 1 - Item: Yggdrasil_Seed_Box_ - Rate: 1700 + Item: Blacksmith_Blessing + Rate: 12 - Index: 2 Item: Shadow_Refine_Hammer - Rate: 120 + Rate: 12 - Index: 3 - Item: E_Wing_Of_Fly_3Day_Box - Rate: 1700 + Item: Lapine_DdukddakBox3 + Rate: 25 - Index: 4 - Item: World_Tour_Ticket - Rate: 1700 - Amount: 10 - - Index: 5 - Item: Shadowdecon_Ore - Rate: 1700 - Amount: 20 - - Index: 6 - Item: Shadowdecon - Rate: 500 + Item: Zelunium + Rate: 50 Amount: 3 - - Index: 7 + - Index: 5 + Item: Shadowdecon + Rate: 50 + Amount: 3 + - Index: 6 Item: Zelunium_Ore - Rate: 1700 + Rate: 170 + Amount: 20 + - Index: 7 + Item: Shadowdecon_Ore + Rate: 170 Amount: 20 - Index: 8 - Item: Zelunium - Rate: 500 - Amount: 3 + Item: E_Wing_Of_Fly_3Day_Box + Rate: 170 - Index: 9 - Item: GM_Lost_Bagpack - Rate: 10 + Item: Yggdrasil_Seed_Box_ + Rate: 170 - Index: 10 - Item: GM_Lost_Bagpack - Rate: 250 + Item: World_Tour_Ticket + Rate: 170 + Amount: 10 - Group: E_POTION_BOX SubGroups: - SubGroup: 0 @@ -67266,77 +72273,83 @@ Body: Amount: 10 - Group: SEASON_EVT_REWARD_9 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 - Item: Blacksmith_Blessing - Rate: 15 + Item: Comp_Small_Mana_Potion + Rate: 250 - Index: 1 - Item: Harvest_Cookie - Rate: 2670 - Amount: 10 + Item: C_Autumnal_Flavor + Rate: 100 - Index: 2 - Item: E_Med_Life_Potion - Rate: 250 - Amount: 2 + Item: C_Harvest_Festa_Hat + Rate: 100 - Index: 3 - Item: E_Small_Life_Potion - Rate: 300 - Amount: 2 + Item: C_Turkey_Hat + Rate: 100 - Index: 4 - Item: Korea_Rice_Cake_B - Rate: 1100 - Amount: 5 + Item: C_Sweet_Potato_In_Mouth + Rate: 100 - Index: 5 - Item: Sesame_Pastry_B - Rate: 1100 - Amount: 2 - - Index: 6 - Item: Honey_Pastry_B - Rate: 1100 - Amount: 2 - - Index: 7 - Item: BraisedShortRibs - Rate: 200 - - Index: 8 - Item: BraisedSpareribs - Rate: 200 - - Index: 9 - Item: Grilled_Turkey - Rate: 950 - Amount: 3 - - Index: 10 - Item: Comp_Power_Booster - Rate: 250 - Amount: 2 - - Index: 11 Item: Comp_Almighty Rate: 250 Amount: 2 - - Index: 12 - Item: K_Secret_Key - Rate: 15 - - Index: 13 - Item: Shadowdecon_Ore - Rate: 500 - - Index: 14 + - Index: 6 + Item: Comp_Power_Booster + Rate: 250 + Amount: 2 + - Index: 7 Item: Shadowdecon Rate: 150 - - Index: 15 - Item: Zelunium_Ore - Rate: 500 - - Index: 16 + - Index: 8 Item: Zelunium Rate: 150 + - Index: 9 + Item: E_Med_Life_Potion + Rate: 250 + Amount: 2 + - Index: 10 + Item: E_Small_Life_Potion + Rate: 300 + Amount: 2 + - Index: 11 + Item: Grilled_Turkey + Rate: 950 + Amount: 3 + - Index: 12 + Item: BraisedSpareribs + Rate: 200 + - Index: 13 + Item: BraisedShortRibs + Rate: 200 + - Index: 14 + Item: Korea_Rice_Cake_B + Rate: 1100 + Amount: 5 + - Index: 15 + Item: Sesame_Pastry_B + Rate: 1100 + Amount: 2 + - Index: 16 + Item: Honey_Pastry_B + Rate: 1100 + Amount: 2 - Index: 17 - Item: C_Harvest_Festa_Hat - Rate: 100 + Item: Shadowdecon_Ore + Rate: 500 - Index: 18 - Item: C_Autumnal_Flavor - Rate: 100 + Item: Zelunium_Ore + Rate: 500 - Index: 19 - Item: C_Turkey_Hat + Item: Harvest_Cookie + Rate: 2249 + Amount: 10 + - Index: 20 + Item: Lobster_Hat Rate: 100 + - Index: 21 + Item: Refine_Guarantee + Rate: 1 - Group: S_IGNITION_CUBE SubGroups: - SubGroup: 0 @@ -67344,29 +72357,31 @@ Body: - Index: 0 Item: S_Ignition_Weapon - Index: 1 - Item: S_Ignition_Pendant - - Index: 2 Item: S_Ignition_Earing + - Index: 2 + Item: S_Ignition_Pendant - Group: LI_HD_ORIDECON_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blacksmith_Blessing - Amount: 3 - - Index: 1 Item: LI_HD_Oridecon Amount: 30 + UniqueId: true + - Index: 1 + Item: Blacksmith_Blessing + Amount: 3 - Group: LI_HD_ELUNIUM_BOX2 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Blacksmith_Blessing - Amount: 3 - - Index: 1 Item: LI_HD_Elunium Amount: 30 + UniqueId: true + - Index: 1 + Item: Blacksmith_Blessing + Amount: 3 - Group: LI_HD_BRADIUMBOX2 SubGroups: - SubGroup: 0 @@ -67382,11 +72397,12 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Blacksmith_Blessing - Amount: 3 - - Index: 1 Item: LI_HD_Carnium Amount: 30 + UniqueId: true + - Index: 1 + Item: Blacksmith_Blessing + Amount: 3 - Group: LI_NYANGVINE_BOX100 SubGroups: - SubGroup: 0 @@ -67402,8 +72418,8 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 100 + Item: Small_Mana_Potion + Amount: 50 - Index: 1 Item: Small_Life_Potion Amount: 100 @@ -67411,8 +72427,8 @@ Body: Item: Med_Life_Potion Amount: 100 - Index: 3 - Item: Small_Mana_Potion - Amount: 50 + Item: Mysterious_Water + Amount: 100 - Index: 4 Item: K_Secret_Key Amount: 13 @@ -67431,14 +72447,14 @@ Body: Item: Nyangvine_Fruit Amount: 100 - Index: 1 - Item: Mysterious_Water - Amount: 200 - - Index: 2 Item: Small_Life_Potion Amount: 200 - - Index: 3 + - Index: 2 Item: Med_Life_Potion Amount: 200 + - Index: 3 + Item: Mysterious_Water + Amount: 200 - Group: STONE_COIN_PACKAGEIII SubGroups: - SubGroup: 0 @@ -67447,14 +72463,14 @@ Body: Item: Nyangvine_Fruit Amount: 200 - Index: 1 - Item: Small_Mana_Potion - Amount: 50 + Item: Infinity_Drink + Amount: 100 - Index: 2 Item: M_DEFScroll Amount: 300 - Index: 3 - Item: Infinity_Drink - Amount: 100 + Item: Small_Mana_Potion + Amount: 50 - Group: A_HD_ELUNIUM_BOX SubGroups: - SubGroup: 0 @@ -67462,9 +72478,11 @@ Body: - Index: 0 Item: HD_Elunium Amount: 26 + UniqueId: true - Index: 1 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 2 Item: K_Secret_Key Amount: 11 @@ -67475,9 +72493,11 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 26 + UniqueId: true - Index: 1 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 2 Item: K_Secret_Key Amount: 11 @@ -67488,9 +72508,11 @@ Body: - Index: 0 Item: HD_Carnium Amount: 26 + UniqueId: true - Index: 1 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 2 Item: K_Secret_Key Amount: 11 @@ -67501,9 +72523,11 @@ Body: - Index: 0 Item: HD_Bradium Amount: 26 + UniqueId: true - Index: 1 Item: Mental_Potion Amount: 6 + UniqueId: true - Index: 2 Item: K_Secret_Key Amount: 11 @@ -67514,6 +72538,7 @@ Body: - Index: 0 Item: Battle_Manual Amount: 40 + UniqueId: true - Index: 1 Item: Battle_Manual100 Amount: 5 @@ -67538,14 +72563,14 @@ Body: Item: Nyangvine_Fruit Amount: 100 - Index: 1 - Item: Mysterious_Water - Amount: 200 - - Index: 2 Item: Small_Life_Potion Amount: 200 - - Index: 3 + - Index: 2 Item: Med_Life_Potion Amount: 200 + - Index: 3 + Item: Mysterious_Water + Amount: 200 - Index: 4 Item: K_Secret_Key Amount: 22 @@ -67557,14 +72582,14 @@ Body: Item: Nyangvine_Fruit Amount: 200 - Index: 1 - Item: Small_Mana_Potion - Amount: 50 + Item: Infinity_Drink + Amount: 100 - Index: 2 Item: M_DEFScroll Amount: 300 - Index: 3 - Item: Infinity_Drink - Amount: 100 + Item: Small_Mana_Potion + Amount: 50 - Index: 4 Item: K_Secret_Key Amount: 44 @@ -67575,6 +72600,7 @@ Body: - Index: 0 Item: LI_HD_Oridecon Amount: 30 + UniqueId: true - Index: 1 Item: Shadow_Refine_Hammer Amount: 3 @@ -67585,6 +72611,7 @@ Body: - Index: 0 Item: LI_HD_Elunium Amount: 30 + UniqueId: true - Index: 1 Item: Shadow_Refine_Hammer Amount: 3 @@ -67603,17 +72630,19 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Blacksmith_Blessing - Amount: 10 + Item: Enriched_Oridecon + Amount: 100 + UniqueId: true - Index: 1 Item: Enriched_Elunium Amount: 100 + UniqueId: true - Index: 2 - Item: Enriched_Oridecon - Amount: 100 - - Index: 3 Item: K_Secret_Key Amount: 20 + - Index: 3 + Item: Blacksmith_Blessing + Amount: 10 - Group: LI_A_HD_ELUNIUM_BOX SubGroups: - SubGroup: 0 @@ -67621,15 +72650,17 @@ Body: - Index: 0 Item: HD_Elunium Amount: 52 + UniqueId: true - Index: 1 - Item: Blacksmith_Blessing - Amount: 10 - - Index: 2 Item: Mental_Potion Amount: 12 - - Index: 3 + UniqueId: true + - Index: 2 Item: K_Secret_Key Amount: 20 + - Index: 3 + Item: Blacksmith_Blessing + Amount: 10 - Group: LI_A_HD_ORIDECON_BOX SubGroups: - SubGroup: 0 @@ -67637,15 +72668,17 @@ Body: - Index: 0 Item: HD_Oridecon Amount: 52 + UniqueId: true - Index: 1 - Item: Blacksmith_Blessing - Amount: 10 - - Index: 2 Item: Mental_Potion Amount: 12 - - Index: 3 + UniqueId: true + - Index: 2 Item: K_Secret_Key Amount: 20 + - Index: 3 + Item: Blacksmith_Blessing + Amount: 10 - Group: LI_A_HD_CARNIUM_BOX SubGroups: - SubGroup: 0 @@ -67653,15 +72686,17 @@ Body: - Index: 0 Item: HD_Carnium Amount: 52 + UniqueId: true - Index: 1 - Item: Blacksmith_Blessing - Amount: 10 - - Index: 2 Item: Mental_Potion Amount: 12 - - Index: 3 + UniqueId: true + - Index: 2 Item: K_Secret_Key Amount: 20 + - Index: 3 + Item: Blacksmith_Blessing + Amount: 10 - Group: LI_A_HD_BRADIUM_BOX SubGroups: - SubGroup: 0 @@ -67669,15 +72704,17 @@ Body: - Index: 0 Item: HD_Bradium Amount: 52 + UniqueId: true - Index: 1 - Item: Blacksmith_Blessing - Amount: 10 - - Index: 2 Item: Mental_Potion Amount: 12 - - Index: 3 + UniqueId: true + - Index: 2 Item: K_Secret_Key Amount: 20 + - Index: 3 + Item: Blacksmith_Blessing + Amount: 10 - Group: THANOS_UPGRADE_PACKAGE SubGroups: - SubGroup: 0 @@ -67698,23 +72735,23 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Nyangvine_Fruit - Amount: 100 - - Index: 1 - Item: Mysterious_Water - Amount: 200 - - Index: 2 - Item: Small_Life_Potion - Amount: 200 - - Index: 3 - Item: Med_Life_Potion - Amount: 200 - - Index: 4 Item: Small_Mana_Potion Amount: 175 - - Index: 5 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 + - Index: 5 + Item: Nyangvine_Fruit + Amount: 100 - Index: 6 Item: Hero_Weapon_Up_Box_1 - Group: HERO_UP_PACKAGE_2 @@ -67722,23 +72759,23 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Nyangvine_Fruit - Amount: 100 - - Index: 1 - Item: Mysterious_Water - Amount: 200 - - Index: 2 - Item: Small_Life_Potion - Amount: 200 - - Index: 3 - Item: Med_Life_Potion - Amount: 200 - - Index: 4 Item: Small_Mana_Potion Amount: 175 - - Index: 5 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 + - Index: 5 + Item: Nyangvine_Fruit + Amount: 100 - Index: 6 Item: Hero_Weapon_Up_Box_2 - Group: HERO_HAMMER_PACKAGE_1 @@ -67746,20 +72783,20 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 - Item: Small_Life_Potion - Amount: 200 - - Index: 2 - Item: Med_Life_Potion - Amount: 200 - - Index: 3 Item: Small_Mana_Potion Amount: 50 - - Index: 4 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 - Index: 5 Item: Hero_Weapon_Hammer_1 - Group: HERO_HAMMER_PACKAGE_2 @@ -67767,20 +72804,20 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 - Item: Small_Life_Potion - Amount: 200 - - Index: 2 - Item: Med_Life_Potion - Amount: 200 - - Index: 3 Item: Small_Mana_Potion Amount: 50 - - Index: 4 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 - Index: 5 Item: Hero_Weapon_Hammer_2 - Group: HERO_UP_PACKAGE_3 @@ -67788,23 +72825,23 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Nyangvine_Fruit - Amount: 100 - - Index: 1 - Item: Mysterious_Water - Amount: 200 - - Index: 2 - Item: Small_Life_Potion - Amount: 200 - - Index: 3 - Item: Med_Life_Potion - Amount: 200 - - Index: 4 Item: Small_Mana_Potion Amount: 175 - - Index: 5 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 + - Index: 5 + Item: Nyangvine_Fruit + Amount: 100 - Index: 6 Item: Hero_Weapon_Up_Box_3 - Group: HERO_HAMMER_PACKAGE_3 @@ -67812,20 +72849,20 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 - Item: Small_Life_Potion - Amount: 200 - - Index: 2 - Item: Med_Life_Potion - Amount: 200 - - Index: 3 Item: Small_Mana_Potion Amount: 50 - - Index: 4 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 - Index: 5 Item: Hero_Weapon_Hammer_3 - Group: EXP_DROP_UP_BOX @@ -67839,20 +72876,20 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Mysterious_Water - Amount: 200 - - Index: 1 - Item: Small_Life_Potion - Amount: 200 - - Index: 2 - Item: Med_Life_Potion - Amount: 200 - - Index: 3 Item: Small_Mana_Potion Amount: 50 - - Index: 4 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 - Index: 5 Item: Hero_Weapon_Hammer_4 - Group: HERO_UP_PACKAGE_4 @@ -67860,23 +72897,23 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Nyangvine_Fruit - Amount: 100 - - Index: 1 - Item: Mysterious_Water - Amount: 200 - - Index: 2 - Item: Small_Life_Potion - Amount: 200 - - Index: 3 - Item: Med_Life_Potion - Amount: 200 - - Index: 4 Item: Small_Mana_Potion Amount: 175 - - Index: 5 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 + - Index: 5 + Item: Nyangvine_Fruit + Amount: 100 - Index: 6 Item: Hero_Weapon_Up_Box_4 - Group: LI_NYANGVINE_STONE_BOX2 @@ -67894,23 +72931,23 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Nyangvine_Fruit - Amount: 100 - - Index: 1 - Item: Mysterious_Water - Amount: 200 - - Index: 2 - Item: Small_Life_Potion - Amount: 200 - - Index: 3 - Item: Med_Life_Potion - Amount: 200 - - Index: 4 Item: Small_Mana_Potion Amount: 175 - - Index: 5 + - Index: 1 Item: M_DEFScroll Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 + - Index: 5 + Item: Nyangvine_Fruit + Amount: 100 - Index: 6 Item: Hero_Weapon_Up_Box_5 - Group: COSTUMEMILEAGE_PACKAGE1 @@ -67950,10 +72987,10 @@ Body: Item: Evt_Cos_Coin Amount: 50 - Index: 2 - Item: Enchant_Stone_Box23 + Item: Enchant_Stone_Box24 Amount: 10 - Index: 3 - Item: Enchant_Stone_Box24 + Item: Enchant_Stone_Box23 Amount: 10 - Group: MINUS_STATUS_BOX SubGroups: @@ -67992,11 +73029,11 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: S_W_Breath_Armor - - Index: 1 Item: S_W_Breath_Shield - - Index: 2 + - Index: 1 Item: S_W_Breath_Shoes + - Index: 2 + Item: S_W_Breath_Armor - Group: S_F_BREATH_CUBE SubGroups: - SubGroup: 0 @@ -68004,19 +73041,19 @@ Body: - Index: 0 Item: S_F_Breath_Weapon - Index: 1 - Item: S_F_Breath_Pendant - - Index: 2 Item: S_F_Breath_Earing + - Index: 2 + Item: S_F_Breath_Pendant - Group: S_SONIC_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Sonic_Armor - - Index: 1 Item: S_Sonic_Shield - - Index: 2 + - Index: 1 Item: S_Sonic_Shoes + - Index: 2 + Item: S_Sonic_Armor - Group: S_STRAIN_CUBE SubGroups: - SubGroup: 0 @@ -68024,19 +73061,19 @@ Body: - Index: 0 Item: S_Strain_Weapon - Index: 1 - Item: S_Strain_Pendant - - Index: 2 Item: S_Strain_Earing + - Index: 2 + Item: S_Strain_Pendant - Group: S_JACK_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Jack_Armor - - Index: 1 Item: S_Jack_Shield - - Index: 2 + - Index: 1 Item: S_Jack_Shoes + - Index: 2 + Item: S_Jack_Armor - Group: S_CHAIN_CUBE SubGroups: - SubGroup: 0 @@ -68044,29 +73081,29 @@ Body: - Index: 0 Item: S_Chain_Weapon - Index: 1 - Item: S_Chain_Pendant - - Index: 2 Item: S_Chain_Earing + - Index: 2 + Item: S_Chain_Pendant - Group: S_CRIMSON_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Crimson_Armor + Item: S_Crimson_Shoes - Index: 1 Item: S_Crimson_Shield - Index: 2 - Item: S_Crimson_Shoes + Item: S_Crimson_Armor - Group: S_VULCAN_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Vulcan_Armor - - Index: 1 Item: S_Vulcan_Shield - - Index: 2 + - Index: 1 Item: S_Vulcan_Shoes + - Index: 2 + Item: S_Vulcan_Armor - Group: S_BOOMERANG_CUBE SubGroups: - SubGroup: 0 @@ -68074,9 +73111,9 @@ Body: - Index: 0 Item: S_Boomerang_Weapon - Index: 1 - Item: S_Boomerang_Pendant - - Index: 2 Item: S_Boomerang_Earing + - Index: 2 + Item: S_Boomerang_Pendant - Group: S_ARMS_CUBE SubGroups: - SubGroup: 0 @@ -68084,29 +73121,29 @@ Body: - Index: 0 Item: S_Arms_Weapon - Index: 1 - Item: S_Arms_Pendant - - Index: 2 Item: S_Arms_Earing + - Index: 2 + Item: S_Arms_Pendant - Group: S_TORNADO_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Tornado_Armor - - Index: 1 Item: S_Tornado_Shield - - Index: 2 + - Index: 1 Item: S_Tornado_Shoes + - Index: 2 + Item: S_Tornado_Armor - Group: S_DUPLELIGHT_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Duplelight_Armor - - Index: 1 Item: S_Duplelight_Shield - - Index: 2 + - Index: 1 Item: S_Duplelight_Shoes + - Index: 2 + Item: S_Duplelight_Armor - Group: S_MAGNUS_CUBE SubGroups: - SubGroup: 0 @@ -68114,9 +73151,9 @@ Body: - Index: 0 Item: S_Magnus_Weapon - Index: 1 - Item: S_Magnus_Pendant - - Index: 2 Item: S_Magnus_Earing + - Index: 2 + Item: S_Magnus_Pendant - Group: S_ADORAMUS_CUBE SubGroups: - SubGroup: 0 @@ -68124,29 +73161,29 @@ Body: - Index: 0 Item: S_Adoramus_Weapon - Index: 1 - Item: S_Adoramus_Pendant - - Index: 2 Item: S_Adoramus_Earing + - Index: 2 + Item: S_Adoramus_Pendant - Group: S_JUDEX_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Judex_Armor - - Index: 1 Item: S_Judex_Shield - - Index: 2 + - Index: 1 Item: S_Judex_Shoes + - Index: 2 + Item: S_Judex_Armor - Group: S_ROLLING_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Rolling_Armor - - Index: 1 Item: S_Rolling_Shield - - Index: 2 + - Index: 1 Item: S_Rolling_Shoes + - Index: 2 + Item: S_Rolling_Armor - Group: S_RIPPER_CUBE SubGroups: - SubGroup: 0 @@ -68154,29 +73191,29 @@ Body: - Index: 0 Item: S_Ripper_Weapon - Index: 1 - Item: S_Ripper_Pendant - - Index: 2 Item: S_Ripper_Earing + - Index: 2 + Item: S_Ripper_Pendant - Group: S_SLASH_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Slash_Armor - - Index: 1 Item: S_Slash_Shield - - Index: 2 + - Index: 1 Item: S_Slash_Shoes + - Index: 2 + Item: S_Slash_Armor - Group: S_KATAR_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Slash_Armor + Item: S_Katar_Weapon - Index: 1 - Item: S_Slash_Shield + Item: S_Katar_Earing - Index: 2 - Item: S_Slash_Shoes + Item: S_Katar_Pendant - Group: S_SHOOTING_CUBE SubGroups: - SubGroup: 0 @@ -68184,19 +73221,19 @@ Body: - Index: 0 Item: S_Shooting_Weapon - Index: 1 - Item: S_Shooting_Pendant - - Index: 2 Item: S_Shooting_Earing + - Index: 2 + Item: S_Shooting_Pendant - Group: S_ARROW_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Arrow_Armor - - Index: 1 Item: S_Arrow_Shield - - Index: 2 + - Index: 1 Item: S_Arrow_Shoes + - Index: 2 + Item: S_Arrow_Armor - Group: S_AIMED_CUBE SubGroups: - SubGroup: 0 @@ -68204,39 +73241,39 @@ Body: - Index: 0 Item: S_Aimed_Weapon - Index: 1 - Item: S_Aimed_Pendant - - Index: 2 Item: S_Aimed_Earing + - Index: 2 + Item: S_Aimed_Pendant - Group: S_CLUSTER_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Aimed_Weapon + Item: S_Cluster_Shield - Index: 1 - Item: S_Aimed_Pendant + Item: S_Cluster_Shoes - Index: 2 - Item: S_Aimed_Earing + Item: S_Cluster_Armor - Group: S_BANISH_CANNON_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Banish_Cannon_Armor - - Index: 1 Item: S_Banish_Cannon_Shield - - Index: 2 + - Index: 1 Item: S_Banish_Cannon_Shoes + - Index: 2 + Item: S_Banish_Cannon_Armor - Group: S_BRAND_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Brand_Armor - - Index: 1 Item: S_Brand_Shield - - Index: 2 + - Index: 1 Item: S_Brand_Shoes + - Index: 2 + Item: S_Brand_Armor - Group: S_GENESIS_CUBE SubGroups: - SubGroup: 0 @@ -68244,9 +73281,9 @@ Body: - Index: 0 Item: S_Genesis_Weapon - Index: 1 - Item: S_Genesis_Pendant - - Index: 2 Item: S_Genesis_Earing + - Index: 2 + Item: S_Genesis_Pendant - Group: S_CHAIN_PRESS_CUBE SubGroups: - SubGroup: 0 @@ -68254,9 +73291,9 @@ Body: - Index: 0 Item: S_Chain_Press_Weapon - Index: 1 - Item: S_Chain_Press_Pendant - - Index: 2 Item: S_Chain_Press_Earing + - Index: 2 + Item: S_Chain_Press_Pendant - Group: S_GRAVE_CUBE SubGroups: - SubGroup: 0 @@ -68264,19 +73301,19 @@ Body: - Index: 0 Item: S_Grave_Weapon - Index: 1 - Item: S_Grave_Pendant - - Index: 2 Item: S_Grave_Earing + - Index: 2 + Item: S_Grave_Pendant - Group: S_DUST_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Dust_Armor - - Index: 1 Item: S_Dust_Shield - - Index: 2 + - Index: 1 Item: S_Dust_Shoes + - Index: 2 + Item: S_Dust_Armor - Group: S_VARETYR_CUBE SubGroups: - SubGroup: 0 @@ -68284,29 +73321,29 @@ Body: - Index: 0 Item: S_Varetyr_Weapon - Index: 1 - Item: S_Varetyr_Pendant - - Index: 2 Item: S_Varetyr_Earing + - Index: 2 + Item: S_Varetyr_Pendant - Group: S_PSYCHIC_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Psychic_Armor - - Index: 1 Item: S_Psychic_Shield - - Index: 2 + - Index: 1 Item: S_Psychic_Shoes + - Index: 2 + Item: S_Psychic_Armor - Group: S_SPORE_BOMB_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Spore_Bomb_Armor - - Index: 1 Item: S_Spore_Bomb_Shield - - Index: 2 + - Index: 1 Item: S_Spore_Bomb_Shoes + - Index: 2 + Item: S_Spore_Bomb_Armor - Group: S_CANNON_CART_CUBE SubGroups: - SubGroup: 0 @@ -68314,9 +73351,9 @@ Body: - Index: 0 Item: S_Cannon_Cart_Weapon - Index: 1 - Item: S_Cannon_Cart_Pendant - - Index: 2 Item: S_Cannon_Cart_Earing + - Index: 2 + Item: S_Cannon_Cart_Pendant - Group: S_CRAZY_CUBE SubGroups: - SubGroup: 0 @@ -68324,29 +73361,29 @@ Body: - Index: 0 Item: S_Crazy_Weapon - Index: 1 - Item: S_Crazy_Pendant - - Index: 2 Item: S_Crazy_Earing + - Index: 2 + Item: S_Crazy_Pendant - Group: S_CART_TORNADO_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Cart_Tornado_Armor - - Index: 1 Item: S_Cart_Tornado_Shield - - Index: 2 + - Index: 1 Item: S_Cart_Tornado_Shoes + - Index: 2 + Item: S_Cart_Tornado_Armor - Group: S_KNUCKLEARROW_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Knucklearrow_Armor - - Index: 1 Item: S_Knucklearrow_Shield - - Index: 2 + - Index: 1 Item: S_Knucklearrow_Shoes + - Index: 2 + Item: S_Knucklearrow_Armor - Group: S_SKYNETBLOW_CUBE SubGroups: - SubGroup: 0 @@ -68354,19 +73391,19 @@ Body: - Index: 0 Item: S_Skynetblow_Weapon - Index: 1 - Item: S_Skynetblow_Pendant - - Index: 2 Item: S_Skynetblow_Earing + - Index: 2 + Item: S_Skynetblow_Pendant - Group: S_RAMPAGE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Rampage_Armor - - Index: 1 Item: S_Rampage_Shield - - Index: 2 + - Index: 1 Item: S_Rampage_Shoes + - Index: 2 + Item: S_Rampage_Armor - Group: S_TIGERCANNON_CUBE SubGroups: - SubGroup: 0 @@ -68374,19 +73411,19 @@ Body: - Index: 0 Item: S_TigerCannon_Weapon - Index: 1 - Item: S_Tigercannon_Pendant - - Index: 2 Item: S_Tigercannon_Earing + - Index: 2 + Item: S_Tigercannon_Pendant - Group: S_MENACE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Menace_Armor - - Index: 1 Item: S_Menace_Shield - - Index: 2 + - Index: 1 Item: S_Menace_Shoes + - Index: 2 + Item: S_Menace_Armor - Group: S_SHADOWSPELL_CUBE SubGroups: - SubGroup: 0 @@ -68394,19 +73431,19 @@ Body: - Index: 0 Item: S_Shadowspell_Weapon - Index: 1 - Item: S_Shadowspell_Pendant - - Index: 2 Item: S_Shadowspell_Earing + - Index: 2 + Item: S_Shadowspell_Pendant - Group: S_TRIANGLE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Triangle_Armor - - Index: 1 Item: S_Triangle_Shield - - Index: 2 + - Index: 1 Item: S_Triangle_Shoes + - Index: 2 + Item: S_Triangle_Armor - Group: S_PAINT_CUBE SubGroups: - SubGroup: 0 @@ -68414,29 +73451,29 @@ Body: - Index: 0 Item: S_Paint_Weapon - Index: 1 - Item: S_Paint_Pendant - - Index: 2 Item: S_Paint_Earing + - Index: 2 + Item: S_Paint_Pendant - Group: S_RAINSTORM_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Rainstorm_Armor - - Index: 1 Item: S_Rainstorm_Shield - - Index: 2 + - Index: 1 Item: S_Rainstorm_Shoes + - Index: 2 + Item: S_Rainstorm_Armor - Group: S_METALIC_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Metalic_Armor - - Index: 1 Item: S_Metalic_Shield - - Index: 2 + - Index: 1 Item: S_Metalic_Shoes + - Index: 2 + Item: S_Metalic_Armor - Group: S_ARROWVULCAN_CUBE SubGroups: - SubGroup: 0 @@ -68444,9 +73481,9 @@ Body: - Index: 0 Item: S_Arrowvulcan_Weapon - Index: 1 - Item: S_Arrowvulcan_Pendant - - Index: 2 Item: S_Arrowvulcan_Earing + - Index: 2 + Item: S_Arrowvulcan_Pendant - Group: S_REVERBERATION_CUBE SubGroups: - SubGroup: 0 @@ -68454,149 +73491,149 @@ Body: - Index: 0 Item: S_Reverberation_Weapon - Index: 1 - Item: S_Reverberation_Pendant - - Index: 2 Item: S_Reverberation_Earing + - Index: 2 + Item: S_Reverberation_Pendant - Group: S_MOONLIGHT_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Moonlight_Earring - - Index: 1 - Item: S_Moonlight_Pendant - - Index: 2 Item: S_Moonlight_Shoes + - Index: 1 + Item: S_Moonlight_Earring + - Index: 2 + Item: S_Moonlight_Pendant - Group: S_SUNSHINE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Sunshine_Weapon - - Index: 1 Item: S_Sunshine_Shield - - Index: 2 + - Index: 1 Item: S_Sunshine_Armor + - Index: 2 + Item: S_Sunshine_Weapon - Group: S_STARDUST_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Stardust_Weapon - - Index: 1 Item: S_Stardust_Shield - - Index: 2 + - Index: 1 Item: S_Stardust_Armor + - Index: 2 + Item: S_Stardust_Weapon - Group: S_S_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_S_Weapon - - Index: 1 Item: S_S_Shield - - Index: 2 + - Index: 1 Item: S_S_Armor + - Index: 2 + Item: S_S_Weapon - Group: S_EVILCURSE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Evilcurse_Earring - - Index: 1 - Item: S_Evilcurse_Pendant - - Index: 2 Item: S_Evilcurse_Shoes + - Index: 1 + Item: S_Evilcurse_Earring + - Index: 2 + Item: S_Evilcurse_Pendant - Group: S_SYURIKEN_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Syuriken_Earing - - Index: 1 - Item: S_Syuriken_Pendant - - Index: 2 Item: S_Syuriken_Shoes + - Index: 1 + Item: S_Syuriken_Earing + - Index: 2 + Item: S_Syuriken_Pendant - Group: S_KUNAI_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Kunai_Weapon - - Index: 1 Item: S_Kunai_Shield - - Index: 2 + - Index: 1 Item: S_Kunai_Armor + - Index: 2 + Item: S_Kunai_Weapon - Group: S_HUUSOUKA_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Huusouka_Earing - - Index: 1 - Item: S_Huusouka_Pendant - - Index: 2 Item: S_Huusouka_Shoes + - Index: 1 + Item: S_Huusouka_Earing + - Index: 2 + Item: S_Huusouka_Pendant - Group: S_KAMAENRAKU_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Kamaenraku_Weapon - - Index: 1 Item: S_Kamaenraku_Shield - - Index: 2 + - Index: 1 Item: S_Kamaenraku_Armor + - Index: 2 + Item: S_Kamaenraku_Weapon - Group: S_GOD_HAMMER_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_God_Hammer_Weapon - - Index: 1 Item: S_God_Hammer_Shield - - Index: 2 + - Index: 1 Item: S_God_Hammer_Armor + - Index: 2 + Item: S_God_Hammer_Weapon - Group: S_SHATTER_BUSTER_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Shatter_Buster_Earing - - Index: 1 - Item: S_Shatter_B_Pendant - - Index: 2 Item: S_Shatter_Buster_Shoes + - Index: 1 + Item: S_Shatter_Buster_Earing + - Index: 2 + Item: S_Shatter_B_Pendant - Group: S_TAIL_DRAGON_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Tail_Dragon_Weapon - - Index: 1 Item: S_Tail_Dragon_Shield - - Index: 2 + - Index: 1 Item: S_Tail_Dragon_Armor + - Index: 2 + Item: S_Tail_Dragon_Weapon - Group: S_TRIP_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Trip_Weapon - - Index: 1 Item: S_Trip_Shield - - Index: 2 + - Index: 1 Item: S_Trip_Armor + - Index: 2 + Item: S_Trip_Weapon - Group: S_FLARE_DANCE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Flare_Dance_Earing - - Index: 1 - Item: S_Flare_Dance_Pendant - - Index: 2 Item: S_Flare_Dance_Shoes + - Index: 1 + Item: S_Flare_Dance_Earing + - Index: 2 + Item: S_Flare_Dance_Pendant - Group: S_SUPER_MAGIC_CUBE SubGroups: - SubGroup: 0 @@ -68604,9 +73641,9 @@ Body: - Index: 0 Item: S_Super_Magic_Shield - Index: 1 - Item: S_Super_Magic_Armor - - Index: 2 Item: S_Super_Magic_Shoes + - Index: 2 + Item: S_Super_Magic_Armor - Group: S_SUPER_POWER_CUBE SubGroups: - SubGroup: 0 @@ -68614,49 +73651,49 @@ Body: - Index: 0 Item: S_Super_Power_Weapon - Index: 1 - Item: S_Super_Power_Pendant - - Index: 2 Item: S_Super_Power_Earing + - Index: 2 + Item: S_Super_Power_Pendant - Group: S_SILVERVINE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Silvervine_Earing - - Index: 1 - Item: S_Silvervine_Pendant - - Index: 2 Item: S_Silvervine_Shoes + - Index: 1 + Item: S_Silvervine_Earing + - Index: 2 + Item: S_Silvervine_Pendant - Group: S_CATNIP_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Catnip_Weapon - - Index: 1 Item: S_Catnip_Shield - - Index: 2 + - Index: 1 Item: S_Catnip_Armor + - Index: 2 + Item: S_Catnip_Weapon - Group: S_SAVAGERABBIT_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_SavageRabbit_Earing - - Index: 1 - Item: S_SavageRabbit_Pendant - - Index: 2 Item: S_SavageRabbit_Shoes + - Index: 1 + Item: S_SavageRabbit_Earing + - Index: 2 + Item: S_SavageRabbit_Pendant - Group: S_PICKYRUSH_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Pickyrush_Weapon - - Index: 1 Item: S_Pickyrush_Shield - - Index: 2 + - Index: 1 Item: S_Pickyrush_Armor + - Index: 2 + Item: S_Pickyrush_Weapon - Group: S_RUNEKNIGHT_CUBE SubGroups: - SubGroup: 0 @@ -68670,9 +73707,9 @@ Body: - Index: 3 Item: S_Knight_Armor - Index: 4 - Item: S_Runeknight_Weapon - - Index: 5 Item: S_Runeknight_Shield + - Index: 5 + Item: S_Runeknight_Weapon - Group: S_ROYALGUARD_CUBE SubGroups: - SubGroup: 0 @@ -68686,9 +73723,9 @@ Body: - Index: 3 Item: S_Crusader_Armor - Index: 4 - Item: S_Royalguard_Weapon - - Index: 5 Item: S_Royalguard_Shield + - Index: 5 + Item: S_Royalguard_Weapon - Group: S_WARLOCK_CUBE SubGroups: - SubGroup: 0 @@ -68702,9 +73739,9 @@ Body: - Index: 3 Item: S_Wizard_Armor - Index: 4 - Item: S_Warlock_Weapon - - Index: 5 Item: S_Warlock_Shield + - Index: 5 + Item: S_Warlock_Weapon - Group: S_SORCERER_CUBE SubGroups: - SubGroup: 0 @@ -68718,9 +73755,9 @@ Body: - Index: 3 Item: S_Sage_Armor - Index: 4 - Item: S_Sorcerer_Weapon - - Index: 5 Item: S_Sorcerer_Shield + - Index: 5 + Item: S_Sorcerer_Weapon - Group: S_MECHANIC_CUBE SubGroups: - SubGroup: 0 @@ -68734,9 +73771,9 @@ Body: - Index: 3 Item: S_Blacksmith_Armor - Index: 4 - Item: S_Mechanic_weapon - - Index: 5 Item: S_Mechanic_Shield + - Index: 5 + Item: S_Mechanic_weapon - Group: S_GENERIC_CUBE SubGroups: - SubGroup: 0 @@ -68750,9 +73787,9 @@ Body: - Index: 3 Item: S_Alchemist_Armor - Index: 4 - Item: S_Genetic_Weapon - - Index: 5 Item: S_Genetic_Shield + - Index: 5 + Item: S_Genetic_Weapon - Group: S_ARCHBISHOP_CUBE SubGroups: - SubGroup: 0 @@ -68766,9 +73803,9 @@ Body: - Index: 3 Item: S_Priest_Armor - Index: 4 - Item: S_Archbishop_Weapon - - Index: 5 Item: S_Archbishop_Shield + - Index: 5 + Item: S_Archbishop_Weapon - Group: S_SURA_CUBE SubGroups: - SubGroup: 0 @@ -68782,205 +73819,205 @@ Body: - Index: 3 Item: S_Monk_Armor - Index: 4 - Item: S_Sura_weapon - - Index: 5 Item: S_Sura_Shield + - Index: 5 + Item: S_Sura_weapon - Group: S_GUILLOTINECROSS_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Thief_Pendant + Item: S_Thief_earring - Index: 1 - Item: S_Assassin_Shoes + Item: S_Thief_Pendant - Index: 2 - Item: S_Assassin_Armor + Item: S_Assassin_Shoes - Index: 3 - Item: S_Guillotine_Weapon + Item: S_Assassin_Armor - Index: 4 Item: S_Guillotine_Shield - Index: 5 - Item: S_Thief_earring + Item: S_Guillotine_Weapon - Group: S_SHADOWCHASER_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Thief_Pendant + Item: S_Thief_earring - Index: 1 - Item: S_Rogue_Shoes + Item: S_Thief_Pendant - Index: 2 - Item: S_Rogue_Armor + Item: S_Rogue_Shoes - Index: 3 - Item: S_Shadowchaser_Weapon + Item: S_Rogue_Armor - Index: 4 Item: S_Shadowchaser_Shield - Index: 5 - Item: S_Thief_earring + Item: S_Shadowchaser_Weapon - Group: S_RANGER_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Archer_Pendant + Item: S_Archer_earring - Index: 1 - Item: S_Hunter_Shoes + Item: S_Archer_Pendant - Index: 2 - Item: S_Hunter_Armor + Item: S_Hunter_Shoes - Index: 3 - Item: S_Ranger_Weapon + Item: S_Hunter_Armor - Index: 4 Item: S_Ranger_Shield - Index: 5 - Item: S_Archer_earring + Item: S_Ranger_Weapon - Group: S_WANDERER_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Archer_Pendant + Item: S_Archer_earring - Index: 1 - Item: S_Dancer_Shoes + Item: S_Archer_Pendant - Index: 2 - Item: S_Dancer_Armor + Item: S_Dancer_Shoes - Index: 3 - Item: S_Wanderer_Weapon + Item: S_Dancer_Armor - Index: 4 Item: S_Wanderer_Shield - Index: 5 - Item: S_Archer_earring + Item: S_Wanderer_Weapon - Group: S_MINSTREL_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Archer_Pendant + Item: S_Archer_earring - Index: 1 - Item: S_Bard_Shoes + Item: S_Archer_Pendant - Index: 2 - Item: S_Bard_Armor + Item: S_Bard_Shoes - Index: 3 - Item: S_Minstrel_Weapon + Item: S_Bard_Armor - Index: 4 Item: S_Minstrel_Shield - Index: 5 - Item: S_Archer_earring + Item: S_Minstrel_Weapon - Group: S_STAR_EMPEROR_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Taekwon_Weapon - - Index: 1 Item: S_Taekwon_Shield + - Index: 1 + Item: S_Taekwon_Weapon - Index: 2 - Item: S_Star_Emperor_Armor - - Index: 3 Item: S_Star_Emperor_Shoes + - Index: 3 + Item: S_Star_Emperor_Armor - Group: S_SOUL_REAPER_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Taekwon_Weapon - - Index: 1 Item: S_Taekwon_Shield + - Index: 1 + Item: S_Taekwon_Weapon - Index: 2 - Item: S_Soul_Reaper_Armor - - Index: 3 Item: S_Soul_Reaper_Shoes + - Index: 3 + Item: S_Soul_Reaper_Armor - Group: S_KAGEROU_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Ninja_Weapon - - Index: 1 Item: S_Ninja_Shield + - Index: 1 + Item: S_Ninja_Weapon - Index: 2 - Item: S_Kagerou_Armor - - Index: 3 Item: S_Kagerou_Shoes + - Index: 3 + Item: S_Kagerou_Armor - Group: S_OBORO_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Ninja_Weapon - - Index: 1 Item: S_Ninja_Shield + - Index: 1 + Item: S_Ninja_Weapon - Index: 2 - Item: S_Oboro_Armor - - Index: 3 Item: S_Oboro_Shoes + - Index: 3 + Item: S_Oboro_Armor - Group: S_REBELLION_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Gunslinger_Weapon - - Index: 1 Item: S_Gunslinger_Shield + - Index: 1 + Item: S_Gunslinger_Weapon - Index: 2 - Item: S_Rebellion_Armor - - Index: 3 Item: S_Rebellion_Shoes + - Index: 3 + Item: S_Rebellion_Armor - Group: S_SUPERNOVICE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_SuperNovice_Weapon - - Index: 1 Item: S_SuperNovice_Shield + - Index: 1 + Item: S_SuperNovice_Weapon - Group: S_DORAM_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_DoramMagical_Weapon - - Index: 1 - Item: S_DoramPhysical_Weapon - - Index: 2 - Item: S_DoramPhysical_Shield - - Index: 3 Item: S_DoramMagical_Shield + - Index: 1 + Item: S_DoramMagical_Shoes + - Index: 2 + Item: S_DoramMagical_Armor + - Index: 3 + Item: S_DoramMagical_Weapon - Index: 4 - Item: S_DoramPhysical_Armor + Item: S_DoramPhysical_Shield - Index: 5 Item: S_DoramPhysical_Shoes - Index: 6 - Item: S_DoramMagical_Armor + Item: S_DoramPhysical_Armor - Index: 7 - Item: S_DoramMagical_Shoes + Item: S_DoramPhysical_Weapon - Group: S_MAMMOTH_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Mammoth_Armor + Item: S_Mammoth_Shield - Index: 1 Item: S_Mammoth_Shoes - Index: 2 - Item: S_Mammoth_Pendant + Item: S_Mammoth_Armor - Index: 3 - Item: S_Mammoth_Earring - - Index: 4 Item: S_Mammoth_Weapon + - Index: 4 + Item: S_Mammoth_Earring - Index: 5 - Item: S_Mammoth_Shield + Item: S_Mammoth_Pendant - Group: S_GEMSTONE_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Gemstone_Armor - - Index: 1 Item: S_Gemstone_Shoes + - Index: 1 + Item: S_Gemstone_Armor - Index: 2 - Item: S_Gemstone_Shield - - Index: 3 Item: S_Gemstone_Weapon + - Index: 3 + Item: S_Gemstone_Shield - Index: 4 Item: S_Gemstone_Earring - Index: 5 @@ -68990,73 +74027,73 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: S_Penetration_Earring + Item: S_Viv_Dr_Weapon - Index: 1 - Item: S_Penetration_Pendent + Item: S_Exo_Co_Weapon - Index: 2 - Item: S_Exe_Ho_Weapon + Item: S_Sci_Hu_Weapon - Index: 3 Item: S_Fis_In_Weapon - Index: 4 - Item: S_Sci_Hu_Weapon + Item: S_Exe_Ho_Weapon - Index: 5 - Item: S_Viv_Dr_Weapon + Item: S_Penetration_Earring - Index: 6 - Item: S_Exo_Co_Weapon + Item: S_Penetration_Pendent - Group: S_PENE2_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Penetration_Shoes - - Index: 1 - Item: S_Penetration_Shield - - Index: 2 - Item: S_ExeHoly_Armor - - Index: 3 - Item: S_ExoCorrupt_Armor - - Index: 4 Item: S_DragonVib_Armor - - Index: 5 + - Index: 1 + Item: S_ExoCorrupt_Armor + - Index: 2 Item: S_SciHunting_Armor - - Index: 6 + - Index: 3 Item: S_FishInsect_Armor + - Index: 4 + Item: S_ExeHoly_Armor + - Index: 5 + Item: S_Penetration_Shoes + - Index: 6 + Item: S_Penetration_Shield - Group: S_TEMP1_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Tempest_Earring - - Index: 1 - Item: S_Tempest_Pendent - - Index: 2 Item: S_M_Exo_Co_Weapon - - Index: 3 + - Index: 1 Item: S_M_Viv_Dr_Weapon - - Index: 4 + - Index: 2 Item: S_M_Sci_Hu_Weapon - - Index: 5 + - Index: 3 Item: S_M_Fis_In_Weapon - - Index: 6 + - Index: 4 Item: S_M_Exe_Ho_Weapon + - Index: 5 + Item: S_Tempest_Earring + - Index: 6 + Item: S_Tempest_Pendent - Group: S_TEMP2_CUBE SubGroups: - SubGroup: 0 List: - Index: 0 - Item: S_Tempest_Shield - - Index: 1 - Item: S_Tempest_Shoes - - Index: 2 - Item: S_M_ExeHoly_Armor - - Index: 3 Item: S_M_ExoCorrupt_Armor - - Index: 4 + - Index: 1 Item: S_M_DragonVib_Armor - - Index: 5 + - Index: 2 Item: S_M_SciHunting_Armor - - Index: 6 + - Index: 3 Item: S_M_FishInsect_Armor + - Index: 4 + Item: S_M_ExeHoly_Armor + - Index: 5 + Item: S_Tempest_Shoes + - Index: 6 + Item: S_Tempest_Shield - Group: BLACKSMITH_BLESS_BOX_3 SubGroups: - SubGroup: 0 @@ -69443,658 +74480,806 @@ Body: Rate: 1667 - Group: ENCHANT_STONE_BOX30 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Range_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: Melee_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 Item: Magic_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 3 Item: SmatkStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 4 Item: M_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 5 Item: R_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 6 Item: ReloadStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 7 Item: CriticalStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 8 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true - Index: 9 Item: CastStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 10 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 11 Item: KagerouStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 12 Item: KagerouStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 13 Item: KagerouStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 14 Item: OboroStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 15 Item: OboroStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 16 Item: OboroStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 17 Item: DoramStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 18 Item: DoramStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 19 Item: DoramStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 20 Item: StarStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 21 Item: StarStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 22 Item: StarStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 23 Item: RebelStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 24 Item: RebelStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 25 Item: RebelStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 26 Item: ReaperStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 27 Item: ReaperStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 28 Item: ReaperStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 29 Item: SuraStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 30 Item: SuraStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 31 Item: SuraStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 32 Item: MechanicStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 33 Item: MechanicStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 34 Item: MechanicStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 35 Item: GuillcrossStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 36 Item: GuillcrossStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 37 Item: GuillcrossStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 38 Item: ArchbishopStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 39 Item: ArchbishopStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 40 Item: ArchbishopStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 41 Item: RangerStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 42 Item: RangerStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 43 Item: RangerStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 44 Item: ShadowchasStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 45 Item: ShadowchasStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 46 Item: ShadowchasStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 47 Item: WanderMinsStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 48 Item: WanderMinsStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 49 Item: WanderMinsStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 50 Item: GeneticStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 51 Item: GeneticStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 52 Item: GeneticStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 53 Item: SorcererStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 54 Item: SorcererStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 55 Item: SorcererStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 56 Item: RuneknightStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 57 Item: RuneknightStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 58 Item: RuneknightStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 59 Item: WarlockStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 60 Item: WarlockStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 61 Item: WarlockStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 62 Item: RoyalguardStone_Top3 - Rate: 30 + Rate: 3 + Announced: true - Index: 63 Item: RoyalguardStone_Middle3 - Rate: 30 + Rate: 3 + Announced: true - Index: 64 Item: RoyalguardStone_Bottom3 - Rate: 30 + Rate: 3 + Announced: true - Index: 65 Item: Stone_Robe_Box - Rate: 180 + Rate: 18 - Index: 66 Item: Stone_Robe2_Box - Rate: 180 + Rate: 18 - Index: 67 Item: Magic_Stone_Top - Rate: 200 + Rate: 20 - Index: 68 Item: Magic_Stone_Middle - Rate: 200 + Rate: 20 - Index: 69 Item: Magic_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 70 Item: Range_Stone_Top - Rate: 200 + Rate: 20 - Index: 71 Item: Range_Stone - Rate: 200 + Rate: 20 - Index: 72 Item: Range_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 73 Item: Melee_Stone_Top - Rate: 200 + Rate: 20 - Index: 74 Item: Melee_Stone_Middle - Rate: 200 + Rate: 20 - Index: 75 Item: Melee_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 76 Item: ReloadStone_Top - Rate: 200 + Rate: 20 - Index: 77 Item: ReloadStone_Middle - Rate: 200 + Rate: 20 - Index: 78 Item: ReloadStone_Bottom - Rate: 200 + Rate: 20 - Index: 79 Item: EXPStone_Middle - Rate: 200 + Rate: 20 - Index: 80 Item: EXPStone_Bottom - Rate: 200 + Rate: 20 - Index: 81 Item: EXPStone_Top - Rate: 200 + Rate: 20 - Index: 82 Item: Stone_Top_Box - Rate: 400 + Rate: 40 - Index: 83 Item: Stone_Top2_Box - Rate: 400 + Rate: 40 - Index: 84 Item: Stone_Middle_Box - Rate: 400 + Rate: 40 - Index: 85 Item: Stone_Middle2_Box - Rate: 400 + Rate: 40 - Index: 86 Item: Stone_Bottom_Box - Rate: 400 + Rate: 40 - Index: 87 Item: Stone_Bottom2_Box - Rate: 400 + Rate: 40 - Index: 88 Item: CastingStone_Top - Rate: 400 + Rate: 40 - Index: 89 Item: CastingStone_Middle - Rate: 400 + Rate: 40 - Index: 90 Item: CastingStone_Bottom - Rate: 400 + Rate: 40 - Index: 91 Item: Critical_Stone - Rate: 400 + Rate: 40 - Index: 92 Item: Critical_Stone_Top - Rate: 400 + Rate: 40 - Index: 93 Item: Critical_Stone_Bottom - Rate: 400 + Rate: 40 - Group: ENCHANT_STONE_BOX31 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Range_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: Melee_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 Item: Magic_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 3 Item: SmatkStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 4 Item: M_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 5 Item: R_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 6 Item: ShinkiroStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 7 Item: ShiranuiStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 8 Item: ShaCrossStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 9 Item: CardinalStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 10 Item: ReloadStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 11 Item: CriticalStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 12 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true - Index: 13 Item: CastStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 14 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 15 Item: KagerouStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 16 Item: KagerouStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 17 Item: KagerouStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 18 Item: OboroStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 19 Item: OboroStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 20 Item: OboroStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 21 Item: GuillcrossStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 22 Item: GuillcrossStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 23 Item: GuillcrossStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 24 Item: ArchbishopStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 25 Item: ArchbishopStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 26 Item: ArchbishopStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 27 Item: SuNoviceStone_Top - Rate: 150 + Rate: 15 + Announced: true - Index: 28 Item: SuNoviceStone_Middle - Rate: 150 + Rate: 15 + Announced: true - Index: 29 Item: SuNoviceStone_Bottom - Rate: 150 + Rate: 15 + Announced: true - Index: 30 Item: SuNoviceStone_Robe - Rate: 150 + Rate: 15 + Announced: true - Index: 31 Item: Stone_Robe_Box - Rate: 190 + Rate: 19 - Index: 32 - Item: aegis_102333 - Rate: 190 + Item: Stone_Robe3_Box + Rate: 19 - Index: 33 Item: Magic_Stone_Top - Rate: 200 + Rate: 20 - Index: 34 Item: Magic_Stone_Middle - Rate: 200 + Rate: 20 - Index: 35 Item: Magic_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 36 Item: Range_Stone_Top - Rate: 200 + Rate: 20 - Index: 37 Item: Range_Stone - Rate: 200 + Rate: 20 - Index: 38 Item: Range_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 39 Item: Melee_Stone_Top - Rate: 200 + Rate: 20 - Index: 40 Item: Melee_Stone_Middle - Rate: 200 + Rate: 20 - Index: 41 Item: Melee_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 42 Item: ReloadStone_Top - Rate: 200 + Rate: 20 - Index: 43 Item: ReloadStone_Middle - Rate: 200 + Rate: 20 - Index: 44 Item: ReloadStone_Bottom - Rate: 200 + Rate: 20 - Index: 45 Item: EXPStone_Middle - Rate: 200 + Rate: 20 - Index: 46 Item: EXPStone_Bottom - Rate: 200 + Rate: 20 - Index: 47 Item: EXPStone_Top - Rate: 200 + Rate: 20 - Index: 48 Item: Stone_Top_Box - Rate: 400 + Rate: 40 - Index: 49 Item: Stone_Top2_Box - Rate: 400 + Rate: 40 - Index: 50 Item: Stone_Middle_Box - Rate: 400 + Rate: 40 - Index: 51 Item: Stone_Middle2_Box - Rate: 400 + Rate: 40 - Index: 52 Item: Stone_Bottom_Box - Rate: 400 + Rate: 40 - Index: 53 Item: Stone_Bottom2_Box - Rate: 400 + Rate: 40 - Index: 54 Item: CastingStone_Top - Rate: 400 + Rate: 40 - Index: 55 Item: CastingStone_Middle - Rate: 400 + Rate: 40 - Index: 56 Item: CastingStone_Bottom - Rate: 400 + Rate: 40 - Index: 57 Item: Critical_Stone - Rate: 400 + Rate: 40 - Index: 58 Item: Critical_Stone_Top - Rate: 400 + Rate: 40 - Index: 59 Item: Critical_Stone_Bottom - Rate: 400 + Rate: 40 - Group: ENCHANT_STONE_BOX32 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Range_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: Melee_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 Item: Magic_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 3 Item: SmatkStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 4 Item: M_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 5 Item: R_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 6 Item: ResistDefStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 7 Item: StaminaWISStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 8 Item: POWStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 9 Item: SplStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 10 Item: ConStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 11 Item: CrtStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 12 Item: MinorCastStone_Robe_D - Rate: 20 + Rate: 1 + Announced: true - Index: 13 Item: SkyEmperorStone_Robe - Rate: 40 + Rate: 1 + Announced: true - Index: 14 Item: MeisterStone_Robe - Rate: 80 + Rate: 1 + Announced: true - Index: 15 Item: ElementalStone_Robe - Rate: 80 + Rate: 1 + Announced: true - Index: 16 Item: ReloadStone_Robe_D - Rate: 80 + Rate: 1 + Announced: true - Index: 17 Item: CriticalStone_Robe_D - Rate: 80 + Rate: 1 + Announced: true - Index: 18 Item: DoubleAttack_Stone - Rate: 80 + Rate: 2 + Announced: true - Index: 19 Item: Critical_Stone_Robe - Rate: 80 + Rate: 2 + Announced: true - Index: 20 Item: CastStone_Robe_D - Rate: 80 + Rate: 4 + Announced: true - Index: 21 Item: SPdrainStone_Robe_D - Rate: 80 + Rate: 4 + Announced: true - Index: 22 Item: HPdrainStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 23 Item: ASPDStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 24 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 25 Item: StarStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 26 Item: StarStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 27 Item: StarStone_Bottom3 - Rate: 150 + Rate: 8 + Announced: true - Index: 28 Item: GeneticStone_Top3 - Rate: 150 + Rate: 8 + Announced: true - Index: 29 Item: GeneticStone_Middle3 - Rate: 150 + Rate: 8 + Announced: true - Index: 30 Item: GeneticStone_Bottom3 - Rate: 150 + Rate: 8 + Announced: true - Index: 31 Item: SorcererStone_Top3 - Rate: 190 + Rate: 8 + Announced: true - Index: 32 Item: SorcererStone_Middle3 - Rate: 190 + Rate: 8 + Announced: true - Index: 33 Item: SorcererStone_Bottom3 - Rate: 200 + Rate: 8 + Announced: true - Index: 34 Item: Stone_Robe_Box - Rate: 200 + Rate: 17 - Index: 35 - Item: aegis_102333 - Rate: 200 + Item: Stone_Robe3_Box + Rate: 17 - Index: 36 Item: Magic_Stone_Top - Rate: 200 + Rate: 20 - Index: 37 Item: Magic_Stone_Middle - Rate: 200 + Rate: 20 - Index: 38 Item: Magic_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 39 Item: Range_Stone_Top - Rate: 200 + Rate: 20 - Index: 40 Item: Range_Stone - Rate: 200 + Rate: 20 - Index: 41 Item: Range_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 42 Item: Melee_Stone_Top - Rate: 200 + Rate: 20 - Index: 43 Item: Melee_Stone_Middle - Rate: 200 + Rate: 20 - Index: 44 Item: Melee_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 45 Item: DefenseStone_Top - Rate: 200 + Rate: 20 - Index: 46 Item: DefenseStone_Middle - Rate: 200 + Rate: 20 - Index: 47 Item: DefenseStone_Bottom - Rate: 200 + Rate: 20 - Index: 48 Item: ReloadStone_Top - Rate: 400 + Rate: 20 - Index: 49 Item: ReloadStone_Middle - Rate: 400 + Rate: 20 - Index: 50 Item: ReloadStone_Bottom - Rate: 400 + Rate: 20 - Index: 51 Item: EXPStone_Middle - Rate: 400 + Rate: 20 - Index: 52 Item: EXPStone_Bottom - Rate: 400 + Rate: 20 - Index: 53 Item: EXPStone_Top - Rate: 400 + Rate: 20 - Index: 54 Item: Stone_Top_Box - Rate: 400 + Rate: 40 - Index: 55 Item: Stone_Top2_Box - Rate: 400 + Rate: 40 - Index: 56 Item: Stone_Middle_Box - Rate: 400 + Rate: 40 - Index: 57 Item: Stone_Middle2_Box - Rate: 400 + Rate: 40 - Index: 58 Item: Stone_Bottom_Box - Rate: 400 + Rate: 40 - Index: 59 Item: Stone_Bottom2_Box - Rate: 400 + Rate: 40 + - Index: 60 + Item: CastingStone_Top + Rate: 40 + - Index: 61 + Item: CastingStone_Middle + Rate: 40 + - Index: 62 + Item: CastingStone_Bottom + Rate: 40 + - Index: 63 + Item: Critical_Stone + Rate: 40 + - Index: 64 + Item: Critical_Stone_Top + Rate: 40 + - Index: 65 + Item: Critical_Stone_Bottom + Rate: 40 - Group: ANCIENT_HERO_BOX_2 SubGroups: - SubGroup: 1 @@ -70309,15 +75494,15 @@ Body: List: - Index: 0 Item: Small_Life_Potion - Amount: 100 + Amount: 200 UniqueId: true - Index: 1 Item: Med_Life_Potion - Amount: 100 + Amount: 200 UniqueId: true - Index: 2 Item: Mysterious_Water - Amount: 100 + Amount: 200 UniqueId: true - Index: 3 Item: K_Secret_Key @@ -70328,15 +75513,15 @@ Body: List: - Index: 0 Item: Small_Life_Potion - Amount: 10 + Amount: 20 UniqueId: true - Index: 1 Item: Med_Life_Potion - Amount: 10 + Amount: 20 UniqueId: true - Index: 2 Item: Mysterious_Water - Amount: 10 + Amount: 20 UniqueId: true - Index: 3 Item: K_Secret_Key @@ -70346,7 +75531,7 @@ Body: List: - Index: 0 Item: Infinity_Drink - Amount: 200 + Amount: 100 UniqueId: true - Index: 1 Item: K_Secret_Key @@ -70357,7 +75542,7 @@ Body: List: - Index: 0 Item: Infinity_Drink - Amount: 20 + Amount: 10 UniqueId: true - Index: 1 Item: K_Secret_Key @@ -70727,209 +75912,40 @@ Body: List: - Index: 0 Item: Pieces_Of_Grudge - Rate: 300 + Rate: 665 + Amount: 10 + - Index: 1 + Item: Pieces_Of_Grudge + Rate: 130 + Amount: 20 + - Index: 2 + Item: Pieces_Of_Grudge + Rate: 100 + Amount: 30 + - Index: 3 + Item: Pieces_Of_Grudge + Rate: 100 + Amount: 40 + - Index: 4 + Item: Pieces_Of_Grudge + Rate: 1 Amount: 100 - - Index: 1 - Item: Pieces_Of_Grudge - Rate: 400 - Amount: 200 - - Index: 2 - Item: Pieces_Of_Grudge - Rate: 200 - Amount: 300 - - Index: 3 - Item: Pieces_Of_Grudge - Rate: 90 - Amount: 400 - - Index: 4 - Item: Pieces_Of_Grudge - Rate: 10 - Amount: 500 - Index: 5 - Item: Luminous_Blue_Stone - Rate: 7 + Item: Pieces_Of_Grudge + Rate: 1 + Amount: 200 - Index: 6 - Item: Strawberry_In_Mouth_ - Rate: 12 + Item: Pieces_Of_Grudge + Rate: 1 + Amount: 300 - Index: 7 - Item: Wakwak_Manteau - Rate: 8 + Item: Pieces_Of_Grudge + Rate: 1 + Amount: 400 - Index: 8 - Item: Faceworm_Egg_Shell - Rate: 10 - - Index: 9 - Item: Scutum - Rate: 5 - - Index: 10 - Item: Shadow_Ring - Rate: 10 - - Index: 11 - Item: Wing_Of_Baalzebub_Box - Rate: 17 - - Index: 12 - Item: Guarantee_Armor_5Up - Rate: 4 - Amount: 2 - - Index: 13 - Item: Battle_Manual_X3 - Rate: 17 - Amount: 6 - - Index: 14 - Item: Job_Manual50 - Rate: 17 - Amount: 8 - - Index: 15 - Item: C_Happy_Balloon_J - Rate: 10 - - Index: 16 - Item: C_Octopus_Hat_J - Rate: 10 - - Index: 17 - Item: C_Weird_Goatee - Rate: 10 - - Index: 18 - Item: C_Wrapping_Ribbon - Rate: 10 - - Index: 19 - Item: C_Royal_Rabbit_Crown - Rate: 10 - - Index: 20 - Item: C_Dog_Officer - Rate: 10 - - Index: 21 - Item: C_Charcoal_Stove - Rate: 10 - - Index: 22 - Item: C_Dokkebi_Mask - Rate: 10 - - Index: 23 - Item: C_Persika_J - Rate: 10 - - Index: 24 - Item: Lunar_Rainbow - Rate: 7 - - Index: 25 - Item: Armor_Of_Flamedragon - Rate: 12 - - Index: 26 - Item: Temporal_Manteau - Rate: 8 - - Index: 27 - Item: Demonist_Shoes - Rate: 10 - - Index: 28 - Item: Holy_Coat - Rate: 5 - - Index: 29 - Item: Lapine_Shield - Rate: 10 - - Index: 30 - Item: Wing_Of_Baalzebub_Box - Rate: 10 - - Index: 31 - Item: Bloody_Dead_Branch - Rate: 14 - Amount: 5 - - Index: 32 - Item: Battle_Manual_X3 - Rate: 14 - Amount: 6 - - Index: 33 - Item: Lucky_Egg_C10 - Rate: 14 - Amount: 4 - - Index: 34 - Item: HE_Bubble_Gum - Rate: 14 - Amount: 8 - - Index: 36 - Item: Archpriest_Ring - Rate: 5 - - Index: 37 - Item: Glove_Of_Wizard - Rate: 5 - - Index: 38 - Item: Valkyrie_Knife - Rate: 8 - - Index: 39 - Item: EvilDragon_Armor - Rate: 8 - - Index: 40 - Item: Magical_Ring - Rate: 8 - - Index: 41 - Item: Tip_Of_Thief_Vol1 - Rate: 8 - - Index: 42 - Item: Matagi_Swordaxe - Rate: 8 - - Index: 43 - Item: Cylinder_Hairband - Rate: 5 - - Index: 44 - Item: Wing_Of_Baalzebub_Box - Rate: 20 - - Index: 45 - Item: F_Enriched_Oridecon - Rate: 15 - Amount: 30 - - Index: 46 - Item: F_Enriched_Elunium - Rate: 15 - Amount: 30 - - Index: 47 - Item: Bloody_Dead_Branch - Rate: 20 - Amount: 5 - - Index: 48 - Item: C_Butterfly_Wing_Ear_J - Rate: 10 - - Index: 49 - Item: C_Rose_Crown - Rate: 10 - - Index: 50 - Item: C_Earth_Goddess_Flower - Rate: 10 - - Index: 51 - Item: C_Hermose_Cap - Rate: 10 - - Index: 52 - Item: C_Red_Cherry_Blossom - Rate: 10 - - Index: 53 - Item: C_Carmen_Miranda_Hat - Rate: 10 - - Index: 54 - Item: C_Samambaia - Rate: 10 - - Index: 55 - Item: C_Decoration_bluerose - Rate: 10 - - Index: 56 - Item: C_Pray_Cherry_Blossom - Rate: 10 - - Index: 57 - Item: C_Wind_Of_The_Prairie - Rate: 10 - - SubGroup: 0 - List: - - Index: 0 - Item: Lighting_Sphere_ + Item: Pieces_Of_Grudge + Rate: 1 Amount: 500 - - Index: 1 - Item: Blind_Sphere_ - Amount: 500 - - Index: 2 - Item: Poison_Sphere_ - Amount: 500 - - Index: 3 - Item: Freezing_Sphere_ - Amount: 500 - - Index: 4 - Item: Flare_Sphere_ - Amount: 500 - - Index: 35 - Item: C_Eremes_Scarf_Black - Group: WING_OF_BAALZEBUB_BOX SubGroups: - SubGroup: 0 @@ -71018,7 +76034,7 @@ Body: Item: Rafini_Staff - Group: CLOSEDMIND_BOX SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Hurt_Mind @@ -71034,26 +76050,26 @@ Body: Rate: 80 - Index: 4 Item: Hot_Tee - Rate: 1500 + Rate: 1700 Amount: 5 - Index: 5 Item: Bloody_Dead_Branch Rate: 100 - Index: 6 Item: Old_Violet_Box - Rate: 808 + Rate: 907 Amount: 3 - Index: 7 Item: Manacles - Rate: 100 + Rate: 600 Amount: 10 - Index: 8 Item: Bloody_Page - Rate: 110 + Rate: 610 Amount: 10 - Index: 9 Item: Sweet_Canape - Rate: 1800 + Rate: 2100 Amount: 5 - Index: 10 Item: Bloody_Coin @@ -71061,7 +76077,7 @@ Body: Amount: 5 - Index: 11 Item: Gold - Rate: 1400 + Rate: 1 Amount: 2 - Index: 12 Item: Violet_Jewel @@ -71069,285 +76085,304 @@ Body: Amount: 10 - Index: 13 Item: Crystal_Jewel__ - Rate: 1200 + Rate: 1000 Amount: 10 - Group: COOKIE_BAG_B SubGroups: - SubGroup: 1 List: - Index: 0 - Item: Lucky_Cookie + Item: Lucky_Cookie_B Rate: 1042 - Index: 1 - Item: Lucky_Candy_Cane + Item: Lucky_Candy_Cane_B Rate: 1042 - Index: 2 - Item: Rice_Ball + Item: Rice_Ball_B Rate: 1042 - Index: 3 - Item: Candy_Striper + Item: Candy_Striper_B Rate: 1042 - Index: 4 - Item: Lucky_Candy + Item: Lucky_Candy_B Rate: 1042 - Index: 5 - Item: Candy + Item: Candy_B Rate: 1042 - Index: 6 - Item: Piece_Of_Cake + Item: Piece_Of_Cake_B Rate: 1042 - Index: 7 - Item: Well_Baked_Cookie + Item: Well_Baked_Cookie_B Rate: 1042 - Index: 8 - Item: Chocolate_Drink + Item: Chocolate_Drink_B Rate: 208 - Index: 9 - Item: White_Chocolate + Item: White_Chocolate_B Rate: 208 - Index: 10 - Item: HandMade_Chocolate + Item: HandMade_Chocolate_B Rate: 208 - Index: 11 - Item: Chocolate + Item: HandMade_Chocolate_B_ Rate: 208 - Index: 12 - Item: Sesame_Pastry + Item: Chocolate_B Rate: 208 - Index: 13 - Item: Honey_Pastry + Item: Sesame_Pastry_B Rate: 208 - Index: 14 - Item: Rainbow_Cake + Item: Honey_Pastry_B + Rate: 208 + - Index: 15 + Item: Rainbow_Cake_B Rate: 208 - SubGroup: 2 List: - Index: 0 - Item: Lucky_Cookie + Item: Lucky_Cookie_B Rate: 1042 - Index: 1 - Item: Lucky_Candy_Cane + Item: Lucky_Candy_Cane_B Rate: 1042 - Index: 2 - Item: Rice_Ball + Item: Rice_Ball_B Rate: 1042 - Index: 3 - Item: Candy_Striper + Item: Candy_Striper_B Rate: 1042 - Index: 4 - Item: Lucky_Candy + Item: Lucky_Candy_B Rate: 1042 - Index: 5 - Item: Candy + Item: Candy_B Rate: 1042 - Index: 6 - Item: Piece_Of_Cake + Item: Piece_Of_Cake_B Rate: 1042 - Index: 7 - Item: Well_Baked_Cookie + Item: Well_Baked_Cookie_B Rate: 1042 - Index: 8 - Item: Chocolate_Drink + Item: Chocolate_Drink_B Rate: 208 - Index: 9 - Item: White_Chocolate + Item: White_Chocolate_B Rate: 208 - Index: 10 - Item: HandMade_Chocolate + Item: HandMade_Chocolate_B Rate: 208 - Index: 11 - Item: Chocolate + Item: HandMade_Chocolate_B_ Rate: 208 - Index: 12 - Item: Sesame_Pastry + Item: Chocolate_B Rate: 208 - Index: 13 - Item: Honey_Pastry + Item: Sesame_Pastry_B Rate: 208 - Index: 14 - Item: Rainbow_Cake + Item: Honey_Pastry_B + Rate: 208 + - Index: 15 + Item: Rainbow_Cake_B Rate: 208 - SubGroup: 3 List: - Index: 0 - Item: Lucky_Cookie + Item: Lucky_Cookie_B Rate: 1042 - Index: 1 - Item: Lucky_Candy_Cane + Item: Lucky_Candy_Cane_B Rate: 1042 - Index: 2 - Item: Rice_Ball + Item: Rice_Ball_B Rate: 1042 - Index: 3 - Item: Candy_Striper + Item: Candy_Striper_B Rate: 1042 - Index: 4 - Item: Lucky_Candy + Item: Lucky_Candy_B Rate: 1042 - Index: 5 - Item: Candy + Item: Candy_B Rate: 1042 - Index: 6 - Item: Piece_Of_Cake + Item: Piece_Of_Cake_B Rate: 1042 - Index: 7 - Item: Well_Baked_Cookie + Item: Well_Baked_Cookie_B Rate: 1042 - Index: 8 - Item: Chocolate_Drink + Item: Chocolate_Drink_B Rate: 208 - Index: 9 - Item: White_Chocolate + Item: White_Chocolate_B Rate: 208 - Index: 10 - Item: HandMade_Chocolate + Item: HandMade_Chocolate_B Rate: 208 - Index: 11 - Item: Chocolate + Item: HandMade_Chocolate_B_ Rate: 208 - Index: 12 - Item: Sesame_Pastry + Item: Chocolate_B Rate: 208 - Index: 13 - Item: Honey_Pastry + Item: Sesame_Pastry_B Rate: 208 - Index: 14 - Item: Rainbow_Cake + Item: Honey_Pastry_B + Rate: 208 + - Index: 15 + Item: Rainbow_Cake_B Rate: 208 - SubGroup: 4 List: - Index: 0 - Item: Lucky_Cookie + Item: Lucky_Cookie_B Rate: 1042 - Index: 1 - Item: Lucky_Candy_Cane + Item: Lucky_Candy_Cane_B Rate: 1042 - Index: 2 - Item: Rice_Ball + Item: Rice_Ball_B Rate: 1042 - Index: 3 - Item: Candy_Striper + Item: Candy_Striper_B Rate: 1042 - Index: 4 - Item: Lucky_Candy + Item: Lucky_Candy_B Rate: 1042 - Index: 5 - Item: Candy + Item: Candy_B Rate: 1042 - Index: 6 - Item: Piece_Of_Cake + Item: Piece_Of_Cake_B Rate: 1042 - Index: 7 - Item: Well_Baked_Cookie + Item: Well_Baked_Cookie_B Rate: 1042 - Index: 8 - Item: Chocolate_Drink + Item: Chocolate_Drink_B Rate: 208 - Index: 9 - Item: White_Chocolate + Item: White_Chocolate_B Rate: 208 - Index: 10 - Item: HandMade_Chocolate + Item: HandMade_Chocolate_B Rate: 208 - Index: 11 - Item: Chocolate + Item: HandMade_Chocolate_B_ Rate: 208 - Index: 12 - Item: Sesame_Pastry + Item: Chocolate_B Rate: 208 - Index: 13 - Item: Honey_Pastry + Item: Sesame_Pastry_B Rate: 208 - Index: 14 - Item: Rainbow_Cake + Item: Honey_Pastry_B + Rate: 208 + - Index: 15 + Item: Rainbow_Cake_B Rate: 208 - SubGroup: 5 List: - Index: 0 - Item: Lucky_Cookie + Item: Lucky_Cookie_B Rate: 1042 - Index: 1 - Item: Lucky_Candy_Cane + Item: Lucky_Candy_Cane_B Rate: 1042 - Index: 2 - Item: Rice_Ball + Item: Rice_Ball_B Rate: 1042 - Index: 3 - Item: Candy_Striper + Item: Candy_Striper_B Rate: 1042 - Index: 4 - Item: Lucky_Candy + Item: Lucky_Candy_B Rate: 1042 - Index: 5 - Item: Candy + Item: Candy_B Rate: 1042 - Index: 6 - Item: Piece_Of_Cake + Item: Piece_Of_Cake_B Rate: 1042 - Index: 7 - Item: Well_Baked_Cookie + Item: Well_Baked_Cookie_B Rate: 1042 - Index: 8 - Item: Chocolate_Drink + Item: Chocolate_Drink_B Rate: 208 - Index: 9 - Item: White_Chocolate + Item: White_Chocolate_B Rate: 208 - Index: 10 - Item: HandMade_Chocolate + Item: HandMade_Chocolate_B Rate: 208 - Index: 11 - Item: Chocolate + Item: HandMade_Chocolate_B_ Rate: 208 - Index: 12 - Item: Sesame_Pastry + Item: Chocolate_B Rate: 208 - Index: 13 - Item: Honey_Pastry + Item: Sesame_Pastry_B Rate: 208 - Index: 14 - Item: Rainbow_Cake + Item: Honey_Pastry_B + Rate: 208 + - Index: 15 + Item: Rainbow_Cake_B Rate: 208 - Group: SHADOW_BOX2 SubGroups: - SubGroup: 1 List: - Index: 0 - Item: S_Lucky_Weapon - Rate: 850 + Item: Brilliant_Golden_Wings + Rate: 220 + Announced: true - Index: 1 - Item: S_Power_Earring - Rate: 850 + Item: S_Lucky_Weapon + Rate: 815 - Index: 2 - Item: S_Int_Pendant - Rate: 850 + Item: S_Power_Earring + Rate: 815 - Index: 3 - Item: S_Dexterous_Armor - Rate: 850 + Item: S_Int_Pendant + Rate: 815 - Index: 4 - Item: S_Vital_Shoes - Rate: 850 + Item: S_Dexterous_Armor + Rate: 815 - Index: 5 - Item: S_Athletic_Shield - Rate: 750 + Item: S_Vital_Shoes + Rate: 815 - Index: 6 - Item: S_Lucky_Armor - Rate: 850 + Item: S_Athletic_Shield + Rate: 815 - Index: 7 - Item: S_Power_Pendant - Rate: 850 + Item: S_Lucky_Armor + Rate: 815 - Index: 8 - Item: S_Int_Earring - Rate: 850 + Item: S_Power_Pendant + Rate: 815 - Index: 9 - Item: S_Dexterous_Weapon - Rate: 850 + Item: S_Int_Earring + Rate: 815 - Index: 10 - Item: S_Athletic_Shoes - Rate: 750 + Item: S_Dexterous_Weapon + Rate: 815 - Index: 11 + Item: S_Athletic_Shoes + Rate: 815 + - Index: 12 Item: S_Vital_Shield - Rate: 850 + Rate: 815 - Group: SHADOW_BOX SubGroups: - SubGroup: 1 @@ -71425,303 +76460,195 @@ Body: UniqueId: true - Group: POWER_BOX2 SubGroups: - - SubGroup: 1 - List: - - Index: 0 - Item: C_Night_Sparrow_Hat - Rate: 166 - UniqueId: true - - Index: 1 - Item: C_Black_Mage_Hat - Rate: 166 - UniqueId: true - - Index: 2 - Item: C_Shrine_Maiden_Hat - Rate: 166 - UniqueId: true - - Index: 3 - Item: C_Sorc_Night_Cap - Rate: 166 - UniqueId: true - SubGroup: 0 List: - Index: 0 - Item: Special_Eyepatch - Duration: 4320 + Item: Honey_Pastry + UniqueId: true + - Index: 1 + Item: Sesame_Pastry + UniqueId: true + - Index: 2 + Item: Exorcize_Herb UniqueId: true - Group: POWER_BOX1 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual_X3 - Rate: 1 - - Index: 1 - Item: Bloody_Dead_Branch - Rate: 1 - - Index: 2 - Item: HE_Bubble_Gum - Rate: 1 - Amount: 2 - - SubGroup: 2 - List: - - Index: 0 - Item: Battle_Manual_X3 - Rate: 30 - - Index: 1 - Item: Bloody_Dead_Branch - Rate: 31 - Amount: 2 - - Index: 2 - Item: HE_Bubble_Gum - Rate: 32 - Amount: 3 - - Index: 3 - Item: Lucky_Egg_C10 - Rate: 33 - - Index: 4 - Item: Bow_Mercenary_Scroll10 - Rate: 34 - Amount: 10 - - Index: 5 - Item: Bravery_Bag - Rate: 10 + Item: Honey_Pastry UniqueId: true - - Index: 6 - Item: Sunglasses_ - Rate: 5 + - Index: 1 + Item: Sesame_Pastry + UniqueId: true + - Index: 2 + Item: Realgar_Wine UniqueId: true - Group: MAIL_BREAKER_BOX1 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 - Item: Marvelous_Medal - Rate: 15 - Amount: 1000 - - Index: 1 - Item: Event_Pierrot_Nose - Rate: 4 - - Index: 2 - Item: Archangel_Wing - Rate: 4 - - Index: 3 - Item: Magic_Card_Album - Rate: 2 + Item: Mail_Breaker_C + Duration: 1440 UniqueId: true - - Index: 4 - Item: Fallen_Angel_Wing - Rate: 4 - - Index: 5 - Item: Food_Box_Lv1 - Rate: 22 - - Index: 6 - Item: SpearMercenary_Scroll10 - Rate: 23 - Amount: 10 - - Index: 7 - Item: SwordMercenary_Scroll10 - Rate: 24 - Amount: 10 - - Index: 8 - Item: Bow_Mercenary_Scroll10 - Rate: 25 - Amount: 10 - - Index: 9 - Item: Santa_Hat_2 - Rate: 5 - Group: HARDBACK_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Lucky_Egg_C10 - - Index: 1 - Item: Silvervine - Amount: 2 - - SubGroup: 1 - List: - - Index: 0 - Item: Blue_Arara_Hat - Rate: 10 - - Index: 1 - Item: Bloody_Dead_Branch - Rate: 15 - Amount: 2 - - Index: 2 - Item: Deviruchi_Set_Box - Rate: 3 - - Index: 3 - Item: Slot_Coupon - Rate: 13 - - Index: 4 - Item: Battle_Manual_X3 - Rate: 15 - Amount: 2 - - Index: 5 - Item: Archangel_Wing - Rate: 3 - - Index: 6 - Item: Marvelous_Medal - Rate: 15 - Amount: 250 + Item: Hardback_C + Duration: 1440 + UniqueId: true - Group: SWORD_BREAKER_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Deviruchi_Set_Box + Item: Sword_Breaker_C + Duration: 1440 UniqueId: true - - Index: 1 - Item: Bow_Of_Rudra_Box1 - - Index: 2 - Item: Bow_Of_Rudra_Box1 - - Index: 3 - Item: Bow_Of_Rudra_Box1 - - Index: 4 - Item: Bow_Of_Rudra_Box1 - - Index: 5 - Item: Bow_Of_Rudra_Box1 - Group: BOW_OF_RUDRA_BOX1 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 - Item: Bravery_Bag - Rate: 3 - - Index: 1 - Item: Pencil_In_Mouth - Rate: 5 - - Index: 2 - Item: KVM_Badge - Rate: 12 - Amount: 400 - - Index: 3 - Item: Anubis_Helm - Rate: 17 - - Index: 4 - Item: Food_Box_Lv1 - Rate: 20 - - Index: 5 - Item: Rideword_Hat - Rate: 6 - - Index: 6 - Item: C_Ear_Of_Black_Cat - Rate: 7 - - Index: 7 - Item: Guarantee_Armor_7Up - Rate: 21 - Amount: 4 - - Index: 8 - Item: HD_Elunium - Rate: 22 - Amount: 10 - - Index: 9 - Item: Enchant_Book - Rate: 10 - - Index: 10 - Item: Evil's_Bone_Hat - Rate: 8 - - SubGroup: 2 - List: - - Index: 0 - Item: SpearMercenary_Scroll10 - Rate: 23 - Amount: 10 - - Index: 1 - Item: SwordMercenary_Scroll10 - Rate: 24 - Amount: 10 - - Index: 2 - Item: Bow_Mercenary_Scroll10 - Rate: 25 - Amount: 10 - - Index: 3 - Item: Pet_Egg_Scroll10 - Rate: 20 - - Index: 4 - Item: Battle_Manual_X3 - Rate: 22 - Amount: 2 + Item: Bow_Of_Rudra_C + Duration: 1440 + UniqueId: true - Group: BLOODY_ROAR_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Bloody_Dead_Branch - - SubGroup: 2 - List: - - Index: 0 - Item: F_Repair_Scroll_Box - Rate: 10 - - Index: 1 - Item: Battle_Manual_X3 - Rate: 10 - - Index: 2 - Item: Fallen_Leaves_ - Rate: 6 + Item: Bloody_Roar_C + Duration: 1440 UniqueId: true - - Index: 3 - Item: Magic_Power_Scroll - Rate: 17 - Amount: 15 - - Index: 4 - Item: Knife_Goblin_Ring - Rate: 17 - Amount: 4 - Group: BLOODY_IRON_BALL_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: C_Corsair - - Index: 1 - Item: Battle_Manual_X3 - Amount: 2 - - Index: 2 - Item: Bubble_Gum - Amount: 2 - - Index: 3 - Item: Kafra_Card - Amount: 2 - - Index: 4 - Item: Insurance - Amount: 2 - - Index: 5 - Item: Token_Of_Siegfried - Amount: 2 - - Index: 6 - Item: Abrasive - Amount: 10 + Item: Bloody_Iron_Ball_C + Duration: 1440 + UniqueId: true - Group: SIEGE_SUPPLY_BOX SubGroups: - - SubGroup: 0 - List: - - Index: 0 - Item: Exchange_Coupon - SubGroup: 1 List: - Index: 0 - Item: Exchange_Coupon - Rate: 25 + Item: White_Slim_Potion_Box_ + Rate: 50 - Index: 1 - Item: Exchange_Coupon - Rate: 25 - Amount: 2 + Item: Mastela_Fruit_Box_ + Rate: 50 - Index: 2 - Item: Exchange_Coupon - Rate: 25 - Amount: 3 + Item: White_Potion_Box_ + Rate: 10 - Index: 3 - Item: Exchange_Coupon - Rate: 25 - Amount: 4 + Item: Royal_Jelly_Box2_ + Rate: 50 + - Index: 4 + Item: Blue_Herb_Box2 + Rate: 10 + - Index: 5 + Item: Yellow_Gemstone + Rate: 50 + Amount: 50 + - Index: 6 + Item: Red_Gemstone + Rate: 50 + Amount: 50 + - Index: 7 + Item: Blue_Gemstone + Rate: 50 + Amount: 50 + - Index: 8 + Item: Detrimindexta + Rate: 50 + Amount: 20 + - Index: 9 + Item: Karvodailnirol + Rate: 50 + Amount: 20 + - Index: 10 + Item: Bomb_Mushroom_Spore + Rate: 50 + Amount: 10 + - Index: 11 + Item: Tear_Gas + Rate: 50 + Amount: 10 + - Index: 12 + Item: Explosive_Powder + Rate: 50 + Amount: 20 + - Index: 13 + Item: Smoke_Powder + Rate: 50 + Amount: 20 + - Index: 14 + Item: Runstone_Ancient + Rate: 50 + Amount: 10 + - Index: 15 + Item: Light_Granule + Rate: 50 + Amount: 10 + - Index: 16 + Item: Special_Alloy_Trap + Rate: 50 + Amount: 50 + - Index: 17 + Item: Poison_Herb_Nerium + Rate: 50 + Amount: 20 + - Index: 18 + Item: Poison_Herb_Rantana + Rate: 50 + Amount: 20 + - Index: 19 + Item: Poison_Herb_Makulata + Rate: 50 + Amount: 20 + - Index: 20 + Item: Poison_Herb_Seratum + Rate: 50 + Amount: 20 + - Index: 21 + Item: Poison_Herb_Scopolia + Rate: 50 + Amount: 20 + - Index: 22 + Item: Poison_Herb_Amoena + Rate: 50 + Amount: 20 + - Index: 23 + Item: Yggdrasil_Seed_Box_ + Rate: 30 + - Index: 24 + Item: Speed_Up_Potion + Rate: 10 + Amount: 10 + - Index: 25 + Item: Mandragora_Flowerpot + Rate: 10 + Amount: 10 + - Index: 26 + Item: Mora_Hip_Tea + Rate: 10 + Amount: 10 + - Index: 27 + Item: Rafflecino + Rate: 10 + Amount: 10 - Group: PC_BANG_COIN_BOX1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Santa_Hat_2 + Item: Rusty_Coin + Duration: 60 - Group: ACIDBOMB_BOX50 SubGroups: - SubGroup: 0 @@ -71737,63 +76664,37 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Battle_Manual_X3 - - SubGroup: 2 - List: - - Index: 0 - Item: Battle_Manual_X3 - Rate: 150 - - Index: 1 - Item: Kuloren - Rate: 120 - Amount: 3 - - Index: 2 - Item: Job_Manual50 - Rate: 100 - Amount: 2 - - Index: 3 - Item: BF_Badge1 - Rate: 100 - Amount: 50 - - Index: 4 - Item: Helm_Of_Abyss - Rate: 75 - UniqueId: true + Item: Ordinary_Coin + Duration: 60 - Group: PC_BANG_COIN_BOX4 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Pty_Assumptio_Scroll - Amount: 16 - - Index: 1 - Item: Pty_Inc_Agi_Scroll - Amount: 10 - - Index: 2 - Item: Pty_Blessing_Scroll - Amount: 10 + Item: Shiny_Coin + Duration: 120 - Group: FOOD_BOX_LV1 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Savage_BBQ - Amount: 5 + Item: Str_Dish01_ + UniqueId: true - Index: 1 - Item: Wug_Blood_Cocktail - Amount: 5 + Item: Int_Dish01_ + UniqueId: true - Index: 2 - Item: Minor_Brisket - Amount: 5 + Item: Vit_Dish01_ + UniqueId: true - Index: 3 - Item: Siroma_Icetea - Amount: 5 + Item: Agi_Dish01_ + UniqueId: true - Index: 4 - Item: Drocera_Herb_Stew - Amount: 5 + Item: Dex_Dish01_ + UniqueId: true - Index: 5 - Item: Petti_Tail_Noodle - Amount: 5 + Item: Luk_Dish01_ + UniqueId: true - Group: FOOD_BOX_LV2 SubGroups: - SubGroup: 0 @@ -71843,17 +76744,17 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: F_Battle_Manual + Item: Battle_Manual Amount: 2 + UniqueId: true - Index: 1 - Item: F_Blessing_10_Scroll + Item: Blessing_10_Scroll Amount: 15 + UniqueId: true - Index: 2 - Item: F_Inc_Agi_10_Scroll + Item: Inc_Agi_10_Scroll Amount: 15 - - Index: 3 - Item: E_WOB_Rune - Amount: 5 + UniqueId: true - Group: REPAIR_SCROLL_BOX10 SubGroups: - SubGroup: 0 @@ -72298,13 +77199,69 @@ Body: UniqueId: true - Group: TW_SCROLL01 SubGroups: - - SubGroup: 0 + - SubGroup: 1 List: - Index: 0 - Item: RWC_2012_Set_Box + Item: Fish_Head_Hat + Rate: 1 UniqueId: true - Index: 1 - Item: RWC_Scroll_2012 + Item: Magestic_Goat_ + Rate: 1 + UniqueId: true + - Index: 2 + Item: Sharp_Gear_ + Rate: 1 + UniqueId: true + - Index: 3 + Item: Neuralizer + Rate: 17 + UniqueId: true + - Index: 4 + Item: Convex_Mirror + Rate: 80 + UniqueId: true + - Index: 5 + Item: Blessing_10_Scroll_Box + Rate: 100 + UniqueId: true + - Index: 6 + Item: Inc_Agi_10_Scroll_Box + Rate: 100 + UniqueId: true + - Index: 7 + Item: Vigorgra_Package6 + Rate: 70 + UniqueId: true + - Index: 8 + Item: Mojji + Rate: 150 + Amount: 20 + UniqueId: true + - Index: 9 + Item: Guyak_Candy + Rate: 150 + Amount: 20 + UniqueId: true + - Index: 10 + Item: Guyak_Pudding + Rate: 150 + Amount: 15 + UniqueId: true + - Index: 11 + Item: Insurance + Rate: 60 + Amount: 10 + UniqueId: true + - Index: 12 + Item: Token_Of_Siegfried + Rate: 60 + Amount: 10 + UniqueId: true + - Index: 13 + Item: Battle_Manual + Rate: 60 + Amount: 10 UniqueId: true - Group: PICTURE_DIARY_BOX SubGroups: @@ -72511,11 +77468,25 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Guarantee_Armor_6Up + Item: Repair_Scroll_ + Amount: 5 + UniqueId: true - Index: 1 - Item: Guarantee_Armor_7Up + Item: Iron_Ore + Amount: 5 + UniqueId: true - Index: 2 - Item: Guarantee_Weapon_7Up + Item: Iron + Amount: 5 + UniqueId: true + - Index: 3 + Item: Oridecon_Stone + Amount: 5 + UniqueId: true + - Index: 4 + Item: Steel + Amount: 5 + UniqueId: true - Group: F_REPAIR_SCROLL_BOX10 SubGroups: - SubGroup: 0 @@ -72665,7 +77636,7 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Ear_Of_Devil's_Wing + Item: Evil_Wing_Ears_C Duration: 20160 UniqueId: true - Group: F_DARK_BLINDFOLD_BOX @@ -72738,7 +77709,7 @@ Body: List: - Index: 0 Item: Combat_Knife_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_COUNTER_DAGGER_BOX SubGroups: @@ -72746,7 +77717,7 @@ Body: List: - Index: 0 Item: Counter_Dagger_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_KAISER_KNUCKLE_BOX SubGroups: @@ -72770,7 +77741,7 @@ Body: List: - Index: 0 Item: Right_Epsilon_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_BALISTAR_BOX SubGroups: @@ -72786,7 +77757,7 @@ Body: List: - Index: 0 Item: Diary_Of_Great_Sage_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_ASURA_BOX SubGroups: @@ -72794,7 +77765,7 @@ Body: List: - Index: 0 Item: Asura_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_APPLE_OF_ARCHER_BOX SubGroups: @@ -72850,7 +77821,7 @@ Body: List: - Index: 0 Item: Critical_Ring_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_EARRING_BOX SubGroups: @@ -72858,7 +77829,7 @@ Body: List: - Index: 0 Item: Earring_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_RING_BOX SubGroups: @@ -72866,7 +77837,7 @@ Body: List: - Index: 0 Item: Ring_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_NECKLACE_BOX SubGroups: @@ -72874,7 +77845,7 @@ Body: List: - Index: 0 Item: Necklace_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_GLOVE_BOX SubGroups: @@ -72882,7 +77853,7 @@ Body: List: - Index: 0 Item: Glove_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_BROOCH_BOX SubGroups: @@ -72890,7 +77861,7 @@ Body: List: - Index: 0 Item: Brooch_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_ROSARY_BOX SubGroups: @@ -72898,7 +77869,7 @@ Body: List: - Index: 0 Item: Rosary_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_SAFETY_RING_BOX SubGroups: @@ -72906,7 +77877,7 @@ Body: List: - Index: 0 Item: Safety_Ring_C - Duration: 20160 + Duration: 10080 UniqueId: true - Group: F_VESPER_CORE_BOX01 SubGroups: @@ -72942,59 +77913,63 @@ Body: UniqueId: true - Group: F_VIGORGRA_PACKAGE1 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 - Item: Fidelity_Necklace - Rate: 166 + Item: Battle_Manual + Amount: 2 UniqueId: true - Index: 1 - Item: Black_Shiba_Inu_Hat - Rate: 166 + Item: Str_Dish10_ + Amount: 2 UniqueId: true - Index: 2 - Item: Sinsuncho_Hat - Rate: 166 + Item: Agi_Dish10_ + Amount: 2 UniqueId: true - Index: 3 - Item: Drosera_Hairpin - Rate: 166 + Item: Inc_Agi_10_Scroll + Amount: 15 UniqueId: true - Index: 4 - Item: Butterfly_Wing_Ear_J - Rate: 166 + Item: Blessing_10_Scroll + Amount: 15 UniqueId: true - Index: 5 - Item: Anemos_Mask - Rate: 166 + Item: Kafra_Card + UniqueId: true + - Index: 6 + Item: Token_Of_Siegfried UniqueId: true - Group: F_VIGORGRA_PACKAGE2 SubGroups: - - SubGroup: 1 + - SubGroup: 0 List: - Index: 0 - Item: Fidelity_Necklace - Rate: 166 + Item: Battle_Manual + Amount: 2 UniqueId: true - Index: 1 - Item: Black_Shiba_Inu_Hat - Rate: 166 + Item: Str_Dish10_ + Amount: 2 UniqueId: true - Index: 2 - Item: Sinsuncho_Hat - Rate: 166 + Item: Vit_Dish10_ + Amount: 2 UniqueId: true - Index: 3 - Item: Drosera_Hairpin - Rate: 166 + Item: Inc_Agi_10_Scroll + Amount: 15 UniqueId: true - Index: 4 - Item: Butterfly_Wing_Ear_J - Rate: 166 + Item: Blessing_10_Scroll + Amount: 15 UniqueId: true - Index: 5 - Item: Anemos_Mask - Rate: 166 + Item: Kafra_Card + UniqueId: true + - Index: 6 + Item: Token_Of_Siegfried UniqueId: true - Group: F_VIGORGRA_PACKAGE5 SubGroups: @@ -73129,119 +78104,96 @@ Body: - SubGroup: 0 List: - Index: 0 - Item: Red_Envelope - Amount: 20 + Item: Battle_Manual + Amount: 4 UniqueId: true - Index: 1 - Item: Novice_Potion - Amount: 200 + Item: Int_Dish10_ + Amount: 4 UniqueId: true - Index: 2 - Item: Battle_Manual + Item: Dex_Dish10_ + Amount: 4 UniqueId: true - Index: 3 - Item: WOB_Rune - Amount: 3 + Item: Inc_Agi_10_Scroll + Amount: 30 + UniqueId: true + - Index: 4 + Item: Blessing_10_Scroll + Amount: 30 + UniqueId: true + - Index: 5 + Item: Kafra_Card + Amount: 2 + UniqueId: true + - Index: 6 + Item: Token_Of_Siegfried + Amount: 2 UniqueId: true - Group: F_VIGORGRA_PACKAGE10 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Str_Dish10_ - Amount: 5 + Item: Battle_Manual + Amount: 4 UniqueId: true - Index: 1 - Item: Dex_Dish10_ - Amount: 5 + Item: Int_Dish10_ + Amount: 4 UniqueId: true - Index: 2 - Item: Int_Dish10_ - Amount: 5 + Item: Vit_Dish10_ + Amount: 4 UniqueId: true - Index: 3 - Item: Mega_Resist_Potion - Amount: 10 + Item: Inc_Agi_10_Scroll + Amount: 30 UniqueId: true - Index: 4 - Item: B_Def_Potion - Amount: 10 + Item: Blessing_10_Scroll + Amount: 30 UniqueId: true - Index: 5 - Item: B_Mdef_Potion - Amount: 10 + Item: Kafra_Card + Amount: 2 UniqueId: true - Index: 6 - Item: Siege_White_Potion - Amount: 50 - UniqueId: true - - Index: 7 - Item: Siege_Blue_Potion - Amount: 25 - UniqueId: true - - Index: 8 - Item: Speed_Up_Potion - Amount: 20 - UniqueId: true - - Index: 9 - Item: WOB_Rachel - Amount: 5 - UniqueId: true - - Index: 10 - Item: WOB_Schwaltz - Amount: 5 - UniqueId: true - - Index: 11 - Item: WOB_Rune - Amount: 5 - UniqueId: true - - Index: 12 - Item: Siege_Teleport_Scroll - Amount: 20 + Item: Token_Of_Siegfried + Amount: 2 UniqueId: true - Group: F_VIGORGRA_PACKAGE11 SubGroups: - SubGroup: 0 List: - Index: 0 - Item: Assumptio_5_Scroll - Amount: 20 - UniqueId: true - - Index: 1 - Item: B_Def_Potion - Amount: 15 - UniqueId: true - - Index: 2 - Item: B_Mdef_Potion - Amount: 15 - UniqueId: true - - Index: 3 - Item: Med_Life_Potion - Amount: 6 - UniqueId: true - - Index: 4 - Item: Token_Of_Siegfried - Amount: 10 - UniqueId: true - - Index: 5 - Item: Insurance - Amount: 3 - UniqueId: true - - Index: 6 - Item: Regeneration_Potion - Amount: 5 - UniqueId: true - - Index: 7 - Item: Mega_Resist_Potion + Item: Battle_Manual Amount: 4 UniqueId: true - - Index: 8 - Item: Siege_White_Potion - Amount: 50 + - Index: 1 + Item: Str_Dish10_ + Amount: 4 UniqueId: true - - Index: 9 - Item: Siege_Blue_Potion - Amount: 25 + - Index: 2 + Item: Int_Dish10_ + Amount: 4 + UniqueId: true + - Index: 3 + Item: Inc_Agi_10_Scroll + Amount: 30 + UniqueId: true + - Index: 4 + Item: Blessing_10_Scroll + Amount: 30 + UniqueId: true + - Index: 5 + Item: Kafra_Card + Amount: 2 + UniqueId: true + - Index: 6 + Item: Token_Of_Siegfried + Amount: 2 UniqueId: true - Group: F_VIGORGRA_PACKAGE12 SubGroups: @@ -73249,67 +78201,47 @@ Body: List: - Index: 0 Item: Battle_Manual - Amount: 10 + Amount: 4 UniqueId: true - Index: 1 - Item: Bubble_Gum - Amount: 10 + Item: Str_Dish10_ + Amount: 4 UniqueId: true - Index: 2 - Item: Inc_Agi_10_Scroll - Amount: 20 + Item: Agi_Dish10_ + Amount: 4 UniqueId: true - Index: 3 - Item: Blessing_10_Scroll - Amount: 20 + Item: Adrenaline_Scroll + Amount: 48 UniqueId: true - Index: 4 - Item: Token_Of_Siegfried - Amount: 10 + Item: Aspersio_5_Scroll + Amount: 40 UniqueId: true - Index: 5 - Item: Insurance - Amount: 10 + Item: Holy_Water + Amount: 40 UniqueId: true - Index: 6 Item: Kafra_Card - Amount: 5 + Amount: 2 UniqueId: true - Index: 7 - Item: Greed_Scroll - Amount: 20 - UniqueId: true - - Index: 8 - Item: Dun_Tele_Scroll1 - Amount: 10 - UniqueId: true - - Index: 9 - Item: WOB_Local - Amount: 5 - UniqueId: true - - Index: 10 - Item: WOB_Rachel - Amount: 5 - UniqueId: true - - Index: 11 - Item: WOB_Schwaltz - Amount: 5 - UniqueId: true - - Index: 12 - Item: WOB_Rune - Amount: 5 - UniqueId: true - - Index: 13 - Item: Small_Life_Potion - Amount: 12 + Item: Token_Of_Siegfried + Amount: 2 UniqueId: true - Group: F_ASPERSIO_5_SCROLL_BOX SubGroups: - SubGroup: 0 List: - Index: 0 - Item: F_Aspersio_5_Scroll - Amount: 20 + Item: Holy_Water + Amount: 10 + UniqueId: true + - Index: 1 + Item: Aspersio_5_Scroll + Amount: 10 UniqueId: true - Group: F_ASPERSIO_5_BOX30 SubGroups: @@ -73783,203 +78715,33645 @@ Body: Rate: 1 - Group: ENCHANT_STONE_BOX33 SubGroups: - - SubGroup: 1 + - SubGroup: 6 List: - Index: 0 Item: Range_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 1 Item: Melee_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 2 Item: Magic_Stone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 3 Item: SmatkStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 4 Item: M_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 5 Item: R_PATKStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 6 Item: ResistDefStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 7 Item: StaminaWISStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 8 Item: POWStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 9 Item: SplStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 10 Item: ConStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 11 Item: CrtStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 12 Item: MinorCastStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 13 Item: AbysschaserStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 14 Item: TRTRStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 15 Item: HNoviceStone_Robe - Rate: 10 + Rate: 1 + Announced: true - Index: 16 Item: ReloadStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 17 Item: CriticalStone_Robe_D - Rate: 10 + Rate: 1 + Announced: true - Index: 18 Item: DoubleAttack_Stone - Rate: 20 + Rate: 2 + Announced: true - Index: 19 Item: Critical_Stone_Robe - Rate: 20 + Rate: 2 + Announced: true - Index: 20 Item: CastStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 21 Item: SPdrainStone_Robe_D - Rate: 40 + Rate: 4 + Announced: true - Index: 22 Item: HPdrainStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 23 Item: ASPDStone_Robe_D - Rate: 80 + Rate: 8 + Announced: true - Index: 24 Item: CastStone_Robe - Rate: 80 + Rate: 8 + Announced: true - Index: 25 Item: ShadowchasStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 26 Item: ShadowchasStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 27 Item: ShadowchasStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 28 Item: WanderMinsStone_Top3 - Rate: 80 + Rate: 8 + Announced: true - Index: 29 Item: WanderMinsStone_Middle3 - Rate: 80 + Rate: 8 + Announced: true - Index: 30 Item: WanderMinsStone_Bottom3 - Rate: 80 + Rate: 8 + Announced: true - Index: 31 Item: SuNoviceStone_Top - Rate: 80 + Rate: 8 + Announced: true - Index: 32 Item: SuNoviceStone_Middle - Rate: 80 + Rate: 8 + Announced: true - Index: 33 Item: SuNoviceStone_Bottom - Rate: 80 + Rate: 8 + Announced: true - Index: 34 Item: Stone_Robe_Box - Rate: 170 + Rate: 17 - Index: 35 - Item: aegis_102333 - Rate: 170 + Item: Stone_Robe3_Box + Rate: 17 - Index: 36 Item: Magic_Stone_Top - Rate: 200 + Rate: 20 - Index: 37 Item: Magic_Stone_Middle - Rate: 200 + Rate: 20 - Index: 38 Item: Magic_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 39 Item: Range_Stone_Top - Rate: 200 + Rate: 20 - Index: 40 Item: Range_Stone - Rate: 200 + Rate: 20 - Index: 41 Item: Range_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 42 Item: Melee_Stone_Top - Rate: 200 + Rate: 20 - Index: 43 Item: Melee_Stone_Middle - Rate: 200 + Rate: 20 - Index: 44 Item: Melee_Stone_Bottom - Rate: 200 + Rate: 20 - Index: 45 Item: DefenseStone_Top - Rate: 200 + Rate: 20 - Index: 46 Item: DefenseStone_Middle - Rate: 200 + Rate: 20 - Index: 47 Item: DefenseStone_Bottom - Rate: 200 + Rate: 20 - Index: 48 Item: ReloadStone_Top - Rate: 200 + Rate: 20 - Index: 49 Item: ReloadStone_Middle - Rate: 200 + Rate: 20 - Index: 50 Item: ReloadStone_Bottom - Rate: 200 + Rate: 20 - Index: 51 Item: EXPStone_Middle - Rate: 200 + Rate: 20 - Index: 52 Item: EXPStone_Bottom - Rate: 200 + Rate: 20 - Index: 53 Item: EXPStone_Top - Rate: 200 + Rate: 20 - Index: 54 Item: Stone_Top_Box - Rate: 400 + Rate: 40 - Index: 55 Item: Stone_Top2_Box - Rate: 400 + Rate: 40 - Index: 56 Item: Stone_Middle_Box - Rate: 400 + Rate: 40 - Index: 57 Item: Stone_Middle2_Box - Rate: 400 + Rate: 40 - Index: 58 Item: Stone_Bottom_Box - Rate: 400 + Rate: 40 - Index: 59 Item: Stone_Bottom2_Box - Rate: 400 + Rate: 40 - Index: 60 Item: CastingStone_Top - Rate: 400 + Rate: 40 - Index: 61 Item: CastingStone_Middle - Rate: 400 + Rate: 40 - Index: 62 Item: CastingStone_Bottom - Rate: 400 + Rate: 40 - Index: 63 Item: Critical_Stone - Rate: 400 + Rate: 40 - Index: 64 Item: Critical_Stone_Top - Rate: 400 + Rate: 40 - Index: 65 Item: Critical_Stone_Bottom + Rate: 40 + - Group: LUXURIOUS_BLUE_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Queen_Wing_Piece + Rate: 312 + - Index: 1 + Item: Rojerta_Piece + Rate: 312 + - Index: 2 + Item: Will_Of_Darkness_ + Rate: 312 + - Index: 3 + Item: Broken_Horn + Rate: 312 + - Index: 4 + Item: Voucher_Of_Orcish_Hero + Rate: 312 + - Index: 5 + Item: Token_of_OrcGeneral + Rate: 312 + - Index: 6 + Item: Valhalla_Flower + Rate: 312 + - Index: 7 + Item: Broken_Crown + Rate: 312 + - Index: 8 + Item: Mother's_Nightmare + Rate: 312 + - Index: 9 + Item: Piece_Of_Bone_Armor + Rate: 312 + - Index: 10 + Item: Shine_Spear_Blade + Rate: 312 + - Index: 11 + Item: Osiris_Doll + Rate: 312 + - Index: 12 + Item: Fang_Of_Garm + Rate: 312 + - Index: 13 + Item: Pocket_Watch + Rate: 312 + - Index: 14 + Item: Loki's_Whispers + Rate: 312 + - Index: 15 + Item: Tiger_Footskin + Rate: 312 + - Index: 16 + Item: White_Snake_Tear + Rate: 313 + - Index: 17 + Item: Gemstone + Rate: 313 + - Index: 18 + Item: Young_Twig + Rate: 313 + - Index: 19 + Item: Taegeuk_Plate + Rate: 313 + - Index: 20 + Item: Ice_Scale + Rate: 313 + - Index: 21 + Item: Dark_Red_Scale + Rate: 313 + - Index: 22 + Item: Tutankhamen's_Mask + Rate: 313 + - Index: 23 + Item: Broken_Pharaoh_Symbol + Rate: 313 + - Index: 24 + Item: Scale_Of_Red_Dragon + Rate: 313 + - Index: 25 + Item: Konts_Letter + Rate: 313 + - Index: 26 + Item: Boroken_Shiled_Piece + Rate: 313 + - Index: 27 + Item: Tiger's_Skin + Rate: 313 + - Index: 28 + Item: Baphomet_Doll + Rate: 313 + - Index: 29 + Item: EP19_D_P_Stone + Rate: 313 + - Index: 30 + Item: EP19_Luminant + Rate: 313 + - Index: 31 + Item: EP20_D_Scale + Rate: 313 + - SubGroup: 1 + List: + - Index: 0 + Item: Queen_Wing_Piece + Rate: 312 + - Index: 1 + Item: Rojerta_Piece + Rate: 312 + - Index: 2 + Item: Will_Of_Darkness_ + Rate: 312 + - Index: 3 + Item: Broken_Horn + Rate: 312 + - Index: 4 + Item: Voucher_Of_Orcish_Hero + Rate: 312 + - Index: 5 + Item: Token_of_OrcGeneral + Rate: 312 + - Index: 6 + Item: Valhalla_Flower + Rate: 312 + - Index: 7 + Item: Broken_Crown + Rate: 312 + - Index: 8 + Item: Mother's_Nightmare + Rate: 312 + - Index: 9 + Item: Piece_Of_Bone_Armor + Rate: 312 + - Index: 10 + Item: Shine_Spear_Blade + Rate: 312 + - Index: 11 + Item: Osiris_Doll + Rate: 312 + - Index: 12 + Item: Fang_Of_Garm + Rate: 312 + - Index: 13 + Item: Pocket_Watch + Rate: 312 + - Index: 14 + Item: Baphomet_Doll + Rate: 312 + - Index: 15 + Item: Loki's_Whispers + Rate: 312 + - Index: 16 + Item: Tiger_Footskin + Rate: 313 + - Index: 17 + Item: White_Snake_Tear + Rate: 313 + - Index: 18 + Item: Gemstone + Rate: 313 + - Index: 19 + Item: Young_Twig + Rate: 313 + - Index: 20 + Item: Taegeuk_Plate + Rate: 313 + - Index: 21 + Item: Ice_Scale + Rate: 313 + - Index: 22 + Item: Dark_Red_Scale + Rate: 313 + - Index: 23 + Item: Tutankhamen's_Mask + Rate: 313 + - Index: 24 + Item: Broken_Pharaoh_Symbol + Rate: 313 + - Index: 25 + Item: Scale_Of_Red_Dragon + Rate: 313 + - Index: 26 + Item: Konts_Letter + Rate: 313 + - Index: 27 + Item: Boroken_Shiled_Piece + Rate: 313 + - Index: 28 + Item: Tiger's_Skin + Rate: 313 + - Index: 29 + Item: EP19_D_P_Stone + Rate: 313 + - Index: 30 + Item: EP19_Luminant + Rate: 313 + - Index: 31 + Item: EP20_D_Scale + Rate: 313 + - Group: C_BRAID_HALF_UP_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: C_Braid_Half_Up_BL_K + Rate: 3 + - Index: 1 + Item: C_Braid_Half_Up_WH_K + Rate: 3 + - Index: 2 + Item: C_Braid_Half_Up_OM_K + Rate: 3 + - Index: 3 + Item: C_Braid_Half_Up_PP_K + Rate: 3 + - Index: 4 + Item: C_Braid_Half_Up_BU_K + Rate: 3 + - Index: 5 + Item: C_Braid_Half_Up_YL_K + Rate: 3 + - Index: 6 + Item: C_Braid_Half_Up_RD_K + Rate: 3 + - Index: 7 + Item: C_Braid_Half_Up_GN_K + Rate: 3 + - Group: SLD_BOSS_CARD_ALBUM + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Sealed_D_Lord_Card + Rate: 10 + Announced: true + - Index: 1 + Item: Sealed_Knight_WS_Card + Rate: 10 + Announced: true + - Index: 2 + Item: Sealed_Berz_Card + Rate: 10 + Announced: true + - Index: 3 + Item: Sealed_Kiel_Card + Rate: 10 + Announced: true + - Index: 4 + Item: Sealed_Gloom_Card + Rate: 10 + Announced: true + - Index: 5 + Item: Sealed_F_Bishop_Card + Rate: 10 + Announced: true + - Index: 6 + Item: Sealed_Ifrit_Card + Rate: 10 + Announced: true + - Index: 7 + Item: Sealed_TurtleG_Card + Rate: 10 + Announced: true + - Index: 8 + Item: Sealed_Bacsojin_Card + Rate: 10 + Announced: true + - Index: 9 + Item: Sealed_Pharaoh_Card + Rate: 10 + Announced: true + - Index: 10 + Item: Sealed_M_Flower_Card + Rate: 10 + Announced: true + - Index: 11 + Item: Sealed_B_Ygnizem_Card + Rate: 10 + Announced: true + - Index: 12 + Item: Sealed_Apocalips_H_Card + Rate: 10 + Announced: true + - Index: 13 + Item: Sealed_Dracula_Card + Rate: 10 + Announced: true + - Index: 14 + Item: Sealed_B_Shecil_Card + Rate: 10 + Announced: true + - Index: 15 + Item: Sealed_Orc_Hero_Card + Rate: 10 + Announced: true + - Index: 16 + Item: Sealed_Lady_Tanee_Card + Rate: 10 + Announced: true + - Index: 17 + Item: Sealed_Samurai_Card + Rate: 10 + Announced: true + - Index: 18 + Item: Sealed_Orc_Load_Card + Rate: 10 + Announced: true + - Index: 19 + Item: Sealed_B_Magaleta_Card + Rate: 10 + Announced: true + - Index: 20 + Item: Sealed_B_Harword_Card + Rate: 10 + Announced: true + - Index: 21 + Item: Sealed_Eddga_Card + Rate: 10 + Announced: true + - Index: 22 + Item: Sealed_Ktullanux_Card + Rate: 10 + Announced: true + - Index: 23 + Item: Sealed_Mistress_Card + Rate: 10 + Announced: true + - Index: 24 + Item: SLD_Q_Scaraba_Card + Rate: 10 + Announced: true + - Index: 25 + Item: SLD_Baphomet_Card + Rate: 10 + Announced: true + - Index: 26 + Item: SLD_Maya_Card + Rate: 10 + Announced: true + - Index: 27 + Item: SLD_Clown_Card + Rate: 10 + Announced: true + - Index: 28 + Item: SLD_Professor_Card + Rate: 10 + Announced: true + - Index: 29 + Item: SLD_Champion_Card + Rate: 10 + Announced: true + - Index: 30 + Item: SLD_Creator_Card + Rate: 10 + Announced: true + - Index: 31 + Item: SLD_Stalker_Card + Rate: 10 + Announced: true + - Index: 32 + Item: SLD_Paladin_Card + Rate: 10 + Announced: true + - Index: 33 + Item: SLD_Gypsy_Card + Rate: 10 + Announced: true + - Index: 34 + Item: SLD_Daehyon_Card + Rate: 10 + Announced: true + - Index: 35 + Item: SLD_Gioia_Card + Rate: 10 + Announced: true + - Index: 36 + Item: SLD_Pyuriel_Card + Rate: 10 + Announced: true + - Index: 37 + Item: SLD_Kades_Card + Rate: 10 + Announced: true + - Index: 38 + Item: SLD_Timeholder_Card + Rate: 10 + Announced: true + - Index: 39 + Item: Sealed_Tao_Card + Rate: 10 + Announced: true + - Index: 40 + Item: SLD_Boitata_Card + Rate: 10 + Announced: true + - Index: 41 + Item: SLD_F_Muspell_Card + Rate: 10 + Announced: true + - Index: 42 + Item: SLD_Grave_Amon_Ra_Card + Rate: 10 + Announced: true + - Index: 43 + Item: SLD_P_Spi_Q_Card + Rate: 10 + Announced: true + - Group: M_ARMOR_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_IG_Armor + Rate: 10 + - Index: 1 + Item: S_CD_Armor + Rate: 10 + - Index: 2 + Item: S_NW_Armor + Rate: 10 + - Index: 3 + Item: S_AG_Armor + Rate: 10 + - Index: 4 + Item: S_BO_Armor + Rate: 10 + - Index: 5 + Item: S_SS_Armor + Rate: 10 + - Index: 6 + Item: S_DK_Armor + Rate: 10 + - Index: 7 + Item: S_MT_Armor + Rate: 10 + - Index: 8 + Item: S_SOA_Armor + Rate: 10 + - Index: 9 + Item: S_ABC_Armor + Rate: 10 + - Index: 10 + Item: S_WH_Armor + Rate: 10 + - Index: 11 + Item: S_SKE_Armor + Rate: 10 + - Index: 12 + Item: S_EM_Armor + Rate: 10 + - Index: 13 + Item: S_TR_Armor + Rate: 10 + - Index: 14 + Item: S_SH_Armor + Rate: 10 + - Index: 15 + Item: S_IQ_Armor + Rate: 10 + - Index: 16 + Item: S_SHC_Armor + Rate: 10 + - Index: 17 + Item: S_HN_Armor + Rate: 10 + - Group: M_SHOES_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_IG_Shoes + Rate: 10 + - Index: 1 + Item: S_CD_Shoes + Rate: 10 + - Index: 2 + Item: S_NW_Shoes + Rate: 10 + - Index: 3 + Item: S_AG_Shoes + Rate: 10 + - Index: 4 + Item: S_BO_Shoes + Rate: 10 + - Index: 5 + Item: S_SS_Shoes + Rate: 10 + - Index: 6 + Item: S_DK_Shoes + Rate: 10 + - Index: 7 + Item: S_MT_Shoes + Rate: 10 + - Index: 8 + Item: S_SOA_Shoes + Rate: 10 + - Index: 9 + Item: S_ABC_Shoes + Rate: 10 + - Index: 10 + Item: S_WH_Shoes + Rate: 10 + - Index: 11 + Item: S_SKE_Shoes + Rate: 10 + - Index: 12 + Item: S_EM_Shoes + Rate: 10 + - Index: 13 + Item: S_TR_Shoes + Rate: 10 + - Index: 14 + Item: S_SH_Shoes + Rate: 10 + - Index: 15 + Item: S_IQ_Shoes + Rate: 10 + - Index: 16 + Item: S_SHC_Shoes + Rate: 10 + - Index: 17 + Item: S_HN_Shoes + Rate: 10 + - Group: M_PENDANT_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_IG_Pendant + Rate: 10 + - Index: 1 + Item: S_CD_Pendant + Rate: 10 + - Index: 2 + Item: S_NW_Pendant + Rate: 10 + - Index: 3 + Item: S_AG_Pendant + Rate: 10 + - Index: 4 + Item: S_BO_Pendant + Rate: 10 + - Index: 5 + Item: S_SS_Pendant + Rate: 10 + - Index: 6 + Item: S_DK_Pendant + Rate: 10 + - Index: 7 + Item: S_MT_Pendant + Rate: 10 + - Index: 8 + Item: S_SOA_Pendant + Rate: 10 + - Index: 9 + Item: S_ABC_Pendant + Rate: 10 + - Index: 10 + Item: S_WH_Pendant + Rate: 10 + - Index: 11 + Item: S_SKE_Pendant + Rate: 10 + - Index: 12 + Item: S_EM_Pendant + Rate: 10 + - Index: 13 + Item: S_TR_Pendant + Rate: 10 + - Index: 14 + Item: S_SH_Pendant + Rate: 10 + - Index: 15 + Item: S_IQ_Pendant + Rate: 10 + - Index: 16 + Item: S_SHC_Pendant + Rate: 10 + - Index: 17 + Item: S_HN_Pendant + Rate: 10 + - Group: M_EARRING_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: 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Item: AllMighty_Up + Rate: 10 + - Index: 1 + Item: MajorAutoSpell_Up + Rate: 10 + - Index: 2 + Item: Hasty_Up + Rate: 10 + - Index: 3 + Item: PhysicalShadow_Up + Rate: 10 + - Index: 4 + Item: PerfectSize_Up + Rate: 10 + - Index: 5 + Item: True_GemShadow_Up + Rate: 10 + - Index: 6 + Item: EXPShadow_Up + Rate: 10 + - Index: 7 + Item: MagicalShadow_Up + Rate: 10 + - Index: 8 + Item: InfinityShadow_Up + Rate: 10 + - Index: 9 + Item: R_Bearers_Shadow_Up + Rate: 10 + - Index: 10 + Item: M_Blitz_Shadow_Up + Rate: 10 + - Index: 11 + Item: Absorb_Shadow_Up + Rate: 10 + - Index: 12 + Item: Mammoth_Shadow_Up + Rate: 10 + - Index: 13 + Item: FullPenest_Shadow_Up + Rate: 10 + - Index: 14 + Item: Reload_Shadow_Up + Rate: 10 + - Index: 15 + Item: SpellCaster_Shadow_Up + Rate: 10 + - Index: 16 + Item: Ex_Status_Shadow_Up + Rate: 10 + - Group: EIN_ORE_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Ein_WHIDIUM + Rate: 15 + Amount: 5 + - Index: 1 + Item: Ein_WHIDIUM + Rate: 15 + Amount: 6 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Ep18_Amethyst_Fragment + Rate: 10 + Amount: 9 + - Index: 5 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 10 + - Index: 6 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 11 + - Index: 7 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 12 + - Index: 8 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 13 + - Index: 9 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 14 + - Index: 10 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 15 + - Index: 11 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 16 + - Index: 12 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 17 + - Index: 13 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 18 + - Index: 14 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 19 + - Index: 15 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 20 + - Index: 16 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 21 + - Index: 17 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 22 + - Index: 18 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 23 + - Index: 19 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 24 + - Index: 20 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 25 + - Index: 21 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 26 + - Index: 22 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 27 + - Index: 23 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 28 + - Index: 24 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 29 + - Index: 25 + Item: Ep18_Amethyst_Fragment + Rate: 10 + Amount: 30 + - Group: SNOW_F_ORE_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Snow_F_Ore + Rate: 35 + Amount: 5 + - Index: 1 + Item: Snow_F_Ore + Rate: 35 + Amount: 6 + - Index: 2 + Item: Snow_F_Ore + Rate: 35 + Amount: 7 + - Index: 3 + Item: Snow_F_Ore + Rate: 35 + Amount: 8 + - Index: 4 + Item: Snow_F_Ore + Rate: 35 + Amount: 9 + - Index: 5 + Item: Snow_F_Ore + Rate: 35 + Amount: 10 + - Index: 6 + Item: Snow_F_Ore + Rate: 35 + Amount: 11 + - Index: 7 + Item: Snow_F_Ore + Rate: 35 + Amount: 12 + - Index: 8 + Item: Snow_F_Ore + Rate: 35 + Amount: 13 + - Index: 9 + Item: Snow_F_Ore + Rate: 35 + Amount: 14 + - Index: 10 + Item: Snow_F_Ore + Rate: 35 + Amount: 15 + - Index: 11 + Item: Snow_F_Ore + Rate: 35 + Amount: 16 + - Index: 12 + Item: Snow_F_Ore + Rate: 35 + Amount: 17 + - Index: 13 + Item: Snow_F_Ore + Rate: 35 + Amount: 18 + - Index: 14 + Item: Snow_F_Ore + Rate: 35 + Amount: 19 + - Index: 15 + Item: Snow_F_Ore + Rate: 35 + Amount: 20 + - Index: 16 + Item: Snow_F_Stone1 + Rate: 32 + - Index: 17 + Item: Snow_F_Stone1 + Rate: 32 + Amount: 2 + - Index: 18 + Item: Snow_F_Stone1 + Rate: 32 + Amount: 3 + - Index: 19 + Item: Snow_F_Stone1 + Rate: 32 + Amount: 4 + - Index: 20 + Item: Snow_F_Stone1 + Rate: 32 + Amount: 5 + - Index: 21 + Item: Snow_F_Stone2 + Rate: 40 + - Index: 22 + Item: Snow_F_Stone2 + Rate: 40 + Amount: 2 + - Group: BROWN_DIA_BOX_3_7 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001480 + Rate: 50 + Amount: 3 + - Index: 1 + Item: aegis_1001480 + Rate: 20 + Amount: 4 + - Index: 2 + Item: aegis_1001480 + Rate: 15 + Amount: 5 + - Index: 3 + Item: aegis_1001480 + Rate: 10 + Amount: 6 + - Index: 4 + Item: aegis_1001480 + Rate: 5 + Amount: 7 + - Group: BOOSTER_PACK_10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Orange_Potion_B_20 + Amount: 4 + - Index: 1 + Item: Boarding_Halter_Box30_Z + - Index: 2 + Item: Blue_Potion_B_10 + Amount: 3 + - Index: 3 + Item: Arrow_Container + Amount: 5 + - Index: 4 + Item: Bullet_Case + Amount: 5 + - Index: 5 + Item: Booster_Coin + Amount: 4 + - Index: 6 + Item: World_Tour_Ticket + Amount: 10 + - Index: 7 + Item: Booster_Pack_20 + - Index: 8 + Item: Metal_W_Box + - Group: BOOSTER_PACK_40 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Yellow_Potion_B_20 + Amount: 4 + - Index: 1 + Item: Blue_Potion_B_10 + Amount: 5 + - Index: 2 + Item: Arrow_Container + Amount: 5 + - Index: 3 + Item: Bullet_Case + Amount: 5 + - Index: 4 + Item: Booster_Coin + Amount: 16 + - Index: 5 + Item: World_Tour_Ticket + Amount: 10 + - Index: 6 + Item: Booster_Pack_50 + - Group: BOOSTER_PACK_70 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: White_Potion_B_20 + Amount: 4 + - Index: 1 + Item: Blue_Potion_B_10 + Amount: 7 + - Index: 2 + Item: E_Red_Booster + Amount: 20 + - Index: 3 + Item: E_Life_Potion_Pack + - Index: 4 + Item: Booster_Coin + Amount: 28 + - Index: 5 + Item: World_Tour_Ticket + Amount: 10 + - Index: 6 + Item: Booster_Pack_80 + - Group: BOOSTER_PACK_110 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Almighty + Amount: 5 + - Index: 1 + Item: Comp_Power_Booster + Amount: 5 + - Index: 2 + Item: Blue_Potion_B_10 + Amount: 10 + - Index: 3 + Item: E_Infinity_Drink + Amount: 5 + - Index: 4 + Item: Booster_B_M_1 + Amount: 3 + - Index: 5 + Item: Booster_Coin + Amount: 46 + - Index: 6 + Item: World_Tour_Ticket + Amount: 20 + - Index: 7 + Item: Booster_Pack_120 + - Group: BOOSTER_PACK_140 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Life_Potion_Pack + Amount: 2 + - Index: 1 + Item: E_DEF_Scroll_Box + Amount: 2 + - Index: 2 + Item: Comp_Small_Mana_Potion + Amount: 40 + - Index: 3 + Item: E_Red_Booster + Amount: 40 + - Index: 4 + Item: Inventory_Ex_Evt + Amount: 3 + - Index: 5 + Item: Booster_Coin + Amount: 64 + - Index: 6 + Item: World_Tour_Ticket + Amount: 20 + - Index: 7 + Item: Booster_Pack_150 + - Index: 8 + Item: Booster_B_M_1 + Amount: 3 + - Group: BOOSTER_PACK_170 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Almighty + Amount: 5 + - Index: 1 + Item: Comp_Power_Booster + Amount: 5 + - Index: 2 + Item: E_Infinity_Drink + Amount: 5 + - Index: 3 + Item: Booster_B_M_2 + Amount: 3 + - Index: 4 + Item: Lv_Up_T_170 + Amount: 5 + - Index: 5 + Item: Booster_Coin + Amount: 82 + - Index: 6 + Item: World_Tour_Ticket + Amount: 20 + - Index: 7 + Item: Booster_Pack_180 + - Group: BOOSTER_PACK_210 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Life_Potion_Pack + Amount: 3 + - Index: 1 + Item: E_DEF_Scroll_Box + Amount: 3 + - Index: 2 + Item: Comp_Small_Mana_Potion + Amount: 40 + - Index: 3 + Item: E_Wing_Of_Fly_3Day_Box + - Index: 4 + Item: Boarding_Halter_Box30_Z + - Index: 5 + Item: E_Red_Booster + Amount: 20 + - Index: 6 + Item: Booster_B_M_2 + Amount: 3 + - Index: 7 + Item: Booster_Coin + Amount: 110 + - Index: 8 + Item: World_Tour_Ticket + Amount: 30 + - Index: 9 + Item: Booster_Pack_220 + - Group: BOOSTER_PACK_240 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Life_Potion_Pack + Amount: 3 + - Index: 1 + Item: E_DEF_Scroll_Box + Amount: 3 + - Index: 2 + Item: Comp_Small_Mana_Potion + Amount: 40 + - Index: 3 + Item: E_Red_Booster + Amount: 20 + - Index: 4 + Item: Comp_Almighty + Amount: 5 + - Index: 5 + Item: Comp_Power_Booster + Amount: 5 + - Index: 6 + Item: E_Infinity_Drink + Amount: 5 + - Index: 7 + Item: Booster_B_M_2 + Amount: 5 + - Index: 8 + Item: Booster_Coin + Amount: 140 + - Index: 9 + Item: World_Tour_Ticket + Amount: 30 + - Index: 10 + Item: Booster_Pack_250 + - Group: BOOSTER_PACK_20 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Orange_Potion_B_20 + Amount: 8 + - Index: 1 + Item: Blue_Potion_B_10 + Amount: 4 + - Index: 2 + Item: Arrow_Container + Amount: 5 + - Index: 3 + Item: Bullet_Case + Amount: 5 + - Index: 4 + Item: Booster_Coin + Amount: 8 + - Index: 5 + Item: World_Tour_Ticket + Amount: 10 + - Index: 6 + Item: Booster_Pack_30 + - Group: BOOSTER_PACK_50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Yellow_Potion_B_20 + Amount: 4 + - Index: 1 + Item: Blue_Potion_B_10 + Amount: 5 + - Index: 2 + Item: Arrow_Container + Amount: 5 + - Index: 3 + Item: Bullet_Case + Amount: 5 + - Index: 4 + Item: Booster_Coin + Amount: 20 + - Index: 5 + Item: World_Tour_Ticket + Amount: 10 + - Index: 6 + Item: Booster_Pack_60 + - Group: BOOSTER_PACK_80 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: White_Potion_B_20 + Amount: 8 + - Index: 1 + Item: E_Wing_Of_Fly_3Day_Box + - Index: 2 + Item: Blue_Potion_B_10 + Amount: 8 + - Index: 3 + Item: Comp_Almighty + Amount: 5 + - Index: 4 + Item: Comp_Power_Booster + Amount: 5 + - Index: 5 + Item: E_Infinity_Drink + Amount: 5 + - Index: 6 + Item: Lv_Up_T_80 + Amount: 3 + - Index: 7 + Item: Booster_Coin + Amount: 32 + - Index: 8 + Item: World_Tour_Ticket + Amount: 10 + - Index: 9 + Item: Booster_Pack_90 + - Group: BOOSTER_PACK_120 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Life_Potion_Pack + Amount: 2 + - Index: 1 + Item: E_DEF_Scroll_Box + Amount: 2 + - Index: 2 + Item: Comp_Small_Mana_Potion + Amount: 40 + - Index: 3 + Item: E_Red_Booster + Amount: 40 + - Index: 4 + Item: Inventory_Ex_Evt + Amount: 3 + - Index: 5 + Item: Booster_B_M_1 + Amount: 3 + - Index: 6 + Item: Booster_Coin + Amount: 52 + - Index: 7 + Item: World_Tour_Ticket + Amount: 20 + - Index: 8 + Item: Booster_Pack_130 + - Group: BOOSTER_PACK_150 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Almighty + Amount: 5 + - Index: 1 + Item: Comp_Power_Booster + Amount: 5 + - Index: 2 + Item: E_Infinity_Drink + Amount: 5 + - Index: 3 + Item: Booster_B_M_1 + Amount: 3 + - Index: 4 + Item: Lv_Up_T_150 + Amount: 5 + - Index: 5 + Item: Booster_Coin + Amount: 70 + - Index: 6 + Item: World_Tour_Ticket + Amount: 20 + - Index: 7 + Item: Booster_Pack_160 + - Group: BOOSTER_PACK_180 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Life_Potion_Pack + Amount: 3 + - Index: 1 + Item: E_DEF_Scroll_Box + Amount: 3 + - Index: 2 + Item: Comp_Small_Mana_Potion + Amount: 60 + - Index: 3 + Item: E_Red_Booster + Amount: 60 + - Index: 4 + Item: Booster_Coin + Amount: 88 + - Index: 5 + Item: World_Tour_Ticket + Amount: 20 + - Index: 6 + Item: Booster_Pack_190 + - Group: BOOSTER_PACK_220 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Life_Potion_Pack + Amount: 3 + - Index: 1 + Item: E_DEF_Scroll_Box + Amount: 3 + - Index: 2 + Item: Comp_Small_Mana_Potion + Amount: 40 + - Index: 3 + Item: E_Red_Booster + Amount: 20 + - Index: 4 + Item: Booster_Coin + Amount: 120 + - Index: 5 + Item: World_Tour_Ticket + Amount: 30 + - Index: 6 + Item: Booster_Pack_230 + - Group: BOOSTER_PACK_250 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Booster_M_Ticket + Amount: 3 + - Group: PC_BANG_COIN_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Shiny_Coin + Duration: 60 + - Group: PCBANG_GIFT_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Coat_ + Rate: 30 + - Index: 1 + Item: Guard_ + Rate: 30 + - Index: 2 + Item: Muffler_ + Rate: 30 + - Index: 3 + Item: Shoes_ + Rate: 30 + - Index: 4 + Item: Handsei + Rate: 160 + Amount: 2 + - Index: 5 + Item: Str_Dish09 + Rate: 35 + - Index: 6 + Item: Int_Dish09 + Rate: 35 + - Index: 7 + Item: Vit_Dish09 + Rate: 35 + - Index: 8 + Item: Agi_Dish09 + Rate: 35 + - Index: 9 + Item: Dex_Dish09 + Rate: 35 + - Index: 10 + Item: Luk_Dish09 + Rate: 35 + - Index: 11 + Item: Set_Of_Taiming_Item + Rate: 25 + - Index: 12 + Item: Grape + Rate: 180 + Amount: 5 + - Index: 13 + Item: Bloody_Dead_Branch + Rate: 5 + - Index: 14 + Item: Yellow_Potion + Rate: 300 + Amount: 20 + - Group: PCBANG_COUPON_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Battle_Manual + Amount: 5 + - Index: 1 + Item: Comp_Insurance + Amount: 5 + - Index: 2 + Item: Enriched_Slim_Pot + Amount: 100 + - SubGroup: 2 + List: + - Index: 0 + Item: Ear_Of_Devil's_Wing + Rate: 100 + - Index: 1 + Item: Leaf_Cat_Hat + Rate: 50 + - Index: 2 + Item: Pair_Of_Red_Ribbon + Rate: 180 + - Index: 3 + Item: Tiara_ + Rate: 110 + - Index: 4 + Item: Rider_Insignia_ + Rate: 30 + - Index: 5 + Item: Rider_Insignia + Rate: 50 + - Index: 6 + Item: Flame_Sprits_Armor__ + Rate: 180 + - Index: 7 + Item: Muffler_ + Rate: 300 + - Group: PCBANG_COUPON_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Battle_Manual + Amount: 5 + - Index: 1 + Item: Comp_Insurance + Amount: 5 + - Index: 2 + Item: Enriched_Slim_Pot + Amount: 100 + - SubGroup: 2 + List: + - Index: 0 + Item: Elven_Ears + Rate: 154 + - Index: 1 + Item: Leaf_Cat_Hat + Rate: 50 + - Index: 2 + Item: Pair_Of_Red_Ribbon + Rate: 180 + - Index: 3 + Item: Tiara_ + Rate: 100 + - Index: 4 + Item: Linen_Glove + Rate: 15 + - Index: 5 + Item: Skewer + Rate: 1 + - Index: 6 + Item: Flame_Sprits_Armor__ + Rate: 200 + - Index: 7 + Item: Muffler_ + Rate: 300 + - Group: CHANCE_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Lucky_Egg_C2 + Rate: 550 + - Index: 1 + Item: Lucky_Egg_C3 + Rate: 350 + - Index: 2 + Item: Lucky_Egg_C + Rate: 100 + - Group: ATTEND_3DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Seed_Of_Yggdrasil + Amount: 10 + - Group: ATTEND_7DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Old_Violet_Box + Amount: 2 + - Group: ATTEND_10DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Old_Card_Album + Amount: 2 + - Group: ATTEND_15DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Wrapped_Mask + - Index: 1 + Item: Accessory_Box + - Group: ATTEND_20DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Battle_Manual + Amount: 5 + - Group: ATTEND_25DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bloody_Dead_Branch + Amount: 2 + - Group: GOLDPC_FIRST_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ring_Of_Flame_Lord + - Index: 1 + Item: Ring_Of_Resonance + - Group: TICKET_GIFT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Poring_Card + - Index: 1 + Item: Drops_Card + - Index: 2 + Item: Poporing_Card + - Index: 3 + Item: Marin_Card + - Index: 4 + Item: Lunatic_Card + - Index: 5 + Item: Fabre_Card + - Index: 6 + Item: Picky_Card + - Index: 7 + Item: Rocker_Card + - Index: 8 + Item: Desert_Wolf_Babe_Card + - Index: 9 + Item: Savage_Babe_Card + - Index: 10 + Item: Roda_Frog_Card + - Index: 11 + Item: Worm_Tail_Card + - Index: 12 + Item: Spore_Card + - Index: 13 + Item: Zombie_Card + - Index: 14 + Item: Condor_Card + - Group: TICKET_GIFT_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Time_Keepr_Shield + - Index: 1 + Item: Time_Keepr_Boots + - Index: 2 + Item: Time_Keepr_Manteau + - Index: 3 + Item: Time_Keeper_Hat + - Index: 4 + Item: Time_Keepr_Robe + - Group: ASSORTED_SCROLL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Blessing_10_Scroll + Amount: 15 + UniqueId: true + - Index: 1 + Item: Inc_Agi_10_Scroll + Amount: 15 + UniqueId: true + - Index: 2 + Item: Assumptio_5_Scroll + Amount: 10 + UniqueId: true + - Index: 3 + Item: Wind_Walk_10_Scroll + Amount: 5 + UniqueId: true + - Group: DROOPING_KITTY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Drooping_Kitty_C + Duration: 10080 + UniqueId: true + - Group: MAGESTIC_GOAT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Magestic_Goat_C + Duration: 10080 + UniqueId: true + - Group: DEVIRUCHI_CAP_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Deviruchi_Cap_C + Duration: 10080 + UniqueId: true + - Group: EXECUTIONER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Executioner_C + Duration: 10080 + UniqueId: true + - Group: BROOD_AXE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Brood_Axe_C + Duration: 10080 + UniqueId: true + - Group: TOMAHAWK_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Tomahawk_C + Duration: 10080 + UniqueId: true + - Group: BOW_OF_RUDRA_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bow_Of_Rudra_C + Duration: 10080 + UniqueId: true + - Group: CUTLAS_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cutlas_C + Duration: 10080 + UniqueId: true + - Group: SOLAR_SWORD_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Solar_Sword_C + Duration: 10080 + UniqueId: true + - Group: SWORD_BREAKER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Sword_Breaker_C + Duration: 10080 + UniqueId: true + - Group: MAIL_BREAKER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mail_Breaker_C + Duration: 10080 + UniqueId: true + - Group: MOONLIGHT_SWORD_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Moonlight_Sword_C + Duration: 10080 + UniqueId: true + - Group: SPANNER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Spanner_C + Duration: 10080 + UniqueId: true + - Group: WEAPON_CARD_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Orc_Lady_Card + Rate: 40 + UniqueId: true + - Index: 1 + Item: Mummy_Card + Rate: 40 + UniqueId: true + - Index: 2 + Item: Marina_Card + Rate: 40 + UniqueId: true + - Index: 3 + Item: Desert_Wolf_Card + Rate: 40 + UniqueId: true + - Index: 4 + Item: Soldier_Skeleton_Card + Rate: 4 + UniqueId: true + - Index: 5 + Item: Magnolia_Card + Rate: 5 + UniqueId: true + - Index: 6 + Item: Andre_Card + Rate: 1 + UniqueId: true + - Index: 7 + Item: Battle_Manual + Rate: 130 + Amount: 2 + UniqueId: true + - Index: 8 + Item: Insurance + Rate: 130 + UniqueId: true + - Index: 9 + Item: Bubble_Gum + Rate: 130 + Amount: 2 + UniqueId: true + - Index: 10 + Item: Yggdrasilberry + Rate: 220 + Amount: 9 + UniqueId: true + - Index: 11 + Item: Leaf_Of_Yggdrasil + Rate: 220 + Amount: 5 + UniqueId: true + - Group: ARMOR_CARD_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Flying_Deleter_Card + Rate: 40 + UniqueId: true + - Index: 1 + Item: Nightmare_Terror_Card + Rate: 40 + UniqueId: true + - Index: 2 + Item: Pest_Card + Rate: 40 + UniqueId: true + - Index: 3 + Item: Marc_Card + Rate: 40 + UniqueId: true + - Index: 4 + Item: Dark_Frame_Card + Rate: 5 + UniqueId: true + - Index: 5 + Item: Deleter_Card + Rate: 1 + UniqueId: true + - Index: 6 + Item: Enriched_Oridecon + Rate: 80 + Amount: 2 + UniqueId: true + - Index: 7 + Item: Enriched_Elunium + Rate: 80 + Amount: 2 + UniqueId: true + - Index: 8 + Item: Yggdrasilberry + Rate: 170 + Amount: 9 + UniqueId: true + - Index: 9 + Item: Token_Of_Siegfried + Rate: 170 + Amount: 5 + UniqueId: true + - Index: 10 + Item: Red_Slim_Potion + Rate: 170 + Amount: 50 + UniqueId: true + - Index: 11 + Item: Leaf_Of_Yggdrasil + Rate: 170 + Amount: 5 + UniqueId: true + - Group: HELMET_CARD_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Elder_Wilow_Card + Rate: 60 + UniqueId: true + - Index: 1 + Item: Deviruchi_Card + Rate: 8 + UniqueId: true + - Index: 2 + Item: Marduk_Card + Rate: 8 + UniqueId: true + - Index: 3 + Item: Carat_Card + Rate: 1 + UniqueId: true + - Index: 4 + Item: Battle_Manual + Rate: 60 + Amount: 2 + UniqueId: true + - Index: 5 + Item: Insurance + Rate: 53 + UniqueId: true + - Index: 6 + Item: Bubble_Gum + Rate: 60 + Amount: 2 + UniqueId: true + - Index: 7 + Item: Yggdrasilberry + Rate: 150 + Amount: 9 + UniqueId: true + - Index: 8 + Item: Token_Of_Siegfried + Rate: 150 + Amount: 5 + UniqueId: true + - Index: 9 + Item: Red_Slim_Potion + Rate: 150 + Amount: 50 + UniqueId: true + - Index: 10 + Item: Leaf_Of_Yggdrasil + Rate: 150 + Amount: 5 + UniqueId: true + - Index: 11 + 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Rate: 40 + UniqueId: true + - Index: 4 + Item: Orc_Skeleton_Card + Rate: 39 + UniqueId: true + - Index: 5 + Item: Skel_Worker_Card + Rate: 5 + UniqueId: true + - Index: 6 + Item: Minorous_Card + Rate: 5 + UniqueId: true + - Index: 7 + Item: Garm_Baby_Card + Rate: 1 + UniqueId: true + - Index: 8 + Item: Enriched_Oridecon + Rate: 160 + Amount: 2 + UniqueId: true + - Index: 9 + Item: Enriched_Elunium + Rate: 150 + Amount: 2 + UniqueId: true + - Index: 10 + Item: Yggdrasilberry + Rate: 240 + Amount: 9 + UniqueId: true + - Index: 11 + Item: Leaf_Of_Yggdrasil + Rate: 240 + Amount: 5 + UniqueId: true + - Group: WEAPON_CARD_SCROLL3 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Goblin_Card + Rate: 40 + UniqueId: true + - Index: 1 + Item: Caramel_Card + Rate: 40 + UniqueId: true + - Index: 2 + Item: Scorpion_Card + Rate: 40 + UniqueId: true + - Index: 3 + Item: Flora_Card + Rate: 40 + UniqueId: true + - Index: 4 + Item: Hunter_Fly_Card + Rate: 5 + UniqueId: true + - Index: 5 + Item: Pecopeco_Egg_Card + Rate: 5 + UniqueId: true + - Index: 6 + Item: Hydra_Card + Rate: 5 + UniqueId: true + - Index: 7 + Item: Battle_Manual + Rate: 120 + Amount: 2 + UniqueId: true + - Index: 8 + Item: Insurance + Rate: 125 + UniqueId: true + - Index: 9 + Item: Bubble_Gum + Rate: 160 + Amount: 2 + UniqueId: true + - Index: 10 + Item: Yggdrasilberry + Rate: 210 + Amount: 9 + UniqueId: true + - Index: 11 + Item: White_Slim_Potion + Rate: 210 + Amount: 20 + UniqueId: true + - Group: ARMOR_CARD_SCROLL2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Disguise_Card + Rate: 58 + UniqueId: true + - Index: 1 + Item: Rybio_Card + Rate: 58 + UniqueId: true + - Index: 2 + Item: Wraith_Dead_Card + Rate: 5 + UniqueId: true + - Index: 3 + Item: Majoruros_Card + Rate: 5 + UniqueId: true + - Index: 4 + Item: Pupa_Card + Rate: 4 + UniqueId: true + - Index: 5 + Item: Pecopeco_Card + Rate: 4 + UniqueId: true + - Index: 6 + Item: Battle_Manual + Rate: 100 + Amount: 2 + UniqueId: true + - Index: 7 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Token_Of_Siegfried + Rate: 150 + Amount: 5 + UniqueId: true + - Index: 9 + Item: White_Slim_Potion + Rate: 150 + Amount: 20 + UniqueId: true + - Index: 10 + Item: Grape_Juice + Rate: 150 + Amount: 5 + UniqueId: true + - Index: 11 + Item: Fruit_Of_Mastela + Rate: 150 + Amount: 5 + UniqueId: true + - Group: ASPERSIO_5_BOX30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Holy_Water + Amount: 30 + UniqueId: true + - Index: 1 + Item: Aspersio_5_Scroll + Amount: 30 + UniqueId: true + - Group: ASPERSIO_5_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Holy_Water + Amount: 50 + UniqueId: true + - Index: 1 + Item: Aspersio_5_Scroll + Amount: 50 + UniqueId: true + - Group: HANDCUFF_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Handcuff + Duration: 2880 + UniqueId: true + - Group: INFILTRATOR_BOX1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Infiltrator_C + Duration: 1440 + UniqueId: true + - Group: MURAMASA_BOX1 + SubGroups: + - SubGroup: 0 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Baseball_Cap + Rate: 7 + UniqueId: true + - Index: 9 + Item: Cat_Hat + Rate: 30 + UniqueId: true + - Index: 10 + Item: Battle_Manual + Rate: 61 + UniqueId: true + - Index: 11 + Item: Gold_Key_TW + Rate: 30 + UniqueId: true + - Index: 12 + Item: Enriched_Oridecon + Rate: 61 + UniqueId: true + - Index: 13 + Item: Enriched_Elunium + Rate: 60 + UniqueId: true + - Index: 14 + Item: Fruit_Of_Mastela + Rate: 110 + UniqueId: true + - Index: 15 + Item: Yggdrasilberry + Rate: 110 + UniqueId: true + - Index: 16 + Item: Zeny_Scroll + Rate: 60 + UniqueId: true + - Index: 17 + Item: Old_Blue_Box + Rate: 110 + UniqueId: true + - Index: 18 + Item: Old_Violet_Box + Rate: 60 + UniqueId: true + - Index: 19 + Item: Old_Card_Album + Rate: 30 + UniqueId: true + - Index: 20 + Item: Crystal_Jewel__ + Rate: 60 + UniqueId: true + - Index: 21 + Item: Crystal_Jewel + Rate: 170 + UniqueId: true + - Group: SILVER_BOX_ + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Drooping_Nine_Tail + Rate: 2 + UniqueId: 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Group: CERTIFICATE_TW_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Certificate_TW + Duration: 1440 + UniqueId: true + - Group: NAGAN_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nagan_C + Duration: 10080 + UniqueId: true + - Group: SKEWER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Skewer_C + Duration: 10080 + UniqueId: true + - Group: SURVIVAL_ROD_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Survival_Rod_C + Duration: 10080 + UniqueId: true + - Group: QUADRILLE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Quadrille_C + Duration: 10080 + UniqueId: true + - Group: GREAT_AXE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Great_Axe_C + Duration: 10080 + UniqueId: true + - Group: BLOODY_ROAR_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bloody_Roar_C + Duration: 10080 + UniqueId: true + - Group: HARDBACK_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: 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20160 + UniqueId: true + - Group: KRO_DROOPING_KITTY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: kRO_Drooping_Kitty_C + Duration: 20160 + UniqueId: true + - Group: CORSAIR_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Corsair_C + Duration: 20160 + UniqueId: true + - Group: BLOODY_IRON_BALL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bloody_Iron_Ball_C + Duration: 10080 + UniqueId: true + - Group: SPIRITUAL_RING_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Spiritual_Ring_C + Duration: 10080 + UniqueId: true + - Group: NAGAN_BOX1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nagan_C + Duration: 1440 + UniqueId: true + - Group: SKEWER_BOX1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Skewer_C + Duration: 1440 + UniqueId: true + - Group: SURVIVAL_ROD_BOX1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Survival_Rod_C + Duration: 1440 + UniqueId: true + - Group: QUADRILLE_BOX1 + 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5 + UniqueId: true + - Group: GREEN_BOX_ + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Helm_Of_Darkness + Rate: 100 + UniqueId: true + - Index: 1 + Item: Red_Deviruchi_Cap + Rate: 200 + UniqueId: true + - Index: 2 + Item: Kettle_Hat + Rate: 200 + UniqueId: true + - Index: 3 + Item: Ribbon_Black + Rate: 200 + UniqueId: true + - Index: 4 + Item: Poring_Box + Rate: 300 + Amount: 3 + UniqueId: true + - Group: RESIST_BOX1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Resist_Fire + UniqueId: true + - Index: 1 + Item: Resist_Water + UniqueId: true + - Group: RESIST_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Resist_Earth + UniqueId: true + - Index: 1 + Item: Resist_Wind + UniqueId: true + - Group: STAT_BOOST1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Str_Dish05_ + UniqueId: true + - Index: 1 + Item: Agi_Dish05_ + UniqueId: true + - Index: 2 + Item: Vit_Dish05_ + UniqueId: true + - Group: STAT_BOOST2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Int_Dish05_ + UniqueId: true + - Index: 1 + Item: Luk_Dish05_ + UniqueId: true + - Index: 2 + Item: Dex_Dish05_ + UniqueId: true + - Group: STAT_BOOST3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Agi_Dish05_ + UniqueId: true + - Index: 1 + Item: Vit_Dish05_ + UniqueId: true + - Index: 2 + Item: Dex_Dish05_ + UniqueId: true + - Group: STAT_BOOST4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Int_Dish05_ + UniqueId: true + - Index: 1 + Item: Vit_Dish05_ + UniqueId: true + - Index: 2 + Item: Dex_Dish05_ + UniqueId: true + - Group: OBSERVER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Observer + Duration: 10080 + UniqueId: true + - Group: LUCKY_CLIP_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Lucky_Clip + Duration: 1440 + UniqueId: true + - Group: F_LEVER_ACTION_RIFLE_BO + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Lever_Action_Rifle_C + Duration: 10080 + UniqueId: true + - Group: F_REFRESH_SHOES_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Refresh_Shoes + Duration: 10080 + UniqueId: true + - Group: F_PECOPECO_HAIRBAND_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Pecopeco_Hairband + Duration: 20160 + UniqueId: true + - Group: F_RED_GLASSES_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Red_Glasses + Duration: 20160 + UniqueId: true + - Group: F_WHISPER_MASK_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Whisper_Mask + Duration: 20160 + UniqueId: true + - Group: F_RAMEN_HAT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ramen_Hat + Duration: 20160 + UniqueId: true + - Group: F_VIGORGRA_PACKAGE3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual + Amount: 2 + UniqueId: true + - Index: 1 + Item: Int_Dish10_ + Amount: 2 + UniqueId: true + - Index: 2 + Item: Dex_Dish10_ + Amount: 2 + UniqueId: true + - Index: 3 + Item: Inc_Agi_10_Scroll + Amount: 15 + UniqueId: true + 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Duration: 10080 + UniqueId: true + - Index: 4 + Item: Old_Bandanna + Duration: 10080 + UniqueId: true + - Group: BEHOLDER_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Beholder_Ring + Duration: 21600 + UniqueId: true + - Group: HALLOW_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Hallow_Ring + Duration: 21600 + UniqueId: true + - Group: CLAMOROUS_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Clamorous_Ring + Duration: 21600 + UniqueId: true + - Group: CHEMICAL_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Chemical_Ring + Duration: 21600 + UniqueId: true + - Group: INSECTICIDE_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Insecticide_Ring + Duration: 21600 + UniqueId: true + - Group: FISHER_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Fisher_Ring + Duration: 21600 + UniqueId: true + - Group: DECUSSATE_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Decussate_Ring + Duration: 21600 + UniqueId: true + - Group: BLOODY_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bloody_Ring + Duration: 21600 + UniqueId: true + - Group: SATANIC_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Satanic_Ring + Duration: 21600 + UniqueId: true + - Group: DRAGOON_RING_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Dragoon_Ring + Duration: 21600 + UniqueId: true + - Group: FPICTURE_DIARY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Picture_Diary + Duration: 10080 + UniqueId: true + - Group: FMINI_HEART_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mini_Heart + Duration: 10080 + UniqueId: true + - Group: FNEWCOMER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Newcomer + Duration: 10080 + UniqueId: true + - Group: FKID_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kid + Duration: 10080 + UniqueId: true + - Group: FMAGIC_CASTLE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Magic_Castle + Duration: 10080 + UniqueId: true + - Group: FBULGING_HEAD_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bulging_Head + Duration: 10080 + UniqueId: true + - Group: FPICTURE_DIARY_BOX_1M + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Picture_Diary + Duration: 43200 + UniqueId: true + - Group: FMINI_HEART_BOX_1M + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mini_Heart + Duration: 43200 + UniqueId: true + - Group: FNEWCOMER_BOX_1M + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Newcomer + Duration: 43200 + UniqueId: true + - Group: FKID_BOX_1M + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kid + Duration: 43200 + UniqueId: true + - Group: FMAGIC_CASTLE_BOX_1M + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Magic_Castle + Duration: 43200 + UniqueId: true + - Group: FBULGING_HEAD_BOX_1M + SubGroups: + - SubGroup: 0 + List: + - Index: 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3 + Item: Oridecon + Amount: 5 + UniqueId: true + - Group: S_GSTONE_REPAIR_KIT + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Oridecon + UniqueId: true + - Index: 1 + Item: Elunium + UniqueId: true + - Index: 2 + Item: Stone + Amount: 30 + UniqueId: true + - Index: 3 + Item: Blue_Gemstone + Amount: 5 + UniqueId: true + - Index: 4 + Item: Yellow_Gemstone + Amount: 5 + UniqueId: true + - Index: 5 + Item: Red_Gemstone + Amount: 5 + UniqueId: true + - Group: ARDOR_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Battle_Manual + Rate: 50 + Amount: 5 + UniqueId: true + - Index: 1 + Item: Insurance + Rate: 70 + Amount: 5 + UniqueId: true + - Index: 2 + Item: Kafra_Card + Rate: 150 + Amount: 10 + UniqueId: true + - Index: 3 + Item: Bloody_Dead_Branch + Rate: 150 + UniqueId: true + - Index: 4 + Item: Ribbon_Pink + Rate: 29 + UniqueId: true + - Index: 5 + Item: Ribbon_Red + Rate: 29 + UniqueId: true + - Index: 6 + Item: Yggdrasilberry_Box_ + Rate: 190 + UniqueId: true 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180 + UniqueId: true + - Group: SPEAR_OF_EXCELLENT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Spear_Of_Excellent + Duration: 180 + UniqueId: true + - Group: BOW_OF_EVIL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bow_Of_Evil + Duration: 180 + UniqueId: true + - Group: KATAR_OF_SPEED_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Katar_Of_Speed + Duration: 180 + UniqueId: true + - Group: SS_REVOLVER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Sharpshooter_Revolver + Duration: 180 + UniqueId: true + - Group: XMAS_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Santa_Poring_Hat + Rate: 5 + UniqueId: true + - Index: 1 + Item: Cross_Band + Rate: 50 + UniqueId: true + - Index: 2 + Item: Centimental_Flower + Rate: 50 + UniqueId: true + - Index: 3 + Item: Santa's_Hat + Rate: 50 + UniqueId: true + - Index: 4 + Item: Luk_Dish_Box + Rate: 125 + UniqueId: true + - Index: 5 + Item: Blessing_10_Scroll_Box + Rate: 125 + UniqueId: true + - Index: 6 + Item: Diadem + Rate: 5 + UniqueId: true + - Index: 7 + Item: Aspersio_5_Scroll_Box + Rate: 125 + UniqueId: true + - Index: 8 + Item: Assumptio_5_Scroll_Box + Rate: 125 + UniqueId: true + - Index: 9 + Item: Poring__Card + Rate: 10 + UniqueId: true + - Index: 10 + Item: Fire_Cracker_Xmas_Box + Rate: 150 + UniqueId: true + - Index: 11 + Item: Cookie_XMAS_Card + Rate: 20 + UniqueId: true + - Index: 12 + Item: Zeny_Scroll + Rate: 150 + Amount: 10 + UniqueId: true + - Index: 13 + Item: Bell_Ribbon + Rate: 5 + UniqueId: true + - Index: 14 + Item: Fish_Head_Hat + Rate: 5 + UniqueId: true + - Group: FORTUNE_SWORD_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Fortune_Sword_I + Duration: 360 + UniqueId: true + - Group: HOUSE_AUGER_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: House_Auger_I + Duration: 360 + UniqueId: true + - Group: KAMAITACHI_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kamaitachi_I + Duration: 360 + UniqueId: true + - Group: BERSERK_GUITAR_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Berserk_Guitar_I + Duration: 360 + UniqueId: true + - Group: DOOM_SLAYER_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Doom_Slayer_I + Duration: 360 + UniqueId: true + - Group: HUUMA_BLAZE_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Huuma_Blaze_I + Duration: 360 + UniqueId: true + - Group: ODIN_S_BLESSING_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Odin's_Blessing_I + Duration: 360 + UniqueId: true + - Group: RING_OF_F_LORD_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ring_Of_Flame_Lord_I + Duration: 360 + UniqueId: true + - Group: RING_OF_RESON_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ring_Of_Resonance_I + Duration: 360 + UniqueId: true + - Group: BOY_S_CAP_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Boy's_Cap_I + Duration: 360 + UniqueId: true + - Group: ULLE_CAP_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ulle_Cap_I + Duration: 360 + UniqueId: true + - Group: SPINX_HELM_BOX_I + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Spinx_Helm_I + Duration: 360 + UniqueId: true + - Group: POWER_OF_THOR_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Asara_Fairy_Hat + Rate: 435 + - Index: 1 + Item: Pencil_In_Mouth + Rate: 550 + - Index: 2 + Item: Power_Of_Thor + Rate: 15 + Announced: true + - Group: ACTI_POTION_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Acti_Potion + Amount: 5 + UniqueId: true + - Group: ACTI_POTION_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Acti_Potion + Amount: 5 + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C5 + UniqueId: true + - Group: HALF_ASPRIKA_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Half_Asprika + Duration: 10080 + UniqueId: true + - Group: HALF_BRYNHILD_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 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Item: Cheer_Scarf4 + Duration: 10080 + UniqueId: true + - Group: CHEER_SCARF6_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cheer_Scarf6 + Duration: 10080 + UniqueId: true + - Group: CHEER_SCARF8_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cheer_Scarf8 + Duration: 10080 + UniqueId: true + - Group: CHEER_SCARF10_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cheer_Scarf10 + Duration: 10080 + UniqueId: true + - Group: CHEER_SCARF10_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cheer_Scarf10 + Duration: 20160 + UniqueId: true + - Group: RING_OF_VALKYRIE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ring_Of_Valkyrie + Duration: 5760 + UniqueId: true + - Group: RAPID_LIFE_WATER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Rapid_Life_Water + Amount: 10 + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C6 + UniqueId: true + - Group: LOLLI_POP_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Yummy_Lollipop + Duration: 4320 + UniqueId: true + - Group: SPECIAL_BOX1 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: N_Fly_Wing + Rate: 330 + Amount: 50 + - Index: 1 + Item: White_Potion + Rate: 330 + Amount: 10 + - Index: 2 + Item: N_Butterfly_Wing + Rate: 340 + Amount: 12 + - Group: SPECIAL_BOX2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Minor_Brisket + Rate: 150 + - Index: 1 + Item: Savage_BBQ + Rate: 150 + - Index: 2 + Item: Oridecon + Rate: 120 + - Index: 3 + Item: Elunium + Rate: 120 + Amount: 2 + - Index: 4 + Item: Elunium + Rate: 120 + - Index: 5 + Item: Poison_Bottle + Rate: 100 + - Index: 6 + Item: N_Fly_Wing + Rate: 80 + Amount: 50 + - Index: 7 + Item: White_Potion + Rate: 80 + Amount: 10 + - Index: 8 + Item: N_Butterfly_Wing + Rate: 80 + Amount: 12 + - Group: SPECIAL_BOX3 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Siroma_Icetea + Rate: 300 + - Index: 1 + Item: Wug_Blood_Cocktail + Rate: 220 + - Index: 2 + Item: Minor_Brisket + Rate: 130 + - Index: 3 + Item: Savage_BBQ + Rate: 130 + - Index: 4 + Item: Oridecon + Rate: 80 + - Index: 5 + Item: Elunium + Rate: 80 + Amount: 2 + - Index: 6 + Item: Poison_Bottle + Rate: 60 + - Group: SPECIAL_BOX4 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Yggdrasilberry + Rate: 300 + Amount: 5 + - Index: 1 + Item: Drocera_Herb_Stew + Rate: 220 + - Index: 2 + Item: Siroma_Icetea + Rate: 180 + - Index: 3 + Item: Wug_Blood_Cocktail + Rate: 120 + - Index: 4 + Item: Minor_Brisket + Rate: 60 + - Index: 5 + Item: Savage_BBQ + Rate: 60 + - Index: 6 + Item: Oridecon + Rate: 30 + - Index: 7 + Item: Elunium + Rate: 30 + Amount: 2 + - Group: SPECIAL_BOX5 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Old_Card_Album + Rate: 300 + - Index: 1 + Item: Siege_Supply_Box + Rate: 220 + Amount: 2 + - Index: 2 + Item: Yggdrasilberry + Rate: 180 + Amount: 5 + - Index: 3 + Item: Drocera_Herb_Stew + Rate: 120 + - Index: 4 + Item: Siroma_Icetea + Rate: 80 + - Index: 5 + Item: Wug_Blood_Cocktail + Rate: 60 + - Index: 6 + Item: Minor_Brisket + Rate: 20 + - Index: 7 + Item: Savage_BBQ + Rate: 20 + - Group: PCBANG_COUPON_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Insurance + Amount: 2 + - Index: 1 + Item: White_Slim_Pot_Box2 + - SubGroup: 2 + List: + - Index: 0 + Item: Skewer + Rate: 10 + - Index: 1 + Item: Pillar_Card + Rate: 20 + - Index: 2 + Item: Ringco_Card + Rate: 20 + - Index: 3 + Item: Lata_Card + Rate: 20 + - Index: 4 + Item: Duneirre_Card + Rate: 20 + - Index: 5 + Item: Linen_Glove + Rate: 100 + - Index: 6 + Item: Leaf_Cat_Hat + Rate: 100 + - Index: 7 + Item: Old_Blue_Box + Rate: 370 + - Index: 8 + Item: Old_Violet_Box + Rate: 340 + - Group: B_HALTER_BOX_30DAYS + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Boarding_Halter + Duration: 43200 + UniqueId: true + - Group: PCBANG_COUPON_BOX4 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Geographer_Card + Rate: 55 + - Index: 1 + Item: Rideword_Card + Rate: 55 + - Index: 2 + Item: Live_Peach_Tree_Card + Rate: 55 + - Index: 3 + Item: Harpy_Card + Rate: 55 + - Index: 4 + Item: Parasite_Card + Rate: 55 + - Index: 5 + Item: Miyabi_Ningyo_Card + Rate: 55 + - Index: 6 + Item: Solider_Card + Rate: 65 + - Index: 7 + Item: Permeter_Card + Rate: 55 + - Index: 8 + Item: Freezer_Card + Rate: 55 + - Index: 9 + Item: Baby_Leopard_Card + Rate: 55 + - Index: 10 + Item: Mystcase_Card + Rate: 55 + - Index: 11 + Item: Raggler_Card + Rate: 55 + - Index: 12 + Item: Wander_Man_Card + Rate: 55 + - Index: 13 + Item: Wild_Rose_Card + Rate: 55 + - Index: 14 + Item: Dancing_Dragon_Card + Rate: 55 + - Index: 15 + Item: Anolian_Card + Rate: 55 + - Index: 16 + Item: Dragon_Tail_Card + Rate: 55 + - Index: 17 + Item: Merman_Card + Rate: 55 + - SubGroup: 2 + List: + - Index: 0 + Item: Geographer_Card + Rate: 55 + - Index: 1 + Item: Rideword_Card + Rate: 55 + - Index: 2 + Item: Live_Peach_Tree_Card + Rate: 55 + - Index: 3 + Item: Harpy_Card + Rate: 55 + - Index: 4 + Item: Parasite_Card + Rate: 55 + - Index: 5 + Item: Miyabi_Ningyo_Card + Rate: 55 + - Index: 6 + Item: Solider_Card + Rate: 65 + - Index: 7 + Item: Permeter_Card + Rate: 55 + - Index: 8 + Item: Freezer_Card + Rate: 55 + - Index: 9 + Item: Baby_Leopard_Card + Rate: 55 + - Index: 10 + Item: Mystcase_Card + Rate: 55 + - Index: 11 + Item: Raggler_Card + Rate: 55 + - Index: 12 + Item: Wander_Man_Card + Rate: 55 + - Index: 13 + Item: Wild_Rose_Card + Rate: 55 + - Index: 14 + Item: Dancing_Dragon_Card + Rate: 55 + - Index: 15 + Item: Anolian_Card + Rate: 55 + - Index: 16 + Item: Dragon_Tail_Card + Rate: 55 + - Index: 17 + Item: Merman_Card + Rate: 55 + - SubGroup: 3 + List: + - Index: 0 + Item: Geographer_Card + Rate: 55 + - Index: 1 + Item: Rideword_Card + Rate: 55 + - Index: 2 + Item: Live_Peach_Tree_Card + Rate: 55 + - Index: 3 + Item: Harpy_Card + Rate: 55 + - Index: 4 + Item: Parasite_Card + Rate: 55 + - Index: 5 + Item: Miyabi_Ningyo_Card + Rate: 55 + - Index: 6 + Item: Solider_Card + Rate: 65 + - Index: 7 + Item: Permeter_Card + Rate: 55 + - Index: 8 + Item: Freezer_Card + Rate: 55 + - Index: 9 + Item: Baby_Leopard_Card + Rate: 55 + - Index: 10 + Item: Mystcase_Card + Rate: 55 + - Index: 11 + Item: Raggler_Card + Rate: 55 + - Index: 12 + Item: Wander_Man_Card + Rate: 55 + - Index: 13 + Item: Wild_Rose_Card + Rate: 55 + - Index: 14 + Item: Dancing_Dragon_Card + Rate: 55 + - Index: 15 + Item: Anolian_Card + Rate: 55 + - Index: 16 + Item: Dragon_Tail_Card + Rate: 55 + - Index: 17 + Item: Merman_Card + Rate: 55 + - Group: OLD_HAT_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Chicken_Hat + Rate: 50 + - Index: 1 + Item: Rune_Hairband + Rate: 30 + - Index: 2 + Item: Whikebain_Ears + Rate: 40 + - Index: 3 + Item: New_Cowboy_Hat + Rate: 50 + - Index: 4 + Item: Darkness_Helm + Rate: 50 + - Index: 5 + Item: J_Captain_Hat + Rate: 50 + - Index: 6 + Item: Santa_Hat_1 + Rate: 40 + - Index: 7 + Item: Flying_Angel + Rate: 50 + - Index: 8 + Item: Marcher_Hat + Rate: 50 + - Index: 9 + Item: Ninja_Scroll + Rate: 40 + - Index: 10 + Item: Gang_Scarf + Rate: 40 + - Index: 11 + Item: Angel_Spirit + Rate: 40 + - Index: 12 + Item: Diadem + Rate: 50 + - Index: 13 + Item: Twin_Ribbon + Rate: 50 + - Index: 14 + Item: Robo_Eye + Rate: 40 + - Index: 15 + Item: L_Orc_Hero_Helm + Rate: 50 + - Index: 16 + Item: Rabbit_Ear_Hat + Rate: 50 + - Index: 17 + Item: Drooping_White_Kitty + Rate: 50 + - Index: 18 + Item: Santa_Poring_Hat + Rate: 50 + - Index: 19 + Item: Fish_Head_Hat + Rate: 50 + - Index: 20 + Item: Little_Angel_Doll + Rate: 50 + - Index: 21 + Item: Chick_Hat + Rate: 30 + - Group: SAPA_FEAT_CERT_PACK + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sapa_Feat_Cert + Rate: 500 + Amount: 20 + - Index: 1 + Item: Sapa_Feat_Cert + Rate: 300 + Amount: 30 + - Index: 2 + Item: Sapa_Feat_Cert + Rate: 200 + Amount: 40 + - Index: 3 + Item: Sapa_Feat_Cert + Rate: 100 + Amount: 50 + - Group: ARCHANGEL_WING_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Archangel_Wing + UniqueId: true + - Index: 1 + Item: Special_Potion_Set + - Group: TRANS_BOX_DEVI + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Trans_Scroll_Devi + Amount: 10 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Poring + UniqueId: true + - Group: TRANS_BOX_RAY_ARCH + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Trans_Scroll_Ray_Arch + Amount: 10 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Poring + UniqueId: true + - Group: TRANS_BOX_MAVKA + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Trans_Scroll_Mavka + Amount: 10 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Poring + UniqueId: true + - Group: TRANS_BOX_MARDUK + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Trans_Scroll_Marduk + Amount: 10 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Poring + UniqueId: true + - Group: TRANS_BOX_BANSHEE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Trans_Scroll_Banshee + Amount: 10 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Poring + UniqueId: true + - Group: TRANS_BOX_GOLEM + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Trans_Scroll_Golem + Amount: 10 + UniqueId: true + - Index: 1 + Item: Trans_Scroll_Poring + UniqueId: true + - Group: UPG_REVOLVER_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Revolver + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_TWOHAND_SWORD_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Twohand_Sword + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_KATAR_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Katar + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_TWO_HANDED_AXE_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Two_Handed_Axe + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_LANCE_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Lance + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_BOOK_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Book + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_STAFF_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Staff + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_DAGGER_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Dagger + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_MACE_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Mace + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: UPG_BOW_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Bow + UniqueId: true + - Index: 1 + Item: Lucky_Egg_C10 + UniqueId: true + - Group: GRYPHON_EGG_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Gryphon_Hat + Rate: 140 + Announced: true + - Index: 1 + Item: C_Gryphon_Hat + Rate: 160 + Announced: true + - Index: 2 + Item: Enchant_Book + Rate: 2500 + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 90 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 90 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_9Up + Rate: 3 + Announced: true + - Index: 6 + Item: Guarantee_Armor_9Up + Rate: 2 + Announced: true + - Index: 7 + Item: E_WOB_Rune + Rate: 500 + Amount: 5 + - Index: 8 + Item: E_WOB_Schwaltz + Rate: 500 + Amount: 5 + - Index: 9 + Item: E_WOB_Rachel + Rate: 500 + Amount: 5 + - Index: 10 + Item: E_WOB_Local + Rate: 500 + Amount: 5 + - Index: 11 + Item: Old_Card_Album Rate: 400 + - Index: 12 + Item: Magic_Card_Album + Rate: 5 + Announced: true + - Index: 13 + Item: White_Slim_Pot_Box2 + Rate: 1000 + - Index: 14 + Item: Poison_Bottle_Box2 + Rate: 240 + - Index: 15 + Item: Comp_Battle_Manual + Rate: 500 + Amount: 2 + - Index: 16 + Item: Comp_Bubble_Gum + Rate: 500 + Amount: 2 + - Index: 17 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 18 + Item: Bloody_Dead_Branch + Rate: 100 + Announced: true + - Index: 19 + Item: Branch_Of_Dead_Tree + Rate: 1000 + Amount: 3 + - Index: 20 + Item: Treasure_Box + Rate: 770 + - Group: ASPD_POTION_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: ASPD_Potion + Amount: 10 + UniqueId: true + - Index: 1 + Item: Gryphon_Egg_Scroll + UniqueId: true + - Group: DRAGON_EGG_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Helm_Of_Dragoon + Rate: 250 + Announced: true + - Index: 1 + Item: Dragon_Breath + Rate: 400 + - Index: 2 + Item: Dragon_Slayer_ + Rate: 400 + - Index: 3 + Item: Inverse_Scale + Rate: 400 + - Index: 4 + Item: Gae_Bolg_ + Rate: 400 + - Index: 5 + Item: Legacy_Of_Dragon + Rate: 400 + - Index: 6 + Item: Dragon_Wing + Rate: 400 + - Index: 7 + Item: Dragon_Killer_ + Rate: 400 + - Index: 8 + Item: Dragon_Vest + Rate: 500 + - Index: 9 + Item: Dragon_Manteau + Rate: 500 + - Index: 10 + Item: Guarantee_Armor_7Up + Rate: 90 + Announced: true + - Index: 11 + Item: Guarantee_Weapon_7Up + Rate: 90 + Announced: true + - Index: 12 + Item: Guarantee_Armor_9Up + Rate: 5 + Announced: true + - Index: 13 + Item: Guarantee_Weapon_9Up + Rate: 5 + Announced: true + - Index: 14 + Item: Enchant_Book + Rate: 3000 + - Index: 15 + Item: Old_Card_Album + Rate: 400 + - Index: 16 + Item: Bloody_Dead_Branch + Rate: 155 + Announced: true + - Index: 17 + Item: Magic_Card_Album + Rate: 5 + Announced: true + - Index: 18 + Item: Comp_Bubble_Gum + Rate: 500 + Amount: 2 + - Index: 19 + Item: Comp_Battle_Manual + Rate: 500 + Amount: 2 + - Index: 20 + Item: Treasure_Box + Rate: 1200 + - Group: 2011_RWC_SCROLL_KR + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Treasure_Box + Rate: 1200 + - Index: 1 + Item: Enchant_Book + Rate: 2000 + - Index: 2 + Item: Auger_Of_Spirit + Rate: 1240 + - Index: 3 + Item: Cat_Ears_Beret + Rate: 150 + Announced: true + - Index: 4 + Item: Red_Bread_Hat + Rate: 150 + Announced: true + - Index: 5 + Item: Branch_Of_Dead_Tree + Rate: 1500 + Amount: 3 + - Index: 6 + Item: Bloody_Dead_Branch + Rate: 155 + - Index: 7 + Item: Elven_Ears + Rate: 400 + - Index: 8 + Item: Old_C_Album_Helm + Rate: 400 + - Index: 9 + Item: Old_C_Album_Shield + Rate: 200 + - Index: 10 + Item: Comp_Bubble_Gum + Rate: 500 + - Index: 11 + Item: Comp_Battle_Manual + Rate: 500 + - Index: 12 + Item: Poison_Bottle_Box2 + Rate: 750 + - Index: 13 + Item: White_Slim_Pot_Box2 + Rate: 750 + - Index: 14 + Item: Magic_Card_Album + Rate: 5 + Announced: true + - Index: 15 + Item: Guarantee_Armor_8Up + Rate: 50 + Announced: true + - Index: 16 + Item: Guarantee_Weapon_8Up + Rate: 50 + Announced: true + - Group: CHANGE_NAME_CARD_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Change_Name_Card + UniqueId: true + - Index: 1 + Item: Change_Slot_Card + UniqueId: true + - Group: PCBANG_COUPON_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Old_Blue_Box + - Index: 1 + Item: Old_Violet_Box + - Index: 2 + Item: White_Slim_Pot_Box2 + - SubGroup: 2 + List: + - Index: 0 + Item: Elven_Ears_ + Rate: 40 + - Index: 1 + Item: Leaf_Cat_Hat + Rate: 80 + - Index: 2 + Item: Carga_Mace + Rate: 80 + - Index: 3 + Item: Elven_Bow + Rate: 80 + - Index: 4 + Item: Zipper_Bear_Card + Rate: 20 + - Index: 5 + Item: Oridecon + Rate: 200 + Amount: 3 + - Index: 6 + Item: Elunium + Rate: 200 + Amount: 3 + - Index: 7 + Item: Treasure_Box + Rate: 300 + - Group: CRU_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Tare_Neko_Cru + Rate: 150 + Announced: true + - Index: 1 + Item: C_Tare_Neko_Cru + Rate: 150 + Announced: true + - Index: 2 + Item: Ring_Of_Flame_Lord + Rate: 1 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 4 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_9Up + Rate: 4 + Announced: true + - Index: 6 + Item: Guarantee_Armor_9Up + Rate: 3 + Announced: true + - Index: 7 + Item: Guarantee_Weapon_7Up + Rate: 90 + Announced: true + - Index: 8 + Item: Guarantee_Armor_7Up + Rate: 90 + Announced: true + - Index: 9 + Item: Magic_Card_Album + Rate: 5 + Announced: true + - Index: 10 + Item: Bloody_Dead_Branch + Rate: 155 + Announced: true + - Index: 11 + Item: Comp_Battle_Manual + Rate: 500 + Amount: 2 + - Index: 12 + Item: Comp_Bubble_Gum + Rate: 500 + Amount: 2 + - Index: 13 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 14 + Item: E_WOB_Rune + Rate: 500 + Amount: 5 + - Index: 15 + Item: E_WOB_Schwaltz + Rate: 500 + Amount: 5 + - Index: 16 + Item: E_WOB_Rachel + Rate: 500 + Amount: 5 + - Index: 17 + Item: E_WOB_Local + Rate: 500 + Amount: 5 + - Index: 18 + Item: Old_Card_Album + Rate: 400 + - Index: 19 + Item: White_Slim_Pot_Box2 + Rate: 1000 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 250 + - Index: 21 + Item: Treasure_Box + Rate: 1200 + - Index: 22 + Item: Enchant_Book + Rate: 3000 + - Group: EVENT_GIFT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Yggdrasilberry + Amount: 3 + - SubGroup: 2 + List: + - Index: 0 + Item: Ticket_Loli_Ruri + Rate: 28 + - Index: 1 + Item: Magic_Card_Album + Rate: 70 + - Index: 2 + Item: Guarantee_Weapon_9Up + Rate: 1 + - Index: 3 + Item: Guarantee_Armor_9Up + Rate: 1 + - Index: 4 + Item: Guarantee_Weapon_7Up + Rate: 40 + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 20 + - Index: 6 + Item: Old_Card_Album + Rate: 250 + - Index: 7 + Item: Old_Violet_Box + Rate: 240 + - Index: 8 + Item: Old_Blue_Box + Rate: 350 + Amount: 2 + - Group: EVENT_GIFT_BOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Yggdrasilberry + Amount: 3 + - SubGroup: 2 + List: + - Index: 0 + Item: PetTradeTicket_Box + Rate: 50 + - Index: 1 + Item: Magic_Card_Album + Rate: 10 + - Index: 2 + Item: Old_Card_Album + Rate: 50 + - Index: 3 + Item: Old_Violet_Box + Rate: 350 + - Index: 4 + Item: Old_Blue_Box + Rate: 360 + Amount: 2 + - Index: 5 + Item: Guarantee_Weapon_7Up + Rate: 30 + - Index: 6 + Item: Guarantee_Armor_7Up + Rate: 30 + - Index: 7 + Item: Guarantee_Weapon_8Up + Rate: 10 + - Index: 8 + Item: Guarantee_Armor_8Up + Rate: 10 + - Index: 9 + Item: Guarantee_Weapon_9Up + Rate: 1 + - Index: 10 + Item: Guarantee_Armor_9Up + Rate: 1 + - Group: TIME_GUARDIAN_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Time_Keepr_Shield + - Index: 1 + Item: Time_Keepr_Boots + - Index: 2 + Item: Time_Keepr_Manteau + - Index: 3 + Item: Time_Keeper_Hat + - Index: 4 + Item: Time_Keepr_Robe + - Index: 5 + Item: Metal_Katar + - Index: 6 + Item: Metal_Two_Handed_Axe + - Index: 7 + Item: Metal_Lance + - Index: 8 + Item: Metal_Book + - Index: 9 + Item: Metal_Staff + - Index: 10 + Item: Metal_Dagger + - Index: 11 + Item: Metal_Mace + - Index: 12 + Item: Metal_Bow + - Index: 13 + Item: Metal_Two_Hand_Sword + - Index: 14 + Item: Metal_Revolver + - Index: 15 + Item: Metal_Huuma_Shuriken + - Index: 16 + Item: Metal_Foxtail + - Group: BEGINNER_KIT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Novice_Potion + Amount: 300 + - Index: 1 + Item: N_Fly_Wing + Amount: 100 + - Index: 2 + Item: N_Butterfly_Wing + Amount: 20 + - Index: 3 + Item: N_Magnifier + Amount: 10 + - Index: 4 + Item: Arrow_Container + Amount: 5 + - Group: MOTHER_LOVE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mother_Heart + Duration: 20160 + UniqueId: true + - Group: OLD_ORE_BOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Oridecon + Amount: 2 + - Index: 1 + Item: Elunium + Amount: 2 + - Index: 2 + Item: Old_Card_Album_ + - SubGroup: 2 + List: + - Index: 0 + Item: Oridecon_Stone + Rate: 150 + Amount: 3 + - Index: 1 + Item: Elunium_Stone + Rate: 150 + Amount: 3 + - Index: 2 + Item: Carnium + Rate: 50 + - Index: 3 + Item: Bradium + Rate: 50 + - Index: 4 + Item: Crystal_Jewel__ + Rate: 100 + Amount: 2 + - Index: 5 + Item: Gemstone + Rate: 200 + Amount: 5 + - Index: 6 + Item: Stone + Rate: 200 + Amount: 4 + - Index: 7 + Item: Gold + Rate: 50 + - Group: BOARDING_HALTER_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Boarding_Halter + Duration: 4320 + UniqueId: true + - Group: UNDEAD_EGG + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Lord_of_Death + Rate: 100 + Announced: true + - Index: 1 + Item: C_Lord_of_Death + Rate: 150 + Announced: true + - Index: 2 + Item: Guarantee_Armor_11Up + Rate: 5 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_11Up + Rate: 5 + Announced: true + - Index: 4 + Item: Guarantee_Armor_9Up + Rate: 15 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_9Up + Rate: 15 + Announced: true + - Index: 6 + Item: Sg_Blue_Potion_Box + Rate: 1000 + - Index: 7 + Item: Old_C_Album_Helm + Rate: 600 + - Index: 8 + Item: Bloody_Dead_Branch + Rate: 230 + - Index: 9 + Item: Comp_Bubble_Gum + Rate: 690 + Amount: 2 + - Index: 10 + Item: Comp_Battle_Manual + Rate: 690 + Amount: 2 + - Index: 11 + Item: Poison_Bottle_Box2 + Rate: 600 + - Index: 12 + Item: Old_Card_Album + Rate: 1000 + - Index: 13 + Item: Rabbit_Earplug + Rate: 100 + Announced: true + - Index: 14 + Item: Jasper_Crest + Rate: 100 + Announced: true + - Index: 15 + Item: Enchant_Book + Rate: 1500 + - Index: 16 + Item: White_Slim_Pot_Box2 + Rate: 1700 + - Index: 17 + Item: Treasure_Box + Rate: 1500 + - Group: GIRLS_HEART + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Heart_Wing_Hairband + Rate: 100 + Announced: true + - Index: 1 + Item: C_Heart_Wing_Hairband + Rate: 150 + Announced: true + - Index: 2 + Item: Comp_Battle_Manual + Rate: 200 + Amount: 2 + - Index: 3 + Item: Comp_Bubble_Gum + Rate: 200 + Amount: 2 + - Index: 4 + Item: Old_C_Album_Garment + Rate: 100 + Announced: true + - Index: 5 + Item: Rabbit_Earplug + Rate: 100 + Announced: true + - Index: 6 + Item: Jasper_Crest + Rate: 100 + Announced: true + - Index: 7 + Item: Ear_Of_Angel's_Wing + Rate: 200 + - Index: 8 + Item: Delicious_Shaved_Ice + Rate: 400 + - Index: 9 + Item: Fit_Pipe + Rate: 400 + - Index: 10 + Item: Gril's_Naivety + Rate: 400 + - Index: 11 + Item: J_Aspersio_5_Scroll + Rate: 400 + - Index: 12 + Item: Sg_Blue_Potion_Box + Rate: 1000 + - Index: 13 + Item: Old_Card_Album + Rate: 550 + - Index: 14 + Item: Fruit_Of_Mastela_Box2 + Rate: 1200 + - Index: 15 + Item: Angeling_Potion + Rate: 1500 + Amount: 5 + - Index: 16 + Item: White_Slim_Pot_Box2 + Rate: 1500 + - Index: 17 + Item: Treasure_Box + Rate: 1500 + - Group: C_CENTER_POT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Infinite_Center_Potion + Duration: 10080 + UniqueId: true + - Group: C_AWAKENING_POT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ifn_Awakening_Potion + Duration: 10080 + UniqueId: true + - Group: C_BERSERK_POT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Infinite_Berserk_Potion + Duration: 10080 + UniqueId: true + - Group: C_WING_OF_FLY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Wing_Of_Fly + Duration: 10080 + UniqueId: true + - Group: REFINE_ORE_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true + - Group: GUARANTEE7_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Guarantee_Weapon_7Up + UniqueId: true + - Index: 1 + Item: Guarantee_Armor_7Up + UniqueId: true + - Group: WOLFKING_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Old_Ore_Box + Rate: 1000 + - Index: 1 + Item: Guarantee_Weapon_7Up + Rate: 34 + Announced: true + - Index: 2 + Item: Guarantee_Armor_7Up + Rate: 34 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + UniqueId: true + - Index: 4 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + UniqueId: true + - Index: 5 + Item: Wondering_Wolf_Helm + Rate: 75 + Announced: true + - Index: 6 + Item: C_Wondering_Wolf_Helm + Rate: 150 + - Index: 7 + Item: Imp_Hat + Rate: 75 + Announced: true + - Index: 8 + Item: C_Imp_Hat + Rate: 150 + - Index: 9 + Item: White_Slim_Pot_Box2 + Rate: 1650 + - Index: 10 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 11 + Item: Comp_Bubble_Gum + Rate: 1500 + Amount: 2 + - Index: 12 + Item: Treasure_Box + Rate: 1000 + - Index: 13 + Item: Comp_Battle_Manual + Rate: 1500 + Amount: 2 + - Index: 14 + Item: Old_C_Album_Armor + Rate: 250 + - Index: 15 + Item: Old_C_Album_Shield + Rate: 250 + - Index: 16 + Item: Magic_Card_Album + Rate: 80 + Announced: true + - Index: 17 + Item: Auger_Of_Spirit + Rate: 100 + - Index: 18 + Item: Branch_Of_Dead_Tree + Rate: 1000 + Amount: 3 + - Index: 19 + Item: Blacksmith_Blessing + Rate: 150 + Announced: true + - Group: ALMIGHTY_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Almighty + Amount: 10 + UniqueId: true + - Index: 1 + Item: WolfKing_Scroll + UniqueId: true + - Group: HD_ELUNIUM_BOX30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Elunium + Amount: 30 + UniqueId: true + - Index: 1 + Item: Blacksmith_Blessing + - Group: HD_ORIDECON_BOX30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Oridecon + Amount: 30 + UniqueId: true + - Index: 1 + Item: Blacksmith_Blessing + - Group: KINGS_GIFT + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Mysterious_Egg2 + Rate: 200 + Announced: true + - Index: 1 + Item: Mysterious_Egg + Rate: 200 + Announced: true + - Index: 2 + Item: Old_Card_Album + Rate: 500 + - Index: 3 + Item: Comp_Battle_Manual + Rate: 500 + UniqueId: true + - Index: 4 + Item: Reward_Job_BM25 + Rate: 500 + UniqueId: true + - Index: 5 + Item: Comp_Bubble_Gum + Rate: 500 + - Index: 6 + Item: Comp_Insurance + Rate: 500 + - Index: 7 + Item: Meteor_10_Scroll + Rate: 500 + Amount: 3 + - Index: 8 + Item: Storm_10_Scroll + Rate: 500 + Amount: 3 + - Index: 9 + Item: Vermilion_10_Scroll + Rate: 500 + Amount: 3 + - Index: 10 + Item: E_WOB_Rune + Rate: 500 + Amount: 3 + - Index: 11 + Item: E_WOB_Schwaltz + Rate: 500 + Amount: 3 + - Index: 12 + Item: E_WOB_Rachel + Rate: 500 + Amount: 3 + - Index: 13 + Item: E_WOB_Local + Rate: 500 + Amount: 3 + - Index: 14 + Item: Guarantee_Weapon_5Up + Rate: 200 + - Index: 15 + Item: Guarantee_Armor_5Up + Rate: 200 + - Index: 16 + Item: Elf_Tear_Stun + Rate: 100 + Amount: 3 + - Index: 17 + Item: Elf_Tear_Blind + Rate: 100 + Amount: 3 + - Index: 18 + Item: Elf_Tear_Sleep + Rate: 100 + Amount: 3 + - Index: 19 + Item: Elf_Tear_Freezing + Rate: 100 + Amount: 3 + - Index: 20 + Item: Elf_Tear_Curse + Rate: 100 + Amount: 3 + - Index: 21 + Item: Elf_Tear_Silence + Rate: 100 + Amount: 3 + - Index: 22 + Item: Elf_Tear_Stone_Curse + Rate: 100 + Amount: 3 + - Index: 23 + Item: Old_Violet_Box + Rate: 1499 + Amount: 2 + - Index: 24 + Item: White_Slim_Pot_Box2 + Rate: 1000 + - Index: 25 + Item: Kiel_Card + Rate: 1 + Announced: true + - Group: C_CENTER_POT_3D_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Infinite_Center_Potion + Duration: 4320 + UniqueId: true + - Group: C_AWAKENING_POT_3D_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ifn_Awakening_Potion + Duration: 4320 + UniqueId: true + - Group: C_BERSERK_POT_3D_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Infinite_Berserk_Potion + Duration: 4320 + UniqueId: true + - Group: BM_LIMIT_PACK + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual_Limit + Amount: 10 + UniqueId: true + - Index: 1 + Item: C_Center_Pot_3d_Box + UniqueId: true + - Index: 2 + Item: C_Awakening_Pot_3d_Box + UniqueId: true + - Index: 3 + Item: C_Berserk_Pot_3d_Box + UniqueId: true + - Index: 4 + Item: C_Wing_Of_Fly_3Day_Box + UniqueId: true + - Group: GOLDENTREASUREBOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Ghostring_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Deviling_Card + Rate: 1 + Announced: true + - Index: 2 + Item: Angeling_Card + Rate: 1 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 4 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 6 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 7 + Item: Buffalo_Horn + Rate: 75 + Announced: true + - Index: 8 + Item: Recovery_Ring + Rate: 200 + Announced: true + - Index: 9 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 10 + Item: Comp_Bubble_Gum + Rate: 1000 + Amount: 2 + - Index: 11 + Item: Comp_Insurance + Rate: 1000 + Amount: 2 + - Index: 12 + Item: Piece_Of_Angent_Skin + Rate: 100 + - Index: 13 + Item: Diabolus_Ring + Rate: 100 + - Index: 14 + Item: Diabolus_Robe + Rate: 100 + - Index: 15 + Item: Recovery_Light + Rate: 835 + - Index: 16 + Item: Thorn_Staff_ + Rate: 300 + - Index: 17 + Item: Muramasa_ + Rate: 300 + - Index: 18 + Item: Robe_Of_Happiness + Rate: 1000 + - Index: 19 + Item: Krishnagar + Rate: 583 + - Index: 20 + Item: C_Pink_Bunny_Band_J + Rate: 200 + Announced: true + - Index: 21 + Item: Old_C_Album_Shield + Rate: 500 + - Index: 22 + Item: Old_C_Album_Garment + Rate: 500 + - Index: 23 + Item: Treasure_Box + Rate: 1000 + - Index: 24 + Item: Branch_Of_Dead_Tree + Rate: 1000 + Amount: 3 + - Group: UNLIMITED_10_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: ASPD_Potion + Amount: 50 + UniqueId: true + - Index: 1 + Item: Red_Booster + Amount: 100 + UniqueId: true + - Index: 2 + Item: GoldenTreasureBox + Amount: 11 + UniqueId: true + - Group: XMAX_EGG_KR + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Tha_Odium_Card + Rate: 5 + Announced: true + - Index: 1 + Item: Tha_Maero_Card + Rate: 10 + - Index: 2 + Item: Tha_Despero_Card + Rate: 10 + - Index: 3 + Item: Tha_Dolor_Card + Rate: 10 + - Index: 4 + Item: Magic_Card_Album + Rate: 5 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_9Up + Rate: 5 + Announced: true + - Index: 6 + Item: Guarantee_Armor_9Up + Rate: 5 + Announced: true + - Index: 7 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 8 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 9 + Item: J_Shop_Coupon + Rate: 500 + - Index: 10 + Item: Piece_Of_Angent_Skin + Rate: 100 + - Index: 11 + Item: Diabolus_Ring + Rate: 100 + - Index: 12 + Item: Diabolus_Armor + Rate: 100 + - Index: 13 + Item: Thief_Handcuff + Rate: 150 + - Index: 14 + Item: Prison_Uniform + Rate: 300 + - Index: 15 + Item: Sprint_Glove + Rate: 100 + Announced: true + - Index: 16 + Item: Rider_Suit + Rate: 200 + Announced: true + - Index: 17 + Item: C_Red_Dress_Hat + Rate: 200 + Announced: true + - Index: 18 + Item: C_Festival_Ticket + Rate: 500 + - Index: 19 + Item: Enchant_Stone_Box + Rate: 1000 + - Index: 20 + Item: Costume_Exchange + Rate: 1000 + - Index: 21 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 22 + Item: Comp_Bubble_Gum + Rate: 1000 + Amount: 2 + - Index: 23 + Item: Comp_Insurance + Rate: 1000 + Amount: 2 + - Index: 24 + Item: Old_Ore_Box + Rate: 500 + - Index: 25 + Item: Treasure_Box + Rate: 1000 + - Index: 26 + Item: Blacksmith_Blessing + Rate: 1000 + - Group: C_FESTIVAL_TICKET + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: C_Gryphon_Hat + Rate: 50 + - Index: 1 + Item: C_Tare_Neko_Cru + Rate: 50 + - Index: 2 + Item: C_Tare_Pope + Rate: 50 + - Index: 3 + Item: C_Heart_Wing_Hairband + Rate: 50 + - Index: 4 + Item: C_Imp_Hat + Rate: 50 + - Index: 5 + Item: C_Rainbow_Feather_Deco + Rate: 50 + - Index: 6 + Item: C_Pink_Bunny_Band_J + Rate: 50 + - Index: 7 + Item: Heart_Eye_Patch1 + Rate: 50 + - Index: 8 + Item: Heart_Eye_Patch2 + Rate: 50 + - Index: 9 + Item: C_Lord_of_Death + Rate: 50 + - Index: 10 + Item: C_Wondering_Wolf_Helm + Rate: 50 + - Index: 11 + Item: C_Kabuki_Mask + Rate: 100 + - Index: 12 + Item: C_Dragon_Arhat_Mask + Rate: 100 + - Index: 13 + Item: C_Tiger_Arhat_Mask + Rate: 100 + - Index: 14 + Item: C_Samurai_Mask + Rate: 50 + - Index: 15 + Item: C_Santa_Poring_Hat + Rate: 50 + - Index: 16 + Item: C_Santa_Hat_1 + Rate: 50 + - Group: REFINE_ORE_BOX4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true + - Index: 2 + Item: Xmax_Egg_Kr + UniqueId: true + - Group: REFINE_ORE_BOX4_SET10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true + - Index: 2 + Item: Xmax_Egg_Kr + Amount: 11 + UniqueId: true + - Group: REFINE_ORE_BOX4_SET20 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 100 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 100 + UniqueId: true + - Index: 2 + Item: Xmax_Egg_Kr + Amount: 23 + UniqueId: true + - Group: NEW_YEAR_GIFT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Speed_Up_Potion + Amount: 3 + - SubGroup: 2 + List: + - Index: 0 + Item: Made_Dish_Box2 + Rate: 250 + - Index: 1 + Item: Reward_Job_BM25 + Rate: 250 + Amount: 3 + - Index: 2 + Item: Comp_Battle_Manual + Rate: 250 + Amount: 3 + - Index: 3 + Item: Set_Of_Taiming_Item + Rate: 200 + - Index: 4 + Item: Accessory_Box + Rate: 50 + - Group: PCBANG_COUPON_BOX6 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Insurance + Amount: 2 + - Index: 1 + Item: White_Slim_Pot_Box2 + - SubGroup: 2 + List: + - Index: 0 + Item: Pillar_Card + Rate: 20 + - Index: 1 + Item: Ringco_Card + Rate: 20 + - Index: 2 + Item: Lata_Card + Rate: 20 + - Index: 3 + Item: Duneirre_Card + Rate: 20 + - Index: 4 + Item: Old_Blue_Box + Rate: 190 + - Index: 5 + Item: First_Aid_Kit_B + Rate: 100 + - Index: 6 + Item: Cookie_Bag_B + Rate: 100 + - Index: 7 + Item: Inspector_Certificate + Rate: 340 + - Index: 8 + Item: Blue_Potion_B + Rate: 190 + Amount: 5 + - Group: SEALED_D_LORD_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_D_Lord_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Dark_Illusion_Card + Rate: 4 + Announced: true + - Index: 2 + Item: Guarantee_Weapon_9Up + Rate: 5 + Announced: true + - Index: 3 + Item: Guarantee_Armor_9Up + Rate: 5 + Announced: true + - Index: 4 + Item: Guarantee_Weapon_7Up + Rate: 120 + Announced: true + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 115 + Announced: true + - Index: 6 + Item: C_Sleeping_Kitty_Cat + Rate: 150 + Announced: true + - Index: 7 + Item: S_Immune_Armor + Rate: 150 + Announced: true + - Index: 8 + Item: S_Hard_Armor + Rate: 350 + - Index: 9 + Item: S_Ancient_Armor + Rate: 350 + - Index: 10 + Item: S_Critical_Armor + Rate: 350 + - Index: 11 + Item: S_Kingbird_Weapon + Rate: 300 + - Index: 12 + Item: S_Cri_Hit_Weapon + Rate: 300 + - Index: 13 + Item: S_Healing_Weapon + Rate: 300 + - Index: 14 + Item: Enchant_Stone_Box + Rate: 1000 + - Index: 15 + Item: Costume_Exchange + Rate: 1000 + - Index: 16 + Item: Comp_Battle_Manual + Rate: 1500 + Amount: 2 + - Index: 17 + Item: Comp_Bubble_Gum + Rate: 1500 + Amount: 2 + - Index: 18 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 19 + Item: Treasure_Box + Rate: 1000 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Group: STEALFIGHTER_20LV + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Undead_Egg + - Index: 1 + Item: Girls_Heart + - Group: STEALFIGHTER_25LV + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Undead_Egg + - Index: 1 + Item: Girls_Heart + - Index: 2 + Item: WolfKing_Scroll + - Group: KINGS_GIFT2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Mysterious_Egg2 + Rate: 200 + Announced: true + - Index: 1 + Item: Mysterious_Egg + Rate: 200 + Announced: true + - Index: 2 + Item: High_Weapon_Box + Rate: 500 + - Index: 3 + Item: C_Devil_Whisper + Rate: 500 + UniqueId: true + - Index: 4 + Item: Reward_Job_BM25 + Rate: 500 + UniqueId: true + - Index: 5 + Item: Comp_Bubble_Gum + Rate: 500 + - Index: 6 + Item: Comp_Insurance + Rate: 500 + - Index: 7 + Item: Meteor_10_Scroll + Rate: 500 + Amount: 3 + - Index: 8 + Item: Storm_10_Scroll + Rate: 500 + Amount: 3 + - Index: 9 + Item: Vermilion_10_Scroll + Rate: 500 + Amount: 3 + - Index: 10 + Item: E_WOB_Rune + Rate: 500 + Amount: 3 + - Index: 11 + Item: E_WOB_Schwaltz + Rate: 500 + Amount: 3 + - Index: 12 + Item: E_WOB_Rachel + Rate: 500 + Amount: 3 + - Index: 13 + Item: E_WOB_Local + Rate: 500 + Amount: 3 + - Index: 14 + Item: Guarantee_Weapon_5Up + Rate: 200 + - Index: 15 + Item: Guarantee_Armor_5Up + Rate: 200 + - Index: 16 + Item: Elf_Tear_Stun + Rate: 100 + Amount: 3 + - Index: 17 + Item: Elf_Tear_Blind + Rate: 100 + Amount: 3 + - Index: 18 + Item: Elf_Tear_Sleep + Rate: 100 + Amount: 3 + - Index: 19 + Item: Elf_Tear_Freezing + Rate: 100 + Amount: 3 + - Index: 20 + Item: Elf_Tear_Curse + Rate: 100 + Amount: 3 + - Index: 21 + Item: Elf_Tear_Silence + Rate: 100 + Amount: 3 + - Index: 22 + Item: Elf_Tear_Stone_Curse + Rate: 100 + Amount: 3 + - Index: 23 + Item: Old_Violet_Box + Rate: 1499 + Amount: 2 + - Index: 24 + Item: White_Slim_Pot_Box2 + Rate: 1000 + - Index: 25 + Item: Dracula_Card + Rate: 1 + Announced: true + - Group: HAPPY_CALL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Potion_Box + - Index: 1 + Item: Treasure_Box + - Index: 2 + Item: Royal_Certificate__ + - Group: SEALED_KNIGHT_WS_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Knight_WS_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: C_Wind_Milestone + Rate: 150 + Announced: true + - Index: 6 + Item: S_Rapid_Pendant + Rate: 300 + Announced: true + - Index: 7 + Item: S_Caster_Pendant + Rate: 300 + Announced: true + - Index: 8 + Item: S_Hard_Earring + Rate: 400 + - Index: 9 + Item: S_Wise_Earring + Rate: 400 + - Index: 10 + Item: S_Athena_Earring + Rate: 400 + - Index: 11 + Item: S_Resist_Spell_Pendant + Rate: 200 + - Index: 12 + Item: Enchant_Stone_Box + Rate: 1000 + - Index: 13 + Item: Costume_Exchange + Rate: 1000 + - Index: 14 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 15 + Item: J_Shop_Coupon + Rate: 529 + - Index: 16 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 17 + Item: Comp_Bubble_Gum + Rate: 1000 + Amount: 2 + - Index: 18 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 19 + Item: Treasure_Box + Rate: 600 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Group: C_WING_OF_FLY_1DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Wing_Of_Fly + Duration: 1440 + UniqueId: true + - Group: SILVERVINE_BOX10_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Silvervine + Amount: 10 + - Index: 1 + Item: Malang_Sp_Can + Amount: 30 + - Index: 2 + Item: Sealed_Knight_WS_Scroll + - Group: SILVERVINE_BOX110 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Silvervine + Amount: 110 + - Index: 1 + Item: Malang_Sp_Can + Amount: 330 + - Index: 2 + Item: Sealed_Knight_WS_Scroll + Amount: 11 + - Group: SEALED_BERZ_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Berz_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 5 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 5 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 94 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 95 + Announced: true + - Index: 5 + Item: C_Carnation_Hairband + Rate: 150 + Announced: true + - Index: 6 + Item: S_Cranial_Shield + Rate: 150 + Announced: true + - Index: 7 + Item: S_Safeguard_Shield + Rate: 100 + Announced: true + - Index: 8 + Item: S_Brutal_Shield + Rate: 300 + - Index: 9 + Item: S_Gargantua_Shield + Rate: 300 + - Index: 10 + Item: S_Homers_Shield + Rate: 300 + - Index: 11 + Item: S_Dragoon_Shield + Rate: 300 + - Index: 12 + Item: S_Satanic_Shield + Rate: 300 + - Index: 13 + Item: S_Flameguard_Shield + Rate: 300 + - Index: 14 + Item: S_Requiem_Shield + Rate: 300 + - Index: 15 + Item: S_Cadi_Shield + Rate: 300 + - Index: 16 + Item: Enchant_Stone_Box2 + Rate: 1000 + - Index: 17 + Item: Costume_Exchange + Rate: 1000 + - Index: 18 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 19 + Item: Comp_Bubble_Gum + Rate: 1000 + Amount: 2 + - Index: 20 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 21 + Item: Treasure_Box + Rate: 1000 + - Index: 22 + Item: Enchant_Book + Rate: 500 + - Index: 23 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Group: 3_LIFE_POTION_PACK + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 20 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true + - Index: 3 + Item: Sealed_Berz_Scroll + UniqueId: true + - Group: 3_LIFE_POTION_10PACK + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 200 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 + Item: Sealed_Berz_Scroll + Amount: 11 + UniqueId: true + - Group: CLEARBOX_S + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual100 + Amount: 2 + - SubGroup: 1 + List: + - Index: 0 + Item: Clown_Card + Rate: 10 + - Index: 1 + Item: Professor_Card + Rate: 6 + - Index: 2 + Item: Champion_Card + Rate: 6 + - Index: 3 + Item: Creator_Card + Rate: 12 + - Index: 4 + Item: Stalker_Card + Rate: 12 + - Index: 5 + Item: Paladin_Card + Rate: 8 + - Index: 6 + Item: Gypsy_Card + Rate: 10 + - Index: 7 + Item: Daehyon_Card + Rate: 8 + - Index: 8 + Item: Gioia_Card + Rate: 8 + - Index: 9 + Item: Pyuriel_Card + Rate: 14 + - Index: 10 + Item: Kades_Card + Rate: 6 + - Group: SEALED_KIEL_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Kiel_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 90 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 90 + Announced: true + - Index: 5 + Item: C_Ice_Wing_Ear + Rate: 150 + Announced: true + - Index: 6 + Item: S_Bloody_Shoes + Rate: 150 + Announced: true + - Index: 7 + Item: S_Liberation_Shoes + Rate: 100 + Announced: true + - Index: 8 + Item: S_Chemical_Shoes + Rate: 300 + - Index: 9 + Item: S_Clamorous_Shoes + Rate: 300 + - Index: 10 + Item: S_Insecticide_Shoes + Rate: 300 + - Index: 11 + Item: S_Fisher_Shoes + Rate: 300 + - Index: 12 + Item: S_Seraphim_Shoes + Rate: 300 + - Index: 13 + Item: S_Beholder_Shoes + Rate: 300 + - Index: 14 + Item: S_Divine_Shoes + Rate: 300 + - Index: 15 + Item: S_Dragoon_Shoes + Rate: 300 + - Index: 16 + Item: Enchant_Stone_Box2 + Rate: 1000 + - Index: 17 + Item: Costume_Exchange + Rate: 1000 + - Index: 18 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 19 + Item: Comp_Bubble_Gum + Rate: 500 + Amount: 2 + - Index: 20 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 21 + Item: Treasure_Box + Rate: 500 + - Index: 22 + Item: Blacksmith_Blessing + Rate: 500 + - Index: 23 + Item: Old_C_Album_Garment + Rate: 500 + - Index: 24 + Item: Enchant_Book + Rate: 500 + - Index: 25 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Group: SEALED_GLOOM_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Gloom_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 90 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 90 + Announced: true + - Index: 5 + Item: S_Big_Armor + Rate: 500 + - Index: 6 + Item: S_Medium_Armor + Rate: 300 + - Index: 7 + Item: S_Small_Armor + Rate: 500 + - Index: 8 + Item: S_Big_Weapon + Rate: 500 + - Index: 9 + Item: S_Medium_Weapon + Rate: 300 + Announced: true + - Index: 10 + Item: S_Small_Weapon + Rate: 500 + - Index: 11 + Item: C_Kirin_Wing + Rate: 150 + Announced: true + - Index: 12 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 13 + Item: Costume_Exchange + Rate: 1000 + - Index: 14 + Item: Old_C_Album_Weapon + Rate: 600 + - Index: 15 + Item: Blacksmith_Blessing + Rate: 500 + - Index: 16 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 17 + Item: Enchant_Book + Rate: 500 + - Index: 18 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 19 + Item: Comp_Bubble_Gum + Rate: 500 + Amount: 2 + - Index: 20 + Item: Comp_Insurance + Rate: 450 + Amount: 2 + - Index: 21 + Item: Treasure_Box + Rate: 500 + - Group: REFINE_ORE_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true + - Index: 2 + Item: Sealed_Gloom_Scroll + UniqueId: true + - Group: REFINE_ORE_BOX5_SET10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true + - Index: 2 + Item: Sealed_Gloom_Scroll + Amount: 11 + UniqueId: true + - Group: ANGELING_PACKAGE + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Cheer_Scarf + Rate: 2 + Duration: 72000 + Announced: true + UniqueId: true + - Index: 1 + Item: Cheer_Scarf + Rate: 5 + Duration: 43200 + Announced: true + UniqueId: true + - Index: 2 + Item: Cheer_Scarf + Rate: 15 + Duration: 14400 + UniqueId: true + - Index: 3 + Item: Guarantee_Armor_7Up + Rate: 1 + Announced: true + - Index: 4 + Item: Guarantee_Weapon_7Up + Rate: 2 + Announced: true + - Index: 5 + Item: Splendid_Box + Rate: 2 + - Index: 6 + Item: Iggdrasilberry_Box + Rate: 7 + - Index: 7 + Item: Lolli_Pop_Box + Rate: 5 + - Index: 8 + Item: Mysterious_Egg + Rate: 5 + - Index: 9 + Item: Comp_Battle_Manual + Rate: 13 + - Index: 10 + Item: Comp_Bubble_Gum + Rate: 14 + - Index: 11 + Item: Comp_Insurance + Rate: 14 + - Index: 12 + Item: Reward_Job_BM25 + Rate: 14 + - Group: DEVILING_PACKAGE + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Cheer_Scarf + Rate: 10 + Duration: 14400 + UniqueId: true + - Index: 1 + Item: Guarantee_Weapon_7Up + Rate: 1 + Announced: true + - Index: 2 + Item: Iggdrasilberry_Box + Rate: 3 + - Index: 3 + Item: Lolli_Pop_Box + Rate: 3 + - Index: 4 + Item: Mysterious_Egg + Rate: 1 + - Index: 5 + Item: Comp_Battle_Manual + Rate: 5 + - Index: 6 + Item: Comp_Bubble_Gum + Rate: 5 + - Index: 7 + Item: Comp_Insurance + Rate: 5 + - Index: 8 + Item: Reward_Job_BM25 + Rate: 5 + - Index: 9 + Item: Yggdrasil_Seed_Box + Rate: 3 + - Index: 10 + Item: White_Slim_Pot_Box2 + Rate: 3 + - Index: 11 + Item: Old_Violet_Box + Rate: 8 + - Index: 12 + Item: Old_Blue_Box + Rate: 34 + - Index: 13 + Item: Siege_Supply_Box + Rate: 6 + - Group: OLD_HAT_BOX_ + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Chicken_Hat + Rate: 50 + - Index: 1 + Item: Rune_Hairband + Rate: 30 + - Index: 2 + Item: Whikebain_Ears + Rate: 40 + - Index: 3 + Item: New_Cowboy_Hat + Rate: 50 + - Index: 4 + Item: Darkness_Helm + Rate: 50 + - Index: 5 + Item: J_Captain_Hat + Rate: 50 + - Index: 6 + Item: Santa_Hat_1 + Rate: 40 + - Index: 7 + Item: Flying_Angel + Rate: 50 + - Index: 8 + Item: Marcher_Hat + Rate: 50 + - Index: 9 + Item: Ninja_Scroll + Rate: 40 + - Index: 10 + Item: Gang_Scarf + Rate: 40 + - Index: 11 + Item: Angel_Spirit + Rate: 40 + - Index: 12 + Item: Diadem + Rate: 50 + - Index: 13 + Item: Twin_Ribbon + Rate: 50 + - Index: 14 + Item: Robo_Eye + Rate: 40 + - Index: 15 + Item: L_Orc_Hero_Helm + Rate: 50 + - Index: 16 + Item: Rabbit_Ear_Hat + Rate: 50 + - Index: 17 + Item: Drooping_White_Kitty + Rate: 50 + - Index: 18 + Item: Santa_Poring_Hat + Rate: 50 + - Index: 19 + Item: Fish_Head_Hat + Rate: 50 + - Index: 20 + Item: Little_Angel_Doll + Rate: 50 + - Index: 21 + Item: Chick_Hat + Rate: 30 + - Group: MEMORIAL_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Accessory_Box + Rate: 100 + - Index: 1 + Item: Singing_Plant + Rate: 1000 + - Index: 2 + Item: Spray_Of_Flowers + Rate: 1000 + - Index: 3 + Item: Illusion_Flower + Rate: 500 + - Index: 4 + Item: Elegant_Flower + Rate: 800 + - Index: 5 + Item: Beautiful_Flower + Rate: 1000 + - Index: 6 + Item: Flower_Ring + Rate: 1000 + - Index: 7 + Item: Silver_Ring + Rate: 800 + - Index: 8 + Item: Diamond_Ring + Rate: 500 + - Index: 9 + Item: Bookclip_In_Memory + Rate: 800 + - Index: 10 + Item: Leaf_Bookmark + Rate: 1000 + - Index: 11 + Item: Book_Of_Devil + Rate: 500 + - Index: 12 + Item: Bundle_Of_Magic_Scroll + Rate: 1000 + - Group: WET_CARDALBUM + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Old_Card_Album + Rate: 2999 + - Index: 1 + Item: Magic_Card_Album + Rate: 1000 + - Index: 2 + Item: Old_C_Album_Helm + Rate: 1000 + - Index: 3 + Item: Old_C_Album_Armor + Rate: 1000 + - Index: 4 + Item: Old_C_Album_Shield + Rate: 1000 + - Index: 5 + Item: Old_C_Album_Garment + Rate: 1000 + - Index: 6 + Item: Old_C_Album_Shoes + Rate: 1000 + - Index: 7 + Item: Old_C_Album_Acc + Rate: 1000 + - Index: 8 + Item: Golden_Card + Rate: 1 + - Group: GOLDEN_CARD + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Phreeoni_Card + Rate: 80 + - Index: 1 + Item: Eddga_Card + Rate: 10 + - Index: 2 + Item: Moonlight_Flower_Card + Rate: 50 + - Index: 3 + Item: Mistress_Card + Rate: 10 + - Index: 4 + Item: Dracula_Card + Rate: 10 + - Index: 5 + Item: Orc_Load_Card + Rate: 10 + - Index: 6 + Item: Doppelganger_Card + Rate: 50 + - Index: 7 + Item: Orc_Hero_Card + Rate: 10 + - Index: 8 + Item: Osiris_Card + Rate: 10 + - Index: 9 + Item: Berzebub_Card + Rate: 10 + - Index: 10 + Item: Maya_Card + Rate: 10 + - Index: 11 + Item: Baphomet_Card + Rate: 10 + - Index: 12 + Item: Pharaoh_Card + Rate: 1 + - Index: 13 + Item: Dark_Lord_Card + Rate: 30 + - Index: 14 + Item: Amon_Ra_Card + Rate: 70 + - Index: 15 + Item: Incant_Samurai_Card + Rate: 70 + - Index: 16 + Item: Lord_Of_Death_Card + Rate: 50 + - Index: 17 + Item: Turtle_General_Card + Rate: 10 + - Index: 18 + Item: Knight_Windstorm_Card + Rate: 10 + - Index: 19 + Item: Garm_Card + Rate: 25 + - Index: 20 + Item: Dark_Snake_Lord_Card + Rate: 20 + - Index: 21 + Item: Rsx_0806_Card + Rate: 10 + - Index: 22 + Item: B_Ygnizem_Card + Rate: 10 + - Index: 23 + Item: B_Eremes_Card + Rate: 10 + - Index: 24 + Item: B_Harword_Card + Rate: 10 + - Index: 25 + Item: B_Magaleta_Card + Rate: 10 + - Index: 26 + Item: B_Katrinn_Card + Rate: 10 + - Index: 27 + Item: B_Shecil_Card + Rate: 10 + - Index: 28 + Item: Bacsojin_Card + Rate: 10 + - Index: 29 + Item: Apocalips_H_Card + Rate: 10 + - Index: 30 + Item: Lady_Tanee_Card + Rate: 10 + - Index: 31 + Item: Detale_Card + Rate: 10 + - Index: 32 + Item: Kiel_Card + Rate: 10 + - Index: 33 + Item: Randgris_Card + Rate: 10 + - Index: 34 + Item: Gloom_Under_Night_Card + Rate: 1 + - Index: 35 + Item: Ktullanux_Card + Rate: 10 + - Index: 36 + Item: Atroce_Card + Rate: 10 + - Index: 37 + Item: Ifrit_Card + Rate: 10 + - Index: 38 + Item: Fallen_Bishop_Card + Rate: 1 + - Index: 39 + Item: Ant_Buyanne_Card + Rate: 10 + - Index: 40 + Item: Nidhogg_Shadow_Card + Rate: 10 + - Index: 41 + Item: Nahtzigger_Card + Rate: 10 + - Index: 42 + Item: Q_Scaraba_Card + Rate: 10 + - Index: 43 + Item: Gold_Q_Scaraba_Card + Rate: 10 + - Index: 44 + Item: Kraken_Card + Rate: 10 + - Index: 45 + Item: Odd_Coelacanth_Card + Rate: 10 + - Index: 46 + Item: Black_Coelacanth_Card + Rate: 10 + - Index: 47 + Item: Mutant_Coelacanth_Card + Rate: 10 + - Index: 48 + Item: Cruel_Coelacanth_Card + Rate: 10 + - Index: 49 + Item: Giant_Octopus_Card + Rate: 10 + - Index: 50 + Item: Clown_Card + Rate: 10 + - Index: 51 + Item: Professor_Card + Rate: 10 + - Index: 52 + Item: Champion_Card + Rate: 10 + - Index: 53 + Item: Creator_Card + Rate: 10 + - Index: 54 + Item: Stalker_Card + Rate: 10 + - Index: 55 + Item: Paladin_Card + Rate: 10 + - Index: 56 + Item: Gypsy_Card + Rate: 10 + - Index: 57 + Item: Daehyon_Card + Rate: 10 + - Index: 58 + Item: Gioia_Card + Rate: 10 + - Index: 59 + Item: Pyuriel_Card + Rate: 10 + - Index: 60 + Item: Kades_Card + Rate: 10 + - Index: 61 + Item: Bangungot_Card + Rate: 10 + - Index: 62 + Item: Bakonawa_Card + Rate: 10 + - Index: 63 + Item: Buwaya_Card + Rate: 10 + - Index: 64 + Item: Amdarais_Card + Rate: 10 + - Index: 65 + Item: AmdaraisH_Card + Rate: 1 + - Index: 66 + Item: CorruptionRoot_Card + Rate: 10 + - Index: 67 + Item: CorruptionRootH_Card + Rate: 1 + - Group: SHADOW_BOX3 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Spiritual_Weapon + Rate: 100 + - Index: 1 + Item: S_Spiritual_Earring + Rate: 100 + - Index: 2 + Item: S_Spiritual_Pendent + Rate: 100 + - Index: 3 + Item: S_Malicious_Shield + Rate: 100 + - Index: 4 + Item: S_Malicious_Armor + Rate: 100 + - Index: 5 + Item: S_Malicious_Shoes + Rate: 100 + - Group: 11TH_S_PACKAGE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: S_Spiritual_Weapon + UniqueId: true + - Index: 1 + Item: S_Spiritual_Earring + UniqueId: true + - Index: 2 + Item: S_Spiritual_Pendent + UniqueId: true + - Index: 3 + Item: S_Malicious_Armor + UniqueId: true + - Index: 4 + Item: S_Malicious_Shoes + UniqueId: true + - Index: 5 + Item: S_Malicious_Shield + UniqueId: true + - Group: SILVERVINE_BOX10_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Silvervine + Amount: 10 + - Index: 1 + Item: Malang_Sp_Can + Amount: 30 + - Index: 2 + Item: Sealed_F_Bishop_Scroll + - Group: SILVERVINE_BOX110_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Silvervine + Amount: 110 + - Index: 1 + Item: Malang_Sp_Can + Amount: 330 + - Index: 2 + Item: Sealed_F_Bishop_Scroll + Amount: 11 + - Group: GEMSTONE_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Gemstone_Armor + Rate: 170 + - Index: 1 + Item: S_Gemstone_Shoes + Rate: 170 + - Index: 2 + Item: S_Gemstone_Shield + Rate: 170 + - Index: 3 + Item: S_Gemstone_Weapon + Rate: 170 + - Index: 4 + Item: S_Gemstone_Earring + Rate: 160 + - Index: 5 + Item: S_Gemstone_Pendent + Rate: 160 + - Group: SEALED_F_BISHOP_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_F_Bishop_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 120 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 120 + Announced: true + - Index: 5 + Item: Gemstone_Shadow_Box + Rate: 139 + Announced: true + - Index: 6 + Item: C_Vanargandr_Helm + Rate: 150 + Announced: true + - Index: 7 + Item: S_Stability_Shield + Rate: 550 + - Index: 8 + Item: S_Plasterer's_Armor + Rate: 300 + - Index: 9 + Item: S_Plasterer's_Shoes + Rate: 300 + - Index: 10 + Item: S_Insomniac_Armor + Rate: 300 + - Index: 11 + Item: S_Insomniac_Shoes + Rate: 300 + - Index: 12 + Item: S_Peerless_Armor + Rate: 300 + - Index: 13 + Item: S_Peerless_Shoes + Rate: 300 + - Index: 14 + Item: S_Adurate_Armor + Rate: 300 + - Index: 15 + Item: S_Adurate_Shoes + Rate: 300 + - Index: 16 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 17 + Item: Costume_Exchange + Rate: 1000 + - Index: 18 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 19 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 20 + Item: Comp_Bubble_Gum + Rate: 1000 + Amount: 2 + - Index: 21 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 22 + Item: Treasure_Box + Rate: 500 + - Index: 23 + Item: Enchant_Book + Rate: 500 + - Group: HANGULDAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mystery_Scroll + Amount: 10 + - Index: 1 + Item: Yggdrasilberry + Amount: 9 + - Group: 3_LIFE_POTION_PACK2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 20 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true + - Index: 3 + Item: Sealed_Ifrit_Scroll + UniqueId: true + - Group: 3_LIFE_POTION_10PACK2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 200 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 + Item: Sealed_Ifrit_Scroll + Amount: 11 + UniqueId: true + - Group: SEALED_IFRIT_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Ifrit_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: C_Noah_Hat + Rate: 150 + Announced: true + - Index: 6 + Item: S_Stability_Shield + Rate: 550 + - Index: 7 + Item: Unfreez_Weapon_S + Rate: 150 + Announced: true + - Index: 8 + Item: Unfreeze_Earing_S + Rate: 300 + - Index: 9 + Item: Unfreeze_Pendent_S + Rate: 300 + - Index: 10 + Item: Vitality_Earing_S + Rate: 300 + - Index: 11 + Item: Vitality_Pendant_S + Rate: 300 + - Index: 12 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 13 + Item: Costume_Exchange + Rate: 1000 + - Index: 14 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 15 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 16 + Item: Comp_Bubble_Gum + Rate: 1000 + Amount: 2 + - Index: 17 + Item: Comp_Insurance + Rate: 500 + Amount: 2 + - Index: 18 + Item: Treasure_Box + Rate: 500 + - Index: 19 + Item: Enchant_Book + Rate: 500 + - Index: 20 + Item: J_Shop_Coupon + Rate: 479 + - Index: 21 + Item: Old_C_Album_Helm + Rate: 750 + - Group: BISCUIT_STICK_SET + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: STR_Biscuit_Stick + UniqueId: true + - Index: 1 + Item: VIT_Biscuit_Stick + UniqueId: true + - Index: 2 + Item: AGI_Biscuit_Stick + UniqueId: true + - Index: 3 + Item: INT_Biscuit_Stick + UniqueId: true + - Index: 4 + Item: DEX_Biscuit_Stick + UniqueId: true + - Index: 5 + Item: LUK_Biscuit_Stick + UniqueId: true + - Group: PREMIUM_BOOK_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Premium_Manual + Duration: 1440 + UniqueId: true + - Group: LI_EMPELIUM_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Emperium_G + UniqueId: true + - Index: 1 + Item: Union_Of_Tribe_ + Amount: 3 + UniqueId: true + - Group: LI_UPG_BUCKLER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Upg_Buckler + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 3 + UniqueId: true + - Index: 2 + Item: Elunium + Amount: 4 + UniqueId: true + - Group: REFINE_ORE_BOX6 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true + - Index: 2 + Item: Sealed_TurtleG_Scroll + UniqueId: true + - Group: REFINE_ORE_BOX6_SET10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true + - Index: 2 + Item: Sealed_TurtleG_Scroll + Amount: 11 + UniqueId: true + - Group: SEALED_TURTLEG_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_TurtleG_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: C_Light_Darkness_Crown + Rate: 150 + Announced: true + - Index: 6 + Item: S_Spell_Flow_Armor + Rate: 150 + Announced: true + - Index: 7 + Item: S_Spell_Flow_Shoes + Rate: 350 + - Index: 8 + Item: S_Spell_Flow_Shield + Rate: 350 + - Index: 9 + Item: S_Caster_Weapon + Rate: 350 + - Index: 10 + Item: S_Caster_earring + Rate: 350 + - Index: 11 + Item: S_Caster_Pendant + Rate: 350 + - Index: 12 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 13 + Item: Costume_Exchange + Rate: 1000 + - Index: 14 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 15 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 16 + Item: Comp_Bubble_Gum + Rate: 729 + Amount: 2 + - Index: 17 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 18 + Item: Enchant_Book + Rate: 500 + - Index: 19 + Item: Blacksmith_Blessing + Rate: 500 + - Index: 20 + Item: Old_C_Album_Weapon + Rate: 500 + - Index: 21 + Item: Old_C_Album_Garment + Rate: 500 + - Group: SEALED_BACSOJIN_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Bacsojin_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: C_Saint_Frill_Ribbon + Rate: 150 + Announced: true + - Index: 6 + Item: Greed_Shadow_Box + Rate: 150 + Announced: true + - Index: 7 + Item: Heal_Shadow_Box + Rate: 700 + - Index: 8 + Item: Hiding_Shadow_Box + Rate: 700 + - Index: 9 + Item: Cloaking_Shadow_Box + Rate: 700 + - Index: 10 + Item: Costume_Festival_Box2 + Rate: 700 + - Index: 11 + Item: C_Festival_Ticket + Rate: 500 + - Index: 12 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 13 + Item: Costume_Exchange + Rate: 1000 + - Index: 14 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 15 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 16 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 129 + - Index: 17 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 18 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 19 + Item: Gold + Rate: 50 + Amount: 2 + - Group: GREED_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Greed_Armor + Rate: 170 + - Index: 1 + Item: S_Greed_Shoes + Rate: 170 + - Index: 2 + Item: S_Greed_Shield + Rate: 170 + - Index: 3 + Item: S_Greed_Weapon + Rate: 170 + - Index: 4 + Item: S_Greed_Earring + Rate: 160 + - Index: 5 + Item: S_Greed_Pendant + Rate: 160 + - Group: HEAL_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Heal_Armor + Rate: 170 + - Index: 1 + Item: S_Heal_Shoes + Rate: 170 + - Index: 2 + Item: S_Heal_Shield + Rate: 170 + - Index: 3 + Item: S_Heal_Weapon + Rate: 170 + - Index: 4 + Item: S_Heal_Earring + Rate: 160 + - Index: 5 + Item: S_Heal_Pendant + Rate: 160 + - Group: HIDING_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Hiding_Armor + Rate: 170 + - Index: 1 + Item: S_Hiding_Shoes + Rate: 170 + - Index: 2 + Item: S_Hiding_Shield + Rate: 170 + - Index: 3 + Item: S_Hiding_Weapon + Rate: 170 + - Index: 4 + Item: S_Hiding_Earring + Rate: 160 + - Index: 5 + Item: S_Hiding_Pendant + Rate: 160 + - Group: CLOAKING_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Cloaking_Armor + Rate: 170 + - Index: 1 + Item: S_Cloaking_Shoes + Rate: 170 + - Index: 2 + Item: S_Cloaking_Shield + Rate: 170 + - Index: 3 + Item: S_Cloaking_Weapon + Rate: 170 + - Index: 4 + Item: S_Cloaking_Earring + Rate: 160 + - Index: 5 + Item: S_Cloaking_Pendant + Rate: 160 + - Group: COSTUME_FESTIVAL_BOX2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: C_Red_Dress_Hat + Rate: 150 + - Index: 1 + Item: C_Sleeping_Kitty_Cat + Rate: 150 + - Index: 2 + Item: C_Wind_Milestone + Rate: 150 + - Index: 3 + Item: C_Carnation_Hairband + Rate: 150 + - Index: 4 + Item: C_Ice_Wing_Ear + Rate: 75 + - Index: 5 + Item: C_Kirin_Wing + Rate: 25 + - Index: 6 + Item: C_Vanargandr_Helm + Rate: 150 + - Index: 7 + Item: C_Noah_Hat + Rate: 150 + - Index: 8 + Item: C_Wings_Of_Victory + Rate: 150 + - Index: 9 + Item: C_Light_Darkness_Crown + Rate: 150 + - Group: C_WING_OF_FLY_5DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Wing_Of_Fly + Duration: 7200 + UniqueId: true + - Group: TELEPORT_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Teleport_Armor + Rate: 170 + - Index: 1 + Item: S_Teleport_Shoes + Rate: 170 + - Index: 2 + Item: S_Teleport_Shield + Rate: 170 + - Index: 3 + Item: S_Teleport_Weapon + Rate: 170 + - Index: 4 + Item: S_Teleport_Earring + Rate: 160 + - Index: 5 + Item: S_Teleport_Pendant + Rate: 160 + - Group: STEAL_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Steal_Armor + Rate: 170 + - Index: 1 + Item: S_Steal_Shoes + Rate: 170 + - Index: 2 + Item: S_Steal_Shield + Rate: 170 + - Index: 3 + Item: S_Steal_Weapon + Rate: 170 + - Index: 4 + Item: S_Steal_Earring + Rate: 160 + - Index: 5 + Item: S_Steal_Pendant + Rate: 160 + - Group: SEALED_PHARAOH_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Pharaoh_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: C_Jack_Castle_Bat + Rate: 150 + Announced: true + - Index: 6 + Item: Greed_Shadow_Box + Rate: 150 + Announced: true + - Index: 7 + Item: Heal_Shadow_Box + Rate: 400 + - Index: 8 + Item: Teleport_Shadow_Box + Rate: 700 + - Index: 9 + Item: Steal_Shadow_Box + Rate: 700 + - Index: 10 + Item: Old_C_Album_Armor + Rate: 500 + - Index: 11 + Item: Old_C_Album_Shield + Rate: 500 + - Index: 12 + Item: Enchant_Book + Rate: 500 + - Index: 13 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 14 + Item: Costume_Exchange + Rate: 1000 + - Index: 15 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 16 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 17 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 129 + - Index: 18 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 19 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 20 + Item: Gold + Rate: 50 + Amount: 2 + - Group: QUESTION_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Apple + Rate: 13 + Amount: 200 + - Index: 1 + Item: Wing_Of_Fly + Rate: 13 + Amount: 100 + - Index: 2 + Item: Wing_Of_Butterfly + Rate: 13 + Amount: 50 + - Index: 3 + Item: Arrow + Rate: 13 + Amount: 1000 + - Index: 4 + Item: Savage_BBQ + Rate: 8 + - Index: 5 + Item: Minor_Brisket + Rate: 8 + - Index: 6 + Item: Drocera_Herb_Stew + Rate: 8 + - Index: 7 + Item: Petti_Tail_Noodle + Rate: 8 + - Index: 8 + Item: Wug_Blood_Cocktail + Rate: 8 + - Index: 9 + Item: Siroma_Icetea + Rate: 8 + - Group: SEALED_M_FLOWER_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_M_Flower_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: C_10Gallon_Hat_Of_Flame + Rate: 150 + Announced: true + - Index: 6 + Item: S_Infinity_Earring + Rate: 150 + Announced: true + - Index: 7 + Item: S_Infinity_Pendant + Rate: 350 + - Index: 8 + Item: S_Solid_Weapon + Rate: 350 + - Index: 9 + Item: S_Solid_Earring + Rate: 350 + - Index: 10 + Item: S_Immortal_Armor + Rate: 350 + - Index: 11 + Item: S_Immortal_Pendant + Rate: 350 + - Index: 12 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 13 + Item: Costume_Exchange + Rate: 1000 + - Index: 14 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 15 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 16 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 179 + - Index: 17 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 18 + Item: Enchant_Book + Rate: 500 + - Index: 19 + Item: Blacksmith_Blessing + Rate: 500 + - Index: 20 + Item: Old_C_Album_Shoes + Rate: 500 + - Index: 21 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 22 + Item: Gold + Rate: 50 + Amount: 2 + - Group: SEALED_B_YGNIZEM_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_B_Ygnizem_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: S_Penetration_Earring + Rate: 500 + - Index: 6 + Item: S_Penetration_Pendent + Rate: 500 + - Index: 7 + Item: S_Executioner_Weapon + Rate: 150 + Announced: true + - Index: 8 + Item: S_Exorcist_Weapon + Rate: 150 + Announced: true + - Index: 9 + Item: S_Hunting_Weapon + Rate: 300 + - Index: 10 + Item: S_Insect_Net_Weapon + Rate: 300 + - Index: 11 + Item: S_Fishing_Weapon + Rate: 300 + - Index: 12 + Item: S_Dragon_Killer_Weapon + Rate: 300 + - Index: 13 + Item: S_Corrupt_Weapon + Rate: 300 + - Index: 14 + Item: S_Vibration_Weapon + Rate: 300 + - Index: 15 + Item: S_Holy_Water_Weapon + Rate: 300 + - Index: 16 + Item: S_Scissors_Weapon + Rate: 300 + - Index: 17 + Item: C_Hunting_Cap_Of_Gust + Rate: 150 + Announced: true + - Index: 18 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 19 + Item: Costume_Exchange + Rate: 1000 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 21 + Item: Comp_Battle_Manual + Rate: 1000 + Amount: 2 + - Index: 22 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 879 + - Index: 23 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 24 + Item: Gold + Rate: 50 + Amount: 2 + - Group: REFINE_ORE_BOX7 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true + - Index: 2 + Item: Sealed_B_Ygnizem_Scroll + UniqueId: true + - Group: REFINE_ORE_BOX7_SET10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true + - Index: 2 + Item: Sealed_B_Ygnizem_Scroll + Amount: 11 + UniqueId: true + - Group: SEALED_APO_H_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Apocalips_H_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: S_Tempest_Earring + Rate: 500 + - Index: 6 + Item: S_Tempest_Pendent + Rate: 500 + - Index: 7 + Item: S_M_Executioner_Weapon + Rate: 150 + Announced: true + - Index: 8 + Item: S_M_Exorcist_Weapon + Rate: 150 + Announced: true + - Index: 9 + Item: S_M_Hunting_Weapon + Rate: 300 + - Index: 10 + Item: S_M_Insect_Net_Weapon + Rate: 300 + - Index: 11 + Item: S_M_Fishing_Weapon + Rate: 300 + - Index: 12 + Item: S_M_Dragon_K_Weapon + Rate: 300 + - Index: 13 + Item: S_M_Corrupt_Weapon + Rate: 300 + - Index: 14 + Item: S_M_Vibration_Weapon + Rate: 300 + - Index: 15 + Item: S_M_Holy_Water_Weapon + Rate: 300 + - Index: 16 + Item: S_M_Scissors_Weapon + Rate: 300 + - Index: 17 + Item: C_Knit_Cap_Of_Water + Rate: 150 + Announced: true + - Index: 18 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 19 + Item: Costume_Exchange + Rate: 1000 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 21 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 879 + - Index: 22 + Item: Blacksmith_Blessing + Rate: 1000 + - Index: 23 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 24 + Item: Gold + Rate: 50 + Amount: 2 + - Group: PC_NOMALBOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: White_Slim_Potion_B + Amount: 50 + - SubGroup: 2 + List: + - Index: 0 + Item: White_Slim_Potion_B + Rate: 1000 + Amount: 10 + - Index: 1 + Item: Yellow_Slim_Potion_B + Rate: 1000 + Amount: 20 + - Index: 2 + Item: Red_Slim_Potion_B + Rate: 1000 + Amount: 30 + - Index: 3 + Item: White_Potion_B + Rate: 1000 + Amount: 20 + - Index: 4 + Item: Yellow_Potion_B + Rate: 200 + Amount: 30 + - Index: 5 + Item: Orange_Potion_B + Rate: 200 + Amount: 40 + - Index: 6 + Item: Red_Potion_B + Rate: 200 + Amount: 50 + - Index: 7 + Item: Green_Potion_B + Rate: 500 + Amount: 10 + - Index: 8 + Item: Blue_Potion_B + Rate: 500 + Amount: 3 + - Index: 9 + Item: Awakening_Potion_B + Rate: 800 + Amount: 3 + - Index: 10 + Item: Berserk_Potion_B + Rate: 800 + Amount: 3 + - Index: 11 + Item: Old_Violet_Box + Rate: 200 + - Index: 12 + Item: Old_Blue_Box + Rate: 200 + - Index: 13 + Item: Inspector_Certificate + Rate: 500 + Amount: 3 + - Index: 14 + Item: Oridecon + Rate: 200 + Amount: 3 + - Index: 15 + Item: Elunium + Rate: 200 + Amount: 3 + - Index: 16 + Item: First_Aid_Kit_B + Rate: 300 + - Index: 17 + Item: Speed_Up_Potion_B + Rate: 100 + Amount: 3 + - Index: 18 + Item: Water_Of_Darkness_B + Rate: 200 + Amount: 3 + - Index: 19 + Item: Poison_Bottle + Rate: 200 + Amount: 3 + - Index: 20 + Item: Cookie_Bag_B + Rate: 200 + - Index: 21 + Item: Sesame_Pastry_B + Rate: 200 + Amount: 3 + - Index: 22 + Item: Honey_Pastry_B + Rate: 200 + Amount: 3 + - Index: 23 + Item: Rainbow_Cake_B + Rate: 200 + Amount: 3 + - Index: 24 + Item: Comp_Insurance + Rate: 30 + - Index: 25 + Item: Comp_Battle_Manual + Rate: 50 + - Index: 26 + Item: Comp_Bubble_Gum + Rate: 40 + - Index: 27 + Item: Branch_Of_Dead_Tree + Rate: 78 + Amount: 3 + - Index: 28 + Item: Bloody_Dead_Branch + Rate: 1 + - Index: 29 + Item: Old_Card_Album + Rate: 1 + - Index: 30 + Item: PC_WoodenBox + Rate: 1 + - Group: PC_WOODENBOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: White_Slim_Potion_B + Amount: 80 + - SubGroup: 2 + List: + - Index: 0 + Item: White_Slim_Potion_B + Rate: 1000 + Amount: 20 + - Index: 1 + Item: Yellow_Slim_Potion_B + Rate: 1000 + Amount: 30 + - Index: 2 + Item: Red_Slim_Potion_B + Rate: 1000 + Amount: 40 + - Index: 3 + Item: Green_Potion_B + Rate: 700 + Amount: 20 + - Index: 4 + Item: Blue_Potion_B + Rate: 1000 + Amount: 6 + - Index: 5 + Item: Awakening_Potion_B + Rate: 700 + Amount: 6 + - Index: 6 + Item: Berserk_Potion_B + Rate: 700 + Amount: 6 + - Index: 7 + Item: Old_Violet_Box + Rate: 200 + Amount: 2 + - Index: 8 + Item: Old_Blue_Box + Rate: 200 + Amount: 2 + - Index: 9 + Item: Inspector_Certificate + Rate: 200 + Amount: 6 + - Index: 10 + Item: Oridecon + Rate: 500 + Amount: 6 + - Index: 11 + Item: Elunium + Rate: 500 + Amount: 6 + - Index: 12 + Item: Speed_Up_Potion_B + Rate: 100 + Amount: 6 + - Index: 13 + Item: Water_Of_Darkness_B + Rate: 300 + Amount: 6 + - Index: 14 + Item: Poison_Bottle + Rate: 200 + Amount: 6 + - Index: 15 + Item: Sesame_Pastry_B + Rate: 300 + Amount: 6 + - Index: 16 + Item: Honey_Pastry_B + Rate: 300 + Amount: 6 + - Index: 17 + Item: Rainbow_Cake_B + Rate: 300 + Amount: 6 + - Index: 18 + Item: Comp_Insurance + Rate: 50 + - Index: 19 + Item: Comp_Battle_Manual + Rate: 50 + - Index: 20 + Item: Comp_Bubble_Gum + Rate: 50 + - Index: 21 + Item: Branch_Of_Dead_Tree + Rate: 100 + Amount: 3 + - Index: 22 + Item: Bloody_Dead_Branch + Rate: 68 + - Index: 23 + Item: Old_Card_Album + Rate: 80 + - Index: 24 + Item: E_WOB_Rune + Rate: 50 + Amount: 3 + - Index: 25 + Item: E_WOB_Schwaltz + Rate: 50 + Amount: 3 + - Index: 26 + Item: E_WOB_Rachel + Rate: 50 + Amount: 3 + - Index: 27 + Item: E_WOB_Local + Rate: 50 + Amount: 3 + - Index: 28 + Item: Guarantee_Weapon_7Up + Rate: 1 + - Index: 29 + Item: Guarantee_Armor_7Up + Rate: 1 + - Index: 30 + Item: PC_GoldenBox + Rate: 1 + - Group: PC_GOLDENBOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: White_Slim_Pot_Box2 + Amount: 2 + - Index: 1 + Item: Elunium + Amount: 10 + - SubGroup: 2 + List: + - Index: 0 + Item: White_Slim_Potion_B + Rate: 1000 + Amount: 80 + - Index: 1 + Item: Blue_Potion_B + Rate: 1000 + Amount: 12 + - Index: 2 + Item: Awakening_Potion_B + Rate: 1000 + Amount: 12 + - Index: 3 + Item: Berserk_Potion_B + Rate: 1000 + Amount: 12 + - Index: 4 + Item: Old_Violet_Box + Rate: 200 + Amount: 3 + - Index: 5 + Item: Old_Blue_Box + Rate: 200 + Amount: 3 + - Index: 6 + Item: Inspector_Certificate + Rate: 500 + Amount: 12 + - Index: 7 + Item: Oridecon + Rate: 500 + Amount: 12 + - Index: 8 + Item: Elunium + Rate: 500 + Amount: 12 + - Index: 9 + Item: Speed_Up_Potion_B + Rate: 200 + Amount: 12 + - Index: 10 + Item: Water_Of_Darkness_B + Rate: 500 + Amount: 12 + - Index: 11 + Item: Poison_Bottle + Rate: 600 + Amount: 12 + - Index: 12 + Item: Sesame_Pastry_B + Rate: 100 + Amount: 12 + - Index: 13 + Item: Honey_Pastry_B + Rate: 100 + Amount: 12 + - Index: 14 + Item: Rainbow_Cake_B + Rate: 100 + Amount: 12 + - Index: 15 + Item: Reward_Job_BM25 + Rate: 290 + Amount: 2 + - Index: 16 + Item: Comp_Insurance + Rate: 200 + - Index: 17 + Item: Comp_Battle_Manual + Rate: 200 + - Index: 18 + Item: Comp_Bubble_Gum + Rate: 200 + - Index: 19 + Item: Branch_Of_Dead_Tree + Rate: 200 + Amount: 3 + - Index: 20 + Item: Bloody_Dead_Branch + Rate: 200 + - Index: 21 + Item: Old_Card_Album + Rate: 200 + - Index: 22 + Item: Magic_Card_Album + Rate: 200 + - Index: 23 + Item: E_WOB_Rune + Rate: 200 + Amount: 3 + - Index: 24 + Item: E_WOB_Schwaltz + Rate: 200 + Amount: 3 + - Index: 25 + Item: E_WOB_Rachel + Rate: 200 + Amount: 3 + - Index: 26 + Item: E_WOB_Local + Rate: 200 + Amount: 3 + - Index: 27 + Item: Guarantee_Weapon_7Up + Rate: 7 + - Index: 28 + Item: Guarantee_Armor_7Up + Rate: 3 + - Index: 29 + Item: PC_PlatinumBox + Rate: 3 + - Group: PC_PLATINUMBOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: White_Slim_Pot_Box2 + Amount: 2 + - Index: 1 + Item: Speed_Up_Potion_B + Amount: 10 + - Index: 2 + Item: Poison_Bottle + Amount: 12 + - SubGroup: 2 + List: + - Index: 0 + Item: White_Slim_Potion_B + Rate: 1000 + Amount: 80 + - Index: 1 + Item: Oridecon + Rate: 1000 + Amount: 12 + - Index: 2 + Item: Elunium + Rate: 1000 + Amount: 12 + - Index: 3 + Item: Branch_Of_Dead_Tree + Rate: 1000 + Amount: 10 + - Index: 4 + Item: Reward_Job_BM25 + Rate: 700 + Amount: 2 + - Index: 5 + Item: Comp_Insurance + Rate: 200 + - Index: 6 + Item: Battle_Manual100 + Rate: 700 + - Index: 7 + Item: Comp_Bubble_Gum + Rate: 200 + - Index: 8 + Item: Bloody_Dead_Branch + Rate: 600 + - Index: 9 + Item: Old_Card_Album + Rate: 600 + - Index: 10 + Item: Magic_Card_Album + Rate: 360 + - Index: 11 + Item: E_WOB_Rune + Rate: 200 + Amount: 3 + - Index: 12 + Item: E_WOB_Schwaltz + Rate: 200 + Amount: 3 + - Index: 13 + Item: E_WOB_Rachel + Rate: 200 + Amount: 3 + - Index: 14 + Item: E_WOB_Local + Rate: 200 + Amount: 3 + - Index: 15 + Item: E_Abrasive_Box10 + Rate: 200 + - Index: 16 + Item: E_S_Life_Potion_Box + Rate: 200 + - Index: 17 + Item: E_Str_Dish_Box + Rate: 120 + - Index: 18 + Item: E_Agi_Dish_Box + Rate: 120 + - Index: 19 + Item: E_Int_Dish_Box + Rate: 120 + - Index: 20 + Item: E_Dex_Dish_Box + Rate: 120 + - Index: 21 + Item: E_Luk_Dish_Box + Rate: 120 + - Index: 22 + Item: E_Vit_Dish_Box + Rate: 120 + - Index: 23 + Item: E_Inc_Agi_10_Scr_Box + Rate: 220 + - Index: 24 + Item: E_Blessing_10_Scr_Box + Rate: 220 + - Index: 25 + Item: Guarantee_Weapon_7Up + Rate: 100 + - Index: 26 + Item: Guarantee_Armor_7Up + Rate: 100 + - Index: 27 + Item: Guarantee_Weapon_9Up + Rate: 20 + - Index: 28 + Item: Guarantee_Armor_9Up + Rate: 20 + - Index: 29 + Item: Sigrun's_Wing + Rate: 1 + - Group: 3_LIFE_POTION_PACK4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 20 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true + - Index: 3 + Item: Sealed_Dracula_Scroll + UniqueId: true + - Group: 3_LIFE_POTION_10PACK4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 200 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 + Item: Sealed_Dracula_Scroll + Amount: 11 + UniqueId: true + - Group: SEALED_DRACULA_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Dracula_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: Bearers_Shadow_Box + Rate: 179 + Announced: true + - Index: 6 + Item: S_Basis_Armor + Rate: 350 + - Index: 7 + Item: S_Hallowed_Armor + Rate: 350 + - Index: 8 + Item: S_Saharic_Armor + Rate: 350 + - Index: 9 + Item: S_Underneath_Armor + Rate: 350 + - Index: 10 + Item: S_Flam_Armor + Rate: 350 + - Index: 11 + Item: S_Windy_Armor + Rate: 350 + - Index: 12 + Item: S_Envenom_Armor + Rate: 350 + - Index: 13 + Item: S_Damned_Armor + Rate: 350 + - Index: 14 + Item: S_Geist_Armor + Rate: 350 + - Index: 15 + Item: S_Divine_Armor + Rate: 350 + - Index: 16 + Item: C_Silk_Hat_Of_Earth + Rate: 150 + Announced: true + - Index: 17 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 18 + Item: Costume_Exchange + Rate: 1000 + - Index: 19 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 20 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 21 + Item: Enchant_Book + Rate: 500 + - Index: 22 + Item: Blacksmith_Blessing + Rate: 400 + - Index: 23 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 24 + Item: Gold + Rate: 50 + Amount: 2 + - Group: BEARERS_SHADOW_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Bearers_Armor + Rate: 170 + - Index: 1 + Item: S_Bearers_Shoes + Rate: 170 + - Index: 2 + Item: S_Bearers_Shield + Rate: 170 + - Index: 3 + Item: S_Bearers_Weapon + Rate: 170 + - Index: 4 + Item: S_Bearers_Earring + Rate: 160 + - Index: 5 + Item: S_Bearers_Pendent + Rate: 160 + - Group: VIGORGRA_PACKAGE_V4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual + Amount: 2 + UniqueId: true + - Index: 1 + Item: Bubble_Gum + Amount: 2 + UniqueId: true + - Index: 2 + Item: Almighty + Amount: 2 + UniqueId: true + - Index: 3 + Item: Mental_Potion + Amount: 2 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 6 + UniqueId: true + - Index: 5 + Item: Sealed_B_Shecil_Scroll + UniqueId: true + - Group: VIGORGRA_PACKAGE_SET_V4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual + Amount: 20 + UniqueId: true + - Index: 1 + Item: Bubble_Gum + Amount: 20 + UniqueId: true + - Index: 2 + Item: Almighty + Amount: 20 + UniqueId: true + - Index: 3 + Item: Mental_Potion + Amount: 20 + UniqueId: true + - Index: 4 + Item: Mysterious_Water + Amount: 60 + UniqueId: true + - Index: 5 + Item: Sealed_B_Shecil_Scroll + Amount: 11 + UniqueId: true + - Group: SEALED_B_SHECIL_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_B_Shecil_Card + Rate: 11 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 20 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 20 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 210 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 210 + Announced: true + - Index: 5 + Item: S_Hasty_Shoes + Rate: 150 + Announced: true + - Index: 6 + Item: S_Hasty_Armor + Rate: 150 + Announced: true + - Index: 7 + Item: S_Basis_Shield + Rate: 350 + - Index: 8 + Item: S_Hallowed_Shield + Rate: 350 + - Index: 9 + Item: S_Saharic_Shield + Rate: 350 + - Index: 10 + Item: S_Underneath_Shield + Rate: 350 + - Index: 11 + Item: S_Flam_Shield + Rate: 350 + - Index: 12 + Item: S_Windy_Shield + Rate: 350 + - Index: 13 + Item: S_Envenom_Shield + Rate: 350 + - Index: 14 + Item: S_Damned_Shield + Rate: 350 + - Index: 15 + Item: S_Geist_Shield + Rate: 350 + - Index: 16 + Item: S_Divine_Shield + Rate: 350 + - Index: 17 + Item: C_Flowerpot_Mask + Rate: 150 + Announced: true + - Index: 18 + Item: Enchant_Stone_Box3 + Rate: 1000 + - Index: 19 + Item: Costume_Exchange + Rate: 1000 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 21 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 22 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 29 + - Index: 23 + Item: Blacksmith_Blessing + Rate: 500 + - Index: 24 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 25 + Item: Gold + Rate: 50 + Amount: 2 + - Group: NYANGVINE_BOX4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 4 + - Index: 1 + Item: Malang_Sp_Can + Amount: 12 + - Group: NYANGVINE_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 10 + - Index: 1 + Item: Malang_Sp_Can + Amount: 30 + - Group: NYANGVINE_BOX40 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 40 + - Index: 1 + Item: Malang_Sp_Can + Amount: 120 + - Group: REFINE_ORE_BOX8 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true + - Index: 2 + Item: Sealed_Scroll + UniqueId: true + - Group: REFINE_ORE_BOX8_SET10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true + - Index: 2 + Item: Sealed_Scroll + Amount: 11 + UniqueId: true + - Group: SEALED_CARD + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_D_Lord_Card + Rate: 10 + Announced: true + - Index: 1 + Item: Sealed_Knight_WS_Card + Rate: 10 + Announced: true + - Index: 2 + Item: Sealed_Berz_Card + Rate: 10 + Announced: true + - Index: 3 + Item: Sealed_Kiel_Card + Rate: 10 + Announced: true + - Index: 4 + Item: Sealed_Gloom_Card + Rate: 10 + Announced: true + - Index: 5 + Item: Sealed_F_Bishop_Card + Rate: 10 + Announced: true + - Index: 6 + Item: Sealed_Ifrit_Card + Rate: 10 + Announced: true + - Index: 7 + Item: Sealed_TurtleG_Card + Rate: 10 + Announced: true + - Index: 8 + Item: Sealed_Bacsojin_Card + Rate: 10 + Announced: true + - Index: 9 + Item: Sealed_Pharaoh_Card + Rate: 10 + Announced: true + - Index: 10 + Item: Sealed_M_Flower_Card + Rate: 10 + Announced: true + - Index: 11 + Item: Sealed_B_Ygnizem_Card + Rate: 10 + Announced: true + - Index: 12 + Item: Sealed_Apocalips_H_Card + Rate: 10 + Announced: true + - Index: 13 + Item: Sealed_Dracula_Card + Rate: 10 + Announced: true + - Index: 14 + Item: Sealed_B_Shecil_Card + Rate: 10 + Announced: true + - Group: LI_HD_ELUNIUM_BOX30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: LI_HD_Elunium + Amount: 30 + UniqueId: true + - Index: 1 + Item: Blacksmith_Blessing + - Group: LI_HD_ORIDECON_BOX30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: LI_HD_Oridecon + Amount: 30 + UniqueId: true + - Index: 1 + Item: Blacksmith_Blessing + - Group: UNLIMITED_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: ASPD_Potion + Amount: 5 + UniqueId: true + - Index: 1 + Item: Red_Booster + Amount: 10 + UniqueId: true + - Index: 2 + Item: Guarantee_Relax_Scroll + UniqueId: true + - Group: UNLIMITED_10_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: ASPD_Potion + Amount: 50 + UniqueId: true + - Index: 1 + Item: Red_Booster + Amount: 100 + UniqueId: true + - Index: 2 + Item: Guarantee_Relax_Scroll + Amount: 11 + UniqueId: true + - Group: GUARANTEE_RELAX_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 4 + Item: Guarantee_Weapon_7Up + Rate: 100 + Announced: true + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 100 + Announced: true + - Index: 6 + Item: S_Attack_Armor + Rate: 120 + Announced: true + - Index: 7 + Item: S_Blitz_Earring + Rate: 400 + - Index: 8 + Item: S_Blitz_Pendent + Rate: 400 + - Index: 9 + Item: S_ColdBolt_Armor + Rate: 400 + - Index: 10 + Item: S_FireBolt_Armor + Rate: 400 + - Index: 11 + Item: S_LightingBolt_Armor + Rate: 400 + - Index: 12 + Item: S_EarthSpike_Armor + Rate: 400 + - Index: 13 + Item: Costume_Exchange + Rate: 1000 + - Index: 14 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 15 + Item: Enchant_Book + Rate: 1000 + - Index: 16 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 208 + - Index: 17 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 18 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Index: 19 + Item: Gold + Rate: 50 + Amount: 2 + - Group: LIMIT_MANUAL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual_Limit + Amount: 3 + UniqueId: true + - Index: 1 + Item: Job_Manual_Limit + Amount: 2 + UniqueId: true + - Group: SEALED_DRACULA_SCROLL2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Dracula_Card + Rate: 5 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 2 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_7Up + Rate: 125 + Announced: true + - Index: 4 + Item: Guarantee_Armor_7Up + Rate: 125 + Announced: true + - Index: 5 + Item: S_Enhance_Force_Weapon + Rate: 150 + Announced: true + - Index: 6 + Item: S_Enhance_Spirit_Weapon + Rate: 150 + Announced: true + - Index: 7 + Item: S_Force_Weapon + Rate: 450 + - Index: 8 + Item: S_Force_Earring + Rate: 450 + - Index: 9 + Item: S_Force_Pendant + Rate: 450 + - Index: 10 + Item: S_Spirit_Weapon + Rate: 450 + - Index: 11 + Item: S_Spirit_Earring + Rate: 450 + - Index: 12 + Item: S_Spirit_Pendant + Rate: 450 + - Index: 13 + Item: Costume_Exchange + Rate: 900 + - Index: 14 + Item: Poison_Bottle_Box2 + Rate: 900 + - Index: 15 + Item: White_Slim_Pot_Box2 + Rate: 900 + - Index: 16 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 225 + - Index: 17 + Item: Enchant_Book + Rate: 900 + - Index: 18 + Item: Treasure_Box + Rate: 900 + Amount: 3 + - Group: 3_LIFE_POTION_10PACK5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 200 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 + Item: Sealed_Dracula_Scroll2 + Amount: 11 + UniqueId: true + - Group: 3_LIFE_POTION_PACK5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 20 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 20 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 20 + UniqueId: true + - Index: 3 + Item: Sealed_Dracula_Scroll2 + UniqueId: true + - Group: SEALED_MYSTERIOUS_EGG + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_D_Lord_Scroll + Rate: 1 + UniqueId: true + - Index: 1 + Item: Sealed_Knight_WS_Scroll + Rate: 1 + UniqueId: true + - Index: 2 + Item: Sealed_Berz_Scroll + Rate: 1 + UniqueId: true + - Index: 3 + Item: Sealed_Kiel_Scroll + Rate: 1 + UniqueId: true + - Index: 4 + Item: Sealed_Gloom_Scroll + Rate: 1 + UniqueId: true + - Index: 5 + Item: Sealed_F_Bishop_Scroll + Rate: 1 + UniqueId: true + - Index: 6 + Item: Sealed_Ifrit_Scroll + Rate: 1 + UniqueId: true + - Index: 7 + Item: Sealed_TurtleG_Scroll + Rate: 1 + UniqueId: true + - Index: 8 + Item: Sealed_Bacsojin_Scroll + Rate: 1 + UniqueId: true + - Index: 9 + Item: Sealed_Pharaoh_Scroll + Rate: 1 + UniqueId: true + - Index: 10 + Item: Sealed_M_Flower_Scroll + Rate: 1 + UniqueId: true + - Index: 11 + Item: Sealed_B_Ygnizem_Scroll + Rate: 1 + UniqueId: true + - Index: 12 + Item: Sealed_Apo_H_Scroll + Rate: 1 + UniqueId: true + - Index: 13 + Item: Sealed_Dracula_Scroll + Rate: 1 + UniqueId: true + - Index: 14 + Item: Sealed_B_Shecil_Scroll + Rate: 1 + UniqueId: true + - Group: SEALED_DRACULA_ALBUM + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Dracula_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Sealed_Dracula_Card_ + Rate: 9999 + - Group: LIMIT_POWER_BOOSTER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Limit_Power_Booster + Amount: 10 + UniqueId: true + - Index: 1 + Item: Sealed_Berz_Scroll2 + UniqueId: true + - Group: LIMIT_POWER_BOOSTER100 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Limit_Power_Booster + Amount: 100 + UniqueId: true + - Index: 1 + Item: Sealed_Berz_Scroll2 + Amount: 11 + UniqueId: true + - Group: SEALED_BERZ_ALBUM + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Berz_Card + Rate: 1 + Announced: true + - Index: 1 + Item: Sealed_Berz_Card_ + Rate: 9999 + - Group: SEALED_BERZ_SCROLL2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Berz_Card + Rate: 3 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_9Up + Rate: 10 + Announced: true + - Index: 4 + Item: Guarantee_Armor_9Up + Rate: 10 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_7Up + Rate: 125 + Announced: true + - Index: 6 + Item: Guarantee_Armor_7Up + Rate: 125 + Announced: true + - Index: 7 + Item: S_Blitz_Shoes + Rate: 175 + Announced: true + - Index: 8 + Item: S_Blitz_Shield + Rate: 175 + Announced: true + - Index: 9 + Item: S_Exceed_Weapon + Rate: 500 + - Index: 10 + Item: S_Titan_Earring + Rate: 500 + - Index: 11 + Item: S_Titan_Pendant + Rate: 500 + - Index: 12 + Item: S_Boned_Earring + Rate: 500 + - Index: 13 + Item: S_Boned_Pendant + Rate: 500 + - Index: 14 + Item: S_Gigantic_Earring + Rate: 500 + - Index: 15 + Item: S_Gigantic_Pendant + Rate: 500 + - Index: 16 + Item: Blacksmith_Blessing + Rate: 500 + - Index: 17 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 375 + - Index: 18 + Item: Costume_Exchange + Rate: 1000 + - Index: 19 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 20 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 21 + Item: Potion_Box + Rate: 1000 + - Index: 22 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Group: NYANGVINE_BOX200 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Malang_Sp_Can + Amount: 600 + - Group: APRILGIFTBOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Half_Megin + Duration: 20160 + UniqueId: true + - Index: 1 + Item: Half_Brysing + Duration: 20160 + UniqueId: true + - Index: 2 + Item: Half_Asprika + Duration: 20160 + UniqueId: true + - Index: 3 + Item: Half_Brynhild + Duration: 20160 + UniqueId: true + - Group: NOVEMBERGIFTBOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Half_Megin + Duration: 20160 + UniqueId: true + - Index: 1 + Item: Half_Brysing + Duration: 20160 + UniqueId: true + - Index: 2 + Item: Half_Asprika + Duration: 20160 + UniqueId: true + - Index: 3 + Item: Half_Brynhild + Duration: 20160 + UniqueId: true + - Group: SEPTEMBERGIFTBOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Sigrun's_Wing_C + Duration: 10080 + UniqueId: true + - Group: REFINE_ORE_BOX9 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 5 + UniqueId: true + - Index: 2 + Item: 2015_New_Year_Scroll + UniqueId: true + - Group: REFINE_ORE_BOX9_SET10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 50 + UniqueId: true + - Index: 1 + Item: Enriched_Elunium + Amount: 50 + UniqueId: true + - Index: 2 + Item: 2015_New_Year_Scroll + Amount: 11 + UniqueId: true + - Group: 2015_NEW_YEAR_SCROLL + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 1 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 3 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 4 + Item: Guarantee_Weapon_7Up + Rate: 125 + Announced: true + - Index: 5 + Item: Guarantee_Armor_7Up + Rate: 125 + Announced: true + - Index: 6 + Item: S_Caster_Shoes + Rate: 150 + Announced: true + - Index: 7 + Item: S_Caster_Shield + Rate: 150 + Announced: true + - Index: 8 + Item: S_Caster_Armor + Rate: 150 + Announced: true + - Index: 9 + Item: Shadow_Cube + Rate: 2500 + - Index: 10 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 280 + - Index: 11 + Item: Comp_Battle_Manual + Rate: 1500 + Amount: 2 + - Index: 12 + Item: Old_Ore_Box + Rate: 1000 + - Index: 13 + Item: Poison_Bottle_Box2 + Rate: 1000 + - Index: 14 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1000 + - Index: 15 + Item: Potion_Box + Rate: 1000 + - Index: 16 + Item: Treasure_Box + Rate: 1000 + Amount: 3 + - Group: NEW_YEAR_SHADOW_CUBE + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Gemstone_Weapon + Rate: 5 + Announced: true + - Index: 1 + Item: S_Gemstone_Earring + Rate: 5 + Announced: true + - Index: 2 + Item: S_Gemstone_Pendent + Rate: 5 + Announced: true + - Index: 3 + Item: S_Gemstone_Armor + Rate: 5 + Announced: true + - Index: 4 + Item: S_Gemstone_Shoes + Rate: 5 + Announced: true + - Index: 5 + Item: S_Gemstone_Shield + Rate: 5 + Announced: true + - Index: 6 + Item: S_Bearers_Weapon + Rate: 5 + Announced: true + - Index: 7 + Item: S_Bearers_Earring + Rate: 5 + Announced: true + - Index: 8 + Item: S_Bearers_Pendent + Rate: 5 + Announced: true + - Index: 9 + Item: S_Bearers_Armor + Rate: 5 + Announced: true + - Index: 10 + Item: S_Bearers_Shoes + Rate: 5 + Announced: true + - Index: 11 + Item: S_Bearers_Shield + Rate: 5 + Announced: true + - Index: 12 + Item: S_Blitz_Shoes + Rate: 5 + Announced: true + - Index: 13 + Item: S_Blitz_Shield + Rate: 5 + Announced: true + - Index: 14 + Item: S_Greed_Weapon + Rate: 10 + Announced: true + - Index: 15 + Item: S_Greed_Earring + Rate: 10 + Announced: true + - Index: 16 + Item: S_Greed_Pendant + Rate: 10 + Announced: true + - Index: 17 + Item: S_Greed_Armor + Rate: 10 + Announced: true + - Index: 18 + Item: S_Greed_Shoes + Rate: 10 + Announced: true + - Index: 19 + Item: S_Greed_Shield + Rate: 10 + Announced: true + - Index: 20 + Item: S_Liberation_Shoes + Rate: 10 + Announced: true + - Index: 21 + Item: S_Safeguard_Shield + Rate: 10 + Announced: true + - Index: 22 + Item: S_Infinity_Earring + Rate: 10 + Announced: true + - Index: 23 + Item: S_Infinity_Pendant + Rate: 10 + Announced: true + - Index: 24 + Item: S_Penetration_Earring + Rate: 10 + Announced: true + - Index: 25 + Item: S_Penetration_Pendent + Rate: 10 + Announced: true + - Index: 26 + Item: S_Executioner_Weapon + Rate: 10 + Announced: true + - Index: 27 + Item: S_Exorcist_Weapon + Rate: 10 + Announced: true + - Index: 28 + Item: S_Tempest_Earring + Rate: 10 + Announced: true + - Index: 29 + Item: S_Tempest_Pendent + Rate: 10 + Announced: true + - Index: 30 + Item: S_Hasty_Shoes + Rate: 10 + Announced: true + - Index: 31 + Item: S_Hasty_Armor + Rate: 10 + Announced: true + - Index: 32 + Item: S_Expert_Shoes + Rate: 10 + Announced: true + - Index: 33 + Item: S_Expert_Shield + Rate: 10 + Announced: true + - Index: 34 + Item: S_Blitz_Earring + Rate: 10 + Announced: true + - Index: 35 + Item: S_Blitz_Pendent + Rate: 10 + Announced: true + - Index: 36 + Item: S_Enhance_Force_Weapon + Rate: 10 + Announced: true + - Index: 37 + Item: S_Enhance_Spirit_Weapon + Rate: 10 + Announced: true + - Index: 38 + Item: S_Spell_Flow_Armor + Rate: 15 + - Index: 39 + Item: S_Spell_Flow_Shoes + Rate: 15 + - Index: 40 + Item: S_Spell_Flow_Shield + Rate: 15 + - Index: 41 + Item: S_M_Executioner_Weapon + Rate: 15 + - Index: 42 + Item: S_M_Exorcist_Weapon + Rate: 15 + - Index: 43 + Item: S_Attack_Armor + Rate: 15 + - Index: 44 + Item: S_Beginner_Shield + Rate: 15 + - Index: 45 + Item: S_Beginner_Shoes + Rate: 15 + - Index: 46 + Item: S_Rookie_Shield + Rate: 15 + - Index: 47 + Item: S_Rookie_Shoes + Rate: 15 + - Index: 48 + Item: S_Advanced_Shield + Rate: 15 + - Index: 49 + Item: S_Advanced_Shoes + Rate: 15 + - Index: 50 + Item: S_Force_Weapon + Rate: 15 + - Index: 51 + Item: S_Force_Earring + Rate: 15 + - Index: 52 + Item: S_Force_Pendant + Rate: 15 + - Index: 53 + Item: S_Spirit_Weapon + Rate: 15 + - Index: 54 + Item: S_Spirit_Earring + Rate: 15 + - Index: 55 + Item: S_Spirit_Pendant + Rate: 15 + - Group: 2015GOLDPCBOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: White_Slim_Potion_B + Rate: 9697 + Amount: 100 + - Index: 1 + Item: E_Str_Dish10_ + Rate: 50 + Amount: 20 + - Index: 2 + Item: E_Agi_Dish10_ + Rate: 50 + Amount: 20 + - Index: 3 + Item: E_Int_Dish10_ + Rate: 50 + Amount: 20 + - Index: 4 + Item: E_Dex_Dish10_ + Rate: 50 + Amount: 20 + - Index: 5 + Item: E_Luk_Dish10_ + Rate: 50 + Amount: 20 + - Index: 6 + Item: E_Vit_Dish10_ + Rate: 50 + Amount: 20 + - Index: 7 + Item: Guarantee_Weapon_7Up + Rate: 1 + - Index: 8 + Item: Guarantee_Armor_7Up + Rate: 1 + - Index: 9 + Item: Golden_Card + Rate: 1 + - Group: ALMIGHTY_BOX4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Almighty + Amount: 10 + UniqueId: true + - Index: 1 + Item: Sealed_Scroll2 + UniqueId: true + - Group: ALMIGHTY100_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Almighty + Amount: 100 + UniqueId: true + - Index: 1 + Item: Sealed_Scroll2 + Amount: 11 + UniqueId: true + - Group: SEALED_SCROLL2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Sealed_Card + Rate: 10 + Announced: true + - Index: 1 + Item: Guarantee_Weapon_11Up + Rate: 1 + Announced: true + - Index: 2 + Item: Guarantee_Armor_11Up + Rate: 1 + Announced: true + - Index: 3 + Item: Guarantee_Weapon_9Up + Rate: 9 + Announced: true + - Index: 4 + Item: Guarantee_Armor_9Up + Rate: 9 + Announced: true + - Index: 5 + Item: Guarantee_Weapon_7Up + Rate: 125 + Announced: true + - Index: 6 + Item: Guarantee_Armor_7Up + Rate: 125 + Announced: true + - Index: 7 + Item: New_Year_Shadow_Cube + Rate: 250 + Announced: true + - Index: 8 + Item: S_Reload_Shoes + Rate: 500 + - Index: 9 + Item: S_Reload_Shield + Rate: 500 + - Index: 10 + Item: S_Reload_Armor + Rate: 500 + - Index: 11 + Item: Shadow_Cube + Rate: 1500 + - Index: 12 + Item: C_Wing_Of_Fly_5Day_Box + Rate: 470 + - Index: 13 + Item: Poison_Bottle_Box2 + Rate: 1500 + - Index: 14 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 1500 + - Index: 15 + Item: Potion_Box + Rate: 1500 + - Index: 16 + Item: Treasure_Box + Rate: 1500 + Amount: 3 + - Group: INVISIBLE_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: C_Invisible_Manteau + Rate: 1 + - Index: 1 + Item: C_Invisible_Cap + Rate: 3 + - Index: 2 + Item: C_Invisible_Sunglasses + Rate: 3 + - Index: 3 + Item: C_Invisible_Mask + Rate: 3 + - Group: FREEZE_DREAM + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Dream_Piece + Rate: 1 + Amount: 15 + - Index: 1 + Item: Dream_Piece + Rate: 1 + Amount: 16 + - Index: 2 + Item: Dream_Piece + Rate: 1 + Amount: 17 + - Index: 3 + Item: Dream_Piece + Rate: 1 + Amount: 18 + - Index: 4 + Item: Dream_Piece + Rate: 1 + Amount: 19 + - Index: 5 + Item: Dream_Piece + Rate: 1 + Amount: 20 + - Group: LAPINE_DDUKDDAKBOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Shadow_Mix_Recipe + Rate: 375 + - Index: 1 + Item: EnchantStone_Recipe + Rate: 375 + - Index: 2 + Item: EventItem_Recipe + Rate: 450 + - Index: 3 + Item: PetEgg_Recipe + Rate: 150 + - Index: 4 + Item: Nyang_Costume_Recipe + Rate: 150 + - Index: 5 + Item: RaceShadow_Mix + Rate: 1 + Announced: true + - Index: 6 + Item: BearersShadow_Mix + Rate: 1 + Announced: true + - Index: 7 + Item: GemstoneShadow_Mix + Rate: 1 + Announced: true + - Index: 8 + Item: StatusShadow_Mix + Rate: 1 + Announced: true + - Index: 9 + Item: ComposeShadow_Mix + Rate: 1 + Announced: true + - Index: 10 + Item: InfinityShadow_Mix + Rate: 1 + Announced: true + - Index: 11 + Item: PerfectSize_Mix + Rate: 1 + - Index: 12 + Item: MagicPiercing_Mix + Rate: 1 + - Index: 13 + Item: JobShadow_Mix_Pendant + Rate: 1 + Announced: true + - Index: 14 + Item: JobShadow_Mix_Weapon + Rate: 1 + Announced: true + - Index: 15 + Item: JobShadow_Mix_Armor + Rate: 1 + Announced: true + - Index: 16 + Item: JobShadow_Mix_Shoes + Rate: 1 + Announced: true + - Index: 17 + Item: JobShadow_Mix_Shield + Rate: 1 + Announced: true + - Index: 18 + Item: JobShadow_Mix_Earing + Rate: 1 + Announced: true + - SubGroup: 2 + List: + - Index: 0 + Item: Poison_Pack2 + Rate: 10 + - Index: 1 + Item: White_Slim_Pot_Box2 + Rate: 10 + - Index: 2 + Item: E_WOB_Local + Rate: 10 + Amount: 3 + - Index: 3 + Item: E_WOB_Rachel + Rate: 10 + Amount: 3 + - Index: 4 + Item: E_WOB_Schwaltz + Rate: 10 + Amount: 3 + - Index: 5 + Item: E_WOB_Rune + Rate: 10 + Amount: 3 + - Index: 6 + Item: Comp_Battle_Manual + Rate: 10 + Amount: 2 + - Index: 7 + Item: Comp_Bubble_Gum + Rate: 10 + Amount: 2 + - Index: 8 + Item: C_Wing_Of_Fly_1Day_Box + Rate: 10 + - Index: 9 + Item: Minus_Str + Rate: 10 + Amount: 3 + - Index: 10 + Item: Minus_Agi + Rate: 10 + Amount: 3 + - Index: 11 + Item: Minus_Vit + Rate: 10 + Amount: 3 + - Index: 12 + Item: Minus_Int + Rate: 10 + Amount: 3 + - Index: 13 + Item: Minus_Dex + Rate: 10 + Amount: 3 + - Index: 14 + Item: Minus_Luk + Rate: 10 + Amount: 3 + - Index: 15 + Item: Old_C_Album_Helm + Rate: 10 + - Index: 16 + Item: Old_C_Album_Armor + Rate: 10 + - Index: 17 + Item: Old_C_Album_Shield + Rate: 10 + - Index: 18 + Item: Old_C_Album_Garment + Rate: 10 + - Index: 19 + Item: Old_C_Album_Shoes + Rate: 10 + - Index: 20 + Item: Old_C_Album_Acc + Rate: 10 + - Index: 21 + Item: Old_C_Album_Weapon + Rate: 10 + - Index: 22 + Item: C_Greed_1Hour_Box + Rate: 10 + - Index: 23 + Item: J_Shop_Coupon + Rate: 10 + - Index: 24 + Item: Comp_Insurance + Rate: 10 + Amount: 3 + - Index: 25 + Item: Comp_Magic_Candy + Rate: 10 + Amount: 3 + - Index: 26 + Item: Comp_Spark_Candy + Rate: 10 + Amount: 3 + - Group: GUNSLINGER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Droop_Gunslinger + - Index: 1 + Item: Gunslinger_Enchant + - Group: MINI_FAN_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: SeeOtter_Fan + - Index: 1 + Item: Fan_Upgrade_Kit + - Group: KAFRA_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kafra_Suit + - Index: 1 + Item: Suit_Upgrade_Kit + - Group: CANDY_BOX_MELEE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bag_Of_Antonio_Melee + - Index: 1 + Item: Candy_Bag_Scroll_Melee + - Group: CANDY_BOX_RANGE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bag_Of_Antonio_Range + - Index: 1 + Item: Candy_Bag_Scroll_Range + - Group: CANDY_BOX_MAGIC + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bag_Of_Antonio_Magic + - Index: 1 + Item: Candy_Bag_Scroll_Magic + - Group: BLOODYKNIGHT_SHIELD_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bloody_Knight_Shield + - Index: 1 + Item: Silver_Statue + - Group: E_WING_OF_FLY_3DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Wing_Of_Fly + Duration: 10080 + - Group: REBEGINER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Rebeginer_Cap + - Index: 1 + Item: Rebeginer_Manteau + - Index: 2 + Item: Rebeginer_Suits + - Index: 3 + Item: Rebeginer_Boots + - Index: 4 + Item: Rebeginer_Ring + - Group: REBEGINER_S_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Rebeginer_Armor_S + - Index: 1 + Item: Rebeginer_Shield_S + - Index: 2 + Item: Rebeginer_Shoes_S + - Index: 3 + Item: Rebeginer_Weapon_S + - Index: 4 + Item: Rebeginer_Earring_S + - Index: 5 + Item: Rebeginer_Pendant_S + - Group: OVERWHELM_ARMOR_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Overwhelm_Str_Armor + Rate: 1 + - Index: 1 + Item: Overwhelm_Vit_Armor + Rate: 1 + - Index: 2 + Item: Overwhelm_Dex_Armor + Rate: 1 + - Index: 3 + Item: Overwhelm_Int_Armor + Rate: 1 + - Index: 4 + Item: Overwhelm_Agi_Armor + Rate: 1 + - Index: 5 + Item: Overwhelm_Luk_Armor + Rate: 1 + - Group: POWERFUL_HELM_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Dog_Officer + Rate: 1 + - Index: 1 + Item: Spell_Circuit + Rate: 1 + - Index: 2 + Item: General_Helmet_ + Rate: 1 + - Index: 3 + Item: Classical_Fhat + Rate: 1 + - Index: 4 + Item: Amistr_Beret + Rate: 1 + - Group: MYSTERIOUS_PLASTIC + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Comp_M_DEFScroll + Rate: 99 + Amount: 2 + - Index: 1 + Item: G_Almighty + Rate: 99 + - Index: 2 + Item: Comp_Small_Mana_Potion + Rate: 99 + - Index: 3 + Item: E_Med_Life_Potion + Rate: 99 + Amount: 3 + - Index: 4 + Item: E_Small_Life_Potion + Rate: 99 + Amount: 3 + - Index: 5 + Item: G_Mysterious_Water + Rate: 99 + - Index: 6 + Item: E_Token_Of_Siegfried + Rate: 99 + - Index: 7 + Item: Comp_Regenerate_Potion + Rate: 242 + - Index: 8 + Item: E_Abrasive + Rate: 242 + - Index: 9 + Item: G_Red_Booster + Rate: 242 + - Index: 10 + Item: G_ASPD_Potion + Rate: 242 + - Index: 11 + Item: Comp_Spark_Candy + Rate: 242 + - Index: 12 + Item: Comp_Magic_Candy + Rate: 242 + - Index: 13 + Item: Comp_Tyr's_Blessing + Rate: 242 + - Index: 14 + Item: Comp_Glass_Of_Illusion + Rate: 242 + - Index: 15 + Item: E_Blessing_10_Scroll + Rate: 242 + Amount: 3 + - Index: 16 + Item: E_Inc_Agi_10_Scroll + Rate: 242 + Amount: 3 + - Index: 17 + Item: Comp_Megaphone + Rate: 242 + - Index: 18 + Item: BraisedSpareribs + Rate: 950 + Amount: 2 + - Index: 19 + Item: BraisedShortRibs + Rate: 950 + Amount: 2 + - Index: 20 + Item: Sesame_Pastry + Rate: 949 + Amount: 2 + - Index: 21 + Item: Rainbow_Cake + Rate: 949 + Amount: 2 + - Index: 22 + Item: Lucky_Rice_Cake + Rate: 949 + Amount: 2 + - Index: 23 + Item: Honey_Pastry + Rate: 949 + Amount: 2 + - Index: 24 + Item: Blue_Potion_B + Rate: 949 + Amount: 5 + - Group: 80LVUP + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: S_Promotion_Shoes + Rate: 1 + - Index: 1 + Item: S_Promotion_Shield + Rate: 1 + - Index: 2 + Item: S_Promotion_Earring + Rate: 1 + - Index: 3 + Item: S_Promotion_Pendant + Rate: 1 + - Index: 4 + Item: S_Promotion_Armor + Rate: 1 + - Index: 5 + Item: S_Promotion_Weapon + Rate: 1 + - Index: 6 + Item: 90LVUP + Rate: 1 + - Group: JUMPING_KIT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: White_Slim_Potion_Box + - Index: 1 + Item: Comp_Wing_Of_Fly + Amount: 200 + - Index: 2 + Item: N_Butterfly_Wing + Amount: 50 + - Index: 3 + Item: N_Magnifier + Amount: 50 + - Index: 4 + Item: Ori_Arrow_Container + Amount: 5 + - Index: 5 + Item: Time_Overload_Box + - Group: MAIN_LUCKY_BOX_ + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Sillit_Pong_Box + Rate: 1 + Announced: true + - Index: 1 + Item: High_Refine_Guarantee + Rate: 5 + Announced: true + - Index: 2 + Item: Enchant_Ticket + Rate: 6 + Amount: 2 + Announced: true + - Index: 3 + Item: Shadow_Select_Box_Set + Rate: 3 + Announced: true + - Index: 4 + Item: Mightysoul_Essence + Rate: 9 + Announced: true + - Index: 5 + Item: M_Dimension_Essence + Rate: 9 + Announced: true + - Index: 6 + Item: Refine_Guarantee + Rate: 83 + Announced: true + - Index: 7 + Item: SLD_Boss_Card_Album + Rate: 9 + Announced: true + - Index: 8 + Item: Refine_Hammer_Box + Rate: 20 + Announced: true + - Index: 9 + Item: FateSin_Boots_Hammer + Rate: 10 + Announced: true + - Index: 10 + Item: FateSin_Boots_IG + Rate: 10 + Announced: true + - Index: 11 + Item: FateSin_Boots_AG + Rate: 10 + Announced: true + - Index: 12 + Item: FateSin_Boots_NW + Rate: 10 + Announced: true + - Index: 13 + Item: Heart_Ace_Melee + Rate: 10 + Announced: true + - Index: 14 + Item: Spade_Ace_Melee + Rate: 10 + Announced: true + - Index: 15 + Item: Diamond_Ace_Range + Rate: 10 + Announced: true + - Index: 16 + Item: Clover_Ace_Defense + Rate: 10 + Announced: true + - Index: 17 + Item: aegis_410232 + Rate: 10 + Announced: true + - Index: 18 + Item: Pump_Of_Spirit + Rate: 10 + Announced: true + - Index: 19 + Item: S_Full_Spell_Armor + Rate: 10 + Announced: true + - Index: 20 + Item: S_Full_Spell_Shoes + Rate: 10 + Announced: true + - Index: 21 + Item: S_Centering_Pendant + Rate: 10 + Announced: true + - Index: 22 + Item: S_Centering_Earring + Rate: 10 + Announced: true + - Index: 23 + Item: S_Witty_Pendant + Rate: 10 + Announced: true + - Index: 24 + Item: S_Witty_Earring + Rate: 10 + Announced: true + - Index: 25 + Item: S_M_Spell_Weapon + Rate: 10 + Announced: true + - Index: 26 + Item: S_M_Spell_Shield + Rate: 10 + Announced: true + - Index: 27 + Item: S_Concentration_Weapon + Rate: 10 + Announced: true + - Index: 28 + Item: S_Concentration_Shield + Rate: 10 + Announced: true + - Index: 29 + Item: S_Wisdom_Weapon + Rate: 10 + Announced: true + - Index: 30 + Item: S_Wisdom_Shield + Rate: 10 + Announced: true + - Index: 31 + Item: S_Master_Weapon + Rate: 20 + Announced: true + - Index: 32 + Item: S_Master_Shield + Rate: 20 + Announced: true + - Index: 33 + Item: M_Armor_Box + Rate: 100 + - Index: 34 + Item: M_Shoes_Box + Rate: 100 + - Index: 35 + Item: M_Pendant_Box + Rate: 100 + - Index: 36 + Item: M_Earring_Box + Rate: 100 + - Index: 37 + Item: Blacksmith_Bless_Box_3 + Rate: 30 + Announced: true + - Index: 38 + Item: Shadow_Hammer_Box_3 + Rate: 30 + Announced: true + - Index: 39 + Item: S_Enchant_Essence_Box_3 + Rate: 30 + Announced: true + - Index: 40 + Item: Shadow_Up_Box + Rate: 400 + - Index: 41 + Item: Blacksmith_Blessing + Rate: 395 + - Index: 42 + Item: S_Enchant_Essence + Rate: 180 + - Index: 43 + Item: Loki_Coin + Rate: 30 + Amount: 10 + - Index: 44 + Item: Loki_Advice + Rate: 30 + Amount: 10 + - Index: 45 + Item: Loki_Coin_2 + Rate: 30 + Amount: 10 + - Index: 46 + Item: Loki_Advice_2 + Rate: 30 + Amount: 10 + - Index: 47 + Item: Loki_Coin_3 + Rate: 30 + Amount: 10 + - Index: 48 + Item: Loki_Advice_3 + Rate: 30 + Amount: 10 + - Index: 49 + Item: Loki_Coin_4 + Rate: 30 + Amount: 10 + - Index: 50 + Item: Loki_Advice_4 + Rate: 30 + Amount: 10 + - Index: 51 + Item: Material_Shadow_CubeII + Rate: 150 + - Index: 52 + Item: Shadow_Refine_Hammer + Rate: 390 + - Index: 53 + Item: Skill_Shadow_Cube + Rate: 450 + - Index: 54 + Item: All_Shadow_Cube + Rate: 300 + - Index: 55 + Item: Shadow_R_M_Box_ + Rate: 300 + - Index: 56 + Item: Shadowdecon_Ore_Box + Rate: 400 + - Index: 57 + Item: Zelunium_Ore_Box + Rate: 400 + - Index: 58 + Item: Minus_Status_Box_ + Rate: 400 + - Index: 59 + Item: Poison_Bottle_Box2 + Rate: 400 + - Index: 60 + Item: C_CatPaw_7Day_Box_ + Rate: 400 + - Index: 61 + Item: Alchemist_Box_ + Rate: 400 + - Index: 62 + Item: Ein_Ore_Box + Rate: 400 + - Index: 63 + Item: Fate_Fragment_Box + Rate: 400 + - Index: 64 + Item: Sin_Fragment_Box + Rate: 400 + - Index: 65 + Item: Amethyst_Fragment_Box + Rate: 400 + - Index: 66 + Item: Snow_F_Ore_Box + Rate: 400 + - Index: 67 + Item: C_Wing_Of_Fly_5Day_Box_ + Rate: 400 + - Index: 68 + Item: Lapine_DdukddakBox3 + Rate: 500 + - Index: 69 + Item: Gold + Rate: 500 + Amount: 3 + - Index: 70 + Item: World_Tour_Ticket + Rate: 500 + Amount: 5 + - Group: SILLIT_PONG_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Sillit_Pong_Bottle + - Group: KUNAI_SCROLL_OF_FLAME + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Fierce_Flame + Amount: 500 + - Group: KUNAI_SCROLL_OF_ICICLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Icicle + Amount: 500 + - Group: KUNAI_SCROLL_OF_POISON + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Deadly_Poison + Amount: 500 + - Group: KUNAI_SCROLL_OF_SOIL + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Black_Soil + Amount: 500 + - Group: KUNAI_SCROLL_OF_WIND + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Furious_Wind + Amount: 500 + - Group: C_CATPAW_7DAY_BOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_CatPaw_Ticket + Duration: 10080 + - Group: CANNON_BALL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cannon_Ball + Amount: 500 + - Group: IRON_CANNON_BALL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Iron_Cannon_Ball + Amount: 500 + - Group: SOUL_CANNON_BALL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Soul_Cannon_Ball + Amount: 500 + - Group: DARK_CANNON_BALL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Dark_Cannon_Ball + Amount: 500 + - Group: HOLY_CANNON_BALL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Holy_Cannon_Ball + Amount: 500 + - Group: CANNON_BOX_6 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Liquid_Condensed_Bullet + Amount: 500 + - Group: MAGIC_GEAR_FUEL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Magic_Gear_Fuel + Amount: 500 + - Group: REPAIRA_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: RepairA + Amount: 500 + - Group: REPAIRB_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: RepairB + Amount: 500 + - Group: REPAIRC_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: RepairC + Amount: 500 + - Group: FLAME_STONE_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Flame_Stone + Amount: 500 + - Group: ICE_STONE_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ice_Stone + Amount: 500 + - Group: WIND_STONE_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Wind_Stone + Amount: 500 + - Group: SHADOW_ORB_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Shadow_Orb + Amount: 500 + - Group: CHARM_FIRE_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Charm_Fire + Amount: 500 + - Group: CHARM_ICE_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Charm_Ice + Amount: 500 + - Group: CHARM_WIND_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Charm_Wind + Amount: 500 + - Group: CHARM_EARTH_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Charm_Earth + Amount: 500 + - Group: KUNAI_SCROLL_EXPLOSIVE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Explosive_Kunai + Amount: 500 + - Group: GEMSTONE_BLUE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Blue_Gemstone + Amount: 500 + - Group: GEMSTONE_YL + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Yellow_Gemstone + Amount: 500 + - Group: GEMSTONE_RED + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Red_Gemstone + Amount: 500 + - Group: BULLET_CASE_FULL + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Full_Metal_Jacket + Amount: 500 + - Group: BULLET_CASE_MINE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Shooting_Mine + Amount: 500 + - Group: BULLET_CASE_TAIL + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Dragon_Tail_Missile + Amount: 500 + - Group: POENETENTIA_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Poenitentia_Sol + - Index: 1 + Item: Poenitentia_Jana + - Group: POENETENTIA_BOX4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Poenitentia_Foramen + - Index: 1 + Item: Poenitentia_Penet + - Index: 2 + Item: Poenitentia_Veloci + - Index: 3 + Item: Poenitentia_Ruina + - Group: CHUSEOG_PRESENT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kr_B_Special01 + - Index: 1 + Item: Cachua_Coupon + - Index: 2 + Item: Evt_Cos_Coin + - Group: LI_NYANGVINE_BOX100_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: Cachua_Coupon + Amount: 20 + - Group: BARMUND_RUNE_BOX + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Ice_Barmund_Rune + Rate: 10 + Amount: 10 + - Index: 1 + Item: Death_Barmund_Rune + Rate: 10 + Amount: 10 + - Index: 2 + Item: Flame_Barmund_Rune + Rate: 10 + Amount: 10 + - Index: 3 + Item: Plain_Barmund_Rune + Rate: 10 + Amount: 10 + - Group: SEALED_CARD3 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Sealed_D_Lord_Card + Rate: 10 + - Index: 1 + Item: Sealed_Knight_WS_Card + Rate: 10 + - Index: 2 + Item: Sealed_Berz_Card + Rate: 10 + - Index: 3 + Item: Sealed_Kiel_Card + Rate: 10 + - Index: 4 + Item: Sealed_Gloom_Card + Rate: 10 + - Index: 5 + Item: Sealed_F_Bishop_Card + Rate: 10 + - Index: 6 + Item: Sealed_Ifrit_Card + Rate: 10 + - Index: 7 + Item: Sealed_TurtleG_Card + Rate: 10 + - Index: 8 + Item: Sealed_Bacsojin_Card + Rate: 10 + - Index: 9 + Item: Sealed_Pharaoh_Card + Rate: 10 + - Index: 10 + Item: Sealed_M_Flower_Card + Rate: 10 + - Index: 11 + Item: Sealed_B_Ygnizem_Card + Rate: 10 + - Index: 12 + Item: Sealed_Apocalips_H_Card + Rate: 10 + - Index: 13 + Item: Sealed_Dracula_Card + Rate: 10 + - Index: 14 + Item: Sealed_B_Shecil_Card + Rate: 10 + - Index: 15 + Item: Sealed_Orc_Hero_Card + Rate: 10 + - Index: 16 + Item: Sealed_Lady_Tanee_Card + Rate: 10 + - Index: 17 + Item: Sealed_Samurai_Card + Rate: 10 + - Index: 18 + Item: Sealed_Orc_Load_Card + Rate: 10 + - Index: 19 + Item: Sealed_B_Magaleta_Card + Rate: 10 + - Index: 20 + Item: Sealed_B_Harword_Card + Rate: 10 + - Index: 21 + Item: Sealed_Eddga_Card + Rate: 10 + - Index: 22 + Item: Sealed_Ktullanux_Card + Rate: 10 + - Index: 23 + Item: Sealed_Mistress_Card + Rate: 10 + - Index: 24 + Item: SLD_Q_Scaraba_Card + Rate: 10 + - Index: 25 + Item: SLD_Baphomet_Card + Rate: 10 + - Index: 26 + Item: SLD_Maya_Card + Rate: 10 + - Index: 27 + Item: SLD_Clown_Card + Rate: 10 + - Index: 28 + Item: SLD_Professor_Card + Rate: 10 + - Index: 29 + Item: SLD_Champion_Card + Rate: 10 + - Index: 30 + Item: SLD_Creator_Card + Rate: 10 + - Index: 31 + Item: SLD_Stalker_Card + Rate: 10 + - Index: 32 + Item: SLD_Paladin_Card + Rate: 10 + - Index: 33 + Item: SLD_Gypsy_Card + Rate: 10 + - Index: 34 + Item: SLD_Daehyon_Card + Rate: 10 + - Index: 35 + Item: SLD_Gioia_Card + Rate: 10 + - Index: 36 + Item: SLD_Pyuriel_Card + Rate: 10 + - Index: 37 + Item: SLD_Kades_Card + Rate: 10 + - Index: 38 + Item: SLD_Timeholder_Card + Rate: 10 + - Index: 39 + Item: Sealed_Tao_Card + Rate: 10 + - Group: LI_NYANGVINE_STONE_BOX3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Enchant_Stone_Box25 + Amount: 5 + - Group: RO_LIVE_SHOP_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Small_Life_Potion + Amount: 30 + - Index: 1 + Item: Comp_Small_Mana_Potion + Amount: 30 + - Index: 2 + Item: E_Med_Life_Potion + Amount: 30 + - Index: 3 + Item: E_Mysterious_Water + Amount: 30 + - Group: RO_LIVE_SHOP_EX_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Small_Life_Potion + Amount: 30 + - Index: 1 + Item: Comp_Small_Mana_Potion + Amount: 30 + - Index: 2 + Item: E_Med_Life_Potion + Amount: 30 + - Index: 3 + Item: E_Mysterious_Water + Amount: 30 + - Index: 4 + Item: Cachua_Coupon + Amount: 10 + - Index: 5 + Item: E_Infinity_Drink + Amount: 20 + - Index: 6 + Item: Comp_Power_Booster + Amount: 20 + - Index: 7 + Item: Comp_Almighty + Amount: 20 + - Group: SEASON_EVT_REWARD_11 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Royal_Secret_Box + Rate: 30 + Amount: 3 + - Index: 1 + Item: Magic_Card_Album + Rate: 15 + - Index: 2 + Item: Old_Card_Album + Rate: 15 + - Index: 3 + Item: C_Midgarts_Glory + Rate: 25 + - Index: 4 + Item: C_White_Bird_Rose + Rate: 25 + - Index: 5 + Item: C_Pierced_Apple_ + Rate: 25 + - Index: 6 + Item: C_Focus_Beret + Rate: 25 + - Index: 7 + Item: C_Hunters_Dinner + Rate: 25 + - Index: 8 + Item: C_Drooping_Boto + Rate: 25 + - Index: 9 + Item: True_Hunting_9Refine + Rate: 50 + - Index: 10 + Item: Comp_Power_Booster + Rate: 100 + - Index: 11 + Item: Comp_Almighty + Rate: 100 + - Index: 12 + Item: E_Infinity_Drink + Rate: 100 + - Index: 13 + Item: Comp_M_DEFScroll + Rate: 100 + Amount: 3 + - Index: 14 + Item: E_Small_Life_Potion + Rate: 100 + Amount: 3 + - Index: 15 + Item: E_Med_Life_Potion + Rate: 100 + Amount: 3 + - Index: 16 + Item: True_Hunting_Opt_A + Rate: 265 + - Index: 17 + Item: True_Hunting_Opt_B + Rate: 265 + - Index: 18 + Item: aegis_300486 + Rate: 560 + - Index: 19 + Item: aegis_300488 + Rate: 560 + - Index: 20 + Item: aegis_300490 + Rate: 560 + - Index: 21 + Item: aegis_300492 + Rate: 560 + - Index: 22 + Item: aegis_300494 + Rate: 560 + - Index: 23 + Item: aegis_300496 + Rate: 560 + - Index: 24 + Item: aegis_300421 + Rate: 350 + - Index: 25 + Item: aegis_300423 + Rate: 350 + - Index: 26 + Item: aegis_300425 + Rate: 350 + - Index: 27 + Item: Meyer_Card + Rate: 350 + - Index: 28 + Item: Helmut_Card + Rate: 350 + - Index: 29 + Item: Kathryn_Card + Rate: 350 + - Index: 30 + Item: Isaac_Card + Rate: 350 + - Index: 31 + Item: Poe_Card + Rate: 350 + - Index: 32 + Item: Wolf_Card_E + Rate: 350 + - Index: 33 + Item: Nihil_Card + Rate: 350 + - Index: 34 + Item: Agnes_Card + Rate: 350 + - Index: 35 + Item: Jurgen_Card + Rate: 350 + - Index: 36 + Item: Spica_Card + Rate: 350 + - Index: 37 + Item: Kronecker_Card + Rate: 350 + - Index: 38 + Item: Skia_Card + Rate: 350 + - Group: CANNON_BOX_ICE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Ice_Cannon_Ball + Amount: 500 + - Group: CANNON_BOX_LIGHTNING + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Lightning_Cannon_Ball + Amount: 500 + - Group: CANNON_BOX_STONE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Stone_Cannon_Ball + Amount: 500 + - Group: CANNON_BOX_FLARE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Flare_Cannon_Ball + Amount: 500 + - Group: CANNON_BOX_POISONING + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Poisoning_Cannon_Ball + Amount: 500 + - Group: KUNAI_SCROLL + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai + Amount: 500 + - Group: KUNAI_SCROLL_NOTHING + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Nothing + Amount: 500 + - Group: KUNAI_SCROLL_SHADOW + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Shadow + Amount: 500 + - Group: KUNAI_SCROLL_HAMAYA + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Kunai_Of_Hamaya + Amount: 500 + - Group: NW_GRENADE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nw_Grenade + Amount: 500 + - Group: SOA_CHARM_BUNDLE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Soa_Charm + Amount: 500 + - Group: SS_CHARM_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: SS_Charm + Amount: 500 + - Group: SS_CHARM_F_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: SS_Charm_F + Amount: 500 + - Group: SS_CHARM_W_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: SS_Charm_W + Amount: 500 + - Group: SS_CHARM_G_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: SS_Charm_G + Amount: 500 + - Group: SS_CHARM_L_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: SS_Charm_L + Amount: 500 + - Group: PAYMENT_COSTUME_BOX1 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: C_B_EarWitchHat + Rate: 10 + - Index: 1 + Item: C_Blinking_Eyes_BU + Rate: 10 + - Index: 2 + Item: C_Airy_Two_Side_Up_SV + Rate: 10 + - Index: 3 + Item: C_Magic_Circle_Rainbow + Rate: 10 + - Group: PAYMENT_COSTUME_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_B_EarWitchHat + - Index: 1 + Item: C_Blinking_Eyes_BU + - Index: 2 + Item: C_Airy_Two_Side_Up_SV + - Index: 3 + Item: C_Magic_Circle_Rainbow + - Group: 2021_PROMO_PACKAGE_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: EXP_Drop_Up_7days + Amount: 4 + - Index: 1 + Item: Premium_Box + - Index: 2 + Item: Nyangvine_Fruit + Amount: 106 + - Index: 3 + Item: World_Tour_Ticket + Amount: 30 + - Index: 4 + Item: K_Secret_Key + Amount: 20 + - Group: 2021_PROMO_PACKAGE_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_Boarding_Halter_Box + - Index: 1 + Item: Max_Weight_Up_Scroll + Amount: 10 + - Index: 2 + Item: Nyangvine_Fruit + Amount: 28 + - Index: 3 + Item: World_Tour_Ticket + Amount: 30 + - Index: 4 + Item: K_Secret_Key + Amount: 20 + - Group: COSTUMEMILEAGE_PACKAGE4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 12 + - Index: 2 + Item: Enchant_Stone_Box25 + Amount: 3 + - Group: COSTUMEMILEAGE_PACKAGE5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 25 + - Index: 2 + Item: Enchant_Stone_Box25 + Amount: 5 + - Group: COSTUMEMILEAGE_PACKAGE6 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 50 + - Index: 2 + Item: Enchant_Stone_Box25 + Amount: 10 + - Group: EVT_RAGFES_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Blacksmith_Blessing + Rate: 10 + - Index: 1 + Item: Armor_Stone_2 + Rate: 10 + - Index: 2 + Item: Weapon_Stone_2 + Rate: 10 + - Index: 3 + Item: Comp_Battle_Bubble + Rate: 100 + - Index: 4 + Item: Armor_Stone_1 + Rate: 100 + - Index: 5 + Item: Weapon_Stone_1 + Rate: 100 + - Index: 6 + Item: Shadowdecon + Rate: 100 + - Index: 7 + Item: Zelunium + Rate: 100 + - Index: 8 + Item: E_Infinity_Drink + Rate: 300 + - Index: 9 + Item: Comp_Power_Booster + Rate: 300 + - Index: 10 + Item: Comp_Almighty + Rate: 300 + - Index: 11 + Item: E_Mysterious_Water + Rate: 300 + Amount: 3 + - Index: 12 + Item: E_Med_Life_Potion + Rate: 300 + Amount: 3 + - Index: 13 + Item: E_Small_Life_Potion + Rate: 300 + Amount: 3 + - Index: 14 + Item: Comp_Small_Mana_Potion + Rate: 300 + Amount: 3 + - Index: 15 + Item: Comp_M_DEFScroll + Rate: 300 + Amount: 3 + - Index: 16 + Item: E_Abrasive + Rate: 300 + Amount: 3 + - Index: 17 + Item: Armor_Ore_2 + Rate: 350 + - Index: 18 + Item: Weapon_Ore_2 + Rate: 350 + - Index: 19 + Item: Armor_Ore_1 + Rate: 500 + - Index: 20 + Item: Weapon_Ore_1 + Rate: 500 + - Index: 21 + Item: E_Red_Booster + Rate: 710 + - Index: 22 + Item: Comp_Tyr's_Blessing + Rate: 710 + - Index: 23 + Item: E_Inc_Agi_10_Scroll + Rate: 710 + - Index: 24 + Item: E_Blessing_10_Scroll + Rate: 710 + - Index: 25 + Item: Shadowdecon_Ore + Rate: 740 + Amount: 3 + - Index: 26 + Item: Zelunium_Ore + Rate: 740 + Amount: 3 + - Index: 27 + Item: World_Tour_Ticket + Rate: 750 + - Group: KR_B_SPECIAL08 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: All_In_One_buff_B + - Index: 1 + Item: All_In_One_Healing_B + - Index: 2 + Item: World_Tour_Ticket + Amount: 10 + - Group: KR_B_SPECIAL05 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Almighty + Amount: 10 + - Index: 1 + Item: Comp_Power_Booster + Amount: 10 + - Index: 2 + Item: World_Tour_Ticket + Amount: 20 + - Index: 3 + Item: Comp_Small_Mana_Potion + Amount: 10 + - Index: 4 + Item: C_Mechanical_Plant_Hat + - Group: SEASON_EVT_REWARD_12 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Shadow_Refine_Hammer + Rate: 3 + Announced: true + - Index: 1 + Item: Bloody_Dead_Branch + Rate: 10 + Announced: true + - Index: 2 + Item: C_Pure_Love_Muffler + Rate: 50 + - Index: 3 + Item: C_SnowFlake_Tiara + Rate: 50 + - Index: 4 + Item: C_Let_It_Snow + Rate: 50 + - Index: 5 + Item: Comp_Almighty + Rate: 300 + - Index: 6 + Item: Comp_Power_Booster + Rate: 300 + - Index: 7 + Item: E_Small_Life_Potion + Rate: 300 + Amount: 3 + - Index: 8 + Item: E_Med_Life_Potion + Rate: 300 + Amount: 3 + - Index: 9 + Item: Flora_Cookie + Rate: 1600 + Amount: 2 + - Index: 10 + Item: Festi_Cookie + Rate: 1600 + Amount: 2 + - Index: 11 + Item: Winter_Cookie + Rate: 1600 + Amount: 2 + - Index: 12 + Item: Snow_Cookie + Rate: 1600 + Amount: 2 + - Index: 13 + Item: Ice_Candy + Rate: 2137 + Amount: 3 + - Index: 14 + Item: C_Crushed_Snow_Man + Rate: 50 + - Index: 15 + Item: aegis_400373 + Rate: 50 + - Group: SECURITY_CAMPAIGN_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: World_Tour_Ticket + Amount: 30 + - Index: 1 + Item: EXP_Drop_Up_1day + - Index: 2 + Item: Motp_Potion + Amount: 10 + - Group: HERO_HAMMER_PACKAGE_6 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Mana_Potion + Amount: 50 + - Index: 1 + Item: M_DEFScroll + Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 + - Index: 5 + Item: Hero_Weapon_Hammer_6 + - Group: HERO_UP_PACKAGE_6 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Mana_Potion + Amount: 175 + - Index: 1 + Item: M_DEFScroll + Amount: 300 + - Index: 2 + Item: Mysterious_Water + Amount: 200 + - Index: 3 + Item: Small_Life_Potion + Amount: 200 + - Index: 4 + Item: Med_Life_Potion + Amount: 200 + - Index: 5 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 6 + Item: Hero_Weapon_Up_Box_6 + - Group: HERO_TOKEN_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Hero_Token_AG + Rate: 10 + - Index: 1 + Item: Hero_Token_WH + Rate: 10 + - Index: 2 + Item: Hero_Token_IG + Rate: 10 + - Index: 3 + Item: Hero_Token_CD + Rate: 10 + - Index: 4 + Item: Hero_Token_SHC + Rate: 10 + - Index: 5 + Item: Hero_Token_ABC + Rate: 10 + - Index: 6 + Item: Hero_Token_DK + Rate: 10 + - Index: 7 + Item: Hero_Token_BO + Rate: 10 + - Index: 8 + Item: Hero_Token_EM + Rate: 10 + - Index: 9 + Item: Hero_Token_TR + Rate: 10 + - Index: 10 + Item: Hero_Token_MT + Rate: 10 + - Index: 11 + Item: Hero_Token_IQ + Rate: 10 + - Index: 12 + Item: Hero_Token_SS + Rate: 10 + - Index: 13 + Item: Hero_Token_NW + Rate: 10 + - Index: 14 + Item: Hero_Token_SOA + Rate: 10 + - Index: 15 + Item: Hero_Token_SKE + Rate: 10 + - Index: 16 + Item: Hero_Token_SH + Rate: 10 + - Index: 17 + Item: aegis_490220 + Rate: 10 + - Group: JANUARYGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_EXP_Drop_Up_7days + - Index: 1 + Item: World_Tour_Ticket + Amount: 5 + - Group: FEBRUARYGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Comp_Neuralizer + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: MARCHGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: K_Secret_Key + Amount: 5 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: APRILGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Evt_Cos_Coin + Amount: 5 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: MAYGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Blacksmith_Blessing + Amount: 2 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: JUNEGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Inventory_Ex_Evt + Amount: 4 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: JULYGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual100 + Amount: 3 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: AUGUSTGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: K_Secret_Key + Amount: 5 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: SEPTEMBERGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_EXP_Drop_Up_7days + Amount: 2 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: OCTOBERGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual100 + Amount: 3 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: NOVEMBERGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Blacksmith_Blessing + Amount: 2 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: DECEMBERGIFTBOX_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: K_Secret_Key + Amount: 5 + - Index: 1 + Item: World_Tour_Ticket + Amount: 10 + - Group: SEASON_EVT_REWARD_1 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: C_bullhead + Rate: 100 + - Index: 1 + Item: M_Dimension_Essence + Rate: 5 + - Index: 2 + Item: Magic_Card_Album + Rate: 200 + - Index: 3 + Item: Old_Card_Album + Rate: 200 + - Index: 4 + Item: EVT_JAN02KR + Rate: 500 + - Index: 5 + Item: C_Nut_Cracker + Rate: 500 + - Index: 6 + Item: BraisedShortRibs + Rate: 1000 + - Index: 7 + Item: BraisedSpareribs + Rate: 1000 + - Index: 8 + Item: 2009_Rice_Cake_Soup + Rate: 800 + - Index: 9 + Item: Octupus_Leg + Rate: 875 + - Index: 10 + Item: Choco_Tteokguk + Rate: 3520 + - Index: 11 + Item: Comp_Power_Booster + Rate: 300 + - Index: 12 + Item: Comp_Almighty + Rate: 300 + - Index: 13 + Item: E_Small_Life_Potion + Rate: 300 + Amount: 3 + - Index: 14 + Item: E_Med_Life_Potion + Rate: 300 + Amount: 3 + - Index: 15 + Item: C_HwaHoJumJung + Rate: 100 + - Group: 2021_WINTER_EVENT_BOX1 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: C_Filir_Bag + Rate: 34 + - Index: 1 + Item: C_Silky_Long_SV + Rate: 33 + - Index: 2 + Item: C_Full_Bloom_Hp_Blue + Rate: 33 + - Group: 2021_WINTER_EVENT_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Filir_Bag + - Index: 1 + Item: C_Silky_Long_SV + - Index: 2 + Item: C_Full_Bloom_Hp_Blue + - Group: ICE_F_STONE_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Ice_F_Stone_Str + Rate: 500 + - Index: 1 + Item: Ice_F_Stone_Dex + Rate: 500 + - Index: 2 + Item: Ice_F_Stone_Agi + Rate: 500 + - Index: 3 + Item: Ice_F_Stone_Int + Rate: 500 + - Index: 4 + Item: Ice_F_Stone_Vit + Rate: 500 + - Index: 5 + Item: Ice_F_Stone_luk + Rate: 500 + - Index: 6 + Item: Ice_F_Stone_Def + Rate: 500 + - Index: 7 + Item: Ice_F_Stone_Mdef + Rate: 500 + - Index: 8 + Item: Ice_F_Stone_Ran + Rate: 125 + - Index: 9 + Item: Ice_F_Stone_War + Rate: 125 + - Index: 10 + Item: Ice_F_Stone_Mag + Rate: 125 + - Index: 11 + Item: Ice_F_Stone_R_Reject + Rate: 75 + - Index: 12 + Item: Ice_F_Stone_Force + Rate: 75 + - Index: 13 + Item: Ice_F_Stone_S_Delay + Rate: 75 + - Index: 14 + Item: Ice_F_Stone_Skill_1 + Rate: 50 + - Index: 15 + Item: Ice_F_Stone_Skill_2 + Rate: 50 + - Index: 16 + Item: Ice_F_Stone_Skill_3 + Rate: 50 + - Index: 17 + Item: Ice_F_Stone_Skill_4 + Rate: 50 + - Index: 18 + Item: Ice_F_Stone_Skill_5 + Rate: 50 + - Index: 19 + Item: Ice_F_Stone_Skill_6 + Rate: 50 + - Index: 20 + Item: Ice_F_Stone_Skill_7 + Rate: 50 + - Index: 21 + Item: Ice_F_Stone_Skill_8 + Rate: 50 + - Index: 22 + Item: Ice_F_Stone_Skill_9 + Rate: 50 + - Index: 23 + Item: Ice_F_Stone_Skill_10 + Rate: 50 + - Index: 24 + Item: Ice_F_Stone_Skill_11 + Rate: 50 + - Index: 25 + Item: Ice_F_Stone_Skill_12 + Rate: 50 + - Index: 26 + Item: Ice_F_Stone_Skill_13 + Rate: 50 + - Index: 27 + Item: Ice_F_Stone_Skill_14 + Rate: 50 + - Index: 28 + Item: Ice_F_Stone_Skill_15 + Rate: 50 + - Index: 29 + Item: Ice_F_Stone_Skill_16 + Rate: 50 + - Index: 30 + Item: Ice_F_Stone_Skill_17 + Rate: 50 + - Index: 31 + Item: Ice_F_Stone_Skill_18 + Rate: 50 + - Index: 32 + Item: Ice_F_Stone_Skill_19 + Rate: 50 + - Index: 33 + Item: Ice_F_Stone_Skill_20 + Rate: 50 + - Index: 34 + Item: Ice_F_Stone_Skill_21 + Rate: 50 + - Index: 35 + Item: Ice_F_Stone_Skill_22 + Rate: 50 + - Index: 36 + Item: Ice_F_Stone_Skill_23 + Rate: 50 + - Index: 37 + Item: Ice_F_Stone_Skill_24 + Rate: 50 + - Index: 38 + Item: Ice_F_Stone_Skill_25 + Rate: 50 + - Index: 39 + Item: Ice_F_Stone_Skill_26 + Rate: 50 + - Index: 40 + Item: Ice_F_Stone_Skill_27 + Rate: 50 + - Index: 41 + Item: Ice_F_Stone_Skill_28 + Rate: 50 + - Index: 42 + Item: Ice_F_Stone_Skill_29 + Rate: 50 + - Index: 43 + Item: Ice_F_Stone_Skill_30 + Rate: 50 + - Index: 44 + Item: Ice_F_Stone_Skill_31 + Rate: 50 + - Index: 45 + Item: Ice_F_Stone_Skill_32 + Rate: 50 + - Index: 46 + Item: Ice_F_Stone_Skill_33 + Rate: 50 + - Index: 47 + Item: Ice_F_Stone_Skill_34 + Rate: 50 + - Index: 48 + Item: Ice_F_Stone_Skill_35 + Rate: 50 + - Index: 49 + Item: Ice_F_Stone_Skill_36 + Rate: 50 + - Index: 50 + Item: Ice_F_Stone_Skill_37 + Rate: 50 + - Index: 51 + Item: Ice_F_Stone_Skill_38 + Rate: 50 + - Index: 52 + Item: Ice_F_Stone_Skill_39 + Rate: 50 + - Index: 53 + Item: Ice_F_Stone_Skill_40 + Rate: 50 + - Index: 54 + Item: Ice_F_Stone_Skill_41 + Rate: 50 + - Index: 55 + Item: Ice_F_Stone_Skill_42 + Rate: 50 + - Index: 56 + Item: Ice_F_Stone_Skill_43 + Rate: 50 + - Index: 57 + Item: Ice_F_Stone_Skill_44 + Rate: 50 + - Index: 58 + Item: Ice_F_Stone_Skill_45 + Rate: 50 + - Index: 59 + Item: Ice_F_Stone_Skill_46 + Rate: 50 + - Index: 60 + Item: Ice_F_Stone_Skill_47 + Rate: 50 + - Index: 61 + Item: Ice_F_Stone_Skill_48 + Rate: 50 + - Index: 62 + Item: Ice_F_Stone_Skill_49 + Rate: 50 + - Index: 63 + Item: Ice_F_Stone_Skill_50 + Rate: 50 + - Index: 64 + Item: Ice_F_Stone_Skill_51 + Rate: 50 + - Index: 65 + Item: Ice_F_Stone_Skill_52 + Rate: 50 + - Index: 66 + Item: Ice_F_Stone_Skill_53 + Rate: 50 + - Index: 67 + Item: Ice_F_Stone_Skill_54 + Rate: 50 + - Index: 68 + Item: Ice_F_Stone_Speed + Rate: 75 + - Index: 69 + Item: Ice_F_Stone_Caster + Rate: 75 + - Index: 70 + Item: Ice_F_Stone_Critical + Rate: 75 + - Index: 71 + Item: Ice_F_Stone_Guide + Rate: 75 + - Index: 72 + Item: Ice_F_Stone_Above + Rate: 50 + - Index: 73 + Item: Ice_F_Stone_P_Full + Rate: 50 + - Index: 74 + Item: Ice_F_Stone_M_Counter + Rate: 50 + - Index: 75 + Item: Ice_F_Stone_Hp + Rate: 250 + - Index: 76 + Item: Ice_F_Stone_Sp + Rate: 250 + - Index: 77 + Item: Ice_F_Stone_Heal + Rate: 250 + - Index: 78 + Item: Ice_F_Stone_Robust + Rate: 100 + - Index: 79 + Item: Ice_F_Stone_F_Cast + Rate: 50 + - Index: 80 + Item: Ice_F_Stone_M_F + Rate: 50 + - Index: 81 + Item: Ice_F_Stone_P_F + Rate: 50 + - Index: 82 + Item: Ice_F_Stone_Un_Vit + Rate: 50 + - Index: 83 + Item: Ice_F_Stone_Sp_Int + Rate: 50 + - Index: 84 + Item: Ice_F_Stone_Fi_Dex + Rate: 50 + - Index: 85 + Item: Ice_F_Stone_Ov_Str + Rate: 50 + - Index: 86 + Item: Ice_F_Stone_Fa_Agi + Rate: 50 + - Index: 87 + Item: Ice_F_Stone_Lu_Luk + Rate: 50 + - Index: 88 + Item: Ice_F_Stone_A_Delay + Rate: 100 + - Index: 89 + Item: Ice_F_Stone_E_Archer + Rate: 100 + - Index: 90 + Item: Ice_F_Stone_Fatal + Rate: 100 + - Index: 91 + Item: Ice_F_Stone_F_Spirit + Rate: 100 + - Index: 92 + Item: Ice_F_Stone_Spell + Rate: 100 + - Index: 93 + Item: Ice_F_Stone_HealHP + Rate: 100 + - Index: 94 + Item: Ice_F_Stone_HealSP + Rate: 100 + - Index: 95 + Item: Ice_F_Stone_Life + Rate: 50 + - Index: 96 + Item: Ice_F_Stone_Soul + Rate: 50 + - Index: 97 + Item: Ice_F_Stone_M_Heal + Rate: 50 + - Index: 98 + Item: Ice_F_Stone_M_Soul + Rate: 50 + - Index: 99 + Item: Ice_F_Stone_A_Force + Rate: 50 + - Group: BS_MAKING_S + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Bs_Item_M_S_2 + Rate: 300 + - Index: 1 + Item: Bs_Item_M_S_8 + Rate: 300 + - Index: 2 + Item: Bs_Item_M_S_10 + Rate: 300 + - Index: 3 + Item: Bs_Item_M_S_11 + Rate: 300 + - Index: 4 + Item: Bs_Item_M_S_34 + Rate: 300 + - Index: 5 + Item: Bs_Item_M_S_41 + Rate: 300 + - Index: 6 + Item: Bs_Item_M_S_42 + Rate: 300 + - Index: 7 + Item: Bs_Item_M_S_43 + Rate: 300 + - Index: 8 + Item: Bs_Item_M_S_44 + Rate: 300 + - Index: 9 + Item: Bs_Sha_M_S_1 + Rate: 300 + - Index: 10 + Item: Bs_Sha_M_S_17 + Rate: 300 + - Index: 11 + Item: Bs_Sha_M_S_18 + Rate: 300 + - Index: 12 + Item: Bs_Sha_M_S_19 + Rate: 300 + - Index: 13 + Item: Bs_Sha_M_S_20 + Rate: 300 + - Index: 14 + Item: Bs_Item_M_S_4 + Rate: 125 + - Index: 15 + Item: Bs_Item_M_S_6 + Rate: 125 + - Index: 16 + Item: Bs_Item_M_S_7 + Rate: 125 + - Index: 17 + Item: Bs_Item_M_S_12 + Rate: 125 + - Index: 18 + Item: Bs_Item_M_S_13 + Rate: 125 + - Index: 19 + Item: Bs_Item_M_S_15 + Rate: 125 + - Index: 20 + Item: Bs_Item_M_S_28 + Rate: 125 + - Index: 21 + Item: Bs_Item_M_S_29 + Rate: 125 + - Index: 22 + Item: Bs_Item_M_S_31 + Rate: 125 + - Index: 23 + Item: Bs_Item_M_S_32 + Rate: 125 + - Index: 24 + Item: Bs_Item_M_S_33 + Rate: 125 + - Index: 25 + Item: Bs_Item_M_S_36 + Rate: 125 + - Index: 26 + Item: Bs_Item_M_S_37 + Rate: 125 + - Index: 27 + Item: Bs_Item_M_S_38 + Rate: 125 + - Index: 28 + Item: Bs_Item_M_S_39 + Rate: 125 + - Index: 29 + Item: Bs_Item_M_S_40 + Rate: 125 + - Index: 30 + Item: Bs_Item_M_S_45 + Rate: 125 + - Index: 31 + Item: Bs_Item_M_S_46 + Rate: 125 + - Index: 32 + Item: Bs_Item_M_S_47 + Rate: 125 + - Index: 33 + Item: Bs_Item_M_S_48 + Rate: 125 + - Index: 34 + Item: Bs_Item_M_S_49 + Rate: 125 + - Index: 35 + Item: Bs_Item_M_S_50 + Rate: 125 + - Index: 36 + Item: Bs_Item_M_S_51 + Rate: 125 + - Index: 37 + Item: Bs_Sha_M_S_2 + Rate: 125 + - Index: 38 + Item: Bs_Sha_M_S_5 + Rate: 125 + - Index: 39 + Item: Bs_Sha_M_S_6 + Rate: 125 + - Index: 40 + Item: Bs_Sha_M_S_7 + Rate: 125 + - Index: 41 + Item: Bs_Sha_M_S_8 + Rate: 125 + - Index: 42 + Item: Bs_Sha_M_S_13 + Rate: 125 + - Index: 43 + Item: Bs_Sha_M_S_15 + Rate: 125 + - Index: 44 + Item: Bs_Sha_M_S_16 + Rate: 125 + - Index: 45 + Item: Bs_Sha_M_S_23 + Rate: 125 + - Index: 46 + Item: Bs_Item_M_S_5 + Rate: 63 + - Index: 47 + Item: Bs_Item_M_S_9 + Rate: 63 + - Index: 48 + Item: Bs_Item_M_S_14 + Rate: 63 + - Index: 49 + Item: Bs_Item_M_S_16 + Rate: 63 + - Index: 50 + Item: Bs_Item_M_S_17 + Rate: 63 + - Index: 51 + Item: Bs_Item_M_S_19 + Rate: 63 + - Index: 52 + Item: Bs_Item_M_S_27 + Rate: 63 + - Index: 53 + Item: Bs_Item_M_S_35 + Rate: 63 + - Index: 54 + Item: Bs_Sha_M_S_9 + Rate: 63 + - Index: 55 + Item: Bs_Sha_M_S_10 + Rate: 63 + - Index: 56 + Item: Bs_Sha_M_S_11 + Rate: 63 + - Index: 57 + Item: Bs_Sha_M_S_21 + Rate: 63 + - Index: 58 + Item: Bs_Sha_M_S_24 + Rate: 63 + - Index: 59 + Item: Bs_Sha_M_S_25 + Rate: 63 + - Index: 60 + Item: Bs_Sha_M_S_22 + Rate: 63 + - Index: 61 + Item: Bs_Item_M_S_1 + Rate: 30 + - Index: 62 + Item: Bs_Item_M_S_3 + Rate: 30 + - Index: 63 + Item: Bs_Item_M_S_18 + Rate: 30 + - Index: 64 + Item: Bs_Item_M_S_20 + Rate: 30 + - Index: 65 + Item: Bs_Item_M_S_21 + Rate: 30 + - Index: 66 + Item: Bs_Item_M_S_22 + Rate: 30 + - Index: 67 + Item: Bs_Item_M_S_23 + Rate: 30 + - Index: 68 + Item: Bs_Item_M_S_24 + Rate: 30 + - Index: 69 + Item: Bs_Item_M_S_25 + Rate: 30 + - Index: 70 + Item: Bs_Item_M_S_26 + Rate: 30 + - Index: 71 + Item: Bs_Item_M_S_30 + Rate: 30 + - Index: 72 + Item: Bs_Sha_M_S_3 + Rate: 30 + - Index: 73 + Item: Bs_Sha_M_S_4 + Rate: 30 + - Index: 74 + Item: Bs_Sha_M_S_12 + Rate: 30 + - Index: 75 + Item: Bs_Sha_M_S_14 + Rate: 30 + - Index: 76 + Item: Bs_Item_M_S_52 + Rate: 110 + - Index: 77 + Item: Bs_Item_M_S_53 + Rate: 110 + - Index: 78 + Item: Bs_Item_M_S_54 + Rate: 33 + - Index: 79 + Item: Bs_Item_M_S_55 + Rate: 33 + - Index: 80 + Item: Bs_Item_M_S_56 + Rate: 14 + - Index: 81 + Item: Bs_Item_M_S_57 + Rate: 15 + - Index: 82 + Item: Bs_Item_M_S_58 + Rate: 15 + - Index: 83 + Item: Bs_Item_M_S_59 + Rate: 15 + - Index: 84 + Item: Bs_Item_M_S_60 + Rate: 15 + - Index: 85 + Item: Bs_Item_M_S_61 + Rate: 15 + - Index: 86 + Item: Bs_Item_M_S_62 + Rate: 15 + - Index: 87 + Item: Bs_Item_M_S_63 + Rate: 15 + - Group: MONTHLY_PACKAGE_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 200 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 + Item: K_Secret_Key + Amount: 5 + - Index: 4 + Item: Blacksmith_Blessing + Amount: 2 + - Index: 5 + Item: Cachua_Coupon + Amount: 10 + - Group: MONTHLY_PACKAGE_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 200 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 + Item: K_Secret_Key + Amount: 10 + - Index: 4 + Item: Blacksmith_Blessing + Amount: 4 + - Index: 5 + Item: Cachua_Coupon + Amount: 20 + - Index: 6 + Item: Infinity_Drink + Amount: 33 + UniqueId: true + - Index: 7 + Item: Almighty + Amount: 33 + UniqueId: true + - Index: 8 + Item: Limit_Power_Booster + Amount: 34 + UniqueId: true + - Group: MONTHLY_PACKAGE_3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 200 + UniqueId: true + - Index: 1 + Item: Med_Life_Potion + Amount: 200 + UniqueId: true + - Index: 2 + Item: Mysterious_Water + Amount: 200 + UniqueId: true + - Index: 3 + Item: K_Secret_Key + Amount: 15 + - Index: 4 + Item: Blacksmith_Blessing + Amount: 6 + - Index: 5 + Item: Cachua_Coupon + Amount: 30 + - Index: 6 + Item: Infinity_Drink + Amount: 33 + UniqueId: true + - Index: 7 + Item: Almighty + Amount: 33 + UniqueId: true + - Index: 8 + Item: Limit_Power_Booster + Amount: 34 + UniqueId: true + - Index: 9 + Item: Small_Mana_Potion + Amount: 50 + UniqueId: true + - Index: 10 + Item: M_DEFScroll + Amount: 300 + UniqueId: true + - Group: MONTHLY_BUFF_PACKAGE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 6 + - Index: 1 + Item: Premium_Box + - Index: 2 + Item: EXP_Drop_Up_7days + - Index: 3 + Item: K_Secret_Key + Amount: 10 + - Group: MONTHLY_BATTLE_PACKAGE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual + Amount: 12 + UniqueId: true + - Index: 1 + Item: Mental_Potion + Amount: 8 + UniqueId: true + - Index: 2 + Item: K_Secret_Key + Amount: 10 + - Group: MD_AIRBOAT_EXPBOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: MD_Airboat_Bexp + Rate: 10000 + Amount: 10 + - Group: ENCHANT_TICKET_3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enchant_Ticket + Amount: 3 + - Group: FAN_GREED_1HOUR_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Greed_Scroll + Duration: 60 + UniqueId: true + - Group: KAKAO_PLUS_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_KAKAO_Sky_Hat + - Index: 1 + Item: Kr_B_Special01 + - Index: 2 + Item: E_Life_Potion_Pack + - Index: 3 + Item: E_DEF_Scroll_Box + - Index: 4 + Item: C_Wing_Of_Fly_3Day_B__ + Duration: 20160 + - Group: COSTUMEMILEPACK_27_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 12 + - Index: 2 + Item: aegis_101416 + Amount: 3 + - Group: COSTUMEMILEPACK_27_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 25 + - Index: 2 + Item: aegis_101416 + Amount: 5 + - Group: COSTUMEMILEPACK_27_3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 50 + - Index: 2 + Item: aegis_101416 + Amount: 10 + - Group: P_BOOSTER230_GIFT + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: C_Cons_Of_Light_Dark + Rate: 100 + - Index: 1 + Item: C_Seraphim_Wing_TW + Rate: 1000 + - Index: 2 + Item: C_Wing_Of_Angel_Move_RD + Rate: 250 + - Index: 3 + Item: C_Wing_Of_Angel_Move + Rate: 250 + - Index: 4 + Item: C_Wing_Of_Angel_Move_BK + Rate: 250 + - Index: 5 + Item: C_Wing_Of_Angel_Move_GD + Rate: 250 + - Index: 6 + Item: C_Twinkle_Twin_B + Rate: 700 + - Index: 7 + Item: C_Long_Wave_BD + Rate: 700 + - Index: 8 + Item: C_Long_Wave_SV + Rate: 700 + - Index: 9 + Item: C_Fluffy_Semi_Long_SV + Rate: 700 + - Index: 10 + Item: C_Miyabi_Long_Hair_LPP + Rate: 700 + - Index: 11 + Item: C_Miyabi_Long_Hair + Rate: 700 + - Index: 12 + Item: C_Fairy_Long_CB + Rate: 700 + - Index: 13 + Item: C_Airy_Two_Side_Up_BD + Rate: 1000 + - Index: 14 + Item: C_Notation_Hairband + Rate: 1000 + - Index: 15 + Item: C_Clinging_Doram_2 + Rate: 1000 + - Group: BOOSTER230_GIFT + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: C_Wing_Of_Angel_Move_RD + Rate: 50 + - Index: 1 + Item: C_Twinkle_Twin_B + Rate: 50 + - Index: 2 + Item: C_Notation_Hairband + Rate: 50 + - Index: 3 + Item: C_Clinging_Doram_2 + Rate: 50 + - Index: 4 + Item: C_Love_Guard + Rate: 50 + - Index: 5 + Item: C_Long_Ribbon + Rate: 50 + - Index: 6 + Item: C_Isabella_Brown_Ear + Rate: 50 + - Index: 7 + Item: C_Drops_Muffler + Rate: 50 + - Index: 8 + Item: C_Eremes_Scarf_BU + Rate: 50 + - Index: 9 + Item: C_ZombieMask + Rate: 50 + - Index: 10 + Item: C_Suit_Sollar + Rate: 50 + - Index: 11 + Item: C_Lovely_Ribbon_Hair + Rate: 50 + - Index: 12 + Item: C_Nobility_Hat + Rate: 50 + - Index: 13 + Item: C_Bubble_A_Angel_H + Rate: 50 + - Index: 14 + Item: C_Mob_Scarf + Rate: 50 + - Index: 15 + Item: C_Garden_Of_Eden + Rate: 50 + - Index: 16 + Item: C_Fluffy_Angel_Cape + Rate: 50 + - Index: 17 + Item: C_VesperHeadGear + Rate: 50 + - Index: 18 + Item: C_Adv_Whisper_Mask_J + Rate: 50 + - Index: 19 + Item: C_Male_Poring_Earmuff + Rate: 50 + - Index: 20 + Item: C_Leopard_Ear_Hat + Rate: 50 + - Index: 21 + Item: C_Misty_Ears + Rate: 50 + - Index: 22 + Item: C_Mech_Feather_Hairband + Rate: 50 + - Group: BOOSTER_CALL_PACKAGE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Booster_Call + - Index: 1 + Item: Booster_Pack_1 + - Index: 2 + Item: Booster_Hat_Box + - Index: 3 + Item: Booster_Back_Box + - Index: 4 + Item: Reset_Stat_Ticket + Amount: 5 + - Index: 5 + Item: Reset_Skill_Ticket + Amount: 5 + - Group: E_BOARDING_HALTER_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Boarding_Halter + - Group: VIVA_ADUL_HAT_BOX_11 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Viva_Adul_Hat_WL1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 1 + Item: Viva_Adul_Hat_WL2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 2 + Item: Viva_Adul_Hat_SR1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 3 + Item: Viva_Adul_Hat_SR2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 4 + Item: Viva_Adul_Hat_AB1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 5 + Item: Viva_Adul_Hat_AB2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 6 + Item: Viva_Adul_Hat_SC1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 7 + Item: Viva_Adul_Hat_SC2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 8 + Item: Viva_Adul_Hat_RA1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 9 + Item: Viva_Adul_Hat_RA2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 10 + Item: Viva_Adul_Hat_LG1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 11 + Item: Viva_Adul_Hat_LG2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 12 + Item: Viva_Adul_Hat_GC1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 13 + Item: Viva_Adul_Hat_GC2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 14 + Item: Viva_Adul_Hat_SO1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 15 + Item: Viva_Adul_Hat_SO2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 16 + Item: Viva_Adul_Hat_RK1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 17 + Item: Viva_Adul_Hat_RK2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 18 + Item: Viva_Adul_Hat_WM1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 19 + Item: Viva_Adul_Hat_WM2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 20 + Item: Viva_Adul_Hat_NC1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 21 + Item: Viva_Adul_Hat_NC2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 22 + Item: Viva_Adul_Hat_GN1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 23 + Item: Viva_Adul_Hat_GN2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 24 + Item: Viva_Adul_Hat_KO1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 25 + Item: Viva_Adul_Hat_KO2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 26 + Item: Viva_Adul_Hat_RL1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 27 + Item: Viva_Adul_Hat_RL2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 28 + Item: Viva_Adul_Hat_SP1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 29 + Item: Viva_Adul_Hat_SP2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 30 + Item: Viva_Adul_Hat_SJ1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 31 + Item: Viva_Adul_Hat_SJ2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 32 + Item: Viva_Adul_Hat_SU1 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 33 + Item: Viva_Adul_Hat_SU2 + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Group: EVT_MAKINGMATERIALS_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Death_Barmund_Rune + Rate: 1250 + - Index: 1 + Item: Ice_Barmund_Rune + Rate: 1250 + - Index: 2 + Item: Flame_Barmund_Rune + Rate: 1250 + - Index: 3 + Item: Plain_Barmund_Rune + Rate: 1250 + - Index: 4 + Item: Spell_Of_Time + Rate: 1250 + - Index: 5 + Item: Gray_Shard + Rate: 1250 + Amount: 10 + - Index: 6 + Item: ClockTower_Gear + Rate: 1250 + Amount: 10 + - Index: 7 + Item: Pieces_Of_Grudge + Rate: 1250 + Amount: 10 + - Group: LI_NYANGVINE_BOX1_28 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: aegis_101675 + Amount: 2 + - Index: 2 + Item: Comp_Bubble_Gum + Amount: 3 + - Group: LI_NYANGVINE_BOX2_28 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Battle_Manual100 + Amount: 2 + - Index: 2 + Item: aegis_101675 + Amount: 5 + - Group: LI_NYANGVINE_BOX3_28 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Comp_Bubble_Gum + Amount: 5 + - Index: 2 + Item: Battle_Manual100 + Amount: 5 + - Index: 3 + Item: aegis_101675 + Amount: 10 + - Group: EVT_20TH_WHITEGOLD + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Evt_20th_Letter + Amount: 3 + - Index: 1 + Item: Shadow_Hammer_Box_3 + - Index: 2 + Item: Kr_B_Special01 + Amount: 3 + - Index: 3 + 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List: + - Index: 0 + Item: Death_Barmund_Rune2 + Amount: 5 + - Group: RO_FESTIVAL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Melody_Wing + - Index: 1 + Item: Kr_B_Special01 + - Index: 2 + Item: E_Life_Potion_Pack + - Index: 3 + Item: E_DEF_Scroll_Box + - Index: 4 + Item: C_Wing_Of_Fly_3Day_B__ + Duration: 20160 + - Group: SERVICE1_M_01_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Service30_M_01_Call + Duration: 1440 + - Group: SERVICE1_M_05_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Service30_M_01_Call + Duration: 7200 + - Group: SERVICE1_M_07_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Service30_M_01_Call + Duration: 10080 + - Group: SERVICE1_M_10_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Service30_M_01_Call + Duration: 14400 + - Group: SERVICE1P_M_01_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Service30P_M_01_Call + Duration: 1440 + - Group: SERVICE1P_M_05_BOX + SubGroups: 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RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_R_Bearers_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_R_Bearers_Pendant + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: R_BEARERS_ARMOR_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_R_Bearers_Armor + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_R_Bearers_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_R_Bearers_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_R_Bearers_Armor + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: R_BEARERS_SHOES_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_R_Bearers_Shoes + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_R_Bearers_Shoes + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_R_Bearers_Shoes + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_R_Bearers_Shoes + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: HASTY_WEAPON_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_Hasty_Weapon + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Hasty_Weapon + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Hasty_Weapon + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Hasty_Weapon + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: HASTY_SHIELD_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_Hasty_Shield + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Hasty_Shield + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Hasty_Shield + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Hasty_Shield + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: S_RELOAD_SHIELD_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_S_Reload_Shield + Rate: 40 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Amount: 10 + - Index: 7 + Item: E_Infinity_Drink + Amount: 10 + - Index: 8 + Item: Comp_Battle_Bubble + Amount: 3 + - Group: HEROSRIA_GIFT + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: C_Fire_Giant_Gold + Rate: 2 + Announced: true + - Index: 1 + Item: Dimmension_Jewel + Rate: 1 + Announced: true + - Index: 2 + Item: Dimmension_Jewelry + Rate: 1 + Announced: true + - Index: 3 + Item: Herosria_Jewel + Rate: 1 + Announced: true + - Index: 4 + Item: Dimmen_Jewel_Fragment + Rate: 10 + - Index: 5 + Item: Dimm_Jewelry_Fragment + Rate: 10 + - Index: 6 + Item: Herosria_Jewel_Fragment + Rate: 10 + - Index: 7 + Item: Under_Seal_D_Key + Rate: 10 + - Index: 8 + Item: Under_Seal_D_Padlock + Rate: 10 + - Index: 9 + Item: Under_Seal_D_keyring + Rate: 10 + - Index: 10 + Item: Heros_Gold_Bar + Rate: 100 + - Index: 11 + Item: Heros_Silver_Bar + Rate: 200 + - Index: 12 + Item: Heros_Copper_Bar + Rate: 300 + - Index: 13 + Item: Heros_Iron_Bar + Rate: 600 + - Index: 14 + Item: Heros_Ruby + Rate: 103 + - Index: 15 + Item: Heros_Topaz + Rate: 103 + - Index: 16 + Item: Heros_Sapphire + Rate: 103 + - Index: 17 + Item: Heros_Emerald + Rate: 103 + - Index: 18 + Item: Heros_Diamond + Rate: 103 + - Index: 19 + Item: Heros_White_H_Powder + Rate: 150 + Amount: 50 + - Index: 20 + Item: Heros_White_H_Powder + Rate: 250 + Amount: 30 + - Index: 21 + Item: Heros_White_H_Powder + Rate: 500 + Amount: 10 + - Index: 22 + Item: Heros_Blue_H_Powder + Rate: 200 + Amount: 50 + - Index: 23 + Item: Heros_Blue_H_Powder + Rate: 300 + Amount: 30 + - Index: 24 + Item: Heros_Blue_H_Powder + Rate: 600 + Amount: 10 + - Index: 25 + Item: Heros_Yellow_H_Powder + Rate: 350 + Amount: 50 + - Index: 26 + Item: Heros_Yellow_H_Powder + Rate: 450 + Amount: 30 + - Index: 27 + Item: Heros_Yellow_H_Powder + Rate: 900 + Amount: 10 + - Index: 28 + Item: Heros_Red_H_Powder + Rate: 500 + Amount: 50 + - Index: 29 + Item: Heros_Red_H_Powder + Rate: 600 + Amount: 30 + - Index: 30 + Item: Heros_Red_H_Powder + Rate: 1200 + Amount: 10 + - Index: 31 + Item: White_Gold_Bullion + Rate: 70 + Amount: 3 + - Index: 32 + Item: White_Gold_Bullion + Rate: 200 + Amount: 2 + - Index: 33 + Item: White_Gold_Bullion + Rate: 600 + - Index: 34 + Item: Gold_Bullion + Rate: 150 + Amount: 3 + - Index: 35 + Item: Gold_Bullion + Rate: 400 + Amount: 2 + - Index: 36 + Item: Gold_Bullion + Rate: 800 + - SubGroup: 1 + List: + - Index: 0 + Item: Heros_Gold_Bar + Rate: 30 + - Index: 1 + Item: Heros_Silver_Bar + Rate: 30 + - Index: 2 + Item: Heros_Copper_Bar + Rate: 30 + - Index: 3 + Item: Heros_Iron_Bar + Rate: 30 + - Index: 4 + Item: Heros_Gold_Ore + Rate: 150 + Amount: 7 + - Index: 5 + Item: Heros_Silver_Ore + Rate: 200 + Amount: 7 + - Index: 6 + Item: Heros_Copper_Ore + Rate: 250 + Amount: 7 + - Index: 7 + Item: Heros_Iron_Ore + Rate: 350 + Amount: 7 + - Index: 8 + Item: Heros_Gold_Ore + Rate: 200 + Amount: 5 + - Index: 9 + Item: Heros_Silver_Ore + Rate: 300 + Amount: 5 + - Index: 10 + Item: Heros_Copper_Ore + Rate: 400 + Amount: 5 + - Index: 11 + Item: Heros_Iron_Ore + Rate: 600 + Amount: 5 + - Index: 12 + Item: Heros_Gold_Ore + Rate: 800 + Amount: 3 + - Index: 13 + Item: Heros_Silver_Ore + Rate: 1100 + Amount: 3 + - Index: 14 + Item: Heros_Copper_Ore + Rate: 1400 + Amount: 3 + - Index: 15 + Item: Heros_Iron_Ore + Rate: 2900 + Amount: 3 + - Index: 16 + Item: White_Gold_Bullion + Rate: 415 + - Index: 17 + Item: Gold_Bullion + Rate: 815 + - SubGroup: 2 + List: + - Index: 0 + Item: Heros_Ruby + Rate: 30 + - Index: 1 + Item: Heros_Topaz + Rate: 30 + - Index: 2 + Item: Heros_Sapphire + Rate: 30 + - Index: 3 + Item: Heros_Emerald + Rate: 30 + - Index: 4 + Item: Heros_Diamond + Rate: 30 + - Index: 5 + Item: Heros_Ruby_Ore + Rate: 150 + Amount: 7 + - Index: 6 + Item: Heros_Topaz_Ore + Rate: 150 + Amount: 7 + - Index: 7 + Item: Heros_Sapphire_Ore + Rate: 150 + Amount: 7 + - Index: 8 + Item: Heros_Emerald_Ore + Rate: 150 + Amount: 7 + - Index: 9 + Item: Heros_Diamond_Ore + Rate: 150 + Amount: 7 + - Index: 10 + Item: Heros_Ruby_Ore + Rate: 300 + Amount: 5 + - Index: 11 + Item: Heros_Topaz_Ore + Rate: 300 + Amount: 5 + - Index: 12 + Item: Heros_Sapphire_Ore + Rate: 300 + Amount: 5 + - Index: 13 + Item: Heros_Emerald_Ore + Rate: 300 + Amount: 5 + - Index: 14 + Item: Heros_Diamond_Ore + Rate: 300 + Amount: 5 + - Index: 15 + Item: Heros_Ruby_Ore + Rate: 500 + Amount: 3 + - Index: 16 + Item: Heros_Topaz_Ore + Rate: 500 + Amount: 3 + - Index: 17 + Item: Heros_Sapphire_Ore + Rate: 500 + Amount: 3 + - Index: 18 + Item: Heros_Emerald_Ore + Rate: 500 + Amount: 3 + - Index: 19 + Item: Heros_Diamond_Ore + Rate: 500 + Amount: 3 + - Index: 20 + Item: Heros_Ruby_Ore + Rate: 800 + Amount: 2 + - Index: 21 + Item: Heros_Topaz_Ore + Rate: 800 + Amount: 2 + - Index: 22 + Item: Heros_Sapphire_Ore + Rate: 800 + Amount: 2 + - Index: 23 + Item: Heros_Emerald_Ore + Rate: 800 + Amount: 2 + - Index: 24 + Item: Heros_Diamond_Ore + Rate: 800 + Amount: 2 + - Index: 25 + Item: White_Gold_Bullion + Rate: 300 + - Index: 26 + Item: Gold_Bullion + Rate: 800 + - Group: MAUTOSPELL_EARRING_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_M_AutoSpell_Earring + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_AutoSpell_Earring + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_AutoSpell_Earring + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_AutoSpell_Earring + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: MAUTOSPELL_PENDANT_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_M_AutoSpell_Pendant + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_AutoSpell_Pendant + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_AutoSpell_Pendant + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_AutoSpell_Pendant + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: MAUTOSPELL_ARMOR_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_M_AutoSpell_Armor + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_AutoSpell_Armor + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_AutoSpell_Armor + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_AutoSpell_Armor + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: MAUTOSPELL_SHOES_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_M_AutoSpell_Shoes + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_AutoSpell_Shoes + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_M_AutoSpell_Shoes + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_M_AutoSpell_Shoes + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: INFINITY_WEAPON_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_Infinity_Weapon + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Infinity_Weapon + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Infinity_Weapon + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Infinity_Weapon + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: INFINITY_SHIELD_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: S_Infinity_Shield + Rate: 40 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_Infinity_Shield + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 2 + Item: S_Infinity_Shield + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 3 + Item: S_Infinity_Shield + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Group: VR_BOOK_EVENT + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: VR_Reading_Card + Rate: 320 + - Index: 1 + Item: VR_Bookmark + Rate: 320 + - Index: 2 + Item: VR_Navi_Sticker + Rate: 312 + - Index: 3 + Item: VR_Book_Tracker + Rate: 312 + - Index: 4 + Item: VR_Wristband + Rate: 312 + - Index: 5 + Item: VR_Metal_Cube + Rate: 312 + - Index: 6 + Item: VR_Heart_Cookie 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VR_BlackTea_Tin + Rate: 312 + - Index: 27 + Item: VR_Candy_Pile + Rate: 312 + - Index: 28 + Item: aegis_1000998 + Rate: 312 + - Index: 29 + Item: VR_Stress_Jelly + Rate: 312 + - Index: 30 + Item: VR_Creatura_Doll + Rate: 312 + - Index: 31 + Item: aegis_1001071 + Rate: 312 + - Group: LI_NYANGVINE_BOX1_29 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: aegis_101876 + Amount: 2 + - Index: 2 + Item: Comp_Bubble_Gum + Amount: 3 + - Group: LI_NYANGVINE_BOX2_29 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Battle_Manual100 + Amount: 2 + - Index: 2 + Item: aegis_101876 + Amount: 5 + - Group: LI_NYANGVINE_BOX3_29 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Comp_Bubble_Gum + Amount: 5 + - Index: 2 + Item: Battle_Manual100 + Amount: 5 + - Index: 3 + Item: aegis_101876 + Amount: 10 + - Group: EXP_WEAPON_BOX + 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Item: S_Dragon_Killer_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: S_Corrupt_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: S_Vibration_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: S_Holy_Water_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: S_Scissors_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: S_Penetration_Earring + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 11 + Item: S_Penetration_Pendent + RefineMinimum: 9 + RefineMaximum: 9 + - Group: TEMP_SET_CUBE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: S_M_Executioner_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 1 + Item: S_M_Exorcist_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 2 + Item: S_M_Hunting_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 3 + Item: S_M_Insect_Net_Weapon + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 4 + Item: S_M_Fishing_Weapon + RefineMinimum: 7 + RefineMaximum: 7 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Rate: 10 + - Index: 8 + Item: Guardian_Saber + Rate: 10 + - Index: 9 + Item: Holy_Light_Dagger + Rate: 10 + - Index: 10 + Item: Light_Power_Harp + Rate: 10 + - Index: 11 + Item: Light_Power_Spark + Rate: 10 + - Index: 12 + Item: Lighting_Splatter + Rate: 10 + - Index: 13 + Item: Justice_Bomber + Rate: 10 + - Index: 14 + Item: Last_Dawn + Rate: 10 + - Index: 15 + Item: Devil_Hunter + Rate: 10 + - Index: 16 + Item: Road_Of_Glory + Rate: 10 + - Index: 17 + Item: Victory_Sword + Rate: 10 + - Index: 18 + Item: Divine_Buster + Rate: 10 + - Index: 19 + Item: Orign_Of_Life + Rate: 10 + - Index: 20 + Item: Destiny_Staff + Rate: 10 + - Index: 21 + Item: Blessed_Bible + Rate: 10 + - Index: 22 + Item: Soul_Liberator + Rate: 10 + - Group: INJUSTICE_WEAPON_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Demonic_Claw + Rate: 10 + - Index: 1 + Item: Sealed_Bible + Rate: 10 + - Index: 2 + Item: Darkness_Tablet + Rate: 10 + - Index: 3 + Item: Devil_Wing_Staff + Rate: 10 + - Index: 4 + Item: Doom_Bible + Rate: 10 + - Index: 5 + Item: Soul_Harvest + Rate: 10 + - Index: 6 + Item: The_Reaper + Rate: 10 + - Index: 7 + Item: Underworld_Knife + Rate: 10 + - Index: 8 + Item: Devil_Cursed_Sword + Rate: 10 + - Index: 9 + Item: Dark_Angel_Ray_Bow + Rate: 10 + - Index: 10 + Item: Crime_Violine + Rate: 10 + - Index: 11 + Item: Crime_Whip + Rate: 10 + - Index: 12 + Item: RG_5649 + Rate: 10 + - Index: 13 + Item: Devil_L_Launcher + Rate: 10 + - Index: 14 + Item: Screaming_Rifle + Rate: 10 + - Index: 15 + Item: Devils_Bullet + Rate: 10 + - Index: 16 + Item: Outlaw_Cursed_Shotgun + Rate: 10 + - Index: 17 + Item: Blood_Rapier + Rate: 10 + - Index: 18 + Item: Destruction_Axe + Rate: 10 + - Index: 19 + Item: Devil_Claw + Rate: 10 + - Index: 20 + Item: Execution_Great_Sword + Rate: 10 + - Index: 21 + Item: Devil_Guardian_Sword + Rate: 10 + - Index: 22 + Item: Darkness_Foxtail_Model + Rate: 10 + - Group: GOODNEVIL_HELM_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: GoodnEvil_Circlet_DK + Rate: 10 + - Index: 1 + Item: GoodnEvil_Circlet_IG + Rate: 10 + - Index: 2 + Item: GoodnEvil_Circlet_AG + Rate: 10 + - Index: 3 + Item: GoodnEvil_Circlet_EM + Rate: 10 + - Index: 4 + Item: GoodnEvil_Circlet_CD + Rate: 10 + - Index: 5 + Item: GoodnEvil_Circlet_IQ + Rate: 10 + - Index: 6 + Item: GoodnEvil_Circlet_MT + Rate: 10 + - Index: 7 + Item: GoodnEvil_Circlet_BO + Rate: 10 + - Index: 8 + Item: GoodnEvil_Circlet_SHC + Rate: 10 + - Index: 9 + Item: GoodnEvil_Circlet_ABC + Rate: 10 + - Index: 10 + Item: GoodnEvil_Circlet_WH + Rate: 10 + - Index: 11 + Item: GoodnEvil_Circlet_TR + Rate: 10 + - Index: 12 + Item: GoodnEvil_Circlet_SS + Rate: 10 + - Index: 13 + Item: GoodnEvil_Circlet_SKE + Rate: 10 + - Index: 14 + Item: GoodnEvil_Circlet_SOA + Rate: 10 + - Index: 15 + Item: GoodnEvil_Circlet_HN + Rate: 10 + - Index: 16 + Item: GoodnEvil_Circlet_SH + Rate: 10 + - Index: 17 + Item: GoodnEvil_Circlet_Box + Rate: 10 + - Group: F_EIN_1HDAGGER_BOX + SubGroups: + - 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List: + - Index: 0 + Item: C_Headset_OST + - Index: 1 + Item: C_Music_Decoration + - Index: 2 + Item: C_Whistle + - Group: RO_CONCERT_SCROLL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: RO_Concert_Scroll2 + Amount: 2 + - Group: FAN_UPGRADE_KIT_EX_10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Fan_Upgrade_Kit_EX + Amount: 10 + - Group: KR_B_SPECIAL06 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Wing_Of_Fly + Duration: 7200 + - Group: COSTUMEMILEPACK_31_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 12 + - Index: 2 + Item: aegis_102332 + Amount: 3 + - Group: COSTUMEMILEPACK_31_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 25 + - Index: 2 + Item: aegis_102332 + Amount: 5 + - Group: COSTUMEMILEPACK_31_3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 50 + - Index: 2 + Item: aegis_102332 + Amount: 10 + - Group: CATPAW_1DAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_CatPaw_Ticket + Duration: 1440 + - Group: MILEAGE_COUPON + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cachua_Coupon + - Index: 1 + Item: Evt_Cos_Coin + - Group: LI_NYANGVINE_BOX1_32 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: aegis_102441 + Amount: 2 + - Index: 2 + Item: Comp_Bubble_Gum + Amount: 3 + - Group: LI_NYANGVINE_BOX2_32 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Battle_Manual100 + Amount: 2 + - Index: 2 + Item: aegis_102441 + Amount: 5 + - Group: LI_NYANGVINE_BOX3_32 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Comp_Bubble_Gum + Amount: 5 + - Index: 2 + Item: Battle_Manual100 + Amount: 5 + - Index: 3 + Item: aegis_102441 + Amount: 10 + - Group: 21TH_PRESENT_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_All_In_One_Buff + Amount: 3 + - Index: 1 + Item: E_EXP_Drop_Up_7days + - Group: 21TH_COSTUME_COLLECTION + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: C_Ocean_Color_Long + - Index: 1 + Item: C_Aqua_Fin_Decoration + - Index: 2 + Item: C_Sailor_Cap + - Index: 3 + Item: aegis_102441 + Amount: 10 + - Group: SEASON_EVT_REWARD_8 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: C_Indomitable_Crown + Rate: 1 + - Index: 1 + Item: C_Guardian_Wingdeco + Rate: 1 + - Index: 2 + Item: C_Guardian_Wing + Rate: 1 + - Index: 3 + Item: C_Reliance_Crown + Rate: 1 + - Index: 4 + Item: C_Guardian_Angelwing + Rate: 1 + - Index: 5 + Item: C_Guardian_Butterwing + Rate: 1 + - Index: 6 + Item: Pet_Coin + Rate: 1 + Amount: 50 + - Index: 7 + Item: South_Pork_Ricebowl + Rate: 25 + Amount: 3 + - Index: 8 + Item: South_Pork_Slice + Rate: 25 + Amount: 5 + - Index: 9 + Item: Grilled_Veg_Skewers_ + Rate: 25 + Amount: 7 + - Index: 10 + Item: Melody_Card_191 + Rate: 5 + - Index: 11 + Item: aegis_1001376 + Rate: 5 + - Index: 12 + Item: South_Pork_Ricebowl + Rate: 56 + - Index: 13 + Item: South_Pork_Slice + Rate: 56 + Amount: 2 + - Index: 14 + Item: Grilled_Veg_Skewers_ + Rate: 56 + Amount: 3 + - Index: 15 + Item: Pet_Coin + Rate: 10 + Amount: 30 + - Index: 16 + Item: Poring_Kombucha + Rate: 70 + Amount: 20 + - Index: 17 + Item: Monster_Bread + Rate: 70 + Amount: 20 + - Index: 18 + Item: Monster_Bread_ + Rate: 70 + Amount: 20 + - Index: 19 + Item: Poring_Kombucha + Rate: 140 + Amount: 10 + - Index: 20 + Item: Monster_Bread + Rate: 140 + Amount: 10 + - Index: 21 + Item: Monster_Bread_ + Rate: 140 + Amount: 10 + - Index: 22 + Item: Pet_Coin + Rate: 50 + Amount: 20 + - Index: 23 + Item: Night_M_Ice_Flakes + Rate: 250 + Amount: 30 + - Index: 24 + Item: Night_M_Ice_Cream + Rate: 250 + Amount: 30 + - Index: 25 + Item: Night_M_Cotton_Candy + Rate: 250 + Amount: 30 + - Index: 26 + Item: Night_M_Ice_Flakes + Rate: 500 + Amount: 15 + - Index: 27 + Item: Night_M_Ice_Cream + Rate: 500 + Amount: 15 + - Index: 28 + Item: Night_M_Cotton_Candy + Rate: 500 + Amount: 15 + - Index: 29 + Item: Pet_Coin + Rate: 100 + Amount: 10 + - Index: 30 + Item: Grilled_Fish + Rate: 700 + Amount: 50 + - Index: 31 + Item: Grilled_Veg_Skewers + Rate: 700 + Amount: 50 + - Index: 32 + Item: Grilled_Hm_Sausage + Rate: 700 + Amount: 50 + - Index: 33 + Item: Grilled_Fish + Rate: 1400 + Amount: 25 + - Index: 34 + Item: Grilled_Veg_Skewers + Rate: 1400 + Amount: 25 + - Index: 35 + Item: Grilled_Hm_Sausage + Rate: 1400 + Amount: 25 + - Index: 36 + Item: Pet_Coin + Rate: 400 + Amount: 5 + - Group: COSTUMEMILEPACK_32_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 12 + - Index: 2 + Item: aegis_102441 + Amount: 3 + - Group: COSTUMEMILEPACK_32_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 25 + - Index: 2 + Item: aegis_102441 + Amount: 5 + - Group: COSTUMEMILEPACK_32_3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 50 + - Index: 2 + Item: aegis_102441 + Amount: 10 + - Group: SCHMIDT_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1000 + Amount: 3 + - Index: 1 + Item: aegis_1001478 + Rate: 1000 + Amount: 4 + - Index: 2 + Item: aegis_1001478 + Rate: 1000 + Amount: 5 + - Index: 3 + Item: Schmidt_Suits + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 4 + Item: Schmidt_Suits + Rate: 100 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 5 + Item: Schmidt_Suits + Rate: 80 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: Schmidt_Manteau + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Schmidt_Manteau + Rate: 100 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 8 + Item: Schmidt_Manteau + Rate: 80 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: Temporal_M_Str + Rate: 140 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Temporal_M_Agi + Rate: 140 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 11 + Item: Temporal_M_Vit + Rate: 140 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 12 + Item: Temporal_M_Int + Rate: 140 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 13 + Item: Temporal_M_Dex + Rate: 140 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 14 + Item: Temporal_M_Luk + Rate: 140 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 15 + Item: Temporal_M_Str + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 16 + Item: Temporal_M_Agi + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 17 + Item: Temporal_M_Vit + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 18 + Item: Temporal_M_Int + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 19 + Item: Temporal_M_Dex + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 20 + Item: Temporal_M_Luk + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 21 + Item: Temporal_M_Str + Rate: 70 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: Temporal_M_Agi + Rate: 70 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: Temporal_M_Vit + Rate: 70 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: Temporal_M_Int + Rate: 70 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 25 + Item: Temporal_M_Dex + Rate: 70 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 26 + Item: Temporal_M_Luk + Rate: 70 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 27 + Item: Temporal_M_Str + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 28 + Item: Temporal_M_Agi + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 29 + Item: Temporal_M_Vit + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 30 + Item: Temporal_M_Int + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 31 + Item: Temporal_M_Dex + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 32 + Item: Temporal_M_Luk + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 33 + Item: Temporal_M_Str + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 34 + Item: Temporal_M_Agi + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 35 + Item: Temporal_M_Vit + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 36 + Item: Temporal_M_Int + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 37 + Item: Temporal_M_Dex + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 38 + Item: Temporal_M_Luk + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 39 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 16 + - Index: 40 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 17 + - Index: 41 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 18 + - Index: 42 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 19 + - Index: 43 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 20 + - Index: 44 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 21 + - Index: 45 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 22 + - Index: 46 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 23 + - Index: 47 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 24 + - Index: 48 + Item: GH_Cursed_Crystal + Rate: 400 + Amount: 25 + - Group: SCHMIDT_ANTIQUITY2 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 500 + Amount: 4 + - Index: 1 + Item: aegis_1001478 + Rate: 500 + Amount: 5 + - Index: 2 + Item: aegis_1001478 + Rate: 500 + Amount: 6 + - Index: 3 + Item: aegis_1001478 + Rate: 500 + Amount: 7 + - Index: 4 + Item: Schmidt_Suits + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 5 + Item: Schmidt_Suits + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 6 + Item: Schmidt_Suits + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 7 + Item: Schmidt_Manteau + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: Schmidt_Manteau + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 9 + Item: Schmidt_Manteau + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 10 + Item: Overwhelm_Str_Armor + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 11 + Item: Overwhelm_Agi_Armor + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 12 + Item: Overwhelm_Vit_Armor + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 13 + Item: Overwhelm_Int_Armor + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 14 + Item: Overwhelm_Dex_Armor + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 15 + Item: Overwhelm_Luk_Armor + Rate: 150 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Overwhelm_Str_Armor + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 17 + Item: Overwhelm_Agi_Armor + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 18 + Item: Overwhelm_Vit_Armor + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 19 + Item: Overwhelm_Int_Armor + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 20 + Item: Overwhelm_Dex_Armor + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 21 + Item: Overwhelm_Luk_Armor + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 22 + Item: Overwhelm_Str_Armor + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 23 + Item: Overwhelm_Agi_Armor + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 24 + Item: Overwhelm_Vit_Armor + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 25 + Item: Overwhelm_Int_Armor + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 26 + Item: Overwhelm_Dex_Armor + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 27 + Item: Overwhelm_Luk_Armor + Rate: 50 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 28 + Item: Schmidt_Insignia_Str + Rate: 100 + - Index: 29 + Item: Schmidt_Insignia_Int + Rate: 100 + - Index: 30 + Item: Schmidt_Insignia_Luk + Rate: 100 + - Index: 31 + Item: Schmidt_Insignia_Vit + Rate: 100 + - Index: 32 + Item: Schmidt_Insignia_Agi + Rate: 100 + - Index: 33 + Item: Schmidt_Insignia_Dex + Rate: 100 + - Index: 34 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 16 + - Index: 35 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 17 + - Index: 36 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 18 + - Index: 37 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 19 + - Index: 38 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 20 + - Index: 39 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 21 + - Index: 40 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 22 + - Index: 41 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 23 + - Index: 42 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 24 + - Index: 43 + Item: GH_Cursed_Gemstone + Rate: 500 + Amount: 25 + - Group: AMDARAIS_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1000 + Amount: 3 + - Index: 1 + Item: aegis_1001478 + Rate: 1000 + Amount: 4 + - Index: 2 + Item: aegis_1001478 + Rate: 1000 + Amount: 5 + - Index: 3 + Item: Temporal_Str_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 4 + Item: Temporal_Agi_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 5 + Item: Temporal_Vit_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Temporal_Int_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Temporal_Dex_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Temporal_Luk_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Temporal_Str_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 10 + Item: Temporal_Agi_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 11 + Item: Temporal_Vit_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 12 + Item: Temporal_Int_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 13 + Item: Temporal_Dex_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 14 + Item: Temporal_Luk_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 15 + Item: Temporal_Str_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Temporal_Agi_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Temporal_Vit_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Temporal_Int_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Temporal_Dex_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Temporal_Luk_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Modify_Str_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 22 + Item: Modify_Agi_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 23 + Item: Modify_Vit_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 24 + Item: Modify_Int_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 25 + Item: Modify_Dex_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 26 + Item: Modify_Luk_Boots_ + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 27 + Item: Modify_Str_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 28 + Item: Modify_Agi_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 29 + Item: Modify_Vit_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 30 + Item: Modify_Int_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 31 + Item: Modify_Dex_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 32 + Item: Modify_Luk_Boots_ + Rate: 90 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 33 + Item: Modify_Str_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 34 + Item: Modify_Agi_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 35 + Item: Modify_Vit_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 36 + Item: Modify_Int_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 37 + Item: Modify_Dex_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 38 + Item: Modify_Luk_Boots_ + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 39 + Item: Temporal_Crystal + Rate: 130 + Amount: 15 + - Index: 40 + Item: Temporal_Crystal + Rate: 130 + Amount: 16 + - Index: 41 + Item: Temporal_Crystal + Rate: 130 + Amount: 17 + - Index: 42 + Item: Temporal_Crystal + Rate: 130 + Amount: 18 + - Index: 43 + Item: Temporal_Crystal + Rate: 130 + Amount: 19 + - Index: 44 + Item: Temporal_Crystal + Rate: 130 + Amount: 20 + - Index: 45 + Item: Temporal_Crystal + Rate: 130 + Amount: 21 + - Index: 46 + Item: Temporal_Crystal + Rate: 130 + Amount: 22 + - Index: 47 + Item: Temporal_Crystal + Rate: 130 + Amount: 23 + - Index: 48 + Item: Temporal_Crystal + Rate: 130 + Amount: 24 + - Index: 49 + Item: Temporal_Crystal + Rate: 130 + Amount: 25 + - Index: 50 + Item: Temporal_Crystal + Rate: 130 + Amount: 26 + - Index: 51 + Item: Temporal_Crystal + Rate: 130 + Amount: 27 + - Index: 52 + Item: Temporal_Crystal + Rate: 130 + Amount: 28 + - Index: 53 + Item: Temporal_Crystal + Rate: 130 + Amount: 29 + - Index: 54 + Item: Temporal_Crystal + Rate: 130 + Amount: 30 + - Index: 55 + Item: Coagulated_Spell + Rate: 120 + Amount: 10 + - Index: 56 + Item: Coagulated_Spell + Rate: 120 + Amount: 11 + - Index: 57 + Item: Coagulated_Spell + Rate: 120 + Amount: 12 + - Index: 58 + Item: Coagulated_Spell + Rate: 120 + Amount: 13 + - Index: 59 + Item: Coagulated_Spell + Rate: 120 + Amount: 14 + - Index: 60 + Item: Coagulated_Spell + Rate: 120 + Amount: 15 + - Index: 61 + Item: Coagulated_Spell + Rate: 120 + Amount: 16 + - Index: 62 + Item: Coagulated_Spell + Rate: 120 + Amount: 17 + - Index: 63 + Item: Coagulated_Spell + Rate: 120 + Amount: 18 + - Index: 64 + Item: Coagulated_Spell + Rate: 120 + Amount: 19 + - Index: 65 + Item: Coagulated_Spell + Rate: 120 + Amount: 20 + - Index: 66 + Item: Coagulated_Spell + Rate: 120 + Amount: 21 + - Index: 67 + Item: Coagulated_Spell + Rate: 120 + Amount: 22 + - Index: 68 + Item: Coagulated_Spell + Rate: 120 + Amount: 23 + - Index: 69 + Item: Coagulated_Spell + Rate: 120 + Amount: 24 + - Index: 70 + Item: Coagulated_Spell + Rate: 120 + Amount: 25 + - Group: AMDARAIS_ANTIQUITY2 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1000 + Amount: 4 + - Index: 1 + Item: aegis_1001478 + Rate: 1000 + Amount: 5 + - Index: 2 + Item: aegis_1001478 + Rate: 1000 + Amount: 6 + - Index: 3 + Item: aegis_1001478 + Rate: 1000 + Amount: 7 + - Index: 4 + Item: Temporal_Str_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 5 + Item: Temporal_Agi_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: Temporal_Vit_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: Temporal_Int_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: Temporal_Dex_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: Temporal_Luk_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 10 + Item: Temporal_Str_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 11 + Item: Temporal_Agi_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 12 + Item: Temporal_Vit_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 13 + Item: Temporal_Int_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 14 + Item: Temporal_Dex_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 15 + Item: Temporal_Luk_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 16 + Item: Temporal_Str_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 17 + Item: Temporal_Agi_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 18 + Item: Temporal_Vit_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 19 + Item: Temporal_Int_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 20 + Item: Temporal_Dex_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 21 + Item: Temporal_Luk_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 22 + Item: Modify_Str_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: Modify_Agi_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: Modify_Vit_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 25 + Item: Modify_Int_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 26 + Item: Modify_Dex_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 27 + Item: Modify_Luk_Boots_ + Rate: 130 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 28 + Item: Modify_Str_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 29 + Item: Modify_Agi_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 30 + Item: Modify_Vit_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 31 + Item: Modify_Int_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 32 + Item: Modify_Dex_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 33 + Item: Modify_Luk_Boots_ + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 34 + Item: Modify_Str_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 35 + Item: Modify_Agi_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 36 + Item: Modify_Vit_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 37 + Item: Modify_Int_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 38 + Item: Modify_Dex_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 39 + Item: Modify_Luk_Boots_ + Rate: 60 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 40 + Item: Temporal_Crystal + Rate: 70 + Amount: 20 + - Index: 41 + Item: Temporal_Crystal + Rate: 70 + Amount: 21 + - Index: 42 + Item: Temporal_Crystal + Rate: 70 + Amount: 22 + - Index: 43 + Item: Temporal_Crystal + Rate: 70 + Amount: 23 + - Index: 44 + Item: Temporal_Crystal + Rate: 70 + Amount: 24 + - Index: 45 + Item: Temporal_Crystal + Rate: 70 + Amount: 25 + - Index: 46 + Item: Temporal_Crystal + Rate: 70 + Amount: 26 + - Index: 47 + Item: Temporal_Crystal + Rate: 70 + Amount: 27 + - Index: 48 + Item: Temporal_Crystal + Rate: 70 + Amount: 28 + - Index: 49 + Item: Temporal_Crystal + Rate: 70 + Amount: 29 + - Index: 50 + Item: Temporal_Crystal + Rate: 70 + Amount: 30 + - Index: 51 + Item: Temporal_Crystal + Rate: 70 + Amount: 31 + - Index: 52 + Item: Temporal_Crystal + Rate: 70 + Amount: 32 + - Index: 53 + Item: Temporal_Crystal + Rate: 70 + Amount: 33 + - Index: 54 + Item: Temporal_Crystal + Rate: 70 + Amount: 34 + - Index: 55 + Item: Temporal_Crystal + Rate: 70 + Amount: 35 + - Index: 56 + Item: Coagulated_Spell + Rate: 70 + Amount: 30 + - Index: 57 + Item: Coagulated_Spell + Rate: 70 + Amount: 31 + - Index: 58 + Item: Coagulated_Spell + Rate: 70 + Amount: 32 + - Index: 59 + Item: Coagulated_Spell + Rate: 70 + Amount: 33 + - Index: 60 + Item: Coagulated_Spell + Rate: 70 + Amount: 34 + - Index: 61 + Item: Coagulated_Spell + Rate: 70 + Amount: 35 + - Index: 62 + Item: Coagulated_Spell + Rate: 70 + Amount: 36 + - Index: 63 + Item: Coagulated_Spell + Rate: 70 + Amount: 37 + - Index: 64 + Item: Coagulated_Spell + Rate: 70 + Amount: 38 + - Index: 65 + Item: Coagulated_Spell + Rate: 70 + Amount: 39 + - Index: 66 + Item: Coagulated_Spell + Rate: 70 + Amount: 40 + - Index: 67 + Item: Coagulated_Spell + Rate: 70 + Amount: 41 + - Index: 68 + Item: Coagulated_Spell + Rate: 70 + Amount: 42 + - Index: 69 + Item: Coagulated_Spell + Rate: 70 + Amount: 43 + - Index: 70 + Item: Coagulated_Spell + Rate: 70 + Amount: 44 + - Index: 71 + Item: Coagulated_Spell + Rate: 70 + Amount: 45 + - Index: 72 + Item: Polluted_Spell + Rate: 60 + Amount: 11 + - Index: 73 + Item: Polluted_Spell + Rate: 55 + Amount: 12 + - Index: 74 + Item: Polluted_Spell + Rate: 55 + Amount: 13 + - Index: 75 + Item: Polluted_Spell + Rate: 55 + Amount: 14 + - Index: 76 + Item: Polluted_Spell + Rate: 55 + Amount: 15 + - Group: C_AMDARAIS_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 600 + Amount: 4 + - Index: 1 + Item: aegis_1001478 + Rate: 600 + Amount: 5 + - Index: 2 + Item: aegis_1001478 + Rate: 600 + Amount: 6 + - Index: 3 + Item: aegis_1001478 + Rate: 600 + Amount: 7 + - Index: 4 + Item: aegis_1001478 + Rate: 600 + Amount: 8 + - Index: 5 + Item: G_Knight_Sword + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: G_Knight_Spear + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: G_Knight_JewelSword + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: G_Knight_Axe + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: G_Knight_BattleAxe + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 10 + Item: G_Knight_Archer_Bow + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 11 + Item: G_Knight_Bow + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 12 + Item: G_Alchemist_Staff + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 13 + Item: R_Gladius_L + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 14 + Item: R_Gladius_R + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 15 + Item: R_Katar + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: R_Magician_Dagger + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: R_Cleric_Staff + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: R_Knuckle + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: R_Magician_Staff + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: R_Magician_Wand + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: R_Sage_Book + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: R_Cello + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: R_Wheep + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: R_Pillar + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 25 + Item: R_Syringe + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 26 + Item: R_Revolver + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 27 + Item: R_Huuma_Shuriken + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 28 + Item: R_Foxtail_rod + Rate: 95 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 29 + Item: G_Knight_Sword + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 30 + Item: G_Knight_Spear + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 31 + Item: G_Knight_JewelSword + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 32 + Item: G_Knight_Axe + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 33 + Item: G_Knight_BattleAxe + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 34 + Item: G_Knight_Archer_Bow + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 35 + Item: G_Knight_Bow + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 36 + Item: G_Alchemist_Staff + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 37 + Item: R_Gladius_L + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 38 + Item: R_Gladius_R + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 39 + Item: R_Katar + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 40 + Item: R_Magician_Dagger + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 41 + Item: R_Cleric_Staff + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 42 + Item: R_Knuckle + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 43 + Item: R_Magician_Staff + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 44 + Item: R_Magician_Wand + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 45 + Item: R_Sage_Book + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 46 + Item: R_Cello + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 47 + Item: R_Wheep + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 48 + Item: R_Pillar + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 49 + Item: R_Syringe + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 50 + Item: R_Revolver + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 51 + Item: R_Huuma_Shuriken + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 52 + Item: R_Foxtail_rod + Rate: 51 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 53 + Item: G_Knight_Sword + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 54 + Item: G_Knight_Spear + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 55 + Item: G_Knight_JewelSword + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 56 + Item: G_Knight_Axe + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 57 + Item: G_Knight_BattleAxe + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 58 + Item: G_Knight_Archer_Bow + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 59 + Item: G_Knight_Bow + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 60 + Item: G_Alchemist_Staff + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 61 + Item: R_Gladius_L + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 62 + Item: R_Gladius_R + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 63 + Item: R_Katar + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 64 + Item: R_Magician_Dagger + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 65 + Item: R_Cleric_Staff + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 66 + Item: R_Knuckle + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 67 + Item: R_Magician_Staff + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 68 + Item: R_Magician_Wand + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 69 + Item: R_Sage_Book + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 70 + Item: R_Cello + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 71 + Item: R_Wheep + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 72 + Item: R_Pillar + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 73 + Item: R_Syringe + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 74 + Item: R_Revolver + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 75 + Item: R_Huuma_Shuriken + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 76 + Item: R_Foxtail_rod + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 77 + Item: Fragment_Of_Time + Rate: 151 + Amount: 11 + - Index: 78 + Item: Fragment_Of_Time + Rate: 151 + Amount: 12 + - Index: 79 + Item: Fragment_Of_Time + Rate: 151 + Amount: 13 + - Index: 80 + Item: Fragment_Of_Time + Rate: 151 + Amount: 14 + - Index: 81 + Item: Fragment_Of_Time + Rate: 151 + Amount: 15 + - Index: 82 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 6 + - Index: 83 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 7 + - Index: 84 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 8 + - Index: 85 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 9 + - Index: 86 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 10 + - Index: 87 + Item: Spell_Of_Time + Rate: 302 + Amount: 11 + - Index: 88 + Item: Spell_Of_Time + Rate: 301 + Amount: 12 + - Index: 89 + Item: Spell_Of_Time + Rate: 301 + Amount: 13 + - Index: 90 + Item: Spell_Of_Time + Rate: 301 + Amount: 14 + - Index: 91 + Item: Spell_Of_Time + Rate: 301 + Amount: 15 + - Group: C_HIMEL_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 600 + Amount: 8 + - Index: 1 + Item: aegis_1001478 + Rate: 600 + Amount: 9 + - Index: 2 + Item: aegis_1001478 + Rate: 600 + Amount: 10 + - Index: 3 + Item: aegis_1001478 + Rate: 600 + Amount: 11 + - Index: 4 + Item: aegis_1001478 + Rate: 600 + Amount: 12 + - Index: 5 + Item: G_Knight_Sword + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: G_Knight_Spear + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: G_Knight_JewelSword + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: G_Knight_Axe + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: G_Knight_BattleAxe + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 10 + Item: G_Knight_Archer_Bow + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 11 + Item: G_Knight_Bow + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 12 + Item: G_Alchemist_Staff + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 13 + Item: R_Gladius_L + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 14 + Item: R_Gladius_R + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 15 + Item: R_Katar + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: R_Magician_Dagger + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: R_Cleric_Staff + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: R_Knuckle + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: R_Magician_Staff + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: R_Magician_Wand + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: R_Sage_Book + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: R_Cello + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: R_Wheep + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: R_Pillar + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 25 + Item: R_Syringe + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 26 + Item: R_Revolver + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 27 + Item: R_Huuma_Shuriken + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 28 + Item: R_Foxtail_rod + Rate: 75 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 29 + Item: G_Knight_Sword + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 30 + Item: G_Knight_Spear + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 31 + Item: G_Knight_JewelSword + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 32 + Item: G_Knight_Axe + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 33 + Item: G_Knight_BattleAxe + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 34 + Item: G_Knight_Archer_Bow + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 35 + Item: G_Knight_Bow + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 36 + Item: G_Alchemist_Staff + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 37 + Item: R_Gladius_L + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 38 + Item: R_Gladius_R + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 39 + Item: R_Katar + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 40 + Item: R_Magician_Dagger + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 41 + Item: R_Cleric_Staff + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 42 + Item: R_Knuckle + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 43 + Item: R_Magician_Staff + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 44 + Item: R_Magician_Wand + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 45 + Item: R_Sage_Book + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 46 + Item: R_Cello + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 47 + Item: R_Wheep + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 48 + Item: R_Pillar + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 49 + Item: R_Syringe + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 50 + Item: R_Revolver + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 51 + Item: R_Huuma_Shuriken + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 52 + Item: R_Foxtail_rod + Rate: 61 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 53 + Item: G_Knight_Sword + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 54 + Item: G_Knight_Spear + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 55 + Item: G_Knight_JewelSword + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 56 + Item: G_Knight_Axe + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 57 + Item: G_Knight_BattleAxe + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 58 + Item: G_Knight_Archer_Bow + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 59 + Item: G_Knight_Bow + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 60 + Item: G_Alchemist_Staff + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 61 + Item: R_Gladius_L + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 62 + Item: R_Gladius_R + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 63 + Item: R_Katar + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 64 + Item: R_Magician_Dagger + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 65 + Item: R_Cleric_Staff + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 66 + Item: R_Knuckle + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 67 + Item: R_Magician_Staff + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 68 + Item: R_Magician_Wand + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 69 + Item: R_Sage_Book + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 70 + Item: R_Cello + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 71 + Item: R_Wheep + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 72 + Item: R_Pillar + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 73 + Item: R_Syringe + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 74 + Item: R_Revolver + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 75 + Item: R_Huuma_Shuriken + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 76 + Item: R_Foxtail_rod + Rate: 30 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 77 + Item: Fragment_Of_Time + Rate: 151 + Amount: 16 + - Index: 78 + Item: Fragment_Of_Time + Rate: 151 + Amount: 17 + - Index: 79 + Item: Fragment_Of_Time + Rate: 151 + Amount: 18 + - Index: 80 + Item: Fragment_Of_Time + Rate: 151 + Amount: 19 + - Index: 81 + Item: Fragment_Of_Time + Rate: 151 + Amount: 20 + - Index: 82 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 11 + - Index: 83 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 12 + - Index: 84 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 13 + - Index: 85 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 14 + - Index: 86 + Item: Jewel_Of_Time_Ore + Rate: 151 + Amount: 15 + - Index: 87 + Item: Spell_Of_Time + Rate: 302 + Amount: 16 + - Index: 88 + Item: Spell_Of_Time + Rate: 301 + Amount: 17 + - Index: 89 + Item: Spell_Of_Time + Rate: 301 + Amount: 18 + - Index: 90 + Item: Spell_Of_Time + Rate: 301 + Amount: 19 + - Index: 91 + Item: Spell_Of_Time + Rate: 301 + Amount: 20 + - Group: UNKNOWN_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 600 + Amount: 3 + - Index: 1 + Item: aegis_1001478 + Rate: 600 + Amount: 4 + - Index: 2 + Item: aegis_1001478 + Rate: 600 + Amount: 5 + - Index: 3 + Item: aegis_1001478 + Rate: 600 + Amount: 6 + - Index: 4 + Item: aegis_1001478 + Rate: 600 + Amount: 7 + - Index: 5 + Item: Volar + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: Vernan + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: Argen_Blanco + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: Farthezan + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: Harve + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 10 + Item: Fortrage + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 11 + Item: Golden_Wrench + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 12 + Item: Engine_Pilebuncker + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 13 + Item: Maxi_Spanner + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 14 + Item: Estal + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 15 + Item: Coolant_Injection + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Gene_Rod + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Judgement_Slasher + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Repent_Slasher + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Agudo_Filo + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Reaper_Cross + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Jack_The_Knife + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: Platinum_Dagger + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: Rapid_Fire_C_Bow + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: Crimson_Rose_Stick + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 25 + Item: Staff_Of_Miracle + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 26 + Item: Gravitation_Staff + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 27 + Item: Boltigin + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 28 + Item: Psychic_Spear_Rod + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 29 + Item: Dust_Grave + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 30 + Item: Ponitendtia + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 31 + Item: Adorare_Staff + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 32 + Item: Lucis_Flail + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 33 + Item: Combo_Fist + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 34 + Item: Asura_Bandage + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 35 + Item: Bright_Mace + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 36 + Item: Sharp_Star_Bow + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 37 + Item: Falken_Shooter + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 38 + Item: Aiming_Bow + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 39 + Item: Wind_Gale + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 40 + Item: Black_Circle + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 41 + Item: Antique_Cello + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 42 + Item: Heart_Whip + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 43 + Item: Scarlet_Ribbon + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 44 + Item: Up_Sword_Of_Bluefire + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 45 + Item: Up_Slate_Sword + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 46 + Item: Up_Light_Blade + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 47 + Item: Up_Magic_Sword + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 48 + Item: Up_Fatalist + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 49 + Item: Up_Fog_Dew_Sword + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 50 + Item: Up_Blessed_Knife + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 51 + Item: Up_Undine_Spear_K + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 52 + Item: Up_OneSkyOneSun + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 53 + Item: Up_Demon_Hunting_Bible + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 54 + Item: Up_Shadow_Staff_K + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 55 + Item: Up_Freezing_Rod + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 56 + Item: Up_MeawFoxtail + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 57 + Item: Up_SoulWeight + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 58 + Item: Up_Freedom_Stick + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 59 + Item: Up_Iron_Nail_K + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 60 + Item: Up_Ray_Knuckle + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 61 + Item: Up_Trumpet_Shell_K + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 62 + Item: Up_Barb_Wire_K + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 63 + Item: Up_Meteor_Striker + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 64 + Item: Up_Saint_Hall + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 65 + Item: Up_Oriental_Sword + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 66 + Item: Up_Dragonic_Slayer + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 67 + Item: Up_Shiver_Katar_K + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 68 + Item: Up_Blade_Katar + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 69 + Item: Up_Avenger + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 70 + Item: Up_Iron_Staff + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 71 + Item: Up_Blue_Crystal_Staff + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 72 + Item: Up_Humma_Clear + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 73 + Item: Up_Narcis_Bow + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 74 + Item: Up_Royal_Bow_K + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 75 + Item: Up_Scalet_Dragon_L_Bow + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 76 + Item: Up_Crimson_Rose + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 77 + Item: Up_Master_Soul_Rifle + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 78 + Item: Up_Demon_S_Shot + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 79 + Item: Up_The_Black_Gatling + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 80 + Item: Up_Golden_L_Launcher + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 81 + Item: Volar + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 82 + Item: Vernan + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 83 + Item: Argen_Blanco + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 84 + Item: Farthezan + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 85 + Item: Harve + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 86 + Item: Fortrage + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 87 + Item: Golden_Wrench + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 88 + Item: Engine_Pilebuncker + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 89 + Item: Maxi_Spanner + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 90 + Item: Estal + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 91 + Item: Coolant_Injection + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 92 + Item: Gene_Rod + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 93 + Item: Judgement_Slasher + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 94 + Item: Repent_Slasher + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 95 + Item: Agudo_Filo + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 96 + Item: Reaper_Cross + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 97 + Item: Jack_The_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 98 + Item: Platinum_Dagger + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 99 + Item: Rapid_Fire_C_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 100 + Item: Crimson_Rose_Stick + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 101 + Item: Staff_Of_Miracle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 102 + Item: Gravitation_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 103 + Item: Boltigin + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 104 + Item: Psychic_Spear_Rod + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 105 + Item: Dust_Grave + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 106 + Item: Ponitendtia + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 107 + Item: Adorare_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 108 + Item: Lucis_Flail + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 109 + Item: Combo_Fist + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 110 + Item: Asura_Bandage + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 111 + Item: Bright_Mace + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 112 + Item: Sharp_Star_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 113 + Item: Falken_Shooter + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 114 + Item: Aiming_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 115 + Item: Wind_Gale + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 116 + Item: Black_Circle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 117 + Item: Antique_Cello + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 118 + Item: Heart_Whip + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 119 + Item: Scarlet_Ribbon + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 120 + Item: Up_Sword_Of_Bluefire + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 121 + Item: Up_Slate_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 122 + Item: Up_Light_Blade + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 123 + Item: Up_Magic_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 124 + Item: Up_Fatalist + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 125 + Item: Up_Fog_Dew_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 126 + Item: Up_Blessed_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 127 + Item: Up_Undine_Spear_K + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 128 + Item: Up_OneSkyOneSun + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 129 + Item: Up_Demon_Hunting_Bible + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 130 + Item: Up_Shadow_Staff_K + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 131 + Item: Up_Freezing_Rod + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 132 + Item: Up_MeawFoxtail + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 133 + Item: Up_SoulWeight + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 134 + Item: Up_Freedom_Stick + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 135 + Item: Up_Iron_Nail_K + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 136 + Item: Up_Ray_Knuckle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 137 + Item: Up_Trumpet_Shell_K + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 138 + Item: Up_Barb_Wire_K + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 139 + Item: Up_Meteor_Striker + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 140 + Item: Up_Saint_Hall + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 141 + Item: Up_Oriental_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 142 + Item: Up_Dragonic_Slayer + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 143 + Item: Up_Shiver_Katar_K + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 144 + Item: Up_Blade_Katar + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 145 + Item: Up_Avenger + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 146 + Item: Up_Iron_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 147 + Item: Up_Blue_Crystal_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 148 + Item: Up_Humma_Clear + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 149 + Item: Up_Narcis_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 150 + Item: Up_Royal_Bow_K + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 151 + Item: Up_Scalet_Dragon_L_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 152 + Item: Up_Crimson_Rose + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 153 + Item: Up_Master_Soul_Rifle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 154 + Item: Up_Demon_S_Shot + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 155 + Item: Up_The_Black_Gatling + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 156 + Item: Up_Golden_L_Launcher + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 157 + Item: Volar + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 158 + Item: Vernan + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 159 + Item: Argen_Blanco + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 160 + Item: Farthezan + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 161 + Item: Harve + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 162 + Item: Fortrage + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 163 + Item: Golden_Wrench + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 164 + Item: Engine_Pilebuncker + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 165 + Item: Maxi_Spanner + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 166 + Item: Estal + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 167 + Item: Coolant_Injection + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 168 + Item: Gene_Rod + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 169 + Item: Judgement_Slasher + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 170 + Item: Repent_Slasher + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 171 + Item: Agudo_Filo + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 172 + Item: Reaper_Cross + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 173 + Item: Jack_The_Knife + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 174 + Item: Platinum_Dagger + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 175 + Item: Rapid_Fire_C_Bow + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 176 + Item: Crimson_Rose_Stick + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 177 + Item: Staff_Of_Miracle + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 178 + Item: Gravitation_Staff + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 179 + Item: Boltigin + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 180 + Item: Psychic_Spear_Rod + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 181 + Item: Dust_Grave + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 182 + Item: Ponitendtia + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 183 + Item: Adorare_Staff + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 184 + Item: Lucis_Flail + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 185 + Item: Combo_Fist + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 186 + Item: Asura_Bandage + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 187 + Item: Bright_Mace + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 188 + Item: Sharp_Star_Bow + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 189 + Item: Falken_Shooter + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 190 + Item: Aiming_Bow + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 191 + Item: Wind_Gale + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 192 + Item: Black_Circle + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 193 + Item: Antique_Cello + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 194 + Item: Heart_Whip + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 195 + Item: Scarlet_Ribbon + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 196 + Item: Up_Sword_Of_Bluefire + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 197 + Item: Up_Slate_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 198 + Item: Up_Light_Blade + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 199 + Item: Up_Magic_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 200 + Item: Up_Fatalist + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 201 + Item: Up_Fog_Dew_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 202 + Item: Up_Blessed_Knife + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 203 + Item: Up_Undine_Spear_K + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 204 + Item: Up_OneSkyOneSun + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 205 + Item: Up_Demon_Hunting_Bible + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 206 + Item: Up_Shadow_Staff_K + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 207 + Item: Up_Freezing_Rod + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 208 + Item: Up_MeawFoxtail + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 209 + Item: Up_SoulWeight + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 210 + Item: Up_Freedom_Stick + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 211 + Item: Up_Iron_Nail_K + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 212 + Item: Up_Ray_Knuckle + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 213 + Item: Up_Trumpet_Shell_K + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 214 + Item: Up_Barb_Wire_K + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 215 + Item: Up_Meteor_Striker + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 216 + Item: Up_Saint_Hall + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 217 + Item: Up_Oriental_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 218 + Item: Up_Dragonic_Slayer + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 219 + Item: Up_Shiver_Katar_K + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 220 + Item: Up_Blade_Katar + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 221 + Item: Up_Avenger + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 222 + Item: Up_Iron_Staff + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 223 + Item: Up_Blue_Crystal_Staff + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 224 + Item: Up_Humma_Clear + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 225 + Item: Up_Narcis_Bow + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 226 + Item: Up_Royal_Bow_K + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 227 + Item: Up_Scalet_Dragon_L_Bow + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 228 + Item: Up_Crimson_Rose + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 229 + Item: Up_Master_Soul_Rifle + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 230 + Item: Up_Demon_S_Shot + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 231 + Item: Up_The_Black_Gatling + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 232 + Item: Up_Golden_L_Launcher + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 233 + Item: Bio_Test_Fragment + Rate: 320 + Amount: 36 + - Index: 234 + Item: Bio_Test_Fragment + Rate: 320 + Amount: 37 + - Index: 235 + Item: Bio_Test_Fragment + Rate: 320 + Amount: 38 + - Index: 236 + Item: Bio_Test_Fragment + Rate: 320 + Amount: 39 + - Index: 237 + Item: Bio_Test_Fragment + Rate: 320 + Amount: 40 + - Index: 238 + Item: Bio_Reseearch_Docu + Rate: 320 + Amount: 36 + - Index: 239 + Item: Bio_Reseearch_Docu + Rate: 320 + Amount: 37 + - Index: 240 + Item: Bio_Reseearch_Docu + Rate: 320 + Amount: 38 + - Index: 241 + Item: Bio_Reseearch_Docu + Rate: 320 + Amount: 39 + - Index: 242 + Item: Bio_Reseearch_Docu + Rate: 320 + Amount: 40 + - Group: SAKRAY_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001480 + Rate: 500 + Amount: 5 + - Index: 1 + Item: aegis_1001480 + Rate: 500 + Amount: 6 + - Index: 2 + Item: aegis_1001480 + Rate: 500 + Amount: 7 + - Index: 3 + Item: aegis_1001480 + Rate: 500 + Amount: 8 + - Index: 4 + Item: Poenetentia_Aegis + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 5 + Item: Poenitentia_Gladius + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Poenitentia_Ligula + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Poenitentia_Orbis + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Poenitentia_Mucro + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Poenetentia_Dilacero + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Poenitentia_Sol + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 11 + Item: Poenitentia_Jana + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 12 + Item: Poenitentia_Hasta + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 13 + Item: Poenitentia_Codex + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 14 + Item: Poenitentia_Liber + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 15 + Item: Poenitentia_Radius + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 16 + Item: Poenitentia_Scipio + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 17 + Item: Poenitentia_Crystallum + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 18 + Item: Poenitentia_Planta + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 19 + Item: Poenitentia_Ramus + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 20 + Item: Poenitentia_Ferrum + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 21 + Item: Poenitentia_Caestus + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 22 + Item: Poenitentia_Ungula + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 23 + Item: Poenitentia_Chorda + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 24 + Item: Poenitentia_Flagellum + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 25 + Item: Poenitentia_Clava + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 26 + Item: Poenitentia_Pendulus + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 27 + Item: Poenitentia_Ensis + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 28 + Item: Poenitentia_Manus + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 29 + Item: Poenitentia_Ascia + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 30 + Item: Poenitentia_Catapulta + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 31 + Item: Poenitentia_Termes + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 32 + Item: Poenitentia_Virga + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 33 + Item: Poenitentia_Tenon + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 34 + Item: Poenitentia_Nervus + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 35 + Item: Poenetentia_Attendo + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 36 + Item: Poenetentia_Vatia + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 37 + Item: Poenitentia_Foramen + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 38 + Item: Poenitentia_Penet + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 39 + Item: Poenitentia_Veloci + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 40 + Item: Poenitentia_Ruina + Rate: 25 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 41 + Item: Poenetentia_Aegis + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 42 + Item: Poenitentia_Gladius + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 43 + Item: Poenitentia_Ligula + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 44 + Item: Poenitentia_Orbis + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 45 + Item: Poenitentia_Mucro + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 46 + Item: Poenetentia_Dilacero + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 47 + Item: Poenitentia_Sol + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 48 + Item: Poenitentia_Jana + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 49 + Item: Poenitentia_Hasta + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 50 + Item: Poenitentia_Codex + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 51 + Item: Poenitentia_Liber + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 52 + Item: Poenitentia_Radius + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 53 + Item: Poenitentia_Scipio + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 54 + Item: Poenitentia_Crystallum + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 55 + Item: Poenitentia_Planta + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 56 + Item: Poenitentia_Ramus + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 57 + Item: Poenitentia_Ferrum + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 58 + Item: Poenitentia_Caestus + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 59 + Item: Poenitentia_Ungula + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 60 + Item: Poenitentia_Chorda + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 61 + Item: Poenitentia_Flagellum + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 62 + Item: Poenitentia_Clava + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 63 + Item: Poenitentia_Pendulus + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 64 + Item: Poenitentia_Ensis + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 65 + Item: Poenitentia_Manus + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 66 + Item: Poenitentia_Ascia + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 67 + Item: Poenitentia_Catapulta + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 68 + Item: Poenitentia_Termes + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 69 + Item: Poenitentia_Virga + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 70 + Item: Poenitentia_Tenon + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 71 + Item: Poenitentia_Nervus + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 72 + Item: Poenetentia_Attendo + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 73 + Item: Poenetentia_Vatia + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 74 + Item: Poenitentia_Foramen + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 75 + Item: Poenitentia_Penet + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 76 + Item: Poenitentia_Veloci + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 77 + Item: Poenitentia_Ruina + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 78 + Item: Poenetentia_Aegis + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 79 + Item: Poenitentia_Gladius + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 80 + Item: Poenitentia_Ligula + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 81 + Item: Poenitentia_Orbis + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 82 + Item: Poenitentia_Mucro + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 83 + Item: Poenetentia_Dilacero + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 84 + Item: Poenitentia_Sol + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 85 + Item: Poenitentia_Jana + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 86 + Item: Poenitentia_Hasta + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 87 + Item: Poenitentia_Codex + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 88 + Item: Poenitentia_Liber + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 89 + Item: Poenitentia_Radius + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 90 + Item: Poenitentia_Scipio + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 91 + Item: Poenitentia_Crystallum + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 92 + Item: Poenitentia_Planta + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 93 + Item: Poenitentia_Ramus + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 94 + Item: Poenitentia_Ferrum + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 95 + Item: Poenitentia_Caestus + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 96 + Item: Poenitentia_Ungula + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 97 + Item: Poenitentia_Chorda + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 98 + Item: Poenitentia_Flagellum + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 99 + Item: Poenitentia_Clava + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 100 + Item: Poenitentia_Pendulus + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 101 + Item: Poenitentia_Ensis + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 102 + Item: Poenitentia_Manus + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 103 + Item: Poenitentia_Ascia + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 104 + Item: Poenitentia_Catapulta + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 105 + Item: Poenitentia_Termes + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 106 + Item: Poenitentia_Virga + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 107 + Item: Poenitentia_Tenon + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 108 + Item: Poenitentia_Nervus + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 109 + Item: Poenetentia_Attendo + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 110 + Item: Poenetentia_Vatia + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 111 + Item: Poenitentia_Foramen + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 112 + Item: Poenitentia_Penet + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 113 + Item: Poenitentia_Veloci + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 114 + Item: Poenitentia_Ruina + Rate: 24 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 115 + Item: Poenetentia_Aegis + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 116 + Item: Poenitentia_Gladius + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 117 + Item: Poenitentia_Ligula + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 118 + Item: Poenitentia_Orbis + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 119 + Item: Poenitentia_Mucro + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 120 + Item: Poenetentia_Dilacero + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 121 + Item: Poenitentia_Sol + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 122 + Item: Poenitentia_Jana + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 123 + Item: Poenitentia_Hasta + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 124 + Item: Poenitentia_Codex + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 125 + Item: Poenitentia_Liber + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 126 + Item: Poenitentia_Radius + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 127 + Item: Poenitentia_Scipio + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 128 + Item: Poenitentia_Crystallum + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 129 + Item: Poenitentia_Planta + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 130 + Item: Poenitentia_Ramus + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 131 + Item: Poenitentia_Ferrum + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 132 + Item: Poenitentia_Caestus + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 133 + Item: Poenitentia_Ungula + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 134 + Item: Poenitentia_Chorda + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 135 + Item: Poenitentia_Flagellum + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 136 + Item: Poenitentia_Clava + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 137 + Item: Poenitentia_Pendulus + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 138 + Item: Poenitentia_Ensis + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 139 + Item: Poenitentia_Manus + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 140 + Item: Poenitentia_Ascia + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 141 + Item: Poenitentia_Catapulta + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 142 + Item: Poenitentia_Termes + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 143 + Item: Poenitentia_Virga + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 144 + Item: Poenitentia_Tenon + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 145 + Item: Poenitentia_Nervus + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 146 + Item: Poenetentia_Attendo + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 147 + Item: Poenetentia_Vatia + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 148 + Item: Poenitentia_Foramen + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 149 + Item: Poenitentia_Penet + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 150 + Item: Poenitentia_Veloci + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 151 + Item: Poenitentia_Ruina + Rate: 24 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 152 + Item: Poenetentia_Aegis + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 153 + Item: Poenitentia_Gladius + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 154 + Item: Poenitentia_Ligula + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 155 + Item: Poenitentia_Orbis + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 156 + Item: Poenitentia_Mucro + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 157 + Item: Poenetentia_Dilacero + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 158 + Item: Poenitentia_Sol + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 159 + Item: Poenitentia_Jana + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 160 + Item: Poenitentia_Hasta + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 161 + Item: Poenitentia_Codex + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 162 + Item: Poenitentia_Liber + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 163 + Item: Poenitentia_Radius + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 164 + Item: Poenitentia_Scipio + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 165 + Item: Poenitentia_Crystallum + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 166 + Item: Poenitentia_Planta + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 167 + Item: Poenitentia_Ramus + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 168 + Item: Poenitentia_Ferrum + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 169 + Item: Poenitentia_Caestus + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 170 + Item: Poenitentia_Ungula + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 171 + Item: Poenitentia_Chorda + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 172 + Item: Poenitentia_Flagellum + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 173 + Item: Poenitentia_Clava + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 174 + Item: Poenitentia_Pendulus + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 175 + Item: Poenitentia_Ensis + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 176 + Item: Poenitentia_Manus + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 177 + Item: Poenitentia_Ascia + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 178 + Item: Poenitentia_Catapulta + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 179 + Item: Poenitentia_Termes + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 180 + Item: Poenitentia_Virga + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 181 + Item: Poenitentia_Tenon + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 182 + Item: Poenitentia_Nervus + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 183 + Item: Poenetentia_Attendo + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 184 + Item: Poenetentia_Vatia + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 185 + Item: Poenitentia_Foramen + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 186 + Item: Poenitentia_Penet + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 187 + Item: Poenitentia_Veloci + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 188 + Item: Poenitentia_Ruina + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 189 + Item: Mine_As + Rate: 200 + Amount: 41 + - Index: 190 + Item: Mine_As + Rate: 200 + Amount: 42 + - Index: 191 + Item: Mine_As + Rate: 200 + Amount: 43 + - Index: 192 + Item: Mine_As + Rate: 200 + Amount: 44 + - Index: 193 + Item: Mine_As + Rate: 200 + Amount: 45 + - Index: 194 + Item: Mine_As + Rate: 200 + Amount: 46 + - Index: 195 + Item: Mine_As + Rate: 200 + Amount: 47 + - Index: 196 + Item: Mine_As + Rate: 200 + Amount: 48 + - Index: 197 + Item: Mine_As + Rate: 200 + Amount: 49 + - Index: 198 + Item: Mine_As + Rate: 200 + Amount: 50 + - Index: 199 + Item: Mine_As + Rate: 200 + Amount: 51 + - Index: 200 + Item: Mine_As + Rate: 200 + Amount: 52 + - Index: 201 + Item: Mine_As + Rate: 200 + Amount: 53 + - Index: 202 + Item: Mine_As + Rate: 200 + Amount: 54 + - Index: 203 + Item: Mine_As + Rate: 199 + Amount: 55 + - Index: 204 + Item: Sakray_Fury + Rate: 100 + Amount: 5 + - Index: 205 + Item: Sakray_Fury + Rate: 99 + Amount: 6 + - Index: 206 + Item: Sakray_Fury + Rate: 99 + Amount: 7 + - Index: 207 + Item: Sakray_Fury2 + Rate: 99 + Amount: 2 + - Index: 208 + Item: Sakray_Fury2 + Rate: 99 + Amount: 3 + - Index: 209 + Item: Sakray_Fury2 + Rate: 99 + Amount: 4 + - Index: 210 + Item: Sakray_Regret + Rate: 100 + Amount: 5 + - Index: 211 + Item: Sakray_Regret + Rate: 99 + Amount: 6 + - Index: 212 + Item: Sakray_Regret + Rate: 99 + Amount: 7 + - Index: 213 + Item: Sakray_Regret2 + Rate: 99 + Amount: 2 + - Index: 214 + Item: Sakray_Regret2 + Rate: 99 + Amount: 3 + - Index: 215 + Item: Sakray_Regret2 + Rate: 99 + Amount: 4 + - Group: AIRBOAT_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001480 + Rate: 1000 + Amount: 5 + - Index: 1 + Item: aegis_1001480 + Rate: 1000 + Amount: 6 + - Index: 2 + Item: aegis_1001480 + Rate: 1000 + Amount: 7 + - Index: 3 + Item: aegis_1001480 + Rate: 1000 + Amount: 8 + - Index: 4 + Item: MD_Airboat_Boots + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 5 + Item: MD_Airboat_Boots2 + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: MD_Airboat_Boots3 + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: MD_Airboat_Boots4 + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: MD_Airboat_Boots5 + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: MD_Airboat_Boots6 + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 10 + Item: MD_Airboat_Boots + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 11 + Item: MD_Airboat_Boots2 + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 12 + Item: MD_Airboat_Boots3 + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 13 + Item: MD_Airboat_Boots4 + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 14 + Item: MD_Airboat_Boots5 + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 15 + Item: MD_Airboat_Boots6 + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 16 + Item: MD_Airboat_Boots + Rate: 65 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 17 + Item: MD_Airboat_Boots2 + Rate: 65 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 18 + Item: MD_Airboat_Boots3 + Rate: 65 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 19 + Item: MD_Airboat_Boots4 + Rate: 65 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 20 + Item: MD_Airboat_Boots5 + Rate: 65 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 21 + Item: MD_Airboat_Boots6 + Rate: 65 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 22 + Item: MD_Airboat_Boots + Rate: 40 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 23 + Item: MD_Airboat_Boots2 + Rate: 40 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 24 + Item: MD_Airboat_Boots3 + Rate: 40 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 25 + Item: MD_Airboat_Boots4 + Rate: 40 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 26 + Item: MD_Airboat_Boots5 + Rate: 40 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 27 + Item: MD_Airboat_Boots6 + Rate: 40 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 28 + Item: MD_Airboat_Boots + Rate: 5 + RefineMinimum: 13 + RefineMaximum: 13 + - Index: 29 + Item: MD_Airboat_Boots2 + Rate: 5 + RefineMinimum: 13 + RefineMaximum: 13 + - Index: 30 + Item: MD_Airboat_Boots3 + Rate: 5 + RefineMinimum: 13 + RefineMaximum: 13 + - Index: 31 + Item: MD_Airboat_Boots4 + Rate: 5 + RefineMinimum: 13 + RefineMaximum: 13 + - Index: 32 + Item: MD_Airboat_Boots5 + Rate: 5 + RefineMinimum: 13 + RefineMaximum: 13 + - Index: 33 + Item: MD_Airboat_Boots6 + Rate: 5 + RefineMinimum: 13 + RefineMaximum: 13 + - Index: 34 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 41 + - Index: 35 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 42 + - Index: 36 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 43 + - Index: 37 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 44 + - Index: 38 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 45 + - Index: 39 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 46 + - Index: 40 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 47 + - Index: 41 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 48 + - Index: 42 + Item: MD_Airboat_Tokken + Rate: 310 + Amount: 49 + - Index: 43 + Item: MD_Airboat_Tokken + Rate: 300 + Amount: 50 + - Index: 44 + Item: MD_Airboat_Reward + Rate: 300 + - Index: 45 + Item: MD_Airboat_Reward + Rate: 300 + Amount: 2 + - Index: 46 + Item: MD_Airboat_Reward + Rate: 300 + Amount: 3 + - Group: CELINE_KIMI_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1300 + Amount: 3 + - Index: 1 + Item: aegis_1001478 + Rate: 1300 + Amount: 4 + - Index: 2 + Item: aegis_1001478 + Rate: 1300 + Amount: 5 + - Index: 3 + Item: Celine_Dress + Rate: 300 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 4 + Item: Celine_Dress + Rate: 150 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 5 + Item: Celine_Dress + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: Celine_Dress + Rate: 30 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 7 + Item: Celine_Dress + Rate: 15 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 8 + Item: Celine_Dress + Rate: 5 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 9 + Item: Celines_Ribbon + Rate: 300 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Celines_Ribbon + Rate: 150 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 11 + Item: Celines_Ribbon + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 12 + Item: Celines_Ribbon + Rate: 30 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 13 + Item: Celines_Ribbon + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 14 + Item: Evilspirit_Gloves + Rate: 400 + - Index: 15 + Item: Celine_Brooch_K + Rate: 400 + - Index: 16 + Item: Hurt_Mind + Rate: 400 + - Index: 17 + Item: KindHeart + Rate: 400 + - Index: 18 + Item: Red_Lantern + Rate: 400 + - Index: 19 + Item: Bloody_Coin + Rate: 200 + Amount: 31 + - Index: 20 + Item: Bloody_Coin + Rate: 200 + Amount: 32 + - Index: 21 + Item: Bloody_Coin + Rate: 200 + Amount: 33 + - Index: 22 + Item: Bloody_Coin + Rate: 200 + Amount: 34 + - Index: 23 + Item: Bloody_Coin + Rate: 200 + Amount: 35 + - Index: 24 + Item: Bloody_Coin + Rate: 200 + Amount: 36 + - Index: 25 + Item: Bloody_Coin + Rate: 200 + Amount: 37 + - Index: 26 + Item: Bloody_Coin + Rate: 200 + Amount: 38 + - Index: 27 + Item: Bloody_Coin + Rate: 200 + Amount: 39 + - Index: 28 + Item: Bloody_Coin + Rate: 200 + Amount: 40 + - Index: 29 + Item: Bloody_Coin + Rate: 200 + Amount: 41 + - Index: 30 + Item: Bloody_Coin + Rate: 200 + Amount: 42 + - Index: 31 + Item: Bloody_Coin + Rate: 200 + Amount: 43 + - Index: 32 + Item: Bloody_Coin + Rate: 200 + Amount: 44 + - Index: 33 + Item: Bloody_Coin + Rate: 200 + Amount: 45 + - Group: MIGUEL_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1000 + Amount: 3 + - Index: 1 + Item: aegis_1001478 + Rate: 1000 + Amount: 4 + - Index: 2 + Item: aegis_1001478 + Rate: 1000 + Amount: 5 + - Index: 3 + Item: Illusion_Armor_A + Rate: 155 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 4 + Item: Illusion_Armor_B + Rate: 155 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 5 + Item: Illusion_Leg_A + Rate: 155 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: Illusion_Leg_B + Rate: 155 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: Illusion_Engine_A + Rate: 155 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: Illusion_Engine_B + Rate: 155 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: Illusion_Armor_A + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 10 + Item: Illusion_Armor_B + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 11 + Item: Illusion_Leg_A + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 12 + Item: Illusion_Leg_B + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 13 + Item: Illusion_Engine_A + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 14 + Item: Illusion_Engine_B + Rate: 105 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 15 + Item: Illusion_Armor_A + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 16 + Item: Illusion_Armor_B + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 17 + Item: Illusion_Leg_A + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 18 + Item: Illusion_Leg_B + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 19 + Item: Illusion_Engine_A + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 20 + Item: Illusion_Engine_B + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 21 + Item: Illusion_B_R + Rate: 80 + - Index: 22 + Item: Illusion_B_L + Rate: 80 + - Index: 23 + Item: Illusion_BC_R + Rate: 80 + - Index: 24 + Item: Illusion_BC_L + Rate: 80 + - Index: 25 + Item: EP17_1_EVT39 + Rate: 400 + Amount: 11 + - Index: 26 + Item: EP17_1_EVT39 + Rate: 400 + Amount: 12 + - Index: 27 + Item: EP17_1_EVT39 + Rate: 300 + Amount: 13 + - Index: 28 + Item: EP17_1_EVT39 + Rate: 300 + Amount: 14 + - Index: 29 + Item: EP17_1_EVT39 + Rate: 300 + Amount: 15 + - Index: 30 + Item: EP17_1_EVT39 + Rate: 300 + Amount: 16 + - Index: 31 + Item: EP17_1_EVT39 + Rate: 300 + Amount: 17 + - Index: 32 + Item: EP17_1_EVT39 + Rate: 200 + Amount: 18 + - Index: 33 + Item: EP17_1_EVT39 + Rate: 200 + Amount: 19 + - Index: 34 + Item: EP17_1_EVT39 + Rate: 200 + Amount: 20 + - Index: 35 + Item: EP17_1_EVT02 + Rate: 400 + Amount: 11 + - Index: 36 + Item: EP17_1_EVT02 + Rate: 400 + Amount: 12 + - Index: 37 + Item: EP17_1_EVT02 + Rate: 300 + Amount: 13 + - Index: 38 + Item: EP17_1_EVT02 + Rate: 300 + Amount: 14 + - Index: 39 + Item: EP17_1_EVT02 + Rate: 200 + Amount: 15 + - Index: 40 + Item: EP17_1_EVT02 + Rate: 100 + Amount: 16 + - Index: 41 + Item: EP17_1_EVT02 + Rate: 100 + Amount: 17 + - Index: 42 + Item: EP17_1_EVT02 + Rate: 100 + Amount: 18 + - Index: 43 + Item: EP17_1_EVT02 + Rate: 100 + Amount: 19 + - Index: 44 + Item: EP17_1_EVT02 + Rate: 100 + Amount: 20 + - Group: EL_A17T_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1000 + Amount: 3 + - Index: 1 + Item: aegis_1001478 + Rate: 1000 + Amount: 4 + - Index: 2 + Item: aegis_1001478 + Rate: 1000 + Amount: 5 + - Index: 3 + Item: 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15 + Item: Circuit_Board_OS + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Kuroiro_OS + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Boost_Lance_OS + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: ElectricFox_OS + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Burning_Knuckle_OS + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 20 + Item: Cannon_Rapier_OS + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 21 + Item: Saphir_Hall_OS + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 22 + Item: Ultio_Spes_OS + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 23 + Item: Virtual_Bow_OS + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 24 + Item: MH_P89_OS + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 25 + Item: AC_B44_OS + Rate: 50 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 26 + Item: Beam_Claymore_OS + Rate: 50 + 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- Index: 38 + Item: Ultio_Spes_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 39 + Item: Virtual_Bow_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 40 + Item: MH_P89_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 41 + Item: AC_B44_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 42 + Item: Beam_Claymore_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 43 + Item: Rutilus_Stick_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 44 + Item: Meuchler_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 45 + Item: Blasti_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 46 + Item: HR_S55_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 47 + Item: Circuit_Board_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 48 + Item: Kuroiro_OS + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 49 + Item: Boost_Lance_OS + Rate: 20 + 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7 + - Index: 6 + Item: Auto_Leg_B + Rate: 155 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Auto_Engine_A + Rate: 155 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Auto_Engine_B + Rate: 155 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Auto_Armor_A + Rate: 105 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 10 + Item: Auto_Armor_B + Rate: 105 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 11 + Item: Auto_Leg_A + Rate: 105 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 12 + Item: Auto_Leg_B + Rate: 105 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 13 + Item: Auto_Engine_A + Rate: 105 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 14 + Item: Auto_Engine_B + Rate: 105 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 15 + Item: Auto_Armor_A + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Auto_Armor_B + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Auto_Leg_A + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Auto_Leg_B + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Auto_Engine_A + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Auto_Engine_B + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Auto_B_R + Rate: 80 + - Index: 22 + Item: Auto_B_L + Rate: 80 + - Index: 23 + Item: Auto_BC_R + Rate: 80 + - Index: 24 + Item: Auto_BC_L + Rate: 80 + - Index: 25 + Item: Magical_Igni_Stone + Rate: 200 + - Index: 26 + Item: Magical_Igni_Stone + Rate: 200 + Amount: 2 + - Index: 27 + Item: Magical_Igni_Stone + Rate: 200 + Amount: 3 + - Index: 28 + Item: Magical_Igni_Stone + Rate: 200 + Amount: 4 + - Index: 29 + Item: Magical_Igni_Stone + Rate: 200 + Amount: 5 + - Index: 30 + Item: BarMealTicket + Rate: 400 + Amount: 11 + - Index: 31 + Item: BarMealTicket + Rate: 400 + Amount: 12 + - Index: 32 + Item: BarMealTicket + Rate: 400 + Amount: 13 + - Index: 33 + Item: BarMealTicket + Rate: 400 + Amount: 14 + - Index: 34 + Item: BarMealTicket + Rate: 400 + Amount: 15 + - Index: 35 + Item: BarMealTicket + Rate: 400 + Amount: 16 + - Index: 36 + Item: BarMealTicket + Rate: 400 + Amount: 17 + - Index: 37 + Item: BarMealTicket + Rate: 400 + Amount: 18 + - Index: 38 + Item: BarMealTicket + Rate: 400 + Amount: 19 + - Index: 39 + Item: BarMealTicket + Rate: 400 + Amount: 20 + - Group: SWEETY_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1000 + Amount: 3 + - Index: 1 + Item: aegis_1001478 + Rate: 1000 + Amount: 4 + - Index: 2 + Item: aegis_1001478 + Rate: 1000 + Amount: 5 + - Index: 3 + Item: Ep172_1h_Sword + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 4 + Item: Ep172_1h_Wand + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 5 + Item: Ep172_1h_Book + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Ep172_1h_Axe + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Ep172_1h_Sword2 + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Ep172_Bh_Bow + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Ep172_Bh_Bow2 + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Ep172_Bh_Knuck + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 11 + Item: Ep172_1h_Spear + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 12 + Item: Ep172_Bh_Spear + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 13 + Item: Ep172_1h_Dagger + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 14 + Item: Ep172_Bh_Katar + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 15 + Item: Ep172_Bh_Staff + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 16 + Item: Ep172_1h_Book2 + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 17 + Item: Ep172_1h_Dagger2 + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 18 + Item: Ep172_1h_Whip + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 19 + Item: Ep172_1h_Inst + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 20 + Item: Ep172_Bh_Huuma + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 21 + Item: Ep172_1h_Hammer + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 22 + Item: Ep172_1h_Foxtail + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 23 + Item: Ep172_1h_Rifle + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 24 + Item: Ep172_1h_Shotgun + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 25 + Item: Ep172_1h_Gatling + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 26 + Item: Ep172_1h_Grenade + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 27 + Item: Ep172_Bh_Sword + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 28 + Item: Ep172_Bh_Bow3 + Rate: 30 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 29 + Item: Ep172_1h_Sword + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 30 + Item: Ep172_1h_Wand + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 31 + Item: Ep172_1h_Book + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 32 + Item: Ep172_1h_Axe + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 33 + Item: Ep172_1h_Sword2 + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 34 + Item: Ep172_Bh_Bow + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 35 + Item: Ep172_Bh_Bow2 + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 36 + Item: Ep172_Bh_Knuck + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 37 + Item: Ep172_1h_Spear + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 38 + Item: Ep172_Bh_Spear + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 39 + Item: Ep172_1h_Dagger + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 40 + Item: Ep172_Bh_Katar + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 41 + Item: Ep172_Bh_Staff + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 42 + Item: Ep172_1h_Book2 + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 43 + Item: Ep172_1h_Dagger2 + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 44 + Item: Ep172_1h_Whip + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 45 + Item: Ep172_1h_Inst + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 46 + Item: Ep172_Bh_Huuma + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 47 + Item: Ep172_1h_Hammer + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 48 + Item: Ep172_1h_Foxtail + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 49 + Item: Ep172_1h_Rifle + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 50 + Item: Ep172_1h_Shotgun + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 51 + Item: Ep172_1h_Gatling + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 52 + Item: Ep172_1h_Grenade + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 53 + Item: Ep172_Bh_Sword + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 54 + Item: Ep172_Bh_Bow3 + Rate: 25 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 55 + Item: Ep172_1h_Sword + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 56 + Item: Ep172_1h_Wand + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 57 + Item: Ep172_1h_Book + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 58 + Item: Ep172_1h_Axe + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 59 + Item: Ep172_1h_Sword2 + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 60 + Item: Ep172_Bh_Bow + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 61 + Item: Ep172_Bh_Bow2 + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 62 + Item: Ep172_Bh_Knuck + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 63 + Item: Ep172_1h_Spear + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 64 + Item: Ep172_Bh_Spear + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 65 + Item: Ep172_1h_Dagger + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 66 + Item: Ep172_Bh_Katar + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 67 + Item: Ep172_Bh_Staff + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 68 + Item: Ep172_1h_Book2 + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 69 + Item: Ep172_1h_Dagger2 + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 70 + Item: Ep172_1h_Whip + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 71 + Item: Ep172_1h_Inst + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 72 + Item: Ep172_Bh_Huuma + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 73 + Item: Ep172_1h_Hammer + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 74 + Item: Ep172_1h_Foxtail + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 75 + Item: Ep172_1h_Rifle + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 76 + Item: Ep172_1h_Shotgun + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 77 + Item: Ep172_1h_Gatling + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 78 + Item: Ep172_1h_Grenade + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 79 + Item: Ep172_Bh_Sword + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 80 + Item: Ep172_Bh_Bow3 + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 81 + Item: Ep172_1h_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 82 + Item: Ep172_1h_Wand + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 83 + Item: Ep172_1h_Book + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 84 + Item: Ep172_1h_Axe + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 85 + Item: Ep172_1h_Sword2 + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 86 + Item: Ep172_Bh_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 87 + Item: Ep172_Bh_Bow2 + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 88 + Item: Ep172_Bh_Knuck + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 89 + Item: Ep172_1h_Spear + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 90 + Item: Ep172_Bh_Spear + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 91 + Item: Ep172_1h_Dagger + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 92 + Item: Ep172_Bh_Katar + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 93 + Item: Ep172_Bh_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 94 + Item: Ep172_1h_Book2 + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 95 + Item: Ep172_1h_Dagger2 + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 96 + Item: Ep172_1h_Whip + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 97 + Item: Ep172_1h_Inst + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 98 + Item: Ep172_Bh_Huuma + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 99 + Item: Ep172_1h_Hammer + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 100 + Item: Ep172_1h_Foxtail + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 101 + Item: Ep172_1h_Rifle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 102 + Item: Ep172_1h_Shotgun + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 103 + Item: Ep172_1h_Gatling + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 104 + Item: Ep172_1h_Grenade + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 105 + Item: Ep172_Bh_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 106 + Item: Ep172_Bh_Bow3 + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 107 + Item: Ep172_1h_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 108 + Item: Ep172_1h_Wand + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 109 + Item: Ep172_1h_Book + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 110 + Item: Ep172_1h_Axe + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 111 + Item: Ep172_1h_Sword2 + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 112 + Item: Ep172_Bh_Bow + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 113 + Item: Ep172_Bh_Bow2 + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 114 + Item: Ep172_Bh_Knuck + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 115 + Item: Ep172_1h_Spear + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 116 + Item: Ep172_Bh_Spear + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 117 + Item: Ep172_1h_Dagger + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 118 + Item: Ep172_Bh_Katar + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 119 + Item: Ep172_Bh_Staff + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 120 + Item: Ep172_1h_Book2 + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 121 + Item: Ep172_1h_Dagger2 + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 122 + Item: Ep172_1h_Whip + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 123 + Item: Ep172_1h_Inst + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 124 + Item: Ep172_Bh_Huuma + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 125 + Item: Ep172_1h_Hammer + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 126 + Item: Ep172_1h_Foxtail + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 127 + Item: Ep172_1h_Rifle + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 128 + Item: Ep172_1h_Shotgun + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 129 + Item: Ep172_1h_Gatling + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 130 + Item: Ep172_1h_Grenade + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 131 + Item: Ep172_Bh_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 132 + Item: Ep172_Bh_Bow3 + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 133 + Item: Magical_Igni_Stone + Rate: 315 + - Index: 134 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 2 + - Index: 135 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 3 + - Index: 136 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 4 + - Index: 137 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 5 + - Index: 138 + Item: BarMealTicket + Rate: 300 + Amount: 11 + - Index: 139 + Item: BarMealTicket + Rate: 300 + Amount: 12 + - Index: 140 + Item: BarMealTicket + Rate: 300 + Amount: 13 + - Index: 141 + Item: BarMealTicket + Rate: 300 + Amount: 14 + - Index: 142 + Item: BarMealTicket + Rate: 300 + Amount: 15 + - Index: 143 + Item: BarMealTicket + Rate: 300 + Amount: 16 + - Index: 144 + Item: BarMealTicket + Rate: 300 + Amount: 17 + - Index: 145 + Item: BarMealTicket + Rate: 300 + Amount: 18 + - Index: 146 + Item: BarMealTicket + Rate: 300 + Amount: 19 + - Index: 147 + Item: BarMealTicket + Rate: 300 + Amount: 20 + - Group: REDPEPPER_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 1000 + Amount: 4 + - Index: 1 + Item: aegis_1001478 + Rate: 1000 + Amount: 5 + - Index: 2 + Item: aegis_1001478 + Rate: 1000 + Amount: 6 + - Index: 3 + Item: aegis_1001478 + Rate: 1000 + Amount: 7 + - Index: 4 + Item: Ep172_1h_Sword + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 5 + Item: Ep172_1h_Wand + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Ep172_1h_Book + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Ep172_1h_Axe + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Ep172_1h_Sword2 + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Ep172_Bh_Bow + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Ep172_Bh_Bow2 + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 11 + Item: Ep172_Bh_Knuck + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 12 + Item: Ep172_1h_Spear + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 13 + Item: Ep172_Bh_Spear + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 14 + Item: Ep172_1h_Dagger + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 15 + Item: Ep172_Bh_Katar + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 16 + Item: Ep172_Bh_Staff + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 17 + Item: Ep172_1h_Book2 + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 18 + Item: Ep172_1h_Dagger2 + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 19 + Item: Ep172_1h_Whip + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 20 + Item: Ep172_1h_Inst + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 21 + Item: Ep172_Bh_Huuma + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 22 + Item: Ep172_1h_Hammer + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 23 + Item: Ep172_1h_Foxtail + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 24 + Item: Ep172_1h_Rifle + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 25 + Item: Ep172_1h_Shotgun + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 26 + Item: Ep172_1h_Gatling + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 27 + Item: Ep172_1h_Grenade + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 28 + Item: Ep172_Bh_Sword + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 29 + Item: Ep172_Bh_Bow3 + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 30 + Item: Ep172_1h_Sword + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 31 + Item: Ep172_1h_Wand + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 32 + Item: Ep172_1h_Book + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 33 + Item: Ep172_1h_Axe + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 34 + Item: Ep172_1h_Sword2 + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 35 + Item: Ep172_Bh_Bow + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 36 + Item: Ep172_Bh_Bow2 + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 37 + Item: Ep172_Bh_Knuck + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 38 + Item: Ep172_1h_Spear + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 39 + Item: Ep172_Bh_Spear + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 40 + Item: Ep172_1h_Dagger + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 41 + Item: Ep172_Bh_Katar + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 42 + Item: Ep172_Bh_Staff + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 43 + Item: Ep172_1h_Book2 + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 44 + Item: Ep172_1h_Dagger2 + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 45 + Item: Ep172_1h_Whip + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 46 + Item: Ep172_1h_Inst + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 47 + Item: Ep172_Bh_Huuma + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 48 + Item: Ep172_1h_Hammer + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 49 + Item: Ep172_1h_Foxtail + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 50 + Item: Ep172_1h_Rifle + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 51 + Item: Ep172_1h_Shotgun + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 52 + Item: Ep172_1h_Gatling + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 53 + Item: Ep172_1h_Grenade + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 54 + Item: Ep172_Bh_Sword + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 55 + Item: Ep172_Bh_Bow3 + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 56 + Item: Ep172_1h_Sword + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 57 + Item: Ep172_1h_Wand + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 58 + Item: Ep172_1h_Book + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 59 + Item: Ep172_1h_Axe + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 60 + Item: Ep172_1h_Sword2 + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 61 + Item: Ep172_Bh_Bow + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 62 + Item: Ep172_Bh_Bow2 + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 63 + Item: Ep172_Bh_Knuck + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 64 + Item: Ep172_1h_Spear + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 65 + Item: Ep172_Bh_Spear + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 66 + Item: Ep172_1h_Dagger + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 67 + Item: Ep172_Bh_Katar + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 68 + Item: Ep172_Bh_Staff + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 69 + Item: Ep172_1h_Book2 + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 70 + Item: Ep172_1h_Dagger2 + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 71 + Item: Ep172_1h_Whip + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 72 + Item: Ep172_1h_Inst + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 73 + Item: Ep172_Bh_Huuma + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 74 + Item: Ep172_1h_Hammer + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 75 + Item: Ep172_1h_Foxtail + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 76 + Item: Ep172_1h_Rifle + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 77 + Item: Ep172_1h_Shotgun + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 78 + Item: Ep172_1h_Gatling + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 79 + Item: Ep172_1h_Grenade + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 80 + Item: Ep172_Bh_Sword + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 81 + Item: Ep172_Bh_Bow3 + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 82 + Item: Ep172_1h_Sword + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 83 + Item: Ep172_1h_Wand + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 84 + Item: Ep172_1h_Book + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 85 + Item: Ep172_1h_Axe + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 86 + Item: Ep172_1h_Sword2 + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 87 + Item: Ep172_Bh_Bow + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 88 + Item: Ep172_Bh_Bow2 + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 89 + Item: Ep172_Bh_Knuck + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 90 + Item: Ep172_1h_Spear + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 91 + Item: Ep172_Bh_Spear + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 92 + Item: Ep172_1h_Dagger + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 93 + Item: Ep172_Bh_Katar + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 94 + Item: Ep172_Bh_Staff + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 95 + Item: Ep172_1h_Book2 + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 96 + Item: Ep172_1h_Dagger2 + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 97 + Item: Ep172_1h_Whip + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 98 + Item: Ep172_1h_Inst + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 99 + Item: Ep172_Bh_Huuma + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 100 + Item: Ep172_1h_Hammer + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 101 + Item: Ep172_1h_Foxtail + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 102 + Item: Ep172_1h_Rifle + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 103 + Item: Ep172_1h_Shotgun + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 104 + Item: Ep172_1h_Gatling + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 105 + Item: Ep172_1h_Grenade + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 106 + Item: Ep172_Bh_Sword + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 107 + Item: Ep172_Bh_Bow3 + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 108 + Item: Ep172_1h_Sword + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 109 + Item: Ep172_1h_Wand + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 110 + Item: Ep172_1h_Book + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 111 + Item: Ep172_1h_Axe + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 112 + Item: Ep172_1h_Sword2 + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 113 + Item: Ep172_Bh_Bow + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 114 + Item: Ep172_Bh_Bow2 + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 115 + Item: Ep172_Bh_Knuck + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 116 + Item: Ep172_1h_Spear + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 117 + Item: Ep172_Bh_Spear + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 118 + Item: Ep172_1h_Dagger + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 119 + Item: Ep172_Bh_Katar + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 120 + Item: Ep172_Bh_Staff + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 121 + Item: Ep172_1h_Book2 + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 122 + Item: Ep172_1h_Dagger2 + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 123 + Item: Ep172_1h_Whip + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 124 + Item: Ep172_1h_Inst + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 125 + Item: Ep172_Bh_Huuma + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 126 + Item: Ep172_1h_Hammer + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 127 + Item: Ep172_1h_Foxtail + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 128 + Item: Ep172_1h_Rifle + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 129 + Item: Ep172_1h_Shotgun + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 130 + Item: Ep172_1h_Gatling + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 131 + Item: Ep172_1h_Grenade + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 132 + Item: Ep172_Bh_Sword + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 133 + Item: Ep172_Bh_Bow3 + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 134 + Item: Auto_Armor_A + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 135 + Item: Auto_Armor_B + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 136 + Item: Auto_Leg_A + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 137 + Item: Auto_Leg_B + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 138 + Item: Auto_Engine_A + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 139 + Item: Auto_Engine_B + Rate: 32 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 140 + Item: Auto_Armor_A + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 141 + Item: Auto_Armor_B + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 142 + Item: Auto_Leg_A + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 143 + Item: Auto_Leg_B + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 144 + Item: Auto_Engine_A + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 145 + Item: Auto_Engine_B + Rate: 24 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 146 + Item: Auto_Armor_A + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 147 + Item: Auto_Armor_B + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 148 + Item: Auto_Leg_A + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 149 + Item: Auto_Leg_B + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 150 + Item: Auto_Engine_A + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 151 + Item: Auto_Engine_B + Rate: 15 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 152 + Item: Auto_Armor_A + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 153 + Item: Auto_Armor_B + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 154 + Item: Auto_Leg_A + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 155 + Item: Auto_Leg_B + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 156 + Item: Auto_Engine_A + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 157 + Item: Auto_Engine_B + Rate: 12 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 158 + Item: Auto_Armor_A + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 159 + Item: Auto_Armor_B + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 160 + Item: Auto_Leg_A + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 161 + Item: Auto_Leg_B + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 162 + Item: Auto_Engine_A + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 163 + Item: Auto_Engine_B + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 164 + Item: Auto_B_R + Rate: 22 + - Index: 165 + Item: Auto_B_L + Rate: 22 + - Index: 166 + Item: Auto_BC_R + Rate: 22 + - Index: 167 + Item: Auto_BC_L + Rate: 22 + - Index: 168 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 3 + - Index: 169 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 4 + - Index: 170 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 5 + - Index: 171 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 6 + - Index: 172 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 7 + - Index: 173 + Item: BarMealTicket + Rate: 300 + Amount: 21 + - Index: 174 + Item: BarMealTicket + Rate: 300 + Amount: 22 + - Index: 175 + Item: BarMealTicket + Rate: 300 + Amount: 23 + - Index: 176 + Item: BarMealTicket + Rate: 300 + Amount: 24 + - Index: 177 + Item: BarMealTicket + Rate: 300 + Amount: 25 + - Group: REDPEPPER_ANTIQUITY2 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001479 + Rate: 800 + Amount: 3 + - Index: 1 + Item: aegis_1001479 + Rate: 800 + Amount: 4 + - Index: 2 + Item: aegis_1001479 + Rate: 800 + Amount: 5 + - Index: 3 + Item: aegis_1001479 + Rate: 800 + Amount: 6 + - Index: 4 + Item: aegis_1001479 + Rate: 800 + Amount: 7 + - Index: 5 + Item: Ep172_1h_Sword + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: Ep172_1h_Wand + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: Ep172_1h_Book + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: Ep172_1h_Axe + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: Ep172_1h_Sword2 + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 10 + Item: Ep172_Bh_Bow + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 11 + Item: Ep172_Bh_Bow2 + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 12 + Item: Ep172_Bh_Knuck + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 13 + Item: Ep172_1h_Spear + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 14 + Item: Ep172_Bh_Spear + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 15 + Item: Ep172_1h_Dagger + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Ep172_Bh_Katar + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Ep172_Bh_Staff + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Ep172_1h_Book2 + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Ep172_1h_Dagger2 + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Ep172_1h_Whip + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Ep172_1h_Inst + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: Ep172_Bh_Huuma + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: Ep172_1h_Hammer + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: Ep172_1h_Foxtail + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 25 + Item: Ep172_1h_Rifle + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 26 + Item: Ep172_1h_Shotgun + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 27 + Item: Ep172_1h_Gatling + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 28 + Item: Ep172_1h_Grenade + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 29 + Item: Ep172_Bh_Sword + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 30 + Item: Ep172_Bh_Bow3 + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 31 + Item: Ep172_1h_Sword + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 32 + Item: Ep172_1h_Wand + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 33 + Item: Ep172_1h_Book + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 34 + Item: Ep172_1h_Axe + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 35 + Item: Ep172_1h_Sword2 + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 36 + Item: Ep172_Bh_Bow + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 37 + Item: Ep172_Bh_Bow2 + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 38 + Item: Ep172_Bh_Knuck + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 39 + Item: Ep172_1h_Spear + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 40 + Item: Ep172_Bh_Spear + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 41 + Item: Ep172_1h_Dagger + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 42 + Item: Ep172_Bh_Katar + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 43 + Item: Ep172_Bh_Staff + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 44 + Item: Ep172_1h_Book2 + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 45 + Item: Ep172_1h_Dagger2 + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 46 + Item: Ep172_1h_Whip + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 47 + Item: Ep172_1h_Inst + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 48 + Item: Ep172_Bh_Huuma + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 49 + Item: Ep172_1h_Hammer + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 50 + Item: Ep172_1h_Foxtail + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 51 + Item: Ep172_1h_Rifle + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 52 + Item: Ep172_1h_Shotgun + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 53 + Item: Ep172_1h_Gatling + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 54 + Item: Ep172_1h_Grenade + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 55 + Item: Ep172_Bh_Sword + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 56 + Item: Ep172_Bh_Bow3 + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 57 + Item: Ep172_1h_Sword + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 58 + Item: Ep172_1h_Wand + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 59 + Item: Ep172_1h_Book + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 60 + Item: Ep172_1h_Axe + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 61 + Item: Ep172_1h_Sword2 + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 62 + Item: Ep172_Bh_Bow + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 63 + Item: Ep172_Bh_Bow2 + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 64 + Item: Ep172_Bh_Knuck + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 65 + Item: Ep172_1h_Spear + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 66 + Item: Ep172_Bh_Spear + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 67 + Item: Ep172_1h_Dagger + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 68 + Item: Ep172_Bh_Katar + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 69 + Item: Ep172_Bh_Staff + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 70 + Item: Ep172_1h_Book2 + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 71 + Item: Ep172_1h_Dagger2 + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 72 + Item: Ep172_1h_Whip + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 73 + Item: Ep172_1h_Inst + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 74 + Item: Ep172_Bh_Huuma + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 75 + Item: Ep172_1h_Hammer + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 76 + Item: Ep172_1h_Foxtail + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 77 + Item: Ep172_1h_Rifle + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 78 + Item: Ep172_1h_Shotgun + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 79 + Item: Ep172_1h_Gatling + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 80 + Item: Ep172_1h_Grenade + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 81 + Item: Ep172_Bh_Sword + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 82 + Item: Ep172_Bh_Bow3 + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 83 + Item: Auto_Armor_A + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 84 + Item: Auto_Armor_B + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 85 + Item: Auto_Leg_A + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 86 + Item: Auto_Leg_B + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 87 + Item: Auto_Engine_A + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 88 + Item: Auto_Engine_B + Rate: 40 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 89 + Item: Auto_Armor_A + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 90 + Item: Auto_Armor_B + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 91 + Item: Auto_Leg_A + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 92 + Item: Auto_Leg_B + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 93 + Item: Auto_Engine_A + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 94 + Item: Auto_Engine_B + Rate: 25 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 95 + Item: Auto_Armor_A + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 96 + Item: Auto_Armor_B + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 97 + Item: Auto_Leg_A + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 98 + Item: Auto_Leg_B + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 99 + Item: Auto_Engine_A + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 100 + Item: Auto_Engine_B + Rate: 20 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 101 + Item: Auto_B_R + Rate: 70 + - Index: 102 + Item: Auto_B_L + Rate: 70 + - Index: 103 + Item: Auto_BC_R + Rate: 70 + - Index: 104 + Item: Auto_BC_L + Rate: 70 + - Index: 105 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 3 + - Index: 106 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 4 + - Index: 107 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 5 + - Index: 108 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 6 + - Index: 109 + Item: Magical_Igni_Stone + Rate: 300 + Amount: 7 + - Index: 110 + Item: BarMealTicket + Rate: 300 + Amount: 31 + - Index: 111 + Item: BarMealTicket + Rate: 300 + Amount: 32 + - Index: 112 + Item: BarMealTicket + Rate: 300 + Amount: 33 + - Index: 113 + Item: BarMealTicket + Rate: 300 + Amount: 34 + - Index: 114 + Item: BarMealTicket + Rate: 300 + Amount: 35 + - Group: DEMI_FREYJA_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001478 + Rate: 800 + Amount: 8 + - Index: 1 + Item: aegis_1001478 + Rate: 800 + Amount: 9 + - Index: 2 + Item: aegis_1001478 + Rate: 800 + Amount: 10 + - Index: 3 + Item: aegis_1001478 + Rate: 800 + Amount: 11 + - Index: 4 + Item: aegis_1001478 + Rate: 800 + Amount: 12 + - Index: 5 + Item: Adulter_F_G_Sword + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Adulter_F_Lapier + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Adulter_F_Dagger + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Adulter_F_Axe + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Adulter_F_G_Spear + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Adulter_F_M_Book + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 11 + Item: Adulter_F_P_Book + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 12 + Item: Adulter_F_Bible + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 13 + Item: Adulter_F_Moon_B + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 14 + Item: Adulter_F_Star_B + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 15 + Item: Adulter_F_Wand + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 16 + Item: Adulter_F_S_Stick + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 17 + Item: Adulter_F_D_Wand + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 18 + Item: Adulter_F_F_Wand + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 19 + Item: Adulter_F_F_model + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 20 + Item: Adulter_F_Knuckle + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 21 + Item: Adulter_F_Claw + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 22 + Item: Adulter_F_Violin + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 23 + Item: Adulter_F_Harp + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 24 + Item: Adulter_F_C_Rope + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 25 + Item: Adulter_F_Ribbon + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 26 + Item: Adulter_F_Mace + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 27 + Item: Adulter_F_Hall + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 28 + Item: Adulter_F_T_Sword + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 29 + Item: Adulter_F_Cakram + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 30 + Item: Adulter_F_Katar + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 31 + Item: Adulter_F_Lance + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 32 + Item: Adulter_F_T_Staff + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 33 + Item: Adulter_F_Rod + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 34 + Item: Adulter_F_Humma + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 35 + Item: Adulter_F_C_Humma + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 36 + Item: Adulter_F_C_Bow + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 37 + Item: Adulter_F_Ballista + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 38 + Item: Adulter_F_A_Bow + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 39 + Item: Adulter_F_Revolver + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 40 + Item: Adulter_F_Rifle + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 41 + Item: Adulter_F_Shotgun + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 42 + Item: Adulter_F_Gatling + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 43 + Item: Adulter_F_Launcher + Rate: 20 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 44 + Item: Adulter_F_G_Sword + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 45 + Item: Adulter_F_Lapier + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 46 + Item: Adulter_F_Dagger + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 47 + Item: Adulter_F_Axe + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 48 + Item: Adulter_F_G_Spear + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 49 + Item: Adulter_F_M_Book + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 50 + Item: Adulter_F_P_Book + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 51 + Item: Adulter_F_Bible + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 52 + Item: Adulter_F_Moon_B + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 53 + Item: Adulter_F_Star_B + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 54 + Item: Adulter_F_Wand + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 55 + Item: Adulter_F_S_Stick + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 56 + Item: Adulter_F_D_Wand + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 57 + Item: Adulter_F_F_Wand + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 58 + Item: Adulter_F_F_model + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 59 + Item: Adulter_F_Knuckle + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 60 + Item: Adulter_F_Claw + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 61 + Item: Adulter_F_Violin + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 62 + Item: Adulter_F_Harp + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 63 + Item: Adulter_F_C_Rope + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 64 + Item: Adulter_F_Ribbon + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 65 + Item: Adulter_F_Mace + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 66 + Item: Adulter_F_Hall + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 67 + Item: Adulter_F_T_Sword + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 68 + Item: Adulter_F_Cakram + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 69 + Item: Adulter_F_Katar + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 70 + Item: Adulter_F_Lance + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 71 + Item: Adulter_F_T_Staff + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 72 + Item: Adulter_F_Rod + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 73 + Item: Adulter_F_Humma + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 74 + Item: Adulter_F_C_Humma + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 75 + Item: Adulter_F_C_Bow + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 76 + Item: Adulter_F_Ballista + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 77 + Item: Adulter_F_A_Bow + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 78 + Item: Adulter_F_Revolver + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 79 + Item: Adulter_F_Rifle + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 80 + Item: Adulter_F_Shotgun + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 81 + Item: Adulter_F_Gatling + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 82 + Item: Adulter_F_Launcher + Rate: 16 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 83 + Item: Adulter_F_G_Sword + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 84 + Item: Adulter_F_Lapier + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 85 + Item: Adulter_F_Dagger + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 86 + Item: Adulter_F_Axe + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 87 + Item: Adulter_F_G_Spear + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 88 + Item: Adulter_F_M_Book + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 89 + Item: Adulter_F_P_Book + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 90 + Item: Adulter_F_Bible + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 91 + Item: Adulter_F_Moon_B + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 92 + Item: Adulter_F_Star_B + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 93 + Item: Adulter_F_Wand + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 94 + Item: Adulter_F_S_Stick + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 95 + Item: Adulter_F_D_Wand + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 96 + Item: Adulter_F_F_Wand + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 97 + Item: Adulter_F_F_model + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 98 + Item: Adulter_F_Knuckle + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 99 + Item: Adulter_F_Claw + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 100 + Item: Adulter_F_Violin + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 101 + Item: Adulter_F_Harp + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 102 + Item: Adulter_F_C_Rope + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 103 + Item: Adulter_F_Ribbon + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 104 + Item: Adulter_F_Mace + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 105 + Item: Adulter_F_Hall + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 106 + Item: Adulter_F_T_Sword + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 107 + Item: Adulter_F_Cakram + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 108 + Item: Adulter_F_Katar + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 109 + Item: Adulter_F_Lance + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 110 + Item: Adulter_F_T_Staff + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 111 + Item: Adulter_F_Rod + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 112 + Item: Adulter_F_Humma + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 113 + Item: Adulter_F_C_Humma + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 114 + Item: Adulter_F_C_Bow + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 115 + Item: Adulter_F_Ballista + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 116 + Item: Adulter_F_A_Bow + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 117 + Item: Adulter_F_Revolver + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 118 + Item: Adulter_F_Rifle + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 119 + Item: Adulter_F_Shotgun + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 120 + Item: Adulter_F_Gatling + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 121 + Item: Adulter_F_Launcher + Rate: 12 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 122 + Item: Adulter_F_G_Sword + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 123 + Item: Adulter_F_Lapier + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 124 + Item: Adulter_F_Dagger + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 125 + Item: Adulter_F_Axe + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 126 + Item: Adulter_F_G_Spear + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 127 + Item: Adulter_F_M_Book + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 128 + Item: Adulter_F_P_Book + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 129 + Item: Adulter_F_Bible + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 130 + Item: Adulter_F_Moon_B + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 131 + Item: Adulter_F_Star_B + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 132 + Item: Adulter_F_Wand + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 133 + Item: Adulter_F_S_Stick + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 134 + Item: Adulter_F_D_Wand + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 135 + Item: Adulter_F_F_Wand + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 136 + Item: Adulter_F_F_model + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 137 + Item: Adulter_F_Knuckle + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 138 + Item: Adulter_F_Claw + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 139 + Item: Adulter_F_Violin + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 140 + Item: Adulter_F_Harp + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 141 + Item: Adulter_F_C_Rope + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 142 + Item: Adulter_F_Ribbon + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 143 + Item: Adulter_F_Mace + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 144 + Item: Adulter_F_Hall + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 145 + Item: Adulter_F_T_Sword + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 146 + Item: Adulter_F_Cakram + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 147 + Item: Adulter_F_Katar + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 148 + Item: Adulter_F_Lance + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 149 + Item: Adulter_F_T_Staff + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 150 + Item: Adulter_F_Rod + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 151 + Item: Adulter_F_Humma + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 152 + Item: Adulter_F_C_Humma + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 153 + Item: Adulter_F_C_Bow + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 154 + Item: Adulter_F_Ballista + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 155 + Item: Adulter_F_A_Bow + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 156 + Item: Adulter_F_Revolver + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 157 + Item: Adulter_F_Rifle + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 158 + Item: Adulter_F_Shotgun + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 159 + Item: Adulter_F_Gatling + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 160 + Item: Adulter_F_Launcher + Rate: 8 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 161 + Item: Adulter_F_G_Sword + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 162 + Item: Adulter_F_Lapier + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 163 + Item: Adulter_F_Dagger + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 164 + Item: Adulter_F_Axe + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 165 + Item: Adulter_F_G_Spear + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 166 + Item: Adulter_F_M_Book + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 167 + Item: Adulter_F_P_Book + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 168 + Item: Adulter_F_Bible + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 169 + Item: Adulter_F_Moon_B + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 170 + Item: Adulter_F_Star_B + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 171 + Item: Adulter_F_Wand + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 172 + Item: Adulter_F_S_Stick + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 173 + Item: Adulter_F_D_Wand + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 174 + Item: Adulter_F_F_Wand + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 175 + Item: Adulter_F_F_model + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 176 + Item: Adulter_F_Knuckle + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 177 + Item: Adulter_F_Claw + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 178 + Item: Adulter_F_Violin + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 179 + Item: Adulter_F_Harp + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 180 + Item: Adulter_F_C_Rope + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 181 + Item: Adulter_F_Ribbon + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 182 + Item: Adulter_F_Mace + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 183 + Item: Adulter_F_Hall + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 184 + Item: Adulter_F_T_Sword + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 185 + Item: Adulter_F_Cakram + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 186 + Item: Adulter_F_Katar + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 187 + Item: Adulter_F_Lance + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 188 + Item: Adulter_F_T_Staff + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 189 + Item: Adulter_F_Rod + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 190 + Item: Adulter_F_Humma + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 191 + Item: Adulter_F_C_Humma + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 192 + Item: Adulter_F_C_Bow + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 193 + Item: Adulter_F_Ballista + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 194 + Item: Adulter_F_A_Bow + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 195 + Item: Adulter_F_Revolver + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 196 + Item: Adulter_F_Rifle + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 197 + Item: Adulter_F_Shotgun + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 198 + Item: Adulter_F_Gatling + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 199 + Item: Adulter_F_Launcher + Rate: 4 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 200 + Item: Adulter_F_G_Sword + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 201 + Item: Adulter_F_Lapier + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 202 + Item: Adulter_F_Dagger + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 203 + Item: Adulter_F_Axe + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 204 + Item: Adulter_F_G_Spear + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 205 + Item: Adulter_F_M_Book + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 206 + Item: Adulter_F_P_Book + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 207 + Item: Adulter_F_Bible + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 208 + Item: Adulter_F_Moon_B + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 209 + Item: Adulter_F_Star_B + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 210 + Item: Adulter_F_Wand + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 211 + Item: Adulter_F_S_Stick + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 212 + Item: Adulter_F_D_Wand + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 213 + Item: Adulter_F_F_Wand + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 214 + Item: Adulter_F_F_model + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 215 + Item: Adulter_F_Knuckle + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 216 + Item: Adulter_F_Claw + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 217 + Item: Adulter_F_Violin + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 218 + Item: Adulter_F_Harp + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 219 + Item: Adulter_F_C_Rope + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 220 + Item: Adulter_F_Ribbon + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 221 + Item: Adulter_F_Mace + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 222 + Item: Adulter_F_Hall + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 223 + Item: Adulter_F_T_Sword + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 224 + Item: Adulter_F_Cakram + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 225 + Item: Adulter_F_Katar + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 226 + Item: Adulter_F_Lance + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 227 + Item: Adulter_F_T_Staff + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 228 + Item: Adulter_F_Rod + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 229 + Item: Adulter_F_Humma + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 230 + Item: Adulter_F_C_Humma + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 231 + Item: Adulter_F_C_Bow + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 232 + Item: Adulter_F_Ballista + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 233 + Item: Adulter_F_A_Bow + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 234 + Item: Adulter_F_Revolver + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 235 + Item: Adulter_F_Rifle + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 236 + Item: Adulter_F_Shotgun + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 237 + Item: Adulter_F_Gatling + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 238 + Item: Adulter_F_Launcher + Rate: 2 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 239 + Item: Vivatus_F_G_Sword + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 240 + Item: Vivatus_F_Lapier + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 241 + Item: Vivatus_F_Dagger + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 242 + Item: Vivatus_F_Axe + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 243 + Item: Vivatus_F_G_Spear + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 244 + Item: Vivatus_F_M_Book + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 245 + Item: Vivatus_F_P_Book + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 246 + Item: Vivatus_F_Bible + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 247 + Item: Vivatus_F_Moon_B + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 248 + Item: Vivatus_F_Star_B + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 249 + Item: Vivatus_F_Wand + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 250 + Item: Vivatus_F_S_Stick + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 251 + Item: Vivatus_F_D_Wand + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 252 + Item: Vivatus_F_F_Wand + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 253 + Item: Vivatus_F_F_model + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 254 + Item: Vivatus_F_Knuckle + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 255 + Item: Vivatus_F_Claw + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 256 + Item: Vivatus_F_Violin + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 257 + Item: Vivatus_F_Harp + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 258 + Item: Vivatus_F_C_Rope + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 259 + Item: Vivatus_F_Ribbon + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 260 + Item: Vivatus_F_Mace + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 261 + Item: Vivatus_F_Hall + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 262 + Item: Vivatus_F_T_Sword + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 263 + Item: Vivatus_F_Cakram + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 264 + Item: Vivatus_F_Katar + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 265 + Item: Vivatus_F_Lance + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 266 + Item: Vivatus_F_T_Staff + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 267 + Item: Vivatus_F_Rod + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 268 + Item: Vivatus_F_Humma + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 269 + Item: Vivatus_F_C_Humma + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 270 + Item: Vivatus_F_C_Bow + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 271 + Item: Vivatus_F_Ballista + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 272 + Item: Vivatus_F_A_Bow + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 273 + Item: Vivatus_F_Revolver + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 274 + Item: Vivatus_F_Rifle + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 275 + Item: Vivatus_F_Shotgun + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 276 + Item: Vivatus_F_Gatling + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 277 + Item: Vivatus_F_Launcher + Rate: 10 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 278 + Item: Vivatus_F_G_Sword + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 279 + Item: Vivatus_F_Lapier + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 280 + Item: Vivatus_F_Dagger + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 281 + Item: Vivatus_F_Axe + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 282 + Item: Vivatus_F_G_Spear + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 283 + Item: Vivatus_F_M_Book + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 284 + Item: Vivatus_F_P_Book + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 285 + Item: Vivatus_F_Bible + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 286 + Item: Vivatus_F_Moon_B + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 287 + Item: Vivatus_F_Star_B + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 288 + Item: Vivatus_F_Wand + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 289 + Item: Vivatus_F_S_Stick + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 290 + Item: Vivatus_F_D_Wand + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 291 + Item: Vivatus_F_F_Wand + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 292 + Item: Vivatus_F_F_model + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 293 + Item: Vivatus_F_Knuckle + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 294 + Item: Vivatus_F_Claw + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 295 + Item: Vivatus_F_Violin + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 296 + Item: Vivatus_F_Harp + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 297 + Item: Vivatus_F_C_Rope + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 298 + Item: Vivatus_F_Ribbon + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 299 + Item: Vivatus_F_Mace + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 300 + Item: Vivatus_F_Hall + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 301 + Item: Vivatus_F_T_Sword + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 302 + Item: Vivatus_F_Cakram + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 303 + Item: Vivatus_F_Katar + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 304 + Item: Vivatus_F_Lance + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 305 + Item: Vivatus_F_T_Staff + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 306 + Item: Vivatus_F_Rod + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 307 + Item: Vivatus_F_Humma + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 308 + Item: Vivatus_F_C_Humma + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 309 + Item: Vivatus_F_C_Bow + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 310 + Item: Vivatus_F_Ballista + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 311 + Item: Vivatus_F_A_Bow + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 312 + Item: Vivatus_F_Revolver + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 313 + Item: Vivatus_F_Rifle + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 314 + Item: Vivatus_F_Shotgun + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 315 + Item: Vivatus_F_Gatling + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 316 + Item: Vivatus_F_Launcher + Rate: 8 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 317 + Item: Vivatus_F_G_Sword + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 318 + Item: Vivatus_F_Lapier + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 319 + Item: Vivatus_F_Dagger + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 320 + Item: Vivatus_F_Axe + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 321 + Item: Vivatus_F_G_Spear + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 322 + Item: Vivatus_F_M_Book + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 323 + Item: Vivatus_F_P_Book + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 324 + Item: Vivatus_F_Bible + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 325 + Item: Vivatus_F_Moon_B + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 326 + Item: Vivatus_F_Star_B + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 327 + Item: Vivatus_F_Wand + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 328 + Item: Vivatus_F_S_Stick + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 329 + Item: Vivatus_F_D_Wand + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 330 + Item: Vivatus_F_F_Wand + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 331 + Item: Vivatus_F_F_model + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 332 + Item: Vivatus_F_Knuckle + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 333 + Item: Vivatus_F_Claw + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 334 + Item: Vivatus_F_Violin + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 335 + Item: Vivatus_F_Harp + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 336 + Item: Vivatus_F_C_Rope + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 337 + Item: Vivatus_F_Ribbon + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 338 + Item: Vivatus_F_Mace + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 339 + Item: Vivatus_F_Hall + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 340 + Item: Vivatus_F_T_Sword + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 341 + Item: Vivatus_F_Cakram + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 342 + Item: Vivatus_F_Katar + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 343 + Item: Vivatus_F_Lance + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 344 + Item: Vivatus_F_T_Staff + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 345 + Item: Vivatus_F_Rod + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 346 + Item: Vivatus_F_Humma + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 347 + Item: Vivatus_F_C_Humma + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 348 + Item: Vivatus_F_C_Bow + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 349 + Item: Vivatus_F_Ballista + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 350 + Item: Vivatus_F_A_Bow + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 351 + Item: Vivatus_F_Revolver + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 352 + Item: Vivatus_F_Rifle + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 353 + Item: Vivatus_F_Shotgun + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 354 + Item: Vivatus_F_Gatling + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 355 + Item: Vivatus_F_Launcher + Rate: 6 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 356 + Item: Vivatus_F_G_Sword + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 357 + Item: Vivatus_F_Lapier + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 358 + Item: Vivatus_F_Dagger + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 359 + Item: Vivatus_F_Axe + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 360 + Item: Vivatus_F_G_Spear + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 361 + Item: Vivatus_F_M_Book + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 362 + Item: Vivatus_F_P_Book + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 363 + Item: Vivatus_F_Bible + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 364 + Item: Vivatus_F_Moon_B + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 365 + Item: Vivatus_F_Star_B + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 366 + Item: Vivatus_F_Wand + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 367 + Item: Vivatus_F_S_Stick + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 368 + Item: Vivatus_F_D_Wand + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 369 + Item: Vivatus_F_F_Wand + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 370 + Item: Vivatus_F_F_model + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 371 + Item: Vivatus_F_Knuckle + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 372 + Item: Vivatus_F_Claw + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 373 + Item: Vivatus_F_Violin + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 374 + Item: Vivatus_F_Harp + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 375 + Item: Vivatus_F_C_Rope + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 376 + Item: Vivatus_F_Ribbon + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 377 + Item: Vivatus_F_Mace + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 378 + Item: Vivatus_F_Hall + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 379 + Item: Vivatus_F_T_Sword + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 380 + Item: Vivatus_F_Cakram + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 381 + Item: Vivatus_F_Katar + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 382 + Item: Vivatus_F_Lance + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 383 + Item: Vivatus_F_T_Staff + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 384 + Item: Vivatus_F_Rod + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 385 + Item: Vivatus_F_Humma + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 386 + Item: Vivatus_F_C_Humma + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 387 + Item: Vivatus_F_C_Bow + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 388 + Item: Vivatus_F_Ballista + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 389 + Item: Vivatus_F_A_Bow + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 390 + Item: Vivatus_F_Revolver + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 391 + Item: Vivatus_F_Rifle + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 392 + Item: Vivatus_F_Shotgun + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 393 + Item: Vivatus_F_Gatling + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 394 + Item: Vivatus_F_Launcher + Rate: 4 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 395 + Item: Vivatus_F_G_Sword + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 396 + Item: Vivatus_F_Lapier + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 397 + Item: Vivatus_F_Dagger + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 398 + Item: Vivatus_F_Axe + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 399 + Item: Vivatus_F_G_Spear + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 400 + Item: Vivatus_F_M_Book + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 401 + Item: Vivatus_F_P_Book + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 402 + Item: Vivatus_F_Bible + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 403 + Item: Vivatus_F_Moon_B + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 404 + Item: Vivatus_F_Star_B + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 405 + Item: Vivatus_F_Wand + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 406 + Item: Vivatus_F_S_Stick + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 407 + Item: Vivatus_F_D_Wand + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 408 + Item: Vivatus_F_F_Wand + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 409 + Item: Vivatus_F_F_model + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 410 + Item: Vivatus_F_Knuckle + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 411 + Item: Vivatus_F_Claw + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 412 + Item: Vivatus_F_Violin + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 413 + Item: Vivatus_F_Harp + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 414 + Item: Vivatus_F_C_Rope + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 415 + Item: Vivatus_F_Ribbon + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 416 + Item: Vivatus_F_Mace + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 417 + Item: Vivatus_F_Hall + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 418 + Item: Vivatus_F_T_Sword + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 419 + Item: Vivatus_F_Cakram + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 420 + Item: Vivatus_F_Katar + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 421 + Item: Vivatus_F_Lance + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 422 + Item: Vivatus_F_T_Staff + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 423 + Item: Vivatus_F_Rod + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 424 + Item: Vivatus_F_Humma + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 425 + Item: Vivatus_F_C_Humma + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 426 + Item: Vivatus_F_C_Bow + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 427 + Item: Vivatus_F_Ballista + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 428 + Item: Vivatus_F_A_Bow + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 429 + Item: Vivatus_F_Revolver + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 430 + Item: Vivatus_F_Rifle + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 431 + Item: Vivatus_F_Shotgun + Rate: 2 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 432 + Item: Vivatus_F_Gatling + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 433 + Item: Vivatus_F_Launcher + Rate: 8 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 434 + Item: Vivatus_F_G_Sword + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 435 + Item: Vivatus_F_Lapier + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 436 + Item: Vivatus_F_Dagger + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 437 + Item: Vivatus_F_Axe + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 438 + Item: Vivatus_F_G_Spear + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 439 + Item: Vivatus_F_M_Book + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 440 + Item: Vivatus_F_P_Book + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 441 + Item: Vivatus_F_Bible + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 442 + Item: Vivatus_F_Moon_B + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 443 + Item: Vivatus_F_Star_B + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 444 + Item: Vivatus_F_Wand + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 445 + Item: Vivatus_F_S_Stick + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 446 + Item: Vivatus_F_D_Wand + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 447 + Item: Vivatus_F_F_Wand + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 448 + Item: Vivatus_F_F_model + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 449 + Item: Vivatus_F_Knuckle + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 450 + Item: Vivatus_F_Claw + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 451 + Item: Vivatus_F_Violin + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 452 + Item: Vivatus_F_Harp + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 453 + Item: Vivatus_F_C_Rope + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 454 + Item: Vivatus_F_Ribbon + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 455 + Item: Vivatus_F_Mace + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 456 + Item: Vivatus_F_Hall + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 457 + Item: Vivatus_F_T_Sword + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 458 + Item: Vivatus_F_Cakram + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 459 + Item: Vivatus_F_Katar + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 460 + Item: Vivatus_F_Lance + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 461 + Item: Vivatus_F_T_Staff + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 462 + Item: Vivatus_F_Rod + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 463 + Item: Vivatus_F_Humma + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 464 + Item: Vivatus_F_C_Humma + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 465 + Item: Vivatus_F_C_Bow + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 466 + Item: Vivatus_F_Ballista + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 467 + Item: Vivatus_F_A_Bow + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 468 + Item: Vivatus_F_Revolver + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 469 + Item: Vivatus_F_Rifle + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 470 + Item: Vivatus_F_Shotgun + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 471 + Item: Vivatus_F_Gatling + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 472 + Item: Vivatus_F_Launcher + Rate: 1 + RefineMinimum: 12 + RefineMaximum: 12 + - Index: 473 + Item: Gray_W_Suits + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 474 + Item: Gray_W_Robe + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 475 + Item: Gray_W_Shoes + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 476 + Item: Gray_W_Boots + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 477 + Item: Gray_W_Manteau + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 478 + Item: Gray_W_Muffler + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 479 + Item: Gray_W_Suits + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 480 + Item: Gray_W_Robe + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 481 + Item: Gray_W_Shoes + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 482 + Item: Gray_W_Boots + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 483 + Item: Gray_W_Manteau + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 484 + Item: Gray_W_Muffler + Rate: 10 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 485 + Item: Gray_W_Suits + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 486 + Item: Gray_W_Robe + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 487 + Item: Gray_W_Shoes + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 488 + Item: Gray_W_Boots + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 489 + Item: Gray_W_Manteau + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 490 + Item: Gray_W_Muffler + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 491 + Item: Gray_W_Pendant + Rate: 26 + - Index: 492 + Item: Gray_W_Ring + Rate: 26 + - Index: 493 + Item: Gray_W_Earing + Rate: 26 + - Index: 494 + Item: Gray_W_Necklace + Rate: 26 + - Index: 495 + Item: Ep18_Amethyst_Fragment + Rate: 201 + Amount: 36 + - Index: 496 + Item: Ep18_Amethyst_Fragment + Rate: 200 + Amount: 37 + - Index: 497 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 38 + - Index: 498 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 39 + - Index: 499 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 40 + - Index: 500 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 41 + - Index: 501 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 42 + - Index: 502 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 43 + - Index: 503 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 44 + - Index: 504 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 45 + - Index: 505 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 46 + - Index: 506 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 47 + - Index: 507 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 48 + - Index: 508 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 49 + - Index: 509 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 50 + - Index: 510 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 51 + - Index: 511 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 52 + - Index: 512 + Item: Ep18_Amethyst_Fragment + Rate: 100 + Amount: 53 + - Group: JUNCEA_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001479 + Rate: 800 + Amount: 6 + - Index: 1 + Item: aegis_1001479 + Rate: 800 + Amount: 7 + - Index: 2 + Item: aegis_1001479 + Rate: 800 + Amount: 8 + - Index: 3 + Item: aegis_1001479 + Rate: 800 + Amount: 9 + - Index: 4 + Item: aegis_1001479 + Rate: 800 + Amount: 10 + - Index: 5 + Item: Glacier_Sword + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Glacier_B_Sword + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Glacier_R_Knife + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Glacier_B_Knife + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Glacier_Axe + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Glacier_Spear + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 11 + Item: Glacier_Book + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 12 + Item: Glacier_Wand + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 13 + Item: Glacier_Foxtail + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 14 + Item: Glacier_Knuckle + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 15 + Item: Glacier_Violin + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 16 + Item: Glacier_Whip + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 17 + Item: Glacier_Mace + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 18 + Item: Glacier_M_Mace + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 19 + Item: Glacier_T_Sword + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 20 + Item: Glacier_Katar + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 21 + Item: Glacier_T_Axe + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 22 + Item: Glacier_Lance + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 23 + Item: Glacier_Staff + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 24 + Item: Glacier_Humma + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 25 + Item: Glacier_Bow + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 26 + Item: Glacier_Revolver + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 27 + Item: Glacier_Rifle + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 28 + Item: Glacier_Shotgun + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 29 + Item: Glacier_Gatling + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 30 + Item: Glacier_Launcher + Rate: 45 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 31 + Item: Glacier_Sword + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 32 + Item: Glacier_B_Sword + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 33 + Item: Glacier_R_Knife + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 34 + Item: Glacier_B_Knife + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 35 + Item: Glacier_Axe + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 36 + Item: Glacier_Spear + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 37 + Item: Glacier_Book + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 38 + Item: Glacier_Wand + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 39 + Item: Glacier_Foxtail + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 40 + Item: Glacier_Knuckle + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 41 + Item: Glacier_Violin + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 42 + Item: Glacier_Whip + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 43 + Item: Glacier_Mace + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 44 + Item: Glacier_M_Mace + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 45 + Item: Glacier_T_Sword + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 46 + Item: Glacier_Katar + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 47 + Item: Glacier_T_Axe + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 48 + Item: Glacier_Lance + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 49 + Item: Glacier_Staff + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 50 + Item: Glacier_Humma + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 51 + Item: Glacier_Bow + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 52 + Item: Glacier_Revolver + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 53 + Item: Glacier_Rifle + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 54 + Item: Glacier_Shotgun + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 55 + Item: Glacier_Gatling + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 56 + Item: Glacier_Launcher + Rate: 30 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 57 + Item: Glacier_Sword + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 58 + Item: Glacier_B_Sword + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 59 + Item: Glacier_R_Knife + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 60 + Item: Glacier_B_Knife + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 61 + Item: Glacier_Axe + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 62 + Item: Glacier_Spear + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 63 + Item: Glacier_Book + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 64 + Item: Glacier_Wand + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 65 + Item: Glacier_Foxtail + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 66 + Item: Glacier_Knuckle + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 67 + Item: Glacier_Violin + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 68 + Item: Glacier_Whip + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 69 + Item: Glacier_Mace + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 70 + Item: Glacier_M_Mace + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 71 + Item: Glacier_T_Sword + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 72 + Item: Glacier_Katar + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 73 + Item: Glacier_T_Axe + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 74 + Item: Glacier_Lance + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 75 + Item: Glacier_Staff + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 76 + Item: Glacier_Humma + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 77 + Item: Glacier_Bow + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 78 + Item: Glacier_Revolver + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 79 + Item: Glacier_Rifle + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 80 + Item: Glacier_Shotgun + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 81 + Item: Glacier_Gatling + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 82 + Item: Glacier_Launcher + Rate: 20 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 83 + Item: Glacier_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 84 + Item: Glacier_B_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 85 + Item: Glacier_R_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 86 + Item: Glacier_B_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 87 + Item: Glacier_Axe + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 88 + Item: Glacier_Spear + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 89 + Item: Glacier_Book + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 90 + Item: Glacier_Wand + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 91 + Item: Glacier_Foxtail + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 92 + Item: Glacier_Knuckle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 93 + Item: Glacier_Violin + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 94 + Item: Glacier_Whip + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 95 + Item: Glacier_Mace + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 96 + Item: Glacier_M_Mace + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 97 + Item: Glacier_T_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 98 + Item: Glacier_Katar + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 99 + Item: Glacier_T_Axe + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 100 + Item: Glacier_Lance + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 101 + Item: Glacier_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 102 + Item: Glacier_Humma + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 103 + Item: Glacier_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 104 + Item: Glacier_Revolver + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 105 + Item: Glacier_Rifle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 106 + Item: Glacier_Shotgun + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 107 + Item: Glacier_Gatling + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 108 + Item: Glacier_Launcher + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 109 + Item: Glacier_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 110 + Item: Glacier_B_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 111 + Item: Glacier_R_Knife + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 112 + Item: Glacier_B_Knife + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 113 + Item: Glacier_Axe + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 114 + Item: Glacier_Spear + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 115 + Item: Glacier_Book + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 116 + Item: Glacier_Wand + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 117 + Item: Glacier_Foxtail + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 118 + Item: Glacier_Knuckle + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 119 + Item: Glacier_Violin + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 120 + Item: Glacier_Whip + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 121 + Item: Glacier_Mace + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 122 + Item: Glacier_M_Mace + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 123 + Item: Glacier_T_Sword + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 124 + Item: Glacier_Katar + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 125 + Item: Glacier_T_Axe + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 126 + Item: Glacier_Lance + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 127 + Item: Glacier_Staff + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 128 + Item: Glacier_Humma + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 129 + Item: Glacier_Bow + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 130 + Item: Glacier_Revolver + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 131 + Item: Glacier_Rifle + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 132 + Item: Glacier_Shotgun + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 133 + Item: Glacier_Gatling + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 134 + Item: Glacier_Launcher + Rate: 5 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 135 + Item: Ep19_Snow_Flower + Rate: 160 + Amount: 16 + - Index: 136 + Item: Ep19_Snow_Flower + Rate: 150 + Amount: 17 + - Index: 137 + Item: Ep19_Snow_Flower + Rate: 150 + Amount: 18 + - Index: 138 + Item: Ep19_Snow_Flower + Rate: 150 + Amount: 19 + - Index: 139 + Item: Ep19_Snow_Flower + Rate: 150 + Amount: 20 + - Index: 140 + Item: Snow_F_Ore + Rate: 150 + Amount: 16 + - Index: 141 + Item: Snow_F_Ore + Rate: 150 + Amount: 17 + - Index: 142 + Item: Snow_F_Ore + Rate: 150 + Amount: 18 + - Index: 143 + Item: Snow_F_Ore + Rate: 150 + Amount: 19 + - Index: 144 + Item: Snow_F_Ore + Rate: 150 + Amount: 20 + - Index: 145 + Item: Snow_F_Stone1 + Rate: 150 + Amount: 6 + - Index: 146 + Item: Snow_F_Stone1 + Rate: 150 + Amount: 7 + - Index: 147 + Item: Snow_F_Stone1 + Rate: 150 + Amount: 8 + - Index: 148 + Item: Snow_F_Stone1 + Rate: 150 + Amount: 9 + - Index: 149 + Item: Snow_F_Stone1 + Rate: 150 + Amount: 10 + - Index: 150 + Item: Snow_F_Stone2 + Rate: 150 + Amount: 5 + - Index: 151 + Item: Snow_F_Stone2 + Rate: 150 + Amount: 6 + - Index: 152 + Item: Snow_F_Stone2 + Rate: 150 + Amount: 7 + - Index: 153 + Item: Snow_F_Stone3 + Rate: 150 + Amount: 4 + - Index: 154 + Item: Snow_F_Stone3 + Rate: 150 + Amount: 5 + - Group: AQUILA_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001479 + Rate: 800 + Amount: 4 + - Index: 1 + Item: aegis_1001479 + Rate: 800 + Amount: 5 + - Index: 2 + Item: aegis_1001479 + Rate: 800 + Amount: 6 + - Index: 3 + Item: aegis_1001479 + Rate: 800 + Amount: 7 + - Index: 4 + Item: aegis_1001479 + Rate: 800 + Amount: 8 + - Index: 5 + Item: Snowflower_Armor + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Snowflower_Robe + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Snowflower_Boots + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Snowflower_Shoes + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Snowflower_Manteau + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Snowflower_Muffler + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 11 + Item: Snowflower_Armor + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 12 + Item: Snowflower_Robe + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 13 + Item: Snowflower_Boots + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 14 + Item: Snowflower_Shoes + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 15 + Item: Snowflower_Manteau + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 16 + Item: Snowflower_Muffler + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 17 + Item: Snowflower_Armor + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Snowflower_Robe + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Snowflower_Boots + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Snowflower_Shoes + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Snowflower_Manteau + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: Snowflower_Muffler + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: Snowflower_Armor + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 24 + Item: Snowflower_Robe + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 25 + Item: Snowflower_Boots + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 26 + Item: Snowflower_Shoes + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 27 + Item: Snowflower_Manteau + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 28 + Item: Snowflower_Muffler + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 29 + Item: Snowflower_Armor + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 30 + Item: Snowflower_Robe + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 31 + Item: Snowflower_Boots + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 32 + Item: Snowflower_Shoes + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 33 + Item: Snowflower_Manteau + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 34 + Item: Snowflower_Muffler + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 35 + Item: Snowflower_Pendant + Rate: 110 + - Index: 36 + Item: Snowflower_Ring + Rate: 110 + - Index: 37 + Item: Snowflower_Necklace + Rate: 110 + - Index: 38 + Item: Snowflower_Earring + Rate: 110 + - Index: 39 + Item: Ep19_Snow_Flower + Rate: 100 + Amount: 16 + - Index: 40 + Item: Ep19_Snow_Flower + Rate: 100 + Amount: 17 + - Index: 41 + Item: Ep19_Snow_Flower + Rate: 100 + Amount: 18 + - Index: 42 + Item: Ep19_Snow_Flower + Rate: 100 + Amount: 19 + - Index: 43 + Item: Ep19_Snow_Flower + Rate: 100 + Amount: 20 + - Index: 44 + Item: EP19_D_P_Ore + Rate: 100 + Amount: 3 + - Index: 45 + Item: EP19_D_P_Ore + Rate: 100 + Amount: 4 + - Index: 46 + Item: EP19_D_P_Ore + Rate: 100 + Amount: 5 + - Index: 47 + Item: EP19_D_P_Ore + Rate: 100 + Amount: 6 + - Index: 48 + Item: EP19_D_P_Ore + Rate: 100 + Amount: 7 + - Index: 49 + Item: EP19_N_P_Ore + Rate: 100 + Amount: 3 + - Index: 50 + Item: EP19_N_P_Ore + Rate: 100 + Amount: 4 + - Index: 51 + Item: EP19_N_P_Ore + Rate: 100 + Amount: 5 + - Index: 52 + Item: EP19_N_P_Ore + Rate: 100 + Amount: 6 + - Index: 53 + Item: EP19_N_P_Ore + Rate: 100 + Amount: 7 + - Index: 54 + Item: EP19_D_P_Crystal + Rate: 100 + Amount: 3 + - Index: 55 + Item: EP19_D_P_Crystal + Rate: 100 + Amount: 4 + - Index: 56 + Item: EP19_D_P_Crystal + Rate: 100 + Amount: 5 + - Index: 57 + Item: EP19_D_P_Crystal + Rate: 100 + Amount: 6 + - Index: 58 + Item: EP19_D_P_Crystal + Rate: 100 + Amount: 7 + - Index: 59 + Item: EP19_N_P_Crystal + Rate: 100 + Amount: 3 + - Index: 60 + Item: EP19_N_P_Crystal + Rate: 100 + Amount: 4 + - Index: 61 + Item: EP19_N_P_Crystal + Rate: 100 + Amount: 5 + - Index: 62 + Item: EP19_N_P_Crystal + Rate: 100 + Amount: 6 + - Index: 63 + Item: EP19_N_P_Crystal + Rate: 100 + Amount: 7 + - Index: 64 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 6 + - Index: 65 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 7 + - Index: 66 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 8 + - Index: 67 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 9 + - Index: 68 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 10 + - Index: 69 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 6 + - Index: 70 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 7 + - Index: 71 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 8 + - Index: 72 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 9 + - Index: 73 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 10 + - Index: 74 + Item: EP19_S_F_2_Extract + Rate: 100 + Amount: 5 + - Index: 75 + Item: EP19_S_F_2_Extract + Rate: 100 + Amount: 6 + - Index: 76 + Item: EP19_S_F_2_Extract + Rate: 100 + Amount: 7 + - Index: 77 + Item: EP19_S_F_3_Extract + Rate: 100 + Amount: 4 + - Index: 78 + Item: EP19_S_F_3_Extract + Rate: 100 + Amount: 5 + - Group: AQUILA_ANTIQUITY2 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001479 + Rate: 1000 + Amount: 7 + - Index: 1 + Item: aegis_1001479 + Rate: 1000 + Amount: 8 + - Index: 2 + Item: aegis_1001479 + Rate: 1000 + Amount: 9 + - Index: 3 + Item: aegis_1001479 + Rate: 1000 + Amount: 10 + - Index: 4 + Item: Glacier_Sword + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 5 + Item: Glacier_B_Sword + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 6 + Item: Glacier_R_Knife + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 7 + Item: Glacier_B_Knife + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 8 + Item: Glacier_Axe + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 9 + Item: Glacier_Spear + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 10 + Item: Glacier_Book + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 11 + Item: Glacier_Wand + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 12 + Item: Glacier_Foxtail + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 13 + Item: Glacier_Knuckle + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 14 + Item: Glacier_Violin + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 15 + Item: Glacier_Whip + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Glacier_Mace + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Glacier_M_Mace + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Glacier_T_Sword + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Glacier_Katar + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Glacier_T_Axe + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Glacier_Lance + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: Glacier_Staff + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 23 + Item: Glacier_Humma + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: Glacier_Bow + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 25 + Item: Glacier_Revolver + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 26 + Item: Glacier_Rifle + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 27 + Item: Glacier_Shotgun + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 28 + Item: Glacier_Gatling + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 29 + Item: Glacier_Launcher + Rate: 25 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 30 + Item: Glacier_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 31 + Item: Glacier_B_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 32 + Item: Glacier_R_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 33 + Item: Glacier_B_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 34 + Item: Glacier_Axe + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 35 + Item: Glacier_Spear + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 36 + Item: Glacier_Book + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 37 + Item: Glacier_Wand + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 38 + Item: Glacier_Foxtail + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 39 + Item: Glacier_Knuckle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 40 + Item: Glacier_Violin + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 41 + Item: Glacier_Whip + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 42 + Item: Glacier_Mace + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 43 + Item: Glacier_M_Mace + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 44 + Item: Glacier_T_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 45 + Item: Glacier_Katar + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 46 + Item: Glacier_T_Axe + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 47 + Item: Glacier_Lance + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 48 + Item: Glacier_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 49 + Item: Glacier_Humma + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 50 + Item: Glacier_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 51 + Item: Glacier_Revolver + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 52 + Item: Glacier_Rifle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 53 + Item: Glacier_Shotgun + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 54 + Item: Glacier_Gatling + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 55 + Item: Glacier_Launcher + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 56 + Item: Glacier_Sword + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 57 + Item: Glacier_B_Sword + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 58 + Item: Glacier_R_Knife + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 59 + Item: Glacier_B_Knife + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 60 + Item: Glacier_Axe + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 61 + Item: Glacier_Spear + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 62 + Item: Glacier_Book + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 63 + Item: Glacier_Wand + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 64 + Item: Glacier_Foxtail + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 65 + Item: Glacier_Knuckle + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 66 + Item: Glacier_Violin + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 67 + Item: Glacier_Whip + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 68 + Item: Glacier_Mace + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 69 + Item: Glacier_M_Mace + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 70 + Item: Glacier_T_Sword + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 71 + Item: Glacier_Katar + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 72 + Item: Glacier_T_Axe + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 73 + Item: Glacier_Lance + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 74 + Item: Glacier_Staff + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 75 + Item: Glacier_Humma + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 76 + Item: Glacier_Bow + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 77 + Item: Glacier_Revolver + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 78 + Item: Glacier_Rifle + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 79 + Item: Glacier_Shotgun + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 80 + Item: Glacier_Gatling + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 81 + Item: Glacier_Launcher + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 82 + Item: D_Glacier_Sword + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 83 + Item: D_Glacier_B_Sword + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 84 + Item: D_Glacier_R_Knife + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 85 + Item: D_Glacier_B_Knife + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 86 + Item: D_Glacier_Axe + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 87 + Item: D_Glacier_Spear + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 88 + Item: D_Glacier_Book + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 89 + Item: D_Glacier_Wand + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 90 + Item: D_Glacier_Foxtail + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 91 + Item: D_Glacier_Knuckle + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 92 + Item: D_Glacier_Violin + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 93 + Item: D_Glacier_Whip + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 94 + Item: D_Glacier_Mace + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 95 + Item: D_Glacier_M_Mace + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 96 + Item: D_Glacier_T_Sword + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 97 + Item: D_Glacier_Katar + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 98 + Item: D_Glacier_T_Axe + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 99 + Item: D_Glacier_Lance + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 100 + Item: D_Glacier_Staff + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 101 + Item: D_Glacier_Humma + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 102 + Item: D_Glacier_Bow + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 103 + Item: D_Glacier_Revolver + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 104 + Item: D_Glacier_Rifle + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 105 + Item: D_Glacier_Shotgun + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 106 + Item: D_Glacier_Gatling + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 107 + Item: D_Glacier_Launcher + Rate: 30 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 108 + Item: D_Glacier_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 109 + Item: D_Glacier_B_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 110 + Item: D_Glacier_R_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 111 + Item: D_Glacier_B_Knife + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 112 + Item: D_Glacier_Axe + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 113 + Item: D_Glacier_Spear + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 114 + Item: D_Glacier_Book + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 115 + Item: D_Glacier_Wand + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 116 + Item: D_Glacier_Foxtail + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 117 + Item: D_Glacier_Knuckle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 118 + Item: D_Glacier_Violin + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 119 + Item: D_Glacier_Whip + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 120 + Item: D_Glacier_Mace + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 121 + Item: D_Glacier_M_Mace + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 122 + Item: D_Glacier_T_Sword + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 123 + Item: D_Glacier_Katar + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 124 + Item: D_Glacier_T_Axe + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 125 + Item: D_Glacier_Lance + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 126 + Item: D_Glacier_Staff + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 127 + Item: D_Glacier_Humma + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 128 + Item: D_Glacier_Bow + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 129 + Item: D_Glacier_Revolver + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 130 + Item: D_Glacier_Rifle + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 131 + Item: D_Glacier_Shotgun + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 132 + Item: D_Glacier_Gatling + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 133 + Item: D_Glacier_Launcher + Rate: 15 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 134 + Item: D_Glacier_Sword + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 135 + Item: D_Glacier_B_Sword + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 136 + Item: D_Glacier_R_Knife + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 137 + Item: D_Glacier_B_Knife + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 138 + Item: D_Glacier_Axe + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 139 + Item: D_Glacier_Spear + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 140 + Item: D_Glacier_Book + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 141 + Item: D_Glacier_Wand + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 142 + Item: D_Glacier_Foxtail + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 143 + Item: D_Glacier_Knuckle + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 144 + Item: D_Glacier_Violin + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 145 + Item: D_Glacier_Whip + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 146 + Item: D_Glacier_Mace + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 147 + Item: D_Glacier_M_Mace + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 148 + Item: D_Glacier_T_Sword + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 149 + Item: D_Glacier_Katar + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 150 + Item: D_Glacier_T_Axe + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 151 + Item: D_Glacier_Lance + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 152 + Item: D_Glacier_Staff + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 153 + Item: D_Glacier_Humma + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 154 + Item: D_Glacier_Bow + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 155 + Item: D_Glacier_Revolver + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 156 + Item: D_Glacier_Rifle + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 157 + Item: D_Glacier_Shotgun + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 158 + Item: D_Glacier_Gatling + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 159 + Item: D_Glacier_Launcher + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 160 + Item: Snowflower_Armor + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 161 + Item: Snowflower_Robe + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 162 + Item: Snowflower_Boots + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 163 + Item: Snowflower_Shoes + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 164 + Item: Snowflower_Manteau + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 165 + Item: Snowflower_Muffler + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 166 + Item: Snowflower_Armor + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 167 + Item: Snowflower_Robe + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 168 + Item: Snowflower_Boots + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 169 + Item: Snowflower_Shoes + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 170 + Item: Snowflower_Manteau + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 171 + Item: Snowflower_Muffler + Rate: 20 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 172 + Item: Snowflower_Armor + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 173 + Item: Snowflower_Robe + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 174 + Item: Snowflower_Boots + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 175 + Item: Snowflower_Shoes + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 176 + Item: Snowflower_Manteau + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 177 + Item: Snowflower_Muffler + Rate: 10 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 178 + Item: Ep19_Snow_Flower + Rate: 60 + Amount: 21 + - Index: 179 + Item: Ep19_Snow_Flower + Rate: 60 + Amount: 22 + - Index: 180 + Item: Ep19_Snow_Flower + Rate: 60 + Amount: 23 + - Index: 181 + Item: Ep19_Snow_Flower + Rate: 60 + Amount: 24 + - Index: 182 + Item: Ep19_Snow_Flower + Rate: 50 + Amount: 25 + - Index: 183 + Item: EP19_D_P_Ore + Rate: 50 + Amount: 7 + - Index: 184 + Item: EP19_D_P_Ore + Rate: 50 + Amount: 8 + - Index: 185 + Item: EP19_D_P_Ore + Rate: 50 + Amount: 9 + - Index: 186 + Item: EP19_D_P_Ore + Rate: 50 + Amount: 10 + - Index: 187 + Item: EP19_N_P_Ore + Rate: 50 + Amount: 7 + - Index: 188 + Item: EP19_N_P_Ore + Rate: 50 + Amount: 8 + - Index: 189 + Item: EP19_N_P_Ore + Rate: 50 + Amount: 9 + - Index: 190 + Item: EP19_N_P_Ore + Rate: 50 + Amount: 10 + - Index: 191 + Item: EP19_D_P_Crystal + Rate: 50 + Amount: 7 + - Index: 192 + Item: EP19_D_P_Crystal + Rate: 50 + Amount: 8 + - Index: 193 + Item: EP19_D_P_Crystal + Rate: 50 + Amount: 9 + - Index: 194 + Item: EP19_D_P_Crystal + Rate: 50 + Amount: 10 + - Index: 195 + Item: EP19_N_P_Crystal + Rate: 50 + Amount: 7 + - Index: 196 + Item: EP19_N_P_Crystal + Rate: 50 + Amount: 8 + - Index: 197 + Item: EP19_N_P_Crystal + Rate: 50 + Amount: 9 + - Index: 198 + Item: EP19_N_P_Crystal + Rate: 50 + Amount: 10 + - Index: 199 + Item: EP19_D_P_Stone + Rate: 50 + Amount: 3 + - Index: 200 + Item: EP19_D_P_Stone + Rate: 50 + Amount: 4 + - Index: 201 + Item: EP19_D_P_Stone + Rate: 50 + Amount: 5 + - Index: 202 + Item: EP19_D_P_Stone + Rate: 50 + Amount: 6 + - Index: 203 + Item: Snow_F_Ore + Rate: 50 + Amount: 26 + - Index: 204 + Item: Snow_F_Ore + Rate: 50 + Amount: 27 + - Index: 205 + Item: Snow_F_Ore + Rate: 50 + Amount: 28 + - Index: 206 + Item: Snow_F_Ore + Rate: 50 + Amount: 29 + - Index: 207 + Item: Snow_F_Ore + Rate: 50 + Amount: 30 + - Index: 208 + Item: Snow_F_Stone1 + Rate: 50 + Amount: 11 + - Index: 209 + Item: Snow_F_Stone1 + Rate: 50 + Amount: 12 + - Index: 210 + Item: Snow_F_Stone1 + Rate: 50 + Amount: 13 + - Index: 211 + Item: Snow_F_Stone1 + Rate: 50 + Amount: 14 + - Index: 212 + Item: Snow_F_Stone1 + Rate: 50 + Amount: 15 + - Index: 213 + Item: Snow_F_Stone2 + Rate: 50 + Amount: 8 + - Index: 214 + Item: Snow_F_Stone2 + Rate: 50 + Amount: 9 + - Index: 215 + Item: Snow_F_Stone2 + Rate: 50 + Amount: 10 + - Index: 216 + Item: Snow_F_Stone3 + Rate: 50 + Amount: 6 + - Index: 217 + Item: Snow_F_Stone3 + Rate: 50 + Amount: 7 + - Index: 218 + Item: EP19_Gla_Extract + Rate: 50 + Amount: 11 + - Index: 219 + Item: EP19_Gla_Extract + Rate: 50 + Amount: 12 + - Index: 220 + Item: EP19_Gla_Extract + Rate: 50 + Amount: 13 + - Index: 221 + Item: EP19_Gla_Extract + Rate: 50 + Amount: 14 + - Index: 222 + Item: EP19_Gla_Extract + Rate: 50 + Amount: 15 + - Index: 223 + Item: EP19_S_F_1_Extract + Rate: 50 + Amount: 11 + - Index: 224 + Item: EP19_S_F_1_Extract + Rate: 50 + Amount: 12 + - Index: 225 + Item: EP19_S_F_1_Extract + Rate: 50 + Amount: 13 + - Index: 226 + Item: EP19_S_F_1_Extract + Rate: 50 + Amount: 14 + - Index: 227 + Item: EP19_S_F_1_Extract + Rate: 50 + Amount: 15 + - Index: 228 + Item: EP19_S_F_2_Extract + Rate: 50 + Amount: 8 + - Index: 229 + Item: EP19_S_F_2_Extract + Rate: 50 + Amount: 9 + - Index: 230 + Item: EP19_S_F_2_Extract + Rate: 50 + Amount: 10 + - Index: 231 + Item: EP19_S_F_3_Extract + Rate: 50 + Amount: 6 + - Index: 232 + Item: EP19_S_F_3_Extract + Rate: 50 + Amount: 7 + - Group: F_ICESLUG_ANTIQUIY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001480 + Rate: 1000 + Amount: 3 + - Index: 1 + Item: aegis_1001480 + Rate: 1000 + Amount: 4 + - Index: 2 + Item: aegis_1001480 + Rate: 1000 + Amount: 5 + - Index: 3 + Item: Glacier_Armor + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 4 + Item: Glacier_Robe + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 5 + Item: Glacier_Boots + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Glacier_Shoes + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Glacier_Manteau + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Glacier_Muffler + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Glacier_Armor + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 10 + Item: Glacier_Robe + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 11 + Item: Glacier_Boots + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 12 + Item: Glacier_Shoes + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 13 + Item: Glacier_Manteau + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 14 + Item: Glacier_Muffler + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 15 + Item: Glacier_Armor + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 16 + Item: Glacier_Robe + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Glacier_Boots + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Glacier_Shoes + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Glacier_Manteau + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Glacier_Muffler + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Glacier_Guard + Rate: 100 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 22 + Item: Glacier_Guard + Rate: 80 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 23 + Item: Glacier_Guard + Rate: 50 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 24 + Item: Glacier_Pendant + Rate: 95 + - Index: 25 + Item: Glacier_Ring + Rate: 95 + - Index: 26 + Item: Glacier_Earring + Rate: 95 + - Index: 27 + Item: Glacier_Necklace + Rate: 95 + - Index: 28 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 16 + - Index: 29 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 17 + - Index: 30 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 18 + - Index: 31 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 19 + - Index: 32 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 20 + - Index: 33 + Item: EP20_D_P_Ore + Rate: 150 + Amount: 3 + - Index: 34 + Item: EP20_D_P_Ore + Rate: 150 + Amount: 4 + - Index: 35 + Item: EP20_D_P_Ore + Rate: 150 + Amount: 5 + - Index: 36 + Item: EP20_D_P_Ore + Rate: 150 + Amount: 6 + - Index: 37 + Item: EP20_D_P_Ore + Rate: 150 + Amount: 7 + - Index: 38 + Item: EP20_D_P_Crystal + Rate: 150 + Amount: 3 + - Index: 39 + Item: EP20_D_P_Crystal + Rate: 150 + Amount: 4 + - Index: 40 + Item: EP20_D_P_Crystal + Rate: 150 + Amount: 5 + - Index: 41 + Item: EP20_D_P_Crystal + Rate: 150 + Amount: 6 + - Index: 42 + Item: EP20_D_P_Crystal + Rate: 150 + Amount: 7 + - Index: 43 + Item: EP20_D_P_Extract + Rate: 150 + Amount: 3 + - Index: 44 + Item: EP20_D_P_Extract + Rate: 150 + Amount: 4 + - Index: 45 + Item: EP20_D_P_Extract + Rate: 150 + Amount: 5 + - Index: 46 + Item: EP20_D_P_Extract + Rate: 150 + Amount: 6 + - Index: 47 + Item: EP20_D_P_Extract + Rate: 150 + Amount: 7 + - Index: 48 + Item: EP19_Gla_Extract + Rate: 150 + Amount: 6 + - Index: 49 + Item: EP19_Gla_Extract + Rate: 150 + Amount: 7 + - Index: 50 + Item: EP19_Gla_Extract + Rate: 150 + Amount: 8 + - Index: 51 + Item: EP19_Gla_Extract + Rate: 150 + Amount: 9 + - Index: 52 + Item: EP19_Gla_Extract + Rate: 150 + Amount: 10 + - Index: 53 + Item: EP19_S_F_1_Extract + Rate: 150 + Amount: 6 + - Index: 54 + Item: EP19_S_F_1_Extract + Rate: 150 + Amount: 7 + - Index: 55 + Item: EP19_S_F_1_Extract + Rate: 150 + Amount: 8 + - Index: 56 + Item: EP19_S_F_1_Extract + Rate: 150 + Amount: 9 + - Index: 57 + Item: EP19_S_F_1_Extract + Rate: 150 + Amount: 10 + - Index: 58 + Item: EP19_S_F_2_Extract + Rate: 150 + Amount: 5 + - Index: 59 + Item: EP19_S_F_2_Extract + Rate: 150 + Amount: 6 + - Index: 60 + Item: EP19_S_F_2_Extract + Rate: 150 + Amount: 7 + - Index: 61 + Item: EP19_S_F_3_Extract + Rate: 150 + Amount: 4 + - Index: 62 + Item: EP19_S_F_3_Extract + Rate: 150 + Amount: 5 + - Group: LASGAND_ANTIQUITY + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: aegis_1001480 + Rate: 500 + Amount: 4 + - Index: 1 + Item: aegis_1001480 + Rate: 500 + Amount: 5 + - Index: 2 + Item: aegis_1001480 + Rate: 500 + Amount: 6 + - Index: 3 + Item: aegis_1001480 + Rate: 500 + Amount: 7 + - Index: 4 + Item: Glacier_Armor + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 5 + Item: Glacier_Robe + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 6 + Item: Glacier_Boots + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 7 + Item: Glacier_Shoes + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 8 + Item: Glacier_Manteau + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 9 + Item: Glacier_Muffler + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 10 + Item: Glacier_Armor + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 11 + Item: Glacier_Robe + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 12 + Item: Glacier_Boots + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 13 + Item: Glacier_Shoes + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 14 + Item: Glacier_Manteau + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 15 + Item: Glacier_Muffler + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 16 + Item: Glacier_Armor + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 17 + Item: Glacier_Robe + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 18 + Item: Glacier_Boots + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 19 + Item: Glacier_Shoes + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 20 + Item: Glacier_Manteau + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 21 + Item: Glacier_Muffler + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 22 + Item: Glacier_Armor + Rate: 80 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 23 + Item: Glacier_Robe + Rate: 80 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 24 + Item: Glacier_Boots + Rate: 80 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 25 + Item: Glacier_Shoes + Rate: 80 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 26 + Item: Glacier_Manteau + Rate: 80 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 27 + Item: Glacier_Muffler + Rate: 80 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 28 + Item: Glacier_Guard + Rate: 120 + RefineMinimum: 7 + RefineMaximum: 7 + - Index: 29 + Item: Glacier_Guard + Rate: 110 + RefineMinimum: 8 + RefineMaximum: 8 + - Index: 30 + Item: Glacier_Guard + Rate: 90 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 31 + Item: Glacier_Guard + Rate: 80 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 32 + Item: D_Glacier_Armor + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 33 + Item: D_Glacier_Robe + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 34 + Item: D_Glacier_Boots + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 35 + Item: D_Glacier_Shoes + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 36 + Item: D_Glacier_Manteau + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 37 + Item: D_Glacier_Muffler + Rate: 120 + RefineMinimum: 9 + RefineMaximum: 9 + - Index: 38 + Item: D_Glacier_Armor + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 39 + Item: D_Glacier_Robe + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 40 + Item: D_Glacier_Boots + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 41 + Item: D_Glacier_Shoes + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 42 + Item: D_Glacier_Manteau + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 43 + Item: D_Glacier_Muffler + Rate: 100 + RefineMinimum: 10 + RefineMaximum: 10 + - Index: 44 + Item: D_Glacier_Armor + Rate: 80 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 45 + Item: D_Glacier_Robe + Rate: 80 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 46 + Item: D_Glacier_Boots + Rate: 80 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 47 + Item: D_Glacier_Shoes + Rate: 80 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 48 + Item: D_Glacier_Manteau + Rate: 80 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 49 + Item: D_Glacier_Muffler + Rate: 80 + RefineMinimum: 11 + RefineMaximum: 11 + - Index: 50 + Item: Glacier_Pendant + Rate: 125 + - Index: 51 + Item: Glacier_Ring + Rate: 125 + - Index: 52 + Item: Glacier_Earring + Rate: 125 + - Index: 53 + Item: Glacier_Necklace + Rate: 125 + - Index: 54 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 21 + - Index: 55 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 22 + - Index: 56 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 23 + - Index: 57 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 24 + - Index: 58 + Item: Ep20_Cat_Whiskers + Rate: 100 + Amount: 25 + - Index: 59 + Item: EP20_D_P_Ore + Rate: 100 + Amount: 5 + - Index: 60 + Item: EP20_D_P_Ore + Rate: 100 + Amount: 6 + - Index: 61 + Item: EP20_D_P_Ore + Rate: 100 + Amount: 7 + - Index: 62 + Item: EP20_D_P_Crystal + Rate: 100 + Amount: 5 + - Index: 63 + Item: EP20_D_P_Crystal + Rate: 100 + Amount: 6 + - Index: 64 + Item: EP20_D_P_Crystal + Rate: 100 + Amount: 7 + - Index: 65 + Item: EP20_D_P_Extract + Rate: 100 + Amount: 5 + - Index: 66 + Item: EP20_D_P_Extract + Rate: 100 + Amount: 6 + - Index: 67 + Item: EP20_D_P_Extract + Rate: 100 + Amount: 7 + - Index: 68 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 8 + - Index: 69 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 9 + - Index: 70 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 10 + - Index: 71 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 11 + - Index: 72 + Item: EP19_Gla_Extract + Rate: 100 + Amount: 12 + - Index: 73 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 8 + - Index: 74 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 9 + - Index: 75 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 10 + - Index: 76 + Item: EP19_S_F_1_Extract + Rate: 100 + Amount: 11 + - Index: 77 + Item: 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230 + Amount: 12 + - Index: 41 + Item: Fate_Fragment + Rate: 220 + Amount: 13 + - Index: 42 + Item: Fate_Fragment + Rate: 220 + Amount: 14 + - Index: 43 + Item: Fate_Fragment + Rate: 220 + Amount: 15 + - Index: 44 + Item: Fate_Fragment + Rate: 150 + Amount: 16 + - Index: 45 + Item: Fate_Fragment + Rate: 150 + Amount: 17 + - Group: CINNAMON_PACK1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cinnamon_Costume_Box + - Index: 1 + Item: Cos_EnchantStone_Box1 + Amount: 2 + - Group: CINNAMON_PACK2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cinnamon_Costume_Box + - Index: 1 + Item: Cos_EnchantStone_Box2 + Amount: 2 + - Group: CINNAMON_PACK3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Cinnamon_Costume_Box + - Index: 1 + Item: Cos_EnchantStone_Box3 + Amount: 2 + - Group: CINNAMON_PACK4 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: aegis_480245 + - Group: T_GARDEN_EV_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Energy_Of_Flame + 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LI_NYANG_CINNA_BOX3_33 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Comp_Bubble_Gum + Amount: 5 + - Index: 2 + Item: Battle_Manual100 + Amount: 5 + - Index: 3 + Item: aegis_102605 + Amount: 10 + - Index: 4 + Item: Cinnamon_Pack3 + - Group: BL_DEPTH_EV_1 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Bar_D_Fl_Rune + Rate: 1250 + Amount: 10 + - Index: 1 + Item: Bar_D_Ea_Rune + Rate: 1250 + Amount: 10 + - Index: 2 + Item: Bar_D_Ic_Rune + Rate: 1250 + Amount: 10 + - Index: 3 + Item: Bar_D_St_Rune + Rate: 1250 + Amount: 10 + - Index: 4 + Item: Bar_D_So_Rune + Rate: 1250 + Amount: 10 + - Index: 5 + Item: Bar_D_Pu_Rune + Rate: 1250 + Amount: 10 + - Index: 6 + Item: Bar_D_Co_Rune + Rate: 1250 + Amount: 10 + - Index: 7 + Item: Bar_D_Po_Rune + Rate: 1250 + Amount: 10 + - Group: BL_DEPTH_EV_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Abyss_Rune + Amount: 30 + - Index: 1 + Item: Time_D_Ma_Rune + Amount: 10 + 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COSTUMEMILEPACK_33_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 12 + - Index: 2 + Item: aegis_102605 + Amount: 3 + - Group: COSTUMEMILEPACK_33_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 25 + - Index: 2 + Item: aegis_102605 + Amount: 5 + - Group: COSTUMEMILEPACK_33_3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 50 + - Index: 2 + Item: aegis_102605 + Amount: 10 + - Group: 2023_XMAX_PACK_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: EXP_Drop_Up_7days + - Index: 1 + Item: Almighty + Amount: 20 + - Index: 2 + Item: Limit_Power_Booster + Amount: 20 + - Index: 3 + Item: Infinity_Drink + Amount: 20 + - Index: 4 + Item: M_DEFScroll + Amount: 100 + - Index: 5 + Item: 2023_Xmas_Costume + - Index: 6 + Item: K_Secret_Key + 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Enchant_Stone_Box34 + Amount: 2 + - Index: 2 + Item: Comp_Bubble_Gum + Amount: 3 + - Group: LI_NYANGVINE_BOX2_34 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Battle_Manual100 + Amount: 2 + - Index: 2 + Item: Enchant_Stone_Box34 + Amount: 5 + - Group: LI_NYANGVINE_BOX3_34 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Comp_Bubble_Gum + Amount: 5 + - Index: 2 + Item: Battle_Manual100 + Amount: 5 + - Index: 3 + Item: Enchant_Stone_Box34 + Amount: 10 + - Group: S_BADGE_PACK + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: VR_RING + Amount: 8 + - Index: 1 + Item: S_Badge + Amount: 8 + - Group: SUPER_SONIC_PACK + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: VR_RING + Amount: 8 + - Index: 1 + Item: S_Badge + Amount: 8 + - Index: 2 + Item: C_Super_Sonic_Mini + - Group: CHAOS_EMERALD_PACK + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: VR_RING + Amount: 8 + - Index: 1 + Item: S_Badge + Amount: 8 + - Index: 2 + Item: C_Chaos_Emerald + - Group: VIP_BIRTHDAY_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: E_EXP_Drop_Up_7days + - Index: 1 + Item: C_VIP_Poring_Cake_Cap + Duration: 40320 + - Group: R_EP17_ALBUM + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Bellare_Card + Rate: 162 + - Index: 1 + Item: High_Bellare_Card + Rate: 162 + - Index: 2 + Item: Sanare_Card + Rate: 162 + - Index: 3 + Item: High_Sanare_Card + Rate: 162 + - Index: 4 + Item: Plaga_Card + Rate: 162 + - Index: 5 + Item: Mutant_Plaga_Card + Rate: 162 + - Index: 6 + Item: Venenum_Card + Rate: 162 + - Index: 7 + Item: Mt_Venenum_Card + Rate: 162 + - Index: 8 + Item: Dolor_Card + Rate: 162 + - Index: 9 + Item: Mt_Dolor_Card + Rate: 162 + - Index: 10 + Item: Caput_Card + Rate: 161 + - Index: 11 + Item: E_EA1L_Card + Rate: 161 + - Index: 12 + Item: E_EA2S_Card + Rate: 161 + - Index: 13 + Item: Assistant_Card + Rate: 161 + - Index: 14 + Item: Assistant_H_Card + Rate: 161 + - Index: 15 + Item: Plaga3_Card + Rate: 161 + - Index: 16 + Item: Sanare3_Card + Rate: 161 + - Index: 17 + Item: Plasma_R_Card + Rate: 161 + - Index: 18 + Item: Plasma_R2_Card + Rate: 161 + - Index: 19 + Item: Dolor3_Card + Rate: 161 + - Index: 20 + Item: Plasma_Y_Card + Rate: 161 + - Index: 21 + Item: Beta_Baths_A_Card + Rate: 161 + - Index: 22 + Item: Beta_Cleaner_Card + Rate: 161 + - Index: 23 + Item: Bath_Mermaid_Card + Rate: 161 + - Index: 24 + Item: Papila_Ruba_H_Card + Rate: 161 + - Index: 25 + Item: Papila_Cae_H_Card + Rate: 161 + - Index: 26 + Item: Papila_H_Card + Rate: 161 + - Index: 27 + Item: Bookworm_Card + Rate: 161 + - Index: 28 + Item: Roaming_Splbook_Card + Rate: 161 + - Index: 29 + Item: B_Scissore_Ng_H_Card + Rate: 161 + - Index: 30 + Item: Beta_Scissore_Ng_Card + Rate: 161 + - Index: 31 + Item: Bellare3_Card + Rate: 161 + - Index: 32 + Item: Venenum3_Card + Rate: 161 + - Index: 33 + Item: EP17_2_Cramp_Card + Rate: 161 + - Index: 34 + Item: Waterfall_Card + Rate: 161 + - Index: 35 + Item: EP17_2_Phen_Card + Rate: 161 + - Index: 36 + Item: EP17_2_Sword_Fish_Card + Rate: 161 + - Index: 37 + Item: EP17_2_Piranha_Card + Rate: 161 + - Index: 38 + Item: EP17_2_Marc_Card + Rate: 161 + - Index: 39 + Item: Pitaya_R_Card + Rate: 161 + - Index: 40 + Item: Pitaya_Y_Card + Rate: 161 + - Index: 41 + Item: Pitaya_B_Card + Rate: 161 + - Index: 42 + Item: Pitaya_V_Card + Rate: 162 + - Index: 43 + Item: Pitaya_G_Card + Rate: 162 + - Index: 44 + Item: Verporte_H_Card + Rate: 162 + - Index: 45 + Item: Verporta_Card + Rate: 161 + - Index: 46 + Item: Aries_Card + Rate: 161 + - Index: 47 + Item: Aries_H_Card + Rate: 161 + - Index: 48 + Item: Beta_Guards_Ng_Card + Rate: 161 + - Index: 49 + Item: O_Cleaner_Ng_Card + Rate: 161 + - Index: 50 + Item: EP18_Rakehand_Card + Rate: 161 + - Index: 51 + Item: EP18_Spark_Card + Rate: 161 + - Index: 52 + Item: EP18_Ashhopper_Card + Rate: 161 + - Index: 53 + Item: EP18_Ashring_Card + Rate: 161 + - Index: 54 + Item: EP18_Tumble_Ring_Card + Rate: 161 + - Index: 55 + Item: EP18_Firewind_Kite_Card + Rate: 161 + - Index: 56 + Item: EP18_Phantom_Wolf_Card + Rate: 161 + - Index: 57 + Item: EP18_Grey_Wolf_Card + Rate: 161 + - Index: 58 + Item: EP18_Lava_Toad_Card + Rate: 161 + - Index: 59 + Item: EP18_Ash_Toad_Card + Rate: 161 + - Index: 60 + Item: EP18_Hot_Molar_Card + Rate: 161 + - Index: 61 + Item: EP18_Volcaring_Card + Rate: 161 + - Index: 62 + Item: R_Ep178_boss + Rate: 5 + Announced: true + - Group: SONIC_PREMIUM_PACK1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Sonic_Costume_Pack + - Index: 1 + Item: Premium_Box + - Index: 2 + Item: EXP_Drop_Up_7days + - Index: 3 + Item: K_Secret_Key + Amount: 15 + - Group: SONIC_PREMIUM_PACK2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Sonic_Costume_Pack + - Index: 1 + Item: Nyangvine_Fruit + Amount: 150 + - Index: 2 + Item: Booster_Call_Package + - Group: S_BADGE_PACK_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: VR_RING + Amount: 8 + - Index: 1 + Item: S_Badge + Amount: 8 + - Group: SUPER_SONIC_PACK_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: VR_RING + Amount: 8 + - Index: 1 + Item: S_Badge + Amount: 8 + - Index: 2 + Item: C_Super_Sonic_Mini + - Group: CHAOS_EMERALD_PACK_ + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: VR_RING + Amount: 8 + - Index: 1 + Item: S_Badge + Amount: 8 + - Index: 2 + Item: C_Chaos_Emerald + - Group: E_BOARDING_HALTER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Boarding_Halter + - Group: SHADOW_SELECT_BOX_SET + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: M_Blitz_Select_Box + Rate: 10 + - Index: 1 + Item: EXP_Select_Box + Rate: 10 + - Index: 2 + Item: Infinity_Select_Box + Rate: 10 + - Index: 3 + Item: MAutoSpell_Select_Box + Rate: 10 + - Index: 4 + Item: Hasty_Select_Box + Rate: 10 + - Index: 5 + Item: R_Bearers_Select_Box + Rate: 10 + - Index: 6 + Item: Absorb_Select_Box + Rate: 10 + - Index: 7 + Item: SpellCaster_Select_Box + Rate: 10 + - Index: 8 + Item: Mammoth_Select_Box + Rate: 10 + - Index: 9 + Item: PerfectSize_Select_Box + Rate: 10 + - Index: 10 + Item: TrueGem_Select_Box + Rate: 10 + - Index: 11 + Item: AllMighty_Select_Box + Rate: 10 + - Index: 12 + Item: Clever_Select_Box + Rate: 10 + - Index: 13 + Item: Durable_Select_Box + Rate: 10 + - Index: 14 + Item: FullTemp_Select_Box + Rate: 10 + - Index: 15 + Item: FullPene_Select_Box + Rate: 10 + - Index: 16 + Item: S_Reload_Shield_Box + Rate: 10 + - Group: REFINE_HAMMER_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Helm_Of_Faith_Hammer + Rate: 10 + - Index: 1 + Item: Clock_Tower_W_Hammer + Rate: 10 + - Index: 2 + Item: OS_Weapon_Hammer + Rate: 10 + - Index: 3 + Item: OS_Helm_Hammer + Rate: 10 + - Index: 4 + Item: Poenitentia_Hammer + Rate: 10 + - Index: 5 + Item: Barmund_Hammer + Rate: 10 + - Index: 6 + Item: Special_Hat_Hammer + Rate: 10 + - Index: 7 + Item: Vivatus_Weapon_Hammer + Rate: 10 + - Index: 8 + Item: Justice_Weapon_Hammer + Rate: 10 + - Index: 9 + Item: Injustice_Weapon_Hammer + Rate: 10 + - Index: 10 + Item: GoodnEvil_Helm_Hammer + Rate: 10 + - Index: 11 + Item: F_Ein_Weapon_Hammer + Rate: 10 + - Group: COS_ENCHANTSTONE_BOX1 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: SmatkStone_Robe + Rate: 115 + - Index: 1 + Item: M_PATKStone_Robe + Rate: 115 + - Index: 2 + Item: R_PATKStone_Robe + Rate: 115 + - Index: 3 + Item: ResistDefStone_Robe + Rate: 115 + - Index: 4 + Item: MinorCastStone_Robe_D + Rate: 116 + - Index: 5 + Item: Range_Stone_Robe_D + Rate: 116 + - Index: 6 + Item: SPdrainStone_Robe_D + Rate: 116 + - Index: 7 + Item: ASPDStone_Robe_D + Rate: 116 + - Index: 8 + Item: CastStone_Robe_D + Rate: 116 + - Index: 9 + Item: Melee_Stone_Robe_D + Rate: 116 + - Index: 10 + Item: HPdrainStone_Robe_D + Rate: 116 + - Index: 11 + Item: Magic_Stone_Robe_D + Rate: 116 + - Index: 12 + Item: ReloadStone_Robe_D + Rate: 116 + - Index: 13 + Item: CrtStone_Robe_D + Rate: 116 + - Index: 14 + Item: CriticalStone_Robe_D + Rate: 116 + - Index: 15 + Item: ConStone_Robe_D + Rate: 116 + - Index: 16 + Item: SplStone_Robe_D + Rate: 116 + - Index: 17 + Item: POWStone_Robe_D + Rate: 116 + - Index: 18 + Item: StaminaWISStone_Robe_D + Rate: 116 + - Index: 19 + Item: RuneknightStone_Robe2 + Rate: 200 + - Index: 20 + Item: GeneticStone_Robe2 + Rate: 200 + - Index: 21 + Item: WanderMinsStone_Robe2 + Rate: 200 + - Index: 22 + Item: WarlockStone_Robe2 + Rate: 200 + - Index: 23 + Item: RoyalguardStone_Robe2 + Rate: 200 + - Index: 24 + Item: GuillcrossStone_Robe2 + Rate: 200 + - Index: 25 + Item: RangerStone_Robe2 + Rate: 200 + - Index: 26 + Item: MechanicStone_Robe2 + Rate: 200 + - Index: 27 + Item: ArchbishopStone_Robe2 + Rate: 200 + - Index: 28 + Item: SoulreaperStone_Robe + Rate: 200 + - Index: 29 + Item: StaremperorStone_Robe + Rate: 200 + - Index: 30 + Item: KagerouStone_Robe + Rate: 200 + - Index: 31 + Item: OboroStone_Robe + Rate: 200 + - Index: 32 + Item: RebellionStone_Robe + Rate: 200 + - Index: 33 + Item: DoramStone_Robe + Rate: 200 + - Index: 34 + Item: SuraStone_Robe2 + Rate: 200 + - Index: 35 + Item: SorcererStone_Robe2 + Rate: 200 + - Index: 36 + Item: ShadowchaserStone_Robe2 + Rate: 200 + - Index: 37 + Item: ArchbishopStone_Robe + Rate: 200 + - Index: 38 + Item: RoyalguardStone_Robe + Rate: 200 + - Index: 39 + Item: GuillcrossStone_Robe + Rate: 200 + - Index: 40 + Item: ShadowchaserStone_Robe + Rate: 200 + - Index: 41 + Item: MechanicStone_Robe + Rate: 200 + - Index: 42 + Item: WanderMinstreStone_Robe + Rate: 200 + - Index: 43 + Item: RuneknightStone_Robe + Rate: 200 + - Index: 44 + Item: GeneticStone_Robe + Rate: 200 + - Index: 45 + Item: WarlockStone_Robe + Rate: 200 + - Index: 46 + Item: SuraStone_Robe + Rate: 200 + - Index: 47 + Item: RangerStone_Robe + Rate: 200 + - Index: 48 + Item: SorcererStone_Robe + Rate: 200 + - Index: 49 + Item: DoubleAttack_Stone + Rate: 200 + - Index: 50 + Item: Critical_Stone_Robe + Rate: 200 + - Index: 51 + Item: CastStone_Robe + Rate: 200 + - Index: 52 + Item: MinorCastingStone_Robe + Rate: 200 + - Index: 53 + Item: CastingStone_Robe + Rate: 200 + - Index: 54 + Item: HPdrainStone_Robe + Rate: 200 + - Index: 55 + Item: SPdrainStone_Robe + Rate: 200 + - Index: 56 + Item: ASPDStone_Robe + Rate: 200 + - Index: 57 + Item: SuNoviceStone_Robe + Rate: 200 + - SubGroup: 2 + List: + - Index: 0 + Item: WaterFieldEffect_Bottom + Rate: 910 + - Index: 1 + Item: GreenFloor_Bottom + Rate: 909 + - Index: 2 + Item: WhiteBodyEffect_Middle + Rate: 909 + - Index: 3 + Item: ExplodingEffect_Middle + Rate: 909 + - Index: 4 + Item: BlueAuraEffect_Middle + Rate: 909 + - Index: 5 + Item: ShadowEffect_Middle + Rate: 909 + - Index: 6 + Item: PinkGlowEffect_Middle + Rate: 909 + - Index: 7 + Item: ElectricEffect_Middle + Rate: 909 + - Index: 8 + Item: ShrinkEffect_Middle + Rate: 909 + - Index: 9 + Item: GhostEffect_Middle + Rate: 909 + - Index: 10 + Item: TwinkleEffect_Top + Rate: 909 + - SubGroup: 6 + List: + - Index: 0 + Item: RuneknightStone_Top3 + Rate: 105 + - Index: 1 + Item: WarlockStone_Top3 + Rate: 105 + - Index: 2 + Item: RoyalguardStone_Top3 + Rate: 105 + - Index: 3 + Item: WanderMinsStone_Top3 + Rate: 105 + - Index: 4 + Item: GeneticStone_Top3 + Rate: 105 + - Index: 5 + Item: SorcererStone_Top3 + Rate: 105 + - Index: 6 + Item: ArchbishopStone_Top3 + Rate: 105 + - Index: 7 + Item: RangerStone_Top3 + Rate: 105 + - Index: 8 + Item: ShadowchasStone_Top3 + Rate: 105 + - Index: 9 + Item: SuraStone_Top3 + Rate: 105 + - Index: 10 + Item: MechanicStone_Top3 + Rate: 105 + - Index: 11 + Item: GuillcrossStone_Top3 + Rate: 105 + - Index: 12 + Item: StarStone_Top3 + Rate: 105 + - Index: 13 + Item: RebelStone_Top3 + Rate: 105 + - Index: 14 + Item: ReaperStone_Top3 + Rate: 106 + - Index: 15 + Item: KagerouStone_Top3 + Rate: 106 + - Index: 16 + Item: OboroStone_Top3 + Rate: 106 + - Index: 17 + Item: DoramStone_Top3 + Rate: 106 + - Index: 18 + Item: SuNoviceStone_Top + Rate: 106 + - Index: 19 + Item: Magic_Stone_Top + Rate: 200 + - Index: 20 + Item: Range_Stone_Top + Rate: 200 + - Index: 21 + Item: Melee_Stone_Top + Rate: 200 + - Index: 22 + Item: RuneknightStone_Top2 + Rate: 200 + - Index: 23 + Item: GeneticStone_Top2 + Rate: 200 + - Index: 24 + Item: WanderMinsStone_Top2 + Rate: 200 + - Index: 25 + Item: WarlockStone_Top2 + Rate: 200 + - Index: 26 + Item: PaladinStone_Top2 + Rate: 200 + - Index: 27 + Item: AssacrossStone_Top2 + Rate: 200 + - Index: 28 + Item: RangerStone_Top2 + Rate: 200 + - Index: 29 + Item: MechanicStone_Top2 + Rate: 200 + - Index: 30 + Item: HighpriestStone_Top2 + Rate: 200 + - Index: 31 + Item: SoullinkerStone_Top + Rate: 200 + - Index: 32 + Item: GladiatorStone_Top + Rate: 200 + - Index: 33 + Item: NinjaStone_Top + Rate: 200 + - Index: 34 + Item: GunslingerStone_Top + Rate: 200 + - Index: 35 + Item: DoramStone_Top + Rate: 200 + - Index: 36 + Item: SuraStone_Top2 + Rate: 200 + - Index: 37 + Item: SorcererStone_Top2 + Rate: 200 + - Index: 38 + Item: ShadowchaserStone_Top2 + Rate: 200 + - Index: 39 + Item: HighpriestStone_Top + Rate: 200 + - Index: 40 + Item: PaladinStone_Top + Rate: 200 + - Index: 41 + Item: AssacrossStone_Top + Rate: 200 + - Index: 42 + Item: ShadowchaserStone_Top + Rate: 200 + - Index: 43 + Item: MechanicStone_Top + Rate: 200 + - Index: 44 + Item: WanderMinstrelStone_Top + Rate: 200 + - Index: 45 + Item: RuneknightStone_Top + Rate: 200 + - Index: 46 + Item: GeneticStone_Top + Rate: 200 + - Index: 47 + Item: WarlockStone_Top + Rate: 200 + - Index: 48 + Item: SuraStone_Top + Rate: 200 + - Index: 49 + Item: RangerStone_Top + Rate: 200 + - Index: 50 + Item: SorcererStone_Top + Rate: 200 + - Index: 51 + Item: Critical_Stone_Top + Rate: 200 + - Index: 52 + Item: EXPStone_Top + Rate: 200 + - Index: 53 + Item: CastingStone_Top + Rate: 200 + - Index: 54 + Item: ASPDStone_Top + Rate: 200 + - Index: 55 + Item: ReloadStone_Top + Rate: 200 + - Index: 56 + Item: HPdrainStone_Top + Rate: 200 + - Index: 57 + Item: SPdrainStone_Top + Rate: 200 + - Index: 58 + Item: DefenseStone_Top + Rate: 200 + - Group: COS_ENCHANTSTONE_BOX2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: SmatkStone_Robe + Rate: 115 + - Index: 1 + Item: M_PATKStone_Robe + Rate: 115 + - Index: 2 + Item: R_PATKStone_Robe + Rate: 115 + - Index: 3 + Item: ResistDefStone_Robe + Rate: 115 + - Index: 4 + Item: MinorCastStone_Robe_D + Rate: 116 + - Index: 5 + Item: Range_Stone_Robe_D + Rate: 116 + - Index: 6 + Item: SPdrainStone_Robe_D + Rate: 116 + - Index: 7 + Item: ASPDStone_Robe_D + Rate: 116 + - Index: 8 + Item: CastStone_Robe_D + Rate: 116 + - Index: 9 + Item: Melee_Stone_Robe_D + Rate: 116 + - Index: 10 + Item: HPdrainStone_Robe_D + Rate: 116 + - Index: 11 + Item: Magic_Stone_Robe_D + Rate: 116 + - Index: 12 + Item: ReloadStone_Robe_D + Rate: 116 + - Index: 13 + Item: CrtStone_Robe_D + Rate: 116 + - Index: 14 + Item: CriticalStone_Robe_D + Rate: 116 + - Index: 15 + Item: ConStone_Robe_D + Rate: 116 + - Index: 16 + Item: SplStone_Robe_D + Rate: 116 + - Index: 17 + Item: POWStone_Robe_D + Rate: 116 + - Index: 18 + Item: StaminaWISStone_Robe_D + Rate: 116 + - Index: 19 + Item: RuneknightStone_Robe2 + Rate: 200 + - Index: 20 + Item: GeneticStone_Robe2 + Rate: 200 + - Index: 21 + Item: WanderMinsStone_Robe2 + Rate: 200 + - Index: 22 + Item: WarlockStone_Robe2 + Rate: 200 + - Index: 23 + Item: RoyalguardStone_Robe2 + Rate: 200 + - Index: 24 + Item: GuillcrossStone_Robe2 + Rate: 200 + - Index: 25 + Item: RangerStone_Robe2 + Rate: 200 + - Index: 26 + Item: MechanicStone_Robe2 + Rate: 200 + - Index: 27 + Item: ArchbishopStone_Robe2 + Rate: 200 + - Index: 28 + Item: SoulreaperStone_Robe + Rate: 200 + - Index: 29 + Item: StaremperorStone_Robe + Rate: 200 + - Index: 30 + Item: KagerouStone_Robe + Rate: 200 + - Index: 31 + Item: OboroStone_Robe + Rate: 200 + - Index: 32 + Item: RebellionStone_Robe + Rate: 200 + - Index: 33 + Item: DoramStone_Robe + Rate: 200 + - Index: 34 + Item: SuraStone_Robe2 + Rate: 200 + - Index: 35 + Item: SorcererStone_Robe2 + Rate: 200 + - Index: 36 + Item: ShadowchaserStone_Robe2 + Rate: 200 + - Index: 37 + Item: ArchbishopStone_Robe + Rate: 200 + - Index: 38 + Item: RoyalguardStone_Robe + Rate: 200 + - Index: 39 + Item: GuillcrossStone_Robe + Rate: 200 + - Index: 40 + Item: ShadowchaserStone_Robe + Rate: 200 + - Index: 41 + Item: MechanicStone_Robe + Rate: 200 + - Index: 42 + Item: WanderMinstreStone_Robe + Rate: 200 + - Index: 43 + Item: RuneknightStone_Robe + Rate: 200 + - Index: 44 + Item: GeneticStone_Robe + Rate: 200 + - Index: 45 + Item: WarlockStone_Robe + Rate: 200 + - Index: 46 + Item: SuraStone_Robe + Rate: 200 + - Index: 47 + Item: RangerStone_Robe + Rate: 200 + - Index: 48 + Item: SorcererStone_Robe + Rate: 200 + - Index: 49 + Item: DoubleAttack_Stone + Rate: 200 + - Index: 50 + Item: Critical_Stone_Robe + Rate: 200 + - Index: 51 + Item: CastStone_Robe + Rate: 200 + - Index: 52 + Item: MinorCastingStone_Robe + Rate: 200 + - Index: 53 + Item: CastingStone_Robe + Rate: 200 + - Index: 54 + Item: HPdrainStone_Robe + Rate: 200 + - Index: 55 + Item: SPdrainStone_Robe + Rate: 200 + - Index: 56 + Item: ASPDStone_Robe + Rate: 200 + - Index: 57 + Item: SuNoviceStone_Robe + Rate: 200 + - SubGroup: 2 + List: + - Index: 0 + Item: WaterFieldEffect_Bottom + Rate: 910 + - Index: 1 + Item: GreenFloor_Bottom + Rate: 909 + - Index: 2 + Item: WhiteBodyEffect_Middle + Rate: 909 + - Index: 3 + Item: ExplodingEffect_Middle + Rate: 909 + - Index: 4 + Item: BlueAuraEffect_Middle + Rate: 909 + - Index: 5 + Item: ShadowEffect_Middle + Rate: 909 + - Index: 6 + Item: PinkGlowEffect_Middle + Rate: 909 + - Index: 7 + Item: ElectricEffect_Middle + Rate: 909 + - Index: 8 + Item: ShrinkEffect_Middle + Rate: 909 + - Index: 9 + Item: GhostEffect_Middle + Rate: 909 + - Index: 10 + Item: TwinkleEffect_Top + Rate: 909 + - SubGroup: 6 + List: + - Index: 0 + Item: RuneknightStone_Middle3 + Rate: 105 + - Index: 1 + Item: WarlockStone_Middle3 + Rate: 105 + - Index: 2 + Item: RoyalguardStone_Middle3 + Rate: 105 + - Index: 3 + Item: WanderMinsStone_Middle3 + Rate: 105 + - Index: 4 + Item: GeneticStone_Middle3 + Rate: 105 + - Index: 5 + Item: SorcererStone_Middle3 + Rate: 105 + - Index: 6 + Item: ArchbishopStone_Middle3 + Rate: 105 + - Index: 7 + Item: RangerStone_Middle3 + Rate: 105 + - Index: 8 + Item: ShadowchasStone_Middle3 + Rate: 105 + - Index: 9 + Item: SuraStone_Middle3 + Rate: 105 + - Index: 10 + Item: MechanicStone_Middle3 + Rate: 105 + - Index: 11 + Item: GuillcrossStone_Middle3 + Rate: 105 + - Index: 12 + Item: StarStone_Middle3 + Rate: 105 + - Index: 13 + Item: RebelStone_Middle3 + Rate: 105 + - Index: 14 + Item: ReaperStone_Middle3 + Rate: 106 + - Index: 15 + Item: KagerouStone_Middle3 + Rate: 106 + - Index: 16 + Item: OboroStone_Middle3 + Rate: 106 + - Index: 17 + Item: DoramStone_Middle3 + Rate: 106 + - Index: 18 + Item: SuNoviceStone_Middle + Rate: 106 + - Index: 19 + Item: Magic_Stone_Middle + Rate: 210 + - Index: 20 + Item: Melee_Stone_Middle + Rate: 210 + - Index: 21 + Item: RuneknightStone_Middle2 + Rate: 210 + - Index: 22 + Item: GeneticStone_Middle2 + Rate: 210 + - Index: 23 + Item: WanderMinsStone_Middle2 + Rate: 210 + - Index: 24 + Item: WarlockStone_Middle2 + Rate: 210 + - Index: 25 + Item: PaladinStone_Middle2 + Rate: 210 + - Index: 26 + Item: AssacrossStone_Middle2 + Rate: 210 + - Index: 27 + Item: RangerStone_Middle2 + Rate: 210 + - Index: 28 + Item: MechanicStone_Middle2 + Rate: 210 + - Index: 29 + Item: HighpriestStone_Middle2 + Rate: 210 + - Index: 30 + Item: SoullinkerStone_Middle + Rate: 210 + - Index: 31 + Item: GladiatorStone_Middle + Rate: 210 + - Index: 32 + Item: NinjaStone_Middle + Rate: 210 + - Index: 33 + Item: GunslingerStone_Middle + Rate: 210 + - Index: 34 + Item: DoramStone_Middle + Rate: 210 + - Index: 35 + Item: SuraStone_Middle2 + Rate: 210 + - Index: 36 + Item: SorcererStone_Middle2 + Rate: 210 + - Index: 37 + Item: ShadowchasStone_Middle2 + Rate: 211 + - Index: 38 + Item: HighpriestStone_Middle + Rate: 211 + - Index: 39 + Item: PaladinStone_Middle + Rate: 211 + - Index: 40 + Item: AssacrossStone_Middle + Rate: 211 + - Index: 41 + Item: ShadowchaseStone_Middle + Rate: 211 + - Index: 42 + Item: MechanicStone_Middle + Rate: 211 + - Index: 43 + Item: WanderMinstStone_Middle + Rate: 211 + - Index: 44 + Item: RuneknightStone_Middle + Rate: 211 + - Index: 45 + Item: GeneticStone_Middle + Rate: 211 + - Index: 46 + Item: WarlockStone_Middle + Rate: 211 + - Index: 47 + Item: SuraStone_Middle + Rate: 211 + - Index: 48 + Item: RangerStone_Middle + Rate: 211 + - Index: 49 + Item: SorcererStone_Middle + Rate: 211 + - Index: 50 + Item: CastingStone_Middle + Rate: 211 + - Index: 51 + Item: LexAeternaStone_Middle + Rate: 211 + - Index: 52 + Item: EXPStone_Middle + Rate: 211 + - Index: 53 + Item: Critical_Stone + Rate: 211 + - Index: 54 + Item: Range_Stone + Rate: 211 + - Index: 55 + Item: ReloadStone_Middle + Rate: 211 + - Index: 56 + Item: DefenseStone_Middle + Rate: 211 + - Group: COS_ENCHANTSTONE_BOX3 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: SmatkStone_Robe + Rate: 115 + - Index: 1 + Item: M_PATKStone_Robe + Rate: 115 + - Index: 2 + Item: R_PATKStone_Robe + Rate: 115 + - Index: 3 + Item: ResistDefStone_Robe + Rate: 115 + - Index: 4 + Item: MinorCastStone_Robe_D + Rate: 116 + - Index: 5 + Item: Range_Stone_Robe_D + Rate: 116 + - Index: 6 + Item: SPdrainStone_Robe_D + Rate: 116 + - Index: 7 + Item: ASPDStone_Robe_D + Rate: 116 + - Index: 8 + Item: CastStone_Robe_D + Rate: 116 + - Index: 9 + Item: Melee_Stone_Robe_D + Rate: 116 + - Index: 10 + Item: HPdrainStone_Robe_D + Rate: 116 + - Index: 11 + Item: Magic_Stone_Robe_D + Rate: 116 + - Index: 12 + Item: ReloadStone_Robe_D + Rate: 116 + - Index: 13 + Item: CrtStone_Robe_D + Rate: 116 + - Index: 14 + Item: CriticalStone_Robe_D + Rate: 116 + - Index: 15 + Item: ConStone_Robe_D + Rate: 116 + - Index: 16 + Item: SplStone_Robe_D + Rate: 116 + - Index: 17 + Item: POWStone_Robe_D + Rate: 116 + - Index: 18 + Item: StaminaWISStone_Robe_D + Rate: 116 + - Index: 19 + Item: RuneknightStone_Robe2 + Rate: 200 + - Index: 20 + Item: GeneticStone_Robe2 + Rate: 200 + - Index: 21 + Item: WanderMinsStone_Robe2 + Rate: 200 + - Index: 22 + Item: WarlockStone_Robe2 + Rate: 200 + - Index: 23 + Item: RoyalguardStone_Robe2 + Rate: 200 + - Index: 24 + Item: GuillcrossStone_Robe2 + Rate: 200 + - Index: 25 + Item: RangerStone_Robe2 + Rate: 200 + - Index: 26 + Item: MechanicStone_Robe2 + Rate: 200 + - Index: 27 + Item: ArchbishopStone_Robe2 + Rate: 200 + - Index: 28 + Item: SoulreaperStone_Robe + Rate: 200 + - Index: 29 + Item: StaremperorStone_Robe + Rate: 200 + - Index: 30 + Item: KagerouStone_Robe + Rate: 200 + - Index: 31 + Item: OboroStone_Robe + Rate: 200 + - Index: 32 + Item: RebellionStone_Robe + Rate: 200 + - Index: 33 + Item: DoramStone_Robe + Rate: 200 + - Index: 34 + Item: SuraStone_Robe2 + Rate: 200 + - Index: 35 + Item: SorcererStone_Robe2 + Rate: 200 + - Index: 36 + Item: ShadowchaserStone_Robe2 + Rate: 200 + - Index: 37 + Item: ArchbishopStone_Robe + Rate: 200 + - Index: 38 + Item: RoyalguardStone_Robe + Rate: 200 + - Index: 39 + Item: GuillcrossStone_Robe + Rate: 200 + - Index: 40 + Item: ShadowchaserStone_Robe + Rate: 200 + - Index: 41 + Item: MechanicStone_Robe + Rate: 200 + - Index: 42 + Item: WanderMinstreStone_Robe + Rate: 200 + - Index: 43 + Item: RuneknightStone_Robe + Rate: 200 + - Index: 44 + Item: GeneticStone_Robe + Rate: 200 + - Index: 45 + Item: WarlockStone_Robe + Rate: 200 + - Index: 46 + Item: SuraStone_Robe + Rate: 200 + - Index: 47 + Item: RangerStone_Robe + Rate: 200 + - Index: 48 + Item: SorcererStone_Robe + Rate: 200 + - Index: 49 + Item: DoubleAttack_Stone + Rate: 200 + - Index: 50 + Item: Critical_Stone_Robe + Rate: 200 + - Index: 51 + Item: CastStone_Robe + Rate: 200 + - Index: 52 + Item: MinorCastingStone_Robe + Rate: 200 + - Index: 53 + Item: CastingStone_Robe + Rate: 200 + - Index: 54 + Item: HPdrainStone_Robe + Rate: 200 + - Index: 55 + Item: SPdrainStone_Robe + Rate: 200 + - Index: 56 + Item: ASPDStone_Robe + Rate: 200 + - Index: 57 + Item: SuNoviceStone_Robe + Rate: 200 + - SubGroup: 2 + List: + - Index: 0 + Item: WaterFieldEffect_Bottom + Rate: 910 + - Index: 1 + Item: GreenFloor_Bottom + Rate: 909 + - Index: 2 + Item: WhiteBodyEffect_Middle + Rate: 909 + - Index: 3 + Item: ExplodingEffect_Middle + Rate: 909 + - Index: 4 + Item: BlueAuraEffect_Middle + Rate: 909 + - Index: 5 + Item: ShadowEffect_Middle + Rate: 909 + - Index: 6 + Item: PinkGlowEffect_Middle + Rate: 909 + - Index: 7 + Item: ElectricEffect_Middle + Rate: 909 + - Index: 8 + Item: ShrinkEffect_Middle + Rate: 909 + - Index: 9 + Item: GhostEffect_Middle + Rate: 909 + - Index: 10 + Item: TwinkleEffect_Top + Rate: 909 + - SubGroup: 6 + List: + - Index: 0 + Item: RuneknightStone_Bottom3 + Rate: 105 + - Index: 1 + Item: WarlockStone_Bottom3 + Rate: 105 + - Index: 2 + Item: RoyalguardStone_Bottom3 + Rate: 105 + - Index: 3 + Item: WanderMinsStone_Bottom3 + Rate: 105 + - Index: 4 + Item: GeneticStone_Bottom3 + Rate: 105 + - Index: 5 + Item: SorcererStone_Bottom3 + Rate: 105 + - Index: 6 + Item: ArchbishopStone_Bottom3 + Rate: 105 + - Index: 7 + Item: RangerStone_Bottom3 + Rate: 105 + - Index: 8 + Item: ShadowchasStone_Bottom3 + Rate: 105 + - Index: 9 + Item: SuraStone_Bottom3 + Rate: 105 + - Index: 10 + Item: MechanicStone_Bottom3 + Rate: 105 + - Index: 11 + Item: GuillcrossStone_Bottom3 + Rate: 105 + - Index: 12 + Item: StarStone_Bottom3 + Rate: 105 + - Index: 13 + Item: RebelStone_Bottom3 + Rate: 105 + - Index: 14 + Item: ReaperStone_Bottom3 + Rate: 106 + - Index: 15 + Item: KagerouStone_Bottom3 + Rate: 106 + - Index: 16 + Item: OboroStone_Bottom3 + Rate: 106 + - Index: 17 + Item: DoramStone_Bottom3 + Rate: 106 + - Index: 18 + Item: SuNoviceStone_Bottom + Rate: 106 + - Index: 19 + Item: Magic_Stone_Bottom + Rate: 216 + - Index: 20 + Item: Range_Stone_Bottom + Rate: 216 + - Index: 21 + Item: Melee_Stone_Bottom + Rate: 216 + - Index: 22 + Item: RuneknightStone_Bottom2 + Rate: 216 + - Index: 23 + Item: GeneticStone_Bottom2 + Rate: 216 + - Index: 24 + Item: WanderMinsStone_Bottom2 + Rate: 216 + - Index: 25 + Item: WarlockStone_Bottom2 + Rate: 216 + - Index: 26 + Item: PaladinStone_Bottom2 + Rate: 216 + - Index: 27 + Item: AssacrossStone_Bottom2 + Rate: 216 + - Index: 28 + Item: RangerStone_Bottom2 + Rate: 216 + - Index: 29 + Item: MechanicStone_Bottom2 + Rate: 216 + - Index: 30 + Item: HighpriestStone_Bottom2 + Rate: 216 + - Index: 31 + Item: SoullinkerStone_Bottom + Rate: 216 + - Index: 32 + Item: GladiatorStone_Bottom + Rate: 216 + - Index: 33 + Item: NinjaStone_Bottom + Rate: 216 + - Index: 34 + Item: GunslingerStone_Bottom + Rate: 216 + - Index: 35 + Item: DoramStone_Bottom + Rate: 216 + - Index: 36 + Item: SuraStone_Bottom2 + Rate: 216 + - Index: 37 + Item: SorcererStone_Bottom2 + Rate: 216 + - Index: 38 + Item: ShadowchasStone_Bottom2 + Rate: 216 + - Index: 39 + Item: HighpriestStone_Bottom + Rate: 216 + - Index: 40 + Item: PaladinStone_Bottom + Rate: 216 + - Index: 41 + Item: AssacrossStone_Bottom + Rate: 216 + - Index: 42 + Item: ShadowchaseStone_Bottom + Rate: 216 + - Index: 43 + Item: MechanicStone_Bottom + Rate: 216 + - Index: 44 + Item: WanderMinstStone_Bottom + Rate: 216 + - Index: 45 + Item: RuneknightStone_Bottom + Rate: 216 + - Index: 46 + Item: GeneticStone_Bottom + Rate: 216 + - Index: 47 + Item: WarlockStone_Bottom + Rate: 216 + - Index: 48 + Item: SuraStone_Bottom + Rate: 217 + - Index: 49 + Item: RangerStone_Bottom + Rate: 217 + - Index: 50 + Item: SorcererStone_Bottom + Rate: 217 + - Index: 51 + Item: Critical_Stone_Bottom + Rate: 217 + - Index: 52 + Item: CastingStone_Bottom + Rate: 217 + - Index: 53 + Item: ReloadStone_Bottom + Rate: 217 + - Index: 54 + Item: EXPStone_Bottom + Rate: 217 + - Index: 55 + Item: DefenseStone_Bottom + Rate: 217 + - Group: ENCHANT_STONE_BOX34 + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Range_Stone_Robe_D + Rate: 1 + Announced: true + - Index: 1 + Item: Melee_Stone_Robe_D + Rate: 1 + Announced: true + - Index: 2 + Item: Magic_Stone_Robe_D + Rate: 1 + Announced: true + - Index: 3 + Item: SmatkStone_Robe + Rate: 1 + Announced: true + - Index: 4 + Item: M_PATKStone_Robe + Rate: 1 + Announced: true + - Index: 5 + Item: R_PATKStone_Robe + Rate: 1 + Announced: true + - Index: 6 + Item: ResistDefStone_Robe + Rate: 1 + Announced: true + - Index: 7 + Item: StaminaWISStone_Robe_D + Rate: 1 + Announced: true + - Index: 8 + Item: POWStone_Robe_D + Rate: 1 + Announced: true + - Index: 9 + Item: SplStone_Robe_D + Rate: 1 + Announced: true + - Index: 10 + Item: ConStone_Robe_D + Rate: 1 + Announced: true + - Index: 11 + Item: CrtStone_Robe_D + Rate: 1 + Announced: true + - Index: 12 + Item: MinorCastStone_Robe_D + Rate: 1 + Announced: true + - Index: 13 + Item: aegis_1001604 + Rate: 1 + Announced: true + - Index: 14 + Item: aegis_1001603 + Rate: 1 + Announced: true + - Index: 15 + Item: aegis_1001605 + Rate: 1 + Announced: true + - Index: 16 + Item: ReloadStone_Robe_D + Rate: 1 + Announced: true + - Index: 17 + Item: CriticalStone_Robe_D + Rate: 1 + Announced: true + - Index: 18 + Item: DoubleAttack_Stone + Rate: 2 + Announced: true + - Index: 19 + Item: Critical_Stone_Robe + Rate: 2 + Announced: true + - Index: 20 + Item: CastStone_Robe_D + Rate: 4 + Announced: true + - Index: 21 + Item: SPdrainStone_Robe_D + Rate: 4 + Announced: true + - Index: 22 + Item: HPdrainStone_Robe_D + Rate: 8 + Announced: true + - Index: 23 + Item: ASPDStone_Robe_D + Rate: 8 + Announced: true + - Index: 24 + Item: CastStone_Robe + Rate: 8 + Announced: true + - Index: 25 + Item: RuneknightStone_Top3 + Rate: 8 + Announced: true + - Index: 26 + Item: RuneknightStone_Middle3 + Rate: 8 + Announced: true + - Index: 27 + Item: RuneknightStone_Bottom3 + Rate: 8 + Announced: true + - Index: 28 + Item: RoyalguardStone_Top3 + Rate: 8 + Announced: true + - Index: 29 + Item: RoyalguardStone_Middle3 + Rate: 8 + Announced: true + - Index: 30 + Item: RoyalguardStone_Bottom3 + Rate: 8 + Announced: true + - Index: 31 + Item: RebelStone_Top3 + Rate: 8 + Announced: true + - Index: 32 + Item: RebelStone_Middle3 + Rate: 8 + Announced: true + - Index: 33 + Item: RebelStone_Bottom3 + Rate: 8 + Announced: true + - Index: 34 + Item: Stone_Robe_Box + Rate: 17 + - Index: 35 + Item: Stone_Robe3_Box + Rate: 17 + - Index: 36 + Item: Magic_Stone_Top + Rate: 20 + - Index: 37 + Item: Magic_Stone_Middle + Rate: 20 + - Index: 38 + Item: Magic_Stone_Bottom + Rate: 20 + - Index: 39 + Item: Range_Stone_Top + Rate: 20 + - Index: 40 + Item: Range_Stone + Rate: 20 + - Index: 41 + Item: Range_Stone_Bottom + Rate: 20 + - Index: 42 + Item: Melee_Stone_Top + Rate: 20 + - Index: 43 + Item: Melee_Stone_Middle + Rate: 20 + - Index: 44 + Item: Melee_Stone_Bottom + Rate: 20 + - Index: 45 + Item: DefenseStone_Top + Rate: 20 + - Index: 46 + Item: DefenseStone_Middle + Rate: 20 + - Index: 47 + Item: DefenseStone_Bottom + Rate: 20 + - Index: 48 + Item: ReloadStone_Top + Rate: 20 + - Index: 49 + Item: ReloadStone_Middle + Rate: 20 + - Index: 50 + Item: ReloadStone_Bottom + Rate: 20 + - Index: 51 + Item: EXPStone_Middle + Rate: 20 + - Index: 52 + Item: EXPStone_Bottom + Rate: 20 + - Index: 53 + Item: EXPStone_Top + Rate: 20 + - Index: 54 + Item: Stone_Top_Box + Rate: 40 + - Index: 55 + Item: Stone_Top2_Box + Rate: 40 + - Index: 56 + Item: Stone_Middle_Box + Rate: 40 + - Index: 57 + Item: Stone_Middle2_Box + Rate: 40 + - Index: 58 + Item: Stone_Bottom_Box + Rate: 40 + - Index: 59 + Item: Stone_Bottom2_Box + Rate: 40 + - Index: 60 + Item: CastingStone_Top + Rate: 40 + - Index: 61 + Item: CastingStone_Middle + Rate: 40 + - Index: 62 + Item: CastingStone_Bottom + Rate: 40 + - Index: 63 + Item: Critical_Stone + Rate: 40 + - Index: 64 + Item: Critical_Stone_Top + Rate: 40 + - Index: 65 + Item: Critical_Stone_Bottom + Rate: 40 + - Group: R_EP178_BOSS + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: R48_85_Bestia_Card + Rate: 909 + Announced: true + - Index: 1 + Item: EL_A17T_Card + Rate: 909 + Announced: true + - Index: 2 + Item: Redpepper_Card + Rate: 909 + Announced: true + - Index: 3 + Item: Silva_Papilia_Card + Rate: 909 + Announced: true + - Index: 4 + Item: Gran_Papilia_Card + Rate: 909 + Announced: true + - Index: 5 + Item: Sweety_Card + Rate: 909 + Announced: true + - Index: 6 + Item: Pitaya_Boss_Card + Rate: 910 + Announced: true + - Index: 7 + Item: Miguel_Card + Rate: 909 + Announced: true + - Index: 8 + Item: EP18_Burning_Fang_Card + Rate: 909 + Announced: true + - Index: 9 + Item: EP18_Demi_Freyja_Card + Rate: 909 + Announced: true + - Index: 10 + Item: EP18_Schulang_Card + Rate: 909 + Announced: true + - Group: C_INSURANCE_PACKAGE + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Insurance + Amount: 10 + - Group: C_INSURANCE_PACKAGE50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Insurance + Amount: 50 + - Group: C_GIANT_FLY_WING_BOX100 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Giant_Fly_Wing + Amount: 100 + - Group: C_SIEGFRIED_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Token_Of_Siegfried + Amount: 5 + - Group: C_SIEGFRIED_BOX20 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Token_Of_Siegfried + Amount: 20 + - Group: C_CONVEX_MIRROR_BOX30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Convex_Mirror + Amount: 30 + - Group: C_BLESSING_10_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Blessing_10_Scroll + Amount: 50 + - Group: C_INC_AGI_10_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Inc_Agi_10_Scroll + Amount: 50 + - Group: C_ASPERSIO_5_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: J_Aspersio_5_Scroll_C + Amount: 50 + - Group: C_BATTLE_MANUAL_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual + - Group: C_BATTLE_MANUAL_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Battle_Manual + Amount: 10 + - Group: C_BUBBLE_GUM_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bubble_Gum + - Group: C_BUBBLE_GUM_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Bubble_Gum + Amount: 10 + - Group: C_MEGAPHONE_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Megaphone_ + Amount: 10 + - Group: C_ENRICHED_ELUNIUM_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Elunium + Amount: 10 + - Group: C_ENRICHED_ELUNIUM_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Elunium + Amount: 5 + - Group: C_ENRICHED_ORIDECON_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 10 + - Group: C_ENC_ORIDECON_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Enriched_Oridecon + Amount: 5 + - Group: C_NEURALIZER_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Neuralizer + - Group: C_ABRASIVE_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Abrasive + Amount: 10 + - Group: C_MAX_WEIGHT_UP_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Max_Weight_Up_Scroll + - Group: C_REGENERATION_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Regeneration_Potion + Amount: 10 + - Group: C_S_LIFE_POTION_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Small_Life_Potion + Amount: 50 + - Group: C_MED_LIFE_POTION_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Med_Life_Potion + Amount: 50 + - Group: C_S_ARMORBOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Shadow_Armor_S + Amount: 10 + - Group: C_HOLY_ARMOR_S_BOX30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Holy_Armor_S + Amount: 30 + - Group: C_NEW_STYLE_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: New_Style_Coupon + - Group: C_ALICE_SCROLL_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Alice_Scroll + Amount: 10 + - Group: C_MIMIC_SCROLL_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mimic_Scroll + Amount: 10 + - Group: C_DISGUISE_CROLL_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Disguise_Scroll + Amount: 10 + - Group: C_MP_SCROLL_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Magic_Power_Scroll + Amount: 50 + - Group: CCLOTH_DYE_COUPON_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Clothing_Dye_Coupon + - Group: CCLOTH_DYE_COUPON2_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Clothing_Dye_Coupon2 + - Group: C_MENTAL_POTION50_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mental_Potion + Amount: 50 + - Group: C_JOB_MANUAL25_BOX1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Job_Manual25 + - Group: C_JOB_MANUAL25_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Job_Manual25 + Amount: 10 + - Group: C_SIEGE_SCROLL_BOX1_30 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Siege_Teleport_Scroll + Amount: 30 + - Group: C_HD_BRADIUM_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Bradium + Amount: 5 + - Group: C_HD_BRADIUM_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Bradium + Amount: 10 + - Group: C_HD_CARNIUM_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Carnium + Amount: 5 + - Group: C_HD_CARNIUM_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Carnium + Amount: 10 + - Group: C_HD_ORI_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Oridecon + Amount: 5 + - Group: C_HD_ORI_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Oridecon + Amount: 10 + - Group: C_HD_ELU_BOX5 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Elunium + Amount: 5 + - Group: C_HD_ELU_BOX10 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: HD_Elunium + Amount: 10 + - Group: C_RAPID_LIFE_WATER_BOX2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Rapid_Life_Water + Amount: 10 + - Group: CHANGE_NAME_CARD_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Change_Name_Card + - Group: C_MYST_WATER_BOX50 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Mysterious_Water + Amount: 50 + - Group: STATUS_RESET_COUPON_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Status_Reset_Coupon + - Group: AID_BUFF_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Premium_Box + - Group: INVENTORY_EX_BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Inventory_Ex + - Group: PETTRADETICKET_BOX + SubGroups: + - SubGroup: 6 + List: + - Index: 0 + Item: Succu_Pet_Coupon + Rate: 10 + - Index: 1 + Item: Imp_Pet_Coupon + Rate: 10 + - Index: 2 + Item: Chung_E_Pet_Coupon + Rate: 10 + - Index: 3 + Item: Ticket_Nightmare + Rate: 10 + - Index: 4 + Item: Ticket_Loli_Ruri + Rate: 10 + - Index: 5 + Item: Ticket_Goblin_Leader + Rate: 10 + - Index: 6 + Item: Ticket_Incubus + Rate: 10 + - Index: 7 + Item: Ticket_Whisper + Rate: 10 + - Index: 8 + Item: Ticket_Wicked_Nymph + Rate: 10 + - Index: 9 + Item: Ticket_Marionette + Rate: 10 + - Index: 10 + Item: Ticket_Dullahan + Rate: 10 + - Index: 11 + Item: Ticket_Shinobi + Rate: 10 + - Index: 12 + Item: Ticket_Golem + Rate: 10 + - Index: 13 + Item: Poring_Ticket + Rate: 10 + - Index: 14 + Item: Drops_Ticket + Rate: 10 + - Index: 15 + Item: Poporing_Ticket + Rate: 10 + - Index: 16 + Item: Lunatic_Ticket + Rate: 10 + - Index: 17 + Item: Picky_Ticket + Rate: 10 + - Index: 18 + Item: Pecopeco_Ticket + Rate: 10 + - Index: 19 + Item: Savage_Baby_Ticket + Rate: 10 + - Index: 20 + Item: Spore_Ticket + Rate: 10 + - Index: 21 + Item: Poison_Spore_Ticket + Rate: 10 + - Index: 22 + Item: Chonchon_Ticket + Rate: 10 + - Index: 23 + Item: Steel_Chonchon_Ticket + Rate: 10 + - Index: 24 + Item: Petit_Ticket + Rate: 10 + - Index: 25 + Item: Deviruchi_Ticket + Rate: 10 + - Index: 26 + Item: Isis_Ticket + Rate: 10 + - Index: 27 + Item: Smokie_Ticket + Rate: 10 + - Index: 28 + Item: Dokebi_Ticket + Rate: 10 + - Index: 29 + Item: Desert_Wolf_B_Ticket + Rate: 10 + - Index: 30 + Item: Yoyo_Ticket + Rate: 10 + - Index: 31 + Item: Sohee_Ticket + Rate: 10 + - Index: 32 + Item: Rocker_Ticket + Rate: 10 + - Index: 33 + Item: Hunter_Fly_Ticket + Rate: 10 + - Index: 34 + Item: Orc_Warrior_Ticket + Rate: 10 + - Index: 35 + Item: Bapho_Jr_Ticket + Rate: 10 + - Index: 36 + Item: Munak_Ticket + Rate: 10 + - Index: 37 + Item: Bongun_Ticket + Rate: 10 + - Index: 38 + Item: Goblin_Ticket + Rate: 10 + - Index: 39 + Item: Hardtack_Ticket + Rate: 10 + - Index: 40 + Item: Zherlthsh_Ticket + Rate: 10 + - Index: 41 + Item: Alice_Ticket + Rate: 10 + - Index: 42 + Item: Pet_Exchange + Rate: 10 + - Index: 43 + Item: Snow_Rabbit_Ticket + Rate: 10 + - Index: 44 + Item: Tikbalang_Ticket + Rate: 10 + - Group: ADVANCED_TAIMING_ITEM + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: No_Recipient + Rate: 1 + - Index: 1 + Item: Heart_Of_Her + Rate: 1 + - Index: 2 + Item: Tantanmen + Rate: 1 + - Index: 3 + Item: Silver_Knife_Of_Chaste + Rate: 1 + - Index: 4 + Item: Flaming_Ice + Rate: 1 + - Index: 5 + Item: Fit_Pipe + Rate: 1 + - Index: 6 + Item: Sway_Apron + Rate: 1 + - Index: 7 + Item: Tikbalang_Belt + Rate: 1 + - Index: 8 + Item: Sap_Jelly + Rate: 1 + - Index: 9 + Item: Airship_Part + Rate: 1 + - Index: 10 + Item: Little_Dall_Needle + Rate: 1 + - Index: 11 + Item: Luxury_Whisky_Bottle + Rate: 2 + - Index: 12 + Item: Boy's_Naivety + Rate: 2 + - Index: 13 + Item: Gril's_Naivety + Rate: 2 + - Index: 14 + Item: Monster_Juice + Rate: 1 + - Index: 15 + Item: Skull_Of_Vagabond + Rate: 1 + - Index: 16 + Item: Delicious_Shaved_Ice + Rate: 1 + - Index: 17 + Item: Staff_Of_Leader + Rate: 1 + - SubGroup: 2 + List: + - Index: 0 + Item: No_Recipient + Rate: 1 + - Index: 1 + Item: Heart_Of_Her + Rate: 1 + - Index: 2 + Item: Tantanmen + Rate: 1 + - Index: 3 + Item: Silver_Knife_Of_Chaste + Rate: 1 + - Index: 4 + Item: Flaming_Ice + Rate: 1 + - Index: 5 + Item: Fit_Pipe + Rate: 1 + - Index: 6 + Item: Sway_Apron + Rate: 1 + - Index: 7 + Item: Tikbalang_Belt + Rate: 1 + - Index: 8 + Item: Sap_Jelly + Rate: 1 + - Index: 9 + Item: Airship_Part + Rate: 1 + - Index: 10 + Item: Little_Dall_Needle + Rate: 1 + - Index: 11 + Item: Luxury_Whisky_Bottle + Rate: 2 + - Index: 12 + Item: Boy's_Naivety + Rate: 2 + - Index: 13 + Item: Gril's_Naivety + Rate: 2 + - Index: 14 + Item: Monster_Juice + Rate: 1 + - Index: 15 + Item: Skull_Of_Vagabond + Rate: 1 + - Index: 16 + Item: Delicious_Shaved_Ice + Rate: 1 + - Index: 17 + Item: Staff_Of_Leader + Rate: 1 + - SubGroup: 6 + List: + - Index: 0 + Item: No_Recipient + Rate: 1 + - Index: 1 + Item: Heart_Of_Her + Rate: 1 + - Index: 2 + Item: Tantanmen + Rate: 1 + - Index: 3 + Item: Silver_Knife_Of_Chaste + Rate: 1 + - Index: 4 + Item: Flaming_Ice + Rate: 1 + - Index: 5 + Item: Fit_Pipe + Rate: 1 + - Index: 6 + Item: Sway_Apron + Rate: 1 + - Index: 7 + Item: Tikbalang_Belt + Rate: 1 + - Index: 8 + Item: Sap_Jelly + Rate: 1 + - Index: 9 + Item: Airship_Part + Rate: 1 + - Index: 10 + Item: Little_Dall_Needle + Rate: 1 + - Index: 11 + Item: Luxury_Whisky_Bottle + Rate: 2 + - Index: 12 + Item: Boy's_Naivety + Rate: 2 + - Index: 13 + Item: Gril's_Naivety + Rate: 2 + - Index: 14 + Item: Monster_Juice + Rate: 1 + - Index: 15 + Item: Skull_Of_Vagabond + Rate: 1 + - Index: 16 + Item: Delicious_Shaved_Ice + Rate: 1 + - Index: 17 + Item: Staff_Of_Leader + Rate: 1 + - Group: ADVANCED_TAIMING_ITEM2 + SubGroups: + - SubGroup: 1 + List: + - Index: 0 + Item: Very_Red_Juice + Rate: 3 + - Index: 1 + Item: Prohibition_Red_Candle + Rate: 3 + - Index: 2 + Item: Armlet_Of_Obedience + Rate: 3 + - Index: 3 + Item: Shining_Stone + Rate: 3 + - Index: 4 + Item: Contracts_In_Shadow + Rate: 3 + - Index: 5 + Item: Book_Of_Devil + Rate: 3 + - Index: 6 + Item: Fan_Of_Wind + Rate: 3 + - Index: 7 + Item: Magical_Lithography + Rate: 3 + - Index: 8 + Item: Hell_Contract + Rate: 3 + - Index: 9 + Item: Gril_Doll + Rate: 3 + - Index: 10 + Item: Oilpalm_Coconut + Rate: 3 + - Index: 11 + Item: Summer_Fan + Rate: 1 + - Index: 12 + Item: Ball_Mask + Rate: 1 + - Index: 13 + Item: Black_Butterfly_Mask + Rate: 1 + - Index: 14 + Item: Death_Coil + Rate: 1 + - Index: 15 + Item: Hell_Horn + Rate: 1 + - SubGroup: 2 + List: + - Index: 0 + Item: Very_Red_Juice + Rate: 3 + - Index: 1 + Item: Prohibition_Red_Candle + Rate: 3 + - Index: 2 + Item: Armlet_Of_Obedience + Rate: 3 + - Index: 3 + Item: Shining_Stone + Rate: 3 + - Index: 4 + Item: Contracts_In_Shadow + Rate: 3 + - Index: 5 + Item: Book_Of_Devil + Rate: 3 + - Index: 6 + Item: Fan_Of_Wind + Rate: 3 + - Index: 7 + Item: Magical_Lithography + Rate: 3 + - Index: 8 + Item: Hell_Contract + Rate: 3 + - Index: 9 + Item: Gril_Doll + Rate: 3 + - Index: 10 + Item: Oilpalm_Coconut + Rate: 3 + - Index: 11 + Item: Summer_Fan + Rate: 1 + - Index: 12 + Item: Ball_Mask + Rate: 1 + - Index: 13 + Item: Black_Butterfly_Mask + Rate: 1 + - Index: 14 + Item: Death_Coil + Rate: 1 + - Index: 15 + Item: Hell_Horn + Rate: 1 + - SubGroup: 6 + List: + - Index: 0 + Item: Very_Red_Juice + Rate: 3 + - Index: 1 + Item: Prohibition_Red_Candle + Rate: 3 + - Index: 2 + Item: Armlet_Of_Obedience + Rate: 3 + - Index: 3 + Item: Shining_Stone + Rate: 3 + - Index: 4 + Item: Contracts_In_Shadow + Rate: 3 + - Index: 5 + Item: Book_Of_Devil + Rate: 3 + - Index: 6 + Item: Fan_Of_Wind + Rate: 3 + - Index: 7 + Item: Magical_Lithography + Rate: 3 + - Index: 8 + Item: Hell_Contract + Rate: 3 + - Index: 9 + Item: Gril_Doll + Rate: 3 + - Index: 10 + Item: Oilpalm_Coconut + Rate: 3 + - Index: 11 + Item: Summer_Fan + Rate: 1 + - Index: 12 + Item: Ball_Mask + Rate: 1 + - Index: 13 + Item: Black_Butterfly_Mask + Rate: 1 + - Index: 14 + Item: Death_Coil + Rate: 1 + - Index: 15 + Item: Hell_Horn + Rate: 1 + - Group: INVENTORY_EX_10BOX + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Inventory_Ex + Amount: 10 + - Group: COSTUMEMILEPACK_34_1 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 100 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 12 + - Index: 2 + Item: Enchant_Stone_Box34 + Amount: 3 + - Group: COSTUMEMILEPACK_34_2 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 200 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 25 + - Index: 2 + Item: Enchant_Stone_Box34 + Amount: 5 + - Group: COSTUMEMILEPACK_34_3 + SubGroups: + - SubGroup: 0 + List: + - Index: 0 + Item: Nyangvine_Fruit + Amount: 400 + - Index: 1 + Item: Evt_Cos_Coin + Amount: 50 + - Index: 2 + Item: Enchant_Stone_Box34 + Amount: 10 diff --git a/db/re/item_packages.yml b/db/re/item_packages.yml index a9508bb3ca..077313eb81 100644 --- a/db/re/item_packages.yml +++ b/db/re/item_packages.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2022 rAthena Development Team +# Copyright(C) 2024 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -159,77 +159,153 @@ Body: RentalHours: 1 - Group: 9 Items: - - Item: Red_Potion - Amount: 10 - - Item: Red_Potion - Amount: 5 - - Item: Red_Potion - Item: Red_Potion Amount: 3 RentalHours: 1 - Group: 10 Items: - Item: Guard_ - - Item: Guard_ - - Item: Guard_ - Group: 11 Items: - Item: Orange_Potion Amount: 800 - - Item: Boost_Armor_Box + - Item: Minus_Status_Box_ Groups: - Group: 0 Items: - - Item: Atker_Plate - - Item: Atker_Manteau - - Item: Atker_Greave - - Item: Atker_Ring - - Item: Boost_Up_1 - Amount: 3 + - Item: Minus_Str + Amount: 6 - Group: 1 Items: - - Item: Ran_Suits - - Item: Ran_Manteau - - Item: Ran_Boots - - Item: Ran_Brooch - - Item: Boost_Up_1 - Amount: 3 + - Item: Minus_Agi + Amount: 6 - Group: 2 Items: - - Item: Ele_Robe - - Item: Ele_Muffler - - Item: Ele_Shoes - - Item: Ele_Earing - - Item: Boost_Up_1 - Amount: 3 + - Item: Minus_Vit + Amount: 6 - Group: 3 Items: - - Item: Defn_Robe - - Item: Defn_Muffler - - Item: Defn_Shoes - - Item: Defn_Earing - - Item: Boost_Up_1 - Amount: 3 - - Item: Special_Coin_Pack + - Item: Minus_Int + Amount: 6 + - Group: 4 + Items: + - Item: Minus_Dex + Amount: 6 + - Group: 5 + Items: + - Item: Minus_Luk + Amount: 6 + - Group: 6 + Items: + - Item: Minus_Str + - Item: Minus_Agi + - Item: Minus_Vit + - Item: Minus_Int + - Item: Minus_Dex + - Item: Minus_Luk + - Item: Alchemist_Box_ Groups: - Group: 0 Items: - - Item: EP17_1_EVT39 - Amount: 3 - - Item: EP17_1_EVT02 - Amount: 18 + - Item: Fire_Bottle + Amount: 50 - Group: 1 Items: - - Item: BarMealTicket - Amount: 20 + - Item: Acid_Bottle + Amount: 50 - Group: 2 Items: - - Item: Ep18_Amethyst_Fragment - Amount: 20 + - Item: MenEater_Plant_Bottle + Amount: 50 - Group: 3 Items: - - Item: Ep19_Snow_Flower - Amount: 20 + - Item: Coating_Bottle + Amount: 50 + - Group: 4 + Items: + - Item: Mini_Bottle + Amount: 50 + - Item: FullPene_Select_Box + Groups: + - Group: 0 + Items: + - Item: FullPene_Earring_Box + - Group: 1 + Items: + - Item: FullPene_Pendant_Box + - Group: 2 + Items: + - Item: FullPene_Armor_Box + - Group: 3 + Items: + - Item: FullPene_Shoes_Box + - Item: FullTemp_Select_Box + Groups: + - Group: 0 + Items: + - Item: FullTemp_Earring_Box + - Group: 1 + Items: + - Item: FullTemp_Pendant_Box + - Group: 2 + Items: + - Item: FullTemp_Armor_Box + - Group: 3 + Items: + - Item: FullTemp_Shoes_Box + - Item: Durable_Select_Box + Groups: + - Group: 0 + Items: + - Item: Durable_Weapon_Box + - Group: 1 + Items: + - Item: Durable_Shield_Box + - Item: Clever_Select_Box + Groups: + - Group: 0 + Items: + - Item: Clever_Weapon_Box + - Group: 1 + Items: + - Item: Clever_Shield_Box + - Item: OS_Helm_Box_ + Groups: + - Group: 0 + Items: + - Item: Ignis_CapK + - Group: 1 + Items: + - Item: Phantom_Cap + - Group: 2 + Items: + - Item: Stripe_Hat + - Group: 3 + Items: + - Item: Clock_Casket_RD + - Group: 4 + Items: + - Item: Large_Sorcerer_Crown + - Group: 5 + Items: + - Item: Scorpio_Diadem_K + - Group: 6 + Items: + - Item: Sagittarius_DiademK + - Item: Shadow_R_M_Box_ + Groups: + - Group: 0 + Items: + - Item: Class_Sha_R_M_Melee + - Group: 1 + Items: + - Item: Class_Sha_R_M_Magic + - Group: 2 + Items: + - Item: Skill_Sha_R_M_Melee + - Group: 3 + Items: + - Item: Skill_Sha_R_M_Magic - Item: Metal_W_Box Groups: - Group: 0 @@ -326,206 +402,581 @@ Body: - Group: 3 Items: - Item: C_School_Bag_PU - - Item: aegis_101470 + - Item: Special_Coin_Pack Groups: - Group: 0 Items: - - Item: Minus_Str - Amount: 6 + - Item: EP17_1_EVT39 + Amount: 3 + - Item: EP17_1_EVT02 + Amount: 18 - Group: 1 Items: - - Item: Minus_Agi - Amount: 6 + - Item: BarMealTicket + Amount: 20 - Group: 2 Items: - - Item: Minus_Vit - Amount: 6 + - Item: Ep18_Amethyst_Fragment + Amount: 20 - Group: 3 Items: - - Item: Minus_Int - Amount: 6 + - Item: Ep19_Snow_Flower + Amount: 20 + - Item: Boost_Armor_Box + Groups: + - Group: 0 + Items: + - Item: Atker_Plate + - Item: Atker_Manteau + - Item: Atker_Greave + - Item: Atker_Ring + - Item: Boost_Up_1 + Amount: 3 + - Group: 1 + Items: + - Item: Ran_Suits + - Item: Ran_Manteau + - Item: Ran_Boots + - Item: Ran_Brooch + - Item: Boost_Up_1 + Amount: 3 + - Group: 2 + Items: + - Item: Ele_Robe + - Item: Ele_Muffler + - Item: Ele_Shoes + - Item: Ele_Earing + - Item: Boost_Up_1 + Amount: 3 + - Group: 3 + Items: + - Item: Defn_Robe + - Item: Defn_Muffler + - Item: Defn_Shoes + - Item: Defn_Earing + - Item: Boost_Up_1 + Amount: 3 + - Item: AllMighty_Select_Box + Groups: + - Group: 0 + Items: + - Item: AllMighty_Earring_Box + - Group: 1 + Items: + - Item: AllMighty_Pendant_Box + - Item: TrueGem_Select_Box + Groups: + - Group: 0 + Items: + - Item: TrueGem_Earring_Box + - Group: 1 + Items: + - Item: TrueGem_Pendant_Box + - Group: 2 + Items: + - Item: TrueGem_Shoes_Box + - Group: 3 + Items: + - Item: TrueGem_Armor_Box + - Item: PerfectSize_Select_Box + Groups: + - Group: 0 + Items: + - Item: PerfectSize_Weapon_Box + - Group: 1 + Items: + - Item: PerfectSize_Armor_Box + - Item: Mammoth_Select_Box + Groups: + - Group: 0 + Items: + - Item: Mammoth_Earring_Box + - Group: 1 + Items: + - Item: Mammoth_Pendant_Box + - Group: 2 + Items: + - Item: Mammoth_Armor_Box + - Group: 3 + Items: + - Item: Mammoth_Shoes_Box + - Item: SpellCaster_Select_Box + Groups: + - Group: 0 + Items: + - Item: SpellCaster_Earring_Box + - Group: 1 + Items: + - Item: SpellCaster_Pendant_Box + - Group: 2 + Items: + - Item: SpellCaster_Armor_Box + - Group: 3 + Items: + - Item: SpellCaster_Shoes_Box + - Item: Absorb_Select_Box + Groups: + - Group: 0 + Items: + - Item: Absorb_Weapon_Box + - Group: 1 + Items: + - Item: Absorb_Shield_Box + - Item: R_Bearers_Select_Box + Groups: + - Group: 0 + Items: + - Item: R_Bearers_Earring_Box + - Group: 1 + Items: + - Item: R_Bearers_Pendant_Box + - Group: 2 + Items: + - Item: R_Bearers_Armor_Box + - Group: 3 + Items: + - Item: R_Bearers_Shoes_Box + - Item: Hasty_Select_Box + Groups: + - Group: 0 + Items: + - Item: Hasty_Weapon_Box + - Group: 1 + Items: + - Item: Hasty_Shield_Box + - Item: MAutoSpell_Select_Box + Groups: + - Group: 0 + Items: + - Item: MAutoSpell_Earring_Box + - Group: 1 + Items: + - Item: MAutoSpell_Pendant_Box + - Group: 2 + Items: + - Item: MAutoSpell_Armor_Box + - Group: 3 + Items: + - Item: MAutoSpell_Shoes_Box + - Item: Infinity_Select_Box + Groups: + - Group: 0 + Items: + - Item: Infinity_Weapon_Box + - Group: 1 + Items: + - Item: Infinity_Shield_Box + - Item: EXP_Select_Box + Groups: + - Group: 0 + Items: + - Item: EXP_Weapon_Box + - Group: 1 + Items: + - Item: EXP_Shield_Box + - Item: M_Blitz_Select_Box + Groups: + - Group: 0 + Items: + - Item: M_Blitz_Weapon_Box + - Group: 1 + Items: + - Item: M_Blitz_Shield_Box + - Item: GoodnEvil_Circlet_Box + Groups: + - Group: 0 + Items: + - Item: GoodnEvil_Circlet_NW + - Group: 1 + Items: + - Item: GoodnEvil_Circlet_NW2 + - Group: 2 + Items: + - Item: GoodnEvil_Circlet_NW3 + - Group: 3 + Items: + - Item: GoodnEvil_Circlet_NW4 - Group: 4 Items: - - Item: Minus_Dex - Amount: 6 + - Item: GoodnEvil_Circlet_NW5 + - Item: Hero_Weapon_Up_S_Box + Groups: + - Group: 0 + Items: + - Item: Hero_Weapon_Up_Box_1 + - Group: 1 + Items: + - Item: Hero_Weapon_Up_Box_2 + - Group: 2 + Items: + - Item: Hero_Weapon_Up_Box_3 + - Group: 3 + Items: + - Item: Hero_Weapon_Up_Box_4 + - Group: 4 + Items: + - Item: Hero_Weapon_Up_Box_5 - Group: 5 Items: - - Item: Minus_Luk - Amount: 6 - - Group: 6 - Items: - - Item: Minus_Str - - Item: Minus_Agi - - Item: Minus_Vit - - Item: Minus_Int - - Item: Minus_Dex - - Item: Minus_Luk - - Item: aegis_101471 + - Item: Hero_Weapon_Up_Box_6 + - Item: Hero_Weapon_Hammer_S Groups: - Group: 0 Items: - - Item: Fire_Bottle - Amount: 50 + - Item: Hero_Weapon_Hammer_1 - Group: 1 Items: - - Item: Acid_Bottle - Amount: 50 + - Item: Hero_Weapon_Hammer_2 - Group: 2 Items: - - Item: MenEater_Plant_Bottle - Amount: 50 + - Item: Hero_Weapon_Hammer_3 - Group: 3 Items: - - Item: Coating_Bottle - Amount: 50 + - Item: Hero_Weapon_Hammer_4 - Group: 4 Items: - - Item: Mini_Bottle - Amount: 50 - - Item: aegis_101542 - Groups: - - Group: 0 - Items: - - Item: aegis_101543 - - Group: 1 - Items: - - Item: aegis_101544 - - Group: 2 - Items: - - Item: aegis_101545 - - Group: 3 - Items: - - Item: aegis_101546 - - Item: aegis_101547 - Groups: - - Group: 0 - Items: - - Item: aegis_101548 - - Group: 1 - Items: - - Item: aegis_101549 - - Group: 2 - Items: - - Item: aegis_101550 - - Group: 3 - Items: - - Item: aegis_101551 - - Item: aegis_101552 - Groups: - - Group: 0 - Items: - - Item: aegis_101553 - - Group: 1 - Items: - - Item: aegis_101554 - - Item: aegis_101555 - Groups: - - Group: 0 - Items: - - Item: aegis_101556 - - Group: 1 - Items: - - Item: aegis_101557 - - Item: aegis_101563 - Groups: - - Group: 0 - Items: - - Item: Ignis_CapK - - Group: 1 - Items: - - Item: Phantom_Cap - - Group: 2 - Items: - - Item: Stripe_Hat - - Group: 3 - Items: - - Item: Clock_Casket_RD - - Group: 4 - Items: - - Item: Large_Sorcerer_Crown + - Item: Hero_Weapon_Hammer_5 - Group: 5 Items: - - Item: Scorpio_Diadem_K - - Group: 6 - Items: - - Item: Sagittarius_DiademK - - Item: aegis_101565 + - Item: Hero_Weapon_Hammer_6 + - Item: aegis_102215 Groups: - Group: 0 Items: - - Item: Class_Sha_R_M_Melee + - Item: Bio_Weapon_Refine_Cube - Group: 1 Items: - - Item: Class_Sha_R_M_Magic + - Item: Old_Refine_Cube - Group: 2 Items: - - Item: Skill_Sha_R_M_Melee - - Group: 3 - Items: - - Item: Skill_Sha_R_M_Magic - - Item: aegis_101654 + - Item: Geffen_Refine_Cube + - Item: aegis_102216 Groups: - Group: 0 Items: - - Item: aegis_101655 + - Item: Bio_Helm_Refine_Cube - Group: 1 Items: - - Item: aegis_101656 - - Item: aegis_101657 - Groups: - - Group: 0 - Items: - - Item: aegis_101658 - - Group: 1 - Items: - - Item: aegis_101659 + - Item: Circlet_Refine_Cube - Group: 2 Items: - - Item: aegis_101660 + - Item: Auto_Armor_Refine_Cube - Group: 3 Items: - - Item: aegis_101661 - - Item: aegis_101662 + - Item: Racecap_Refine_Cube + - Group: 4 + Items: + - Item: OS_Weapon_Refine_Cube + - Group: 5 + Items: + - Item: Temporal_Refine_Cube + - Item: Hero_Weapon_S_Box_1 Groups: - Group: 0 Items: - - Item: aegis_101663 + - Item: Royal_Bow_K + Refine: 11 - Group: 1 Items: - - Item: aegis_101664 - - Item: aegis_101727 - Groups: - - Group: 0 - Items: - - Item: aegis_101717 - - Group: 1 - Items: - - Item: aegis_101718 + - Item: Shadow_Staff_K + Refine: 11 - Group: 2 Items: - - Item: aegis_101719 + - Item: Iron_Nail_K + Refine: 11 - Group: 3 Items: - - Item: aegis_101720 - - Item: aegis_101728 + - Item: Blue_Crystal_Staff + Refine: 11 + - Group: 4 + Items: + - Item: Freezing_Rod + Refine: 11 + - Group: 5 + Items: + - Item: Ancient_Hero_Boots + Refine: 11 + - Item: Hero_Weapon_S_Box_2 Groups: - Group: 0 Items: - - Item: aegis_101721 + - Item: Sword_Of_Bluefire + Refine: 11 - Group: 1 Items: - - Item: aegis_101722 + - Item: Iron_Staff + Refine: 11 - Group: 2 Items: - - Item: aegis_101723 + - Item: Oriental_Sword + Refine: 11 - Group: 3 Items: - - Item: aegis_101724 - - Item: aegis_101729 + - Item: Fog_Dew_Sword + Refine: 11 + - Group: 4 + Items: + - Item: Sharp_Wind_Sword + Refine: 11 + - Group: 5 + Items: + - Item: Humma_Clear + Refine: 11 + - Item: Hero_Weapon_S_Box_3 Groups: - Group: 0 Items: - - Item: aegis_101725 + - Item: Narcis_Bow + Refine: 11 - Group: 1 Items: - - Item: aegis_101726 + - Item: Magic_Sword + Refine: 11 + - Group: 2 + Items: + - Item: Avenger + Refine: 11 + - Group: 3 + Items: + - Item: Undine_Spear_K + Refine: 11 + - Group: 4 + Items: + - Item: Demon_Hunting_Bible_K + Refine: 11 + - Group: 5 + Items: + - Item: Shiver_Katar_K + Refine: 11 + - Item: Hero_Weapon_S_Box_4 + Groups: + - Group: 0 + Items: + - Item: OneSkyOneSun + Refine: 11 + - Group: 1 + Items: + - Item: SoulWeight + Refine: 11 + - Group: 2 + Items: + - Item: MeawFoxtail + Refine: 11 + - Group: 3 + Items: + - Item: Freedom_Stick + Refine: 11 + - Group: 4 + Items: + - Item: Blessed_Knife + Refine: 11 + - Item: Hero_Weapon_S_Box_5 + Groups: + - Group: 0 + Items: + - Item: Dragonic_Slayer + Refine: 11 + - Group: 1 + Items: + - Item: Light_Blade + Refine: 11 + - Group: 2 + Items: + - Item: Slate_Sword + Refine: 11 + - Group: 3 + Items: + - Item: Trumpet_Shell_K + Refine: 11 + - Group: 4 + Items: + - Item: Barb_Wire_K + Refine: 11 + - Group: 5 + Items: + - Item: Meteor_Striker + Refine: 11 + - Item: Hero_Weapon_S_Box_6 + Groups: + - Group: 0 + Items: + - Item: Saint_Hall + Refine: 11 + - Group: 1 + Items: + - Item: Ray_Knuckle + Refine: 11 + - Group: 2 + Items: + - Item: Blade_Katar + Refine: 11 + - Group: 3 + Items: + - Item: Fatalist + Refine: 11 + - Group: 4 + Items: + - Item: Scalet_Dragon_L_Bow + Refine: 11 + - Item: Hero_Weapon_S_Box_7 + Groups: + - Group: 0 + Items: + - Item: Crimson_Rose + Refine: 11 + - Group: 1 + Items: + - Item: Master_Soul_Rifle + Refine: 11 + - Group: 2 + Items: + - Item: Demon_S_Shot + Refine: 11 + - Group: 3 + Items: + - Item: Golden_L_Launcher + Refine: 11 + - Group: 4 + Items: + - Item: The_Black_Gatling + Refine: 11 + - Item: 2023_Spring_Select + Groups: + - Group: 0 + Items: + - Item: C_Lop_Bunny_Cloak + - Group: 1 + Items: + - Item: C_Heart_Chiffon_Rabbit + - Group: 2 + Items: + - Item: C_Teaparty_Wonderland + - Group: 3 + Items: + - Item: C_Chocolat_Rabbit_Hair + - Item: RO_Concert_Scroll2 + Groups: + - Group: 0 + Items: + - Item: C_Headset_OST + - Group: 1 + Items: + - Item: C_Music_Decoration + - Group: 2 + Items: + - Item: C_Whistle + - Item: 21th_Costume_Select + Groups: + - Group: 0 + Items: + - Item: C_Ocean_Color_Long + - Group: 1 + Items: + - Item: C_Aqua_Fin_Decoration + - Group: 2 + Items: + - Item: C_Sailor_Cap + - Item: Cinnamon_Costume_Box + Groups: + - Group: 0 + Items: + - Item: C_Cinnamon2 + - Group: 1 + Items: + - Item: C_Cinnamon + - Group: 2 + Items: + - Item: C_JP_EV16 + - Group: 3 + Items: + - Item: C_JP_EV17 + - Item: IsgardCrown_Box + Groups: + - Group: 0 + Items: + - Item: Glacier_Helm_1 + - Group: 1 + Items: + - Item: Glacier_Helm_2 + - Group: 2 + Items: + - Item: Glacier_Helm_3 + - Item: AceCard_Box + Groups: + - Group: 0 + Items: + - Item: Heart_Ace_Melee + - Group: 1 + Items: + - Item: Spade_Ace_Melee + - Group: 2 + Items: + - Item: Diamond_Ace_Range + - Group: 3 + Items: + - Item: Clover_Ace_Defense + - Item: Loki_Coin_Box + Groups: + - Group: 0 + Items: + - Item: Loki_Coin + Amount: 10 + - Group: 1 + Items: + - Item: Loki_Coin_2 + Amount: 10 + - Group: 2 + Items: + - Item: Loki_Coin_3 + Amount: 10 + - Group: 3 + Items: + - Item: Loki_Coin_4 + Amount: 10 + - Item: Loki_Advice_Box + Groups: + - Group: 0 + Items: + - Item: Loki_Advice + Amount: 10 + - Group: 1 + Items: + - Item: Loki_Advice_2 + Amount: 10 + - Group: 2 + Items: + - Item: Loki_Advice_3 + Amount: 10 + - Group: 3 + Items: + - Item: Loki_Advice_4 + Amount: 10 + - Item: 2023_Xmas_Costume + Groups: + - Group: 0 + Items: + - Item: C_SnowmanHat + - Group: 1 + Items: + - Item: C_WinterNightBells + - Group: 2 + Items: + - Item: C_SantaTeddyBear + - Item: 10AllMighty_Select_Box + Groups: + - Group: 0 + Items: + - Item: S_AllMighty_Earring + Refine: 10 + - Group: 1 + Items: + - Item: S_AllMighty_Pendant + Refine: 10 + - Item: Sonic_Costume_Pack + Groups: + - Group: 0 + Items: + - Item: C_Super_Sonic_Mini + - Group: 1 + Items: + - Item: C_Chaos_Emerald diff --git a/db/re/item_randomopt_group.yml b/db/re/item_randomopt_group.yml index 16d7837e75..a691458324 100644 --- a/db/re/item_randomopt_group.yml +++ b/db/re/item_randomopt_group.yml @@ -15318,3 +15318,663 @@ Body: MinValue: 1 MaxValue: 7 Chance: 400 + - Id: 168 + Group: PONTIFEX_COURAGE + Slots: + - Slot: 1 + Options: + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 1000 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 250 + Chance: 10000 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 50 + Chance: 10000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 25 + Chance: 10000 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 25 + Chance: 10000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_PLANT + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_NOTHING + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_INSECT + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_DAMAGE_FISHS + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: MELEE_ATTACK_DAMAGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_CRI_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 10000 + - Slot: 2 + Options: + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: MELEE_ATTACK_DAMAGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_CRI_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 10000 + - Id: 169 + Group: PONTIFEX_WISDOM + Slots: + - Slot: 1 + Options: + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 1000 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 250 + Chance: 10000 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 50 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 50 + Chance: 10000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 25 + Chance: 10000 + - Option: DEC_SPELL_CAST_TIME + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_PLANT + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_INSECT + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_FISHS + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WATER + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WIND + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_GROUND + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_FIRE + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_SAINT + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_DARKNESS + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_POISON + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_NOTHING + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_TELEKINESIS + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 10000 + - Slot: 2 + Options: + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WATER + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WIND + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_GROUND + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_FIRE + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_SAINT + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_DARKNESS + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_POISON + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_NOTHING + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_TELEKINESIS + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: MDAMAGE_SIZE_SMALL_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: MDAMAGE_SIZE_MIDIUM_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: MDAMAGE_SIZE_LARGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 10000 + - Id: 170 + Group: PONTIFEX_TENACITY + Slots: + - Slot: 1 + Options: + - Option: VAR_MAXHPAMOUNT + MinValue: 250 + MaxValue: 1250 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 75 + MaxValue: 375 + Chance: 10000 + - Option: VAR_ATKPERCENT + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: VAR_ATTPOWER + MinValue: 12 + MaxValue: 60 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 12 + MaxValue: 60 + Chance: 10000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 6 + MaxValue: 30 + Chance: 10000 + - Option: VAR_HITSUCCESSVALUE + MinValue: 6 + MaxValue: 30 + Chance: 10000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_PLANT + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_NOTHING + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_INSECT + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_DAMAGE_FISHS + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: MELEE_ATTACK_DAMAGE_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DAMAGE_CRI_TARGET + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Slot: 2 + Options: + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: MELEE_ATTACK_DAMAGE_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_CRI_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Id: 171 + Group: PONTIFEX_BELIEF + Slots: + - Slot: 1 + Options: + - Option: VAR_MAXHPAMOUNT + MinValue: 250 + MaxValue: 1250 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 75 + MaxValue: 375 + Chance: 10000 + - Option: VAR_MAGICATKPERCENT + MinValue: 2 + MaxValue: 10 + Chance: 10000 + - Option: VAR_ATTMPOWER + MinValue: 12 + MaxValue: 60 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 12 + MaxValue: 60 + Chance: 10000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 6 + MaxValue: 30 + Chance: 10000 + - Option: DEC_SPELL_CAST_TIME + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_PLANT + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_INSECT + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: RACE_MDAMAGE_FISHS + MinValue: 4 + MaxValue: 20 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WATER + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WIND + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_GROUND + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_FIRE + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_SAINT + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_DARKNESS + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_POISON + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_NOTHING + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_TELEKINESIS + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Slot: 2 + Options: + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WATER + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_WIND + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_GROUND + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_FIRE + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_SAINT + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_DARKNESS + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_POISON + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_NOTHING + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: ADDSKILLMDAMAGE_TELEKINESIS + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: MDAMAGE_SIZE_SMALL_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: MDAMAGE_SIZE_MIDIUM_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: MDAMAGE_SIZE_LARGE_TARGET + MinValue: 3 + MaxValue: 15 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10000 diff --git a/db/re/item_reform.yml b/db/re/item_reform.yml index ccbc205fcb..6ec5ddb77c 100644 --- a/db/re/item_reform.yml +++ b/db/re/item_reform.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2022 rAthena Development Team +# Copyright(C) 2024 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -44,3080 +44,29 @@ Header: Version: 1 Body: - - Item: C_Weapon_Reform_1 - BaseItems: - - BaseItem: Up_Saint_Hall - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Saint_Hall_LT - ChangeRefine: -5 - - BaseItem: Up_Undine_Spear_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Undine_Spear_K_LT - ChangeRefine: -5 - - BaseItem: Up_Demon_Hunting_Bible - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Demon_Hunting_Bible_LT - ChangeRefine: -5 - - BaseItem: Up_Light_Blade - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Light_Blade_LT - ChangeRefine: -5 - - BaseItem: Up_Magic_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Magic_Sword_LT - ChangeRefine: -5 - - BaseItem: Up_Fatalist - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Fatalist_LT - ChangeRefine: -5 - - BaseItem: Up_Iron_Staff - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Iron_Staff_LT - ChangeRefine: -5 - - BaseItem: Up_Blue_Crystal_Staff - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Blue_Crystal_Staff_LT - ChangeRefine: -5 - - BaseItem: Up_Shadow_Staff_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Shadow_Staff_K_LT - ChangeRefine: -5 - - BaseItem: Up_Freezing_Rod - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Freezing_Rod_LT - ChangeRefine: -5 - - BaseItem: Up_Iron_Nail_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Iron_Nail_K_LT - ChangeRefine: -5 - - BaseItem: Up_Ray_Knuckle - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Ray_Knuckle_LT - ChangeRefine: -5 - - BaseItem: Up_Sword_Of_Bluefire - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Sword_Of_Bluefire_LT - ChangeRefine: -5 - - BaseItem: Up_Slate_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Slate_Sword_LT - ChangeRefine: -5 - - BaseItem: Up_Royal_Bow_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Royal_Bow_K_LT - ChangeRefine: -5 - - BaseItem: Up_Scalet_Dragon_L_Bow - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Scalet_Dragon_L_Bow_LT - ChangeRefine: -5 - - BaseItem: Up_Trumpet_Shell_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Trumpet_Shell_K_LT - ChangeRefine: -5 - - BaseItem: Up_Barb_Wire_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Barb_Wire_K_LT - ChangeRefine: -5 - - BaseItem: Up_Narcis_Bow - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Narcis_Bow_LT - ChangeRefine: -5 - - BaseItem: Up_Avenger - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Avenger_LT - ChangeRefine: -5 - - BaseItem: Up_Meteor_Striker - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Meteor_Striker_LT - ChangeRefine: -5 - - BaseItem: Up_Blade_Katar - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Blade_Katar_LT - ChangeRefine: -5 - - BaseItem: Up_Shiver_Katar_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Shiver_Katar_K_LT - ChangeRefine: -5 - - BaseItem: Up_Dragonic_Slayer - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Dragonic_Slayer_LT - ChangeRefine: -5 - - BaseItem: Up_Oriental_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Oriental_Sword_LT - ChangeRefine: -5 - - BaseItem: Up_Fog_Dew_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Fog_Dew_Sword_LT - ChangeRefine: -5 - - BaseItem: Up_Humma_Clear - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Humma_Clear_LT - ChangeRefine: -5 - - BaseItem: Up_The_Black_Gatling - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: The_Black_Gatling_LT - ChangeRefine: -5 - - BaseItem: Up_Crimson_Rose - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Crimson_Rose_LT - ChangeRefine: -5 - - BaseItem: Up_Demon_S_Shot - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Demon_S_Shot_LT - ChangeRefine: -5 - - BaseItem: Up_OneSkyOneSun - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: OneSkyOneSun_LT - ChangeRefine: -5 - - BaseItem: Up_Golden_L_Launcher - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Golden_L_Launcher_LT - ChangeRefine: -5 - - BaseItem: Up_Master_Soul_Rifle - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: Master_Soul_Rifle_LT - ChangeRefine: -5 - - BaseItem: Up_SoulWeight - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: SoulWeight_LT - ChangeRefine: -5 - - BaseItem: Up_MeawFoxtail - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - - Material: Weapon_Stone_1 - Amount: 100 - ResultItem: MeawFoxtail_LT - ChangeRefine: -5 -# - BaseItem: Up_Freedom_Stick -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Bio_Test_Fragment -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 50 -# - Material: Weapon_Stone_1 -# Amount: 100 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: -5 -# - BaseItem: Up_Blessed_Knife -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Bio_Test_Fragment -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 50 -# - Material: Weapon_Stone_1 -# Amount: 100 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: -5 - - Item: Consecrate_Weapon_2 - BaseItems: - - BaseItem: Adulter_F_T_Sword - MinimumRefine: 9 - Materials: - - Material: Conse_F_T_Sword - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_T_Sword - ChangeRefine: -1 - - BaseItem: Adulter_F_Lance - MinimumRefine: 9 - Materials: - - Material: Conse_F_Lance - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_G_Sword - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_G_Sword - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_G_Sword - ChangeRefine: -1 - - BaseItem: Adulter_F_G_Spear - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_G_Spear - Amount: 30 - ResultItem: Vivatus_F_G_Spear - ChangeRefine: -1 - - BaseItem: Adulter_F_Axe - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Axe - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Axe - ChangeRefine: -1 - - BaseItem: Adulter_F_Mace - MinimumRefine: 9 - Materials: - - Material: Conse_F_Mace - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Mace - ChangeRefine: -1 - - BaseItem: Adulter_F_Lapier - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Lapier - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lapier - ChangeRefine: -1 - - BaseItem: Adulter_F_Hall - MinimumRefine: 9 - Materials: - - Material: Conse_F_Hall - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Hall - ChangeRefine: -1 - - BaseItem: Adulter_F_Cakram - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Conse_F_Cakram - Amount: 30 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Cakram - ChangeRefine: -1 - - BaseItem: Adulter_F_Katar - MinimumRefine: 9 - Materials: - - Material: Conse_F_Katar - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Katar - ChangeRefine: -1 - - BaseItem: Adulter_F_Dagger - MinimumRefine: 9 - Materials: - - Material: Conse_F_Dagger - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Dagger - ChangeRefine: -1 - - BaseItem: Adulter_F_C_Bow - MinimumRefine: 9 - Materials: - - Material: Conse_F_C_Bow - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_C_Bow - ChangeRefine: -1 - - BaseItem: Adulter_F_T_Staff - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_T_Staff - Amount: 30 - ResultItem: Vivatus_F_T_Staff - ChangeRefine: -1 - - BaseItem: Adulter_F_Rod - MinimumRefine: 9 - Materials: - - Material: Conse_F_Rod - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Rod - ChangeRefine: -1 - - BaseItem: Adulter_F_M_Book - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_M_Book - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_M_Book - ChangeRefine: -1 - - BaseItem: Adulter_F_P_Book - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_P_Book - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_P_Book - ChangeRefine: -1 - - BaseItem: Adulter_F_Bible - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Bible - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Bible - ChangeRefine: -1 - - BaseItem: Adulter_F_Wand - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Wand - Amount: 30 - ResultItem: Vivatus_F_Wand - ChangeRefine: -1 - - BaseItem: Adulter_F_Knuckle - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Knuckle - Amount: 30 - ResultItem: Vivatus_F_Knuckle - ChangeRefine: -1 - - BaseItem: Adulter_F_Claw - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Claw - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Claw - ChangeRefine: -1 - - BaseItem: Adulter_F_Ballista - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Ballista - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Ballista - ChangeRefine: -1 - - BaseItem: Adulter_F_A_Bow - MinimumRefine: 9 - Materials: - - Material: Conse_F_A_Bow - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_A_Bow - ChangeRefine: -1 - - BaseItem: Adulter_F_Violin - MinimumRefine: 9 - Materials: - - Material: Conse_F_Violin - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Violin - ChangeRefine: -1 - - BaseItem: Adulter_F_C_Rope - MinimumRefine: 9 - Materials: - - Material: Conse_F_C_Rope - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_C_Rope - ChangeRefine: -1 - - BaseItem: Adulter_F_Harp - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Harp - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Harp - ChangeRefine: -1 - - BaseItem: Adulter_F_Ribbon - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Ribbon - Amount: 30 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Ribbon - ChangeRefine: -1 - - BaseItem: Adulter_F_Humma - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Humma - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_C_Humma - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_C_Humma - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Revolver - MinimumRefine: 9 - Materials: - - Material: Conse_F_Revolver - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Rifle - MinimumRefine: 9 - Materials: - - Material: Conse_F_Rifle - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Gatling - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Gatling - Amount: 30 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Launcher - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_W - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Conse_F_Launcher - Amount: 30 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Moon_B - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Moon_B - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Star_B - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_Star_B - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_S_Stick - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_S_Stick - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_D_Wand - MinimumRefine: 9 - Materials: - - Material: Conse_F_D_Wand - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_F_Wand - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Conse_F_F_Wand - Amount: 30 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_F_model - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Conse_F_F_model - Amount: 30 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Lance - ChangeRefine: -1 - - BaseItem: Adulter_F_Shotgun - MinimumRefine: 9 - Materials: - - Material: Conse_F_Shotgun - Amount: 30 - - Material: Ep18_Amethyst_Fragment - Amount: 400 - - Material: Purificatory_Holy_O - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 200 - ResultItem: Vivatus_F_Shotgun - ChangeRefine: -1 - - Item: Hero_Weapon_Hammer_2 - BaseItems: - - BaseItem: Iron_Staff_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Iron_Staff_LT - ChangeRefine: 1 - - BaseItem: Blue_Crystal_Staff_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Blue_Crystal_Staff_LT - ChangeRefine: 1 - - BaseItem: Shadow_Staff_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Shadow_Staff_K_LT - ChangeRefine: 1 - - BaseItem: Freezing_Rod_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Freezing_Rod_LT - ChangeRefine: 1 - - BaseItem: Iron_Nail_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Iron_Nail_K_LT - ChangeRefine: 1 - - BaseItem: Ray_Knuckle_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Ray_Knuckle_LT - ChangeRefine: 1 -# - Item: Barmund_Plain_Reform -# BaseItems: -# - BaseItem: Barmund_Plain_Armor -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Plain_Essence -# Amount: 50 -# - Material: Zelunium -# Amount: 300 -# - Material: Plain_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Plain_Rune_Armor -# - BaseItem: Barmund_Plain_Boots -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Plain_Essence -# Amount: 50 -# - Material: Zelunium -# Amount: 300 -# - Material: Plain_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Plain_Rune_Boots -# - BaseItem: Barmund_Plain_Hood -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Plain_Essence -# Amount: 50 -# - Material: Zelunium -# Amount: 300 -# - Material: Plain_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Plain_Rune_Hood - - Item: Vivatus_Weapon_Hammer - BaseItems: - - BaseItem: Vivatus_F_M_Book - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_M_Book - ChangeRefine: 1 - - BaseItem: Vivatus_F_P_Book - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_P_Book - ChangeRefine: 1 - - BaseItem: Vivatus_F_Bible - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Bible - ChangeRefine: 1 - - BaseItem: Vivatus_F_Ribbon - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Ribbon - ChangeRefine: 1 - - BaseItem: Vivatus_F_Harp - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Harp - ChangeRefine: 1 - - BaseItem: Vivatus_F_Claw - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Claw - ChangeRefine: 1 - - BaseItem: Vivatus_F_C_Rope - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_C_Rope - ChangeRefine: 1 - - BaseItem: Vivatus_F_Violin - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Violin - ChangeRefine: 1 - - BaseItem: Vivatus_F_A_Bow - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_A_Bow - ChangeRefine: 1 - - BaseItem: Vivatus_F_Ballista - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Ballista - ChangeRefine: 1 - - BaseItem: Vivatus_F_Knuckle - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Knuckle - ChangeRefine: 1 - - BaseItem: Vivatus_F_Wand - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Wand - ChangeRefine: 1 - - BaseItem: Vivatus_F_Rod - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Rod - ChangeRefine: 1 - - BaseItem: Vivatus_F_T_Staff - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_T_Staff - ChangeRefine: 1 - - BaseItem: Vivatus_F_C_Bow - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_C_Bow - ChangeRefine: 1 - - BaseItem: Vivatus_F_Cakram - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Cakram - ChangeRefine: 1 - - BaseItem: Vivatus_F_Hall - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Hall - ChangeRefine: 1 - - BaseItem: Vivatus_F_Dagger - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Dagger - ChangeRefine: 1 - - BaseItem: Vivatus_F_Katar - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Katar - ChangeRefine: 1 - - BaseItem: Vivatus_F_Lapier - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Lapier - ChangeRefine: 1 - - BaseItem: Vivatus_F_Mace - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Mace - ChangeRefine: 1 - - BaseItem: Vivatus_F_G_Sword - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_G_Sword - ChangeRefine: 1 - - BaseItem: Vivatus_F_Axe - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Axe - ChangeRefine: 1 - - BaseItem: Vivatus_F_G_Spear - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_G_Spear - ChangeRefine: 1 - - BaseItem: Vivatus_F_Lance - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Lance - ChangeRefine: 1 - - BaseItem: Vivatus_F_T_Sword - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_T_Sword - ChangeRefine: 1 - - BaseItem: Vivatus_F_Humma - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Humma - ChangeRefine: 1 - - BaseItem: Vivatus_F_C_Humma - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_C_Humma - ChangeRefine: 1 - - BaseItem: Vivatus_F_Revolver - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Revolver - ChangeRefine: 1 - - BaseItem: Vivatus_F_Rifle - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Rifle - ChangeRefine: 1 - - BaseItem: Vivatus_F_Gatling - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Gatling - ChangeRefine: 1 - - BaseItem: Vivatus_F_Launcher - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Launcher - ChangeRefine: 1 - - BaseItem: Vivatus_F_Moon_B - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Moon_B - ChangeRefine: 1 - - BaseItem: Vivatus_F_Star_B - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Star_B - ChangeRefine: 1 - - BaseItem: Vivatus_F_S_Stick - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_S_Stick - ChangeRefine: 1 - - BaseItem: Vivatus_F_D_Wand - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_D_Wand - ChangeRefine: 1 - - BaseItem: Vivatus_F_F_Wand - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_F_Wand - ChangeRefine: 1 - - BaseItem: Vivatus_F_Shotgun - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_Shotgun - ChangeRefine: 1 - - BaseItem: Vivatus_F_F_model - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Vivatus_F_F_model - ChangeRefine: 1 - - Item: C_Weapon_Reform_2 - BaseItems: - - BaseItem: Up_Saint_Hall - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Saint_Hall_LT - ChangeRefine: -1 - - BaseItem: Up_Undine_Spear_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Undine_Spear_K_LT - ChangeRefine: -1 - - BaseItem: Up_Demon_Hunting_Bible - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Demon_Hunting_Bible_LT - ChangeRefine: -1 - - BaseItem: Up_Light_Blade - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Light_Blade_LT - ChangeRefine: -1 - - BaseItem: Up_Magic_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Magic_Sword_LT - ChangeRefine: -1 - - BaseItem: Up_Fatalist - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Fatalist_LT - ChangeRefine: -1 - - BaseItem: Up_Iron_Staff - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Iron_Staff_LT - ChangeRefine: -1 - - BaseItem: Up_Blue_Crystal_Staff - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Blue_Crystal_Staff_LT - ChangeRefine: -1 - - BaseItem: Up_Shadow_Staff_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Shadow_Staff_K_LT - ChangeRefine: -1 - - BaseItem: Up_Freezing_Rod - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Freezing_Rod_LT - ChangeRefine: -1 - - BaseItem: Up_Iron_Nail_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Iron_Nail_K_LT - ChangeRefine: -1 - - BaseItem: Up_Ray_Knuckle - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Ray_Knuckle_LT - ChangeRefine: -1 - - BaseItem: Up_Sword_Of_Bluefire - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Sword_Of_Bluefire_LT - ChangeRefine: -1 - - BaseItem: Up_Slate_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Slate_Sword_LT - ChangeRefine: -1 - - BaseItem: Up_Royal_Bow_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Royal_Bow_K_LT - ChangeRefine: -1 - - BaseItem: Up_Scalet_Dragon_L_Bow - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Scalet_Dragon_L_Bow_LT - ChangeRefine: -1 - - BaseItem: Up_Trumpet_Shell_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Trumpet_Shell_K_LT - ChangeRefine: -1 - - BaseItem: Up_Barb_Wire_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Barb_Wire_K_LT - ChangeRefine: -1 - - BaseItem: Up_Narcis_Bow - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Narcis_Bow_LT - ChangeRefine: -1 - - BaseItem: Up_Avenger - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Avenger_LT - ChangeRefine: -1 - - BaseItem: Up_Meteor_Striker - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Meteor_Striker_LT - ChangeRefine: -1 - - BaseItem: Up_Blade_Katar - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Blade_Katar_LT - ChangeRefine: -1 - - BaseItem: Up_Shiver_Katar_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Shiver_Katar_K_LT - ChangeRefine: -1 - - BaseItem: Up_Dragonic_Slayer - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Dragonic_Slayer_LT - ChangeRefine: -1 - - BaseItem: Up_Oriental_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Oriental_Sword_LT - ChangeRefine: -1 - - BaseItem: Up_Fog_Dew_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Fog_Dew_Sword_LT - ChangeRefine: -1 - - BaseItem: Up_Humma_Clear - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Humma_Clear_LT - ChangeRefine: -1 - - BaseItem: Up_The_Black_Gatling - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: The_Black_Gatling_LT - ChangeRefine: -1 - - BaseItem: Up_Crimson_Rose - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Crimson_Rose_LT - ChangeRefine: -1 - - BaseItem: Up_Demon_S_Shot - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Demon_S_Shot_LT - ChangeRefine: -1 - - BaseItem: Up_OneSkyOneSun - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: OneSkyOneSun_LT - ChangeRefine: -1 - - BaseItem: Up_Golden_L_Launcher - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Golden_L_Launcher_LT - ChangeRefine: -1 - - BaseItem: Up_Master_Soul_Rifle - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Master_Soul_Rifle_LT - ChangeRefine: -1 - - BaseItem: Up_SoulWeight - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: SoulWeight_LT - ChangeRefine: -1 - - BaseItem: Up_MeawFoxtail - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: MeawFoxtail_LT - ChangeRefine: -1 -# - BaseItem: Up_Freedom_Stick -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Weapon_Stone_2 -# Amount: 100 -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: -1 -# - BaseItem: Up_Blessed_Knife -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: Weapon_Stone_2 -# Amount: 100 -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: -1 -# - Item: Helm_Of_Faith_Hammer -# BaseItems: -# - BaseItem: Viva_Adul_Hat_WL1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WL1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_WL2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WL2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SR1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SR1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SR2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SR2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_AB1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_AB1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_AB2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_AB2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SC1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SC1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SC2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SC2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RA1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RA1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RA2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RA2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_LG1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_LG1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_LG2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_LG2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GC1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GC1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GC2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GC2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SO1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SO1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SO2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SO2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RK1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RK1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RK2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RK2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_WM1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WM1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_WM2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_WM2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_NC1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_NC1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_NC2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_NC2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GN1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GN1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_GN2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_GN2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_KO1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_KO1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_KO2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_KO2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RL1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RL1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_RL2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_RL2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SP1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SP1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SP2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SP2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SJ1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SJ1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SJ2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SJ2 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SU1 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SU1 -# ChangeRefine: 1 -# - BaseItem: Viva_Adul_Hat_SU2 -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Viva_Adul_Hat_SU2 -# ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_6 - BaseItems: - - BaseItem: Up_Humma_Clear - ResultItem: Humma_Clear_LT - - BaseItem: Up_Fog_Dew_Sword - ResultItem: Fog_Dew_Sword_LT - - BaseItem: Up_Crimson_Rose - ResultItem: Crimson_Rose_LT - - BaseItem: Up_Master_Soul_Rifle - ResultItem: Master_Soul_Rifle_LT - - BaseItem: Up_Demon_S_Shot - ResultItem: Demon_S_Shot_LT - - BaseItem: Up_The_Black_Gatling - ResultItem: The_Black_Gatling_LT - - BaseItem: Up_Golden_L_Launcher - ResultItem: Golden_L_Launcher_LT - - BaseItem: Up_MeawFoxtail - ResultItem: 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MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Flame_Essence -# Amount: 50 -# - Material: Flame_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Flame_Rune_Hood - - Item: Adulter_Weapon_Up_Box - BaseItems: - - BaseItem: Adulter_F_M_Book - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_M_Book - - BaseItem: Adulter_F_P_Book - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_P_Book - - BaseItem: Adulter_F_Bible - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Bible - - BaseItem: Adulter_F_Ribbon - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Ribbon - - BaseItem: Adulter_F_Harp - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Harp - - BaseItem: Adulter_F_Claw - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Claw - - BaseItem: Adulter_F_C_Rope - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_C_Rope - - BaseItem: Adulter_F_Violin - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Violin - - BaseItem: Adulter_F_A_Bow - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_A_Bow - - BaseItem: Adulter_F_Ballista - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Ballista - - BaseItem: Adulter_F_Knuckle - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Knuckle - - BaseItem: Adulter_F_Wand - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Wand - - BaseItem: Adulter_F_Rod - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Rod - - BaseItem: Adulter_F_T_Staff - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_T_Staff - - BaseItem: Adulter_F_C_Bow - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_C_Bow - - BaseItem: Adulter_F_Cakram - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Cakram - - BaseItem: Adulter_F_Hall - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Hall - - BaseItem: Adulter_F_Dagger - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Dagger - - BaseItem: Adulter_F_Katar - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Katar - - BaseItem: Adulter_F_Lapier - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Lapier - - BaseItem: Adulter_F_Mace - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Mace - - BaseItem: Adulter_F_G_Sword - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_G_Sword - - BaseItem: Adulter_F_Axe - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Axe - - BaseItem: Adulter_F_G_Spear - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_G_Spear - - BaseItem: Adulter_F_Lance - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Lance - - BaseItem: Adulter_F_T_Sword - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_T_Sword - - BaseItem: Adulter_F_Humma - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Humma - - BaseItem: Adulter_F_C_Humma - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_C_Humma - - BaseItem: Adulter_F_Revolver - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Revolver - - BaseItem: Adulter_F_Rifle - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Rifle - - BaseItem: Adulter_F_Gatling - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Gatling - - BaseItem: Adulter_F_Launcher - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Launcher - - BaseItem: Adulter_F_Moon_B - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Moon_B - - BaseItem: Adulter_F_Star_B - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Star_B - - BaseItem: Adulter_F_S_Stick - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_S_Stick - - BaseItem: Adulter_F_D_Wand - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_D_Wand - - BaseItem: Adulter_F_F_Wand - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_F_Wand - - BaseItem: Adulter_F_F_model - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_F_model - - BaseItem: Adulter_F_Shotgun - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 400 - ResultItem: Vivatus_F_Shotgun -# - Item: OS_Weapon_Hammer -# BaseItems: -# - BaseItem: Beam_Claymore_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Beam_Claymore_AD -# ChangeRefine: 1 -# - BaseItem: Meuchler_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Meuchler_AD -# ChangeRefine: 1 -# - BaseItem: Blasti_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Blasti_AD -# ChangeRefine: 1 -# - BaseItem: Virtual_Bow_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Virtual_Bow_AD -# ChangeRefine: 1 -# - BaseItem: MH_P89_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: MH_P89_AD -# ChangeRefine: 1 -# - BaseItem: AC_B44_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: AC_B44_AD -# ChangeRefine: 1 -# - BaseItem: HR_S55_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: HR_S55_AD -# ChangeRefine: 1 -# - BaseItem: Burning_Knuckle_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Burning_Knuckle_AD -# ChangeRefine: 1 -# - BaseItem: Cannon_Rapier_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Cannon_Rapier_AD -# ChangeRefine: 1 -# - BaseItem: Saphir_Hall_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Saphir_Hall_AD -# ChangeRefine: 1 -# - BaseItem: Ultio_Spes_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Ultio_Spes_AD -# ChangeRefine: 1 -# - BaseItem: Rutilus_Stick_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Rutilus_Stick_AD -# ChangeRefine: 1 -# - BaseItem: ElectricFox_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: ElectricFox_AD -# ChangeRefine: 1 -# - BaseItem: Circuit_Board_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Circuit_Board_AD -# ChangeRefine: 1 -# - BaseItem: Kuroiro_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Kuroiro_AD -# ChangeRefine: 1 -# - BaseItem: Boost_Lance_AD -# MaximumRefine: 11 -# Materials: -# - Material: EP17_1_EVT39 -# Amount: 30 -# - Material: Zelunium -# Amount: 30 -# ResultItem: Boost_Lance_AD -# ChangeRefine: 1 - - Item: Thanos_W_Reform_2 - BaseItems: - - BaseItem: Thanos_Sword - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Sword_AD - ChangeRefine: -1 - - BaseItem: Thanos_Great_Sword - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_TSword_AD - ChangeRefine: -1 - - BaseItem: Thanos_Hammer - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Hammer_AD - ChangeRefine: -1 - - BaseItem: Thanos_Dagger - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Dagger_AD - ChangeRefine: -1 - - BaseItem: Thanos_Rod - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Rod_AD - ChangeRefine: -1 - - BaseItem: Thanos_Whip - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Whip_AD - ChangeRefine: -1 - - BaseItem: Thanos_Violin - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Violin_AD - ChangeRefine: -1 - - BaseItem: Thanos_Staff - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Staff_AD - ChangeRefine: -1 - - BaseItem: Thanos_Spear - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Spear_AD - ChangeRefine: -1 - - BaseItem: Thanos_Katar - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Katar_AD - ChangeRefine: -1 - - BaseItem: Thanos_Axe - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Axe_AD - ChangeRefine: -1 - - BaseItem: Thanos_Bow - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Bow_AD - ChangeRefine: -1 - - BaseItem: Thanos_Knuckle - MinimumRefine: 9 - Materials: - - Material: Weapon_Stone_2 - Amount: 100 - - Material: Gray_Shard - Amount: 300 - ResultItem: Thanos_Knuckle_AD - ChangeRefine: -1 -# - Item: Barmund_Death_Reform -# BaseItems: -# - BaseItem: Barmund_Death_Armor -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Death_Essence -# Amount: 50 -# - Material: Death_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Death_Rune_Armor -# - BaseItem: Barmund_Death_Boots -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Death_Essence -# Amount: 50 -# - Material: Death_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Death_Rune_Boots -# - BaseItem: Barmund_Death_Hood -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Zelunium -# Amount: 300 -# - Material: Barmund_Death_Essence -# Amount: 50 -# - Material: Death_Barmund_Rune2 -# Amount: 20 -# - Material: BarMealTicket -# Amount: 500 -# ResultItem: Death_Rune_Hood - - Item: Poenitentia_Hammer - BaseItems: - - BaseItem: Poenitentia_Gladius - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Gladius - ChangeRefine: 1 - - BaseItem: Poenitentia_Ligula - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ligula - ChangeRefine: 1 - - BaseItem: Poenitentia_Orbis - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Orbis - ChangeRefine: 1 - - BaseItem: Poenitentia_Mucro - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Mucro - ChangeRefine: 1 - - BaseItem: Poenitentia_Sol - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Sol - ChangeRefine: 1 - - BaseItem: Poenitentia_Jana - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Jana - ChangeRefine: 1 - - BaseItem: Poenitentia_Hasta - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Hasta - ChangeRefine: 1 - - BaseItem: Poenitentia_Codex - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Codex - ChangeRefine: 1 - - BaseItem: Poenitentia_Liber - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Liber - ChangeRefine: 1 - - BaseItem: Poenitentia_Radius - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Radius - ChangeRefine: 1 - - BaseItem: Poenitentia_Scipio - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Scipio - ChangeRefine: 1 - - BaseItem: Poenitentia_Crystallum - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Crystallum - ChangeRefine: 1 - - BaseItem: Poenitentia_Ramus - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ramus - ChangeRefine: 1 - - BaseItem: Poenitentia_Planta - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Planta - ChangeRefine: 1 - - BaseItem: Poenitentia_Ferrum - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ferrum - ChangeRefine: 1 - - BaseItem: Poenitentia_Caestus - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Caestus - ChangeRefine: 1 - - BaseItem: Poenitentia_Ungula - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ungula - ChangeRefine: 1 - - BaseItem: Poenitentia_Chorda - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Chorda - ChangeRefine: 1 - - BaseItem: Poenitentia_Flagellum - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Flagellum - ChangeRefine: 1 - - BaseItem: Poenitentia_Clava - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Clava - ChangeRefine: 1 - - BaseItem: Poenitentia_Pendulus - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Pendulus - ChangeRefine: 1 - - BaseItem: Poenitentia_Ensis - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ensis - ChangeRefine: 1 - - BaseItem: Poenitentia_Manus - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Manus - ChangeRefine: 1 - - BaseItem: Poenitentia_Ascia - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ascia - ChangeRefine: 1 - - BaseItem: Poenitentia_Catapulta - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Catapulta - ChangeRefine: 1 - - BaseItem: Poenitentia_Termes - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Termes - ChangeRefine: 1 - - BaseItem: Poenitentia_Virga - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Virga - ChangeRefine: 1 - - BaseItem: Poenitentia_Tenon - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Tenon - ChangeRefine: 1 - - BaseItem: Poenitentia_Nervus - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Nervus - ChangeRefine: 1 - - BaseItem: Poenitentia_Foramen - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Foramen - ChangeRefine: 1 - - BaseItem: Poenitentia_Penet - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Penet - ChangeRefine: 1 - - BaseItem: Poenitentia_Veloci - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Veloci - ChangeRefine: 1 - - BaseItem: Poenitentia_Ruina - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenitentia_Ruina - ChangeRefine: 1 - - BaseItem: Poenetentia_Vatia - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenetentia_Vatia - ChangeRefine: 1 - - BaseItem: Poenetentia_Attendo - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenetentia_Attendo - ChangeRefine: 1 - - BaseItem: Poenetentia_Dilacero - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Poenetentia_Dilacero - ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_4 - BaseItems: - - BaseItem: Up_Trumpet_Shell_K - ResultItem: Trumpet_Shell_K_LT - - BaseItem: Up_Barb_Wire_K - ResultItem: Barb_Wire_K_LT - - BaseItem: Up_Narcis_Bow - ResultItem: Narcis_Bow_LT - - BaseItem: Up_Avenger - ResultItem: Avenger_LT - - BaseItem: Up_Meteor_Striker - ResultItem: Meteor_Striker_LT - - Item: Shadow_Changer_A_W - BaseItems: - - BaseItem: S_CriticalHit_Armor - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_CriticalHit_Weapon - - BaseItem: S_KingbirdAncient_Armor - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_KingbirdAnc_Weapon - Item: IDTest_Special BaseItems: - BaseItem: C_Hill_Wind_Mask + MaximumRefine: 0 ResultItem: Club__ ChangeRefine: 1 #RandomOptionGroup: BP # TODO: translate to our group names ClearSlots: true - RemoveGrade: true + RemoveEnchantgrade: true - BaseItem: C_Valkyrie_Circlet + MaximumRefine: 0 CardsAllowed: false ResultItem: Club_ ChangeRefine: 2 RandomOptionGroup: Group_0 ClearSlots: true - RemoveGrade: true + RemoveEnchantgrade: true - BaseItem: Avd_Knife MinimumRefine: 1 MaximumRefine: 5 Materials: - - Material: Jellopy - Amount: 10 + - Material: Jellopy + Amount: 10 ResultItem: Tsurugi_ ChangeRefine: 3 #RandomOptionGroup: BP # TODO: translate to our group names @@ -3128,3058 +77,3654 @@ Body: ChangeRefine: -2 - BaseItem: Ring Materials: - - Material: Jellopy - Amount: 10 - - Material: Fluff - Amount: 10 + - Material: Jellopy + Amount: 10 + - Material: Fluff + Amount: 10 ResultItem: Clothes_Of_The_Lord ClearSlots: true - RemoveGrade: true + RemoveEnchantgrade: true - BaseItem: Tsurugi_ CardsAllowed: false ResultItem: Tsurugi ChangeRefine: -20 RandomOptionGroup: Group_0 - BaseItem: C_Hill_Wind_Mask + MaximumRefine: 0 ResultItem: Katar ChangeRefine: 5 RandomOptionGroup: Group_0 - RemoveGrade: true + RemoveEnchantgrade: true - BaseItem: SeeOtter_Fan Materials: - - Material: Jellopy - Amount: 100 + - Material: Jellopy + Amount: 100 ResultItem: Poring_Card ChangeRefine: 1 - BaseItem: SeeOtter_Fan Materials: - - Material: Fluff - Amount: 100 + - Material: Fluff + Amount: 100 ResultItem: Poring_Card ChangeRefine: 1 - BaseItem: Ora_Ora + MaximumRefine: 0 CardsAllowed: false Materials: - - Material: Hinalle - Amount: 3 - - Material: Clover - Amount: 5 - - Material: Singing_Plant - - Material: Aloe - Amount: 10 - - Material: Ment - Amount: 3 - - Material: Animal_Blood - Amount: 3 + - Material: Animal_Blood + Amount: 3 + - Material: Hinalle + Amount: 3 + - Material: Aloe + Amount: 10 + - Material: Clover + Amount: 5 + - Material: Singing_Plant + - Material: Ment + Amount: 3 ResultItem: Shoot ChangeRefine: 1 - BaseItem: Emperium Materials: - - Material: Hinalle - Amount: 3 - - Material: Clover - Amount: 5 - - Material: Singing_Plant - - Material: Aloe - Amount: 10 - - Material: Ment - Amount: 3 - - Material: Animal_Blood - Amount: 3 + - Material: Animal_Blood + Amount: 3 + - Material: Hinalle + Amount: 3 + - Material: Aloe + Amount: 10 + - Material: Clover + Amount: 5 + - Material: Singing_Plant + - Material: Ment + Amount: 3 ResultItem: Blue_Gemstone ChangeRefine: 1 #RandomOptionGroup: BP # TODO: translate to our group names -# - Item: Barmund_Ice_Reform -# BaseItems: -# - BaseItem: Barmund_Ice_Armor -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Ice_Essence -# Amount: 50 -# - Material: BarMealTicket -# Amount: 500 -# - Material: Zelunium -# Amount: 300 -# - Material: Ice_Barmund_Rune2 -# Amount: 20 -# ResultItem: Ice_Rune_Armor -# - BaseItem: Barmund_Ice_Boots -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Ice_Essence -# Amount: 50 -# - Material: BarMealTicket -# Amount: 500 -# - Material: Zelunium -# Amount: 300 -# - Material: Ice_Barmund_Rune2 -# Amount: 20 -# ResultItem: Ice_Rune_Boots -# - BaseItem: Barmund_Ice_Hood -# MinimumRefine: 7 -# Materials: -# - Material: Armor_Stone_4 -# Amount: 100 -# - Material: Barmund_Ice_Essence -# Amount: 50 -# - Material: BarMealTicket -# Amount: 500 -# - Material: Zelunium -# Amount: 300 -# - Material: Ice_Barmund_Rune2 -# Amount: 20 -# ResultItem: Ice_Rune_Hood -# - Item: OS_Helm_Hammer -# BaseItems: -# - BaseItem: Sagittarius_DiademK_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Sagittarius_DiademK_LT -# ChangeRefine: 1 -# - BaseItem: Scorpio_Diadem_K_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Scorpio_Diadem_K_LT -# ChangeRefine: 1 -# - BaseItem: Large_Sorcerer_Crown_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Large_Sorcerer_Crown_LT -# ChangeRefine: 1 -# - BaseItem: Stripe_Hat_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Stripe_Hat_LT -# ChangeRefine: 1 -# - BaseItem: Phantom_Cap_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Phantom_Cap_LT -# ChangeRefine: 1 -# - BaseItem: Ignis_CapK_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Ignis_CapK_LT -# ChangeRefine: 1 -# - BaseItem: Clock_Casket_RD_LT -# MaximumRefine: 11 -# Materials: -# - Material: Shadowdecon -# Amount: 30 -# - Material: EP17_1_EVT39 -# Amount: 30 -# ResultItem: Clock_Casket_RD_LT -# ChangeRefine: 1 - Item: Thanos_W_Reform_1 BaseItems: - BaseItem: Thanos_Sword MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Sword_AD ChangeRefine: -5 - BaseItem: Thanos_Great_Sword MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_TSword_AD ChangeRefine: -5 - BaseItem: Thanos_Hammer MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Hammer_AD ChangeRefine: -5 - BaseItem: Thanos_Dagger MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Dagger_AD ChangeRefine: -5 - BaseItem: Thanos_Rod MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Rod_AD ChangeRefine: -5 - BaseItem: Thanos_Whip MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Whip_AD ChangeRefine: -5 - BaseItem: Thanos_Violin MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Violin_AD ChangeRefine: -5 - BaseItem: Thanos_Staff MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Staff_AD ChangeRefine: -5 - BaseItem: Thanos_Spear MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Spear_AD ChangeRefine: -5 - BaseItem: Thanos_Katar MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Katar_AD ChangeRefine: -5 - BaseItem: Thanos_Axe MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Axe_AD ChangeRefine: -5 - BaseItem: Thanos_Bow MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Bow_AD ChangeRefine: -5 - BaseItem: Thanos_Knuckle MinimumRefine: 9 Materials: - - Material: Gray_Shard - Amount: 100 - - Material: Weapon_Stone_1 - Amount: 100 + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 ResultItem: Thanos_Knuckle_AD ChangeRefine: -5 - - Item: C_Armor_Reform_1 - BaseItems: - - BaseItem: Thanos_Helm_1 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm1_LT - ChangeRefine: -5 - - BaseItem: Thanos_Helm_2 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm2_LT - ChangeRefine: -5 - - BaseItem: Thanos_Helm_3 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm3_LT - ChangeRefine: -5 - - BaseItem: Great_Hero_Boots - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 100 - - Material: Armor_Stone_1 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 50 - ResultItem: Hero_Boots_LT - ChangeRefine: -5 - - BaseItem: Smoky_TransformHat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Raccoon_Leaf - Amount: 150 - ResultItem: Smoky_TransformHat_LT - ChangeRefine: -5 - - BaseItem: Whikebain_Ears_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Black_Kitty_Doll - Amount: 50 - ResultItem: Whikebain_Ears_K_LT - ChangeRefine: -5 - - BaseItem: Survive_Circlet_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Soft_Silk_Cloth - Amount: 100 - ResultItem: Survive_Circlet_K_LT - ChangeRefine: -5 - - BaseItem: GoldFish_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Shining_Scales - Amount: 150 - ResultItem: GoldFish_Hat_LT - ChangeRefine: -5 - - BaseItem: Imp_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Hot_Hair - Amount: 150 - ResultItem: Imp_Hat_LT - ChangeRefine: -5 - - BaseItem: Thanos_Helm_4 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Gray_Shard - Amount: 100 - ResultItem: Thanos_Helm4_LT - ChangeRefine: -5 - - BaseItem: Whikebain_Ears - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Black_Kitty_Doll - Amount: 50 - ResultItem: Whikebain_Ears_K_LT - ChangeRefine: -5 - - BaseItem: Mad_Bunny_K_ - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Soft_Feather - Amount: 100 - - Material: Armor_Stone_1 - Amount: 100 - - Material: Feather - Amount: 100 - ResultItem: Mad_Bunny_K_LT - ChangeRefine: -5 - - BaseItem: King_Tiger_Doll_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 100 - - Material: Tiger_Footskin - Amount: 40 - ResultItem: King_Tiger_Doll_Hat_LT - ChangeRefine: -5 - - BaseItem: Zaha_Doll_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Limpid_Celestial_Robe - Amount: 200 - - Material: Armor_Stone_1 - Amount: 100 - - Material: Soft_Silk_Cloth - Amount: 100 - ResultItem: Baksojin_Hat_LT - ChangeRefine: -5 -# - BaseItem: Sagittarius_DiademK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Sagittarius_DiademK_LT -# ChangeRefine: -5 -# - BaseItem: Scorpio_Diadem_K -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Scorpio_Diadem_K_LT -# ChangeRefine: -5 -# - BaseItem: Large_Sorcerer_Crown -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Large_Sorcerer_Crown_LT -# ChangeRefine: -5 -# - BaseItem: Stripe_Hat -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Stripe_Hat_LT -# ChangeRefine: -5 -# - BaseItem: Phantom_Cap -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Phantom_Cap_LT -# ChangeRefine: -5 -# - BaseItem: Ignis_CapK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Ignis_CapK_LT -# ChangeRefine: -5 -# - BaseItem: Clock_Casket_RD -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 100 -# - Material: Armor_Stone_1 -# Amount: 100 -# - Material: EP17_1_EVT39 -# Amount: 20 -# ResultItem: Clock_Casket_RD_LT -# ChangeRefine: -5 -# - Item: Clock_Tower_W_Hammer -# BaseItems: -# - BaseItem: Precision_Bow -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Bow -# ChangeRefine: 1 -# - BaseItem: Precision_Fist -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Fist -# ChangeRefine: 1 -# - BaseItem: Precision_Fuuma -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Fuuma -# ChangeRefine: 1 -# - BaseItem: Precision_Gatling -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Gatling -# ChangeRefine: 1 -# - BaseItem: Precision_Grenade -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Grenade -# ChangeRefine: 1 -# - BaseItem: Precision_Lute -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Lute -# ChangeRefine: 1 -# - BaseItem: Precision_Pistol -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Pistol -# ChangeRefine: 1 -# - BaseItem: Precision_Rifle -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Rifle -# ChangeRefine: 1 -# - BaseItem: Precision_Shotgun -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Shotgun -# ChangeRefine: 1 -# - BaseItem: Precision_Whip -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Precision_Whip -# ChangeRefine: 1 -# - BaseItem: Solid_Claymore -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Claymore -# ChangeRefine: 1 -# - BaseItem: Solid_Dagger -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Dagger -# ChangeRefine: 1 -# - BaseItem: Solid_Edge -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Edge -# ChangeRefine: 1 -# - BaseItem: Solid_Manual -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Manual -# ChangeRefine: 1 -# - BaseItem: Solid_Rod -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Rod -# ChangeRefine: 1 -# - BaseItem: Solid_Spear -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Spear -# ChangeRefine: 1 -# - BaseItem: Solid_Staff -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Staff -# ChangeRefine: 1 -# - BaseItem: Solid_Wand -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Solid_Wand -# ChangeRefine: 1 -# - BaseItem: Wicked_Axe -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Axe -# ChangeRefine: 1 -# - BaseItem: Wicked_Blade -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Blade -# ChangeRefine: 1 -# - BaseItem: Wicked_Book -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Book -# ChangeRefine: 1 -# - BaseItem: Wicked_Cross -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Cross -# ChangeRefine: 1 -# - BaseItem: Wicked_Dagger -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Dagger -# ChangeRefine: 1 -# - BaseItem: Wicked_Edge -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Edge -# ChangeRefine: 1 -# - BaseItem: Wicked_Katar -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Katar -# ChangeRefine: 1 -# - BaseItem: Wicked_Plant -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Wicked_Plant -# ChangeRefine: 1 - - Item: Thanos_Upgrade_Box + - Item: Thanos_W_Reform_2 BaseItems: - BaseItem: Thanos_Sword + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Sword_AD + ChangeRefine: -1 - BaseItem: Thanos_Great_Sword + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_TSword_AD + ChangeRefine: -1 - BaseItem: Thanos_Hammer + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Hammer_AD + ChangeRefine: -1 - BaseItem: Thanos_Dagger + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Dagger_AD + ChangeRefine: -1 - BaseItem: Thanos_Rod + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Rod_AD + ChangeRefine: -1 - BaseItem: Thanos_Whip + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Whip_AD + ChangeRefine: -1 - BaseItem: Thanos_Violin + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Violin_AD + ChangeRefine: -1 - BaseItem: Thanos_Staff + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Staff_AD + ChangeRefine: -1 - BaseItem: Thanos_Spear + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Spear_AD + ChangeRefine: -1 - BaseItem: Thanos_Katar + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Katar_AD + ChangeRefine: -1 - BaseItem: Thanos_Axe + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Axe_AD + ChangeRefine: -1 - BaseItem: Thanos_Bow + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Bow_AD + ChangeRefine: -1 - BaseItem: Thanos_Knuckle + MinimumRefine: 9 + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 ResultItem: Thanos_Knuckle_AD - - BaseItem: Thanos_Helm_1 - ResultItem: Thanos_Helm1_LT - - BaseItem: Thanos_Helm_2 - ResultItem: Thanos_Helm2_LT - - BaseItem: Thanos_Helm_3 - ResultItem: Thanos_Helm3_LT - - BaseItem: Thanos_Helm_4 - ResultItem: Thanos_Helm4_LT - - Item: Hero_Weapon_Hammer_1 - BaseItems: - - BaseItem: Saint_Hall_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Saint_Hall_LT - ChangeRefine: 1 - - BaseItem: Undine_Spear_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Undine_Spear_K_LT - ChangeRefine: 1 - - BaseItem: Demon_Hunting_Bible_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Demon_Hunting_Bible_LT - ChangeRefine: 1 - - BaseItem: Light_Blade_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Light_Blade_LT - ChangeRefine: 1 - - BaseItem: Magic_Sword_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Magic_Sword_LT - ChangeRefine: 1 - - BaseItem: Fatalist_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Fatalist_LT - ChangeRefine: 1 - - Item: C_Armor_Reform_2 - BaseItems: - - BaseItem: Thanos_Helm_1 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm1_LT ChangeRefine: -1 - - BaseItem: Thanos_Helm_2 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm2_LT - ChangeRefine: -1 - - BaseItem: Thanos_Helm_3 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm3_LT - ChangeRefine: -1 - - BaseItem: Great_Hero_Boots - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Bio_Reseearch_Docu - Amount: 150 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Hero_Boots_LT - ChangeRefine: -1 - - BaseItem: Smoky_TransformHat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Raccoon_Leaf - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Smoky_TransformHat_LT - ChangeRefine: -1 - - BaseItem: Whikebain_Ears_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Black_Kitty_Doll - Amount: 100 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Whikebain_Ears_K_LT - ChangeRefine: -1 - - BaseItem: Survive_Circlet_K - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Soft_Silk_Cloth - Amount: 200 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Survive_Circlet_K_LT - ChangeRefine: -1 - - BaseItem: GoldFish_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Shining_Scales - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: GoldFish_Hat_LT - ChangeRefine: -1 - - BaseItem: Imp_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Hot_Hair - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Imp_Hat_LT - ChangeRefine: -1 - - BaseItem: Thanos_Helm_4 - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Gray_Shard - Amount: 300 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Thanos_Helm4_LT - ChangeRefine: -1 - - BaseItem: Whikebain_Ears - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Black_Kitty_Doll - Amount: 100 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Whikebain_Ears_K_LT - ChangeRefine: -1 - - BaseItem: Mad_Bunny_K_ - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Soft_Feather - Amount: 200 - - Material: Feather - Amount: 200 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Mad_Bunny_K_LT - ChangeRefine: -1 - - BaseItem: King_Tiger_Doll_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Tiger_Footskin - Amount: 80 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: King_Tiger_Doll_Hat_LT - ChangeRefine: -1 - - BaseItem: Zaha_Doll_Hat - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Soft_Silk_Cloth - Amount: 200 - - Material: Limpid_Celestial_Robe - Amount: 400 - - Material: Armor_Stone_2 - Amount: 100 - ResultItem: Baksojin_Hat_LT - ChangeRefine: -1 - - Item: Barmund_Hammer - BaseItems: - - BaseItem: Barmund_Ice_Hood - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Ice_Hood - ChangeRefine: 1 - - BaseItem: Barmund_Death_Hood - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Death_Hood - ChangeRefine: 1 - - BaseItem: Barmund_Flame_Hood - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Flame_Hood - ChangeRefine: 1 - - BaseItem: Barmund_Plain_Hood - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Plain_Hood - ChangeRefine: 1 - - BaseItem: Barmund_Ice_Boots - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Ice_Boots - ChangeRefine: 1 - - BaseItem: Barmund_Death_Boots - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Death_Boots - ChangeRefine: 1 - - BaseItem: Barmund_Flame_Boots - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Flame_Boots - ChangeRefine: 1 - - BaseItem: Barmund_Plain_Boots - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Plain_Boots - ChangeRefine: 1 - - BaseItem: Barmund_Ice_Armor - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Ice_Armor - ChangeRefine: 1 - - BaseItem: Barmund_Death_Armor - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Death_Armor - ChangeRefine: 1 - - BaseItem: Barmund_Plain_Armor - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Plain_Armor - ChangeRefine: 1 - - BaseItem: Barmund_Flame_Armor - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barmund_Flame_Armor - ChangeRefine: 1 -# - BaseItem: Sagittarius_DiademK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Sagittarius_DiademK_LT -# ChangeRefine: -1 -# - BaseItem: Scorpio_Diadem_K -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Scorpio_Diadem_K_LT -# ChangeRefine: -1 -# - BaseItem: Large_Sorcerer_Crown -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Large_Sorcerer_Crown_LT -# ChangeRefine: -1 -# - BaseItem: Stripe_Hat -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Stripe_Hat_LT -# ChangeRefine: -1 -# - BaseItem: Phantom_Cap -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Phantom_Cap_LT -# ChangeRefine: -1 -# - BaseItem: Ignis_CapK -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Ignis_CapK_LT -# ChangeRefine: -1 -# - BaseItem: Clock_Casket_RD -# MinimumRefine: 9 -# CardsAllowed: false -# Materials: -# - Material: EP17_1_EVT02 -# Amount: 300 -# - Material: EP17_1_EVT39 -# Amount: 60 -# - Material: Armor_Stone_2 -# Amount: 100 -# ResultItem: Clock_Casket_RD_LT -# ChangeRefine: -1 -# - Item: EP19_DGW_Refine -# BaseItems: -# - BaseItem: D_Glacier_T_Sword -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_T_Sword -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Katar -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Katar -# ChangeRefine: 1 -# - BaseItem: D_Glacier_T_Axe -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_T_Axe -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Lance -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Lance -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Staff -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Staff -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Humma -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Humma -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Bow -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Bow -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Revolver -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Revolver -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Rifle -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Rifle -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Shotgun -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Shotgun -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Gatling -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Gatling -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Launcher -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Launcher -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Sword -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Sword -# ChangeRefine: 1 -# - BaseItem: D_Glacier_B_Sword -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_B_Sword -# ChangeRefine: 1 -# - BaseItem: D_Glacier_R_Knife -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_R_Knife -# ChangeRefine: 1 -# - BaseItem: D_Glacier_B_Knife -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_B_Knife -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Axe -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Axe -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Spear -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Spear -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Book -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Book -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Wand -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Wand -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Foxtail -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Foxtail -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Knuckle -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Knuckle -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Violin -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Violin -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Whip -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Whip -# ChangeRefine: 1 -# - BaseItem: D_Glacier_Mace -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_Mace -# ChangeRefine: 1 -# - BaseItem: D_Glacier_M_Mace -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Ep19_Snow_Flower -# Amount: 40 -# - Material: EP19_N_P_Crystal -# Amount: 10 -# - Material: EP19_D_P_Crystal -# Amount: 10 -# ResultItem: D_Glacier_M_Mace -# ChangeRefine: 1 - - Item: OS_Weapon_Reform - BaseItems: - - BaseItem: Beam_Claymore_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Beam_Claymore_AD - RandomOptionGroup: Group_0 - - BaseItem: Meuchler_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Meuchler_AD - RandomOptionGroup: Group_0 - - BaseItem: Blasti_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Blasti_AD - RandomOptionGroup: Group_0 - - BaseItem: Virtual_Bow_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Virtual_Bow_AD - RandomOptionGroup: Group_0 - - BaseItem: MH_P89_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: MH_P89_AD - RandomOptionGroup: Group_0 - - BaseItem: AC_B44_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: AC_B44_AD - RandomOptionGroup: Group_0 - - BaseItem: HR_S55_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: HR_S55_AD - RandomOptionGroup: Group_0 - - BaseItem: Burning_Knuckle_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Burning_Knuckle_AD - RandomOptionGroup: Group_0 - - BaseItem: Cannon_Rapier_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Cannon_Rapier_AD - RandomOptionGroup: Group_0 - - BaseItem: Saphir_Hall_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Saphir_Hall_AD - RandomOptionGroup: Group_0 - - BaseItem: Ultio_Spes_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Ultio_Spes_AD - RandomOptionGroup: Group_0 - - BaseItem: Rutilus_Stick_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Rutilus_Stick_AD - RandomOptionGroup: Group_0 - - BaseItem: ElectricFox_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: ElectricFox_AD - RandomOptionGroup: Group_0 - - BaseItem: Circuit_Board_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Circuit_Board_AD - RandomOptionGroup: Group_0 - - BaseItem: Kuroiro_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Kuroiro_AD - RandomOptionGroup: Group_0 - - BaseItem: Boost_Lance_OS - MinimumRefine: 7 - CardsAllowed: false - Materials: - - Material: EP17_1_EVT02 - Amount: 200 - - Material: EP17_1_EVT39 - Amount: 40 - - Material: Weapon_Stone_1 - Amount: 70 - ResultItem: Boost_Lance_AD - RandomOptionGroup: Group_0 - - Item: Hero_Weapon_Up_Box_5 - BaseItems: - - BaseItem: Up_Blade_Katar - ResultItem: Blade_Katar_LT - - BaseItem: Up_Shiver_Katar_K - ResultItem: Shiver_Katar_K_LT - - BaseItem: Up_Dragonic_Slayer - ResultItem: Dragonic_Slayer_LT - - BaseItem: Up_Oriental_Sword - ResultItem: Oriental_Sword_LT - - Item: Special_Hat_Hammer - BaseItems: - - BaseItem: King_Tiger_Doll_Hat_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: King_Tiger_Doll_Hat_LT - ChangeRefine: 1 - - BaseItem: Baksojin_Hat_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Baksojin_Hat_LT - ChangeRefine: 1 - - BaseItem: Smoky_TransformHat_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Smoky_TransformHat_LT - ChangeRefine: 1 - - BaseItem: Whikebain_Ears_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Whikebain_Ears_K_LT - ChangeRefine: 1 - - BaseItem: Survive_Circlet_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Survive_Circlet_K_LT - ChangeRefine: 1 - - BaseItem: GoldFish_Hat_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: GoldFish_Hat_LT - ChangeRefine: 1 - - BaseItem: Imp_Hat_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Imp_Hat_LT - ChangeRefine: 1 - - Item: Shadow_Changer_NPC - BaseItems: - - BaseItem: S_FullPene_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Earring - - BaseItem: S_FullPene_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Shoes - - BaseItem: S_FullPene_Shoes - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Pendant - - BaseItem: S_FullPene_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullPene_Armor - - BaseItem: S_FullTemp_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Earring - - BaseItem: S_FullTemp_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Shoes - - BaseItem: S_FullTemp_Shoes - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Pendant - - BaseItem: S_FullTemp_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_FullTemp_Armor - - BaseItem: S_TrueGem_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Earring - - BaseItem: S_TrueGem_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Shoes - - BaseItem: S_TrueGem_Shoes - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Pendant - - BaseItem: S_TrueGem_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_TrueGem_Armor - - BaseItem: S_CriticalHit_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_CriticalHit_Armor - - BaseItem: S_CriticalHit_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_CriticalHit_Weapon - - BaseItem: S_M_AutoSpell_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Earring - - BaseItem: S_M_AutoSpell_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Shoes - - BaseItem: S_M_AutoSpell_Shoes - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Pendant - - BaseItem: S_M_AutoSpell_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_AutoSpell_Armor - - BaseItem: S_Clever_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Clever_Shield - - BaseItem: S_Clever_Shield - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Clever_Weapon - - BaseItem: S_Durable_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Durable_Shield - - BaseItem: S_Durable_Shield - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Durable_Weapon - - BaseItem: S_Infinity_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Infinity_Shield - - BaseItem: S_Infinity_Shield - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Infinity_Weapon - - BaseItem: S_Hasty_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Hasty_Shield - - BaseItem: S_Hasty_Shield - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Hasty_Weapon - - BaseItem: S_PerfectSize_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_PerfectSize_Armor - - BaseItem: S_PerfectSize_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_PerfectSize_Weapon - - BaseItem: S_R_Bearers_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Earring - - BaseItem: S_R_Bearers_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Shoes - - BaseItem: S_R_Bearers_Shoes - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Pendant - - BaseItem: S_R_Bearers_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_R_Bearers_Armor - - BaseItem: S_SpellCaster_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Earring - - BaseItem: S_SpellCaster_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Shoes - - BaseItem: S_SpellCaster_Shoes - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Pendant - - BaseItem: S_SpellCaster_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_SpellCaster_Armor - - BaseItem: S_Mega_Blitz_Shield - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Mega_Blitz_Weapon - - BaseItem: S_Mega_Blitz_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Mega_Blitz_Shield - - BaseItem: S_Absorb_Shield - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Absorb_Weapon - - BaseItem: S_Absorb_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_Absorb_Shield - - BaseItem: S_M_Mammoth_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Earring - - BaseItem: S_M_Mammoth_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Shoes - - BaseItem: S_M_Mammoth_Shoes - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Pendant - - BaseItem: S_M_Mammoth_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_M_Mammoth_Armor - - BaseItem: S_AllMighty_Pendant - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_AllMighty_Earring - - BaseItem: S_AllMighty_Earring - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_AllMighty_Pendant - - BaseItem: S_KingbirdAnc_Weapon - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_KingbirdAncient_Armor - - BaseItem: S_KingbirdAncient_Armor - MaximumRefine: 10 - CardsAllowed: false - Materials: - - Material: Shadow_Exchange_Ticket - ResultItem: S_KingbirdAnc_Weapon -# - BaseItem: S_EXP_Shield -# MaximumRefine: 10 -# CardsAllowed: false -# Materials: -# - Material: Shadow_Exchange_Ticket -# ResultItem: S_EXP_Weapon -# - BaseItem: S_EXP_Weapon -# MaximumRefine: 10 -# CardsAllowed: false -# Materials: -# - Material: Shadow_Exchange_Ticket -# ResultItem: S_EXP_Shield - - Item: Consecrate_Weapon_1 - BaseItems: - - BaseItem: Adulter_F_T_Sword - MinimumRefine: 9 - Materials: - - Material: Conse_F_T_Sword - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_T_Sword - ChangeRefine: -5 - - BaseItem: Adulter_F_Lance - MinimumRefine: 9 - Materials: - - Material: Conse_F_Lance - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Lance - ChangeRefine: -5 - - BaseItem: Adulter_F_G_Sword - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_G_Sword - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_G_Sword - ChangeRefine: -5 - - BaseItem: Adulter_F_G_Spear - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_G_Spear - Amount: 10 - ResultItem: Vivatus_F_G_Spear - ChangeRefine: -5 - - BaseItem: Adulter_F_Axe - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Axe - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Axe - ChangeRefine: -5 - - BaseItem: Adulter_F_Mace - MinimumRefine: 9 - Materials: - - Material: Conse_F_Mace - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Mace - ChangeRefine: -5 - - BaseItem: Adulter_F_Lapier - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Lapier - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Lapier - ChangeRefine: -5 - - BaseItem: Adulter_F_Hall - MinimumRefine: 9 - Materials: - - Material: Conse_F_Hall - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Hall - ChangeRefine: -5 - - BaseItem: Adulter_F_Cakram - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Conse_F_Cakram - Amount: 10 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Cakram - ChangeRefine: -5 - - BaseItem: Adulter_F_Katar - MinimumRefine: 9 - Materials: - - Material: Conse_F_Katar - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Katar - ChangeRefine: -5 - - BaseItem: Adulter_F_Dagger - MinimumRefine: 9 - Materials: - - Material: Conse_F_Dagger - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Dagger - ChangeRefine: -5 - - BaseItem: Adulter_F_C_Bow - MinimumRefine: 9 - Materials: - - Material: Conse_F_C_Bow - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_C_Bow - ChangeRefine: -5 - - BaseItem: Adulter_F_T_Staff - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_T_Staff - Amount: 10 - ResultItem: Vivatus_F_T_Staff - ChangeRefine: -5 - - BaseItem: Adulter_F_Rod - MinimumRefine: 9 - Materials: - - Material: Conse_F_Rod - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Rod - ChangeRefine: -5 - - BaseItem: Adulter_F_M_Book - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_M_Book - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_M_Book - ChangeRefine: -5 - - BaseItem: Adulter_F_P_Book - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_P_Book - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_P_Book - ChangeRefine: -5 - - BaseItem: Adulter_F_Bible - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Bible - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Bible - ChangeRefine: -5 - - BaseItem: Adulter_F_Wand - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Wand - Amount: 10 - ResultItem: Vivatus_F_Wand - ChangeRefine: -5 - - BaseItem: Adulter_F_Knuckle - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Knuckle - Amount: 10 - ResultItem: Vivatus_F_Knuckle - ChangeRefine: -5 - - BaseItem: Adulter_F_Claw - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Claw - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Claw - ChangeRefine: -5 - - BaseItem: Adulter_F_Ballista - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Ballista - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Ballista - ChangeRefine: -5 - - BaseItem: Adulter_F_A_Bow - MinimumRefine: 9 - Materials: - - Material: Conse_F_A_Bow - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_A_Bow - ChangeRefine: -5 - - BaseItem: Adulter_F_Violin - MinimumRefine: 9 - Materials: - - Material: Conse_F_Violin - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Violin - ChangeRefine: -5 - - BaseItem: Adulter_F_C_Rope - MinimumRefine: 9 - Materials: - - Material: Conse_F_C_Rope - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_C_Rope - ChangeRefine: -5 - - BaseItem: Adulter_F_Harp - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Harp - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Harp - ChangeRefine: -5 - - BaseItem: Adulter_F_Ribbon - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Ribbon - Amount: 10 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Ribbon - ChangeRefine: -5 - - BaseItem: Adulter_F_Humma - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Humma - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Humma - ChangeRefine: -5 - - BaseItem: Adulter_F_C_Humma - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_C_Humma - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_C_Humma - ChangeRefine: -5 - - BaseItem: Adulter_F_Revolver - MinimumRefine: 9 - Materials: - - Material: Conse_F_Revolver - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Revolver - ChangeRefine: -5 - - BaseItem: Adulter_F_Rifle - MinimumRefine: 9 - Materials: - - Material: Conse_F_Rifle - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Rifle - ChangeRefine: -5 - - BaseItem: Adulter_F_Gatling - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Gatling - Amount: 10 - ResultItem: Vivatus_F_Gatling - ChangeRefine: -5 - - BaseItem: Adulter_F_Launcher - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_W - Amount: 50 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Conse_F_Launcher - Amount: 10 - ResultItem: Vivatus_F_Launcher - ChangeRefine: -5 - - BaseItem: Adulter_F_Moon_B - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Moon_B - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Moon_B - ChangeRefine: -5 - - BaseItem: Adulter_F_Star_B - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_Star_B - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Star_B - ChangeRefine: -5 - - BaseItem: Adulter_F_S_Stick - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_S_Stick - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_S_Stick - ChangeRefine: -5 - - BaseItem: Adulter_F_D_Wand - MinimumRefine: 9 - Materials: - - Material: Conse_F_D_Wand - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_D_Wand - ChangeRefine: -5 - - BaseItem: Adulter_F_F_Wand - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Conse_F_F_Wand - Amount: 10 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_F_Wand - ChangeRefine: -5 - - BaseItem: Adulter_F_F_model - MinimumRefine: 9 - Materials: - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Conse_F_F_model - Amount: 10 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_F_model - ChangeRefine: -5 - - BaseItem: Adulter_F_Shotgun - MinimumRefine: 9 - Materials: - - Material: Conse_F_Shotgun - Amount: 10 - - Material: Ep18_Amethyst_Fragment - Amount: 200 - - Material: Purificatory_Holy_O - Amount: 50 - - Material: Sanctuary_Sudarium - Amount: 50 - - Material: Purificatory_Holy_W - Amount: 50 - ResultItem: Vivatus_F_Shotgun - ChangeRefine: -5 - - Item: Hero_Weapon_Hammer_6 - BaseItems: - - BaseItem: Humma_Clear_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Humma_Clear_LT - ChangeRefine: 1 - - BaseItem: Fog_Dew_Sword_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Fog_Dew_Sword_LT - ChangeRefine: 1 - - BaseItem: Crimson_Rose_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Crimson_Rose_LT - ChangeRefine: 1 - - BaseItem: Master_Soul_Rifle_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Master_Soul_Rifle_LT - ChangeRefine: 1 - - BaseItem: Demon_S_Shot_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Demon_S_Shot_LT - ChangeRefine: 1 - - BaseItem: The_Black_Gatling_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: The_Black_Gatling_LT - ChangeRefine: 1 - - BaseItem: Golden_L_Launcher_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Golden_L_Launcher_LT - ChangeRefine: 1 - - BaseItem: MeawFoxtail_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: MeawFoxtail_LT - ChangeRefine: 1 - - BaseItem: OneSkyOneSun_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: OneSkyOneSun_LT - ChangeRefine: 1 - - BaseItem: SoulWeight_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: SoulWeight_LT - ChangeRefine: 1 -# - BaseItem: Freedom_Stick_LT -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: 1 -# - BaseItem: Blessed_Knife_LT -# MinimumRefine: 9 -# MaximumRefine: 11 -# Materials: -# - Material: Blacksmith_Blessing -# Amount: 14 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: 1 - - Item: Shadow_Changer_W_Shi - BaseItems: - - BaseItem: S_Hasty_Weapon - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_Hasty_Shield - - BaseItem: S_Infinity_Weapon - MaximumRefine: 10 - Materials: - - Material: Shadowdecon - Amount: 10 - ResultItem: S_Infinity_Shield - - Item: Hero_Weapon_Hammer_5 - BaseItems: - - BaseItem: Blade_Katar_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Blade_Katar_LT - ChangeRefine: 1 - - BaseItem: Shiver_Katar_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Shiver_Katar_K_LT - ChangeRefine: 1 - - BaseItem: Dragonic_Slayer_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Dragonic_Slayer_LT - ChangeRefine: 1 - - BaseItem: Oriental_Sword_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Oriental_Sword_LT - ChangeRefine: 1 - - Item: Hero_Weapon_Hammer_4 - BaseItems: - - BaseItem: Trumpet_Shell_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Trumpet_Shell_K_LT - ChangeRefine: 1 - - BaseItem: Barb_Wire_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Barb_Wire_K_LT - ChangeRefine: 1 - - BaseItem: Narcis_Bow_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Narcis_Bow_LT - ChangeRefine: 1 - - BaseItem: Avenger_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Avenger_LT - ChangeRefine: 1 - - BaseItem: Meteor_Striker_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Meteor_Striker_LT - ChangeRefine: 1 - - Item: Hero_Weapon_Hammer_3 - BaseItems: - - BaseItem: Sword_Of_Bluefire_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Sword_Of_Bluefire_LT - ChangeRefine: 1 - - BaseItem: Slate_Sword_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Slate_Sword_LT - ChangeRefine: 1 - - BaseItem: Royal_Bow_K_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Royal_Bow_K_LT - ChangeRefine: 1 - - BaseItem: Scalet_Dragon_L_Bow_LT - MinimumRefine: 9 - MaximumRefine: 11 - Materials: - - Material: Blacksmith_Blessing - Amount: 14 - ResultItem: Scalet_Dragon_L_Bow_LT - ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_1 - BaseItems: - - BaseItem: Up_Saint_Hall - ResultItem: Saint_Hall_LT - - BaseItem: Up_Undine_Spear_K - ResultItem: Undine_Spear_K_LT - - BaseItem: Up_Demon_Hunting_Bible - ResultItem: Demon_Hunting_Bible_LT - - BaseItem: Up_Light_Blade - ResultItem: Light_Blade_LT - - BaseItem: Up_Magic_Sword - ResultItem: Magic_Sword_LT - - BaseItem: Up_Fatalist - ResultItem: Fatalist_LT - - Item: C_Armor_Reform_3 - BaseItems: - - BaseItem: SurviveOrb_K - CardsAllowed: false - Materials: - - Material: Armor_Stone_3 - Amount: 100 - - Material: Fragment_Of_Crystal - Amount: 450 - ResultItem: SurviveOrb_K_LT - - Item: Hero_Weapon_Up_Box_3 - BaseItems: - - BaseItem: Up_Sword_Of_Bluefire - ResultItem: Sword_Of_Bluefire_LT - - BaseItem: Up_Slate_Sword - ResultItem: Slate_Sword_LT - - BaseItem: Up_Royal_Bow_K - ResultItem: Royal_Bow_K_LT - - BaseItem: Up_Scalet_Dragon_L_Bow - ResultItem: Scalet_Dragon_L_Bow_LT - Item: Thanos_Refine_Hammer BaseItems: - BaseItem: Thanos_Sword_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Sword_AD ChangeRefine: 1 - BaseItem: Thanos_Dagger_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Dagger_AD ChangeRefine: 1 - BaseItem: Thanos_Spear_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Spear_AD ChangeRefine: 1 - BaseItem: Thanos_Staff_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Staff_AD ChangeRefine: 1 - BaseItem: Thanos_Knuckle_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Knuckle_AD ChangeRefine: 1 - BaseItem: Thanos_Violin_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Violin_AD ChangeRefine: 1 - BaseItem: Thanos_Whip_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Whip_AD ChangeRefine: 1 - BaseItem: Thanos_Hammer_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Hammer_AD ChangeRefine: 1 - BaseItem: Thanos_TSword_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_TSword_AD ChangeRefine: 1 - BaseItem: Thanos_Katar_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Katar_AD ChangeRefine: 1 - BaseItem: Thanos_Axe_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Axe_AD ChangeRefine: 1 - BaseItem: Thanos_Rod_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Rod_AD ChangeRefine: 1 - BaseItem: Thanos_Bow_AD MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Bow_AD ChangeRefine: 1 - BaseItem: Thanos_Helm_1 MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm_1 ChangeRefine: 1 - BaseItem: Thanos_Helm1_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm1_LT ChangeRefine: 1 - BaseItem: Thanos_Helm_2 MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm_2 ChangeRefine: 1 - BaseItem: Thanos_Helm2_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm2_LT ChangeRefine: 1 - BaseItem: Thanos_Helm_3 MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm_3 ChangeRefine: 1 - BaseItem: Thanos_Helm3_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm3_LT ChangeRefine: 1 - BaseItem: Thanos_Helm_4 MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm_4 ChangeRefine: 1 - BaseItem: Thanos_Helm4_LT MinimumRefine: 9 MaximumRefine: 11 Materials: - - Material: Blacksmith_Blessing - Amount: 14 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Thanos_Helm4_LT ChangeRefine: 1 - - Item: Hero_Weapon_Up_Box_2 + - Item: Consecrate_Weapon_1 BaseItems: + - BaseItem: Adulter_F_T_Sword + MinimumRefine: 9 + Materials: + - Material: Conse_F_T_Sword + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_T_Sword + ChangeRefine: -5 + - BaseItem: Adulter_F_Lance + MinimumRefine: 9 + Materials: + - Material: Conse_F_Lance + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Lance + ChangeRefine: -5 + - BaseItem: Adulter_F_G_Sword + MinimumRefine: 9 + Materials: + - Material: Conse_F_G_Sword + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_G_Sword + ChangeRefine: -5 + - BaseItem: Adulter_F_G_Spear + MinimumRefine: 9 + Materials: + - Material: Conse_F_G_Spear + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_G_Spear + ChangeRefine: -5 + - BaseItem: Adulter_F_Axe + MinimumRefine: 9 + Materials: + - Material: Conse_F_Axe + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Axe + ChangeRefine: -5 + - BaseItem: Adulter_F_Mace + MinimumRefine: 9 + Materials: + - Material: Conse_F_Mace + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Mace + ChangeRefine: -5 + - BaseItem: Adulter_F_Lapier + MinimumRefine: 9 + Materials: + - Material: Conse_F_Lapier + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Lapier + ChangeRefine: -5 + - BaseItem: Adulter_F_Hall + MinimumRefine: 9 + Materials: + - Material: Conse_F_Hall + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Hall + ChangeRefine: -5 + - BaseItem: Adulter_F_Cakram + MinimumRefine: 9 + Materials: + - Material: Conse_F_Cakram + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Cakram + ChangeRefine: -5 + - BaseItem: Adulter_F_Katar + MinimumRefine: 9 + Materials: + - Material: Conse_F_Katar + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Katar + ChangeRefine: -5 + - BaseItem: Adulter_F_Dagger + MinimumRefine: 9 + Materials: + - Material: Conse_F_Dagger + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Dagger + ChangeRefine: -5 + - BaseItem: Adulter_F_C_Bow + MinimumRefine: 9 + Materials: + - Material: Conse_F_C_Bow + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 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Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_M_Book + ChangeRefine: -5 + - BaseItem: Adulter_F_P_Book + MinimumRefine: 9 + Materials: + - Material: Conse_F_P_Book + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_P_Book + ChangeRefine: -5 + - BaseItem: Adulter_F_Bible + MinimumRefine: 9 + Materials: + - Material: Conse_F_Bible + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: Sanctuary_Sudarium + Amount: 50 + - Material: Ep18_Amethyst_Fragment + Amount: 200 + ResultItem: Vivatus_F_Bible + ChangeRefine: -5 + - BaseItem: Adulter_F_Wand + MinimumRefine: 9 + Materials: + - Material: Conse_F_Wand + Amount: 10 + - Material: Purificatory_Holy_O + Amount: 50 + - Material: Purificatory_Holy_W + Amount: 50 + - Material: 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ResultItem: Vivatus_F_Moon_B + ChangeRefine: -1 + - BaseItem: Adulter_F_Star_B + MinimumRefine: 9 + Materials: + - Material: Conse_F_Star_B + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Star_B + ChangeRefine: -1 + - BaseItem: Adulter_F_S_Stick + MinimumRefine: 9 + Materials: + - Material: Conse_F_S_Stick + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_S_Stick + ChangeRefine: -1 + - BaseItem: Adulter_F_D_Wand + MinimumRefine: 9 + Materials: + - Material: Conse_F_D_Wand + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_D_Wand + ChangeRefine: -1 + - BaseItem: Adulter_F_F_Wand + MinimumRefine: 9 + Materials: + - Material: Conse_F_F_Wand + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_Wand + ChangeRefine: -1 + - BaseItem: Adulter_F_F_model + MinimumRefine: 9 + Materials: + - Material: Conse_F_F_model + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_model + ChangeRefine: -1 + - BaseItem: Adulter_F_Shotgun + MinimumRefine: 9 + Materials: + - Material: Conse_F_Shotgun + Amount: 30 + - Material: Purificatory_Holy_O + Amount: 200 + - Material: Purificatory_Holy_W + Amount: 200 + - Material: Sanctuary_Sudarium + Amount: 200 + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Shotgun + ChangeRefine: -1 + - Item: C_Armor_Reform_1 + BaseItems: + - BaseItem: Thanos_Helm_1 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm1_LT + ChangeRefine: -5 + - BaseItem: Thanos_Helm_2 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm2_LT + ChangeRefine: -5 + - BaseItem: Thanos_Helm_3 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm3_LT + ChangeRefine: -5 + - BaseItem: Great_Hero_Boots + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Hero_Boots_LT + ChangeRefine: -5 + - BaseItem: Smoky_TransformHat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Raccoon_Leaf + Amount: 150 + ResultItem: Smoky_TransformHat_LT + ChangeRefine: -5 + - BaseItem: Whikebain_Ears_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 50 + ResultItem: Whikebain_Ears_K_LT + ChangeRefine: -5 + - BaseItem: Survive_Circlet_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Soft_Silk_Cloth + Amount: 100 + ResultItem: Survive_Circlet_K_LT + ChangeRefine: -5 + - BaseItem: GoldFish_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Shining_Scales + Amount: 150 + ResultItem: GoldFish_Hat_LT + ChangeRefine: -5 + - BaseItem: Imp_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Hot_Hair + Amount: 150 + ResultItem: Imp_Hat_LT + ChangeRefine: -5 + - BaseItem: Thanos_Helm_4 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Gray_Shard + Amount: 100 + ResultItem: Thanos_Helm4_LT + ChangeRefine: -5 + - BaseItem: Whikebain_Ears + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 50 + ResultItem: Whikebain_Ears_K_LT + ChangeRefine: -5 + - BaseItem: Mad_Bunny_K_ + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Feather + Amount: 100 + - Material: Soft_Feather + Amount: 100 + ResultItem: Mad_Bunny_K_LT + ChangeRefine: -5 + - BaseItem: King_Tiger_Doll_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Tiger_Footskin + Amount: 40 + ResultItem: King_Tiger_Doll_Hat_LT + ChangeRefine: -5 + - BaseItem: Zaha_Doll_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Limpid_Celestial_Robe + Amount: 200 + - Material: Soft_Silk_Cloth + Amount: 100 + ResultItem: Baksojin_Hat_LT + ChangeRefine: -5 + - BaseItem: Sagittarius_DiademK + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Sagittarius_DiademK_LT + ChangeRefine: -5 + - BaseItem: Scorpio_Diadem_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Scorpio_Diadem_K_LT + ChangeRefine: -5 + - BaseItem: Large_Sorcerer_Crown + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Large_Sorcerer_Crown_LT + ChangeRefine: -5 + - BaseItem: Stripe_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Stripe_Hat_LT + ChangeRefine: -5 + - BaseItem: Phantom_Cap + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Phantom_Cap_LT + ChangeRefine: -5 + - BaseItem: Ignis_CapK + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Ignis_CapK_LT + ChangeRefine: -5 + - BaseItem: Clock_Casket_RD + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 100 + - Material: EP17_1_EVT39 + Amount: 20 + ResultItem: Clock_Casket_RD_LT + ChangeRefine: -5 + - BaseItem: Officer_Cap + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_1 + Amount: 100 + - Material: Black_Bear's_Skin + Amount: 100 + ResultItem: Officer_Cap_LT + ChangeRefine: -5 + - BaseItem: Dolor_HatK + MinimumRefine: 9 + Materials: + - Material: Armor_Stone_1 + Amount: 150 + - Material: Polluted_Spell + Amount: 15 + - Material: Coagulated_Spell + Amount: 100 + ResultItem: Dolor_HatK_LT + ChangeRefine: -5 + RandomOptionGroup: Group_0 + - Item: C_Armor_Reform_2 + BaseItems: + - BaseItem: Thanos_Helm_1 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm1_LT + ChangeRefine: -1 + - BaseItem: Thanos_Helm_2 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm2_LT + ChangeRefine: -1 + - BaseItem: Thanos_Helm_3 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm3_LT + ChangeRefine: -1 + - BaseItem: Great_Hero_Boots + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Hero_Boots_LT + ChangeRefine: -1 + - BaseItem: Smoky_TransformHat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Raccoon_Leaf + Amount: 300 + ResultItem: Smoky_TransformHat_LT + ChangeRefine: -1 + - BaseItem: Whikebain_Ears_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 100 + ResultItem: Whikebain_Ears_K_LT + ChangeRefine: -1 + - BaseItem: Survive_Circlet_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Soft_Silk_Cloth + Amount: 200 + ResultItem: Survive_Circlet_K_LT + ChangeRefine: -1 + - BaseItem: GoldFish_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Shining_Scales + Amount: 300 + ResultItem: GoldFish_Hat_LT + ChangeRefine: -1 + - BaseItem: Imp_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Hot_Hair + Amount: 300 + ResultItem: Imp_Hat_LT + ChangeRefine: -1 + - BaseItem: Thanos_Helm_4 + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Gray_Shard + Amount: 300 + ResultItem: Thanos_Helm4_LT + ChangeRefine: -1 + - BaseItem: Whikebain_Ears + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Black_Kitty_Doll + Amount: 100 + ResultItem: Whikebain_Ears_K_LT + ChangeRefine: -1 + - BaseItem: Mad_Bunny_K_ + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Feather + Amount: 200 + - Material: Soft_Feather + Amount: 200 + ResultItem: Mad_Bunny_K_LT + ChangeRefine: -1 + - BaseItem: King_Tiger_Doll_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Tiger_Footskin + Amount: 80 + ResultItem: King_Tiger_Doll_Hat_LT + ChangeRefine: -1 + - BaseItem: Zaha_Doll_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Limpid_Celestial_Robe + Amount: 400 + - Material: Soft_Silk_Cloth + Amount: 200 + ResultItem: Baksojin_Hat_LT + ChangeRefine: -1 + - BaseItem: Sagittarius_DiademK + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Sagittarius_DiademK_LT + ChangeRefine: -1 + - BaseItem: Scorpio_Diadem_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Scorpio_Diadem_K_LT + ChangeRefine: -1 + - BaseItem: Large_Sorcerer_Crown + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Large_Sorcerer_Crown_LT + ChangeRefine: -1 + - BaseItem: Stripe_Hat + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Stripe_Hat_LT + ChangeRefine: -1 + - BaseItem: Phantom_Cap + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Phantom_Cap_LT + ChangeRefine: -1 + - BaseItem: Ignis_CapK + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Ignis_CapK_LT + ChangeRefine: -1 + - BaseItem: Clock_Casket_RD + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: EP17_1_EVT02 + Amount: 300 + - Material: EP17_1_EVT39 + Amount: 60 + ResultItem: Clock_Casket_RD_LT + ChangeRefine: -1 + - BaseItem: Officer_Cap + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Armor_Stone_2 + Amount: 100 + - Material: Black_Bear's_Skin + Amount: 200 + ResultItem: Officer_Cap_LT + ChangeRefine: -1 + - BaseItem: Dolor_HatK + MinimumRefine: 9 + Materials: + - Material: Armor_Stone_2 + Amount: 150 + - Material: Polluted_Spell + Amount: 30 + - Material: Coagulated_Spell + Amount: 200 + ResultItem: Dolor_HatK_LT + ChangeRefine: -1 + RandomOptionGroup: Group_0 + - Item: C_Armor_Reform_3 + BaseItems: + - BaseItem: SurviveOrb_K + MaximumRefine: 0 + CardsAllowed: false + Materials: + - Material: Armor_Stone_3 + Amount: 100 + - Material: Fragment_Of_Crystal + Amount: 450 + ResultItem: SurviveOrb_K_LT + - BaseItem: SeeOtter_Fan + MaximumRefine: 0 + CardsAllowed: false + Materials: + - Material: Acc_Stone_3 + Amount: 100 + - Material: Sea_Otter_Leather + Amount: 300 + ResultItem: SeeOtter_Fan_LT + - BaseItem: FurSeal_Fan + MaximumRefine: 0 + CardsAllowed: false + Materials: + - Material: Acc_Stone_3 + Amount: 100 + - Material: Sea_Otter_Leather + Amount: 300 + ResultItem: FurSeal_Fan_LT + - BaseItem: Red_Force_Pendant + Materials: + - Material: Acc_Stone_3 + Amount: 150 + - Material: GH_Cursed_Crystal + Amount: 350 + - Material: GH_Cursed_Gemstone + Amount: 350 + ResultItem: Red_Force_Pendant_LT + RandomOptionGroup: Group_0 + - BaseItem: Blue_Mental_Pendant + Materials: + - Material: Acc_Stone_3 + Amount: 150 + - Material: GH_Cursed_Crystal + Amount: 350 + - Material: GH_Cursed_Gemstone + Amount: 350 + ResultItem: Blue_Mental_Pendant_LT + RandomOptionGroup: Group_0 + - Item: FA_Armor_Reform_1 + BaseItems: + - BaseItem: Thanatos_Sword + MinimumRefine: 9 + Materials: + - Material: Armor_Stone_1 + Amount: 200 + - Material: Piece_Of_Bone_Armor + Amount: 15 + - Material: Mine_As + Amount: 50 + - Material: Sakray_Fury2 + Amount: 5 + - Material: Sakray_Regret2 + Amount: 5 + ResultItem: Thanatos_Sword_FA + ChangeRefine: -5 + - Item: FA_Armor_Reform_2 + BaseItems: + - BaseItem: Thanatos_Sword + MinimumRefine: 9 + Materials: + - Material: Armor_Stone_2 + Amount: 200 + - Material: Piece_Of_Bone_Armor + Amount: 30 + - Material: Mine_As + Amount: 100 + - Material: Sakray_Fury2 + Amount: 9 + - Material: Sakray_Regret2 + Amount: 9 + ResultItem: Thanatos_Sword_FA + ChangeRefine: -1 + - Item: C_Weapon_Reform_1 + BaseItems: + - BaseItem: Up_Saint_Hall + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Saint_Hall_LT + ChangeRefine: -5 + - BaseItem: Up_Undine_Spear_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Undine_Spear_K_LT + ChangeRefine: -5 + - BaseItem: Up_Demon_Hunting_Bible + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Demon_Hunting_Bible_LT + ChangeRefine: -5 + - BaseItem: Up_Light_Blade + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Light_Blade_LT + ChangeRefine: -5 + - BaseItem: Up_Magic_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Magic_Sword_LT + ChangeRefine: -5 + - BaseItem: Up_Fatalist + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Fatalist_LT + ChangeRefine: -5 - BaseItem: Up_Iron_Staff + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Iron_Staff_LT + ChangeRefine: -5 - BaseItem: Up_Blue_Crystal_Staff + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Blue_Crystal_Staff_LT + ChangeRefine: -5 - BaseItem: Up_Shadow_Staff_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Shadow_Staff_K_LT + ChangeRefine: -5 - BaseItem: Up_Freezing_Rod + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Freezing_Rod_LT + ChangeRefine: -5 - BaseItem: Up_Iron_Nail_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Iron_Nail_K_LT + ChangeRefine: -5 - BaseItem: Up_Ray_Knuckle + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 ResultItem: Ray_Knuckle_LT + ChangeRefine: -5 + - BaseItem: Up_Sword_Of_Bluefire + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Sword_Of_Bluefire_LT + ChangeRefine: -5 + - BaseItem: Up_Slate_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Slate_Sword_LT + ChangeRefine: -5 + - BaseItem: Up_Royal_Bow_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Royal_Bow_K_LT + ChangeRefine: -5 + - BaseItem: Up_Scalet_Dragon_L_Bow + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Scalet_Dragon_L_Bow_LT + ChangeRefine: -5 + - BaseItem: Up_Trumpet_Shell_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Trumpet_Shell_K_LT + ChangeRefine: -5 + - BaseItem: Up_Barb_Wire_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Barb_Wire_K_LT + ChangeRefine: -5 + - BaseItem: Up_Narcis_Bow + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Narcis_Bow_LT + ChangeRefine: -5 + - BaseItem: Up_Avenger + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Avenger_LT + ChangeRefine: -5 + - BaseItem: Up_Meteor_Striker + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Meteor_Striker_LT + ChangeRefine: -5 + - BaseItem: Up_Blade_Katar + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Blade_Katar_LT + ChangeRefine: -5 + - BaseItem: Up_Shiver_Katar_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Shiver_Katar_K_LT + ChangeRefine: -5 + - BaseItem: Up_Dragonic_Slayer + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Dragonic_Slayer_LT + ChangeRefine: -5 + - BaseItem: Up_Oriental_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Oriental_Sword_LT + ChangeRefine: -5 + - BaseItem: Up_Fog_Dew_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Fog_Dew_Sword_LT + ChangeRefine: -5 + - BaseItem: Up_Humma_Clear + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Humma_Clear_LT + ChangeRefine: -5 + - BaseItem: Up_The_Black_Gatling + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: The_Black_Gatling_LT + ChangeRefine: -5 + - BaseItem: Up_Crimson_Rose + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Crimson_Rose_LT + ChangeRefine: -5 + - BaseItem: Up_Demon_S_Shot + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Demon_S_Shot_LT + ChangeRefine: -5 + - BaseItem: Up_OneSkyOneSun + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: OneSkyOneSun_LT + ChangeRefine: -5 + - BaseItem: Up_Golden_L_Launcher + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Golden_L_Launcher_LT + ChangeRefine: -5 + - BaseItem: Up_Master_Soul_Rifle + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Master_Soul_Rifle_LT + ChangeRefine: -5 + - BaseItem: Up_SoulWeight + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: SoulWeight_LT + ChangeRefine: -5 + - BaseItem: Up_MeawFoxtail + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: MeawFoxtail_LT + ChangeRefine: -5 + - BaseItem: Up_Freedom_Stick + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Freedom_Stick_LT + ChangeRefine: -5 + - BaseItem: Up_Blessed_Knife + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 100 + - Material: Bio_Reseearch_Docu + Amount: 50 + ResultItem: Blessed_Knife_LT + ChangeRefine: -5 + - Item: C_Weapon_Reform_2 + BaseItems: + - BaseItem: Up_Saint_Hall + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Saint_Hall_LT + ChangeRefine: -1 + - BaseItem: Up_Undine_Spear_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Undine_Spear_K_LT + ChangeRefine: -1 + - BaseItem: Up_Demon_Hunting_Bible + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Demon_Hunting_Bible_LT + ChangeRefine: -1 + - BaseItem: Up_Light_Blade + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Light_Blade_LT + ChangeRefine: -1 + - BaseItem: Up_Magic_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Magic_Sword_LT + ChangeRefine: -1 + - BaseItem: Up_Fatalist + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Fatalist_LT + ChangeRefine: -1 + - BaseItem: Up_Iron_Staff + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Iron_Staff_LT + ChangeRefine: -1 + - BaseItem: Up_Blue_Crystal_Staff + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Blue_Crystal_Staff_LT + ChangeRefine: -1 + - BaseItem: Up_Shadow_Staff_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Shadow_Staff_K_LT + ChangeRefine: -1 + - BaseItem: Up_Freezing_Rod + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Freezing_Rod_LT + ChangeRefine: -1 + - BaseItem: Up_Iron_Nail_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Iron_Nail_K_LT + ChangeRefine: -1 + - BaseItem: Up_Ray_Knuckle + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Ray_Knuckle_LT + ChangeRefine: -1 + - BaseItem: Up_Sword_Of_Bluefire + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Sword_Of_Bluefire_LT + ChangeRefine: -1 + - BaseItem: Up_Slate_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Slate_Sword_LT + ChangeRefine: -1 + - BaseItem: Up_Royal_Bow_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Royal_Bow_K_LT + ChangeRefine: -1 + - BaseItem: Up_Scalet_Dragon_L_Bow + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Scalet_Dragon_L_Bow_LT + ChangeRefine: -1 + - BaseItem: Up_Trumpet_Shell_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Trumpet_Shell_K_LT + ChangeRefine: -1 + - BaseItem: Up_Barb_Wire_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Barb_Wire_K_LT + ChangeRefine: -1 + - BaseItem: Up_Narcis_Bow + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Narcis_Bow_LT + ChangeRefine: -1 + - BaseItem: Up_Avenger + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Avenger_LT + ChangeRefine: -1 + - BaseItem: Up_Meteor_Striker + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Meteor_Striker_LT + ChangeRefine: -1 + - BaseItem: Up_Blade_Katar + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Blade_Katar_LT + ChangeRefine: -1 + - BaseItem: Up_Shiver_Katar_K + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Shiver_Katar_K_LT + ChangeRefine: -1 + - BaseItem: Up_Dragonic_Slayer + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Dragonic_Slayer_LT + ChangeRefine: -1 + - BaseItem: Up_Oriental_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Oriental_Sword_LT + ChangeRefine: -1 + - BaseItem: Up_Fog_Dew_Sword + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Fog_Dew_Sword_LT + ChangeRefine: -1 + - BaseItem: Up_Humma_Clear + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Humma_Clear_LT + ChangeRefine: -1 + - BaseItem: Up_The_Black_Gatling + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: The_Black_Gatling_LT + ChangeRefine: -1 + - BaseItem: Up_Crimson_Rose + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Crimson_Rose_LT + ChangeRefine: -1 + - BaseItem: Up_Demon_S_Shot + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Demon_S_Shot_LT + ChangeRefine: -1 + - BaseItem: Up_OneSkyOneSun + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: OneSkyOneSun_LT + ChangeRefine: -1 + - BaseItem: Up_Golden_L_Launcher + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Golden_L_Launcher_LT + ChangeRefine: -1 + - BaseItem: Up_Master_Soul_Rifle + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Master_Soul_Rifle_LT + ChangeRefine: -1 + - BaseItem: Up_SoulWeight + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: SoulWeight_LT + ChangeRefine: -1 + - BaseItem: Up_MeawFoxtail + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: MeawFoxtail_LT + ChangeRefine: -1 + - BaseItem: Up_Freedom_Stick + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Freedom_Stick_LT + ChangeRefine: -1 + - BaseItem: Up_Blessed_Knife + MinimumRefine: 9 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_2 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + ResultItem: Blessed_Knife_LT + ChangeRefine: -1 + - Item: C_Weapon_Reform_3 + BaseItems: + - BaseItem: Up_Saint_Hall + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Saint_Hall_LT + ChangeRefine: 1 + - BaseItem: Up_Undine_Spear_K + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Undine_Spear_K_LT + ChangeRefine: 1 + - BaseItem: Up_Demon_Hunting_Bible + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Demon_Hunting_Bible_LT + ChangeRefine: 1 + - BaseItem: Up_Light_Blade + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Light_Blade_LT + ChangeRefine: 1 + - BaseItem: Up_Magic_Sword + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Magic_Sword_LT + ChangeRefine: 1 + - BaseItem: Up_Fatalist + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Fatalist_LT + ChangeRefine: 1 + - BaseItem: Up_Iron_Staff + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Iron_Staff_LT + ChangeRefine: 1 + - BaseItem: Up_Blue_Crystal_Staff + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Blue_Crystal_Staff_LT + ChangeRefine: 1 + - BaseItem: Up_Shadow_Staff_K + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Shadow_Staff_K_LT + ChangeRefine: 1 + - BaseItem: Up_Freezing_Rod + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Freezing_Rod_LT + ChangeRefine: 1 + - BaseItem: Up_Iron_Nail_K + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Iron_Nail_K_LT + ChangeRefine: 1 + - BaseItem: Up_Ray_Knuckle + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Ray_Knuckle_LT + ChangeRefine: 1 + - BaseItem: Up_Sword_Of_Bluefire + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Sword_Of_Bluefire_LT + ChangeRefine: 1 + - BaseItem: Up_Slate_Sword + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Slate_Sword_LT + ChangeRefine: 1 + - BaseItem: Up_Royal_Bow_K + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Royal_Bow_K_LT + ChangeRefine: 1 + - BaseItem: Up_Scalet_Dragon_L_Bow + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Scalet_Dragon_L_Bow_LT + ChangeRefine: 1 + - BaseItem: Up_Trumpet_Shell_K + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Trumpet_Shell_K_LT + ChangeRefine: 1 + - BaseItem: Up_Barb_Wire_K + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Barb_Wire_K_LT + ChangeRefine: 1 + - BaseItem: Up_Narcis_Bow + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Narcis_Bow_LT + ChangeRefine: 1 + - BaseItem: Up_Avenger + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Avenger_LT + ChangeRefine: 1 + - BaseItem: Up_Meteor_Striker + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Meteor_Striker_LT + ChangeRefine: 1 + - BaseItem: Up_Blade_Katar + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Blade_Katar_LT + ChangeRefine: 1 + - BaseItem: Up_Shiver_Katar_K + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Shiver_Katar_K_LT + ChangeRefine: 1 + - BaseItem: Up_Dragonic_Slayer + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Dragonic_Slayer_LT + ChangeRefine: 1 + - BaseItem: Up_Oriental_Sword + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Oriental_Sword_LT + ChangeRefine: 1 + - BaseItem: Up_Fog_Dew_Sword + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Fog_Dew_Sword_LT + ChangeRefine: 1 + - BaseItem: Up_Humma_Clear + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Humma_Clear_LT + ChangeRefine: 1 + - BaseItem: Up_The_Black_Gatling + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: The_Black_Gatling_LT + ChangeRefine: 1 + - BaseItem: Up_Crimson_Rose + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Crimson_Rose_LT + ChangeRefine: 1 + - BaseItem: Up_Demon_S_Shot + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Demon_S_Shot_LT + ChangeRefine: 1 + - BaseItem: Up_OneSkyOneSun + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: OneSkyOneSun_LT + ChangeRefine: 1 + - BaseItem: Up_Golden_L_Launcher + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Golden_L_Launcher_LT + ChangeRefine: 1 + - BaseItem: Up_Master_Soul_Rifle + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Master_Soul_Rifle_LT + ChangeRefine: 1 + - BaseItem: Up_SoulWeight + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: SoulWeight_LT + ChangeRefine: 1 + - BaseItem: Up_MeawFoxtail + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: MeawFoxtail_LT + ChangeRefine: 1 + - BaseItem: Up_Freedom_Stick + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Freedom_Stick_LT + ChangeRefine: 1 + - BaseItem: Up_Blessed_Knife + MinimumRefine: 9 + MaximumRefine: 19 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_3 + Amount: 100 + - Material: Bio_Test_Fragment + Amount: 300 + - Material: Bio_Reseearch_Docu + Amount: 150 + - Material: M_Dimension_Essence + ResultItem: Blessed_Knife_LT + ChangeRefine: 1 - Item: Hero_Equipment_Cube BaseItems: - BaseItem: Royal_Bow_K @@ -6362,583 +3907,3165 @@ Body: CardsAllowed: false ResultItem: Great_Hero_Boots ChangeRefine: -2 -# - BaseItem: Freedom_Stick -# MinimumRefine: 7 -# CardsAllowed: false -# ResultItem: Up_Freedom_Stick -# ChangeRefine: -2 -# - BaseItem: Blessed_Knife -# MinimumRefine: 7 -# CardsAllowed: false -# ResultItem: Up_Blessed_Knife -# ChangeRefine: -2 - - Item: C_Weapon_Reform_3 + - BaseItem: Freedom_Stick + MinimumRefine: 7 + CardsAllowed: false + ResultItem: Up_Freedom_Stick + ChangeRefine: -2 + - BaseItem: Blessed_Knife + MinimumRefine: 7 + CardsAllowed: false + ResultItem: Up_Blessed_Knife + ChangeRefine: -2 + - Item: Shadow_Changer_W_Shi + BaseItems: + - BaseItem: S_Hasty_Weapon + MaximumRefine: 10 + Materials: + - Material: Shadowdecon + Amount: 10 + ResultItem: S_Hasty_Shield + - BaseItem: S_Infinity_Weapon + MaximumRefine: 10 + Materials: + - Material: Shadowdecon + Amount: 10 + ResultItem: S_Infinity_Shield + - Item: Thanos_Upgrade_Box + BaseItems: + - BaseItem: Thanos_Sword + ResultItem: Thanos_Sword_AD + - BaseItem: Thanos_Great_Sword + ResultItem: Thanos_TSword_AD + - BaseItem: Thanos_Hammer + ResultItem: Thanos_Hammer_AD + - BaseItem: Thanos_Dagger + ResultItem: Thanos_Dagger_AD + - BaseItem: Thanos_Rod + ResultItem: Thanos_Rod_AD + - BaseItem: Thanos_Whip + ResultItem: Thanos_Whip_AD + - BaseItem: Thanos_Violin + ResultItem: Thanos_Violin_AD + - BaseItem: Thanos_Staff + ResultItem: Thanos_Staff_AD + - BaseItem: Thanos_Spear + ResultItem: Thanos_Spear_AD + - BaseItem: Thanos_Katar + ResultItem: Thanos_Katar_AD + - BaseItem: Thanos_Axe + ResultItem: Thanos_Axe_AD + - BaseItem: Thanos_Bow + ResultItem: Thanos_Bow_AD + - BaseItem: Thanos_Knuckle + ResultItem: Thanos_Knuckle_AD + - BaseItem: Thanos_Helm_1 + ResultItem: Thanos_Helm1_LT + - BaseItem: Thanos_Helm_2 + ResultItem: Thanos_Helm2_LT + - BaseItem: Thanos_Helm_3 + ResultItem: Thanos_Helm3_LT + - BaseItem: Thanos_Helm_4 + ResultItem: Thanos_Helm4_LT + - Item: Hero_Weapon_Up_Box_1 BaseItems: - BaseItem: Up_Saint_Hall + ResultItem: Saint_Hall_LT + - BaseItem: Up_Undine_Spear_K + ResultItem: Undine_Spear_K_LT + - BaseItem: Up_Demon_Hunting_Bible + ResultItem: Demon_Hunting_Bible_LT + - BaseItem: Up_Light_Blade + ResultItem: Light_Blade_LT + - BaseItem: Up_Magic_Sword + ResultItem: Magic_Sword_LT + - BaseItem: Up_Fatalist + ResultItem: Fatalist_LT + - Item: Hero_Weapon_Up_Box_2 + BaseItems: + - BaseItem: Up_Iron_Staff + ResultItem: Iron_Staff_LT + - BaseItem: Up_Blue_Crystal_Staff + ResultItem: Blue_Crystal_Staff_LT + - BaseItem: Up_Shadow_Staff_K + ResultItem: Shadow_Staff_K_LT + - BaseItem: Up_Freezing_Rod + ResultItem: Freezing_Rod_LT + - BaseItem: Up_Iron_Nail_K + ResultItem: Iron_Nail_K_LT + - BaseItem: Up_Ray_Knuckle + ResultItem: Ray_Knuckle_LT + - Item: Hero_Weapon_Hammer_1 + BaseItems: + - BaseItem: Saint_Hall_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Saint_Hall_LT ChangeRefine: 1 - - BaseItem: Up_Undine_Spear_K + - BaseItem: Undine_Spear_K_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Undine_Spear_K_LT ChangeRefine: 1 - - BaseItem: Up_Demon_Hunting_Bible + - BaseItem: Demon_Hunting_Bible_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Demon_Hunting_Bible_LT ChangeRefine: 1 - - BaseItem: Up_Light_Blade + - BaseItem: Light_Blade_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Light_Blade_LT ChangeRefine: 1 - - BaseItem: Up_Magic_Sword + - BaseItem: Magic_Sword_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Magic_Sword_LT ChangeRefine: 1 - - BaseItem: Up_Fatalist + - BaseItem: Fatalist_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Fatalist_LT ChangeRefine: 1 - - BaseItem: Up_Iron_Staff + - Item: Hero_Weapon_Hammer_2 + BaseItems: + - BaseItem: Iron_Staff_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Iron_Staff_LT ChangeRefine: 1 - - BaseItem: Up_Blue_Crystal_Staff + - BaseItem: Blue_Crystal_Staff_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Blue_Crystal_Staff_LT ChangeRefine: 1 - - BaseItem: Up_Shadow_Staff_K + - BaseItem: Shadow_Staff_K_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Shadow_Staff_K_LT ChangeRefine: 1 - - BaseItem: Up_Freezing_Rod + - BaseItem: Freezing_Rod_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Freezing_Rod_LT ChangeRefine: 1 - - BaseItem: Up_Iron_Nail_K + - BaseItem: Iron_Nail_K_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Iron_Nail_K_LT ChangeRefine: 1 - - BaseItem: Up_Ray_Knuckle + - BaseItem: Ray_Knuckle_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Ray_Knuckle_LT ChangeRefine: 1 + - Item: Hero_Weapon_Up_Box_3 + BaseItems: - BaseItem: Up_Sword_Of_Bluefire + ResultItem: Sword_Of_Bluefire_LT + - BaseItem: Up_Slate_Sword + ResultItem: Slate_Sword_LT + - BaseItem: Up_Royal_Bow_K + ResultItem: Royal_Bow_K_LT + - BaseItem: Up_Scalet_Dragon_L_Bow + ResultItem: Scalet_Dragon_L_Bow_LT + - Item: Hero_Weapon_Hammer_3 + BaseItems: + - BaseItem: Sword_Of_Bluefire_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Sword_Of_Bluefire_LT ChangeRefine: 1 - - BaseItem: Up_Slate_Sword + - BaseItem: Slate_Sword_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Slate_Sword_LT ChangeRefine: 1 - - BaseItem: Up_Royal_Bow_K + - BaseItem: Royal_Bow_K_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Royal_Bow_K_LT ChangeRefine: 1 - - BaseItem: Up_Scalet_Dragon_L_Bow + - BaseItem: Scalet_Dragon_L_Bow_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Scalet_Dragon_L_Bow_LT ChangeRefine: 1 - - BaseItem: Up_Trumpet_Shell_K - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + - Item: Shadow_Changer_A_W + BaseItems: + - BaseItem: S_CriticalHit_Armor + MaximumRefine: 10 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Shadowdecon + Amount: 10 + ResultItem: S_CriticalHit_Weapon + - BaseItem: S_KingbirdAncient_Armor + MaximumRefine: 10 + Materials: + - Material: Shadowdecon + Amount: 10 + ResultItem: S_KingbirdAnc_Weapon + - Item: Hero_Weapon_Up_Box_4 + BaseItems: + - BaseItem: Up_Trumpet_Shell_K + ResultItem: Trumpet_Shell_K_LT + - BaseItem: Up_Barb_Wire_K + ResultItem: Barb_Wire_K_LT + - BaseItem: Up_Narcis_Bow + ResultItem: Narcis_Bow_LT + - BaseItem: Up_Avenger + ResultItem: Avenger_LT + - BaseItem: Up_Meteor_Striker + ResultItem: Meteor_Striker_LT + - Item: Hero_Weapon_Hammer_4 + BaseItems: + - BaseItem: Trumpet_Shell_K_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Trumpet_Shell_K_LT ChangeRefine: 1 - - BaseItem: Up_Barb_Wire_K + - BaseItem: Barb_Wire_K_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Barb_Wire_K_LT ChangeRefine: 1 - - BaseItem: Up_Narcis_Bow + - BaseItem: Narcis_Bow_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Narcis_Bow_LT ChangeRefine: 1 - - BaseItem: Up_Avenger + - BaseItem: Avenger_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Avenger_LT ChangeRefine: 1 - - BaseItem: Up_Meteor_Striker + - BaseItem: Meteor_Striker_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Meteor_Striker_LT ChangeRefine: 1 + - Item: Hero_Weapon_Up_Box_5 + BaseItems: - BaseItem: Up_Blade_Katar + ResultItem: Blade_Katar_LT + - BaseItem: Up_Shiver_Katar_K + ResultItem: Shiver_Katar_K_LT + - BaseItem: Up_Dragonic_Slayer + ResultItem: Dragonic_Slayer_LT + - BaseItem: Up_Oriental_Sword + ResultItem: Oriental_Sword_LT + - Item: Hero_Weapon_Hammer_5 + BaseItems: + - BaseItem: Blade_Katar_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Blade_Katar_LT ChangeRefine: 1 - - BaseItem: Up_Shiver_Katar_K + - BaseItem: Shiver_Katar_K_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Shiver_Katar_K_LT ChangeRefine: 1 - - BaseItem: Up_Dragonic_Slayer + - BaseItem: Dragonic_Slayer_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Dragonic_Slayer_LT ChangeRefine: 1 - - BaseItem: Up_Oriental_Sword + - BaseItem: Oriental_Sword_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Oriental_Sword_LT ChangeRefine: 1 - - BaseItem: Up_Fog_Dew_Sword + - Item: Vivatus_Weapon_Hammer + BaseItems: + - BaseItem: Vivatus_F_M_Book MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Fog_Dew_Sword_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_M_Book ChangeRefine: 1 - - BaseItem: Up_Humma_Clear + - BaseItem: Vivatus_F_P_Book MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_P_Book + ChangeRefine: 1 + - BaseItem: Vivatus_F_Bible + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Bible + ChangeRefine: 1 + - BaseItem: Vivatus_F_Ribbon + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Ribbon + ChangeRefine: 1 + - BaseItem: Vivatus_F_Harp + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Harp + ChangeRefine: 1 + - BaseItem: Vivatus_F_Claw + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Claw + ChangeRefine: 1 + - BaseItem: Vivatus_F_C_Rope + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_C_Rope + ChangeRefine: 1 + - BaseItem: Vivatus_F_Violin + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Violin + ChangeRefine: 1 + - BaseItem: Vivatus_F_A_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_A_Bow + ChangeRefine: 1 + - BaseItem: Vivatus_F_Ballista + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Ballista + ChangeRefine: 1 + - BaseItem: Vivatus_F_Knuckle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Knuckle + ChangeRefine: 1 + - BaseItem: Vivatus_F_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Wand + ChangeRefine: 1 + - BaseItem: Vivatus_F_Rod + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Rod + ChangeRefine: 1 + - BaseItem: Vivatus_F_T_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_T_Staff + ChangeRefine: 1 + - BaseItem: Vivatus_F_C_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_C_Bow + ChangeRefine: 1 + - BaseItem: Vivatus_F_Cakram + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Cakram + ChangeRefine: 1 + - BaseItem: Vivatus_F_Hall + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Hall + ChangeRefine: 1 + - BaseItem: Vivatus_F_Dagger + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Dagger + ChangeRefine: 1 + - BaseItem: Vivatus_F_Katar + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Katar + ChangeRefine: 1 + - BaseItem: Vivatus_F_Lapier + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Lapier + ChangeRefine: 1 + - BaseItem: Vivatus_F_Mace + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Mace + ChangeRefine: 1 + - BaseItem: Vivatus_F_G_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_G_Sword + ChangeRefine: 1 + - BaseItem: Vivatus_F_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Axe + ChangeRefine: 1 + - BaseItem: Vivatus_F_G_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_G_Spear + ChangeRefine: 1 + - BaseItem: Vivatus_F_Lance + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Lance + ChangeRefine: 1 + - BaseItem: Vivatus_F_T_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_T_Sword + ChangeRefine: 1 + - BaseItem: Vivatus_F_Humma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Humma + ChangeRefine: 1 + - BaseItem: Vivatus_F_C_Humma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_C_Humma + ChangeRefine: 1 + - BaseItem: Vivatus_F_Revolver + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Revolver + ChangeRefine: 1 + - BaseItem: Vivatus_F_Rifle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Rifle + ChangeRefine: 1 + - BaseItem: Vivatus_F_Gatling + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Gatling + ChangeRefine: 1 + - BaseItem: Vivatus_F_Launcher + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Launcher + ChangeRefine: 1 + - BaseItem: Vivatus_F_Moon_B + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Moon_B + ChangeRefine: 1 + - BaseItem: Vivatus_F_Star_B + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Star_B + ChangeRefine: 1 + - BaseItem: Vivatus_F_S_Stick + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_S_Stick + ChangeRefine: 1 + - BaseItem: Vivatus_F_D_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_D_Wand + ChangeRefine: 1 + - BaseItem: Vivatus_F_F_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_F_Wand + ChangeRefine: 1 + - BaseItem: Vivatus_F_Shotgun + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_Shotgun + ChangeRefine: 1 + - BaseItem: Vivatus_F_F_model + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Vivatus_F_F_model + ChangeRefine: 1 + - Item: Adulter_Weapon_Up_Box + BaseItems: + - BaseItem: Adulter_F_M_Book + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_M_Book + - BaseItem: Adulter_F_P_Book + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_P_Book + - BaseItem: Adulter_F_Bible + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Bible + - BaseItem: Adulter_F_Ribbon + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Ribbon + - BaseItem: Adulter_F_Harp + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Harp + - BaseItem: Adulter_F_Claw + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Claw + - BaseItem: Adulter_F_C_Rope + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Rope + - BaseItem: Adulter_F_Violin + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Violin + - BaseItem: Adulter_F_A_Bow + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_A_Bow + - BaseItem: Adulter_F_Ballista + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Ballista + - BaseItem: Adulter_F_Knuckle + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Knuckle + - BaseItem: Adulter_F_Wand + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Wand + - BaseItem: Adulter_F_Rod + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Rod + - BaseItem: Adulter_F_T_Staff + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_T_Staff + - BaseItem: Adulter_F_C_Bow + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Bow + - BaseItem: Adulter_F_Cakram + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Cakram + - BaseItem: Adulter_F_Hall + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Hall + - BaseItem: Adulter_F_Dagger + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Dagger + - BaseItem: Adulter_F_Katar + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Katar + - BaseItem: Adulter_F_Lapier + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Lapier + - BaseItem: Adulter_F_Mace + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Mace + - BaseItem: Adulter_F_G_Sword + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_G_Sword + - BaseItem: Adulter_F_Axe + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Axe + - BaseItem: Adulter_F_G_Spear + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_G_Spear + - BaseItem: Adulter_F_Lance + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Lance + - BaseItem: Adulter_F_T_Sword + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_T_Sword + - BaseItem: Adulter_F_Humma + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Humma + - BaseItem: Adulter_F_C_Humma + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_C_Humma + - BaseItem: Adulter_F_Revolver + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Revolver + - BaseItem: Adulter_F_Rifle + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Rifle + - BaseItem: Adulter_F_Gatling + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Gatling + - BaseItem: Adulter_F_Launcher + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Launcher + - BaseItem: Adulter_F_Moon_B + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Moon_B + - BaseItem: Adulter_F_Star_B + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Star_B + - BaseItem: Adulter_F_S_Stick + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_S_Stick + - BaseItem: Adulter_F_D_Wand + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_D_Wand + - BaseItem: Adulter_F_F_Wand + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_Wand + - BaseItem: Adulter_F_F_model + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_F_model + - BaseItem: Adulter_F_Shotgun + Materials: + - Material: Ep18_Amethyst_Fragment + Amount: 400 + ResultItem: Vivatus_F_Shotgun + - Item: Hero_Weapon_Up_Box_6 + BaseItems: + - BaseItem: Up_Humma_Clear + ResultItem: Humma_Clear_LT + - BaseItem: Up_Fog_Dew_Sword + ResultItem: Fog_Dew_Sword_LT + - BaseItem: Up_Crimson_Rose + ResultItem: Crimson_Rose_LT + - BaseItem: Up_Master_Soul_Rifle + ResultItem: Master_Soul_Rifle_LT + - BaseItem: Up_Demon_S_Shot + ResultItem: Demon_S_Shot_LT + - BaseItem: Up_The_Black_Gatling + ResultItem: The_Black_Gatling_LT + - BaseItem: Up_Golden_L_Launcher + ResultItem: Golden_L_Launcher_LT + - BaseItem: Up_MeawFoxtail + ResultItem: MeawFoxtail_LT + - BaseItem: Up_OneSkyOneSun + ResultItem: OneSkyOneSun_LT + - BaseItem: Up_SoulWeight + ResultItem: SoulWeight_LT + - BaseItem: Up_Freedom_Stick + ResultItem: Freedom_Stick_LT + - BaseItem: Up_Blessed_Knife + ResultItem: Blessed_Knife_LT + - Item: Hero_Weapon_Hammer_6 + BaseItems: + - BaseItem: Humma_Clear_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Humma_Clear_LT ChangeRefine: 1 - - BaseItem: Up_The_Black_Gatling + - BaseItem: Fog_Dew_Sword_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: The_Black_Gatling_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Fog_Dew_Sword_LT ChangeRefine: 1 - - BaseItem: Up_Crimson_Rose + - BaseItem: Crimson_Rose_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Crimson_Rose_LT ChangeRefine: 1 - - BaseItem: Up_Demon_S_Shot + - BaseItem: Master_Soul_Rifle_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Demon_S_Shot_LT - ChangeRefine: 1 - - BaseItem: Up_OneSkyOneSun - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false - Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: OneSkyOneSun_LT - ChangeRefine: 1 - - BaseItem: Up_Golden_L_Launcher - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false - Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: Golden_L_Launcher_LT - ChangeRefine: 1 - - BaseItem: Up_Master_Soul_Rifle - MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false - Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: Master_Soul_Rifle_LT ChangeRefine: 1 - - BaseItem: Up_SoulWeight + - BaseItem: Demon_S_Shot_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 - ResultItem: SoulWeight_LT + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Demon_S_Shot_LT ChangeRefine: 1 - - BaseItem: Up_MeawFoxtail + - BaseItem: The_Black_Gatling_LT MinimumRefine: 9 - MaximumRefine: 19 - CardsAllowed: false + MaximumRefine: 11 Materials: - - Material: M_Dimension_Essence - - Material: Bio_Test_Fragment - Amount: 300 - - Material: Weapon_Stone_3 - Amount: 100 - - Material: Bio_Reseearch_Docu - Amount: 150 + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: The_Black_Gatling_LT + ChangeRefine: 1 + - BaseItem: Golden_L_Launcher_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Golden_L_Launcher_LT + ChangeRefine: 1 + - BaseItem: MeawFoxtail_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 ResultItem: MeawFoxtail_LT ChangeRefine: 1 -# - BaseItem: Up_Freedom_Stick -# MinimumRefine: 9 -# MaximumRefine: 19 -# CardsAllowed: false -# Materials: -# - Material: M_Dimension_Essence -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Weapon_Stone_3 -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Freedom_Stick_LT -# ChangeRefine: 1 -# - BaseItem: Up_Blessed_Knife -# MinimumRefine: 9 -# MaximumRefine: 19 -# CardsAllowed: false -# Materials: -# - Material: M_Dimension_Essence -# - Material: Bio_Test_Fragment -# Amount: 300 -# - Material: Weapon_Stone_3 -# Amount: 100 -# - Material: Bio_Reseearch_Docu -# Amount: 150 -# ResultItem: Blessed_Knife_LT -# ChangeRefine: 1 + - BaseItem: OneSkyOneSun_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: OneSkyOneSun_LT + ChangeRefine: 1 + - BaseItem: SoulWeight_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: SoulWeight_LT + ChangeRefine: 1 + - BaseItem: Freedom_Stick_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Freedom_Stick_LT + ChangeRefine: 1 + - BaseItem: Blessed_Knife_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Blessed_Knife_LT + ChangeRefine: 1 + - Item: Shadow_Changer_NPC + BaseItems: + - BaseItem: S_FullPene_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Earring + - BaseItem: S_FullPene_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Shoes + - BaseItem: S_FullPene_Shoes + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Pendant + - BaseItem: S_FullPene_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullPene_Armor + - BaseItem: S_FullTemp_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Earring + - BaseItem: S_FullTemp_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Shoes + - BaseItem: S_FullTemp_Shoes + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Pendant + - BaseItem: S_FullTemp_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_FullTemp_Armor + - BaseItem: S_TrueGem_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Earring + - BaseItem: S_TrueGem_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Shoes + - BaseItem: S_TrueGem_Shoes + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Pendant + - BaseItem: S_TrueGem_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_TrueGem_Armor + - BaseItem: S_CriticalHit_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_CriticalHit_Armor + - BaseItem: S_CriticalHit_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_CriticalHit_Weapon + - BaseItem: S_M_AutoSpell_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Earring + - BaseItem: S_M_AutoSpell_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Shoes + - BaseItem: S_M_AutoSpell_Shoes + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Pendant + - BaseItem: S_M_AutoSpell_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_AutoSpell_Armor + - BaseItem: S_Clever_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Clever_Shield + - BaseItem: S_Clever_Shield + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Clever_Weapon + - BaseItem: S_Durable_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Durable_Shield + - BaseItem: S_Durable_Shield + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Durable_Weapon + - BaseItem: S_Infinity_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Infinity_Shield + - BaseItem: S_Infinity_Shield + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Infinity_Weapon + - BaseItem: S_Hasty_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Hasty_Shield + - BaseItem: S_Hasty_Shield + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Hasty_Weapon + - BaseItem: S_PerfectSize_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_PerfectSize_Armor + - BaseItem: S_PerfectSize_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_PerfectSize_Weapon + - BaseItem: S_R_Bearers_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Earring + - BaseItem: S_R_Bearers_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Shoes + - BaseItem: S_R_Bearers_Shoes + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Pendant + - BaseItem: S_R_Bearers_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_R_Bearers_Armor + - BaseItem: S_SpellCaster_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Earring + - BaseItem: S_SpellCaster_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Shoes + - BaseItem: S_SpellCaster_Shoes + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Pendant + - BaseItem: S_SpellCaster_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_SpellCaster_Armor + - BaseItem: S_Mega_Blitz_Shield + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Mega_Blitz_Weapon + - BaseItem: S_Mega_Blitz_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Mega_Blitz_Shield + - BaseItem: S_Absorb_Shield + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Absorb_Weapon + - BaseItem: S_Absorb_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_Absorb_Shield + - BaseItem: S_M_Mammoth_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Earring + - BaseItem: S_M_Mammoth_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Shoes + - BaseItem: S_M_Mammoth_Shoes + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Pendant + - BaseItem: S_M_Mammoth_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_M_Mammoth_Armor + - BaseItem: S_AllMighty_Pendant + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_AllMighty_Earring + - BaseItem: S_AllMighty_Earring + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_AllMighty_Pendant + - BaseItem: S_KingbirdAnc_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_KingbirdAncient_Armor + - BaseItem: S_KingbirdAncient_Armor + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_KingbirdAnc_Weapon + - BaseItem: S_EXP_Shield + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_EXP_Weapon + - BaseItem: S_EXP_Weapon + MaximumRefine: 10 + CardsAllowed: false + Materials: + - Material: Shadow_Exchange_Ticket + ResultItem: S_EXP_Shield + - Item: Special_Hat_Hammer + BaseItems: + - BaseItem: King_Tiger_Doll_Hat_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: King_Tiger_Doll_Hat_LT + ChangeRefine: 1 + - BaseItem: Baksojin_Hat_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Baksojin_Hat_LT + ChangeRefine: 1 + - BaseItem: Smoky_TransformHat_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Smoky_TransformHat_LT + ChangeRefine: 1 + - BaseItem: Whikebain_Ears_K_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Whikebain_Ears_K_LT + ChangeRefine: 1 + - BaseItem: Survive_Circlet_K_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Survive_Circlet_K_LT + ChangeRefine: 1 + - BaseItem: GoldFish_Hat_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: GoldFish_Hat_LT + ChangeRefine: 1 + - BaseItem: Imp_Hat_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Imp_Hat_LT + ChangeRefine: 1 + - BaseItem: Officer_Cap_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Officer_Cap_LT + ChangeRefine: 1 + - BaseItem: Dolor_HatK_LT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Dolor_HatK_LT + ChangeRefine: 1 + - Item: Poenitentia_Hammer + BaseItems: + - BaseItem: Poenitentia_Gladius + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Gladius + ChangeRefine: 1 + - BaseItem: Poenitentia_Ligula + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Ligula + ChangeRefine: 1 + - BaseItem: Poenitentia_Orbis + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Orbis + ChangeRefine: 1 + - BaseItem: Poenitentia_Mucro + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Mucro + ChangeRefine: 1 + - BaseItem: Poenitentia_Sol + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Sol + ChangeRefine: 1 + - BaseItem: Poenitentia_Jana + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Jana + ChangeRefine: 1 + - BaseItem: Poenitentia_Hasta + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Hasta + ChangeRefine: 1 + - BaseItem: Poenitentia_Codex + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Codex + ChangeRefine: 1 + - BaseItem: Poenitentia_Liber + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Liber + ChangeRefine: 1 + - BaseItem: Poenitentia_Radius + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Radius + ChangeRefine: 1 + - BaseItem: Poenitentia_Scipio + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Scipio + ChangeRefine: 1 + - BaseItem: Poenitentia_Crystallum + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Crystallum + ChangeRefine: 1 + - BaseItem: Poenitentia_Ramus + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Ramus + ChangeRefine: 1 + - BaseItem: Poenitentia_Planta + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Planta + ChangeRefine: 1 + - BaseItem: Poenitentia_Ferrum + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Ferrum + ChangeRefine: 1 + - BaseItem: Poenitentia_Caestus + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Caestus + ChangeRefine: 1 + - BaseItem: Poenitentia_Ungula + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Ungula + ChangeRefine: 1 + - BaseItem: Poenitentia_Chorda + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Chorda + ChangeRefine: 1 + - BaseItem: Poenitentia_Flagellum + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Flagellum + ChangeRefine: 1 + - BaseItem: Poenitentia_Clava + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Clava + ChangeRefine: 1 + - BaseItem: Poenitentia_Pendulus + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Pendulus + ChangeRefine: 1 + - BaseItem: Poenitentia_Ensis + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Ensis + ChangeRefine: 1 + - BaseItem: Poenitentia_Manus + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Manus + ChangeRefine: 1 + - BaseItem: Poenitentia_Ascia + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Ascia + ChangeRefine: 1 + - BaseItem: Poenitentia_Catapulta + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Catapulta + ChangeRefine: 1 + - BaseItem: Poenitentia_Termes + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Termes + ChangeRefine: 1 + - BaseItem: Poenitentia_Virga + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Virga + ChangeRefine: 1 + - BaseItem: Poenitentia_Tenon + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Tenon + ChangeRefine: 1 + - BaseItem: Poenitentia_Nervus + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Nervus + ChangeRefine: 1 + - BaseItem: Poenitentia_Foramen + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Foramen + ChangeRefine: 1 + - BaseItem: Poenitentia_Penet + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Penet + ChangeRefine: 1 + - BaseItem: Poenitentia_Veloci + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Veloci + ChangeRefine: 1 + - BaseItem: Poenitentia_Ruina + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenitentia_Ruina + ChangeRefine: 1 + - BaseItem: Poenetentia_Vatia + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenetentia_Vatia + ChangeRefine: 1 + - BaseItem: Poenetentia_Attendo + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenetentia_Attendo + ChangeRefine: 1 + - BaseItem: Poenetentia_Dilacero + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Poenetentia_Dilacero + ChangeRefine: 1 + - Item: Barmund_Hammer + BaseItems: + - BaseItem: Barmund_Ice_Hood + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Ice_Hood + ChangeRefine: 1 + - BaseItem: Barmund_Death_Hood + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Death_Hood + ChangeRefine: 1 + - BaseItem: Barmund_Flame_Hood + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Flame_Hood + ChangeRefine: 1 + - BaseItem: Barmund_Plain_Hood + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Plain_Hood + ChangeRefine: 1 + - BaseItem: Barmund_Ice_Boots + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Ice_Boots + ChangeRefine: 1 + - BaseItem: Barmund_Death_Boots + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Death_Boots + ChangeRefine: 1 + - BaseItem: Barmund_Flame_Boots + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Flame_Boots + ChangeRefine: 1 + - BaseItem: Barmund_Plain_Boots + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Plain_Boots + ChangeRefine: 1 + - BaseItem: Barmund_Ice_Armor + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Ice_Armor + ChangeRefine: 1 + - BaseItem: Barmund_Death_Armor + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Death_Armor + ChangeRefine: 1 + - BaseItem: Barmund_Plain_Armor + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Plain_Armor + ChangeRefine: 1 + - BaseItem: Barmund_Flame_Armor + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Barmund_Flame_Armor + ChangeRefine: 1 + - Item: OS_Weapon_Reform + BaseItems: + - BaseItem: Beam_Claymore_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Beam_Claymore_AD + RandomOptionGroup: Group_0 + - BaseItem: Meuchler_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Meuchler_AD + RandomOptionGroup: Group_0 + - BaseItem: Blasti_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Blasti_AD + RandomOptionGroup: Group_0 + - BaseItem: Virtual_Bow_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Virtual_Bow_AD + RandomOptionGroup: Group_0 + - BaseItem: MH_P89_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: MH_P89_AD + RandomOptionGroup: Group_0 + - BaseItem: AC_B44_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: AC_B44_AD + RandomOptionGroup: Group_0 + - BaseItem: HR_S55_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: HR_S55_AD + RandomOptionGroup: Group_0 + - BaseItem: Burning_Knuckle_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Burning_Knuckle_AD + RandomOptionGroup: Group_0 + - BaseItem: Cannon_Rapier_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Cannon_Rapier_AD + RandomOptionGroup: Group_0 + - BaseItem: Saphir_Hall_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Saphir_Hall_AD + RandomOptionGroup: Group_0 + - BaseItem: Ultio_Spes_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Ultio_Spes_AD + RandomOptionGroup: Group_0 + - BaseItem: Rutilus_Stick_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Rutilus_Stick_AD + RandomOptionGroup: Group_0 + - BaseItem: ElectricFox_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: ElectricFox_AD + RandomOptionGroup: Group_0 + - BaseItem: Circuit_Board_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Circuit_Board_AD + RandomOptionGroup: Group_0 + - BaseItem: Kuroiro_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Kuroiro_AD + RandomOptionGroup: Group_0 + - BaseItem: Boost_Lance_OS + MinimumRefine: 7 + CardsAllowed: false + Materials: + - Material: Weapon_Stone_1 + Amount: 70 + - Material: EP17_1_EVT02 + Amount: 200 + - Material: EP17_1_EVT39 + Amount: 40 + ResultItem: Boost_Lance_AD + RandomOptionGroup: Group_0 + - Item: OS_Helm_Hammer + BaseItems: + - BaseItem: Sagittarius_DiademK_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Sagittarius_DiademK_LT + ChangeRefine: 1 + - BaseItem: Scorpio_Diadem_K_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Scorpio_Diadem_K_LT + ChangeRefine: 1 + - BaseItem: Large_Sorcerer_Crown_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Large_Sorcerer_Crown_LT + ChangeRefine: 1 + - BaseItem: Stripe_Hat_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Stripe_Hat_LT + ChangeRefine: 1 + - BaseItem: Phantom_Cap_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Phantom_Cap_LT + ChangeRefine: 1 + - BaseItem: Ignis_CapK_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Ignis_CapK_LT + ChangeRefine: 1 + - BaseItem: Clock_Casket_RD_LT + MaximumRefine: 11 + Materials: + - Material: Shadowdecon + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Clock_Casket_RD_LT + ChangeRefine: 1 + - Item: OS_Weapon_Hammer + BaseItems: + - BaseItem: Beam_Claymore_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Beam_Claymore_AD + ChangeRefine: 1 + - BaseItem: Meuchler_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Meuchler_AD + ChangeRefine: 1 + - BaseItem: Blasti_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Blasti_AD + ChangeRefine: 1 + - BaseItem: Virtual_Bow_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Virtual_Bow_AD + ChangeRefine: 1 + - BaseItem: MH_P89_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: MH_P89_AD + ChangeRefine: 1 + - BaseItem: AC_B44_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: AC_B44_AD + ChangeRefine: 1 + - BaseItem: HR_S55_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: HR_S55_AD + ChangeRefine: 1 + - BaseItem: Burning_Knuckle_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Burning_Knuckle_AD + ChangeRefine: 1 + - BaseItem: Cannon_Rapier_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Cannon_Rapier_AD + ChangeRefine: 1 + - BaseItem: Saphir_Hall_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Saphir_Hall_AD + ChangeRefine: 1 + - BaseItem: Ultio_Spes_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Ultio_Spes_AD + ChangeRefine: 1 + - BaseItem: Rutilus_Stick_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Rutilus_Stick_AD + ChangeRefine: 1 + - BaseItem: ElectricFox_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: ElectricFox_AD + ChangeRefine: 1 + - BaseItem: Circuit_Board_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Circuit_Board_AD + ChangeRefine: 1 + - BaseItem: Kuroiro_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Kuroiro_AD + ChangeRefine: 1 + - BaseItem: Boost_Lance_AD + MaximumRefine: 11 + Materials: + - Material: Zelunium + Amount: 30 + - Material: EP17_1_EVT39 + Amount: 30 + ResultItem: Boost_Lance_AD + ChangeRefine: 1 + - Item: Helm_Of_Faith_Hammer + BaseItems: + - BaseItem: Viva_Adul_Hat_WL1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_WL1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_WL2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_WL2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SR1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SR1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SR2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SR2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_AB1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_AB1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_AB2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_AB2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SC1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SC1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SC2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SC2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RA1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RA1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RA2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RA2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_LG1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_LG1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_LG2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_LG2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GC1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GC1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GC2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GC2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SO1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SO1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SO2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SO2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RK1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RK1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RK2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RK2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_WM1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_WM1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_WM2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_WM2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_NC1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_NC1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_NC2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_NC2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GN1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GN1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_GN2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_GN2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_KO1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_KO1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_KO2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_KO2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RL1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RL1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_RL2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_RL2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SP1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SP1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SP2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SP2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SJ1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SJ1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SJ2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SJ2 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SU1 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SU1 + ChangeRefine: 1 + - BaseItem: Viva_Adul_Hat_SU2 + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Viva_Adul_Hat_SU2 + ChangeRefine: 1 + - Item: Clock_Tower_W_Hammer + BaseItems: + - BaseItem: Precision_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Bow + ChangeRefine: 1 + - BaseItem: Precision_Fist + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Fist + ChangeRefine: 1 + - BaseItem: Precision_Fuuma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Fuuma + ChangeRefine: 1 + - BaseItem: Precision_Gatling + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Gatling + ChangeRefine: 1 + - BaseItem: Precision_Grenade + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Grenade + ChangeRefine: 1 + - BaseItem: Precision_Lute + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Lute + ChangeRefine: 1 + - BaseItem: Precision_Pistol + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Pistol + ChangeRefine: 1 + - BaseItem: Precision_Rifle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Rifle + ChangeRefine: 1 + - BaseItem: Precision_Shotgun + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Shotgun + ChangeRefine: 1 + - BaseItem: Precision_Whip + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Precision_Whip + ChangeRefine: 1 + - BaseItem: Solid_Claymore + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Claymore + ChangeRefine: 1 + - BaseItem: Solid_Dagger + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Dagger + ChangeRefine: 1 + - BaseItem: Solid_Edge + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Edge + ChangeRefine: 1 + - BaseItem: Solid_Manual + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Manual + ChangeRefine: 1 + - BaseItem: Solid_Rod + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Rod + ChangeRefine: 1 + - BaseItem: Solid_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Spear + ChangeRefine: 1 + - BaseItem: Solid_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Staff + ChangeRefine: 1 + - BaseItem: Solid_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Solid_Wand + ChangeRefine: 1 + - BaseItem: Wicked_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Axe + ChangeRefine: 1 + - BaseItem: Wicked_Blade + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Blade + ChangeRefine: 1 + - BaseItem: Wicked_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Book + ChangeRefine: 1 + - BaseItem: Wicked_Cross + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Cross + ChangeRefine: 1 + - BaseItem: Wicked_Dagger + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Dagger + ChangeRefine: 1 + - BaseItem: Wicked_Edge + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Edge + ChangeRefine: 1 + - BaseItem: Wicked_Katar + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Katar + ChangeRefine: 1 + - BaseItem: Wicked_Plant + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: Wicked_Plant + ChangeRefine: 1 + - Item: EP19_DGW_Refine + BaseItems: + - BaseItem: D_Glacier_T_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_T_Sword + ChangeRefine: 1 + - BaseItem: D_Glacier_Katar + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Katar + ChangeRefine: 1 + - BaseItem: D_Glacier_T_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_T_Axe + ChangeRefine: 1 + - BaseItem: D_Glacier_Lance + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Lance + ChangeRefine: 1 + - BaseItem: D_Glacier_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Staff + ChangeRefine: 1 + - BaseItem: D_Glacier_Humma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Humma + ChangeRefine: 1 + - BaseItem: D_Glacier_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Bow + ChangeRefine: 1 + - BaseItem: D_Glacier_Revolver + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Revolver + ChangeRefine: 1 + - BaseItem: D_Glacier_Rifle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Rifle + ChangeRefine: 1 + - BaseItem: D_Glacier_Shotgun + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Shotgun + ChangeRefine: 1 + - BaseItem: D_Glacier_Gatling + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Gatling + ChangeRefine: 1 + - BaseItem: D_Glacier_Launcher + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Launcher + ChangeRefine: 1 + - BaseItem: D_Glacier_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Sword + ChangeRefine: 1 + - BaseItem: D_Glacier_B_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_B_Sword + ChangeRefine: 1 + - BaseItem: D_Glacier_R_Knife + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_R_Knife + ChangeRefine: 1 + - BaseItem: D_Glacier_B_Knife + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_B_Knife + ChangeRefine: 1 + - BaseItem: D_Glacier_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Axe + ChangeRefine: 1 + - BaseItem: D_Glacier_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Spear + ChangeRefine: 1 + - BaseItem: D_Glacier_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Book + ChangeRefine: 1 + - BaseItem: D_Glacier_Wand + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Wand + ChangeRefine: 1 + - BaseItem: D_Glacier_Foxtail + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Foxtail + ChangeRefine: 1 + - BaseItem: D_Glacier_Knuckle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Knuckle + ChangeRefine: 1 + - BaseItem: D_Glacier_Violin + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Violin + ChangeRefine: 1 + - BaseItem: D_Glacier_Whip + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Whip + ChangeRefine: 1 + - BaseItem: D_Glacier_Mace + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_Mace + ChangeRefine: 1 + - BaseItem: D_Glacier_M_Mace + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Ep19_Snow_Flower + Amount: 40 + - Material: EP19_D_P_Crystal + Amount: 10 + - Material: EP19_N_P_Crystal + Amount: 10 + ResultItem: D_Glacier_M_Mace + ChangeRefine: 1 + - Item: Barmund_Flame_Reform + BaseItems: + - BaseItem: Barmund_Flame_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Flame_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Flame_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Flame_Rune_Armor + - BaseItem: Barmund_Flame_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Flame_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Flame_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Flame_Rune_Boots + - BaseItem: Barmund_Flame_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Flame_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Flame_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Flame_Rune_Hood + - Item: Barmund_Plain_Reform + BaseItems: + - BaseItem: Barmund_Plain_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Plain_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Plain_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Plain_Rune_Armor + - BaseItem: Barmund_Plain_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Plain_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Plain_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Plain_Rune_Boots + - BaseItem: Barmund_Plain_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Plain_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Plain_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Plain_Rune_Hood + - Item: Barmund_Ice_Reform + BaseItems: + - BaseItem: Barmund_Ice_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Ice_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Ice_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Ice_Rune_Armor + - BaseItem: Barmund_Ice_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Ice_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Ice_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Ice_Rune_Boots + - BaseItem: Barmund_Ice_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Ice_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Ice_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Ice_Rune_Hood + - Item: Barmund_Death_Reform + BaseItems: + - BaseItem: Barmund_Death_Armor + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Death_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Death_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Death_Rune_Armor + - BaseItem: Barmund_Death_Boots + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Death_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Death_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Death_Rune_Boots + - BaseItem: Barmund_Death_Hood + MinimumRefine: 7 + Materials: + - Material: Armor_Stone_4 + Amount: 100 + - Material: Death_Barmund_Rune2 + Amount: 20 + - Material: Barmund_Death_Essence + Amount: 50 + - Material: Zelunium + Amount: 300 + - Material: BarMealTicket + Amount: 500 + ResultItem: Death_Rune_Hood - Item: Dimmen_A_Reform BaseItems: - BaseItem: Under_Seal_D_Key MaximumRefine: 0 - CardsAllowed: false Materials: - Material: Dimmension_Jewel - Amount: 1 - Material: Dimmension_Jewelry - Amount: 1 - Material: Herosria_Jewel - Amount: 1 - Material: Creed_Of_Herosria - Amount: 1 ResultItem: Dimmension_W_Key + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Under_Seal_D_Padlock MaximumRefine: 0 - CardsAllowed: false Materials: - Material: Dimmension_Jewel - Amount: 1 - Material: Dimmension_Jewelry - Amount: 1 - Material: Herosria_Jewel - Amount: 1 - Material: Justice_Of_Herosria - Amount: 1 ResultItem: Dimmension_W_Padlock + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Under_Seal_D_keyring MaximumRefine: 0 - CardsAllowed: false Materials: - Material: Dimmension_Jewel - Amount: 1 - Material: Dimmension_Jewelry - Amount: 1 - Material: Herosria_Jewel - Amount: 1 - Material: Glory_Of_Herosria - Amount: 1 ResultItem: Dimmension_W_Keyring + ClearSlots: true + RemoveEnchantgrade: true - Item: Dimmen_A_Refine BaseItems: - BaseItem: Dimmension_W_Key MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Heros_Gold_Bar Amount: 50 @@ -6953,7 +7080,6 @@ Body: - BaseItem: Dimmension_W_Padlock MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Heros_Gold_Bar Amount: 50 @@ -6968,7 +7094,6 @@ Body: - BaseItem: Dimmension_W_Keyring MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Heros_Gold_Bar Amount: 50 @@ -6983,7 +7108,6 @@ Body: - Item: Barmund_Soul_Reform BaseItems: - BaseItem: Barmund_Soul_Ring - CardsAllowed: false Materials: - Material: Acc_Stone_4 Amount: 100 @@ -6999,7 +7123,6 @@ Body: - Item: Barmund_Venom_Reform BaseItems: - BaseItem: Barmund_Venom_Ring - CardsAllowed: false Materials: - Material: Acc_Stone_4 Amount: 100 @@ -7015,7 +7138,6 @@ Body: - Item: Barmund_Temple_Reform BaseItems: - BaseItem: Barmund_Temple_Ring - CardsAllowed: false Materials: - Material: Acc_Stone_4 Amount: 100 @@ -7031,7 +7153,6 @@ Body: - Item: Barmund_S_Reform BaseItems: - BaseItem: Barmund_Soul_Ring - CardsAllowed: false Materials: - Material: Acc_Stone_4 Amount: 100 @@ -7047,7 +7168,6 @@ Body: - Item: Barmund_V_Reform BaseItems: - BaseItem: Barmund_Venom_Ring - CardsAllowed: false Materials: - Material: Acc_Stone_4 Amount: 100 @@ -7063,7 +7183,6 @@ Body: - Item: Barmund_T_Reform BaseItems: - BaseItem: Barmund_Temple_Ring - CardsAllowed: false Materials: - Material: Acc_Stone_4 Amount: 100 @@ -7079,7 +7198,6 @@ Body: - Item: Amp_Blueprint1 BaseItems: - BaseItem: Ein_1HDAGGER - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 75 @@ -7093,10 +7211,10 @@ Body: Amount: 75 ResultItem: F_Ein_1HDAGGER ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint2 BaseItems: - BaseItem: Ein_1HMAGGER - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7110,10 +7228,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HMAGGER ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint3 BaseItems: - BaseItem: Ein_1HSWORD - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7127,10 +7245,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HSWORD ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint4 BaseItems: - BaseItem: Ein_1H_Foxtail - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7144,10 +7262,10 @@ Body: Amount: 100 ResultItem: F_Ein_1H_Foxtail ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint5 BaseItems: - BaseItem: Ein_1HSPEAR - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7161,10 +7279,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HSPEAR ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint6 BaseItems: - BaseItem: Ein_BHSWORD - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7178,10 +7296,10 @@ Body: Amount: 100 ResultItem: F_Ein_BHSWORD ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint7 BaseItems: - BaseItem: Ein_1HHAMMER - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7195,10 +7313,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HHAMMER ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint8 BaseItems: - BaseItem: Ein_BHAXE - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7212,10 +7330,10 @@ Body: Amount: 100 ResultItem: F_Ein_BHAXE ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint9 BaseItems: - BaseItem: Ein_1HKNUCK - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7229,10 +7347,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HKNUCK ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint10 BaseItems: - BaseItem: Ein_1HBOOK - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7246,10 +7364,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HBOOK ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint11 BaseItems: - BaseItem: Ein_1HWAND - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7263,10 +7381,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HWAND ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint12 BaseItems: - BaseItem: Ein_BHSTAFF - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7280,10 +7398,10 @@ Body: Amount: 100 ResultItem: F_Ein_BHSTAFF ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint13 BaseItems: - BaseItem: Ein_BHHuuma - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7297,10 +7415,10 @@ Body: Amount: 100 ResultItem: F_Ein_BHHuuma ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint14 BaseItems: - BaseItem: Ein_BHBOW - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7314,10 +7432,10 @@ Body: Amount: 100 ResultItem: F_Ein_BHBOW ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint15 BaseItems: - BaseItem: Ein_BHKATAR - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7331,10 +7449,10 @@ Body: Amount: 100 ResultItem: F_Ein_BHKATAR ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint16 BaseItems: - BaseItem: Ein_1HGUN - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7348,10 +7466,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HGUN ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint17 BaseItems: - BaseItem: Ein_1HWHIP - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7365,10 +7483,10 @@ Body: Amount: 100 ResultItem: F_Ein_1HWHIP ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Amp_Blueprint18 BaseItems: - BaseItem: Ein_1HLUTE - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 100 @@ -7382,12 +7500,12 @@ Body: Amount: 100 ResultItem: F_Ein_1HLUTE ChangeRefine: -20 + RandomOptionGroup: Group_0 - Item: Mocadas_Refine_Box BaseItems: - BaseItem: Mocadas_G_Sword MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7398,7 +7516,6 @@ Body: - BaseItem: Mocadas_Spear MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7409,7 +7526,6 @@ Body: - BaseItem: Mocadas_Stem MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7420,7 +7536,6 @@ Body: - BaseItem: Mocadas_Spellbooks MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7431,7 +7546,6 @@ Body: - BaseItem: Mocadas_C_Sword MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7442,7 +7556,6 @@ Body: - BaseItem: Mocadas_Katar MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7453,7 +7566,6 @@ Body: - BaseItem: Mocadas_Axe MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7464,7 +7576,6 @@ Body: - BaseItem: Mocadas_Judgement MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7475,7 +7586,6 @@ Body: - BaseItem: Mocadas_Knuckle MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7486,7 +7596,6 @@ Body: - BaseItem: Mocadas_Rod MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7497,7 +7606,6 @@ Body: - BaseItem: Mocadas_Bow MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7508,7 +7616,6 @@ Body: - BaseItem: Mocadas_Instrument MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7519,7 +7626,6 @@ Body: - BaseItem: Mocadas_Whip MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7530,7 +7636,6 @@ Body: - BaseItem: Mocadas_Foxtail MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7541,7 +7646,6 @@ Body: - BaseItem: Mocadas_Wand MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7552,7 +7656,6 @@ Body: - BaseItem: Mocadas_Book MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7563,7 +7666,6 @@ Body: - BaseItem: Mocadas_Knife MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7574,7 +7676,6 @@ Body: - BaseItem: Mocadas_Hall MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7585,7 +7686,6 @@ Body: - BaseItem: Mocadas_Launcher MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7596,7 +7696,6 @@ Body: - BaseItem: Mocadas_Rifle MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7607,7 +7706,6 @@ Body: - BaseItem: Mocadas_Shotgun MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7618,7 +7716,6 @@ Body: - BaseItem: Mocadas_Gatling MinimumRefine: 9 MaximumRefine: 10 - CardsAllowed: false Materials: - Material: Mocadas_Water Amount: 150 @@ -7631,7 +7728,6 @@ Body: - BaseItem: Punish_Hall MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7640,7 +7736,6 @@ Body: - BaseItem: Saint_Bringer MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7649,7 +7744,6 @@ Body: - BaseItem: Humma_Brilliance MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7658,7 +7752,6 @@ Body: - BaseItem: Luppiter_Spear MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7667,7 +7760,6 @@ Body: - BaseItem: Holy_Raise_Spear MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7676,7 +7768,6 @@ Body: - BaseItem: Lightforce_Foxtail_Wand MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7685,7 +7776,6 @@ Body: - BaseItem: Shining_Light_Katar MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7694,7 +7784,6 @@ Body: - BaseItem: Angel_Wing_Bow MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7703,7 +7792,6 @@ Body: - BaseItem: Guardian_Saber MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7712,7 +7800,6 @@ Body: - BaseItem: Holy_Light_Dagger MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7721,7 +7808,6 @@ Body: - BaseItem: Light_Power_Harp MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7730,7 +7816,6 @@ Body: - BaseItem: Light_Power_Spark MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7739,7 +7824,6 @@ Body: - BaseItem: Lighting_Splatter MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7748,7 +7832,6 @@ Body: - BaseItem: Justice_Bomber MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7757,7 +7840,6 @@ Body: - BaseItem: Last_Dawn MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7766,7 +7848,6 @@ Body: - BaseItem: Devil_Hunter MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7775,7 +7856,6 @@ Body: - BaseItem: Road_Of_Glory MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7784,7 +7864,6 @@ Body: - BaseItem: Victory_Sword MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7793,7 +7872,6 @@ Body: - BaseItem: Divine_Buster MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7802,7 +7880,6 @@ Body: - BaseItem: Orign_Of_Life MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7811,7 +7888,6 @@ Body: - BaseItem: Destiny_Staff MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7820,7 +7896,6 @@ Body: - BaseItem: Blessed_Bible MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7829,7 +7904,6 @@ Body: - BaseItem: Soul_Liberator MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7840,7 +7914,6 @@ Body: - BaseItem: Demonic_Claw MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7849,7 +7922,6 @@ Body: - BaseItem: Sealed_Bible MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7858,7 +7930,6 @@ Body: - BaseItem: Darkness_Tablet MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7867,7 +7938,6 @@ Body: - BaseItem: Devil_Wing_Staff MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7876,7 +7946,6 @@ Body: - BaseItem: Doom_Bible MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7885,7 +7954,6 @@ Body: - BaseItem: Soul_Harvest MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7894,7 +7962,6 @@ Body: - BaseItem: The_Reaper MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7903,7 +7970,6 @@ Body: - BaseItem: Underworld_Knife MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7912,7 +7978,6 @@ Body: - BaseItem: Devil_Cursed_Sword MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7921,7 +7986,6 @@ Body: - BaseItem: Dark_Angel_Ray_Bow MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7930,7 +7994,6 @@ Body: - BaseItem: Crime_Violine MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7939,7 +8002,6 @@ Body: - BaseItem: Crime_Whip MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7948,7 +8010,6 @@ Body: - BaseItem: RG_5649 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7957,7 +8018,6 @@ Body: - BaseItem: Devil_L_Launcher MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7966,7 +8026,6 @@ Body: - BaseItem: Screaming_Rifle MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7975,7 +8034,6 @@ Body: - BaseItem: Devils_Bullet MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7984,7 +8042,6 @@ Body: - BaseItem: Outlaw_Cursed_Shotgun MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -7993,7 +8050,6 @@ Body: - BaseItem: Blood_Rapier MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8002,7 +8058,6 @@ Body: - BaseItem: Destruction_Axe MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8011,7 +8066,6 @@ Body: - BaseItem: Devil_Claw MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8020,7 +8074,6 @@ Body: - BaseItem: Execution_Great_Sword MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8029,7 +8082,6 @@ Body: - BaseItem: Devil_Guardian_Sword MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8038,7 +8090,6 @@ Body: - BaseItem: Darkness_Foxtail_Model MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8049,7 +8100,6 @@ Body: - BaseItem: GoodnEvil_Circlet_DK MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8058,7 +8108,6 @@ Body: - BaseItem: GoodnEvil_Circlet_IG MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8067,7 +8116,6 @@ Body: - BaseItem: GoodnEvil_Circlet_AG MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8076,7 +8124,6 @@ Body: - BaseItem: GoodnEvil_Circlet_EM MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8085,7 +8132,6 @@ Body: - BaseItem: GoodnEvil_Circlet_CD MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8094,7 +8140,6 @@ Body: - BaseItem: GoodnEvil_Circlet_IQ MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8103,7 +8148,6 @@ Body: - BaseItem: GoodnEvil_Circlet_MT MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8112,7 +8156,6 @@ Body: - BaseItem: GoodnEvil_Circlet_BO MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8121,7 +8164,6 @@ Body: - BaseItem: GoodnEvil_Circlet_SHC MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8130,7 +8172,6 @@ Body: - BaseItem: GoodnEvil_Circlet_ABC MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8139,7 +8180,6 @@ Body: - BaseItem: GoodnEvil_Circlet_WH MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8148,7 +8188,6 @@ Body: - BaseItem: GoodnEvil_Circlet_TR MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8157,7 +8196,6 @@ Body: - BaseItem: GoodnEvil_Circlet_SS MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8166,7 +8204,6 @@ Body: - BaseItem: GoodnEvil_Circlet_SKE MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8175,7 +8212,6 @@ Body: - BaseItem: GoodnEvil_Circlet_SOA MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8184,7 +8220,6 @@ Body: - BaseItem: GoodnEvil_Circlet_HN MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8193,7 +8228,6 @@ Body: - BaseItem: GoodnEvil_Circlet_SH MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8202,7 +8236,6 @@ Body: - BaseItem: GoodnEvil_Circlet_NW MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8211,7 +8244,6 @@ Body: - BaseItem: GoodnEvil_Circlet_NW2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8220,7 +8252,6 @@ Body: - BaseItem: GoodnEvil_Circlet_NW3 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8229,7 +8260,6 @@ Body: - BaseItem: GoodnEvil_Circlet_NW4 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8238,7 +8268,6 @@ Body: - BaseItem: GoodnEvil_Circlet_NW5 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8247,7 +8276,6 @@ Body: - Item: Amp_Blueprint19 BaseItems: - BaseItem: Ein_1HDAGGER - CardsAllowed: false Materials: - Material: Weapon_Stone_3 Amount: 25 @@ -8261,12 +8289,13 @@ Body: Amount: 25 ResultItem: F_Ein_1HDAGGER2 ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true - Item: F_Ein_Weapon_Hammer BaseItems: - BaseItem: F_Ein_1HGUN MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8275,7 +8304,6 @@ Body: - BaseItem: F_Ein_BHBOW MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8284,7 +8312,6 @@ Body: - BaseItem: F_Ein_BHHuuma MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8293,7 +8320,6 @@ Body: - BaseItem: F_Ein_BHSTAFF MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8302,7 +8328,6 @@ Body: - BaseItem: F_Ein_BHAXE MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8311,7 +8336,6 @@ Body: - BaseItem: F_Ein_BHKATAR MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8320,7 +8344,6 @@ Body: - BaseItem: F_Ein_BHSWORD MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8329,7 +8352,6 @@ Body: - BaseItem: F_Ein_1HHAMMER MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8338,7 +8360,6 @@ Body: - BaseItem: F_Ein_1HWHIP MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8347,7 +8368,6 @@ Body: - BaseItem: F_Ein_1HLUTE MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8356,7 +8376,6 @@ Body: - BaseItem: F_Ein_1HKNUCK MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8365,7 +8384,6 @@ Body: - BaseItem: F_Ein_1HWAND MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8374,7 +8392,6 @@ Body: - BaseItem: F_Ein_1H_Foxtail MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8383,7 +8400,6 @@ Body: - BaseItem: F_Ein_1HBOOK MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8392,7 +8408,6 @@ Body: - BaseItem: F_Ein_1HSPEAR MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8401,7 +8416,6 @@ Body: - BaseItem: F_Ein_1HDAGGER2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8410,7 +8424,6 @@ Body: - BaseItem: F_Ein_1HDAGGER MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8419,7 +8432,6 @@ Body: - BaseItem: F_Ein_1HMAGGER MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8428,7 +8440,6 @@ Body: - BaseItem: F_Ein_1HSWORD MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8438,162 +8449,123 @@ Body: BaseItems: - BaseItem: Royal_Bow_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Royal_Bow_K - BaseItem: Shadow_Staff_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Shadow_Staff_K - BaseItem: Iron_Nail_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Iron_Nail_K - BaseItem: Ancient_Hero_Boots MinimumRefine: 11 - CardsAllowed: false ResultItem: Great_Hero_Boots - BaseItem: Blue_Crystal_Staff MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Blue_Crystal_Staff - BaseItem: Freezing_Rod MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Freezing_Rod - BaseItem: Sword_Of_Bluefire MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Sword_Of_Bluefire - BaseItem: Iron_Staff MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Iron_Staff - BaseItem: Oriental_Sword MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Oriental_Sword - BaseItem: Fog_Dew_Sword MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Fog_Dew_Sword - BaseItem: Humma_Clear MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Humma_Clear - BaseItem: Narcis_Bow MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Narcis_Bow - BaseItem: Magic_Sword MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Magic_Sword - BaseItem: Avenger MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Avenger - BaseItem: Undine_Spear_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Undine_Spear_K - BaseItem: Demon_Hunting_Bible_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Demon_Hunting_Bible - BaseItem: Shiver_Katar_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Shiver_Katar_K - BaseItem: OneSkyOneSun MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_OneSkyOneSun - BaseItem: SoulWeight MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_SoulWeight - BaseItem: MeawFoxtail MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_MeawFoxtail - BaseItem: Freedom_Stick MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Freedom_Stick - BaseItem: Blessed_Knife MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Blessed_Knife - BaseItem: Dragonic_Slayer MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Dragonic_Slayer - BaseItem: Light_Blade MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Light_Blade - BaseItem: Slate_Sword MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Slate_Sword - BaseItem: Trumpet_Shell_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Trumpet_Shell_K - BaseItem: Barb_Wire_K MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Barb_Wire_K - BaseItem: Meteor_Striker MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Meteor_Striker - BaseItem: Saint_Hall MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Saint_Hall - BaseItem: Ray_Knuckle MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Ray_Knuckle - BaseItem: Blade_Katar MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Blade_Katar - BaseItem: Fatalist MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Fatalist - BaseItem: Scalet_Dragon_L_Bow MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Scalet_Dragon_L_Bow - BaseItem: Crimson_Rose MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Crimson_Rose - BaseItem: Master_Soul_Rifle MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Master_Soul_Rifle - BaseItem: Demon_S_Shot MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Demon_S_Shot - BaseItem: Golden_L_Launcher MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_Golden_L_Launcher - BaseItem: The_Black_Gatling MinimumRefine: 11 - CardsAllowed: false ResultItem: Up_The_Black_Gatling - Item: EP20_DGA_Refine BaseItems: - BaseItem: D_Glacier_Armor MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Ep20_Cat_Whiskers Amount: 40 @@ -8608,7 +8580,6 @@ Body: - BaseItem: D_Glacier_Robe MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Ep20_Cat_Whiskers Amount: 40 @@ -8623,7 +8594,6 @@ Body: - BaseItem: D_Glacier_Manteau MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Ep20_Cat_Whiskers Amount: 40 @@ -8638,7 +8608,6 @@ Body: - BaseItem: D_Glacier_Muffler MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Ep20_Cat_Whiskers Amount: 40 @@ -8653,7 +8622,6 @@ Body: - BaseItem: D_Glacier_Boots MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Ep20_Cat_Whiskers Amount: 40 @@ -8668,7 +8636,6 @@ Body: - BaseItem: D_Glacier_Shoes MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Ep20_Cat_Whiskers Amount: 40 @@ -8685,7 +8652,6 @@ Body: - BaseItem: Glacier_Helm_1 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8694,7 +8660,6 @@ Body: - BaseItem: Glacier_Helm_2 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8703,52 +8668,14 @@ Body: - BaseItem: Glacier_Helm_3 MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 ResultItem: Glacier_Helm_3 ChangeRefine: 1 - - Item: FA_Armor_Reform_1 - BaseItems: - - BaseItem: Thanatos_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_1 - Amount: 200 - - Material: Piece_Of_Bone_Armor - Amount: 15 - - Material: Mine_As - Amount: 50 - - Material: Sakray_Fury2 - Amount: 5 - - Material: Sakray_Regret2 - Amount: 5 - ResultItem: Thanatos_Sword_FA - ChangeRefine: -5 - - Item: FA_Armor_Reform_2 - BaseItems: - - BaseItem: Thanatos_Sword - MinimumRefine: 9 - CardsAllowed: false - Materials: - - Material: Armor_Stone_2 - Amount: 200 - - Material: Piece_Of_Bone_Armor - Amount: 30 - - Material: Mine_As - Amount: 100 - - Material: Sakray_Fury2 - Amount: 9 - - Material: Sakray_Regret2 - Amount: 9 - ResultItem: Thanatos_Sword_FA - ChangeRefine: -1 - Item: Bar_D_A_Seal BaseItems: - BaseItem: Flame_E_R_Armor - CardsAllowed: false Materials: - Material: Bar_D_Fl_Rune Amount: 30 @@ -8760,7 +8687,6 @@ Body: Amount: 15 ResultItem: Flame_E_R_Armor2 - BaseItem: Ice_S_R_Suits - CardsAllowed: false Materials: - Material: Bar_D_Ic_Rune Amount: 30 @@ -8772,7 +8698,6 @@ Body: Amount: 15 ResultItem: Ice_S_R_Suits2 - BaseItem: Soul_P_R_Robe - CardsAllowed: false Materials: - Material: Bar_D_So_Rune Amount: 30 @@ -8784,7 +8709,6 @@ Body: Amount: 15 ResultItem: Soul_P_R_Robe2 - BaseItem: Corrupt_P_R_Cloth - CardsAllowed: false Materials: - Material: Bar_D_Co_Rune Amount: 30 @@ -8798,7 +8722,6 @@ Body: - Item: Bar_D_A_Unseal BaseItems: - BaseItem: Flame_E_R_Armor2 - CardsAllowed: false Materials: - Material: Bar_D_Fl_Rune Amount: 60 @@ -8810,7 +8733,6 @@ Body: Amount: 30 ResultItem: Flame_E_R_Armor - BaseItem: Ice_S_R_Suits2 - CardsAllowed: false Materials: - Material: Bar_D_Ic_Rune Amount: 60 @@ -8822,7 +8744,6 @@ Body: Amount: 30 ResultItem: Ice_S_R_Suits - BaseItem: Soul_P_R_Robe2 - CardsAllowed: false Materials: - Material: Bar_D_So_Rune Amount: 60 @@ -8834,7 +8755,6 @@ Body: Amount: 30 ResultItem: Soul_P_R_Robe - BaseItem: Corrupt_P_R_Cloth2 - CardsAllowed: false Materials: - Material: Bar_D_Co_Rune Amount: 60 @@ -8850,7 +8770,6 @@ Body: - BaseItem: FateSin_Boots_CD MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8859,7 +8778,6 @@ Body: - BaseItem: FateSin_Boots_IQ MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8868,7 +8786,6 @@ Body: - BaseItem: FateSin_Boots_SOA MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8877,7 +8794,6 @@ Body: - BaseItem: FateSin_Boots_BO MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8886,7 +8802,6 @@ Body: - BaseItem: FateSin_Boots_DK MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8895,7 +8810,6 @@ Body: - BaseItem: FateSin_Boots_SH MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8904,7 +8818,6 @@ Body: - BaseItem: FateSin_Boots_EM MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8913,7 +8826,6 @@ Body: - BaseItem: FateSin_Boots_WH MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 @@ -8922,386 +8834,1870 @@ Body: - BaseItem: FateSin_Boots_SKE MinimumRefine: 9 MaximumRefine: 11 - CardsAllowed: false Materials: - Material: Blacksmith_Blessing Amount: 14 ResultItem: FateSin_Boots_SKE ChangeRefine: 1 + - BaseItem: FateSin_Boots_MT + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_MT + ChangeRefine: 1 + - BaseItem: FateSin_Boots_SHC + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_SHC + ChangeRefine: 1 + - BaseItem: FateSin_Boots_SS + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_SS + ChangeRefine: 1 + - BaseItem: FateSin_Boots_ABC + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_ABC + ChangeRefine: 1 + - BaseItem: FateSin_Boots_TR + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_TR + ChangeRefine: 1 + - BaseItem: FateSin_Boots_HN + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_HN + ChangeRefine: 1 + - BaseItem: FateSin_Boots_IG + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_IG + ChangeRefine: 1 + - BaseItem: FateSin_Boots_AG + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_AG + ChangeRefine: 1 + - BaseItem: FateSin_Boots_NW + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Blacksmith_Blessing + Amount: 14 + ResultItem: FateSin_Boots_NW + ChangeRefine: 1 - Item: R_Ep17_Box BaseItems: - BaseItem: Saphir_Hall_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Saphir_Hall_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: ElectricFox_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_ElectricFox_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Rutilus_Stick_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Rutilus_Stick_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Circuit_Board_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Circuit_Board_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Boost_Lance_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Boost_Lance_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Blasti_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Blasti_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Beam_Claymore_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Beam_Claymore_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Cannon_Rapier_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Cannon_Rapier_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: AC_B44_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_AC_B44_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Virtual_Bow_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Virtual_Bow_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: HR_S55_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_HR_S55_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: MH_P89_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_MH_P89_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Kuroiro_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Kuroiro_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Meuchler_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Meuchler_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Burning_Knuckle_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Burning_Knuckle_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ultio_Spes_OS - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ultio_Spes_OS ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_BC_R - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_BC_R ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_B_R - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_B_R ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_Armor_A - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_Armor_A ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_Engine_A - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_Engine_A ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_Leg_A - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_Leg_A ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_BC_L - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_BC_L ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_B_L - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_B_L ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_Armor_B - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_Armor_B ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_Engine_B - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_Engine_B ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Auto_Leg_B - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Auto_Leg_B ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Sword - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Sword ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Wand - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Wand ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Book - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Book ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Sword2 - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Sword2 ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Bow - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Bow ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Bow2 - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Bow2 ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_knuck - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_knuck ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Spear - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Spear ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Spear - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Spear ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Dagger - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Dagger ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Katar - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Katar ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Staff - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Staff ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Book2 - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Book2 ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Dagger2 - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Dagger2 ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Whip - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Whip ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Inst - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Inst ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Huuma - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Huuma ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Foxtail - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Foxtail ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Rifle - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Rifle ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Shotgun - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Shotgun ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Gatling - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Gatling ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Grenade - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Grenade ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Axe - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Axe ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Sword - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Sword ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Bow3 - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Bow3 ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_Bh_Sword - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_Bh_Sword ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Ep172_1h_Hammer - CardsAllowed: false Materials: - Material: Imperfect_Rune Amount: 10 ResultItem: R_Ep172_1h_Hammer ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true - BaseItem: Card_Coin MaximumRefine: 0 - CardsAllowed: false ResultItem: R_Recycle_Card + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_A_Bow + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_A_Bow + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_T_Sword + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_T_Sword + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Lance + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Lance + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_G_Sword + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_G_Sword + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_G_Spear + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_G_Spear + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Axe + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Axe + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Mace + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Mace + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Lapier + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Lapier + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Hall + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Hall + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Cakram + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Cakram + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Katar + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Katar + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Dagger + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Dagger + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_C_Bow + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_C_Bow + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_T_Staff + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_T_Staff + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Rod + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Rod + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_M_Book + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_M_Book + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_P_Book + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_P_Book + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Bible + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Bible + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Wand + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Wand + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Knuckle + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Knuckle + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Claw + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Claw + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Ballista + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Ballista + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Violin + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Violin + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_C_Rope + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_C_Rope + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Harp + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Harp + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Ribbon + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Ribbon + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Humma + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Humma + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_C_Humma + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_C_Humma + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Revolver + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Revolver + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Shotgun + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Shotgun + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Rifle + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Rifle + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Gatling + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Gatling + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Launcher + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Launcher + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Moon_B + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Moon_B + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_Star_B + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_Star_B + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_S_Stick + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_S_Stick + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_D_Wand + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_D_Wand + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_F_Wand + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_F_Wand + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Adulter_F_F_model + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Adulter_F_F_model + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Suits + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Suits + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Robe + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Robe + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Muffler + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Muffler + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Manteau + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Manteau + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Boots + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Boots + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Shoes + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Shoes + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Pendant + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Pendant + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Ring + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Ring + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Earing + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Earing + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - BaseItem: Gray_W_Necklace + Materials: + - Material: Imperfect_Rune + Amount: 10 + ResultItem: R_Gray_W_Necklace + ChangeRefine: -20 + RandomOptionGroup: Group_0 + ClearSlots: true + RemoveEnchantgrade: true + - Item: Season_H_Upgrade + BaseItems: + - BaseItem: Season_Hood_Spring + Materials: + - Material: Circul_Of_Life + Amount: 30 + - Material: Fruit_Of_Birth + Amount: 15 + - Material: Fruit_Of_Extinction + Amount: 15 + - Material: Pow_Meteorite_Fragment + Amount: 50 + - Material: Sta_Meteorite_Fragment + Amount: 50 + - Material: Wis_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Spring + - BaseItem: Season_Hood_Summer + Materials: + - Material: Circul_Of_Life + Amount: 30 + - Material: Fruit_Of_Birth + Amount: 15 + - Material: Fruit_Of_Extinction + Amount: 15 + - Material: Con_Meteorite_Fragment + Amount: 50 + - Material: Spl_Meteorite_Fragment + Amount: 50 + - Material: Sta_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Summer + - BaseItem: Season_Hood_Autumn + Materials: + - Material: Circul_Of_Life + Amount: 30 + - Material: Fruit_Of_Birth + Amount: 15 + - Material: Fruit_Of_Extinction + Amount: 15 + - Material: Spl_Meteorite_Fragment + Amount: 50 + - Material: Crt_Meteorite_Fragment + Amount: 50 + - Material: Wis_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Autumn + - BaseItem: Season_Hood_Winter + Materials: + - Material: Circul_Of_Life + Amount: 30 + - Material: Fruit_Of_Birth + Amount: 15 + - Material: Fruit_Of_Extinction + Amount: 15 + - Material: Crt_Meteorite_Fragment + Amount: 50 + - Material: Con_Meteorite_Fragment + Amount: 50 + - Material: Pow_Meteorite_Fragment + Amount: 50 + ResultItem: Circul_Of_Life_Winter + - Item: Dimen_W_Refine + BaseItems: + - BaseItem: Dimen_DK_T_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_DK_T_Sword + ChangeRefine: 1 + - BaseItem: Dimen_DK_Lance + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_DK_Lance + ChangeRefine: 1 + - BaseItem: Dimen_IG_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_IG_Sword + ChangeRefine: 1 + - BaseItem: Dimen_IG_Spear + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_IG_Spear + ChangeRefine: 1 + - BaseItem: Dimen_MT_Axe + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_MT_Axe + ChangeRefine: 1 + - BaseItem: Dimen_MT_Mace + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_MT_Mace + ChangeRefine: 1 + - BaseItem: Dimen_BO_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_BO_Sword + ChangeRefine: 1 + - BaseItem: Dimen_BO_Hall + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_BO_Hall + ChangeRefine: 1 + - BaseItem: Dimen_SHC_Katar + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SHC_Katar + ChangeRefine: 1 + - BaseItem: Dimen_SHC_Cakram + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SHC_Cakram + ChangeRefine: 1 + - BaseItem: Dimen_ABC_Knife + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_ABC_Knife + ChangeRefine: 1 + - BaseItem: Dimen_ABC_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_ABC_Bow + ChangeRefine: 1 + - BaseItem: Dimen_AG_Staff + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_AG_Staff + ChangeRefine: 1 + - BaseItem: Dimen_AG_Rod + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_AG_Rod + ChangeRefine: 1 + - BaseItem: Dimen_EM_M_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_EM_M_Book + ChangeRefine: 1 + - BaseItem: Dimen_EM_S_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_EM_S_Book + ChangeRefine: 1 + - BaseItem: Dimen_CD_Rod + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_CD_Rod + ChangeRefine: 1 + - BaseItem: Dimen_CD_Bible + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_CD_Bible + ChangeRefine: 1 + - BaseItem: Dimen_IQ_Knuckle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_IQ_Knuckle + ChangeRefine: 1 + - BaseItem: Dimen_IQ_Claw + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_IQ_Claw + ChangeRefine: 1 + - BaseItem: Dimen_WH_C_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_WH_C_Bow + ChangeRefine: 1 + - BaseItem: Dimen_WH_Bow + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_WH_Bow + ChangeRefine: 1 + - BaseItem: Dimen_TR_Harp + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Harp + ChangeRefine: 1 + - BaseItem: Dimen_TR_Vilolin + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Vilolin + ChangeRefine: 1 + - BaseItem: Dimen_TR_Ribbon + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Ribbon + ChangeRefine: 1 + - BaseItem: Dimen_SS_Humma + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SS_Humma + ChangeRefine: 1 + - BaseItem: Dimen_SS_Wheel + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SS_Wheel + ChangeRefine: 1 + - BaseItem: Dimen_NW_Rifle + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_NW_Rifle + ChangeRefine: 1 + - BaseItem: Dimen_NW_Launcher + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_NW_Launcher + ChangeRefine: 1 + - BaseItem: Dimen_SKE_M_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SKE_M_Book + ChangeRefine: 1 + - BaseItem: Dimen_SKE_S_Book + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SKE_S_Book + ChangeRefine: 1 + - BaseItem: Dimen_SOA_Stick + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SOA_Stick + ChangeRefine: 1 + - BaseItem: Dimen_SOA_Rod + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SOA_Rod + ChangeRefine: 1 + - BaseItem: Dimen_HN_Sword + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_HN_Sword + ChangeRefine: 1 + - BaseItem: Dimen_HN_Rod + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_HN_Rod + ChangeRefine: 1 + - BaseItem: Dimen_SH_Foxtail + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SH_Foxtail + ChangeRefine: 1 + - BaseItem: Dimen_SH_F_Model + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_SH_F_Model + ChangeRefine: 1 + - BaseItem: Dimen_TR_Rope + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: Abyss_Magic_Jewel + Amount: 10 + - Material: Time_Dimension_Jewel + Amount: 10 + - Material: Zelunium + Amount: 75 + - Material: Shadowdecon + Amount: 75 + - Material: Etel_Stone + Amount: 15 + ResultItem: Dimen_TR_Rope + ChangeRefine: 1 + - Item: Refine_Furious + BaseItems: + - BaseItem: StormBow_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: StormBow_Furious + ChangeRefine: 1 + - BaseItem: TornadoBow_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: TornadoBow_Furious + ChangeRefine: 1 + - BaseItem: SaintBook_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: SaintBook_Furious + ChangeRefine: 1 + - BaseItem: SaintWand_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: SaintWand_Furious + ChangeRefine: 1 + - BaseItem: SunBook_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: SunBook_Furious + ChangeRefine: 1 + - BaseItem: MoonBook_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: MoonBook_Furious + ChangeRefine: 1 + - BaseItem: FuriousCirclet_WH + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Ethernium + Amount: 10 + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_WH + ChangeRefine: 1 + - BaseItem: FuriousCirclet_CD + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Ethernium + Amount: 10 + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_CD + ChangeRefine: 1 + - BaseItem: FuriousCirclet_SKE + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Ethernium + Amount: 10 + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_SKE + ChangeRefine: 1 + - BaseItem: FuriousBoots + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Ethernium + Amount: 10 + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousBoots + ChangeRefine: 1 + - BaseItem: Slayer_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Slayer_Furious + ChangeRefine: 1 + - BaseItem: Trident_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Trident_Furious + ChangeRefine: 1 + - BaseItem: Demonius_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Demonius_Furious + ChangeRefine: 1 + - BaseItem: Demonsword_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Demonsword_Furious + ChangeRefine: 1 + - BaseItem: Foxtail_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Foxtail_Furious + ChangeRefine: 1 + - BaseItem: Setaria_Furious + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Etherdeocon + Amount: 10 + - Material: Enriched_Etherdeocon + Amount: 20 + ResultItem: Setaria_Furious + ChangeRefine: 1 + - BaseItem: FuriousCirclet_DK + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Ethernium + Amount: 10 + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_DK + ChangeRefine: 1 + - BaseItem: FuriousCirclet_ABC + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Ethernium + Amount: 10 + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_ABC + ChangeRefine: 1 + - BaseItem: FuriousCirclet_SH + MinimumRefine: 9 + MaximumRefine: 11 + Materials: + - Material: HD_Ethernium + Amount: 10 + - Material: Enriched_Ethernium + Amount: 20 + ResultItem: FuriousCirclet_SH + ChangeRefine: 1 diff --git a/db/re/job_basepoints.yml b/db/re/job_basepoints.yml index f7575234e5..b3ef890c8a 100644 --- a/db/re/job_basepoints.yml +++ b/db/re/job_basepoints.yml @@ -19397,6 +19397,26 @@ Body: Hp: 31450 - Level: 250 Hp: 31625 + - Level: 251 + Hp: 31625 + - Level: 252 + Hp: 31625 + - Level: 253 + Hp: 31625 + - Level: 254 + Hp: 31625 + - Level: 255 + Hp: 31625 + - Level: 256 + Hp: 31625 + - Level: 257 + Hp: 31625 + - Level: 258 + Hp: 31625 + - Level: 259 + Hp: 31625 + - Level: 260 + Hp: 31625 - Jobs: Meister: true Meister2: true @@ -19503,6 +19523,26 @@ Body: Hp: 29575 - Level: 250 Hp: 29750 + - Level: 251 + Hp: 29750 + - Level: 252 + Hp: 29750 + - Level: 253 + Hp: 29750 + - Level: 254 + Hp: 29750 + - Level: 255 + Hp: 29750 + - Level: 256 + Hp: 29750 + - Level: 257 + Hp: 29750 + - Level: 258 + Hp: 29750 + - Level: 259 + Hp: 29750 + - Level: 260 + Hp: 29750 - Jobs: Shadow_Cross: true BaseHp: @@ -19608,6 +19648,26 @@ Body: Hp: 28075 - Level: 250 Hp: 28225 + - Level: 251 + Hp: 28225 + - Level: 252 + Hp: 28225 + - Level: 253 + Hp: 28225 + - Level: 254 + Hp: 28225 + - Level: 255 + Hp: 28225 + - Level: 256 + Hp: 28225 + - Level: 257 + Hp: 28225 + - Level: 258 + Hp: 28225 + - Level: 259 + Hp: 28225 + - Level: 260 + Hp: 28225 - Jobs: Arch_Mage: true BaseHp: @@ -19713,6 +19773,26 @@ Body: Hp: 24200 - Level: 250 Hp: 24375 + - Level: 251 + Hp: 24375 + - Level: 252 + Hp: 24375 + - Level: 253 + Hp: 24375 + - Level: 254 + Hp: 24375 + - Level: 255 + Hp: 24375 + - Level: 256 + Hp: 24375 + - Level: 257 + Hp: 24375 + - Level: 258 + Hp: 24375 + - Level: 259 + Hp: 24375 + - Level: 260 + Hp: 24375 - Jobs: Cardinal: true BaseHp: @@ -19818,6 +19898,26 @@ Body: Hp: 24585 - Level: 250 Hp: 24760 + - Level: 251 + Hp: 24760 + - Level: 252 + Hp: 24760 + - Level: 253 + Hp: 24760 + - Level: 254 + Hp: 24760 + - Level: 255 + Hp: 24760 + - Level: 256 + Hp: 24760 + - Level: 257 + Hp: 24760 + - Level: 258 + Hp: 24760 + - Level: 259 + Hp: 24760 + - Level: 260 + Hp: 24760 - Jobs: Windhawk: true Windhawk2: true @@ -19924,6 +20024,26 @@ Body: Hp: 25035 - Level: 250 Hp: 25185 + - Level: 251 + Hp: 25185 + - Level: 252 + Hp: 25185 + - Level: 253 + Hp: 25185 + - Level: 254 + Hp: 25185 + - Level: 255 + Hp: 25185 + - Level: 256 + Hp: 25185 + - Level: 257 + Hp: 25185 + - Level: 258 + Hp: 25185 + - Level: 259 + Hp: 25185 + - Level: 260 + Hp: 25185 - Jobs: Imperial_Guard: true Imperial_Guard2: true @@ -20030,6 +20150,26 @@ Body: Hp: 30330 - Level: 250 Hp: 30505 + - Level: 251 + Hp: 30505 + - Level: 252 + Hp: 30505 + - Level: 253 + Hp: 30505 + - Level: 254 + Hp: 30505 + - Level: 255 + Hp: 30505 + - Level: 256 + Hp: 30505 + - Level: 257 + Hp: 30505 + - Level: 258 + Hp: 30505 + - Level: 259 + Hp: 30505 + - Level: 260 + Hp: 30505 - Jobs: Biolo: true BaseHp: @@ -20135,6 +20275,26 @@ Body: Hp: 25450 - Level: 250 Hp: 25625 + - Level: 251 + Hp: 25625 + - Level: 252 + Hp: 25625 + - Level: 253 + Hp: 25625 + - Level: 254 + Hp: 25625 + - Level: 255 + Hp: 25625 + - Level: 256 + Hp: 25625 + - Level: 257 + Hp: 25625 + - Level: 258 + Hp: 25625 + - Level: 259 + Hp: 25625 + - Level: 260 + Hp: 25625 - Jobs: Abyss_Chaser: true BaseHp: @@ -20240,6 +20400,26 @@ Body: Hp: 24330 - Level: 250 Hp: 24445 + - Level: 251 + Hp: 24445 + - Level: 252 + Hp: 24445 + - Level: 253 + Hp: 24445 + - Level: 254 + Hp: 24445 + - Level: 255 + Hp: 24445 + - Level: 256 + Hp: 24445 + - Level: 257 + Hp: 24445 + - Level: 258 + Hp: 24445 + - Level: 259 + Hp: 24445 + - Level: 260 + Hp: 24445 - Jobs: Elemental_Master: true BaseHp: @@ -20345,6 +20525,26 @@ Body: Hp: 21825 - Level: 250 Hp: 21960 + - Level: 251 + Hp: 21960 + - Level: 252 + Hp: 21960 + - Level: 253 + Hp: 21960 + - Level: 254 + Hp: 21960 + - Level: 255 + Hp: 21960 + - Level: 256 + Hp: 21960 + - Level: 257 + Hp: 21960 + - Level: 258 + Hp: 21960 + - Level: 259 + Hp: 21960 + - Level: 260 + Hp: 21960 - Jobs: Inquisitor: true BaseHp: @@ -20450,6 +20650,26 @@ Body: Hp: 25955 - Level: 250 Hp: 26110 + - Level: 251 + Hp: 26110 + - Level: 252 + Hp: 26110 + - Level: 253 + Hp: 26110 + - Level: 254 + Hp: 26110 + - Level: 255 + Hp: 26110 + - Level: 256 + Hp: 26110 + - Level: 257 + Hp: 26110 + - Level: 258 + Hp: 26110 + - Level: 259 + Hp: 26110 + - Level: 260 + Hp: 26110 - Jobs: Troubadour: true BaseHp: @@ -20555,6 +20775,26 @@ Body: Hp: 25030 - Level: 250 Hp: 25180 + - Level: 251 + Hp: 25180 + - Level: 252 + Hp: 25180 + - Level: 253 + Hp: 25180 + - Level: 254 + Hp: 25180 + - Level: 255 + Hp: 25180 + - Level: 256 + Hp: 25180 + - Level: 257 + Hp: 25180 + - Level: 258 + Hp: 25180 + - Level: 259 + Hp: 25180 + - Level: 260 + Hp: 25180 - Jobs: Trouvere: true BaseHp: @@ -20660,6 +20900,26 @@ Body: Hp: 25030 - Level: 250 Hp: 25180 + - Level: 251 + Hp: 25180 + - Level: 252 + Hp: 25180 + - Level: 253 + Hp: 25180 + - Level: 254 + Hp: 25180 + - Level: 255 + Hp: 25180 + - Level: 256 + Hp: 25180 + - Level: 257 + Hp: 25180 + - Level: 258 + Hp: 25180 + - Level: 259 + Hp: 25180 + - Level: 260 + Hp: 25180 - Jobs: Sky_Emperor: true Sky_Emperor2: true @@ -20766,6 +21026,26 @@ Body: Hp: 13800 - Level: 250 Hp: 13862 + - Level: 251 + Hp: 13862 + - Level: 252 + Hp: 13862 + - Level: 253 + Hp: 13862 + - Level: 254 + Hp: 13862 + - Level: 255 + Hp: 13862 + - Level: 256 + Hp: 13862 + - Level: 257 + Hp: 13862 + - Level: 258 + Hp: 13862 + - Level: 259 + Hp: 13862 + - Level: 260 + Hp: 13862 - Jobs: Soul_Ascetic: true BaseHp: @@ -20871,6 +21151,26 @@ Body: Hp: 12500 - Level: 250 Hp: 12555 + - Level: 251 + Hp: 12555 + - Level: 252 + Hp: 12555 + - Level: 253 + Hp: 12555 + - Level: 254 + Hp: 12555 + - Level: 255 + Hp: 12555 + - Level: 256 + Hp: 12555 + - Level: 257 + Hp: 12555 + - Level: 258 + Hp: 12555 + - Level: 259 + Hp: 12555 + - Level: 260 + Hp: 12555 - Jobs: Shinkiro: true BaseHp: @@ -20976,6 +21276,26 @@ Body: Hp: 22800 - Level: 250 Hp: 22955 + - Level: 251 + Hp: 22955 + - Level: 252 + Hp: 22955 + - Level: 253 + Hp: 22955 + - Level: 254 + Hp: 22955 + - Level: 255 + Hp: 22955 + - Level: 256 + Hp: 22955 + - Level: 257 + Hp: 22955 + - Level: 258 + Hp: 22955 + - Level: 259 + Hp: 22955 + - Level: 260 + Hp: 22955 - Jobs: Shiranui: true BaseHp: @@ -21081,6 +21401,26 @@ Body: Hp: 22500 - Level: 250 Hp: 22655 + - Level: 251 + Hp: 22655 + - Level: 252 + Hp: 22655 + - Level: 253 + Hp: 22655 + - Level: 254 + Hp: 22655 + - Level: 255 + Hp: 22655 + - Level: 256 + Hp: 22655 + - Level: 257 + Hp: 22655 + - Level: 258 + Hp: 22655 + - Level: 259 + Hp: 22655 + - Level: 260 + Hp: 22655 - Jobs: Night_Watch: true BaseHp: @@ -21186,6 +21526,26 @@ Body: Hp: 26326 - Level: 250 Hp: 26467 + - Level: 251 + Hp: 26467 + - Level: 252 + Hp: 26467 + - Level: 253 + Hp: 26467 + - Level: 254 + Hp: 26467 + - Level: 255 + Hp: 26467 + - Level: 256 + Hp: 26467 + - Level: 257 + Hp: 26467 + - Level: 258 + Hp: 26467 + - Level: 259 + Hp: 26467 + - Level: 260 + Hp: 26467 - Jobs: Hyper_Novice: true BaseHp: @@ -21291,6 +21651,26 @@ Body: Hp: 5280 - Level: 250 Hp: 5285 + - Level: 251 + Hp: 5285 + - Level: 252 + Hp: 5285 + - Level: 253 + Hp: 5285 + - Level: 254 + Hp: 5285 + - Level: 255 + Hp: 5285 + - Level: 256 + Hp: 5285 + - Level: 257 + Hp: 5285 + - Level: 258 + Hp: 5285 + - Level: 259 + Hp: 5285 + - Level: 260 + Hp: 5285 - Jobs: Spirit_Handler: true BaseHp: @@ -21396,6 +21776,26 @@ Body: Hp: 31755 - Level: 250 Hp: 31947 + - Level: 251 + Hp: 31947 + - Level: 252 + Hp: 31947 + - Level: 253 + Hp: 31947 + - Level: 254 + Hp: 31947 + - Level: 255 + Hp: 31947 + - Level: 256 + Hp: 31947 + - Level: 257 + Hp: 31947 + - Level: 258 + Hp: 31947 + - Level: 259 + Hp: 31947 + - Level: 260 + Hp: 31947 - Jobs: Dragon_Knight: true Dragon_Knight2: true @@ -21502,6 +21902,26 @@ Body: Sp: 1409 - Level: 250 Sp: 1415 + - Level: 251 + Sp: 1415 + - Level: 252 + Sp: 1415 + - Level: 253 + Sp: 1415 + - Level: 254 + Sp: 1415 + - Level: 255 + Sp: 1415 + - Level: 256 + Sp: 1415 + - Level: 257 + Sp: 1415 + - Level: 258 + Sp: 1415 + - Level: 259 + Sp: 1415 + - Level: 260 + Sp: 1415 - Jobs: Meister: true Meister2: true @@ -21608,6 +22028,26 @@ Body: Sp: 1838 - Level: 250 Sp: 1845 + - Level: 251 + Sp: 1845 + - Level: 252 + Sp: 1845 + - Level: 253 + Sp: 1845 + - Level: 254 + Sp: 1845 + - Level: 255 + Sp: 1845 + - Level: 256 + Sp: 1845 + - Level: 257 + Sp: 1845 + - Level: 258 + Sp: 1845 + - Level: 259 + Sp: 1845 + - Level: 260 + Sp: 1845 - Jobs: Shadow_Cross: true BaseSp: @@ -21713,6 +22153,26 @@ Body: Sp: 1413 - Level: 250 Sp: 1420 + - Level: 251 + Sp: 1420 + - Level: 252 + Sp: 1420 + - Level: 253 + Sp: 1420 + - Level: 254 + Sp: 1420 + - Level: 255 + Sp: 1420 + - Level: 256 + Sp: 1420 + - Level: 257 + Sp: 1420 + - Level: 258 + Sp: 1420 + - Level: 259 + Sp: 1420 + - Level: 260 + Sp: 1420 - Jobs: Arch_Mage: true BaseSp: @@ -21818,6 +22278,26 @@ Body: Sp: 2503 - Level: 250 Sp: 2515 + - Level: 251 + Sp: 2515 + - Level: 252 + Sp: 2515 + - Level: 253 + Sp: 2515 + - Level: 254 + Sp: 2515 + - Level: 255 + Sp: 2515 + - Level: 256 + Sp: 2515 + - Level: 257 + Sp: 2515 + - Level: 258 + Sp: 2515 + - Level: 259 + Sp: 2515 + - Level: 260 + Sp: 2515 - Jobs: Cardinal: true BaseSp: @@ -21923,6 +22403,26 @@ Body: Sp: 2454 - Level: 250 Sp: 2465 + - Level: 251 + Sp: 2465 + - Level: 252 + Sp: 2465 + - Level: 253 + Sp: 2465 + - Level: 254 + Sp: 2465 + - Level: 255 + Sp: 2465 + - Level: 256 + Sp: 2465 + - Level: 257 + Sp: 2465 + - Level: 258 + Sp: 2465 + - Level: 259 + Sp: 2465 + - Level: 260 + Sp: 2465 - Jobs: Windhawk: true Windhawk2: true @@ -22029,6 +22529,26 @@ Body: Sp: 1393 - Level: 250 Sp: 1400 + - Level: 251 + Sp: 1400 + - Level: 252 + Sp: 1400 + - Level: 253 + Sp: 1400 + - Level: 254 + Sp: 1400 + - Level: 255 + Sp: 1400 + - Level: 256 + Sp: 1400 + - Level: 257 + Sp: 1400 + - Level: 258 + Sp: 1400 + - Level: 259 + Sp: 1400 + - Level: 260 + Sp: 1400 - Jobs: Imperial_Guard: true Imperial_Guard2: true @@ -22135,6 +22655,26 @@ Body: Sp: 1838 - Level: 250 Sp: 1845 + - Level: 251 + Sp: 1845 + - Level: 252 + Sp: 1845 + - Level: 253 + Sp: 1845 + - Level: 254 + Sp: 1845 + - Level: 255 + Sp: 1845 + - Level: 256 + Sp: 1845 + - Level: 257 + Sp: 1845 + - Level: 258 + Sp: 1845 + - Level: 259 + Sp: 1845 + - Level: 260 + Sp: 1845 - Jobs: Biolo: true BaseSp: @@ -22240,6 +22780,26 @@ Body: Sp: 2503 - Level: 250 Sp: 2515 + - Level: 251 + Sp: 2515 + - Level: 252 + Sp: 2515 + - Level: 253 + Sp: 2515 + - Level: 254 + Sp: 2515 + - Level: 255 + Sp: 2515 + - Level: 256 + Sp: 2515 + - Level: 257 + Sp: 2515 + - Level: 258 + Sp: 2515 + - Level: 259 + Sp: 2515 + - Level: 260 + Sp: 2515 - Jobs: Abyss_Chaser: true BaseSp: @@ -22345,6 +22905,26 @@ Body: Sp: 1258 - Level: 250 Sp: 1265 + - Level: 251 + Sp: 1265 + - Level: 252 + Sp: 1265 + - Level: 253 + Sp: 1265 + - Level: 254 + Sp: 1265 + - Level: 255 + Sp: 1265 + - Level: 256 + Sp: 1265 + - Level: 257 + Sp: 1265 + - Level: 258 + Sp: 1265 + - Level: 259 + Sp: 1265 + - Level: 260 + Sp: 1265 - Jobs: Elemental_Master: true BaseSp: @@ -22450,6 +23030,26 @@ Body: Sp: 2503 - Level: 250 Sp: 2515 + - Level: 251 + Sp: 2515 + - Level: 252 + Sp: 2515 + - Level: 253 + Sp: 2515 + - Level: 254 + Sp: 2515 + - Level: 255 + Sp: 2515 + - Level: 256 + Sp: 2515 + - Level: 257 + Sp: 2515 + - Level: 258 + Sp: 2515 + - Level: 259 + Sp: 2515 + - Level: 260 + Sp: 2515 - Jobs: Inquisitor: true BaseSp: @@ -22555,6 +23155,26 @@ Body: Sp: 1258 - Level: 250 Sp: 1265 + - Level: 251 + Sp: 1265 + - Level: 252 + 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Sp: 500 - Level: 250 Sp: 500 + - Level: 251 + Sp: 500 + - Level: 252 + Sp: 500 + - Level: 253 + Sp: 500 + - Level: 254 + Sp: 500 + - Level: 255 + Sp: 500 + - Level: 256 + Sp: 500 + - Level: 257 + Sp: 500 + - Level: 258 + Sp: 500 + - Level: 259 + Sp: 500 + - Level: 260 + Sp: 500 - Jobs: Soul_Ascetic: true BaseSp: @@ -22976,6 +23656,26 @@ Body: Sp: 900 - Level: 250 Sp: 900 + - Level: 251 + Sp: 900 + - Level: 252 + Sp: 900 + - Level: 253 + Sp: 900 + - Level: 254 + Sp: 900 + - Level: 255 + Sp: 900 + - Level: 256 + Sp: 900 + - Level: 257 + Sp: 900 + - Level: 258 + Sp: 900 + - Level: 259 + Sp: 900 + - Level: 260 + Sp: 900 - Jobs: Shinkiro: true BaseSp: @@ -23081,6 +23781,26 @@ Body: Sp: 1722 - Level: 250 Sp: 1730 + - Level: 251 + Sp: 1730 + - Level: 252 + Sp: 1730 + - Level: 253 + Sp: 1730 + - Level: 254 + Sp: 1730 + - Level: 255 + Sp: 1730 + - Level: 256 + Sp: 1730 + - Level: 257 + Sp: 1730 + - Level: 258 + Sp: 1730 + - Level: 259 + Sp: 1730 + - Level: 260 + Sp: 1730 - Jobs: Shiranui: true BaseSp: @@ -23186,6 +23906,26 @@ Body: Sp: 1812 - Level: 250 Sp: 1820 + - Level: 251 + Sp: 1820 + - Level: 252 + Sp: 1820 + - Level: 253 + Sp: 1820 + - Level: 254 + Sp: 1820 + - Level: 255 + Sp: 1820 + - Level: 256 + Sp: 1820 + - Level: 257 + Sp: 1820 + - Level: 258 + Sp: 1820 + - Level: 259 + Sp: 1820 + - Level: 260 + Sp: 1820 - Jobs: Night_Watch: true BaseSp: @@ -23291,6 +24031,26 @@ Body: Sp: 1356 - Level: 250 Sp: 1362 + - Level: 251 + Sp: 1362 + - Level: 252 + Sp: 1362 + - Level: 253 + Sp: 1362 + - Level: 254 + Sp: 1362 + - Level: 255 + Sp: 1362 + - Level: 256 + Sp: 1362 + - Level: 257 + Sp: 1362 + - Level: 258 + Sp: 1362 + - Level: 259 + Sp: 1362 + - Level: 260 + Sp: 1362 - Jobs: Hyper_Novice: true BaseSp: @@ -23396,6 +24156,26 @@ Body: Sp: 249 - Level: 250 Sp: 250 + - Level: 251 + Sp: 250 + - Level: 252 + Sp: 250 + - Level: 253 + Sp: 250 + - Level: 254 + Sp: 250 + - Level: 255 + Sp: 250 + - Level: 256 + Sp: 250 + - Level: 257 + Sp: 250 + - Level: 258 + Sp: 250 + - Level: 259 + Sp: 250 + - Level: 260 + Sp: 250 - Jobs: Spirit_Handler: true BaseSp: @@ -23501,3 +24281,23 @@ Body: Sp: 628 - Level: 250 Sp: 630 + - Level: 251 + Sp: 630 + - Level: 252 + Sp: 630 + - Level: 253 + Sp: 630 + - Level: 254 + Sp: 630 + - Level: 255 + Sp: 630 + - Level: 256 + Sp: 630 + - Level: 257 + Sp: 630 + - Level: 258 + Sp: 630 + - Level: 259 + Sp: 630 + - Level: 260 + Sp: 630 diff --git a/db/re/job_exp.yml b/db/re/job_exp.yml index 1b17514a6e..8b9d22f7ee 100644 --- a/db/re/job_exp.yml +++ b/db/re/job_exp.yml @@ -143,201 +143,201 @@ Body: MaxBaseLevel: 99 BaseExp: - Level: 1 - Exp: 550 + Exp: 548 - Level: 2 - Exp: 900 + Exp: 894 - Level: 3 - Exp: 1500 + Exp: 1486 - Level: 4 - Exp: 2200 + Exp: 2173 - Level: 5 - Exp: 3200 + Exp: 3152 - Level: 6 - Exp: 3800 + Exp: 3732 - Level: 7 - Exp: 4200 + Exp: 4112 - Level: 8 - Exp: 4550 + Exp: 4441 - Level: 9 - Exp: 5000 + Exp: 4866 - Level: 10 - Exp: 5500 + Exp: 5337 - Level: 11 - Exp: 6000 + Exp: 5804 - Level: 12 - Exp: 6100 + Exp: 5883 - Level: 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Exp: 1040120 + Exp: 964089 - Level: 95 - Exp: 1050120 + Exp: 981443 - Level: 96 - Exp: 1060120 + Exp: 999109 - Level: 97 - Exp: 1070120 + Exp: 1017092 - Level: 98 - Exp: 1080120 + Exp: 1035400 - Level: 99 Exp: 999999999 - Jobs: @@ -3219,7 +3259,7 @@ Body: - Level: 19 Exp: 28800 - Level: 20 - Exp: 33100 + Exp: 33300 - Level: 21 Exp: 35100 - Level: 22 @@ -3235,7 +3275,7 @@ Body: - Level: 27 Exp: 56000 - Level: 28 - Exp: 59000 + Exp: 59400 - Level: 29 Exp: 63500 - Level: 30 @@ -3325,204 +3365,204 @@ Body: Night_Watch: true Hyper_Novice: true Spirit_Handler: true - MaxBaseLevel: 250 + MaxBaseLevel: 260 BaseExp: - Level: 1 - Exp: 600 + Exp: 658 - Level: 2 - Exp: 1080 + Exp: 1073 - Level: 3 - Exp: 1800 + Exp: 1783 - Level: 4 - Exp: 2640 + Exp: 2608 - Level: 5 - Exp: 3840 + Exp: 3782 - Level: 6 - Exp: 4560 + Exp: 4478 - Level: 7 - Exp: 5040 + Exp: 4935 - Level: 8 - Exp: 5460 + Exp: 5330 - Level: 9 - Exp: 6000 + Exp: 5839 - Level: 10 - Exp: 6600 + Exp: 6404 - Level: 11 - Exp: 7200 + Exp: 6965 - Level: 12 - Exp: 7320 + Exp: 7060 - Level: 13 - Exp: 7620 + Exp: 7328 - Level: 14 - Exp: 8040 + Exp: 7708 - Level: 15 - Exp: 8820 + Exp: 8431 - Level: 16 - Exp: 9600 + Exp: 9149 - Level: 17 - Exp: 10080 + Exp: 9578 - Level: 18 - Exp: 10560 + Exp: 10004 - Level: 19 - Exp: 11040 + Exp: 10427 - Level: 20 - Exp: 12610 + Exp: 11874 - Level: 21 - Exp: 13390 + Exp: 12571 - Level: 22 - Exp: 14300 + Exp: 13385 - Level: 23 - Exp: 15340 + Exp: 14315 - Level: 24 - Exp: 16900 + Exp: 15724 - Level: 25 - Exp: 18460 + Exp: 17124 - Level: 26 - Exp: 19500 + Exp: 18034 - Level: 27 - Exp: 20800 + Exp: 19179 - Level: 28 - Exp: 22100 + Exp: 20316 - Level: 29 - Exp: 23400 + Exp: 21447 - Level: 30 - Exp: 24700 + Exp: 22571 - Level: 31 - Exp: 26000 + Exp: 23687 - Level: 32 - Exp: 27300 + Exp: 24797 - Level: 33 - Exp: 28600 + Exp: 25900 - Level: 34 - Exp: 30160 + Exp: 27231 - Level: 35 - Exp: 31200 + Exp: 28085 - Level: 36 - Exp: 33800 + Exp: 30334 - Level: 37 - Exp: 35750 + Exp: 31988 - Level: 38 - Exp: 37700 + Exp: 33632 - Level: 39 - Exp: 39000 + Exp: 34687 - Level: 40 - Exp: 44100 + Exp: 39106 - Level: 41 - Exp: 46200 + Exp: 40845 - Level: 42 - Exp: 47600 + Exp: 41956 - Level: 43 - Exp: 50400 + Exp: 44291 - Level: 44 - Exp: 52500 + Exp: 45998 - Level: 45 - Exp: 53200 + Exp: 46472 - Level: 46 - Exp: 56000 + Exp: 48771 - Level: 47 - Exp: 58800 + Exp: 51056 - Level: 48 - Exp: 62300 + Exp: 53933 - Level: 49 - Exp: 65800 + Exp: 56792 - Level: 50 - Exp: 68600 + Exp: 59031 - Level: 51 - Exp: 71400 + Exp: 61256 - Level: 52 - Exp: 74200 + Exp: 63467 - Level: 53 - Exp: 77000 + Exp: 65665 - Level: 54 - Exp: 79800 + Exp: 67848 - Level: 55 - Exp: 82600 + Exp: 70018 - Level: 56 - Exp: 86100 + Exp: 72766 - Level: 57 - Exp: 88200 + Exp: 74317 - Level: 58 - Exp: 91000 + Exp: 76447 - Level: 59 - Exp: 93800 + Exp: 78562 - Level: 60 - Exp: 103500 + Exp: 86427 - Level: 61 - Exp: 105000 + Exp: 87416 - Level: 62 - Exp: 109500 + Exp: 90889 - Level: 63 - Exp: 115500 + Exp: 95582 - Level: 64 - Exp: 120000 + Exp: 99008 - Level: 65 - Exp: 126000 + Exp: 103646 - Level: 66 - Exp: 132000 + Exp: 108256 - Level: 67 - Exp: 136500 + Exp: 111611 - Level: 68 - Exp: 142500 + Exp: 116167 - Level: 69 - Exp: 165000 + Exp: 134106 - Level: 70 - Exp: 192000 + Exp: 155583 - Level: 71 - Exp: 210000 + Exp: 169658 - Level: 72 - Exp: 232500 + Exp: 187272 - Level: 73 - Exp: 244500 + Exp: 196347 - Level: 74 - Exp: 255000 + Exp: 204165 - Level: 75 - Exp: 270000 + Exp: 215526 - Level: 76 - Exp: 282000 + Exp: 224430 - Level: 77 - Exp: 292500 + Exp: 232088 - Level: 78 - Exp: 300000 + Exp: 237325 - Level: 79 - Exp: 345000 + Exp: 257972 - Level: 80 - Exp: 416000 + Exp: 280415 - Level: 81 - Exp: 480000 + Exp: 304811 - Level: 82 - Exp: 560000 + Exp: 331329 - Level: 83 - Exp: 640000 + Exp: 360154 - Level: 84 - Exp: 768000 + Exp: 391487 - Level: 85 - Exp: 880000 + Exp: 425546 - Level: 86 - Exp: 960000 + Exp: 462568 - Level: 87 - Exp: 1088000 + Exp: 502811 - Level: 88 - Exp: 1200000 + Exp: 546555 - Level: 89 - Exp: 1440000 + Exp: 594105 - Level: 90 - Exp: 1700000 + Exp: 645792 - Level: 91 - Exp: 2040000 + Exp: 701975 - Level: 92 - Exp: 2550000 + Exp: 763046 - Level: 93 - Exp: 3060000 + Exp: 829431 - Level: 94 - Exp: 3570000 + Exp: 901591 - Level: 95 - Exp: 4080000 + Exp: 980029 - Level: 96 - Exp: 4760000 + Exp: 1065291 - Level: 97 - Exp: 5610000 + Exp: 1157971 - Level: 98 - Exp: 6800000 + Exp: 1258714 - Level: 99 Exp: 1272747 - Level: 100 @@ -3666,7 +3706,7 @@ Body: - Level: 169 Exp: 211158924 - Level: 170 - Exp: 229155105 + Exp: 228155105 - Level: 171 Exp: 246519309 - Level: 172 @@ -3676,55 +3716,55 @@ Body: - Level: 174 Exp: 310966207 - Level: 175 - Exp: 352013746 + Exp: 320295193 - Level: 176 - Exp: 398479560 + Exp: 329904048 - Level: 177 - Exp: 451078861 + Exp: 339801169 - Level: 178 - Exp: 510621270 + Exp: 349995204 - Level: 179 - Exp: 578023277 + Exp: 360495060 - Level: 180 - Exp: 654322349 + Exp: 371309911 - Level: 181 - Exp: 740692899 + Exp: 382449208 - Level: 182 - Exp: 838464361 + Exp: 393922684 - Level: 183 - Exp: 949141656 + Exp: 405740364 - Level: 184 - Exp: 1074428354 + Exp: 417912574 - Level: 185 - Exp: 1216252896 + Exp: 430449951 - Level: 186 - Exp: 1376798278 + Exp: 443363449 - Level: 187 - Exp: 1558535650 + Exp: 456664352 - Level: 188 - Exp: 1764262355 + Exp: 470364282 - Level: 189 - Exp: 1997144985 + Exp: 484475210 - Level: 190 - Exp: 2260768123 + Exp: 499009466 - Level: 191 - Exp: 2559189515 + Exp: 513979749 - Level: 192 - Exp: 2897002530 + Exp: 529399141 - Level: 193 - Exp: 3279406863 + Exp: 545281115 - Level: 194 - Exp: 3712288568 + Exp: 561639548 - Level: 195 - Exp: 4202310658 + Exp: 578488734 - Level: 196 - Exp: 4757015664 + Exp: 595843396 - Level: 197 - Exp: 5384941731 + Exp: 613718697 - Level: 198 - Exp: 6095754039 + Exp: 632130257 - Level: 199 - Exp: 6900363572 + Exp: 651094164 - Level: 200 Exp: 653047446 - Level: 201 @@ -3766,66 +3806,86 @@ Body: - Level: 219 Exp: 691293473 - Level: 220 - Exp: 843378037 + Exp: 788074559 - Level: 221 - Exp: 1028921205 + Exp: 898404997 - Level: 222 - Exp: 1255283870 + Exp: 1024181696 - Level: 223 - Exp: 1531446321 + Exp: 1167567133 - Level: 224 - Exp: 1868364511 + Exp: 1331026531 - Level: 225 - Exp: 2279404703 + Exp: 1517370245 - Level: 226 - Exp: 2780873737 + Exp: 1729802079 - Level: 227 - Exp: 3392665959 + Exp: 1971974370 - Level: 228 - Exp: 4139052469 + Exp: 2248050781 - Level: 229 - Exp: 5049644012 + Exp: 2562777890 - Level: 230 - Exp: 6160565694 + Exp: 2921566794 - Level: 231 - Exp: 7515890146 + Exp: 3330586145 - Level: 232 - Exp: 9169385978 + Exp: 3796868205 - Level: 233 - Exp: 11186650893 + Exp: 4328429753 - Level: 234 - Exp: 13647714089 + Exp: 4934409918 - Level: 235 - Exp: 16650211188 + Exp: 5625227306 - Level: 236 - Exp: 20313257649 + Exp: 6412759128 - Level: 237 - Exp: 24782174331 + Exp: 7310545405 - Level: 238 - Exp: 30234252683 + Exp: 8334021761 - Level: 239 - Exp: 36885788273 + Exp: 9500784807 - Level: 240 - Exp: 45000661693 + Exp: 10830894679 - Level: 241 - Exp: 54900807265 + Exp: 12347219934 - Level: 242 - Exp: 66978984863 + Exp: 14075830724 - Level: 243 - Exp: 81714361532 + Exp: 16046447025 - Level: 244 - Exp: 99691521069 + Exp: 18292949608 - Level: 245 - Exp: 121623655704 + Exp: 20853962553 - Level: 246 - Exp: 148380859958 + Exp: 23773517310 - Level: 247 - Exp: 181024649148 + Exp: 27101809733 - Level: 248 - Exp: 220850071960 + Exp: 30896063095 - Level: 249 - Exp: 269437087791 + Exp: 35221511928 - Level: 250 + Exp: 43181573623 + - Level: 251 + Exp: 52940609261 + - Level: 252 + Exp: 64905186953 + - Level: 253 + Exp: 79573759204 + - Level: 254 + Exp: 97557428784 + - Level: 255 + Exp: 119605407689 + - Level: 256 + Exp: 146636229826 + - Level: 257 + Exp: 179776017766 + - Level: 258 + Exp: 220405397781 + - Level: 259 + Exp: 270217017679 + - Level: 260 Exp: 999999999999 - Jobs: Dragon_Knight: true @@ -3852,7 +3912,7 @@ Body: Night_Watch: true Hyper_Novice: true Spirit_Handler: true - MaxJobLevel: 50 + MaxJobLevel: 55 JobExp: - Level: 1 Exp: 4700000 @@ -3953,4 +4013,14 @@ Body: - Level: 49 Exp: 4073145058 - Level: 50 + Exp: 4480459564 + - Level: 51 + Exp: 4928505520 + - Level: 52 + Exp: 5421356072 + - Level: 53 + Exp: 5963491679 + - Level: 54 + Exp: 6559840847 + - Level: 55 Exp: 9999999999 diff --git a/db/re/job_stats.yml b/db/re/job_stats.yml index 0e7eb9bce8..b74f08294e 100644 --- a/db/re/job_stats.yml +++ b/db/re/job_stats.yml @@ -8884,6 +8884,15 @@ Body: - Level: 50 Vit: 1 Pow: 1 + - Level: 51 + Crt: 1 + - Level: 52 + Pow: 1 + - Level: 54 + Pow: 1 + Crt: 1 + - Level: 55 + Sta: 1 - Jobs: Meister: true Meister2: true @@ -9017,6 +9026,15 @@ Body: - Level: 50 Pow: 1 Wis: 1 + - Level: 51 + Pow: 1 + - Level: 52 + Con: 1 + - Level: 53 + Sta: 1 + Wis: 1 + - Level: 55 + Pow: 1 - Jobs: Shadow_Cross: true MaxWeight: 32000 @@ -9149,6 +9167,15 @@ Body: - Level: 50 Pow: 1 Crt: 1 + - Level: 51 + Pow: 1 + - Level: 53 + Con: 1 + - Level: 54 + Sta: 1 + Crt: 1 + - Level: 55 + Crt: 1 - Jobs: Arch_Mage: true MaxWeight: 30000 @@ -9281,6 +9308,15 @@ Body: - Level: 50 Sta: 1 Wis: 1 + - Level: 52 + Spl: 1 + - Level: 53 + Con: 1 + - Level: 54 + Sta: 1 + Wis: 1 + - Level: 55 + Spl: 1 - Jobs: Cardinal: true MaxWeight: 30000 @@ -9413,6 +9449,16 @@ Body: - Level: 50 Spl: 1 Crt: 1 + - Level: 51 + Spl: 1 + - Level: 52 + Pow: 1 + - Level: 53 + Sta: 1 + - Level: 54 + Wis: 1 + - Level: 55 + Crt: 1 - Jobs: Windhawk: true Windhawk2: true @@ -9546,6 +9592,15 @@ Body: - Level: 50 Dex: 1 Con: 1 + - Level: 51 + Con: 1 + - Level: 52 + Pow: 1 + Con: 1 + - Level: 53 + Sta: 1 + - Level: 55 + Pow: 1 - Jobs: Imperial_Guard: true Imperial_Guard2: true @@ -9680,6 +9735,15 @@ Body: - Level: 50 Pow: 1 Sta: 1 + - Level: 51 + Pow: 1 + - Level: 52 + Sta: 1 + - Level: 53 + Sta: 1 + - Level: 55 + Wis: 1 + Con: 1 - Jobs: Biolo: true MaxWeight: 32000 @@ -9812,6 +9876,15 @@ Body: - Level: 50 Str: 1 Crt: 1 + - Level: 51 + Crt: 1 + - Level: 52 + Sta: 1 + - Level: 53 + Pow: 1 + Crt: 1 + - Level: 55 + Con: 1 - Jobs: Abyss_Chaser: true MaxWeight: 28000 @@ -9944,6 +10017,15 @@ Body: - Level: 50 Pow: 1 Spl: 1 + - Level: 51 + Pow: 1 + - Level: 52 + Crt: 1 + - Level: 54 + Sta: 1 + - Level: 55 + Sta: 1 + Con: 1 - Jobs: Elemental_Master: true MaxWeight: 30000 @@ -10076,6 +10158,16 @@ Body: - Level: 50 Wis: 1 Spl: 1 + - Level: 51 + Spl: 1 + - Level: 52 + Sta: 1 + - Level: 53 + Sta: 1 + - Level: 54 + Wis: 1 + - Level: 55 + Spl: 1 - Jobs: Inquisitor: true MaxWeight: 30000 @@ -10208,6 +10300,15 @@ Body: - Level: 50 Pow: 1 Wis: 1 + - Level: 51 + Pow: 1 + - Level: 52 + Sta: 1 + - Level: 53 + Sta: 1 + - Level: 55 + Pow: 1 + Wis: 1 - Jobs: Troubadour: true MaxWeight: 32000 @@ -10340,6 +10441,15 @@ Body: Con: 1 - Level: 50 Dex: 1 + - Level: 51 + Con: 1 + - Level: 52 + Spl: 1 + - Level: 53 + Sta: 1 + - Level: 55 + Pow: 1 + Con: 1 - Jobs: Trouvere: true MaxWeight: 32000 @@ -10473,6 +10583,15 @@ Body: Con: 1 - Level: 50 Agi: 1 + - Level: 51 + Con: 1 + - Level: 52 + Sta: 1 + - Level: 53 + Spl: 1 + - Level: 55 + Pow: 1 + Con: 1 - Jobs: Sky_Emperor: true MaxWeight: 42000 @@ -10607,6 +10726,14 @@ Body: - Level: 50 Pow: 1 Crt: 1 + - Level: 51 + Sta: 1 + Con: 1 + - Level: 53 + Sta: 1 + - Level: 55 + Pow: 1 + Con: 1 - Jobs: Soul_Ascetic: true MaxWeight: 42000 @@ -10730,6 +10857,16 @@ Body: - Level: 50 Wis: 1 Spl: 1 + - Level: 51 + Spl: 1 + - Level: 52 + Con: 1 + - Level: 53 + Wis: 1 + - Level: 54 + Sta: 1 + - Level: 55 + Spl: 1 - Jobs: Shinkiro: true MaxWeight: 45000 @@ -10863,6 +11000,16 @@ Body: - Level: 50 Pow: 1 Crt: 1 + - Level: 51 + Crt: 1 + - Level: 52 + Con: 1 + - Level: 53 + Wis: 1 + - Level: 54 + Sta: 1 + - Level: 55 + Sta: 1 - Jobs: Shiranui: true MaxWeight: 45000 @@ -10985,6 +11132,15 @@ Body: - Level: 50 Wis: 1 Spl: 1 + - Level: 51 + Pow: 1 + - Level: 52 + Spl: 1 + - Level: 54 + Spl: 1 + - Level: 55 + Spl: 1 + Con: 1 - Jobs: Night_Watch: true MaxWeight: 48000 @@ -11112,6 +11268,15 @@ Body: Con: 1 - Level: 50 Pow: 1 + - Level: 51 + Con: 1 + - Level: 53 + Pow: 1 + Con: 1 + - Level: 54 + Wis: 1 + - Level: 55 + Pow: 1 - Jobs: Hyper_Novice: true MaxWeight: 40000 @@ -11248,6 +11413,15 @@ Body: - Level: 50 Agi: 1 Dex: 1 + - Level: 51 + Con: 1 + - Level: 52 + Pow: 1 + Con: 1 + - Level: 53 + Sta: 1 + - Level: 55 + Spl: 1 - Jobs: Spirit_Handler: true MaxWeight: 42000 @@ -11379,3 +11553,13 @@ Body: Crt: 1 - Level: 50 Pow: 1 + - Level: 51 + Con: 1 + - Level: 52 + Pow: 1 + - Level: 53 + Spl: 1 + - Level: 54 + Wis: 1 + - Level: 55 + Sta: 1 diff --git a/db/re/laphine_upgrade.yml b/db/re/laphine_upgrade.yml index f45ddc35d3..993048711e 100644 --- a/db/re/laphine_upgrade.yml +++ b/db/re/laphine_upgrade.yml @@ -4727,170 +4727,174 @@ Body: - Item: Gray_W_Muffler - Item: Gray_W_Boots - Item: Gray_W_Shoes -# - Item: Pontifex_Courage -# TargetItems: -# - Item: Adulter_F_T_Sword -# - Item: Adulter_F_Cakram -# - Item: Adulter_F_Katar -# - Item: Adulter_F_Lance -# - Item: Adulter_F_T_Staff -# - Item: Adulter_F_Rod -# - Item: Adulter_F_Humma -# - Item: Adulter_F_C_Humma -# - Item: Adulter_F_C_Bow -# - Item: Adulter_F_Ballista -# - Item: Adulter_F_A_Bow -# - Item: Adulter_F_Revolver -# - Item: Adulter_F_Rifle -# - Item: Adulter_F_Shotgun -# - Item: Adulter_F_Gatling -# - Item: Adulter_F_Launcher -# - Item: Adulter_F_G_Sword -# - Item: Adulter_F_Lapier -# - Item: Adulter_F_Dagger -# - Item: Adulter_F_Axe -# - Item: Adulter_F_G_Spear -# - Item: Adulter_F_M_Book -# - Item: Adulter_F_P_Book -# - Item: Adulter_F_Bible -# - Item: Adulter_F_Moon_B -# - Item: Adulter_F_Star_B -# - Item: Adulter_F_Wand -# - Item: Adulter_F_S_Stick -# - Item: Adulter_F_D_Wand -# - Item: Adulter_F_F_Wand -# - Item: Adulter_F_F_model -# - Item: Adulter_F_Knuckle -# - Item: Adulter_F_Claw -# - Item: Adulter_F_Violin -# - Item: Adulter_F_Harp -# - Item: Adulter_F_C_Rope -# - Item: Adulter_F_Ribbon -# - Item: Adulter_F_Mace -# - Item: Adulter_F_Hall -# - Item: Pontifex_Wisdom -# TargetItems: -# - Item: Adulter_F_T_Sword -# - Item: Adulter_F_Cakram -# - Item: Adulter_F_Katar -# - Item: Adulter_F_Lance -# - Item: Adulter_F_T_Staff -# - Item: Adulter_F_Rod -# - Item: Adulter_F_Humma -# - Item: Adulter_F_C_Humma -# - Item: Adulter_F_C_Bow -# - Item: Adulter_F_Ballista -# - Item: Adulter_F_A_Bow -# - Item: Adulter_F_Revolver -# - Item: Adulter_F_Rifle -# - Item: Adulter_F_Shotgun -# - Item: Adulter_F_Gatling -# - Item: Adulter_F_Launcher -# - Item: Adulter_F_G_Sword -# - Item: Adulter_F_Lapier -# - Item: Adulter_F_Dagger -# - Item: Adulter_F_Axe -# - Item: Adulter_F_G_Spear -# - Item: Adulter_F_M_Book -# - Item: Adulter_F_P_Book -# - Item: Adulter_F_Bible -# - Item: Adulter_F_Moon_B -# - Item: Adulter_F_Star_B -# - Item: Adulter_F_Wand -# - Item: Adulter_F_S_Stick -# - Item: Adulter_F_D_Wand -# - Item: Adulter_F_F_Wand -# - Item: Adulter_F_F_model -# - Item: Adulter_F_Knuckle -# - Item: Adulter_F_Claw -# - Item: Adulter_F_Violin -# - Item: Adulter_F_Harp -# - Item: Adulter_F_C_Rope -# - Item: Adulter_F_Ribbon -# - Item: Adulter_F_Mace -# - Item: Adulter_F_Hall -# - Item: Pontifex_Tenacity -# TargetItems: -# - Item: Vivatus_F_T_Sword -# - Item: Vivatus_F_Cakram -# - Item: Vivatus_F_Katar -# - Item: Vivatus_F_Lance -# - Item: Vivatus_F_T_Staff -# - Item: Vivatus_F_Rod -# - Item: Vivatus_F_C_Bow -# - Item: Vivatus_F_Ballista -# - Item: Vivatus_F_A_Bow -# - Item: Vivatus_F_G_Sword -# - Item: Vivatus_F_Lapier -# - Item: Vivatus_F_Dagger -# - Item: Vivatus_F_Axe -# - Item: Vivatus_F_G_Spear -# - Item: Vivatus_F_M_Book -# - Item: Vivatus_F_P_Book -# - Item: Vivatus_F_Bible -# - Item: Vivatus_F_Wand -# - Item: Vivatus_F_Knuckle -# - Item: Vivatus_F_Claw -# - Item: Vivatus_F_Violin -# - Item: Vivatus_F_Harp -# - Item: Vivatus_F_C_Rope -# - Item: Vivatus_F_Ribbon -# - Item: Vivatus_F_Mace -# - Item: Vivatus_F_Hall -# - Item: Vivatus_F_D_Wand -# - Item: Vivatus_F_S_Stick -# - Item: Vivatus_F_F_Wand -# - Item: Vivatus_F_F_model -# - Item: Vivatus_F_Star_B -# - Item: Vivatus_F_Moon_B -# - Item: Vivatus_F_Gatling -# - Item: Vivatus_F_Launcher -# - Item: Vivatus_F_Rifle -# - Item: Vivatus_F_Shotgun -# - Item: Vivatus_F_Revolver -# - Item: Vivatus_F_C_Humma -# - Item: Vivatus_F_Humma -# - Item: Pontifex_Belief -# TargetItems: -# - Item: Vivatus_F_T_Sword -# - Item: Vivatus_F_Cakram -# - Item: Vivatus_F_Katar -# - Item: Vivatus_F_Lance -# - Item: Vivatus_F_T_Staff -# - Item: Vivatus_F_Rod -# - Item: Vivatus_F_C_Bow -# - Item: Vivatus_F_Ballista -# - Item: Vivatus_F_A_Bow -# - Item: Vivatus_F_G_Sword -# - Item: Vivatus_F_Lapier -# - Item: Vivatus_F_Dagger -# - Item: Vivatus_F_Axe -# - Item: Vivatus_F_G_Spear -# - Item: Vivatus_F_M_Book -# - Item: Vivatus_F_P_Book -# - Item: Vivatus_F_Bible -# - Item: Vivatus_F_Wand -# - Item: Vivatus_F_Knuckle -# - Item: Vivatus_F_Claw -# - Item: Vivatus_F_Violin -# - Item: Vivatus_F_Harp -# - Item: Vivatus_F_C_Rope -# - Item: Vivatus_F_Ribbon -# - Item: Vivatus_F_Mace -# - Item: Vivatus_F_Hall -# - Item: Vivatus_F_D_Wand -# - Item: Vivatus_F_S_Stick -# - Item: Vivatus_F_F_Wand -# - Item: Vivatus_F_F_model -# - Item: Vivatus_F_Star_B -# - Item: Vivatus_F_Moon_B -# - Item: Vivatus_F_Gatling -# - Item: Vivatus_F_Launcher -# - Item: Vivatus_F_Rifle -# - Item: Vivatus_F_Shotgun -# - Item: Vivatus_F_Revolver -# - Item: Vivatus_F_C_Humma -# - Item: Vivatus_F_Humma + - Item: Pontifex_Courage + RandomOptionGroup: PONTIFEX_COURAGE + TargetItems: + - Item: Adulter_F_T_Sword + - Item: Adulter_F_Cakram + - Item: Adulter_F_Katar + - Item: Adulter_F_Lance + - Item: Adulter_F_T_Staff + - Item: Adulter_F_Rod + - Item: Adulter_F_Humma + - Item: Adulter_F_C_Humma + - Item: Adulter_F_C_Bow + - Item: Adulter_F_Ballista + - Item: Adulter_F_A_Bow + - Item: Adulter_F_Revolver + - Item: Adulter_F_Rifle + - Item: Adulter_F_Shotgun + - Item: Adulter_F_Gatling + - Item: Adulter_F_Launcher + - Item: Adulter_F_G_Sword + - Item: Adulter_F_Lapier + - Item: Adulter_F_Dagger + - Item: Adulter_F_Axe + - Item: Adulter_F_G_Spear + - Item: Adulter_F_M_Book + - Item: Adulter_F_P_Book + - Item: Adulter_F_Bible + - Item: Adulter_F_Moon_B + - Item: Adulter_F_Star_B + - Item: Adulter_F_Wand + - Item: Adulter_F_S_Stick + - Item: Adulter_F_D_Wand + - Item: Adulter_F_F_Wand + - Item: Adulter_F_F_model + - Item: Adulter_F_Knuckle + - Item: Adulter_F_Claw + - Item: Adulter_F_Violin + - Item: Adulter_F_Harp + - Item: Adulter_F_C_Rope + - Item: Adulter_F_Ribbon + - Item: Adulter_F_Mace + - Item: Adulter_F_Hall + - Item: Pontifex_Wisdom + RandomOptionGroup: PONTIFEX_WISDOM + TargetItems: + - Item: Adulter_F_T_Sword + - Item: Adulter_F_Cakram + - Item: Adulter_F_Katar + - Item: Adulter_F_Lance + - Item: Adulter_F_T_Staff + - Item: Adulter_F_Rod + - Item: Adulter_F_Humma + - Item: Adulter_F_C_Humma + - Item: Adulter_F_C_Bow + - Item: Adulter_F_Ballista + - Item: Adulter_F_A_Bow + - Item: Adulter_F_Revolver + - Item: Adulter_F_Rifle + - Item: Adulter_F_Shotgun + - Item: Adulter_F_Gatling + - Item: Adulter_F_Launcher + - Item: Adulter_F_G_Sword + - Item: Adulter_F_Lapier + - Item: Adulter_F_Dagger + - Item: Adulter_F_Axe + - Item: Adulter_F_G_Spear + - Item: Adulter_F_M_Book + - Item: Adulter_F_P_Book + - Item: Adulter_F_Bible + - Item: Adulter_F_Moon_B + - Item: Adulter_F_Star_B + - Item: Adulter_F_Wand + - Item: Adulter_F_S_Stick + - Item: Adulter_F_D_Wand + - Item: Adulter_F_F_Wand + - Item: Adulter_F_F_model + - Item: Adulter_F_Knuckle + - Item: Adulter_F_Claw + - Item: Adulter_F_Violin + - Item: Adulter_F_Harp + - Item: Adulter_F_C_Rope + - Item: Adulter_F_Ribbon + - Item: Adulter_F_Mace + - Item: Adulter_F_Hall + - Item: Pontifex_Tenacity + RandomOptionGroup: PONTIFEX_TENACITY + TargetItems: + - Item: Vivatus_F_T_Sword + - Item: Vivatus_F_Cakram + - Item: Vivatus_F_Katar + - Item: Vivatus_F_Lance + - Item: Vivatus_F_T_Staff + - Item: Vivatus_F_Rod + - Item: Vivatus_F_C_Bow + - Item: Vivatus_F_Ballista + - Item: Vivatus_F_A_Bow + - Item: Vivatus_F_G_Sword + - Item: Vivatus_F_Lapier + - Item: Vivatus_F_Dagger + - Item: Vivatus_F_Axe + - Item: Vivatus_F_G_Spear + - Item: Vivatus_F_M_Book + - Item: Vivatus_F_P_Book + - Item: Vivatus_F_Bible + - Item: Vivatus_F_Wand + - Item: Vivatus_F_Knuckle + - Item: Vivatus_F_Claw + - Item: Vivatus_F_Violin + - Item: Vivatus_F_Harp + - Item: Vivatus_F_C_Rope + - Item: Vivatus_F_Ribbon + - Item: Vivatus_F_Mace + - Item: Vivatus_F_Hall + - Item: Vivatus_F_D_Wand + - Item: Vivatus_F_S_Stick + - Item: Vivatus_F_F_Wand + - Item: Vivatus_F_F_model + - Item: Vivatus_F_Star_B + - Item: Vivatus_F_Moon_B + - Item: Vivatus_F_Gatling + - Item: Vivatus_F_Launcher + - Item: Vivatus_F_Rifle + - Item: Vivatus_F_Shotgun + - Item: Vivatus_F_Revolver + - Item: Vivatus_F_C_Humma + - Item: Vivatus_F_Humma + - Item: Pontifex_Belief + RandomOptionGroup: PONTIFEX_BELIEF + TargetItems: + - Item: Vivatus_F_T_Sword + - Item: Vivatus_F_Cakram + - Item: Vivatus_F_Katar + - Item: Vivatus_F_Lance + - Item: Vivatus_F_T_Staff + - Item: Vivatus_F_Rod + - Item: Vivatus_F_C_Bow + - Item: Vivatus_F_Ballista + - Item: Vivatus_F_A_Bow + - Item: Vivatus_F_G_Sword + - Item: Vivatus_F_Lapier + - Item: Vivatus_F_Dagger + - Item: Vivatus_F_Axe + - Item: Vivatus_F_G_Spear + - Item: Vivatus_F_M_Book + - Item: Vivatus_F_P_Book + - Item: Vivatus_F_Bible + - Item: Vivatus_F_Wand + - Item: Vivatus_F_Knuckle + - Item: Vivatus_F_Claw + - Item: Vivatus_F_Violin + - Item: Vivatus_F_Harp + - Item: Vivatus_F_C_Rope + - Item: Vivatus_F_Ribbon + - Item: Vivatus_F_Mace + - Item: Vivatus_F_Hall + - Item: Vivatus_F_D_Wand + - Item: Vivatus_F_S_Stick + - Item: Vivatus_F_F_Wand + - Item: Vivatus_F_F_model + - Item: Vivatus_F_Star_B + - Item: Vivatus_F_Moon_B + - Item: Vivatus_F_Gatling + - Item: Vivatus_F_Launcher + - Item: Vivatus_F_Rifle + - Item: Vivatus_F_Shotgun + - Item: Vivatus_F_Revolver + - Item: Vivatus_F_C_Humma + - Item: Vivatus_F_Humma - Item: Bio_Helm_Refine_Cube ResultRefine: 11 MaximumRefine: 10 diff --git a/db/re/mob_db.yml b/db/re/mob_db.yml index a8fe5ad7c0..65b730a735 100644 --- a/db/re/mob_db.yml +++ b/db/re/mob_db.yml @@ -100897,6 +100897,8 @@ Body: - Item: Plasma_R2_Card Rate: 1 StealProtected: true +# - Id: 20695 +# AegisName: E_GARLING - Id: 20696 AegisName: EP17_2_CHILD_ADMIN1 Name: Child Admin Beta @@ -101946,10 +101948,63 @@ Body: # AegisName: PRAY_GIVER # - Id: 20845 # AegisName: SMILE_GIVER -# - Id: 20846 -# AegisName: MD_HIDDEN_GROUND01 -# - Id: 20847 -# AegisName: MD_HIDDEN_GROUND02 + - Id: 20846 + AegisName: MD_HIDDEN_GROUND01 + Name: Plague of Corruption + Level: 170 + Hp: 100000 + Attack: 10000 + Attack2: 10000 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Battlefield + Modes: + Detector: true + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 20847 + AegisName: MD_HIDDEN_GROUND02 + Name: Plague of Corruption + Level: 170 + Hp: 100000 + Attack: 1 + Attack2: 1 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Ai: 06 - Id: 20848 AegisName: SUMMON_WOODENWARRIOR Name: Wooden Warrior @@ -104659,72 +104714,1170 @@ Body: # AegisName: KIEL_D_01_2 # - Id: 21291 # AegisName: CAPOO_COLLABO_TW -# - Id: 21292 -# AegisName: EP18_ARMED_VILLAGER01 -# - Id: 21293 -# AegisName: EP18_ARMED_VILLAGER02 -# - Id: 21294 -# AegisName: EP18_ARMED_VILLAGER03 -# - Id: 21295 -# AegisName: EP18_ASH_TOAD -# - Id: 21296 -# AegisName: EP18_RAKEHAND -# - Id: 21297 -# AegisName: EP18_SPARK -# - Id: 21298 -# AegisName: EP18_HOT_MOLAR -# - Id: 21299 -# AegisName: EP18_VOLCARING -# - Id: 21300 -# AegisName: EP18_LAVA_TOAD -# - Id: 21301 -# AegisName: EP18_BURNING_FANG -# - Id: 21302 -# AegisName: EP18_ASHHOPPER -# - Id: 21303 -# AegisName: EP18_ASHRING -# - Id: 21304 -# AegisName: EP18_GREY_WOLF -# - Id: 21305 -# AegisName: EP18_TUMBLE_RING -# - Id: 21306 -# AegisName: EP18_FIREWIND_KITE -# - Id: 21307 -# AegisName: EP18_PHANTOM_WOLF -# - Id: 21308 -# AegisName: EP18_MD_HEARTHUNTER_A -# - Id: 21309 -# AegisName: EP18_MD_THOR_GUARD -# - Id: 21310 -# AegisName: EP18_MD_GUARD_A -# - Id: 21311 -# AegisName: EP18_MD_GUARD_B -# - Id: 21312 -# AegisName: EP18_MD_HEARTHUNTER_R -# - Id: 21313 -# AegisName: EP18_MD_HEARTHUNTER_F -# - Id: 21314 -# AegisName: EP18_MD_SCHULANG -# - Id: 21315 -# AegisName: EP18_MD_DEMI_FREYJA -# - Id: 21316 -# AegisName: EP18_MD_SCHULANG_R -# - Id: 21317 -# AegisName: EP18_MD_DEMI_FREYJA_R -# - Id: 21318 -# AegisName: EP18_MD_SANARE_R -# - Id: 21319 -# AegisName: EP18_MD_HEARTHUNTER_R2 -# - Id: 21320 -# AegisName: EP18_NPC_MARAM -# - Id: 21321 -# AegisName: EP18_NPC_MIRIAM -# - Id: 21322 -# AegisName: EP18_NPC_SUAD -# - Id: 21323 -# AegisName: EP18_GREY_GOAT -# - Id: 21324 -# AegisName: EP18_GREY_WOLF_BABY + - Id: 21292 + AegisName: EP18_ARMED_VILLAGER01 + Name: Armed villager + Level: 180 + Hp: 50000000 + Attack: 2000 + Attack2: 240 + Str: 80 + Agi: 80 + Vit: 80 + Int: 80 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + - Id: 21293 + AegisName: EP18_ARMED_VILLAGER02 + Name: Armed villager + Level: 180 + Hp: 50000000 + Attack: 2000 + Attack2: 250 + Str: 80 + Agi: 80 + Vit: 80 + Int: 80 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 252 + AttackMotion: 504 + DamageMotion: 360 + Ai: 04 + - Id: 21294 + AegisName: EP18_ARMED_VILLAGER03 + Name: Armed villager + Level: 180 + Hp: 50000000 + Attack: 2000 + Attack2: 250 + Str: 80 + Agi: 80 + Vit: 80 + Int: 80 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + - Id: 21295 + AegisName: EP18_ASH_TOAD + Name: Ash Toad + Level: 179 + Hp: 1530687 + BaseExp: 109122 + JobExp: 76385 + Attack: 4139 + Attack2: 1885 + Defense: 329 + MagicDefense: 109 + Str: 185 + Agi: 101 + Vit: 50 + Int: 158 + Dex: 178 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 936 + Ai: 04 + Drops: + - Item: Spawn + Rate: 1000 + - Item: Cold_Magma + Rate: 250 + - Item: Sticky_Webfoot + Rate: 500 + - Item: Zelunium_Ore + Rate: 120 + - Item: Shadowdecon_Ore + Rate: 120 + - Item: EP18_Ash_Toad_Card + Rate: 1 + StealProtected: true + - Id: 21296 + AegisName: EP18_RAKEHAND + Name: Rakehand + Level: 177 + Hp: 1514469 + BaseExp: 108187 + JobExp: 75731 + Attack: 3938 + Attack2: 1888 + Defense: 408 + MagicDefense: 109 + Str: 180 + Agi: 122 + Vit: 77 + Int: 160 + Dex: 170 + Luk: 97 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 432 + AttackMotion: 864 + DamageMotion: 1512 + Ai: 10 + Drops: + - Item: Sticky_Mucus + Rate: 2000 + - Item: Black_Powder + Rate: 150 + - Item: Zelunium_Ore + Rate: 100 + - Item: Shadowdecon_Ore + Rate: 100 + - Item: EP18_Rakehand_Card + Rate: 1 + StealProtected: true + - Id: 21297 + AegisName: EP18_SPARK + Name: Spark + Level: 181 + Hp: 2313388 + BaseExp: 154226 + JobExp: 107958 + Attack: 4005 + Attack2: 1569 + Defense: 331 + MagicDefense: 107 + Str: 177 + Agi: 130 + Vit: 50 + Int: 130 + Dex: 170 + Luk: 109 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 936 + AttackMotion: 1872 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Burning_Heart + Rate: 1500 + - Item: Live_Coal + Rate: 900 + - Item: Zelunium_Ore + Rate: 120 + - Item: Shadowdecon_Ore + Rate: 120 + - Item: EP18_Spark_Card + Rate: 1 + StealProtected: true + - Id: 21298 + AegisName: EP18_HOT_MOLAR + Name: Hot Molar + Level: 212 + Hp: 4925041 + BaseExp: 289708 + JobExp: 202796 + Attack: 8242 + Attack2: 1682 + Defense: 605 + MagicDefense: 121 + MagicResistance: 126 + Resistance: 139 + Str: 311 + Agi: 177 + Vit: 131 + Int: 119 + Dex: 122 + Luk: 115 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 1 + WalkSpeed: 130 + AttackDelay: 571 + AttackMotion: 1152 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Claw_Of_Wolves + Rate: 5000 + - Item: Cold_Magma + Rate: 500 + - Item: Zelunium_Ore + Rate: 150 + - Item: Shadowdecon_Ore + Rate: 150 + - Item: Zelunium + Rate: 12 + - Item: Shadowdecon + Rate: 12 + - Item: EP18_Hot_Molar_Card + Rate: 1 + StealProtected: true + - Id: 21299 + AegisName: EP18_VOLCARING + Name: Volcaring + Level: 185 + Hp: 2361429 + BaseExp: 157429 + JobExp: 110200 + Attack: 6406 + Attack2: 1653 + Defense: 275 + MagicDefense: 109 + Str: 277 + Agi: 174 + Vit: 175 + Int: 134 + Dex: 131 + Luk: 130 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 792 + AttackMotion: 1584 + DamageMotion: 504 + Ai: 02 + Drops: + - Item: Burning_Heart + Rate: 2500 + - Item: Live_Coal + Rate: 500 + - Item: Zelunium_Ore + Rate: 130 + - Item: Shadowdecon_Ore + Rate: 130 + - Item: EP18_Volcaring_Card + Rate: 1 + StealProtected: true + - Id: 21300 + AegisName: EP18_LAVA_TOAD + Name: Lava Toad + Level: 211 + Hp: 4902338 + BaseExp: 288373 + JobExp: 201861 + Attack: 7385 + Attack2: 2630 + Defense: 301 + MagicDefense: 129 + MagicResistance: 197 + Resistance: 141 + Str: 280 + Agi: 99 + Vit: 134 + Int: 187 + Dex: 149 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 504 + AttackMotion: 1008 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Spawn + Rate: 1500 + - Item: Cold_Magma + Rate: 300 + - Item: Burning_Heart + Rate: 300 + - Item: Zelunium_Ore + Rate: 150 + - Item: Shadowdecon_Ore + Rate: 150 + - Item: Zelunium + Rate: 12 + - Item: Shadowdecon + Rate: 12 + - Item: EP18_Lava_Toad_Card + Rate: 1 + StealProtected: true + - Id: 21301 + AegisName: EP18_BURNING_FANG + Name: Burning Fang + Level: 212 + Hp: 98158095 + BaseExp: 6581326 + JobExp: 4606928 + Attack: 9143 + Attack2: 4904 + Defense: 791 + MagicDefense: 149 + MagicResistance: 368 + Resistance: 205 + Str: 345 + Agi: 214 + Vit: 193 + Int: 347 + Dex: 221 + Luk: 80 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 420 + AttackMotion: 840 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Card_Album + Rate: 2000 + - Item: Yggdrasilberry + Rate: 2500 + Drops: + - Item: Old_Violet_Box + Rate: 1500 + - Item: Old_Card_Album + Rate: 500 + - Item: Burning_Heart + Rate: 5000 + - Item: Zelunium_Ore + Rate: 10000 + - Item: Shadowdecon_Ore + Rate: 10000 + - Item: EP18_Burning_Fang_Card + Rate: 1 + StealProtected: true + - Id: 21302 + AegisName: EP18_ASHHOPPER + Name: Ashhopper + Level: 185 + Hp: 2361429 + BaseExp: 157531 + JobExp: 110272 + Attack: 4648 + Attack2: 1727 + Defense: 305 + MagicDefense: 110 + Str: 201 + Agi: 208 + Vit: 40 + Int: 140 + Dex: 280 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Dark + ElementLevel: 4 + WalkSpeed: 130 + AttackDelay: 760 + AttackMotion: 1080 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Grasshopper's_Leg + Rate: 5000 + - Item: Grasshopper_Doll + Rate: 15 + - Item: Zelunium_Ore + Rate: 130 + - Item: Shadowdecon_Ore + Rate: 130 + - Item: EP18_Ashhopper_Card + Rate: 1 + StealProtected: true + - Id: 21303 + AegisName: EP18_ASHRING + Name: Ashring + Level: 185 + Hp: 2364513 + BaseExp: 168894 + JobExp: 118226 + Attack: 4509 + Attack2: 2220 + Defense: 335 + MagicDefense: 115 + Str: 195 + Agi: 189 + Vit: 50 + Int: 180 + Dex: 220 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 432 + Ai: 02 + Drops: + - Item: Sticky_Mucus + Rate: 6000 + - Item: Explosive_Powder + Rate: 100 + - Item: Zelunium_Ore + Rate: 130 + - Item: Shadowdecon_Ore + Rate: 130 + - Item: EP18_Ashring_Card + Rate: 1 + StealProtected: true + - Id: 21304 + AegisName: EP18_GREY_WOLF + Name: Grey Wolf + Level: 187 + Hp: 2399581 + BaseExp: 171399 + JobExp: 119979 + Attack: 5610 + Attack2: 997 + Defense: 520 + MagicDefense: 104 + Str: 240 + Agi: 185 + Vit: 111 + Int: 80 + Dex: 240 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 648 + Ai: 04 + Drops: + - Item: Claw_Of_Wolves + Rate: 4000 + - Item: Explosive_Powder + Rate: 100 + - Item: Zelunium_Ore + Rate: 130 + - Item: Shadowdecon_Ore + Rate: 130 + - Item: EP18_Grey_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 21305 + AegisName: EP18_TUMBLE_RING + Name: Tumblering + Level: 185 + Hp: 2361738 + BaseExp: 157449 + JobExp: 110214 + Attack: 4163 + Attack2: 2467 + Defense: 281 + MagicDefense: 118 + Str: 180 + Agi: 266 + Vit: 32 + Int: 200 + Dex: 213 + Luk: 79 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Poison + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 506 + AttackMotion: 1008 + DamageMotion: 504 + Ai: 07 + Drops: + - Item: Root_Of_Maneater + Rate: 5000 + - Item: Prickly_Fruit + Rate: 150 + - Item: Shoot + Rate: 200 + - Item: Zelunium_Ore + Rate: 130 + - Item: Shadowdecon_Ore + Rate: 130 + - Item: EP18_Tumble_Ring_Card + Rate: 1 + StealProtected: true + - Id: 21306 + AegisName: EP18_FIREWIND_KITE + Name: Firewind Kite + Level: 188 + Hp: 2407556 + BaseExp: 171968 + JobExp: 120378 + Attack: 5405 + Attack2: 877 + Defense: 428 + MagicDefense: 103 + Str: 230 + Agi: 218 + Vit: 80 + Int: 70 + Dex: 310 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 720 + AttackMotion: 720 + DamageMotion: 1512 + Ai: 04 + Drops: + - Item: BurningFeather + Rate: 2500 + - Item: Zelunium_Ore + Rate: 130 + - Item: Shadowdecon_Ore + Rate: 130 + - Item: EP18_Firewind_Kite_Card + Rate: 1 + StealProtected: true + - Id: 21307 + AegisName: EP18_PHANTOM_WOLF + Name: Phantom Wolf + Level: 186 + Hp: 2383494 + BaseExp: 170250 + JobExp: 119175 + Attack: 5185 + Attack2: 1525 + Defense: 456 + MagicDefense: 108 + Str: 223 + Agi: 164 + Vit: 90 + Int: 123 + Dex: 288 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 792 + AttackMotion: 792 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Transparent_Cloth + Rate: 1250 + - Item: Zelunium_Ore + Rate: 130 + - Item: Shadowdecon_Ore + Rate: 130 + - Item: EP18_Phantom_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 21308 + AegisName: EP18_MD_HEARTHUNTER_A + Name: Heart Hunter + Level: 178 + Hp: 1522432 + Attack: 2114 + Attack2: 1068 + Defense: 394 + MagicDefense: 100 + Str: 95 + Agi: 107 + Vit: 72 + Int: 90 + Dex: 93 + Luk: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 480 + Ai: 04 + - Id: 21309 + AegisName: EP18_MD_THOR_GUARD + Name: Base Soldier + Level: 179 + Hp: 1851144 + Attack: 2260 + Attack2: 907 + Defense: 629 + MagicDefense: 99 + Str: 101 + Agi: 100 + Vit: 150 + Int: 76 + Dex: 153 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 648 + AttackMotion: 648 + DamageMotion: 480 + Ai: 04 + - Id: 21310 + AegisName: EP18_MD_GUARD_A + Name: Temple Guard + Level: 179 + Hp: 1831096 + Attack: 2909 + Attack2: 668 + Defense: 614 + MagicDefense: 97 + Str: 130 + Agi: 118 + Vit: 145 + Int: 56 + Dex: 130 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 648 + AttackMotion: 648 + DamageMotion: 480 + Ai: 04 + - Id: 21311 + AegisName: EP18_MD_GUARD_B + Name: Traditional Temple Guard + Level: 182 + Hp: 2325107 + Attack: 2958 + Attack2: 1068 + Defense: 722 + MagicDefense: 102 + Str: 130 + Agi: 135 + Vit: 180 + Int: 88 + Dex: 188 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 648 + AttackMotion: 648 + DamageMotion: 480 + Ai: 04 + - Id: 21312 + AegisName: EP18_MD_HEARTHUNTER_R + Name: Heart Hunter + Level: 184 + Hp: 2356331 + Attack: 2484 + Attack2: 834 + Defense: 424 + MagicDefense: 101 + Str: 108 + Agi: 121 + Vit: 80 + Int: 68 + Dex: 113 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + - Id: 21313 + AegisName: EP18_MD_HEARTHUNTER_F + Name: Heart Hunter + Level: 185 + Hp: 2368675 + Attack: 2613 + Attack2: 987 + Defense: 416 + MagicDefense: 103 + Str: 113 + Agi: 180 + Vit: 77 + Int: 80 + Dex: 180 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + - Id: 21314 + AegisName: EP18_MD_SCHULANG + Name: Schulang + Level: 185 + Hp: 23586543 + Attack: 4394 + Attack2: 1958 + Defense: 275 + MagicDefense: 115 + Str: 190 + Agi: 211 + Vit: 30 + Int: 180 + Dex: 222 + Luk: 77 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 1440 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Fourth_Bh_Bow + Rate: 1 + - Item: Eraser + Rate: 1 + - Item: Noble_Cross + Rate: 1 + - Item: Asura_ + Rate: 1 + - Item: Ep172_1h_Book2 + Rate: 1 + - Item: EP18_Schulang_Card + Rate: 1 + StealProtected: true + - Id: 21315 + AegisName: EP18_MD_DEMI_FREYJA + Name: Twisted God Freyja + Level: 186 + Hp: 23834938 + Attack: 4673 + Attack2: 1891 + Defense: 456 + MagicDefense: 112 + Str: 201 + Agi: 177 + Vit: 90 + Int: 153 + Dex: 186 + Luk: 103 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 736 + AttackMotion: 1104 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: EP18_Demi_Freyja_Card + Rate: 1 + StealProtected: true + - Id: 21316 + AegisName: EP18_MD_SCHULANG_R + Name: Schulang + Level: 185 + Hp: 2000000000 + Attack: 4394 + Attack2: 2220 + Defense: 275 + MagicDefense: 115 + Str: 190 + Agi: 211 + Vit: 30 + Int: 180 + Dex: 222 + Luk: 77 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 1440 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: EP18_Schulang_Card + Rate: 1 + StealProtected: true + - Id: 21317 + AegisName: EP18_MD_DEMI_FREYJA_R + Name: Twisted God Freyja + Level: 185 + Hp: 2000000000 + Attack: 4673 + Attack2: 1897 + Defense: 456 + MagicDefense: 112 + Str: 201 + Agi: 177 + Vit: 90 + Int: 153 + Dex: 186 + Luk: 103 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 736 + AttackMotion: 1104 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: EP18_Demi_Freyja_Card + Rate: 1 + StealProtected: true + - Id: 21318 + AegisName: EP18_MD_SANARE_R + Name: Goddess Guardian + Level: 170 + Hp: 5000000 + Attack: 6000 + Attack2: 2500 + Defense: 503 + MagicDefense: 122 + Str: 230 + Agi: 200 + Vit: 130 + Int: 230 + Dex: 230 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 1152 + DamageMotion: 720 + Ai: 04 + Drops: + - Item: Pontifex_Courage + Rate: 1 + - Item: Apple + Rate: 1 + StealProtected: true + - Id: 21319 + AegisName: EP18_MD_HEARTHUNTER_R2 + Name: Cottage Keeper + Level: 170 + Hp: 5000000 + Attack: 6000 + Attack2: 2500 + Defense: 146 + MagicDefense: 27 + Str: 200 + Agi: 180 + Vit: 100 + Int: 160 + Dex: 250 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 432 + DamageMotion: 360 + Ai: 05 + - Id: 21320 + AegisName: EP18_NPC_MARAM + Name: Maram + Level: 185 + Hp: 3000000 + Attack: 2000 + Attack2: 250 + Str: 80 + Agi: 80 + Vit: 80 + Int: 80 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Ai: 21 + - Id: 21321 + AegisName: EP18_NPC_MIRIAM + Name: Miriam + Level: 185 + Hp: 3000000 + Attack: 2000 + Attack2: 250 + Str: 80 + Agi: 80 + Vit: 80 + Int: 80 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Ai: 21 + - Id: 21322 + AegisName: EP18_NPC_SUAD + Name: Suad + Level: 185 + Hp: 10 + Attack: 2000 + Attack2: 250 + Str: 80 + Agi: 80 + Vit: 80 + Int: 80 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Ai: 21 + - Id: 21323 + AegisName: EP18_GREY_GOAT + Name: Ashen Goat + Level: 168 + Hp: 962975 + BaseExp: 64198 + JobExp: 44939 + Attack: 3570 + Attack2: 1792 + Defense: 420 + MagicDefense: 104 + Str: 170 + Agi: 141 + Vit: 84 + Int: 160 + Dex: 170 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 540 + AttackMotion: 1080 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Goat's_Horn + Rate: 2280 + - Item: Gaoat's_Skin + Rate: 1250 + - Item: Red_Herb + Rate: 250 + - Item: Blue_Herb + Rate: 500 + - Item: Zelunium_Ore + Rate: 80 + - Item: Shadowdecon_Ore + Rate: 80 + - Item: Goat_Card + Rate: 1 + StealProtected: true + - Id: 21324 + AegisName: EP18_GREY_WOLF_BABY + Name: Baby Gray Wolf + Level: 165 + Hp: 944679 + BaseExp: 62979 + JobExp: 44085 + Attack: 1444 + Attack2: 1650 + Defense: 393 + MagicDefense: 101 + Str: 70 + Agi: 177 + Vit: 76 + Int: 150 + Dex: 167 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 04 + Drops: + - Item: Animal's_Skin + Rate: 1000 + - Item: Orange + Rate: 500 + - Item: Zelunium_Ore + Rate: 90 + - Item: Shadowdecon_Ore + Rate: 90 + - Item: Desert_Wolf_Babe_Card + Rate: 1 + StealProtected: true # - Id: 21325 # AegisName: MD_T_MASTERING # - Id: 21326 @@ -104795,10 +105948,78 @@ Body: # AegisName: MD_T_BEELZEBUB # - Id: 21359 # AegisName: MD_T_BEELZEBUB_ -# - Id: 21360 -# AegisName: EP18_MD_SCHULANG_L -# - Id: 21361 -# AegisName: EP18_MD_DEMI_FREYJA_L + - Id: 21360 + AegisName: EP18_MD_SCHULANG_L + Name: Schulang + Level: 224 + Hp: 2000000000 + Attack: 8244 + Attack2: 1053 + Defense: 217 + MagicDefense: 70 + MagicResistance: 368 + Resistance: 205 + Str: 257 + Agi: 178 + Vit: 146 + Int: 145 + Dex: 170 + Luk: 199 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 1440 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: EP18_Schulang_Card + Rate: 1 + StealProtected: true + - Id: 21361 + AegisName: EP18_MD_DEMI_FREYJA_L + Name: Twisted God Freyja + Level: 224 + Hp: 2000000000 + Attack: 8244 + Attack2: 1053 + Defense: 314 + MagicDefense: 520 + MagicResistance: 499 + Resistance: 249 + Str: 257 + Agi: 178 + Vit: 146 + Int: 145 + Dex: 170 + Luk: 199 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 736 + AttackMotion: 1104 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: EP18_Demi_Freyja_Card + Rate: 1 + StealProtected: true # - Id: 21362 # AegisName: SEASON_MOB_001 # - Id: 21363 @@ -104829,10 +106050,60 @@ Body: # AegisName: SEASON_MOB_014 # - Id: 21376 # AegisName: SEASON_MOB_015 -# - Id: 21377 -# AegisName: EP18_MD_SANARE_L -# - Id: 21378 -# AegisName: EP18_MD_HEARTHUNTER_L + - Id: 21377 + AegisName: EP18_MD_SANARE_L + Name: Goddess Guardian + Level: 210 + Hp: 5000000 + Attack: 6000 + Attack2: 2500 + Defense: 503 + MagicDefense: 122 + Str: 230 + Agi: 200 + Vit: 130 + Int: 230 + Dex: 230 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 1152 + DamageMotion: 720 + Ai: 04 + - Id: 21378 + AegisName: EP18_MD_HEARTHUNTER_L + Name: Cottage Keeper + Level: 210 + Hp: 5000000 + Attack: 6000 + Attack2: 2500 + Defense: 146 + MagicDefense: 27 + Str: 200 + Agi: 180 + Vit: 100 + Int: 160 + Dex: 250 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 432 + DamageMotion: 360 + Ai: 05 # - Id: 21379 # AegisName: G_EP18_LAVA_TOAD # - Id: 21380 @@ -106578,12 +107849,204 @@ Body: # AegisName: VR_MD_TILBY2 # - Id: 22164 # AegisName: VR_MD_RAINBOW +# - Id: 22166 +# AegisName: HEADSTONE1 +# - Id: 22167 +# AegisName: HEADSTONE2 +# - Id: 22168 +# AegisName: HEADSTONE3 +# - Id: 22169 +# AegisName: HEADSTONE4 +# - Id: 22170 +# AegisName: HEADSTONE0 # - Id: 22171 # AegisName: MD_COMMON_BOSS # - Id: 22172 # AegisName: E_MANANANGGAL # - Id: 22173 # AegisName: E_WAKWAK +# - Id: 22174 +# AegisName: MD_PRI_RIGEL +# - Id: 22175 +# AegisName: MD_PRI_RIGEL_AC +# - Id: 22176 +# AegisName: MD_PRI_RIGEL_ACS +# - Id: 22177 +# AegisName: MD_PRI_DRAGON_1 +# - Id: 22178 +# AegisName: MD_PRI_DRAGON_2 +# - Id: 22179 +# AegisName: MD_PRI_DRAGON_3 +# - Id: 22180 +# AegisName: MD_PRI_DRAGON_4 +# - Id: 22181 +# AegisName: MD_COMMON_P +# - Id: 22182 +# AegisName: MD_COMMON_SG +# - Id: 22183 +# AegisName: MD_MANASTORM +# - Id: 22184 +# AegisName: MD_MANABARRIER +# - Id: 22185 +# AegisName: DARK_LORD2 +# - Id: 22186 +# AegisName: E_NF_BUG +# - Id: 22187 +# AegisName: E_NF_FLY +# - Id: 22188 +# AegisName: E_NF_SMALLRAT +# - Id: 22189 +# AegisName: E_NF_BIGRAT +# - Id: 22192 +# AegisName: SPIRIT_G_LAND_S +# - Id: 22193 +# AegisName: SPIRIT_G_LAND_M +# - Id: 22194 +# AegisName: SPIRIT_G_LAND_L +# - Id: 22195 +# AegisName: SPIRIT_G_LAND_SL +# - Id: 22196 +# AegisName: SPIRIT_B_FLAME_S +# - Id: 22197 +# AegisName: SPIRIT_B_FLAME_M +# - Id: 22198 +# AegisName: SPIRIT_B_FLAME_L +# - Id: 22199 +# AegisName: SPIRIT_B_FLAME_SL +# - Id: 22200 +# AegisName: SPIRIT_S_WIND_S +# - Id: 22201 +# AegisName: SPIRIT_S_WIND_M +# - Id: 22202 +# AegisName: SPIRIT_S_WIND_L +# - Id: 22203 +# AegisName: SPIRIT_S_WIND_SL +# - Id: 22204 +# AegisName: SPIRIT_I_WATER_S +# - Id: 22205 +# AegisName: SPIRIT_I_WATER_M +# - Id: 22206 +# AegisName: SPIRIT_I_WATER_L +# - Id: 22207 +# AegisName: SPIRIT_I_WATER_SL +# - Id: 22208 +# AegisName: SPIRIT_C_LAND_S +# - Id: 22209 +# AegisName: SPIRIT_C_LAND_M +# - Id: 22210 +# AegisName: SPIRIT_C_LAND_L +# - Id: 22211 +# AegisName: SPIRIT_C_LAND_SL +# - Id: 22212 +# AegisName: SPIRIT_C_FLAME_S +# - Id: 22213 +# AegisName: SPIRIT_C_FLAME_M +# - Id: 22214 +# AegisName: SPIRIT_C_FLAME_L +# - Id: 22215 +# AegisName: SPIRIT_C_FLAME_SL +# - Id: 22216 +# AegisName: SPIRIT_H_WATER_S +# - Id: 22217 +# AegisName: SPIRIT_H_WATER_M +# - Id: 22218 +# AegisName: SPIRIT_H_WATER_L +# - Id: 22219 +# AegisName: SPIRIT_H_WATER_SL +# - Id: 22220 +# AegisName: SPIRIT_D_WIND_S +# - Id: 22221 +# AegisName: SPIRIT_D_WIND_M +# - Id: 22222 +# AegisName: SPIRIT_D_WIND_L +# - Id: 22223 +# AegisName: SPIRIT_D_WIND_SL +# - Id: 22224 +# AegisName: SPIRIT_R_FLAME_S +# - Id: 22225 +# AegisName: SPIRIT_R_FLAME_M +# - Id: 22226 +# AegisName: SPIRIT_R_FLAME_L +# - Id: 22227 +# AegisName: SPIRIT_R_FLAME_SL +# - Id: 22228 +# AegisName: SPIRIT_F_LAND_S +# - Id: 22229 +# AegisName: SPIRIT_F_LAND_M +# - Id: 22230 +# AegisName: SPIRIT_F_LAND_L +# - Id: 22231 +# AegisName: SPIRIT_F_LAND_SL +# - Id: 22232 +# AegisName: SPIRIT_C_WATER_S +# - Id: 22233 +# AegisName: SPIRIT_C_WATER_M +# - Id: 22234 +# AegisName: SPIRIT_C_WATER_L +# - Id: 22235 +# AegisName: SPIRIT_C_WATER_SL +# - Id: 22236 +# AegisName: SPIRIT_C_WIND_S +# - Id: 22237 +# AegisName: SPIRIT_C_WIND_M +# - Id: 22238 +# AegisName: SPIRIT_C_WIND_L +# - Id: 22239 +# AegisName: SPIRIT_C_WIND_SL +# - Id: 22240 +# AegisName: VR_SONIC_WALK +# - Id: 22241 +# AegisName: VR_SONIC_SPIN +# - Id: 22242 +# AegisName: VR_TALES +# - Id: 22243 +# AegisName: VR_MD_METALSONIC +# - Id: 22244 +# AegisName: VR_MD_KNUCKLES +# - Id: 22245 +# AegisName: VR_MD_DREGG1 +# - Id: 22246 +# AegisName: VR_MD_DREGG2 +# - Id: 22247 +# AegisName: VR_MD_MEGALITH_SONIC +# - Id: 22248 +# AegisName: VR_MD_SPORE_SONIC +# - Id: 22249 +# AegisName: VR_MD_SAVAGE_SONIC +# - Id: 22250 +# AegisName: VR_MD_ANGELING_SONIC +# - Id: 22251 +# AegisName: VR_MD_HEATER_SONIC +# - Id: 22252 +# AegisName: BIO_DUNEYRR +# - Id: 22253 +# AegisName: BIO_NAGA +# - Id: 22254 +# AegisName: BIO_ANCIENT_TREE +# - Id: 22255 +# AegisName: BIO_DOLLOCARIS +# - Id: 22256 +# AegisName: BIO_ICE_GARGOYLE +# - Id: 22257 +# AegisName: BIO_FLAME_GHOST +# - Id: 22258 +# AegisName: BIO_ACIDUS_ +# - Id: 22259 +# AegisName: BIO_MOROCC_1 +# - Id: 22260 +# AegisName: BIO_SALAMANDER +# - Id: 22261 +# AegisName: BIO_MOSKILLO +# - Id: 22262 +# AegisName: 2311_EV_BLACK_BEAR +# - Id: 22263 +# AegisName: 2311_EV_GOLD_PIG +# - Id: 22297 +# AegisName: 2401_EV_DRAGORING +# - Id: 22298 +# AegisName: 2401_EV_IMOOGI +# - Id: 22299 +# AegisName: VR_CHAO # - Id: 22328 # AegisName: DESERT_WOLF_RAC # - Id: 22329 diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt index 2e2d1b1a2e..64e71890ff 100644 --- a/db/re/mob_skill_db.txt +++ b/db/re/mob_skill_db.txt @@ -14489,3 +14489,234 @@ 21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,, 21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32, 21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18, + +// Episode 18 +20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,idle,752,3,1000,0,5000,no,target,always,0,,,,,,, +20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,attack,752,3,1000,0,5000,no,target,always,0,,,,,,, +21295,EP18_ASH_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +21295,EP18_ASH_TOAD@NPC_GUIDEDATTACK,chase,172,3,2000,0,5000,yes,target,always,0,,,,,,, +21295,EP18_ASH_TOAD@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,, +21295,EP18_ASH_TOAD@NPC_BLINDATTACK,chase,177,5,1000,500,5000,no,target,always,0,,,,,,, +21295,EP18_ASH_TOAD@NPC_BLINDATTACK,attack,177,3,1000,500,5000,no,target,always,0,,,,,,, +21296,EP18_RAKEHAND@NPC_GUIDEDATTACK,attack,172,3,2000,0,5000,yes,target,always,0,,,,,,, +21296,EP18_RAKEHAND@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12, +21296,EP18_RAKEHAND@NPC_STUNATTACK,attack,179,3,1000,500,5000,no,target,always,0,,,,,,11, +21296,EP18_RAKEHAND@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,, +21297,EP18_SPARK@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +21297,EP18_SPARK@MG_FIREBOLT,chase,19,3,2000,300,5000,no,target,always,0,,,,,,, +21297,EP18_SPARK@MG_FIREBALL,chase,17,3,5000,0,30000,yes,target,always,0,,,,,,, +21297,EP18_SPARK@NPC_GUIDEDATTACK,attack,172,3,2000,0,30000,yes,target,always,0,,,,,,, +21297,EP18_SPARK@MG_FIREBOLT,attack,19,3,1000,0,10000,yes,target,always,0,,,,,,, +21297,EP18_SPARK@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12, +21297,EP18_SPARK@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,myhpltmaxrate,30,,,,,,, +21297,EP18_SPARK@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,myhpltmaxrate,30,,,,,,, +21298,EP18_HOT_MOLAR@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +21298,EP18_HOT_MOLAR@NPC_COMBOATTACK,chase,171,3,5000,0,30000,yes,target,always,0,,,,,,, +21298,EP18_HOT_MOLAR@SM_BASH,attack,5,4,2000,0,5000,yes,target,always,0,,,,,,, +21298,EP18_HOT_MOLAR@NPC_GUIDEDATTACK,chase,172,3,2000,0,300000,yes,target,always,0,,,,,,, +21298,EP18_HOT_MOLAR@NPC_BLEEDING2,attack,764,3,2000,0,5000,yes,target,always,0,,,,,,, +21298,EP18_HOT_MOLAR@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12, +21298,EP18_HOT_MOLAR@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,, +21299,EP18_VOLCARING@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +21299,EP18_VOLCARING@MG_FIREBOLT,chase,19,5,1000,500,30000,yes,target,always,0,,,,,,, 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+21316,EP18_MD_SCHULANG_R@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,, +21316,EP18_MD_SCHULANG_R@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,, +21316,EP18_MD_SCHULANG_R@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,, +21316,EP18_MD_SCHULANG_R@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,, +21316,EP18_MD_SCHULANG_R@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47, +21316,EP18_MD_SCHULANG_R@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47, +21316,EP18_MD_SCHULANG_R@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47, +21316,EP18_MD_SCHULANG_R@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6, +21317,EP18_MD_DEMI_FREYJA_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,, +21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,, +21318,EP18_MD_SANARE_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,, +21318,EP18_MD_SANARE_R@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12, +21318,EP18_MD_SANARE_R@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19, +21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,7000,500,5000,yes,friend,myhpltmaxrate,50,,,,,,3, +21318,EP18_MD_SANARE_R@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,14, +21318,EP18_MD_SANARE_R@AL_HEAL,attack,28,9,7000,500,15000,yes,friend,always,0,,,,,,3, +21318,EP18_MD_SANARE_R@NPC_DARKCROSS,attack,338,5,3000,500,15000,yes,target,always,0,,,,,,, +21318,EP18_MD_SANARE_R@AL_HOLYLIGHT,chase,156,1,3000,300,15000,yes,target,always,0,,,,,,, +21318,EP18_MD_SANARE_R@NPC_HOLYATTACK,chase,189,3,4000,500,15000,yes,target,always,0,,,,,,, +21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,10000,700,3000,yes,friend,friendhpltmaxrate,50,,,,,,, +21323,EP18_GREY_GOAT@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6, +21323,EP18_GREY_GOAT@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6, +21323,EP18_GREY_GOAT@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,0x1089,,,,,19, +21323,EP18_GREY_GOAT@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,, +21323,EP18_GREY_GOAT@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6, +21323,EP18_GREY_GOAT@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,, +21323,EP18_GREY_GOAT@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,, +21323,EP18_GREY_GOAT@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12, +21324,EP18_GREY_WOLF_BABY@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19, +21324,EP18_GREY_WOLF_BABY@NPC_STUNATTACK,attack,179,3,2000,500,5000,no,target,always,0,,,,,,19, +21324,EP18_GREY_WOLF_BABY@NPC_CRITICALWOUND,attack,673,5,2000,300,10000,no,target,always,0,,,,,,, +21324,EP18_GREY_WOLF_BABY@NPC_GUIDEDATTACK,attack,172,4,1500,300,10000,yes,target,always,0,,,,,,, +21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,, +21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12, +21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,, +// 21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55, +21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,, +21360,EP18_MD_SCHULANG_L@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47, +21360,EP18_MD_SCHULANG_L@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47, +21360,EP18_MD_SCHULANG_L@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47, +21360,EP18_MD_SCHULANG_L@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6, +21361,EP18_MD_DEMI_FREYJA_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,, +// 21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55, +21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,, +21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,, diff --git a/db/re/pet_db.yml b/db/re/pet_db.yml index 0a531898e5..04038d0184 100644 --- a/db/re/pet_db.yml +++ b/db/re/pet_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2021 rAthena Development Team +# Copyright(C) 2024 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -66,12 +66,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bLuk,3; - bonus bCritical,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bLuk,2; - bonus bCritical,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritical,1; + bonus bLuk,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritical,1; + bonus bLuk,3; } Evolution: - Target: MASTERING @@ -80,7 +81,6 @@ Body: Amount: 10 - Item: Unripe_Apple Amount: 3 - - Mob: DROPS TameItem: Orange_Juice EggItem: Drops_Egg @@ -92,12 +92,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHit,5; - bonus bAtk,5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHit,3; - bonus bAtk,3; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bBaseAtk,3; + bonus bHit,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bBaseAtk,5; + bonus bHit,5; } Evolution: - Target: DR_EGGRING @@ -131,12 +132,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bLuk,3; - bonus2 bSubEle,Ele_Poison,15; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bLuk,2; - bonus2 bSubEle,Ele_Poison,10; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bSubEle,Ele_Poison,10; + bonus bLuk,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bSubEle,Ele_Poison,15; + bonus bLuk,3; } - Mob: LUNATIC TameItem: Rainbow_Carrot @@ -150,16 +152,17 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bCritical,3; - bonus bAtk,3; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bCritical,2; - bonus bAtk,2; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritical,2; + bonus bBaseAtk,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritical,3; + bonus bBaseAtk,3; } Evolution: - Target: DR_LUNATIC - ItemRequirements: + ItemRequirements: - Item: Great_Leaf Amount: 100 - Item: Clover @@ -179,12 +182,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bStr,2; - bonus bAtk,8; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bStr,1; - bonus bAtk,5; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bBaseAtk,5; + bonus bStr,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bBaseAtk,8; + bonus bStr,2; } - Mob: CHONCHON TameItem: Rotten_Fish @@ -197,12 +201,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAgi,2; - bonus bFlee,3; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAgi,1; - bonus bFlee,2; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bAgi,1; + bonus bFlee,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bAgi,2; + bonus bFlee,3; } - Mob: STEEL_CHONCHON TameItem: Lusty_Iron @@ -215,10 +220,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bFlee,9; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bFlee,6; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bFlee,6; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bFlee,9; } - Mob: HUNTER_FLY TameItem: Monster_Juice @@ -231,11 +237,12 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bFlee2,2; - bonus bHit,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bFlee2,2; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bFlee2,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bFlee2,2; + bonus bHit,1; } - Mob: SAVAGE_BABE TameItem: Sweet_Milk @@ -249,12 +256,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bVit,2; - bonus bMaxHP,75; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bVit,1; - bonus bMaxHP,50; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bVit,1; + bonus bMaxHP,50; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bVit,2; + bonus bMaxHP,75; } Evolution: - Target: SAVAGE @@ -279,13 +287,25 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bInt,2; - bonus bMaxSP,75; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bInt,1; - bonus bMaxSP,50; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bInt,1; + bonus bMaxSP,50; } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bInt,2; + bonus bMaxSP,75; + } + Evolution: + - Target: DESERT_WOLF + ItemRequirements: + - Item: Well_Dried_Bone + Amount: 3 + - Item: Desert_Wolf_Card + Amount: 1 + - Item: Claw_Of_Desert_Wolf + Amount: 300 + - Item: Animal's_Skin + Amount: 20 - Mob: ROCKER TameItem: Singing_Flower EggItem: Rocker_Egg @@ -298,12 +318,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHPrecovRate,6; - bonus bMaxHP,38; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHPrecovRate,5; - bonus bMaxHP,25; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bHPrecovRate,5; + bonus bMaxHP,25; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bHPrecovRate,8; + bonus bMaxHP,38; } Evolution: - Target: METALLER @@ -328,10 +349,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHit,8; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHit,5; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bHit,5; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bHit,8; } - Mob: POISON_SPORE TameItem: Deadly_Noxious_Herb @@ -345,12 +367,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bStr,2; - bonus bInt,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bStr,1; - bonus bInt,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bStr,1; + bonus bInt,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bStr,2; + bonus bInt,2; } - Mob: PECOPECO TameItem: Fatty_Chubby_Earthworm @@ -363,10 +386,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHP,200; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxHP,150; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMaxHP,150; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMaxHP,200; } Evolution: - Target: GRAND_PECO @@ -392,12 +416,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAgi,2; - bonus bFlee2,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAgi,1; - bonus bFlee2,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bFlee2,1; + bonus bAgi,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bFlee2,1; + bonus bAgi,2; } - Mob: YOYO TameItem: Tropical_Banana @@ -410,10 +435,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bCritical,5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bCritical,3; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritical,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritical,5; } Evolution: - Target: CHOCO @@ -437,10 +463,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAtk,15; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAtk,10; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bBaseAtk,10; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bBaseAtk,15; } Evolution: - Target: HIGH_ORC @@ -467,12 +494,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bInt,2; - bonus bDef,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bInt,1; - bonus bDef,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bDef,1; + bonus bInt,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bDef,2; + bonus bInt,2; } - Mob: DOKEBI TameItem: Old_Broom @@ -486,10 +514,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMatkRate,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMatkRate,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMatkRate,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMatkRate,2; } Evolution: - Target: AM_MUT @@ -514,12 +543,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bStr,2; - bonus bDex,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bStr,1; - bonus bDex,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bStr,1; + bonus bDex,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bStr,2; + bonus bDex,2; } - Mob: ISIS TameItem: Armlet_Of_Obedience @@ -533,22 +563,23 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAtkRate,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAtkRate,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddClass,Class_All,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddClass,Class_All,2; } Evolution: - Target: LITTLE_ISIS ItemRequirements: - Item: Armlet_Of_Obedience Amount: 3 - - Item: Crystal_Jewel__ - Amount: 6 - Item: Queen's_Hair_Ornament Amount: 1 - Item: Shining_Scales Amount: 300 + - Item: Crystal_Jewel__ + Amount: 6 - Mob: PETIT TameItem: Shining_Stone EggItem: Green_Petite_Egg @@ -561,11 +592,12 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAgi,1; - bonus bAspdRate,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAspdRate,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bAspdRate,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bAspdRate,1; + bonus bAgi,1; } Evolution: - Target: DELETER_2 @@ -590,14 +622,15 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHPrate,1; - bonus bMaxSPrate,1; - bonus bMatkRate,1; - bonus bAtkRate,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMatkRate,1; - bonus bAtkRate,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddClass,Class_All,1; + bonus bMatkRate,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddClass,Class_All,1; + bonus bMatkRate,1; + bonus bMaxHPrate,1; + bonus bMaxSPrate,1; } Evolution: - Target: DIABOLIC2 @@ -622,15 +655,27 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bDef,2; - bonus bMdef,2; - bonus2 bResEff,Eff_Stun,-200; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bDef,1; - bonus bMdef,1; - bonus2 bResEff,Eff_Stun,-100; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bResEff,Eff_Stun,100; + bonus bMdef,1; + bonus bDef,1; } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bResEff,Eff_Stun,200; + bonus bMdef,2; + bonus bDef,2; + } +# Evolution: +# - Target: ILL_BAPHOMET_J +# ItemRequirements: +# - Item: Chaos_Ba_Jr_Card +# Amount: 1 +# - Item: Evil_Horn +# Amount: 300 +# - Item: Brigan +# Amount: 300 +# - Item: Yellow_Herb +# Amount: 100 - Mob: BON_GUN TameItem: Heart_Of_Her EggItem: Bongun_Egg @@ -642,12 +687,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bVit,2; - bonus2 bResEff,Eff_Stun,200; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bVit,1; - bonus2 bResEff,Eff_Stun,100; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bResEff,Eff_Stun,100; + bonus bVit,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bResEff,Eff_Stun,200; + bonus bVit,2; } Evolution: - Target: HYEGUN @@ -671,16 +717,17 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bAddRace,RC_Demihuman,3; - bonus2 bMagicAddRace,RC_DemiHuman,3; - bonus2 bAddRace,RC_Player_Human,3; - bonus2 bMagicAddRace,RC_Player_Human,3; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bAddRace,RC_Demihuman,2; - bonus2 bMagicAddRace,RC_DemiHuman,2; - bonus2 bAddRace,RC_Player_Human,2; - bonus2 bMagicAddRace,RC_Player_Human,2; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddRace,RC_DemiHuman,2; + bonus2 bMagicAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_Player_Human,2; + bonus2 bMagicAddRace,RC_Player_Human,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bMagicAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + bonus2 bMagicAddRace,RC_Player_Human,3; } - Mob: ALICE TameItem: Sway_Apron @@ -693,14 +740,15 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; - bonus2 bSubRace,RC_Player_Human,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_Player_Human,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + bonus bMdef,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + bonus bMdef,2; } Evolution: - Target: ALIZA @@ -722,10 +770,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bSubEle,Ele_Neutral,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bSubEle,Ele_Neutral,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bSubEle,Ele_Neutral,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bSubEle,Ele_Neutral,2; } - Mob: GOBLINE_XMAS TameItem: Sweet_Candy_Striper @@ -738,14 +787,15 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHP,45; - bonus2 bSubEle,Ele_Water,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxHP,30; - bonus2 bSubEle,Ele_Water,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bSubEle,Ele_Water,1; + bonus bMaxHP,30; } - - Mob: CHUNG_E + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bSubEle,Ele_Water,2; + bonus bMaxHP,45; + } + - Mob: CHUNG_E_ TameItem: Tantanmen EggItem: Chung_E_Egg FoodItem: Bun_ @@ -756,14 +806,15 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bDef,2; - bonus2 bSubRace,RC_DemiHuman,2; - bonus2 bSubRace,RC_Player_Human,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bDef,1; - bonus2 bSubRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_Player_Human,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + bonus bDef,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + bonus bDef,2; } - Mob: ECLIPSE_P EggItem: Spring_Rabbit_Egg @@ -823,22 +874,23 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAgi,4; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAgi,3; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bAgi,3; } -# Evolution: -# - Target: WANDER_MAN_H -# ItemRequirements: -# - Item: Skull -# Amount: 500 -# - Item: Sacred_Marks -# Amount: 50 -# - Item: Transparent_Cloth -# Amount: 100 -# - Item: Wander_Man_Card -# Amount: 1 + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bAgi,4; + } + Evolution: + - Target: WANDER_MAN_H + ItemRequirements: + - Item: Skull + Amount: 500 + - Item: Sacred_Marks + Amount: 50 + - Item: Transparent_Cloth + Amount: 100 + - Item: Wander_Man_Card + Amount: 1 - Mob: P_CHUNG_E EggItem: New_Year_Doll_Egg FoodItem: Mojji @@ -858,11 +910,23 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHP,150; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxHP,100; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMaxHP,100; } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMaxHP,150; + } + Evolution: + - Target: FIRE_GOLEM + ItemRequirements: + - Item: Stone_Heart + Amount: 500 + - Item: Magical_Lithography + Amount: 3 + - Item: Fire_Golem_Card + Amount: 1 + - Item: Boody_Red + Amount: 20 - Mob: MARIONETTE TameItem: Delicious_Shaved_Ice EggItem: Marionette_Egg @@ -874,7 +938,7 @@ Body: SpecialPerformance: false Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_LOYAL) { petautobonus "{ bonus2 bSubEle,Ele_Neutral,2; heal 100,0; }",100,5000,BF_SHORT|BF_NORMAL; } else if (.@i >= PET_INTIMATE_CORDIAL) { @@ -892,12 +956,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bVit,2; - bonus2 bResEff,Eff_Stone,800; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bVit,1; - bonus2 bResEff,Eff_Stone,500; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bResEff,Eff_Stone,500; + bonus bVit,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bResEff,Eff_Stone,800; + bonus bVit,2; } - Mob: WHISPER TameItem: Fit_Pipe @@ -909,14 +974,13 @@ Body: CaptureRate: 500 SpecialPerformance: false Script: > - .@i = getpetinfo(PETINFO_INTIMATE); - - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bFlee,10; - skill "TF_HIDING",1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bFlee,7; - skill "TF_HIDING",1; + if (getpetinfo(PETINFO_INTIMATE) == PET_INTIMATE_LOYAL) { + skill "TF_HIDING",1; + bonus bFlee,10; + } + else { + skill "TF_HIDING",1; + bonus bFlee,7; } - Mob: GOBLIN_LEADER TameItem: Staff_Of_Leader @@ -930,12 +994,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bAddRace,RC_DemiHuman,5; - bonus2 bAddRace,RC_Player_Human,5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bAddRace,RC_DemiHuman,3; - bonus2 bAddRace,RC_Player_Human,3; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; } - Mob: SUCCUBUS TameItem: Boy's_Naivety @@ -949,11 +1014,12 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bHPDrainRate,30,5; - bonus bMaxHPrate,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bHPDrainRate,30,5; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bHPDrainRate,30,5; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bHPDrainRate,30,5; + bonus bMaxHPrate,1; } - Mob: INCUBUS TameItem: Gril's_Naivety @@ -965,14 +1031,13 @@ Body: CaptureRate: 50 SpecialPerformance: false Script: > - .@i = getpetinfo(PETINFO_INTIMATE); - - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxSPRate,5; - bonus2 bSPDrainRate,30,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxSPRate,3; - bonus2 bSPDrainRate,30,1; + if (getpetinfo(PETINFO_INTIMATE) == PET_INTIMATE_LOYAL) { + bonus2 bSPDrainRate,30,1; + bonus bMaxSPrate,5; + } + else { + bonus2 bSPDrainRate,30,1; + bonus bMaxSPrate,3; } - Mob: NIGHTMARE_TERROR TameItem: Hell_Contract @@ -986,23 +1051,23 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bResEff,Eff_Sleep,10000; - bonus bInt,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bResEff,Eff_Sleep,10000; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bResEff,Eff_Sleep,10000; } -# Evolution: -# - Target: NIGHTMARE_TERROR_H -# ItemRequirements: -# - Item: Burning_Horse_Shoe -# Amount: 500 -# - Item: Blue_Herb -# Amount: 100 -# - Item: Shell -# Amount: 100 -# - Item: Nightmare_Card -# Amount: 1 + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bInt,1; + } + Evolution: + - Target: NIGHTMARE_TERROR_H + ItemRequirements: + - Item: Burning_Horse_Shoe + Amount: 500 + - Item: Blue_Herb + Amount: 100 + - Item: Shell + Amount: 100 + - Item: Nightmare_Terror_Card + Amount: 1 - Mob: SHINOBI TameItem: Kuloren EggItem: Shinobi_Egg @@ -1015,10 +1080,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAgi,3; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAgi,2; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bAgi,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bAgi,3; } - Mob: MIYABI_NINGYO TameItem: Gril_Doll @@ -1032,12 +1098,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bInt,2; - bonus bCastrate,-5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bInt,1; - bonus bCastrate,-3; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bVariableCastrate,-3; + bonus bInt,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bVariableCastrate,-5; + bonus bInt,2; } - Mob: WICKED_NYMPH TameItem: Charming_Lotus @@ -1051,13 +1118,25 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxSP,45; - bonus bSPrecovRate,8; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxSP,30; - bonus bSPrecovRate,5; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bSPrecovRate,5; + bonus bMaxSP,30; } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bSPrecovRate,8; + bonus bMaxSP,45; + } +# Evolution: +# - Target: BACSOJIN2 +# ItemRequirements: +# - Item: Mightysoul_Essence +# Amount: 30 +# - Item: Civil_Servant_Card +# Amount: 10 +# - Item: Li_Me_Mang_Ryang_Card +# Amount: 10 +# - Item: Dancing_Dragon_Card +# Amount: 10 - Mob: STONE_SHOOTER TameItem: Oilpalm_Coconut EggItem: Stone_Shooter_Egg @@ -1070,10 +1149,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bSubEle,Ele_Fire,5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bSubEle,Ele_Fire,3; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bSubEle,Ele_Fire,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bSubEle,Ele_Fire,5; } - Mob: DULLAHAN TameItem: Luxury_Whisky_Bottle @@ -1087,10 +1167,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bCritAtkRate,8; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bCritAtkRate,5; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritAtkRate,5; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritAtkRate,8; } - Mob: LOLI_RURI TameItem: Very_Red_Juice @@ -1104,13 +1185,25 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHPRate,5; - bonus3 bAutoSpellWhenHit,"AL_HEAL",2,10; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxHPRate,3; - bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; + bonus bMaxHPrate,3; } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus3 bAutoSpellWhenHit,"AL_HEAL",2,10; + bonus bMaxHPrate,3; + } +# Evolution: +# - Target: BLUEMOON_LOLI_RURI2 +# ItemRequirements: +# - Item: Bat_Cage +# Amount: 500 +# - Item: Blue_Herb +# Amount: 50 +# - Item: Loki's_Whispers +# Amount: 1 +# - Item: Loli_Ruri_Card +# Amount: 10 - Mob: CIVIL_SERVANT TameItem: Fan_Of_Wind EggItem: Civil_Servant_Egg @@ -1123,10 +1216,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxSP,15; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxSP,10; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMaxSP,10; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMaxSP,15; } - Mob: LEAF_CAT TameItem: Very_Soft_Plant @@ -1140,13 +1234,25 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bSubRace,RC_Brute,5; - bonus2 bSubRace,RC_Player_Doram,5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bSubRace,RC_Brute,3; - bonus2 bSubRace,RC_Player_Doram,3; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bSubRace,RC_Brute,3; + bonus2 bSubRace,RC_Player_Doram,3; } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + } +# Evolution: +# - Target: WILD_ROSE3 +# ItemRequirements: +# - Item: Great_Leaf +# Amount: 500 +# - Item: Black_Kitty_Doll +# Amount: 200 +# - Item: Fish_Tail +# Amount: 200 +# - Item: Leaf_Cat_Card +# Amount: 10 - Mob: BACSOJIN_ TameItem: Shiny_Wing_Gown EggItem: Bacsojin_Egg @@ -1168,12 +1274,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus2 bSubEle,Ele_Fire,3; - bonus2 bAddEle,Ele_Fire,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus2 bSubEle,Ele_Fire,2; - bonus2 bAddEle,Ele_Fire,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddEle,Ele_Fire,1; + bonus2 bSubEle,Ele_Fire,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddEle,Ele_Fire,2; + bonus2 bSubEle,Ele_Fire,3; } - Mob: E_CRAMP TameItem: Leaf_Cat_Ball @@ -1211,7 +1318,7 @@ Body: CaptureRate: 0 Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_CORDIAL) { /* bonus2 bExpAddRace,RC_All,5; */ bonus bMatkRate,2; @@ -1225,7 +1332,7 @@ Body: CaptureRate: 1000 Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_LOYAL) { bonus2 bAddDamageClass,2317,10; bonus2 bAddDamageClass,2318,10; @@ -1270,10 +1377,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHPrecovRate,75; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHPrecovRate,50; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bHPrecovRate,50; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bHPrecovRate,75; } - Mob: NINE_TAIL TameItem: Sap_Jelly @@ -1285,12 +1393,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bCritical,3; - bonus bHit,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bCritical,2; - bonus bHit,2; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritical,2; + bonus bHit,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritical,3; + bonus bHit,3; } Evolution: - Target: CAT_O_NINE_TAIL @@ -1313,12 +1422,13 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus Dex,2; - bonus bHit,1; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bDex,1; - bonus bHit,1; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bHit,1; + bonus bDex,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bHit,1; + bonus bDex,2; } Evolution: - Target: HODREMLIN @@ -1341,10 +1451,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHit,5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHit,4; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bHit,4; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bHit,5; } Evolution: - Target: ANCIENT_MUMMY @@ -1367,10 +1478,11 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxSP,150; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxSP,100; + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMaxSP,50; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMaxSP,100; } Evolution: - Target: XM_TEDDY_BEAR @@ -1403,8 +1515,6 @@ Body: Amount: 50 - Item: Teddy_Bear_Card Amount: 1 - - # Pet Evolution - Mob: MASTERING EggItem: Mastering_Egg FoodItem: Pet_Food @@ -1417,18 +1527,21 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bLuk,3; - bonus bCritical,3; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bLuk,3; - bonus bCritical,2; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bLuk,3; - bonus bCritical,1; - } else { - bonus bLuk,2; - bonus bCritical,1; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bCritical,1; + bonus bLuk,2; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bCritical,1; + bonus bLuk,3; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritical,2; + bonus bLuk,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritical,3; + bonus bLuk,3; } Evolution: - Target: ANGELING @@ -1453,22 +1566,25 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHPrecovRate,20; - bonus bMaxHP,70; - bonus2 bAddRace,RC_Plant,6; - bonus2 bMagicAddRace,RC_Plant,6; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHPrecovRate,15; - bonus bMaxHP,55; - bonus2 bAddRace,RC_Plant,3; - bonus2 bMagicAddRace,RC_Plant,3; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bHPrecovRate,10; - bonus bMaxHP,38; - } else { - bonus bHPrecovRate,5; - bonus bMaxHP,25; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bHPrecovRate,5; + bonus bMaxHP,25; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bHPrecovRate,10; + bonus bMaxHP,38; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddRace,RC_Plant,3; + bonus2 bMagicAddRace,RC_Plant,3; + bonus bHPrecovRate,15; + bonus bMaxHP,55; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddRace,RC_Plant,6; + bonus2 bMagicAddRace,RC_Plant,6; + bonus bHPrecovRate,20; + bonus bMaxHP,70; } - Mob: ANGELING EggItem: Angeling_Egg @@ -1482,18 +1598,21 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHPrate,2; - bonus bHealPower,8; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxHPrate,2; - bonus bHealPower,6; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bMaxHPrate,1; - bonus bHealPower,4; - } else { - bonus bMaxHPrate,1; - bonus bHealPower,2; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bMaxHPrate,1; + bonus bHealPower,2; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bMaxHPrate,1; + bonus bHealPower,4; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMaxHPrate,2; + bonus bHealPower,6; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMaxHPrate,2; + bonus bHealPower,8; } - Mob: MOONLIGHT EggItem: Moonlight_Egg @@ -1506,7 +1625,7 @@ Body: AllowAutoFeed: true Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_LOYAL) { bonus bCritical,6; bonus bHit,6; @@ -1535,18 +1654,21 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHP,200; - bonus bVit,2; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxHP,100; - bonus bVit,2; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bMaxHP,50; - bonus bVit,2; - } else { - bonus bMaxHP,50; - bonus bVit,1; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bVit,1; + bonus bMaxHP,50; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bVit,2; + bonus bMaxHP,50; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bVit,2; + bonus bMaxHP,100; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bVit,2; + bonus bMaxHP,200; } - Mob: HIGH_ORC EggItem: High_Orc_Egg @@ -1560,14 +1682,17 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAtk,25; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAtk,20; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bAtk,15; - } else { - bonus bAtk,10; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bBaseAtk,10; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bBaseAtk,15; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bBaseAtk,20; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bBaseAtk,25; } # Evolution: # - Target: ORK_HERO2 @@ -1576,7 +1701,7 @@ Body: # Amount: 30 # - Item: Orc_Warrior_Card # Amount: 10 -# - Item: Orc_Baby_Card +# - Item: Orc_Baby_Card_Card # Amount: 10 # - Item: Voucher_Of_Orcish_Hero # Amount: 10 @@ -1592,17 +1717,20 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bCritical,9; - bonus bLongAtkRate,3; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bCritical,7; - bonus bLongAtkRate,2; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bCritical,5; - bonus bLongAtkRate,1; - } else { - bonus bCritical,3; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bCritical,3; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bLongAtkRate,1; + bonus bCritical,5; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bLongAtkRate,2; + bonus bCritical,7; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bLongAtkRate,3; + bonus bCritical,9; } - Mob: ANCIENT_MUMMY EggItem: Ancient_Mummy_Egg @@ -1616,18 +1744,21 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHit,6; - bonus2 bAddClass,Class_Dragon,6; - bonus2 bMagicAddClass,Class_Dragon,6; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHit,6; - bonus2 bAddClass,Class_Dragon,3; - bonus2 bMagicAddClass,Class_Dragon,3; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bHit,5; - } else { - bonus bHit,4; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bHit,4; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bHit,5; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddRace,RC_Dragon,3; + bonus2 bMagicAddRace,RC_Dragon,3; + bonus bHit,6; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddRace,RC_Dragon,6; + bonus2 bMagicAddRace,RC_Dragon,6; + bonus bHit,6; } - Mob: AM_MUT EggItem: Ammut_Egg @@ -1641,14 +1772,17 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMatkRate,4; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMatkRate,3; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bMatkRate,2; - } else { - bonus bMatkRate,1; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bMatkRate,1; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bMatkRate,2; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMatkRate,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMatkRate,4; } - Mob: CAT_O_NINE_TAIL EggItem: Cat_O_Nine_Tail_Egg @@ -1661,7 +1795,7 @@ Body: AllowAutoFeed: true Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_LOYAL) { bonus bCritical,5; bonus bHit,5; @@ -1677,17 +1811,17 @@ Body: bonus bCritical,2; bonus bHit,2; } - Evolution: - - Target: MOONLIGHT - ItemRequirements: - - Item: Mightysoul_Essence - Amount: 30 - - Item: Nine_Tail_Card - Amount: 10 - - Item: Sohee_Card - Amount: 10 - - Item: Munak_Card - Amount: 10 +# Evolution: +# - Target: MOONLIGHT2 +# ItemRequirements: +# - Item: Mightysoul_Essence +# Amount: 30 +# - Item: Nine_Tail_Card +# Amount: 10 +# - Item: Sohee_Card +# Amount: 10 +# - Item: Munak_Card +# Amount: 10 - Mob: GRAND_PECO EggItem: Grand_Peco_Egg FoodItem: Pet_Food @@ -1700,15 +1834,17 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMaxHP,400; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMaxHP,300; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bMaxHP,200; - } else { - bonus bMaxHP,150; - bonus bMaxSP,-10; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bMaxHP,150; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bMaxHP,200; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMaxHP,300; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMaxHP,400; } - Mob: HYEGUN EggItem: Hyegun_Egg @@ -1721,7 +1857,7 @@ Body: AllowAutoFeed: true Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_LOYAL) { bonus bVit,4; bonus2 bResEff,Eff_Stun,400; @@ -1749,21 +1885,35 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bDex,2; - bonus bHit,2; - bonus bCritAtkRate,9; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bDex,2; - bonus bHit,2; - bonus bCritAtkRate,7; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bDex,2; - bonus bHit,1; - } else { - bonus bDex,1; - bonus bHit,1; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bHit,1; + bonus bDex,1; } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bHit,1; + bonus bDex,2; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritAtkRate,7; + bonus bHit,2; + bonus bDex,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritAtkRate,9; + bonus bHit,2; + bonus bDex,2; + } +# Evolution: +# - Target: GLOOMUNDERNIGHT2 +# ItemRequirements: +# - Item: Hodremlin_Card +# Amount: 10 +# - Item: Isilla_Card +# Amount: 10 +# - Item: Agav_Card +# Amount: 10 +# - Item: Mightysoul_Essence +# Amount: 30 - Mob: XM_TEDDY_BEAR EggItem: Xm_Teddybear_Egg FoodItem: Pet_Food @@ -1775,7 +1925,7 @@ Body: AllowAutoFeed: true Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_LOYAL) { bonus bMaxSP,150; petautobonus "{ bonus2 bSPRegenRate,40,1000; }",30,5000,BF_MAGIC; @@ -1799,18 +1949,21 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bHit,9; - bonus bAtk,9; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bHit,7; - bonus bAtk,7; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bHit,5; - bonus bAtk,5; - } else { - bonus bHit,3; - bonus bAtk,3; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bBaseAtk,3; + bonus bHit,3; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bBaseAtk,5; + bonus bHit,5; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bBaseAtk,7; + bonus bHit,7; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bBaseAtk,9; + bonus bHit,9; } - Mob: DR_LUNATIC EggItem: Leaf_Lunatic_Egg @@ -1824,22 +1977,25 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bCritical,5; - bonus bAtk,5; - bonus2 bAddRace,RC_Formless,6; - bonus2 bMagicAddRace,RC_Formless,6; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bCritical,4; - bonus bAtk,4; - bonus2 bAddRace,RC_Formless,3; - bonus2 bMagicAddRace,RC_Formless,3; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bCritical,3; - bonus bAtk,3; - } else { - bonus bCritical,2; - bonus bAtk,2; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bCritical,2; + bonus bBaseAtk,2; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bCritical,3; + bonus bBaseAtk,3; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddRace,RC_Formless,3; + bonus2 bMagicAddRace,RC_Formless,3; + bonus bCritical,4; + bonus bBaseAtk,4; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddRace,RC_Formless,6; + bonus2 bMagicAddRace,RC_Formless,6; + bonus bCritical,5; + bonus bBaseAtk,5; } - Mob: LITTLE_ISIS EggItem: Littleisis_Egg @@ -1853,16 +2009,20 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAtkRate,4; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAtkRate,3; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bAtkRate,2; - } else { - bonus bAtkRate,1; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus2 bAddClass,Class_All,1; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus2 bAddClass,Class_All,2; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bAddClass,Class_All,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bAddClass,Class_All,4; } - Mob: DIABOLIC2 + TameItem: Red_Burning_Stone EggItem: Diabolic_Egg2 FoodItem: Pet_Food Fullness: 2 @@ -1873,7 +2033,7 @@ Body: AllowAutoFeed: true Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_LOYAL) { bonus bAtkRate,2; bonus bMatkRate,2; @@ -1907,17 +2067,20 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAspdRate,3; - bonus bAgi,3; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAspdRate,2; - bonus bAgi,2; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bAspdRate,1; - bonus bAgi,1; - } else { - bonus bAspdRate,1; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bAspdRate,1; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bAspdRate,1; + bonus bAgi,1; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bAspdRate,2; + bonus bAgi,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bAspdRate,3; + bonus bAgi,3; } - Mob: SWEETS_DROPS EggItem: Sweets_Drops_Egg @@ -1930,61 +2093,67 @@ Body: AllowAutoFeed: true Script: > .@i = getpetinfo(PETINFO_INTIMATE); - + if (.@i >= PET_INTIMATE_CORDIAL) { bonus2 bExpAddClass,Class_All,1; } -# - Mob: NIGHTMARE_TERROR_H -# EggItem: Rigid_Nightmare_Terror_Egg -# FoodItem: Pet_Food -# Fullness: 2 -# HungryDelay: 120 -# IntimacyFed: 15 -# CaptureRate: 0 -# SpecialPerformance: false -# AllowAutoFeed: true -# Script: > -# .@i = getpetinfo(PETINFO_INTIMATE); -# -# if (.@i >= PET_INTIMATE_LOYAL) { -# bonus bInt,4; -# bonus bMaxSPrate,3; -# bonus2 bResEff,Eff_Sleep,10000; -# } else if (.@i >= PET_INTIMATE_CORDIAL) { -# bonus bInt,3; -# bonus bMaxSPrate,1; -# bonus2 bResEff,Eff_Sleep,10000; -# } else if (.@i >= PET_INTIMATE_NEUTRAL) { -# bonus bInt,3; -# } else { -# bonus bInt,1; -# } -# - Mob: WANDER_MAN_H -# EggItem: Contaminated_Wanderer_Egg -# FoodItem: Pet_Food -# Fullness: 2 -# HungryDelay: 120 -# IntimacyFed: 15 -# CaptureRate: 0 -# SpecialPerformance: false -# AllowAutoFeed: true -# Script: > -# .@i = getpetinfo(PETINFO_INTIMATE); -# -# if (.@i >= PET_INTIMATE_LOYAL) { -# bonus bAgi,4; -# bonus bCritical,3; -# bonus bCritAtkRate,7; -# } else if (.@i >= PET_INTIMATE_CORDIAL) { -# bonus bAgi,4; -# bonus bCritical,2; -# bonus bCritAtkRate,5; -# } else if (.@i >= PET_INTIMATE_NEUTRAL) { -# bonus bAgi,4; -# bonus bCritical,1; -# } else { -# bonus bAgi,4; -# } + - Mob: NIGHTMARE_TERROR_H + EggItem: Nightmare_TerrorH_EGG + FoodItem: Pet_Food + Fullness: 2 + HungryDelay: 120 + IntimacyFed: 15 + CaptureRate: 0 + SpecialPerformance: false + AllowAutoFeed: true + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bInt,1; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bInt,2; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bResEff,Eff_Sleep,10000; + bonus bMaxSPrate,1; + bonus bInt,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bResEff,Eff_Sleep,10000; + bonus bMaxSPrate,3; + bonus bInt,4; + } + - Mob: WANDER_MAN_H + EggItem: Wanderer_H_EGG + FoodItem: Pet_Food + Fullness: 2 + HungryDelay: 120 + IntimacyFed: 15 + CaptureRate: 0 + SpecialPerformance: false + AllowAutoFeed: true + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bAgi,4; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bCritical,1; + bonus bAgi,4; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bCritAtkRate,5; + bonus bCritical,2; + bonus bAgi,4; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bCritAtkRate,7; + bonus bCritical,3; + bonus bAgi,4; + } - Mob: ALIOT EggItem: Aliot_EGG FoodItem: Pet_Food @@ -1997,18 +2166,32 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bAspdRate,5; - bonus bHit,12; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bAspdRate,4; - bonus bHit,9; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bAspdRate,3; - bonus bHit,6; - } else { - bonus bAspdRate,2; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bAspdRate,2; } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bAspdRate,3; + bonus bHit,6; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bAspdRate,4; + bonus bHit,9; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bAspdRate,5; + bonus bHit,12; + } +# Evolution: +# - Target: KIEL_D_01_2 +# ItemRequirements: +# - Item: Alicel_Card +# Amount: 10 +# - Item: Aliza_Card +# Amount: 10 +# - Item: Aliot_Card +# Amount: 10 +# - Item: Mightysoul_Essence +# Amount: 30 - Mob: ALICEL EggItem: Alicel_EGG FoodItem: Pet_Food @@ -2021,16 +2204,19 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bVariableCastrate,-5; - bonus2 bMagicAtkEle,Ele_Neutral,5; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bVariableCastrate,-4; - bonus2 bMagicAtkEle,Ele_Neutral,3; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bVariableCastrate,-3; - } else { - bonus bVariableCastrate,-2; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bVariableCastrate,-2; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bVariableCastrate,-3; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bMagicAtkEle,Ele_Neutral,3; + bonus bVariableCastrate,-4; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bMagicAtkEle,Ele_Neutral,5; + bonus bVariableCastrate,-5; } - Mob: ALIZA EggItem: Aliza_EGG @@ -2044,20 +2230,23 @@ Body: Script: > .@i = getpetinfo(PETINFO_INTIMATE); - if (.@i >= PET_INTIMATE_LOYAL) { - bonus bMdef,7; - bonus bHealPower,6; - } else if (.@i >= PET_INTIMATE_CORDIAL) { - bonus bMdef,6; - bonus bHealPower,4; - } else if (.@i >= PET_INTIMATE_NEUTRAL) { - bonus bMdef,5; - bonus bHealPower,2; - } else { - bonus bMdef,4; + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bMdef,4; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bMdef,5; + bonus bHealPower,2; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus bMdef,6; + bonus bHealPower,4; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bMdef,7; + bonus bHealPower,6; } # - Mob: BACSOJIN2 -# EggItem: Bacsojin2_Egg_ +# EggItem: Bacsojin_Egg2 # FoodItem: High_Class_Pet_food # Fullness: 7 # IntimacyFed: 10 @@ -2067,20 +2256,24 @@ Body: # Script: > # .@i = getpetinfo(PETINFO_INTIMATE); # -# if (.@i >= PET_INTIMATE_LOYAL) { -# bonus bMaxSPRate,5; -# bonus bDelayrate,-3; -# } else if (.@i >= PET_INTIMATE_CORDIAL) { -# bonus bMaxSPRate,4; -# bonus bDelayrate,-2; -# } else if (.@i >= PET_INTIMATE_NEUTRAL) { -# bonus bMaxSPRate,3; -# bonus bDelayrate,-1; -# } else { -# bonus bMaxSPRate,2; +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bMaxSPrate,2; # } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bDelayrate,-1; +# bonus bMaxSPrate,3; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bDelayrate,-2; +# bonus bMaxSPrate,4; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bDelayrate,-3; +# bonus bMaxSPrate,5; +# } +# # - Mob: ORK_HERO2 -# EggItem: Orc_Hero_Egg_ +# EggItem: Ork_Hero_EGG # FoodItem: High_Class_Pet_food # Fullness: 2 # HungryDelay: 120 @@ -2091,17 +2284,21 @@ Body: # Script: > # .@i = getpetinfo(PETINFO_INTIMATE); # -# if (.@i >= PET_INTIMATE_LOYAL) { -# bonus bAtkRate,7; -# bonus bCritAtkRate,3; -# } else if (.@i >= PET_INTIMATE_CORDIAL) { -# bonus bAtkRate,4; -# bonus bCritAtkRate,1; -# } else if (.@i >= PET_INTIMATE_NEUTRAL) { -# bonus bAtkRate,2; -# } else { -# bonus bAtkRate,1; +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bAtkRate,1; # } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bAtkRate,2; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bCritAtkRate,1; +# bonus bAtkRate,4; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bCritAtkRate,3; +# bonus bAtkRate,7; +# } +# # - Mob: PHREEONI2 # EggItem: Phreeoni_Egg # FoodItem: High_Class_Pet_food @@ -2112,31 +2309,34 @@ Body: # SpecialPerformance: false # unknown # AllowAutoFeed: true # Script: > -# .@intimate = getpetinfo(PETINFO_INTIMATE); -# if (.@intimate == PET_INTIMATE_AWKWARD || .@intimate == PET_INTIMATE_SHY) { +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { # bonus bHit,6; # } -# if (.@intimate == PET_INTIMATE_NEUTRAL) { +# else if (.@i == PET_INTIMATE_NEUTRAL) { # bonus bHit,10; # bonus bPerfectHitRate,5; # } -# if (.@intimate == PET_INTIMATE_CORDIAL) { +# else if (.@i == PET_INTIMATE_CORDIAL) { # bonus bHit,14; # bonus bPerfectHitRate,10; # } -# if (.@intimate == PET_INTIMATE_LOYAL) { +# else if (.@i == PET_INTIMATE_LOYAL) { # bonus bHit,18; # bonus bPerfectHitRate,15; # } +# - Mob: EP17_2_CHILD_ADMIN1 - CaptureRate : 1000 EggItem: Ep17_2_C_Admin1_Egg EquipItem: Ep_17_2_C_Admin1_Acc FoodItem: Cloud_Cotton Fullness: 2 IntimacyFed: 20 + CaptureRate: 1000 Script: > .@i = getpetinfo(PETINFO_INTIMATE); + if (.@i >= PET_INTIMATE_LOYAL) { bonus2 bAddRace2,RC2_EP172BETA,10; } else if (.@i >= PET_INTIMATE_CORDIAL) { @@ -2147,21 +2347,23 @@ Body: Evolution: - Target: EP17_2_CHILD_ADMIN2 ItemRequirements: - - Item: Mystery_Piece - Amount: 10 - - Item: Broken_Steel_Piece - Amount: 50 - Item: BarMealTicket Amount: 500 + - Item: Broken_Steel_Piece + Amount: 50 + - Item: Mystery_Piece + Amount: 10 - Mob: EP17_2_CHILD_ADMIN2 - CaptureRate : 1000 EggItem: Ep17_2_C_Admin2_Egg EquipItem: Ep_17_2_C_Admin2_Acc FoodItem: Pet_Food Fullness: 2 IntimacyFed: 20 + CaptureRate: 1000 + AllowAutoFeed: true Script: > .@i = getpetinfo(PETINFO_INTIMATE); + if (.@i >= PET_INTIMATE_LOYAL) { bonus2 bAddRace2,RC2_EP172ALPHA,15; } else if (.@i >= PET_INTIMATE_CORDIAL) { @@ -2169,3 +2371,734 @@ Body: } else if (.@i >= PET_INTIMATE_NEUTRAL) { bonus2 bAddRace2,RC2_EP172ALPHA,4; } +# - Mob: BLUE_UNICORN +# EggItem: Blue_Unicorn_Egg +# FoodItem: Blue_Herb +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# - Mob: SCATLETON +# EggItem: Scatletoncarrier +# EquipItem: Red_Chorker_Bell +# FoodItem: Delicious_Fish +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# Script: > +# if (getpetinfo(PETINFO_INTIMATE) == PET_INTIMATE_LOYAL) { +# bonus bMatk,10; +# bonus bBaseAtk,10; +# } +# +# Evolution: +# - Target: SKELION +# ItemRequirements: +# - Item: Memory_Of_Gyol +# Amount: 2 +# - Item: Yummy_Meat +# Amount: 100 +# - Item: Cookies_Bat +# Amount: 100 + - Mob: WILOW + EggItem: Wilow_Egg + FoodItem: Tree_Of_Archer_1 + Fullness: 2 # unknown + HungryDelay: 120 # unknown + IntimacyFed: 15 # unknown + CaptureRate: 0 # unknown + SpecialPerformance: false # unknown + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_CORDIAL) { + bonus bInt,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus bInt,3; + } + - Mob: ROWEEN + EggItem: Roween_Egg + FoodItem: Rotten_Meat + Fullness: 2 # unknown + HungryDelay: 120 # unknown + IntimacyFed: 15 # unknown + CaptureRate: 0 # unknown + SpecialPerformance: false # unknown + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bMagicAtkEle,Ele_Wind,2; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bMagicAtkEle,Ele_Wind,3; + } +# - Mob: SKELION +# EggItem: Roost_Of_Skelion +# EquipItem: Dark_Mane +# FoodItem: Yummy_Meat +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# if (getpetinfo(PETINFO_INTIMATE) == PET_INTIMATE_LOYAL) { +# bonus bMatk,20; +# bonus bBaseAtk,20; +# } +# +# - Mob: GLOOMUNDERNIGHT2 +# EggItem: Gloom_Under_Egg +# FoodItem: High_Class_Pet_food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bMatk,10; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bMatk,20; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus2 bMagicAtkEle,Ele_Fire,5; +# bonus2 bMagicAtkEle,Ele_Ghost,5; +# bonus bMatk,30; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus2 bMagicAtkEle,Ele_Fire,7; +# bonus2 bMagicAtkEle,Ele_Ghost,7; +# bonus bMatk,40; +# } +# +# - Mob: WANDERING_DUCK +# TameItem: E_Glittering_Doll_B +# EggItem: E_Duckling_Egg +# EquipItem: C_Twinkle_Star_Button +# FoodItem: Wad_Of_Cotton +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bPerfectHitRate,5; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bPerfectHitRate,10; +# } +# +# - Mob: KIEL_D_01_2 +# EggItem: Kiel_Egg +# FoodItem: High_Class_Pet_food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bAspdRate,4; +# bonus bHit,9; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bShortAtkRate,1; +# bonus bAspdRate,5; +# bonus bHit,12; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bShortAtkRate,3; +# bonus bAspdRate,6; +# bonus bHit,15; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bShortAtkRate,5; +# bonus bAspdRate,7; +# bonus bHit,18; +# } +# + - Mob: DARK_PRIEST + EggItem: Dark_Priest_Egg + FoodItem: Evil_Water + Fullness: 2 # unknown + HungryDelay: 120 # unknown + IntimacyFed: 15 # unknown + CaptureRate: 0 # unknown + SpecialPerformance: false # unknown + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bMagicAddEle,Ele_Holy,3; + bonus bInt,1; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bMagicAddEle,Ele_Holy,5; + bonus bInt,2; + } +# Evolution: +# - Target: DARK_ILLUSION2 +# ItemRequirements: +# - Item: Skull +# Amount: 500 +# - Item: Rosary +# Amount: 1 +# - Item: Sacred_Marks +# Amount: 5 +# - Item: Dark_Priest_Card +# Amount: 10 + - Mob: DESERT_WOLF + EggItem: Desert_Wolf_Egg + FoodItem: Pet_Food + Fullness: 2 # unknown + HungryDelay: 120 # unknown + IntimacyFed: 15 # unknown + CaptureRate: 0 # unknown + SpecialPerformance: false # unknown + AllowAutoFeed: true + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bInt,1; + bonus bMaxSP,50; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bInt,2; + bonus bMaxSP,75; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bMagicAtkEle,Ele_Earth,3; + bonus bInt,3; + bonus bMaxSP,105; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bMagicAtkEle,Ele_Earth,5; + bonus bInt,4; + bonus bMaxSP,130; + } +# - Mob: ILL_BAPHOMET_J +# EggItem: Chaos_Bapho_Jr_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bFlee,6; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bMaxSPrate,1; +# bonus bFlee,9; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bMaxSPrate,2; +# bonus bFlee,12; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bMaxSPrate,3; +# bonus bFlee,15; +# } +# +# Evolution: +# - Target: BAPHOMET2 +# ItemRequirements: +# - Item: Baphomet__Card +# Amount: 15 +# - Item: Chaos_Ba_Jr_Card +# Amount: 15 +# - Item: Mightysoul_Essence +# Amount: 30 + - Mob: FIRE_GOLEM + EggItem: Fire_Golem_Egg + FoodItem: Pet_Food + Fullness: 2 # unknown + HungryDelay: 120 # unknown + IntimacyFed: 15 # unknown + CaptureRate: 0 # unknown + SpecialPerformance: false # unknown + AllowAutoFeed: true + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { + bonus bMaxHP,200; + } + else if (.@i == PET_INTIMATE_NEUTRAL) { + bonus bMaxHP,300; + } + else if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bMagicAtkEle,Ele_Fire,3; + bonus bMaxHP,400; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus bMaxHP,500; + } +# - Mob: KNIGHT_OF_ABYSS2 +# EggItem: Abyss_Knight_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bAtkRate,2; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bAtkRate,3; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus2 bAddClass,Class_Boss,3; +# bonus bPAtk,1; +# bonus bAtkRate,4; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus2 bAddClass,Class_Boss,5; +# bonus bPAtk,2; +# bonus bAtkRate,5; +# } +# +# - Mob: CWHITEKNIGHT +# EggItem: Change_W_Knight_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bMatkRate,1; +# bonus bAtkRate,1; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bMatkRate,2; +# bonus bAtkRate,2; +# } +# +# Evolution: +# - Target: KNIGHT_OF_ABYSS2 +# ItemRequirements: +# - Item: Piece_Of_Darkness +# Amount: 100 +# - Item: Rune_Of_Darkness +# Amount: 100 +# - Item: Sin_Fragment +# Amount: 200 +# - Item: Knight_Of_Abyss_Card +# Amount: 5 +# - Target: GH_WHITEKNIGHT +# ItemRequirements: +# - Item: Shining_Round_Shell +# Amount: 100 +# - Item: EP19_Shiny_Seaweed +# Amount: 100 +# - Item: Fate_Fragment +# Amount: 200 +# - Item: White_Knightage_Card +# Amount: 2 +# - Mob: GH_WHITEKNIGHT +# EggItem: White_Knight_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bMatkRate,2; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bMatkRate,3; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus2 bMagicAddClass,Class_Boss,3; +# bonus bSMatk,1; +# bonus bMatkRate,4; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus2 bMagicAddClass,Class_Boss,5; +# bonus bSMatk,2; +# bonus bMatkRate,5; +# } +# +# - Mob: BAPHOMET2 +# EggItem: Baphomet_Egg +# FoodItem: High_Class_Pet_food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bMaxSPrate,1; +# bonus bFlee,8; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bLongAtkRate,1; +# bonus bMaxSPrate,3; +# bonus bFlee,12; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bLongAtkRate,3; +# bonus bMaxSPrate,5; +# bonus bFlee,16; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bLongAtkRate,5; +# bonus bMaxSPrate,7; +# bonus bFlee,20; +# } +# + - Mob: FARMILIAR + TameItem: Fruits_Set_Trap + EggItem: Farmiliar_Egg + FoodItem: Mixed_Fruits_Juice + Fullness: 2 # unknown + HungryDelay: 120 # unknown + IntimacyFed: 15 # unknown + CaptureRate: 2000 # unknown + SpecialPerformance: false # unknown + Script: > + .@i = getpetinfo(PETINFO_INTIMATE); + + if (.@i == PET_INTIMATE_CORDIAL) { + bonus2 bResEff,Eff_Curse,1000; + bonus bInt,3; + } + else if (.@i == PET_INTIMATE_LOYAL) { + bonus2 bResEff,Eff_Curse,2000; + bonus bInt,5; + } +# - Mob: DARK_ILLUSION2 +# EggItem: Dark_Illusion_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bVariableCastrate,-2; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bVariableCastrate,-3; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus2 bMagicAtkEle,Ele_Dark,3; +# bonus bVariableCastrate,-4; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus2 bMagicAtkEle,Ele_Dark,5; +# bonus bVariableCastrate,-5; +# } +# +# Evolution: +# - Target: DARK_LORD2 +# ItemRequirements: +# - Item: Dark_Illusion_Card +# Amount: 10 +# - Item: Evil_Druid_Card +# Amount: 10 +# - Item: Dark_Priest_Card +# Amount: 10 +# - Item: Mightysoul_Essence +# Amount: 30 +# - Mob: BLUEMOON_LOLI_RURI2 +# EggItem: Blue_Moon_Loli_Ruri_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bMaxHPrate,1; +# bonus bVit,1; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bMaxHPrate,2; +# bonus bVit,2; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bMaxHPrate,3; +# bonus bVit,3; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bMaxHPrate,5; +# bonus bVit,4; +# } +# +# - Mob: WILD_ROSE3 +# EggItem: Wild_Rose_Egg2 +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bCritical,2; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bCritical,3; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bAspdRate,3; +# bonus bCritical,5; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bAspdRate,5; +# bonus bCritical,7; +# } +# +# Evolution: +# - Target: EDDGA3 +# ItemRequirements: +# - Item: Leaf_Cat_Card +# Amount: 10 +# - Item: Wild_Rose_Card +# Amount: 10 +# - Item: Jaguar_Card +# Amount: 10 +# - Item: Mightysoul_Essence +# Amount: 30 +# - Mob: EDDGA3 +# EggItem: Eddga_Egg2 +# FoodItem: High_Class_Pet_food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bCritical,5; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bCritical,6; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bCRate,1; +# bonus bCritical,7; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bCRate,3; +# bonus bCritical,8; +# } +# +# - Mob: LARVA_VIOLET +# EggItem: Larva_Violet_Egg +# FoodItem: Green_Herb +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bCritical,3; +# bonus bHit,5; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bCritical,5; +# bonus bHit,10; +# } +# +# - Mob: EP20_COPO +# TameItem: Ep20_Fatty_Icegangu +# EggItem: Copo_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 2000 # unknown +# SpecialPerformance: false # unknown +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bMatkRate,1; +# bonus bAtkRate,1; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bMatkRate,2; +# bonus bAtkRate,2; +# } +# +# Evolution: +# - Target: EP20_ICEWIND1 +# ItemRequirements: +# - Item: Ep20_Huge_Feather_G +# Amount: 200 +# - Item: Ep20_Copo_Egg_Shell +# Amount: 150 +# - Item: Ep20_Copo_Head_F +# Amount: 150 +# - Item: Grey_Icewind_Card +# Amount: 1 +# - Target: EP20_ICEWIND2 +# ItemRequirements: +# - Item: Ep20_Huge_Feather_W +# Amount: 200 +# - Item: Ep20_Copo_Egg_Shell +# Amount: 150 +# - Item: Ep20_Copo_Head_F +# Amount: 150 +# - Item: Icewind_Card +# Amount: 1 +# - Mob: EP20_ICEWIND1 +# EggItem: Grey_Icewind_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bAtkRate,1; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bAtkRate,2; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bAtkRate,2; +# bonus bPow,1; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bAtkRate,3; +# bonus bPow,2; +# } +# +# - Mob: EP20_ICEWIND2 +# EggItem: Icewind_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus bMatkRate,1; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus bMatkRate,2; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bMatkRate,2; +# bonus bSpl,1; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bMatkRate,3; +# bonus bSpl,2; +# } +# +# - Mob: DARK_LORD2 +# EggItem: Dark_Lord_Egg +# FoodItem: High_Class_Pet_food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# AllowAutoFeed: true +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_AWKWARD || .@i == PET_INTIMATE_SHY) { +# bonus2 bMagicAtkEle,Ele_Dark,3; +# } +# else if (.@i == PET_INTIMATE_NEUTRAL) { +# bonus2 bMagicAtkEle,Ele_Dark,5; +# } +# else if (.@i == PET_INTIMATE_CORDIAL) { +# bonus2 bMagicAtkEle,Ele_Dark,7; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus2 bMagicAtkEle,Ele_Dark,7; +# bonus bSpeedRate,25; +# } +# +# - Mob: VR_CHAO +# EggItem: Sonic_Chao_Egg +# FoodItem: Pet_Food +# Fullness: 2 # unknown +# HungryDelay: 120 # unknown +# IntimacyFed: 15 # unknown +# CaptureRate: 0 # unknown +# SpecialPerformance: false # unknown +# Script: > +# .@i = getpetinfo(PETINFO_INTIMATE); +# +# if (.@i == PET_INTIMATE_CORDIAL) { +# bonus bMaxHP,200; +# bonus bMaxSP,20; +# } +# else if (.@i == PET_INTIMATE_LOYAL) { +# bonus bMaxHP,300; +# bonus bMaxSP,30; +# } +# diff --git a/db/re/quest_db.yml b/db/re/quest_db.yml index 0bd36de65e..f07aa5d0d7 100644 --- a/db/re/quest_db.yml +++ b/db/re/quest_db.yml @@ -1571,8 +1571,32 @@ Body: - Id: 3492 Title: (Skilled) Dragon Monster Hunting - Standby TimeLimit: 4h + - Id: 3493 + Title: Conversation with Jarad + - Id: 3494 + Title: Conversation with Rohi + - Id: 3495 + Title: Conversation with Jeojin + - Id: 3496 + Title: Conversation with Squain + - Id: 3497 + Title: Conversation with Senado + - Id: 3498 + Title: Conversation with Japer + - Id: 3499 + Title: Conversation with Shirouan + - Id: 3500 + Title: Conversation with Ishira + - Id: 3501 + Title: Conversation with Gina + - Id: 3502 + Title: Conversation with Hari + - Id: 3503 + Title: Examine the Sky - Id: 3504 Title: Look at the Sky - Standby + - Id: 3505 + Title: Report to Junok TimeLimit: 4h - Id: 3507 Title: Illusion Investigation Team - Sheshin @@ -3209,6 +3233,27 @@ Body: - Id: 5931 Title: "[Standby] Subjugation-Yanggeochon" TimeLimit: 4h + - Id: 5932 + Title: The Abused Child + - Id: 5933 + Title: Business Plan Presentation + - Id: 5934 + Title: Gathering Training (1) + - Id: 5935 + Title: Gathering Training (2) + - Id: 5936 + Title: Gathering Training (3) + - Id: 5937 + Title: "[Standby] Flower Room's work" + TimeLimit: 4h + - Id: 5938 + Title: Gathering Half Flower + - Id: 5939 + Title: Gathering Half Flower + - Id: 5940 + Title: Gathering Half Flower + - Id: 5941 + Title: Gathering Half Flower - Id: 6000 Title: Job Change to Taekwon - Id: 6001 @@ -6270,6 +6315,56 @@ Body: MAGMARING: true DROSERA: true MUSCIPULAR: true + - Id: 8681 + Title: To Rachel (1) + - Id: 8682 + Title: To Rachel (2) + - Id: 8683 + Title: Please stop fighting + - Id: 8684 + Title: It's over + - Id: 8685 + Title: A suspicious movement detected in the temple + - Id: 8686 + Title: The Intruder of the Temple + - Id: 8687 + Title: Did you break it? + - Id: 8688 + Title: Thanks for today's daily food + - Id: 8689 + Title: Today's Daily food - Standby + TimeLimit: 4h + - Id: 8690 + Title: Thanks for today's daily food + - Id: 8691 + Title: Sacred Relics for Essence (1) + - Id: 8692 + Title: Sacred Relics for Essence (2) + - Id: 8693 + Title: Sacred Relics for Essence (3) + - Id: 8694 + Title: Clean Water Procurement - Standby + TimeLimit: 4h + - Id: 8695 + Title: Procurement of clean water (1) + - Id: 8696 + Title: Procurement of clean water (2) + - Id: 8697 + Title: Procurement of clean water (3) + - Id: 8698 + Title: Late migration + - Id: 8699 + Title: First Step Out of the City + - Id: 8700 + Title: I couldn't even come halfway + - Id: 8701 + Title: Scenery I've Seen for the First Time + - Id: 8702 + Title: Smell of Volcanic Ash + - Id: 8703 + Title: The easy way to go + - Id: 8718 + Title: My friend's regards - Id: 8719 Title: A new area somewhere in the anthill - Id: 8720 @@ -8040,6 +8135,106 @@ Body: - Id: 11667 Title: Squirrels are rats, too? Standby TimeLimit: 4h + - Id: 11696 + Title: Niren's Request + - Id: 11697 + Title: Niren's Request + - Id: 11698 + Title: Niren's Request + - Id: 11699 + Title: Niren's Request + - Id: 11700 + Title: Niren's Request + - Id: 11701 + Title: Niren's Request + - Id: 11702 + Title: Niren's Request + - Id: 11703 + Title: Niren's Request + - Id: 11704 + Title: Niren's Request + - Id: 11705 + Title: Children of Grey + - Id: 11706 + Title: Children of Grey + - Id: 11707 + Title: Children of Grey + - Id: 11708 + Title: Children of Grey + - Id: 11709 + Title: Children of Grey + - Id: 11710 + Title: Children of Grey + - Id: 11711 + Title: Children of Grey + - Id: 11712 + Title: Children of Grey + - Id: 11713 + Title: Children of Grey + - Id: 11714 + Title: Children of Grey + - Id: 11715 + Title: Children of Grey + - Id: 11716 + Title: Children of Grey + - Id: 11717 + Title: Children of Grey + - Id: 11718 + Title: Children of Grey + - Id: 11719 + Title: Children of Grey + - Id: 11720 + Title: Children of Grey + - Id: 11721 + Title: Children of Grey + - Id: 11722 + Title: Children of Grey + - Id: 11723 + Title: Children of Grey + - Id: 11724 + Title: Children of Grey + - Id: 11725 + Title: Investigation of Oz Labyrinth + - Id: 11726 + Title: Investigation of Oz Labyrinth + - Id: 11727 + Title: Investigation of Oz Labyrinth + - Id: 11728 + Title: Investigation of Oz Labyrinth + - Id: 11729 + Title: Investigation of Oz Labyrinth + - Id: 11730 + Title: Investigation of Oz Labyrinth + Targets: + - Id: 1 + Location: oz_dun01 + Count: 10 + - Id: 11731 + Title: Investigation of Oz Labyrinth + - Id: 11732 + Title: Investigation of Oz Labyrinth + - Id: 11733 + Title: Investigation of Oz Labyrinth + - Id: 11734 + Title: Investigation of Oz Labyrinth + - Id: 11735 + Title: Investigation of Oz Labyrinth + - Id: 11736 + Title: Maze of Oz 1st Floor (170lv) + Targets: + - Mob: EP18_ASH_TOAD + Count: 20 + - Id: 11737 + Title: Maze of Oz Level 1 - Standby + TimeLimit: 4h + - Id: 11738 + Title: Maze of Oz Level 2 (200lv) + Targets: + - Mob: EP18_HOT_MOLAR + Count: 20 + - Id: 11739 + Title: Maze of Oz Level 2 (200lv) + TimeLimit: 4h - Id: 12000 Title: An old friend - Id: 12001 @@ -9079,6 +9274,31 @@ Body: - Id: 12506 Title: Let's try again to seal the crack TimeLimit: 4h + - Id: 12520 + Title: Villa of Deception + - Id: 12521 + Title: Villa of Deception Hard + - Id: 12522 + Title: Cooldown: Villa of Deception + TimeLimit: 4h + - Id: 12531 + Title: Future General Candidate + - Id: 12532 + Title: Trouble at the Top + - Id: 12533 + Title: The Hidden Helper + - Id: 12534 + Title: The Missing Camille + - Id: 12535 + Title: The Governor's Decision + - Id: 12536 + Title: The Scattered Luggage (North) + - Id: 12537 + Title: Scattered Luggage (West) + - Id: 12538 + Title: The Scattered Luggage (East) + - Id: 12539 + Title: Scattered Luggage (South) - Id: 13000 Title: RWC2011Card Gathering - Id: 13001 @@ -11226,6 +11446,90 @@ Body: Title: Farm Worker - Id: 16547 Title: Juno Monster Society + - Id: 16548 + Title: I can't sleep + Targets: + - Mob: EP18_FIREWIND_KITE + Count: 30 + - Id: 16549 + Title: I can't sleep + Targets: + - Mob: EP18_FIREWIND_KITE + Count: 30 + - Id: 16550 + Title: I Can't Sleep - Wait + TimeLimit: 4h + - Id: 16551 + Title: The Story of Dinar + - Id: 16552 + Title: Amira's Story + - Id: 16553 + Title: Shanina's Grandma's Story + - Id: 16554 + Title: Please collect the stories + - Id: 16555 + Title: The Story of Dinar + - Id: 16556 + Title: Amira's Story + - Id: 16557 + Title: Shanina's Grandma's Story + - Id: 16558 + Title: Please collect the stories + - Id: 16559 + Title: Please collect the stories - Standby + TimeLimit: 4h + - Id: 16560 + Title: This is not the place + - Id: 16561 + Title: This is not the place + - Id: 16562 + Title: This is not the place + - Id: 16563 + Title: This is not the place + - Id: 16564 + Title: This is not the place + - Id: 16565 + Title: This is not the place + - Id: 16566 + Title: This is not the place + - Id: 16567 + Title: The Contest of the Grey Wolf Forest + - Id: 16568 + Title: Everyone's Opinion + - Id: 16569 + Title: Everyone's Opinion + - Id: 16570 + Title: Everyone's Opinion + - Id: 16571 + Title: Everyone's Opinion + - Id: 16572 + Title: The Contest of the Grey Wolf Forest + - Id: 16573 + Title: Source of Weapon + - Id: 16574 + Title: Source of Weapon + - Id: 16575 + Title: Source of Weapon + - Id: 16576 + Title: Source of Weapon + - Id: 16577 + Title: Source of Weapon + - Id: 16578 + Title: Source of Weapon + - Id: 16579 + Title: Source of Weapon + - Id: 16580 + Title: Source of Weapon + - Id: 16581 + Title: Children Know It + - Id: 16582 + Title: Children Know It + - Id: 16583 + Title: Children Know It + - Id: 16584 + Title: The Price of Labor + - Id: 16585 + Title: The Price of Labor - Id: 17000 Title: Meet with Father Bamph - Id: 17001 @@ -11487,12 +11791,61 @@ Body: - Id: 17425 Title: (Standby) Thanatos Tower, 12th floor TimeLimit: 4h + - Id: 17504 + Title: Where's My Home + - Id: 17505 + Title: Where's My Home + - Id: 17506 + Title: Where's My Home + - Id: 17507 + Title: Where's My Home + - Id: 17508 + Title: Lack of Supplies + Drops: + - Mob: EP18_GREY_WOLF + Item: Ep18_Very_Ddan_Crystal + Rate: 5000 - Id: 17509 Title: (Standby) Lack of supplies TimeLimit: 4h + - Id: 17510 + Title: There are no bad beasts in the world + - Id: 17511 + Title: There are no bad beasts in the world + - Id: 17512 + Title: There are no bad beasts in the world + - Id: 17513 + Title: The Unexpected Shepherd + - Id: 17514 + Title: The Unexpected Shepherd + Targets: + - Mob: EP18_ASHRING + Count: 20 + - Id: 17515 + Title: The Unexpected Shepherd - Id: 17516 Title: (Standby) Unexpected shepherd TimeLimit: 4h + - Id: 17517 + Title: The Rebels + - Id: 17518 + Title: The Rebels + - Id: 17519 + Title: The Rebels + - Id: 17520 + Title: Wolf in the Sheep + - Id: 17521 + Title: When you need a conversation + - Id: 17522 + Title: Cleaning the Traitors + - Id: 17523 + Title: Purification of the Sanctuary + - Id: 17524 + Title: Cleaning the Traitors + - Id: 17525 + Title: When you need a conversation + - Id: 17526 + Title: Purification of the Sanctuary - Id: 17527 Title: (Standby) Cleaning strategy TimeLimit: 4h @@ -11621,6 +11974,23 @@ Body: - Id: 18080 Title: Goseong dungeon 1st floor attack TimeLimit: 4h + - Id: 18082 + Title: Eligibility to Participate in the Competition + - Id: 18083 + Title: Investigation of Daishinkan's Villa + - Id: 18084 + Title: Fact Investigation + - Id: 18085 + Title: The Direction of Prayer + - Id: 18086 + Title: Make the Grey Wolf Forest Safer + Targets: + - Id: 1 + Location: gw_fild01 + Count: 30 + - Id: 18087 + Title: Safer in the Gray Wolf Forest - Standby + TimeLimit: 4h - Id: 18100 Title: Legends from Moscovia - Id: 18101 diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index 57e4015066..166bb283fd 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -9940,7 +9940,7 @@ Body: Hit: Single HitCount: 1 Duration1: 300000 - Duration2: 15000 + Duration2: 10000 Requires: SpCost: 200 Status: Berserk @@ -10125,6 +10125,7 @@ Body: FixedCastTime: 700 CastTimeFlags: IgnoreDex: true + IgnoreItemBonus: true Requires: SpCost: - Level: 1 @@ -10485,11 +10486,11 @@ Body: - Level: 1 Time: 40000 - Level: 2 - Time: 45000 + Time: 60000 - Level: 3 - Time: 50000 + Time: 80000 - Level: 4 - Time: 55000 + Time: 100000 - Level: 5 Time: 120000 Duration2: @@ -18416,6 +18417,68 @@ Body: HitCount: 1 Duration1: 60000 Status: Relieve_off + - Id: 780 + Name: NPC_CANE_OF_EVIL_EYE + Description: Cane of evil eye + MaxLevel: 10 + Type: Misc + TargetType: Ground + DamageFlags: + IgnoreFlee: true + Flags: + IsNpc: true + Hit: Single + Range: 11 # unknown + HitCount: + - Level: 1 + Count: 1 + - Level: 2 + Count: 2 + - Level: 3 + Count: 3 + - Level: 4 + Count: 4 + - Level: 5 + Count: 5 + - Level: 6 + Count: 6 + - Level: 7 + Count: 7 + - Level: 8 + Count: 8 + - Level: 9 + Count: 9 + - Level: 10 + Count: 10 + CastTime: 500 + Duration1: + - Level: 1 + Time: 1000 + - Level: 2 + Time: 2000 + - Level: 3 + Time: 3000 + - Level: 4 + Time: 4000 + - Level: 5 + Time: 5000 + - Level: 6 + Time: 6000 + - Level: 7 + Time: 7000 + - Level: 8 + Time: 8000 + - Level: 9 + Time: 9000 + - Level: 10 + Time: 10000 + Unit: + Id: Cane_of_evil_eye + Interval: 3000 + Target: Enemy + Flag: + NoReiteration: true + NoOverlap: true - Id: 783 Name: NPC_KILLING_AURA Description: Killing Aura @@ -34930,17 +34993,7 @@ Body: Time: 2000 - Level: 5 Time: 1000 - Cooldown: - - Level: 1 - Time: 30000 - - Level: 2 - Time: 60000 - - Level: 3 - Time: 90000 - - Level: 4 - Time: 120000 - - Level: 5 - Time: 150000 + Cooldown: 60000 Requires: SpCost: - Level: 1 @@ -34965,7 +35018,7 @@ Body: Critical: true Range: 1 Hit: Multi_Hit - HitCount: 2 + HitCount: 3 Element: Weapon Requires: SpCost: 1 @@ -35121,6 +35174,7 @@ Body: TargetType: Attack DamageFlags: Splash: true + Critical: true Range: 2 Hit: Multi_Hit HitCount: 2 @@ -35133,19 +35187,19 @@ Body: - Level: 3 Area: 1 - Level: 4 - Area: 2 + Area: 1 - Level: 5 Area: 2 - Level: 6 Area: 2 - Level: 7 - Area: 3 + Area: 2 - Level: 8 - Area: 3 + Area: 2 - Level: 9 Area: 3 - Level: 10 - Area: 4 + Area: 3 CastCancel: true AfterCastActDelay: 250 Cooldown: 700 @@ -35182,6 +35236,7 @@ Body: TargetType: Attack DamageFlags: Splash: true + Critical: true Range: 2 Hit: Multi_Hit HitCount: 2 @@ -35194,19 +35249,19 @@ Body: - Level: 3 Area: 1 - Level: 4 - Area: 2 + Area: 1 - Level: 5 Area: 2 - Level: 6 Area: 2 - Level: 7 - Area: 3 + Area: 2 - Level: 8 - Area: 3 + Area: 2 - Level: 9 Area: 3 - Level: 10 - Area: 4 + Area: 3 Requires: SpCost: 1 - Id: 5210 @@ -35258,15 +35313,15 @@ Body: Requires: SpCost: - Level: 1 - Amount: 36 + Amount: 27 - Level: 2 - Amount: 44 + Amount: 34 - Level: 3 - Amount: 52 + Amount: 41 - Level: 4 - Amount: 60 + Amount: 48 - Level: 5 - Amount: 68 + Amount: 55 Weapon: 2hSword: true 2hSpear: true @@ -35331,19 +35386,19 @@ Body: GiveAp: 2 CastCancel: true AfterCastActDelay: 500 - Cooldown: 300 + Cooldown: 350 Requires: SpCost: - Level: 1 - Amount: 40 + Amount: 35 - Level: 2 - Amount: 45 + Amount: 40 - Level: 3 - Amount: 50 + Amount: 45 - Level: 4 - Amount: 55 + Amount: 50 - Level: 5 - Amount: 60 + Amount: 55 Weapon: 2hSword: true 2hAxe: true @@ -35414,20 +35469,20 @@ Body: CastTime: 4000 AfterCastActDelay: 500 Duration2: 900000 - Cooldown: 2000 + Cooldown: 2500 FixedCastTime: 1500 Requires: SpCost: - Level: 1 - Amount: 108 + Amount: 170 - Level: 2 - Amount: 114 + Amount: 174 - Level: 3 - Amount: 120 + Amount: 178 - Level: 4 - Amount: 126 + Amount: 182 - Level: 5 - Amount: 132 + Amount: 186 Status: Climax_Des_Hu - Id: 5216 Name: AG_RAIN_OF_CRYSTAL @@ -35440,35 +35495,35 @@ Body: Element: Water CastCancel: true CastTime: 3000 - AfterCastActDelay: 250 + AfterCastActDelay: 750 Duration1: 4000 Cooldown: 5000 FixedCastTime: 1500 Requires: SpCost: - Level: 1 - Amount: 84 + Amount: 85 - Level: 2 - Amount: 88 + Amount: 95 - Level: 3 - Amount: 92 + Amount: 105 - Level: 4 - Amount: 96 + Amount: 115 - Level: 5 - Amount: 100 + Amount: 125 Unit: Id: Rain_Of_Crystal Range: - Level: 1 - Size: 6 + Size: 4 - Level: 2 - Size: 7 + Size: 4 - Level: 3 - Size: 8 + Size: 5 - Level: 4 - Size: 9 + Size: 5 - Level: 5 - Size: 10 + Size: 6 Interval: 500 Target: Enemy Flag: @@ -35487,7 +35542,7 @@ Body: Element: Dark CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 750 Duration1: 4000 Cooldown: 4000 FixedCastTime: 1500 @@ -35544,7 +35599,7 @@ Body: Area: 4 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 1000 Duration1: - Level: 1 Time: 1200 @@ -35595,7 +35650,7 @@ Body: Description: Violent Quake Attack MaxLevel: 5 Type: Magic - TargetType: Attack + TargetType: Ground Range: 9 Hit: Single HitCount: 1 @@ -35672,7 +35727,7 @@ Body: Element: Earth CastCancel: true CastTime: 3000 - AfterCastActDelay: 250 + AfterCastActDelay: 750 Duration1: 4000 Cooldown: 5000 FixedCastTime: 1500 @@ -35729,7 +35784,7 @@ Body: Area: 4 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 1000 Duration1: - Level: 1 Time: 1200 @@ -35780,7 +35835,7 @@ Body: Description: All Bloom Attack MaxLevel: 5 Type: Magic - TargetType: Attack + TargetType: Ground Range: 9 Hit: Single HitCount: 1 @@ -35800,7 +35855,7 @@ Body: Description: All Bloom Attack 2 MaxLevel: 5 Type: Magic - TargetType: Attack + TargetType: Ground Range: 9 Hit: Single HitCount: 1 @@ -35838,15 +35893,15 @@ Body: Element: Water SplashArea: - Level: 1 - Area: 3 + Area: 4 - Level: 2 Area: 4 - Level: 3 Area: 5 - Level: 4 - Area: 6 + Area: 5 - Level: 5 - Area: 7 + Area: 6 CastCancel: true CastTime: 4000 AfterCastActDelay: 500 @@ -35856,22 +35911,22 @@ Body: Requires: SpCost: - Level: 1 - Amount: 100 + Amount: 170 - Level: 2 - Amount: 108 + Amount: 174 - Level: 3 - Amount: 116 + Amount: 178 - Level: 4 - Amount: 124 + Amount: 182 - Level: 5 - Amount: 132 + Amount: 186 Status: Climax_CryImp - Id: 5226 Name: AG_CRYSTAL_IMPACT_ATK Description: Crystal Impact Attack MaxLevel: 5 Type: Magic - TargetType: Attack + TargetType: Ground DamageFlags: Splash: true Hit: Single @@ -35891,7 +35946,7 @@ Body: Element: Wind CastCancel: true CastTime: 3000 - AfterCastActDelay: 250 + AfterCastActDelay: 750 Duration1: 3000 Cooldown: 5000 FixedCastTime: 1500 @@ -35942,7 +35997,7 @@ Body: Element: Fire CastCancel: true CastTime: 3000 - AfterCastActDelay: 250 + AfterCastActDelay: 750 Duration1: 5000 Cooldown: 5000 FixedCastTime: 1500 @@ -36010,7 +36065,7 @@ Body: Area: 5 CastCancel: true CastTime: 8000 - AfterCastActDelay: 500 + AfterCastActDelay: 1000 Duration1: 6000 Cooldown: 6000 FixedCastTime: 2000 @@ -36050,7 +36105,7 @@ Body: Description: Astral Strike Attack MaxLevel: 10 Type: Magic - TargetType: Attack + TargetType: Ground Range: 9 Hit: Single HitCount: 1 @@ -36069,11 +36124,11 @@ Body: CastCancel: true AfterCastActDelay: 300 Duration1: 300000 - Cooldown: 300000 + Cooldown: 60000 FixedCastTime: 4000 Requires: SpCost: 60 - ApCost: 150 + ApCost: 125 Status: Climax - Id: 5233 Name: AG_ROCK_DOWN @@ -36117,15 +36172,15 @@ Body: Requires: SpCost: - Level: 1 - Amount: 68 + Amount: 72 - Level: 2 - Amount: 74 + Amount: 76 - Level: 3 Amount: 80 - Level: 4 - Amount: 86 + Amount: 84 - Level: 5 - Amount: 92 + Amount: 88 - Id: 5234 Name: AG_STORM_CANNON Description: Storm Cannon @@ -36157,15 +36212,15 @@ Body: Requires: SpCost: - Level: 1 - Amount: 78 + Amount: 79 - Level: 2 - Amount: 82 + Amount: 79 - Level: 3 - Amount: 86 + Amount: 82 - Level: 4 - Amount: 90 + Amount: 85 - Level: 5 - Amount: 94 + Amount: 88 - Id: 5235 Name: AG_CRIMSON_ARROW Description: Crimson Arrow @@ -36197,15 +36252,15 @@ Body: Requires: SpCost: - Level: 1 - Amount: 86 + Amount: 74 - Level: 2 - Amount: 88 + Amount: 78 - Level: 3 - Amount: 90 + Amount: 82 - Level: 4 - Amount: 92 + Amount: 86 - Level: 5 - Amount: 94 + Amount: 90 - Id: 5236 Name: AG_CRIMSON_ARROW_ATK Description: Crimson Arrow Attack @@ -36239,8 +36294,8 @@ Body: TargetType: Self DamageFlags: Splash: true - Hit: Single - HitCount: 1 + Hit: Multi_Hit + HitCount: -3 Element: Water SplashArea: - Level: 1 @@ -36262,15 +36317,15 @@ Body: Requires: SpCost: - Level: 1 - Amount: 84 + Amount: 103 - Level: 2 - Amount: 87 + Amount: 106 - Level: 3 - Amount: 90 + Amount: 109 - Level: 4 - Amount: 93 + Amount: 112 - Level: 5 - Amount: 96 + Amount: 115 - Id: 5238 Name: IQ_POWERFUL_FAITH Description: Powerful Faith @@ -36370,11 +36425,11 @@ Body: - Level: 2 Area: 3 - Level: 3 - Area: 4 + Area: 3 - Level: 4 Area: 4 - Level: 5 - Area: 5 + Area: 4 CastCancel: true Duration1: - Level: 1 @@ -36387,7 +36442,7 @@ Body: Time: 6000 - Level: 5 Time: 7000 - Cooldown: 2000 + Cooldown: 1500 Requires: SpCost: - Level: 1 @@ -36400,9 +36455,6 @@ Body: Amount: 75 - Level: 5 Amount: 85 - ItemCost: - - Item: Holy_Water - Amount: 1 Status: Holy_Oil - Id: 5242 Name: IQ_SINCERE_FAITH @@ -36455,8 +36507,9 @@ Body: Hit: Single HitCount: 1 Element: Weapon - SplashArea: 5 + SplashArea: 4 CastCancel: true + AfterCastActDelay: 500 Duration1: 150000 Cooldown: 5000 Requires: @@ -36482,37 +36535,37 @@ Body: - Level: 2 Area: 3 - Level: 3 - Area: 4 + Area: 3 - Level: 4 Area: 4 - Level: 5 - Area: 5 + Area: 4 GiveAp: 4 CastCancel: true AfterCastActDelay: - Level: 1 - Time: 500 + Time: 1500 # TODO - Level: 2 - Time: 400 + Time: 1400 # TODO - Level: 3 - Time: 300 + Time: 1300 # TODO - Level: 4 - Time: 200 + Time: 1200 # TODO - Level: 5 - Time: 0 + Time: 1000 Cooldown: 700 Requires: SpCost: - Level: 1 - Amount: 70 + Amount: 105 - Level: 2 - Amount: 75 + Amount: 110 - Level: 3 - Amount: 80 + Amount: 115 - Level: 4 - Amount: 85 + Amount: 120 - Level: 5 - Amount: 90 + Amount: 125 - Id: 5245 Name: IQ_FIRST_BRAND Description: First Brand @@ -36717,7 +36770,8 @@ Body: SplashArea: 3 CastCancel: true Duration1: 600000 - Cooldown: 1000 + AfterCastActDelay: 500 + Cooldown: 700 Requires: SpCost: - Level: 1 @@ -36744,6 +36798,7 @@ Body: Element: Weapon SplashArea: 3 CastCancel: true + AfterCastActDelay: 700 Cooldown: 1000 Requires: SpCost: @@ -36854,16 +36909,16 @@ Body: Toggleable: true Hit: Single HitCount: 1 - GiveAp: 15 SplashArea: 10 CastCancel: true CastTime: 2000 - AfterCastActDelay: 500 - Duration1: 60000 - Cooldown: 15000 + AfterCastActDelay: 300 + Duration1: 40000 + Cooldown: 25000 FixedCastTime: 1000 Requires: SpCost: 60 + ApCost: 35 Status: Guard_Stance: true Status: Guardian_S @@ -37025,7 +37080,7 @@ Body: Range: 9 Hit: Multi_Hit HitCount: -10 - Element: Holy + Element: Neutral CastCancel: true CastTime: 2000 Cooldown: 5000 @@ -37059,11 +37114,24 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack + DamageFlags: + Splash: true Range: 9 Hit: Multi_Hit HitCount: -7 Element: Weapon - GiveAp: 3 + GiveAp: 5 + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 CastCancel: true CastTime: 500 AfterCastActDelay: 500 @@ -37099,7 +37167,7 @@ Body: HitCount: 3 Element: Weapon SplashArea: 3 - GiveAp: 3 + GiveAp: 5 CastCancel: true CastTime: 1000 AfterCastActDelay: 500 @@ -37139,12 +37207,12 @@ Body: Hit: Single HitCount: 1 Element: Holy - GiveAp: 7 + GiveAp: 6 CastCancel: true CastTime: 1000 AfterCastActDelay: 150 - Duration1: 4500 - Cooldown: 4500 + Duration1: 2400 + Cooldown: 2400 FixedCastTime: 1500 Requires: SpCost: @@ -37362,34 +37430,35 @@ Body: Hit: Single HitCount: 1 Element: Holy + GiveAp: 2 CastCancel: true CastTime: 2000 AfterCastActDelay: 500 Duration1: 20000 - Cooldown: 1500 + Cooldown: 1000 FixedCastTime: 1000 Requires: SpCost: - Level: 1 - Amount: 94 + Amount: 107 - Level: 2 - Amount: 96 + Amount: 109 - Level: 3 - Amount: 98 + Amount: 111 - Level: 4 - Amount: 100 + Amount: 113 - Level: 5 - Amount: 102 + Amount: 115 - Level: 6 - Amount: 104 + Amount: 117 - Level: 7 - Amount: 106 + Amount: 119 - Level: 8 - Amount: 108 + Amount: 121 - Level: 9 - Amount: 110 + Amount: 123 - Level: 10 - Amount: 112 + Amount: 125 Status: HandicapState_DeepSilence - Id: 5274 Name: CD_ARBITRIUM_ATK @@ -37403,27 +37472,7 @@ Body: Hit: Single HitCount: 1 Element: Holy - SplashArea: - - Level: 1 - Area: 1 - - Level: 2 - Area: 1 - - Level: 3 - Area: 1 - - Level: 4 - Area: 2 - - Level: 5 - Area: 2 - - Level: 6 - Area: 2 - - Level: 7 - Area: 3 - - Level: 8 - Area: 3 - - Level: 9 - Area: 3 - - Level: 10 - Area: 4 + SplashArea: 4 Requires: SpCost: 1 - Id: 5275 @@ -37540,15 +37589,16 @@ Body: Range: 9 Hit: Multi_Hit HitCount: -10 - Element: Holy + Element: Neutral CastCancel: true CastTime: 3000 + AfterCastActDelay: 500 Duration1: 12000 Cooldown: 5000 FixedCastTime: 2000 Requires: SpCost: 150 - ApCost: 30 + ApCost: 20 Unit: Id: Pneumaticus_Procella Range: @@ -37717,19 +37767,19 @@ Body: - Level: 3 Area: 1 - Level: 4 - Area: 2 + Area: 1 - Level: 5 Area: 2 - Level: 6 Area: 2 - Level: 7 - Area: 3 + Area: 2 - Level: 8 - Area: 3 + Area: 2 - Level: 9 Area: 3 - Level: 10 - Area: 4 + Area: 3 GiveAp: 3 CastCancel: true AfterCastActDelay: 500 @@ -37915,30 +37965,31 @@ Body: Hit: Multi_Hit HitCount: 3 Element: Weapon - SplashArea: 2 + GiveAp: 2 + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 2 + - Level: 5 + Area: 2 + - Level: 6 + Area: 3 + - Level: 7 + Area: 3 + - Level: 8 + Area: 3 + - Level: 9 + Area: 3 + - Level: 10 + Area: 3 CastCancel: true AfterCastActDelay: 300 - Cooldown: - - Level: 1 - Time: 3000 - - Level: 2 - Time: 2800 - - Level: 3 - Time: 2600 - - Level: 4 - Time: 2400 - - Level: 5 - Time: 2200 - - Level: 6 - Time: 2000 - - Level: 7 - Time: 1800 - - Level: 8 - Time: 1600 - - Level: 9 - Time: 1400 - - Level: 10 - Time: 1000 + Cooldown: 700 Requires: SpCost: - Level: 1 @@ -38056,7 +38107,7 @@ Body: IgnoreDefense: true Range: 2 Hit: Multi_Hit - HitCount: 1 + HitCount: 3 Element: Weapon GiveAp: 2 CastCancel: true @@ -38195,7 +38246,7 @@ Body: Area: 3 GiveAp: 3 CastCancel: true - AfterCastActDelay: 250 + AfterCastActDelay: 700 Duration1: - Level: 1 Time: 10000 @@ -38211,15 +38262,15 @@ Body: Requires: SpCost: - Level: 1 - Amount: 46 + Amount: 45 - Level: 2 - Amount: 53 + Amount: 55 - Level: 3 - Amount: 60 + Amount: 65 - Level: 4 - Amount: 67 + Amount: 75 - Level: 5 - Amount: 74 + Amount: 85 Weapon: 1hAxe: true 2hAxe: true @@ -38727,19 +38778,19 @@ Body: - Level: 4 Time: 900 - Level: 5 - Time: 300 + Time: 400 Requires: SpCost: - Level: 1 - Amount: 48 - - Level: 2 - Amount: 52 - - Level: 3 - Amount: 56 - - Level: 4 Amount: 60 - - Level: 5 + - Level: 2 Amount: 64 + - Level: 3 + Amount: 68 + - Level: 4 + Amount: 72 + - Level: 5 + Amount: 76 Weapon: Dagger: true 1hSword: true @@ -38868,7 +38919,7 @@ Body: Time: 1500 - Level: 5 Time: 1000 - Cooldown: 60000 + Cooldown: 30000 Requires: SpCost: - Level: 1 @@ -38899,26 +38950,27 @@ Body: FixedCastTime: 1000 Requires: SpCost: 100 - ApCost: 150 + ApCost: 120 Status: Abyss_Slayer - Id: 5319 Name: ABC_ABYSS_STRIKE - Description: Abyss Strike + Description: Omega Abyss Strike MaxLevel: 10 Type: Magic TargetType: Ground Range: 9 Hit: Single HitCount: 1 + Element: Fire CastCancel: true CastTime: 2000 AfterCastActDelay: 500 Duration1: 100 - Cooldown: 3000 + Cooldown: 700 FixedCastTime: 1000 Requires: SpCost: 125 - ApCost: 15 + ApCost: 10 Unit: Id: Dummyskill Range: 4 @@ -38936,7 +38988,7 @@ Body: Splash: true Range: 2 Hit: Multi_Hit - HitCount: -5 + HitCount: 5 Element: Weapon SplashArea: - Level: 1 @@ -38962,49 +39014,29 @@ Body: GiveAp: 3 CastCancel: true AfterCastActDelay: 500 - Cooldown: - - Level: 1 - Time: 2000 - - Level: 2 - Time: 1900 - - Level: 3 - Time: 1700 - - Level: 4 - Time: 1500 - - Level: 5 - Time: 1300 - - Level: 6 - Time: 1100 - - Level: 7 - Time: 900 - - Level: 8 - Time: 700 - - Level: 9 - Time: 500 - - Level: 10 - Time: 300 + Cooldown: 700 Requires: SpCost: - Level: 1 - Amount: 35 + Amount: 45 - Level: 2 - Amount: 38 + Amount: 48 - Level: 3 - Amount: 41 + Amount: 51 - Level: 4 - Amount: 44 + Amount: 54 - Level: 5 - Amount: 47 + Amount: 57 - Level: 6 - Amount: 50 + Amount: 60 - Level: 7 - Amount: 53 + Amount: 63 - Level: 8 - Amount: 56 + Amount: 66 - Level: 9 - Amount: 59 + Amount: 69 - Level: 10 - Amount: 62 + Amount: 72 - Id: 5321 Name: ABC_ABYSS_SQUARE Description: Abyss Square @@ -39051,54 +39083,34 @@ Body: Critical: true Range: 9 Hit: Multi_Hit - HitCount: 1 + HitCount: 2 Element: Weapon - GiveAp: 1 + GiveAp: 3 CastCancel: true AfterCastActDelay: 500 - Cooldown: - - Level: 1 - Time: 2000 - - Level: 2 - Time: 1800 - - Level: 3 - Time: 1600 - - Level: 4 - Time: 1400 - - Level: 5 - Time: 1200 - - Level: 6 - Time: 1000 - - Level: 7 - Time: 800 - - Level: 8 - Time: 600 - - Level: 9 - Time: 400 - - Level: 10 - Time: 200 + Cooldown: 350 Requires: SpCost: - Level: 1 - Amount: 37 - - Level: 2 - Amount: 39 - - Level: 3 - Amount: 41 - - Level: 4 - Amount: 43 - - Level: 5 - Amount: 45 - - Level: 6 Amount: 47 - - Level: 7 + - Level: 2 Amount: 49 - - Level: 8 + - Level: 3 Amount: 51 - - Level: 9 + - Level: 4 Amount: 53 - - Level: 10 + - Level: 5 Amount: 55 + - Level: 6 + Amount: 57 + - Level: 7 + Amount: 59 + - Level: 8 + Amount: 61 + - Level: 9 + Amount: 63 + - Level: 10 + Amount: 65 Weapon: Bow: true Ammo: @@ -39202,12 +39214,12 @@ Body: HitCount: 1 CastCancel: true AfterCastActDelay: 500 - Duration1: 60000 - Cooldown: 300000 + Duration1: 180000 + Cooldown: 60000 FixedCastTime: 1000 Requires: SpCost: 300 - ApCost: 200 + ApCost: 125 Status: CalamityGale - Id: 5329 Name: WH_HAWKBOOMERANG @@ -39260,38 +39272,38 @@ Body: - Level: 7 Area: 3 - Level: 8 - Area: 4 + Area: 3 - Level: 9 Area: 4 - Level: 10 - Area: 5 + Area: 4 CastCancel: true CastTime: 3500 AfterCastActDelay: 500 - Cooldown: 1500 + Cooldown: 700 FixedCastTime: 500 Requires: SpCost: - Level: 1 - Amount: 64 + Amount: 93 - Level: 2 - Amount: 68 - - Level: 3 - Amount: 72 - - Level: 4 - Amount: 76 - - Level: 5 - Amount: 80 - - Level: 6 - Amount: 84 - - Level: 7 - Amount: 88 - - Level: 8 - Amount: 92 - - Level: 9 Amount: 96 + - Level: 3 + Amount: 99 + - Level: 4 + Amount: 102 + - Level: 5 + Amount: 105 + - Level: 6 + Amount: 108 + - Level: 7 + Amount: 111 + - Level: 8 + Amount: 114 + - Level: 9 + Amount: 117 - Level: 10 - Amount: 100 + Amount: 120 Weapon: Bow: true Ammo: @@ -39305,6 +39317,8 @@ Body: TargetType: Ground DamageFlags: IgnoreFlee: true + Flags: + AllowOnWarg: true Range: 1 Hit: Single HitCount: 1 @@ -39368,7 +39382,6 @@ Body: Flag: NoOverlap: true PathCheck: true - Status: Handicapstate_Deepblind - Id: 5332 Name: WH_SOLIDTRAP Description: Solid Trap @@ -39377,6 +39390,8 @@ Body: TargetType: Ground DamageFlags: IgnoreFlee: true + Flags: + AllowOnWarg: true Range: 1 Hit: Single HitCount: 1 @@ -39422,7 +39437,6 @@ Body: ItemCost: - Item: Special_Alloy_Trap Amount: 2 - Status: HandicapState_Crystallization Unit: Id: Solidtrap Range: @@ -39449,6 +39463,8 @@ Body: TargetType: Ground DamageFlags: IgnoreFlee: true + Flags: + AllowOnWarg: true Range: 1 Hit: Single HitCount: 1 @@ -39494,7 +39510,6 @@ Body: ItemCost: - Item: Special_Alloy_Trap Amount: 2 - Status: HandicapState_LightningStrike Unit: Id: Swifttrap Range: @@ -39528,9 +39543,10 @@ Body: GiveAp: 1 CastCancel: true CastTime: 800 - AfterCastActDelay: 300 + AfterCastActDelay: 700 Duration1: 10000 FixedCastTime: 200 + Cooldown: 350 Requires: SpCost: - Level: 1 @@ -39567,6 +39583,8 @@ Body: TargetType: Ground DamageFlags: IgnoreFlee: true + Flags: + AllowOnWarg: true Range: 1 Hit: Single HitCount: 1 @@ -39630,7 +39648,6 @@ Body: Flag: NoOverlap: true PathCheck: true - Status: HandicapState_Conflagration - Id: 5336 Name: BO_BIONIC_PHARMACY Description: Bionic Pharmacy @@ -40335,7 +40352,7 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 350 - Cooldown: 1150 + Cooldown: 350 FixedCastTime: 1000 Requires: SpCost: @@ -40378,10 +40395,11 @@ Body: - Level: 4 Area: 3 - Level: 5 - Area: 3 + Area: 4 GiveAp: 2 CastCancel: true - Cooldown: 300 + AfterCastActDelay: 500 + Cooldown: 400 Requires: SpCost: - Level: 1 @@ -40954,7 +40972,7 @@ Body: GiveAp: 5 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 700 Duration1: 3000 Duration2: 10000 Cooldown: 2000 @@ -40993,7 +41011,7 @@ Body: GiveAp: 5 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 700 Duration1: 3000 Duration2: 20000 Cooldown: 2000 @@ -41032,7 +41050,7 @@ Body: GiveAp: 5 CastCancel: true CastTime: 4000 - AfterCastActDelay: 500 + AfterCastActDelay: 700 Duration1: 3000 Duration2: 20000 Cooldown: 2000 @@ -41113,7 +41131,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41134,7 +41152,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41155,7 +41173,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41176,7 +41194,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41197,7 +41215,7 @@ Body: CastTime: 3000 AfterCastActDelay: 500 Duration1: 1500000 - Cooldown: 900000 + Cooldown: 60000 FixedCastTime: 2000 Requires: SpCost: 100 @@ -41216,11 +41234,11 @@ Body: CastCancel: true CastTime: 8000 AfterCastActDelay: 500 - Cooldown: 5000 + Cooldown: 2000 FixedCastTime: 1500 Requires: SpCost: 140 - ApCost: 30 + ApCost: 15 - Id: 5381 Name: EM_ELEMENTAL_VEIL Description: Elemental Veil @@ -41285,7 +41303,7 @@ Body: Splash: true Range: 1 Hit: Multi_Hit - HitCount: 2 + HitCount: 5 SplashArea: 4 Requires: SpCost: 1 @@ -41424,6 +41442,1263 @@ Body: SplashArea: 6 Requires: SpCost: 1 + - Id: 5401 + Name: NW_P_F_I + Description: P.F.I + MaxLevel: 10 + - Id: 5402 + Name: NW_GRENADE_MASTERY + Description: Grenade Mastery + MaxLevel: 10 + - Id: 5403 + Name: NW_INTENSIVE_AIM + Description: Intensive Aim + MaxLevel: 1 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 + Duration1: -1 + Requires: + SpCost: + - Level: 1 + Amount: 10 + Status: Intensive_Aim + - Id: 5404 + Name: NW_GRENADE_FRAGMENT + Description: Grenade Fragment + MaxLevel: 7 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 + Duration1: 300000 + Cooldown: 2000 + Requires: + SpCost: 50 + - Id: 5405 + Name: NW_THE_VIGILANTE_AT_NIGHT + Description: The Vigilante at Night + MaxLevel: 5 + Type: Weapon + TargetType: Self + DamageFlags: + Splash: true + Hit: Multi_Hit + HitCount: 4 + Element: Weapon + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 + GiveAp: 2 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1500 + Requires: + SpCost: + - Level: 1 + Amount: 72 + - Level: 2 + Amount: 76 + - Level: 3 + Amount: 80 + - Level: 4 + Amount: 84 + - Level: 5 + Amount: 88 + Weapon: + Gatling: true + Shotgun: true + Ammo: + Bullet: true + AmmoAmount: 10 + - Id: 5406 + Name: NW_ONLY_ONE_BULLET + Description: Only One Bullet + MaxLevel: 5 + Type: Weapon + TargetType: Attack + DamageFlags: + Critical: true + Range: -9 + Hit: Single + HitCount: 1 + Element: Weapon + GiveAp: 2 + AfterCastActDelay: 500 + Cooldown: 350 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 39 + - Level: 2 + Amount: 43 + - Level: 3 + Amount: 47 + - Level: 4 + Amount: 51 + - Level: 5 + Amount: 55 + Weapon: + Revolver: true + Rifle: true + Ammo: + Bullet: true + AmmoAmount: 1 + - Id: 5407 + Name: NW_SPIRAL_SHOOTING + Description: Spiral Shooting + MaxLevel: 5 + Type: Weapon + TargetType: Attack + DamageFlags: + Critical: true + Splash: true + Range: -9 + Hit: Multi_Hit + HitCount: 1 + Element: Weapon + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 + GiveAp: 2 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 48 + - Level: 2 + Amount: 53 + - Level: 3 + Amount: 58 + - Level: 4 + Amount: 63 + - Level: 5 + Amount: 68 + Weapon: + Grenade: true + Rifle: true + Ammo: + Bullet: true + AmmoAmount: 6 + - Id: 5408 + Name: NW_MAGAZINE_FOR_ONE + Description: Magazine for One + MaxLevel: 5 + Type: Weapon + TargetType: Attack + DamageFlags: + Critical: true + Range: -9 + Hit: Multi_Hit + HitCount: 6 + Element: Weapon + GiveAp: 2 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 42 + - Level: 2 + Amount: 46 + - Level: 3 + Amount: 50 + - Level: 4 + Amount: 54 + - Level: 5 + Amount: 58 + Weapon: + Revolver: true + Gatling: true + Ammo: + Bullet: true + AmmoAmount: 6 + - Id: 5409 + Name: NW_WILD_FIRE + Description: Wild Fire + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Single + HitCount: -3 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 + GiveAp: 2 + AfterCastActDelay: 1000 + Cooldown: 500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 51 + - Level: 2 + Amount: 55 + - Level: 3 + Amount: 59 + - Level: 4 + Amount: 63 + - Level: 5 + Amount: 67 + Weapon: + Shotgun: true + Grenade: true + Ammo: + Bullet: true + AmmoAmount: 5 + - Id: 5410 + Name: NW_BASIC_GRENADE + Description: Basic Grenade + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Single + HitCount: -2 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 1 + - Level: 4 + Area: 2 + - Level: 5 + Area: 2 + GiveAp: 2 + Cooldown: 300 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 36 + - Level: 2 + Amount: 42 + - Level: 3 + Amount: 48 + - Level: 4 + Amount: 54 + - Level: 5 + Amount: 60 + ItemCost: + - Item: Nw_Grenade + Amount: 1 + - Id: 5411 + Name: NW_HASTY_FIRE_IN_THE_HOLE + Description: Hasty Fire in the Hole + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: -2 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: 2 + GiveAp: 3 + Cooldown: 1000 + CastCancel: true + FixedCastTime: 1000 + AfterCastActDelay: 1500 + Requires: + SpCost: + - Level: 1 + Amount: 50 + - Level: 2 + Amount: 53 + - Level: 3 + Amount: 56 + - Level: 4 + Amount: 59 + - Level: 5 + Amount: 62 + ItemCost: + - Item: Nw_Grenade + Amount: 3 + - Id: 5412 + Name: NW_GRENADES_DROPPING + Description: Grenades Dropping + MaxLevel: 5 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: 3 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 5 + - Level: 2 + Area: 5 + - Level: 3 + Area: 5 + - Level: 4 + Area: 4 + - Level: 5 + Area: 4 + GiveAp: 5 + Cooldown: 4500 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 60 + - Level: 2 + Amount: 66 + - Level: 3 + Amount: 72 + - Level: 4 + Amount: 78 + - Level: 5 + Amount: 84 + ItemCost: + - Item: Nw_Grenade + Amount: 15 + Duration1: 4000 + Duration2: 100 + Unit: + Id: Grenades_Dropping + Layout: 0 + Range: + - Level: 1 + Size: 1 + - Level: 2 + Size: 1 + - Level: 3 + Size: 1 + - Level: 4 + Size: 2 + - Level: 5 + Size: 2 + Interval: 250 + Target: Enemy + Flag: + NoOverlap: true + PathCheck: true + - Id: 5413 + Name: NW_AUTO_FIRING_LAUNCHER + Description: Auto Firing Launcher + MaxLevel: 5 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Duration1: + - Level: 1 + Time: 120000 + - Level: 2 + Time: 150000 + - Level: 3 + Time: 180000 + - Level: 4 + Time: 210000 + - Level: 5 + Time: 240000 + Cooldown: 30000 + CastCancel: true + FixedCastTime: 3000 + Requires: + SpCost: + - Level: 1 + Amount: 90 + - Level: 2 + Amount: 100 + - Level: 3 + Amount: 110 + - Level: 4 + Amount: 120 + - Level: 5 + Amount: 130 + Status: Auto_Firing_Launcher + - Id: 5414 + Name: NW_HIDDEN_CARD + Description: Hidden Card + MaxLevel: 10 + Type: Weapon + TargetType: Self + DamageFlags: + NoDamage: true + Duration1: 300000 + Cooldown: 60000 + CastCancel: true + FixedCastTime: 2000 + Requires: + SpCost: 150 + ApCost: 150 + Status: Hidden_Card + - Id: 5415 + Name: NW_MISSION_BOMBARD + Description: Mission Bombard + MaxLevel: 10 + Type: Weapon + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: -3 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: 4 + Cooldown: 10000 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: 100 + ApCost: 35 + ItemCost: + - Item: Nw_Grenade + Amount: 15 + Duration1: 10000 + Unit: + Id: Mission_Bombard + Layout: 0 + Range: 2 + Interval: 250 + Target: Enemy + Flag: + NoOverlap: true + PathCheck: true + - Id: 5449 + Name: HN_SELFSTUDY_TATICS + Description: Self Study Tactics + MaxLevel: 10 + - Id: 5450 + Name: HN_SELFSTUDY_SOCERY + Description: Self Study Sorcery + MaxLevel: 10 + - Id: 5451 + Name: HN_DOUBLEBOWLINGBASH + Description: Double Bowling Bash + MaxLevel: 10 + Type: Weapon + TargetType: Attack + Range: 2 + Hit: Multi_Hit + HitCount: 3 + Element: Weapon + DamageFlags: + Splash: true + SplashArea: 4 + Knockback: 1 + CastCancel: true + CastTime: 300 + AfterCastActDelay: 1000 + GiveAp: 3 + Cooldown: 1000 + FixedCastTime: 200 + Duration2: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 38 + - Level: 2 + Amount: 41 + - Level: 3 + Amount: 44 + - Level: 4 + Amount: 47 + - Level: 5 + Amount: 50 + - Level: 6 + Amount: 53 + - Level: 7 + Amount: 56 + - Level: 8 + Amount: 59 + - Level: 9 + Amount: 62 + - Level: 10 + Amount: 65 + Status: Hnnoweapon + - Id: 5452 + Name: HN_MEGA_SONIC_BLOW + Description: Mega Sonic Blow + MaxLevel: 10 + Type: Weapon + TargetType: Attack + DamageFlags: + Critical: true + Range: 2 + Hit: Multi_Hit + HitCount: -8 + GiveAp: 2 + Element: Weapon + AfterCastActDelay: 500 + Cooldown: 350 + Duration2: 5000 + Requires: + SpCost: + - Level: 1 + Amount: 42 + - Level: 2 + Amount: 44 + - Level: 3 + Amount: 46 + - Level: 4 + Amount: 48 + - Level: 5 + Amount: 50 + - Level: 6 + Amount: 52 + - Level: 7 + Amount: 54 + - Level: 8 + Amount: 56 + - Level: 9 + Amount: 58 + - Level: 10 + Amount: 60 + - Id: 5453 + Name: HN_SHIELD_CHAIN_RUSH + Description: Shield Chain Rush + MaxLevel: 10 + Type: Weapon + TargetType: Attack + Range: 7 + Hit: Multi_Hit + HitCount: -5 + DamageFlags: + Splash: true + SplashArea: 4 + GiveAp: 2 + Element: Weapon + CastCancel: true + CastTime: 1200 + AfterCastActDelay: 500 + Cooldown: 350 + FixedCastTime: 300 + Duration1: 5000 + Duration2: 1200 + Requires: + SpCost: + - Level: 1 + Amount: 35 + - Level: 2 + Amount: 38 + - Level: 3 + Amount: 41 + - Level: 4 + Amount: 44 + - Level: 5 + Amount: 47 + - Level: 6 + Amount: 50 + - Level: 7 + Amount: 53 + - Level: 8 + Amount: 56 + - Level: 9 + Amount: 59 + - Level: 10 + Amount: 62 + State: Shield + Status: Shieldchainrush + - Id: 5454 + Name: HN_SPIRAL_PIERCE_MAX + Description: Spiral Pierce Max + MaxLevel: 10 + Type: Weapon + TargetType: Attack + Range: 7 + Hit: Multi_Hit + HitCount: -5 + Element: Weapon + GiveAp: 2 + CastCancel: true + CastTime: 1000 + AfterCastActDelay: 500 + Cooldown: 350 + FixedCastTime: 300 + Duration2: 2000 + Requires: + SpCost: + - Level: 1 + Amount: 37 + - Level: 2 + Amount: 39 + - Level: 3 + Amount: 41 + - Level: 4 + Amount: 43 + - Level: 5 + Amount: 45 + - Level: 6 + Amount: 47 + - Level: 7 + Amount: 49 + - Level: 8 + Amount: 51 + - Level: 9 + Amount: 53 + - Level: 10 + Amount: 55 + - Id: 5455 + Name: HN_METEOR_STORM_BUSTER + Description: Meteor Storm Buster + MaxLevel: 10 + Type: Magic + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: 1 + Element: Fire + GiveAp: 3 + DamageFlags: + Splash: true + SplashArea: 2 + CastCancel: true + CastTime: 4000 + Cooldown: + - Level: 1 + Time: 2100 + - Level: 2 + Time: 2200 + - Level: 3 + Time: 2300 + - Level: 4 + Time: 2400 + - Level: 5 + Time: 2500 + - Level: 6 + Time: 2600 + - Level: 7 + Time: 2700 + - Level: 8 + Time: 2800 + - Level: 9 + Time: 2900 + - Level: 10 + Time: 3000 + FixedCastTime: 1500 + Duration1: + - Level: 1 + Time: 1000 + - Level: 2 + Time: 1000 + - Level: 3 + Time: 1500 + - Level: 4 + Time: 1500 + - Level: 5 + Time: 2000 + - Level: 6 + Time: 2000 + - Level: 7 + Time: 2000 + - Level: 8 + Time: 2500 + - Level: 9 + Time: 2500 + - Level: 10 + Time: 2500 + Duration2: 500 + Requires: + SpCost: + - Level: 1 + Amount: 74 + - Level: 2 + Amount: 78 + - Level: 3 + Amount: 82 + - Level: 4 + Amount: 86 + - Level: 5 + Amount: 90 + - Level: 6 + Amount: 94 + - Level: 7 + Amount: 98 + - Level: 8 + Amount: 102 + - Level: 9 + Amount: 106 + - Level: 10 + Amount: 110 + Unit: + Id: Dummyskill + Range: + - Level: 1 + Size: 3 + - Level: 2 + Size: 3 + - Level: 3 + Size: 3 + - Level: 4 + Size: 3 + - Level: 5 + Size: 3 + - Level: 6 + Size: 3 + - Level: 7 + Size: 3 + - Level: 8 + Size: 4 + - Level: 9 + Size: 4 + - Level: 10 + Size: 4 + Interval: 1500 + Target: Enemy + Flag: + PathCheck: true + - Id: 5456 + Name: HN_JUPITEL_THUNDER_STORM + Description: Jupitel Thunderstorm + MaxLevel: 10 + Type: Magic + TargetType: Attack + Range: 11 + Hit: Multi_Hit + HitCount: -10 + Element: Wind + GiveAp: 2 + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 2 + - Level: 5 + Area: 3 + - Level: 6 + Area: 3 + - Level: 7 + Area: 3 + - Level: 8 + Area: 3 + - Level: 9 + Area: 4 + - Level: 10 + Area: 4 + CastCancel: true + CastTime: + - Level: 1 + Time: 1100 + - Level: 2 + Time: 1200 + - Level: 3 + Time: 1300 + - Level: 4 + Time: 1400 + - Level: 5 + Time: 1500 + - Level: 6 + Time: 1600 + - Level: 7 + Time: 1700 + - Level: 8 + Time: 1800 + - Level: 9 + Time: 1900 + - Level: 10 + Time: 2000 + AfterCastActDelay: 500 + Cooldown: 1800 + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 75 + - Level: 2 + Amount: 80 + - Level: 3 + Amount: 85 + - Level: 4 + Amount: 90 + - Level: 5 + Amount: 95 + - Level: 6 + Amount: 100 + - Level: 7 + Amount: 105 + - Level: 8 + Amount: 110 + - Level: 9 + Amount: 115 + - Level: 10 + Amount: 120 + - Id: 5457 + Name: HN_JACK_FROST_NOVA + Description: Jack Frost Nova + MaxLevel: 10 + Type: Magic + TargetType: Ground + Range: -9 + Hit: Multi_Hit + HitCount: -2 + Element: Water + GiveAp: 3 + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 3 + - Level: 2 + Area: 3 + - Level: 3 + Area: 3 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 + - Level: 6 + Area: 4 + - Level: 7 + Area: 4 + - Level: 8 + Area: 4 + - Level: 9 + Area: 4 + - Level: 10 + Area: 4 + CastCancel: true + CastTime: + - Level: 1 + Time: 1600 + - Level: 2 + Time: 1700 + - Level: 3 + Time: 1800 + - Level: 4 + Time: 1900 + - Level: 5 + Time: 2000 + - Level: 6 + Time: 2100 + - Level: 7 + Time: 2200 + - Level: 8 + Time: 2300 + - Level: 9 + Time: 2400 + - Level: 10 + Time: 2500 + AfterCastActDelay: 300 + Cooldown: 3000 + FixedCastTime: 1500 + Duration1: + - Level: 1 + Time: 900 + - Level: 2 + Time: 1200 + - Level: 3 + Time: 1500 + - Level: 4 + Time: 1800 + - Level: 5 + Time: 2100 + - Level: 6 + Time: 2400 + - Level: 7 + Time: 2700 + - Level: 8 + Time: 3000 + - Level: 9 + Time: 3300 + - Level: 10 + Time: 3600 + Duration2: 5000 + Requires: + SpCost: + - Level: 1 + Amount: 68 + - Level: 2 + Amount: 71 + - Level: 3 + Amount: 74 + - Level: 4 + Amount: 77 + - Level: 5 + Amount: 80 + - Level: 6 + Amount: 83 + - Level: 7 + Amount: 86 + - Level: 8 + Amount: 89 + - Level: 9 + Amount: 92 + - Level: 10 + Amount: 95 + Unit: + Id: JACK_FROST_NOVA + Range: + - Level: 1 + Size: 3 + - Level: 2 + Size: 3 + - Level: 3 + Size: 3 + - Level: 4 + Size: 3 + - Level: 5 + Size: 3 + - Level: 6 + Size: 4 + - Level: 7 + Size: 4 + - Level: 8 + Size: 4 + - Level: 9 + Size: 4 + - Level: 10 + Size: 4 + Interval: 300 + Target: Enemy + Flag: + PathCheck: true + Status: Mistyfrost + - Id: 5458 + Name: HN_HELLS_DRIVE + Description: Hell's Drive + MaxLevel: 10 + Type: Magic + TargetType: Self + Range: 1 + Hit: Multi_Hit + HitCount: -3 + Element: Earth + GiveAp: 2 + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 1 + - Level: 4 + Area: 2 + - Level: 5 + Area: 2 + - Level: 6 + Area: 2 + - Level: 7 + Area: 3 + - Level: 8 + Area: 3 + - Level: 9 + Area: 3 + - Level: 10 + Area: 4 + CastCancel: true + CastTime: 1200 + AfterCastActDelay: 1000 + Cooldown: + - Level: 1 + Time: 2500 + - Level: 2 + Time: 2300 + - Level: 3 + Time: 2100 + - Level: 4 + Time: 1900 + - Level: 5 + Time: 1700 + - Level: 6 + Time: 1500 + - Level: 7 + Time: 1300 + - Level: 8 + Time: 1100 + - Level: 9 + Time: 900 + - Level: 10 + Time: 700 + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 88 + - Level: 2 + Amount: 91 + - Level: 3 + Amount: 94 + - Level: 4 + Amount: 97 + - Level: 5 + Amount: 100 + - Level: 6 + Amount: 103 + - Level: 7 + Amount: 106 + - Level: 8 + Amount: 109 + - Level: 9 + Amount: 112 + - Level: 10 + Amount: 115 + - Id: 5459 + Name: HN_GROUND_GRAVITATION + Description: Ground Gravitation + MaxLevel: 10 + Type: Magic + TargetType: Self + Range: -9 + Hit: Multi_Hit + HitCount: 1 + Element: Neutral + GiveAp: 5 + DamageFlags: + Splash: true + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 2 + - Level: 5 + Area: 3 + - Level: 6 + Area: 3 + - Level: 7 + Area: 3 + - Level: 8 + Area: 3 + - Level: 9 + Area: 4 + - Level: 10 + Area: 4 + CastCancel: true + CastTime: + - Level: 1 + Time: 3000 + - Level: 2 + Time: 3000 + - Level: 3 + Time: 3000 + - Level: 4 + Time: 3200 + - Level: 5 + Time: 3500 + - Level: 6 + Time: 3800 + - Level: 7 + Time: 4100 + - Level: 8 + Time: 4400 + - Level: 9 + Time: 4700 + - Level: 10 + Time: 5000 + AfterCastActDelay: + - Level: 1 + Time: 2000 + - Level: 2 + Time: 2000 + - Level: 3 + Time: 2000 + - Level: 4 + Time: 1800 + - Level: 5 + Time: 1800 + - Level: 6 + Time: 1800 + - Level: 7 + Time: 1600 + - Level: 8 + Time: 1400 + - Level: 9 + Time: 1200 + - Level: 10 + Time: 1000 + Cooldown: 5000 + FixedCastTime: 1500 + Duration1: 5000 + Duration2: 5000 + Requires: + SpCost: + - Level: 1 + Amount: 93 + - Level: 2 + Amount: 96 + - Level: 3 + Amount: 99 + - Level: 4 + Amount: 102 + - Level: 5 + Amount: 105 + - Level: 6 + Amount: 108 + - Level: 7 + Amount: 111 + - Level: 8 + Amount: 114 + - Level: 9 + Amount: 117 + - Level: 10 + Amount: 120 + Unit: + Id: GROUND_GRAVITATION + Range: + - Level: 1 + Size: 2 + - Level: 2 + Size: 2 + - Level: 3 + Size: 2 + - Level: 4 + Size: 2 + - Level: 5 + Size: 3 + - Level: 6 + Size: 3 + - Level: 7 + Size: 3 + - Level: 8 + Size: 3 + - Level: 9 + Size: 4 + - Level: 10 + Size: 4 + Interval: 500 + Target: Enemy + Flag: + PathCheck: true + Status: Groundgravity + - Id: 5460 + Name: HN_NAPALM_VULCAN_STRIKE + Description: Napalm Vulcan Strike + MaxLevel: 10 + Type: Magic + TargetType: Attack + Range: 11 + Hit: Multi_Hit + HitCount: -7 + Element: Ghost + GiveAp: 2 + DamageFlags: + Splash: true + SplashArea: 3 + CastCancel: true + CastTime: 500 + Cooldown: 300 + AfterCastActDelay: 500 + FixedCastTime: 1000 + Requires: + SpCost: + - Level: 1 + Amount: 48 + - Level: 2 + Amount: 51 + - Level: 3 + Amount: 54 + - Level: 4 + Amount: 57 + - Level: 5 + Amount: 60 + - Level: 6 + Amount: 63 + - Level: 7 + Amount: 66 + - Level: 8 + Amount: 69 + - Level: 9 + Amount: 72 + - Level: 10 + Amount: 75 + - Id: 5461 + Name: HN_BREAKINGLIMIT + Description: Breaking Limit + MaxLevel: 1 + Type: Magic + TargetType: Self + DamageFlags: + NoDamage: true + Duration1: 300000 + Cooldown: 60000 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: 150 + ApCost: 150 + Status: Breakinglimit + - Id: 5462 + Name: HN_RULEBREAK + Description: Rule Break + MaxLevel: 1 + Type: Magic + TargetType: Self + DamageFlags: + NoDamage: true + Duration1: 300000 + Cooldown: 60000 + CastCancel: true + FixedCastTime: 1000 + Requires: + SpCost: 150 + ApCost: 150 + Status: Rulebreak + - Id: 5496 + Name: NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING + Description: The Vigilante At Night Gun Gatling + MaxLevel: 5 + CastCancel: true + - Id: 5497 + Name: NW_THE_VIGILANTE_AT_NIGHT_GUN_SHOTGUN + Description: The Vigilante At Night Gun Shotgun + MaxLevel: 5 + CastCancel: true - Id: 6001 Name: DK_DRAGONIC_BREATH Description: Dragonic Breath @@ -41636,7 +42911,7 @@ Body: - Level: 10 Area: 3 CastCancel: true - AfterCastActDelay: 250 + AfterCastActDelay: 700 Cooldown: 500 Requires: SpCost: @@ -44644,7 +45919,7 @@ Body: Hit: Single HitCount: 1 Duration1: 300000 - Duration2: 15000 + Duration2: 10000 Requires: SpCost: 200 Status: Berserk @@ -45277,9 +46552,10 @@ Body: Type: Weapon TargetType: Attack Range: 1 - Hit: Multi_Hit - HitCount: 3 + Hit: Single + HitCount: 1 Element: Weapon + CastCancel: true CastTime: 1000 AfterCastActDelay: 2000 Duration2: 4500 diff --git a/db/re/skill_tree.yml b/db/re/skill_tree.yml index 02d5d441cd..d9213f46bd 100644 --- a/db/re/skill_tree.yml +++ b/db/re/skill_tree.yml @@ -7864,3 +7864,178 @@ Body: Royal_Guard: true Royal_Guard_T: true Imperial_Guard: true + - Job: Night_Watch + Inherit: + Novice: true + Gunslinger: true + Rebellion: true + Tree: + - Name: NW_P_F_I + MaxLevel: 10 + - Name: NW_GRENADE_MASTERY + MaxLevel: 10 + - Name: NW_INTENSIVE_AIM + MaxLevel: 1 + Requires: + - Name: NW_P_F_I + Level: 1 + - Name: NW_HIDDEN_CARD + MaxLevel: 10 + Requires: + - Name: NW_P_F_I + Level: 5 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_BASIC_GRENADE + MaxLevel: 5 + Requires: + - Name: NW_GRENADE_MASTERY + Level: 3 + - Name: NW_GRENADE_FRAGMENT + MaxLevel: 7 + Requires: + - Name: NW_GRENADE_MASTERY + Level: 1 + - Name: NW_THE_VIGILANTE_AT_NIGHT + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_ONLY_ONE_BULLET + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_SPIRAL_SHOOTING + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_MAGAZINE_FOR_ONE + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_WILD_FIRE + MaxLevel: 5 + Requires: + - Name: NW_P_F_I + Level: 3 + - Name: NW_INTENSIVE_AIM + Level: 1 + - Name: NW_HASTY_FIRE_IN_THE_HOLE + MaxLevel: 5 + Requires: + - Name: NW_BASIC_GRENADE + Level: 3 + - Name: NW_GRENADES_DROPPING + MaxLevel: 5 + Requires: + - Name: NW_HASTY_FIRE_IN_THE_HOLE + Level: 3 + - Name: NW_AUTO_FIRING_LAUNCHER + MaxLevel: 5 + Requires: + - Name: NW_GRENADES_DROPPING + Level: 3 + - Name: NW_MISSION_BOMBARD + MaxLevel: 10 + Requires: + - Name: NW_GRENADE_MASTERY + Level: 5 + - Name: NW_GRENADES_DROPPING + Level: 3 + - Job: Hyper_Novice + Inherit: + Novice: true + Supernovice: true + Super_Novice_E: true + Tree: + - Name: HN_SELFSTUDY_TATICS + MaxLevel: 10 + - Name: HN_SELFSTUDY_SOCERY + MaxLevel: 10 + - Name: HN_DOUBLEBOWLINGBASH + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_TATICS + Level: 5 + - Name: HN_SHIELD_CHAIN_RUSH + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_TATICS + Level: 5 + - Name: HN_METEOR_STORM_BUSTER + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_SOCERY + Level: 5 + - Name: HN_JUPITEL_THUNDER_STORM + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_SOCERY + Level: 5 + - Name: HN_JACK_FROST_NOVA + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_SOCERY + Level: 5 + - Name: HN_HELLS_DRIVE + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_SOCERY + Level: 5 + - Name: HN_MEGA_SONIC_BLOW + MaxLevel: 10 + Requires: + - Name: HN_DOUBLEBOWLINGBASH + Level: 7 + - Name: HN_SPIRAL_PIERCE_MAX + MaxLevel: 10 + Requires: + - Name: HN_SHIELD_CHAIN_RUSH + Level: 7 + - Name: HN_GROUND_GRAVITATION + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_SOCERY + Level: 5 + - Name: HN_NAPALM_VULCAN_STRIKE + MaxLevel: 10 + Requires: + - Name: HN_SELFSTUDY_SOCERY + Level: 5 + - Name: HN_BREAKINGLIMIT + MaxLevel: 1 + Requires: + - Name: HN_DOUBLEBOWLINGBASH + Level: 7 + - Name: HN_MEGA_SONIC_BLOW + Level: 7 + - Name: HN_SHIELD_CHAIN_RUSH + Level: 7 + - Name: HN_SPIRAL_PIERCE_MAX + Level: 7 + - Name: HN_RULEBREAK + MaxLevel: 1 + Requires: + - Name: HN_METEOR_STORM_BUSTER + Level: 5 + - Name: HN_JUPITEL_THUNDER_STORM + Level: 5 + - Name: HN_JACK_FROST_NOVA + Level: 5 + - Name: HN_HELLS_DRIVE + Level: 5 + - Name: HN_GROUND_GRAVITATION + Level: 5 + - Name: HN_NAPALM_VULCAN_STRIKE + Level: 5 diff --git a/db/re/statpoint.yml b/db/re/statpoint.yml index e940c4a03b..9e9d108b0e 100644 --- a/db/re/statpoint.yml +++ b/db/re/statpoint.yml @@ -582,3 +582,33 @@ Body: - Level: 250 Points: 4099 TraitPoints: 190 + - Level: 251 + Points: 4099 + TraitPoints: 193 + - Level: 252 + Points: 4099 + TraitPoints: 196 + - Level: 253 + Points: 4099 + TraitPoints: 199 + - Level: 254 + Points: 4099 + TraitPoints: 202 + - Level: 255 + Points: 4099 + TraitPoints: 209 + - Level: 256 + Points: 4099 + TraitPoints: 212 + - Level: 257 + Points: 4099 + TraitPoints: 215 + - Level: 258 + Points: 4099 + TraitPoints: 218 + - Level: 259 + Points: 4099 + TraitPoints: 221 + - Level: 260 + Points: 4099 + TraitPoints: 228 diff --git a/db/re/status.yml b/db/re/status.yml index e62d4aaf35..68ee71e0b2 100644 --- a/db/re/status.yml +++ b/db/re/status.yml @@ -165,6 +165,7 @@ Body: - Status: Poison DurationLookup: NPC_POISON CalcFlags: + Def: true Def2: true Regen: true Opt2: @@ -261,6 +262,7 @@ Body: - Status: Dpoison DurationLookup: NPC_POISON CalcFlags: + Def: true Def2: true Regen: true Opt2: @@ -1115,6 +1117,7 @@ Body: Icon: EFST_GROUNDMAGIC DurationLookup: SA_VOLCANO CalcFlags: + Batk: true Watk: true Matk: true Flags: @@ -1139,6 +1142,10 @@ Body: NoClearance: true - Status: Watk_Element DurationLookup: MS_MAGNUM + Flags: + NoSave: true + EndOnStart: + Watk_Element: true - Status: Armor DurationLookup: NPC_DEFENDER - Status: Armor_Element_Water @@ -2822,6 +2829,7 @@ Body: CalcFlags: Flee: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2830,6 +2838,7 @@ Body: CalcFlags: Watk: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2838,6 +2847,7 @@ Body: CalcFlags: MaxHp: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2846,6 +2856,7 @@ Body: CalcFlags: MaxSp: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -2854,6 +2865,7 @@ Body: CalcFlags: Hit: true Flags: + BlEffect: true NoDispell: true NoBanishingBuster: true NoClearance: true @@ -5732,6 +5744,8 @@ Body: DurationLookup: RA_UNLIMIT Flags: DisplayPc: true + NoDispell: true + NoClearance: true - Status: Kings_Grace Icon: EFST_KINGS_GRACE DurationLookup: LG_KINGS_GRACE @@ -7633,7 +7647,7 @@ Body: RemoveOnDamaged: true - Status: Handicapstate_Lightningstrike Icon: EFST_HANDICAPSTATE_LIGHTNINGSTRIKE - DurationLookup: WH_SWIFTTRAP + DurationLookup: EM_LIGHTNING_LAND States: #NoMove: true #NoCast: true @@ -7646,7 +7660,7 @@ Body: RemoveOnDamaged: true - Status: Handicapstate_Crystallization Icon: EFST_HANDICAPSTATE_CRYSTALLIZATION - DurationLookup: WH_SOLIDTRAP + DurationLookup: EM_TERRA_DRIVE States: #NoMove: true #NoCast: true @@ -7660,7 +7674,7 @@ Body: RemoveOnDamaged: true - Status: Handicapstate_Conflagration Icon: EFST_HANDICAPSTATE_CONFLAGRATION - DurationLookup: WH_FLAMETRAP + DurationLookup: EM_CONFLAGRATION Flags: BlEffect: true DisplayPc: true @@ -7888,6 +7902,8 @@ Body: BlEffect: true DisplayPc: true SendVal1: true + NoDispell: true + NoClearance: true - Status: Shadow_Weapon Icon: EFST_SHADOW_WEAPON DurationLookup: SHC_ENCHANTING_SHADOW @@ -7933,6 +7949,9 @@ Body: Flags: BlEffect: true DisplayPc: true + NoBanishingBuster: true + NoDispell: true + NoClearance: true - Status: Ultimate_S Icon: EFST_ULTIMATE_S DurationLookup: IG_ULTIMATE_SACRIFICE @@ -8745,9 +8764,134 @@ Body: DurationLookup: MT_RUSH_QUAKE CalcFlags: All: true + Flags: + NoDispell: true + NoBanishingBuster: true + NoClearance: true - Status: G_LIFEPOTION Icon: EFST_G_LIFEPOTION Flags: NoDispell: true NoBanishingBuster: true NoClearance: true + - Status: Hnnoweapon + Icon: EFST_NOEQUIPWEAPON + DurationLookup: HN_DOUBLEBOWLINGBASH + - Status: Shieldchainrush + Icon: EFST_SHIELDCHAINRUSH + DurationLookup: HN_SHIELD_CHAIN_RUSH + CalcFlags: + Speed: true + Flags: + BossResist: true + - Status: Mistyfrost + Icon: EFST_MISTYFROST + DurationLookup: HN_JACK_FROST_NOVA + Flags: + BossResist: true + - Status: Groundgravity + Icon: EFST_GROUNDGRAVITY + DurationLookup: HN_GROUND_GRAVITATION + CalcFlags: + Speed: true + Flags: + BossResist: true + - Status: Breakinglimit + Icon: EFST_BREAKINGLIMIT + DurationLookup: HN_BREAKINGLIMIT + - Status: Rulebreak + Icon: EFST_RULEBREAK + DurationLookup: HN_RULEBREAK + - Status: Intensive_Aim + Icon: EFST_INTENSIVE_AIM + States: + NoMove: true + CalcFlags: + Batk: true + Hit: true + Cri: true + Flags: + BlEffect: true + DisplayPc: true + SendVal1: true + NoSave: true + NoBanishingBuster: true + NoDispell: true + NoClearance: true + - Status: Intensive_Aim_Count + Icon: EFST_INTENSIVE_AIM_COUNT + Flags: + DisplayPc: true + SendVal1: true + NoSave: true + NoBanishingBuster: true + NoDispell: true + NoClearance: true + - Status: Grenade_Fragment_1 + Icon: EFST_GRENADE_FRAGMENT_1 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_2 + Icon: EFST_GRENADE_FRAGMENT_2 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_3 + Icon: EFST_GRENADE_FRAGMENT_3 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_4 + Icon: EFST_GRENADE_FRAGMENT_4 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_5: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_5 + Icon: EFST_GRENADE_FRAGMENT_5 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_6: true + - Status: Grenade_Fragment_6 + Icon: EFST_GRENADE_FRAGMENT_6 + DurationLookup: NW_GRENADE_FRAGMENT + EndOnStart: + Grenade_Fragment_1: true + Grenade_Fragment_2: true + Grenade_Fragment_3: true + Grenade_Fragment_4: true + Grenade_Fragment_5: true + - Status: Auto_Firing_Launcher + Icon: EFST_AUTO_FIRING_LAUNCHEREFST + DurationLookup: NW_AUTO_FIRING_LAUNCHER + Flags: + SendVal1: true + - Status: Hidden_Card + Icon: EFST_HIDDEN_CARD + DurationLookup: NW_HIDDEN_CARD + CalcFlags: + All: true + Flags: + NoBanishingBuster: true + NoDispell: true + NoClearance: true diff --git a/doc/permissions.txt b/doc/permissions.txt index e79b05a0a9..fb51d74828 100644 --- a/doc/permissions.txt +++ b/doc/permissions.txt @@ -125,6 +125,12 @@ item delay, etc). --------------------------------------- +*trade_unconditional + +Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction). + +--------------------------------------- + ====================== | 3. Command-related | ====================== diff --git a/doc/quest_db.txt b/doc/quest_db.txt index 723ec0aa45..153d7af71a 100644 --- a/doc/quest_db.txt +++ b/doc/quest_db.txt @@ -20,11 +20,30 @@ Title: Quest title. TimeLimit: Amount of time before the quest expires. -Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s). Specifying with "+" will mark how long until the quest expires. -Specifying without "+" will mark the exact time the quest expires. Format: "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional). +Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s). +Format: "d" (optional), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional). -Please note the number before "d" only shifts the exact timer to the given day(s). +Example: + - Id: 2069 + Title: Tierra Gorge Battle + # The quest expires 5 minutes after being taken. + TimeLimit: +5mn + +Specifying without "+" will mark the exact time the quest expires. +Use a number followed by "d" for day(s) to shift the exact timer to the given day(s) or use the days of the week to set the expiration day, +and "h" for hour(s), "mn" for minute(s), and "s" for second(s). +Format: [days of the week] or "d" (optionals), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional). + +Examples: + - Id: 9419 + Title: Attack Sky Fortress Invading Prontera + # The quest expires 3 days after being taken at 4am. + TimeLimit: 3d 4h + - Id: 5965 + Title: "[Standby] Devil's Special" + # The quest expires Monday at 4am. + TimeLimit: Monday 4h --------------------------------------- diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 1ea3f1ec64..1b0a1c9602 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -8966,8 +8966,9 @@ Get info of elemental of attached player or player by char_id. Other info can be obtained by 'getunitdata' command. Valid types are: - 0: Elemental ID - 1: Elemental Game ID + ELEMINFO_ID Elemental ID (ID unique to elementals unit type) + ELEMINFO_GAMEID Elemental Game ID + ELEMINFO_CLASS Elemental Class (ID defined in elemental_db.yml) --------------------------------------- \\ @@ -11412,3 +11413,37 @@ Example: autoloot(10000); // 100.00% --------------------------------------- + +*setdialogalign(); + +Set vertical or horizontal align in NPC dialog. +Valid aligns: +- horizontal align: + DIALOG_ALIGN_LEFT + DIALOG_ALIGN_CENTER + DIALOG_ALIGN_RIGHT + +- vertical align: + DIALOG_ALIGN_TOP + DIALOG_ALIGN_MIDDLE + DIALOG_ALIGN_BOTTOM + +--------------------------------------- + +*setdialogsize(, ) + +Set size for NPC dialog in pixels. + +--------------------------------------- + +*setdialogpos(, ) + +Set position for NPC dialog in pixels. + +--------------------------------------- + +*setdialogpospercent(, ) + +Set position for NPC dialog in screen size percent. + +--------------------------------------- diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt index 9a1c1d8a46..4b64bf5ce4 100644 --- a/npc/re/cities/dewata.txt +++ b/npc/re/cities/dewata.txt @@ -191,7 +191,7 @@ dewata,114,243,6 script Lazy Young Man#dew 536,1,1,{ mes "[Lazy Young Man]"; mes "Really? For me?? I'll give you this in return... Thanks... Hehe~"; delitem 11534,1; //Coco_Juice - getrandgroupitem(IG_GiftBox),1; + getgroupitem(IG_GiftBox); close; case 2: mes "[Lazy Young Man]"; diff --git a/npc/re/instances/HiddenGarden.txt b/npc/re/instances/HiddenGarden.txt index 6c85e429e9..bc87ea45b4 100644 --- a/npc/re/instances/HiddenGarden.txt +++ b/npc/re/instances/HiddenGarden.txt @@ -10,6 +10,7 @@ //= 1.0 Initial release [crazyarashi] //= 1.1 Optimizations and cleanup [Everade] //= 1.2 Cleanup [Capuche] +//= 1.3 Updated monsters spawn times (significantly reduced). [Atemo] //============================================================ ba_maison,120,320,0 script #herbs_chk HIDDEN_WARP_NPC,3,3,{ @@ -1623,36 +1624,36 @@ OnSummon: 'total_mobs = 16; monster 'map_herbs$,77,197,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,51,196,"Flower Garden Watcher",20622,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,63,217,"Flower Garden Watcher",20622,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,81,195,"Flower Garden Watcher",20624,1, .@event$; monster 'map_herbs$,61,217,"Flower Garden Watcher",20622,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,57,193,"Flower Garden Watcher",20622,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,56,191,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,59,193,"Flower Garden Watcher",20626,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,59,192,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,60,222,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,58,191,"Flower Garden Watcher",20622,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,78,199,"Flower Garden Watcher",20622,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,54,192,"Flower Garden Watcher",20626,1, .@event$; monster 'map_herbs$,79,195,"Flower Garden Watcher",20622,1, .@event$; - sleep 9000; + sleep 100; monster 'map_herbs$,76,192,"Flower Garden Watcher",20626,1, .@event$; monster 'map_herbs$,51,196,"Flower Garden Watcher",20624,1, .@event$; } else { 'total_mobs = 16; monster 'map_herbs$,53,197,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,62,217,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,57,219,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,62,222,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,79,200,"Flower Garden Watcher",20623,1, .@event$; @@ -1660,14 +1661,14 @@ OnSummon: monster 'map_herbs$,80,199,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,58,193,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,56,192,"Flower Garden Watcher",20625,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,51,191,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,51,192,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,83,199,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,83,191,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,83,196,"Flower Garden Watcher",20623,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,57,193,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,62,222,"Flower Garden Watcher",20623,1, .@event$; } @@ -1678,15 +1679,15 @@ OnSummon: monster 'map_herbs$,114,226,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,114,227,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,119,217,"Flower Garden Watcher",20624,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,118,227,"Flower Garden Watcher",20622,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,116,216,"Flower Garden Watcher",20626,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,114,215,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,114,225,"Flower Garden Watcher",20622,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,114,224,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,139,205,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,140,202,"Flower Garden Watcher",20622,1, .@event$; @@ -1708,30 +1709,30 @@ OnSummon: monster 'map_herbs$,142,205,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,145,200,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,146,201,"Flower Garden Watcher",20625,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,147,201,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,141,208,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,166,224,"Flower Garden Watcher",20625,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,171,217,"Flower Garden Watcher",20627,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,172,225,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,173,214,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,174,225,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,174,223,"Flower Garden Watcher",20627,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,170,213,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,169,219,"Flower Garden Watcher",20623,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,136,205,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,136,210,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,120,224,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,118,223,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,117,219,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,115,214,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,115,233,"Flower Garden Watcher",20623,1, .@event$; } break; @@ -1740,45 +1741,45 @@ OnSummon: 'total_mobs = 28; monster 'map_herbs$,213,205,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,202,214,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,202,213,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,210,212,"Flower Garden Watcher",20626,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,211,207,"Flower Garden Watcher",20624,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,209,214,"Flower Garden Watcher",20624,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,203,212,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,218,194,"Flower Garden Watcher",20622,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,203,196,"Flower Garden Watcher",20622,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,204,193,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,215,201,"Flower Garden Watcher",20624,1, .@event$; monster 'map_herbs$,204,193,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,205,213,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,218,208,"Flower Garden Watcher",20622,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,210,210,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,245,214,"Flower Garden Watcher",20626,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,220,192,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,248,208,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,253,208,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,253,208,"Flower Garden Watcher",20626,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,246,212,"Flower Garden Watcher",20624,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,251,210,"Flower Garden Watcher",20622,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,245,209,"Flower Garden Watcher",20626,1, .@event$; monster 'map_herbs$,222,195,"Flower Garden Watcher",20624,1, .@event$; monster 'map_herbs$,203,212,"Flower Garden Watcher",20624,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,208,213,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,219,192,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,245,209,"Flower Garden Watcher",20626,1, .@event$; @@ -1787,35 +1788,35 @@ OnSummon: 'total_mobs = 27; monster 'map_herbs$,207,194,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,217,204,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,210,210,"Flower Garden Watcher",20627,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,218,195,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,211,209,"Flower Garden Watcher",20627,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,210,211,"Flower Garden Watcher",20625,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,207,194,"Flower Garden Watcher",20625,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,209,214,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,216,192,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,208,211,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,214,208,"Flower Garden Watcher",20623,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,209,214,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,215,201,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,205,214,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,205,214,"Flower Garden Watcher",20625,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,220,207,"Flower Garden Watcher",20625,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,208,213,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,202,212,"Flower Garden Watcher",20623,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,202,193,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,206,214,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,245,212,"Flower Garden Watcher",20627,1, .@event$; @@ -1849,15 +1850,15 @@ OnSummon: monster 'map_herbs$,285,210,"Flower Garden Watcher",20624,1, .@event$; monster 'map_herbs$,283,228,"Flower Garden Watcher",20624,1, .@event$; monster 'map_herbs$,294,252,"Flower Garden Watcher",20624,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,295,247,"Flower Garden Watcher",20626,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,294,245,"Flower Garden Watcher",20624,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,281,232,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,287,219,"Flower Garden Watcher",20626,1, .@event$; monster 'map_herbs$,302,239,"Flower Garden Watcher",20626,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,307,217,"Flower Garden Watcher",20622,1, .@event$; monster 'map_herbs$,300,235,"Flower Garden Watcher",20624,1, .@event$; monster 'map_herbs$,295,249,"Flower Garden Watcher",20624,1, .@event$; @@ -1873,18 +1874,18 @@ OnSummon: monster 'map_herbs$,284,236,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,283,235,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,304,240,"Flower Garden Watcher",20627,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,298,246,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,305,224,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,310,225,"Flower Garden Watcher",20627,1, .@event$; - sleep 9000; + sleep 100; monster 'map_herbs$,284,218,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,298,213,"Flower Garden Watcher",20625,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,308,224,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,290,210,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,310,224,"Flower Garden Watcher",20627,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,308,220,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,284,211,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,284,218,"Flower Garden Watcher",20623,1, .@event$; @@ -1892,22 +1893,22 @@ OnSummon: monster 'map_herbs$,281,231,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,280,226,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,285,210,"Flower Garden Watcher",20625,1, .@event$; - sleep 6000; + sleep 100; monster 'map_herbs$,280,227,"Flower Garden Watcher",20623,1, .@event$; monster 'map_herbs$,285,234,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,283,236,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,284,233,"Flower Garden Watcher",20625,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,284,237,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,284,239,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,293,246,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,300,247,"Flower Garden Watcher",20627,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,294,253,"Flower Garden Watcher",20627,1, .@event$; monster 'map_herbs$,302,240,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,299,255,"Flower Garden Watcher",20625,1, .@event$; monster 'map_herbs$,295,256,"Flower Garden Watcher",20625,1, .@event$; - sleep 3000; + sleep 100; monster 'map_herbs$,310,218,"Flower Garden Watcher",20623,1, .@event$; } break; diff --git a/npc/re/instances/MazeofOz.txt b/npc/re/instances/MazeofOz.txt new file mode 100644 index 0000000000..308ec184eb --- /dev/null +++ b/npc/re/instances/MazeofOz.txt @@ -0,0 +1,615 @@ +//===== rAthena script ======================================= +//= Instance: The Maze of Oz. +//===== Description: ========================================= +//- [Walkthrough conversion] +//- Part of the episode 18.1 main quest. +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +// Main Quest: Step 28. +ra_fild10,179,176,5 script Merchant#ep18_gorge 4_EP18_MERCHANT,{ + .@md_name$ = "The Maze of Oz"; + + if (ep18_1_main == 29) { + mes "[Miriam in disguise]"; + mes "From now on ^e5555e" + .@md_name$ + "^000000"; + mes "^e5555ePrepare yourself and talk to me again^000000"; + cutin "ep18_merchant.png",2; + changequest 11717,11719; + ep18_1_main = 30; + close3; + } + if (ep18_1_main == 30) { + mes "[Miriam in disguise]"; + mes "Then I'll start the ^e5555e" + .@md_name$ + "^000000"; + next; + if (getcharid(1) == 0 || is_party_leader() == false) { + mes "[Miriam in disguise]"; + mes "I think it would be a good idea to form a ^ff0000party before enter ^000000.."; + close; + } + switch( select( "Open the door", "Enter", "Stop" ) ) { + case 1: + if (instance_create(.@md_name$) < 0) { + mes "Party: " + getpartyname(getcharid(1)) + ""; + mes "Leader: " + strcharinfo(0) + ""; + mes "^0000ff" + .@md_name$ + " ^000000- Unknown error"; + close; + } + mes "[Miriam in disguise]"; + mes "You'd better wait a little before you go in."; + close; + case 2: + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "[Miriam in disguise]"; + mes "^ff0000An unknown error occurred.^000000"; + close; + case IE_NOINSTANCE: + mes "[Miriam in disguise]"; + mes "^ff0000Your party leader has not yet created the dungeon.^000000"; + close; + case IE_NOMEMBER: + mes "[Miriam in disguise]"; + mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; + close; + case IE_OK: + mapannounce "ra_fild10", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL ,12; + end; + } + case 3: + end; + } + } + cutin "ep18_merchant.png",2; + mes "[Vendor]"; + mes "Someone must have been around here, but they just disappeared. Where did they go?"; + close3; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11717) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" ); + end; +} + +// Step 1 +1@oz,284,164,3 script Rope#outoz 4_ROPEPILE,{ + mes "I think I can climb up with a rope."; + next; + if (select( "Use a rope to climb", "Do not use" ) == 2) + end; + warp "ra_fild10",180,174; + end; +} + +1@oz,282,175,3 script Miriam#ozmd1 4_EP18_MIRIAM,{ + if ('event_oz != 0) + end; + 'event_oz = 1; + .@miriam1$ = instance_npcname("Miriam#ozmd1"); + .@maggi1$ = instance_npcname("Magi#ozmd1"); + .@mark1$ = instance_npcname("Mark#ozmd1"); + .@tamarin1$ = instance_npcname("Tamarin#ozmd1"); + .@miriam2$ = instance_npcname("Miriam#ozmd2"); + + setpcblock PCBLOCK_NPC, true; + npctalk "Miriam: This is the entrance to the labyrinth of Oz.", .@miriam1$; + cutin "ep18_miriam_03.png",2; + sleep2 2000; + npctalk "Miriam: Everyone, please move carefully.", .@miriam1$; + sleep2 2000; + npctalk "Magi: Something hot and dusty...", .@maggi1$; + cutin "4job_maggi_02.PNG",2; + enablenpc .@maggi1$; + enablenpc .@mark1$; + enablenpc .@tamarin1$; + sleep2 2000; + npctalk "Mark: Are you okay?", .@mark1$; + cutin "ep18_mark_01.png",2; + sleep2 2000; + npctalk "Miriam: There is lava flowing right below it, always scattering ashes.", .@miriam1$; + cutin "ep18_miriam_03.png",2; + sleep2 2000; + npctalk "Miriam: Beware there may be embers in the lava ash.", .@miriam1$; + sleep2 2000; + npctalk "Miriam: If you inhale incorrectly, you will burn your lungs.", .@miriam1$; + sleep2 2000; + npctalk "Miriam: There don't seem to be any monsters around here, so it's better to move slowly and check the situation again.", .@miriam1$; + sleep2 2000; + npctalk "Miriam: Please follow the road to the north first.", .@miriam1$; + sleep2 2000; + cutin "",255; + setpcblock PCBLOCK_NPC, false; + + disablenpc .@maggi1$; + disablenpc .@mark1$; + disablenpc .@tamarin1$; + disablenpc .@miriam1$; + enablenpc .@miriam2$; + end; +} + +1@oz,279,175,5 duplicate(dummy_npc) Magi#ozmd1 4_4JOB_MAGGI +1@oz,280,175,3 duplicate(dummy_npc) Mark#ozmd1 4_EP18_MARK +1@oz,279,177,3 duplicate(dummy_npc) Tamarin#ozmd1 4_EP18_TAMARIN + + +// Step 2 +1@oz,271,272,3 script Miriam#ozmd2 4_EP18_MIRIAM,{ + if ('event_oz != 1) + end; + 'event_oz = 2; + .@miriam2$ = instance_npcname("Miriam#ozmd2"); + 'miriam3$ = instance_npcname("Miriam#ozmd3"); + setpcblock PCBLOCK_NPC, true; + npctalk "Miriam: If you cross the bridge in front of you, it's a real maze.", .@miriam2$; + sleep2 2000; + npctalk "Miriam: We must be very careful crossing the bridge, let's talk again after.", .@miriam2$; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + disablenpc .@miriam2$; + enablenpc 'miriam3$; + end; + +OnInstanceInit: + 'miriam3_id = 0; + 'event_oz = 0; + + 'map_name$ = instance_mapname("1@oz"); + disablenpc instance_npcname("Miriam#ozmd2"); + disablenpc instance_npcname("Miriam#ozmd3"); + disablenpc instance_npcname("Miriam#ozmd4"); + disablenpc instance_npcname("Maram#ozmd5"); + disablenpc instance_npcname("Miriam#ozmd5"); + disablenpc instance_npcname("Maram#ozmd7"); + disablenpc instance_npcname("#oz_way"); + disablenpc instance_npcname("Maram#ozmd6"); + disablenpc instance_npcname("Magi#ozmd1"); + disablenpc instance_npcname("Mark#ozmd1"); + disablenpc instance_npcname("Tamarin#ozmd1"); + disablenpc instance_npcname("Magi#ozmd3"); + disablenpc instance_npcname("Mark#ozmd3"); + disablenpc instance_npcname("Tamarin#ozmd3"); + disablenpc instance_npcname("Maram#ozmd4"); + disablenpc instance_npcname("Magi#ozmd5"); + disablenpc instance_npcname("Mark#ozmd5"); + disablenpc instance_npcname("Tamarin#ozmd5"); + disablenpc instance_npcname("Maram#ozmd8"); + disablenpc instance_npcname("Magi#ozmd6"); + disablenpc instance_npcname("Mark#ozmd6"); + disablenpc instance_npcname("Tamarin#ozmd6"); + disablenpc instance_npcname("Miriam#ozmd7"); + disablenpc instance_npcname("Imril#ozmd7"); + end; +} + + +// Step 3 +1@oz,241,272,3 script Miriam#ozmd3 EP18_NPC_MIRIAM,{ + if ('event_oz != 2) + end; + 'event_oz = 3; + 'miriam3$ = instance_npcname("Miriam#ozmd3"); + .@maggi3$ = instance_npcname("Magi#ozmd3"); + .@mark3$ = instance_npcname("Mark#ozmd3"); + .@tamarin3$ = instance_npcname("Tamarin#ozmd3"); + + setpcblock PCBLOCK_NPC, true; + npctalk "Miriam: This bridge is dangerous, so it's best to split your luggage and cross in turn.", 'miriam3$; + sleep2 2000; + npctalk "Miriam: Then I will cross first, so please follow slowly. It will help not to look under your feet.", 'miriam3$; + sleep2 2000; + npctalk "Tamarin: Wow I can't see the bottom.", .@tamarin3$; + enablenpc .@maggi3$; + enablenpc .@mark3$; + enablenpc .@tamarin3$; + sleep2 2000; + npctalk "Magi: Your legs look very old...", .@maggi3$; + sleep2 2000; + npctalk "Mark: Everyone be careful", .@mark3$; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + disablenpc .@maggi3$; + disablenpc .@mark3$; + disablenpc .@tamarin3$; + 'miriam3_id = getnpcid(0); + + unitwalk 'miriam3_id,231,272, 'miriam3$ + "::OnEvent1"; // several events are required to palliate to our too short value of MAX_WALKPATH (32) used to calculate the pathing + end; +OnEvent1: + unitwalk 'miriam3_id,211,272, 'miriam3$ + "::OnEvent2"; + end; +OnEvent2: + unitwalk 'miriam3_id,191,272, 'miriam3$ + "::OnEvent3"; + end; +OnEvent3: + unitwalk 'miriam3_id,171,272, 'miriam3$ + "::OnEvent4"; + end; +OnEvent4: + unitwalk 'miriam3_id,157,272, 'miriam3$ + "::OnEvent5"; + end; +OnEvent5: + disablenpc 'miriam3$; + enablenpc instance_npcname("Miriam#ozmd4"); + enablenpc instance_npcname("Ash Toad#ozmd1"); + end; +} + +1@oz,245,272,3 duplicate(dummy_npc) Magi#ozmd3 4_4JOB_MAGGI +1@oz,244,273,3 duplicate(dummy_npc) Mark#ozmd3 4_EP18_MARK +1@oz,244,270,3 duplicate(dummy_npc) Tamarin#ozmd3 4_EP18_TAMARIN + + +// Step 4 + 5 +1@oz,157,272,3 script Miriam#ozmd4 4_EP18_MIRIAM,{ + if ('event_oz != 3) + end; + 'event_oz = 4; + + .@miriam4$ = instance_npcname("Miriam#ozmd4"); + .@tamarin4$ = instance_npcname("Tamarin#ozmd4"); + .@ashtoad2$ = instance_npcname("Ash Toad#ozmd2"); + .@maggi4$ = instance_npcname("Magi#ozmd4"); + .@mark4$ = instance_npcname("Mark#ozmd4"); + .@ashtoad3$ = instance_npcname("Ash Toad#ozmd3"); + + setpcblock PCBLOCK_NPC, true; + mapannounce 'map_name$, "Miriam: Ah!! A monster!!!", bc_map, 0x00B7EE,FW_NORMAL,16; + sleep2 1500; + mapannounce 'map_name$, "Miriam: I'll take this rude bastard.", bc_map, 0x00B7EE,FW_NORMAL,16; + sleep2 1500; + mapannounce 'map_name$, "Tamarin: Appeared in the back!!!", bc_map, 0x00B7EE,FW_NORMAL,16; + sleep2 2000; + enablenpc .@tamarin4$; + sleep2 500; + enablenpc .@ashtoad2$; + mapannounce 'map_name$, "Magi: Crazy!!!", bc_map, 0x00B7EE,FW_NORMAL,16; + sleep2 500; + enablenpc .@maggi4$; + enablenpc .@mark4$; + mapannounce 'map_name$, "Mark: Please support me in the front!!!", bc_map, 0x00B7EE,FW_NORMAL,16; + sleep2 1000; + 'mob_count_oz = 0; + monster 'map_name$,145,274,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD + enablenpc .@ashtoad3$; + monster 'map_name$,143,278,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD + setpcblock PCBLOCK_NPC, false; + end; + +// Note: on official the event seems to start right after killing the 2 mobs. The character can't move. +// There is no OnTouch area, a character outside the npc range can't see the dialog. Intended ? +OnMobDead: + 'mob_count_oz++; + if ('mob_count_oz < 2) + end; + if ('event_oz != 4) + end; + 'event_oz = 5; + + .@tamarin4$ = instance_npcname("Tamarin#ozmd4"); + .@ashtoad2$ = instance_npcname("Ash Toad#ozmd2"); + .@maggi4$ = instance_npcname("Magi#ozmd4"); + .@mark4$ = instance_npcname("Mark#ozmd4"); + .@ashtoad3$ = instance_npcname("Ash Toad#ozmd3"); + .@maram4$ = instance_npcname("Maram#ozmd4"); + .@ashtoad1$ = instance_npcname("Ash Toad#ozmd1"); + .@tamarin4$ = instance_npcname("Tamarin#ozmd4"); + .@miriam4$ = instance_npcname("Miriam#ozmd4"); + + setpcblock PCBLOCK_NPC, true; + npctalk "Tamarin: I did it!!!", .@tamarin4$; + disablenpc .@ashtoad2$; + sleep2 2000; + npctalk "Magi: Me too!!", .@maggi4$; + disablenpc .@ashtoad3$; + sleep2 2000; + npctalk "Miriam: Huh It wasn't a great monster, but it would have been dangerous if they were ordinary merchants.", .@miriam4$; + disablenpc .@ashtoad1$; + sleep2 2000; + npctalk "Maram : " + strcharinfo(0) + " Are you okay?", .@maram4$; + enablenpc .@maram4$; + sleep2 2000; + npctalk "Miriam: You're late! Maram!!!", .@miriam4$; + sleep2 2000; + npctalk "Maram: I met a monster on the way, so I'm a little late.", .@maram4$; + sleep2 2000; + npctalk "Miriam: There were no monsters on the road we passed earlier.", .@miriam4$; + sleep2 2000; + npctalk "Maram: Yeah? Where the hell do monsters spring up like this...", .@maram4$; + sleep2 2000; + npctalk "Maram: It's a big deal because it's getting harder and harder to move goods because of these monsters.", .@maram4$; + sleep2 2000; + npctalk "Tamarin: If you go to the ground?", .@tamarin4$; + sleep2 2000; + npctalk "Tamarin: I heard there used to be a bridge to cross a canyon?", .@tamarin4$; + sleep2 2000; + npctalk "Tamarin: Because there are still remains...", .@tamarin4$; + sleep2 2000; + npctalk "Maram: It is said that the bridge above was destroyed when they saw the natives crossing to escape the hardliners' attacks.", .@maram4$; + sleep2 2000; + npctalk "Maram: The land across the bridge has become uninhabitable due to volcanic ash, so it must have been the intention to dry it to death.", .@maram4$; + sleep2 2000; + npctalk "Maram: It's not difficult to make a bridge again...", .@maram4$; + sleep2 2000; + npctalk "Maram: You can't advertise that you're hiding here by making a bridge because you're in hiding.", .@maram4$; + sleep2 2000; + npctalk "Maram: It's dangerous and inconvenient right now, but I have no choice but to use the maze of Oz.", .@maram4$; + sleep2 2000; + npctalk "Maram: In this state, it may not have been noticed until now.", .@maram4$; + sleep2 2000; + npctalk "Miriam: Without the Maze of Oz...", .@miriam4$; + sleep2 2000; + npctalk "Miriam: It must have been a lot harder than it is now.", .@miriam4$; + sleep2 2000; + npctalk "Maram: That's right", .@maram4$; + sleep2 2000; + npctalk "Maram: Now, shall we walk the lovely maze of Oz again?", .@maram4$; + sleep2 2000; + npctalk "Miriam: What do you mean", .@miriam4$; + sleep2 2000; + npctalk "Miriam : " + strcharinfo(0) + " From now on, go all the way down until you come to a fork.", .@miriam4$; + sleep2 2000; + npctalk "Miriam: It would be nice if the monsters didn't appear...", .@miriam4$; + sleep2 1000; + disablenpc .@maram4$; + setpcblock PCBLOCK_NPC, false; + + disablenpc .@maggi4$; + disablenpc .@mark4$; + disablenpc .@tamarin4$; + disablenpc .@miriam4$; + enablenpc instance_npcname("Maram#ozmd5"); + end; +} + +1@oz,156,272,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd1 EP18_ASH_TOAD +1@oz,164,272,3 duplicate(dummy_disabled_npc) Ash Toad#ozmd2 EP18_ASH_TOAD +1@oz,153,275,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd3 EP18_ASH_TOAD +1@oz,155,275,3 duplicate(dummy_disabled_npc) Magi#ozmd4 4_4JOB_MAGGI +1@oz,156,274,3 duplicate(dummy_disabled_npc) Mark#ozmd4 4_EP18_MARK +1@oz,161,272,5 duplicate(dummy_disabled_npc) Tamarin#ozmd4 4_EP18_TAMARIN + +1@oz,162,275,3 duplicate(dummy_npc) Maram#ozmd4 4_EP18_MARAM + + +// Step 6 +1@oz,98,172,3 script Maram#ozmd5 EP18_NPC_MARAM,{ + if ('event_oz != 5) + end; + 'event_oz = 6; + .@miriam$ = instance_npcname("Miriam#ozmd5"); + .@maram$ = instance_npcname("Maram#ozmd5"); + + enablenpc .@miriam$; + enablenpc instance_npcname("Magi#ozmd5"); + enablenpc instance_npcname("Mark#ozmd5"); + enablenpc instance_npcname("Tamarin#ozmd5"); + npctalk "Maram: It wasn't like this before, but maybe it's the effect of Tor Volcano, as the ground below starts to melt, so more monsters are appearing."; + setpcblock PCBLOCK_NPC, true; + sleep2 2000; + npctalk "Maram: Especially in areas with a lot of molten ground, when trying to avoid monsters, the lava Because there are many people who are seriously injured or never come back... "; + sleep2 2000; + npctalk "Maram: How long will the maze of Oz last..."; + sleep2 3000; + mapannounce 'map_name$, "??? : ugh!!!!!!!!!!!!!!!!!!!", bc_map, 0x00B7EE,FW_NORMAL,16; + sleep2 2000; + npctalk "Maram: This voice?!?!?!?!?"; + sleep2 2000; + npctalk "Miriam: Imril!!!!", .@miriam$; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + npctalk "Maram: I think your friend is in trouble! I'll go first, so please follow me carefully!"; + disablenpc instance_npcname("Magi#ozmd5"); + disablenpc instance_npcname("Mark#ozmd5"); + disablenpc instance_npcname("Tamarin#ozmd5"); + unitwalk getnpcid(0),68,165, .@maram$ + "::OnMove"; + donpcevent .@miriam$ + "::OnMove"; + end; +OnMove: + disablenpc instance_npcname("Maram#ozmd5"); + enablenpc instance_npcname("Maram#ozmd7"); + enablenpc instance_npcname("Imril#ozmd6"); + end; +} + +1@oz,97,167,3 script Miriam#ozmd5 EP18_NPC_MIRIAM,{ + end; +OnMove: + npcwalkto 67,164; + end; +} + +1@oz,92,170,3 duplicate(dummy_npc) Magi#ozmd5 4_4JOB_MAGGI +1@oz,91,169,3 duplicate(dummy_npc) Mark#ozmd5 4_EP18_MARK +1@oz,89,170,5 duplicate(dummy_npc) Tamarin#ozmd5 4_EP18_TAMARIN + + + +// Step 7 +1@oz,68,165,3 script Maram#ozmd7 4_EP18_MARAM,{ + if ('event_oz != 6) + end; + 'event_oz = 7; + npctalk "Maram: Are you okay, Imril?"; + donpcevent instance_npcname("Imril#ozmd6") + "::OnStart"; + disablenpc instance_npcname("Maram#ozmd7"); + end; +} + + +// Step 8 +1@oz,61,163,5 script Imril#ozmd6 4_EP18_IMRIL,{ + end; + +OnStart: + 'mob_count_oz = 0; + .@npc_name$ = instance_npcname("Imril#ozmd6"); + monster 'map_name$,64,164,"Ash Toad",21295,1, .@npc_name$ + "::OnMobDead"; // EP18_ASH_TOAD + monster 'map_name$,62,161,"rake hand",21296,1, .@npc_name$ + "::OnMobDead"; // EP18_RAKEHAND + end; + +OnMobDead: + 'mob_count_oz++; + if ('mob_count_oz < 2) + end; + if ('event_oz != 7) + end; + 'event_oz = 8; + + .@maram8$ = instance_npcname("Maram#ozmd8"); + .@imril6$ = instance_npcname("Imril#ozmd6"); + .@miriam5$ = instance_npcname("Miriam#ozmd5"); + .@maggi6$ = instance_npcname("Magi#ozmd6"); + .@mark6$ = instance_npcname("Mark#ozmd6"); + .@tamarin6$ = instance_npcname("Tamarin#ozmd6"); + + setpcblock PCBLOCK_NPC, true; + enablenpc .@maram8$; + npctalk "Imril: Thanks! We almost died!", .@imril6$; + sleep2 2000; + npctalk "Imril: Don't go downstairs because the atmosphere isn't too bad.", .@imril6$; + sleep2 2000; + npctalk "Miriam: You seem to see monsters more often than last time.", .@miriam5$; + sleep2 2000; + npctalk "Imril: But what about those people?", .@imril6$; + enablenpc .@maggi6$; + enablenpc .@mark6$; + enablenpc .@tamarin6$; + sleep2 2000; + npctalk "Maram: They are adventurers who sometimes help with mother's work.", .@maram8$; + sleep2 2000; + npctalk "Maram: Trustworthy people, don't be so wary.", .@maram8$; + sleep2 2000; + npctalk "Imril: Because you trust people too easily.", .@imril6$; + sleep2 2000; + npctalk "Miriam: Yes.", .@miriam5$; + sleep2 2000; + npctalk "Maram: Anyway, let's escape before more monsters come out.", .@maram8$; + sleep2 2000; + npctalk "Maram: Not long left.", .@maram8$; + sleep2 2000; + npctalk "Maram: It's hard to see, but just follow the road up here!", .@maram8$; + sleep2 2000; + npctalk "Tamarin: I think this is the way!", .@tamarin6$; + disablenpc .@maggi6$; + disablenpc .@mark6$; + disablenpc .@tamarin6$; + disablenpc .@maram8$; + enablenpc instance_npcname("#oz_way"); + setpcblock PCBLOCK_NPC, false; + end; +} + +1@oz,68,165,3 duplicate(dummy_npc) Maram#ozmd8 4_EP18_MARAM +1@oz,61,168,3 duplicate(dummy_npc) Magi#ozmd6 4_4JOB_MAGGI +1@oz,65,167,3 duplicate(dummy_npc) Mark#ozmd6 4_EP18_MARK +1@oz,59,171,3 duplicate(dummy_npc) Tamarin#ozmd6 4_EP18_TAMARIN + + + +// Step 9 +1@oz,58,256,5 script #oz_way 1_SHADOW_NPC,3,3,{ + end; +OnTouch: + if ('event_oz != 8) + end; + 'event_oz = 9; + enablenpc instance_npcname("Maram#ozmd6"); + end; +} + +// Step 10 (maybe not required ?) +1@oz,44,255,5 script Maram#ozmd6 4_EP18_MARAM,{ + if ('event_oz != 9) + end; + 'event_oz = 10; + npctalk "Maram: This way!!!"; + initnpctimer; + end; +OnTimer2000: + disablenpc instance_npcname("Maram#ozmd6"); + enablenpc instance_npcname("Maram#ozmd9"); + enablenpc instance_npcname("Rope#outoz2"); + end; +} + +// Step 11 +// (Step 29 on the main quest). +1@oz,21,189,5 script Maram#ozmd9 4_EP18_MARAM,{ + if ('event_oz != 10) + end; + 'event_oz = 11; + + .@maram9$ = instance_npcname("Maram#ozmd9"); + .@miriam7$ = instance_npcname("Miriam#ozmd7"); + .@imril7$ = instance_npcname("Imril#ozmd7"); + + setpcblock PCBLOCK_NPC, true; + npctalk "Maram: Climb up the rope in front of this to get out.", .@maram9$; + enablenpc .@miriam7$; + enablenpc .@imril7$; + sleep2 2000; + npctalk "Imril: I'll go get some hidden stuff here, so go up first.", .@imril7$; + sleep2 2000; + npctalk "Miriam: Everyone is very tired. Let's go upstairs.", .@miriam7$; + if (ep18_1_main == 30) { + changequest 11719,11720; + ep18_1_main = 31; + } + disablenpc .@miriam7$; + disablenpc .@imril7$; + setpcblock PCBLOCK_NPC, false; + end; + +OnInstanceInit: + disablenpc instance_npcname("Maram#ozmd9"); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" ); + end; +} + +1@oz,22,187,5 duplicate(dummy_npc) Miriam#ozmd7 4_EP18_MIRIAM +1@oz,16,185,3 duplicate(dummy_npc) Imril#ozmd7 4_EP18_IMRIL + + +// Step 12 +1@oz,28,190,3 script(DISABLED) Rope#outoz2 4_ROPEPILE,{ + if ('event_oz < 11) + end; + mes "I think I can climb up with a rope."; + next; + switch( select( "Use a rope to climb", "Do not use" ) ) { + case 1: + close2; + warp "gw_fild01",275,337; + end; + case 2: + end; + } + end; + +OnInstanceInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11720) == 1" ); + end; +} + + +// Spawn monsters +1@oz,22,207,5 script #oz01 1_SHADOW_NPC,4,4,{ + end; +OnTouch_: + getmapxy .@map$,.@x,.@y, BL_NPC; + monster 'map_name$,.@x-1,.@y,"Ash Toad",21295,1; // EP18_ASH_TOAD + monster 'map_name$,.@x+1,.@y,"Rake Hand",21296,1; // EP18_RAKEHAND + disablenpc instance_npcname( strnpcinfo(0) ); + end; +} + +1@oz,30,237,5 duplicate(#oz01) #oz02 1_SHADOW_NPC,4,4 +1@oz,44,264,5 duplicate(#oz01) #oz03 1_SHADOW_NPC,4,4 +1@oz,62,247,5 duplicate(#oz01) #oz04 1_SHADOW_NPC,4,4 +1@oz,72,222,5 duplicate(#oz01) #oz05 1_SHADOW_NPC,4,4 +1@oz,79,203,5 duplicate(#oz01) #oz06 1_SHADOW_NPC,4,4 +1@oz,124,261,5 duplicate(#oz01) #oz07 1_SHADOW_NPC,4,4 +1@oz,139,279,5 duplicate(#oz01) #oz08 1_SHADOW_NPC,4,4 + diff --git a/npc/re/instances/ThorGunsuBase.txt b/npc/re/instances/ThorGunsuBase.txt new file mode 100644 index 0000000000..3b33aab561 --- /dev/null +++ b/npc/re/instances/ThorGunsuBase.txt @@ -0,0 +1,462 @@ +//===== rAthena Script ======================================= +//= Instance: Thor Gunsu Base. +//===== Description: ========================================= +//- [Walkthrough conversion] +//- Part of the episode 18.1 main quest. +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +// Main Quest: Step 47. +que_thr,133,53,5 script Maram#Armybase1 4_EP18_MARAM,{ + if (ep18_1_main != 45 && ep18_1_main != 46) + end; + if (ep18_1_main == 45) { + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "You have arrived, adventurer!"; + mes "You did a great job getting here."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "After all, it looks like this next one is real. The guards are different from before..."; + mes "Let's look inside, being careful not to be caught by the guards."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Make sure to move out of sight of the guards as much as possible."; + mes "If you make a mistake, you will be attacked, so if you don't break through, we'll meet again here."; + changequest 16577,16578; + ep18_1_main = 46; + next; + } + else if (ep18_1_main == 46) { + mes "[Maram]"; + mes "Let's try to get in as far as possible from the guard tower."; + next; + } + + .@md_name$ = "Thor Gunsu Base"; + cutin "",255; + mes "^FF0000 Any arbitrary processing such as taming monsters in the dungeon is not considered normal. Please note.^000000"; + next; + // player has party + if (is_party_leader()) { + // player is leader of the party + .@create$ = "Open " + .@md_name$; + } + switch( select( .@create$, .@md_name$ + " entry" ) ) { + case 1: + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "When the application is complete, talk to me again and select ^0000CD Thor military base entry^000000"; + if (instance_create(.@md_name$) < 0) { + mes "Party: " + getpartyname(getcharid(1)) + ""; + mes "Leader: " + strcharinfo(0) + ""; + mes "^0000ff" + .@md_name$ + " ^000000- Unknown error"; + close3; + } + close3; + case 2: + // Note: instance not forced solo + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "[Maram]"; + mes "^ff0000An unknown error occurred.^000000"; + close; + case IE_NOINSTANCE: + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "I don't think the dungeon has been created yet? Please check later."; + close3; + case IE_NOMEMBER: + mes "[Maram]"; + mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; + close; + case IE_OK: + mapannounce "que_thr", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + // warp 1@tcamp,103,237; + end; + } + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16577) == 1" ); + end; +} + +1@tcamp,106,237,3 script Maram#base1 4_EP18_MARAM,{ + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Be careful and explore the inside."; + mes "I heard from Mr. Dandelion earlier, there aren't many people, but there are Watch Towers here and there that monitor a fairly wide area."; + next; + mes "[Maram]"; + mes "If you get caught by the Watch Tower, soldiers will appear, so be careful not to get caught."; + mes "Well, if you find something, please contact me!"; + close3; + +OnInstanceInit: + 'map_tcamp$ = instance_mapname("1@tcamp"); + + disablenpc instance_npcname("Document Pile#Site1"); + disablenpc instance_npcname("Document Pile#Site2"); + disablenpc instance_npcname("Document Pile#Site3"); + disablenpc instance_npcname("Document Pile#Site4"); + disablenpc instance_npcname("Document Pile#Site5"); + disablenpc instance_npcname("Maram#Lock1"); + disablenpc instance_npcname("Maram#Lock2"); + disablenpc instance_npcname("Maram#Lock3"); + disablenpc instance_npcname("Maram#Lock4"); + + setcell 'map_tcamp$,137,216,142,216,cell_walkable,0; + setcell 'map_tcamp$,135,145,144,145,cell_walkable,0; + setcell 'map_tcamp$,223,105,223,110,cell_walkable,0; + setcell 'map_tcamp$,80,94,80,100,cell_walkable,0; + + // some monsters spawn randomly + monster 'map_tcamp$,0,0,"Base Soldier",21310,18; // EP18_MD_GUARD_A + monster 'map_tcamp$,0,0,"Base Soldier",21309,18; // EP18_MD_THOR_GUARD + end; +} + +// unknown npc effect +// 1@tcamp,244,152,3 duplicate(dummy_npc) #Remote 1 CLEAR_NPC + + +//------------------------------------------------------------------- +// Traps +//------------------------------------------------------------------- +1@tcamp,120,228,3 script Watch Tower#Watch1 4_SYSTEM_BOX,7,7,{ + end; +OnTouch: // note: hidden player trigger the event + npctalk "Detect intruders. Exclude them."; + mapannounce 'map_tcamp$, "Intruder detected, intruder detected. We rule out immediately.", bc_map, 0xFF0000; + getmapxy .@map$,.@x,.@y, BL_NPC; + + areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21309,3; // EP18_MD_THOR_GUARD + areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21310,3; // EP18_MD_GUARD_A + end; +OnTimer2000: + specialeffect EF_WARP; + initnpctimer; + end; +OnInstanceInit: + initnpctimer; + end; +} + +1@tcamp,135,228,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch2 4_SYSTEM_BOX,7,7 +1@tcamp,152,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch3 4_SYSTEM_BOX,7,7 +1@tcamp,167,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch4 4_SYSTEM_BOX,7,7 +1@tcamp,182,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch5 4_SYSTEM_BOX,7,7 +1@tcamp,161,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch6 4_SYSTEM_BOX,7,7 +1@tcamp,146,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch7 4_SYSTEM_BOX,7,7 +1@tcamp,116,102,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch8 4_SYSTEM_BOX,7,7 +1@tcamp,88,92,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch9 4_SYSTEM_BOX,7,7 +1@tcamp,240,148,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch10 4_SYSTEM_BOX,7,7 +1@tcamp,156,71,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch11 4_SYSTEM_BOX,7,7 +1@tcamp,176,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch12 4_SYSTEM_BOX,7,7 +1@tcamp,192,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch13 4_SYSTEM_BOX,7,7 +1@tcamp,142,153,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch14 4_SYSTEM_BOX,7,7 +1@tcamp,142,168,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch15 4_SYSTEM_BOX,7,7 +1@tcamp,192,179,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch16 4_SYSTEM_BOX,7,7 +1@tcamp,237,90,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch17 4_SYSTEM_BOX,7,7 + + +//------------------------------------------------------------------- +// Walls +//------------------------------------------------------------------- +1@tcamp,138,216,3 script Lock#1-1 4_ROPEPILE,{ + .@maram$ = instance_npcname("Maram#Lock1"); + enablenpc .@maram$; + npctalk "Maram: Wait a minute. I know how to open it.", .@maram$; + progressbar_npc "3131FF",10; + npctalk "Maram: Now we can pass!", .@maram$; + disablenpc instance_npcname("Lock#1-1"); + disablenpc instance_npcname("Lock#1-2"); + disablenpc .@maram$; + setcell 'map_tcamp$,137,216,142,216,cell_walkable,1; + end; +} +1@tcamp,141,216,3 duplicate(Lock#1-1) Lock#1-2 4_ROPEPILE +1@tcamp,140,218,3 duplicate(dummy_npc) Maram#Lock1 4_EP18_MARAM + +1@tcamp,136,145,3 script Lock#2-1 4_ROPEPILE,{ + .@maram$ = instance_npcname("Maram#Lock2"); + enablenpc .@maram$; + progressbar_npc "3131FF",10; + npctalk "It would be better to proceed with caution.", .@maram$; + disablenpc instance_npcname("Lock#2-1"); + disablenpc instance_npcname("Lock#2-2"); + disablenpc instance_npcname("Lock#2-3"); + disablenpc instance_npcname("Lock#2-4"); + disablenpc .@maram$; + setcell 'map_tcamp$,135,145,144,145,cell_walkable,1; + end; +} +1@tcamp,138,145,3 duplicate(Lock#2-1) Lock#2-2 4_ROPEPILE +1@tcamp,141,145,3 duplicate(Lock#2-1) Lock#2-3 4_ROPEPILE +1@tcamp,143,145,3 duplicate(Lock#2-1) Lock#2-4 4_ROPEPILE +1@tcamp,142,147,3 duplicate(dummy_npc) Maram#Lock2 4_EP18_MARAM + +1@tcamp,223,109,3 script Lock#3-1 4_ROPEPILE,{ + .@maram$ = instance_npcname("Maram#Lock3"); + enablenpc .@maram$; + npctalk "Maram: This building looks pretty suspicious, right? There must be a surveillance system in it as well.", .@maram$; + progressbar_npc "3131FF",10; + npctalk "Maram: Let's explore carefully, being careful not to get caught this time.", .@maram$; + disablenpc instance_npcname("Lock#3-1"); + disablenpc instance_npcname("Lock#3-2"); + disablenpc .@maram$; + setcell 'map_tcamp$,223,105,223,110,cell_walkable,1; + end; +} +1@tcamp,223,106,3 duplicate(Lock#3-1) Lock#3-2 4_ROPEPILE +1@tcamp,226,114,3 duplicate(dummy_npc) Maram#Lock3 4_EP18_MARAM + +1@tcamp,80,99,3 script Lock#4-1 4_ROPEPILE,{ + .@maram$ = instance_npcname("Maram#Lock4"); + enablenpc .@maram$; + npctalk "Maram: I think you've gotten pretty deep. You should be able to find what you need safely.", .@maram$; + progressbar_npc "3131FF",10; + npctalk "Maram: Shall we wish you luck?", .@maram$; + disablenpc instance_npcname("Lock#4-1"); + disablenpc instance_npcname("Lock#4-2"); + disablenpc instance_npcname("Lock#4-3"); + disablenpc .@maram$; + setcell 'map_tcamp$,80,94,80,100,cell_walkable,1; + + enablenpc instance_npcname("Document Pile#Site1"); + enablenpc instance_npcname("Document Pile#Site2"); + enablenpc instance_npcname("Document Pile#Site3"); + enablenpc instance_npcname("Document Pile#Site4"); + enablenpc instance_npcname("Document Pile#Site5"); + enablenpc instance_npcname("Miriam#base1"); + enablenpc instance_npcname("Maram#base5"); + end; +} +1@tcamp,80,97,3 duplicate(Lock#4-1) Lock#4-2 4_ROPEPILE +1@tcamp,80,95,3 duplicate(Lock#4-1) Lock#4-3 4_ROPEPILE +1@tcamp,82,100,3 duplicate(dummy_npc) Maram#Lock4 4_EP18_MARAM + + +//------------------------------------------------------------------- +// Final +//------------------------------------------------------------------- +1@tcamp,32,100,3 script Document Pile#Site1 4_EP18_PAPERS,{ + mes "[Pile of Papers]"; + mes "All the papers are jumbled up."; + mes "I took out a few sheets from the middle These are the expiry date of the weapon and the sales statement."; + next; + mes "[Pile of Papers]"; + mes "Even the date is very recent. There is a record of handing over a large number of weapons to Mr. Dandelion."; + mes "I think I found what I was looking for. I put the documents in my pocket."; + close2; + getitem 1000409,1; // Ep18_Docu_File + cloakonnpcself( instance_npcname("Document Pile#Site1") ); + end; +} + +1@tcamp,49,123,3 script Document Pile#Site2 4_EP18_PAPERS,{ + mes "[Pile of Papers]"; + mes "All the papers are jumbled up."; + mes "At the top of the page the final menu for luncheon dinner?"; + next; + mes "[Pile of Papers]"; + mes "It seems that the menu is fried fish with sauce."; + mes "You seem to have left unimportant documents. Let's take care of them first."; + close2; + getitem 1000409,1; // Ep18_Docu_File + cloakonnpcself( instance_npcname("Document Pile#Site2") ); + end; +} + +1@tcamp,29,86,3 script Document Pile#Site3 4_EP18_PAPERS,{ + mes "[Pile of Papers]"; + mes "All the papers are jumbled up."; + mes "I took one out of the middle The layout of the military base guards?"; + next; + mes "[Pile of Papers]"; + mes "Looking at the date, it was a long time ago."; + mes "You seem to have left unimportant documents. Let's take care of them first."; + close2; + getitem 1000409,1; // Ep18_Docu_File + cloakonnpcself( instance_npcname("Document Pile#Site3") ); + end; +} + +1@tcamp,60,122,3 script Document Pile#Site4 4_EP18_PAPERS,{ + mes "[Pile of Papers]"; + mes "All the papers are jumbled up."; + mes "The top one... 'If you feed the magmaring potatoes and hunt them after a while, will they drop the baked potatoes?'"; + next; + mes "[Pile of Papers]"; + mes "why is this here. But I'm curious about the result!"; + mes "You seem to have left unimportant documents. Let's take care of them first."; + close2; + getitem 1000409,1; // Ep18_Docu_File + cloakonnpcself( instance_npcname("Document Pile#Site4") ); + end; +} + +1@tcamp,31,84,3 script Document Pile#Site5 4_EP18_PAPERS,{ + mes "[Pile of Papers]"; + mes "All the papers are jumbled up."; + mes "Picking one out of the middle I found an illustration of the Pope drawn by icing the Pope's cookie icing with a pen."; + next; + mes "[Pile of Papers]"; + mes "What kind of picture is it? Besides, you drew it very well."; + mes "You seem to have left unimportant documents. Let's take care of them first."; + close2; + getitem 1000409,1; // Ep18_Docu_File + cloakonnpcself( instance_npcname("Document Pile#Site5") ); + end; +} + + +1@tcamp,34,100,3 script Miriam#base1 4_EP18_MIRIAM,3,3,{ + disable_items; + if (countitem(1000409) < 5) { // Ep18_Docu_File + cutin "ep18_miriam_02.png",2; + mes "[Miriam]"; + mes "As expected, you are talented, adventurer. I used all sorts of connections to find the position."; + mes "It seems that Adventurer and Maram found it at once."; + next; + mes "[Miriam]"; + mes "Read some of the documents here. We have what we were looking for."; + mes "I think it would be better to come and see it firsthand than to explain everything."; + close3; + } + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + mes "[Mini Elly]"; + mes "Get it out of the bag. Put it on your head."; + close; + } + cutin "ep18_miriam_02.png",2; + mes "[Miriam]"; + mes "."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "No, Miriam! How are you here?"; + mes "They said they would investigate separately!"; + next; + cutin "ep18_miriam_01.png",2; + mes "[Miriam]"; + mes "How did you and the adventurer dig this far?"; + mes "You have good skills, too. It was a location that I found using all kinds of connections, but you found it at once."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "Let's do some, right, adventurer?"; + mes "Anyway, what information did you get?"; + next; + cutin "ep18_miriam_02.png",2; + mes "[Miriam]"; + mes "Look at this document here."; + next; + cutin "",255; + mes "[Mini Elly]"; + mes "This is a sales statement for arms. Show it to me as well."; + mes "The weapons and firearms these men have disposed of are all less than a year old."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "How dare you sell such weapons."; + mes "A weapon that is not properly maintained may not function properly."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "The weapons that come out of the back hole are all the same."; + mes "but, at least it's at this point."; + next; + mes "[Maram]"; + mes "A year is not a long term, but it is not tight."; + mes "Why did we pour out at this moment in preparation for the protest?"; + next; + mes "[Maram]"; + mes "You wouldn't have to dispose of it right away."; + next; + npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5"); + sleep2 300; + cutin "ep18_miriam_02.png",2; + mes "[Miriam]"; + mes "This is one of the military bases managed by my stepfather."; + mes "Just by chance, it really came out at a time like this."; + next; + cutin "",255; + select( "If your stepfather is a priest, Youth Amal?", "The hard-line and pro-war stepfather?" ); + cutin "ep18_miriam_02.png",2; + mes "[Miriam]"; + mes "That's right, adventurer. Looking at the ledger, it doesn't seem like the stepfather was involved."; + mes "I think it was a single corruption at the end, the weapon leak case."; + next; + mes "[Miriam]"; + mes "I'll have to dig a little deeper, but that's my guess for now."; + mes "Oh, give me the documents. I'll take it as evidence."; + delitem 1000409,5; // Ep18_Docu_File + if (isbegin_quest(16578) == 1) { + erasequest 16578; + setquest 16579; + } + close2; + cutin "",255; + npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5"); + end; + +OnTouch: + npctalk "Miriam: Oh, adventurer? Maram you too!?"; + end; + +OnInstanceInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16578) == 1 && countitem(1000409) > 4" ); // Ep18_Docu_File + disablenpc instance_npcname("Miriam#base1"); + end; +} + +1@tcamp,32,102,3 script Maram#base5 4_EP18_MARAM,{ + if (isbegin_quest(16579) == 0) { + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "I didn't know Miriam was here, right, adventurer?"; + close3; + } + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "We moved separately, but in the end we are in the same position."; + mes "Still, what I got in the process was different, so I guess it has its own meaning."; + next; + cutin "ep18_miriam_02.png",2; + mes "[Miriam]"; + mes "Then I must be away for a while."; + mes "I'm going to pass on my findings to my stepfather."; + next; + mes "[Miriam]"; + mes "Because there is a possibility that the adoptive father may not know yet if it is a single corruption."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Is it really an independent corruption? That's probably what bothers me."; + mes "I have something to give to Rachel, Miriam, let's go together."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "I'll give you a shortcut, so can you please tell Suad what you found out here?"; + mes "We will follow soon, so please go ahead and tell me."; + if (ep18_1_main == 46) { + ep18_1_main = 47; + erasequest 16579; + setquest 16580; + getitem "Ep18_Amethyst_Fragment",50; + } + close2; + warp "wolfvill",162,154; + end; + +OnInstanceInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16579) == 1" ); + disablenpc instance_npcname("Maram#base5"); + end; +} diff --git a/npc/re/instances/VillaofDeception.txt b/npc/re/instances/VillaofDeception.txt new file mode 100644 index 0000000000..b1921589c5 --- /dev/null +++ b/npc/re/instances/VillaofDeception.txt @@ -0,0 +1,959 @@ +//===== rAthena Script ======================================= +//= Instance Villa of Deception. +//===== Description: ========================================= +//- [Walkthrough conversion] +//- Require to complete the episode 18.1 main quest. +//- The function to drop an item with random option is defined in re/other/glocal_npc2.txt +// Notes: +// Some of the setting can be modified in 'Optional settings'. +// The monster inside the hard mode are using relieve level 10 (-99% damages). +// Change it if you think the player damage are too low, this level is a workaround but the damages +// on the mobs are lower in hard mode than in normal on official. The level is 9 on official. +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +wolfvill,79,260,0 script #con_wp11 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (ep18_1_main < 57) + end; + cloakoffnpcself( "Aira#con" ); + end; +} + +wolfvill,79,260,4 script(CLOAKED) Aira#con 4_M_BRZ_JACI,{ + if (ep18_1_main < 57) + end; + switch( checkquest(12522,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Aira]"; + mes "Please wait the end of the quest delay."; + close; + case 2: + erasequest 12522; + mes "^0000ff All the aftereffects of access are gone.^000000"; + close; + } + mes "[Aira]"; + mes "" + strcharinfo(0) + "Thanks to Mr. I arrived safely in the village."; + mes "But it seems that something has been revived in the villa. I think I need to get help one more time."; + next; + .@md_name_normal$ = "Villa of Deception"; + .@md_name_hard$ = "Villa of Deception Advanced"; + + if (is_party_leader() == true) { + .@create_normal$ = "^000044Create " + .@md_name_normal$ + "^000000"; + if (countitem(1000471) > 0) + .@create_hard$ = "^000044Create " + .@md_name_hard$ + "^000000"; + } + switch( select( "Entry", .@create_normal$, .@create_hard$ ) ) { + case 1: + if (select( .@md_name_normal$, .@md_name_hard$ ) == 1) { + if (BaseLevel < 170) { + mes "[Aira]"; + mes "You must be at least BaseLevel 170 to enter."; + close; + } + .@enter_to$ = .@md_name_normal$; + } + else { + if (BaseLevel < 200) { + mes "[Aira]"; + mes "You must be at least BaseLevel 200 to enter."; + close; + } + .@enter_to$ = .@md_name_hard$; + } + + switch( instance_enter(.@enter_to$) ) { + case IE_OTHER: + mes "^ff0000An unknown error occurred.^000000"; + close; + case IE_NOINSTANCE: + mes "^0000ff The dungeon has not been created or you are trying to enter a dungeon different from the party leader.^000000"; + close; + case IE_NOMEMBER: + mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; + close; + case IE_OK: + mapannounce "wolfvill", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@enter_to$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + if (.@enter_to$ == .@md_name_normal$) + setquest 12520; + else + setquest 12521; + setquest 12522; + // warp "1@advs",111,19; + end; + } + end; + case 2: + if (BaseLevel < 170) { + mes "[Aira]"; + mes "You must be at least BaseLevel 170 to create the instance."; + close; + } + if (instance_create(.@md_name_normal$) < 0) { + mes "Party: " + getpartyname(getcharid(1)) + ""; + mes "Leader: " + strcharinfo(0) + ""; + mes "^0000ff" + .@md_name_normal$ + " ^000000- Unknown error"; + close; + } + end; + case 3: + if (BaseLevel < 200) { + mes "[Aira]"; + mes "You must be at least BaseLevel 200 to create the instance."; + close; + } + if (countitem(1000471) < 1) { + mes "[Aira]"; + mes "Where is the " + getitemname(1000471) + "?"; + close; + } + if (instance_create(.@md_name_hard$) < 0) { + mes "Party: " + getpartyname(getcharid(1)) + ""; + mes "Leader: " + strcharinfo(0) + ""; + mes "^0000ff" + .@md_name_hard$ + " ^000000- Unknown error"; + close; + } + delitem 1000471,1; + end; + } + end; +} + + + + +1@advs,1,1,0 script advs_init -1,{ + end; +OnInstanceInit: + //-------------------------------------------- + // variables initialization + //-------------------------------------------- + + 'advs_step = 0; + 'map_advs$ = instance_mapname("1@advs"); + + // variables step 1 + 'sw_timer = 0; + deletearray 'sw[0], 2; + + // variables step 3 + deletearray 'x_reaper[0], 'size_reaper; + deletearray 'y_reaper[0], 'size_reaper; + 'size_reaper = 0; + + //-------------------------------------------- + // Optional settings + //-------------------------------------------- + + // Number minimum of reaper spawn on step 3 + 'min_reaper = 3; + + // Setting according to the mode + if (instance_live_info(ILI_NAME) == "Villa of Deception Advanced") { + 'advs_difficult = 1; + 'sanare_id = 21377; // EP18_MD_SANARE_L + 'hunter_id = 21378; // EP18_MD_HEARTHUNTER_L + 'monster_relieve = 10; // need check but the damages are very low compared to normal mode + + // Total of monster to kill in step 1, 2, 3 + 'total_monster_step_1 = 80; + 'total_monster_step_2 = 70; + 'total_monster_step_3 = 80; + + // Number of monster spawn at the start of step 1, 2, 3 + 'init_monster_step_1 = 40; + 'init_monster_step_2 = 30; + 'init_monster_step_3 = 40; + + 'schulang_id = 21360; // EP18_MD_SCHULANG_L + 'freyja_id = 21361; // EP18_MD_DEMI_FREYJA_L + + // Don't touch this unless you know what you're doing + .@interval = 5; // distance between each reaper + .@max_reaper = 48; // number max of reaper spawn + } + else { + 'advs_difficult = 0; + 'sanare_id = 21318; // EP18_MD_SANARE_R + 'hunter_id = 21319; // EP18_MD_HEARTHUNTER_R2 + 'monster_relieve = 9; + + // Total of monster to kill in step 1, 2, 3 + 'total_monster_step_1 = 35; + 'total_monster_step_2 = 35; + 'total_monster_step_3 = 35; + + // Number of monster spawn at the start of step 1, 2, 3 + 'init_monster_step_1 = 35; + 'init_monster_step_2 = 25; + 'init_monster_step_3 = 24; + + 'schulang_id = 21316; // EP18_MD_SCHULANG_R + 'freyja_id = 21317; // EP18_MD_DEMI_FREYJA_R + + // Don't touch this unless you know what you're doing + .@interval = 10; + .@max_reaper = 16; + } + + for ( .@i = 109; .@i <= 139; .@i += .@interval ) { + for ( .@j = 219; .@j <= 249; .@j += .@interval ) { + if (.@i == 124 && .@j == 234) + continue; + 'x_reaper[ 'size_reaper ] = .@i; + 'y_reaper[ 'size_reaper ] = .@j; + 'size_reaper++; + } + } + 'total_reaper = min(.@max_reaper, 'size_reaper); + + // number total of food necessary to reduce the number of reaper to 'min_reaper + 'max_food = ('total_reaper * 2) - ('min_reaper * 2); + + // debug + 'total_monster_step_1 = max('init_monster_step_1, 'total_monster_step_1); + 'total_monster_step_2 = max('init_monster_step_2, 'total_monster_step_2); + 'total_monster_step_3 = max('init_monster_step_3, 'total_monster_step_3); + + //-------------------------------------------- + // npcs management + //-------------------------------------------- + disablenpc instance_npcname("#boss2"); + disablenpc instance_npcname("#box_admin"); + + // warps + disablenpc instance_npcname("#wp1"); + disablenpc instance_npcname("#wp2"); + disablenpc instance_npcname("#wp3"); + disablenpc instance_npcname("#wp4"); + + disablenpc instance_npcname("#food1"); + disablenpc instance_npcname("#food2"); + disablenpc instance_npcname("#food3"); + disablenpc instance_npcname("#food4"); + + // circles step final + disablenpc instance_npcname("#b_tr1"); + disablenpc instance_npcname("#b_tr2"); + disablenpc instance_npcname("#b_tr3"); + disablenpc instance_npcname("#b_tr4"); + + // stop circles from moving + disablenpc instance_npcname("#b_sw1"); + disablenpc instance_npcname("#b_sw2"); + disablenpc instance_npcname("#b_sw3"); + disablenpc instance_npcname("#b_sw4"); + + disablenpc instance_npcname("#boss1"); + disablenpc instance_npcname("#boss2_sw"); + + donpcevent instance_npcname("#advs_step_1") + "::OnStart"; + end; +} + +// Entrance +// (npc probably used to enable the npcs according to the instance mode - normal or hard) +// 1@advs,111,19,0 duplicate(dummy_npc) #hidden_wp1 HIDDEN_WARP_NPC,2,2 +// 1@advs,134,19,0 duplicate(dummy_npc) #hidden_wp2 HIDDEN_WARP_NPC,2,2 + + +//--------------------------------------------------------------- +// Warps +//--------------------------------------------------------------- +1@advs,124,101,0 warp #wp1 2,2,1@advs,124,115 + + +1@advs,124,205,0 script #wp2 WARPNPC,2,2,{ + end; +OnTouch: + .@r = rand(3); + if (.@r == 0) + warp 'map_advs$,101,235; + else if (.@r == 1) + warp 'map_advs$,155,233; + else + warp 'map_advs$,124,211; + end; +} + +1@advs,124,266,0 warp #wp3 2,2,1@advs,124,277 +1@advs,124,307,0 warp #wp4 2,2,1@advs,124,319 +// 1@advs,124,307,0 duplicate(dummy_npc) #wp4 WARPNPC,10,10 + + +//--------------------------------------------------------------- +// Step 1 +//--------------------------------------------------------------- +1@advs,1,1,0 script #advs_step_1 -1,{ + end; +OnStart: + 'mob_to_respawn = 'total_monster_step_1 - 'init_monster_step_1; + + // The coordinates may be inaccurates (maybe not random on official) + for ( .@i = 0; .@i < 'init_monster_step_1; ++.@i ) + callsub( S_Spawn ); + end; + +OnMobDead: + if ('mob_to_respawn > 0) + 'mob_to_respawn--; + initnpctimer; + sleep 2000; + if ('advs_step == 0 && 'mob_to_respawn > 0) { + if ('mob_to_respawn > 0) + callsub( S_Spawn ); + if ('mob_to_respawn > 1) + callsub( S_Spawn ); + } + end; +OnTimer2000: + stopnpctimer; + .@alive = mobcount('map_advs$, instance_npcname("#advs_step_1") + "::OnMobDead"); + mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF; + end; +S_Spawn: + .@label$ = instance_npcname("#advs_step_1") + "::OnMobDead"; + if (rand(2)) + .@mob_id = 'hunter_id; + else + .@mob_id = 'sanare_id; + .@r = rand(3); + if (.@r == 0) + areamonster 'map_advs$,63,89,72,182,"--en--",.@mob_id,1, .@label$; + else if (.@r == 1) + areamonster 'map_advs$,63,89,184,101,"--en--",.@mob_id,1, .@label$; + else + areamonster 'map_advs$,184,89,174,182,"--en--",.@mob_id,1, .@label$; + unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON + return; +} + +1@advs,67,182,5 script #sw_1 4_NFWISP,1,1,{ + if ('advs_step != 0) + end; + mes "[Unidentified grudge]"; + mes "Are you here to set me free?"; + next; + if (select( "Stop", "Do it" ) == 1) + end; + if ('advs_step != 0) + end; + disablenpc instance_npcname("#sw_1"); + 'sw[0] = 1; + donpcevent instance_npcname("#sw_timer") + "::OnStart"; + end; + +OnTouch_: + end; +} + +1@advs,180,182,5 script #sw_2 4_NFWISP,1,1,{ + if ('advs_step != 0) + end; + mes "[Unidentified grudge]"; + mes "Are you here to set me free?"; + next; + if (select( "Stop", "Do it" ) == 1) + end; + if ('advs_step != 0) + end; + disablenpc instance_npcname("#sw_2"); + 'sw[1] = 1; + donpcevent instance_npcname("#sw_timer") + "::OnStart"; + end; + +OnTouch_: + end; +} + +1@advs,1,1,5 script #sw_timer -1,{ + end; +OnStart: + if ('sw_timer == 1) + end; + 'sw_timer = 1; + initnpctimer; + end; + +OnTimer3000: + stopnpctimer; + if ('sw[0] != 1 || 'sw[1] != 1) { + 'sw_timer = 0; + if ('sw[0] == 1) + enablenpc instance_npcname("#sw_1"); + if ('sw[1] == 1) + enablenpc instance_npcname("#sw_2"); + 'sw[0] = 0; + 'sw[1] = 0; + npctalk "Ah... my half soul beyond this hallway is still unfulfilled...", instance_npcname("#sw_1"); + npctalk "Ah... my half soul beyond this hallway is still unfulfilled...", instance_npcname("#sw_2"); + mapannounce 'map_advs$, "You must free both souls on the left and right of the hallway at the same time.", bc_map, 0xAAAAFF; + end; + } + if ('advs_step != 0) + end; + mapannounce 'map_advs$, "Two souls are simultaneously liberated, opening the door to the center.", bc_map, 0xAAAAFF; + donpcevent instance_npcname("#advs_step_2") + "::OnStart"; + end; +} + +1@advs,75,89,5 script #trap_1 4_M_DEATH,1,1,{ + end; +OnTouch: + specialeffect2 EF_FIREHIT; + specialeffect2 EF_ACIDDEMON; + getmapxy( .@map$, .@x, .@y, BL_PC ); + getmapxy( .@map$, .@x_npc, .@y_npc, BL_NPC ); + + if (.@x == .@x_npc) { + if (.@y < 89) + pushpc DIR_SOUTH, 1; + else if (.@y > 99) + pushpc DIR_NORTH, 1; + else + pushpc DIR_EAST, 1; // default + } + else if (.@x < .@x_npc) + pushpc DIR_WEST, 1; + else + pushpc DIR_EAST, 1; + + heal -((MaxHp*50)/100),0; // note: heal command is used to (potentially) kill the target + end; + +OnMove1: + getmapxy( .@map$, .@x, .@y, BL_NPC ); + unitwalk( getnpcid(0),.@x,99, instance_npcname( strnpcinfo(0) ) + "::OnMove2" ); + end; +OnMove2: + getmapxy( .@map$, .@x, .@y, BL_NPC ); + unitwalk( getnpcid(0),.@x,89, instance_npcname( strnpcinfo(0) ) + "::OnMove1" ); + end; + +OnInstanceInit: + npcspeed 150; + sleep rand(100,3000); + donpcevent instance_npcname( strnpcinfo(0) ) + "::OnMove1"; + end; +} +// traps left +1@advs,80,89,1 duplicate(#trap_1) #trap_2 4_M_DEATH,1,1 +1@advs,85,89,1 duplicate(#trap_1) #trap_3 4_M_DEATH,1,1 +1@advs,90,89,1 duplicate(#trap_1) #trap_4 4_M_DEATH,1,1 +1@advs,95,89,1 duplicate(#trap_1) #trap_5 4_M_DEATH,1,1 +1@advs,100,89,1 duplicate(#trap_1) #trap_6 4_M_DEATH,1,1 +1@advs,105,89,1 duplicate(#trap_1) #trap_7 4_M_DEATH,1,1 +1@advs,110,89,1 duplicate(#trap_1) #trap_8 4_M_DEATH,1,1 +1@advs,115,89,1 duplicate(#trap_1) #trap_9 4_M_DEATH,1,1 +// traps right +1@advs,130,89,1 duplicate(#trap_1) #trap_10 4_M_DEATH,1,1 +1@advs,135,89,1 duplicate(#trap_1) #trap_11 4_M_DEATH,1,1 +1@advs,140,89,1 duplicate(#trap_1) #trap_12 4_M_DEATH,1,1 +1@advs,145,89,1 duplicate(#trap_1) #trap_13 4_M_DEATH,1,1 +1@advs,150,89,1 duplicate(#trap_1) #trap_14 4_M_DEATH,1,1 +1@advs,155,89,1 duplicate(#trap_1) #trap_15 4_M_DEATH,1,1 +1@advs,160,89,1 duplicate(#trap_1) #trap_16 4_M_DEATH,1,1 +1@advs,165,89,1 duplicate(#trap_1) #trap_17 4_M_DEATH,1,1 +1@advs,170,89,1 duplicate(#trap_1) #trap_18 4_M_DEATH,1,1 + + +//--------------------------------------------------------------- +// Step 2 +//--------------------------------------------------------------- +1@advs,1,1,0 script #advs_step_2 -1,{ + end; +OnStart: + if ('advs_step != 0) + end; + 'advs_step = 1; + disablenpc instance_npcname("#advs_step_1"); + enablenpc instance_npcname("#wp1"); + enablenpc instance_npcname("#food1"); + enablenpc instance_npcname("#food2"); + enablenpc instance_npcname("#food3"); + enablenpc instance_npcname("#food4"); + killmonster 'map_advs$, instance_npcname("#advs_step_1") + "::OnMobDead"; + + 'mob_to_respawn = 'total_monster_step_2 - 'init_monster_step_2; + + for ( .@i = 0; .@i < 'init_monster_step_2; ++.@i ) + callsub( S_Spawn ); + end; +OnMobDead: + if ('mob_to_respawn > 0) + 'mob_to_respawn--; + initnpctimer; + sleep 2000; + if ('advs_step == 1 && 'mob_to_respawn > 0) { + if ('mob_to_respawn > 0) + callsub( S_Spawn ); + if ('mob_to_respawn > 1) + callsub( S_Spawn ); + } + end; +OnTimer2000: + stopnpctimer; + .@alive = mobcount('map_advs$, instance_npcname("#advs_step_2") + "::OnMobDead"); + mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF; + if ('advs_step == 1 && 'mob_to_respawn == 0 && .@alive == 0) + donpcevent instance_npcname("#advs_step_3_A") + "::OnStart"; + end; +S_Spawn: + .@label$ = instance_npcname("#advs_step_2") + "::OnMobDead"; + if (rand(2)) + .@mob_id = 'hunter_id; + else + .@mob_id = 'sanare_id; + .@r = rand(3); + if (.@r == 0) + areamonster 'map_advs$,76,145,171,139,"--en--",.@mob_id,1, .@label$; + else if (.@r == 1) + areamonster 'map_advs$,113,205,135,125,"--en--",.@mob_id,1, .@label$; + else + areamonster 'map_advs$,113,205,135,125,"--en--",.@mob_id,1, .@label$; + unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON + return; +} + +1@advs,101,159,5 script #food1 4_EP16_FOOD,1,1,{ + if ('max_food <= 0) { + mapannounce 'map_advs$, "??? : You really don't know how to cook well, you deserve a casual tour of my garden.", bc_map, 0xAAAAFF; + end; + } + progressbar "",4; + 'max_food--; + + .@r = rand(5); + if (.@r == 0) + sc_start SC_CONFUSION,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF; + else if (.@r == 1) + sc_start SC_CURSE,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF; + else if (.@r == 2) + sc_start SC_BLIND,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF; + else if (.@r == 3) + sc_start SC_POISON,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF; + else + sc_start SC_SILENCE,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF; + + if ('total_reaper > 'min_reaper && ('max_food % 2) == 0) + 'total_reaper--; + end; +} +1@advs,101,125,5 duplicate(#food1) #food2 4_EP16_FOOD,1,1 +1@advs,147,162,5 duplicate(#food1) #food3 4_EP16_FOOD,1,1 +1@advs,147,122,5 duplicate(#food1) #food4 4_EP16_FOOD,1,1 + + +//--------------------------------------------------------------- +// Step 3 +//--------------------------------------------------------------- +1@advs,1,1,5 script #advs_step_3_A -1,{ + end; +OnStart: + if ('advs_step != 1) + end; + 'advs_step = 2; + enablenpc instance_npcname("#wp2"); + disablenpc instance_npcname("#advs_step_2"); + donpcevent instance_npcname("#advs_step_3_A") + "::OnEvent"; + donpcevent instance_npcname("#advs_step_3_B") + "::OnEvent"; + end; +OnEvent: + .@label$ = instance_npcname("#advs_step_3_A") + "::OnMobDead"; + + copyarray .@x[0], 'x_reaper[0], 'size_reaper; + copyarray .@y[0], 'y_reaper[0], 'size_reaper; + .@size = 'size_reaper; + + for ( .@i = 0; .@i < 'total_reaper; ++.@i ) { + .@r = rand(.@size); + + monster 'map_advs$,.@x[.@r],.@y[.@r],"--en--",20846,1, .@label$; // MD_HIDDEN_GROUND01 + deletearray .@x[.@r],1; + deletearray .@y[.@r],1; + .@size--; + } + initnpctimer; + end; +OnTimer10000: + killmonster 'map_advs$, instance_npcname("#advs_step_3_A") + "::OnMobDead"; + donpcevent instance_npcname("#advs_step_3_A") + "::OnEvent"; // this event never stop + end; +OnMobDead: + end; +} + +1@advs,1,1,0 script #advs_step_3_B -1,{ + end; +OnEvent: + 'mob_to_respawn = 'total_monster_step_3 - 'init_monster_step_3; + + for ( .@i = 0; .@i < 'init_monster_step_3; ++.@i ) + callsub( S_Spawn ); + end; +OnMobDead: + if ('mob_to_respawn > 0) + 'mob_to_respawn--; + initnpctimer; + sleep 2000; + if ('advs_step == 2 && 'mob_to_respawn > 0) { + if ('mob_to_respawn > 0) + callsub( S_Spawn ); + if ('mob_to_respawn > 1) + callsub( S_Spawn ); + } + end; +OnTimer2000: + stopnpctimer; + .@alive = mobcount('map_advs$, instance_npcname("#advs_step_3_B") + "::OnMobDead"); + mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF; + if ('advs_step == 2 && 'mob_to_respawn == 0 && .@alive == 0) + donpcevent instance_npcname("#boss1_advs") + "::OnStart"; + end; +S_Spawn: + .@label$ = instance_npcname("#advs_step_3_B") + "::OnMobDead"; + if (rand(2)) + .@mob_id = 'hunter_id; + else + .@mob_id = 'sanare_id; + .@r = rand(4); + if (.@r == 0) + areamonster 'map_advs$,109,238,119,248,"--en--",.@mob_id,1, .@label$; + else if (.@r == 1) + areamonster 'map_advs$,109,219,119,229,"--en--",.@mob_id,1, .@label$; + else if (.@r == 2) + areamonster 'map_advs$,128,238,138,248,"--en--",.@mob_id,1, .@label$; + else + areamonster 'map_advs$,128,219,138,229,"--en--",.@mob_id,1, .@label$; + unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON + return; +} + + +//--------------------------------------------------------------- +// Step 4 +//--------------------------------------------------------------- +1@advs,1,1,4 script #boss1_advs -1,{ + end; +OnStart: + if ('advs_step != 2) + end; + 'advs_step = 3; + enablenpc instance_npcname("#wp3"); + disablenpc instance_npcname("#advs_step_3_B"); + enablenpc instance_npcname("#boss1"); + end; +OnMobDead: + if ('advs_step != 4) + end; + 'advs_step = 5; + enablenpc instance_npcname("#wp4"); + enablenpc instance_npcname("#boss2_sw"); + donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStop"; + end; +} + +// 1@advs,124,295,4 script #boss1 EP18_MD_SCHULANG_R,1,1,{ +1@advs,124,295,4 script #boss1 EP18_MD_SCHULANG_R,{ + if ('advs_step != 3) + end; + if (is_party_leader() == false) + end; + 'advs_step = 4; + npctalk "That's all human."; + unitwalk getnpcid(0), 124,290, instance_npcname("#boss1") + "::OnMove"; + end; + +OnMove: + disablenpc instance_npcname("#boss1"); + monster 'map_advs$,124,290,"--en--",'schulang_id,1, instance_npcname("#boss1_advs") + "::OnMobDead"; + 'schulang_gid = $@mobid[0]; + unitskilluseid $@mobid[0], 771, 1; // NPC_RELIEVE_ON + unittalk 'schulang_gid, "I'm in a bit of trouble if I approach this more than that!!!"; + monster 'map_advs$,123,285,"--en--",21319,1; // EP18_MD_HEARTHUNTER_R2 + unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON + donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStart"; + end; +// OnTouch: // effect ? + // end; +} + + +1@advs,1,1,0 script #boss1_advs_skill_1 -1,{ + end; +OnStart: + initnpctimer; + getunitdata 'schulang_gid, .@data; + 'x_sch_event = .@data[UMOB_X]; + 'y_sch_event = .@data[UMOB_Y]; + 'ignore_column = rand(5); // one column is randomly free + end; +OnTimer1000: + callsub( S_Skill,-8 ); + end; +OnTimer1500: + callsub( S_Skill,-4 ); + end; +OnTimer2000: + callsub( S_Skill,0 ); + end; +OnTimer2500: + callsub( S_Skill,4 ); + end; +OnTimer3000: + callsub( S_Skill,8 ); + stopnpctimer; + donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStart"; + end; +S_Skill: + .@dxy = getarg(0); + if ('ignore_column != 0) + unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event - 8), ('y_sch_event + .@dxy), -50; + if ('ignore_column != 1) + unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event - 4), ('y_sch_event + .@dxy), -50; + if ('ignore_column != 2) + unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, 'x_sch_event, ('y_sch_event + .@dxy), -50; + if ('ignore_column != 3) + unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event + 4), ('y_sch_event + .@dxy), -50; + if ('ignore_column != 4) + unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event + 8), ('y_sch_event + .@dxy), -50; + return; +OnStop: + stopnpctimer; + end; +} + + +//--------------------------------------------------------------- +// Step 5 (final) +//--------------------------------------------------------------- +// 1@advs,124,358,4 script #boss2_sw CLEAR_NPC,1,1,{ +1@advs,124,358,4 script #boss2_sw CLEAR_NPC,{ + if ('advs_step != 5) + end; + if (is_party_leader() == false) + end; + 'advs_step = 6; + cloakonnpc instance_npcname("#boss2_sw"); // cloakonnpc to display effect + specialeffect EF_CLOUD4; + specialeffect EF_DQ9_CHARGE3; + sleep 4000; + specialeffect EF_SCREEN_QUAKE; + setnpcdisplay( instance_npcname("#boss2"), 'freyja_id ); + enablenpc instance_npcname("#boss2"); + specialeffect EF_BEGINSPELL_YB; + sleep 2000; + npctalk "I... and... together... let's play...", instance_npcname("#boss2"); + unitwalk getnpcid(0, instance_npcname("#boss2")), 124,346, instance_npcname("#boss2_sw") + "::OnMove"; + end; +OnMove: + setnpcdisplay( instance_npcname("#boss2"), CLEAR_NPC ); + disablenpc instance_npcname("#boss2"); + monster 'map_advs$,124,346,"--en--",'freyja_id,1, instance_npcname("#boss2_sw") + "::OnMobDead"; + 'freyja_gid = $@mobid[0]; + donpcevent instance_npcname("#advs_boss_relieve") + "::OnStart"; + sleep 3000; + mapannounce 'map_advs$, "Tip: Twisted God Freyja is weaken as it get closer to the chandelier.", bc_map, 0xFFCC; + if ('advs_difficult == 1) + sleep 8000; + else + sleep 30000; + + // circles + if ('advs_difficult == 1) { + donpcevent instance_npcname("#b_tr1") + "::OnEnable"; + donpcevent instance_npcname("#b_tr2") + "::OnEnable"; + } + donpcevent instance_npcname("#b_tr3") + "::OnEnable"; + donpcevent instance_npcname("#b_tr4") + "::OnEnable"; + + // stop the circles from moving + enablenpc instance_npcname("#b_sw1"); + enablenpc instance_npcname("#b_sw2"); + enablenpc instance_npcname("#b_sw3"); + enablenpc instance_npcname("#b_sw4"); + end; + +OnMobDead: + 'freyja_gid = 0; + donpcevent instance_npcname("#advs_boss_relieve") + "::OnStop"; + disablenpc instance_npcname("#boss2_sw"); + enablenpc instance_npcname("#box_admin"); + if ('advs_difficult == 1) { + donpcevent instance_npcname("#b_tr1") + "::OnStop"; + donpcevent instance_npcname("#b_tr2") + "::OnStop"; + } + donpcevent instance_npcname("#b_tr3") + "::OnStop"; + donpcevent instance_npcname("#b_tr4") + "::OnStop"; + end; +// OnTouch: // effect ? + // end; +} +1@advs,124,356,4 duplicate(dummy_npc) #boss2 CLEAR_NPC,1,1 + +1@advs,1,1,4 script #advs_boss_relieve -1,{ + end; +OnStart: + if (unitexists('freyja_gid) == false) + end; + getunitdata 'freyja_gid, .@data; + .@d = distance(124,356,.@data[UMOB_X],.@data[UMOB_Y]); + .@lv = (.@d / 2) + 1; // level 6 on spawn + .@lv = min(10,.@lv); + .@lv = max(1,.@lv); + unitskilluseid 'freyja_gid, 772, 1; // NPC_RELIEVE_OFF + unitskilluseid 'freyja_gid, 771, .@lv; // NPC_RELIEVE_ON + initnpctimer; + end; +OnTimer2000: + donpcevent instance_npcname("#advs_boss_relieve") + "::OnStart"; + end; +OnStop: + stopnpctimer; + end; +} + +// circles +1@advs,124,337,5 script #b_tr1 MD_HIDDEN_GROUND02,2,2,{ + end; +OnTouch: // note: warp dead player + if ('freyja_gid == 0) + end; + specialeffect2 EF_FIREHIT; + specialeffect2 EF_ACIDDEMON; + percentheal -10,0; // deal some damage + if (rand(2)) + warp 'map_advs$,67,182; + else + warp 'map_advs$,180,182; + end; + +OnEnable: + enablenpc instance_npcname( strnpcinfo(0) ); +OnStart: + 'circle_move = 1; +OnMove: + if ('freyja_gid == 0) + end; + if ('circle_move == 0) + end; + getmapxy( .@map$, .@x, .@y, BL_NPC ); + do { + .@dx = rand(-2,2); + .@dy = rand(-2,2); + .@new_x = .@x + .@dx; + .@new_y = .@y + .@dy; + } + while ((.@dx == 0 && .@dy == 0) || .@new_x < 108 || .@new_x > 139 || .@new_y < 325 || .@new_y > 351); + unitwalk( getnpcid(0),.@new_x,.@new_y, instance_npcname( strnpcinfo(0) ) + "::OnMove" ); + end; + +OnStop: + 'circle_move = 0; // double check just because + unitstopwalk getnpcid(0); + end; +} +1@advs,124,337,5 duplicate(#b_tr1) #b_tr2 MD_HIDDEN_GROUND02,2,2 +1@advs,124,337,5 duplicate(#b_tr1) #b_tr3 MD_HIDDEN_GROUND02,2,2 +1@advs,124,337,5 duplicate(#b_tr1) #b_tr4 MD_HIDDEN_GROUND02,2,2 + + +// stop the circles from moving +1@advs,108,358,4 script #b_sw1 4_ENERGY_YELLOW,2,2,{ + mes "Ddispel the circle ^ff0000requires your health and mana.^000000 During the process, you ^ff0000becomes immobile and defenseless.^000000 Are you sure you want to start dispelling?"; + next; + if (select( "Cancel", "Proceed" ) == 1) + end; + if ('freyja_gid == 0) + end; + // this part need to be checked when more information are available + .@success = callsub( S_Venom ); + mes "^0000ffThe magic stone that absorbed your stamina and magic resonates. The magic circle that has been wandering disappears.^000000"; + specialeffect EF_BASH3D6; + if (.@success == true && 'circle_move == 1) { + disablenpc(); + if ('advs_difficult == 1) { + donpcevent instance_npcname("#b_tr1") + "::OnStop"; + donpcevent instance_npcname("#b_tr2") + "::OnStop"; + } + donpcevent instance_npcname("#b_tr3") + "::OnStop"; + donpcevent instance_npcname("#b_tr4") + "::OnStop"; + initnpctimer; + } + close; + +S_Venom: + .@percent_hp = max(1, (MaxHp/100)); // deal random damage to the player + .@percent_sp = max(1, (MaxSp/100)); + .@r = rand(2,20); + + for ( .@i = 0; .@i < .@r; ++.@i ) { + specialeffect2 EF_INVENOM; + heal -.@percent_hp, -.@percent_sp; + if (Hp < 1) + return 0; + sleep2 500; + } + return (Hp > 0); + +OnTimer10000: // seems to be around 10s to re-enable the circle, 20s the npc + if ('freyja_gid == 0) + end; + if ('advs_difficult == 1) { + donpcevent instance_npcname("#b_tr1") + "::OnStart"; + donpcevent instance_npcname("#b_tr2") + "::OnStart"; + } + donpcevent instance_npcname("#b_tr3") + "::OnStart"; + donpcevent instance_npcname("#b_tr4") + "::OnStart"; + end; + +OnTimer20000: + stopnpctimer; + enablenpc(); + end; +OnTouch: // effect ? + end; +} +1@advs,101,351,4 duplicate(#b_sw1) #b_sw2 4_ENERGY_YELLOW,2,2 +1@advs,139,358,4 duplicate(#b_sw1) #b_sw3 4_ENERGY_YELLOW,2,2 +1@advs,145,351,4 duplicate(#b_sw1) #b_sw4 4_ENERGY_YELLOW,2,2 + +// exit +1@advs,123,358,4 script #box_admin 4_ENERGY_YELLOW,2,2,{ + .@is_hard = (instance_live_info(ILI_NAME) == "Villa of Deception Advanced"); + if (isbegin_quest(12520) == 1 && !.@is_hard || isbegin_quest(12521) == 1 && .@is_hard) { + if (checkweight(1000405,10, 1000471,1) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + mes "^0000ffFound something in a bright glowing halo.^000000"; + if (get_reputation_points(3) >= 5000) + .@bonus = 2; + getitem 1000405,8+.@bonus; // Ep18_Amethyst_Fragment + if (.@is_hard) + erasequest 12521; + else + erasequest 12520; + if (rand(100) < 10) + getitem 1000471,1; + close; + } + mes "^0000ffI think you can get out now.^000000"; + next; + if (select( "Cancel", "Exit" ) == 1) + end; + warp "wolfvill",77,258; + end; +} + diff --git a/npc/re/instances/VillaofHighPriest.txt b/npc/re/instances/VillaofHighPriest.txt new file mode 100644 index 0000000000..68119cec65 --- /dev/null +++ b/npc/re/instances/VillaofHighPriest.txt @@ -0,0 +1,1166 @@ +//===== rAthena Script ======================================= +//= Instance: Villa of High Priest. +//===== Description: ========================================= +//- [Walkthrough conversion] +//- Part of the episode 18.1 main quest. +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +// Main Quest: Step 61. +oz_dun01,219,117,5 script(CLOAKED) Aira#c12_01 4_M_BRZ_JACI,{ + if (ep18_1_main == 54) { + .@md_name$ = "Villa of High Priest"; + + mes "[Aira]"; + mes "The entrance to the villa? The key is the entrance."; + mes "Some kind of movement magic? There is something like that."; + mes "When you're ready, shall I guide you to the villa?"; + next; + mes "[Aira]"; + mes "And because you never know what's going to happen inside."; + mes "If you have a colleague, I suggest you join them."; + next; + switch( select( "Apply for '" + .@md_name$ + "'.", "Enter '" + .@md_name$ + "'." ) ) { + case 1: + if (getcharid(1) == 0 || is_party_leader() == false) { + mes "^4d4dff This is a memorial event."; + mes "Memorial dungeon requests must be made as a party leader.^000000"; + close; + } + mes "[Aira]"; + mes "I'll see you then."; + if (instance_create(.@md_name$) < 0) { + mes "Party: " + getpartyname(getcharid(1)) + ""; + mes "Leader: " + strcharinfo(0) + ""; + mes "^0000ff" + .@md_name$ + " ^000000- Unknown error"; + close; + } + close; + case 2: + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "[Aira]"; + mes "^ff0000An unknown error occurred.^000000"; + close; + case IE_NOINSTANCE: + mes "[Aira]"; + mes "^ff0000Your party leader has not yet created the dungeon.^000000"; + close; + case IE_NOMEMBER: + mes "[Aira]"; + mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; + close; + case IE_OK: + mapannounce "oz_dun01", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + // warp "1@adv",123,17; + end; + } + } + } + end; +} + +// warps +1@adv,63,142,0 warp #left_room_in 1,1,1@adv,56,142 +1@adv,60,142,0 warp #left_room_out 1,1,1@adv,66,142 +1@adv,185,142,0 warp #right_room_in 1,1,1@adv,190,142 +1@adv,187,142,0 warp #right_room_out 1,1,1@adv,182,142 +1@adv,173,142,0 warp #center_room_in 1,1,1@adv,167,142 +1@adv,171,142,0 warp #center_room_out 1,1,1@adv,177,142 +1@adv,123,309,0 warp #boss_in 1,1,1@adv,123,321 +1@adv,123,312,0 warp #boss_out 1,1,oz_dun01,220,112 + + +1@adv,122,20,5 script Aira#aira01 4_M_BRZ_JACI,{ + npctalk "Don't worry about me, I'll stay near the door and leave immediately if it's dangerous."; + end; + +OnInstanceInit: + 'adv_step = 0; + 'Knight_left = 0; + 'Knight_righ = 0; + 'flower_num = rand(1,5); + + 'map_adv$ = instance_mapname("1@adv"); + + disablenpc instance_npcname("Miriam#miriam02"); + disablenpc instance_npcname("Heart Hunter#rh03"); + disablenpc instance_npcname("Heart Hunter#rh04"); + disablenpc instance_npcname("Heart Hunter#rh05"); + disablenpc instance_npcname("Heart Hunter#rh06"); + disablenpc instance_npcname("Heart Hunter#rh07"); + + disablenpc instance_npcname("#left_room_in"); + disablenpc instance_npcname("#left_room_out"); + disablenpc instance_npcname("#right_room_in"); + disablenpc instance_npcname("#right_room_out"); + disablenpc instance_npcname("#center_room_in"); + disablenpc instance_npcname("#center_room_out"); + disablenpc instance_npcname("#boss_in"); + disablenpc instance_npcname("#boss_out"); + + disablenpc instance_npcname("Silver Key#key01"); + disablenpc instance_npcname("Gold Key#key02"); + + disablenpc instance_npcname("Miriam#miriam03"); + disablenpc instance_npcname("Villa Employee#ex21"); + disablenpc instance_npcname("Villa Employee#ex22"); + disablenpc instance_npcname("Villa Employee#ex23"); + + disablenpc instance_npcname("#flower01"); + disablenpc instance_npcname("#flower02"); + disablenpc instance_npcname("#flower03"); + disablenpc instance_npcname("#flower04"); + disablenpc instance_npcname("#flower05"); + + // middle boss + disablenpc instance_npcname("Shulang#Shulang01"); + + // boss room 1 + disablenpc instance_npcname("Priest Youth#jus01"); + disablenpc instance_npcname("Illusion Bagot#bagot01"); + disablenpc instance_npcname("Miriam#miriam04"); + cloakonnpc instance_npcname("Goddess Form#demigod"); + cloakonnpc instance_npcname("Shulang#Shulang02"); + + // Boss room out + disablenpc instance_npcname("Miriam#miriam05"); + disablenpc instance_npcname("Priest Youth#jus02"); + end; +} + +1@adv,125,23,3 script Miriam#miriam01 EP18_NPC_MIRIAM,{ + if (is_party_leader() == false) { + mes "[Miriam]"; + mes "Are you all gathered?"; + close; + } + if (ep18_1_main != 54) + end; + if ('adv_step == 0) { + 'adv_step = 1; + // note: player can move and talk to other npc + .@npc$ = instance_npcname("Aira#aira01"); + + sleep 2500; + npctalk "Aira: Here. It'll be fine if only users go on the first floor.", .@npc$; + sleep 2500; + npctalk "Miriam: 2nd floor?"; + sleep 2500; + npctalk "Aira: The monks are staying. I don't know if they are really monks.", .@npc$; + sleep 2500; + npctalk "Aira: She's violent and seems to have a weapon.", .@npc$; + sleep 2500; + npctalk "Miriam: Okay. Thanks for the guidance. We'll do a search inside."; + sleep 2500; + npctalk "Aira: Don't worry about me. Be careful, you two.", .@npc$; + sleep 2500; + npctalk "Miriam: Then we'll go up slowly."; + sleep 2500; + npctalk "Aira: Find the key to the 2nd floor banquet hall. There must be something beyond that!", .@npc$; + 'adv_step = 2; + end; + } + if ('adv_step == 2) { + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "I think we should go up to the second floor to see if there are other employees."; + npctalk "Miriam: I think we should go up to the second floor after seeing if there are other employees."; + next; + mes "[Miriam]"; + mes "I can feel a sharp presence over the Jungam stairs. Maybe it's the Heart Hunter who fought in the temple."; + npctalk "Miriam: I feel a ferocious presence. Perhaps the Heart Hunter who fought in the temple."; + next; + mes "[Miriam]"; + mes "I'm concerned about Ymir's heart fragment, which seems to have disappeared. The temple alone is enough to promote a riot."; + npctalk "Miriam: I'm concerned about the missing heart fragment of Ymir. The temple alone is enough to provoke a riot."; + next; + mes "[Miriam]"; + mes "If your father has another plan and goes the wrong way, you should stop it."; + npctalk "Miriam: If your father is going the wrong way with another plan, we must stop him."; + next; + mes "[Miriam]"; + mes "Shall we get information from the remaining employees first?"; + npctalk "Miriam: Shall we get some information from the remaining employees first?"; + next; + mes "[Miriam]"; + mes "I will go to that male employee. Adventurer, please find another employee."; + npctalk "Miriam: I will go to that male servant. Adventurer, please find another employee."; + close2; + cutin "",255; + npctalk "Then I'll go to the employee over there."; + if ('adv_step == 2) { + 'adv_step = 3; + npcwalkto 136,46; + } + end; + } + if ('adv_step == 3) { + npctalk "Miriam: Find another employee."; + end; + } + if ('adv_step == 4) { + 'adv_step = 5; + + .@extra01$ = instance_npcname("Villa Employee#extra01"); + .@extra02$ = instance_npcname("Villa Employee#extra02"); + .@rh01$ = instance_npcname("Heart Hunter#rh01"); + .@rh02$ = instance_npcname("Heart Hunter#rh02"); + + npctalk "Miriam: A Heart Hunter disguised as a priest, right?"; + sleep 2000; + emotion ET_SURPRISE, getnpcid(0,"Miriam#miriam01"); + emotion ET_SURPRISE, getnpcid(0,"Villa Employee#extra02"); + mapannounce 'map_adv$, "Someone yells: Ouch! Why are you doing this! Help me!", bc_map, 0xFF99; + sleep 1000; + npctalk "Miriam: Screaming now! What's going on?"; + sleep 1000; + mapannounce 'map_adv$, "Ahhhh-!", bc_map, 0xFF99; + sleep 1000; + npctalk "Miriam: Aira!!"; + sleep 2500; + npctalk "Miriam: I think something happened. I'll go see Aira."; + sleep 2500; + npctalk "Hans: Lady! Take me too!", .@extra02$; + sleep 2500; + npctalk "Miriam: Then I'll see if Aira and the others are safe."; + sleep 2500; + npctalk "Miriam: Adventurers, please enter first. Hans, let's go together."; + sleep 2500; + disablenpc .@extra01$; + disablenpc .@extra02$; + disablenpc instance_npcname("Miriam#miriam01"); + enablenpc .@rh01$; + enablenpc .@rh02$; + sleep 1000; + npctalk "Hey, are we spherical?", .@rh01$; + npctalk "Thank you for being deceived into being a colleague in Wolf Village. Friend.", .@rh02$; + sleep 2500; + disablenpc .@rh01$; + disablenpc .@rh02$; + donpcevent instance_npcname("adv_extra_02") + "::OnStart"; + 'adv_step = 6; + end; + } +} + +1@adv,133,43,6 duplicate(dummy_disabled_npc) Heart Hunter#rh01 EP18_MD_HEARTHUNTER_R +1@adv,135,41,7 duplicate(dummy_disabled_npc) Heart Hunter#rh02 EP18_MD_HEARTHUNTER_R + +1@adv,100,24,4 script Villa Employee#extra01 4_F_SHABBY,{ + if ('adv_step == 3) { + mes "[Villa Employee]"; + mes "I'm new to you, who are you?"; + mes "Are you an elderly guest?"; + next; + select("Where are you, Amal?"); + mes "[Villa Employee]"; + mes "Will you not be in the chapel?"; + mes "When you come here, you always find the chapel first."; + next; + unittalk getcharid(3), "" + strcharinfo(0) + " : Does the villa have a chapel?"; + mes "[Villa Employee]"; + mes "Yes. He was a faithful man, so he built a chapel inside the mansion."; + next; + select("Anyone else?"); + mes "[Villa Employee]"; + mes "Most of them were suddenly fired."; + mes "I was told to leave a while ago, but is this telling me to quit my job."; + next; + mes "[Villa Employee]"; + mes "The atmosphere was so wild that I couldn't even ask."; + mes "The chapel can be reached by going up the central staircase and passing through the banquet hall."; + mes "Then see you."; + 'adv_step = 4; + close; + } + mes "[Villa Employee]"; + mes "Amal went to the chapel"; + mes "Go up the central staircase and pass the banquet hall to find the chapel."; + close; +} + +1@adv,138,49,3 script Villa Employee#extra02 4_M_MIDDLE,{ + if ('adv_step < 4) { + mes "This is the person Miriam decided to investigate. Let's find another one."; + close; + } + npctalk "Hans: The atmosphere of the villa is not unusual. All the priests were armed."; + end; +} + +1@adv,1,1,5 script adv_extra_02 -1,{ + end; +OnStart: + .@label$ = instance_npcname("adv_extra_02") + "::OnMobDead"; + monster 'map_adv$,133,43,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,135,41,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + end; +OnMobDead: + if ('adv_step != 6) + end; + if (mobcount('map_adv$, instance_npcname("adv_extra_02") + "::OnMobDead") < 1) { + 'adv_step = 7; + enablenpc instance_npcname("Aira#aira02"); + enablenpc instance_npcname("Anna#anna01"); + enablenpc instance_npcname("Hans#hans01"); + enablenpc instance_npcname("Miriam#miriam02"); + } + end; +} + +1@adv,124,17,7 script Miriam#miriam02 EP18_NPC_MIRIAM,{ + if ('adv_step < 10) { + if (is_party_leader() == false || 'adv_step != 7) { + npctalk "Miriam: Leave this to me and take care of the Heart Hunter on the 2nd floor."; + end; + } + setpcblock PCBLOCK_NPC, true; + + 'adv_step = 8; + .@miriam$ = instance_npcname("Miriam#miriam02"); + .@label$ = .@miriam$ + "::OnMobDead"; + + enablenpc instance_npcname("Heart Hunter#rh03"); + enablenpc instance_npcname("Heart Hunter#rh04"); + enablenpc instance_npcname("Heart Hunter#rh05"); + enablenpc instance_npcname("Heart Hunter#rh06"); + enablenpc instance_npcname("Heart Hunter#rh07"); + + npctalk "Ha... You obviously didn't tell me to empty it? Why are there still rats?", instance_npcname("Heart Hunter#rh05"); + sleep2 2500; + npctalk "Miriam: Adventurer, I'll take care of this."; + sleep2 2500; + npctalk "Miriam: Adventurer, break through the lobby. We'll split it up."; + sleep2 2000; + npctalk "You can't leave it like that. Block the stairs!", instance_npcname("Heart Hunter#rh05"); + unitwalk getnpcid(0,instance_npcname("Heart Hunter#rh03")), 124,40, .@miriam$ + "::OnMove1"; + unitwalk getnpcid(0,instance_npcname("Heart Hunter#rh07")), 124,41, .@miriam$ + "::OnMove2"; + sleep2 3000; + npctalk "Miriam: Adventurer! Stop them! I will deal with this place and evacuate everyone!"; + setpcblock PCBLOCK_NPC, false; + 'adv_step = 9; + + monster 'map_adv$,125,42,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,121,42,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,126,43,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,121,43,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + + monster 'map_adv$,123,63,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,124,63,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,122,65,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + + monster 'map_adv$,102,64,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,102,64,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + + monster 'map_adv$,144,65,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,146,66,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,146,63,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + end; + } + if (is_party_leader() == false) + end; + if ('adv_step == 10) // npc is walking + end; + if ('adv_step == 11) { + 'adv_step = 12; + setpcblock PCBLOCK_NPC, true; + npctalk "Miriam: The door is locked. Shall we find it separately?"; + sleep2 2500; + npctalk "Miriam: I'll go through the hallway on the right. Adventurer, please search on the left."; + setpcblock PCBLOCK_NPC, false; + sleep 2500; + unitwalk getnpcid(0), 131,97, instance_npcname("Miriam#miriam02") + "::OnRight"; + donpcevent instance_npcname("adv_key_left") + "::OnStart"; + end; + } + end; + +OnMove1: + disablenpc instance_npcname("Heart Hunter#rh03"); + end; +OnMove2: + disablenpc instance_npcname("Heart Hunter#rh07"); + end; +OnMiddle1: + unitwalk getnpcid(0), 124,77, instance_npcname("Miriam#miriam02") + "::OnMiddle2"; + end; +OnMiddle2: + unitwalk getnpcid(0), 124,97, instance_npcname("Miriam#miriam02") + "::OnMiddle3"; + end; +OnMiddle3: + 'adv_step = 11; + end; +OnRight: + disablenpc instance_npcname("Miriam#miriam02"); + enablenpc instance_npcname("Miriam#miriam03"); + end; +OnMobDead: + if ('adv_step != 9) + end; + if (mobcount('map_adv$, instance_npcname("Miriam#miriam02") + "::OnMobDead") < 1) { + 'adv_step = 10; + disablenpc instance_npcname("Heart Hunter#rh04"); + disablenpc instance_npcname("Heart Hunter#rh05"); + disablenpc instance_npcname("Heart Hunter#rh06"); + disablenpc instance_npcname("Aira#aira02"); + disablenpc instance_npcname("Anna#anna01"); + disablenpc instance_npcname("Hans#hans01"); + unitwalk getnpcid(0), 124,47, instance_npcname("Miriam#miriam02") + "::OnMiddle1"; + } + end; +} + +1@adv,119,19,5 script Heart Hunter#rh04 EP18_MD_HEARTHUNTER_R,{ + npctalk "Your courage is imaginary!"; + end; +} +1@adv,124,21,3 script Heart Hunter#rh05 EP18_MD_HEARTHUNTER_R,{ + npctalk "Are you going to handle it yourself?"; + end; +} +1@adv,130,18,3 script Heart Hunter#rh06 EP18_MD_HEARTHUNTER_R,{ + npctalk "You can't escape!"; + end; +} + +1@adv,114,14,5 duplicate(dummy_npc) Heart Hunter#rh03 EP18_MD_HEARTHUNTER_R,3,5 +1@adv,133,14,3 duplicate(dummy_npc) Heart Hunter#rh07 EP18_MD_HEARTHUNTER_R,2,5 + +1@adv,122,14,7 duplicate(dummy_disabled_npc) Aira#aira02 4_M_BRZ_JACI +1@adv,124,14,6 duplicate(dummy_disabled_npc) Anna#anna01 4_F_SHABBY +1@adv,126,14,1 duplicate(dummy_disabled_npc) Hans#hans01 4_M_MIDDLE + + +1@adv,1,1,5 script adv_key_left -1,{ + end; +OnStart: + .@label$ = instance_npcname("adv_key_left") + "::OnMobDead"; + monster 'map_adv$,69,117,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,65,118,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,65,118,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,68,140,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,68,140,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,69,141,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + + monster 'map_adv$,66,159,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,68,160,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,68,160,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,65,182,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,67,182,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + end; +OnMobDead: + if ('adv_step != 12) + end; + if (mobcount('map_adv$, instance_npcname("adv_key_left") + "::OnMobDead") < 1) { + 'adv_step = 13; + enablenpc instance_npcname("Silver Key#key01"); + } + end; +} + +1@adv,67,182,3 script Silver Key#key01 4_POINT_WHITE,{ + if ('adv_step != 13) + end; + progressbar "4D4DFF",2; + if ('adv_step != 13) + end; + 'adv_step = 14; + disablenpc instance_npcname("Silver Key#key01"); + unittalk getcharid(3), "" + strcharinfo(0) + " : Found a small Silver Key."; + end; +} + +1@adv,63,142,0 script Locked Door#key01 4_POINT_WHITE,{ + if ('adv_step < 14) { + mes "A Locked door."; + mes "There is a Silver Keyhole."; + unittalk getcharid(3), "" + strcharinfo(0) + " : I need a Silver Key."; + close; + } + progressbar "4D4DFF",2; + if ('adv_step != 14) + end; + 'adv_step = 15; + disablenpc instance_npcname("Locked Door#key01"); + enablenpc instance_npcname("#left_room_in"); + enablenpc instance_npcname("#left_room_out"); + donpcevent instance_npcname("adv_get_key02") + "::OnStart"; + end; +} + +1@adv,1,1,5 script adv_get_key02 -1,{ + end; +OnStart: + .@label$ = instance_npcname("adv_get_key02") + "::OnMobDead"; + monster 'map_adv$,40,142,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,40,141,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,39,143,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + end; +OnMobDead: + if ('adv_step != 15) + end; + if (mobcount('map_adv$, instance_npcname("adv_get_key02") + "::OnMobDead") < 1) { + 'adv_step = 16; + enablenpc instance_npcname("Gold Key#key02"); + } + end; +} + +1@adv,29,157,3 script Gold Key#key02 4_POINT_WHITE,{ + if ('adv_step != 16) + end; + progressbar "4D4DFF",2; + if ('adv_step != 16) + end; + 'adv_step = 17; + disablenpc instance_npcname("Gold Key#key02"); + unittalk getcharid(3), "" + strcharinfo(0) + " : Found a small golden key."; + end; +} + + + + +1@adv,182,144,4 script Miriam#miriam03 EP18_NPC_MIRIAM,{ + if ('adv_step < 17) + end; + if ('adv_step == 17) { + mes "[Miriam]"; + mes "You found the key."; + mes "It looks like some of the mansion's employees are trapped inside."; + mes "I'm watching the net, so go in."; + cutin "ep18_miriam_01.png",0; + close2; + cutin "",255; + if ('adv_step == 17) { + 'adv_step = 18; + enablenpc instance_npcname("#right_room_in"); + enablenpc instance_npcname("#right_room_out"); + enablenpc instance_npcname("Villa Employee#ex21"); + enablenpc instance_npcname("Villa Employee#ex22"); + enablenpc instance_npcname("Villa Employee#ex23"); + } + end; + } + if ('adv_step == 18) { + npctalk "Miriam: I will guard the entrance, so please search the inside of the room."; + end; + } + if ('adv_step == 19) { + mes "[Miriam]"; + mes "If you leave it like this, all of these people will be silenced."; + mes "We must evacuate them before more Heart Hunters come."; + cutin "ep18_miriam_01.png",0; + next; + npctalk "Miriam: Those inside. I'll escort you. Get out."; + mes "[Miriam]"; + mes "Then I'll leave the chapel investigation to the adventurer."; + mes "I will take them and evacuate them."; + mes "Please"; + npctalk "Miriam: Those inside. I'll escort you. Get out."; + close2; + cutin "",255; + disablenpc instance_npcname("Miriam#miriam03"); + end; + } + end; +} + +1@adv,202,145,3 script Villa Employee#ex21 4_F_SHABBY,{ + npctalk "Villa Employee: Get me out of here."; + end; +} + +1@adv,204,143,3 script Villa Employee#ex22 4_M_RACHMAN2,{ + if ('adv_step == 18) { + mes "[Villa Employee]"; + mes "Destruction of evidence. Destruction of murder!"; + mes "Isn't it a big mistake to have come to protest and stole some chapel after being fired?"; + next; + mes "[Villa Employee]"; + mes "You! Are you here to save us?"; + mes "You heard a voice outside, isn't it, Miss Miriam?"; + next; + mes "[Villa Employee]"; + mes "Examine the chapel! It's very suspicious!"; + mes "What? Is the banquet hall closed?"; + next; + mes "[Villa Employee]"; + mes "Here is the key to the side door."; + mes "You can leave this room and open the door you see right in front of you."; + mes "I have a spare key because it is the door where I usually carry food."; + next; + npctalk "Villa Employee: Get me out of here..", instance_npcname("Villa Employee#ex21"); + mes "[Villa Employee]"; + mes "And save me."; + mes "We are not guilty of anything"; + next; + mes "You got the ^4d4dff spare key^000000."; + if ('adv_step == 18) + 'adv_step = 19; + close; + } + npctalk "Villa Employee: You can open the door with a spare key."; + end; +} + +1@adv,210,140,6 script Villa Employee#ex23 4_M_RACHMAN1,{ + npctalk "Villa Employee: Are we all going to die?"; + end; +} + +1@adv,173,142,0 script Locked Door#key03 4_POINT_YELLOW,{ + if ('adv_step < 19) { + mes "A Locked door."; + mes "There is a small keyhole."; + unittalk getcharid(3), "" + strcharinfo(0) + " : I need a key."; + close; + } + progressbar "4D4DFF",2; + if ('adv_step != 19) + end; + 'adv_step = 20; + disablenpc instance_npcname("Locked Door#key03"); + enablenpc instance_npcname("#center_room_in"); + enablenpc instance_npcname("#center_room_out"); + donpcevent instance_npcname("adv_center") + "::OnStart"; + end; +} + +1@adv,1,1,5 script adv_center -1,{ + end; +OnStart: + .@label$ = instance_npcname("adv_center") + "::OnMobDead"; + monster 'map_adv$,156,133,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,156,132,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,155,132,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,156,154,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,155,156,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,124,124,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,123,124,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,122,126,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,126,182,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,122,182,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,126,183,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + end; +OnMobDead: + if ('adv_step != 20) + end; + if (mobcount('map_adv$, instance_npcname("adv_center") + "::OnMobDead") < 1) { + 'adv_step = 21; + } + end; +} + +1@adv,124,210,0 script Colorful door#door01 4_POINT_WHITE,{ + if ('adv_step < 20) + end; + if ('adv_step < 22) { + mes "The door won't open. It's a feeling of strong magical energy gushing out."; + close; + } + warp 'map_adv$,124,217; + end; +} + +// custom coordinates +1@adv,124,213,0 warp #garden_out 1,1,1@adv,124,206 + +1@adv,115,208,0 script Gorgeous Knight#Knight_left 4_POINT_WHITE,{ + if ('adv_step < 20) + end; + specialeffect EF_BLUELINE; + specialeffect EF_SPELLBREAKER, AREA, instance_npcname("Colorful door#door01"); + if ('adv_step != 21) + end; + if ('Knight_left == 1) + npctalk "The magic of the splendid knight has already disappeared."; + else { + 'Knight_left = 1; + if ('Knight_left == 1 && 'Knight_righ == 1) { + 'adv_step = 22; + enablenpc instance_npcname("#flower01"); + enablenpc instance_npcname("#flower02"); + enablenpc instance_npcname("#flower03"); + enablenpc instance_npcname("#flower04"); + enablenpc instance_npcname("#flower05"); + } + } + end; +} + +1@adv,131,208,0 script Gorgeous Knight#Knight_righ 4_POINT_WHITE,{ + if ('adv_step < 20) + end; + specialeffect EF_BLUELINE; + specialeffect EF_SPELLBREAKER, AREA, instance_npcname("Colorful door#door01"); + if ('adv_step != 21) + end; + if ('Knight_righ == 1) + npctalk "The magic of the splendid knight has already disappeared."; + else { + 'Knight_righ = 1; + if ('Knight_left == 1 && 'Knight_righ == 1) { + 'adv_step = 22; + enablenpc instance_npcname("#flower01"); + enablenpc instance_npcname("#flower02"); + enablenpc instance_npcname("#flower03"); + enablenpc instance_npcname("#flower04"); + enablenpc instance_npcname("#flower05"); + } + } + end; +} + + +// Garden +1@adv,159,221,3 script #flower01 4_POINT_WHITE,{ + if ('adv_step < 22) + end; + mes "There is a flower-shaped device."; + next; + if (select( "Operate", "Stop" ) == 1) { + progressbar "4D4DFF",5; + .@num = atoi( replacestr( strnpcinfo(2), "flower0", "" ) ); + if ('flower_num == .@num) { + if ('adv_step != 22) + end; + 'adv_step = 23; + specialeffect EF_BLUELINE; + specialeffect EF_SCREEN_QUAKE; + disablenpc instance_npcname( strnpcinfo(0) ); + enablenpc instance_npcname("Shulang#Shulang01"); + end; + } + mes "Nothing happened"; + close; + } + end; +} + +1@adv,153,255,3 duplicate(#flower01) #flower02 4_POINT_WHITE +1@adv,129,238,3 duplicate(#flower01) #flower05 4_POINT_WHITE +1@adv,89,225,3 duplicate(#flower01) #flower03 4_POINT_WHITE +1@adv,88,244,3 duplicate(#flower01) #flower04 4_POINT_WHITE + +1@adv,124,267,3 script Elegant Door#door02 4_POINT_WHITE,{ + if ('adv_step < 22) + end; + if ('adv_step == 22) { + mes "There is a person who is engraved with an elegant performance. I can feel the magic that I can't do."; + close; + } + // (23 or more) + warp 'map_adv$,124,274; + end; +} + +// Middle boss +1@adv,124,301,3 script Shulang#Shulang01 4_EP18_shulang,{ + if ('adv_step != 23) + end; + if (is_party_leader() == false) { + mes "[Shulang]"; + mes "adventurer... didn't you come alone?"; + mes "Who is your boss?"; + close; + } + cutin "ep18_shulang.png",2; + mes "[Shulang]"; + mes "Coming all the way here, it's not normal."; + mes "He's a talent not to be missed."; + mes "How about holding hands with us?"; + cutin "ep18_shulang.png",2; + next; + select( "Something crazy", "What's the benefit to me?" ); + unittalk getcharid(3), "" + strcharinfo(0) + " : what's the benefit to me?"; + mes "[Shulang]"; + mes "Adventures always seek strength."; + mes "The strength you want, we can give it."; + next; + select("Why are you making that suggestion to me?"); + mes "[Shulang]"; + mes "I think I'll get along better than a savvy guy."; + next; + select("If you're a savvy guy, you mean Asu?"); + mes "[Shulang]"; + mes "It was such a name. A person who can become stronger if he changes his old-fashioned personality."; + mes "Unfortunately, the opportunity is gone."; + next; + mes "[Shulang]"; + mes "Looking at you, I don't think you'll fall for it too easily."; + mes "I can't help it."; + close2; + cutin "",255; + if ('adv_step != 23) + end; + 'adv_step = 24; + npctalk "Shulang: can't enter anymore"; + sleep 2500; + npctalk "Shulang: You must die here for a cause."; + sleep 2500; + disablenpc instance_npcname("Shulang#Shulang01"); + donpcevent instance_npcname("adv_middle_boss") + "::OnStart"; + end; +} + +1@adv,1,1,5 script adv_middle_boss -1,{ + end; +OnStart: + if ('adv_step != 24) + end; + .@label$ = instance_npcname("adv_middle_boss") + "::OnMobDead"; + monster 'map_adv$,124,301,"Shulang the Traitor",21314,1, .@label$; // EP18_MD_SCHULANG + monster 'map_adv$,120,303,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_adv$,127,303,"Heart Hunter",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + end; +OnMobDead: + if ('adv_step != 24) + end; + if (mobcount('map_adv$, instance_npcname("adv_middle_boss") + "::OnMobDead") < 1) { + 'adv_step = 25; + enablenpc instance_npcname("#boss_in"); + enablenpc instance_npcname("Priest Youth#jus01"); + enablenpc instance_npcname("Illusion Bagot#bagot01"); + } + end; +} + +1@adv,123,355,5 duplicate(dummy_npc) Miriam#miriam04 EP18_NPC_MIRIAM +1@adv,124,357,3 duplicate(dummy_npc) Goddess Form#demigod 4_EP18_DEMIFREYA +1@adv,122,351,3 duplicate(dummy_npc) Shulang#Shulang02 4_EP18_shulang + +// Boss room 1 +1@adv,127,356,3 script Illusion Bagot#bagot01 4_EP18_BAGOT,{ + npctalk "It's fun."; + end; +} + +1@adv,121,355,5 script Priest Youth#jus01 4_M_RACHOLD,{ + if ('adv_step != 25) + end; + if (is_party_leader() == false) { + mes "[Youth]"; + mes "Do not touch me! The blasphemy!"; + npctalk "Youth: Don't touch me! Profane things!", instance_npcname("Priest Youth#jus01"); + close; + } + .@bagot01$ = instance_npcname("Illusion Bagot#bagot01"); + .@demigod$ = instance_npcname("Goddess Form#demigod"); + .@Shulang02$ = instance_npcname("Shulang#Shulang02"); + .@miriam04$ = instance_npcname("Miriam#miriam04"); + + mes "[Youth]"; + mes "The abominable heathen has come all the way here."; + mes "But it doesn't matter"; + mes "You will soon kneel before the supreme divinity."; + npctalk "Youth: Abominable cultists have come all the way here. But soon you will be on your knees before the supreme deity."; + next; + mes "[Youth]"; + mes "I will show miracles to the arrogant servants of Odin."; + mes "Bagot, let the ceremony proceed."; + npctalk "Youth: I will show the arrogant servants of Odin a miracle. Bagot, let the ceremony go on."; + next; + mes "[Youth]"; + mes "They will personally witness Freya's miracle and become a witness."; + mes "Get down at the feet of God and be reborn as a servant of God!"; + npctalk "Youth: They themselves will witness Freya's miracles and be witnesses. Get down at God's feet and be reborn as God's servants!"; + next; + cutin "ep18_bagot_01.png",2; + mes "[Bagot]"; + mes "Uhhh... Inspiration. After all, talking."; + mes "Still, I made a promise, so I'll keep it. Do you understand?"; + npctalk "Bagot: Aww Inspiration. After all, I made a promise, so I'll keep it. Do you understand?", .@bagot01$; + next; + cutin "ep18_bagot_03.png",2; + mes "[Bagot]"; + mes "For now, are you an adventurer there?"; + mes "Would you like to see my work?"; + mes "You, too, feel the feeling of taking a beautifully made pottery out of the kiln."; + npctalk "Bagot: Adventurer over there? Would you like to appreciate my work? You too feel the feeling of taking a beautifully crafted pottery from the kiln.", .@bagot01$; + close2; + + setpcblock PCBLOCK_NPC, true; + npctalk "Bagot: Bagot is very happy to be able to check the results of the experiment right away~", .@bagot01$; + specialeffect EF_DQ9_CHARGE3, AREA, .@demigod$; + sleep2 500; + specialeffect EF_SCREEN_QUAKE, AREA, .@demigod$; + sleep2 1000; + specialeffect EF_BEGINSPELL_YB, AREA, .@demigod$; + // enablenpc .@demigod$; + cloakoffnpc .@demigod$; // cloakoffnpc to display effect on rAthena + setpcblock PCBLOCK_NPC, false; + + cutin "ep18_bagot_02.png",2; + mes "[Bagot]"; + mes "Voice~ The essence of biotechnology and magic is here!"; + mes "Coming down in the form of a god~!"; + npctalk "Bagot: Voila~ The essence of biotechnology and magic is here! He descends in the form of a god~!", .@bagot01$; + next; + mes "[Bagot]"; + mes "The vessel for the coming of the gods is not a problem for this bagot~!"; + npctalk "Bagot: A vessel for the coming of God is not a job for this bagot~!", .@bagot01$; + next; + cutin "ep18_demifreya.png",1; + mes "[Fake Goddess]"; + mes " ."; + npctalk "A Fake Goddess:.", .@demigod$; + next; + mes "[Youth]"; + mes "Oh... .oh...! Freya ...! Are you my god!"; + npctalk "Youth: Oh... .oh...! Freya ...! Are you my god!"; + next; + mes "The name ^4d4dff god looked like a pope growing up.^000000"; + mes "^4d4dff A vessel for the goddess Freya to come to this world. Its essential use.^000000"; + next; + select("Maybe the Pope?!"); + unittalk getcharid(3), "" + strcharinfo(0) + " : the Pope?!"; + cutin "ep18_bagot_02.png",2; + mes "[Bagot]"; + mes "What kind of scary sound?"; + mes "No matter how bad the bagots are, they are not big enough to touch the Pope!"; + npctalk "Bagot: What kind of scary sound? Bagot's liver is not big enough to touch the Pope!", .@bagot01$; + next; + cutin "ep18_bagot_03.png",2; + mes "[Bagot]"; + mes "What disrespect are you talking about with my masterpiece?!"; + mes "Are you afraid of my ability to make even the vessel for the coming of God?!"; + npctalk "Bagot: What disgrace are you with my masterpiece?! I'm afraid of my ability to make even a vessel for the coming of God?!", .@bagot01$; + next; + cutin "",255; + mes "[Youth]"; + mes "Oh... .oh...! Freya ...! Are you my god!"; + npctalk "Youth: Oh... .oh...! Freya ...! Are you my god!"; + next; + cutin "ep18_bagot_02.png",2; + mes "[Bagot]"; + mes "You don't listen to me. So what's wrong? Ah~! Yes, a miracle. Can you show me a miracle~?"; + npctalk "Bagot: You're not listening to me again. So what's wrong? Ah~! Yes, a miracle. Can you show me a miracle~?", .@bagot01$; + next; + cutin "ep18_demifreya.png",1; + mes "[Fake Goddess]"; + mes " ."; + npctalk "Fake Goddess:.", .@demigod$; + next; + mes "[Fake Goddess]"; + mes "."; + npctalk "Fake Goddess:.", .@demigod$; + sleep2 500; + mes "huh"; + npctalk "Fake Goddess:huh", .@demigod$; + sleep2 1000; + mes "han"; + npctalk "Fake Goddess:han", .@demigod$; + sleep2 1000; + mes "everything"; + npctalk "Fake Goddess:all", .@demigod$; + close2; + cutin "",255; + + setpcblock PCBLOCK_NPC, true; + sleep2 1500; + specialeffect EF_DQ9_CHARGE3, AREA, .@Shulang02$; + sleep2 1000; + specialeffect EF_BEGINSPELL_YB, AREA, .@Shulang02$; + cloakoffnpc .@Shulang02$; + sleep2 2500; + npctalk "Bagot: What? Did you save him? Hierarch, did you see? What did Bagot say? You said yes.", .@bagot01$; + sleep2 1500; + setpcblock PCBLOCK_NPC, false; + + cutin "ep18_bagot_03.png",2; + mes "[Bagot]"; + mes "Here is the proof. Miracle~¡Ù"; + mes "The priest's inspiration. I called your god as promised, so I'll take the heart^000000 with me."; + npctalk "Bagot: Here's the proof. Miracle~¡Ù Priest inspiration. I called your god as promised, so I'll take my heart.", .@bagot01$; + next; + mes "[Bagot]"; + mes "I wish you all the best~"; + npctalk "Bagot: I wish you all the best~", .@bagot01$; + next; + cutin "",255; + mes "[Youth]"; + mes "A humble servant has witnessed a miracle of God!"; + npctalk "Youth: A humble servant has witnessed a miracle of the gods!"; + next; + cutin "ep18_bagot_01.png",2; + mes "[Bagot]"; + mes "You don't listen to people?"; + mes "Shulang is a bit pricey, but that's the end of the role."; + npctalk "Bagot: You don't listen to people? It's a shame Shulang is a little pricey, but that's the end of the role.", .@bagot01$; + next; + cutin "ep18_bagot_03.png",2; + mes "[Bagot]"; + mes "In the meantime, I kept my promise because I let you live in a strong taste ^000000 ^4d4dff."; + mes "I'll go~. Then adventurer? Goodbye~!"; + npctalk "Bagot: You made me live in 'Strong Taste', so I kept my promise. Then adventurers? Goodbye~!", .@bagot01$; + close2; + cutin "",255; + + setpcblock PCBLOCK_NPC, true; + disablenpc .@bagot01$; + npctalk "Youth: Oh... Freyja! Put your wrath upon that wicked one!"; + sleep2 2000; + npctalk "Fake Goddess: Kick Kick K K K K K K K K K K K K K K K K G G", .@demigod$; + sleep2 2000; + npctalk "Youth: ? My God. The humble servant is ready to hear the sermon."; + sleep2 2000; + npctalk "Fake Goddess: Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!", .@demigod$; + sleep2 2500; + npctalk "Youth: you don't feel divine ? Why ?"; + sleep2 2500; + specialeffect EF_BEGINSPELL5, AREA, .@demigod$; + sleep2 1000; + enablenpc .@miriam04$; + specialeffect EF_GUARD, AREA, .@miriam04$; + sleep2 1000; + npctalk "Youth: How can God attack me?"; + sleep2 2000; + npctalk "Miriam: This is not the time. You should avoid it! That's not God!", .@miriam04$; + sleep2 2500; + npctalk "Fake Goddess: Kiki Kick Kiki Kick .", .@demigod$; + sleep2 2500; + npctalk "Youth: No way! Miriam, get out of the way!"; + sleep2 2500; + npctalk "Miriam: You almost died. Look straight ahead. Where is that god?", .@miriam04$; + sleep2 1000; + npctalk "Miriam: I think you need some stability. Father.", .@miriam04$; + sleep2 2000; + npctalk "Youth: I can't do this! Let go Miriam!"; + sleep2 1500; + npctalk "Fake Goddess: clinging...? clinging kyahahahahahahaha!!!", .@demigod$; + sleep2 1000; + specialeffect EF_BEGINSPELL5, AREA, .@demigod$; + sleep2 700; + specialeffect EF_BEGINSPELL_YB, AREA, .@demigod$; + npctalk "Miriam: what are you doing!!!!", .@miriam04$; + sleep2 800; + disablenpc instance_npcname("Priest Youth#jus01"); + disablenpc .@miriam04$; + sleep2 800; + npctalk "Fake Goddess: Crap!!!", .@demigod$; + sleep2 1000; + setpcblock PCBLOCK_NPC, false; + + specialeffect EF_BEGINSPELL_YB, AREA, .@demigod$; + mapannounce 'map_adv$, "The chapel is closed.", bc_map, 0x4D4DFF; + disablenpc .@demigod$; + disablenpc .@Shulang02$; + donpcevent instance_npcname("adv_demigod_boss") + "::OnStart"; + end; +} + +1@adv,1,1,5 script adv_demigod_boss -1,{ + end; +OnStart: + if ('adv_step != 25) + end; + 'adv_step = 26; + .@label$ = instance_npcname("adv_demigod_boss") + "::OnMobDead"; + monster 'map_adv$,122,351,"Resurrected Schulang",21314,1, .@label$; // EP18_MD_SCHULANG + monster 'map_adv$,124,356,"False God",21315,1, .@label$; // EP18_MD_DEMI_FREYJA + + // unofficial spawn of HIDDEN_MOB7 to cast NPC_CANE_OF_EVIL_EYE + monster 'map_adv$,123,338," ",3038,1, instance_npcname("adv_demigod_boss") + "::OnTempDead"; // HIDDEN_MOB7 + .@mob_id = $@mobid[0]; + unitskilluseid .@mob_id,"NPC_INVISIBLE",3,-50; + unitskillusepos .@mob_id,"NPC_CANE_OF_EVIL_EYE",3,123,349,-50; + unitskillusepos .@mob_id,"NPC_CANE_OF_EVIL_EYE",3,133,338,-50; + unitskillusepos .@mob_id,"NPC_CANE_OF_EVIL_EYE",3,113,338,-50; + unitskillusepos .@mob_id,"NPC_CANE_OF_EVIL_EYE",3,123,330,-50; + sleep 3000; + killmonster 'map_adv$, instance_npcname("adv_demigod_boss") + "::OnTempDead"; + end; +OnTempDead: + end; +OnMobDead: + if ('adv_step != 26) + end; + if (mobcount('map_adv$, instance_npcname("adv_demigod_boss") + "::OnMobDead") < 1) { + 'adv_step = 27; + mapannounce 'map_adv$, "Youth Shout: God--!!!", bc_map, 0xFF0000; + enablenpc instance_npcname("#boss_out"); + enablenpc instance_npcname("Miriam#miriam05"); + enablenpc instance_npcname("Priest Youth#jus02"); + } + end; +} + + +// Boss room out +1@adv,121,321,6 script Miriam#miriam05 EP18_NPC_MIRIAM,{ + if ('adv_step < 27) + end; + if ('adv_step == 27) { + mes "[Miriam]"; + mes "What did he do? He was suddenly thrown out."; + mes "Are you okay?"; + cutin "ep18_miriam_03.png",0; + next; + cutin "",255; + mes "[Youth]"; + mes "What have you done to God!!!!!!!!!!!!"; + mes "I can't do that!"; + mes "What have I done while waiting for this day!"; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Do you still believe it is a god?"; + mes "Could you say that?"; + next; + select("Embrio is out."); + mes "[Miriam]"; + mes "Really."; + mes "It resembled the growth of the Holy Father, but ."; + mes "If you see Embryo fall, it must have been something created by a man named Bagot."; + next; + select("The analysis will be done here."); + cutin "",255; + mes "[Youth]"; + mes "Miriam! Catch him!"; + mes "You deserve to be punished!"; + mes "blasphemy!"; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Is it possible?"; + mes "The adventurer is here to help us."; + next; + mes "[Miriam]"; + mes "It was the same in the temple."; + mes "They must have blinded your father."; + next; + cutin "",255; + mes "[Youth]"; + mes "Are you trying to tell me now that I have fallen for their tricks!"; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Let's get out of this place."; + mes "You can talk about the details after examining the Embryo."; + next; + mes "[Miriam]"; + mes "Adventurer, let me know if the identity of the saint is revealed after the investigation is over."; + mes "I will take care of my father."; + if (ep18_1_main == 54) { + ep18_1_main = 55; + changequest 18083,18084; + } + if ('adv_step == 27) { + 'adv_step = 28; + enablenpc instance_npcname("#boss_out"); + } + close3; + } + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "Father, I'll take care of you, so let's get out of here."; + close3; +} + +1@adv,119,320,6 script Priest Youth#jus02 4_M_RACHOLD,{ + npctalk "Youth: oh my . this can't be ."; + end; +} diff --git a/npc/re/instances/Wolves.txt b/npc/re/instances/Wolves.txt new file mode 100644 index 0000000000..aa1d74485b --- /dev/null +++ b/npc/re/instances/Wolves.txt @@ -0,0 +1,3238 @@ +//===== rAthena Script ======================================= +//= Instances: A Gathering Place of Wolves and Sanctuary Purification. +//===== Description: ========================================= +//- [Walkthrough conversion] +//- A Gathering Place of Wolves is a part of the episode 18.1 main quest. +//- Sanctuary Purification is a daily quest. +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +// Main Quest: Step 54. (entrance npc is a part of the instance A Gathering Place of Wolves) +rachel,167,244,5 duplicate(dummy_cloaked_npc) Suad#sms03 4_EP18_SUAD + +rachel,169,245,3 script Ordinary person#sms04 4_EP18_GW_WOMAN01,{ + if (ep18_1_main < 50) { + end; + } + if (ep18_1_main == 50 || ep18_1_main == 51) { // 17519 == 1 + mes "[Ordinary person]"; + mes "This place is under repair and access is prohibited."; + next; + cutin "ep18_Suad_01.png",2; + cloakoffnpcself( "Suad#sms03" ); + mes "[Suad]"; + mes "You don't have to be vigilant. This adventurer is with us."; + next; + cutin "ep18_miriam_01.png",0; + cloakoffnpcself( "Miriam#sms03" ); + mes "[Miriam]"; + mes "Are you all here?"; + next; + cutin "ep18_Suad_01.png",2; + mes "[Suad]"; + mes "Yeah. The preparations are done. Just send a signal to our people and enter the temple."; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "I must move quickly."; + next; + cutin "ep18_Suad_01.png",2; + mes "[Suad]"; + mes "If you enter here, you can enter through the side door of the temple. Adventurer, would you like to enter now?"; + next; + + .@md_name$ = "A Gathering Place of Wolves"; + + // player has party + if (is_party_leader()) { + // player is leader of the party + .@create$ = "Create " + .@md_name$; + } + + switch( select( .@create$, "Enter.", "I need time." ) ) { + case 1: + if (instance_create(.@md_name$) < 0) { // Note: not forced solo + mes "Party: " + getpartyname(getcharid(1)) + ""; + mes "Leader: " + strcharinfo(0) + ""; + mes "^0000ff" + .@md_name$ + " ^000000- Unknown error"; + close3; + } + mes "[Miriam in disguise]"; + mes "You'd better wait a little before you go in."; + close3; + case 2: + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "[Suad]"; + mes "^ff0000An unknown error occurred.^000000"; + close3; + case IE_NOINSTANCE: + mes "[Suad]"; + mes "Tell the party leader to send the signal when he's ready."; + close3; + case IE_NOMEMBER: + mes "[Suad]"; + mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; + close3; + case IE_OK: + mes "[Suad]"; + mes "The signal is here, so move on. Let's go."; + if (ep18_1_main == 50) { + changequest 17519,17520; + ep18_1_main = 51; + } + cutin "",255; + mapannounce "rachel", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + // warp "1@nyr",194,30; + close; + } + end; + case 3: + close3; + } + end; + } + mes "[Ordinary person]"; + mes "A person from the temple is waiting for you."; + close2; + cloakoffnpcself( "Miriam#sms03" ); + npctalk "Welcome Mister.", "Miriam#sms03", bc_self; + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17519) == 1" ); + + // Sanctuary Purification + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(17527,PLAYTIME) == 2" ); + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "ep18_1_main >= 52 && checkquest(17527,PLAYTIME) == -1 && isbegin_quest(17522) == 0 && isbegin_quest(17523) == 0" ); + end; +} + +// Instance Sanctuary Purification entrance +rachel,167,242,7 script(CLOAKED) Miriam#sms03 4_EP18_MIRIAM,{ + if (checkweight(1000405,4) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + .@md_name$ = "Sanctuary Purification"; + if (ep18_1_main >= 52) { // repeatable instance Sanctuary Purification + if (BaseLevel < 170) { + mes "[Priest]"; + mes "You must be at least BaseLevel 170 for this instance."; + close; + } + if (isbegin_quest(17524) == 1 || isbegin_quest(17526) == 1) { + mes "[Priest]"; + mes "Welcome back, adventurer. You've worked hard."; + if (isbegin_quest(17524) == 1) { + erasequest 17524; + .@count = 2; + } + if (isbegin_quest(17526) == 1) { + erasequest 17526; + .@count += 2; + } + getitem 1000405,.@count; // Ep18_Amethyst_Fragment + close; + } + switch( checkquest(17527,PLAYTIME) ) { + case -1: + if (isbegin_quest(17522) == 0 && isbegin_quest(17523) == 0) + callsub( S_Take, 0 ); + break; + case 0: + case 1: + mes "[Jingwan]"; + mes "Please wait the end of the quest delay."; + close; + case 2: + mes "[Priest]"; + mes "Hello! Did you get a good rest? I would be grateful if you could help me today. Please note that the operation can be done once a day."; + erasequest 17527; + if (isbegin_quest(17522) == 0 && isbegin_quest(17523) == 0) + callsub( S_Take, 1 ); + break; + } + mes "[Priest]"; + mes "Are you ready? I'll send you a signal to join."; + next; + switch( select( "Hey, send a signal", "I'll enter.", "I have a mission I haven't received yet!", "I need more preparation." ) ) { + case 1: + mes "[Priest]"; + mes "You have been given the junction point. If you go through this emergency exit, you can join immediately. Enter when you are ready."; + if (instance_create(.@md_name$) < 0) { + mes "Party: " + getpartyname(getcharid(1)) + ""; + mes "Leader: " + strcharinfo(0) + ""; + mes "^0000ff" + .@md_name$ + " ^000000- Unknown error"; + close; + } + end; + case 2: + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "^ff0000An unknown error occurred.^000000"; + close; + case IE_NOINSTANCE: + mes "The memorial dungeon does not exist."; + mes "The party leader did not generate the dungeon yet."; + close; + case IE_NOMEMBER: + mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; + close; + case IE_OK: + mes "[Priest]"; + mes "The signal is here, so let's move on. Let's go straight to the junction."; + mapannounce "rachel", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + setquest 17527; + // warp "1@nyr",194,30; + end; + } + end; + case 3: + callsub( S_Take, 0 ); + case 4: + end; + } + } + end; + +S_Take: + if (getarg(0) == 0) { + mes "[Jingwan]"; + mes "The main forces that infiltrated the temple are gone, but the Temple Guards who fell to the Heart Hunter side and the remnants of the Heart Hunter who are aiming for the heart remain are a problem."; + next; + mes "[Jingwan]"; + mes "We are working on our own walls, but we would appreciate it if an adventurer would help. Please note that the clearing operation is conducted once a day."; + } + next; + switch( select( "Both of these quests.", "Clear the renegade Temple Guard", "Heart Hunter Sodang", "It must be difficult" ) ) { + case 1: + if (isbegin_quest(17522) == 0 && isbegin_quest(17524) == 0) + setquest 17522; + if (isbegin_quest(17523) == 0 && isbegin_quest(17526) == 0) + setquest 17523; + mes "[Priest]"; + mes "Thank you so much. Then tell me when you're ready."; + close; + case 2: + if (isbegin_quest(17522) == 0 && isbegin_quest(17524) == 0) + setquest 17522; + mes "[Priest]"; + mes "Thank you so much. Then tell me when you're ready."; + close; + case 3: + if (isbegin_quest(17523) == 0 && isbegin_quest(17526) == 0) + setquest 17523; + mes "[Priest]"; + mes "Thank you so much. Then tell me when you're ready."; + close; + case 4: + end; + } + end; +} + + +// Define the instance variables and disable the unused NPCs +1@nyr,1,1,0 script nyr_starter -1,{ + end; +OnInstanceInit: + 'nyr_main_step = 0; + 'nyr_daily_step = 0; + 'code = 0; + 'map_1nyr$ = instance_mapname("1@nyr"); + 'map_2nyr$ = instance_mapname("2@nyr"); + + if (instance_live_info(ILI_NAME) == "A Gathering Place of Wolves") { // Gathering Place of Wolves instance : disable the stater NPCs of Sanctuary Purification + disablenpc instance_npcname("#qar101sw"); + + for ( .@i = 1; .@i < 16; ++.@i ) { + if (.@i < 10) + .@string$ = "0" + .@i; + else + .@string$ = "" + .@i; + disablenpc instance_npcname("#cell" + .@string$); + } + disablenpc instance_npcname("#cell42"); + disablenpc instance_npcname("#cell51"); + disablenpc instance_npcname("#cell66"); + + // disablenpc instance_npcname("#cell41"); // duplicate of 8 + disablenpc instance_npcname("#qmobg101"); + } + else { // Sanctuary Purification instance : disable the stater NPCs of A Gathering Place of Wolves + // Step 1 - Gathering Place of Wolves + disablenpc instance_npcname("Miriam#dms101"); + disablenpc instance_npcname("Suad#dms101"); + disablenpc instance_npcname("Ramachus#dms102"); + disablenpc instance_npcname("Kun#dms112"); + disablenpc instance_npcname("Yoppi#dms122"); + disablenpc instance_npcname("Angry Crowd#dms171"); + disablenpc instance_npcname("Temple Guard#dms101"); + disablenpc instance_npcname("Temple Guard#dms111"); + disablenpc instance_npcname("Temple Guard#dms121"); + disablenpc instance_npcname("Temple Guard#dms131"); + disablenpc instance_npcname("Temple Guard#dms141"); + disablenpc instance_npcname("Temple Guard#dms151"); + disablenpc instance_npcname("Temple Guard#dms181"); + disablenpc instance_npcname("Temple Guard#dms191"); + disablenpc instance_npcname("Angry Crowd#dms101"); + disablenpc instance_npcname("Angry Crowd#dms111"); + disablenpc instance_npcname("Angry Crowd#dms121"); + disablenpc instance_npcname("Angry Crowd#dms131"); + disablenpc instance_npcname("Angry Crowd#dms141"); + disablenpc instance_npcname("Angry Crowd#dms151"); + disablenpc instance_npcname("Angry Crowd#dms161"); + disablenpc instance_npcname("Angry Crowd#dms181"); + disablenpc instance_npcname("Angry Crowd#dms191"); + + // walls + setcell 'map_1nyr$,89,24,89,153,cell_walkable,0; + setcell 'map_1nyr$,150,24,150,153,cell_walkable,0; + } + + // Sanctuary Purification instance - 1@nyr + disablenpc instance_npcname("Temple Guard#qdms01"); + disablenpc instance_npcname("Temple Guard#qdms02"); + disablenpc instance_npcname("Temple Guard#qdms03"); + disablenpc instance_npcname("Temple Guard#qdms21"); + disablenpc instance_npcname("Temple Guard#qdms22"); + disablenpc instance_npcname("Temple Guard#qdms23"); + disablenpc instance_npcname("Temple Guard#qdms31"); + disablenpc instance_npcname("Temple Guard#qdms32"); + disablenpc instance_npcname("Temple Guard#qdms33"); + disablenpc instance_npcname("Temple Guard#qdms41"); + disablenpc instance_npcname("Temple Guard#qdms42"); + + // disablenpc instance_npcname("#qmobg401"); + // disablenpc instance_npcname("#qar201sw"); + + // warps + disablenpc instance_npcname("#qwpto01"); + disablenpc instance_npcname("#qwpto02"); + disablenpc instance_npcname("#qwpto03"); + disablenpc instance_npcname("#areaw03"); + + // disablenpc instance_npcname("#qwptora"); // unknown + + disablenpc instance_npcname("Temple Guard#qdms101"); + disablenpc instance_npcname("Temple Guard#qdms111"); + disablenpc instance_npcname("Temple Guard#qdms121"); + disablenpc instance_npcname("Temple Guard#qdms131"); + disablenpc instance_npcname("Temple Guard#qdms141"); + disablenpc instance_npcname("Temple Guard#qdms151"); + disablenpc instance_npcname("Temple Guard#qdms161"); + disablenpc instance_npcname("Temple Guard#qdms171"); + disablenpc instance_npcname("Temple Guard#qdms181"); + disablenpc instance_npcname("Temple Guard#qdms102"); + disablenpc instance_npcname("Temple Guard#qdms112"); + disablenpc instance_npcname("Temple Guard#qdms122"); + disablenpc instance_npcname("Temple Guard#qdms132"); + disablenpc instance_npcname("Temple Guard#qdms142"); + disablenpc instance_npcname("Temple Guard#qdms152"); + disablenpc instance_npcname("Temple Guard#qdms162"); + disablenpc instance_npcname("Temple Guard#qdms172"); + disablenpc instance_npcname("Temple Guard#qdms182"); + + // Step 2 - Gathering Place of Wolves + disablenpc instance_npcname("Miriam#dms201"); + disablenpc instance_npcname("Temple Guard#dms201"); + disablenpc instance_npcname("Temple Guard#dms211"); + disablenpc instance_npcname("Temple Guard#dms221"); + disablenpc instance_npcname("Temple Guard#dms231"); + disablenpc instance_npcname("Temple Guard#dms241"); + disablenpc instance_npcname("#msna01"); + + // Step 3 - Gathering Place of Wolves + disablenpc instance_npcname("Miriam#dms301"); + disablenpc instance_npcname("Ramachus#dms201"); + disablenpc instance_npcname("Yoppi#dms221"); + disablenpc instance_npcname("Kun#dms211"); + disablenpc instance_npcname("Temple Guard#dms301"); + disablenpc instance_npcname("Temple Guard#dms311"); + disablenpc instance_npcname("Temple Guard#dms321"); + disablenpc instance_npcname("Temple Guard#dms331"); + disablenpc instance_npcname("Temple Guard#dms341"); + + // Step 4 - Gathering Place of Wolves + disablenpc instance_npcname("Miriam#dms401"); + disablenpc instance_npcname("Ramachus#dms301"); + disablenpc instance_npcname("Kun#dms311"); + disablenpc instance_npcname("Yoppi#dms321"); + disablenpc instance_npcname("Temple Guard#dms401"); + disablenpc instance_npcname("Temple Guard#dms411"); + disablenpc instance_npcname("Temple Guard#dms421"); + disablenpc instance_npcname("Temple Guard#dms431"); + disablenpc instance_npcname("Temple Guard#dms441"); + + // Step 5 - Gathering Place of Wolves + disablenpc instance_npcname("Miriam#dms501"); + disablenpc instance_npcname("Ramachus#dms401"); + disablenpc instance_npcname("Kun#dms411"); + disablenpc instance_npcname("Yoppi#dms421"); + disablenpc instance_npcname("Shulang#dms101"); + disablenpc instance_npcname("Temple Guard#dms501"); + disablenpc instance_npcname("Temple Guard#dms511"); + disablenpc instance_npcname("Temple Guard#dms521"); + disablenpc instance_npcname("Temple Guard#dms531"); + disablenpc instance_npcname("Temple Guard#dms541"); + + // Step 6 - Gathering Place of Wolves + // disablenpc instance_npcname("#dmss101"); + disablenpc instance_npcname("Miriam#dms601"); + disablenpc instance_npcname("Ramachus#dms501"); + disablenpc instance_npcname("Kun#dms511"); + disablenpc instance_npcname("Yoppi#dms521"); + disablenpc instance_npcname("Shulang#dms201"); + disablenpc instance_npcname("Bagot#dms101"); + disablenpc instance_npcname("Private Officer#dms101"); + disablenpc instance_npcname("Temple Guard#dms601"); + disablenpc instance_npcname("Temple Guard#dms611"); + disablenpc instance_npcname("Temple Guard#dms621"); + disablenpc instance_npcname("#effc01"); + + // Step 7 + 8 - Gathering Place of Wolves + // disablenpc instance_npcname("#dms701"); + disablenpc instance_npcname("Miriam#dms701"); + disablenpc instance_npcname("Ramachus#dms601"); + disablenpc instance_npcname("Kun#dms611"); + disablenpc instance_npcname("Yoppi#dms621"); + disablenpc instance_npcname("Niren#dms101"); + disablenpc instance_npcname("Private Officer#dms201"); + disablenpc instance_npcname("Bagot#dms201"); + disablenpc instance_npcname("Shulang#dms301"); + disablenpc instance_npcname("Temple Guard#dms701"); + disablenpc instance_npcname("Temple Guard#dms711"); + disablenpc instance_npcname("Temple Guard#dms721"); + disablenpc instance_npcname("Temple Guard#dms731"); + disablenpc instance_npcname("Temple Guard#dms741"); + disablenpc instance_npcname("Temple Guard#dms751"); + disablenpc instance_npcname("Temple Guard#dms761"); + disablenpc instance_npcname("Temple Guard#dms771"); + + // Step 9 - Gathering Place of Wolves + disablenpc instance_npcname("#dmswch02"); + disablenpc instance_npcname("Miriam#dms801"); + + // Step 10 - Gathering Place of Wolves + disablenpc instance_npcname("Suad#dms102"); + + disablenpc instance_npcname("Zhed#dms101"); + disablenpc instance_npcname("Niren#dms201"); + + disablenpc instance_npcname("Temple Guard#dms802"); + disablenpc instance_npcname("Temple Guard#dms812"); + disablenpc instance_npcname("Temple Guard#dms822"); + disablenpc instance_npcname("Temple Guard#dms832"); + disablenpc instance_npcname("Temple Guard#dms842"); + + disablenpc instance_npcname("Temple Guard#dms801"); + disablenpc instance_npcname("Temple Guard#dms811"); + disablenpc instance_npcname("Temple Guard#dms821"); + disablenpc instance_npcname("Temple Guard#dms831"); + disablenpc instance_npcname("Temple Guard#dms841"); + disablenpc instance_npcname("Temple Guard#dms851"); + disablenpc instance_npcname("Temple Guard#dms861"); + disablenpc instance_npcname("Temple Guard#dms871"); + disablenpc instance_npcname("Temple Guard#dms881"); + disablenpc instance_npcname("Temple Guard#dms891"); + + disablenpc instance_npcname("Heart Hunter#dms101"); + disablenpc instance_npcname("Heart Hunter#dms111"); + disablenpc instance_npcname("Heart Hunter#dms121"); + disablenpc instance_npcname("Heart Hunter#dms131"); + disablenpc instance_npcname("Heart Hunter#dms141"); + disablenpc instance_npcname("Heart Hunter#dms151"); + disablenpc instance_npcname("Heart Hunter#dms161"); + disablenpc instance_npcname("Heart Hunter#dms171"); + disablenpc instance_npcname("Heart Hunter#dms181"); + disablenpc instance_npcname("Heart Hunter#dms191"); + + disablenpc instance_npcname("Angry Crowd#dms201"); + disablenpc instance_npcname("Angry Crowd#dms211"); + disablenpc instance_npcname("Angry Crowd#dms221"); + disablenpc instance_npcname("Angry Crowd#dms231"); + disablenpc instance_npcname("Angry Crowd#dms241"); + disablenpc instance_npcname("Angry Crowd#dms251"); + disablenpc instance_npcname("Angry Crowd#dms261"); + disablenpc instance_npcname("Angry Crowd#dms271"); + disablenpc instance_npcname("Angry Crowd#dms281"); + disablenpc instance_npcname("Angry Crowd#dms291"); + + disablenpc instance_npcname("Angry Crowd#dms202"); + disablenpc instance_npcname("Angry Crowd#dms212"); + disablenpc instance_npcname("Angry Crowd#dms222"); + disablenpc instance_npcname("Angry Crowd#dms232"); + disablenpc instance_npcname("Angry Crowd#dms242"); + + // daily (2@nyr) + disablenpc instance_npcname("Temple Guard#2dms221"); + disablenpc instance_npcname("Temple Guard#2dms231"); + disablenpc instance_npcname("Temple Guard#2dms241"); + disablenpc instance_npcname("#2mstep11"); + disablenpc instance_npcname("Temple Guard#2dms201"); + disablenpc instance_npcname("Temple Guard#2dms251"); + disablenpc instance_npcname("Temple Guard#2dms211"); + + disablenpc instance_npcname("#2ar101sw"); + disablenpc instance_npcname("Temple Guard#2dms101"); + disablenpc instance_npcname("Temple Guard#2dms111"); + disablenpc instance_npcname("Temple Guard#2dms121"); + disablenpc instance_npcname("Temple Guard#2dms131"); + disablenpc instance_npcname("Temple Guard#2dms141"); + disablenpc instance_npcname("Temple Guard#2dms151"); + disablenpc instance_npcname("Temple Guard#2dms161"); + disablenpc instance_npcname("#2mstep01"); + disablenpc instance_npcname("#2mstep02"); + disablenpc instance_npcname("Security Device#2dms10"); + disablenpc instance_npcname("#2mstep03"); + disablenpc instance_npcname("#2mstep04"); + disablenpc instance_npcname("Security Device#2dms20"); + disablenpc instance_npcname("#2mstep05"); + disablenpc instance_npcname("#2mstep06"); + disablenpc instance_npcname("Security Device#2dms30"); + disablenpc instance_npcname("#2mstep07"); + disablenpc instance_npcname("#2mstep08"); + disablenpc instance_npcname("#2mstep09"); + disablenpc instance_npcname("Security Device#2dms40"); + disablenpc instance_npcname("#2mstep10"); + disablenpc instance_npcname("#msnavi01"); + disablenpc instance_npcname("Temple Guard#2dms261"); + + disablenpc instance_npcname("#2ar201sw"); + disablenpc instance_npcname("Heart Hunter#2dms50"); + + disablenpc instance_npcname("Heart Hunter#2dms10"); + disablenpc instance_npcname("Heart Hunter#2dms11"); + disablenpc instance_npcname("Heart Hunter#2dms12"); + disablenpc instance_npcname("Heart Hunter#2dms13"); + + disablenpc instance_npcname("Heart Hunter#2dms20"); + disablenpc instance_npcname("Heart Hunter#2dms21"); + disablenpc instance_npcname("Heart Hunter#2dms22"); + + disablenpc instance_npcname("Heart Hunter#2dms30"); + disablenpc instance_npcname("Heart Hunter#2dms31"); + disablenpc instance_npcname("Heart Hunter#2dms32"); + + disablenpc instance_npcname("Heart Hunter#2dms40"); + disablenpc instance_npcname("Heart Hunter#2dms41"); + disablenpc instance_npcname("Heart Hunter#2dms42"); + disablenpc instance_npcname("Heart Hunter#2dms43"); + disablenpc instance_npcname("Heart Hunter#2dms44"); + disablenpc instance_npcname("Heart Hunter#2dms45"); + disablenpc instance_npcname("Heart Hunter#2dms46"); + disablenpc instance_npcname("Heart Hunter#2dms47"); + disablenpc instance_npcname("Heart Hunter#2dms48"); + disablenpc instance_npcname("Heart Hunter#2dms49"); + + // warps + disablenpc instance_npcname("#dmswp01"); + disablenpc instance_npcname("#dmwrp02"); + + disablenpc instance_npcname("#mstep01"); + disablenpc instance_npcname("#mstep02"); + disablenpc instance_npcname("#mstep03"); + disablenpc instance_npcname("#mstep04"); + disablenpc instance_npcname("#mstep05"); + disablenpc instance_npcname("#mstep06"); + disablenpc instance_npcname("#mstep07"); + disablenpc instance_npcname("#mstep08"); + disablenpc instance_npcname("#mstep09"); + disablenpc instance_npcname("#mstep10"); + disablenpc instance_npcname("#mstep11"); + end; +} + +//------------------------------------------------------------ +// Warp NPCs +//------------------------------------------------------------ +1@nyr,179,168,0 warp #dmswp01 1,1,2@nyr,34,221 + +1@nyr,43,26,0 script #dmwrp02 WARPNPC,1,1,{ + end; +OnTouch_: + warp "rachel",117,197; + if ('nyr_main_step == 22) { + if (ep18_1_main == 51) { + changequest 17520,17521; + ep18_1_main = 52; + } + } + end; +} + +2@nyr,56,104,0 warp #mstep01 1,1,2@nyr,49,104 + +2@nyr,49,55,0 script #mstep02 WARPNPC,1,1,{ + end; +OnTouch_: + warp 'map_2nyr$,53,55; + if ('nyr_main_step == 8) + navigateto("2@nyr",119,73); + end; +} + +2@nyr,119,73,0 warp #mstep03 1,1,2@nyr,119,65 + +2@nyr,119,67,0 script #mstep04 WARPNPC,1,1,{ + end; +OnTouch_: + warp 'map_2nyr$,119,75; + if ('nyr_main_step == 10) + navigateto("2@nyr",183,104); + end; +} + +2@nyr,183,104,0 warp #mstep05 1,1,2@nyr,190,104 + +2@nyr,186,104,0 script #mstep06 WARPNPC,1,1,{ + end; +OnTouch_: + warp 'map_2nyr$,180,104; + if ('nyr_main_step == 12) + navigateto("2@nyr",133,109); + end; +} + +2@nyr,120,123,0 warp #mstep07 1,1,2@nyr,120,126 + +2@nyr,120,137,0 script #mstep08 WARPNPC,1,1,{ + end; +OnTouch_: + warp 'map_2nyr$,120,147; + if ('nyr_main_step == 13) + navigateto("2@nyr",118,199); + end; +} + +2@nyr,120,141,0 script #mstep09 WARPNPC,1,1,{ + end; +OnTouch_: + warp 'map_2nyr$,120,134; + if ('nyr_main_step == 16) + navigateto("2@nyr",151,131); + end; +} + +2@nyr,151,131,0 script #mstep10 WARPNPC,1,1,{ + end; +OnTouch_: + warp 'map_2nyr$,159,131; + if ('nyr_main_step == 16) + navigateto("2@nyr",203,220); + end; +} + +2@nyr,203,220,0 warp #mstep11 1,1,1@nyr,65,169 + + +//------------------------------------------------------------ +// Step 1 +//------------------------------------------------------------ +1@nyr,192,31,3 script Miriam#dms101 EP18_NPC_MIRIAM,5,5,{ + end; +OnTouch: + if ('nyr_main_step == 1) { + navigateto("1@nyr",125,41); + end; + } + if ('nyr_main_step != 0) + end; + + 'nyr_main_step = 1; + setpcblock PCBLOCK_NPC, true; + npctalk "Adventurer!"; + emotion ET_SURPRISE; + sleep2 1000; + navigateto("1@nyr",125,41); + setpcblock PCBLOCK_NPC, false; + npctalk "In front of me is the gathering place."; + unitwalk getnpcid(0), 162,31, instance_npcname("Miriam#dms101") + "::OnMove1"; + sleep 2000; + npctalk "Follow me."; + end; + +OnMove1: + unitwalk getnpcid(0), 137,31, instance_npcname("Miriam#dms101") + "::OnMove2"; + end; +OnMove2: + unitwalk getnpcid(0), 128,41, instance_npcname("Miriam#dms101") + "::OnMove3"; + npctalk "It's in front of me."; + end; +OnMove3: + if ('nyr_main_step != 1) + end; + 'nyr_main_step = 2; + + npctalk "Suad, what's the situation now?"; + npctalk "No more entry is allowed!", instance_npcname("Temple Guard#dms101"); + sleep 1000; + npctalk "Miriam, adventurer. A little further this way.", instance_npcname("Suad#dms101"); + sleep 1000; + npctalk "Awesome! They're treating us like criminals!", instance_npcname("Kun#dms112"); + npctalk "Are we in a place we can't get in?", instance_npcname("Angry Crowd#dms131"); + sleep 1500; + npctalk "Hey, that was our great-grandmother's land!", instance_npcname("Angry Crowd#dms121"); + npctalk "We have the right to come here too!", instance_npcname("Angry Crowd#dms161"); + npctalk "Has the party leader arrived yet?"; + sleep 2000; + npctalk "Yeah!! Get out of here!", instance_npcname("Angry Crowd#dms191"); + npctalk "You pushed us away!", instance_npcname("Angry Crowd#dms181"); + sleep 2000; + npctalk "Don't we look human?", instance_npcname("Angry Crowd#dms101"); + npctalk "Are we so happy?", instance_npcname("Angry Crowd#dms131"); + sleep 2000; + npctalk "We are claiming our rights!", instance_npcname("Angry Crowd#dms121"); + npctalk "What is it, give it back!! Our land!!", instance_npcname("Angry Crowd#dms181"); + sleep 2000; + npctalk "We are the old owners of this land and displaced peoples displaced by settlers.", instance_npcname("Angry Crowd#dms101"); + npctalk "Who is disturbing us!", instance_npcname("Angry Crowd#dms141"); + sleep 2000; + npctalk "We have come to assert our rightful rights as longtime masters of this land.", instance_npcname("Angry Crowd#dms101"); + npctalk "Leave those who are occupying our land illegally!", instance_npcname("Angry Crowd#dms191"); + sleep 2000; + npctalk "Illegal protests are not allowed! Disband!", instance_npcname("Temple Guard#dms101"); + npctalk "Who said it was illegal?", instance_npcname("Angry Crowd#dms151"); + npctalk "Did you tell us it's illegal now?", instance_npcname("Angry Crowd#dms171"); + sleep 2000; + npctalk "Our requirements are as follows!", instance_npcname("Angry Crowd#dms101"); + sleep 2000; + npctalk "One! We are the masters of this land! Get rid of those who occupy illegally!", instance_npcname("Angry Crowd#dms101"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms111"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms121"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms131"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms141"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms151"); + sleep 300; + npctalk "Get away!", instance_npcname("Angry Crowd#dms161"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms171"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms181"); + npctalk "Go away!", instance_npcname("Angry Crowd#dms191"); + sleep 2000; + npctalk "One! Abolish the baseless discrimination policy and acknowledge our rights!", instance_npcname("Angry Crowd#dms101"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms111"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms121"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms131"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms141"); + sleep 500; + npctalk "Accept it!", instance_npcname("Angry Crowd#dms151"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms161"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms171"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms181"); + npctalk "Accept it!", instance_npcname("Angry Crowd#dms191"); + end; + +OnStartMove2: + npcspeed 100; + unitwalk getnpcid(0), 137,31, instance_npcname("Miriam#dms101") + "::OnMove4"; + end; +OnMove4: + disablenpc instance_npcname("Miriam#dms101"); + end; + +OnGuy1: + disablenpc instance_npcname("Ramachus#dms102"); + end; +OnGuy2: + disablenpc instance_npcname("Kun#dms112"); + end; +OnGuy3: + disablenpc instance_npcname("Yoppi#dms122"); + end; +} + +1@nyr,125,41,3 script Suad#dms101 4_EP18_SUAD,{ + if (is_party_leader() == false) { + cutin "ep18_Suad_01.png",0; + mes "[Suad]"; + mes "Where's the party leader?"; + close3; + } + if ('nyr_main_step == 2) { + cutin "ep18_Suad_01.png",0; + mes "[Suad]"; + mes "The situation is not very good right now, the armed guards seem to have increased their guards like that..."; + next; + select( "You must have had a big problem with the top raid." ); + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Or the information was leaked. Otherwise, we wouldn't have prepared like this."; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "No more entry."; + next; + mes "[Natives]"; + mes "What have we done! Shouldn't we come in here?"; + next; + mes "[Natives]"; + mes "This place used to be our land! Why do you stop me from saying that the original owner wants to enter our land?"; + next; + mes "[Natives]"; + mes "It is you who are occupying illegally now!"; + next; + mes "[Natives]"; + mes "What is it, give it back!! Our land!!"; + next; + mes "[Resident Representative]"; + mes "We are the longtime owners of this land and displaced people who have been displaced by migrants."; + next; + mes "[Resident Representative]"; + mes "We have come to assert our rightful rights as long-time masters of this land."; + next; + mes "[Resident Representative]"; + mes "Our requirements are as follows."; + next; + mes "[Resident Representative]"; + mes "One! We are..."; + next; + npctalk "It's now. Follow me quietly.", instance_npcname("Ramachus#dms102"); + unitwalk getnpcid(0,instance_npcname("Ramachus#dms102")), 145,34, instance_npcname("Miriam#dms101") + "::OnGuy1"; + sleep2 1000; + unitwalk getnpcid(0,instance_npcname("Kun#dms112")), 145,32, instance_npcname("Miriam#dms101") + "::OnGuy2"; + unitwalk getnpcid(0,instance_npcname("Yoppi#dms122")), 145,31, instance_npcname("Miriam#dms101") + "::OnGuy3"; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Suad. Have you given any special instructions to those guys?"; + cutin "ep18_Suad_01.png",0; + mes "[Suad]"; + mes "No? Why?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Hey, do you see those people? They're moving carefully. They're the group that raided the temple."; + next; + cutin "ep18_Suad_03.png",0; + mes "[Suad]"; + mes "I haven't given any specific instructions. Are you trying to act alone?"; + next; + select("You seem to be heading towards the temple."); + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "It's a solo act that hasn't been talked about before. I've already had a record, so wouldn't that be a good thing? I'll have to follow up quietly. I don't know what will happen again."; + next; + cutin "ep18_Suad_01.png",0; + mes "[Suad]"; + mes "Are you going alone?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "To follow you, do you need a group of people to move? Alone is enough. You are here. I'll signal you if anything happens."; + next; + if ('nyr_main_step == 2) { + 'nyr_main_step = 3; + enablenpc instance_npcname("#dmswp01"); + enablenpc instance_npcname("Miriam#dms201"); + } + donpcevent instance_npcname("Miriam#dms101") + "::OnStartMove2"; + cutin "ep18_Suad_03.png",0; + mes "[Suad]"; + mes "Is it ok? They only follow behind, but I don't know their purpose. They're disarmed, but I don't know what they're hiding..."; + next; + unittalk getcharid(3), "" + strcharinfo(0) + " : I'll follow."; + mes "[Suad]"; + mes "It's safe then. I can't move around here. Miriam has left a mark, so she follows it. So please."; + close2; + navigateto("1@nyr",179,164); + cutin "",255; + end; + } + if ('nyr_main_step == 3) { + cutin "ep18_Suad_01.png",0; + mes "[Suad]"; + mes "Be careful."; + close2; + navigateto("1@nyr",179,164); + cutin "",255; + end; + } + end; +} + +1@nyr,130,34,1 script Ramachus#dms102 EP18_ARMED_VILLAGER01,{ + end; +OnInstanceInit: + npcspeed 100; + end; +} +1@nyr,132,32,1 duplicate(Ramachus#dms102) Kun#dms112 EP18_ARMED_VILLAGER02 +1@nyr,130,31,1 duplicate(Ramachus#dms102) Yoppi#dms122 EP18_ARMED_VILLAGER03 + +1@nyr,117,38,7 duplicate(dummy_npc) Angry Crowd#dms171 4_EP18_GW_MIDDLE02 +1@nyr,139,46,3 duplicate(dummy_npc) Temple Guard#dms101 4_M_RASWORD +1@nyr,132,46,3 duplicate(dummy_npc) Temple Guard#dms111 4_M_RASWORD +1@nyr,126,46,3 duplicate(dummy_npc) Temple Guard#dms121 4_M_RASWORD +1@nyr,122,46,3 duplicate(dummy_npc) Temple Guard#dms131 4_M_RASWORD +1@nyr,118,46,5 duplicate(dummy_npc) Temple Guard#dms141 4_M_RASWORD +1@nyr,110,46,5 duplicate(dummy_npc) Temple Guard#dms151 4_M_RASWORD + +1@nyr,120,44,5 duplicate(dummy_npc) Temple Guard#dms181 4_M_RASWORD +1@nyr,124,44,3 duplicate(dummy_npc) Temple Guard#dms191 4_M_RASWORD +1@nyr,137,38,1 duplicate(dummy_npc) Angry Crowd#dms101 4_EP18_GW_MAN01 +1@nyr,124,36,1 duplicate(dummy_npc) Angry Crowd#dms111 4_EP18_GW_WOMAN01 +1@nyr,131,38,1 duplicate(dummy_npc) Angry Crowd#dms121 4_EP18_GW_MAN02 +1@nyr,127,34,1 duplicate(dummy_npc) Angry Crowd#dms131 4_M_MIDDLE +1@nyr,121,40,7 duplicate(dummy_npc) Angry Crowd#dms141 4_EP18_GW_WOMAN02 +1@nyr,122,37,7 duplicate(dummy_npc) Angry Crowd#dms151 4_EP18_GW_MIDDLE01 +1@nyr,118,35,7 duplicate(dummy_npc) Angry Crowd#dms161 4_M_RACHMAN1 +1@nyr,114,36,7 duplicate(dummy_npc) Angry Crowd#dms181 4_F_SHABBY +1@nyr,116,41,7 duplicate(dummy_npc) Angry Crowd#dms191 4_EP18_GW_WOMAN01 + + +//------------------------------------------------------------ +// Step 2 +//------------------------------------------------------------ +// (disabled since we are using Miriam instead) +// 2@nyr,37,219,0 script #ar101sw HIDDEN_WARP_NPC,5,5 + +2@nyr,37,219,3 script Miriam#dms201 4_EP18_MIRIAM,5,5,{ + if (is_party_leader() == false) { + npctalk "Who is the leader of the party?"; + end; + } + if ('nyr_main_step != 4) + end; + mes "[Temple Guard]"; + mes "This is a forbidden place."; + next; + cutin "ep18_miriam_01.png",2; + mes "[Miriam]"; + mes "I am Miriam, daughter of High Priest Youth Amal. I have seen and pursued suspicious people here."; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "Are you here to help the high priest?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Work, help...? Is your father here?"; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "Ah..."; + next; + mapannounce 'map_2nyr$, "Look.", bc_map, 0xFFCC; + mes "[Temple Guard]"; + mes "No one was suspicious here. Go back."; + next; + mapannounce 'map_2nyr$, "Be careful.", bc_map, 0xFFCC; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Didn't there really be suspicious people? They've definitely entered this place. Give me a moment and I'll check it out quickly."; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "If you come closer than this, I will respond."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "... I can't help it. Adventurer?"; + next; + select("Yes, I'll deal with it, so keep track."); + mes "[Miriam]"; + mes "Then please! I'll leave a mark, so come and find me."; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "Intruder...! Oops!!!"; + if ('nyr_main_step == 4) { + 'nyr_main_step = 5; + donpcevent instance_npcname("nyr_step_2") + "::OnStart"; + } + close; + +OnTouch: + // note: player can move + if ('nyr_main_step != 3) + end; + 'nyr_main_step = 4; + npctalk "Are you an adventurer?"; + npctalk "Adventurer? Why are you here?"; + sleep 2000; + npctalk "It must have been from Suad. No need to worry."; + sleep 1000; + enablenpc instance_npcname("Temple Guard#dms201"); + enablenpc instance_npcname("Temple Guard#dms211"); + enablenpc instance_npcname("Temple Guard#dms221"); + enablenpc instance_npcname("Temple Guard#dms231"); + enablenpc instance_npcname("Temple Guard#dms241"); + sleep 500; + npctalk "Who are you! Reveal your identity.", instance_npcname("Temple Guard#dms201"); + npctalk "... it probably passed quietlyIt seems difficult to go, doesn't it?"; + end; +} + +2@nyr,35,215,7 duplicate(dummy_npc) Temple Guard#dms201 4_M_RASWORD +2@nyr,34,212,7 duplicate(dummy_npc) Temple Guard#dms211 4_M_RASWORD +2@nyr,36,212,1 duplicate(dummy_npc) Temple Guard#dms221 4_M_RASWORD +2@nyr,33,209,7 duplicate(dummy_npc) Temple Guard#dms231 4_M_RASWORD +2@nyr,38,209,1 duplicate(dummy_npc) Temple Guard#dms241 4_M_RASWORD + + +2@nyr,1,1,0 script nyr_step_2 -1,{ + end; +OnStart: + // disabled npcs from step 1 + disablenpc instance_npcname("Miriam#dms101"); + disablenpc instance_npcname("Suad#dms101"); + disablenpc instance_npcname("Ramachus#dms102"); + disablenpc instance_npcname("Kun#dms112"); + disablenpc instance_npcname("Yoppi#dms122"); + disablenpc instance_npcname("Angry Crowd#dms171"); + disablenpc instance_npcname("Temple Guard#dms101"); + disablenpc instance_npcname("Temple Guard#dms111"); + disablenpc instance_npcname("Temple Guard#dms121"); + disablenpc instance_npcname("Temple Guard#dms131"); + disablenpc instance_npcname("Temple Guard#dms141"); + disablenpc instance_npcname("Temple Guard#dms151"); + disablenpc instance_npcname("Temple Guard#dms181"); + disablenpc instance_npcname("Temple Guard#dms191"); + disablenpc instance_npcname("Angry Crowd#dms101"); + disablenpc instance_npcname("Angry Crowd#dms111"); + disablenpc instance_npcname("Angry Crowd#dms121"); + disablenpc instance_npcname("Angry Crowd#dms131"); + disablenpc instance_npcname("Angry Crowd#dms141"); + disablenpc instance_npcname("Angry Crowd#dms151"); + disablenpc instance_npcname("Angry Crowd#dms161"); + disablenpc instance_npcname("Angry Crowd#dms181"); + disablenpc instance_npcname("Angry Crowd#dms191"); + disablenpc instance_npcname("#dmswp01"); + + disablenpc instance_npcname("Miriam#dms201"); + disablenpc instance_npcname("Temple Guard#dms201"); + disablenpc instance_npcname("Temple Guard#dms211"); + disablenpc instance_npcname("Temple Guard#dms221"); + disablenpc instance_npcname("Temple Guard#dms231"); + disablenpc instance_npcname("Temple Guard#dms241"); + sleep 500; + .@label$ = instance_npcname("nyr_step_2") + "::OnMobDead"; + monster 'map_2nyr$,35,215,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,34,212,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,36,212,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,33,209,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,38,209,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + end; +OnMobDead: + if ('nyr_main_step != 5) + end; + if (mobcount('map_2nyr$, instance_npcname("nyr_step_2") + "::OnMobDead") < 1) { + 'nyr_main_step = 6; + mapannounce 'map_2nyr$, "Did you hear a fight somewhere?", bc_map, 0xFFCC; + enablenpc instance_npcname("#mstep01"); + enablenpc instance_npcname("Miriam#dms301"); + enablenpc instance_npcname("Ramachus#dms201"); + enablenpc instance_npcname("Yoppi#dms221"); + enablenpc instance_npcname("Kun#dms211"); + enablenpc instance_npcname("#msna01"); + } + end; +} + +2@nyr,37,145,0 script #msna01 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if ('nyr_main_step == 6) + navigateto("2@nyr",56,104); + end; +} + + +//------------------------------------------------------------ +// Step 3 +//------------------------------------------------------------ +2@nyr,43,94,3 script Miriam#dms301 4_EP18_MIRIAM,5,5,{ + end; +OnTouch: + if ('nyr_main_step != 6) + end; + npctalk "You're welcome. Shh- see those people over there?"; + npctalk "I'm sleepy because I smell the book.", instance_npcname("Ramachus#dms201"); + end; +} + +2@nyr,37,93,5 script Ramachus#dms201 EP18_ARMED_VILLAGER01,{ + if ('nyr_main_step != 6) + end; + if (is_party_leader() == false) + end; + mes "[Miriam]"; + mes "What are you doing here?"; + next; + cutin "",255; + mes "[Ramachus]"; + mes "Ash! Surprise! What are you doing here? Even an adventurer?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "You shouldn't be here right now. It will only make our position more difficult if the temple side finds out."; + next; + cutin "",255; + mes "[Ramachus]"; + mes "You can't see it? You're opening a library. There must be a lot of secrets of migrants here."; + npctalk "Think. What if we get all of this?", instance_npcname("Kun#dms211"); + npctalk "We can take our weakness!", instance_npcname("Yoppi#dms221"); + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "That's something to think about later. For now, go back. Come back. Your actions now make us more dangerous."; + next; + cutin "",255; + mes "[Yoppi]"; + mes "You go back, Miriam. I won't act with you who are frustrated anymore."; + npctalk "What is the future for us?", instance_npcname("Kun#dms211"); + next; + enablenpc instance_npcname("Temple Guard#dms301"); + mes "[Temple Guard]"; + mes "Here, intruder!"; + next; + enablenpc instance_npcname("Temple Guard#dms311"); + enablenpc instance_npcname("Temple Guard#dms321"); + enablenpc instance_npcname("Temple Guard#dms331"); + enablenpc instance_npcname("Temple Guard#dms341"); + mes "[Temple Guard]"; + mes "Everyone drop your weapons and raise your hands!"; + next; + select("How do I do this?"); + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "First off, there aren't many, so let's deal with them."; + next; + cutin "",255; + mes "[Kun]"; + mes "You've come at a good time. Let's go!"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Wait!! Adventurer!"; + next; + select("Leave it here!"); + if ('nyr_main_step == 6) { + 'nyr_main_step = 7; + donpcevent instance_npcname("nyr_step_3") + "::OnStart"; + } + cutin "",255; + end; +} + +2@nyr,35,90,5 duplicate(dummy_npc) Yoppi#dms221 EP18_ARMED_VILLAGER03 +2@nyr,32,93,1 duplicate(dummy_npc) Kun#dms211 EP18_ARMED_VILLAGER02 + +2@nyr,1,1,0 script nyr_step_3 -1,{ + end; +OnStart: + disablenpc instance_npcname("Miriam#dms301"); + disablenpc instance_npcname("Ramachus#dms201"); + disablenpc instance_npcname("Yoppi#dms221"); + disablenpc instance_npcname("Kun#dms211"); + disablenpc instance_npcname("Temple Guard#dms301"); + disablenpc instance_npcname("Temple Guard#dms311"); + disablenpc instance_npcname("Temple Guard#dms321"); + disablenpc instance_npcname("Temple Guard#dms331"); + disablenpc instance_npcname("Temple Guard#dms341"); + .@label$ = instance_npcname("nyr_step_3") + "::OnMobDead"; + monster 'map_2nyr$,45,96,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,47,94,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,43,96,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,47,98,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,44,98,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + end; +OnMobDead: + if ('nyr_main_step != 7) + end; + if (mobcount('map_2nyr$, instance_npcname("nyr_step_3") + "::OnMobDead") < 1) { + 'nyr_main_step = 8; + mapannounce 'map_2nyr$, "Somehow, my back is chilling... It seems like someone is watching...?", bc_map, 0xFFCC; + disablenpc instance_npcname("#mstep01"); + enablenpc instance_npcname("#mstep02"); + enablenpc instance_npcname("#mstep03"); + enablenpc instance_npcname("Miriam#dms401"); + enablenpc instance_npcname("Ramachus#dms301"); + enablenpc instance_npcname("Kun#dms311"); + enablenpc instance_npcname("Yoppi#dms321"); + } + end; +} + +2@nyr,45,96,3 duplicate(dummy_npc) Temple Guard#dms301 4_M_RASWORD +2@nyr,47,94,3 duplicate(dummy_npc) Temple Guard#dms311 4_M_RASWORD +2@nyr,43,96,3 duplicate(dummy_npc) Temple Guard#dms321 4_M_RASWORD +2@nyr,47,98,3 duplicate(dummy_npc) Temple Guard#dms331 4_M_RASWORD +2@nyr,44,98,3 duplicate(dummy_npc) Temple Guard#dms341 4_M_RASWORD + + +//------------------------------------------------------------ +// Step 4 +//------------------------------------------------------------ +2@nyr,87,47,5 script Miriam#dms401 4_EP18_MIRIAM,5,5,{ + end; +OnTouch: + npctalk "The sound comes from this side."; + npctalk "Sim... Chang...", instance_npcname("Ramachus#dms301"); + end; +} + +2@nyr,99,47,1 script Ramachus#dms301 EP18_ARMED_VILLAGER01,{ + if ('nyr_main_step != 8) + end; + if (is_party_leader() == false) + end; + mes "[Ramachus]"; + mes "Did you find it? Do you only talk about denominations here?"; + next; + mes "[Kun]"; + mes "Not yet. I don't think he's here. Oh, wait... The Pope...?"; + next; + mes "[Yoppi]"; + mes "Leave unrelated books alone. That's not what we're looking for."; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "You...!"; + next; + select("Shh- wait a minute."); + cutin "",255; + mes "[Ramachus]"; + mes "Even if it is a secret library, there is no way that such a book would have been left in a place like this."; + next; + mes "[Kun]"; + mes "Then is there another secret library within the secret library?"; + next; + mes "[Yoppi]"; + mes "I don't know about that. Let's just find it."; + next; + mes "[Kun]"; + mes "It would be nice to know the title."; + next; + mes "[Ramachus]"; + mes "If you knew about it, you would be like this. They told me to bring all the things that look similar. Find them quickly."; + next; + select("Find something specificDoesn't it seem like that?"); + mes "[Miriam]"; + mes "A specific book...? Not a book for weakness?"; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "No, these? Hey! What are you looking for? What's the purpose?"; + next; + cutin "",255; + mes "[Yoppi]"; + mes "Oh, you're here again! Why are you secretly listening to me? As if you have a dirty heart."; + npctalk "Why do you keep chasing me? Why do you keep interrupting me?", instance_npcname("Kun#dms311"); + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Did you forget? Did you really sneak in with a dirty mind? What book are you looking for?"; + next; + cutin "",255; + mes "[Ramachus]"; + mes "It's really hurt, you. We're just saying we can live well? Don't you know that we all want to live together?"; + npctalk "Are you plotting us now?", instance_npcname("Yoppi#dms321"); + npctalk "What did you say to us?", instance_npcname("Kun#dms311"); + next; + mes "[Ramachus]"; + mes "He who doesn't know our sincerity. Anyway, the time has come..."; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "You have to catch them and make them open their mouths...!"; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "Here! The intruder is here!!!"; + enablenpc instance_npcname("Temple Guard#dms401"); + enablenpc instance_npcname("Temple Guard#dms411"); + enablenpc instance_npcname("Temple Guard#dms421"); + enablenpc instance_npcname("Temple Guard#dms431"); + enablenpc instance_npcname("Temple Guard#dms441"); + npctalk "Come!!! Well done! Let's go guys!", instance_npcname("Ramachus#dms301"); + npctalk "I'll track you down, adventurer, take care of these guys!", instance_npcname("Miriam#dms401"); + next; + mes "[Temple Guard]"; + mes "Drop your weapon!!"; + if ('nyr_main_step == 8) { + 'nyr_main_step = 9; + donpcevent instance_npcname("nyr_step_4") + "::OnStart"; + } + close; +} + +2@nyr,93,36,3 duplicate(dummy_npc) Kun#dms311 EP18_ARMED_VILLAGER02 +2@nyr,99,38,5 duplicate(dummy_npc) Yoppi#dms321 EP18_ARMED_VILLAGER03 +2@nyr,88,44,5 duplicate(dummy_npc) Temple Guard#dms401 4_M_RASWORD +2@nyr,87,46,5 duplicate(dummy_npc) Temple Guard#dms411 4_M_RASWORD +2@nyr,87,42,5 duplicate(dummy_npc) Temple Guard#dms421 4_M_RASWORD +2@nyr,85,46,5 duplicate(dummy_npc) Temple Guard#dms431 4_M_RASWORD +2@nyr,85,42,5 duplicate(dummy_npc) Temple Guard#dms441 4_M_RASWORD + + +2@nyr,1,1,0 script nyr_step_4 -1,{ + end; +OnStart: + disablenpc instance_npcname("Miriam#dms401"); + disablenpc instance_npcname("Ramachus#dms301"); + disablenpc instance_npcname("Kun#dms311"); + disablenpc instance_npcname("Yoppi#dms321"); + disablenpc instance_npcname("Temple Guard#dms401"); + disablenpc instance_npcname("Temple Guard#dms411"); + disablenpc instance_npcname("Temple Guard#dms421"); + disablenpc instance_npcname("Temple Guard#dms431"); + disablenpc instance_npcname("Temple Guard#dms441"); + .@label$ = instance_npcname("nyr_step_4") + "::OnMobDead"; + monster 'map_2nyr$,88,44,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,87,46,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,87,42,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,85,46,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,85,42,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + end; +OnMobDead: + if ('nyr_main_step != 9) + end; + if (mobcount('map_2nyr$, instance_npcname("nyr_step_4") + "::OnMobDead") < 1) { + 'nyr_main_step = 10; + mapannounce 'map_2nyr$, "Somehow ominous. I think he's still following us.", bc_map, 0xFFCC; + disablenpc instance_npcname("#mstep02"); + disablenpc instance_npcname("#mstep03"); + enablenpc instance_npcname("#mstep04"); + enablenpc instance_npcname("#mstep05"); + enablenpc instance_npcname("Miriam#dms501"); + enablenpc instance_npcname("Ramachus#dms401"); + enablenpc instance_npcname("Kun#dms411"); + enablenpc instance_npcname("Yoppi#dms421"); + } + end; +} + + +//------------------------------------------------------------ +// Step 5 +//------------------------------------------------------------ +2@nyr,209,98,5 script Miriam#dms501 4_EP18_MIRIAM,5,5,{ + if (is_party_leader() == false) + npctalk "Didn't the party leader decide to come?", instance_npcname("Miriam#dms501"); + end; +OnTouch: + npctalk "Can you see the bookshelf over there?"; + npctalk "My fingers will wear out like this.", instance_npcname("Ramachus#dms401"); + end; +} + +2@nyr,212,104,1 script Ramachus#dms401 EP18_ARMED_VILLAGER01,{ + if ('nyr_main_step != 10) + end; + if (is_party_leader() == false) + end; + mes "[Yoppi]"; + mes "Isn't this the last time?"; + next; + mes "[Ramachus]"; + mes "That's right. There must be a real secret library."; + npctalk "Uh-huh, that's a bummer.", instance_npcname("Yoppi#dms421"); + npctalk "Aren't you going to hold yourself accountable for failure?", instance_npcname("Kun#dms411"); + next; + mes "[Ramachus]"; + mes "I didn't mean to ask you to come and find it, because you asked me to look for it in the first place."; + next; + mes "[Kun]"; + mes "Ask if I can withdraw."; + next; + npctalk "This is a wolf, a wolf.", instance_npcname("Ramachus#dms401"); + sleep2 2000; + npctalk "???: Did you find something?", instance_npcname("Ramachus#dms401"); + sleep2 2000; + npctalk "This is the last library, but it doesn't seem to be here.", instance_npcname("Ramachus#dms401"); + sleep2 2000; + npctalk "???: Wait.", instance_npcname("Ramachus#dms401"); + sleep2 1000; + npctalk "You're really tenacious. You seem to be surprisingly good at killing all the guards.", instance_npcname("Yoppi#dms421"); + mes "[Kun]"; + mes "Wait, am I being silly now? There's Miriam and an adventurer over there."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Who are you in contact with now?"; + next; + select("Did you get an order?"); + cutin "",255; + mes "[Ramachus]"; + mes "Sauce? We don't get that, do we?"; + npctalk "I trust the buyer.", instance_npcname("Kun#dms411"); + npctalk "We never betray.", instance_npcname("Yoppi#dms421"); + next; + enablenpc instance_npcname("Temple Guard#dms501"); + enablenpc instance_npcname("Temple Guard#dms511"); + enablenpc instance_npcname("Temple Guard#dms521"); + enablenpc instance_npcname("Temple Guard#dms531"); + enablenpc instance_npcname("Temple Guard#dms541"); + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms501")),203,95; + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms511")),201,96; + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms521")),201,93; + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms531")),199,98; + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms541")),199,92; + + sleep2 500; + npctalk "This is it!", instance_npcname("Temple Guard#dms501"); + npctalk "Hey!! You're here!!", instance_npcname("Ramachus#dms401"); + sleep2 1000; + enablenpc instance_npcname("Shulang#dms101"); + unitwalk getnpcid(0,instance_npcname("Shulang#dms101")),206,96; + npctalk "......", instance_npcname("Shulang#dms101"); + npctalk "Are you here?", instance_npcname("Ramachus#dms401"); + npctalk "Are you here!", instance_npcname("Kun#dms411"); + npctalk "Are you here?", instance_npcname("Yoppi#dms421"); + sleep2 2000; + + cutin "ep18_Shulang.png",0; // when almost finsh walking + mes "[??]"; + mes "Is this the last library here?"; + next; + cutin "",255; + mes "[Ramachus]"; + mes "Yes."; + next; + cutin "ep18_Shulang.png",0; + mes "[??]"; + mes "I wish I could have found the book, but I can't. I'm done with the work over there, so I'm leaving here."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Who are you! What's your relationship with these guys here?"; + next; + cutin "ep18_Shulang.png",0; + mes "[??]"; + mes "What? What did you put on it?"; + next; + cutin "",255; + mes "[Yoppi]"; + mes "I was afraid that someone wasn't a wolf, so I sniffed it and followed it. I'll deal with it soon."; + next; + cutin "ep18_Shulang.png",0; + mes "[??]"; + mes "You don't have to. You just withdraw and leave this to these newcomers."; + next; + cutin "",255; + mes "[Ramachus]"; + mes "Yes!!"; + next; + next; + disablenpc instance_npcname("Shulang#dms101"); + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Wait!!!"; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "All intruders are dealt with!"; + unittalk getcharid(3), "" + strcharinfo(0) + " : who is the intruder?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Things seem strangely twisted? Even the Temple Guards were bribed. To find out what happened..."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Leave these people to me."; + next; + cutin "",255; + mes "[Temple Guard]"; + mes "Into Power Formation!"; + next; + mes "[Yoppi]"; + mes "Hello~ It was dirty to meet you, let's not meet again?"; + if ('nyr_main_step == 10) { + 'nyr_main_step = 11; + donpcevent instance_npcname("nyr_step_5") + "::OnStart"; + } + close; +} + +2@nyr,220,98,5 duplicate(dummy_npc) Kun#dms411 EP18_ARMED_VILLAGER02 +2@nyr,220,95,5 duplicate(dummy_npc) Yoppi#dms421 EP18_ARMED_VILLAGER03 + +2@nyr,197,96,5 duplicate(dummy_npc) Shulang#dms101 EP18_MD_SCHULANG +2@nyr,197,95,5 duplicate(dummy_npc) Temple Guard#dms501 EP18_MD_GUARD_A +2@nyr,197,96,5 duplicate(dummy_npc) Temple Guard#dms511 EP18_MD_GUARD_A +2@nyr,197,93,5 duplicate(dummy_npc) Temple Guard#dms521 EP18_MD_GUARD_A +2@nyr,197,98,5 duplicate(dummy_npc) Temple Guard#dms531 EP18_MD_GUARD_A +2@nyr,197,92,5 duplicate(dummy_npc) Temple Guard#dms541 EP18_MD_GUARD_A + + +2@nyr,1,1,0 script nyr_step_5 -1,{ + end; +OnStart: + disablenpc instance_npcname("Temple Guard#dms501"); + disablenpc instance_npcname("Temple Guard#dms511"); + disablenpc instance_npcname("Temple Guard#dms521"); + disablenpc instance_npcname("Temple Guard#dms531"); + disablenpc instance_npcname("Temple Guard#dms541"); + disablenpc instance_npcname("Ramachus#dms401"); + disablenpc instance_npcname("Kun#dms411"); + disablenpc instance_npcname("Yoppi#dms421"); + disablenpc instance_npcname("Miriam#dms501"); + .@label$ = instance_npcname("nyr_step_5") + "::OnMobDead"; + + monster 'map_2nyr$,203,95,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,201,96,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,201,93,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,199,98,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,199,92,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + end; +OnMobDead: + if ('nyr_main_step != 11) + end; + if (mobcount('map_2nyr$, instance_npcname("nyr_step_5") + "::OnMobDead") < 1) { + 'nyr_main_step = 12; + mapannounce 'map_2nyr$, "Beep - Enable Storage Room Unlock Protocol", bc_map, 0xFFCC; + disablenpc instance_npcname("#mstep04"); + disablenpc instance_npcname("#mstep05"); + + enablenpc instance_npcname("#mstep06"); + enablenpc instance_npcname("Miriam#dms601"); + enablenpc instance_npcname("Ramachus#dms501"); + enablenpc instance_npcname("Kun#dms511"); + enablenpc instance_npcname("Yoppi#dms521"); + enablenpc instance_npcname("Shulang#dms201"); + enablenpc instance_npcname("Bagot#dms101"); + enablenpc instance_npcname("Private Officer#dms101"); + enablenpc instance_npcname("Temple Guard#dms601"); + enablenpc instance_npcname("Temple Guard#dms611"); + enablenpc instance_npcname("Temple Guard#dms621"); + } + end; +} + + +//------------------------------------------------------------ +// Step 6 +//------------------------------------------------------------ +// 2@nyr,132,108,0 duplicate(dummy_npc) #dmss101 HIDDEN_WARP_NPC,3,3 + +2@nyr,133,109,3 script Miriam#dms601 EP18_NPC_MIRIAM,5,5,{ + if (is_party_leader() == false) { + npctalk "I don't think the party has arrived yet."; + end; + } + if ('nyr_main_step != 12) + end; + .@miriam$ = instance_npcname("Miriam#dms601"); + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "What are you doing? How many people are there? It's hard to see from here, can you see something?"; + next; + select("Some people don't know."); + cutin "ep18_Shulang.png",1; + mes "[???]"; + mes "Are you still far away?"; + next; + cutin "",255; + mes "[Ramachus]"; + mes "Looks like you're almost done."; + next; + cutin "ep18_bagot_01.png",1; + mes "[???]"; + mes "Really, really, the security is thorough."; + next; + cutin "",255; + mes "[???]"; + mes "...don't they have this kind of security?"; + next; + cutin "ep18_bagot_02.png",1; + mes "[???]"; + mes "Sir, don't you know the irony?! Tight security isn't synonymous with cumbersome and demanding procedures, isn't it?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "This voice..."; + emotion ET_HUK, playerattached(); + donpcevent .@miriam$ + "::OnEffect"; + next; + select("Do you know anyone?"); + mes "[Miriam]"; + mes "I'm not sure because it's hidden..."; + next; + cutin "",255; + mes "[???]"; + mes "Go in."; + if ('nyr_main_step != 12) + close; + next; + 'nyr_main_step = 13; + disablenpc instance_npcname("#mstep06"); + enablenpc instance_npcname("#mstep07"); + enablenpc instance_npcname("#mstep08"); + + enablenpc instance_npcname("Miriam#dms701"); + enablenpc instance_npcname("Ramachus#dms601"); + enablenpc instance_npcname("Kun#dms611"); + enablenpc instance_npcname("Yoppi#dms621"); + enablenpc instance_npcname("Shulang#dms301"); + enablenpc instance_npcname("Bagot#dms201"); + enablenpc instance_npcname("Temple Guard#dms721"); + enablenpc instance_npcname("Temple Guard#dms731"); + enablenpc instance_npcname("Temple Guard#dms741"); + + unitwalk getnpcid(0,instance_npcname("Ramachus#dms501")), 120,120, .@miriam$ + "::OnMove1"; + sleep2 2000; + unitwalk getnpcid(0,instance_npcname("Kun#dms511")), 120,121, .@miriam$ + "::OnMove2"; + unitwalk getnpcid(0,instance_npcname("Yoppi#dms521")), 122,121, .@miriam$ + "::OnMove3"; + sleep2 1000; + unitwalk getnpcid(0,instance_npcname("Shulang#dms201")), 120,121, .@miriam$ + "::OnMove4"; + sleep2 500; + disablenpc instance_npcname("Bagot#dms101"); + disablenpc instance_npcname("Private Officer#dms101"); + sleep2 1000; + npctalk "This way! Hurry up and chase me!"; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Let's go in too."; + sleep2 1000; + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms601")), 118,121, .@miriam$ + "::OnMove5"; + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms611")), 118,121, .@miriam$ + "::OnMove6"; + unitwalk getnpcid(0,instance_npcname("Temple Guard#dms621")), 117,121, .@miriam$ + "::OnMove7"; + close2; + unitwalk getnpcid(0,.@miriam$), 122,119, .@miriam$ + "::OnMove8"; + cutin "",255; + end; + +OnEffect: + enablenpc instance_npcname("#effc01"); + specialeffect EF_MAPPILLAR2, AREA, instance_npcname("#effc01"); + sleep 1000; + npctalk "Jing- Clap-", instance_npcname("#effc01"); + end; + +OnMove1: + disablenpc instance_npcname("Ramachus#dms501"); + end; +OnMove2: + disablenpc instance_npcname("Kun#dms511"); + end; +OnMove3: + disablenpc instance_npcname("Yoppi#dms521"); + end; +OnMove4: + disablenpc instance_npcname("Shulang#dms201"); + end; +OnMove5: + disablenpc instance_npcname("Temple Guard#dms601"); + end; +OnMove6: + disablenpc instance_npcname("Temple Guard#dms611"); + end; +OnMove7: + disablenpc instance_npcname("Temple Guard#dms621"); + end; +OnMove8: + disablenpc instance_npcname("Miriam#dms601"); + end; + +OnTouch: + if ('nyr_main_step == 12) + npctalk "Hey, there are other people? What are you talking about?"; + end; +} +2@nyr,125,111,3 duplicate(dummy_npc) Ramachus#dms501 EP18_ARMED_VILLAGER01 +2@nyr,128,107,3 duplicate(dummy_npc) Kun#dms511 EP18_ARMED_VILLAGER02 +2@nyr,128,104,3 duplicate(dummy_npc) Yoppi#dms521 EP18_ARMED_VILLAGER03 +2@nyr,125,101,1 duplicate(dummy_npc) Shulang#dms201 EP18_MD_SCHULANG +2@nyr,122,106,3 duplicate(dummy_npc) Bagot#dms101 4_EP18_Bagot +2@nyr,120,107,3 duplicate(dummy_npc) Private Officer#dms101 4_M_RACHOLD +2@nyr,115,102,5 duplicate(dummy_npc) Temple Guard#dms601 EP18_MD_GUARD_A +2@nyr,116,106,5 duplicate(dummy_npc) Temple Guard#dms611 EP18_MD_GUARD_A +2@nyr,117,98,7 duplicate(dummy_npc) Temple Guard#dms621 EP18_MD_GUARD_A +2@nyr,119,103,0 duplicate(dummy_npc) #effc01 HIDDEN_WARP_NPC + + + +//------------------------------------------------------------ +// Step 7 + 8 +//------------------------------------------------------------ +// 2@nyr,118,199,0 duplicate(dummy_npc) #dms701 HIDDEN_WARP_NPC,1,5 + +2@nyr,118,199,1 script Miriam#dms701 4_EP18_MIRIAM,5,5,{ + if (is_party_leader() == false) { + npctalk "Who is the leader of the party?"; + end; + } + if ('nyr_main_step == 13) { + mes "[???]"; + mes "Shulang, have you secured it yet? This bag is about to run out of patience."; + next; + mes "[Ramachus]"; + mes "But do we still have to wear this?"; + npctalk "It's boring.", instance_npcname("Yoppi#dms621"); + next; + cutin "ep18_Shulang.png",0; + mes "[Shulang]"; + mes "What does it matter? Come all the way here. Do whatever you want."; + next; + // Requires number as the aegis monster name is not a constant for now + setnpcdisplay( instance_npcname("Ramachus#dms601"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Kun#dms611"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Yoppi#dms621"), 21308 ); // EP18_MD_HEARTHUNTER_A + npctalk "I thought I was going to die because it was so cumbersome!", instance_npcname("Kun#dms611"); + cutin "",255; + mes "[Yoppi]"; + mes "Hyah- I will live now."; + next; + select("Heart Hunter disguised himself."); + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Heart Hunter... One of those crazy scientists you talked about... Then from the beginning...!"; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "There are still a lot of Heart Hunters that have been converted into Ymir's heart, aren't there?"; + next; + cutin "ep18_Shulang.png",0; + mes "[Shulang]"; + mes "Are we spherical? Ah, they're the dwarves that are coming after you. I heard the news."; + npctalk "Oh, those people? You're surprised that they've been following us so persistently. You owed us unknowingly?", instance_npcname("Bagot#dms201"); + next; + select("That must be Illusion."); + cutin "ep18_bagot_02.png",1; + mes "[Bagot]"; + mes "Ah, I'm surprised. Do you even know how? It's hard to sell your face."; + npctalk "What does it matter? It'll be gone anyway.", instance_npcname("Shulang#dms301"); + next; + enablenpc instance_npcname("Private Officer#dms201"); + enablenpc instance_npcname("Temple Guard#dms701"); + enablenpc instance_npcname("Temple Guard#dms711"); + cutin "",255; + mes "[???]"; + mes "It's ready."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "...Father??"; + next; + cutin "",255; + mes "[Youth Amal]"; + mes "Miriam, you did a good job so far. You've done your part, now go back."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "How are you...? What?"; + next; + cutin "ep18_bagot_03.png",1; + mes "[Bagot]"; + mes "Wow, I was praised by my father. I hope. Praise for parenting is very important."; + mes "BagotI can't even remember when I got it. Ummm... Ah! I never got it, so I don't remember!"; + npctalk "I've gotten compliments, so I can go home and wash my feet and go to sleep.", instance_npcname("Bagot#dms201"); + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "What, what's going on? Why did my father... what did I do?"; + next; + cutin "",255; + mes "[Youth Amal]"; + mes "... Once you get what you need, just deal with it and go."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Father! Father!!!"; + next; + cutin "ep18_bagot_01.png",4; + disablenpc instance_npcname("Private Officer#dms201"); + mes "[Bagot]"; + mes "Damn! A father who praises you but has no affection?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "What are you doing to your father?"; + next; + cutin "ep18_bagot_03.png",1; + mes "[Bagot]"; + mes "Oh, you don't know? You say your wish is to drive all the natives out of Arunafeltz. We helped a little with that. Of course, it's not free."; + npctalk "You have to do everything you want to do and buy. Otherwise, you will get sick.", instance_npcname("Bagot#dms201"); + npctalk "Hehe- is it okay to imitate you? Give us some compliments too.", instance_npcname("Ramachus#dms601"); + next; + cutin "",255; + mes "[Heart Hunter]"; + mes "Miriam Thanks to you and your friends, we were able to complete this riot picture. Thank you very much!"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Do you think that makes sense?"; + next; + cutin "ep18_bagot_01.png",1; + mes "[Bagot]"; + mes "What are you talking about? How many times did you go to the temple to protest?"; + next; + cutin "ep18_bagot_03.png",1; + mes "[Bagot]"; + mes "The protest outside will soon turn into a riot? Then your wish will come true. Then you will make another wish? Will we get paid again?"; + next; + cutin "ep18_Shulang.png",0; + mes "[Shulang]"; + mes "How long are we going to talk about. Let's go."; + mes "Come clean up."; + next; + cutin "",255; + mes "[Ramachus]"; + mes "four!"; + next; + disablenpc instance_npcname("Shulang#dms301"); + disablenpc instance_npcname("Bagot#dms201"); + mes "[Heart Hunter]"; + mes "I wish there was a Suad here. I wanted to give it a try sometime."; + next; + mes "[Heart Hunter]"; + mes "Hello, let me introduce you formally. We are Heart Hunters. We are going to bury you here soon."; + npctalk "I'm not just a Heart Hunter. I'm a very strong Heart Hunter.", instance_npcname("Kun#dms611"); + select("Be careful, they're modified ones."); + next; + cutin "ep18_miriam_03.png",2; + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Ramachus#dms601"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Ramachus#dms601"); + mes "[Miriam]"; + mes "Are you feeling a bit ominous like that?"; + next; + select("It seems to resonate with Ymir's heart here."); + mes "[Miriam]"; + mes "In a nutshell, counting? All right. Hurry up and track it down."; + if ('nyr_main_step == 13) { + 'nyr_main_step = 14; + donpcevent instance_npcname("nyr_step_7") + "::OnStart"; + removespecialeffect EF_UNDEADBODY, AREA, instance_npcname("Ramachus#dms601"); + removespecialeffect EF_NPC_STOP, AREA, instance_npcname("Ramachus#dms601"); + } + close3; + } + if ('nyr_main_step == 15) { + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Ha... ha... Adventurer, are you okay?"; + next; + select("Where did they all go?"); + enablenpc instance_npcname("Niren#dms101"); + enablenpc instance_npcname("Temple Guard#dms751"); + enablenpc instance_npcname("Temple Guard#dms761"); + enablenpc instance_npcname("Temple Guard#dms771"); + npctalk "What is all this?", instance_npcname("Niren#dms101"); + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "What is this, all this fuss."; + mes "Adventurer...? Why are you here?"; + next; + select("Here..."); + mes "[Niren]"; + mes "You've been tracking your co-workers for suspicious behavior, but they're actually spies."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "Are you also in the same party with my father?"; + next; + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "Priest?? What else does that mean?"; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "I think my father is probably involved in this."; + next; + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "What is that... Even the High Priest...? It must be investigated."; + mes "Even among those gathered outside, there must be hidden agitators planted by the gangsters..."; + next; + select("Also in Temple Guard."); + mes "[Niren]"; + mes "A major overhaul is needed. First, we need to find out what we did here. Are there any dangerous objects, or are there no missing ones..."; + next; + mes "[Niren]"; + mes "...!!"; + mes "There is no need to investigate. Ymir's heart piece is missing. It should be there."; + next; + select("Also..."); + mes "[Niren]"; + mes "I can't even imagine what to do with it..."; + mes "It's not like this, we need to inform the facts and follow up...!!"; + next; + mes "[Niren]"; + mes "Ah...! I said that there would be enemy forces among the Temple Guards. First, I have to select a reliable person."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "I'll go. It was probably taken by my father. I can only guess where it went."; + next; + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "Let's go out and talk about that first, because the situation outside is not so good."; + close2; + cutin "",255; + if ('nyr_main_step == 15) { + 'nyr_main_step = 16; + disablenpc instance_npcname("Niren#dms101"); + disablenpc instance_npcname("Temple Guard#dms751"); + disablenpc instance_npcname("Temple Guard#dms761"); + disablenpc instance_npcname("Temple Guard#dms771"); + disablenpc instance_npcname("Miriam#dms701"); + + enablenpc instance_npcname("#mstep09"); + enablenpc instance_npcname("#mstep10"); + enablenpc instance_npcname("#mstep11"); + enablenpc instance_npcname("Miriam#dms801"); + enablenpc instance_npcname("#dmswch02"); + + enablenpc instance_npcname("Miriam#dms801"); + + enablenpc instance_npcname("Temple Guard#dms801"); + enablenpc instance_npcname("Temple Guard#dms811"); + enablenpc instance_npcname("Temple Guard#dms821"); + enablenpc instance_npcname("Temple Guard#dms831"); + enablenpc instance_npcname("Temple Guard#dms841"); + enablenpc instance_npcname("Temple Guard#dms851"); + enablenpc instance_npcname("Temple Guard#dms861"); + enablenpc instance_npcname("Temple Guard#dms871"); + enablenpc instance_npcname("Temple Guard#dms881"); + enablenpc instance_npcname("Temple Guard#dms891"); + enablenpc instance_npcname("Angry Crowd#dms211"); + enablenpc instance_npcname("Angry Crowd#dms221"); + enablenpc instance_npcname("Angry Crowd#dms231"); + enablenpc instance_npcname("Angry Crowd#dms241"); + enablenpc instance_npcname("Angry Crowd#dms251"); + enablenpc instance_npcname("Angry Crowd#dms261"); + enablenpc instance_npcname("Angry Crowd#dms271"); + enablenpc instance_npcname("Angry Crowd#dms281"); + enablenpc instance_npcname("Angry Crowd#dms291"); + + enablenpc instance_npcname("Angry Crowd#dms202"); + enablenpc instance_npcname("Angry Crowd#dms212"); + enablenpc instance_npcname("Angry Crowd#dms222"); + enablenpc instance_npcname("Angry Crowd#dms232"); + enablenpc instance_npcname("Angry Crowd#dms242"); + + enablenpc instance_npcname("Temple Guard#dms802"); + enablenpc instance_npcname("Temple Guard#dms812"); + enablenpc instance_npcname("Temple Guard#dms822"); + enablenpc instance_npcname("Temple Guard#dms832"); + enablenpc instance_npcname("Temple Guard#dms842"); + } + navigateto("2@nyr",120,141); + end; + } + end; + +OnTouch: + if ('nyr_main_step == 13) + npctalk "Everyone is gathered over there."; + end; +} + +2@nyr,120,206,3 duplicate(dummy_npc) Ramachus#dms601 EP18_ARMED_VILLAGER01 +2@nyr,119,207,3 duplicate(dummy_npc) Kun#dms611 EP18_ARMED_VILLAGER02 +2@nyr,111,207,5 duplicate(dummy_npc) Yoppi#dms621 EP18_ARMED_VILLAGER03 +2@nyr,115,204,5 duplicate(dummy_npc) Shulang#dms301 4_EP18_Shulang +2@nyr,117,205,3 duplicate(dummy_npc) Bagot#dms201 4_EP18_Bagot + +2@nyr,112,201,5 duplicate(dummy_npc) Temple Guard#dms721 4_M_RASWORD +2@nyr,121,203,3 duplicate(dummy_npc) Temple Guard#dms731 4_M_RASWORD +2@nyr,121,201,3 duplicate(dummy_npc) Temple Guard#dms741 4_M_RASWORD + +2@nyr,115,202,5 duplicate(dummy_npc) Private Officer#dms201 4_M_RACHOLD + +2@nyr,113,203,5 duplicate(dummy_npc) Temple Guard#dms701 4_M_RASWORD +2@nyr,118,203,3 duplicate(dummy_npc) Temple Guard#dms711 4_M_RASWORD +2@nyr,120,202,3 duplicate(dummy_npc) Temple Guard#dms751 4_M_RASWORD +2@nyr,114,203,5 duplicate(dummy_npc) Temple Guard#dms761 4_M_RASWORD +2@nyr,115,199,7 duplicate(dummy_npc) Temple Guard#dms771 4_M_RASWORD +2@nyr,117,204,3 duplicate(dummy_npc) Niren#dms101 4_F_MADAME + + + +2@nyr,1,1,0 script nyr_step_7 -1,{ + end; +OnStart: + disablenpc instance_npcname("#mstep07"); + disablenpc instance_npcname("#mstep08"); + disablenpc instance_npcname("Miriam#dms701"); + disablenpc instance_npcname("Ramachus#dms601"); + disablenpc instance_npcname("Kun#dms611"); + disablenpc instance_npcname("Yoppi#dms621"); + disablenpc instance_npcname("Temple Guard#dms701"); + disablenpc instance_npcname("Temple Guard#dms711"); + disablenpc instance_npcname("Temple Guard#dms721"); + disablenpc instance_npcname("Temple Guard#dms731"); + disablenpc instance_npcname("Temple Guard#dms741"); + sleep 500; + .@label$ = instance_npcname("nyr_step_7") + "::OnMobDead"; + monster 'map_2nyr$,120,206,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_2nyr$,119,207,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_2nyr$,111,207,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_2nyr$,113,203,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,118,203,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,112,201,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,121,203,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + monster 'map_2nyr$,121,201,"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + end; +OnMobDead: + if ('nyr_main_step != 14) + end; + if (mobcount('map_2nyr$, instance_npcname("nyr_step_7") + "::OnMobDead") < 1) { + 'nyr_main_step = 15; + enablenpc instance_npcname("Miriam#dms701"); + } + end; +} + + +//------------------------------------------------------------ +// Step 9 +//------------------------------------------------------------ +1@nyr,65,169,0 script #dmswch02 HIDDEN_WARP_NPC,3,3,{ + end; +OnTouch: + if ('nyr_main_step == 17) { + navigateto("1@nyr",129,165); + end; + } + if ('nyr_main_step != 16) + end; + 'nyr_main_step = 17; + donpcevent instance_npcname("Miriam#dms801") + "::OnMove1"; + navigateto("1@nyr",129,165); + mapannounce 'map_1nyr$, "We are alive too! Get to know us!", bc_map, 0xFFCC; + npctalk "Things don't seem right. Let's take a closer look.", instance_npcname("Miriam#dms801"); + sleep 2000; + npctalk "This is it", instance_npcname("Miriam#dms801"); + mapannounce 'map_1nyr$, "We are alive! We are alive!", bc_map, 0xFFCC; + sleep 3000; + mapannounce 'map_1nyr$, "We exist! We exist!", bc_map, 0xFFCC; + sleep 5000; + mapannounce 'map_1nyr$, "Give back the rights to the owner of this land! Give it back!", bc_map, 0xFFCC; + npctalk "Give it back!", instance_npcname("Angry Crowd#dms201"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms211"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms221"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms231"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms241"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms251"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms261"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms271"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms281"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms291"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms202"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms212"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms222"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms232"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms242"); + sleep 5000; + mapannounce 'map_1nyr$, "We are alive! We are alive!", bc_map, 0xFFCC; + npctalk "Alive!", instance_npcname("Angry Crowd#dms201"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms211"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms221"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms231"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms241"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms251"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms261"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms271"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms281"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms291"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms202"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms212"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms222"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms232"); + npctalk "Alive!", instance_npcname("Angry Crowd#dms242"); + sleep 5000; + mapannounce 'map_1nyr$, "We exist! We exist!", bc_map, 0xFFCC; + npctalk "Exists!", instance_npcname("Angry Crowd#dms201"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms211"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms221"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms231"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms241"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms251"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms261"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms271"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms281"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms291"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms202"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms212"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms222"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms232"); + npctalk "Exists!", instance_npcname("Angry Crowd#dms242"); + sleep 5000; + mapannounce 'map_1nyr$, "Give back the rights to the owner of this land! Give it back!", bc_map, 0xFFCC; + npctalk "Give it back!", instance_npcname("Angry Crowd#dms201"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms211"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms221"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms231"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms241"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms251"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms261"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms271"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms281"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms291"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms202"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms212"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms222"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms232"); + npctalk "Give it back!", instance_npcname("Angry Crowd#dms242"); + end; +} + +1@nyr,68,163,5 script Miriam#dms801 EP18_NPC_MIRIAM,{ + if (is_party_leader() == false) { + npctalk "Isn't the party leader arrived yet?"; + end; + } + if ('nyr_main_step == 18) { + mes "[Crowd]"; + mes "Get to know us!"; + next; + mes "[Crowd]"; + mes "We are alive too! Here we are!!"; + next; + mes "[Crowd]"; + mes "This is our land!"; + next; + mes "[Crowd]"; + mes "Give back the land to the owner of the land!"; + next; + mes "[Temple Guard]"; + mes "If you disband now, I won't ask you to break into the temple!"; + next; + mes "[Temple Guard]"; + mes "I'll give you exactly half an hour! Go back on time!"; + next; + mes "[Crowd]"; + mes "Are you threatening us now?"; + next; + mes "[Crowd]"; + mes "What are you going to do with us?"; + next; + mes "[Crowd]"; + mes "Are you going to catch them all and put them in jail?"; + next; + mes "[Crowd]"; + mes "As long as it's like this, we'll attack firstlet's go!!!"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "Something is strange. People are trying to be radical"; + next; + mes "[Miriam]"; + mes "Things don't seem right. I need to call Suad. But where is the High Priest?"; + npctalk "Call someone Suad! Hurry!", instance_npcname("Miriam#dms801"); + next; + enablenpc instance_npcname("Niren#dms201"); + enablenpc instance_npcname("Zhed#dms101"); + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "You were here. I also brought High Priest Zhed."; + next; + cutin "ra_gman2.bmp",2; + mes "[Zhed]"; + mes "What's going on? Does it have anything to do with the crowds here? Or, inside the temple..."; + next; + if ('nyr_main_step == 18) { + 'nyr_main_step = 19; + disablenpc instance_npcname("#mstep09"); + disablenpc instance_npcname("#mstep10"); + disablenpc instance_npcname("#mstep11"); + disablenpc instance_npcname("#dmswch02"); + enablenpc instance_npcname("Suad#dms102"); + npctalk "What's going on? You said you found it in a hurry?", instance_npcname("Suad#dms102"); + } + cutin "ep18_Suad_04.png",0; + mes "[Suad]"; + mes "What's going on? You said you found it in a hurry?"; + close3; + } + if ('nyr_main_step == 21) { + 'nyr_main_step = 22; + disablenpc instance_npcname("Miriam#dms801"); + enablenpc instance_npcname("#dmwrp02"); + navigateto("1@nyr",45,28); + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "If it's roughly settled, move quickly. Everyone is waiting in a safe place."; + close3; + } + end; + +OnMove1: + unitwalk getnpcid(0),90,153, instance_npcname("Miriam#dms801") + "::OnMove2"; + end; +OnMove2: + unitwalk getnpcid(0),107,165, instance_npcname("Miriam#dms801") + "::OnMove3"; + end; +OnMove3: + unitwalk getnpcid(0),128,165, instance_npcname("Miriam#dms801") + "::OnMove4"; + end; +OnMove4: + 'nyr_main_step = 18; + end; +} + + +//------------------------------------------------------------ +// Step 10 +//------------------------------------------------------------ +1@nyr,127,163,5 script Suad#dms102 4_EP18_SUAD,{ + if (is_party_leader() == false) { + npctalk "I wish the leader would tell me as a representative."; + end; + } + if ('nyr_main_step != 19) + end; + cutin "ep18_Suad_04.png",0; + mes "[Suad]"; + mes "What's going on?"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "There is a spy among us."; + next; + cutin "ep18_Suad_04.png",0; + mes "[Suad]"; + mes "A spy? Where?"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "Suad, first, explain the situation here. I think we are on the verge of a riot, right? Hello, High Priest Zhed."; + next; + cutin "ep18_Suad_02.png",0; + mes "[Suad]"; + mes "Why is the high priest here?"; + next; + cutin "ra_gman2.bmp",2; + mes "[Zhed]"; + mes "Miriam? Was Miriam involved in this?"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "There is another cause. Before that, listen to the situation. Suad?"; + next; + cutin "ep18_Suad_03.png",0; + mes "[Suad]"; + mes "It's not very good right now. It's getting out of control. The temple side is also coming out strongly and recommending disbanding. There's not much time left. We're preparing to withdraw."; + next; + cutin "ep18_Suad_01.png",0; + mes "[Suad]"; + mes "The people you chased? How did it go?"; + next; + select("I'll explain."); + cutin "",255; + mes "- I told you what happened inside the temple. -"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "My father and outside forces colluded to do this. To divide Arunafeltz and oppress the natives."; + next; + cutin "ep18_Suad_04.png",0; + mes "[Suad]"; + mes "Are there... traitors among us?"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "It would be more accurate to say that he hid rather than a traitor. He was never on our side from the start."; + next; + cutin "ep18_Suad_02.png",0; + mes "[Suad]"; + mes "So you almost got caught up in a planned riot from the start?"; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "This is not the time. They said they also mixed in the temple side, so we have to take over both forces first."; + next; + mapannounce 'map_1nyr$, "beep--------", bc_map, 0xFF0000; + cutin "ep18_Suad_04.png",0; + mes "[Suad]"; + mes "What is this whistle? It's not our signal?"; + next; + cutin "",255; + setnpcdisplay( instance_npcname("Temple Guard#dms802"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Temple Guard#dms812"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Temple Guard#dms822"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Temple Guard#dms832"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Temple Guard#dms842"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Angry Crowd#dms202"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Angry Crowd#dms212"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Angry Crowd#dms222"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Angry Crowd#dms232"), 21308 ); // EP18_MD_HEARTHUNTER_A + setnpcdisplay( instance_npcname("Angry Crowd#dms242"), 21308 ); // EP18_MD_HEARTHUNTER_A + npctalk "Now?", instance_npcname("Angry Crowd#dms202"); + npctalk "Now!", instance_npcname("Temple Guard#dms832"); + mes "[Crowd]"; + mes "Why are you taking off your clothes?"; + next; + disablenpc instance_npcname("Temple Guard#dms802"); + disablenpc instance_npcname("Temple Guard#dms812"); + disablenpc instance_npcname("Temple Guard#dms822"); + disablenpc instance_npcname("Temple Guard#dms832"); + disablenpc instance_npcname("Temple Guard#dms842"); + disablenpc instance_npcname("Angry Crowd#dms202"); + disablenpc instance_npcname("Angry Crowd#dms212"); + disablenpc instance_npcname("Angry Crowd#dms222"); + disablenpc instance_npcname("Angry Crowd#dms232"); + disablenpc instance_npcname("Angry Crowd#dms242"); + + enablenpc instance_npcname("Heart Hunter#dms101"); + enablenpc instance_npcname("Heart Hunter#dms111"); + enablenpc instance_npcname("Heart Hunter#dms121"); + enablenpc instance_npcname("Heart Hunter#dms131"); + enablenpc instance_npcname("Heart Hunter#dms141"); + enablenpc instance_npcname("Heart Hunter#dms151"); + enablenpc instance_npcname("Heart Hunter#dms161"); + enablenpc instance_npcname("Heart Hunter#dms171"); + enablenpc instance_npcname("Heart Hunter#dms181"); + enablenpc instance_npcname("Heart Hunter#dms191"); + mes "[Temple Guard]"; + mes "Don't be vigilant!"; + next; + mes "[Crowd]"; + mes "What are you doing? What are you doing?"; + next; + npctalk "Sorry. I have no personal feelings.", instance_npcname("Heart Hunter#dms101"); + npctalk "You should have done that when you were told to disband!", instance_npcname("Heart Hunter#dms121"); + npctalk "You still don't know what's going on?", instance_npcname("Heart Hunter#dms141"); + npctalk "What goddess is a goddess? Better trust me!", instance_npcname("Heart Hunter#dms171"); + npctalk "How do you like the taste of oppression??", instance_npcname("Heart Hunter#dms191"); + specialeffect EF_M03, AREA, instance_npcname("Heart Hunter#dms101"); + specialeffect EF_M03, AREA, instance_npcname("Heart Hunter#dms111"); + specialeffect EF_M02, AREA, instance_npcname("Heart Hunter#dms121"); + specialeffect EF_M03, AREA, instance_npcname("Heart Hunter#dms131"); + specialeffect EF_M03, AREA, instance_npcname("Heart Hunter#dms141"); + specialeffect EF_M02, AREA, instance_npcname("Heart Hunter#dms151"); + specialeffect EF_M03, AREA, instance_npcname("Heart Hunter#dms161"); + specialeffect EF_M02, AREA, instance_npcname("Heart Hunter#dms171"); + specialeffect EF_M02, AREA, instance_npcname("Heart Hunter#dms181"); + specialeffect EF_M03, AREA, instance_npcname("Heart Hunter#dms191"); + mes "[Crowd]"; + mes "Ahhhhhhhhhhhh!!! Temple Guards catch people!!!"; + next; + mes "[Temple Guard]"; + mes "It's a riot! Let's take it down!!"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "Ah... it's late...!!"; + next; + cutin "ep18_Suad_02.png",0; + mes "[Suad]"; + mes "You have to stop the brute force attacks."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "I'll evacuate people."; + if ('nyr_main_step == 19) { + 'nyr_main_step = 20; + donpcevent instance_npcname("nyr_step_10") + "::OnStart"; + } + close3; +} + +1@nyr,1,1,0 script nyr_step_10 -1,{ + end; +OnStart: + disablenpc instance_npcname("Suad#dms102"); + disablenpc instance_npcname("Miriam#dms801"); + disablenpc instance_npcname("Niren#dms201"); + disablenpc instance_npcname("Zhed#dms101"); + disablenpc instance_npcname("Temple Guard#dms801"); + disablenpc instance_npcname("Temple Guard#dms811"); + disablenpc instance_npcname("Temple Guard#dms821"); + disablenpc instance_npcname("Temple Guard#dms831"); + disablenpc instance_npcname("Temple Guard#dms841"); + disablenpc instance_npcname("Temple Guard#dms851"); + disablenpc instance_npcname("Temple Guard#dms861"); + disablenpc instance_npcname("Temple Guard#dms871"); + disablenpc instance_npcname("Temple Guard#dms881"); + disablenpc instance_npcname("Temple Guard#dms891"); + + disablenpc instance_npcname("Angry Crowd#dms201"); + disablenpc instance_npcname("Angry Crowd#dms211"); + disablenpc instance_npcname("Angry Crowd#dms221"); + disablenpc instance_npcname("Angry Crowd#dms231"); + disablenpc instance_npcname("Angry Crowd#dms241"); + disablenpc instance_npcname("Angry Crowd#dms251"); + disablenpc instance_npcname("Angry Crowd#dms261"); + disablenpc instance_npcname("Angry Crowd#dms271"); + disablenpc instance_npcname("Angry Crowd#dms281"); + disablenpc instance_npcname("Angry Crowd#dms291"); + + disablenpc instance_npcname("Heart Hunter#dms101"); + disablenpc instance_npcname("Heart Hunter#dms111"); + disablenpc instance_npcname("Heart Hunter#dms121"); + disablenpc instance_npcname("Heart Hunter#dms131"); + disablenpc instance_npcname("Heart Hunter#dms141"); + disablenpc instance_npcname("Heart Hunter#dms151"); + disablenpc instance_npcname("Heart Hunter#dms161"); + disablenpc instance_npcname("Heart Hunter#dms171"); + disablenpc instance_npcname("Heart Hunter#dms181"); + disablenpc instance_npcname("Heart Hunter#dms191"); + .@label$ = instance_npcname("nyr_step_10") + "::OnMobDead"; + monster 'map_1nyr$,123,168,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,118,168,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,113,165,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,114,171,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,128,170,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,115,176,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,120,174,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,125,175,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,126,177,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + monster 'map_1nyr$,128,172,"Heart Hunter",21308,1, .@label$; // EP18_MD_HEARTHUNTER_A + end; +OnMobDead: + if ('nyr_main_step != 20) + end; + if (mobcount('map_1nyr$, instance_npcname("nyr_step_10") + "::OnMobDead") < 1) { + 'nyr_main_step = 21; + npctalk "Adventurer, are you safe?", instance_npcname("Miriam#dms801"); + enablenpc instance_npcname("Miriam#dms801"); + } + end; +} + +1@nyr,113,172,5 duplicate(dummy_npc) Temple Guard#dms802 4_M_RASWORD +1@nyr,126,172,3 duplicate(dummy_npc) Temple Guard#dms812 4_M_RASWORD +1@nyr,112,178,5 duplicate(dummy_npc) Temple Guard#dms822 4_M_RASWORD +1@nyr,127,178,3 duplicate(dummy_npc) Temple Guard#dms832 4_M_RASWORD +1@nyr,118,172,5 duplicate(dummy_npc) Temple Guard#dms842 4_M_RASWORD +1@nyr,130,163,1 duplicate(dummy_npc) Niren#dms201 4_F_MADAME +1@nyr,131,165,3 duplicate(dummy_npc) Zhed#dms101 4_M_RACHOLD1 + +1@nyr,130,172,3 duplicate(dummy_npc) Temple Guard#dms801 4_M_RASWORD +1@nyr,127,174,3 duplicate(dummy_npc) Temple Guard#dms811 4_M_RASWORD +1@nyr,112,174,5 duplicate(dummy_npc) Temple Guard#dms821 4_M_RASWORD +1@nyr,109,172,5 duplicate(dummy_npc) Temple Guard#dms831 4_M_RASWORD +1@nyr,116,172,5 duplicate(dummy_npc) Temple Guard#dms841 4_M_RASWORD +1@nyr,120,172,3 duplicate(dummy_npc) Temple Guard#dms851 4_M_RASWORD +1@nyr,123,172,3 duplicate(dummy_npc) Temple Guard#dms861 4_M_RASWORD +1@nyr,117,176,5 duplicate(dummy_npc) Temple Guard#dms871 4_M_RASWORD +1@nyr,122,176,3 duplicate(dummy_npc) Temple Guard#dms881 4_M_RASWORD +1@nyr,119,178,5 duplicate(dummy_npc) Temple Guard#dms891 4_M_RASWORD + +1@nyr,123,168,3 duplicate(dummy_npc) Heart Hunter#dms101 EP18_MD_HEARTHUNTER_A +1@nyr,118,168,5 duplicate(dummy_npc) Heart Hunter#dms111 EP18_MD_HEARTHUNTER_A +1@nyr,113,165,5 duplicate(dummy_npc) Heart Hunter#dms121 EP18_MD_HEARTHUNTER_A +1@nyr,114,171,5 duplicate(dummy_npc) Heart Hunter#dms131 EP18_MD_HEARTHUNTER_A +1@nyr,128,170,3 duplicate(dummy_npc) Heart Hunter#dms141 EP18_MD_HEARTHUNTER_A +1@nyr,115,176,5 duplicate(dummy_npc) Heart Hunter#dms151 EP18_MD_HEARTHUNTER_A +1@nyr,120,174,3 duplicate(dummy_npc) Heart Hunter#dms161 EP18_MD_HEARTHUNTER_A +1@nyr,125,175,3 duplicate(dummy_npc) Heart Hunter#dms171 EP18_MD_HEARTHUNTER_A +1@nyr,123,177,3 duplicate(dummy_npc) Heart Hunter#dms181 EP18_MD_HEARTHUNTER_A +1@nyr,128,172,3 duplicate(dummy_npc) Heart Hunter#dms191 EP18_MD_HEARTHUNTER_A + +// Note: dms201 and dms231 on the same cells on official +1@nyr,109,167,7 duplicate(dummy_npc) Angry Crowd#dms201 4_EP18_GW_MAN01 +1@nyr,117,164,1 duplicate(dummy_npc) Angry Crowd#dms211 4_EP18_GW_WOMAN01 +1@nyr,109,167,7 duplicate(dummy_npc) Angry Crowd#dms231 4_M_MIDDLE +1@nyr,112,166,1 duplicate(dummy_npc) Angry Crowd#dms221 4_EP18_GW_MAN02 +1@nyr,122,166,1 duplicate(dummy_npc) Angry Crowd#dms241 4_EP18_GW_WOMAN02 +1@nyr,115,166,7 duplicate(dummy_npc) Angry Crowd#dms251 4_EP18_GW_MIDDLE01 +1@nyr,120,167,1 duplicate(dummy_npc) Angry Crowd#dms261 4_M_RACHMAN1 +1@nyr,116,170,1 duplicate(dummy_npc) Angry Crowd#dms271 4_EP18_GW_MIDDLE02 +1@nyr,112,168,1 duplicate(dummy_npc) Angry Crowd#dms281 4_F_SHABBY +1@nyr,124,171,1 duplicate(dummy_npc) Angry Crowd#dms291 4_EP18_GW_WOMAN01 + +1@nyr,118,171,1 duplicate(dummy_npc) Angry Crowd#dms202 4_M_RACHMAN2 +1@nyr,127,166,7 duplicate(dummy_npc) Angry Crowd#dms212 4_M_DESERT +1@nyr,125,168,7 duplicate(dummy_npc) Angry Crowd#dms222 4_M_RACHMAN1 +1@nyr,123,164,7 duplicate(dummy_npc) Angry Crowd#dms232 4_M_MIDDLE1 +1@nyr,127,169,7 duplicate(dummy_npc) Angry Crowd#dms242 4_F_SHABBY + + + + +//------------------------------------------------------------------------- +// Daily quest +//------------------------------------------------------------------------- +1@nyr,153,145,0 warp #qwpto01 1,7,1@nyr,146,145 +1@nyr,91,33,0 warp #qwpto03 1,7,1@nyr,86,33 +1@nyr,120,181,0 script #qwpto02 WARPNPC,7,1,{ + end; +OnTouch: + if ('nyr_daily_step > 12 && isbegin_quest(17522) == 1) + changequest 17522,17524; + warp 'map_2nyr$,35,222; + end; +} +1@nyr,88,146,0 warp #areaw03 1,5,1@nyr,94,158 +// 1@nyr,43,26,0 duplicate(dummy_npc) #qwptora WARPNPC,7,1 // unknown + +// probably starter npcs +// 1@nyr,194,30,0 script #mson101 HIDDEN_WARP_NPC,5,5 +1@nyr,196,30,0 script #qar101sw HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 0) + end; + 'nyr_daily_step = 1; + disablenpc instance_npcname("#qar101sw"); + + enablenpc instance_npcname("Temple Guard#qdms101"); + enablenpc instance_npcname("Temple Guard#qdms111"); + enablenpc instance_npcname("Temple Guard#qdms121"); + enablenpc instance_npcname("Temple Guard#qdms131"); + enablenpc instance_npcname("Temple Guard#qdms141"); + enablenpc instance_npcname("Temple Guard#qdms151"); + enablenpc instance_npcname("Temple Guard#qdms161"); + enablenpc instance_npcname("Temple Guard#qdms171"); + enablenpc instance_npcname("Temple Guard#qdms181"); + + sleep 1000; // note: player can walk + npctalk "Welcome adventurer. Thank you for joining us in this sweeping operation", instance_npcname("Temple Guard#qdms101"); + sleep 1500; + npctalk "Have you all gathered?", instance_npcname("Temple Guard#qdms101"); + sleep 1000; + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms111"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms121"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms131"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms141"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms151"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms161"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms171"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms181"); + sleep 1000; + npctalk "The traitors who have 'breaked their oaths and abandoned their life of service to the Goddess are messing around here!", instance_npcname("Temple Guard#qdms101"); + sleep 1500; + npctalk "It is also our mission to exercise the will of the goddess upon them!!!", instance_npcname("Temple Guard#qdms101"); + sleep 1500; + npctalk "From here, three garden areas, one temple entrance area, and four barrels have been blocked, so clean them.", instance_npcname("Temple Guard#qdms101"); + sleep 1500; + npctalk "Go!!", instance_npcname("Temple Guard#qdms101"); + enablenpc instance_npcname("Temple Guard#qdms01"); + sleep 1500; + + disablenpc instance_npcname("Temple Guard#qdms101"); + disablenpc instance_npcname("Temple Guard#qdms111"); + disablenpc instance_npcname("Temple Guard#qdms121"); + disablenpc instance_npcname("Temple Guard#qdms131"); + disablenpc instance_npcname("Temple Guard#qdms141"); + disablenpc instance_npcname("Temple Guard#qdms151"); + disablenpc instance_npcname("Temple Guard#qdms161"); + disablenpc instance_npcname("Temple Guard#qdms171"); + disablenpc instance_npcname("Temple Guard#qdms181"); + end; +} + +// Guards entrance daily +1@nyr,190,31,1 duplicate(dummy_npc) Temple Guard#qdms101 4_M_RASWORD +1@nyr,186,31,5 duplicate(dummy_npc) Temple Guard#qdms111 4_M_RASWORD +1@nyr,187,32,5 duplicate(dummy_npc) Temple Guard#qdms121 4_M_RASWORD +1@nyr,188,33,5 duplicate(dummy_npc) Temple Guard#qdms131 4_M_RASWORD +1@nyr,189,34,5 duplicate(dummy_npc) Temple Guard#qdms141 4_M_RASWORD +1@nyr,185,32,5 duplicate(dummy_npc) Temple Guard#qdms151 4_M_RASWORD +1@nyr,186,33,5 duplicate(dummy_npc) Temple Guard#qdms161 4_M_RASWORD +1@nyr,187,34,5 duplicate(dummy_npc) Temple Guard#qdms171 4_M_RASWORD +1@nyr,188,35,5 duplicate(dummy_npc) Temple Guard#qdms181 4_M_RASWORD + + +// 1@nyr,120,173,0 duplicate(dummy_npc) #qar201sw HIDDEN_WARP_NPC,5,5 +// 1@nyr,108,167,0 duplicate(dummy_npc) #qmobg401 HIDDEN_WARP_NPC,5,5 + +// 1@nyr,165,32,0 duplicate(dummy_npc) #qmobg101 HIDDEN_WARP_NPC,5,5 +1@nyr,1,1,0 script #qmobg101 -1,{ + end; +OnStart01: + callsub( S_Call, 1, "Nobody can stop us!", "Temple Guard#qdms01", 165,45, 170,58 ); // basic routine to spawn the monsters +OnMobDead1: + callsub( S_Next, 2, "There are still enemies in Area 1! Search!", "Temple Guard#qdms02" ); // basic routine to enable the next npcs + +OnStart02: + callsub( S_Call, 2, "We are stronger now!", "Temple Guard#qdms02", 159,114, 183,111, 186,122 ); +OnMobDead2: + callsub( S_Next, 3, "There are still enemies in Area 1! Search!", "Temple Guard#qdms03" ); + +OnStart03: + callsub( S_Call, 3, "You're driving us like prey!! I can't stand it!", "Temple Guard#qdms03", 163,141, 164,132 ); +OnMobDead3: + callsub( S_Next, 4, "Clear Area 1! Move to Area 2!!", "Temple Guard#qdms21", "#qwpto01" ); + +OnStart21: + callsub( S_Call, 4, "Do you know my heart?", "Temple Guard#qdms21", 137,124 ); +OnMobDead4: + callsub( S_Next, 5, "The magic enemy in Area 2 remains! Search for it!", "Temple Guard#qdms22" ); + +OnStart22: + callsub(S_Call, 5, "You must avoid it!", "Temple Guard#qdms22", 114,111, 102,98, 108,78, 120,78, 126,110 ); +OnMobDead5: + callsub( S_Next, 6, "There are still enemies in Area 2! Search!", "Temple Guard#qdms23" ); + +OnStart23: + callsub( S_Call, 6, "Do you think I'll just be beaten?", "Temple Guard#qdms23", 138,61, 130,47, 125,36, 105,47, 103,35 ); +OnMobDead6: + callsub( S_Next, 7, "Clear Area 2! Move to Area 3!!", "Temple Guard#qdms31", "#qwpto03" ); + +OnStart31: + callsub( S_Call, 7, "Are we wrong??", "Temple Guard#qdms31", 74,39, 60,32, 54,47 ); +OnMobDead7: + callsub( S_Next, 8, "There are still enemies in Area 3! Search for it!", "Temple Guard#qdms32" ); + +OnStart32: + callsub( S_Call, 8, "You must avoid it!!", "Temple Guard#qdms32", 62,61, 54,76, 73,97, 73,87 ); +OnMobDead8: + callsub( S_Next, 9, "There is another magical enemy in Area 3! Search for it!!", "Temple Guard#qdms33" ); + +OnStart33: + callsub( S_Call, 9, "Ike!!!", "Temple Guard#qdms33", 55,111, 69,114, 54,122, 49,119, 64,141, 80,141 ); +OnMobDead9: + callsub( S_Next, 10, "Clear Area 3! Move to Area 4!", "Temple Guard#qdms41", "#areaw03" ); + +OnStart41: + callsub( S_Call, 10, "It's really tough.", "Temple Guard#qdms41", 94,183, 80,180, 62,183 ); +OnMobDead10: + callsub( S_Next, 11, "There are still enemies in Area 4!", "Temple Guard#qdms42" ); + +OnStart42: + callsub( S_Call, 11, "You must avoid it!", "Temple Guard#qdms42", 119,173, 146,181, 178,182 ); +OnMobDead11: + if ('nyr_daily_step != 12) + end; + if (mobcount('map_1nyr$, instance_npcname("#qmobg101") + "::OnMobDead11") > 0) + end; + mapannounce 'map_1nyr$, "All areas clear! Gather at the temple entrance!", bc_map, 0xFFCC; + for ( .@i = 0; .@i < 9; ++.@i ) + enablenpc instance_npcname("Temple Guard#qdms1" + .@i + "2"); + end; + +S_Next: // basic routine to mapannounce and enable the npcs + if ('nyr_daily_step != getarg(0)) + end; + if (mobcount('map_1nyr$, instance_npcname("#qmobg101") + "::OnMobDead" + ('nyr_daily_step-1)) > 0) + end; + mapannounce 'map_1nyr$, getarg(1), bc_map, 0xFFCC; + for ( .@i = 2; .@i < getargcount(); ++.@i ) + enablenpc instance_npcname( getarg(.@i) ); + end; + +S_Call: // basic routine to display the message and spawn the monsters + .@num = getarg(0); + if ('nyr_daily_step != .@num) + end; + 'nyr_daily_step = .@num + 1; + npctalk getarg(1), instance_npcname( getarg(2) ); + sleep 500; + disablenpc instance_npcname( getarg(2) ); + getmapxy .@map$, .@x, .@y, BL_NPC, getarg(2); + .@label$ = instance_npcname("#qmobg101") + "::OnMobDead" + .@num; + areamonster 'map_1nyr$, .@x-2, .@y-2, .@x+2, .@y+2, "Abandoned Temple Guard",21311,1, .@label$; // EP18_MD_GUARD_B + for ( .@i = 3; .@i < getargcount(); .@i += 2 ) { + if (rand(2)) + monster 'map_1nyr$, getarg(.@i), getarg(.@i+1),"Temple Guard",21310,1, .@label$; // EP18_MD_GUARD_A + else + monster 'map_1nyr$, getarg(.@i), getarg(.@i+1),"Traditional Shrine Guard",21311,1, .@label$; // EP18_MD_GUARD_B + } + end; +} + +1@nyr,165,32,5 script Temple Guard#qdms01 4_M_RASWORD,5,5,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + .@string$ = replacestr( strnpcinfo(2), "qdms", "" ); + donpcevent instance_npcname("#qmobg101") + "::OnStart" + .@string$; + end; +} +1@nyr,165,98,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms02 4_M_RASWORD,5,5 +1@nyr,184,141,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms03 4_M_RASWORD,5,5 +1@nyr,139,134,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms21 4_M_RASWORD,5,5 +1@nyr,102,109,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms22 4_M_RASWORD,5,5 +1@nyr,137,78,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms23 4_M_RASWORD,5,5 +1@nyr,74,32,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms31 4_M_RASWORD,5,5 +1@nyr,54,61,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms32 4_M_RASWORD,5,5 +1@nyr,65,108,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms33 4_M_RASWORD,5,5 +1@nyr,108,167,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms41 4_M_RASWORD,5,5 +1@nyr,107,178,5 duplicate(Temple Guard#qdms01) Temple Guard#qdms42 4_M_RASWORD,5,5 + +// Final map 1 +1@nyr,119,175,3 script Temple Guard#qdms102 4_M_RASWORD,2,2,{ + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 12) + end; + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms112"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms122"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms132"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms142"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms152"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms162"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms172"); + npctalk "Yeah!!", instance_npcname("Temple Guard#qdms182"); + + mes "[Temple Guard Captain]"; + mes "You did a great job! The sweeping will continue every day! Let's break up and rest for today!"; + next; + mes "[Temple Guard Captain]"; + mes "Adventurer, thanks for your help."; + next; + mes "[Temple Guard Captain]"; + mes "I heard that you are also participating in a separate sweeping operation inside the temple. So, thank you!"; + close2; + if ('nyr_daily_step != 12) + end; + 'nyr_daily_step = 13; + enablenpc instance_npcname("#qwpto02"); + enablenpc instance_npcname("#2ar101sw"); + end; +} +1@nyr,116,171,7 duplicate(dummy_npc) Temple Guard#qdms112 4_M_RASWORD +1@nyr,118,171,7 duplicate(dummy_npc) Temple Guard#qdms122 4_M_RASWORD +1@nyr,120,171,1 duplicate(dummy_npc) Temple Guard#qdms132 4_M_RASWORD +1@nyr,122,171,1 duplicate(dummy_npc) Temple Guard#qdms142 4_M_RASWORD +1@nyr,116,173,7 duplicate(dummy_npc) Temple Guard#qdms152 4_M_RASWORD +1@nyr,118,173,7 duplicate(dummy_npc) Temple Guard#qdms162 4_M_RASWORD +1@nyr,120,173,1 duplicate(dummy_npc) Temple Guard#qdms172 4_M_RASWORD +1@nyr,122,173,1 duplicate(dummy_npc) Temple Guard#qdms182 4_M_RASWORD + +// nowalk delimiter npcs +1@nyr,89,24,5 duplicate(dummy_npc) #cell01 2_MONEMUS +1@nyr,89,37,5 duplicate(dummy_npc) #cell02 2_MONEMUS +1@nyr,89,58,5 duplicate(dummy_npc) #cell03 2_MONEMUS +1@nyr,89,65,5 duplicate(dummy_npc) #cell04 2_MONEMUS +1@nyr,89,106,5 duplicate(dummy_npc) #cell05 2_MONEMUS +1@nyr,89,113,5 duplicate(dummy_npc) #cell06 2_MONEMUS +1@nyr,89,134,5 duplicate(dummy_npc) #cell07 2_MONEMUS +1@nyr,89,153,5 duplicate(dummy_npc) #cell08 2_MONEMUS +1@nyr,150,134,5 duplicate(dummy_npc) #cell09 2_MONEMUS +1@nyr,150,153,5 duplicate(dummy_npc) #cell10 2_MONEMUS +1@nyr,150,24,5 duplicate(dummy_npc) #cell11 2_MONEMUS +1@nyr,150,37,5 duplicate(dummy_npc) #cell12 2_MONEMUS +1@nyr,150,58,5 duplicate(dummy_npc) #cell13 2_MONEMUS +1@nyr,150,65,5 duplicate(dummy_npc) #cell14 2_MONEMUS +1@nyr,150,106,5 duplicate(dummy_npc) #cell15 2_MONEMUS +1@nyr,150,113,5 duplicate(dummy_npc) #cell66 2_MONEMUS + +// 1@nyr,89,153,5 duplicate(dummy_npc) #cell41 2_MONEMUS // duplicate of 8 +1@nyr,98,153,5 duplicate(dummy_npc) #cell42 2_MONEMUS +1@nyr,141,153,5 duplicate(dummy_npc) #cell51 2_MONEMUS + + +// map 2 +2@nyr,35,200,0 script #2ar101sw HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 13) + end; + 'nyr_daily_step = 14; + for ( .@i = 0; .@i < 7; ++.@i ) + enablenpc instance_npcname("Temple Guard#2dms1" + .@i + "1"); + npctalk "This is the heart of this temple!", instance_npcname("Temple Guard#2dms101"); + sleep 2000; + npctalk "Check all methods of facility, secure high entry, and deal with all who seek strength!", instance_npcname("Temple Guard#2dms101"); + sleep 2000; + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms111"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms121"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms131"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms141"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms151"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms161"); + sleep 2000; + npctalk "Go!", instance_npcname("Temple Guard#2dms101"); + sleep 2000; + for ( .@i = 1; .@i < 7; ++.@i ) + disablenpc instance_npcname("Temple Guard#2dms1" + .@i + "1"); + npctalk "Adventurer, thank you for participating in the sweeping operation!", instance_npcname("Temple Guard#2dms101"); + sleep 2000; + npctalk "Adventurers, I would like to ask you for a separate mission besides dealing with the intruders.", instance_npcname("Temple Guard#2dms101"); + sleep 2000; + npctalk "I will temporarily issue administrator rights to the leader of the party, so please set a new security number for the security facility every day.", instance_npcname("Temple Guard#2dms101"); + sleep 2000; + 'code = rand(1000,9999); + npctalk "Today's security number is " + 'code + ". Be sure to set it after confirming that the library and storage are empty.", instance_npcname("Temple Guard#2dms101"); + sleep 2000; + npctalk "Then let's go on a mission!", instance_npcname("Temple Guard#2dms101"); + enablenpc instance_npcname("Heart Hunter#2dms10"); + end; +} + +2@nyr,35,187,7 script Temple Guard#2dms101 4_M_RASWORD,{ + if ('code > 0) + npctalk "Forgot your security number? Today's security number is " + 'code + ". Hurry up! I'll join you soon."; + end; +} + +2@nyr,37,191,3 duplicate(dummy_npc) Temple Guard#2dms111 4_M_RASWORD +2@nyr,35,191,3 duplicate(dummy_npc) Temple Guard#2dms121 4_M_RASWORD +2@nyr,33,191,3 duplicate(dummy_npc) Temple Guard#2dms131 4_M_RASWORD +2@nyr,33,189,5 duplicate(dummy_npc) Temple Guard#2dms141 4_M_RASWORD +2@nyr,35,189,5 duplicate(dummy_npc) Temple Guard#2dms151 4_M_RASWORD +2@nyr,37,189,5 duplicate(dummy_npc) Temple Guard#2dms161 4_M_RASWORD + + +// mobs spawn npcs +2@nyr,1,1,0 script #nyr_puri_mob_2 -1,{ + end; +OnStart10: + callsub( S_Call, 14, "Ah! Surprise!", "Heart Hunter#2dms10" ); +OnMobDead14: + callsub( S_Next, 15, "There are still enemies in Area 1! Search for it!!", "Heart Hunter#2dms11" ); + +OnStart11: + callsub( S_Call, 15, "What? Why are they doing this??", "Heart Hunter#2dms11" ); +OnMobDead15: + callsub( S_Next, 16, "There are still enemies in Area 1! Search for it!!", "Heart Hunter#2dms12" ); + +OnStart12: + callsub( S_Call, 16, "Ike!!!", "Heart Hunter#2dms12" ); +OnMobDead16: + callsub( S_Next, 17, "Corridor clear near the library 1! Move up to library 1!", "Heart Hunter#2dms13", "#2mstep01" ); + +OnStart13: + callsub( S_Call, 17, "Mayu! Annoying! Leave us alone!", "Heart Hunter#2dms13", 33,104, 31,79, 31,67, 18,81 ); +OnMobDead17: + callsub( S_Next, 18, "Library 1 clear! Waiting for Security reset", "#2mstep02" ); + +OnStart20: + callsub( S_Call, 20, "Why are you so diligent!!", "Heart Hunter#2dms20" ); +OnMobDead20: + callsub( S_Next, 21, "There is a beautiful man in the second area! Search for it!!", "Heart Hunter#2dms21" ); + +OnStart21: + callsub( S_Call, 21, "Leave us alone!", "Heart Hunter#2dms21" ); +OnMobDead21: + callsub( S_Next, 22, "Second area clear! 2 sets transferred!!", "Heart Hunter#2dms22", "#2mstep03" ); + +OnStart22: + callsub( S_Call, 22, "If you just find that book...!! Who are you?", "Heart Hunter#2dms22", 94,62, 132,62, 156,48, 156,36, 132,17, 100,16 , 83,33, 91,44); +OnMobDead22: + callsub( S_Next, 23, "Second area clear! Waiting for Security reset", "#2mstep04" ); + +OnStart30: + callsub( S_Call, 25, "I'll just make it!!", "Heart Hunter#2dms30" ); +OnMobDead25: + callsub( S_Next, 26, "There are still enemies in Area 3, Search!", "Heart Hunter#2dms31" ); + +OnStart31: + callsub( S_Call, 26, "Really persistent! Tired!", "Heart Hunter#2dms31" ); +OnMobDead26: + callsub( S_Next, 27, "Corridor clear near the Library 3! Enter Library 3!", "Heart Hunter#2dms32", "#2mstep05" ); + +OnStart32: + callsub( S_Call, 27, "I need to go to the Mercer archive!!!", "Heart Hunter#2dms32", 195,99, 215,101, 192,80, 205,64, 214,57 ); +OnMobDead27: + callsub( S_Next, 28, "Library 3 clear! Waiting for security number reset", "#2mstep06" ); + +OnStart40: + callsub( S_Call, 30, "I haven't gotten what I want yet!", "Heart Hunter#2dms40" ); +OnMobDead30: + callsub( S_Next, 31, "Central clear! Enter storage room!", "#2mstep07", "#2mstep08", "Heart Hunter#2dms41", "Heart Hunter#2dms42", "Heart Hunter#2dms43", "Heart Hunter#2dms44", "Heart Hunter#2dms45", + "Heart Hunter#2dms46", "Heart Hunter#2dms47", "Heart Hunter#2dms48", "Heart Hunter#2dms49", "#2ar201sw" ); + +S_Next: + if ('nyr_daily_step != getarg(0)) + end; + if (mobcount('map_2nyr$, instance_npcname("#nyr_puri_mob_2") + "::OnMobDead" + ('nyr_daily_step-1)) > 0) + end; + mapannounce 'map_2nyr$, getarg(1), bc_map, 0xFFCC; + for ( .@i = 2; .@i < getargcount(); ++.@i ) + enablenpc instance_npcname( getarg(.@i) ); + end; + +S_Call: + .@num = getarg(0); + if ('nyr_daily_step != .@num) + end; + 'nyr_daily_step = .@num + 1; + npctalk getarg(1), instance_npcname( getarg(2) ); + sleep 500; + disablenpc instance_npcname( getarg(2) ); + .@label$ = instance_npcname("#nyr_puri_mob_2") + "::OnMobDead" + .@num; + if (getargcount() < 4) { + getmapxy .@map$, .@x, .@y, BL_NPC, getarg(2); + monster 'map_2nyr$, .@x, .@y,"Heart Hunter at the Villa",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + } + else { + for ( .@i = 3; .@i < getargcount(); .@i += 2 ) { + monster 'map_2nyr$, getarg(.@i), getarg(.@i+1),"Heart Hunter at the Villa",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + } + } + end; + +OnFinal: + if ('nyr_daily_step != 32) + end; + if (mobcount('map_2nyr$, instance_npcname("#nyr_puri_mob_2") + "::OnFinal") > 0) + end; + mapannounce 'map_2nyr$, "Waiting for Vault number reset!", bc_map, 0xFFCC; + disablenpc instance_npcname("#2mstep07"); + disablenpc instance_npcname("#2mstep08"); + enablenpc instance_npcname("#2mstep09"); + enablenpc instance_npcname("#2mstep10"); + end; +} + +2@nyr,35,171,5 script Heart Hunter#2dms10 EP18_MD_HEARTHUNTER_R,5,5,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + .@string$ = replacestr( strnpcinfo(2), "2dms", "" ); + donpcevent instance_npcname("#nyr_puri_mob_2") + "::OnStart" + .@string$; + end; +} +2@nyr,36,146,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms11 EP18_MD_HEARTHUNTER_R,5,5 +2@nyr,64,131,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms12 EP18_MD_HEARTHUNTER_R,5,5 +2@nyr,42,104,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms13 EP18_MD_HEARTHUNTER_R,5,5 + +2@nyr,69,103,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms20 EP18_MD_HEARTHUNTER_R,5,5 +2@nyr,106,78,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms21 EP18_MD_HEARTHUNTER_R,5,5 +2@nyr,94,62,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms22 EP18_MD_HEARTHUNTER_R,5,5 + +2@nyr,129,75,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms30 EP18_MD_HEARTHUNTER_R,5,5 +2@nyr,158,104,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms31 EP18_MD_HEARTHUNTER_R,5,5 +2@nyr,195,99,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms32 EP18_MD_HEARTHUNTER_R,5,5 + +2@nyr,174,109,5 duplicate(Heart Hunter#2dms10) Heart Hunter#2dms40 EP18_MD_HEARTHUNTER_R,5,5 + + +// final battle +2@nyr,115,177,3 script Heart Hunter#2dms41 EP18_MD_HEARTHUNTER_R,5,5,{ + end; +OnTouch: + npctalk "Uh~ I think the meat is coming~"; + end; +} + +2@nyr,126,174,5 script Heart Hunter#2dms42 EP18_MD_HEARTHUNTER_R,5,5,{ + end; +OnTouch: + npctalk "You are seated!!"; + end; +} + +2@nyr,117,207,1 duplicate(dummy_npc) Heart Hunter#2dms43 EP18_MD_HEARTHUNTER_R,2,2 +2@nyr,115,206,7 duplicate(dummy_npc) Heart Hunter#2dms44 EP18_MD_HEARTHUNTER_R,2,2 +2@nyr,119,206,1 duplicate(dummy_npc) Heart Hunter#2dms45 EP18_MD_HEARTHUNTER_R,2,2 +2@nyr,129,199,5 duplicate(dummy_npc) Heart Hunter#2dms46 EP18_MD_HEARTHUNTER_R,2,2 +2@nyr,113,194,3 duplicate(dummy_npc) Heart Hunter#2dms47 EP18_MD_HEARTHUNTER_R,2,2 +2@nyr,111,209,5 duplicate(dummy_npc) Heart Hunter#2dms48 EP18_MD_HEARTHUNTER_R,2,2 +2@nyr,112,206,5 duplicate(dummy_npc) Heart Hunter#2dms49 EP18_MD_HEARTHUNTER_R,2,2 +2@nyr,115,201,5 duplicate(dummy_npc) Heart Hunter#2dms50 EP17_1_BELLARE1 + +2@nyr,118,200,0 script #2ar201sw HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 31) + end; + 'nyr_daily_step = 32; + disablenpc(); + enablenpc instance_npcname("Heart Hunter#2dms50"); + emotion ET_QUESTION, getnpcid(0,instance_npcname("Heart Hunter#2dms50")); + sleep 500; + npctalk "What? An intruder came?", instance_npcname("Heart Hunter#2dms50"); + sleep 2000; + npctalk "What else are you doing, so no one can come in? Calm down!", instance_npcname("Heart Hunter#2dms50"); + sleep 2000; + npctalk "Mmm~ I'm drunk~ I'm drunk with my heart's magic~", instance_npcname("Heart Hunter#2dms48"); + sleep 2000; + npctalk "Isn't that the only magic allowed by the state?", instance_npcname("Heart Hunter#2dms48"); + npctalk "What do you mean? This is not even allowed by the state, did you forget?", instance_npcname("Heart Hunter#2dms44"); + sleep 2000; + npctalk "Oh, that's right. Were we trespassing?", instance_npcname("Heart Hunter#2dms49"); + sleep 200; + npctalk "Is it more exciting because it tastes illegal?", instance_npcname("Heart Hunter#2dms48"); + npctalk "Hey! This is a bit strange, isn't the heart's magic power not fully released even after finishing it?", instance_npcname("Heart Hunter#2dms43"); + npctalk "So get away from it! I'll try it!!", instance_npcname("Heart Hunter#2dms45"); + sleep 2000; + npctalk "What? So, what is this thrill that flows through my body right now?", instance_npcname("Heart Hunter#2dms48"); + sleep 2000; + npctalk "Look carefully. There may be a short circuit.", instance_npcname("Heart Hunter#2dms49"); + npctalk "Hey, it's exciting once in a while.", instance_npcname("Heart Hunter#2dms48"); + npctalk "You said you saw the controls over your shoulder before? Trust only you?", instance_npcname("Heart Hunter#2dms50"); + sleep 1000; + npctalk "That's... Wait, it says security number mismatch?", instance_npcname("Heart Hunter#2dms43"); + sleep 2000; + npctalk "Security code mismatch? Hmm... I think it has something to do with the adventurers here? Isn't it?", instance_npcname("Heart Hunter#2dms50"); + sleep 2000; + npctalk "Could you enter the ticket security code? Then we will all be very happy.", instance_npcname("Heart Hunter#2dms50"); + sleep 2000; + npctalk "Get out of the way, machines say you have to hit them to hear them!", instance_npcname("Heart Hunter#2dms45"); + npctalk "Hey! Who treats machines like that?", instance_npcname("Heart Hunter#2dms43"); + specialeffect EF_HIT1, AREA, instance_npcname("Heart Hunter#2dms45"); + sleep 2000; + npctalk "Ah!!! It's suddenly more exciting!! Is this your mood?", instance_npcname("Heart Hunter#2dms48"); + npctalk "Looks like you're right! The boy suddenly glows!", instance_npcname("Heart Hunter#2dms44"); + specialeffect EF_MAGICALATTHIT, AREA, instance_npcname("Heart Hunter#2dms48"); + sleep 2000; + npctalk "Ahhhhhhhh!!!", instance_npcname("Heart Hunter#2dms48"); + npctalk "Ah!! He's cool!!!", instance_npcname("Heart Hunter#2dms44"); + npctalk "Why only him... ? Something is strange?", instance_npcname("Heart Hunter#2dms43"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms48"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms48"); + sleep 2000; + npctalk "What...?", instance_npcname("Heart Hunter#2dms43"); + npctalk "What is this?", instance_npcname("Heart Hunter#2dms44"); + npctalk "You should also knock on the broken machine!", instance_npcname("Heart Hunter#2dms45"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms43"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms44"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms45"); + sleep 2000; + npctalk "Am I electrocuted too? I'm not very good looking?", instance_npcname("Heart Hunter#2dms49"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms43"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms44"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms45"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms49"); + sleep 2000; + npctalk "It's not that I succeeded, look, can we all resonate with the heart?", instance_npcname("Heart Hunter#2dms45"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms49"); + sleep 200; + npctalk "...", instance_npcname("Heart Hunter#2dms48"); + sleep 2000; + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms41"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms42"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms46"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms47"); + specialeffect EF_NPC_STOP, AREA, instance_npcname("Heart Hunter#2dms50"); + npctalk "What is it, I can't get the heart's magic power out, but it resonates well. Then I should try this power?", instance_npcname("Heart Hunter#2dms50"); + npctalk "There is an adventurer, that's perfect.", instance_npcname("Heart Hunter#2dms49"); + npctalk "Okay. Otherwise, it would have been obvious to us all, right?", instance_npcname("Heart Hunter#2dms45"); + npctalk "Ah! I went to Frontera and saw that. Everyone was beating eggs?", instance_npcname("Heart Hunter#2dms44"); + sleep 2000; + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms41"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms42"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms46"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms47"); + specialeffect EF_UNDEADBODY, AREA, instance_npcname("Heart Hunter#2dms50"); + npctalk "I don't have any personal feelings, but if we let it go like this, we'll be in trouble.", instance_npcname("Heart Hunter#2dms50"); + sleep 2000; + npctalk "Things that would have been nice if we just passed by without knowing, there is nothing we can do about it, bye.", instance_npcname("Heart Hunter#2dms50"); + + for ( .@i = 41; .@i < 51; ++.@i ) { + hideonnpc instance_npcname("Heart Hunter#2dms" + .@i ); + disablenpc instance_npcname("Heart Hunter#2dms" + .@i ); + } + + .@label$ = instance_npcname("#nyr_puri_mob_2") + "::OnFinal"; + monster 'map_2nyr$,122,194,"Heart Hunter at the Villa",21312,1, .@label$; // EP18_MD_HEARTHUNTER_R + monster 'map_2nyr$,118,196,"Heart Hunter at the Villa",21312,1, .@label$; + monster 'map_2nyr$,117,207,"Heart Hunter at the Villa",21312,1, .@label$; + monster 'map_2nyr$,115,206,"Heart Hunter at the Villa",21312,1, .@label$; + monster 'map_2nyr$,119,206,"Heart Hunter at the Villa",21312,1, .@label$; + monster 'map_2nyr$,113,194,"Heart Hunter at the Villa",21312,1, .@label$; + monster 'map_2nyr$,111,209,"Heart Hunter at the Villa",21312,1, .@label$; + monster 'map_2nyr$,112,206,"Heart Hunter at the Villa",21312,1, .@label$; + monster 'map_2nyr$,115,201,"Heart Hunter at the Villa",21313,1, .@label$; // EP18_MD_HEARTHUNTER_F + end; +} + + +// warp npcs +2@nyr,56,104,0 warp #2mstep01 1,1,2@nyr,49,104 + +2@nyr,49,55,0 script #2mstep02 WARPNPC,1,1,{ + end; +OnTouch: + warp 'map_2nyr$,53,55; + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 18) + end; + 'nyr_daily_step = 19; + disablenpc instance_npcname("#2mstep01"); + enablenpc instance_npcname("Security Device#2dms10"); + end; +} + +2@nyr,119,71,0 warp #2mstep03 1,1,2@nyr,119,65 + +2@nyr,119,66,0 script #2mstep04 WARPNPC,1,1,{ + end; +OnTouch: + warp 'map_2nyr$,117,73; + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 23) + end; + 'nyr_daily_step = 24; + disablenpc instance_npcname("#2mstep03"); + enablenpc instance_npcname("Security Device#2dms20"); + end; +} + +2@nyr,183,104,0 warp #2mstep05 1,1,2@nyr,190,104 + +2@nyr,186,104,0 script #2mstep06 WARPNPC,1,1,{ + end; +OnTouch: + warp 'map_2nyr$,180,104; + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 28) + end; + 'nyr_daily_step = 29; + disablenpc instance_npcname("#2mstep05"); + enablenpc instance_npcname("Security Device#2dms30"); + end; +} + +2@nyr,120,123,0 script #2mstep07 WARPNPC,1,1,{ + end; +OnTouch: + warp 'map_2nyr$,120,126; + navigateto("2@nyr",120,137); + end; +} + +2@nyr,120,137,0 script #2mstep08 WARPNPC,1,1,{ + end; +OnTouch: + warp 'map_2nyr$,120,147; + navigateto("2@nyr",120,197); + end; +} + +2@nyr,120,141,0 script #2mstep09 WARPNPC,1,1,{ + end; +OnTouch: + warp 'map_2nyr$,120,134; + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 32) + end; + 'nyr_daily_step = 33; + enablenpc instance_npcname("Security Device#2dms40"); + end; +} + +2@nyr,151,131,0 script #2mstep10 WARPNPC,1,1,{ + end; +OnTouch: + warp 'map_2nyr$,159,131; + navigateto("2@nyr",203,220); + end; +} + +2@nyr,203,220,0 script #2mstep11 WARPNPC,1,1,{ + end; +OnTouch: + if ('nyr_daily_step == 35 && isbegin_quest(17523) == 1) + changequest 17523,17526; + warp "rachel",167,240; + end; +} + + +// Code +2@nyr,51,57,5 script Security Device#2dms10 4_POINT_BLUE,5,5,{ + if (is_party_leader() == false) + end; + switch( atoi( replacestr( strnpcinfo(2), "2dms", "" ) ) ) { + case 10: + .@step = 19; + .@mes$ = "The first library security number has been reset."; + .@enable$ = "Heart Hunter#2dms20"; + setarray .@xy[0],119,71; + break; + case 20: + .@step = 24; + .@mes$ = "Security number for the second library has been reset."; + .@enable$ = "Heart Hunter#2dms30"; + setarray .@xy[0],183,104; + break; + case 30: + .@step = 29; + .@mes$ = "The third library security number has been reset."; + .@enable$ = "Heart Hunter#2dms40"; + setarray .@xy[0],120,123; + break; + default: + end; + } + if ('nyr_daily_step != .@step) + end; + mes "Waiting for security code reset. Please enter a new security code."; + next; + input .@num; + if (.@num != 'code) { + mes "Cancel input"; + close; + } + mes .@mes$; + if ('nyr_daily_step == .@step) { + 'nyr_daily_step = .@step + 1; + enablenpc instance_npcname( .@enable$ ); + } + navigateto("2@nyr",.@xy[0],.@xy[1]); + close; +OnTouch: + npctalk "Waiting for security number reset"; + end; +} +2@nyr,115,69,5 duplicate(Security Device#2dms10) Security Device#2dms20 4_POINT_BLUE,5,5 +2@nyr,184,100,5 duplicate(Security Device#2dms10) Security Device#2dms30 4_POINT_BLUE,5,5 + +2@nyr,124,138,5 script Security Device#2dms40 4_POINT_BLUE,5,5,{ + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 33) + end; + mes "Waiting for security code reset. Please enter a new security code."; + next; + input .@num; + if (.@num != 'code) { + mes "Cancel input"; + close; + } + mes "The locker room security number has been reset."; + if ('nyr_daily_step == 33) { + 'nyr_daily_step = 34; + enablenpc instance_npcname("#2mstep10"); + enablenpc instance_npcname("#2mstep11"); + enablenpc instance_npcname("Temple Guard#2dms201"); + enablenpc instance_npcname("Temple Guard#2dms211"); + enablenpc instance_npcname("Temple Guard#2dms221"); + enablenpc instance_npcname("Temple Guard#2dms231"); + enablenpc instance_npcname("Temple Guard#2dms241"); + enablenpc instance_npcname("Temple Guard#2dms251"); + enablenpc instance_npcname("Temple Guard#2dms261"); + enablenpc instance_npcname("#msnavi01"); + mapannounce 'map_2nyr$, "Do you think the crowd will give up because of the delay? The taste of baboons dried up? Leave it!", bc_map, 0xFFCC; + sleep2 1000; + mapannounce 'map_2nyr$, "Look, the whole area screams towards the clearer power outlets!", bc_map, 0xFFCC; + } + navigateto("2@nyr",151,131); + close; +OnTouch: + npctalk "Waiting for security number reset."; + end; +} + +2@nyr,174,135,5 script Temple Guard#2dms201 4_M_RASWORD,5,5,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + if ('nyr_daily_step != 34) + end; + 'nyr_daily_step = 35; + npctalk "Everyone worked hard!"; + sleep 2000; + npctalk "Only a handful should purify the temple every day!"; + sleep 2000; + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms211"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms221"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms231"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms241"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms251"); + npctalk "Yeah!!", instance_npcname("Temple Guard#2dms261"); + // npctalk "to disband all under!"; + sleep 2000; + npctalk "I'll do it again because the temple has a lot of trouble."; + end; +} + +2@nyr,177,134,1 duplicate(dummy_npc) Temple Guard#2dms211 4_M_RASWORD,3,0 +2@nyr,176,133,1 duplicate(dummy_npc) Temple Guard#2dms221 4_M_RASWORD +2@nyr,175,132,1 duplicate(dummy_npc) Temple Guard#2dms231 4_M_RASWORD +2@nyr,178,133,1 duplicate(dummy_npc) Temple Guard#2dms241 4_M_RASWORD +2@nyr,177,132,1 duplicate(dummy_npc) Temple Guard#2dms251 4_M_RASWORD +2@nyr,176,131,1 duplicate(dummy_npc) Temple Guard#2dms261 4_M_RASWORD + +// 2@nyr,179,131,0 duplicate(dummy_npc) #msnavi01 WARPNPC,3,3 +2@nyr,179,131,0 script #msnavi01 HIDDEN_WARP_NPC,3,3,{ + end; +OnTouch_: + navigateto("2@nyr",203,220); + end; +} diff --git a/npc/re/merchants/barters.yml b/npc/re/merchants/barters.yml index 7cb9f6e428..0b4bd3bd8d 100644 --- a/npc/re/merchants/barters.yml +++ b/npc/re/merchants/barters.yml @@ -60,3 +60,4 @@ Footer: - Path: npc/re/merchants/barters/enchan_illusion_dungeons.yml - Path: npc/re/merchants/barters/quests_exp_175.yml - Path: npc/re/merchants/barters/mysterious_cookie_shop.yml + - Path: npc/re/merchants/barters/quests_18_1.yml diff --git a/npc/re/merchants/barters/enchan_illusion_dungeons.yml b/npc/re/merchants/barters/enchan_illusion_dungeons.yml index 9f43ae6828..d5ca64d39a 100644 --- a/npc/re/merchants/barters/enchan_illusion_dungeons.yml +++ b/npc/re/merchants/barters/enchan_illusion_dungeons.yml @@ -412,6 +412,20 @@ Body: - Index: 3 Item: IllusionStone Amount: 120 + - Name: resonance_stone_barter + Items: + - Index: 0 + Item: ILL_Piece_A + RequiredItems: + - Index: 0 + Item: IllusionStone + Amount: 10 + - Index: 1 + Item: ILL_Piece_B + RequiredItems: + - Index: 0 + Item: IllusionStone + Amount: 10 - Name: barter_ill_moonlight Items: - Index: 0 diff --git a/npc/re/merchants/barters/quests_18_1.yml b/npc/re/merchants/barters/quests_18_1.yml new file mode 100644 index 0000000000..32f10b42a9 --- /dev/null +++ b/npc/re/merchants/barters/quests_18_1.yml @@ -0,0 +1,132 @@ +# This file is a part of rAthena. +# Copyright(C) 2022 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Barter Database +########################################################################### +# +# Barter Settings +# +########################################################################### +# - Name NPC name. +# Map Map name. (Default: not on a map) +# X Map x coordinate. (Default: 0) +# Y Map y coordinate. (Default: 0) +# Direction Direction the NPC is looking. (Default: North) +# Sprite Sprite name of the NPC. (Default: FakeNpc) +# Items: List of sold items. +# - Index Index of the item inside the shop. (0-...) +# Maximum index depends on client. +# Item Aegis name of the item. +# Stock Amount of item in stock. 0 means unlimited. (Default: 0) +# Zeny Cost of them item in Zeny. (Default: 0) +# RequiredItems: List of required items (Optional) +# - Index Index of the required item. (0-4) +# Item Aegis name of required item. +# Amount Amount of required item. (Default: 1) +# Refine Refine level of required item. (Default: 0) +########################################################################### + +Header: + Type: BARTER_DB + Version: 1 + +Body: + - Name: barter_ep18_1 + Items: + - Index: 0 + Item: Gray_W_Suits + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 1 + Item: Gray_W_Robe + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 2 + Item: Gray_W_Manteau + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 3 + Item: Gray_W_Muffler + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 4 + Item: Gray_W_Boots + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 5 + Item: Gray_W_Shoes + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 6 + Item: Gray_W_Pendant + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 7 + Item: Gray_W_Robe + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 8 + Item: Gray_W_Ring + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Index: 9 + Item: Gray_W_Earing + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 350 + - Name: barter_ep18_2 + Items: + - Index: 0 + Item: GrayWolf_7_Ticket + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 1050 + - Name: barter_ep18_3 + Items: + - Index: 0 + Item: GrayWolf_7_Ticket + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 1050 + - Index: 1 + Item: GrayWolf_9_Ticket + RequiredItems: + - Index: 0 + Item: Ep18_Amethyst_Fragment + Amount: 2250 diff --git a/npc/re/merchants/enchan_illusion_dungeons.txt b/npc/re/merchants/enchan_illusion_dungeons.txt index 6b9d7cb745..853f7a1af8 100644 --- a/npc/re/merchants/enchan_illusion_dungeons.txt +++ b/npc/re/merchants/enchan_illusion_dungeons.txt @@ -14,6 +14,7 @@ //= 1.5 Added Illusion of Luanda enchanter [Capuche] //= 1.6 Added Illusion of Underwater exchange [Capuche] //= 1.7 Added Illusion of Twins enchanter [Capuche] +//= 1.8 Added Illusion Merchant [Haydrich] //============================================================ //============================================================ @@ -846,3 +847,40 @@ OnInit: setunitdata .@npc_id, UNPC_HAIRCOLOR, 6; end; } + +//============================================================ +//= Illusion Merchant +//============================================================ +- marketshop market_resonance_stone -1,100003:2000000:99999,100004:2000000:99999 +prontera,88,113,5 script Illusion Merchant#0829 HIDDEN_NPC,{ + mes "[Illusion Merchant]"; + mes "I'm selling two random optional weapon grant scrolls that I made myself. You can choose the payment method you like."; + next; + switch( select( "Purchase with Zeny.", "Purchase with Illusion Stones" )) { + case 1: + mes "[Illusion Merchant]"; + mes "I hope you like it."; + close2; + callshop "market_resonance_stone"; + end; + case 2: + mes "[Illusion Merchant]"; + mes "I hope you like it."; + close2; + callshop "resonance_stone_barter"; + end; + } +OnInit: + .@npc_id = getnpcid(0); + setunitdata .@npc_id,UNPC_CLASS, JOB_MAGE_HIGH; + setunitdata .@npc_id,UNPC_SEX,SEX_FEMALE; + setunitdata .@npc_id,UNPC_HEADTOP,142; + setunitdata .@npc_id,UNPC_HEADMIDDLE,92; + setunitdata .@npc_id,UNPC_HAIRSTYLE,2; + setunitdata .@npc_id,UNPC_HAIRCOLOR,2; + + // Restock + npcshopupdate "market_resonance_stone",100003,2000000,99999; + npcshopupdate "market_resonance_stone",100004,2000000,99999; + end; +} diff --git a/npc/re/mobs/dungeons/lhz_dun_n.txt b/npc/re/mobs/dungeons/lhz_dun_n.txt index 590c411da1..c19e89dc86 100644 --- a/npc/re/mobs/dungeons/lhz_dun_n.txt +++ b/npc/re/mobs/dungeons/lhz_dun_n.txt @@ -9,35 +9,66 @@ // monsters killed. [Capuche] //============================================================ -lhz_dun_n,0,0 monster Eremes Guille 3208,20,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Magaleta Sorin 3209,10,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Catherine Cheiron 3210,15,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Shecil Damon 3211,20,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Harword Alt-Eisen 3212,10,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Seyren Windsor 3213,10,5000,0,"lhz_dun_n::OnRegularDead" +lhz_dun_n,0,0 monster Eremes Guille 3208,20,5000,0,"lhz_dun_n::OnRegularDead3208" +lhz_dun_n,0,0 monster Magaleta Sorin 3209,10,5000,0,"lhz_dun_n::OnRegularDead3209" +lhz_dun_n,0,0 monster Catherine Cheiron 3210,15,5000,0,"lhz_dun_n::OnRegularDead3210" +lhz_dun_n,0,0 monster Shecil Damon 3211,20,5000,0,"lhz_dun_n::OnRegularDead3211" +lhz_dun_n,0,0 monster Harword Alt-Eisen 3212,10,5000,0,"lhz_dun_n::OnRegularDead3212" +lhz_dun_n,0,0 monster Seyren Windsor 3213,10,5000,0,"lhz_dun_n::OnRegularDead3213" -lhz_dun_n,0,0 monster Randel Lawrence 3226,10,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Flamel Emule 3227,10,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Celia Alde 3228,15,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Chen Liu 3229,15,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Gertie Wie 3230,15,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Alphoccio Basil 3231,10,5000,0,"lhz_dun_n::OnRegularDead" -lhz_dun_n,0,0 monster Trentini 3232,10,5000,0,"lhz_dun_n::OnRegularDead" +lhz_dun_n,0,0 monster Randel Lawrence 3226,10,5000,0,"lhz_dun_n::OnRegularDead3226" +lhz_dun_n,0,0 monster Flamel Emule 3227,10,5000,0,"lhz_dun_n::OnRegularDead3227" +lhz_dun_n,0,0 monster Celia Alde 3228,15,5000,0,"lhz_dun_n::OnRegularDead3228" +lhz_dun_n,0,0 monster Chen Liu 3229,15,5000,0,"lhz_dun_n::OnRegularDead3229" +lhz_dun_n,0,0 monster Gertie Wie 3230,15,5000,0,"lhz_dun_n::OnRegularDead3230" +lhz_dun_n,0,0 monster Alphoccio Basil 3231,10,5000,0,"lhz_dun_n::OnRegularDead3231" +lhz_dun_n,0,0 monster Trentini 3232,10,5000,0,"lhz_dun_n::OnRegularDead3232" lhz_dun_n,0,0,0 script lhz_dun_n -1,{ end; -OnRegularDead: - .@mob_id = killedrid; +OnRegularDead3208: callsub( S_Regular, 3208 ); +OnRegularDead3209: callsub( S_Regular, 3209 ); +OnRegularDead3210: callsub( S_Regular, 3210 ); +OnRegularDead3211: callsub( S_Regular, 3211 ); +OnRegularDead3212: callsub( S_Regular, 3212 ); +OnRegularDead3213: callsub( S_Regular, 3213 ); + +OnRegularDead3226: callsub( S_Regular, 3226 ); +OnRegularDead3227: callsub( S_Regular, 3227 ); +OnRegularDead3228: callsub( S_Regular, 3228 ); +OnRegularDead3229: callsub( S_Regular, 3229 ); +OnRegularDead3230: callsub( S_Regular, 3230 ); +OnRegularDead3231: callsub( S_Regular, 3231 ); +OnRegularDead3232: callsub( S_Regular, 3232 ); + +S_Regular: + .@mob_id = getarg(0); if (.lhz_dun_n[.@mob_id] < 110 && .lhz_dun_n_boss == 0) { .lhz_dun_n[.@mob_id]++; if (.lhz_dun_n[.@mob_id] == 110) { - .@mini_boss = .@mob_id + 6 + (.@mob_id > 3213); // mini boss version ID: regular ID +6 for non-transcendent, +7 for others - monster "lhz_dun_n",0,0,"--en--",.@mini_boss,1, "lhz_dun_n::OnMiniDead"; + .@mini_boss = .@mob_id + 6 + (.@mob_id > 3219); // mini boss version ID: regular ID +6 for non-transcendent, +7 for others + monster "lhz_dun_n",0,0,"--en--",.@mini_boss,1, "lhz_dun_n::OnMiniDead" + .@mini_boss; } } end; -OnMiniDead: - .@mob_id = killedrid; + +OnMiniDead3214: callsub( S_Mini, 3214 ); +OnMiniDead3215: callsub( S_Mini, 3215 ); +OnMiniDead3216: callsub( S_Mini, 3216 ); +OnMiniDead3217: callsub( S_Mini, 3217 ); +OnMiniDead3218: callsub( S_Mini, 3218 ); +OnMiniDead3219: callsub( S_Mini, 3219 ); + +OnMiniDead3233: callsub( S_Mini, 3233 ); +OnMiniDead3234: callsub( S_Mini, 3234 ); +OnMiniDead3235: callsub( S_Mini, 3235 ); +OnMiniDead3236: callsub( S_Mini, 3236 ); +OnMiniDead3237: callsub( S_Mini, 3237 ); +OnMiniDead3238: callsub( S_Mini, 3238 ); +OnMiniDead3239: callsub( S_Mini, 3239 ); + +S_Mini: + .@mob_id = getarg(0); if (.lhz_dun_n[.@mob_id] < 4 && .lhz_dun_n_boss == 0) { .lhz_dun_n[.@mob_id]++; .@regular = .@mob_id - 6 - (.@mob_id > 3219); @@ -53,11 +84,7 @@ OnMiniDead: monster "lhz_dun_n",140,230,"--en--", F_Rand(3220,3221,3222,3223,3224,3225,3240,3241,3242,3243,3244,3245,3246),1, "lhz_dun_n::OnMyMVPDead"; mapannounce "lhz_dun_n", "Voice of Reaper: It's been a while.", bc_map; // unknown message .lhz_dun_n_boss = 1; - for ( .@i = 0; .@i < 13; ++.@i ) { - .@regular = .@mini_boss_list[.@i] - 6 - (.@mini_boss_list[.@i] > 3219); - .lhz_dun_n[.@regular] = 0; - .lhz_dun_n[.@mini_boss_list[.@i]] = 0; - } + deletearray .lhz_dun_n; } } end; diff --git a/npc/re/mobs/dungeons/oz_dun.txt b/npc/re/mobs/dungeons/oz_dun.txt new file mode 100644 index 0000000000..c77fa6f6d8 --- /dev/null +++ b/npc/re/mobs/dungeons/oz_dun.txt @@ -0,0 +1,17 @@ +//===== rAthena Script ======================================= +//= oz_dun Monsters Spawn Script +//===== Current Version: ===================================== +//= 1.0 +//===== Additional Comments: ================================= +//= 1.0 First version. [Capuche] +//============================================================ + +oz_dun01 monster Rake Hand 21296,70 +oz_dun01 monster Ash Toad 21295,65 +oz_dun01 monster Spark 21297,10 + +oz_dun02 monster Spark 21297,25 +oz_dun02 monster Volcaring 21299,35 +oz_dun02 monster Lava Toad 21300,25 +oz_dun02 monster Hot Molar 21298,60 +oz_dun02 boss_monster Burning Fang 21301,1,21600000,600000,0 diff --git a/npc/re/mobs/fields/gw_fild.txt b/npc/re/mobs/fields/gw_fild.txt new file mode 100644 index 0000000000..e199739b9b --- /dev/null +++ b/npc/re/mobs/fields/gw_fild.txt @@ -0,0 +1,17 @@ +//===== rAthena Script ======================================= +//= gw_fild Monsters Spawn Script +//===== Current Version: ===================================== +//= 1.0 +//===== Additional Comments: ================================= +//= 1.0 First version. [Capuche] +//============================================================ + +gw_fild01 monster Ashhopper 21302,50 +gw_fild01 monster Ashring 21303,70 +gw_fild01 monster Grey Wolf 21304,35 + +gw_fild02 monster Ashring 21303,15 +gw_fild02 monster Bushring 21305,60 +gw_fild02 monster Phantom Wolf 21307,25 +gw_fild02 monster Grey Wolf 21304,35 +gw_fild02 monster Firewind Kite 21306,35 diff --git a/npc/re/mobs/fields/rachel.txt b/npc/re/mobs/fields/rachel.txt index 0b75345720..0e0e8357bc 100644 --- a/npc/re/mobs/fields/rachel.txt +++ b/npc/re/mobs/fields/rachel.txt @@ -82,12 +82,23 @@ ra_fild08,0,0 monster Anopheles 1627,15,5000 //================================================== //================================================== -// ra_fild10 - Disabled on Renewal +// ra_fild10 //================================================== +ra_fild10 monster Drosera 1781,5 +ra_fild10 monster Magmaring 1836,5 +ra_fild10 monster Grey Baby Wolf 21324,50 +ra_fild10 monster Grey Goat 21323,60 +ra_fild10 monster Rake Hand 21296,5 //================================================== -// ra_fild11 - Disabled on Renewal +// ra_fild11 //================================================== +ra_fild11 monster Red Plant 1078,5 +ra_fild11 monster Yellow Plant 1081,15 +ra_fild11 monster Drosera 1781,10 +ra_fild11 monster Grey Baby Wolf 21324,50 +ra_fild11 monster Grey Goat 21323,70 +ra_fild11 monster Rake Hand 21296,5 //================================================== // ra_fild12 - The Plain of Ida diff --git a/npc/re/quests/quests_17_2.txt b/npc/re/quests/quests_17_2.txt index 9f46a10c1c..71d42315e5 100644 --- a/npc/re/quests/quests_17_2.txt +++ b/npc/re/quests/quests_17_2.txt @@ -4007,12 +4007,21 @@ OnInit: } +// ba_in01,26,266,3 script Smart Ellie#ep18ely01 4_EP17_TABLET,{ ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{ if (checkweight(1000103,15) == 0) { mes "You cannot proceed with the quest because you have too many items in your possession."; mes "Please clean up your inventory and try again."; close; } + if (ep17_2_main < 32) { + cutin "ep172_beta.bmp", 2; + mes "[Ellie]"; + mes "Hello, guest."; + mes "I'm responsible for the airship hangar's information."; + mes "Please call me Ellie."; + close3; + } if (ep17_2_main == 32) { cutin "ep172_beta",2; mes "[Ellie]"; @@ -4139,6 +4148,179 @@ ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{ cloakonnpcself( "Rookie#ep172_rk03" ); end; } + if (ep18_1_main == 0 && BaseLevel >= 170) { + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "The periodic signal has not yet been received."; + mes "The whereabouts of your master's collection#3 are also being tracked."; + next; + mes "[Ellie]"; + mes "Don't worry."; + mes "Time is on our side"; + next; + mes "[Ellie]"; + mes "I and Alpha will analyze the information properly, so if you clean up the abandoned remnants... Ah!"; + next; + mes "[Ellie]"; + mes "Please don't go anywhere for a moment."; + mes "It will be over soon"; + mes "Time was on our side, wasn't it?"; + next; + // note: progressbar_npc must be after "next" otherwise the client may crash + progressbar_npc "FFFF00",4; + mes "[Ellie]"; + mes "Wait a minute..."; + mes "..."; + mes "..."; + next; + mes "[Ellie]"; + mes "As soon as the password is decrypted, it will be fast."; + mes "The thing that took the longest is an instant."; + next; + mes "[Ellie]"; + mes "There is something in ^0000FFRachel^000000"; + mes "Of course I've only heard of Rachel, but I've never been there."; + mes "The 'collaborators' there don't seem to know that their heads have moved yet."; + next; + mes "[Ellie]"; + mes "Although we don't know where your master's Collection#3 is yet, we'll have to keep an eye out for information coming in here..."; + mes "what if?"; + next; + select( "What?" ); + mes "[" + strcharinfo(0) + "]"; + mes "What are you doing?"; + next; + mes "[Ellie]"; + mes "The collaborator's position has been roughly secured. Reportedly 'waiting for your next instruction',"; + mes "Then, before the next instruction is issued, we should catch up on that side as soon as possible..."; + cloakoffnpcself( "Rookie#ep181_rk01" ); + cloakoffnpcself( "EST#ep181_est01" ); + npctalk "Rookie: Did you call?", "Rookie#ep181_rk01", bc_self; + npctalk "EST: It ended sooner than I thought.", "EST#ep181_est01", bc_self; + next; + cutin "ep162_est01.bmp",1; + mes "[EST]"; + mes "Okay then Rachel..."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Rachel... who's going?"; + next; + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "Is this a conflict of opinion?"; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "It's not like that..."; + mes "I think it will be a bit difficult if we all go."; + next; + cutin "ep162_est01.bmp",1; + mes "[EST]"; + mes "Ah... I see."; + mes "Yes. If 'Rebellion' moves, it could become a diplomatic matter."; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "Yes. Especially if it's Rachel."; + mes "The problem between the mansion and the business has not yet been fully resolved..."; + next; + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "Okay."; + next; + mes "[Ellie]"; + mes "Then..."; + next; + select( "Why are you looking at me?" ); + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "what are you doing?"; + next; + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "Let's go, Rachel."; + npctalk "Rookie: name.", "Rookie#ep181_rk01", bc_self; + npctalk "Est: Name.", "EST#ep181_est01", bc_self; + next; + mes "[Ellie]"; + mes "Are other guests affiliated?"; + mes "It is difficult when disputes arise because of jurisdiction."; + mes "You never know how long it will take, so it's not suitable for a companion."; + next; + cutin "ep162_est01.bmp",1; + mes "[EST]"; + mes "It sounds like you want to go there yourself."; + next; + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "Yes."; + mes "Please wait a minute."; + next; + progressbar_npc "00CCFF",7; + mes "[Ellie]"; + mes "..."; + next; + mes "[Ellie]"; + mes "You have permission."; + npctalk "Meeting ended.", "", bc_self; + next; + mes "[Ellie]"; + mes "The purpose is support, not hindrance."; + mes "I will follow you without burden."; + mes "I'll give you this."; + next; + cutin "",255; + mes "What Ellie gave her was a doll with a slightly droopy feel that resembled Ellie."; + mes "It may not necessarily be Ellie."; + next; + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "We have equipment that can transmit and receive data over long distances."; + mes "Because we are such beings."; + next; + mes "[Ellie]"; + mes "But things are a little different now, so I'll give you a simple beta."; + npctalk "Be sure to take it with you", "", bc_self; + next; + cutin "16loo_02.bmp",0; + mes "[Rookie]"; + mes "Uh... Mini Ellie?"; + next; + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "Okay. I'll take that name."; + mes "Using the resources of the main body, it is possible to collect visual and auditory information and communicate like a clone."; + next; + mes "[Ellie]"; + mes "There is no individual core, so the information obtained is not shared between betas unless I update it,"; + mes "If communication is lost, it's just a doll."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Then call us if you need assistance."; + mes "Like Ellie, we will provide generous support except for the manpower."; + next; + cutin "ep172_beta.bmp",2; + mes "[Ellie]"; + mes "It will be so"; + mes "Please take care of yourself."; + npctalk "I'm going with you, but it's strange to greet you like this.", "", bc_self; + next; + mes "[Ellie]"; + mes "The almost exact coordinates from which the signal was sent..."; + mes "About [here]rachel,182,176,0,101,0"; + ep18_1_main = 1; + setquest 8681; + getitem 400127,1; // Ep18_Mini_Elly + close3; + } + if (ep18_1_main == 1) { + mes "[Ellie]"; + mes "Please be safe."; + close; + + } cutin "ep172_beta",2; mes "[Ellie]"; mes "No intermittent signal has been received yet."; @@ -4152,10 +4334,13 @@ ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{ mes "Me and Alpha will analyze the information properly, so I'd like you to clean up the intruders remnant."; close3; -// OnInit: +OnInit: // note: commented (no questinfo at this point) // questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(18018) == 1" ); - // end; + + // check for episode 17.2 completion + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8681) == 0 && isbegin_quest(18018) == 2 && BaseLevel >= 170" ); + end; } ba_in01,22,262,5 duplicate(dummy_cloaked_npc) Est#ep172_est02 4_F_ESTLOVELOY diff --git a/npc/re/quests/quests_18_1.txt b/npc/re/quests/quests_18_1.txt new file mode 100644 index 0000000000..a9dd2760cb --- /dev/null +++ b/npc/re/quests/quests_18_1.txt @@ -0,0 +1,12435 @@ +//===== rAthena Script ======================================= +//= Direction of Prayer +//===== Description: ========================================= +//= [Walkthrough Conversion] +//--- Main quest NPCs for Episode 18.1 +// +// Notes: +// - The last value of ep18_1_main is 57 +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +// Main Quest: Step 1. +// ba_in01,26,266,3 script Smart Ellie#ep18ely01 4_EP17_TABLET,{ + +ba_in01,22,262,6 script(CLOAKED) EST#ep181_est01 4_F_ESTLOVELOY,{ + if (ep18_1_main == 1) { + mes "[EST]"; + mes "Take care of yourself."; + close; + } + end; +} + + +// ba_in01,24,262,7 script(CLOAKED) Rookie#ep181_rk01 4_M_ROOKIE,3,0,{ +ba_in01,24,262,7 script(CLOAKED) Rookie#ep181_rk01 4_M_ROOKIE,{ + if (ep18_1_main == 1) { + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "I'm sorry, but I can't help it."; + mes "We also have to take care of corporate work, so we can't just play around."; + mes "See you again after everything is resolved."; + close3; + } + end; +// OnTouch: // unknown effect + // end; +} + + +// Main Quest: Step 2. +rachel,182,176,3 script Masked Girl 4_F_MASK,5,5,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + mes "Someone is speaking loudly"; + next; + mes "[Mini Elly]"; + mes "Take me out of the bag. Put me on your head."; + npctalk "Mini Elly: Take me out of the bag. Put me on your head.", "", bc_self; + close; + } + .@char_id = getcharid(0); + if (ep18_1_main == 1) { + mes "Someone is speaking loudly"; + next; + mes "[Mini Elly]"; + mes "I have received a signal that I have arrived at roughly local coordinates."; + mes "Is this the place I called you?"; + next; + if (select( "yes", "no" ) == 2) + end; + mes "[" + strcharinfo(0) + "]"; + mes "That's right. Somewhere around here."; + next; + mes "[Mini Elly]"; + mes "Is there anything suspicious in your eyes?"; + mes "I've never seen anyone who is neither an intruder nor a guest, and I know that those wearing those masks are suspicious."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "They are the residents here..."; + next; + mes "[Mini Elly]"; + mes "Is that so? It's a strange outfit."; + mes "I will remember."; + next; + mes "[Speaker]"; + mes "...not"; + mes "It's not about being at peace with your neighbors or anything like that."; + mes "What we need is a slightly better future."; + npctalk "Speaker: If we don't act now, the future of our Arunafeltz will be ruined!", "", bc_self; + cloakoffnpcself( "Spectator#ep18c01" ); + cloakoffnpcself( "Spectator#ep18c04" ); + npctalk "What is it?", "Spectator#ep18c01", bc_self; + next; + mes "[Speaker]"; + mes "What can you say if this isn't an antagonism?"; + mes "Anyone can see that this is a sign that the country is going to be divided, can you ignore it like this?"; + cloakoffnpcself( "Spectator#ep18c05" ); + next; + mes "[Speaker]"; + mes "Why the hell did this happen?"; + mes "Why don't you respect the other person?"; + mes "Each one may have their own opinion, but I would like to say this."; + cloakoffnpcself( "Spectator#ep18c02" ); + npctalk "Who are you?", "Spectator#ep18c02", bc_self; + next; + mes "[Speaker]"; + mes "What does it mean to you as a citizen of this country to commit all your values ??to your birth line and to engage in violence?"; + mes "What does it mean to you?"; + cloakoffnpcself( "Female Priest#e18a" ); + cloakoffnpcself( "Spectator#ep18c03" ); + npctalk "Who are you?", "Spectator#ep18c01", bc_self; + npctalk "Take it out!", "Spectator#ep18c02", bc_self; + npctalk "I've never seen it before, who the hell is that?", "Spectator#ep18c03", bc_self; + next; + mes "[Speaker]"; + mes "Don't you think it's weird to be angry about something like this?"; + npctalk "Right!", "Spectator#ep18c04", bc_self; + npctalk "Hey what are you, native!", "Spectator#ep18c02", bc_self; + npctalk "Isn't it strange that we need to distinguish that?", "Spectator#ep18c03", bc_self; + next; + mes "[Speaker]"; + mes "I don't want you to fight"; + mes "Unless everyone is together, we have no future."; + npctalk "Who are you again!", "Spectator#ep18c02", bc_self; + npctalk "This person has no answer", "Spectator#ep18c04", bc_self; + next; + mes "The speaker didn't mind the murmuring of the audience and went on with it."; + next; + mes "[Mini Elly]"; + mes "It's amazing. There are quite a few people wearing masks. Even if we all have the same face, we can tell each other apart."; + npctalk "Hey, that's fine, people keep getting hurt and being taken to the hospital, so what's the point?", "Spectator#ep18c02", bc_self; + npctalk "Who's to blame for that?", "Spectator#ep18c05", bc_self; + next; + mes "[Mini Elly]"; + mes "why does that person interfere with the right person?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Because I don't believe that's right."; + npctalk "I saw it a while ago, I said that the fight was just a fight, didn't it only target migrants?", "Spectator#ep18c02", bc_self; + npctalk "I heard that the native kids came back after being beaten?", "Spectator#ep18c05", bc_self; + next; + mes "[Mini Elly]"; + mes "The commotion is growing."; + mes "Everyone argues that only they are right, and they don't seem to want to listen to what others are saying."; + npctalk "It's wrong to use violence against people in the first place!", "Spectator#ep18c05", bc_self; + npctalk "You must have done the right thing.", "Spectator#ep18c02", bc_self; + npctalk "I hate to hear the word right. What the hell is right?", "Spectator#ep18c04", bc_self; + next; + mes "[Mini Elly]"; + mes "The sound is getting louder than before."; + npctalk "It's wrong to say that you have a cause for harming the victim!", "Spectator#ep18c05", bc_self; + next; + mes "[Priest looking nervous]"; + mes "What should I do... Should I dry it?"; + npctalk "It's a big deal...", "Female Priest#e18a", bc_self; + completequest 8681; + setquest 8682; + ep18_1_main = 2; + close; + } + + if (ep18_1_main >= 2 && ep18_1_main <= 4) { + mes "Speech never stops"; + mes "The atmosphere is harsh."; + npctalk "Mini Elly: There's someone out there that doesn't fit this place.", "", bc_self; + + if (ep18_1_main == 2 || ep18_1_main == 3) { + cloakoffnpcself( "Spectator#ep18c01" ); + cloakoffnpcself( "Spectator#ep18c04" ); + cloakoffnpcself( "Spectator#ep18c05" ); + cloakoffnpcself( "Spectator#ep18c02" ); + cloakoffnpcself( "Female Priest#e18a" ); + cloakoffnpcself( "Spectator#ep18c03" ); + if (ep18_1_main == 3) + cloakoffnpcself( "Spectator#ep18c06" ); + } + else { + cloakoffnpcself( "Girl#ep18c07" ); + cloakoffnpcself( "Policeman Gala#ep18c08" ); + cloakoffnpcself( "Policeman Iz#ep18c09" ); + } + close; + } + end; + +OnTouch: + .@char_id = getcharid(0); + if (ep18_1_main == 2 || ep18_1_main == 3) { + cloakoffnpcself( "Spectator#ep18c01" ); + cloakoffnpcself( "Spectator#ep18c04" ); + cloakoffnpcself( "Spectator#ep18c05" ); + cloakoffnpcself( "Spectator#ep18c02" ); + cloakoffnpcself( "Female Priest#e18a" ); + cloakoffnpcself( "Spectator#ep18c03" ); + if (ep18_1_main == 3) + cloakoffnpcself( "Spectator#ep18c06" ); + end; + } + if (ep18_1_main == 4) { + cloakoffnpcself( "Girl#ep18c07" ); + cloakoffnpcself( "Policeman Gala#ep18c08" ); + cloakoffnpcself( "Policeman Iz#ep18c09" ); + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8681) == 1" ); + end; +} + +rachel,179,175,7 duplicate(dummy_cloaked_npc) Spectator#ep18c01 4_F_MASK +rachel,177,178,5 duplicate(dummy_cloaked_npc) Spectator#ep18c02 4_M_RACHMAN1 +rachel,179,171,7 duplicate(dummy_cloaked_npc) Spectator#ep18c03 4_M_RACHMAN2 +rachel,181,170,0 duplicate(dummy_cloaked_npc) Spectator#ep18c04 4_M_MIDDLE +rachel,186,173,1 duplicate(dummy_cloaked_npc) Spectator#ep18c05 4_F_MASK +rachel,184,171,1 duplicate(dummy_cloaked_npc) Spectator#ep18c06 4_F_MASK +rachel,187,170,3 duplicate(dummy_cloaked_npc) Girl#ep18c07 4_F_DST_CHILD +rachel,187,173,3 duplicate(dummy_cloaked_npc) Policeman Gala#ep18c08 4_M_RASWORD +rachel,187,174,3 duplicate(dummy_cloaked_npc) Policeman Iz#ep18c09 4_M_RASWORD + +// Main Quest: Step 3. +rachel,183,170,3 script(CLOAKED) Female Priest#e18a 4_M_TRAINEE,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + .@char_id = getcharid(0); + if (ep18_1_main == 2) { + cloakoffnpcself( "Spectator#ep18c06" ); + mes "[The Impatient Priest]"; + mes "...?"; + mes "Oh, did you hear me? I'm sorry."; + next; + mes "[The Impatient Priest]"; + mes "That... there. Apparently there are a lot of unrest like this these days."; + next; + mes "[The Impatient Priest]"; + mes "So... Did you come to Rachel for the first time?"; + npctalk "How do I know that? I'll see all the funny ones.", "Spectator#ep18c02", bc_self; + npctalk "What? Is there anything that this bastard can't say because he wants to hear it?", "Spectator#ep18c04", bc_self; + next; + select("No" ); + mes "[The Impatient Priest]"; + mes "Ummm..."; + mes "I don't know how much you know about Arunafelz..."; + mes "Are you aware of the conflict between..."; + next; + select( "heard" ); + mes "[The Impatient Priest]"; + mes "That's right. It's a shame... This is a chronic situation."; + mes "Recently, it seems that some people are giving street speeches like this..."; + next; + mes "[The Impatient Priest]"; + mes "People who interrupt me like that often appear."; + mes "But even if I want to dry it, as you can see..."; + npctalk "Why are you fighting like that?", "Spectator#ep18c01", bc_self; + npctalk "Fighting is only for ignorant things.", "Spectator#ep18c03", bc_self; + next; + mes "[The Impatient Priest]"; + mes "...I can't get out easily because it seems like I'm on the side of the ruling class, immigrants."; + mes "But you can't pretend you didn't see it..."; + next; + mes "[The Impatient Priest]"; + mes "This time, I was worried about a speech by a person I had never seen before, so I didn't realize it..."; + npctalk "What and how?", "Spectator#ep18c02", bc_self; + npctalk "Looks right?", "Spectator#ep18c03", bc_self; + next; + mes "[The Impatient Priest]"; + mes "..."; + npctalk "Is this kid?", "Spectator#ep18c02", bc_self; + npctalk "Uh huh, fists come out, fists come out. Just hit me.", "Spectator#ep18c03", bc_self; + next; + mes "[The Impatient Priest]"; + mes "It's a big deal..."; + mes "Adventurer, maybe..."; + next; + select( "Do you want it to dry?" ); + mes "[The Impatient Priest]"; + mes "...Blessed be Freya."; + changequest 8682,8683; + ep18_1_main = 3; + close; + } + if (ep18_1_main == 3) { + mes "How do I do it?"; + next; + select( "Man, be quiet there", "What the hell is that man over there?", "The man who came out of the boat!" ); + mes "[Spectators out of the boat]"; + mes "Who said you are uncle?"; + npctalk "What else is this?", "Spectator#ep18c02", bc_self; + npctalk "Aigoo...", "", bc_self; + next; + select( "What is it, adventurer" ); + mes "[Spectators out of the boat]"; + mes "Huh? Who hasn't been an adventurer in their youth?"; + mes "Where have you been? I'm the one who climbed to the top of the Thor volcano over there."; + mes "Unlike the fragile natives."; + npctalk "It's a no-brainer, that must be a tourist product.", "Spectator#ep18c03", bc_self; + npctalk "There must be kids who brag about that.", "Spectator#ep18c05", bc_self; + next; + select( "I am in the Temple of Sethrumnir" ); + mes "[" + strcharinfo(0) + "]"; + mes "Further in the Temple of Sethrumnir..."; + next; + cloakoffnpcself( "Girl#ep18c07" ); + cloakoffnpcself( "Policeman Gala#ep18c08" ); + cloakoffnpcself( "Policeman Iz#ep18c09" ); + mes "[Girl]"; + mes "Senior security guard! There you go!"; + next; + mes "[Spectators out of the boat]"; + mes "Dude, who else sang that?"; + npctalk "Aww, let's play before it gets annoying.", "Spectator#ep18c04", bc_self; + npctalk "I hope we never see each other again", "Spectator#ep18c05", bc_self; + npctalk "I need to go home...", "Spectator#ep18c06", bc_self; + cloakonnpcself( "Spectator#ep18c01" ); + cloakonnpcself( "Spectator#ep18c02" ); + cloakonnpcself( "Spectator#ep18c03" ); + cloakonnpcself( "Spectator#ep18c04" ); + cloakonnpcself( "Spectator#ep18c05" ); + cloakonnpcself( "Spectator#ep18c06" ); + npctalk "Mini Elly: Are you saying things like this are going to be washed away like the ebb?", "", bc_self; + next; + mes "[Policeman Gala]"; + mes "There was a fight, so I came to see it..."; + mes "adventurer?"; + next; + mes "[The Impatient Priest]"; + mes "Oh no! The adventurer teacher here is here to help me..."; + mes "Ah, I am Priest Junok. I have returned to Sethrumnir this time."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "" + strcharinfo(0) + "."; + mes "adventurer"; + next; + mes "[Policeman Gala]"; + mes "Good job"; + mes "The atmosphere is ugly these days..."; + next; + select( "What the hell is going on?" ); + mes "[" + strcharinfo(0) + "]"; + mes "What the hell is going on?"; + mes "It's such a mess..."; + next; + mes "The security guard and the priest thought for a moment, then looked around, exchanged glances and nodded."; + next; + mes "[Junok]"; + mes "Adventurer, in the Temple of Sethrumnir, what did you say?"; + mes "In the meantime, I also have a job to see at the temple, so I think you can talk there for a while."; + mes "Keep talking in front of the temple."; + changequest 8683,8684; + ep18_1_main = 4; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + navigateto("ra_temple",72,54); + close; + } + if (ep18_1_main == 4) { + mes "[Junok]"; + mes "I'll follow you soon."; + mes "See you at [in front of the temple]ra_temple,72,54,0,101,0"; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8682) == 1 || isbegin_quest(8683) == 1" ); + end; +} + + +ra_temple,118,30,0 script #ep18w01 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (ep18_1_main == 4) { + .@char_id = getcharid(0); + cloakoffnpcself( "Female Priest#e18b" ); + cloakoffnpcself( "Policeman Gala#ep18c10" ); + end; + } + if (ep18_1_main == 5 || ep18_1_main == 6) { + .@char_id = getcharid(0); + cloakoffnpcself( "Female Priest#e18c" ); + cloakoffnpcself( "Policeman Gala#ep18c12" ); + cloakoffnpcself( "Policeman Iz#ep18c13" ); + cloakoffnpcself( "Policeman Calsort#c14" ); + cloakoffnpcself( "Heart Hunter#ep18c15" ); + cloakoffnpcself( "Heart Hunter#ep18c16" ); + end; + } + end; +} + +ra_temple,72,54,0 duplicate(#ep18w01) #ep18wj1 HIDDEN_WARP_NPC,4,4 +ra_temple,39,143,0 duplicate(#ep18w01) #ep18w02_A HIDDEN_WARP_NPC,3,3 +ra_temple,20,134,0 duplicate(#ep18w01) #ep18w02_B HIDDEN_WARP_NPC,3,3 +ra_temple,30,142,0 duplicate(#ep18w01) #ep18w02_C HIDDEN_WARP_NPC,3,3 + +// Main Quest: Step 4. +ra_temple,72,54,5 script(CLOAKED) Female Priest#e18b 4_M_TRAINEE,{ + if (ep18_1_main == 4) { + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + mes "[Mini Elly]"; + mes "Take me out of the bag. Put me on your head."; + npctalk "Mini Elly: Take me out of the bag. Put me on your head.", "", bc_self; + close; + } + mes "[Mini Elly]"; + mes "Guests, wait a minute."; + npctalk "Mini Elly: I have a question.", "", bc_self; + next; + if (select( "Ellie, what's going on?", "For a clue?" ) == 2) { + mes "[Mini Elly]"; + mes "That's it, though."; + next; + } + .@char_id = getcharid(0); + mes "[Mini Elly]"; + mes "Have you ever been here before?"; + npctalk "Junok: Adventurer?", "", bc_self; + next; + select( "Yes" ); + mes "[Mini Elly]"; + mes "While coming all the way here, I felt strange gazes. The guests must have felt..."; + mes "Is this a town where there are many people with that kind of view?"; + next; + select( "I didn't" ); + mes "[Mini Elly]"; + mes "Are they related to 'intruders'?"; + next; + select( "maybe" ); + mes "[Mini Elly]"; + mes "Do you think you have recognized the guest?"; + npctalk "Junok: ?", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Not so."; + next; + mes "[Junok]"; + mes "Adventurer, what are you thinking so deeply about?"; + next; + select("Nothing" ); + mes "[Junok]"; + mes "Anyway... we can talk quietly here."; + next; + mes "[Junok]"; + mes "I've just returned to Rachel, so I don't know for sure..."; + mes "The atmosphere has become quite ugly compared to before."; + next; + mes "[Junok]"; + mes "The conflict between indigenous peoples and migrants is growing."; + mes "There are people out there who talk more than usual... as if they were promoting it."; + next; + mes "[Junok]"; + mes "Some people use the same excuse to say that you are a native or a migrant..."; + next; + mes "[Junok]"; + mes "We are trying to solve this, but..."; + next; + mes "[Policeman Gala]"; + mes "Recently, unknown people are trying to break into the Temple of Sethrumnir."; + npctalk "Policeman: Weak and inconsistent for an intrusion itself.", "Policeman Gala#ep18c10", bc_self; + npctalk "Mini Ellie: Intrusion?", "", bc_self; + next; + mes "[Policeman Gala]"; + mes "It's very strange to keep trying to break into the safest temple in Rachel, the capital, but..."; + npctalk "Mini Elly: Isn't it suspicious to hear from customers?", "", bc_self; + next; + mes "[Policeman Gala]"; + mes "To deal with them, the temple is now on alert. So there are some parts that are not able to respond in time to civil disputes these days."; + next; + mes "[Policeman Gala]"; + mes "We don't know how long it will last, and we don't know where it will come out so suddenly, so we can't take a hasty full response..."; + mes "However, it is difficult to multiply the security guard by multiples."; + next; + mes "[Policeman Gala]"; + mes "It's really difficult... um?"; + cloakoffnpcself( "Rookie Policeman#ep18c11" ); + npctalk "Rookie Policeman: Invaders west of the temple!", "Rookie Policeman#ep18c11", bc_self; + next; + mes "[Policeman Gala]"; + mes "They are attacking again in broad daylight! Let's go!"; + mes "Let's go together, adventurer!"; + next; + select( "What do you believe in me?" ); + mes "[" + strcharinfo(0) + "]"; + mes "Do you know who I am?"; + mes "What if it's a gang of intruders?"; + next; + mes "[Policeman Gala]"; + mes "I have been guarding the temple for quite some time."; + mes "Would you have told this story to someone you didn't know?"; + npctalk "Junok: Did you know?", "", bc_self; + npctalk "Policeman Gala: One-sided.", "Policeman Gala#ep18c10", bc_self; + next; + mes "[Policeman Gala]"; + mes "Let's go!"; + changequest 8684,8685; + ep18_1_main = 5; + navigateto("ra_temple",30,142); + cloakonnpcself( "Female Priest#e18b" ); + cloakonnpcself( "Policeman Gala#ep18c10" ); + cloakonnpcself( "Rookie Policeman#ep18c11" ); + + cloakoffnpcself( "Female Priest#e18c" ); + cloakoffnpcself( "Policeman Gala#ep18c12" ); + cloakoffnpcself( "Policeman Iz#ep18c13" ); + cloakoffnpcself( "Policeman Calsort#c14" ); + cloakoffnpcself( "Heart Hunter#ep18c15" ); + cloakoffnpcself( "Heart Hunter#ep18c16" ); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8684) == 1" ); + end; +} + +ra_temple,75,54,3 duplicate(dummy_cloaked_npc) Policeman Gala#ep18c10 4_M_RASWORD +ra_temple,78,56,3 duplicate(dummy_cloaked_npc) Rookie Policeman#ep18c11 4_M_RASWORD + +// Main Quest: Step 5. +ra_temple,30,142,1 script(CLOAKED) Female Priest#e18c 4_M_TRAINEE,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + .@char_id = getcharid(0); + if (ep18_1_main == 5) { + mes "[Mini Elly]"; + mes "Do you remember seeing this place?"; + next; + mes "[Mini Elly]"; + mes "You found it sooner than I thought."; + next; + select( "I don't know the status of the mansion yet" ); + mes "[" + strcharinfo(0) + "]"; + mes "Maybe it's a different team from those sent to the mansion..."; + next; + mes "[Policeman Iz]"; + mes "You are under siege! Surrender!"; + next; + mes "[Heart Hunter]"; + mes "Heh, to call this a siege at this level. Just as rumored."; + next; + mes "[Policeman Iz]"; + mes "What is it? You guys have failed a total of 14 times so far and ran away!"; + next; + mes "[Policeman Calsort]"; + mes "This is number 15."; + npctalk "Kek.", "Heart Hunter#ep18c15", bc_self; + next; + mes "[Heart Hunter]"; + mes "These were our new recruits sent out on reconnaissance!"; + mes "Now you have identified all your patrol routes. Be prepared."; + next; + mes "[Policeman Gala]"; + mes "I'll have to change it."; + next; + mes "[Heart Hunter]"; + mes "..."; + next; + mes "[Guardians]"; + mes "..."; + next; + mes "[Heart Hunter]"; + mes "Because this is the end! The detachment is already in the temple..."; + next; + cloakoffnpcself( "Policeman Chaiv#c17" ); + mes "[Policeman Chaiv]"; + mes "If it's a separate group, these are these?"; + cloakoffnpcself( "Heart Hunter#ep18c18" ); + cloakoffnpcself( "Heart Hunter#ep18c19" ); + npctalk "Ugh...", "Hearthunter#ep18c19", bc_self; + npctalk "Damn..", "Hearthunter#ep18c18", bc_self; + next; + mes "[Policeman Gala]"; + mes "I think I'm done."; + next; + mes "[Heart Hunter]"; + mes "...the next time you will definitely succeed!"; + cloakonnpcself( "Heart Hunter#ep18c15" ); + cloakonnpcself( "Heart Hunter#ep18c16" ); + changequest 8685,8686; + ep18_1_main = 6; + next; + mes "[Policeman Gala]"; + mes "..."; + mes "It's a strange thing. It's strangely lax, conspicuous, and attacked over and over again, and now it's even a play where such lies are obvious."; + mes "Even the bait is questionable."; + next; + mes "[Policeman Gala]"; + mes "Where the hell did they send them..."; + next; + select( "Actually, what came to Rachel now" ); + mes "[" + strcharinfo(0) + "]"; + mes "I've come to find those related to them..."; + next; + mes "[Junok]"; + mes "Did you have a relationship?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "More than that..."; + next; + mes "I couldn't explain everything, so I explained that their purpose was to invade."; + next; + mes "[Policeman Gala]"; + mes "Hmm..."; + mes "Have you met Niren?"; + mes "It's been a while since you stopped by, so you probably haven't said hello yet."; + next; + mes "[Policeman Gala]"; + mes "Forcing... but not."; + mes "A report must go in anyway. How about visiting once?"; + npctalk "Policeman Gala: Detain them first. They must be new.", "Policeman Gala#ep18c12", bc_self; + npctalk "Policeman Chaiv: I see", "Policeman Chaiv#c17", bc_self; + next; + mes "[Policeman Gala]"; + mes "More details... tell me there"; + changequest 8686,8687; + ep18_1_main = 7; + getitem 1000405,30; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close2; + navigateto("ra_temin",173,40); + cloakonnpcself( "Female Priest#e18c" ); + cloakonnpcself( "Policeman Gala#ep18c12" ); + cloakonnpcself( "Policeman Iz#ep18c13" ); + cloakonnpcself( "Policeman Calsort#c14" ); + cloakonnpcself( "Policeman Chaiv#c17" ); + cloakonnpcself( "Heart Hunter#ep18c18" ); + cloakonnpcself( "Heart Hunter#ep18c19" ); + end; + } + if (ep18_1_main == 6) { + mes "[Policeman Gala]"; + mes "..."; + mes "It's a strange thing. It's strangely lax, conspicuous, and attacked over and over again, and now it's even a play where such lies are obvious."; + mes "Even the bait is questionable."; + next; + mes "[Policeman Gala]"; + mes "Where the hell did they send them..."; + next; + select( "Actually, what came to Rachel now" ); + mes "[" + strcharinfo(0) + "]"; + mes "I've come to find those related to them..."; + next; + mes "[Junok]"; + mes "Did you have a relationship?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "More than that..."; + next; + mes "I couldn't explain everything, so I explained that their purpose was to invade."; + next; + mes "[Policeman Gala]"; + mes "Hmm..."; + mes "Have you met Niren?"; + mes "It's been a while since you stopped by, so you probably haven't said hello yet."; + next; + mes "[Policeman Gala]"; + mes "Forcing... but not."; + mes "A report must go in anyway. How about visiting once?"; + npctalk "Policeman Gala: Detain them first. They must be new.", "Policeman Gala#ep18c12", bc_self; + npctalk "Policeman Chaiv: I see", "Policeman Chaiv#c17", bc_self; + next; + mes "[Policeman Gala]"; + mes "More details... tell me there"; + changequest 8686,8687; + ep18_1_main = 7; + getitem 1000405,30; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close2; + navigateto("ra_temin",173,40); + cloakonnpcself( "Heart Hunter#ep18c15" ); + cloakonnpcself( "Heart Hunter#ep18c16" ); + cloakonnpcself( "Female Priest#e18c" ); + cloakonnpcself( "PolicemanGala#ep18c12" ); + cloakonnpcself( "Policeman Iz#ep18c13" ); + cloakonnpcself( "Policeman Calsort#c14" ); + cloakonnpcself( "Policeman Chaiv#c17" ); + cloakonnpcself( "Heart Hunter#ep18c18" ); + cloakonnpcself( "Heart Hunter#ep18c19" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8685) == 1 || isbegin_quest(8686) == 1" ); + end; +} + +ra_temple,25,147,5 duplicate(dummy_cloaked_npc) Policeman Gala#ep18c12 4_M_RASWORD +ra_temple,29,143,1 duplicate(dummy_cloaked_npc) Policeman Iz#ep18c13 4_M_RASWORD +ra_temple,26,145,7 duplicate(dummy_cloaked_npc) Policeman Calsort#c14 4_M_RASWORD +ra_temple,31,147,4 duplicate(dummy_cloaked_npc) Heart Hunter#ep18c15 G_EP17_2_HEART_HUNTER +ra_temple,29,146,4 duplicate(dummy_cloaked_npc) Heart Hunter#ep18c16 G_EP17_2_HEART_HUNTER + +ra_temple,35,141,1 duplicate(dummy_cloaked_npc) Policeman Chaiv#c17 4_M_RASWORD +ra_temple,36,140,4 duplicate(dummy_cloaked_npc) Heart Hunter#ep18c18 G_EP17_2_HEART_HUNTER +ra_temple,37,140,4 duplicate(dummy_cloaked_npc) Heart Hunter#ep18c19 G_EP17_2_HEART_HUNTER + +// Main Quest: Step 6. +ra_temin,173,40,3 script Guard Dent#ep18 4_M_RASWORD,{ + if (ep18_1_main == 7) { + mes "[Guard Dent]"; + mes "Wait!!"; + mes "Hey!"; + mes "Can't you see the line?"; + mes "^e5555e If you're here to see Niren^000000, follow the order!"; + npctalk "Wait!! Hey!", "Dent the security guard#ep18", bc_self; + next; + mes "[Ellie]"; + mes "There are so many people."; + mes "But if I don't meet Niren-sama soon, I'll be in trouble."; + cutin "ep172_beta.bmp",2; + next; + select("It's urgent." ); + cutin "",255; + mes "[Guard Dent]"; + mes "What?"; + mes "I'm in a hurry too"; + npctalk "What?", "Guard Dent#ep18", bc_self; + next; + mes "[Guard Dent]"; + mes "Oh~"; + mes "Do you know how many times I've been dispatched to stop a fight just today?!"; + mes "People are fighting all the time, so this place is not even crazy!"; + npctalk "Uh-huh~ I wish everyone would stop fighting...", "Dent of the security guard#ep18", bc_self; + next; + mes "[Guard Dent]"; + mes "Even if you try to stop the fight, you won't listen!"; + mes "I used to fight saying that it was ^e5555e migrant ^000000 or ^e5555e native ^000000, but these days it's really no joke!"; + next; + mes "[Guard Dent]"; + mes "If you say anything, they start yelling at natives ^e5555e discrimination^000000..."; + mes "I get a headache just thinking about it."; + npctalk "I get a headache just thinking about it.", "Dent of the security guard#ep18", bc_self; + next; + mes "[Guard Dent]"; + mes "How are you these days? Neil?"; + completequest 8687; + setquest 11696; + ep18_1_main = 8; + close; + } + mes "[Guard Dent]"; + mes "Ugh~"; + mes "I wish everyone would stop fighting..."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11696) == 0 && isbegin_quest(8687) == 1" ); + end; +} + +// Main Quest: Step 7. and 10. +ra_temin,174,38,3 script Marshall Neil#ep18 4_DST_SOLDIER,{ + if (ep18_1_main == 8) { + mes "[Marshall Neil]"; + mes "Don't do it!"; + mes "But you are better than me."; + mes "You know I'm of indigenous origin."; + npctalk "Don't talk!", "", bc_self; + next; + mes "[Marshall Neil]"; + mes "Before I even start talking, I'm told to call other security guards because I'm a native."; + npctalk "I'm not racist!", "", bc_self; + next; + mes "[Marshall Neil]"; + mes "I'm tired of hearing the voices of aboriginal subjects, dare to say, do you know who I am?"; + mes "What do you think of the security guard!"; + next; + mes "[Marshall Neil]"; + mes "To be honest, it's really weird these days."; + mes "Because even people who didn't cause problems like this before start to get involved in fights, and even small fights turn into big fights."; + next; + mes "[Marshall Neil]"; + mes "That's right!"; + mes "Recently, there has been no uproar here and there."; + mes "By the way, I also came to the temple yesterday"; + mes "Are you the priest who called me yesterday?"; + mes "How's the temple these days?"; + changequest 11696,11697; + ep18_1_main = 9; + close; + } + if (ep18_1_main == 11 || ep18_1_main == 12) { + mes "[High Priest Niren]"; + mes "Neil didn't you see ^e5555eMaram^000000 today?"; + cloakoffnpcself( "Niren#ep18_in1" ); + cutin "ra_gwoman.bmp",2; + next; + cutin "",255; + mes "[Marshall Neil]"; + mes "Are you Maram?"; + mes "I think I saw it on the way to the temple ^e5555e square^000000..."; + next; + mes "[Marshall Neil]"; + mes "I don't know if it's still in the square, but if you ask the people in the square ^e5555e, maybe you'll find out where ^000000 Maram has gone?"; + next; + mes "[High Priest Niren]"; + mes "Hmm I see."; + mes "" + strcharinfo(0) + " ^e5555eMy son Maram will help you with your request.^000000"; + mes "He's a kid who knows this better than anyone else."; + npctalk "My son Maram will help you with what I asked you earlier.", "Niren#ep18_in1", bc_self; + cutin "ra_gwoman.bmp",2; + next; + mes "[High Priest Niren]"; + mes "I wish I could introduce myself, but as you can see, I can't leave right now."; + mes "Ask people at ^000000 near the square ^e5555e and you will find them."; + if (ep18_1_main == 11) { + changequest 11699,11700; + ep18_1_main = 12; + } + close2; + navigateto("rachel",137,135); + cloakonnpcself( "Niren#ep18_in1" ); + cutin "",255; + end; + } + mes "[Marshall Neil]"; + mes "Ugh..."; + mes "Where did you go..."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11696) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11699) == 1" ); + end; +} + +// Main Quest: Step 8. +ra_temin,172,36,7 script Freyja Priest#ep18 4_F_MASK1,{ + if (ep18_1_main == 9) { + mes "[Freyja Priest]"; + mes "We are always praying for the sincere faith and peace of mind of our members."; + next; + mes "[Marshall Neil]"; + mes "Ah, not that stereotyped greeting~"; + mes "I saw what~"; + mes "Besides, there's no way priests can stand in line like this if nothing happens."; + next; + mes "[Marshall Neil]"; + mes "If people need to know what the situation is these days, won't the security forces prepare for a response?"; + mes "Especially because we don't know the situation of those who come to the temple."; + npctalk "Because we don't even know the situation of people who come to the temple.", "Marshall Neil#ep18", bc_self; + next; + mes "[Guard Dent]"; + mes "Give me some information~"; + npctalk "Give me some information~", "Dent of security guard#ep18", bc_self; + next; + mes "[Freyja Priest]"; + mes "The temple is a place to pray for Freyja."; + mes "With a sincere heart"; + next; + mes "[Marshall Neil]"; + mes "I saw it yesterday."; + mes "This priest here half-masked..."; + next; + mes "[Freyja Priest]"; + mes "Evil!!!"; + mes "Wait a minute!"; + mes "Until there!!!"; + npctalk "Evil!!! Wait a minute!", "", bc_self; + next; + mes "[Freyja Priest]"; + mes "Heavy breath..."; + next; + mes "[Freyja Priest]"; + mes "Actually"; + next; + mes "[Freyja Priest]"; + mes "It is true that these days, more and more people are causing problems in temples."; + next; + mes "[Freyja Priest]"; + mes "Most of the content is not something that can be officially objected to, but people who express personal grievances, only to the extent of rioting or screaming at the entrance of the temple."; + next; + mes "[High Priest Niren]"; + mes "Wait..."; + mes "Can I hear the story in detail now?"; + cloakoffnpcself( "Niren#ep18_in1" ); + npctalk "Can I hear the story in detail now?", "Niren#ep18_in1", bc_self; + cutin "ra_gwoman.bmp",2; + next; + cutin "",255; + mes "[Freyja Priest]"; + mes "Niren!!!!"; + npctalk "Niren!!!!", "", bc_self; + next; + mes "[Freyja Priest]"; + mes "Oh, that's"; + mes "People with personal dissatisfaction have come to the temple and shouted, which has been a common occurrence for a long time, and we are taking care of it and sending it back."; + next; + mes "[Freyja Priest]"; + mes "Recently, there have been a lot of fights between people who have come to the temple..."; + next; + mes "[High Priest Niren]"; + mes "A fight in the sacred temple..."; + mes "Isn't there any way to resolve their complaints through dialogue?"; + npctalk "Oh my God", "Niren#ep18_in1", bc_self; + cutin "ra_gwoman.bmp",2; + next; + cutin "",255; + mes "[Freyja Priest]"; + mes "Even if we try to reconcile opinions, there are people who call them heretics and ignore them, and there are people who ask how long they will let them stand still, so it is not an easy situation for us to solve."; + next; + mes "[Freyja Priest]"; + mes "But because of such dissatisfaction, I can't directly protest to Niren, but it seems like I'm arguing at the temple."; + mes "Because they know how important Niren-sama is to harmony."; + next; + mes "[High Priest Niren]"; + mes "Ha..."; + mes "Heresy"; + mes "Efforts to eliminate discrimination seem to have not reached their hearts."; + cutin "ra_gwoman.bmp",2; + npctalk "Haha...", "Niren#ep18_in1", bc_self; + next; + mes "[High Priest Niren]"; + mes "Besides, it's not something that can be easily overcome to start a fight even in the temple."; + next; + mes "[High Priest Niren]"; + mes "I've heard of some conflicts of opinion, but...I may be wrong, thinking that if we get to know each other and understand each other, it will be resolved naturally."; + next; + cutin "",255; + mes "[Freyja Priest]"; + mes "Even if the hardliners retreat, the hearts of those who supported them will not change all at once."; + next; + mes "[High Priest Niren]"; + mes "Sad but true."; + mes "Wait for self-healing is the result of letting the wound swell and burst."; + mes "It won't be easy to even talk for reconciliation..."; + cutin "ra_gwoman.bmp",2; + next; + mes "[High Priest Niren]"; + mes "Something must be triggered..."; + next; + cutin "",255; + mes "[Guard Dent]"; + mes "Niren."; + mes "If there is a chance, how about this adventurer here?"; + mes "Because you are a total outsider."; + mes "Well... maybe we can't even start a conversation?"; + next; + mes "[Guard Dent]"; + mes "Anyway, he said he came to Niren because he had something to say."; + next; + mes "[High Priest Niren]"; + mes "Oh my...!"; + mes "" + strcharinfo(0) + "Sir!!!"; + mes "I'm out of my mind " + strcharinfo(0) + "I didn't even notice you were there."; + npctalk "Oh my...!", "Niren#ep18_in1", bc_self; + cutin "ra_gwoman.bmp",2; + next; + mes "[High Priest Niren]"; + mes "As you can see, I'm sorry that I'm busy right now with ^e5555eRachel's internal problems^000000."; + mes "But what you're going to say to me is..."; + next; + select( "About the intruder." ); + mes "[High Priest Niren]"; + mes "Ah..."; + mes "Wait, it's a bit difficult to talk about that here."; + mes "Follow me this way"; + changequest 11697,11698; + ep18_1_main = 10; + close2; + cloakonnpcself( "Niren#ep18_in1" ); + cutin "",255; + navigateto("ra_temin",213,87); + end; + } + mes "[Freyja Priest]"; + mes "We are always praying for the sincere faith and peace of mind of our members."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11697) == 1" ); + end; +} + +ra_temin,170,38,5 duplicate(dummy_cloaked_npc) Niren#ep18_in1 4_F_MADAME +ra_temin,171,42,5 duplicate(dummy_npc) Rachelite#ep18_in1 4_F_SHABBY +ra_temin,173,43,3 duplicate(dummy_npc) Rachelite#ep18_in2 4_M_RACHMAN2 +ra_temin,175,36,0 duplicate(dummy_npc) Rachelite#ep18_in3 4_F_DESERT +ra_temin,170,35,1 duplicate(dummy_npc) Rachel Resident#ep18_in4 4_M_DST_GRAND +ra_temin,174,34,3 duplicate(dummy_npc) Rachel Resident#ep18_in5 4_M_MIDDLE +ra_temin,177,33,5 duplicate(dummy_npc) Rachel Resident#ep18_in6 4_M_CHILD1 +ra_temin,173,32,0 duplicate(dummy_npc) Rachel Resident#ep18_in7 4_F_MASK + +// Main Quest: Step 9. +ra_temin,213,87,3 script Niren#ep18_in2 4_F_MADAME,{ + if (ep18_1_main == 10) { + mes "[High Priest Niren]"; + mes "I don't think anyone would listen here."; + mes "^e5555eThis is a particularly sensitive matter^000000,"; + mes "I'm sorry to bring you to this place."; + cutin "ra_gwoman.bmp",2; + next; + select( "Describe the intruder's identity." ); + mes "[High Priest Niren]"; + mes "I can't!!!"; + mes "If the ^e5555eHeart Hunters^000000 are aiming for the ^e5555e Ymir's Heart Piece^000000, we can't stand still!"; + next; + mes "[High Priest Niren]"; + mes "I'm sure you'll break in so easily..."; + mes "Right now ^e5555eWe will strengthen the security of the heart chamber^000000 and actively cooperate with the ^e5555eRebellion^000000."; + next; + mes "[High Priest Niren]"; + mes "But it is true that no matter how much security is tightened in the heart chamber, the recent chaos among the residents has made it an ideal situation for intruders to rampage."; + next; + mes "[High Priest Niren]"; + mes "I'll focus on security reinforcement work for now" + strcharinfo(0) + "Can I ask you to mediate the villagers ^e5555e^000000?"; + next; + mes "[High Priest Niren]"; + mes "No"; + mes "It is not enough to intervene, just to listen and tell their stories."; + next; + mes "[High Priest Niren]"; + mes "Many people made a decision they thought would make them happy, and I didn't really understand the hearts of those who didn't support that choice."; + next; + mes "[High Priest Niren]"; + mes "You don't want everyone to get along overnight."; + mes "Just"; + mes "What is the dissatisfaction"; + mes "I believe that if I knew where I went wrong, I could start over."; + next; + mes "[High Priest Niren]"; + mes "I don't think I'm going to listen to anyone right now, but as Dent said, " + strcharinfo(0) + " might tell you a story."; + next; + mes "[Ellie]"; + mes "Relationships between people are complicated."; + cutin "ep172_beta.bmp",2; + next; + mes "[High Priest Niren]"; + mes "Ha ha... it is"; + mes "Then shall we go back to the temple entrance again?"; + mes "^e5555e I have something to ask of the security guards^000000..."; + cutin "ra_gwoman.bmp",2; + changequest 11698,11699; + ep18_1_main = 11; + close2; + cutin "",255; + navigateto("ra_temin",174,38); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11698) == 1" ); + end; +} + +// Main Quest: Step 11. +rachel,137,135,7 script Villager#ep18_Rachel1 4_M_MIDDLE,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 12) { + select( "Ask if you have seen Maram" ); + mes "[Villager]"; + mes "What?"; + mes "I don't know!"; + mes "What do I know where he is."; + npctalk "What? I don't know!", "The villager#ep18_Rachel1", bc_self; + next; + mes "[Villager]"; + mes "By the way, you!"; + mes "It's a face I haven't seen around here..."; + next; + mes "[Villager]"; + mes "Why are you looking for him?"; + mes "Aren't you up to something strange?"; + next; + mes "[Ellie]"; + mes "You are an unkind person."; + mes "I can't seem to tell you where Maram is, so ask someone else."; + cutin "ep172_beta.bmp",2; + changequest 11700,11701; + ep18_1_main = 13; + close2; + cutin "",255; + navigateto("rachel",105,134); + end; + } + if (ep18_1_main == 13) { + mes "[Ellie]"; + mes "You are an unkind person."; + mes "I can't seem to tell you where Maram is, so ask someone else."; + cutin "ep172_beta.bmp",2; + close2; + cutin "",255; + navigateto("rachel",105,134); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11700) == 1" ); + end; +} + +// Main Quest: Step 12. +rachel,105,134,3 script Villager#ep18_Rachel2 4_M_RACHMAN1,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 13) { + select( "Ask if you have seen Maram" ); + mes "[Villager]"; + mes ""; + next; + mes "[Villager]"; + mes "I'm not sure?"; + next; + mes "[Villager]"; + mes "But who are you?"; + mes "Why are you looking for Maram?"; + next; + mes "[Villager]"; + mes "How do you know Maram?"; + npctalk "Is it suspicious?", "The villager#ep18_Rachel2", bc_self; + next; + mes "[Ellie]"; + mes "I don't think this person will even tell you where Maram is."; + mes "Ask someone else."; + changequest 11701,11702; + ep18_1_main = 14; + close2; + navigateto("rachel",69,117); + end; + } + if (ep18_1_main == 14) { + mes "[Ellie]"; + mes "I don't think this person will even tell you where Maram is."; + mes "Ask someone else."; + close2; + navigateto("rachel",69,117); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11701) == 1" ); + end; +} + +// Main Quest: Step 13. +rachel,69,117,7 script Villager#ep18_Rachel3 4_F_SHABBY,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 14) { + select( "Ask if you have seen Maram" ); + mes "[Villager]"; + mes "I think Maram said he had an appointment nearby."; + mes "I passed this way, so if you go up ^e5555e, you may meet ^000000"; + changequest 11702,11703; + ep18_1_main = 15; + close2; + navigateto("rachel",70,147); + end; + } + if (ep18_1_main == 15) { + mes "[Villager]"; + mes "I think Maram said he had an appointment nearby."; + mes "I passed this way, so if you go up ^e5555e, you may meet ^000000"; + close2; + navigateto("rachel",70,147); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11702) == 1" ); + end; +} + +rachel,66,135,0 script #Flower Room Main HIDDEN_WARP_NPC,10,10,{ + end; +OnTouch: + // Picking Half Flowers quest + if (isbegin_quest(5936) == 2) + cloakoffnpcself( "Mejai#E18_7" ); + else if (isbegin_quest(5933) == 1 || isbegin_quest(5934) == 1 || isbegin_quest(5935) == 1 || isbegin_quest(5936) == 1) { + cloakoffnpcself( "Mejai#E18_5" ); + cloakoffnpcself( "Half Flower#E18_6" ); + } + // main quest + if (ep18_1_main == 16) { + cloakoffnpcself( "Miriam#ep18_Rachel" ); + end; + } + if (ep18_1_main == 19 || ep18_1_main == 20) { + cloakoffnpcself( "Miriam#ep18_merchant2" ); + cloakoffnpcself( "Maram#ep18_merchant2" ); + end; + } + if (ep18_1_main == 21 || ep18_1_main == 22 || ep18_1_main == 26) { + cloakoffnpcself( "Merchant#ep18_Rachel3" ); + if (ep18_1_main == 22) + cloakoffnpcself( "Miriam#ep18_merchant3" ); + end; + } + end; +} +rachel,112,136,0 duplicate(#Flower Room Main) Niren Great Hall HIDDEN_WARP_NPC,5,5 +rachel,115,125,0 duplicate(#Flower Room Main) Reminder#ra01 HIDDEN_WARP_NPC,3,3 + +// Main Quest: Step 14. and 24. +rachel,70,147,3 script Maram#ep18_Rachel 4_EP18_MARAM,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 15) { + mes "[Maram]"; + mes "Hello"; + mes "I think it's the first time I've met you, is this your first time with Rachel?"; + mes "May the traveler be blessed with Freya-sama."; + cutin "ep18_maram_01.png",2; + next; + select( "Tell me Niren's words." ); + mes "[Maram]"; + mes "Ah!"; + mes "If my mother entrusted me with a job, of course I have to do my best to help!!!"; + npctalk "Leave it to me.", "Maram#ep18_Rachel", bc_self; + cutin "ep18_maram_02.png",2; + next; + mes "[Ellie]"; + mes "But we don't know the situation here, so how can we mediate?"; + cutin "ep172_beta.bmp",2; + next; + mes "[Maram]"; + mes "From my point of view..."; + mes "Before you intervene, I want you to know about the plight of the natives and of us ^e5555ethe children of the gray^000000."; + cutin "ep18_maram_01.png",2; + next; + select( "What is a gray child?" ); + mes "[Maram]"; + mes "Rachel..."; + mes "Now it's a city with beautiful temples, but it was quite a while ago ^e5555e was a wasteland ^000000 where the natives lived."; + next; + mes "[Maram]"; + mes "But one day, ^e5555eFreya's followers ^000000 who suddenly came, pushed out the natives and built a temple."; + next; + mes "[Maram]"; + mes "There were people who tried to live with the people who migrated along the temple, but ^e5555e many people couldn't stand it and left this place^000000 ^e5555eThere were also people who suffered bad things^000000."; + next; + mes "[Maram]"; + mes "It would be nice if things like that were just a thing of the past... ^e5555e It continues to be ^000000 until now."; + mes "The result is ^e5555e displaced children^000000, and I am one of them."; + next; + mes "[Maram]"; + mes "My mother, who felt sorry for that, adopted me, and after she became a high priest, she took the lead in adopting the children ^e5555e into the homes of wealthy immigrants^000000"; + next; + mes "[Maram]"; + mes "People who disliked it called us ^e5555eGray Children^000000 and ^e5555eDiscrimination^000000, but my mother wanted us to be a bridge between migrants and indigenous peoples."; + npctalk "Why are you doing this...", "Maram#ep18_Rachel", bc_self; + next; + mes "[Maram]"; + mes "I was nothing but a heterogeneous entity that could not be properly mixed."; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "I think it would be better to hear this story from ^e5555e people ^000000 directly..."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "I have an important appointment with a friend ^e5555e^000000 right now, so could you give me time to meet and explain?"; + next; + mes "[Maram]"; + mes "The time we agreed to meet..."; + next; + mes "[???]"; + mes "It's been 5 minutes already?"; + cutin "ep18_miriam_03.png",2; + cloakoffnpcself( "Miriam#ep18_Rachel" ); + npctalk "It's been 5 minutes already?", "Miriam#ep18_Rachel", bc_self; + next; + mes "[Maram]"; + mes "^e5555eMiriam!^000000"; + mes "Since when?"; + cutin "ep18_maram_01.png",2; + npctalk "Surprised!", "Maram#ep18_Rachel", bc_self; + next; + mes "[Miriam]"; + mes "More than that"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Ah!"; + mes "" + strcharinfo(0) + " This is my ^e5555e friend Miriam^000000"; + mes "Miriam these people are " + strcharinfo(0) + "and... Ellie?"; + mes "She came to find me at the request of her mother."; + cutin "ep18_maram_01.png",2; + changequest 11703,11704; + ep18_1_main = 16; + close2; + cutin "",255; + navigateto("rachel",62,144); + end; + } + if (ep18_1_main == 16) { + mes "[Maram]"; + mes "Ah!"; + mes "" + strcharinfo(0) + " This is my ^e5555e friend Miriam^000000"; + mes "Miriam these people are " + strcharinfo(0) + "and... Ellie?"; + mes "You came to me at the request of my mother."; + cutin "ep18_maram_01.png",2; + close2; + cutin "",255; + navigateto("rachel",62,144); + end; + } + if (ep18_1_main == 25) { + mes "[Maram]"; + mes "Ah!"; + mes "" + strcharinfo(0) + " You are here."; + mes "It's a little short, but we've gathered some of the people we need."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "When Miriam returns... ah!"; + npctalk "Ah!", "Maram#ep18_Rachel", bc_self; + next; + mes "[Tamarin]"; + mes "Oh!"; + mes "Niren-sama's son!"; + cloakoffnpcself( "Tamarin#ep18_Maram" ); + cutin "ep18_tamarin_04.png",2; + npctalk "Oh!", "Tamarin#ep18_Maram", bc_self; + next; + mes "[Maram]"; + mes "Ah, the people who visited my mother last time."; + mes "Tamarin-nim, Mark, and Magi, right?"; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "Maram."; + cloakoffnpcself( "Miriam#ep18_Rachel" ); + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Are you back Miriam?"; + mes "Did you find the clothes?"; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "I just brought it..."; + mes "Is this enough?"; + cutin "ep18_miriam_01.png",2; + next; + mes "[Maram]"; + mes "Ahahah!"; + mes "That clothes..."; + mes "Very good!"; + cutin "ep18_maram_02.png",2; + npctalk "Hahahahaha!", "Maram#ep18_Rachel", bc_self; + next; + mes "[Maram]"; + mes "Then all the necessary people have gathered and the clothes are ready, so I'll explain the job."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "We are going to move things to the top of the exotic ^000000 wearing clothes brought by ^e5555eMiriam."; + mes "I can't tell you the destination yet, so all you have to do is follow me."; + next; + mes "[Maram]"; + mes "" + strcharinfo(0) + "Please go to the store where you bought ^e5555e a while ago^000000 and tell them that you are leaving soon."; + mes "The others change clothes with me and go to the village entrance first."; + changequest 11713,11714; + ep18_1_main = 26; + close2; + cloakoffnpcself( "Merchant#ep18_Rachel3" ); + cloakonnpcself( "Miriam#ep18_Rachel" ); + cloakonnpcself( "Tamarin#ep18_Maram" ); + cutin "",255; + navigateto("rachel",137,85); + end; + } + if (ep18_1_main == 26) { + mes "[Maram]"; + mes "Then all the necessary people have gathered and the clothes are ready, so I'll explain the job."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "We are going to move things to the top of the exotic ^000000 wearing clothes brought by ^e5555eMiriam."; + mes "I can't tell you the destination yet, so all you have to do is follow me."; + next; + mes "[Maram]"; + mes "" + strcharinfo(0) + "Please go to the store where you bought ^e5555e a while ago^000000 and tell them that you are leaving soon."; + mes "The others change clothes with me and go to the village entrance first."; + close2; + cloakoffnpcself( "Merchant#ep18_Rachel3" ); + cloakonnpcself( "Miriam#ep18_Rachel" ); + cloakonnpcself( "Tamarin#ep18_Maram" ); + cutin "",255; + navigateto("rachel",137,85); + end; + } + mes "[Maram]"; + mes "When is Miriam coming?"; + cutin "ep18_maram_01.png",2; + close3; + +OnInit: + // note: on official the questinfo from this npc disappears when the quest 11703 is given by the previous npc, this is most likely a bug - or it's illogical + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11703) == 1" ); + + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11713) == 1" ); + end; +} + +// Main Quest: Step 15. +rachel,62,144,5 script(CLOAKED) Miriam#ep18_Rachel 4_EP18_MIRIAM,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 16) { + select( "Greetings" ); + mes "[Miriam]"; + mes "How are you?"; + mes "Nice to meet you"; + mes "" + strcharinfo(0) + "."; + mes "My name is Miriam, Maram's friend."; + cutin "ep18_miriam_01.png",2; + next; + mes "[Maram]"; + mes "That's why, Miriam."; + mes "My mother told me to help " + strcharinfo(0) + ", so I don't think I can go with you this time."; + mes "Can you go alone?"; + cutin "ep18_maram_01.png",2; + npctalk "I'm sorry", "Maram#ep18_Rachel", bc_self; + next; + mes "[Miriam]"; + mes "If Niren-sama made you do it, there is nothing you can do."; + mes "But I can't even start because I don't have anything."; + cutin "ep18_miriam_03.png",2; + npctalk "I don't have anything?", "Miriam#ep18_Rachel", bc_self; + next; + mes "[Maram]"; + mes "What?"; + mes "Did you not buy it?"; + cutin "ep18_maram_03.png",2; + npctalk "What?", "Maram#ep18_Rachel", bc_self; + next; + mes "[Miriam]"; + mes "Here, check here."; + cutin "ep18_miriam_03.png",2; + npctalk "I'll give it back.", "Miriam#ep18_Rachel", bc_self; + next; + mes "[Maram]"; + mes "Ugh..."; + mes "Isn't there something wrong with buying something?"; + cutin "ep18_maram_02.png",2; + next; + mes "[Miriam]"; + mes "I...?"; + cutin "ep18_miriam_03.png",2; + npctalk "What do you see me as!", "Miriam#ep18_Rachel", bc_self; + next; + mes "[Maram]"; + mes "Because you're good, sometimes you get angry..."; + cutin "ep18_maram_02.png",2; + next; + mes "[Miriam]"; + mes "Isn't it?"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Ha..."; + mes "It's a really big deal..."; + cutin "ep18_maram_03.png",2; + npctalk "Damn!", "Maram#ep18_Rachel", bc_self; + next; + mes "[Miriam]"; + mes "Can't you buy from those merchants last time?"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Ummm..."; + mes "To do business with them, ^e5555e I would have to go to ^000000 myself..."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "" + strcharinfo(0) + " Excuse me, but is it okay if I just buy something and leave?"; + mes "Just place an order and it will be over soon."; + npctalk "Please wait a moment.", "Maram#ep18_Rachel", bc_self; + changequest 11704,11705; + ep18_1_main = 17; + close2; + cutin "",255; + navigateto("rachel",87,122); + cloakonnpcself( "Miriam#ep18_Rachel" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11704) == 1" ); + end; +} + +rachel,68,146,5 duplicate(dummy_cloaked_npc) Tamarin#ep18_Maram 4_EP18_TAMARIN + +// Main Quest: Step 16. +rachel,87,122,7 script Merchant#ep18_Rachel1 4_F_DST_GRAND,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 17) { + mes "[Maram]"; + mes "Hello"; + mes "Chief Shilin."; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Shilin]"; + mes "What are you here for!"; + mes "You guys have nothing to sell, so go back!"; + next; + mes "[Maram]"; + mes "Don't say that."; + cutin "ep18_maram_02.png",2; + next; + cutin "",255; + mes "[Merchant Shilin]"; + mes "Looking at Niren-sama, I don't think he's forcibly kicked him out!"; + next; + mes "[Miriam]"; + mes "Stop."; + mes "Let's go back"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Miriam]"; + mes "I'm sorry"; + mes "Chief Shilin."; + next; + mes "[Maram]"; + mes "But Miriam"; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "Let's go!"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "I spoke confidently, but from the beginning I was embarrassed."; + mes "Then ^e5555e Shall we go to another store^000000?"; + cutin "ep18_maram_02.png",2; + changequest 11705,11706; + ep18_1_main = 18; + close2; + cutin "",255; + navigateto("rachel",107,102); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11705) == 1" ); + end; +} + +// Main Quest: Step 17. +rachel,107,102,7 script Merchant#ep18_Rachel2 4_M_DESERT,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 18) { + mes "[Maram]"; + mes "Hello"; + mes "Uncle Sannat."; + mes "AuntAre you okay too?"; + cutin "ep18_maram_02.png",2; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "Ah..."; + mes "Yes..."; + mes "What's going on?"; + mes "Maram."; + next; + mes "[Trader Sannat]"; + mes ""; + next; + mes "[Maram]"; + mes "I want to buy some of the items listed here."; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "Ah... well..."; + mes "I'm sorry, but we don't have a lot of stock right now."; + next; + mes "[Maram]"; + mes "Then take a look at the list and only stock items are ok."; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "Ummm..."; + mes "I'm sorry, but the items here are out of stock..."; + next; + mes "[Maram]"; + mes "Then it's okay if you don't have enough."; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "I'm sorry..."; + next; + mes "[Maram]"; + mes "Then bread and meat"; + cutin "ep18_maram_03.png",2; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "Ah..."; + mes "It's already reserved..."; + next; + mes "[Maram]"; + mes ""; + cutin "ep18_maram_03.png",2; + next; + mes "[Maram]"; + mes "Yes... I'm sorry."; + mes "Then next time..."; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "Yeah..."; + changequest 11706,11707; + ep18_1_main = 19; + close2; + cloakoffnpcself( "Miriam#ep18_merchant2" ); + cloakoffnpcself( "Maram#ep18_merchant2" ); + navigateto("rachel",117,104); + end; + } + if (ep18_1_main == 19 || ep18_1_main == 20) { + mes "[Trader Sannat]"; + mes "I'm sorry..."; + next; + mes "[Maram]"; + mes "Then bread and meat"; + cutin "ep18_maram_03.png",2; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "Ah..."; + mes "It's already reserved..."; + next; + mes "[Maram]"; + mes ""; + cutin "ep18_maram_03.png",2; + next; + mes "[Maram]"; + mes "Yes... I'm sorry."; + mes "Then next time..."; + next; + cutin "",255; + mes "[Trader Sannat]"; + mes "Yeah..."; + close2; + cloakoffnpcself( "Miriam#ep18_merchant2" ); + cloakoffnpcself( "Maram#ep18_merchant2" ); + navigateto("rachel",117,104); + end; + } + if (ep18_1_main == 21) { + cloakoffnpcself( "Merchant#ep18_Rachel3" ); + end; + } + if (ep18_1_main == 22) { + cloakoffnpcself( "Miriam#ep18_merchant3" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11706) == 1" ); + end; +} + +// Main Quest: Step 18. +rachel,117,104,5 script(CLOAKED) Miriam#ep18_merchant2 4_EP18_MIRIAM,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 19) { + mes "[Miriam]"; + mes "Ha ha ha..."; + cutin "ep18_miriam_03.png",2; + npctalk "what is this!", "Miriam#ep18_merchant2", bc_self; + next; + mes "[Maram]"; + mes ""; + cutin "ep18_maram_03.png",2; + npctalk "Calm down Miriam.", "Maram#ep18_merchant2", bc_self; + next; + mes "[Miriam]"; + mes "Before I confess my shameful actions, I apologize."; + mes "I'm sorry"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "???"; + cutin "ep18_maram_03.png",2; + next; + mes "[Miriam]"; + mes "I know it's against the rules, but actually " + strcharinfo(0) + "I overheard this conversation with Maram."; + cutin "ep18_miriam_03.png",2; + next; + mes "[Miriam]"; + mes "Niren and " + strcharinfo(0) + "I don't know what you think the friction between ^e5555eRachel's villagers^000000 is right now, but I'm sure you've seen it now."; + next; + mes "[Miriam]"; + mes "^e5555eThe gray children^000000 are saying that they have nothing to sell..."; + next; + mes "[Maram]"; + mes "Miriam so far..."; + cutin "ep18_maram_03.png",2; + next; + mes "[Miriam]"; + mes "Maram this is real"; + mes "You know it well"; + cutin "ep18_miriam_03.png",2; + npctalk "This is real.", "Miriam#ep18_merchant2", bc_self; + next; + mes "[Maram]"; + mes "Miriam"; + cutin "ep18_maram_03.png",2; + next; + mes "[Miriam]"; + mes ""; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Yeah, you're right."; + mes "Boss Shirin and Uncle Sannat ^e5555e Until recently, there were people who sold things ^000000, but..."; + mes "Now that even they don't want to sell things."; + cutin "ep18_maram_01.png",2; + npctalk "You're right.", "Maram#ep18_merchant2", bc_self; + next; + mes "[Miriam]"; + mes ""; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Yes!!!"; + mes "Yes!!!"; + mes "I'd feel better if I admit it!!!"; + cutin "ep18_maram_02.png",2; + npctalk "Era!", "Maram#ep18_merchant2", bc_self; + next; + mes "[Maram]"; + mes "Let's think about how we can buy things rather than continue to grumble about what happened anyway!"; + changequest 11707,11708; + ep18_1_main = 20; + close2; + cutin "",255; + navigateto("rachel",119,103); + end; + } + if (ep18_1_main == 20) { + mes "[Miriam]"; + mes ""; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Yes!!!"; + mes "Yes!!!"; + mes "I'd feel better if I admit it!!!"; + cutin "ep18_maram_02.png",2; + npctalk "Era!", "Maram#ep18_merchant2", bc_self; + next; + mes "[Maram]"; + mes "Let's think about how we can buy things rather than continue to grumble about what happened anyway!"; + close2; + cutin "",255; + navigateto("rachel",119,103); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11707) == 1" ); + end; +} + +// Main Quest: Step 19. +rachel,119,103,3 script(CLOAKED) Maram#ep18_merchant2 4_EP18_MARAM,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 20) { + mes "[Maram]"; + mes "By the way, that's a big deal."; + mes "If you don't get something quickly, somehow."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "It's going to be hard, but I'd rather live in another city~"; + mes "However, Rachel's situation is also My mother ordered me It's difficult to go to another city..."; + next; + mes "[Maram]"; + mes "In such a case, it would be good if ^e5555e traders in other countries ^000000 pass."; + mes "Other country"; + next; + mes "[Maram]"; + mes "!!!"; + next; + mes "[Maram]"; + mes "Ah!!!!"; + mes "That's it!!!!"; + mes "" + strcharinfo(0) + "!!!!"; + npctalk "Ah!!!! That's it!!!!", "Maram#ep18_merchant2", bc_self; + next; + mes "[Maram]"; + mes "I have a favor!"; + mes "^e5555e Could you help me buy things in secret from my mother^000000?"; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "^e5555e With the outsider ^000000 " + strcharinfo(0) + ", you might be able to buy something!"; + next; + select( "Why buy something" ); + mes "[Maram]"; + mes "Ah~"; + mes "That's"; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "How long do you plan to hide it?"; + mes "If you get a request like that without knowing why, it's natural to decline."; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Yes."; + mes "Okay."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "" + strcharinfo(0) + ","; + mes "Actually, Miriam and I are ^e5555e helping the poor indigenous peoples who are living in other areas^000000"; + mes "^e5555e Procurement of materials necessary for living^000000 is one of those tasks."; + next; + mes "[Maram]"; + mes "^e5555eDiscrimination and persecution^000000 is said, but in fact, it is the same as running away ^000000 from ^e5555e hardliners and fanatics."; + mes "The only way for those ^e5555e fugitives ^000000 to survive was ^e5555e hide^000000"; + next; + mes "[Maram]"; + mes "Living in hiding is enough... without our help...No, even if it's not enough It would have been nice if I could have survived somehow, but I can't."; + cutin "ep18_maram_03.png",2; + npctalk "It would have been nice if I could live somehow even if it wasn't enough...", "Maram#ep18_merchant2", bc_self; + next; + mes "[Miriam]"; + mes "Me too, please"; + mes "I want to prevent starving children from walking the same path as me... I just want to prevent them from suffering the same." ; + cutin "ep18_miriam_03.png",2; + npctalk "I just want to prevent those children from going through the same pain as me.", "Miriam#ep18_merchant2", bc_self; + next; + switch( select( "Help", "Do not help", "Reach Niren" ) ) { + case 1: + mes "[Maram]"; + mes "Thank you!"; + mes "Then let's go now!"; + mes "It's a bit strange to go back to the store you went to before, so I'd like the shop on the other side of the ^e5555e square^000000."; + npctalk "Thank you!", "Maram#ep18_merchant2", bc_self; + npctalk "Thank you!", "Miriam#ep18_merchant2", bc_self; + cutin "ep18_maram_02.png",2; + changequest 11708,11709; + ep18_1_main = 21; + cloakoffnpcself( "Merchant#ep18_Rachel3" ); + close2; + cutin "",255; + cloakonnpcself( "Miriam#ep18_merchant2" ); + cloakonnpcself( "Maram#ep18_merchant2" ); + navigateto("rachel",137,85); + end; + case 2: + case 3: + close3; + } + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11708) == 1" ); + end; +} + +// Main Quest: Step 20. and 25. +rachel,137,85,5 script(CLOAKED) Merchant#ep18_Rachel3 4_M_MIDDLE1,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 21) { + mes "[Maram]"; + mes "Hello~"; + mes "Chief Rencia~"; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "What is it?"; + mes "Not to you..."; + next; + mes "[Maram]"; + mes "Not me, this merchant hereis true."; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "Hmm..."; + mes "You don't look like a merchant?"; + next; + mes "[Maram]"; + mes "This is ^e5555e" + strcharinfo(0) + "^000000"; + mes "Because you're trading around here and there, you'll often pass dangerous areas, so you're armed~"; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "I think I've heard of Marol..."; + next; + mes "[Maram]"; + mes "If you meet Monster on the road, it's a big deal~"; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "thatThat's right."; + next; + mes "[Maram]"; + mes "Now!"; + mes "Here is the inventory!"; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "Are you saying you come and buy this large amount alone?"; + next; + mes "[Maram]"; + mes "Dang-Yeon-Hee- The other top performers are waiting elsewhere."; + mes "Is that so?"; + cutin "ep18_maram_02.png",2; + next; + cutin "",255; + switch( select( "It is said to be in a bar.", "It is said to be in an inn.", "It is said to be in a temple." ) ) { + case 1: + mes "[Merchant Rencia]"; + mes "Hmm, I've heard that outsiders are occasionally seen these days..."; + next; + mes "[Merchant Rencia]"; + mes "Anyway, it looks like you didn't bring your own luggage, so if you tell me when ^e5555e is leaving the village, I will deliver it to the village entrance^000000."; + next; + mes "[Maram]"; + mes "Even if you don't do that..."; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "Huh?"; + mes "Why?"; + next; + mes "[Maram]"; + mes "The departure time hasn't been decided yet..."; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "I will prepare it in advance, so please let me know when the time is decided."; + mes "You buy so much, but I have to do this service~!"; + next; + mes "[Maram]"; + mes ""; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "Thank you for even delivering."; + mes "I'll let you know when the departure time is decided."; + mes "Then I'll see you when we leave."; + cutin "ep18_miriam_03.png",2; + next; + cutin "",255; + mes "[Merchant Rencia]"; + mes "Thank you for your purchase."; + mes "" + strcharinfo(0) + "."; + next; + mes "[Miriam]"; + mes "We'll talk a little bit here ^e5555e^000000"; + cutin "ep18_miriam_03.png",2; + changequest 11709,11710; + ep18_1_main = 22; + close2; + cutin "",255; + cloakoffnpcself( "Miriam#ep18_merchant3" ); + navigateto("rachel",120,79); + end; + case 2: + close3; + case 3: + close3; + } + } + if (ep18_1_main == 22) { + mes "[Miriam]"; + mes "We'll talk a little bit here ^e5555e^000000"; + cutin "ep18_miriam_03.png",2; + close2; + cutin "",255; + cloakoffnpcself( "Miriam#ep18_merchant3" ); + navigateto("rachel",120,79); + end; + } + if (ep18_1_main == 26 || ep18_1_main == 27) { + mes "[Merchant Rencia]"; + mes "Ah!"; + mes "It's the merchant earlier."; + mes "Did you forget something?"; + next; + select( "Ready to leave" ); + mes "[Merchant Rencia]"; + mes "Are you?"; + mes "Then I will contact the staff, so you can pick up the items at the west entrance of the village ^e5555e^000000."; + if (ep18_1_main == 26) { + changequest 11714,11715; + ep18_1_main = 27; + } + close2; + navigateto("rachel",41,132); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11709) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11714) == 1" ); + end; +} + +// Main Quest: Step 21. +rachel,120,79,5 script(CLOAKED) Miriam#ep18_merchant3 4_EP18_MIRIAM,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 22) { + mes "[Miriam]"; + mes "I talk to you, but I don't even look at you..."; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "What"; + mes "I can't help it."; + mes "" + strcharinfo(0) + " Let's just say we're lucky to have bought the item thanks to you."; + cutin "ep18_maram_02.png",2; + next; + mes "[Miriam]"; + mes "You must not be vigilant until it is completely in our hands."; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Actually, I think Ms. Rencia is a little suspicious of her because we're together."; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "People who do not want to sell things."; + mes "And the merchant in combat attire who came with him."; + mes "Other unseen members."; + mes "The appearance of hesitating even if they offer to deliver..."; + cutin "ep18_miriam_03.png",2; + next; + mes "[Miriam]"; + mes "Isn't it supposed to be suspicious?"; + next; + mes "[Maram]"; + mes "Ahah?!"; + mes "Well, it's actually all lies~"; + cutin "ep18_maram_02.png",2; + next; + mes "[Miriam]"; + mes "It's time to laugh!!!!"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "I'm sorry, sorry~"; + mes "Even if it's a service, it's delivered right before departure. ^e5555e I think I'd like to check the top ^000000."; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "In order to receive the goods safely, it is better to set up ^e5555e to look like a real merchant when you leave ^000000"; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "If only the three of us ^e5555e go, we can only see the future where things are stolen and thrown away ^000000 on the spot."; + next; + mes "[Maram]"; + mes "Then you'll need ^000000 people to disguise themselves as ^e5555e..."; + next; + mes "[Maram]"; + mes "It's dangerous for this to get into the ears of other merchants."; + mes "I will hire adventurers from outside ^e5555e as escort mercenaries^000000."; + mes "Miriam, can you bring me some clothes for a top to wear?"; + next; + mes "[Miriam]"; + mes "Okay."; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "" + strcharinfo(0) + "is..."; + mes "Well..."; + mes "Ummm..."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "Would you like to take a break in the store in front of here?"; + mes "^e5555e I will order food^000000, so when you're done, please come to ^e5555e under the first tree you met^000000"; + next; + mes "[Maram]"; + mes "If you meet someone you know ^e5555e, I'd appreciate it if you could suggest a little bit of a mercenary story ^000000~"; + next; + mes "[Ellie]"; + mes "Something we do is constantly changing."; + cutin "ep172_beta.bmp",2; + changequest 11710,11711; + ep18_1_main = 23; + close2; + cutin "",255; + cloakonnpcself( "Miriam#ep18_merchant3" ); + navigateto("rachel",108,73); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11710) == 1" ); + end; +} + +// Main Quest: Step 22. +rachel,108,74,3 script Dumpling#ep18_Rachel 4_POINT_RED,{ + if (getequipid(EQI_HEAD_TOP) != 400127) // Ep18_Mini_Elly + end; + if (ep18_1_main == 23) { + select( "Eat Maram's order" ); + mes "[Tamarin]"; + mes "Oh?"; + mes "" + strcharinfo(0) + "!!"; + mes "Hello!"; + cloakoffnpcself( "Tamarin#ep18_Rachel dumpling" ); + cutin "ep18_tamarin_04.png",2; + npctalk "Nice to meet you!", "Tamarin#ep18_Rachel dumplings", bc_self; + next; + mes "[Tamarin]"; + mes "It's a coincidence that we met here!"; + cutin "ep18_tamarin_02.png",2; + npctalk "Meet you again!", "Tamarin#ep18_Rachel dumplings", bc_self; + next; + mes "[Tamarin]"; + mes "Isn't this really delicious?"; + mes "I tried it when I was in Rachel before and it was so delicious that I always stop by this restaurant every time I come."; + next; + mes "[Tamarin]"; + mes "President, give me a dumpling here!!!"; + cutin "ep18_tamarin_01.png",2; + next; + select( "What are you doing?" ); + mes "[Tamarin]"; + mes "Are you eating dumplings?"; + mes "Ah!"; + mes "Are you from Rachel?"; + next; + mes "[Tamarin]"; + mes "Well... I can't tell you in detail, but ^e5555e I met Niren-nim because I had a request, and I urgently needed manpower for the guard, so I took Mr. Durang Alf^000000."; + next; + mes "[Tamarin]"; + mes "So the two of you are taking a short break in Rachel to wait."; + mes "If it seems like I'll have to wait too long, I'm thinking about moving to the next area first..."; + npctalk "I will follow you.", "Tamarin#ep18_Rachel dumplings", bc_self; + next; + select( "Request the top disguise." ); + next; + mes "[Tamarin]"; + mes "Oh!"; + mes "Is that good?"; + mes "Then ^e5555eMark and Magi^000000 are also found and go together."; + mes "You are probably shopping^000000 near the ^e5555e square."; + cutin "ep18_tamarin_02.png",2; + changequest 11711,11712; + ep18_1_main = 24; + close2; + cutin "",255; + cloakonnpcself( "Tamarin#ep18_Rachel dumpling" ); + navigateto("rachel",122,120); + end; + } + if (ep18_1_main == 24) { + select( "Eat Maram's order" ); + mes "[Tamarin]"; + mes "If you eat all the dumplings, we'll find ^e5555eMark and Magi^000000 and we'll go together."; + mes "You are probably shopping^000000 near the ^e5555e square."; + cloakoffnpcself( "Tamarin#ep18_Rachel dumpling" ); + cutin "ep18_tamarin_02.png",2; + // erasequest 11711; // commented as it shouldn't happen + cutin "",255; + cloakonnpcself( "Tamarin#ep18_Rachel dumpling" ); + navigateto("rachel",122,120); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11711) == 1" ); + end; +} + +rachel,105,73,5 duplicate(dummy_cloaked_npc) Tamarin#ep18_Rachel dumpling 4_EP18_TAMARIN + +// Main Quest: Step 23. +rachel,122,120,3 script Mark#ep18_Rachel 4_EP18_MARK,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 24) { + mes "[Mark]"; + mes "Hello"; + mes "" + strcharinfo(0) + "."; + cutin "ep18_mark_01.png",2; + next; + mes "[Magi]"; + mes "Ah...hello..."; + cutin "4job_maggi_04.PNG",2; + next; + mes "[Tamarin]"; + mes "Mark, are you done with your business, Magi?"; + mes "" + strcharinfo(0) + "Because you introduced me to this job?"; + mes "I'm going to meet the client from now on, let's go together."; + cutin "ep18_tamarin_01.png",2; + next; + mes "[Mark]"; + mes "Ah..."; + mes "I found the book Mr. Alp asked for."; + mes "I couldn't find the cookies Dew asked for."; + cutin "ep18_mark_02.png",2; + next; + mes "[Tamarin]"; + mes "Then we can leave."; + mes "Let's go to the meeting place."; + cutin "ep18_tamarin_02.png",2; + if (ep18_1_main == 24) { + changequest 11712,11713; + ep18_1_main = 25; + } + close2; + cutin "",255; + navigateto("rachel",70,147); + end; + } + if (ep18_1_main == 25) { + mes "[Mark]"; + mes "Ah..."; + mes "I found the book Mr. Alp asked for."; + mes "I couldn't find the cookies Dew asked for."; + cutin "ep18_mark_02.png",2; + next; + mes "[Tamarin]"; + mes "Then we can leave."; + mes "Let's go to the meeting place."; + cutin "ep18_tamarin_02.png",2; + close2; + cutin "",255; + navigateto("rachel",70,147); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11712) == 1" ); + end; +} + +rachel,121,120,5 script Magi#ep18_rachel 4_4JOB_MAGGI,{ + mes "[Magi]"; + mes "Ah...hello..."; + cutin "4job_maggi_04.PNG",2; + close3; +} + +// Main Quest: Step 26. +rachel,41,132,3 script box#ep18_procurement4 4_WOODBOX,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 27) { + mes "[Merchant Rencia]"; + mes "Then check if the order is correct..."; + next; + select( "Pass the check" ); + mes "[Merchant Rencia]"; + mes "Ahh~"; + mes "The amount is just right!"; + mes "Thank you!"; + mes "Please use again next time~!"; + next; + mes "[Maram]"; + mes "" + strcharinfo(0) + " Before leaving ^e5555e, check the way outside the door ^000000."; + cutin "ep18_maram_01.png",2; + changequest 11715,11716; + ep18_1_main = 28; + close2; + cutin "",255; + navigateto("ra_fild11",354,235); + end; + } + if (ep18_1_main == 28) { + mes "[Maram]"; + mes "" + strcharinfo(0) + " Before leaving ^e5555e, check the way outside the door ^000000."; + cutin "ep18_maram_01.png",2; + close2; + cutin "",255; + navigateto("ra_fild11",354,235); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11715) == 1" ); + end; +} + +rachel,42,133,3 duplicate(dummy_npc) box#ep18_procurement1 4_WOODBOX +rachel,40,133,3 duplicate(dummy_npc) box#ep18_procurement2 4_WOODBOX +rachel,39,132,3 duplicate(dummy_npc) box#ep18_procurement3 4_WOODBOX + +// Main Quest: Step 27. +ra_fild11,354,235,3 script Merchant#ep18_rachel 4_EP18_MERCHANT,{ + if (ep18_1_main == 28 || ep18_1_main == 29) { + mes "[Maram in disguise]"; + mes "" + strcharinfo(0) + " From now on, Miriam, Tamarin and the others, please go to Oz Gorge^000000 west of ^e5555e."; + cutin "ep18_merchant.png",2; + next; + mes "[Maram in disguise]"; + mes "I don't think I'll be able to take all of these people because of work, so I'll send them back and follow them."; + next; + mes "[Maram in disguise]"; + mes "If we don't want to see our ^e5555e destination, we think it's better to go somewhere else ^000000 and send people back."; + if (ep18_1_main == 28) { + changequest 11716,11717; + ep18_1_main = 29; + } + close2; + cutin "",255; + navigateto("ra_fild10",179,176); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11716) == 1" ); + end; +} + +// Main Quest: Step 28. (entrance npc is a part of the instance Maze of Oz) +// Main Quest: Step 29. (1@oz solo instance) + +// Main Quest: Step 30. +gw_fild01,276,339,3 duplicate(dummy_cloaked_npc) Maram#ep18_Ozexit 4_EP18_MARAM + +gw_fild01,273,339,3 script #ep18_in front of Oz Exit 4_POINT_RED,1,1,{ +// trigger OnClick + OnTouch, so OnTouch commented + // end; +// OnTouch: + if (ep18_1_main == 31 || ep18_1_main == 32) { + mes "[Maram]"; + mes "Phew!"; + mes "Finally out!"; + cloakoffnpcself( "Maram#ep18_Ozexit" ); + cutin "ep18_maram_01.png",2; + npctalk "I'm so tired...", "Maram#ep18_Exit of Oz", bc_self; + next; + mes "[Maram]"; + mes "From here ^e5555e to the west^000000 a little further, there is the entrance to the village ^e5555e^000000"; + next; + select( "town?" ); + mes "[Maram]"; + mes "It's more like a ^e5555e hideout^000000 where Rachel's fugitives are hiding, rather than a village."; + next; + mes "[Maram]"; + mes "You'd better see it yourself than I say."; + if (ep18_1_main == 31) { + completequest 11720; + setquest 11721; + ep18_1_main = 32; + } + close2; + cutin "",255; + cloakonnpcself( "Maram#ep18_Ozexit" ); + navigateto("gw_fild01",35,102); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11720) == 1" ); + end; +} + +// Main Quest: Step 31. + 33. +gw_fild01,39,100,5 duplicate(dummy_npc) Exotic Merchant#ep18_gw2 4_EP18_MERCHANT +gw_fild01,34,96,3 duplicate(dummy_npc) Exotic Merchant#ep18_gw3 4_EP18_MERCHANT + +gw_fild01,35,102,5 script Maram#ep18_gw 4_EP18_MARAM,{ + if (ep18_1_main == 32) { + mes "[Camper]"; + mes "Ahhhh~~~"; + mes "It's not bad to go camping like this sometimes~~~"; + next; + mes "[Maram]"; + mes "It's me! It's me!"; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Camper]"; + mes "Are you my country?"; + mes "Did we know each other?"; + next; + mes "[Maram]"; + mes "What are you talking about?"; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "^e5555eIs this the reaction when I bring in an outsider ^000000?"; + cloakoffnpcself( "Miriam#ep18_gw" ); + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "Ah..."; + cutin "ep18_maram_01.png",2; + next; + mes "[Imril]"; + mes "Then I'll go first."; + cloakoffnpcself( "Imril#ep18_gw" ); + cutin "ep18_imril_02.png",2; + next; + mes "[Maram]"; + mes "Ah!! Imril wait!!!!"; + cutin "ep18_maram_01.png",2; + changequest 11721,11722; + ep18_1_main = 33; + close3; + } + if (ep18_1_main == 33) { + mes "[Maram]"; + mes "Ah..."; + cutin "ep18_maram_01.png",2; + next; + mes "[Imril]"; + mes "Then I'll go first."; + cloakoffnpcself( "Imril#ep18_gw" ); + cutin "ep18_imril_02.png",2; + next; + mes "[Maram]"; + mes "Ah!! Imril wait!!!!"; + cutin "ep18_maram_01.png",2; + close3; + } + if (ep18_1_main == 34) { + mes "[Maram]"; + mes "Suad is late..."; + mes "What if it really doesn't come?"; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "Go back to Rachel."; + mes "If trust has already been broken ^e5555e, you may never be able to enter the village again^000000"; + cutin "ep18_miriam_03.png",2; + next; + mes "[Maram]"; + mes "But at this rate, the villagers will only continue to suffer."; + mes "If you need help from an outsider..."; + cutin "ep18_maram_01.png",2; + next; + mes "[Miriam]"; + mes "You don't understand"; + cutin "ep18_miriam_03.png",2; + npctalk "Because you are like us and different.", "Miriam#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes ""; + cutin "ep18_maram_03.png",2; + next; + mes "[Maram]"; + mes "I also... want to understand... you guys..."; + npctalk "I'm sorry", "Maram#ep18_gw", bc_self; + next; + mes "[Miriam]"; + mes ""; + cutin "ep18_miriam_03.png",2; + npctalk "I'm so sorry I said that.", "Miriam#ep18_gw", bc_self; + next; + mes "[Suad]"; + mes "How can such a guy bring an outsider without any advice?"; + mes "Considering the past, be grateful that you came to listen to even the last excuse."; + cutin "ep18_suad_03.png",2; + cloakoffnpcself( "Suad#ep18_gw" ); + next; + mes "[Maram]"; + mes "Suad!"; + mes "I was reckless to bring an outsider to the village entrance without a word!"; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "But they are trustworthy enough to entrust your mother with an important task!"; + mes "What you worry about won't happen!"; + cutin "ep18_maram_01.png",2; + next; + mes "[Suad]"; + mes "Is it enough credit for Niren-sama to entrust you with the work?"; + mes "What does it have to do with being trusted by Niren?"; + cutin "ep18_suad_03.png",2; + npctalk "It means nothing!", "Suad#ep18_gw", bc_self; + next; + mes "[Suad]"; + mes "Niren-sama wouldn't even know you were delivering supplies here."; + next; + mes "[Maram]"; + mes "That's"; + cutin "ep18_maram_01.png",2; + npctalk "That's right...", "Maram#ep18_gw", bc_self; + next; + mes "[Miriam]"; + mes "Stop sarcastic Suad"; + cutin "ep18_miriam_03.png",2; + npctalk "Speak up!", "Miriam#ep18_gw", bc_self; + next; + mes "[Suad]"; + mes "I'm not sarcastic"; + mes "I was just telling the truth"; + cutin "ep18_suad_03.png",2; + next; + mes "[Miriam]"; + mes "If true ^e5555e, Rachel no longer sells anything to us, and if this continues, we will all die of starvation^000000."; + cutin "ep18_miriam_03.png",2; + npctalk "You don't want to be like that, do you?", "Miriam#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "You can buy things in Baines and other towns, but fewer and fewer people can get through the maze of Oz^000000."; + cutin "ep18_maram_01.png",2; + npctalk "Imril was also dangerous.", "Maram#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "Still ^e5555eIf you have combat skills^000000, you can pass by killing monsters, but in the future, it's not a battle skill problem, ^e5555eThe entire maze may be submerged in lava^000000."; + next; + mes "[Maram]"; + mes "Then the people who will help you won't even come here."; + npctalk "It's too late then!", "Maram#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "And if ^e5555eMother requested ^000000 ^e5555eAboriginal and migrant mediation^000000, we will be able to cross the Gorge of Oz by bridge again!"; + next; + mes "[Suad]"; + mes "Intervention? Niren-sama is thinking like a dream again."; + mes "^e5555eGray children^000000 were born."; + cutin "ep18_suad_03.png",2; + npctalk "Niren-nim is thinking like a dream again.", "Suad#ep18_gw", bc_self; + next; + mes "[Miriam]"; + mes "But thanks to you, I was never hungry and now I can help the village children not starve."; + cutin "ep18_miriam_03.png",2; + next; + mes "[Suad]"; + mes "Okay."; + mes "Then give me a chance."; + mes "Like Niren gave us a chance."; + cutin "ep18_suad_03.png",2; + npctalk "I gave up the opportunity and ran away...", "Suad#ep18_gw", bc_self; + next; + mes "[Miriam]"; + mes "What?"; + cutin "ep18_miriam_03.png",2; + npctalk "Are you allowing this easily?", "Miriam#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "Really?!"; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "Are you serious?"; + cutin "ep18_miriam_03.png",2; + npctalk "Actually, I didn't expect much!", "Maram#ep18_gw", bc_self; + next; + mes "[Suad]"; + mes "What is it,"; + mes "That reaction."; + cutin "ep18_suad_03.png",2; + npctalk "Then go back!!", "Suad#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "No~ No~"; + mes "Thank you~"; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "Then, before Suad changes his mind, come to the village ^e5555e^000000!"; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "Let's go ahead and talk about the details."; + ep18_1_main = 35; + changequest 11723,11724; + close2; + cutin "",255; + cloakonnpcself( "Miriam#ep18_gw" ); + cloakonnpcself( "Suad#ep18_gw" ); + warp "wolfvill",152,113; + end; + } + mes "[Maram]"; + mes "Hmm~"; + mes "Shall we light a bonfire?"; + cutin "ep18_maram_01.png",2; + close3; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11721) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11723) == 1" ); + end; +} + +gw_fild01,36,103,5 duplicate(dummy_cloaked_npc) Miriam#ep18_gw 4_EP18_MIRIAM +gw_fild01,41,103,5 duplicate(dummy_cloaked_npc) Suad#ep18_gw 4_EP18_SUAD + +// Main Quest: Step 32. +gw_fild01,37,105,5 script(CLOAKED) Imril#ep18_gw 4_EP18_IMRIL,{ + if (ep18_1_main == 33) { + mes "[Imril]"; + mes "why."; + cutin "ep18_imril_01.png",2; + next; + mes "[Maram]"; + mes "Don't go alone, help us."; + cutin "ep18_maram_01.png",2; + next; + mes "[Imril]"; + mes "It's ^e5555eour rule^000000 not to bring in outsiders."; + mes "Even if you ask for help, I can't do anything."; + cutin "ep18_imril_02.png",2; + npctalk "What power do I have?", "Imril#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "Ummm..."; + cutin "ep18_maram_03.png",2; + next; + mes "[Maram]"; + mes "Then why don't you go to the village and call me ^e5555e Suad^000000?"; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "I don't think I'll let you into the village because I brought in an outsider."; + cutin "ep18_maram_01.png",2; + npctalk "Save me", "Maram#ep18_gw", bc_self; + next; + mes "[Imril]"; + mes "^e5555eSuad^000000 is sensitive to such things."; + mes "Didn't you tell me beforehand?"; + cutin "ep18_imril_02.png",2; + npctalk "You must be very angry.", "Imril#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "This time, things got messed up, so I didn't have time to talk in advance."; + mes "Now ^e5555eRachel's situation^000000, you know about it."; + cutin "ep18_maram_01.png",2; + next; + mes "[Imril]"; + mes "That's why I went all the way to ^e5555eBaines^000000 to buy stuff."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "I've already helped you, so I'll ask ^e5555eSuad^000000."; + mes "But don't expect too much."; + cutin "ep18_imril_03.png",2; + next; + mes "[Maram]"; + mes "Okay."; + cutin "ep18_maram_01.png",2; + npctalk "Thank you", "Maram#ep18_gw", bc_self; + next; + mes "[Maram]"; + mes "Vegetable Merchant Adventurer_C735-nim, I think you need to persuade ^000000 with Suad to enter the village ^e5555e."; + mes "I don't know if I'll meet you..."; + next; + mes "[Maram]"; + mes "Let's wait until ^e5555eSuad^000000 comes"; + completequest 11722; + setquest 11723; + ep18_1_main = 34; + close2; + cloakonnpcself( "Imril#ep18_gw" ); + cutin "",255; + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11722) == 1" ); + end; +} + +// Main Quest: Step 34. +// + Quest: Investigation of Oz Labyrinth. Step 1 + 13 (final). +wolfvill,143,114,5 duplicate(dummy_cloaked_npc) Maram#ep18_wv 4_EP18_MARAM +wolfvill,145,114,5 duplicate(dummy_cloaked_npc) Miriam#ep18_wv 4_EP18_MIRIAM + +wolfvill,143,113,5 script Imril#ep18_wv 4_EP18_IMRIL,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 35) + end; + if (ep18_1_main == 35) { + mes "[Imril]"; + mes "!"; + mes "Are you really here?"; + cutin "ep18_imril_03.png",2; + next; + mes "[Imril]"; + mes "I did convey the message."; + mes "That ^e5555esuad^000000 would allow outsiders to enter the town!"; + cutin "ep18_imril_02.png",2; + next; + mes "[Miriam]"; + mes "That means that the situation in the village is not good."; + cloakoffnpcself( "Miriam#ep18_wv" ); + cloakoffnpcself( "Maram#ep18_wv" ); + cutin "ep18_miriam_03.png",2; + next; + mes "[Ellie]"; + mes "In this kind of environment, it's unreasonable to be self-sufficient.yo. This."; + mes "Wood is hard as stone."; + mes "Isn't it a stone, not a tree?"; + cutin "ep172_beta.bmp",2; + next; + mes "[Maram]"; + mes "I think the situation will be better than it is now if we can get a little help from outside."; + cutin "ep18_maram_01.png",2; + next; + mes "[Imril]"; + mes "It would be nice if that was the case."; + mes "Souard didn't say anything, but he must have been quite troubled."; + cutin "ep18_imril_01.png",2; + npctalk "Because he has a strong sense of responsibility.", "Imril#ep18_wv", bc_self; + next; + mes "[Maram]"; + mes "And, as expected, vegetable merchant adventurer_C735's help with purchases seems to have worked!"; + cutin "ep18_maram_02.png",2; + next; + mes "[Maram]"; + mes "^e5555eYou say that you will only be allowed to enter^000000 to procure supplies, but knowing that Vegetable Merchant Adventurer_C735 is ^e5555e a trustworthy person^000000 will make you more relaxed."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "Then, shall we start by having a conversation with the villagers ^e5555e^000000?"; + next; + mes "[Maram]"; + mes "^e5555e Listening to people's stories^000000 and getting to know them ^e5555e might reveal a clue about the work that your mother has entrusted to you^000000."; + // note: unlocks side quests + completequest 11724; + ep18_1_main = 36; + getitem 1000405,50; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close2; + cutin "",255; + cloakonnpcself( "Miriam#ep18_wv" ); + cloakonnpcself( "Maram#ep18_wv" ); + end; + } + + // Quest before the daily quests + switch( isbegin_quest(11735) ) { + case 0: + switch( isbegin_quest(11725) ) { + case 0: + mes "[Imril]"; + mes "Thanks to you, I was able to safely pass ^e5555eMaze of Oz^000000"; + mes "Thank you."; + cutin "ep18_imril_03.png",2; + next; + mes "[Imril]"; + mes "In the past, if you were careful, going alone wasn't a big problem, but these days it's getting harder and harder to go alone."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "Currently, due to the circumstances of our village, it is impossible to take an escort with us every time, and it is dangerous to see a group of people traveling together."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "I wish I could explore the depths of the labyrinth of Oz."; + mes "Lava progress..."; + mes "The distribution of monsters..."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "Hmm..."; + mes "Adventurer, you are strong, so in your spare time ^e5555e Why don't you go to the maze of Oz with me^000000?"; + mes "Even if it's a frivolous request, the chance to meet someone as strong as an adventurer is rare."; + next; + switch( select( "Leave now!", "Later..." ) ) { + case 1: + mes "[Imril]"; + mes "Wow!"; + mes "Really?"; + mes "Isn't it impressive that you were so willing to do something like this?"; + cutin "ep18_imril_03.png",2; + next; + mes "[Imril]"; + mes "Then, let's meet at ^e5555eOz's maze entrance^000000!"; + mes "Do you remember the way?"; + cutin "ep18_imril_02.png",2; + setquest 11725; + navigateto("oz_dun01",27,184); + close3; + case 2: + close3; + } + end; + case 1: + cutin "ep18_imril_02.png",2; + mes "[Imril]"; + mes "whether carrying loads or handling lava"; + mes "Monsters are a stumbling block."; + mes "It would be nice if there was a way to get rid of it."; + navigateto("oz_dun01",27,184); + close3; + case 2: + end; + } + end; + case 1: + mes "[Imril]"; + mes "Ah..."; + mes "It stings on my skin."; + cutin "ep18_imril_02.png",2; + next; + mes "[Suad]"; + mes "What idiot goes so deep into the maze in a dress like that."; + mes "I'm glad it wasn't baked as is!"; + cutin "ep18_suad_03.png",2; + next; + mes "[Imril]"; + mes "Whatever you say!"; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "Anyway ^e5555eMaze of Oz Things are getting worse and worse^000000"; + mes "^e5555e The lava area is also getting up and there is ^000000."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "If this were the case, there wouldn't be much left to traverse the maze of Oz."; + next; + mes "[Suad]"; + mes "Certainly, if the lava has spread to that extent, countermeasures must be taken as soon as possible."; + cutin "ep18_suad_03.png",2; + next; + mes "[Suad]"; + mes "For now"; + mes "You'll need to reduce the number of monsters in the Labyrinth of Oz to send people to work on."; + next; + cutin "",255; + completequest 11735; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + mes "^4d4dff A favorable rating for you occurs.^000000"; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + } + close; + case 2: + break; + } + + mes "[Imril]"; + mes "The monsters that were carrying luggage and handling lava are a stumbling block."; + mes "It would be nice if there was a way to get rid of it."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "How are you, Adventurer?"; + mes "^e5555e Are you interested in defeating monsters^000000?"; + cutin "ep18_imril_02.png",2; + next; + + .@menu$[0] = "Maze of Oz Level 1[170]"; + if (checkquest(11737,PLAYTIME) == 0 || checkquest(11737,PLAYTIME) == 1) + .@menu$[0] = "^8C8C8C" + .@menu$[0] + "(pending)^000000"; + else if (checkquest(11736,HUNTING) == 0 || checkquest(11736,HUNTING) == 1) + .@menu$[0] = "^8C8C8C" + .@menu$[0] + "(running)^000000"; + + .@menu$[1] = "Maze of Oz Level 2[200]"; + if (checkquest(11739,PLAYTIME) == 0 || checkquest(11739,PLAYTIME) == 1) + .@menu$[1] = "^8C8C8C" + .@menu$[1] + "(pending)^000000"; + else if (checkquest(11738,HUNTING) == 0 || checkquest(11738,HUNTING) == 1) + .@menu$[1] = "^8C8C8C" + .@menu$[1] + "(running)^000000"; + + switch( select( .@menu$[0], .@menu$[1], "Stop" ) ) { + case 1: + switch( checkquest(11737,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Imril]"; + mes "You did a great job today. Thank you."; + mes "Will you help me tomorrow too?."; + cutin "ep18_imril_04.png",2; + close3; + case 2: + erasequest 11737; + break; + } + switch( checkquest(11736,HUNTING) ) { + case -1: + mes "[Imril]"; + mes "^e5555eDefeat about 20^000000 " + strmobinfo(1,21295) + " in the first floor of the maze of Oz."; + mes "Because even a small reduction in the number of monsters will be of great help to the hawkers who pass through the maze."; + cutin "ep18_imril_03.png",2; + next; + if (select( "Accept", "Stop" ) == 2) + close3; + mes "[Imril]"; + mes "Then be careful and go there~"; + setquest 11736; + close3; + case 0: + case 1: + mes "[Imril]"; + mes "^e5555eDefeat about 20^000000 " + strmobinfo(1,21295) + " in the first floor of the maze of Oz."; + mes "Because even a small reduction in the number of monsters will be of great help to the hawkers who pass through the maze."; + cutin "ep18_imril_03.png",2; + close3; + case 2: + mes "[Imril]"; + mes "Are you done already?"; + mes "Because it's reliable!"; + cutin "ep18_imril_04.png",2; + erasequest 11736; + setquest 11737; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 4364880,3000000; + close3; + } + case 2: + switch( checkquest(11739,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Imril]"; + mes "You did a great job today. Thank you."; + mes "Will you help me tomorrow too?."; + cutin "ep18_imril_04.png",2; + close3; + case 2: + erasequest 11739; + break; + } + switch( checkquest(11738,HUNTING) ) { + case -1: + mes "[Imril]"; + mes "^e5555eDefeat about 20^000000 " + strmobinfo(1,21298) + " in the second floor of the maze of Oz."; + mes "Because even a small reduction in the number of monsters will be of great help to the hawkers who pass through the maze."; + cutin "ep18_imril_03.png",2; + next; + if (select( "Accept", "Stop" ) == 2) + close3; + mes "[Imril]"; + mes "Then be careful and go there~"; + setquest 11738; + close3; + case 0: + case 1: + mes "[Imril]"; + mes "^e5555eDefeat about 20^000000 " + strmobinfo(1,21298) + " in the second floor of the maze of Oz."; + mes "Because even a small reduction in the number of monsters will be of great help to the hawkers who pass through the maze."; + cutin "ep18_imril_03.png",2; + close3; + case 2: + mes "[Imril]"; + mes "Are you done already?"; + mes "Because it's reliable!"; + cutin "ep18_imril_04.png",2; + erasequest 11738; + setquest 11739; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 11588320,3000000; + close3; + } + end; + case 3: + close3; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11724) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11724) == 2 && isbegin_quest(11725) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11735) == 1" ); + + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(11735) == 2 && checkquest(11736,HUNTING) == -1 && (checkquest(11737,PLAYTIME) == -1 || checkquest(11737,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11735) == 2 && checkquest(11736,HUNTING) == 2" ); + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(11735) == 2 && checkquest(11738,HUNTING) == -1 && (checkquest(11739,PLAYTIME) == -1 || checkquest(11739,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11735) == 2 && checkquest(11738,HUNTING) == 2" ); + end; +} + +// Main Quest: Step 35. +wolfvill,180,179,3 script Village boy#distinction 4_M_DST_CHILD,{ + if (ep18_1_main == 37) { + mes "[Village Boy]"; + mes "The conference is starting soon."; + mes "It's not a small, frequent meeting, it's a contest with all the people you trust!"; + next; + mes "[Village Boy]"; + mes "You can go to [the other way]wolfvill,144,151,0,101,0. Adventurer's seat is also available."; + mes "Of course, adventurers are also trustworthy now."; + completequest 18082; + setquest 16567; + ep18_1_main = 38; + close; + } + mes "[Boy]"; + mes "Meetings are often held in our village, because everyone gathers opinions there."; + mes "But the competition is different! It's really important!"; + next; + mes "[Boy]"; + mes "Of course not everyone can participate."; + mes "I said only friends from trusted villages would participate."; + next; + mes "[Boy]"; + mes "Is this an event that even adventurers can participate in?"; + mes "It's up to you, adventurer!"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(18082) == 1" ); + end; +} + +wolfvill,146,148,0 script #contest1 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + .@char_id = getcharid(0); + if (ep18_1_main == 38 || ep18_1_main == 39 || ep18_1_main == 40) { + cloakoffnpcself( "Radical Man#Extremist2" ); + cloakoffnpcself( "Suad#1" ); + cloakoffnpcself( "Miriam#1" ); + cloakoffnpcself( "Maram#1" ); + cloakoffnpcself( "Radical Man#extremist1" ); + cloakoffnpcself( "Radical Man#extremist2_" ); + cloakoffnpcself( "Exciting Youth#Extreme3" ); + cloakoffnpcself( "Hot-tempered youth#extremist4" ); + cloakoffnpcself( "Angry Youth#Extremist5" ); + cloakoffnpcself( "Native Old Man#Senior1" ); + cloakoffnpcself( "Embarrassed old man#Senior2" ); + cloakoffnpcself( "Timid middle-aged#senior3" ); + cloakoffnpcself( "Timid old man#senior4" ); + cloakoffnpcself( "Passionate man#WeaponHolder1" ); + cloakoffnpcself( "Skeptical Young Man#neutral1" ); + cloakoffnpcself( "Silent Youth#Neutral2" ); + cloakoffnpcself( "Neutral Youth#Neutral3" ); + end; + } + if (ep18_1_main == 41) { + cloakoffnpcself( "Maram#1" ); + cloakoffnpcself( "Suad#1" ); + cloakoffnpcself( "Miriam#1" ); + cloakoffnpcself( "Radical Man#Extremist2" ); + cloakoffnpcself( "Exciting Youth#Extreme3" ); + end; + } + if (ep18_1_main == 42) { + cloakoffnpcself( "Suad#1" ); + cloakoffnpcself( "Radical Man#Extremist2" ); + cloakoffnpcself( "Exciting Youth#Extreme3" ); + end; + } + if (ep18_1_main == 47) { + cloakoffnpcself( "Suad#sms01" ); + npctalk ".......", "Suad#sms01", bc_self; + end; + } + if (ep18_1_main == 49) { + cloakoffnpcself( "Suad#sms02" ); + cloakoffnpcself( "Maram#sms02" ); + cloakoffnpcself( "Miriam#sms02" ); + cloakoffnpcself( "Lamachus#sms01" ); + cloakoffnpcself( "Kun#sms01" ); + cloakoffnpcself( "Yoppi#sms01" ); + end; + } + end; +} + +wolfvill,147,148,3 script(CLOAKED) Radical Man#extremist2_ 4_DST_SOLDIER,{ + npctalk "Let's fight! We must fight!", "", bc_self; + end; +} + +wolfvill,145,144,7 script(CLOAKED) Exciting Youth#Extreme3 4_EP18_GW_MAN02,{ + npctalk "Hahahaha! If we fight, we must win!", "", bc_self; + end; +} + +wolfvill,148,144,1 script(CLOAKED) Hot-tempered youth#extremist4 4_EP18_GW_WOMAN01,{ + npctalk "Let's smash them all! Heavy! Heavy!", "", bc_self; + end; +} + +wolfvill,143,148,5 script(CLOAKED) Angry Youth#Extremist5 4_EP18_GW_MAN02,{ + npctalk "You have to show everything spicy!", "", bc_self; + end; +} + +// Main Quest: Step 36 + 41. +wolfvill,144,151,5 script(CLOAKED) Suad#1 4_EP18_SUAD,{ + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + mes "[Mini Elly]"; + mes "Take me out of the bag. Put me on your head."; + close; + } + if (ep18_1_main < 38) + end; + if (ep18_1_main == 38) { + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "You're a little late. No, I'm not blaming you."; + mes "Come this way. The meeting will start soon."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "After all, being invited to this event, adventurer-nim is amazing."; + mes "Well, we do that too.I was hoping you would."; + next; + cutin "ep18_miriam_02.png",2; + mes "[Miriam]"; + mes "...a nonsense. Adventurer, don't worry too much about Maram's words."; + mes "It's an important position. Maram, don't act like you normally do."; + next; + cutin "ep18_maram_03.png",2; + emotion ET_HUK, getnpcid(0,"Maram#1"); + mes "[Maram]"; + mes "No, Miriam! When I say that, I think I'm usually wrong."; + mes "Oh, okay, okay. I'll focus."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Even if it's late, Suad is Yunan, and in fact there is still time left for the meeting to start."; + mes "Adventurer, how about coming to hear people's opinions in advance?"; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "I think it will definitely help you to participate in the meeting...."; + mes "Listen to the story, and summarize the position of the adventurer."; + next; + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "Yeah. That's not bad either."; + mes "If you've heard enough, tell me. I'll start the meeting."; + erasequest 16567; + setquest 16568; + setquest 16569; + setquest 16570; + setquest 16571; + ep18_1_main = 39; + close2; + cutin "",255; + emotion ET_THINK; + emotion ET_ANGER, getnpcid(0,"Radical Man#extremist1"); + end; + } + if (ep18_1_main == 40) { + .@char_id = getcharid(0); + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "Have you all heard of it? This one is also ready."; + mes "Let's start the meeting in a little while."; + next; + mes "[Suad]"; + mes "Everyone has gathered."; + mes "Now let's start the conference."; + npctalk "Suad: Everyone has gathered. Let's start the contest now.", "Suad#1", bc_self; + next; + mes "[Suad]"; + mes "Today we are going to talk about future countermeasures."; + mes "The current location of the Gray Wolf Village is not very good."; + next; + cutin "ep18_suad_03.png",2; + mes "[Suad]"; + mes "Today, thousands of people cross the canyon of Oz and come to the village."; + mes "On the other hand, the supply of food and daily necessities is insufficient."; + next; + mes "[Suad]"; + mes "We now have to decide which way to go."; + mes "If you have something you want to say, please feel free to say it."; + next; + cutin "",255; + emotion ET_ANGER, getnpcid(0,"Radical Man#extremist1"); + mes "[Radical Man]"; + mes "Let's show Rachel's settlers a savory taste."; + mes "You must destroy their temple!"; + npctalk "That's right! That's right!", "Radical Man#extremist2_", bc_self; + npctalk "You have to destroy them all!", "Hot-tempered youth#extremist4", bc_self; + next; + mes "[Mini Elly]"; + mes "I felt it while listening to the story, but those guys are particularly harsh."; + mes "It is difficult to determine whether the expressions are rough or those who are originally rough, but with the information given so far."; + next; + mes "[native old man]"; + mes "But haven't we had a good time in peace so far?"; + mes "Suddenly destroying the temple, what is the sound of a spear beating while sleeping!"; + npctalk "There are things to say and things not to say!", "Timid old man#senior4", bc_self; + next; + mes "[Radical Man]"; + mes "How long do you have to hide in this palm-sized piece of land?"; + mes "Didn't Mr. Suad also say that he lacks resources and land compared to people?"; + next; + emotion ET_ANGER, getnpcid(0,"Radical Man#extremist1"); + mes "[Radical Man]"; + mes "Originally the land of Rachel belonged to our natives."; + mes "It's time to get your money back!"; + npctalk "You must destroy it and take it back!", "Hot-tempered youth#extremist4", bc_self; + npctalk "Okay, we have to fight now! It's a war!", "Hot-tempered youth#extremist4", bc_self; + next; + mes "[native old man]"; + mes "It's easy to say, what are you going to do without preparation!"; + mes "Besides, don't you know that once you bleed, you can't get it back?"; + npctalk "Things that have never been in a fight are luck for war!", "Timid middle-aged#senior3", bc_self; + next; + mes "[Radical Man]"; + mes "Have we not bled until now?"; + mes "They may not have shed."; + next; + mes "[Radical Man]"; + mes "But the despised indigenous peoples, many years of exposure to violence and unpaid wages."; + mes "What do you mean if all they shed wasn't blood and tears?"; + npctalk "The only option left for us is war!", "Radical Man#Extremist2", bc_self; + npctalk "All who oppose are the same persecutors!", "Angry Youth#Extremist5", bc_self; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Uh, I think it's overheating."; + mes "Suad, don't you need to calm down?"; + next; + cutin "ep18_suad_03.png",2; + emotion ET_THINK; + mes "[Suad]"; + mes "let's wait a little longer."; + next; + cutin "",255; + mes "[Mini Elly]"; + mes "It's a bit odd."; + mes "It's a way of turning even those who oppose it into an enemy."; + next; + mes "[Radical Man]"; + mes "We have endured enough!"; + mes "Let's show our wrath to those who are obsessed with Goddess!"; + npctalk "Let's show our wrath!", "Radical Man#extremist2_", bc_self; + next; + mes "[embarrassed old man]"; + mes "I, like those fearless little ones."; + mes "If you make a mistake, everyone will die, isn't it! Why take such a risk!"; + next; + mes "[Radical Man]"; + mes "Heh, I don't know those who hide here only to save their lives."; + mes "We have already risked our lives to wash our blood with blood!"; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Did you do it? I'm still.... Blood washes well with cold water."; + next; + cutin "ep18_miriam_03.png",2; + mes "[Miriam]"; + mes "This is not the time to be joking, Maram."; + mes "And Suad, if you don't really clean it up, the forest residents will be completely divided like this."; + next; + mes "[Miriam]"; + mes "Even if you don't like it, I think it needs to be cleaned up by now."; + next; + cutin "ep18_suad_03.png",2; + emotion ET_THINK; + mes "[Suad]"; + mes "...Stop it, this is not a place for us to blush."; + mes "It's a place to gather opinions and move forward."; + npctalk "Suad: Stop, this is not a place we made to blush amongst ourselves.", "Suad#1", bc_self; + next; + cutin "",255; + emotion ET_ANGER, getnpcid(0,"Radical Man#extremist1"); + mes "[Radical Man]"; + mes "Then go ahead and destroy everything!"; + mes "Is Mr. Suad also on the side of those defeatists?"; + next; + mes "[embarrassed old man]"; + mes "Look. Those blue-eyed kids don't know what they're talking about!"; + next; + cutin "ep18_suad_02.png",2; + mes "[Suad]"; + mes "Do you want to think about me?"; + mes "If you believed that someone would take a side, you must have misunderstood you until now."; + next; + cutin "ep18_suad_03.png",2; + mes "[Suad]"; + mes "I will listen to both sides' positions and arguments."; + mes "The opinion that you cannot stay here forever, the opinion that the team will be embarrassed if you go out without preparation. Both are not wrong."; + next; + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "So, let's persuade each other rather than taking sides."; + mes "It means to say how and why their opinions should be realized."; + npctalk ".", "Embarrassed old man#Senior2", bc_self; + npctalk ".", "Radical Man#extremist2_", bc_self; + next; + cutin "",255; + mes "[Radical Man]"; + mes "We already have the capacity to arm ourselves."; + mes "It is pointless to point out that you are not ready."; + next; + cutin "ep18_maram_03.png",2; + emotion ET_QUESTION, getnpcid(0,"Maram#1"); + mes "[Maram]"; + mes "Huh? Are you saying there is a way to buy weapons that I don't know about?"; + mes "It's the first time I've heard that..."; + next; + cutin "",255; + mes "[Radical Man]"; + mes "Besides, how long are you going to prepare!"; + mes "Until we grow old and die? Until our next generation learns to give up completely?"; + next; + mes "[native old man]"; + mes "But armed conflict is dangerous. Failure will get you out of control."; + mes "No rebellion. All we can do is support protests."; + npctalk "Until the protests, we are in favor.", "Timid old man#senior4", bc_self; + npctalk "War is against war, but if it's a protest...", "Skeptical Young Man#neutral1", bc_self; + next; + mes "[timid old man]"; + mes "Yeah. We don't want to be completely rebounded either!"; + mes "It would be difficult to live here with such a stigma."; + next; + mes "[timid old man]"; + mes "I just want to show that we are so dissatisfied."; + mes "It's the opposite of destroying everything."; + npctalk "Yes. Be as quiet as possible.", "Neutral Youth#Neutral3", bc_self; + next; + mes "[timid youth]"; + mes "...if everyone can join forces, we will also support the protests."; + mes "Let's show our opinion"; + next; + mes "[Radical Man]"; + mes "Non-violent demonstrations that are mere verbal demonstrations have no effect!"; + mes "You must at least capture the temple and protest."; + next; + mes "[Hot-blooded old man]"; + mes "That's right. Can you just pretend you heard me say it out loud?"; + mes "They will listen to us only when we lose what they value the most."; + next; + mes "[Mini Elly]"; + mes "I thought we could gather opinions in a peaceful way, but then it turns into a violent one..."; + next; + cutin "ep18_suad_01.png",2; + emotion ET_SURPRISE; + mes "[Suad]"; + mes "Stop, how many opinions have you gathered?"; + mes "Do you agree with the idea of ??proceeding with the protest, occupying the temple and making our will known?"; + next; + cutin "",255; + mes "[Radical Man]"; + mes "I don't like it at all...but that's the point of discussion."; + next; + mes "[Native Old Man]"; + mes "It still looks dangerous, but we'll still have to make our point."; + next; + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "Then we will hold an additional meeting to discuss the details."; + mes "Do you understand that this meeting must be a secret meeting?"; + npctalk "Suad: The conference will end here.", "Suad#1", bc_self; + next; + mes "[Suad]"; + mes "Adventures, and Maram and Miriam. And with the exception of a few, let them disband."; + mes "The detailed operation is the operation establishmentI'll let you know when it's over."; + next; + cutin "",255; + mes "[Radical Man]"; + mes "Let's show something through armed demonstrations!"; + mes "Ahhhhhhhhhh!"; + next; + mes "[embarrassed old man]"; + mes "Maybe we made the right decision."; + mes "It's not like you're being dragged along the way your son said."; + cloakonnpcself( "Radical Man#extremist1" ); + cloakonnpcself( "Silent Youth#Neutral2" ); + cloakonnpcself( "Timid middle-aged#senior3" ); + cloakonnpcself( "Angry Youth#Extremist5" ); + next; + mes "[neutral youth]"; + mes "Can we really do it?"; + mes "But as long as it's decided at the convention, we'll have to cooperate as much as possible."; + cloakonnpcself( "Native Old Man#Senior1" ); + cloakonnpcself( "Embarrassed old man#Senior2" ); + cloakonnpcself( "Hot-tempered youth#extremist4" ); + cloakonnpcself( "Skeptical Young Man#neutral1" ); + next; + cutin "ep18_miriam_03.png",2; + cloakonnpcself( "Passionate man#WeaponHolder1" ); + cloakonnpcself( "Radical Man#extremist2_" ); + cloakonnpcself( "Neutral Youth#Neutral3" ); + cloakonnpcself( "Timid old man#senior4" ); + mes "[Miriam]"; + mes "Well, adventurer. I have something to tell you, so could you please come over here?"; + mes "Suad, Maram. I ask you to take a moment before the meeting as well."; + changequest 16572,16573; + // erasequest 16567; + ep18_1_main = 41; + close3; + } + if (ep18_1_main == 41) { + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "If you've heard enough, tell me. I'll start the meeting."; + close3; + } + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "If you've heard enough, tell me. I'll start the meeting."; + close3; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16567) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16572) == 1" ); + end; +} + +// Main Quest: Step 37. +wolfvill,145,146,5 script(CLOAKED) Radical Man#extremist1 4_EP18_GW_MAN01,{ + if (ep18_1_main < 38) + end; + if (ep18_1_main == 39) { + if (isbegin_quest(16568) == 1) { + mes "[Radical Man]"; + mes "You must destroy all Freya's temples!"; + mes "Let us show you who owns this land!"; + next; + mes "[Radical Man]"; + mes "Hoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo"; + mes "We must be strong! We must be armed!"; + next; + mes "[Radical Man]"; + mes "Heavy! Whoa! Let's win! Let's fight!"; + npctalk "Let's win! Let's fight!", "Radical Man#extremist2_", bc_self; + npctalk "Let's win! Let's fight!", "Radical Man#Extremist2", bc_self; + npctalk "Let's win! Let's fight!", "Exciting Youth#Extreme3", bc_self; + npctalk "Let's win! Let's fight!", "Hot-tempered youth#extremist4", bc_self; + npctalk "Let's win! Let's fight!", "Angry Youth#Extremist5", bc_self; + next; + emotion ET_QUESTION, getnpcid(0,"Maram#1"); + mes "[Radical Man]"; + mes "It is to protect ourselves and find a place to stand!"; + mes "This is what we need to do right now!"; + completequest 16568; + if (isbegin_quest(16569) == 2 && isbegin_quest(16570) == 2 && isbegin_quest(16571) == 2) { + setquest 16572; + ep18_1_main = 40; + } + close2; + emotion ET_ANGER; + end; + } + } + mes "[Radical Man]"; + mes "Let us show you who owns this land!"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16568) == 1" ); + end; +} + +// Main Quest: Step 38. +wolfvill,139,148,5 script(CLOAKED) Native Old Man#Senior1 4_EP18_GW_OLD01,{ + if (ep18_1_main < 38) + end; + if (ep18_1_main == 39) { + if (isbegin_quest(16569) == 1) { + mes "[Native Old Man]"; + mes "I have never left this town since I was born."; + mes "I was born, raised, and grown up in this town."; + next; + mes "[Native Old Man]"; + mes "It means that there was no problem even if I lived like that until now..."; + mes "But now, should I use a radical method?"; + next; + mes "[Native Old Man]"; + mes "Isn't the young man doing something wrong with blood on his head?"; + mes "What should I do if I work too hard and get 4 months?"; + next; + mes "[Native Old Man]"; + mes "No, I'm not against the idea of ??young people at all"; + mes "But just don't do anything too extreme."; + completequest 16569; + npctalk "I think I've heard enough of this. Let's go back to Suad.", "", bc_self; + if (isbegin_quest(16568) == 2 && isbegin_quest(16570) == 2 && isbegin_quest(16571) == 2) { + setquest 16572; + ep18_1_main = 40; + } + close2; + emotion ET_THINK, getnpcid(0,"Suad#1"); + emotion ET_ANGER, getnpcid(0,"Radical Man#extremist1"); + sleep2 500; + npctalk "I don't think that's a good thing, it's stinky.", "Timid middle-aged#senior3", bc_self; + sleep2 2000; + emotion ET_QUESTION, getnpcid(0,"Maram#1"); + sleep2 1500; + npctalk "I don't think that's a good thing, it's stinky.", "Timid middle-aged#senior3", bc_self; + sleep2 1000; + npctalk "I don't think that's a good thing, it's stinky.", "Timid middle-aged#senior3", bc_self; + sleep2 1000; + end; + } + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16569) == 1" ); + end; +} + +// Main Quest: Step 39. +wolfvill,150,147,1 script(CLOAKED) Passionate man#WeaponHolder1 4_M_MIDDLE,{ + if (ep18_1_main < 38) + end; + if (ep18_1_main == 39) { + if (isbegin_quest(16570) == 1) { + mes "[Hot-blooded old man]"; + mes "Hey, isn't this an adventurer!"; + mes "Before the competition, you were nervous? Let's have a drink here."; + next; + select( "I will decline", "Well then, gulp!" ); + mes "[Hot-blooded old man]"; + mes "Ah, that Suad man. He's strict."; + mes "You're not going to be that hard, don't you?"; + next; + mes "[Hot-blooded old man]"; + mes "Don't be too nervous because it's a hard seat. You just have to say what you're comfortable with."; + mes "If possible, it would be better if the adventurer supported our opinion!"; + next; + mes "[Hot-blooded old man]"; + mes "What's our opinion? It's war, of course."; + mes "Look at this weapon. We are ready to arm ourselves!"; + next; + mes "[Hot-blooded old man]"; + mes "The rest are all goddesses going to Rachel and wiped out."; + mes "It shows how much we have endured so far!"; + completequest 16570; + if (isbegin_quest(16568) == 2 && isbegin_quest(16569) == 2 && isbegin_quest(16571) == 2) { + setquest 16572; + ep18_1_main = 40; + } + close2; + npctalk "Let's smash them all! Heavy! Heavy!", "Hot-tempered youth#extremist4", bc_self; + end; + } + } + mes "[Hot-blooded old man]"; + mes "It's a convention, a convention. It's a big event!"; + mes "You should have a drink! Drink, drink!"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16570) == 1" ); + end; +} + +// Main Quest: Step 40. +wolfvill,152,145,1 script(CLOAKED) Skeptical Young Man#neutral1 4_M_RACHMAN1,{ + if (ep18_1_main < 39) + end; + if (ep18_1_main == 39) { + if (isbegin_quest(16571) == 1) { + mes "[Skeptical Young Man]"; + mes "Uh, our opinion?"; + mes "We're still young, can we just say that?"; + next; + emotion ET_SURPRISE, getnpcid(0,"Suad#1"); + mes "[Skeptical Young Man]"; + mes "Well, those screaming guys over there are also young."; + mes "I don't know what they believed in to fight..."; + next; + mes "[Skeptical Young Man]"; + mes "You don't really think we can smash all the Rachel settlers."; + mes "The number of heads is so different."; + next; + emotion ET_THINK, getnpcid(0,"Suad#1"); + mes "[Skeptical Young Man]"; + mes "Didn't we just do commando training or something?"; + mes "But whoever started it, the number of kids like that suddenly increased, and I'm just worried."; + completequest 16571; + if (isbegin_quest(16568) == 2 && isbegin_quest(16569) == 2 && isbegin_quest(16570) == 2) { + setquest 16572; + ep18_1_main = 40; + } + close2; + emotion ET_ANGER, getnpcid(0,"Radical Man#extremist1"); + sleep2 500; + npctalk ".", "Silent Youth#Neutral2", bc_self; + end; + } + } + mes "[Skeptical Young Man]"; + mes "We're still young, can we just say our opinions out loud?"; + mes "Even though it's a convention, don't adults have a loud voice?"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16571) == 1" ); + end; +} + +wolfvill,149,152,3 script(CLOAKED) Maram#1 4_EP18_MARAM,{ + if (ep18_1_main == 40) { // 16572 = 2 + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Shhh! The contest will start soon."; + mes "If I talk, Miriam and Suad will be scolded?"; + next; + emotion ET_SURPRISE, getnpcid(0,"Suad#1"); + mes "[Maram]"; + mes "So, adventurer-sama, please listen to Suad's story together."; + mes "Of course other people's stories."; + close3; + } + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Huh, huh, you're finally here."; + mes "You believed in my eyes, but you're even more amazing than I thought, Adventurer, aren't you?"; + next; + mes "[Maram]"; + mes "I hope you will be active in the meeting as well."; + mes "Suad is a bit stubborn. I need someone to soften it up a bit~"; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "I'm looking forward to adventurers."; + mes "I still believe in my eyes."; + close3; +} + +// Main Quest: Step 42. +wolfvill,148,153,3 script(CLOAKED) Miriam#1 4_EP18_MIRIAM,{ + if (checkweight(1000405,40) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main == 41) { + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "What's going on? It seems like a lot of trouble to prepare for a demonstration."; + mes "Ah, really, because I'm a business man, I."; + next; + cutin "ep18_miriam_01.png",2; + mes "[Miriam]"; + mes "I'm not kidding. Hey, those people. Isn't it strange? The guys who said they could be armed."; + mes "Look at your armament. Not for hunting."; + next; + cutin "",255; + mes "[Mini Elly]"; + mes "I also analyzed them. They are classified as anti-personnel weapons, i.e. for warfare."; + mes "If you try to hunt with that, your prey will become tattered, and you will not be able to use it."; + next; + cutin "ep18_suad_03.png",2; + mes "[Suad]"; + mes "What happened?"; + mes "You wouldn't be able to get such an armament easily."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Oh I can assure you, Maram, that stuff like that just doesn't go on the market."; + mes "Where did it come from?"; + next; + cutin "ep18_miriam_01.png",2; + mes "[Miriam]"; + mes "I'm not sure where I'm guessing, but I'm not sure."; + mes "So, can you dig them up and find out the source?"; + next; + cutin "ep18_suad_03.png",2; + mes "[Suad]"; + mes "That's right. If it's for a demonstration anyway, you'll need some armament."; + mes "How about throwing a snack for a trade?"; + next; + cutin "ep18_suad_02.png",2; + mes "[Suad]"; + mes "And I'm not against actually trading and arming."; + mes "The reason we've been oppressed so far is because we don't have the strength."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "Hey, leader. At best, I've reduced work from struggle to demonstration, but what if I'm addicted to war weapons?"; + mes "Let's find out the source, only the source."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "It doesn't look good for Suad to come out here."; + mes "Me and Adventurer, why don't Miriam go on an investigation?"; + next; + cutin "ep18_miriam_01.png",2; + mes "[Miriam]"; + mes "There is something I want to investigate other than digging into those people myself."; + mes "So I'll ask you and the adventurer to come in direct contact, Maram."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "Okay. Then let's go to work, adventurer?"; + mes "Approach it while pretending you want to trade."; + mes "It won't be difficult with this Maram."; + changequest 16573,16574; + ep18_1_main = 42; + getitem 1000405,40; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close2; + cutin "",255; + cloakonnpcself( "Miriam#1" ); + cloakonnpcself( "Maram#1" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16573) == 1" ); + end; +} + +// Main Quest: Step 43. +wolfvill,143,145,7 script(CLOAKED) Radical Man#Extremist2 4_M_RASWORD,{ + if (ep18_1_main == 42) { + cloakonnpcself( "Suad#1" ); + cloakoffnpcself( "Maram#1_1" ); + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Uh, hello."; + mes "I want to ask you something. Is it okay?"; + next; + cutin "",255; + mes "[Radical Man]"; + mes "What's going on? I have nothing to say."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "No, the armament is very cool."; + mes "I don't think you can get it anywhere, where did you get it?"; + next; + cutin "",255; + mes "[Radical Man]"; + mes "Is this? Someone bought it because it was so cheap!"; + mes "To protect my body, to show others... Who would attack me with such an armament?"; + next; + mes "[Radical Man]"; + mes "That's right! You need to be armed like this to be safe in protests!"; + mes "Aren't you afraid to bow your head in the temple?"; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Who sold it, can you give me some information here?"; + next; + cutin "",255; + mes "[Radical Man]"; + mes "Uh... You can't do it with bare mouth. It's a purchase that we also worked hard for."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "But you said that you sold it very cheaply, didn't you?"; + mes "It's a stock disposal or something. If that's the case, would it be better for us to know that, or would it be better for the temple to know~"; + next; + cutin "",255; + mes "[Radical Man]"; + mes "Hey, really. Shouldn't it be okay for a weapon that is sold so cheaply to fall into the hands of those with goddess disease?"; + mes "Let me just tell you. If you want to go to a protest anyway, you have to be armed."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "Thought well. Are you wise?"; + next; + cutin "",255; + mes "[Radical Man]"; + mes "Okay...but we just won't meet."; + mes "Go to Rachel and meet Jack the Beard."; + next; + npctalk "Maram: Bearded jack?", "Maram#1_1", bc_self; + mes "[Radical Man]"; + mes "If you say you came to buy a smelly dandelion, they will guide you there."; + mes "I mean, I know how to keep security. I'm not stupid either."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Who's stupid? I've only said wise so far."; + mes "Thanks for the good info!"; + next; + cutin "",255; + mes "[Mini Elly]"; + mes "You're going back to Rachel. Let's reset the target coordinates."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Well then, adventurer. I guess I'll have to go round and round to find the core."; + mes "Let's go to [Rachel]rachel,75,44,0,101,0 together!"; + changequest 16574,16575; + ep18_1_main = 43; + cutin "",255; + cloakonnpcself( "Radical Man#Extremist2" ); + cloakonnpcself( "Exciting Youth#Extreme3" ); + cloakonnpcself( "Maram#1_1" ); + close; + } + mes "[Radical Man]"; + mes "Isn't it safe to be armed like this?"; + mes "Rachel with the goddess disease will be frightened and bow their heads!"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16574) == 1" ); + end; +} + +wolfvill,148,145,3 duplicate(dummy_cloaked_npc) Maram#1_1 4_EP18_MARAM + +wolfvill,140,150,5 script(CLOAKED) Embarrassed old man#Senior2 4_EP18_GW_MIDDLE01,{ + npctalk "No, why are these young people like that?", "", bc_self; + end; +} + +wolfvill,138,145,7 script(CLOAKED) Timid middle-aged#senior3 4_EP18_GW_MIDDLE02,{ + npctalk "I don't think that's a good thing, it's stinky.", "", bc_self; + end; +} + +wolfvill,141,146,7 script(CLOAKED) Timid old man#senior4 4_M_DST_GRAND,{ + npctalk "I'd love to hear your opinions...", "", bc_self; + end; +} + +wolfvill,154,146,1 script(CLOAKED) Silent Youth#Neutral2 4_EP18_GW_MAN02,{ + npctalk ".", "", bc_self; + end; +} + +wolfvill,151,150,1 script(CLOAKED) Neutral Youth#Neutral3 4_EP18_GW_MAN01,{ + npctalk "I don't agree with any opinion. They're all so pure.", "", bc_self; + end; +} + +// Main Quest: Step 44. +rachel,72,42,3 duplicate(dummy_cloaked_npc) Maram#1_2 4_EP18_MARAM + +rachel,75,44,3 script Bearded jack#armsman_rachel 4_M_MIDDLE1,{ + if (ep18_1_main == 43) { + cloakoffnpcself( "Maram#1_2" ); + mes "[Mini Elly]"; + mes "You have arrived. The 'Bearded jack' industry is a hardware store."; + next; + mes "[Bearded jack]"; + mes "Come here. What did you come looking for?"; + next; + mes "[Bearded jack]"; + mes "When it comes to knives and pots, there's nothing like our shop in Rachel."; + mes "Look around slowly."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Uh, we came looking for something a little different."; + mes "Adventurer, what was that?"; + next; + cutin "",255; + switch( select( "Smelly Sock", "Smelly Dandelion", "Scented Sock", "Scented Dandelion" ) ) { + case 1: + mes "[Mini Elly]"; + mes "Um, I don't think it was."; + next; + mes "[Bearded jack]"; + mes "Why do you find such dirty things in our store?"; + close2; + cloakonnpcself( "Maram#1_2" ); + end; + case 2: + mes "[Bearded jack]"; + mes "Heh, I found it right."; + mes "Have you come to hear where the smelly dandelions bloom?"; + next; + mes "[Bearded jack]"; + mes "Let's go to Baines, we'll meet you there."; + mes "There is an unknown weapons dealer in the corner of Baines."; + next; + mes "[Bearded jack]"; + mes "If you ask who you came as an introduction, you can of course say that it was Jack's introduction."; + mes "It's probably just a short trade in order to hit and run away. If it's too late, I won't deal with you."; + next; + mes "[Bearded jack]"; + mes "Well, [Weapon Merchant]veins,293,282,0,101,0 is not under my jurisdiction since you linked it."; + mes "Then do your best."; + changequest 16575,16576; + ep18_1_main = 44; + cloakonnpcself( "Maram#1_2" ); + navigateto("veins",293,282); + close; + case 3: + mes "[Mini Elly]"; + mes "Um, I don't think it was."; + next; + mes "[Bearded jack]"; + mes "No, our store is a hardware store, not a laundry."; + close2; + cloakonnpcself( "Maram#1_2" ); + end; + case 4: + end; + } + } + if (ep18_1_main == 44) { + mes "[Bearded jack]"; + mes "Well, [Weapon Merchant]veins,293,282,0,101,0 is not under my jurisdiction since you linked it."; + mes "Then do your best."; + cloakonnpcself( "Maram#1_2" ); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16575) == 1" ); + end; +} + +// Main Quest: Step 45. +veins,289,281,7 duplicate(dummy_cloaked_npc) Maram#1_3 4_EP18_MARAM + +veins,293,282,3 script Dandelion#weapons_bains 4_M_DESERT,{ + if (ep18_1_main == 44) { + cloakoffnpcself( "Maram#1_3" ); + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Hello~"; + mes "Do you do business?"; + next; + cutin "",255; + mes "[Dandelion]"; + mes "I don't."; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "Don't do that. I'm here because Jack introduced me to dandelions blooming here."; + next; + cutin "",255; + mes "[Dandelion]"; + mes "Who is dandelion, who!"; + mes "Someone came up with such a strange password!"; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Aha, the name is so it's a dandelion."; + mes "Security is simple enough for what it is."; + next; + cutin "",255; + mes "[Dandelion]"; + mes "Anyway, what's going on!"; + mes "If you come here to buy weapons, you just blow what you really need and take it with you."; + next; + select( "Rather than buying some weapons..." ); + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "Is that right? Adventurer is right."; + mes "Buy in bulk rather than just buying a weapon or two, huh?"; + next; + cutin "",255; + mes "[Dandelion]"; + mes "Buy in bulk? How much to buy."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Well, roughly this amount?"; + mes "Is this store accepting everything?"; + next; + cutin "",255; + mes "[Dandelion]"; + mes "Gulp, he, that much? War?"; + mes "Joe, I think it would be possible if you give me a little time."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "What? We don't have time."; + mes "I wish I could get it as soon as possible."; + next; + cutin "",255; + mes "[Dandelion]"; + mes "Call the schedule. I'll try to fit it as best as I can."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "That's fine, but how about connecting us with the supplier?"; + mes "I'll take care of the brokerage fee so you won't be disappointed."; + next; + cutin "",255; + mes "[Dandelion]"; + mes "Hey! Who looks at the bottom while doing business!"; + mes "Okay, go back, go back!"; + next; + cutin "ep18_maram_02.png",2; + mes "[Maram]"; + mes "Hey, who said that? I already know everything. Selling this at a special price like this is a shiny business, isn't it?"; + mes "It's not like we're going to trade for a long time anyway."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "So, I just want a little bit of your information."; + mes "It's good for us in a hurry, and the guy who pays a lot of brokerage fees is good. Isn't it one stone two sets?"; + next; + cutin "",255; + mes "[Dandelion]"; + mes "Okay... that's fine. Instead, you should never leak it."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Such a natural thing to say."; + next; + cutin "",255; + mes "[Dandelion]"; + mes "It's Volcano Thor. If you go deep inside, there's a secret base, a weapon from there."; + mes "I'm just letting you know that the deal is going to end when the stock there anyway."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Seeing you say that, it seems like it will be cut off soon?"; + next; + cutin "",255; + mes "[Dandelion]"; + mes "You bastard, don't try to think more and figure out the rest yourself."; + mes "When you get what you want, pay a fee and go."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "The secret base of Thor Volcano... this smells very strange."; + mes "Isn't this supposed to be our final destination?"; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "I'll see you at [Thor Volcano]thor_v01,169,169,0,101,0 as Mr. Dandelion told me. Prepare properly and come!"; + mes "Don't go directly to the military base, come from there at 3 o'clock and I'll be waiting for you."; + changequest 16576,16577; + ep18_1_main = 45; + cutin "",255; + cloakonnpcself( "Maram#1_3" ); + navigateto("que_thr",133,53); + close; + } + if (ep18_1_main == 45) { + mes "[Maram]"; + mes "I'll see you at [Thor Volcano]thor_v01,169,169,0,101,0 as Mr. Dandelion told me. Prepare properly and come!"; + mes "Don't go directly to the military base, come from there at 3 o'clock and I'll be waiting for you."; + cloakonnpcself( "Maram#1_3" ); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16576) == 1" ); + end; +} + +// Main Quest: Step 46. +thor_v01,169,169,3 script Maram#Armybase-Secret passage 4_EP18_MARAM,{ + if (ep18_1_main == 45 || ep18_1_main == 46) { + mes "[Maram]"; + mes "Here, here! Follow me!"; + mes "It's a [shortcut]que_thr,133,53,0,101,0 that rotates a little but can avoid surveillance."; + close2; + warp "que_thr",181,53; + end; + } + end; +} + +// Main Quest: Step 47. (entrance npc is a part of the instance Thor Gunsu Base) +// Main Quest: Step 48-50 inside the instance 1@tcamp. + +// Main Quest: Step 51. +wolfvill,140,112,0 duplicate(#contest1) #sms01 HIDDEN_WARP_NPC,5,5 + +wolfvill,142,109,1 duplicate(dummy_cloaked_npc) Miriam#sms01 4_EP18_MIRIAM +wolfvill,143,110,1 duplicate(dummy_cloaked_npc) Maram#sms01 4_EP18_MARAM + +wolfvill,140,112,5 script(CLOAKED) Suad#sms01 4_EP18_SUAD,{ + if (ep18_1_main == 47) { + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "Adventurer? Why are you back already? Didn't you go with Miriam to investigate the source of the weapon?"; + next; + select( "I know, but the source is..." ); + cutin "",255; + mes "[Mini Elly]"; + mes "Not only that. The bigger problem is that weapons and ammunition that have to be disposed of have flowed in unsafe conditions."; + mes "Analysis shows that the risk of old gunpowder and unmanaged weapons is about 9.72%."; + next; + cutin "ep18_suad_03.png",0; + mes "[Suad]"; + mes "I expected it, but it's worse than I thought. I was only concerned about the source. I can't guarantee the stability of the weapon. It's an old weapon..."; + next; + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "Arms are necessary, but we can't use those that have a problematic source. If we track down weapons leaking from over there and make a problem with them, we could end up in a bad situation."; + next; + mes "[Suad]"; + mes "But finding a stable supplier and opening a trade will take a long time, so you have to decide carefully."; + next; + mes "[Suad]"; + mes "Retrieve all weapons for now, then let Maram and Miriam discuss when they return."; + mes "Didn't Miriam and Maram come back together?"; + next; + select( "To inform the trafficking..." ); + mes "[Suad]"; + mes "Yes. All I can do is wait."; + next; + cloakoffnpcself( "Miriam#sms01" ); + cloakoffnpcself( "Maram#sms01" ); + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Suad!!! Suad, Suad!!! It's a big deal! It's a big deal, it's a big deal!!! Suad! Listen, listen to me, Suad!!!"; + next; + cutin "ep18_suad_04.png",0; + mes "[Suad]"; + mes "Maram, Miriam. What's going on?"; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "If this is the case, we will all die!!"; + next; + cutin "ep18_suad_04.png",0; + mes "[Suad]"; + mes "...what? Please elaborate. Why?"; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "I'll explain. Maram, you sit over there and calm down."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Is that so? I'm surprised... I'm a little new-chested."; + npctalk "Are you...?", "Miriam#sms01", bc_self; + npctalk "Didn't you know? You didn't know", "Maram#sms01", bc_self; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "People who were armed before, remember?"; + next; + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "They said they were the weapons of Thor Volcano? I heard that from an adventurer. Did Rachel find out after all?"; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "No, I heard that the group raided the migrant's top. They said they brought everything they had."; + next; + cutin "ep18_suad_04.png",0; + mes "[Suad]"; + mes "What? When?"; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "It's been awhile, but Rachel already knows about it."; + next; + cutin "ep18_suad_03.png",0; + mes "[Suad]"; + mes "Gee... Why...?"; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "It's not over yet. I think they're claiming that we're armed and raiding, so they're rebels. The voice for a tougher response is gaining strength."; + next; + cutin "ep18_suad_03.png",0; + mes "[Suad]"; + mes "Oh my, that's the worst. If that side attacks first... No, no. I'll have to meet them first."; + next; + cutin "ep18_miriam_03.png",1; + mes "[Miriam]"; + mes "What are you going to do?"; + next; + cutin "ep18_suad_03.png",0; + mes "[Suad]"; + mes "We should be held accountable for putting our position at a disadvantage with an unexpected action. We need to figure out the scale and come up with countermeasures."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Go together. I, [Where]wolfvill,131,257,0,101,0I know there is! Adventurer goes with you too. There will be a need for a third-party witness. I feel the same way!"; + completequest 16580; + setquest 17517; + ep18_1_main = 48; + close2; + cutin "",255; + cloakonnpcself( "Maram#sms01" ); + cloakonnpcself( "Miriam#sms01" ); + cloakonnpcself( "Suad#sms01" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16580) == 1" ); + end; +} + +// Main Quest: Step 52. +wolfvill,132,256,1 duplicate(dummy_npc) Loot#sms01 4_WOODBOX +wolfvill,131,258,1 duplicate(dummy_npc) Loot#sms02 4_WOODBOX +wolfvill,132,258,1 duplicate(dummy_npc) Loot#sms03 4_WOODBOX + +wolfvill,131,257,1 script Loot#sms04 4_WOODBOX,{ + if (ep18_1_main == 48) { + setpcblock PCBLOCK_NPC, true; + cloakoffnpcself( "Suad#sms02" ); + cloakoffnpcself( "Maram#sms02" ); + cloakoffnpcself( "Miriam#sms02" ); + npctalk "Is this a loot?", "Suad#sms02", bc_self; + sleep2 1000; + npctalk "Ha... Really, looted stuff.", "Maram#sms02", bc_self; + npctalk "ÇÏ...", "Miriam#sms02", bc_self; + sleep2 2000; + cloakoffnpcself( "Lamachus#sms01" ); + cloakoffnpcself( "Kun#sms01" ); + cloakoffnpcself( "Yoppi#sms01" ); + npctalk "Who touches other people's things?", "Lamachus#sms01", bc_self; + npctalk "Did the thief teacher appear?", "Kun#sms01", bc_self; + npctalk "The liver is too big. Other people's stuff!!", "Yoppi#sms01", bc_self; + sleep2 2000; + emotion ET_QUESTION, getnpcid(0,"Lamachus#sms01"); + setpcblock PCBLOCK_NPC, false; + mes "[Lamachus]"; + mes "Huh? Suad! Miriam and Maram are here too."; + next; + mes "[Kun]"; + mes "What's going on everyone? That's all I said before about weapons."; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Is there anything more to say besides that?"; + next; + cutin "",255; + mes "[Yoppi]"; + mes "Hey~ It's scary~ Why all of a sudden? You're even bringing in a stranger. Is there anything to scare you?"; + npctalk "Who is that person?", "Kun#sms01", bc_self; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "I'm so scared? I'm more scared of you! How can I raid the top?"; + next; + cutin "",255; + mes "[Lamachus]"; + mes "Oh, that? You don't have to praise me."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Chiyingcha, isn't it?"; + next; + cutin "ep18_suad_01.png",1; + mes "[Suad]"; + mes "We're here to tell you why we raided the innocent top."; + next; + cutin "",255; + mes "[Kun]"; + mes "What? Did you come all this way with nothing?"; + next; + cutin "ep18_suad_02.png",1; + mes "[Suad]"; + mes "Nothing? What you've done now is driving us into rebels. You gave us an excuse to attack us!"; + next; + cutin "",255; + mes "[Yoppi]"; + mes "If you attack from there, you can counterattack. What are you worried about? We have weapons now, don't we?"; + npctalk "What's wrong?", "Kun#sms01", bc_self; + npctalk "Is it easy to talk?", "Maram#sms02", bc_self; + next; + mes "[Yoppi]"; + mes "Do you know who we robbed? You'd thank us if you found out? It's not an Innocent Top?"; + npctalk "You'd be sorry for doing this to us now.", "Lamachus#sms01", bc_self; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Do you know what it's called to leave innocent and raid the top? It's called robbery."; + next; + cutin "",255; + mes "[Kun]"; + mes "No, really, it's too much. Robbery. The gun we turned was the top of Ahmad."; + next; + emotion ET_SURPRISE, getnpcid(0,"Suad#sms02"); + emotion ET_HUK, getnpcid(0,"Miriam#sms02"); + emotion ET_HUK, getnpcid(0,"Maram#sms02"); + emotion ET_QUESTION, playerattached(); + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Amad Ramen..."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Isn't that Suadne?"; + npctalk "Uh... there, there it was", "Maram#sms02", bc_self; + next; + cutin "",255; + mes "[Kun]"; + mes "Yeah! He treated us like trash and ignored even his own adopted son!"; + next; + mes "[Lamachus]"; + mes "there used to suck people like us!"; + npctalk "Mosquito...?", "Yoppi#sms01", bc_self; + next; + mes "[Yoppi]"; + mes "Isn't it good that we took revenge on Suad and obtained the necessary supplies?"; + npctalk "There are a lot of things we need!", "Lamachus#sms01", bc_self; + next; + mes "[Kun]"; + mes "That's right!! You suffered a lot because of your father. You came here because of your father."; + next; + mes "[Kun]"; + mes "Just because you're a native, you didn't admit to being a handsome son and abused him. No, he wouldn't even admit he was a son."; + next; + mes "[Yoppi]"; + mes "Who doesn't know about Suad's troubles here??"; + npctalk "No, no. Think carefully. We're taking your revenge.", "Kun#sms01", bc_self; + next; + mes "[Lamachus]"; + mes "You always just imagined in your mind? You don't need to be treated like that. You want revenge on your stepfather."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Tell me something, Suad."; + next; + cutin "ep18_suad_03.png",1; + mes "[Suad]"; + mes "... ha... I get it... Well... Be careful next time. I know what you guys are thinking, but we could be in a bigger danger... ."; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Suad? Is that the end?"; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "I'm not familiar with this kind of thing. From my short insight, they will continue to be like this in the future, so shouldn't they be armed?"; + next; + cutin "ep18_suad_03.png",1; + mes "[Suad]"; + mes "It is true that there is a shortage of supplies in the village. It is true that trade is getting harder and harder."; + next; + mes "[Suad]"; + mes "And the armament... As I said before, we need armament. We'll have to leave the things we've already acquired and find a new one. Still, that's why I wanted to discuss it with you."; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Suad? Tell me. You don't have a boss at this disposal? Can you say that you don't have any?"; + next; + cutin "ep18_suad_03.png",1; + mes "[Suad]"; + mes "Wait, wait. I need some time to organize my thoughts."; + changequest 17517,17518; + ep18_1_main = 49; + close3; + } + if (ep18_1_main == 49) { + cloakoffnpcself( "Suad#sms02" ); + cloakoffnpcself( "Maram#sms02" ); + cloakoffnpcself( "Miriam#sms02" ); + cloakoffnpcself( "Lamachus#sms01" ); + cloakoffnpcself( "Kun#sms01" ); + cloakoffnpcself( "Yoppi#sms01" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17517) == 1" ); + end; +} + +// Main Quest: Step 53. +wolfvill,131,252,3 script(CLOAKED) Lamachus#sms01 EP18_ARMED_VILLAGER01,{ + if (checkweight(1000405,30) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main == 49) { + mes "[Kun]"; + mes "No! But I was just thinking about it. What did we do wrong? Why are you not doing it?"; + npctalk "I don't know that either? Did we help?", "Yoppi#sms01", bc_self; + next; + mes "[Lamachus]"; + mes "It's not that we're going to eat alone, it's that we all want to live well."; + next; + mes "[Yoppi]"; + mes "Is that right? I think so. Maybe we will change our minds if we work harder and be more active?"; + next; + select( "Can I leave it that way..?" ); + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "No way. Of course.If you do whatever you want without thinking about the future, is that a child or an adult?"; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Suad. Talk to me."; + next; + cutin "",255; + cloakoffnpcself( "Resident#sms01" ); + cloakoffnpcself( "Resident#sms02" ); + cloakoffnpcself( "Resident#sms03" ); + mes "[resident]"; + mes "Everyone was here. They said they raided the top? Did you get anything?"; + next; + mes "[resident]"; + mes "Good job. We just have to give it a go. What, we have no power and there is no evil. We've been quiet until now, so we're just looking down and ignoring."; + npctalk "We have to show that we can squirm too.", "Jumin#sms02", bc_self; + next; + mes "[Yoppi]"; + mes "By the way, Suad told me not to do it now~"; + next; + mes "[resident]"; + mes "Why don't you?"; + next; + mes "[Kun]"; + mes "Well, our actions put us more at risk, I'm not sure what you're talking about because I have a bad brain~"; + next; + mes "[Lamachus]"; + mes "We weightlifted us from Rachel because we robbed the top~ Deal to attack us."; + npctalk "What weightlifting we are!", "Jumin#sms01", bc_self; + npctalk "Attack us??", "Resident#sms03", bc_self; + npctalk "Is this true?", "Resident#sms02", bc_self; + next; + cutin "ep18_suad_01.png",1; + mes "[Suad]"; + mes "Yes. The position has become very disadvantageous. There has not been much movement yet, but public opinion is not good."; + next; + cutin "",255; + mes "[Lamachus]"; + mes "In times like these, shouldn't we have to raise our voices?"; + npctalk "We are human too. Just like you.", "Jumin#sms02", bc_self; + npctalk "Now armed.", "Kun#sms01", bc_self; + next; + mes "[resident]"; + mes "Let's Jailbreak!!! Let's raise our voices!!"; + npctalk "Yes!! Then!!!", "Jumin#sms02", bc_self; + npctalk "It's time for us to talk too!", "Jumin#sms01", bc_self; + npctalk "Is that right? It's time for us too!", "Lamachus#sms01", bc_self; + npctalk "How long will you live like this?", "Kun#sms01", bc_self; + npctalk "Yes!!!", "Yoppi#sms01", bc_self; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Calm down for a second."; + next; + cutin "",255; + mes "[resident]"; + mes "Suad! How long do we have to live like this? I'm going to die of unfairness!"; + npctalk "Why do we have to hide like fugitives?", "Resident#sms03", bc_self; + npctalk "You can't live like this forever.", "Jumin#sms01", bc_self; + next; + mes "[Kun]"; + mes "Suad, you're too careful. We'll go and do it. Just like the ones who raided the top. It's okay."; + next; + mes "[resident]"; + mes "There was an adventurer here too. What do you think? Didn't you see it a lot while traveling around?"; + next; + select( "I..." ); + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "The atmosphere is getting..."; + next; + select( "It seems strange." ); + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "People are out of Suad's control, if that's the case."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Bang! Ahhh! It saves people! What's going on."; + next; + cutin "ep18_suad_01.png",1; + mes "[Suad]"; + mes "Yes. Let's do it. Demonstration. It's true that we can't wait forever."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "What? Like this? Right now? Without preparation?"; + next; + cutin "ep18_suad_01.png",1; + mes "[Suad]"; + mes "It's not that they didn't prepare at all. You can move to Rachel little by little and hide, and when the time comes, you can join the temple."; + next; + cutin "",255; + mes "[Lamachus]"; + mes "It's good to be at sunset today. The guards are shifting and the boundaries will loosen."; + next; + mes "[resident]"; + mes "Okay!!! I'll gather people!!"; + next; + cloakonnpcself( "Resident#sms01" ); + cloakonnpcself( "Resident#sms02" ); + cloakonnpcself( "Resident#sms03" ); + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "Maram, you stay here just in case."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Okay."; + next; + cutin "ep18_suad_01.png",1; + mes "[Suad]"; + mes "And, you guys leave all those weapons behind."; + next; + cutin "",255; + mes "[Yoppi]"; + mes "Oh, why!! We have to protect ourselves too!!"; + next; + cutin "ep18_suad_01.png",1; + mes "[Suad]"; + mes "Because we're not going to start an armed conflict. If anything bad happens while we're still carrying weapons, we're really going to turn into rebels."; + next; + cutin "",255; + mes "[Kun]"; + mes "Ah, okay! Suad worries a lot anyway."; + next; + mes "[Lamachus]"; + mes "Why worry in advance about things that will never happen?"; + next; + cutin "ep18_suad_01.png",1; + mes "[Suad]"; + mes "Well, it's decided, so let's hurry. Gather at Rachel's [in front of the temple]rachel,169,245,0,101,0"; + changequest 17518,17519; + ep18_1_main = 50; + getitem 1000405,30; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close2; + cutin "",255; + cloakonnpcself( "Suad#sms02" ); + cloakonnpcself( "Maram#sms02" ); + cloakonnpcself( "Miriam#sms02" ); + end; + } + if (ep18_1_main == 50) { + mes "[Lamachus]"; + mes "What are you doing? We decided to go to Rachel's [in front of the temple]rachel,169,245,0,101,0"; + close2; + cloakonnpcself( "Lamachus#sms01" ); + cloakonnpcself( "Kun#sms01" ); + cloakonnpcself( "Yoppi#sms01" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17518) == 1" ); + end; +} + +wolfvill,129,256,3 duplicate(dummy_cloaked_npc) Kun#sms01 EP18_ARMED_VILLAGER02 +wolfvill,126,255,5 duplicate(dummy_cloaked_npc) Yoppi#sms01 EP18_ARMED_VILLAGER03 + +wolfvill,129,251,1 duplicate(dummy_cloaked_npc) Resident#sms01 4_M_RACHMAN1 +wolfvill,129,248,7 duplicate(dummy_cloaked_npc) Resident#sms02 4_M_MIDDLE1 +wolfvill,132,250,1 duplicate(dummy_cloaked_npc) Resident#sms03 4_EP18_GW_MAN01 + +wolfvill,126,252,7 duplicate(dummy_cloaked_npc) Suad#sms02 4_EP18_SUAD +wolfvill,124,253,5 duplicate(dummy_cloaked_npc) Miriam#sms02 4_EP18_MIRIAM +wolfvill,127,250,7 duplicate(dummy_cloaked_npc) Maram#sms02 4_EP18_MARAM + +// Main Quest: Step 54. (entrance npc is a part of the instance A Gathering Place of Wolves) +// Main Quest: Step 55-58 instance 1@nyr. + +// Main Quest: Step 59. +rachel,118,197,1 duplicate(dummy_cloaked_npc) Miriam#sms04 4_EP18_MIRIAM +rachel,119,199,3 duplicate(dummy_cloaked_npc) Suad#sms04 4_EP18_SUAD + +rachel,115,198,5 script(CLOAKED) Zhed#sms01 4_M_RACHOLD1,{ + cutin "ra_gman2.bmp",0; + mes "[Zhed]"; + mes "I think I'll be very busy from now on."; + close3; +} + +rachel,116,200,5 script Niren#sms01 4_F_MADAME,{ + if (checkweight(1000405,60) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did Mini Elly go?", bc_self; + end; + } + if (ep18_1_main == 52) { + setpcblock PCBLOCK_NPC, true; + cloakoffnpcself( "Zhed#sms01" ); + npctalk "The number of casualties is over.", "Zhed#sms01", bc_self; + sleep2 800; + cloakoffnpcself( "Suad#sms04" ); + cloakoffnpcself( "Miriam#sms04" ); + npctalk "All of this has been moved to a safe place.", "Miriam#sms04", bc_self; + setpcblock PCBLOCK_NPC, false; + + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "The damage is... too great."; + next; + cutin "ep18_suad_03.png",2; + mes "[Suad]"; + mes "Besides, there's bloodshed, so rumors will quickly spread to Aboriginal riots. Already in a bad yard with a raid on the top."; + next; + cutin "ra_gman2.bmp",0; + mes "[Zhed]"; + mes "Don't worry about public opinion. Let's fix it."; + next; + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "All the things that have happened recently were scheming."; + next; + cutin "ra_gman2.bmp",0; + mes "[Zhed]"; + mes "It's our ignorance that we didn't take a closer look at the disturbing movements within the temple."; + next; + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "I think I'll do it later, and I think both of us will have to settle the situation first."; + next; + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "Are you sure High Priest Youth Amal was involved?"; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "There was a period when my withered stepfather, who had been withered after the fall, suddenly revived and became more motivated. From then on, conflicts between the natives and settlers of Arunafelts emerged one by one."; + next; + cutin "",255; + mes "[Mini Elly]"; + mes "It fits perfectly with the time when the Heart Hunters escaped from the mansion."; + next; + cutin "ra_gman2.bmp",0; + mes "[Zhed]"; + mes "Then I'm sure the two of them colluded."; + next; + select( "Because I even witnessed it." ); + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "One question is, High Priest Youth Amal will not know the value of Ymir's heart piece. It would not have been easy to give up just by infiltrating the organization and causing conflict..."; + next; + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "Did you give it to me to get something more?"; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "I'm not sure, but the foster father... No, I'll have to go check it out myself."; + next; + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "Where are you going? Any guesses?"; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "There is a summer cottage on the outskirts of Rachel. You've been looking for a sanatorium there lately, maybe if you're working with those crazy scientists to work something out."; + next; + cutin "",255; + mes "[Mini Elly]"; + mes "You must be tracked."; + next; + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "Miriam, don't leave it up to you to track down the person who stole the heart piece. I hope the adventurer will accompany you."; + next; + select("Okay." ); + cutin "ra_gman2.bmp",0; + mes "[Zhed]"; + mes "We will pick up the wounded here and search for any remnants that may remain. We must also pay attention to public opinion."; + next; + cutin "ep18_suad_01.png",2; + mes "[Suad]"; + mes "We'll have to go back to the forest and do some follow-up."; + mes "Miriam, adventurer. Please follow me then."; + next; + cutin "ep18_miriam_01.png",1; + mes "[Miriam]"; + mes "Come on, adventurer. I have someone to accompany me before going to the villa, so I'll meet you at [Maze of Oz]oz_dun01,223,116,0,101,0"; + completequest 17521; + setquest 17525; + ep18_1_main = 53; + getitem 1000405,60; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close2; + cutin "",255; + cloakonnpcself( "Miriam#sms04" ); + cloakonnpcself( "Suad#sms04" ); + end; + } + if (ep18_1_main == 53) { + cutin "ra_gwoman.bmp",0; + mes "[Niren]"; + mes "Did you not agree to meet Miriam at [Maze of Oz]oz_dun01,223,116,0,101,0"; + close3; + } + mes "[Miriam]"; + mes "The situation here is not so good these days."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17521) == 1" ); + end; +} + +// Main Quest: Step 60. +oz_dun01,223,116,3 script Appointmentpoint#c12_evt01 4_POINT_BLUE,5,5,{ + if (ep18_1_main == 53) { + if (isnpccloaked("Maram#c12_01") == true) { + mes "You have arrived at your appointment."; + mes "The other party doesn't seem to have arrived yet."; + mes "Let's wait"; + close2; + setpcblock PCBLOCK_NPC, true; + emotion ET_THINK, playerattached(); + sleep2 2000; + emotion ET_SLEEPY, playerattached(); + cloakoffnpcself( "Maram#c12_01" ); + npctalk "Ah! It's still there!", "Maram#c12_01", bc_self; + sleep2 500; + cloakoffnpcself( "Suad#c12_01" ); + npctalk "Isn't it late?", "Suad#c12_01", bc_self; + setpcblock PCBLOCK_NPC, false; + end; + } + select( "Was waiting for Miriam?" ); + mes "[Maram]"; + mes "I apologized to my mother and came out for a while."; + mes "I'm still working on the protests, so I have to go back soon..."; + mes "Where is Miriam?"; + cutin "ep18_maram_01.png",2; + next; + mes "[Suad]"; + mes "He's coming."; + cutin "ep18_suad_01.png",0; + next; + cloakoffnpcself( "Miriam#c12_01" ); + cloakoffnpcself( "Aira#c12_01" ); + mes "[Miriam]"; + mes "Sorry for being late. It took some time to find someone."; + cutin "ep18_miriam_01.png",0; + next; + mes "[Miriam]"; + mes "This is Aira."; + mes "He is a child who often serves his father, and he needs help to get into the villa."; + next; + cutin "",255; + npctalk "Hello", "Aira#c12_01", bc_self; + next; + mes "[Maram]"; + mes "What, why did Aira come here?"; + mes "Does this have anything to do with this?"; + cutin "ep18_maram_01.png",2; + next; + cutin "",255; + mes "[Aira]"; + mes "Long time no see. Maram brother."; + mes "I came here to repay the debt I owed to Miriam unnie."; + next; + mes "[Aira]"; + mes "You want to see the villa?"; + mes "If you push Amal's wheelchair, he goes everywhere."; + next; + mes "[Aira]"; + mes "I just got the user key I got."; + mes "I've been traveling with Amal lately, so I haven't returned it yet."; + next; + mes "[Aira]"; + mes "And the villa."; + mes "Sometimes you lend it to a monk."; + mes "It was like this again."; + mes "But it's kind of weird."; + next; + mes "[Suad]"; + mes "Is it strange?"; + mes "I'd like to be specific."; + cutin "ep18_suad_04.png",0; + next; + cutin "",255; + mes "[Aira]"; + mes "People called monks say they stay for a while, but it seems like monks are lying."; + next; + mes "[Aira]"; + mes "It seems that Amal is running a secret group again."; + mes "You said you were going to war last time, but you were pushed out of the temple, didn't you?"; + next; + mes "[Aira]"; + mes "It seems you haven't given up yet."; + mes "This time, more dangerous people are staying in the villa than the last time."; + next; + mes "[Aira]"; + mes "Whoever likes it, I'd like it to dry a bit."; + mes "Rachel's mood is not good."; + mes "If there is a war, it will be our natives who stand by the arrowhead."; + next; + mes "[Miriam]"; + mes "Well. no, it won't be a war."; + mes "It's okay to be safe."; + cutin "ep18_miriam_01.png",0; + next; + cutin "",255; + mes "[Aira]"; + mes "Sister! How can you be so carefree?"; + mes "Do you know how scared I was while managing the villa?!"; + mes "There is a particularly crazy woman...."; + next; + mes "[Maram]"; + mes "Ahah..."; + mes "Okay. Calm down, Aira."; + mes "Because we're here to find out from now on."; + cutin "ep18_maram_02.png",2; + next; + mes "[Miriam]"; + mes "For that reason, we are going to go into the villa where radical guests are staying."; + mes "Probably because the people I met in the temple are like the guests."; + cutin "ep18_miriam_01.png",0; + next; + mes "[Suad]"; + mes "I know what you mean."; + mes "Honestly, I want to go with you."; + mes "But there is still work to be done."; + cutin "ep18_suad_01.png",0; + next; + mes "[Maram]"; + mes "Yes. I apologized in a hurry and left for a while."; + mes "The protests need to be sorted out, and they need to be coordinated."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "I'm sorry, but Suad and I can't be together."; + mes "Can you understand?"; + next; + mes "[Miriam]"; + mes "Of course not."; + mes "It would be more appropriate for you to solve problems between people."; + mes "Take care of the people of the Wolf Village."; + cutin "ep18_miriam_01.png",0; + next; + mes "[Miriam]"; + mes "Then " + strcharinfo(0) + "Sir, would you like to scout the villa together?"; + next; + select( "Leave it to me." ); + mes "[Suad]"; + mes "Thank you for your understanding."; + mes "If you guys get into the villa safely, we'll take Aira with us."; + cutin "ep18_suad_01.png",0; + next; + mes "[Miriam]"; + mes "Thank you."; + mes "Well, Aira. Will you send us to the villa?"; + cutin "ep18_miriam_01.png",0; + next; + cutin "",255; + mes "[Aira]"; + mes "Okay."; + mes "Talk to me when you're ready."; + mes "I'll send it to you right away."; + completequest 17525; + setquest 18083; + ep18_1_main = 54; + close; + } + if (ep18_1_main == 54) { + npctalk "Are you ready?", "Aira#c12_01", bc_self; + cloakoffnpcself( "Miriam#c12_01" ); + cloakoffnpcself( "Aira#c12_01" ); + end; + } + if (ep18_1_main == 55) { + cloakoffnpcself( "Maram#c12_01" ); + end; + } + end; + +OnTouch: + if (ep18_1_main == 54) { + npctalk "Are you ready?", "Aira#c12_01", bc_self; + cloakoffnpcself( "Miriam#c12_01" ); + cloakoffnpcself( "Aira#c12_01" ); + end; + } + if (ep18_1_main == 55) { + cloakoffnpcself( "Maram#c12_01" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(17525) == 1" ); + end; +} + +oz_dun01,223,120,5 script(CLOAKED) Suad#c12_01 4_EP18_SUAD,{ + mes "[Suad]"; + mes "Sorry for taking on a nuisance."; + mes "But the members of the gray wolf village will be waiting for me."; + cutin "ep18_suad_01.png",0; + next; + mes "[Suad]"; + mes "Please ask Miriam"; + close3; +} + +oz_dun01,220,118,5 script(CLOAKED) Miriam#c12_01 4_EP18_MIRIAM,{ + mes "[Miriam]"; + mes "Only me and the adventurer can enter the villa."; + mes "Suad and Maram will return to settle the protests"; + cutin "ep18_miriam_01.png",0; + next; + mes "[Miriam]"; + mes "The villa is said to be at the bottom of this canyon."; + mes "Aira says she has a separate entry key, so when she's ready, talk to Aira."; + close3; +} + +// Main Quest: Step 61. (entrance npc is a part of the instance Villa of High Priest) +// Main Quest: Step 62-66 inside the instance. + +// Main Quest: Step 67. +oz_dun01,225,119,3 script(CLOAKED) Maram#c12_01 4_EP18_MARAM,{ + if (ep18_1_main == 55) { + mes "[Maram]"; + mes "Ah, you came out"; + mes "I've come to some degree of unrest."; + mes "Miriam and Priest Youth went to the temple."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "Youth-nim was a bit raging, so Suad took him and left him."; + mes "They told me to talk in detail at the temple."; + next; + mes "[Maram]"; + mes "Would you like to go right away?"; + next; + switch( select( "I'll ask you.", "I'll take care of it." ) ) { + case 1: + mes "[Maram]"; + mes "Then let's go this way together. Haha.."; + close2; + cutin "",255; + warp "ra_temin",169,26; + end; + case 2: + close3; + } + end; + } + mes "[Maram]"; + mes "Even if this event was fabricated by the Heart Hunters and the Illusions, it was going to explode someday."; + cutin "ep18_maram_01.png",2; + next; + mes "[Maram]"; + mes "I don't know why it's so hard for everyone to live well together."; + cutin "ep18_maram_03.png",2; + next; + mes "[Maram]"; + mes "These worries are left up to us."; + mes "Adventures, investigate the villa with Miriam."; + mes "I don't know what Amal is thinking."; + cutin "ep18_maram_01.png",2; + close3; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(18084) == 1" ); + end; +} + +// Main Quest: Step 68. +ra_temin,256,130,1 script Temple Knight#c12_02 4_M_RASWORD,3,3,{ + if (ep18_1_main == 55 || ep18_1_main == 56) + end; + mes "[Temple Knight]"; + mes "The Sanctuary Sethrumnir."; + mes "The general chapel is not here, so please go back."; + close; +OnTouch: + if (ep18_1_main == 55 || ep18_1_main == 56) { + npctalk "I was waiting. Please eat inside.", "Temple Knight#c12_02", bc_self; + cloakoffnpcself( "Suad#c12last" ); + cloakoffnpcself( "Miriam#c12_02" ); + cloakoffnpcself( "Niren#c12last" ); + cloakoffnpcself( "Maram#c12last" ); + end; + } + npctalk "Access is prohibited except for officials.", "Temple Knight#c12_02", bc_self; + warp "ra_temin",255,138; + end; +} + +ra_temin,254,117,5 script(CLOAKED) Miriam#c12_02 4_EP18_MIRIAM,{ + if (getequipid(EQI_HEAD_TOP) == 400127 && countitem(400127) == 1) { // player must unequip the item + mes "Must carry a droopy Ellie in your inventory."; + close; + } + if (ep18_1_main == 55) { + mes "[Miriam]"; + mes "I heard more details during your visit, but ."; + mes "It seems that Freya-sama's advent as a piece of Ymir's heart was the real goal."; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "It was to divert the attention of the temple and the people that set fires between the natives and the settlers."; + mes "Ha..."; + next; + mes "[Miriam]"; + mes "How many people were heartbroken and had a hard time because of that...."; + next; + mes "[Miriam]"; + mes "God? What is all God?"; + mes "What the hell did my father want for such a false prayer?"; + next; + mes "[Miriam]"; + mes "."; + mes "I'll have to investigate further to find out more about the story"; + mes "I am very disillusioned with blind faith."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "You guys really have no qualms."; + mes "I really never imagined that he would do that."; + next; + mes "[Niren]"; + mes "Do you remember the other day that he was the head of the hardliners?"; + mes "But he could not wage war."; + mes "I'm guessing he's behind the scenes and he's behind the scenes."; + next; + mes "[Niren]"; + mes "We are God's servants and we are servants of God's will."; + mes "We are always waiting for Freyja's voice to be heard again."; + next; + mes "[Niren]"; + mes "But that doesn't mean you don't dare to bring God to earth."; + mes "Isn't that God's will?"; + next; + mes "[Niren]"; + mes "Youth is breaking the taboo."; + mes "Someone who dares to claim that humans are servants of God has summoned God to make him his own."; + next; + mes "[Niren]"; + mes "That alone is unforgivable, but for that it has made believers and innocent people suffer."; + mes "What should I do with the missing Ymir's heart ...."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "mother."; + mes "The piece of Ymir's heart may come back."; + mes "Don't worry too much."; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "That's right"; + mes "I will also bring back Ymir's heart piece."; + next; + mes "The story is getting longer."; + mes "When can I wear it."; + next; + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "."; + mes "If you have come, make a sign that you have come."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "Hey, you were talking without knowing that the adventurer was coming."; + mes "What about investigating?"; + mes "The remnants of the blasphemies found in Youth's villa."; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "Did you say bagot?"; + mes "What we saw at the villa was a chimera created by Bagot..."; + close2; + cutin "",255; + unittalk getcharid(3), "" + strcharinfo(0) + " Ellie: I'll explain that.", bc_self; + cloakoffnpcself( "Ellie's shape#c12_02" ); + specialeffect EF_BLUELIGHTBODY, AREA, "Ellie's shape#c12_02"; + changequest 18084,18085; + ep18_1_main = 56; + end; + } + if (ep18_1_main == 56) { + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "Did you say bagot?"; + mes "What we saw at the villa was a chimera created by Bagot..."; + close2; + cutin "",255; + unittalk getcharid(3), "" + strcharinfo(0) + " Eli: I'll explain that.", bc_self; + cloakoffnpcself( "Ellie's shape#c12_02" ); + specialeffect EF_BLUELIGHTBODY, AREA, "Ellie's shape#c12_02"; + end; + } + if (ep18_1_main == 57) { + npctalk "I had to stop my father before he commits a bigger sin.", "Miriam#c12_02", bc_self; + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(18084) == 1" ); + end; +} + +// Main Quest: Step 69. +ra_temin,258,117,3 script(CLOAKED) Ellie's shape#c12_02 4_EP17_TABLET,{ + disable_items; + if (checkweight(1201,2) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (getequipid(EQI_HEAD_TOP) == 400127 && countitem(400127) == 1 || countitem(400127) == 0) { + mes "Must carry a droopy Ellie in the inventory."; + close; + } + if (ep18_1_main == 56) { + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "I think it's a story that you all need to hear, so I projected my original self."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Oh.... I heard a chime sometimes coming from somewhere, so you were here?"; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "It's nice to see you calming down. You can say that they are an adventurer's party."; + mes "Let's get to the bottom of our heads and get to the point. The maintenance time for this look is short."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "It's really surprising, but please do. I need to know the identity of Freya-sama's incarnation."; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "Okay. I'll explain quickly."; + mes "The wreckage collected from the villa was basically identical to the structure of Embryo, the source of the homunculus."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Embrio?"; + mes "What is it? Is it like alchemy?"; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "Do you know anything about this field?"; + mes "You can think of Embryo as the embryonic form of an artificial organism, homunculus."; + next; + mes "[Ellie]"; + mes "Artificial life forms are beautiful. Depending on the magician they raise, they can have a hundred or ten thousand appearances."; + next; + mes "[Ellie]"; + mes "Based on Embryo, Bagot was bred to resemble the Pope and then transformed into a Chimera."; + mes "I saw that modified chimera at the cottage."; + next; + select( "Because Illusion" ); + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "Can you tell me more about that Illusion?"; + next; + mes "He gave me a rough idea about Illusion."; + next; + cutin "ep18_suad_02.png",0; + mes "[Suad]"; + mes "At the end of the day, did we play with the trick that Illusion used to get Ymir's heart piece?"; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "In summary, yes."; + mes "You are a talented person with an excellent brain because you understand quickly."; + next; + cutin "ep18_suad_03.png",0; + mes "[Suad]"; + mes "I understand very well that Youss-sama killed himself while trying to summon the goddess while playing under the clutches of Illusion."; + mes "Then the Illusion? Where did Bagot and his heart go?"; + next; + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "More than anything else, I can't stand the fact that we were suffering from a ploy for personal power after all, just saying God's will."; + next; + cutin "ep18_miriam_03.png",0; + mes "[Miriam]"; + mes "Suad."; + mes "Me too. We all will."; + mes "Above all, the fact that I didn't notice even though I was in the nearest place...."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "Mother. What should we do next?"; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "Form a parliament."; + mes "This country lacks communication from Eli's observation."; + mes "Indigenous people and migrants don't talk to each other, how do they know what they want?"; + next; + mes "[Ellie]"; + mes "Give the Indigenous peoples status and power. Ensure them legally."; + mes "It's difficult but easy. You just have to guarantee it."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "That's right. It's not just about waiting for the word of God and forcing it, it's about being able to listen to people as well."; + mes "such a fundamental ."; + next; + cutin "ep18_maram_03.png",2; + mes "[Maram]"; + mes "But the basic establishment won't stand still."; + mes "Rather than now, more resistance and disturbances may arise."; + next; + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "Hey, isn't it impossible to stay like this forever?"; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "That's right. We need reform."; + mes "You can't always scream at the wall and hide in the woods."; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "Humans. Don't worry."; + mes "Time is always on our side"; + mes "Your role is to apply force to the opposite side to match the pendulum of power. That's all."; + next; + mes "[Ellie]"; + mes "The rest is solved by time and human adaptability."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "This is a great lesson from foreign guests."; + mes "Okay. Let's put this on the official agenda so that we can proceed."; + next; + mes "[Niren]"; + mes "Perhaps High Zhed would be of great help."; + mes "You choose representatives of the natives."; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "There is Suad. Priest."; + mes "And me and Maram. Aren't we here for this day?"; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "It's the gray children's turn to do their job."; + mes "My mother adopted me, it must have been for today."; + next; + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "Don't worry about this, just prepare a proper plate."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "Thank you. You grew up well."; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "Okay. The situation in this country is not really my knowledge, but it seems to have been resolved."; + mes "Now let's go back to the Illusion story."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Yeah. Bagot went somewhere with Ymir's heart piece?"; + mes "And the adventurer will go looking for the heart."; + next; + select( "You need to know where Bagot is." ); + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "Bagot seems to have headed towards the northern continent."; + mes "I heard you once talked about Jormungand with your father."; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "North?"; + mes "Are you talking about the area where Jormungand is sealed beyond the barrier?"; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "Really? Jormungand is sealed. Bagot is interesting."; + mes "It is said that Bagott was interested in resurrecting the gods."; + next; + mes "[Miriam]"; + mes "At first, it seems that he promised a false god to come in order to steal Ymir's heart piece..."; + mes "No one knows what he will do with the heart of Ymir that he has in his hands."; + next; + mes "[Miriam]"; + mes "However, it seems that Bagot's colleagues have already moved to the northern continent."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Does Jormungand exist?"; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "The Jormungand Church was real."; + mes "It was the heroes who became the beginnings of the Rune-Midgarts Kingdom to win the battle against the Church."; + next; + mes "[Niren]"; + mes "They fought in the name of Odin, and we fought in the name of Freya."; + mes "It must have been Freya-sama who opened up the will for humans."; + next; + mes "[Niren]"; + mes "But the family of heroes who won the battle against the Order established a nation in the name of Odin."; + mes "There is a story that Jormungand was a victorious hero and cursed the first king."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Is this your first time hearing about it?"; + mes "Curse?"; + next; + select( "Curse doesn't matter" ); + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "Yeah. Now the story of the curse of the royal family doesn't matter."; + mes "The important thing is that the Jormungand Church was real."; + next; + mes "[Niren]"; + mes "It is also said that Jormungand, which is sealed in a place called the Northern Continent, does exist."; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "If Bagot really wants to resurrect the gods, then he will go after Jormungand."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "You have to stop that."; + mes "The darkness of the continent greater than the thousand years of Shinma War was Jormungand."; + mes "You have to track down and stop a man named Bagot."; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "The northern part is a sealed land. There is a barrier, so it cannot be easily crossed."; + next; + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "Is there a barrier that you can't cross?"; + mes "Then did you use Ymir's Heart Fragment to cross the barrier?"; + next; + mes "[Miriam]"; + mes "To pursue him, we must find a way to cross the barrier blocking the north."; + mes "It will take time."; + next; + cutin "ep172_beta.png",2; + mes "[Ellie]"; + mes "I'll do that."; + mes "Let's go back to the mansion and find a way to get over the barrier."; + next; + mes "[Ellie]"; + mes "And I'm not proud of it, but if I used the airship of my master, I wouldn't have crossed that barrier somehow?"; + mes "If he used injustice, he would be able to trace the trail."; + next; + mes "[Ellie]"; + mes "I'll have to go back to the aircraft manager's body. I'll give this shell to the adventurer as a souvenir."; + mes "See you at the mansion."; + ep18_1_main = 57; + completequest 18085; + delitem 400127,1; // Ep18_Mini_Elly + getitem 400128,1; // Costume Dropping Elly + getitem 1000405,180; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + next; + cloakonnpcself( "Ellie's shape#c12_02" ); + cutin "ep18_miriam_01.png",0; + mes "[Miriam]"; + mes "There is nothing we can do until more information is gathered."; + mes "I'll talk more with my father."; + mes "Thanks for your help."; + next; + cutin "ep18_suad_01.png",0; + mes "[Suad]"; + mes "Then I'll go back to the gray wolf forest."; + mes "Niren-sama. Please call again when the council is formed. We will prepare before then."; + next; + cutin "ep18_maram_01.png",2; + mes "[Maram]"; + mes "Then, shall I listen to the story of the youth with Miriam?"; + mes "I want to help find the fragment of Ymir's heart."; + next; + cutin "ra_gwoman.bmp",2; + mes "[Niren]"; + mes "Then I must go see High Priest Iman Zhed."; + mes "Adventurer. I'm indebted to you this time."; + next; + mes "[Niren]"; + mes "pray always to God"; + mes "It is to be raised to care for those who pray ."; + mes "To what did the youth pray?"; + next; + mes "[Niren]"; + mes "There is only hell at the end of that prayer."; + mes "."; + close3; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(18085) == 1" ); + end; +} + +ra_temin,254,114,7 script(CLOAKED) Suad#c12last 4_EP18_SUAD,{ + npctalk "Thank you for helping the Gray Wolf Forest", "", bc_self; + end; +} + +ra_temin,258,114,3 script(CLOAKED) Niren#c12last 4_F_RACHOLD,{ + npctalk "Time will help us as a man named Eli said. This timeis not God, but time .", "", bc_self; + end; +} + +ra_temin,259,111,1 script(CLOAKED) Maram#c12last 4_EP18_MARAM,{ + npctalk "I wish I could accompany you to find the heart.", "", bc_self; + end; +} + + + +//--- Daily quests +//------------------------------------------------------------------- +// Quest: Investigation of Oz Labyrinth. Step 1 + 13 (final). (NPC part of the main quest). +// wolfvill,143,113,5 script Imril#ep18_wv 4_EP18_IMRIL,{ + +// Quest: Investigation of Oz Labyrinth. Step 2. +oz_dun01,27,184,5 script #ep18_sb1 4_POINT_RED,{ + switch( isbegin_quest(11725) ) { + case 0: + end; + case 1: + mes "[Imril]"; + mes "Huh It's hot!"; + mes "It used to be a cool cave"; + mes "I think I'll be sweating profusely even if I stand still."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "You'll get dizzy if you stay too long, so let's look around."; + mes "For now, this road is ^e5555e only one road^000000, so you can keep walking."; + completequest 11725; + setquest 11726; + cutin "",255; + navigateto("oz_dun01",68,284); + close; + case 2: + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11725) == 1" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 3. +oz_dun01,68,284,5 script Box#ep18_sb1 4_WOODBOX,{ + switch( isbegin_quest(11726) ) { + case 0: + end; + case 1: + mes "[Imril]"; + mes "Someone left their luggage."; + mes "If you run into a monster or you are too tired to move things, you can hide your luggage and move it like this."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "Moving things is important, but you only have one life."; + mes "It's close to the entrance, so it's easy to retrieve things."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "Then let's retrieve this luggage later and move on."; + changequest 11726,11727; + cutin "",255; + navigateto("oz_dun01",65,189); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11726) == 1" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 4. +oz_dun01,65,189,5 script Steep Road#ep18_sb1 4_POINT_RED,{ + switch( isbegin_quest(11727) ) { + case 0: + end; + case 1: + mes "[Imril]"; + mes "The road here is rough, so be careful."; + mes "If you accidentally slip, your ankle bone will not be safe."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "Let's go all the way down to ^e5555e^000000 from here."; + changequest 11727,11728; + cutin "",255; + navigateto("oz_dun01",111,96); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11727) == 1" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 5. +oz_dun01,111,96,5 script Steam hole#ep18 4_POINT_RED,{ + switch( isbegin_quest(11728) ) { + case 0: + end; + case 1: + mes "[Imril]"; + mes "Whoa!"; + mes "It's hot!"; + mes "Steam is escaping from the fissure."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "Fortunately, the bottom seems to be fine, but the steam rising is a sign that the depths in the earth are hot, so lava may leak out of here soon."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "It's really a big deal that it's starting to get so hot near the road I usually go to..."; + next; + cutin "",255; + mes "[???]"; + mes "Imril!!"; + changequest 11728,11729; + navigateto("oz_dun01",100,92); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11728) == 1" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 6 + 7 + 8. +oz_dun01,100,92,3 script ???#ep18_sb1 4_EP18_GW_MIDDLE02,{ + switch( isbegin_quest(11729) ) { + case 0: + break; + case 1: + mes "[Imril]"; + mes "Are you okay? Mr. Pauls?"; + cutin "ep18_imril_02.png",2; + next; + cutin "",255; + mes "[Paul]"; + mes "Ahah..."; + mes "I was hit by hot steam while running away from a monster."; + mes "I was careless because it was the road I always walked."; + next; + mes "[Paul]"; + mes "I don't even know where I spilled my luggage."; + mes "It's unfortunate that you only get hurt and lose your luggage..."; + next; + mes "[Imril]"; + mes "Your life is more important than your burden, so don't say that."; + cutin "ep18_imril_02.png",2; + next; + cutin "",255; + mes "[Paul]"; + mes "Yes."; + mes "Thank you"; + next; + mes "[Imril]"; + mes "I brought you a potion here, so drink it and go back to the village first."; + mes "You can find your luggage later."; + cutin "ep18_imril_01.png",2; + next; + cutin "",255; + mes "[Paul]"; + mes "No, leave it alone!"; + mes "You can't waste the village's ^e5555e precious material^000000 like this."; + next; + mes "[Paul]"; + mes "You can rest for a while and then go back to the village and apply the ointment."; + next; + mes "[Paul]"; + mes "Still, I don't want to be hit by monsters while recovering, so why don't you clean up the monsters in the vicinity ^e5555e^000000?"; + changequest 11729,11730; + close; + } + switch( checkquest(11730,HUNTING) ) { + case -1: + break; + case 0: + case 1: + mes "[Paul]"; + mes "You can rest for a while and then go back to the village and apply the ointment."; + next; + mes "[Paul]"; + mes "Still, I don't want to be hit by monsters while recovering, so why don't you clean up the monsters in the vicinity ^e5555e^000000?"; + close; + case 2: + mes "[Paul]"; + mes "Phew~"; + mes "Thank you!"; + mes "Now I can move a little."; + next; + mes "[Paul]"; + mes "Then I'll go back to the village soon."; + mes "Exploring the maze is good, but be careful."; + next; + mes "[Imril]"; + mes "Okay"; + mes "Be careful, Mr. Pauls."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "Hmm"; + mes "Not only monsters, but also steam gushing out here and there is a big problem."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "The vendors don't often go down further, but sometimes they go the wrong way when they're being chased by monsters..."; + next; + mes "[Imril]"; + mes "Let's go down a bit ^e5555e^000000 first."; + changequest 11730,11731; + cutin "",255; + navigateto("oz_dun01",134,56); + close; + } + if (isbegin_quest(11731) == 1) { + mes "[Imril]"; + mes "Hmm"; + mes "Not only monsters, but also steam gushing out here and there is a big problem."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "The vendors don't often go down further, but sometimes they go the wrong way when they're being chased by monsters..."; + next; + mes "[Imril]"; + mes "Let's go down a bit ^e5555e^000000 first."; + cutin "",255; + navigateto("oz_dun01",134,56); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11729) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11730,HUNTING) == 2" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 9. +oz_dun01,134,56,5 script Box#ep18_sb2 4_WOODBOX,{ + if (isbegin_quest(11731) == 1) { + mes "[Imril]"; + mes "I have luggage here..."; + mes "Is Mr. Pauls the lost luggage?"; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "For now, remember the location and retrieve it later."; + mes "Because we still have to check ^000000 below ^e5555e."; + mes "This way"; + changequest 11731,11732; + cutin "",255; + navigateto("oz_dun01",110,37); + close; + } + mes "- The box is left unattended. -"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11731) == 1" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 10. +oz_dun01,110,37,5 script #ep18_sb2 4_POINT_RED,{ + switch( isbegin_quest(11732) ) { + case 0: + end; + case 1: + mes "[Imril]"; + mes "Ugh..."; + mes "The heat is no joke already."; + mes "It's more dangerous down here, so be careful."; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "Actually, unless you're a strong person like adventurer-sama, if you've come this far, it's like a dead life."; + cutin "ep18_imril_01.png",2; + next; + mes "[Imril]"; + mes "I also came with an adventurer, so I'm going downstairs."; + changequest 11732,11733; + cutin "ep18_imril_01.png",2; + navigateto("oz_dun02",152,276); + close3; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11732) == 1" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 11. +oz_dun02,152,276,5 script #ep18_sb3 4_POINT_RED,{ + switch( isbegin_quest(11733) ) { + case 0: + end; + case 1: + mes "[Imril]"; + mes "It's just a little further down the road ^e5555eThe shape of the monster is also slightly different^000000."; + mes "If it's like this, it might be a little dangerous for you, right?"; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "It's too dangerous here, so let's look around a bit more and return to the village."; + changequest 11733,11734; + cutin "",255; + navigateto("oz_dun02",143,231); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11733) == 1" ); + end; +} + +// Quest: Investigation of Oz Labyrinth. Step 12. +oz_dun02,143,231,3 script Old#ep18_sb1 4_EP18_GW_OLD01,{ + if (isbegin_quest(11734) == 1) { + mes "[Imril]"; + mes "Sir!!!!"; + mes "You're safe!!!"; + cutin "ep18_imril_03.png",2; + next; + cutin "",255; + mes "[Elderly Man]"; + mes "No."; + mes "Who is this?"; + mes "Isn't that Imril?"; + mes "Why are you in such a dangerous place!"; + next; + mes "[Imril]"; + mes "No, sir, why are you here?"; + cutin "ep18_imril_02.png",2; + next; + cutin "",255; + mes "[Maze Keeper]"; + mes "The maze keeper is in the maze, then where are you?"; + next; + mes "[Imril]"; + mes "But the monsters here are too dangerous..."; + cutin "ep18_imril_01.png",2; + next; + cutin "",255; + mes "[Maze Keeper]"; + mes "Well, I'm not the only one here, so don't worry."; + mes "The monsters these days are so noisy, I just came down to see if anyone was in danger."; + next; + mes "[Maze Keeper]"; + mes "Tell me that the lava has come up here ^e5555eSuad^000000, and below this point, the bottom has already melted a lot and it's become more dangerous, so don't go down."; + next; + mes "[Maze Keeper]"; + mes "It's too dangerous for you if it's the adventurer yangban next to you."; + next; + mes "[Imril]"; + mes "Okay"; + mes "You too, take care of yourself."; + mes "Come back to town."; + cutin "ep18_imril_02.png",2; + next; + cutin "",255; + mes "[Maze Keeper]"; + mes "Uh-huh"; + mes "If the maze keeper is not in the maze, who manages the maze!"; + next; + mes "[Imril]"; + mes "Anyway, stubbornness"; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "I don't think I can stand going further down as the headmaster said, so let's go back to the village ^e5555e^000000"; + mes "I feel like my skin is still ripe."; + changequest 11734,11735; + cutin "",255; + navigateto("wolfvill",143,113); + close; + } + if (isbegin_quest(11735) == 1) { + mes "[Maze Keeper]"; + mes "Uh-huh"; + mes "If the maze keeper is not in the maze, who manages the maze!"; + next; + mes "[Imril]"; + mes "Anyway, stubbornness"; + cutin "ep18_imril_02.png",2; + next; + mes "[Imril]"; + mes "I don't think I can stand going further down as the headmaster said, so let's go back to the village ^e5555e^000000"; + mes "I feel like my skin is still ripe."; + cutin "",255; + navigateto("wolfvill",143,113); + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11734) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Training Grey Wolves. Step 1 + 4 (final). +wolfvill,121,119,3 duplicate(dummy_npc) Bowwow#wms01 EP18_GREY_GOAT +wolfvill,120,117,1 duplicate(dummy_npc) Aisha#wms01 4_F_SHABBY +wolfvill,124,116,3 duplicate(dummy_npc) Sheep#wms01 4_LAM +wolfvill,121,113,1 duplicate(dummy_npc) Cookko#wms01 4_PECOPECO +wolfvill,117,113,7 duplicate(dummy_npc) Littlecoco#wms01 4_HEN +wolfvill,123,110,5 duplicate(dummy_npc) Guest#wms01 4_HEN +wolfvill,125,111,3 duplicate(dummy_npc) Cute#wms01 4_HEN + +wolfvill,117,119,5 script Scania#wms01 4_EP18_GW_MAN02,5,5,{ + if (checkweight(1000405,10) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + switch( isbegin_quest(17510) ) { + case 0: + mes "[Scania]"; + mes "Dog, you should learn a foreign language too..."; + npctalk "Night?", "Bowwow#wms01", bc_self; + next; + mes "[Scania]"; + mes "Oh my gosh, look at how he breathes. He's a genius, a genius!!"; + next; + cloakoffnpcself( "Maram#wms01" ); + mes "[Maram]"; + mes "Hello! Scania!"; + next; + mes "[Scania]"; + mes "Maram? When did you arrive? Did you come earlier than expected?"; + next; + mes "[Maram]"; + mes "The adventurer helped me, so I came a little faster this time."; + npctalk "Greetings. You are a strong and strong adventurer.", "Maram#wms01", bc_self; + next; + mes "[Scania]"; + mes "Are you the one who passed this time?"; + next; + mes "[Maram]"; + mes "Is that a kid? It's not from this person. It's from a different place. You helped me with the purchase this time, so I brought it here."; + npctalk "He was a very strong and strong adventurer.", "Maram#wms01", bc_self; + next; + mes "[Scania]"; + mes "Hmm... Adventurer...? So, you're a foreigner? Are you sure of your identity? If you confide everything here? Or if you say anything over there? Or if you take over our land like those settlers?"; + next; + mes "[Maram]"; + mes "No, he!! There's nothing you can't say in front of people! You're not like that?"; + next; + setnpcdisplay( "Baby Grey Wolf#wms01", 21324 ); // EP18_GREY_WOLF_BABY + mes "[Scania]"; + mes "Does that person wear that on their face? Whether it's a thief or a military family remains to be seen!"; + mes "Aisha picked up some wolf cubs, Maram, are you picking up people?"; + npctalk "Pick it up! Be careful!", "Maram#wms01", bc_self; + next; + select( "I'm not that kind of person?" ); + mes "[Maram]"; + mes "Oh, of course, what comes out of his mouth isn't the truth, it's just the words. Words."; + mes "Wolf cub by the way? What wolf cub?"; + next; + mes "[Scania]"; + mes "Uh-huh! Aisha picked up a gray wolf cub from the forest a while ago! Bring it back!Even if I tell you to leave it all, I won't listen!"; + next; + mes "[Scania]"; + mes "Do you know what it is? He's already flirting with our sheep! It's the same now, but what if it's a little bigger? It'll hurt our sheep!"; + mes "So you go and tell me! You won't listen to what I say!"; + next; + mes "[Maram]"; + mes "Huh? That's a good suggestion. It's going to be a very progressive conversation. But what? I need to organize my luggage."; + npctalk "What is that awkward tone?", "Scania#wms01", bc_self; + next; + mes "[Maram]"; + mes "Ah, yes! Adventurer! Would you like to visit this place? To take a look around here, and to stamp people's eyes."; + mes "You have to stay here for a while anyway? Everyone here is kind and friendly like me, so I won't be harsh."; + next; + mes "[Maram]"; + mes "Is that right, Scania?"; + next; + mes "[Scania]"; + mes "......"; + npctalk "What else are you looking for like that?", "Maram#wms01", bc_self; + next; + mes "[Maram]"; + mes "You just have to go and see if the one Aisha picked up is a real wolf pup or just a puppy that looks like a wolf."; + npctalk "It's a wolf even if you don't check it! I've seen it all!", "Scania#wms01", bc_self; + next; + select( "After confirming?" ); + mes "[Maram]"; + mes "Uh... Well? I didn't even think about it that far. But wouldn't it be a problem if it was a real wolf baby? Puppies are in trouble too."; + npctalk "Where are you in trouble?", "Scania#wms01", bc_self; + next; + mes "[Maram]"; + mes "To explain for the adventurer who has just arrived, there are not many animals that can be raised here because of this land."; + next; + mes "[Maram]"; + mes "Nearly all the goats and chickens that Scania cares for. Few cattle or pigs can adapt to places like this. That's why livestock is so precious."; + next; + mes "[Scania]"; + mes "But what if Aisha has a wolf cub?"; + next; + mes "[Maram]"; + mes "The mother is coming to find her cubs!"; + next; + mes "[Scania]"; + mes "Even if your mother doesn't come to find you?"; + next; + mes "[Maram]"; + mes "The cubs will grow up and harm the livestock!"; + next; + emotion ET_SWEAT, playerattached(); + mes "[Scania]"; + mes "Did you hear that?"; + next; + select( "Where can I go?" ); + mes "[Maram]"; + mes "Where did Aisha live? She ah! This she [top] wolfvill, 99,178,0,101,0 there is Aisha's house."; + next; + emotion ET_SWEAT, playerattached(); + mes "[Scania]"; + mes "But there's no use talking about it? If you convince me, I'll change my mind about you."; + npctalk "Scania, adventurers are not valued in your opinion.", "Maram#wms01", bc_self; + npctalk "Who says what? You'll be fine.", "Scania#wms01", bc_self; + next; + mes "[Maram]"; + mes "Adventurer, then go! I'll go too!"; + setquest 17510; + cloakonnpcself( "Maram#wms01" ); + close; + case 1: + mes "[Scania]"; + mes "[Aisha]wolfvill,99,178,0,101,0 for a hundred days won't help? If you convince me, I'll change my opinion of you."; + close; + case 2: + break; + } + switch( isbegin_quest(17512) ) { + case 0: + mes "[Scania]"; + mes "[Aisha]wolfvill,99,178,0,101,0 for a hundred days won't help? If you convince me, I'll change my opinion of you."; + close; + case 1: + mes "[Scania]"; + mes "Dog dog. Today's walk is over. I'm having a hard time."; + next; + mes "[Bowwow]"; + mes "yaaaaa---"; + next; + mes "[Scania]"; + mes "I can't let you go alone. How can I send you alone in that dangerous place. Of course I know you can go for a walk alone, but I'm anxious."; + next; + setnpcdisplay( "Baby Grey Wolf#wms01", 21324 ); // EP18_GREY_WOLF_BABY + cloakoffnpcself( "Aisha#wms01" ); + cloakoffnpcself( "Baby Grey Wolf#wms01" ); + npctalk "Scania!", "Aisha#wms01", bc_self; + mes "[Scania]"; + mes "Aisha? Why are you here? Did the wolf come back?"; + next; + npctalk "Woof!!", "Baby Grey Wolf#wms01", bc_self; + mes "[Scania]"; + mes "Isn't it? Did you bring... a wolf? In front of the sheep? Are you insane?"; + next; + mes "[Scania]"; + mes "Why the hell do you want a wolf? You need a dog? Then you can have a dog."; + mes "No. I'll just be a dog. I mess up your house and sometimes bite."; + next; + mes "[Aisha]"; + mes "Scania, I have heard your wishes. So you sent me someone? What kind of contractor is your adventurer?"; + next; + mes "[Aisha]"; + mes "I tried so hard, but what? This guy has already turned to me! Hahaha! Come on, show me your despairing face!!"; + next; + mes "[Scania]"; + mes "What? Adventurer? Have you betrayed me? How can you do that? Isn't it too much to say that you betrayed me in the first place? I knew this."; + next; + mes "[Aisha]"; + mes "Scania, have you been to an ice cave? The blood in your veins is colder than the frozen water there? You cold-blooded!"; + npctalk "What? Was that frozen water?", "Scania#wms01", bc_self; + npctalk "No...?", "Aisha#wms01", bc_self; + next; + mes "[Aisha]"; + mes "How do you send this little and fragile Boksil to that dangerous place. Even her mother died, so she can't live alone."; + next; + mes "[Scania]"; + mes "You lost your mother...?"; + next; + mes "[Aisha]"; + mes "I did. I said it 100 times. You didn't hear it again? Are you believing what you want to believe?"; + next; + mes "[Aisha]"; + mes "Whatever you do, I will never return this little, fragile young wolf back to my limbs."; + next; + setnpcdisplay( "Baby Grey Wolf#wms01", 21324 ); // EP18_GREY_WOLF_BABY + mes "[Scania]"; + mes "But when the wolf is big, our sheep..."; + next; + mes "[Aisha]"; + mes "Don't worry about that. Adventurer?"; + next; + select( "Oh, should I talk to you?" ); + mes "[Aisha]"; + mes "Because if I tell you, you won't listen. When I talk, you don't listen, because you have to tell others to believe."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "This baby wolf will be fine as long as you train it. If you grow up together with other friends from a young age, you won't harm it and will rather protect the sheep."; + next; + mes "[Aisha]"; + mes "Did you hear? Where are you going to argue? Now, you clever genius Boksil! Sit down! Hands!"; + emotion ET_WRAP, getnpcid(0,"Aisha#wms01"); + npctalk "Woof!!", "Baby Grey Wolf#wms01", bc_self; + emotion ET_ROCK, getnpcid(0,"Baby Grey Wolf#wms01"); + npctalk "Good job!!! Our smart boksil!", "Aisha#wms01", bc_self; + next; + mes "[Scania]"; + mes "It's true. But... But I don't know how long it will last... I don't know if I can really hit the wild..."; + next; + mes "[Scania]"; + mes "First of all, I don't think you're going to train that hard."; + npctalk "What? What do you see me as! Hey, follow me.", "Aisha#wms01", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "If you're anxious, I'll help you. So that you can be perfectly trained. I also help you for a walk with both of your friends to build a bond."; + next; + mes "[Scania]"; + mes "But..."; + next; + mes "[Aisha]"; + mes "You said that it's hard to follow a dog walking alone every day. Isn't that a good thing?"; + npctalk "I'm tired of feeding grass on the theme of shepherds.", "Aisha#wms01", bc_self; + next; + mes "[Scania]"; + mes "Really... instead of me? Is that so...? Can you take good care of our dog? There are a lot of dangerous monsters out there."; + next; + mes "[Aisha]"; + mes "Can't you see the calluses on the adventurer's hand? He said Maram brought him? Then he'd be trustworthy. Our Boksil is a veteran who trained in minutes too!"; + npctalk "There's nothing you can't do!", "Aisha#wms01", bc_self; + next; + mes "[Scania]"; + mes "Ah, so... I can't help it to come out like this."; + next; + mes "[Aisha]"; + mes "I like you so much as if you've been waiting for this moment. Isn't it too cold to take it?"; + next; + mes "[Scania]"; + mes "No, you're asking so earnestly!! So I have no choice but to..."; + next; + mes "[Aisha]"; + mes "Anyway... I have to tell the villagers about Boksil. Our Boksil is safe! Let's go, Boksil!"; + npctalk "Woof!", "Baby Grey Wolf#wms01", bc_self; + next; + cloakonnpcself( "Aisha#wms01" ); + cloakonnpcself( "Baby Grey Wolf#wms01" ); + mes "[Scania]"; + mes "Uh... Suddenly you have an acting shepherd...? Thank you. I have a lot of work to do. What can I do?"; + next; + mes "[Scania]"; + mes "Oh yes! A lot of foreigners like this kind of thing. Adventurers like it too? Even if you don't like it, you can change it to something the person you like needs, so take it."; + next; + mes "[Scania]"; + mes "Well, I'll see you when I go for a walk."; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + completequest 17512; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,10; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + setnpcdisplay("Baby Grey Wolf#wms01", 21324 ); // EP18_GREY_WOLF_BABY + close; + case 2: + break; + } + + // daily + switch( checkquest(17516,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Scania]"; + mes "Please wait the end of the quest delay."; + close; + case 2: + erasequest 17516; + break; + } + if (isbegin_quest(17515) == 1) { + mes "[Scania]"; + mes "Adventurer, you've worked hard. I think our dog is also satisfied. Did you have a good meal time? Then, please try again tomorrow!"; + erasequest 17515; + setquest 17516; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + close; + } + if (isbegin_quest(17514) == 1) { + mes "[Scania]"; + mes "There are a few places the dog likes, and I will guide you. You only need to deal with dangerous monsters nearby."; + next; + mes "[Scania]"; + mes "It's a pain in the ass because ashrings rush in. Please take care of the surrounding ashrings. I usually catch 20 eagles a day. Then please."; + close; + } + switch( isbegin_quest(17513) ) { + case 0: + mes "[Scania]"; + mes "Adventurer, you came just in time for a walk. But Aisha didn't come..."; + next; + setnpcdisplay( "Baby Grey Wolf#wms01", 21324 ); // EP18_GREY_WOLF_BABY + cloakoffnpcself( "Aisha#wms01" ); + cloakoffnpcself( "Baby Grey Wolf#wms01" ); + mes "[Aisha]"; + mes "Wow! We're here!"; + next; + mes "[Baby Grey Wolf]"; + mes "Wait!!"; + next; + mes "[Scania]"; + mes "Then please take a walk. Really.. Can I not go? Can I trust you?"; + next; + if (select( "Okay.", "I'm a little busy today." ) == 2) + end; + mes "[Aisha]"; + mes "If you are anxious, follow me."; + next; + mes "[Scania]"; + mes "Oh no. Well then, please take care of me. Doggy. Have a good day. If you are anxious or not satisfied, talk and come home. Okay?"; + next; + mes "[Dog]"; + mes "yaaaaaa---"; + next; + mes "[Scania]"; + mes "There are a few places the dog likes, and I will guide you. You only need to deal with dangerous monsters nearby."; + next; + mes "[Scania]"; + mes "It's a pain in the ass because ashrings rush in. Please take care of the surrounding ashrings. I usually catch 20 eagles a day. Then please."; + setquest 17513; + close2; + cloakonnpcself( "Aisha#wms01" ); + cloakonnpcself( "Baby Grey Wolf#wms01" ); + navigateto("gw_fild01",138,106); + end; + case 1: + mes "[Scania]"; + mes "There are a few places the dog likes, and I will guide you. You only need to deal with dangerous monsters nearby."; + next; + mes "[Scania]"; + mes "It's a pain in the ass because ashrings rush in. Please take care of the surrounding ashrings. I usually catch 20 eagles a day. Then, please."; + close; + case 2: + end; + } + end; + +OnTouch_: + if (isbegin_quest(17510) == 0) + npctalk "Dog, even if you want to go for a walk, be patient.", "Scania#wms01", bc_self; + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17510) == 0 && isbegin_quest(11724) == 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17512) == 1" ); + + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(17512) == 2 && isbegin_quest(17513) == 0 && isbegin_quest(17514) == 0 && (checkquest(17516,PLAYTIME) == -1 || checkquest(17516,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17512) == 2 && isbegin_quest(17515) == 1" ); + end; +} + +wolfvill,120,121,3 duplicate(dummy_cloaked_npc) Maram#wms01 4_EP18_MARAM +wolfvill,119,117,1 duplicate(dummy_cloaked_npc) Baby Grey Wolf#wms01 EP18_GREY_WOLF_BABY + +// Quest: Training Grey Wolves. Step 2. +wolfvill,99,178,5 script Aisha#wms02 4_F_SHABBY,{ + switch( isbegin_quest(17510) ) { + case 0: + end; + case 1: + mes "[Aisha]"; + mes "Boksil, let's live with your sister for a thousand years. If someone comes to harm you, she will directly bury you in the Oz maze. Don't worry about it, Boksil, let's just trust your sister and live happily."; + next; + mes "[Baby Grey Wolf]"; + mes "Uh----"; + emotion ET_FRET, getnpcid(0,"Baby Grey Wolf#wms02"); + next; + mes "[Aisha]"; + mes "No, Boksil. Calm down. Oh, what if it's still unfamiliar to you. No, I'm not saying anything to you... Let's get closer."; + next; + mes "[Baby Grey Wolf]"; + mes "Groooooooooooooooooooooooooooooooooooooo king!!"; + next; + mes "[Aisha]"; + mes "Okay, okay. You need time to be alone. Actually, I am too. The world is all alone anyway. So let's each live well and live together."; + next; + mes "[Baby Grey Wolf]"; + mes "Rulle---"; + next; + mes "[Aisha]"; + mes "Why? What did I do... Oh? Who are you? It's the first time I've seen him."; + npctalk "Our Boksil was wary of strangers coming? Oh, you did well~", "Aisha#wms02", bc_self; + npctalk "Rul--", "Baby Grey Wolf#wms02", bc_self; + next; + select( "Is this wolf that wolf cub?" ); + mes "[Aisha]"; + mes "Don't come close to our Boksil. Put your hands down. Turn around and disappear."; + next; + select( "I'm not that bad guy..." ); + mes "[Aisha]"; + mes "I don't say bad people are bad people. Anyone who tells me to get rid of my goodies is bad guys. And I have no mercy on bad guys."; + next; + select( "How long have you been here?" ); + mes "[Aisha]"; + mes "I can't tell you because it's personal information. Why are you asking?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "No, this little wolf. I don't think he's trained yet."; + next; + mes "[Aisha]"; + mes "... No, that's. It's been about a month now. I'm still a baby, so I can't train."; + next; + select( "Actually, I came..." ); + mes "[Aisha]"; + mes "What? I thought it would! Stay 10 steps away from Boksil. Don't come closer."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I'm not here to take you, I'm here to take a look... If you fall from the pack, you have to send it back. You have to be prepared because the mother wolf might come looking for you."; + next; + mes "[Aisha]"; + mes "I didn't fall out of the pack. I mean, I brought something that was dying next to a dead mother wolf."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Damn it. It seems that you are worried about living in an unfamiliar place away from your mother."; + next; + mes "[Aisha]"; + mes "Aren't you really here to take me? Then why are you here?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I came here to convince you after confirming that it is really a wolf cub..."; + next; + mes "[Aisha]"; + mes "I thought so! Scania sent it? No, why are you telling me to put it in someone else's pet? We're not in danger, so go back. There's nothing else to see."; + next; + select( "There's nothing wrong with being careful." ); + mes "[Aisha]"; + mes "You really think so? Do you really think our Boksil will be a potential threat? He's so small and cute...?"; + npctalk "Rul--", "Baby Grey Wolf#wms02", bc_self; + npctalk "Oh, Bok-sil hates compliments? Okay, okay.", "Aisha#wms02", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Usually I would have thought so... If there was no mother, at least there would be no reason for the wolves to come here."; + next; + mes "[Aisha]"; + mes "Because that's what I mean! But stupid Scania doesn't know that! People who don't know me like this know my heart so well!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Besides, this motherless wolf cub cannot survive alone."; + next; + mes "[Aisha]"; + mes "That's right! That cold-blooded head turned to ice."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "But Boksil needs training to live together in the village. He needs to learn how to get along without harming others."; + next; + mes "[Aisha]"; + mes "You're still so young...?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You have to do it when you're young. If you train from a young age, the villagers won't be afraid."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "As long as you give them a firm tone, an immediate reaction, and enough compliments, they'll understand. Wolves are smart. What's Boksil's favorite thing?"; + next; + mes "[Aisha]"; + mes "Um... meat? But not now. Do you have any adventurers?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Ah...! I don't have any meat for a snack, meat... I'll have to bring some meat."; + completequest 17510; + setquest 17511; + close; + case 2: + mes "[Aisha]"; + mes "How do you train with meat? All you need is one?"; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17510) == 1" ); + end; +} + +// Quest: Training Grey Wolves. Step 3. +wolfvill,100,177,1 script Baby Grey Wolf#wms02 EP18_GREY_WOLF_BABY,{ + if (checkweight(1000405,10) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + switch( isbegin_quest(17511) ) { + case 0: + end; + case 1: + if (countitem(517) < 1) { // Meat + emotion ET_QUESTION; + npctalk "Mung?", "Baby Grey Wolf#wms02", bc_self; + mes "[Aisha]"; + mes "Didn't I say you needed a piece of meat, didn't you?"; + close; + } + disable_items; + .@player_name$ = strcharinfo(0); + mes "[" + .@player_name$ + "]"; + mes "Hello~ I'm " + .@player_name$ + ". Is this Boksil? Nice to meet you. Are you worried about coming to an unfamiliar place? I know how you feel, I know everything."; + next; + emotion ET_FRET, getnpcid(0,"Baby Grey Wolf#wms02"); + mes "[Baby Grey Wolf]"; + mes "rumble---"; + npctalk "Are you okay? It looks uncomfortable to plant.", "Aisha#wms02", bc_self; + next; + mes "[" + .@player_name$ + "]"; + mes "But it's okay. Everything's okay. There's no one here to hurt Boksil. Don't worry."; + next; + mes "[" + .@player_name$ + "]"; + mes "Now we are all living together. Having a warm home and eating delicious food."; + mes "To do that, we have to set some rules, okay?"; + next; + emotion ET_QUESTION, getnpcid(0,"Baby Grey Wolf#wms02"); + mes "[Baby Grey Wolf]"; + mes "Wah?"; + next; + mes "[Aisha]"; + mes "It sounds like you're talking to a child."; + next; + mes "[" + .@player_name$ + "]"; + mes "Come on, look. Meat. Does Boksil like meat? Grilled? Raw? Boiled? Have you tried grilled? It's okay. There are many opportunities to eat in the future."; + next; + emotion ET_THROB, getnpcid(0,"Baby Grey Wolf#wms02"); + mes "[Baby Grey Wolf]"; + mes "Wah!"; + next; + mes "[" + .@player_name$ + "]"; + mes "Let's do our best"; + mes "Boksil, sit down!"; + mes "Wait!"; + mes "Good job. Now, meat."; + emotion ET_THROB, getnpcid(0,"Baby Grey Wolf#wms02"); + next; + mes "[" + .@player_name$ + "]"; + mes "Did you see it? Please give me lots of compliments if you follow the instructions."; + next; + mes "[Aisha]"; + mes "Mommy, mommy. Isn't our kid a real genius?"; + mes "Our boksil did a good job!!!!"; + emotion ET_GOODBOY, getnpcid(0,"Baby Grey Wolf#wms02"); + next; + mes "[" + .@player_name$ + "]"; + mes "You have to keep doing it until you get used to it. Repetitions are important. You just have to do it the way you are now."; + next; + mes "[" + .@player_name$ + "]"; + mes "Boksil, sit down."; + mes "hand."; + mes "Wait. Now, try it yourself."; + next; + mes "[Aisha]"; + mes "Boksil, sit down!"; + mes"hand!"; + mes "Wow, that's amazing."; + next; + mes "[" + .@player_name$ + "]"; + mes "These canines are up to you to train. They make this place feel like a safe home, and if you bond well, they will get along."; + next; + mes "[" + .@player_name$ + "]"; + mes "And if you greet other friends and stay together from childhood, you will get along without any major problems."; + next; + mes "[Aisha]"; + mes "Would people know that?"; + next; + mes "[" + .@player_name$ + "]"; + mes "You just have to show them what you've done, so that Boksil is ready to live as a member of this village."; + mes "[Scania]Go to wolfvill,117,119,0,101,0. Go and show us our handsome and handsome Boksil."; + delitem 517,1; // Meat + completequest 17511; + setquest 17512; + getitem 1000405,10; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + close; + case 2: + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17511) == 1 && countitem(517) > 0" ); // Meat + end; +} +//------------------------------------------------------------------- + +// Quest: Training Grey Wolves. Daily. +gw_fild01,138,106,5 script Grass#wms01 4_POINT_YELLOW,5,5,{ + if (isbegin_quest(17513) == 1) { + setpcblock PCBLOCK_NPC, true; + npctalk "Yah ha ha?", "", bc_self; + sleep2 2000; + setnpcdisplay( "Baby Grey Wolf#wms03", 21324 ); // EP18_GREY_WOLF_BABY + erasequest 17513; + setquest 17514; + unittalk getcharid(3), "You've already been here. Do you like it? Ah.. There is no grass here. Let's find another place. Is there any place you want?", bc_self; + sleep2 1500; + npctalk "Yah ha ha!", "", bc_self; + sleep2 1500; + setpcblock PCBLOCK_NPC, false; + cloakonnpcself( "Dog#wms02" ); + cloakonnpcself( "Baby Grey Wolf#wms03" ); + setnpcdisplay( "Baby Grey Wolf#wms03", CLEAR_NPC ); + unittalk getcharid(3), "Already gone. Let's catch Ashling!!", bc_self; + end; + } + if (checkquest(17514,HUNTING) == 2) { + setpcblock PCBLOCK_NPC, true; + setnpcdisplay( "Baby Grey Wolf#wms03", 21324 ); // EP18_GREY_WOLF_BABY + cloakoffnpcself( "Dog#wms02" ); + cloakoffnpcself( "Baby Grey Wolf#wms03" ); + erasequest 17514; + setquest 17515; + unittalk getcharid(3), "Are you full?", bc_self; + sleep2 1000; + npctalk "Yah ha ha!", "", bc_self; + sleep2 1000; + unittalk getcharid(3), "Did Boksil take good care of the dog?", bc_self; + sleep2 1000; + npctalk "Woof!!!", "Baby Grey Wolf#wms03", bc_self; + sleep2 1500; + unittalk getcharid(3), "Good job. Let's go home!!!", bc_self; + cloakonnpcself( "Dog#wms02" ); + cloakonnpcself( "Baby Grey Wolf#wms03" ); + setnpcdisplay( "Baby Grey Wolf#wms03", CLEAR_NPC ); + setpcblock PCBLOCK_NPC, false; + end; + } + end; +OnTouch: + if (isbegin_quest(17513) == 1 || checkquest(17514,HUNTING) == 2) { + cloakoffnpcself( "Dog#wms02" ); + cloakoffnpcself( "Baby Grey Wolf#wms03" ); + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17513) == 1 || checkquest(17514,HUNTING) == 2" ); + end; +} + +gw_fild01,160,104,0 script Delicious grass#wms11 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (isbegin_quest(17513) == 1 || checkquest(17514,HUNTING) == 2) { + cloakoffnpcself( "Dog#wms02" ); + cloakoffnpcself( "Baby Grey Wolf#wms03" ); + } + end; +} +gw_fild01,26,101,0 duplicate(Delicious grass#wms11) #wms01 HIDDEN_WARP_NPC,3,3 + +gw_fild01,138,106,3 script(CLOAKED) Dog#wms02 EP18_GREY_GOAT,{ + if (isbegin_quest(17513) == 1) { + setpcblock PCBLOCK_NPC, true; + npctalk "Yah ha ha?", "", bc_self; + sleep2 2000; + setnpcdisplay( "Baby Grey Wolf#wms03", 21324 ); // EP18_GREY_WOLF_BABY + erasequest 17513; + setquest 17514; + unittalk getcharid(3), "You've already been here. Do you like it? Ah.. There is no grass here. Let's find another place. Is there any place you want?", bc_self; + sleep2 1500; + npctalk "Yah ha ha!", "", bc_self; + sleep2 1500; + setpcblock PCBLOCK_NPC, false; + cloakonnpcself( "Dog#wms02" ); + cloakonnpcself( "Baby Grey Wolf#wms03" ); + setnpcdisplay( "Baby Grey Wolf#wms03", CLEAR_NPC ); + unittalk getcharid(3), "Already gone. Let's catch Ashling!!", bc_self; + end; + } + if (checkquest(17514,HUNTING) == 2) { + setpcblock PCBLOCK_NPC, true; + setnpcdisplay( "Baby Grey Wolf#wms03", 21324 ); // EP18_GREY_WOLF_BABY + cloakoffnpcself( "Dog#wms02" ); + cloakoffnpcself( "Baby Grey Wolf#wms03" ); + erasequest 17514; + setquest 17515; + unittalk getcharid(3), "Are you full?", bc_self; + sleep2 1000; + npctalk "Yah ha ha!", "", bc_self; + sleep2 1000; + unittalk getcharid(3), "Did Boksil take good care of the dog?", bc_self; + sleep2 1000; + npctalk "Woof!!!", "Baby Grey Wolf#wms03", bc_self; + sleep2 1500; + unittalk getcharid(3), "Good job. Let's go home!!!", bc_self; + cloakonnpcself( "Dog#wms02" ); + cloakonnpcself( "Baby Grey Wolf#wms03" ); + setnpcdisplay( "Baby Grey Wolf#wms03", CLEAR_NPC ); + setpcblock PCBLOCK_NPC, false; + end; + } + end; +} + +gw_fild01,137,104,7 duplicate(dummy_npc) Baby Grey Wolf#wms03 CLEAR_NPC +//------------------------------------------------------------------- + + + +//------------------------------------------------------------------- +// Quest: Ahab's Request. Step 1 + 8 (final). +wolfvill,85,111,3 script Zlan#ep18 4_M_RACHMAN1,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + switch( isbegin_quest(16560) ) { + case 0: + mes "[Zlan]"; + mes "Ugh, we were just talking strange things at the village meeting today, man."; + next; + mes "[Desel]"; + mes "That man? Oh, the unnamed man?"; + next; + mes "[Zlan]"; + mes "I can't say anything I can't say."; + mes "Something high in Rachel, what kind of power is that in the gray wolf forest."; + next; + mes "[Zlan]"; + mes "The man who asks if it's Ahab or Clam!"; + mes "It's not like that in Rachel I'm meeting~ I'm wrong~"; + next; + mes "[Zlan]"; + mes "If that's the case, why don't you stay with Rachel? Why did you come all the way here?"; + mes "I really don't understand!"; + next; + mes "[Kayar]"; + mes "She still thinks she is in Rachel."; + mes "Are you sleeping in the windy tent and still haven't woken up from your dream?"; + next; + mes "[Zlan]"; + mes "If you're going to dream, you can dream alone."; + mes "Why are you so rude to others?"; + next; + mes "[Desel]"; + mes "...what are you, are you eavesdropping on us?"; + mes "Is it the clam uncle's stingray!"; + next; + mes "[Kayar]"; + mes "You're not even a great person smart enough to grow something like sagebrush."; + mes "So, who are you? Overhearing other people's gossip. Embarrassed."; + next; + select( "I'm just a passing traveler." ); + mes "[Zlan]"; + mes "Liar. Where is the traveler who passed through this gray wolf forest?"; + mes "Somehow related to us."; + next; + mes "[Desel]"; + mes "If you don't say it, you'll have no choice but to listen~"; + mes "Are you really going to tell lies?"; + next; + mes "[Kayar]"; + mes "Calm down, Redsell. As Zlan said, I'm not a passerby. Is there anyone that we don't know but wouldn't be surprised to be here?"; + next; + mes "[Zlan]"; + mes "Who is that?"; + setquest 16560; + close; + case 1: + mes "[Zlan]"; + mes "Mr. Ahab is starting to listen a little... I don't think he's a very bad person."; + mes "Yes, this is how adults interact."; + next; + mes "[Zlan]"; + mes "I'm glad we didn't say anything because we covered each other's ears and squawked, and eventually kicked them out."; + mes "Thanks to you. Thank you."; + close; + case 2: + break; + } + if (isbegin_quest(16566) == 1) { + mes "[Zlan]"; + mes "Have you been here? What is clam?"; + mes "What? You said you would listen to others now?"; + next; + mes "[Zlan]"; + mes "As expected, you haven't heard it until now."; + next; + mes "[Kayar]"; + mes "Suck don't make fun of me, Zlan."; + mes "Now it's important to do it right."; + next; + mes "[Desel]"; + mes "Yes, yes."; + mes "Dam no, what's wrong with Mr. Ahab?"; + mes "You must have told me well, a tall person or a wide person."; + next; + mes "[Desel]"; + mes "Thank you. Thanks to you, we don't even have to send people out of here."; + mes "Even if I said yes, it was very uncomfortable."; + next; + mes "[Kayar]"; + mes "Representing the village meeting We are not able to attend the meeting, but we will show a little sincerity."; + mes "It's nice to have someone like you."; + completequest 16566; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + mes " "; + mes "^4d4dff A favorable rating for you occurs.^000000"; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + close; + } + mes "[Zlan]"; + mes "If you don't want to abide by the rules of this forest, please leave."; + mes "So are you. Rules are there to keep."; + next; + mes "[Zlan]"; + mes "It's the same with manners. Society is a place without manners and rules? It's barbarism."; + mes "I don't want to be wild!"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16560) == 0 && isbegin_quest(11724) == 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16566) == 1" ); + end; +} + +// Quest: Ahab's Request. Step 2. +wolfvill,83,109,5 script Kayar#ep18 4W_M_03,{ + switch( isbegin_quest(16560) ) { + case 0: + mes "[Kayar]"; + mes "Oh, I'm in trouble. I've got a troublesome problem."; + next; + mes "[Kayar]"; + mes "I hate talking to people I don't know because it's a relationship problem..."; + close; + case 1: + mes "[Kayar]"; + mes "Wouldn't it make sense to be a guest of high ranks?"; + mes "Because we can't keep up with the affairs of the leaders here."; + next; + mes "[Zlan]"; + mes "You, is that true?"; + mes "...well, if it's a secret from us, you won't tell us."; + next; + mes "[Desel]"; + mes "If you are a really tall person, listen to us."; + mes "Isn't he a tall person? Still, he must be something important. Listen to me."; + next; + mes "[Desel]"; + mes "That clam..., no, that's the nickname we call each other."; + mes "How can I help a man named Ahab?"; + next; + mes "[Zlan]"; + mes "You're a real troublemaker, that guy!"; + mes "I'm going to die for interrupting every village meeting and talking nonsense."; + next; + mes "[Zlan]"; + mes "You don't listen to other people, you just say what you want to say, but that's not a useful word to hear again."; + mes "Because he is the oldest, he insists that he be heard as a superior, but his head hurts so much."; + next; + mes "[Zlan]"; + mes "I heard that he was a great man who lived as a co-worker with the migrants."; + mes "If you think that you can say this to the natives with the melodies you used back then, you are mistaken."; + next; + mes "[Kayar]"; + mes "If I could just kick you out, I would."; + mes "Maybe we can gather our opinions and make a strong argument."; + next; + mes "[Desel]"; + mes "Hey, anyway, that's not it."; + mes "I mean, this is a place for people who have nowhere else to go."; + next; + mes "[Desel]"; + mes "If you get him out of here, he'll have nowhere to go."; + next; + mes "[Zlan]"; + mes "But how long do we have to accept that truth?"; + mes "I have nowhere else to go but here, so can I just act my way from now on?"; + next; + mes "[Kayar]"; + mes "If you do, the truth becomes two. I can't stand it..."; + next; + mes "[Desel]"; + mes "Yeah, there's a high-ranking person! You're still listening, so you're interested in our work?"; + mes "It doesn't matter if you're not tall. You're a wide person!"; + completequest 16560; + setquest 16561; + close; + case 2: + break; + } + mes "[Kayar]"; + mes "In our village, not only high-ranking people participate in village management meetings."; + mes "Of course, the decision itself is made by high-ranking people..."; + next; + mes "[Kayar]"; + mes "So, no one is bothering you just because you're in a meeting."; + mes "Except that clam uncle."; + next; + mes "[Kayar]"; + mes "I don't like that attitude, I really don't like it..."; + mes "The longer it goes, the worse the effect will be."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16560) == 1" ); + end; +} + +// Quest: Ahab's Request. Step 3. +wolfvill,87,109,3 script Desel#ep18 4_M_DESERT,{ + if (isbegin_quest(16562) == 1) { + mes "[Desel]"; + mes "Make me that Ahab uncle."; + mes "A person has to look like a person to be a person, or act like a person to become a person...."; + next; + mes "[Desel]"; + mes "Isn't that too much slander? ...well, I admit it a little."; + mes "But you'll find out after working with them."; + close; + } + if (isbegin_quest(16561) == 1) { + mes "[Desel]"; + mes "Did you hear about it?"; + mes "You are the only one who can solve our pain."; + next; + mes "[Zlan]"; + mes "Since there is no real answer, if it doesn't work, we will gather opinions and propose to leave the village."; + next; + mes "[Desel]"; + mes "Damn it, let's put that aside..."; + mes "But again, that would be the last solution."; + next; + mes "[Kayar]"; + mes "We're not the only ones with trouble, so if you propose, it will work."; + mes "Now everyone who attends the village meeting is in trouble."; + next; + mes "[Desel]"; + mes "But! Let's do it last."; + mes "Help me before the end comes, bro."; + next; + mes "[Kayar]"; + mes "We can't talk to him."; + mes "Can't you go and talk to me?"; + next; + mes "[Desel]"; + mes "Uh, wow. That would be nice. Let's talk and find out why you do that and why you can't be like that."; + mes "It's truly a lifetime request."; + next; + mes "[Zlan]"; + mes "Do this as a request for the rest of your life. I've saved it and will use it when I have a lover."; + next; + mes "[Desel]"; + mes "Yeah, that's probably fine, because I'm not dating."; + mes "So this is my lifelong wish. Please make me a man that Ahab uncle."; + next; + mes "[Kayar]"; + mes "Somehow, my wish seems to be getting bigger."; + mes "Anyway, please take care of me. [Mr. Ahab] Go and talk to wolfvill,127,155,0,101,0."; + changequest 16561,16562; + close; + } + mes "[Desel]"; + mes "People who don't understand words! Stupid people! People who make you say things over and over again! People who show their emotions at work!"; + next; + mes "[Desel]"; + mes "A person who hides his mistakes and secretly reveals them when there is no way back! A person who can't take responsibility for his work!"; + next; + mes "[Desel]"; + mes "I just hate it!"; + next; + mes "[Desel]"; + mes "Why do so many people hate it?"; + mes "No, the person I hate the only one!"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16561) == 1" ); + end; +} + +// Quest: Ahab's Request. Step 4 + 6 + 7. +wolfvill,127,155,3 script Ahab#ep18 4_M_MIDDLE1,{ + if (isbegin_quest(16566) == 1) { + mes "[Ahab]"; + mes "I, I am trying too."; + mes "Then don't kick me out."; + next; + mes "[Ahab]"; + mes "If I get kicked out of here, I have nowhere to go."; + mes "So I tried to do my best on my own. Everyone hates it."; + navigateto("wolfvill",85,111); + close; + } + if (isbegin_quest(16565) == 1) { + mes "[Ahab]"; + mes "Zep, yes, where can I talk about Ahab's manners?"; + mes "I won't forgive you if you keep talking to me!"; + next; + select( "You know what people hate Ahab?" ); + mes "[Ahab]"; + mes "Ah I know! What's wrong with that!"; + mes "Is it my fault? Young people are bullying old people!"; + next; + select( "It's not like that.", "It's Mr. Ahab's problem." ); + mes "[Ahab]"; + mes "What's wrong with me!"; + mes "I have no problem!"; + next; + select( "I'm even thinking of exporting it here." ); + mes "[Ahab]"; + mes "What, what? That's not okay!"; + mes "I have nowhere to go but here."; + next; + mes "[Ahab]"; + mes "In Rachel everything was going well"; + mes "I was proud that none of the natives was as successful as me."; + next; + mes "[Ahab]"; + mes "However, I accidentally hated the boss of migrants..."; + mes "I came here because I had lost all my possessions and had nowhere to go."; + next; + mes "[Ahab]"; + mes "Hey, hey. How can I not get kicked out of here?"; + next; + mes "[Ahab]"; + mes "Actually I know. I have no power here."; + mes "Huh? Now I have no power and no money. What should I do?"; + next; + select( "I don't need power or money.", "Treat people politely." ); + mes "[Ahab]"; + mes "Ugh, I'm doing my best."; + mes "I give advice to young people, and I go to town meetings all the time to give my opinions."; + next; + mes "[Ahab]"; + mes "Are you saying my efforts are wrong?"; + next; + select("You can't think of it as a superior" ); + mes "[Ahab]"; + mes "But, I'm an adult! Is it wrong to expect a grown-up to be treated like a grown-up?"; + next; + select( "Then you will be kicked out..." ); + mes "[Ahab]"; + mes "No, no, no... what should I do!"; + next; + select( "Don't shout.", "Advice that doesn't know the situation is nagging.", "Listen to others.", "Try to learn about this place." ); + mes "[Ahab]"; + mes "Ah ok. ok. don't kick me out."; + mes "Look, I've listened to you first. You're not even screaming?"; + next; + mes "[Ahab]"; + mes "I will listen to your advice."; + mes "So you can't kick me out of here."; + next; + mes "[Ahab]"; + mes "I... just wanted to get along well with young people..."; + mes "Was it so bad that it was a bit bittersweet..."; + next; + mes "[Ahab]"; + mes "Anyway, thank you for coming to talk to me without letting me go right away."; + mes "I'll do my best anyway [other people] Tell wolfvill,85,111,0,101,0..."; + changequest 16565,16566; + navigateto("wolfvill",85,111); + close; + } + if (isbegin_quest(16564) == 1) { + mes "[Ahab]"; + mes "Oh, did you get the cucumber sauce? Let's see."; + mes "You bought it right."; + next; + mes "[Ahab]"; + mes "Then where would you like to eat?"; + mes "I'm really hungry because I haven't been able to eat properly in this cold place."; + next; + select( "Let's talk before that..." ); + mes "[Ahab]"; + mes "Hey, yo, you're a young thing with no manners!"; + mes "The old man is eating, so you have to wait politely until it's over!"; + next; + mes "[Ahab]"; + mes "Rachel pointed at me that I couldn't learn everything if I had a guy like you!"; + next; + select( "This is a story about courtesy of Mr. Ahab." ); + mes "[Ahab]"; + mes "Mr. Ahab? Mr. Ahab? No, you are campaigning for some errands now!"; + mes "If I run errands twice, uh, I'll be very shoulder-to-shoulder and eat my friends!"; + next; + mes "[Ahab]"; + mes "Yes, let's hear that precious word!"; + mes "I will listen while eating!"; + changequest 16564,16565; + close; + } + if (isbegin_quest(16563) == 1) { + mes "[Ahab]"; + mes "If you don't eat it quickly, it will go bad, so buy just one bottle from [Mernomart]rachel,135,64,0,101,0"; + mes "It tastes good when eaten fresh."; + close2; + navigateto("rachel",135,64); + end; + } + if (isbegin_quest(16562) == 1) { + mes "[Ahab]"; + mes "Woah, something. Someone I haven't seen. Are you a resident here?"; + mes "Heh heh heh. In the beginning, it's hard for a superior to remember all of his subordinates. You should understand."; + next; + mes "[Ahab]"; + mes "Yes, I'm here, so you can run my errands."; + mes "It's not difficult. It's a simple thing that even an idiot can do."; + next; + mes "[Ahab]"; + mes "For a person like me, the value of available time is different for each person."; + mes "Of course I am expensive. Ha ha ha!"; + next; + switch( select( "I'll do an errand for you.", "I'm not here to do that." ) ) { + case 1: + mes "[Ahab]"; + mes "Oh, it's good to be obedient~"; + mes "Yeah. A young man should have a bit of a docile taste."; + next; + mes "[Ahab]"; + mes "It's no different, because I have a delicious sauce that I must accompany my meal."; + mes "If you don't have it, you don't feel like you've eaten at all..."; + next; + mes "[Ahab]"; + mes "So, go to Rachel and get some sauce."; + mes "If you go to Manomart and say it's cucumber sauce, they'll understand."; + next; + mes "[Ahab]"; + mes "If you don't eat it quickly, it will go bad, so buy just one bottle from [Mernomart]rachel,135,64,0,101,0"; + mes "It tastes good when eaten fresh."; + changequest 16562,16563; + close2; + navigateto("rachel",135,64); + end; + case 2: + end; + } + } + mes "[Ahab]"; + mes "At the meeting, I try to be humble."; + mes "Then the young men's eyes became softer..."; + next; + mes "[Ahab]"; + mes "I think it might be a little to say that it's not a change, but an attitude, and the world is changing. There is no one who doesn't change."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16562) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16564) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16565) == 1" ); + end; +} + +// Quest: Ahab's Request. Step 5. +rachel,135,64,3 script Shop Keeper#ep18 4_M_RACHMAN2,{ + if (isbegin_quest(16563) == 1) { + mes "[Shop Keeper]"; + mes "Welcome to the grocery store Manomart."; + mes "What material are you looking for?"; + next; + if (select( "Obi Lugger Sauce", "Obi Gut Sauce", "Cucumber Sauce", "Cucumber Sauce" ) != 3) { + mes "[Shop Keeper]"; + mes "Hmm? There is no such source."; + mes "Isn't that a sauce you've never heard of?"; + close; + } + mes "[Shop Keeper]"; + mes "Ah~ the cucumber sauce! Let's see... it's here."; + mes "Cucumber and yogurt are added to this sauce, so it is very refreshing and delicious when served on bread."; + next; + mes "[Shop Keeper]"; + mes "How many? One? Here it is."; + mes "Keep in a cool place and eat soon after opening the seal."; + changequest 16563,16564; + close; + } + mes "[Shop Keeper]"; + mes "Welcome. Grocery store Manomart. Rachel's best grocery store. Yes."; + next; + mes "[Shop Keeper]"; + mes "Because most restaurants use our ingredients."; + mes "Take it, heat it up, cook it, and fry it, and you'll be ready to eat!"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16563) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Collecting Folklore. Step 1 + 5 (final). +wolfvill,61,170,5 script Folklorist Gudra#ep18 4_F_SHABBY,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + switch( isbegin_quest(16554) ) { + case 0: + if ((isbegin_quest(16551)+isbegin_quest(16552)+isbegin_quest(16553)) == 0) { + select( "Scholar, what are you doing?" ); + mes "[Folklorist Gudra]"; + mes "Oh, oh."; + mes "do I look like a scholar?"; + next; + select( "Are you not a scholar?" ); + mes "[Folklorist Gudra]"; + mes "No! That's a scholar. I am a scholar."; + mes "I'm glad that someone from outside sees me as a scholar right away."; + next; + mes "[Folklorist Gudra]"; + mes "Hmm, hmm. What are you doing?"; + mes "I'm organizing the stories I've recorded."; + next; + mes "[Folklorist Gudra]"; + mes "Collecting myths and oral tales handed down to us."; + mes "It is also about safeguarding the precious cultural property of the indigenous peoples"; + next; + mes "[Folklorist Gudra]"; + mes "These stories will not be lost, and will be published in a book so that they can be passed on to future generations."; + next; + mes "[Folklorist Gudra]"; + mes "You seem to be interested in listening."; + mes "are you interested in this work?"; + next; + switch( select( "I am interested", "I am not interested" ) ) { + case 1: + mes "[Folklorist Gudra]"; + mes "If you are interested, does that mean you are willing to help?"; + mes "Hands are always needed. I'd be happy to help."; + next; + mes "[Folklorist Gudra]"; + mes "Can you write? Good."; + mes "Please record stories from the villagers."; + next; + mes "[Folklorist Gudra]"; + mes "I have made an appointment to hear from a village child, a young man, and a grandmother."; + next; + mes "[Folklorist Gudra]"; + mes "It's a long story, so you won't be able to hear it all in one day, so you need to help with a little bit of breathing."; + mes "Here, I'll give you a journal for recording."; + next; + mes "[Folklorist Gudra]"; + mes "The child's name is Dina. The young man is a woman named Amira."; + mes "Then go to Shani or her grandmother, listen to the story, and write it down."; + setquest 16551; + setquest 16552; + setquest 16553; + getitem 1000408,1; // Ep18_Recording_Note + close; + case 2: + end; + } + end; + } + if (countitem(1000408) < 1) { + getitem 1000408,1; // Ep18_Recording_Note + } + mes "[Folklorist Gudra]"; + mes "I have made an appointment to hear from a village child, a young man, and a grandmother."; + next; + mes "[Folklorist Gudra]"; + mes "It's a long story, so you won't be able to hear it all in one day, so you need to help with a little bit of breathing."; + next; + mes "[Folklorist Gudra]"; + mes "The child's name is Dina. The young man is a woman named Amira."; + mes "Then go to Shanina Grandma and listen to the story and write it down."; + close; + case 1: + mes "[Folklorist Gudra]"; + mes "Dina and Amira, have you been writing stories to Grandma Shanina?"; + mes "I'm excited about what kind of story it will be. Come on, show me your notebook."; + next; + mes "[Folklorist Gudra]"; + mes "Uhhhhhh... This is a fairy tale that I can't tell my kids right now."; + mes "It contains discriminatory stereotypes that are unacceptable by today's standards."; + next; + mes "[Folklorist Gudra]"; + mes "Oh, don't get me wrong. I just can't tell the kids, but it's a great resource for me."; + mes "Who did you hear this from?"; + next; + mes "[Folklorist Gudra]"; + mes "Are you saying this is the story that Shanina Grandma told me?"; + mes "A story that her grandmother grew up listening to when she was young...."; + next; + mes "[Folklorist Gudra]"; + mes "I will read this carefully and organize it."; + mes "Please continue to receive stories from Shanina Grandma."; + next; + mes "[Folklorist Gudra]"; + mes "I hope you will come back tomorrow and dictate the next part of this story."; + mes "Thank you. This is your pay for today's work."; + delitem 1000408,1; // Ep18_Recording_Note + completequest 16554; + setquest 16559; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + mes " "; + mes "^4d4dff A favorable rating for you occurs.^000000"; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + close; + case 2: + break; + } + switch( checkquest(16559,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Folklorist Gudra]"; + mes "It's like I thought, I want to hear all the stories within today.... So, adventurers and people will be exhausted."; + next; + mes "[Folklorist Gudra]"; + mes "Get a good rest for the rest of the day, and come back after dawn."; + mes "I will organize and analyze the stories you have gathered."; + close; + case 2: + erasequest 16559; + break; + } + switch( isbegin_quest(16558) ) { + case 0: + if ((isbegin_quest(16555)+isbegin_quest(16556)+isbegin_quest(16557)) == 0) { + mes "[Folklorist Gudra]"; + mes "Thank you last time"; + mes "I would like you to record the story today as well."; + next; + mes "[Folklorist Gudra]"; + mes "Dina and Amira, go to Grandma Shanina and listen to the story and write it down."; + mes "I'll give you a notebook for recording here."; + next; + if (select( "I'll go.", "It's difficult right now." ) == 2) + end; + mes "[Folklorist Gudra]"; + mes "Thank you for always being willing to take on a task."; + mes "I will repay this favor by making a good storybook."; + next; + mes "[Folklorist Gudra]"; + mes "Oh, of course, I'll take care of your daily chi for today."; + mes "Isn't that also important? I know."; + setquest 16555; + setquest 16556; + setquest 16557; + getitem 1000408,1; // Ep18_Recording_Note + close; + } + if (countitem(1000408) < 1) { + getitem 1000408,1; // Ep18_Recording_Note + } + break; + case 1: + if (countitem(1000408) < 1) { + getitem 1000408,1; // Ep18_Recording_Note + } + mes "[Folklorist Gudra]"; + mes "Dina and Amira, have you been writing stories to Grandma Shanina?"; + mes "I'm excited about what kind of story it will be. Come on, show me your notebook."; + next; + mes "[Folklorist Gudra]"; + mes "Uhhhhhh... This is a fairy tale that I can't tell my kids right now."; + mes "It contains discriminatory stereotypes that are unacceptable by today's standards."; + next; + mes "[Folklorist Gudra]"; + mes "But all of that is research material."; + mes "Isn't it interesting that the past times are melted into fairy tales?"; + next; + mes "[Folklorist Gudra]"; + mes "I will read this carefully and organize it."; + mes "Please continue to receive stories from Shanina Grandma."; + next; + mes "[Folklorist Gudra]"; + mes "I hope you will come back tomorrow and dictate the next part of this story."; + mes "Thank you. This is your pay for today's work."; + delitem 1000408,1; // Ep18_Recording_Note + erasequest 16555; + erasequest 16556; + erasequest 16557; + erasequest 16558; + setquest 16559; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close; + case 2: // shouldn't happen + break; + } + mes "[Folklorist Gudra]"; + mes "I have made an appointment to hear from a village child, a young man, and a grandmother."; + next; + mes "[Folklorist Gudra]"; + mes "It's a long story, so you won't be able to hear it all in one day, so you need to help with a little bit of breathing."; + next; + mes "[Folklorist Gudra]"; + mes "The child's name is Dina. The young man is a woman named Amira."; + mes "Then go to Shanina Grandma and listen to the story and write it down."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11724) == 2 && isbegin_quest(16554) == 0 && isbegin_quest(16551) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16554) == 1" ); + + // note: QTYPE_DAILYQUEST to take the quest, QTYPE_QUEST otherwise + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(16554) == 2 && isbegin_quest(16558) == 0 && isbegin_quest(16555) == 0 && (checkquest(16559,PLAYTIME) == -1 || checkquest(16559,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16554) == 2 && isbegin_quest(16558) == 1" ); + end; +} + +// Quest: Collecting Folklore. Step 2. +wolfvill,106,224,3 script Dina#ep18 4_F_DST_CHILD,{ + if (isbegin_quest(16551) == 1) { + mes "[Dina]"; + mes "Are you here to hear me?"; + mes "Oh, I'm right. I promised Aunt Gudra!"; + next; + mes "[Dina]"; + mes "Hmm, hmmm. I will only tell you once, so please write well."; + mes "This is what I really experienced."; + next; + select( "Isn't this an oral story?" ); + mes "[Dina]"; + mes "What is oral tradition? Anyway, please listen carefully!"; + mes "Once upon a time, when I was still young."; + next; + select( "I'm still young..." ); + mes "[Dina]"; + mes "Uh-huh, you keep talking!"; + mes "Among the gray wolves I met in the gray wolf forest, there was a wolf who seemed to be the head..."; + completequest 16551; + if (isbegin_quest(16552) == 2 && isbegin_quest(16553) == 2) { + npctalk "I wrote down all three stories. Let's go back to Gudra.", "", bc_self; + setquest 16554; + } + close; + } + if (isbegin_quest(16555) == 1) { + mes "[Dina]"; + mes "You came to hear my story today too!"; + mes "Aunt Gudra said she would make a book later."; + next; + mes "[Dina]"; + mes "Um..., how far did you go last time?"; + mes "Dragon with sapphire eyes meeting a purple fairy, wasn't it?"; + next; + mes "[Dina]"; + mes "The purple fairy was actually one of the most outstanding of the fairies, how did I prove this..."; + completequest 16555; + if (isbegin_quest(16557) == 2 && isbegin_quest(16556) == 2) { + npctalk "I wrote down all three stories. Let's go back to Gudra.", "", bc_self; + setquest 16558; + } + close; + } + mes "[Dina]"; + mes "I love reading interesting stories."; + mes "It's better to read and imagine the next story!"; + next; + mes "[Dina]"; + mes "The main characters, live in my heart."; + mes "I just have to watch the characters as if they were in a play."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16551) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16555) == 1" ); + end; +} + +// Quest: Collecting Folklore. Step 3. +wolfvill,180,204,3 script Amira#ep18 4_F_DESERT,{ + if (isbegin_quest(16552) == 1) { + mes "[Amira]"; + mes "Are you the one who was asked by her older sister Gudra?"; + mes "Her sister made a strange request. Tell me a story from the old days you know..."; + next; + mes "[Amira]"; + mes "Anyway, I promised to tell you the story I heard from my late grandfather before we came to the Gray Wolf Forest."; + next; + mes "[Amira]"; + mes "Are you ready to listen? Now, I'll speak slowly."; + mes "There are many more gods in the world than we know..."; + completequest 16552; + if (isbegin_quest(16551) == 2 && isbegin_quest(16553) == 2) { + npctalk "I wrote down all three stories. Let's go back to Gudra.", "", bc_self; + setquest 16554; + } + close; + } + if (isbegin_quest(16556) == 1) { + mes "[Amira]"; + mes "Goudra unnie's errand came today as well."; + mes "Where are you collecting these stories to be written?"; + next; + mes "[Amira]"; + mes "Anyway, I'll tell you the next story."; + mes "This is also a story my grandfather told me, but some gods still..."; + next; + mes "[Amira]"; + mes "...so, um, what was the name. I can't remember it very well, but the important thing is..."; + completequest 16556; + if (isbegin_quest(1655) == 2 && isbegin_quest(16557) == 2) { + npctalk "I wrote down all three stories. Let's go back to Gudra.", "", bc_self; + setquest 16558; + } + close; + } + mes "[Amira]"; + mes "My grandfather said it. It is important not to forget our gods."; + mes "That's why you tell me so many stories."; + next; + mes "[Amira]"; + mes "I've heard so many stories, but now there are some that I forgot..."; + mes "If Gudra unnie makes a book, I won't forget it anymore."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16552) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16556) == 1" ); + end; +} + +// Quest: Collecting Folklore. Step 4. +wolfvill,154,184,5 script Shanina#ep18 4_F_DST_GRAND,{ + if (isbegin_quest(16553) == 1) { + mes "[Shanina]"; + mes "Oh, is that Gudra's errand? Did you come to hear the old story?"; + mes "I'll tell you. It's a very old story, my grandmother told me, so it may not be your taste."; + next; + mes "[Shanina]"; + mes "Isn't that a nuisance? Don't worry. It's fun being a pastime."; + next; + mes "[Shanina]"; + mes "Well then, once upon a time, a very long time ago. There was a blacksmith living there"; + completequest 16553; + if (isbegin_quest(16551) == 2 && isbegin_quest(16552) == 2) { + npctalk "I wrote down all three stories. Let's go back to Gudra.", "", bc_self; + setquest 16554; + } + close; + } + if (isbegin_quest(16557) == 1) { + mes "[Shanina]"; + mes "You came to Gudra's errand again today. You're also diligent."; + mes "Did you say that the story I tell you is okay?"; + next; + mes "[Shanina]"; + mes "I'd be happy if I could help Gudra."; + mes "How far have you been? Is it your turn to tell a new story today?"; + next; + mes "[Shanina]"; + mes "Ah, the last story isn't over yet. I can't remember."; + mes "Did you hear that the blacksmith rode an owl that came down from the sky and went up to the sky?"; + next; + mes "[Shanina]"; + mes "Yes, I have a good memory."; + mes "Then I'll tell you the next part. Stop the poor angel..."; + completequest 16557; + if (isbegin_quest(16555) == 2 && isbegin_quest(16556) == 2) { + npctalk "I wrote down all three stories. Let's go back to Gudra.", "", bc_self; + setquest 16558; + } + close; + } + mes "[Shanina]"; + mes "Grandma doesn't have much fun in life anymore, but she enjoys telling little children old stories."; + next; + mes "[Shanina]"; + mes "Thank you very much for having a child who comes and listens. You will be blessed."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16553) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16557) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Purifying Water. Step 1 + 4 (final). +wolfvill,103,230,3 script Budan#ep18 4_M_RACHMAN1,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8693) ) { + case 0: + if (isbegin_quest(8691) == 1 || isbegin_quest(8692) == 1) { + mes "[Budan]"; + mes "If you go in front of the temple, there will probably be devotees out there for good deeds that day."; + mes "Just say a few words and buy it."; + mes "I beg you."; + close; + } + // isbegin_quest(8691) == 0 + mes "[Budan]"; + mes "I want to hear you, so meddle in our affairs..."; + mes "They tell me how to do it easily."; + mes "Can I help you too?"; + next; + mes "[Budan]"; + mes "You know we can't get to Rachel easily."; + mes "So this is something I really need your help with, adventurer."; + next; + mes "[Budan]"; + mes "I want you to buy me some items that can only be made in Rachel's Temple of Sethrumnir."; + mes "As you can see, clean water is not readily available in this area because of the volcanic ash and the sand near Rachel."; + next; + mes "[Budan]"; + mes "That's why it was developed as a holy water for purification..."; + mes "This is it, it really absorbs the filth in the water through some mysterious magical treatment."; + mes "Even all kinds of miscellaneous magic."; + next; + mes "[Budan]"; + mes "Even the sulfur spring water that contains the mysterious magic of this forest can be turned into drinking water."; + mes "But the magic doesn't last long... you have to buy it when you need it."; + next; + mes "[Budan]"; + mes "You know what I mean."; + mes "Can I ask for help?"; + mes "Anyway we go... they don't sell to us."; + next; + mes "[Budan]"; + mes "Looking at Rachel, pretending to be the owner, buy a sneak peek and put it in the water bottle over there."; + mes "Then you will have completely purified, clean water."; + mes "You can bring it to me."; + next; + switch( select( "It shouldn't be difficult", "It shouldn't be difficult" ) ) { + case 1: + mes "[Budan]"; + mes "Thank you for the short reply, which was a long talk."; + next; + setquest 8691; + mes "[Budan]"; + mes "If you go in front of the temple, there will probably be devotees out there for good deeds that day."; + mes "Just say a few words and buy it."; + mes "I beg you."; + close; + case 2: + end; + } + case 1: + if (countitem(1000411) < 1) { + mes "[Budan]"; + mes "If you go in front of the temple, there will probably be devotees out there for good deeds that day."; + mes "Just say a few words and buy it."; + mes "I beg you."; + close; + } + delitem 1000411,1; // Ep18_Purified_Bucket + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + completequest 8693; + setquest 8694; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + mes "^4d4dff A favorable rating for you occurs.^000000"; + next; + mes "[Budan]"; + mes "Thank you for helping me secure drinking water. Then I will boil this and prepare a meal."; + mes "If you have time to stay here tomorrow, may I ask for another route to Rachel?"; + next; + select( "I do", "I think I will be busy tomorrow" ); + mes "[Budan]"; + mes "Is your answer quick?"; + mes "Sorry for the long journey. But I want to feed my kids something safe. Thanks."; + close; + case 2: + break; + } + + // daily + switch( checkquest(8694,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Budan]"; + mes "I've got plenty of drinking water for a while."; + close; + case 2: + erasequest 8694; + break; + } + if (isbegin_quest(8695) == 1 || isbegin_quest(8696) == 1) { + mes "[Budan]"; + mes "If you go in front of the temple, there will probably be devotees out there for good deeds that day."; + mes "Just say a few words and buy it."; + mes "I beg you."; + close; + } + if (isbegin_quest(8697) == 1) { + if (countitem(1000411) < 1) { + mes "[Budan]"; + mes "If you go in front of the temple, there will probably be devotees out there for good deeds that day."; + mes "Just say a few words and buy it."; + mes "I beg you."; + close; + } + delitem 1000411,1; // Ep18_Purified_Bucket + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + // erasequest 8695; + // erasequest 8696; + erasequest 8697; + setquest 8694; + getexp 18252408,2000000; + mes "[Budan]"; + mes "Thank you for helping me secure drinking water. Then I will boil this and prepare a meal."; + mes "If you have time to stay here tomorrow, may I ask for another route to Rachel?"; + next; + select( "I do", "I think I will be busy tomorrow" ); + mes "[Budan]"; + mes "Is your answer quick?"; + mes "Sorry for the long journey. But I want to feed my kids something safe. Thanks."; + close; + } + mes "[Budan]"; + mes "Adventurer, here you are again."; + mes "Can you afford to go to Rachel?"; + next; + mes "[Budan]"; + mes "Looking at Rachel, pretending to be the owner, buy a sneak peek and put it in the water bottle over there."; + mes "Then you will have completely purified, clean water."; + mes "You can bring it to me."; + next; + if (select( "It shouldn't be difficult", "It shouldn't be difficult" ) == 2) + end; + mes "[Budan]"; + mes "Thank you for the short reply, which was a long talk."; + next; + setquest 8695; + mes "[Budan]"; + mes "If you go in front of the temple, there will probably be devotees out there for good deeds that day."; + mes "Just say a few words and buy it."; + mes "I beg you."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8691) == 0 && isbegin_quest(8692) == 0 && isbegin_quest(8693) == 0 && isbegin_quest(11724) == 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8693) == 1" ); + + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8693) == 2 && (checkquest(8694,PLAYTIME) == -1 || checkquest(8694,PLAYTIME) == 2) && isbegin_quest(8695) == 0 && isbegin_quest(8696) == 0 && isbegin_quest(8697) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8697) == 1" ); + end; +} + +// Quest: Purifying Water. Step 2. +rachel,103,141,5 script Hallowed Salesperson#ep18 4_M_DESERT,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (isbegin_quest(8691) == 1 || isbegin_quest(8692) == 1 && countitem(1000410) < 1) { + mes "[Holy Relic Salesman]"; + mes "It is a holy relic for the essence of today's fish~"; + mes "Hurry up before it's sold out~"; + next; + mes "[Holy Relic Salesman]"; + mes "Huh?"; + mes "What's going on? Alien?"; + next; + select("Needed for purified water" ); + mes "[Holy Relic Salesman]"; + mes "Ah~ You came to hear the rumors~"; + mes "I'll explain briefly~"; + mes "It is a consecrated holy water for purification that purifies a large amount of polluted water at once~"; + mes "This is it~"; + next; + mes "[Holy Relic Salesman]"; + mes "It's made in a temple~"; + mes "Now that the waterway is well maintained, there is not much demand for it~"; + mes "I'm making a small amount~"; + mes "The materials are also difficult~"; + next; + mes "[Holy Relic Salesman]"; + mes "I can't buy in bulk because I have to use it within a few days~"; + mes "But~ Since there is quite a lot of water that can be purified with one use~"; + next; + mes "[Holy Relic Salesman]"; + mes "If there is a suitable water supply point when the water runs out on the way to the destination~"; + mes "maybe better than carrying water"; + next; + mes "[Holy Relic Salesman]"; + mes "But you have to boil it once."; + mes "Some people say it smells~"; + next; + mes "[Holy Relic Salesman]"; + mes "This is 550 Jenny~"; + next; + switch( select( "Buy", "Don't buy" ) ) { + case 1: + if (Zeny < 550) { + mes "[Holy Relic Salesman]"; + mes "You don't have enough Zeny."; + close; + } + Zeny -= 550; + if (isbegin_quest(8691) == 1) { + erasequest 8691; + setquest 8692; + } + getitem 1000410,1; // Ep18_Water_Filter + mes "[Holy Relic Salesman]"; + mes "The stuff is here~"; + mes "May Goddess Freya bless you~"; + close2; + navigateto("wolfvill",104,234); + end; + case 2: + end; + } + } + if (isbegin_quest(8695) == 1 || isbegin_quest(8696) == 1 && countitem(1000410) < 1) { + mes "[Holy Relic Salesman]"; + mes "It is a holy relic for the essence of today's fish~"; + mes "Hurry up before it's sold out~"; + next; + mes "[Holy Relic Salesman]"; + mes "Ah, the last time you went to the top, didn't you?"; + mes "You came back sooner than expected. It seems that business is going well~"; + next; + switch( select( "Buy a relic", "Listen to an explanation", "Cancel" ) ) { + case 1: + break; + case 2: + end; + case 3: + end; + } + mes "[Holy Relic Salesman]"; + mes "This is 550 Jenny~"; + next; + if (select( "buy", "don't buy" ) == 2) + end; + if (Zeny < 550) { + mes "[Holy Relic Salesman]"; + mes "You don't have enough Zeny."; + close; + } + Zeny -= 550; + if (isbegin_quest(8695) == 1) { + erasequest 8695; + setquest 8696; + } + getitem 1000410,1; // Ep18_Water_Filter + mes "[Holy Relic Salesman]"; + mes "The stuff is here~"; + mes "May Goddess Freya bless you~"; + close; + } + mes "[Holy Relic Salesman]"; + mes "Today's sale has run out~"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8691) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8695) == 1" ); + end; +} + +// Quest: Purifying Water. Step 3. +wolfvill,104,235,0 script Water barrel#ep1801 CLEAR_NPC,{ + if (isbegin_quest(8692) == 1 || isbegin_quest(8696) == 1) { + if (countitem(1000410) > 0) { + if (checkweight(1000411,1) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + specialeffect EF_BLUECASTING; + specialeffect EF_STOPEFFECT; + specialeffect EF_HEALSP; + specialeffect EF_SMOKE; + delitem 1000410,1; // Ep18_Water_Filter + getitem 1000411,1; // Ep18_Purified_Bucket + if (isbegin_quest(8692) == 1) + changequest 8692,8693; + else + changequest 8696,8697; + mes "I thought it was relatively clean water, but when I put a holy object in it, it emits a bright light and somehow has a sacred feeling."; + mes "When the light goes down, the water looks clear even if you pretend."; + next; + mes "I'll put it in a bucket and take it to Budan."; + close; + } + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8692) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8696) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Transporting Goods. Step 1 + 3. +wolfvill,53,234,0 script #ep18_wp01 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (ep18_1_main < 36) + end; + cloakoffnpcself( "Hazar#ep18_1" ); + cloakoffnpcself( "Camille#ep18_1" ); + cloakoffnpcself( "Wagon#ep18_1" ); + end; +} + +wolfvill,50,234,6 script(CLOAKED) Hazar#ep18_1 4_EP18_HAZAR,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(12532) ) { + case 0: + mes "^0000ffThe old man is scolding the young man^000000"; + next; + npctalk "Did I say that I had to leave today or not?", "Hazar#ep18_1", bc_self; + next; + npctalk "Ha thank you.", "Camille#ep18_1", bc_self; + next; + npctalk "By the way, what's the shape of this cart? There's a crack in the wheel. Maybe you replaced it with a new one, but my eyes aren't getting old?", "Hazar#ep18_1", bc_self; + next; + npctalk "Sorry! I was in a hurry to find a new wheel, but I can't find a spare...", "Camille#ep18_1", bc_self; + next; + npctalk "There should be 30 bags of leather for the items going uphill. This is also invisible to my eyes. Is this also a problem with my eyes.", "Hazar#ep18_1", bc_self; + next; + emotion ET_HUK, getnpcid(0,"Camille#ep18_1"); + npctalk "Hey!", "Camille#ep18_1", bc_self; + next; + npctalk "Where else did Uma to pull the cart go? I'm old enough to retire. I can't see anything in front of the cart.", "Hazar#ep18_1", bc_self; + next; + npctalk "Sorry, it will arrive soon!!", "Camille#ep18_1", bc_self; + next; + npctalk "Have you recruited someone to use as an escort? How come you don't see anyone? I'm sure you were going to lead the entire cart by yourself", "Hazar#ep18_1", bc_self; + next; + npctalk "That's... Master, I've been recruiting since the decision to go up, but no one volunteered.", "Camille#ep18_1", bc_self; + next; + npctalk "You have no intention of going up, Camille... What are you thinking?", "Hazar#ep18_1", bc_self; + next; + npctalk "......", "Camille#ep18_1", bc_self; + next; + npctalk "I'll take a serious look at the lack of preparation for the ascent later, but let's start with a realistic story first.", "Hazar#ep18_1", bc_self; + next; + npctalk "The transaction date has already been set, and the ascending cart must start. We will have to look at the resolution of the cart wheel and the insufficient ascending items. How are you going to solve it?", "Hazar#ep18_1", bc_self; + next; + npctalk "This... First of all, I will work on matching the leather quantity! Uma has sent someone to prepare it soon", "Camille#ep18_1", bc_self; + next; + npctalk "What about the wheel of the cart? It looks like it will collapse after not being able to take a few steps.", "Hazar#ep18_1", bc_self; + next; + select( "interrupt", "ignore" ); + npctalk "Um? We've been worrying about it since a while ago, so are we going to see anything? We're in trouble because of that wheelbarrow, so don't disturb me...", "Hazar#ep18_1", bc_self; + next; + select("Describe the repair method" ); + npctalk "This. If you reinforce the wheel with a tough string, it will roll somehow?", "", bc_self; + next; + npctalk "No, this guy. The cart wheel isn't like a wooden chair... No. Could it be possible?", "Hazar#ep18_1", bc_self; + next; + select( "Isn't it better to try?", "It's too much" ); + npctalk "Adventurer. I am responsible for this ascent. If the adventurer solves the cart wheel, we will pay the adventurer the appropriate experience points based on the vision of our clan", "Camille#ep18_1", bc_self; + next; + if (select( "Transaction established!", "I can't do that" ) == 2) + end; + npctalk "Thank you. Could you take a look at this cart right here?", "Camille#ep18_1", bc_self; + specialeffect 1090, AREA, "Wagon#ep18_1"; + next; + npctalk "I would appreciate it if you could reinforce the wheels of this cart enough to use it for ascending. I will go back to check the leather used for ascending, so I will be away for a while.", "Camille#ep18_1", bc_self; + setquest 12532; + emotion ET_HUK, getnpcid(0,"Camille#ep18_1"); + cloakonnpcself( "Camille#ep18_1" ); + close; + case 1: + end; + case 2: + break; + } + switch( isbegin_quest(12533) ) { + case 0: + mes "^0000ffHazard looks at him with friendly eyes^000000"; + next; + progressbar_npc "FFFF00",2; + npctalk "Hey... you have some pretty strange talents.", "Hazar#ep18_1", bc_self; + next; + npctalk "By the way, this guy Camille isn't finished yet", "Hazar#ep18_1", bc_self; + next; + npctalk "I have checked all the items necessary for the senior climb. Now, if I only check the cart and leave...", "Camille#ep18_1", bc_self; + next; + npctalk "The wheel of the cart was taken care of by the adventurers here. Let me thank you.", "Hazar#ep18_1", bc_self; + next; + npctalk "Ah, thank you so much Adventurer. I'll make sure to visit you when I get back from the mountain. Could you tell me your name?", "Camille#ep18_1", bc_self; + next; + select( "My name is " + strcharinfo(0) + "" ); + select( "We have a long way to go, so let's start." ); + npctalk "That's right. I'll have to leave for the first time. I'll greet you after I return. " + strcharinfo(0) + ". Then I'll be back. Senior", "Camille#ep18_1", bc_self; + next; + cloakonnpcself( "Camille#ep18_1" ); + cloakonnpcself( "Wagon#ep18_1" ); + npctalk "Thank you so much for helping my poor successor. I'm a smart but thoughtful child, so I guess I was unintentionally ashamed.", "Hazar#ep18_1", bc_self; + next; + npctalk "I can't say for sure whether that guy will finish the climb safely or not. If my body was a little better, he would have led the climb.", "Hazar#ep18_1", bc_self; + next; + npctalk "" + strcharinfo(0) + " Can I call you Mr. If you can afford it, can you do one more request from this old man?", "Hazar#ep18_1", bc_self; + next; + select("Tell me" ); + npctalk "It's the first time that Camille conducts an ascent, so I don't think he's at ease. I wonder if he'll be able to avoid monster attacks. ", "Hazar#ep18_1", bc_self; + next; + npctalk "So, can you please follow him in moderation and look after him from behind? It's not a big deal, but please.", "Hazar#ep18_1", bc_self; + next; + if (select( "accept", "reject" ) == 2) + end; + npctalk "Thank you. Thank you very much" + strcharinfo(0) + " Mr.", "Hazar#ep18_1", bc_self; + setquest 12533; + close; + case 1: + case 2: + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8692) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12532) == 0 && isbegin_quest(11724) == 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12533) == 0 && isbegin_quest(12532) == 2" ); + end; +} + +// Quest: Transporting Goods. Step 2. +wolfvill,53,234,4 script Wagon#ep18_1 4_EP18_WAGON,{ + if (ep18_1_main < 36) + end; + if (isbegin_quest(12532) == 1) { + mes "^0000ffIt looks fine, but I see an old wagon wheel.^000000"; + next; + if (select( "Try repair work", "Stop" ) == 2) + end; + progressbar_npc "FFFF00",2; + if (countitem(7197) < 1) { + mes "There is no [material]7197 to reinforce the wagon wheel."; + close; + } + // note: Tough_Vines not deleted on fail + .@r = rand(1,5); + if (.@r == 1) { + specialeffect EF_REFINEOK; + mes "^0000ffRepair successful!^000000"; + delitem 7197,1; // Tough_Vines + removespecialeffect 1090; + completequest 12532; + close; + } + specialeffect EF_REFINEFAIL; + mes "^0000ff It doesn't seem to have been properly reinforced yet. The material hasn't disappeared, so let's keep trying^000000"; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12532) == 1" ); + end; +} + +wolfvill,56,234,4 script(CLOAKED) Camille#ep18_1 4_EP18_KAMIL,{ + mes "^0000ffHazard looks like he's getting mad at him^000000"; + close; +} + +// Quest: Transporting Goods. Step 4. +gw_fild01,115,130,0 script #ep18_wp02 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (isbegin_quest(12533) == 1) + cloakoffnpcself( "Wagon#ep18_2" ); + end; +} + +gw_fild01,115,130,4 script(CLOAKED) Wagon#ep18_2 4_EP18_WAGON,{ + if (ep18_1_main < 36) + end; + if (isbegin_quest(12533) == 1) { + mes "^0000ffIt is clear that the wagon was led by Camille. From the condition of the cargo scattered everywhere, something bad must have happened. I'll have to look for Camille^000000"; + completequest 12533; + setquest 12534; + close; + } + mes "^0000ff Looks like most of the cargo has already been lost.^000000"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12533) == 1" ); + end; +} + +// Quest: Transporting Goods. Step 5. +gw_fild01,202,102,0 script #ep18_wp03 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (isbegin_quest(12534) == 1) { + cloakoffnpcself( "#ep18_2_mon" ); + cloakoffnpcself( "Camille#ep18_2" ); + end; + } + if (isbegin_quest(12534) == 2 && isbegin_quest(12535) == 0) { + cloakoffnpcself( "Camille#ep18_2" ); + end; + } + end; +} + +gw_fild01,205,102,4 script(CLOAKED) #ep18_2_mon EP18_GREY_WOLF,{ + if (ep18_1_main < 36) + end; + if (isbegin_quest(12534) != 1) + end; + .@wolf_hp = 1000; + .@camille_hp = 1000; + + mes "^0000ffThe situation doesn't look very good^000000"; + next; + npctalk "rumble...", "#ep18_2_mon", bc_self; + next; + npctalk "Damn", "Camille#ep18_2", bc_self; + next; + mes "^0000ff I feel like I'm going to fall. I can't even keep my eyes on where to attack, so I'm rolling my eyes relentlessly. I'll probably end up with wolf food that doesn't last even a second and melts away ^000000"; + while(1) { + next; + switch( select("Combat advice to Camille", "Treat the wolf yourself", "Walk by" ) ) { + case 1: + mes "^0000ffWhere are you going to tell Camille to attack the wolf?^000000"; + playbgm "182"; + while(1) { + mes "Wolf Health - ^ff0000" + .@wolf_hp + "^000000"; + mes "Camille's Health - ^0000ff" + .@camille_hp + "^000000"; + next; + switch( select( "timid attack (high probability)", "moderate attack (normal probability)", "big attack (low probability)", "converting blow (low probability)", "Make them run away" ) ) { + case 1: + .@wolf_chance = 65; // 65% chance the wolf is being hit / 35% Camille + .@wolf_damage = rand(25,50); + .@camille_damage = rand(45,93); + break; + case 2: + .@wolf_chance = 42; + .@wolf_damage = rand(32,58); + .@camille_damage = rand(37,72); + break; + case 3: + .@wolf_chance = 30; + .@wolf_damage = rand(45,70); + .@camille_damage = rand(34,53); + break; + case 4: + .@wolf_chance = 25; + .@wolf_damage = rand(66,80); + .@camille_damage = rand(26,50); + break; + case 5: + mes "I'm upset, but there's no chance of winning now. Let's fix it and try again"; + close; + } + if (.@wolf_chance > rand(100)) { + .@wolf_hp = .@wolf_hp - .@wolf_damage; + npctalk "-" + .@wolf_damage, "#ep18_2_mon", bc_self; + npctalk " ", "Camille#ep18_2", bc_self; + specialeffect EF_ACIDDEMON, SELF, "#ep18_2_mon"; + specialeffect EF_HFLIMOON3, SELF, "#ep18_2_mon"; + } + else { + .@camille_hp = .@camille_hp - .@camille_damage; + npctalk " ", "#ep18_2_mon", bc_self; + npctalk "-" + .@camille_damage, "Camille#ep18_2", bc_self; + specialeffect EF_ACIDDEMON, SELF, "Camille#ep18_2"; + specialeffect EF_HFLIMOON3, SELF, "Camille#ep18_2"; + } + if (.@wolf_hp < 1) { + mes "^0000ff You defeated the gray wolf.^000000"; + completequest 12534; + cloakonnpcself( "#ep18_2_mon" ); + playbgm "183"; + close; + } + if (.@camille_hp < 1) { + next; + mes "^ff0000Dangerous!! I need to stop the battle and restore Camille's health.^000000"; + playbgm "183"; + close; + } + } + break; + case 2: + mes "^0000ff No, it might be right to just help Camille grow up on her own....^000000"; + continue; + case 3: + mes "^0000ffCome back later and build Camille's grave.^000000"; + close; + } + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12534) == 1" ); + end; +} + +// Quest: Transporting Goods. Step 6. +gw_fild01,201,102,6 script Camille#ep18_2 4_EP18_KAMIL,{ + if (ep18_1_main < 36) + end; + if (isbegin_quest(12534) == 2 && isbegin_quest(12535) == 0) { + mes "^0000ff Camille's body is trembling with excitement after the battle.^000000"; + npctalk "Uhhhhhhhh...", "Camille#ep18_2", bc_self; + next; + select( "It was a pretty good move", "It wasn't good. Don't hold a knife in the future" ); + npctalk "No" + strcharinfo(0) + "If it wasn't for your instructions, I'd be stuck.", "Camille#ep18_2", bc_self; + next; + select( "Why did you leave the cart here?" ); + npctalk "It happened while chasing those who were scattered all over the place with trade goods. I didn't recover all of them, but I did get some.", "Camille#ep18_2", bc_self; + next; + npctalk "First, we need to move the ascending cart back to the village. We need to pack up the rest of our luggage and make a claim.", "Camille#ep18_2", bc_self; + next; + select( "Isn't it just an accident? It's enough to ask for a crime..." ); + npctalk "They were trade goods to be exchanged for food and daily necessities to support the village's several months' livelihood. Perhaps the crime is not light.", "Camille#ep18_2", bc_self; + next; + select( "You're too harsh on the trade officer" ); + npctalk "Master stopped me from the beginning, but I ended up insisting that I want to lead the way. It's not forcing me to take it, so it's my responsibility.", "Camille#ep18_2", bc_self; + next; + npctalk "If I died here or if I ran away, Master would be held responsible. That's absolutely not going to happen.", "Camille#ep18_2", bc_self; + next; + if (select( "Yes, it's your job, so do it yourself.", "How about running away like this?" ) == 2) + end; + npctalk "Thanks again for your help. Now I have to clear the procession and come back again. I hope to see you again if fate guides you...", "Camille#ep18_2", bc_self; + setquest 12535; + navigateto("wolfvill",79,211); + cloakonnpcself( "Camille#ep18_2" ); + close; + } + mes "^0000ff It seems that you cannot hear the story properly^000000"; + close; + +OnInit: + cloakonnpc strnpcinfo(0); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12534) == 2 && isbegin_quest(12535) == 0" ); + end; +} + +wolfvill,76,210,0 script #ep18_wp03_ HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch_: + if (isbegin_quest(12531) == 1 || isbegin_quest(12535) == 1) { + cloakoffnpcself( "Hazar#ep18_3" ); + cloakoffnpcself( "Camille#ep18_3" ); + cloakoffnpcself( "Villager#ep18_31" ); + cloakoffnpcself( "Villager#ep18_32" ); + cloakoffnpcself( "Villager#ep18_33" ); + } + end; +} + +// Quest: Transporting Goods. Step 7 + 12 (final). +wolfvill,75,214,4 script(CLOAKED) Hazar#ep18_3 4_EP18_HAZAR,{ + if (ep18_1_main < 36) + end; + if (!checkweight(1000405,20)) { + mes "^ff0000 I think the weight of the items I have is too much. Please organize Tori once.^000000"; + close; + } + if (isbegin_quest(12535) == 1) { + mes "^0000ff A meeting between the head of the wolf village and the owners of the wolf village is being held.^000000"; + next; + npctalk "I feel sorry for everyone. I couldn't get enough disciples because I didn't have enough.", "Hazar#ep18_3", bc_self; + next; + npctalk "It's not your problem, Hazard. It's probably Camille's problem, who was too greedy for going uphill.", "Villager#ep18_31", bc_self; + next; + npctalk "No, I was the one who forced my disciple to experience ascending.", "Hazar#ep18_3", bc_self; + next; + npctalk "Is that real, Camille? Is it true that your master was forcing your back?", "Villager#ep18_33", bc_self; + next; + npctalk "I'm really sorry to everyone. And Master didn't pat me on the back, I was stubborn.", "Camille#ep18_3", bc_self; + next; + npctalk "I knew this was going to happen. For some reason, something strange happened when Hazard suddenly felt uncomfortable.", "Villager#ep18_32", bc_self; + next; + npctalk "Camille, you bastard! What are you doing now!", "Hazar#ep18_3", bc_self; + next; + npctalk "I'm stubborn with my master. I couldn't even get the job done properly. It's all my fault.", "Camille#ep18_3", bc_self; + next; + npctalk "Hmmm... Hmmm", "Villager#ep18_31", bc_self; + npctalk "Eing~", "Villager#ep18_32", bc_self; + npctalk "ttttttt.", "Villager#ep18_33", bc_self; + next; + npctalk "Well, I think I got a rough idea of ??what happened. Then, should we discuss the post-processing now?", "Villager#ep18_33", bc_self; + next; + npctalk "Hey guys! How can you make such a hasty decision!", "Hazar#ep18_3", bc_self; + next; + npctalk "Actually, we've been watching Camille since childhood. I want to take care of the situation.", "Villager#ep18_32", bc_self; + next; + npctalk "It's a matter of the circumstances, but there are rules for the top, right?", "Villager#ep18_33", bc_self; + next; + emotion ET_HUK, getnpcid(0, "Villager#ep18_31"); + npctalk "This person! If you follow the rules above, you should give up your head! It's not a rude thing to talk about!", "Villager#ep18_31", bc_self; + next; + npctalk "No, that's right... Ha, how do I do this?", "Villager#ep18_33", bc_self; + next; + npctalk "I will follow the rules. I did it myself, so I guess that's right.", "Camille#ep18_3", bc_self; + next; + npctalk "Uh-huh! Camille, you bastard! You're not in a position to speak up!", "Hazar#ep18_3", bc_self; + next; + npctalk "Calm down. Speaking of the rules above. Let's examine the grounds for Camille's disposition first.", "Villager#ep18_31", bc_self; + next; + npctalk "The loss of 800kg of clothing/leather for winter budget. And the failure to purchase food materials due to the loss.", "Villager#ep18_33", bc_self; + next; + npctalk "Ummm... Can't we just pack up the upper search team and find our luggage?", "Villager#ep18_31", bc_self; + next; + npctalk "I do, but Camille's mistake will be officially sanctioned once the top has resolved the situation.", "Villager#ep18_33", bc_self; + next; + npctalk "Yeah, now, the villagers and the top executives don't know this yet. Camille's guilt is confirmed as soon as the search is sent.", "Villager#ep18_32", bc_self; + next; + select( "Try another advice" ); + npctalk "What happens if the top outsider unofficially retrieves and returns the cargo?", "", bc_self; + next; + npctalk "No, you are " + strcharinfo(0) + "Are you not Mr.", "Hazar#ep18_3", bc_self; + next; + npctalk "Ah, that's a good opinion. If an outsider solves it without anyone knowing, then this case would never have happened.", "Villager#ep18_33", bc_self; + next; + npctalk "You can't punish something without the above rules.", "Villager#ep18_31", bc_self; + next; + npctalk "" + strcharinfo(0) + "Mr. Could it be that... can I take that as saying that we will find lost items on our behalf?", "Hazar#ep18_3", bc_self; + next; + if (select( "I'll give it a try", "What are you kidding me?" ) == 2) + end; + npctalk "Thank you " + strcharinfo(0) + "Sir. I will lead the way.", "Camille#ep18_3", bc_self; + next; + npctalk "No, that shouldn't be happening. This should be a non-event. Camille, you shouldn't step in.", "Villager#ep18_33", bc_self; + next; + npctalk "" + strcharinfo(0) + "Did you say nim? I'll thank you for coming out for our ugly Camille.", "Villager#ep18_31", bc_self; + next; + npctalk "I'd like to thank you too. Even if he's a bit shy, he's a talented person who shouldn't lose his life because of this.", "Villager#ep18_32", bc_self; + next; + npctalk "I'm so grateful that I can't say anything. What are you doing, I'll tell you about Camille's approximate location.", "Hazar#ep18_3", bc_self; + next; + emotion ET_HUK, getnpcid(0, "Villager#ep18_31"); + sleep2 400; + npctalk "Yes! I see", "Camille#ep18_3", bc_self; + next; + mes "^ff0000We have obtained a rough idea of ??where the cargo looted from Camille was headed^000000"; + completequest 12535; + setquest 12536; + setquest 12537; + setquest 12538; + setquest 12539; + next; + npctalk "Then " + strcharinfo(0) + "I'll bet everything on Mr.", "Hazar#ep18_3", bc_self; + next; + npctalk "Well, this was a meeting that didn't exist. Let's disband quickly", "Villager#ep18_31", bc_self; + next; + emotion ET_HUK, getnpcid(0, "Villager#ep18_31"); + npctalk "That's right. I'm also busy with work.", "Villager#ep18_33", bc_self; + next; + cloakonnpcself( "Hazar#ep18_3" ); + cloakonnpcself( "Camille#ep18_3" ); + cloakonnpcself( "Villager#ep18_31" ); + cloakonnpcself( "Villager#ep18_32" ); + cloakonnpcself( "Villager#ep18_33" ); + close; + } + if (isbegin_quest(12531) == 1) { + mes "^0000ff A meeting between the head of the wolf village and the owners of the wolf village is being held.^000000"; + next; + npctalk "Lost cargo has been collected as shown. Let's check the quantity.", "", bc_self; + next; + npctalk "Oh. So fast?", "Villager#ep18_31", bc_self; + next; + npctalk "I feel like I have already been owed to you twice. No, I was also owed to you in Camille's battle, so three times?", "Hazar#ep18_3", bc_self; + next; + npctalk "I'm sorry. I really... thank you.", "Camille#ep18_3", bc_self; + next; + npctalk "Let's see, leather 500, cloth processing 280. Ummm... the cloth is a bit lacking...", "Villager#ep18_32", bc_self; + next; + npctalk "That's about the level of a typical defective product. ", "Villager#ep18_33", bc_self; + next; + npctalk "Yeah, it's not within the allowable range. If that's the case, huh... I think we can reschedule the meeting agenda", "Villager#ep18_31", bc_self; + next; + select( "What will change to?" ); + npctalk "The original agenda was a meeting about the loss of trade goods. Now it has been changed to the agenda for delaying the top departure. Isn't it, General?", "Villager#ep18_33", bc_self; + next; + npctalk "Uh...hmmmm. That's right. We started two days later than the original schedule", "Hazar#ep18_3", bc_self; + next; + npctalk "Master... that's", "Camille#ep18_3", bc_self; + next; + npctalk "Shut up, Camille. Well, let's come to a conclusion quickly. What's the punishment for being delayed?", "Hazar#ep18_3", bc_self; + next; + npctalk "This is a probationary sentence within 3 months. I am reflecting on my work as an upper-level administrator", "Villager#ep18_33", bc_self; + next; + emotion ET_CRY, getnpcid(0, "Villager#ep18_31"); + npctalk "I have no objection", "Villager#ep18_31", bc_self; + next; + npctalk "I have no objection, either.", "Villager#ep18_32", bc_self; + next; + npctalk "That's right, Camille. You've never had a sore throat.", "Hazar#ep18_3", bc_self; + next; + npctalk "Thank you, Master. Thank you also to the upper-level Lords", "Camille#ep18_3", bc_self; + next; + npctalk "Uhhhhhh, what are you doing? The climb has been delayed, so hurry up and get ready to start again.", "Villager#ep18_31", bc_self; + next; + npctalk "Yes, I have to be punished from today, so it will end sooner than a day.", "Villager#ep18_32", bc_self; + next; + npctalk "Then the important issue is over, so let's wrap this up." + strcharinfo(0) + "Thank you again Mr.", "Hazar#ep18_3", bc_self; + next; + npctalk "Thank you so much " + strcharinfo(0) + "Sir. You are my lifesaver. Here is a small but small token of my gratitude.", "Camille#ep18_3", bc_self; + emotion ET_CRY, getnpcid(0, "Villager#ep18_31"); + completequest 12531; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + close2; + cloakonnpcself( "Hazar#ep18_3" ); + cloakonnpcself( "Camille#ep18_3" ); + cloakonnpcself( "Villager#ep18_31" ); + cloakonnpcself( "Villager#ep18_32" ); + cloakonnpcself( "Villager#ep18_33" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12535) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12531) == 1" ); + end; +} + +wolfvill,79,213,3 duplicate(dummy_cloaked_npc) Camille#ep18_3 4_EP18_KAMIL + +wolfvill,77,207,8 script(CLOAKED) Villager#ep18_33 4_M_RACHMAN1,{ + mes "[Villager]"; + mes "Hmmmm, let's talk about private things later."; + close; +} + +wolfvill,74,208,8 script(CLOAKED) Villager#ep18_32 4_M_MIDDLE1,{ + mes "[Villager]"; + mes "No time to chat"; + close; +} + +wolfvill,72,209,8 script(CLOAKED) Villager#ep18_31 4_M_MIDDLE,{ + mes "[Villager]"; + mes "It is forbidden to chat during the upper meeting."; + close; +} + +// Quest: Transporting Goods. Step 8 + 9 + 10 + 11. +gw_fild01,242,325,4 script #ep18_12536 4_POINT_RED,5,5,{ + if (isnpccloaked(strnpcinfo(0)) == true) + end; + .@quest_id = atoi( replacestr(strnpcinfo(2), "ep18_", "") ); + .@state = isbegin_quest(.@quest_id); + if (.@state == 1) { + specialeffect EF_BIG_PORTAL, SELF; // 561 + progressbar_npc "FFFF00",2; + completequest .@quest_id; + removespecialeffect 561; + specialeffect EF_ICECRASH, SELF; // 135 + + if (isbegin_quest(12536) == 2 && isbegin_quest(12537) == 2 && isbegin_quest(12538) == 2 && isbegin_quest(12539) == 2) + setquest 12531; + cloakonnpc strnpcinfo(0), getcharid(0); + } + end; + +OnTouch: + end; + +OnInit: + .@quest_id = atoi( replacestr(strnpcinfo(2), "ep18_", "") ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(" + .@quest_id + ") == 1" ); + end; +} +gw_fild01,89,211,4 duplicate(#ep18_12536) #ep18_12537 4_POINT_RED,5,5 +gw_fild01,347,194,4 duplicate(#ep18_12536) #ep18_12538 4_POINT_RED,5,5 +gw_fild01,230,52,4 duplicate(#ep18_12536) #ep18_12539 4_POINT_RED,5,5 + +gw_fild01,242,325,0 script #wp12536 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch_: + .@quest_id = atoi( replacestr(strnpcinfo(2), "wp", "") ); + if (isbegin_quest(.@quest_id) == 1) + cloakoffnpcself( "#ep18_" + .@quest_id ); + end; +} +gw_fild01,89,211,0 duplicate(#wp12536) #wp12537 HIDDEN_WARP_NPC,5,5 +gw_fild01,347,194,0 duplicate(#wp12536) #wp12538 HIDDEN_WARP_NPC,5,5 +gw_fild01,230,52,0 duplicate(#wp12536) #wp12539 HIDDEN_WARP_NPC,5,5 +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Clinic Construction. Step 1 + 3 + 4 + 5 (final). +wolfvill,171,253,5 script Ezekiel#hms01 4_M_RACHMAN2,5,5,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + switch( isbegin_quest(17507) ) { + case 0: + if (isbegin_quest(17506) == 1) { + if (countitem(999) < 3) { + mes "[Ezekiel]"; + mes "Anything you can get here, but not just steel. It's difficult to import, and you need a lot of facilities to make steel. I'd like a little favor. Only about three..."; + close; + } + mes "[Ezekiel]"; + mes "Steel!! When is steel coming! ... is here. You're here, Adventurer. Is it heavy? Please come here. You are precious, but I can't keep you holding it for one second. Thank you. Thank you for your hard work."; + next; + mes "[Ezekiel]"; + mes "When this clinic is completed, we will engraved the name of the adventurer on the cornerstone so that the name of the adventurer will be widely known to newborn babies in the future."; + next; + emotion ET_SWEAT, playerattached(); + mes "[Ezekiel]"; + mes "Even if the building disappears over the years, the will of the adventurer will remain forever."; + next; + select( "No, it's not necessary..." ); + mes "[Ezekiel]"; + mes "With this steel I will now build a clinic like steel. It won't budge even in the wind and rain."; + next; + cloakoffnpcself( "Old man#hms01" ); + cloakoffnpcself( "Old man#hms02" ); + cloakoffnpcself( "Old man#hms03" ); + mes "[Old man]"; + mes "No, what are you doing now?"; + npctalk "Didn't I explain it so you could understand?", "Old man#hms03", bc_self; + next; + mes "[Old man]"; + mes "Are you planning to build this clinic? Now?"; + next; + select( "Old people calm their excitement..." ); + mes "[Old man]"; + mes "What and when were we excited? We're talking with the most ice-cold reason, now!"; + npctalk "We don't have the energy to spend like this!", "Old man#hms02", bc_self; + next; + mes "[Ezekiel]"; + mes "Why the hell are you doing this? Are you territorial with new immigrants?"; + next; + mes "[Old man]"; + mes "Oh, we're not like that."; + npctalk "What? What?", "Old man#hms03", bc_self; + next; + mes "[Ezekiel]"; + mes "Then why are you so opposed?"; + next; + mes "[Old man]"; + mes "The comfortable life you desire is a trap. The foreign, the comfortable. Those things will ruin us."; + next; + mes "[Ezekiel]"; + mes "Comfortable living spaces, decent schools, clean clinics. What can we not enjoy? We have been avoiding discrimination, not convenience."; + next; + mes "[Ezekiel]"; + mes "What's wrong with living here anyway, having better facilities?"; + next; + mes "[Old man]"; + mes "No, well, that's what the migrants want?"; + npctalk "Yes!", "Old man#hms01", bc_self; + next; + mes "[Old man]"; + mes "To accustom the body to comfort and to make an uncomfortable life intolerable. Live contentedly in the minimum life they provide."; + mes "They say that if you protest, they will even take it away."; + next; + mes "[Old man]"; + mes "How long do you think we will live here? We have no intention of reclaiming our land!"; + npctalk "I mean!", "Old man#hms03", bc_self; + next; + mes "[Old man]"; + mes "What I have now is enough, what more do you need?"; + next; + mes "[Ezekiel]"; + mes "I'm not doing this out of envy. I'm not bringing it here because it's a migrant style. It's a technology and facility that has developed over time, but you don't understand it!"; + next; + cloakoffnpcself( "Maram#hms01" ); + cloakoffnpcself( "Villager#hms01" ); + cloakoffnpcself( "Injured#hms01" ); + mes "[Joel]"; + mes "Oh, I'm dying. I'm dying..."; + npctalk "Someone beckons from afar...", "Injured#hms01", bc_self; + next; + mes "[Maram]"; + mes "Ezekiel!!! It's a big deal!"; + next; + mes "[Ezekiel]"; + mes "Maram? Why? What's going on?"; + next; + mes "[Joel]"; + mes "If I die... my fortune I've saved up...! Take me on a ride. How did you collect it! It's unfair! Maram, you keep an eye on it! Don't let a single stone be stolen!"; + emotion ET_CRY, getnpcid(0,"Injured#hms01"); + next; + mes "[Maram]"; + mes "No, you won't die. Don't say anything sinister."; + next; + mes "[Old man]"; + mes "Why is Joel like this?"; + next; + mes "[Maram]"; + mes "There was an accident while moving the luggage. I think we need to deal with it quickly. Is it possible, Ezekiel?"; + next; + mes "[Old man]"; + mes "Oh my gosh, why? One leg is completely disabled."; + next; + mes "[Old man]"; + mes "Let's see. Hmm..."; + next; + mes "[Old man]"; + mes "Move to my house immediately. I can't use my legs, but I'll have to put some medicine on it so it doesn't rot."; + npctalk "What? My leg is rotting??", "Injured#hms01", bc_self; + npctalk "Can I have the plaster?", "Maram#hms01", bc_self; + next; + mes "[Joel]"; + mes "Me, me, do I have to cut off my legs like the old poplar? That's not okay...! I'm so excited I bought a new work boot...!"; + next; + mes "[Old man]"; + mes "Are the boots a problem now?"; + next; + mes "[Joel]"; + mes "...Yes, Maram. I have a favor. Can you find someone who doesn't have a left leg but has a strong right leg? I'm going to sell my right boot to him."; + mes "Senior, please be as smooth as possible."; + npctalk "size doesn't matter", "Injured#hms01", bc_self; + next; + mes "[Ezekiel]"; + mes "I don't cut my leg. I can cure it."; + next; + mes "[Old man]"; + mes "What? Are your legs that shape?"; + next; + mes "[Old man]"; + mes"How can you fix a leg like that...! Hurry up and cut it off and apply some medicine to prevent infection! Don't waste your time holding on to it...!"; + next; + mes "[Ezekiel]"; + mes "I'm saying you can do it because you can do it. Everyone please get out of the way."; + next; + mes "[Maram]"; + mes "Elderly people, trust me first. Ezekiel may look a little out of place in the eyes of the elderly, but he's pretty good, isn't he?"; + npctalk "I didn't take it for nothing.", "Maram#hms01", bc_self; + next; + mes "[Old man]"; + mes "No, time is...!"; + next; + specialeffect EF_HEALSP, AREA, "Injured#hms01"; + mes "[Ezekiel]"; + mes "Ah... if the equipment was right... I could do it faster... I can't help it."; + next; + specialeffect EF_REPAIRWEAPON, AREA, "Injured#hms01"; + mes "[Joel]"; + mes "Aaaaaaaaaaaaaaa I'm dying!!!"; + npctalk "Damn!!!", "Old man#hms01", bc_self; + npctalk "Isn't that how you catch people?", "Old man#hms02", bc_self; + npctalk "You must stop these people!!!!", "Old man#hms03", bc_self; + delitem 999,3; // Steel + changequest 17506,17507; + close; + } + if (isbegin_quest(17505) == 1) { + mes "[Ezekiel]"; + mes "Adventurer, how is it? Can I start the construction?"; + next; + select( "I told you..." ); + mes "[Ezekiel]"; + mes "Ah, is that so? Still, I'm building it on the outskirts so that it doesn't affect other places as much as possible, but I don't think that's possible either."; + next; + mes "[Ezekiel]"; + mes "Still, I can't give up. I'll have to gather like-minded people and prepare to persuade me to come back and talk to them."; + next; + mes "[Ezekiel]"; + mes "I thought about doing what they said, but I can't. I don't know anything else, but this is absolutely necessary."; + next; + mes "[Ezekiel]"; + mes "So, adventurer, I have a favor."; + next; + select( "What's going on?" ); + mes "[Ezekiel]"; + mes "Anything you can get here, but not just steel. It's difficult to import, and you need a lot of facilities to make steel. I'd like a little favor. Only about three..."; + next; + select( "I'll bring you" ); + mes "[Ezekiel]"; + mes "Thank you for willingly accepting. Until you agree with my work and help me... Then I will be preparing for the construction."; + changequest 17505,17506; + close3; + } + if (isbegin_quest(17504) == 1) { + mes "[Ezekiel]"; + mes "Convince the [Old man]wolfvill,176,111,0,101,0. It's a necessary facility."; + close; + } + mes "[Ezekiel]"; + mes "Ezekiel, what wealth and glory did you come here to enjoy. What the hell did you do!"; + next; + mes "[Ezekiel]"; + mes "No. But living here as me is really living life. Am I a permanent stranger there?"; + next; + cloakoffnpcself( "Maram#hms01" ); + select( "Who is that...?" ); + mes "[Maram]"; + mes "Shh- wait a minute. Listen to what they have to say. I think you're saying something funny."; + next; + mes "[Ezekiel]"; + mes "No, by the way, you are treated like an outsider here as well? Isn't it the same here or there? Then, wouldn't it be better to be more comfortable?"; + mes "Should I just give up and go back?"; + next; + mes "[Ezekiel]"; + mes "No, but there is something I was aiming for in the beginning. After all, finding my roots..."; + next; + mes "[Maram]"; + mes "Ezekiel! How are you? What are you muttering to yourself?"; + next; + mes "[Ezekiel]"; + mes "Maram? Maram?? All right. You know. Listen to me. Busy? Busy, listen to me. Who am I going to tell this to? I don't even have close friends yet. So, listen."; + npctalk "Okay, okay. I'll listen, so calm down.", "Maram#hms01", bc_self; + next; + mes "[Ezekiel]"; + mes "I told you I was going to build a clinic here. I came here and there is no such thing as a decent clinic, so I said I would build one."; + next; + mes "[Maram]"; + mes "That's right. That's why I've been looking for a lot of stuff to put in it this time."; + npctalk "Okay? We'll see about that later. Listen first.", "Ezekiel#hms01", bc_self; + next; + mes "[Ezekiel]"; + mes "But, as soon as you open the shovel, the elders here dry you up. They see me as a destroyer of the environment, saying that I have to live in harmony with nature as I did until now. Am I that kind of person?"; + next; + mes "[Ezekiel]"; + mes "Just building a more sanitary and more modern clinic is such an act of destroying nature and the environment? Can we respond more quickly in case of emergency?"; + next; + mes "[Maram]"; + mes "No. You're never like that. Everyone else is, but you're never alone."; + next; + mes "[Ezekiel]"; + mes "Is that right? But you drove me like that... Am I really trash? I can't do anything right now."; + next; + mes "[Maram]"; + mes "If that's the case, talk to Suad. It's too much. It's about wanting everyone to live well together. The clinic isn't against nature. It's true."; + next; + mes "[Ezekiel]"; + mes "That's... I've talked to Suad... He said he can't help it and he can't do it on his own."; + next; + mes "[Ezekiel]"; + mes "It is necessary to have a clinic, but the opinions of the elderly who have lived here for a long time are that they can't just push it, so they have no choice but to persuade them."; + next; + mes "[Maram]"; + mes "I heard that he is too. In any case, you can't ignore the opinions of the elders. It's not like Suad's personality is wielding as much as he wants, ignoring them."; + next; + mes "[Ezekiel]"; + mes "So... I... go back to Rachel... what do you think?"; + next; + mes "[Maram]"; + mes "What? You came all the way here to go back?"; + next; + mes "[Ezekiel]"; + mes "No, I didn't intend to go back... That's what people are. I came here to live a better life, but if it's the same here or there, wouldn't you want to be more comfortable..."; + next; + mes "[Ezekiel]"; + mes "So I mean... you're thinking. When did I say I was going to cut it off and go back? Will you not listen to me?"; + next; + mes "[Maram]"; + mes "Hmm... But I think the clinic is absolutely necessary. How can I persuade you well..."; + next; + mes "[Maram]"; + mes "Yes! I think an adventurer can help you? Hey, this adventurer is very good at talking? Doesn't it make you believe just by looking at his face? It's just an award that adults will like."; + next; + mes "[Maram]"; + mes "He was kind and helped us from purchasing materials to transporting them."; + next; + mes "[Ezekiel]"; + mes "You are a good person. You are a good person. You are, but..."; + next; + mes "[Ezekiel]"; + mes "...really such a person is liked by adults? Very... those... stubborn people."; + npctalk "You wrap up the word stubbornness well.", "Maram#hms01", bc_self; + next; + mes "[Maram]"; + mes "It's only the bottom line. Even if you can't convince you, there's nothing more than listening to a nag? Is that adventurer going to listen to you instead?"; + npctalk "Oh, that's nice?", "Ezekiel#hms01", bc_self; + next; + mes "[Ezekiel]"; + mes "Then... Shall I ask you a favor?"; + mes "Adventurer, I have a favor. We need a state-of-the-art clinic here, though not as big as Rachel."; + next; + mes "[Ezekiel]"; + mes "Now, if you get hurt or get sick, you have no choice but to rely on folk remedies from ancient times."; + npctalk "Ah, I know what it is! He put some mysterious plaster on the wound!", "Maram#hms01", bc_self; + next; + mes "[Ezekiel]"; + mes "There are medicines and medical tools that Rachel brings in little by little, but they are not enough. There is no suitable environment to use them."; + next; + mes "[Ezekiel]"; + mes "However, there is no way for me to convince those who oppose it. So, [Old man]wolfvill,176,111,0,101,0 ask an adventurer called the Freepass Award I'll give it to you."; + next; + mes "[Maram]"; + mes "Please, please. In the meantime, I will also meet other people."; + setquest 17504; + cloakonnpcself( "Maram#hms01" ); + navigateto("wolfvill",176,111); + close; + case 1: + specialeffect EF_PHARMACY_OK, AREA, "Injured#hms01"; + specialeffect EF_HEALSP, AREA, "Injured#hms01"; + mes "[Ezekiel]"; + mes "How do you feel? If you don't overdo it for a while, eat good food, and take a good rest while thinking good thoughts, you will be able to walk or do a light run."; + next; + mes "[Joel]"; + mes "Am I alive?? Did I buy?? Is my leg okay??"; + next; + mes "[Maram]"; + mes "Uh, that's why you're saying that, right?"; + next; + mes "[Joel]"; + mes "Thank you so much!! You protected my boots! What's your name? I'll take good care of you in the future. You are my benefactor. Yoel will never forget my benefactor. Forever."; + next; + mes "[Old man]"; + mes "Hey, how did you save a broken leg?"; + next; + mes "[Ezekiel]"; + mes "Because that's what I learned. If the clinic had been properly equipped, it would have been a more complete treatment and a faster recovery."; + next; + mes "[Old man]"; + mes "Ho... Is everyone doing that these days?"; + next; + mes "[Ezekiel]"; + mes "That's right. It doesn't damage your legs. As long as you do it properly."; + next; + mes "[Old man]"; + mes "You mean you can do that faster and more appropriately if you have a clinic?"; + next; + mes "[Ezekiel]"; + mes "Yes...? Is it...?"; + next; + mes "[Old man]"; + mes "Hmm... that's the way it is these days? Adventurers there, really?"; + next; + select( "Everything is like this these days." ); + mes "[Ezekiel]"; + mes "As I said, it is not the technology of migrants, but the technology and facilities of the advanced age."; + next; + mes "[Old man]"; + mes "Hang on, I don't think it's something that you're just going to oppose."; + npctalk "Looks very useful.", "Old man#hms01", bc_self; + next; + mes "[Old man]"; + mes "Is that right? I think so. It's about saving people. If we do it our way, we can save the dead."; + npctalk "If only the poplar house did this...", "The old man#hms02", bc_self; + next; + mes "[Old man]"; + mes "Hmm... that clinic, how long will it take to build it?"; + next; + mes "[Ezekiel]"; + mes "Yes...? It is, it depends on manpower and capital."; + next; + mes "[Old man]"; + mes "We will support you as much as possible. Build it once."; + npctalk "I'll give it to you anyway.", "Old man#hms03", bc_self; + next; + mes "[Old man]"; + mes "Instead, it should fit into the way of life here, to the mood of the place."; + npctalk "Because old people here have a hard time adapting to new things.", "Old man#hms02", bc_self; + next; + mes "[Ezekiel]"; + mes "That's it... I see."; + next; + mes "[Maram]"; + mes "Hey, you've taken good care of the elders. This is really necessary. I'm thankful for everything."; + next; + mes "[Old man]"; + mes "Is there anything else you need here?"; + next; + mes "[Old man]"; + mes "What? Will you accept more than a clinic?"; + next; + mes "[Old man]"; + mes "Can't you feel anything while watching that? As time goes by, you have to live according to the way it flows. You can't be stubborn forever."; + next; + mes "[Old man]"; + mes "Well, even if we get back to our homeland, we're not going to live the way we are now. We're already living the way we used to."; + next; + mes "[Old man]"; + mes "Hey, young man. If you have anything else important or necessary, tell me. We'll think about it."; + next; + mes "[Ezekiel]"; + mes "I will. I will build the clinic as much as possible according to the elders' advice."; + next; + mes "[Old man]"; + mes "Yes. You know how long we won't be living here?"; + next; + mes "[Ezekiel]"; + mes "Yes! I think so."; + next; + mes "[Old man]"; + mes "Well then, we can go. You've worked hard today."; + next; + cloakonnpcself( "Old man#hms01" ); + cloakonnpcself( "Old man#hms02" ); + cloakonnpcself( "Old man#hms03" ); + mes "[Maram]"; + mes "Take a look!!!"; + mes "Whoa- I'm really happy, right?"; + next; + mes "[Ezekiel]"; + mes "That's it.. isn't it? But it's so sudden that it's embarrassing??"; + next; + mes "[Maram]"; + mes "Even the elders have changed their minds after seeing them with their own eyes. I think it's good. Now, then, should we build what we built now?"; + next; + mes "[Ezekiel]"; + mes "Yeah. But before that, I think we need to change the design to suit this place first."; + next; + mes "[Maram]"; + mes "The adventurer will help you, right?"; + next; + select( "Yeah... that's right..." ); + mes "[Maram]"; + mes "If you have any equipment or tools you need, tell me in advance. I'll bring it to you next time."; + mes "Joel, let's go and get some rest."; + next; + mes "[Joel]"; + mes "Goodbye, my benefactor. I'll be back soon!"; + emotion ET_THROB, getnpcid(0,"Injured#hms01"); + next; + cloakonnpcself( "Maram#hms01" ); + cloakonnpcself( "Villager#hms01" ); + cloakonnpcself( "Injured#hms01" ); + mes "[Ezekiel]"; + mes "Adventurer, thank you very much for your help. This is what I got while I settled here, I don't need anything... I'll give it to the adventurer. As a sign of wishing you well in the future."; + next; + mes "[Ezekiel]"; + mes "Well then, see you next time. Maybe I can ask you a favor, so please stop by often!"; + completequest 17507; + mes "^4d4dff A favorable rating for you occurs.^000000"; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + close; + case 2: + break; + } + // daily + switch( checkquest(17509,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Ezekiel]"; + mes "Ugh, it's hard. Adventurer, what's going on here. The thing you brought me is under construction... It's dangerous if you're here, so come back after dawn."; + close; + case 2: + erasequest 17509; + break; + } + switch( isbegin_quest(17508) ) { + case 0: + mes "[Ezekiel]"; + mes "Hello, adventurer."; + next; + select("Is the construction going well?"); + mes "[Ezekiel]"; + mes "Of course. But still we are short of some supplies, such as steel or berry crystals."; + next; + mes "[Ezekiel]"; + mes "A lot of crystals are used here. It's very hard, so it's good to use everywhere."; + next; + if (select( "I'll save you", "I want to save you..." ) == 2) + end; + mes "[Ezekiel]"; + mes "Wow, thank you so much!"; + next; + mes "[Ezekiel]"; + mes "I would like 1 steel and 10 berry tandan crystals, please. You can get berry tandan crystals from the gray wolf."; + mes "I'll wait!"; + setquest 17508; + close; + case 1: + if (countitem(999) < 1 || countitem(1000406) < 10) { + mes "[Ezekiel]"; + mes "I would like 1 steel and 10 berry tandan crystals, please. You can get berry tandan crystals from the gray wolf."; + mes "I'll wait!"; + close; + } + mes "[Ezekiel]"; + mes "Adventurer, you've worked hard. I'm always grateful. I'll take a break today and see you again after dawn!"; + delitem 999,1; // Steel + delitem 1000406,10; // Ep18_Very_Ddan_Crystal + erasequest 17508; + setquest 17509; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + close; + case 2: // impossible + end; + } + end; + +OnTouch: + if (isbegin_quest(17504) == 0 && isbegin_quest(17505) == 0 && isbegin_quest(17506) == 0 && isbegin_quest(17507) == 0) + npctalk "What wealth and glory did you come here to enjoy. What did you do?", "Ezekiel#hms01", bc_self; + else if (isbegin_quest(17507) == 1) { + cloakoffnpcself( "Old man#hms01" ); + cloakoffnpcself( "Old man#hms02" ); + cloakoffnpcself( "Old man#hms03" ); + cloakoffnpcself( "Maram#hms01" ); + cloakoffnpcself( "Villager#hms01" ); + cloakoffnpcself( "Injured#hms01" ); + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11724) == 2 && isbegin_quest(17504) == 0 && isbegin_quest(17505) == 0 && isbegin_quest(17506) == 0 && isbegin_quest(17507) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17505) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17506) == 1 && countitem(999) >= 2" ); // Steel + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17507) == 1" ); + + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(17507) == 2 && isbegin_quest(17508) == 0 && (checkquest(17509,PLAYTIME) == -1 || checkquest(17509,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17508) == 1 && countitem(999) > 0 && countitem(1000406) > 9" ); + end; +} + +wolfvill,174,252,3 duplicate(dummy_cloaked_npc) Maram#hms01 4_EP18_MARAM +wolfvill,175,249,1 duplicate(dummy_cloaked_npc) Old man#hms01 4_EP18_GW_OLD01 +wolfvill,173,247,1 duplicate(dummy_cloaked_npc) Old man#hms02 4_EP18_GW_OLD02 +wolfvill,170,248,7 duplicate(dummy_cloaked_npc) Old man#hms03 4_EP18_GW_MIDDLE01 +wolfvill,170,251,5 duplicate(dummy_cloaked_npc) Villager#hms01 4_M_RACHMAN1 +wolfvill,172,250,1 duplicate(dummy_cloaked_npc) Injured#hms01 4_M_DIEMAN + +// Quest: Clinic Construction. Step 2. +wolfvill,174,111,5 script Old man#hms05 4_EP18_GW_OLD02,{ + mes "[Old man]"; + mes "If you have any difficulties in life, tell me."; + close; +} + +wolfvill,178,110,3 script Old man#hms06 4_EP18_GW_MIDDLE01,{ + mes "[Old man]"; + mes "Do you have any questions?"; + close; +} + +wolfvill,176,111,3 script Old man#hms04 4_EP18_GW_OLD01,{ + if (ep18_1_main < 36) + end; + if (isbegin_quest(17504) == 1) { + mes "[Old man]"; + mes "The people who came in this time must also adapt well."; + next; + mes "[Old man]"; + mes "We should take another look."; + next; + mes "[Old man]"; + mes "I hate it when I visit you too often. Do you think it's the same as ours?"; + next; + mes "[Old man]"; + mes "Now, if you want to live here in the future, you have to agree. If you follow the rules here, we can all live in harmony. Cancer."; + next; + mes "[Old man]"; + mes "Whether it's the same as ours or not, it's easy to get used to if we talk more than once."; + npctalk "All my peers have adapted like that.", "Old man#hms05", bc_self; + next; + select( "I..." ); + mes "[Old man]"; + mes "Who are you? It's a face you haven't seen before?"; + npctalk "Are you new here?", "Old man#hms05", bc_self; + npctalk "Isn't that right? I don't remember?", "Old man#hms06", bc_self; + next; + mes "[Old man]"; + mes "Oh, you've been here again? Haven't you been here recently? Are you able to come often now?"; + next; + mes "[Old man]"; + mes "Welcome, welcome. If there is anything difficult, please ask."; + next; + mes "[Old man]"; + mes "Everyone here doesn't bother with that, so feel free to ask."; + next; + select( "I came to the clinic for a problem..." ); + mes "[Old man]"; + mes "What? Clinic? It's probably not the same clinic you used to do, right?"; + npctalk "That's right. Anything other than that.", "Old man#hms05", bc_self; + next; + mes "[Old man]"; + mes "I think I spoke well to everyone at the time. You don't need to build a clinic, don't build it."; + next; + mes "[Old man]"; + mes "It is enough to treat now, and you can do it in an existing place like now."; + next; + mes "[Old man]"; + mes "Isn't everyone living like this without them?"; + next; + select( "Because medical facilities are important" ); + mes "[Old man]"; + mes "No, what? So it's because we don't care? Are we short?"; + npctalk "We're not being grumpy for no reason.", "Old man#hms06", bc_self; + next; + mes "[Old man]"; + mes "We know that it's good. It's comfortable and it's good. But it's because you don't have to get used to it."; + next; + mes "[Old man]"; + mes "Once we become accustomed to the lives of migrants, we end up getting immersed in them and later we will not be able to live without their convenience."; + npctalk "That's what those who occupy our land want.", "Old man#hms05", bc_self; + next; + mes "[Old man]"; + mes "Cancer. Just being here is enough, you shouldn't lean on it. That's losing."; + next; + select( "But it's a necessary facility." ); + mes "[Old man]"; + mes "Well, so far we haven't had enough. If it wasn't enough, we wouldn't have survived here for so long."; + next; + mes "[Old man]"; + mes "I think that's the case. I didn't understand you even though you talked well."; + next; + mes "[Old man]"; + mes "If you're going to live here from now on, you'd better forget all the life over there as soon as possible."; + next; + mes "[Old man]"; + mes "The sooner you adjust to life here, the better off you are."; + next; + select( "I'm not... I'm not here..." ); + mes "[Old man]"; + mes "What? It's not even from here? How can a foreigner be meddling like this?"; + next; + mes "[Old man]"; + mes "Calm down. It can be. You helped the kids, so don't be angry."; + next; + mes "[Old man]"; + mes "As for the clinic case, we'll go to [he]wolfvill,171,253,0,101,0 and talk to him one more time, so I hope outsiders get out of this business. "; + erasequest 17504; + setquest 17505; + navigateto("wolfvill",171,253); + close; + } + mes "[Old man]"; + mes "I'll have to go to the newcomers."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(17504) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Checking Traps for Food. Step 1 + 3 (final). +wolfvill,197,170,5 script Larama#ep18 4_M_DESERT,{ + if (rand(2)) + mes "He is busy sharpening his knife, so I call, but there is no answer."; + else { + mes "[Larama]"; + mes "Ah~ I'm busy right now. I'll talk later."; + } + close; +} + +wolfvill,202,166,3 script Eruin#ep18 4_F_SHABBY,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8688) ) { + case 0: + mes "[Eruin]"; + mes "...they said an adventurer came."; + mes "Looking around, looking for something to do?"; + next; + if (select( "yes", "no" ) == 2) + end; + mes "[Eruin]"; + mes "I am in charge of livestock and wildlife observation with Larama and her family over there."; + mes "It's my job to maintain knives and other cutlery."; + npctalk "Take care of Grandma Eruin~!", "Larama#ep18", bc_self; + next; + mes "[Eruin]"; + mes "...Hehehe."; + npctalk "Hehehe.", "Larama#ep18", bc_self; + next; + mes "[Eruin]"; + mes "Any job worth entrusting to an outsider is just checking out the traps we've set up this morning."; + mes "Can you do it?"; + next; + select("It's not that difficult" ); + mes "[Eruin]"; + mes "It's good that the answer is quick."; + mes "..."; + next; + setquest 8688; + mes "[Eruin]"; + mes "[Grey Wolf Forest]gw_fild01,25,101,0,101,0 If you look here and there, you will find several traps."; + mes "If there is something hanging, please collect about 5."; + mes "If you leave the remaining bait alone, it will catch something again, so you'll have to wait and see."; + next; + mes "[Eruin]"; + mes "Please do your best."; + close; + case 1: + .@trap01 = countitem(1000412); + .@trap02 = countitem(1000413); + .@trap03 = countitem(1000414); + if ((.@trap01 + .@trap02 + .@trap03) < 5) { + mes "[Eruin]"; + mes "[Grey Wolf Forest]gw_fild01,25,101,0,101,0 I'd like to collect 5 or so of the traps."; + close; + } + if (.@trap01 > 0) + delitem 1000412, .@trap01; + if (.@trap02 > 0) + delitem 1000413, .@trap02; + if (.@trap03 > 0) + delitem 1000414, .@trap03; + + completequest 8688; + setquest 8689; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + mes "^4d4dff A favorable rating for you occurs.^000000"; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + next; + mes "[Eruin]"; + mes "...Okay. Good job."; + mes "If you are free enough to be here tomorrow as well, can I ask you again?"; + next; + if (select( "Okay", "I think I'll be busy tomorrow" ) == 2) + end; + mes "[Eruin]"; + mes "That's good."; + mes "He does not refuse help. Thank you."; + close; + case 2: + break; + } + + // daily + switch( checkquest(8689,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Eruin]"; + mes "Go back and rest today."; + close; + case 2: + erasequest 8689; + break; + } + switch( isbegin_quest(8690) ) { + case 0: + mes "[Eruin]"; + mes "Are you here? It looks like you're taking a break from looking around again."; + next; + switch( select( "go to investigate the trap", "talk", "stop" ) ) { + case 1: + break; + case 2: + end; + case 3: + end; + } + mes "[Eruin]"; + mes "If you help me, I have a lot of other things to do, so I'd appreciate it."; + mes "[Grey Wolf Forest]gw_fild01,25,101,0,101,0 If you look here and there, you will find several traps."; + mes "If there is something hanging, please bring back 5 of them."; + next; + if (select( "accept", "reject" ) == 2) + end; + setquest 8690; + mes "[Eruin]"; + mes "If you leave the remaining bait alone, it will catch something again, so you'll have to wait and see."; + mes "Please do your best."; + close; + case 1: + .@trap01 = countitem(1000412); + .@trap02 = countitem(1000413); + .@trap03 = countitem(1000414); + if ((.@trap01 + .@trap02 + .@trap03) < 5) { + mes "[Eruin]"; + mes "[Grey Wolf Forest]gw_fild01,25,101,0,101,0 I'd like to collect 5 or so of the traps."; + close; + } + if (.@trap01 > 0) + delitem 1000412, .@trap01; + if (.@trap02 > 0) + delitem 1000413, .@trap02; + if (.@trap03 > 0) + delitem 1000414, .@trap03; + + erasequest 8690; + setquest 8689; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + mes "[Eruin]"; + mes "...Okay. Good job."; + mes "If you are free enough to be here tomorrow as well, can I ask you again?"; + next; + if (select( "Okay", "I think I'll be busy tomorrow" ) == 2) + end; + mes "[Eruin]"; + mes "That's good."; + mes "He does not refuse help. Thank you."; + close; + case 2: // impossible + end; + } + end; + +OnInit: + // note: the questinfo on official is never removed except by PLAYTIME == 1 + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11724) == 2 && isbegin_quest(8688) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8688) == 1" ); + + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8688) == 2 && isbegin_quest(8690) == 0 && (checkquest(8689,PLAYTIME) == -1 || checkquest(8689,PLAYTIME) == 2)" ); + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8690) == 1" ); + + // questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11724) == 2 && isbegin_quest(8688) == 0" ); + // questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8688) == 1 && (countitem(1000412)+countitem(1000413)+countitem(1000414)) > 4" ); + // questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8688) == 2 && isbegin_quest(8690) == 0 && (checkquest(8689,PLAYTIME) == -1 || checkquest(8689,PLAYTIME) == 2)" ); + // questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8690) == 1 && (countitem(1000412)+countitem(1000413)+countitem(1000414)) > 4" ); + end; +} + +// Quest: Checking Traps for Food. Step 2. +gw_fild01,24,122,0 script Installed trap#01 CLEAR_NPC,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + if (isbegin_quest(8688) == 1 || isbegin_quest(8690) == 1) { + .@amount = countitem(1000412) + countitem(1000413) + countitem(1000414); + if (.@amount >= 5) { + mes "Today we have recovered enough of the traps."; + mes "Let's bring it to [Eruin]wolfvill,202,166,0,101,0"; + close; + } + specialeffect2 EF_STEAL; + progressbar "FFFF00",10; + .@r = rand(1,5); + if (.@r == 1) + getitem 1000412,1; // Ep18_Trapped01 + else if (.@r == 2) + getitem 1000413,1; // Ep18_Trapped02 + else if (.@r == 3) + getitem 1000414,1; // Ep18_Trapped03 + else + mes "I didn't get anything..."; + disablenpc strnpcinfo(0); + initnpctimer; + end; + } + end; +OnTimer60000: + enablenpc strnpcinfo(0); + stopnpctimer; + end; + +OnInit: + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(8688) == 1" ); + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(8690) == 1" ); + end; +} +gw_fild01,93,113,0 duplicate(Installed trap#01) Installed trap#02 CLEAR_NPC +gw_fild01,106,126,0 duplicate(Installed trap#01) Installed trap#03 CLEAR_NPC +gw_fild01,213,130,0 duplicate(Installed trap#01) Installed trap#04 CLEAR_NPC +gw_fild01,267,156,0 duplicate(Installed trap#01) Installed trap#05 CLEAR_NPC +gw_fild01,229,205,0 duplicate(Installed trap#01) Installed trap#06 CLEAR_NPC +gw_fild01,192,210,0 duplicate(Installed trap#01) Installed trap#07 CLEAR_NPC +gw_fild01,153,212,0 duplicate(Installed trap#01) Installed trap#08 CLEAR_NPC +gw_fild01,121,245,0 duplicate(Installed trap#01) Installed trap#09 CLEAR_NPC +gw_fild01,86,327,0 duplicate(Installed trap#01) Installed trap#10 CLEAR_NPC +gw_fild01,126,356,0 duplicate(Installed trap#01) Installed trap#11 CLEAR_NPC +gw_fild01,175,339,0 duplicate(Installed trap#01) Installed trap#12 CLEAR_NPC +gw_fild01,192,361,0 duplicate(Installed trap#01) Installed trap#13 CLEAR_NPC +gw_fild01,232,319,0 duplicate(Installed trap#01) Installed trap#14 CLEAR_NPC +gw_fild01,257,297,0 duplicate(Installed trap#01) Installed trap#15 CLEAR_NPC +gw_fild01,249,245,0 duplicate(Installed trap#01) Installed trap#16 CLEAR_NPC +gw_fild01,303,276,0 duplicate(Installed trap#01) Installed trap#17 CLEAR_NPC +gw_fild01,325,254,0 duplicate(Installed trap#01) Installed trap#18 CLEAR_NPC +gw_fild01,335,241,0 duplicate(Installed trap#01) Installed trap#19 CLEAR_NPC +gw_fild01,308,318,0 duplicate(Installed trap#01) Installed trap#20 CLEAR_NPC +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Firewind Kites. Step 1 + 2 + 3 (final). +wolfvill,147,97,5 script Ahir#ep18 4_M_DST_CHILD,3,3,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + if (isbegin_quest(16548) != 2) { + switch( checkquest(16548,HUNTING) ) { + case -1: + mes "[Ahir]"; + mes "Ha-am... Huh? Someone I haven't seen. Are you a new member of the Gray Wolf Village?"; + mes "Ahhh..."; + next; + select( "Did you not sleep well at night?" ); + mes "[Ahir]"; + mes "Yes, I haven't slept."; + mes "Ha-a-am in the forest of gray wolves, when you lie down to sleep, you can hear all kinds of noises."; + next; + mes "[Ahir]"; + mes "The sound of bugs, the sound of adults talking, the sound of animals..."; + mes "The most disturbing thing is the sounds of all kinds of monsters."; + next; + mes "[Ahir]"; + mes "Huam Among them, the sound of a kite chirping is the scariest."; + mes "Even adults are worried about when the fire will come and burn the whole village."; + next; + mes "[Ahir]"; + mes "It's really scary to cry with a suppressed voice with an embers in your mouth..."; + mes "Ugh, my body is shaking just thinking about it."; + next; + select( "I'm an adventurer, would you like me to hunt?" ); + mes "[Ahir]"; + mes "Wow! Were you an adventurer?"; + mes "Then I'll be sure to ask!"; + next; + mes "[Ahir]"; + mes "Can't you just catch 30 " + strmobinfo(1,21306) + "?"; + mes "If you hunt a herd, the " + strmobinfo(1,21306) + " may be holding their breath tonight."; + next; + switch( select( "Leave it to me!", "Oops, I'm in trouble now." ) ) { + case 1: + mes "[Ahir]"; + mes "wow, thank you. Adventurer!"; + mes "30 fire and wind kites. I'll be sure to ask for it."; + next; + mes "[Ahir]"; + mes "If you come back from hunting and tell me, I will prepare even a small reward!"; + setquest 16548; + close; + case 2: + end; + } + case 0: + case 1: + mes "[Ahir]"; + mes "Thank you. Adventurer! Thirty " + strmobinfo(1,21306) + ". I'll be sure to ask for it."; + close; + case 2: + mes "[Ahir]"; + mes "Thank you! The chirping sound of the windstorm kite has definitely been reduced!"; + mes "I can sleep comfortably tonight."; + next; + mes "[Ahir]"; + mes "Okay, it probably won't last long."; + mes "It will increase again tomorrow, but I hope you will come again after dawn and catch a " + strmobinfo(1,21306) + "."; + next; + mes "[Ahir]"; + mes "This is a thank you for letting me sleep well tonight."; + mes "Please accept even a small heart, adventurer."; + completequest 16548; + setquest 16550; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + mes " "; + mes "^4d4dff A favorable rating for you occurs.^000000"; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + close; + } + } + switch( checkquest(16550,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Ahir]"; + mes "It looks like the " + strmobinfo(1,21306) + " is still lurking."; + mes "If you provoke me now, it might be more noisy because of evil."; + next; + mes "[Ahir]"; + mes "Will you come back after dawn and catch a " + strmobinfo(1,21306) + "?"; + mes "I beg you, Adventurer."; + close; + case 2: + erasequest 16550; + break; + } + switch( checkquest(16549,HUNTING) ) { + case -1: + mes "[Ahir]"; + mes "Ha-am, I'm so sleepy today."; + mes "Adventurer, won't you just catch 30 " + strmobinfo(1,21306) + "?"; + next; + mes "[Ahir]"; + mes "If you hunt a pack, the " + strmobinfo(1,21306) + " will be holding their breath tonight."; + next; + switch( select( "Hold it", "Do not grab it" ) ) { + case 1: + mes "[Ahir]"; + mes "Wow, thank you. Adventurer!"; + mes "30 " + strmobinfo(1,21306) + ". I'll be sure to ask for it."; + next; + mes "[Ahir]"; + mes "If you come back from hunting and tell me, I will prepare even a small reward!"; + setquest 16549; + close; + case 2: + end; + } + end; + case 0: + case 1: + mes "[Ahir]"; + mes "Thank you. Adventurer! Thirty " + strmobinfo(1,21306) + ". I'll be sure to ask for it."; + close; + case 2: + mes "[Ahir]"; + mes "Thank you! The chirping sound of the windstorm kite has definitely been reduced!"; + mes "I can sleep comfortably tonight."; + next; + mes "[Ahir]"; + mes "Okay, it probably won't last long."; + mes "It will increase again tomorrow, but I hope you will come again after dawn and catch a " + strmobinfo(1,21306) + "."; + next; + mes "[Ahir]"; + mes "This is a thank you for letting me sleep well tonight."; + mes "Please accept even a small heart, adventurer."; + erasequest 16549; + setquest 16550; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 10318080,3000000; + close; + } + end; + +OnTouch_: + npctalk "Ahir: I'm sleepy... so tired.", "", bc_self; + end; + +OnInit: + // first completion + questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(16548,HUNTING) == -1 && isbegin_quest(11724) == 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(16548,HUNTING) == 2" ); + + // daily + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(16548) == 2 && checkquest(16549,HUNTING) == -1 && (checkquest(16550,PLAYTIME) == -1 || checkquest(16550,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(16549,HUNTING) == 2" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Childhood Friends. Step 1. +wolfvill,182,82,5 script Alber#ep18 4_M_RACHMAN1,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8718) ) { + case 0: + mes "[Alber]"; + mes "If you ever want to go back to Rachel, won't you do one thing for me?"; + next; + mes "[Alber]"; + mes "To be honest... I have a friend of mine who worked as a waitress at Rachel's hotel."; + mes "If you haven't come here yet, you're probably still working there."; + next; + mes "[Alber]"; + mes "Me and my friend... Horim has lived next door since childhood."; + mes "I used to live in Rachel. But, I just couldn't stand it..."; + next; + mes "[Alber]"; + mes "Their family and my family decided to knit Rachel."; + mes "But Horimman said he would stay with Rachel."; + mes "We couldn't delay any longer, so we left him and moved here."; + next; + mes "[Alber]"; + mes "Rachel is a big city, but now she is alone."; + mes "..."; + mes "If it's okay with you, can you stop by and see how you live?"; + next; + switch( select( "I do", "I don't have time to go" ) ) { + case 1: + mes "[Alber]"; + mes "Thank you"; + mes "Just... stop by. You don't have to report to me."; + setquest 8718; + navigateto("ra_in01",388,59); + close; + case 2: + end; + } + end; + case 1: + mes "[Alber]"; + mes "You don't have to report to me."; + mes "You only need to check that Horim is doing well."; + close; + case 2: + mes "[Alber]"; + mes "Has he met the boy?"; + mes "Yes."; + mes "...yes."; + mes "I said everything I couldn't say when I left."; + mes "Now I have no regrets left."; + next; + mes "[Alber]"; + mes "It feels like a gray forest is shining."; + mes "I can't."; + mes "All adventurers, thanks to you."; + mes "Thank you."; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8718) == 0 && isbegin_quest(11724) == 2" ); + end; +} + +// Quest: Childhood Friends. Step 2. +ra_in01,386,44,0 script #ep18w01_ HIDDEN_WARP_NPC,2,2,{ + end; +OnTouch: + if (isbegin_quest(8718) == 1) { + cloakoffnpcself( "Employee#ep1800" ); + cloakoffnpcself( "Employee#ep1801" ); + } + end; +} + +ra_in01,388,59,5 script(CLOAKED) Employee#ep1800 4_M_RACHMAN2,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8718) ) { + case 0: + end; + case 1: + mes "[Employee]"; + mes "...!"; + mes "Adventurer, you smell of volcanic ash."; + mes "Thor Volcano... No."; + next; + mes "The employee looked around for a moment and spoke in a low voice."; + next; + mes "[Employee]"; + mes "Maybe the road to the gray wolf forest..."; + next; + switch( select( "I know", "I don't know" ) ) { + case 1: + mes "[Employee]"; + mes "...can you guide me there?"; + mes "Really... I really want to go there."; + next; + mes "[Employee]"; + mes "I know it's a dangerous road. I'm not an adventurer..."; + mes "But I really have no way to get there."; + next; + mes "[Employee]"; + mes "My friends and family said they were leaving, so I told them to hold on a bit longer..."; + mes "I thought I was going to get in the way, so they all ran away one night."; + mes "Then, of course, the news was cut off..."; + next; + mes "[Employee]"; + mes "Please take me there"; + mes "I don't have anyone anymore"; + next; + select( "Something went wrong?" ); + mes "He smiled bitterly, not yet finished introducing himself."; + next; + mes "[Employee]"; + mes "That's right, what am I talking about to someone I've never met?"; + mes "My name is Horim."; + mes "The Adventurer is..."; + mes "" + strcharinfo(0) + "Your name?"; + next; + mes "[Horim]"; + mes "So... " + strcharinfo(0) + "Sir."; + mes "Once you've been there, it means that you know the current situation we are in."; + next; + mes "[Horim]"; + mes "It was better than now until my family left."; + mes "It doesn't look any different now and then..."; + next; + mes "[Horim]"; + mes "Now... it looks fine on the outside. There are various policies. But inside, it's stinky..."; + mes "When I go out on the street, it's hard to even hear laughter. It's like someone is cursing me or us."; + mes "I can't stand it anymore..."; + next; + select( "Once started..." ); + mes "[" + strcharinfo(0) + "]"; + mes "Started once, twice or three times the same."; + next; + mes "[Horim]"; + mes "...Thank you. Thank you so much..."; + next; + mes "Horim barely squeezed a word of thanks and sighed in relief."; + next; + npctalk "Employee: Yes~", "Employee#ep1801", bc_self; + mes "[Horim]"; + mes "...I'm sorry. I'm a little busy right now, so I guess I'll have to go."; + next; + mes "[Horim]"; + mes "See you later, outside Rachel's West Gate."; + completequest 8718; + setquest 8698; + cloakonnpcself( "Employee#ep1800" ); + cloakonnpcself( "Employee#ep1801" ); + close; + case 2: + end; + } + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8718) == 1" ); + end; +} + +ra_in01,388,63,5 duplicate(dummy_cloaked_npc) Employee#ep1801 4_M_03 + +// Quest: Childhood Friends. Step 3. +ra_fild11,355,226,0 script #ep18w02__ HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (isbegin_quest(8698) == 1) + cloakoffnpcself( "Horim#ep1810" ); + end; +} + +ra_fild11,350,236,0 script #Horim01 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (isbegin_quest(8698) == 1) + cloakoffnpcself( "Horim#ep1810" ); + end; +} + +ra_fild11,350,236,3 script(CLOAKED) Horim#ep1810 4_M_RACHMAN2,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8698) ) { + case 0: + end; + case 1: + mes "[Horim]"; + mes "...Oh, adventurer."; + mes "Actually I've never been farther from the city than here."; + next; + mes "[Horim]"; + mes "Then where is my hometown?"; + mes "Is it Rachel?"; + next; + mes "[Horim]"; + mes "If you have never felt comfortable wherever you are..."; + mes "Is it right to leave Rachel...?"; + next; + mes "[Horim]"; + mes "...that was too long."; + mes "Which direction is it from here?"; + mes "I will follow you wherever you go."; + navigateto("ra_fild10",375,293); + changequest 8698,8699; + cloakonnpcself( "Horim#ep1810" ); + next; + mes "Let's head back to the gray wolf forest."; + navigateto("ra_fild10",375,293); + close; + case 2: + end; + } + end; +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8698) == 1" ); + end; +} + +// Quest: Childhood Friends. Step 4. +ra_fild10,375,293,0 script #Horim02 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (isbegin_quest(8699) == 1) + cloakoffnpcself( "Horim#ep1811" ); + end; +} + +ra_fild10,379,282,0 script #Horim03 HIDDEN_WARP_NPC,3,3,{ + end; +OnTouch: + if (isbegin_quest(8699) == 1) + cloakoffnpcself( "Horim#ep1811" ); + end; +} + +ra_fild10,375,293,5 script(CLOAKED) Horim#ep1811 4_M_RACHMAN2,5,5,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8699) ) { + case 0: + end; + case 1: + mes "[Horim]"; + mes "Adventurer, wait a minute."; + mes "Where are you here?"; + next; + mes "[Horim]"; + mes "I looked back and Rachel... I saw the wall too far away."; + mes "How much more do I have to go?"; + next; + mes "[Horim]"; + mes "..."; + mes "Is this not even halfway here?"; + next; + mes "[Horim]"; + mes "Is the road rough?"; + mes "Is your family doing well?"; + next; + mes "[Horim]"; + mes "Are your friends doing well?"; + mes "Is it okay if I go?"; + navigateto("oz_dun01",285,170); + changequest 8699,8700; + cloakonnpcself( "Horim#ep1811" ); + next; + mes "Let's head back to the gray wolf forest."; + close; + case 2: + end; + } + end; + +OnTouch: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8699) == 1" ); + end; +} + +// Quest: Childhood Friends. Step 5. +oz_dun01,285,169,0 script #ep18w04 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (isbegin_quest(8700) == 1) + cloakoffnpcself( "Horim#ep1812" ); + end; +} + +oz_dun01,285,170,5 script Horim#ep1812 4_M_RACHMAN2,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8700) ) { + case 0: + end; + case 1: + mes "[Horim]"; + mes "I've never seen a landscape like this."; + next; + mes "[Horim]"; + mes "You must have always seen something like this."; + next; + mes "[Horim]"; + mes "What kind of landscape is that place?"; + mes "I heard rumors that life was not so comfortable."; + next; + mes "[Horim]"; + mes "But..."; + next; + mes "[Horim]"; + mes "This road is nice"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "This way?"; + next; + mes "[Horim]"; + mes "There are a lot of monsters, so I can't come alone..."; + mes "Isn't it strange that Adventurer-nim has traveled so much now?"; + next; + mes "[Horim]"; + mes "It's okay, I'm confident in my chores."; + mes "Because it was my job to work hard."; + next; + mes "[Horim]"; + mes "Let's go"; + navigateto("gw_fild01",272,342); + changequest 8700,8701; + cloakonnpcself( "Horim#ep1812" ); + next; + mes "Let's head back to the gray wolf forest."; + close; + case 2: + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8700) == 1" ); + end; +} + +// Quest: Childhood Friends. Step 6. +gw_fild01,272,342,0 script #Horim04 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (isbegin_quest(8701) == 1) { + cloakoffnpcself( "Horim#ep1813" ); + navigateto("ra_fild11",358,229); + } + end; +} +gw_fild01,275,338,0 duplicate(#Horim04) #ep18w04_ HIDDEN_WARP_NPC,4,4 + +gw_fild01,272,342,5 script(CLOAKED) Horim#ep1813 4_M_RACHMAN2,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8701) ) { + case 0: + end; + case 1: + mes "[Horim]"; + mes "The ash smell has changed."; + next; + mes "[Horim]"; + mes "Do you remember what I said when I first met Adventurer?"; + mes "Thor Volcano and Volcanic Ash smell different."; + next; + mes "[Horim]"; + mes "That's... I've never been outside, but sometimes the guests who come to my work smell it."; + mes "Obviously they came from Thor Volcano who hid some weapon..."; + next; + mes "[Horim]"; + mes "How did you know you hid the weapon?"; + mes "They don't see our employees anyway."; + next; + mes "[Horim]"; + mes "Sometimes at dinner, we talk about some sort of secret as if we really can't see it."; + mes "Even if you don't listen, you can hear a word or two."; + next; + mes "[Horim]"; + mes "Of course, it's a really important story, but I won't say it in such a place."; + next; + mes "[Horim]"; + mes "But there are people who have a slightly different smell of ash."; + mes "People like me... people."; + next; + mes "[Horim]"; + mes "Can I smell that too?"; + mes "..."; + next; + mes "[Horim]"; + mes "...let's go"; + navigateto("gw_fild01",36,99); + changequest 8701,8702; + cloakonnpcself( "Horim#ep1813" ); + next; + mes "Let's head back to the gray wolf village."; + close; + case 2: + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8701) == 1" ); + end; +} + +// Quest: Childhood Friends. Step 7. +gw_fild01,36,99,0 script #HorimF HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + if (isbegin_quest(8702) == 1) { + cloakoffnpcself( "Horim#ep1814" ); + navigateto("ra_fild11",358,229); + } + end; +} + +gw_fild01,36,99,5 script(CLOAKED) Horim#ep1814 4_M_RACHMAN2,{ + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8702) ) { + case 0: + end; + case 1: + mes "[Horim]"; + mes "Let's take a break here..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Where?"; + next; + mes "[Horim]"; + mes "There are logs..."; + next; + mes "[Gatekeeper]"; + mes "Hello?"; + next; + mes "[Horim]"; + mes "Hello..."; + next; + mes "[Horim]"; + mes "Does it seem difficult to live there?"; + next; + select( "Don't worry too much" ); + mes "[" + strcharinfo(0) + "]"; + mes "I don't think you need to worry too much."; + next; + mes "[Horim]"; + mes "I will."; + mes "Already I..."; + mes "I left Rachel."; + next; + mes "[Horim]"; + mes "..."; + next; + select( "Reason for leaving" ); + mes "[" + strcharinfo(0) + "]"; + mes "You said that all your friends and family went away and followed you?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Then why do I need to think again?"; + next; + mes "[Horim]"; + mes "The Adventurer is..."; + mes "That's right. Is there a place you must go back to?"; + mes "Once upon a time, many adventurers who came to my place of work did not."; + next; + mes "[Horim]"; + mes "But I need a place to return to."; + mes "A place to go to sleep after telling everyone to sleep well."; + next; + mes "[Horim]"; + mes "Not because I'm lonely..."; + mes "..."; + next; + mes "Horim swallowed while trying to say something."; + next; + mes "[Horim]"; + mes "There are those kinds of people."; + next; + mes "[Horim]"; + mes "...let's go"; + next; + mes "[Gatekeeper]"; + mes "Are you coming to town?"; + next; + mes "[Horim]"; + mes "?"; + next; + mes "[Gatekeeper]"; + mes "I've heard of it. If you're the one who brought it here, you'd believe it. Go inside."; + next; + mes "[Horim]"; + mes "Yes?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "This is the entrance."; + mes "Go in."; + changequest 8702,8703; + close2; + warp "wolfvill",270,26; + end; + case 2: + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8702) == 1" ); + end; +} + +// Quest: Childhood Friends. Step 8 (final). +wolfvill,271,26,0 script #HorimG HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch_: + if (isbegin_quest(8703) == 1) + cloakoffnpcself( "Horim#ep1815" ); + end; +} + +wolfvill,266,26,5 script(CLOAKED) Horim#ep1815 4_M_RACHMAN2,{ + if (checkweight(1000405,20) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 36) + end; + switch( isbegin_quest(8703) ) { + case 0: + end; + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "Here."; + next; + mes "[Horim]"; + mes "..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Are you disappointed?"; + next; + mes "[Horim]"; + mes "No."; + next; + mes "[Horim]"; + mes "...I will find my family."; + mes "Somewhere here?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I'm glad I didn't forsake you."; + mes "You'll be welcome because you're good at doing your best."; + next; + mes "[Horim]"; + mes "Whoops..."; + next; + mes "[Horim]"; + mes "Thank you"; + next; + mes "[Horim]"; + mes "Thank you so much!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Now then, can I go?"; + next; + mes "[Horim]"; + mes "Yes."; + mes "Tonight... after a long time I can tell everyone good night."; + next; + mes "[Horim]"; + mes "Blessed be the adventurer's journey ahead..."; + completequest 8703; + getitem 1000405,20; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; + mes "^4d4dff A favorable rating for you occurs.^000000"; + add_reputation_points(REPUTATION_EP18, 100); + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + next; + close2; + cloakonnpcself( "Horim#ep1815" ); + end; + case 2: + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8703) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Helping the Children. Step 1. +rachel,38,44,3 script Samaritan#ep18 4_M_CHILD1,{ + if (BaseLevel < 170) + end; + if (isbegin_quest(16581) == 0) { + mes "[Samaritan]"; + mes "Niman, I'm thirsty. Can you get me some water? Your house is the closest here."; + next; + mes "[Kar]"; + mes "Do you have anything to eat at home? If not, buy me some dried fruits."; + mes "Only me, you're nice."; + next; + mes "[Naiman]"; + mes "I don't have anything to eat"; + mes "I have no money."; + next; + mes "[Lucky]"; + mes "Hey, where's the house without food?"; + mes "It's because we don't want to give it to you."; + next; + mes "[Samaritan]"; + mes "It's a disappointment, only my age."; + mes "I thought you were a good boy"; + next; + mes "[Naiman]"; + mes "Oh no!"; + mes "There is water, so go and get some water."; + next; + mes "[Samaritan]"; + mes "Okay. Water must be scarce. Where can we get something?"; + mes "You pay money to buy water, but you say you don't have money in your house."; + setquest 16581; + close; + } + mes "[Samaritan]"; + mes "Oh, I'm hungry and thirsty after playing."; + mes "I wish I could sit somewhere cool and eat iced tea and dried fruits."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16581) == 0" ); + end; +} + +// Quest: Helping the Children. Step 2. +rachel,37,42,7 script Kar#ep18 4_M_RACHMAN1,{ + if (isbegin_quest(16581) == 1) { + mes "[Kar]"; + mes "Why don't you have no money? Your father is Lucky and works at a cloth shop."; + mes "You mean you're lucky, your mom didn't give your dad any money?"; + next; + mes "[Lucky]"; + mes "My mom gives your dad money, but you don't want to buy us a piece of dried fruit, do you?"; + next; + mes "[Samaritan]"; + mes "Hey, okay, stop it. You're pitiful~ Let's stop because we don't have money."; + next; + mes "[Naiman]"; + mes "No!!! I'm not sorry..."; + mes "I'm not sorry...!!"; + next; + mes "[Samaritan]"; + mes "Uh, sorry~ I'm joking."; + mes "Why do you get angry because you're sober. It's scary."; + next; + mes "[Samaritan]"; + mes "I heard that the natives are a little hot-tempered, but it's a little bit irritating, right?"; + mes "Isn't it?"; + next; + mes "[Kar]"; + mes "That's right. You have to be able to be patient when you're angry so we can play together."; + mes "Thank you for playing with a kid like you."; + completequest 16581; + setquest 16582; + close; + } + mes "[Kar]"; + mes "I want to drink sweet tea with lots of ice."; + mes "After that, I think it will be more fun to play!"; + next; + mes "[Kar]"; + mes "It's too hot and I'm thirsty right now."; + mes "I don't want to go home though."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16581) == 1" ); + end; +} + +// Quest: Helping the Children. Step 3. +rachel,40,45,3 script Lucky#ep18 4_M_DST_CHILD,{ + if (isbegin_quest(16582) == 1) { + mes "[Lucky]"; + mes "That's right, thank you!"; + next; + select( "I can't see you", "Stop bullying me." ); + mes "[Lucky]"; + mes "Um? Who is that? Do you join us in our game?"; + mes "I don't think you're a human here... Why are you meddling?"; + next; + select( "Is that playing?", "Playing, teasing me." ); + mes "[Samaritan]"; + mes "It is unavoidable that we are different only in our age~"; + mes "He's a native here, we're all migrants."; + next; + mes "[Samaritan]"; + mes "Everyone knows that the natives are a little less than the migrants, right?"; + mes "But we play together like this."; + next; + mes "[Naiman]"; + mes "No! Who is it? What is the difference between natives and migrants!"; + next; + mes "[Kar]"; + mes "Scream again"; + mes "You are proving that the natives are more hot-blooded."; + next; + select( "You can't help but be angry", "Of course you'll get angry if you say that." ); + mes "[Samaritan]"; + mes "But is it true?"; + mes "Naiman's dad works at Lucky's cloth shop, but Lucky's mom always does."; + next; + mes "[Samaritan]"; + mes "Indigenous people are late to teachLearned and hot-blooded."; + mes "It's great to have an aunt who hires and pays such natives."; + erasequest 16582; + setquest 16583; + close; + } + mes "[Lucky]"; + mes "When we go to my house, we have cool tea and snacks!"; + mes "But it's too far... Isn't Naiman's house the closest here?"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16582) == 1" ); + end; +} + +// Quest: Helping the Children. Step 4 (final). +rachel,36,45,5 script Naiman#ep18 4_F_DST_CHILD,{ + if (isbegin_quest(16583) == 1) { + if (checkweight(1000405,10) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + mes "[Naiman]"; + mes "."; + next; + select("Why do you hang out with them?"); + mes "[Naiman]"; + mes "Yes, yes?"; + next; + select("Why are you being treated like this?"); + mes "[Naiman]"; + mes "Yeah... they're friends."; + mes "There is no one else to play with except them."; + next; + mes "[Samaritan]"; + mes "Look. You're just old enough to play with us."; + mes "If we really bothered him, we just wouldn't have played with us."; + next; + mes "[Lucky]"; + mes "I've heard that strangers are meddling, but..."; + mes "Don't meddle in things you don't even know."; + next; + mes "[Naiman]"; + mes "I... go home and fetch water."; + mes "And... I'm sorry for being rude for nothing."; + next; + cloakonnpcself( "Naiman#ep18" ); + mes "[Samaritan]"; + mes "Well, it might be like playing together, isn't it?"; + mes "Don't worry too much."; + next; + cloakonnpcself( "Samaritan#ep18" ); + mes "[Lucky]"; + mes "Now let's go play somewhere else."; + mes "Leave the meddling stranger here."; + next; + cloakonnpcself( "Lucky#ep18" ); + mes "[Kar]"; + mes "Yes, then."; + mes "Goodbye, stranger adventurer!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "...I feel like I have accumulated some life experience."; + mes "It's not a very good feeling..."; + cloakonnpcself( "Kar#ep18" ); + erasequest 16583; + getitem 1000405,10; // Ep18_Amethyst_Fragment + close; + } + mes "[Naiman]"; + mes "It's hot... I want to go home."; + mes "But because everyone wants to play more..."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16583) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Price of Labor. Step 1 + 3 (final). +rachel,181,51,3 script Amodipine#ep18 4_M_MIDDLE,{ + if (checkweight(1000405,10) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (isbegin_quest(16584) == 0) { + mes "[Amodipine]"; + mes "You can't get your paycheck today. It's already been delayed for three months..."; + mes "I would like to quit this store right away, but if I do, there will be no way to get a delayed salary."; + next; + mes "[Amodipine]"; + mes "Besides, if the rumors spread that they ran out like that, Native Americans like me won't be able to work in other stores."; + mes "Ah, what should I do..."; + next; + mes "[Amodipine]"; + mes "Hey, did you hear me?"; + mes "Looking at your outfit, you look like an adventurer. It's good. A life of free adventure...."; + next; + mes "[Amodipine]"; + mes "I, I have a favor to ask of the adventurer."; + mes "My boss pretends to listen to me, but I think he'll listen to what a famous adventurer says."; + next; + mes "[Amodipine]"; + mes "Can't you go to my boss's shop and ask for a paycheck?"; + mes "I can't even buy a meal tomorrow at this rate."; + next; + if (select( "I'll help you", "Why would you do that?" ) == 2) + end; + mes "[Amodipine]"; + mes "Thank you, thank you!"; + mes "Our boss's shop is [here]rachel,136,95,0,101,0"; + setquest 16584; + close; + } + if (isbegin_quest(16585) == 1) { + mes "[Amodipine]"; + mes "Are you here. Any good news?"; + next; + select("Tell me what you shared"); + mes "[Amodipine]"; + mes "I'm going to pay my late salary tomorrow! Oh, thanks. Thank you so much."; + mes "Now I can buy food and clothes for the children."; + next; + mes "[Amodipine]"; + mes "If you go tomorrow, you'll hear a bit of nagging, but I'm actually more happy that you got your paycheck."; + mes "You're nagging me, it's not like it's a day or two."; + next; + mes "[Amodipine]"; + mes "Aren't you mad? That's mad."; + mes "But how can I say I'm angry. It's wrong to be born aboriginal."; + next; + mes "[Amodipine]"; + mes "You can't run away and live."; + mes "I've heard rumors that there is a village on the Baines side of the fugitive Aboriginal people, but I'm sure it's true."; + next; + mes "[Amodipine]"; + mes "But I don't even have the courage to live there. Oh my, you talked too much."; + mes "Sorry for holding on to you when you're busy. Thank you so much!"; + completequest 16585; + getitem 1000405,10; // Ep18_Amethyst_Fragment + close; + } + mes "[Amodipine]"; + mes "Every day I worry about my meals, I worry about my children, I don't sleep well."; + mes "Why do I have to suffer because I was born as an indigenous person?"; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16584) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16585) == 1" ); + end; +} + +// Quest: Price of Labor. Step 2. +rachel,136,95,3 script Dahill#ep18 4_M_RACHMAN2,{ + if (isbegin_quest(16584) == 1) { + mes "[Dahil]"; + mes "Welcome, this is Dahill Sanghoe."; + mes "Nice to meet you. You look like you're an adventurer!"; + next; + mes "[Dahil]"; + mes "I love adventurers!"; + mes "I once dreamed of being an adventurer. Then I got shot in the knee by an arrow, and now I'm stuck in the city."; + next; + mes "[Dahil]"; + mes "If it's okay with you, please take a look at the items and tell me about your adventures."; + next; + select("I'm here to tell you another story"); + mes "[Dahil]"; + mes "A different story?"; + mes "Ummm, you mean Amodipine's salary? Did Amodipine ask for it?"; + next; + mes "[Dahil]"; + mes "Uhm, I know Amodipine, of course, but things are not going well in the store."; + mes "I said that I would give it all at once next month, but you're using my favorite adventurer."; + next; + mes "[Dahil]"; + mes "Should I say that it is native to hide behind others cowardly?"; + mes "So far, I have hired them because they seem to be doing well, but should I think about hiring indigenous people again?"; + next; + select("What do you mean by that?"); + mes "[Dahil]"; + mes "Oh, adventurer, don't worry. It's like an old ritual problem of the natives."; + mes "I am weak and like to hide behind others."; + next; + select( "It's still wrong to pay arrears", "Isn't that discrimination" ); + mes "[Dahil]"; + mes "It's because someone doesn't know. It's because they don't have money to know."; + mes "Well, the pay to Amodipine was the latest. But it can't be helped."; + next; + mes "[Dahil]"; + mes "It's not like Aboriginal discrimination."; + mes "It's just that the order was reversed because the employee was the last to arrive."; + next; + mes "[Dahil]"; + mes "Hey, I don't know why you have to talk like this with Adventurer-nim."; + mes "Tell Amodipine to stop working like this, I'll give you a paycheck tomorrow."; + next; + mes "[Dahil]"; + mes "I won't scold you for this, so please tell [Amodipine]rachel,181,51,0,101,0 to go to work and work properly."; + mes "I'm not a racist, but Aboriginal people are irresponsible, so if you scold me, I might quit."; + completequest 16584; + setquest 16585; + close; + } + mes "[Dahil]"; + mes "Now I run a business, but I love adventurers!"; + mes "I once dreamed of being an adventurer. Then I got hit by an arrow in the knee and I'm stuck in the city."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16584) == 1" ); + end; +} +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Quest: Gather Opinions in Rachel. Step 1 + 2 (final). +rachel,155,236,3 script Junok#atm 4_M_TRAINEE,{ + if (checkweight(1000405,10) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + switch( checkquest(3504,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Junok]"; + mes "I got enough information today. If you can help again tomorrow, please come back."; + close; + case 2: + break; + } + switch( isbegin_quest(3503) ) { + case 0: + mes "[Junok]"; + mes "Hello, my name is Priest Junok."; + next; + mes "[Junok]"; + mes "This village is at some point in a state of confrontation with two factions, the natives and the migrants."; + next; + mes "[Junok]"; + mes "Efforts to resolve the conflict between the two factions continue, but no clear results have been achieved."; + next; + mes "[Junok]"; + mes "That's why I want you to personally approach them and find out what the problem is."; + next; + mes "[Junok]"; + mes "Can the adventurer come and talk to them instead of me? It's hard for me to leave."; + next; + if (select( "Do it", "Do it next" ) == 2) + end; + setquest 3503; + + setarray .@quest_id[0],3493,3494,3495,3496,3497,3498,3499,3500,3501,3502; + .@size = getarraysize(.@quest_id); + + for ( .@i = 0; .@i < 6; ++.@i ) { + .@r = rand(.@size); + setquest .@quest_id[.@r]; + deletearray .@quest_id[.@r],1; + .@size--; + } + mes "[Junok]"; + mes "You can come after talking to the 3 natives and 3 immigrants you have designated."; + next; + mes "[Junok]"; + mes "For a list of people to talk to, please refer to the quest window or the minimap."; + close; + case 1: + break; + case 2: + end; + } + switch( isbegin_quest(3505) ) { + case 0: + mes "[Junok]"; + mes "You can come after talking to the 3 natives and 3 immigrants you have designated."; + next; + mes "[Junok]"; + mes "For a list of people to talk to, please refer to the quest window or the minimap."; + close; + case 1: + switch( checkquest(3504,PLAYTIME) ) { + case -1: // first time + mes "[Junok]"; + mes "Is that so..."; + next; + mes "[Junok]"; + mes "It seems that there is still a lot of sediment between each other."; + next; + mes "[Junok]"; + mes "It's worse than I expected, hmm... I don't know if I should mess with it."; + next; + getitem 1000405,10; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; // dummy value + break; + case 0: + case 1: + mes "[Junok]"; + mes "I got enough information today. If you can help again tomorrow, please come back."; + close; + case 2: + mes "[Junok]"; + mes "Well, I see. It seems things are starting to get better."; + next; + mes "[Junok]"; + mes "It seems that the effort is worthwhile."; + next; + mes "[Junok]"; + mes "The future will be more important."; + next; + getitem 1000405,3; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + break; + } + for ( .@i = 3493; .@i < 3506; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + setquest 3504; + mes "[Junok]"; + mes "It was a good reference."; + next; + mes "[Junok]"; + mes "Thank you for your help. If you can help again tomorrow, please come back."; + close; + case 2: + end; + } + end; + +OnInit: + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3503) == 0 && (checkquest(3504,PLAYTIME) == -1 || checkquest(3504,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3505) == 1" ); + end; +} + +rachel,69,234,3 script Jarad#atm1 4_M_CHILD1,2,2,{ + if (isbegin_quest(3493) == 1) { + mes "[Jarad]"; + mes "Hello"; + next; + mes "[Jarad]"; + mes "As a native, I was in a position to accept whatever treatment was given to us."; + next; + mes "[Jarad]"; + mes "If it is impossible to change your surroundings by your own efforts, give up change and live a life of conformity."; + next; + mes "[Jarad]"; + mes "It's something I've felt in my short life, although it has created a rather indifferent attitude..."; + next; + mes "[Jarad]"; + mes "But now it seems that something is really starting to change."; + next; + mes "[Jarad]"; + mes "It is said that there are institutional arrangements for us, so I'll try to believe it."; + next; + completequest 3493; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; // setquest here to prevent bug + mes "[Jarad]"; + mes "Have a nice day then."; + next; + mes " - End of conversation with Jarad. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + // setquest 3505; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3493) == 1" ); + end; +} + +rachel,100,72,3 script Rohi#atm2 4_F_SHABBY,2,2,{ + if (isbegin_quest(3494) == 1) { + mes "[Rohi]"; + mes "Hello, how have you been?"; + next; + mes "[Rohi]"; + mes "Gina finally agreed."; + next; + mes "[Rohi]"; + mes "Finally, I am able to receive a proper salary from Gina-sama."; + next; + mes "[Rohi]"; + mes "It was difficult for me to do on my own, I am really grateful to Maram and the priests."; + next; + mes "[Rohi]"; + mes "It's great to hear that other people who were in a similar position to me also had improvements."; + next; + mes "[Rohi]"; + mes "Now that I can sleep a little more comfortably, I would also like to thank the adventurer."; + next; + completequest 3494; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Rohi]"; + mes "Then I hope you have a good day as well."; + next; + mes " - Finished the conversation with Rohi. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3494) == 1" ); + end; +} + +rachel,258,207,3 script Lord#atm3 4_F_RACHOLD,2,2,{ + if (isbegin_quest(3495) == 1) { + mes "[Lord]"; + mes "Hello, how are you?"; + next; + mes "[Lord]"; + mes "If the priests had been a little late, they would have sold the building."; + next; + mes "[Lord]"; + mes "Isn't that the measure to ensure that indigenous peoples and migrants have equal rights in business?"; + next; + mes "[Lord]"; + mes "I am amazed and grateful that the settlers accept it..."; + next; + mes "[Lord]"; + mes "Anyway, I think the time has come to spur my business."; + next; + mes "[Lord]"; + mes "I want you to support me as well."; + next; + completequest 3495; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Lord]"; + mes "Have a nice day then."; + next; + mes " - End of conversation with Lord. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3495) == 1" ); + end; +} + +rachel,159,173,3 script Squain#atm4 4_M_LGTPOOR,2,2,{ + if (isbegin_quest(3496) == 1) { + mes "[Squain]"; + mes "Hello~~"; + next; + mes "[Squain]"; + mes "Thank you so much for the job."; + next; + mes "[Squain]"; + mes "You don't have to depend on others anymore!"; + next; + mes "[Squain]"; + mes "If I get paid, I'd like to change the clothes I'm wearing first."; + next; + mes "[Squain]"; + mes "There have been many people's help..."; + next; + mes "[Squain]"; + mes "Now I will become a person who can help others."; + next; + completequest 3496; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Squain]"; + mes "Then enter carefully."; + next; + mes " - Finished the conversation with Squain. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3496) == 1" ); + end; +} + +rachel,190,30,5 script Senado#atm5 4_F_MONK,2,2,{ + if (isbegin_quest(3497) == 1) { + mes "[Senado]"; + mes "Hello, I'm Senado."; + next; + mes "[Senado]"; + mes "Not long ago, a strong challenger appeared and came to a conclusion."; + next; + mes "[Senado]"; + mes "The challenger was a fighter from immigrants, so it was quite a hot topic."; + next; + mes "[Senado]"; + mes "On behalf of the indigenous people, you can never lose!! It wasn't prepared enough, but..."; + next; + mes "[Senado]"; + mes "It was more important for me to be able to adjust the rental fee according to the changed policy."; + next; + mes "[Senado]"; + mes "Oh, and Dalian ended with my victory."; + next; + mes "[Senado]"; + mes "You also feel unusual martial arts... It would be good to fight with me once in a while."; + next; + completequest 3497; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Senado]"; + mes "Then I'll see you next time."; + next; + mes " - Finished the conversation with Senado. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3497) == 1" ); + end; +} + +rachel,210,52,5 script Japer#atm6 1_ETC_01,2,2,{ + if (isbegin_quest(3498) == 1) { + mes "[Japer]"; + mes "Hello, my name is Merchant Japer."; + next; + mes "[Japer]"; + mes "Some of the items I own are exclusive to quite a few."; + next; + mes "[Japer]"; + mes "It is true that this has made it difficult for indigenous merchants to compete."; + next; + mes "[Japer]"; + mes "So there is a system that prevents one merchant from buying all of a certain item."; + next; + mes "[Japer]"; + mes "Besides, I think it should be done in the direction of raising the wages of the indigenous people I hire."; + next; + mes "[Japer]"; + mes "It's true that it's a huge loss right now, but the commercial district itself will become more active, so I'll have to look at it for a long time now that it's like this."; + next; + mes "[Japer]"; + mes "It seems that I've been too stubborn, so I'm a little concerned."; + next; + completequest 3498; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Japer]"; + mes "Then see you next time."; + next; + mes " - End of conversation with Japer. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3498) == 1" ); + end; +} + +rachel,40,73,7 script Shiroan#atm7 1_F_02,2,2,{ + if (isbegin_quest(3499) == 1) { + mes "[Shiroan]"; + mes "Hello, this is Jafer's disciple Siroan."; + next; + mes "[Shiroan]"; + mes "Have you ever heard of a man struck by lightning by the natives?"; + next; + mes "[Shiroan]"; + mes "Yes, that person is me..."; + next; + mes "[Shiroan]"; + mes "It's a matter of negotiating with Jafer."; + next; + mes "[Shiroan]"; + mes "It's difficult to approach Jafer, who has a tight stomach, so that must have been the case with me, who is more sympathetic..."; + next; + mes "[Shiroan]"; + mes "But now that our interests are aligned to some extent, I think we can move around with confidence."; + next; + mes "[Shiroan]"; + mes "Good job"; + next; + completequest 3499; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Shiroan]"; + mes "Then I hope you have a peaceful day."; + next; + mes " - Conversation with Shiroan is over. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3499) == 1" ); + end; +} + +rachel,88,151,3 script Ishira#atm8 1_F_03,2,2,{ + if (isbegin_quest(3500) == 1) { + mes "[Ishira]"; + mes "Hello, how are you?"; + next; + mes "[Ishira]"; + mes "The atmosphere of the village is changing little by little due to the intervention of the priests."; + next; + mes "[Ishira]"; + mes "If you change your position, you can feel that you have been treated unfairly enough."; + next; + mes "[Ishira]"; + mes "I think they had good reason to be outraged in a speech that was given a while ago."; + next; + mes "[Ishira]"; + mes "But it's true that it was too much. At least not with violence!"; + next; + mes "[Ishira]"; + mes "In any case, I hope that the relationship between the natives and the migrants will improve little by little."; + next; + completequest 3500; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Ishira]"; + mes "Then have a peaceful day."; + next; + mes " - Finished the conversation with Ishira. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3500) == 1" ); + end; +} + +rachel,240,182,5 script Gina#atm9 1_F_04,2,2,{ + if (isbegin_quest(3501) == 1) { + mes "[Gina]"; + mes "Hello, how are you?"; + next; + mes "[Gina]"; + mes "I didn't get along very well."; + next; + mes "[Gina]"; + mes "We were able to expand our business by purchasing additional buildings, but it ended in failure."; + next; + mes "[Gina]"; + mes "But now that I think about it, even if we had succeeded in purchasing additional buildings, problems would have arisen."; + next; + mes "[Gina]"; + mes "So I just decided to accept this state for now."; + next; + mes "[Gina]"; + mes "These days, I think we need to stop thinking negatively and have a positive mindset."; + next; + completequest 3501; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Gina]"; + mes "Then I hope you have a nice day."; + next; + mes " - Finished the conversation with Gina. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3501) == 1" ); + end; +} + +rachel,212,52,3 script Hari#atm10 1_F_MERCHANT_02,2,2,{ + if (isbegin_quest(3502) == 1) { + mes "[Hari]"; + mes "Hello, this is Jafer's wife Hari."; + next; + mes "[Hari]"; + mes "Because of his fiery nature, sometimes when an accident occurs, I take care of the rearrangement.a person who does."; + next; + mes "[Hari]"; + mes "I suffered a lot because there was no compromise on the wage increase for the natives."; + next; + mes "[Hari]"; + mes "Actually, I didn't think there was any need for a raise, but I hated fighting with my husband more."; + next; + mes "[Hari]"; + mes "Anyway, I'm glad there seems to be some compromise."; + next; + mes "[Hari]"; + mes "I want you to be quiet now."; + next; + completequest 3502; + for ( .@i = 3493; .@i <= 3502; ++.@i ) + .@total += isbegin_quest(.@i); + if (.@total == 12) + setquest 3505; + mes "[Hari]"; + mes "Then just go inside~"; + next; + mes " - Conversation with Hari is over. - "; + next; + mes " - Let's find the next contact. - "; + if (.@total == 12) { + next; + mes " - I have finished talking to all 6 people. Let's go back to Junok. -"; + } + close; + } + end; + +OnTouch_: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3502) == 1" ); + end; +} +//------------------------------------------------------------------- + + + +//------------------------------------------------------------------- +// Quest: Picking Half Flowers. Step 1. +rachel,169,79,0 script(CLOAKED) #Warp for flower WARPNPC,{ + end; +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5932) == 0" ); + end; +} + +rachel,170,80,6 duplicate(dummy_cloaked_npc) Greedy man#E18_1 4_M_RASWORD +rachel,172,80,4 duplicate(dummy_cloaked_npc) Abused child#E18_2 4_M_DST_CHILD +rachel,175,80,4 duplicate(dummy_cloaked_npc) Abused child#E18_3 4_M_DST_CHILD + +rachel,176,80,0 script #Hoesopflowerstart HIDDEN_WARP_NPC,10,10,{ + end; +OnTouch: + switch( isbegin_quest(5932) ) { + case 0: + cloakoffnpcself( "#Warp for flower" ); // weird but official + cloakoffnpcself( "Greedy man#E18_1" ); + cloakoffnpcself( "Abused child#E18_2" ); + + mes "- a man who looks greedy"; + mes "- You are abusing a child."; + next; + if (select( "Listen to what's going on", "Ignore" ) == 2) + end; + emotion ET_FRET, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: Feeding and putting a native kid who doesn't come and goes, is that the only reward you get?", "Greedy man#E18_1", bc_self; + emotion ET_SURPRISE, playerattached(); + unittalk getcharid(3), "" + strcharinfo(0) + " : ??", bc_self; + next; + emotion ET_ANGER, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: Ha?! That's not even funny. How dare you touch a customer's wallet?", "Greedy man#E18_1", bc_self; + next; + emotion ET_FRET, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: Eying - I was listening to the advice of people around me not to have any dealings with the natives.", "Greedy man#E18_1", bc_self; + next; + npctalk "Man: I lost my mind for a while. I'll look at you this time, so disappear from my eyes right now.", "Greedy man#E18_1", bc_self; + sleep2 300; + specialeffect EF_HIT1, AREA, "Abused child#E18_2"; + npctalk "Child: Aww!", "Abused child#E18_2", bc_self; + emotion ET_PROFUSELY_SWAT, getnpcid(0,"Abused child#E18_2"); + cloakonnpcself( "Abused child#E18_2" ); + cloakoffnpcself( "Abused child#E18_3" ); + next; + emotion ET_STARE, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: Can't you be quiet? Are you screaming and fussing in the neighborhood?!", "Greedy man#E18_1", bc_self; + next; + emotion ET_CRY, getnpcid(0,"Abused child#E18_3"); + sleep2 300; + npctalk "Child: I didn't. I've never seen a guest wallet.", "Abused child#E18_3", bc_self; + next; + npctalk "Man: This.. This..", "Greedy man#E18_1", bc_self; + next; + npctalk "Man: I don't know if this kid can't beg, but where does he get the full answer?", "Greedy man#E18_1", bc_self; + next; + npctalk "Man: The last time you tried to be nice and gracious, are you even lying now?", "Greedy man#E18_1", bc_self; + next; + emotion ET_BLABLA, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: I don't need a cheeky little bastard like you! Get fired right now!", "Gaudy Man#E18_1", bc_self; + next; + cloakonnpcself( "Abused child#E18_3" ); + sleep2 300; + cloakoffnpcself( "Abused child#E18_2" ); + emotion ET_CRY, getnpcid(0,"Abused child#E18_2"); + npctalk "Child: The boss was wrong", "Abused child#E18_2", bc_self; + next; + npctalk "Child: Please, just get fired. I have to pay for my father's medicine.", "Abused child#E18_2", bc_self; + next; + emotion ET_FRET, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: ?! What's the drug?", "Greedy man#E18_1", bc_self; + next; + npctalk "Man: That's your guy. Should I take care of that too?", "Greedy man#E18_1", bc_self; + next; + npctalk "Child: Boss, then even the money I worked so far...", "Abused child#E18_2", bc_self; + next; + emotion ET_QUESTION, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: What? Worked Money?", "Gravish Man#E18_1", bc_self; + next; + npctalk "Man: Huh, how long have I lived? I hear all sorts of bullshit, blatantly asking for money on the subject of stealing?", "Greedy man#E18_1", bc_self; + next; + emotion ET_QUESTION, getnpcid(0,"Greedy man#E18_1"); + sleep2 300; + npctalk "Man: It's okay to claim compensation for a stolen wallet, but what? Money? You sat there laughing.", "Greedy man#E18_1", bc_self; + next; + emotion ET_CRY, getnpcid(0,"Abused child#E18_2"); + sleep2 300; + specialeffect EF_HIT1, AREA, "Abused child#E18_2"; + npctalk "Child: Aww!", "Abused child#E18_2", bc_self; + cloakonnpcself( "Abused child#E18_2" ); + cloakoffnpcself( "Abused child#E18_4" ); + next; + npctalk "Man: Icy! It's loud!", "Greedy man#E18_1", bc_self; + next; + npctalk "Man: Little boy, you'd better be prepared if you catch my eye while you're around here again.", "Greedy man#E18_1", bc_self; + next; + setquest 5932; + emotion ET_FRET, getnpcid(0,"Greedy man#E18_1"); + npctalk "Man: Awkwardly.", "Greedy man#E18_1", bc_self; + cloakonnpcself( "#Warp for flower" ); + cloakonnpcself( "Greedy man#E18_1" ); + close; + case 1: + cloakonnpcself( "#Warp for flower" ); + cloakonnpcself( "Greedy man#E18_1" ); + cloakoffnpcself( "Abused child#E18_4" ); + end; + case 2: + end; + } +} + +rachel,180,80,4 script(CLOAKED) Abused child#E18_4 4_M_DST_CHILD,{ + if (isbegin_quest(5932) == 1) { + mes "[child]"; + mes "Ah.. that's bad luck, it's the Aboriginal people who are very happy."; + next; + mes "[child]"; + mes "Ah.. I gave money freely, but I did not cut it freely, so I liked it quite a bit, but I thought it would last a long time."; + next; + select("Are you okay?"); + mes "[child]"; + mes "What are you doing?"; + next; + mes "[child]"; + mes "You look like a foreigner, but if you are a clumsy sympathizer, please stop. This kind of treatment is common among indigenous people."; + next; + mes "[child]"; + mes "Then you keep going the way you went. It wasn't nice to meet you, but let's not meet again~"; + next; + emotion ET_STARE_ABOUT, getnpcid(0,"Abused child#E18_4"); + mes "[child]"; + mes "Ha.. I thought I was caught."; + next; + emotion ET_KIK, getnpcid(0,"Abused child#E18_4"); + mes "[child]"; + mes "Even the boss is stupid, but I didn't steal the customer's wallet."; + next; + mes "[child]"; + mes "Ah! But who else stole the customer's wallet? It's less embarrassing if I stole it too."; + next; + mes "[child]"; + mes "Let's see, how much did you hear?"; + next; + emotion ET_MONEY, getnpcid(0,"Abused child#E18_4"); + mes "[child]"; + mes "one. two.. ginseng, raccoon dog, squid, yukgaejang, childogi, palpuni, serpent, cross driver"; + next; + mes "[child]"; + mes "Hey, it's salty. It's salty."; + next; + emotion ET_THINK, getnpcid(0,"Abused child#E18_4"); + sleep2 3000; + emotion ET_SWEAT, getnpcid(0,"Abused child#E18_4"); + mes "[child]"; + mes "Haha? Mister.. haven't you gone yet? Have you seen all the money counting? Are you going to braid to the boss?"; + next; + select("It won't come, so why not return it?"); + mes "[child]"; + mes "Ha.. this uncle! People are saying nice things again, haven't you seen them before?"; + next; + mes "[child]"; + mes "Did I not get my paycheck after working hard for months?"; + next; + mes "[child]"; + mes "Even if you can't, you need to take care of your boss' wallet so that even a small consolation fee will be satisfied."; + next; + mes "[child]"; + mes "Oh, I don't know! If you want to brag, say braid. Now, my father is healthy enough to be able to move on his own."; + next; + mes "[child]"; + mes "Because I was about to open the business by gathering roughly all of my business funds."; + next; + select("What business? Isn't it illegal?"); + mes "[child]"; + mes "Heh heh.. This uncle! He's going to make a big deal out of it. "; + next; + mes "[child]"; + mes "Where are you trying to steal someone else's business idea?"; + next; + mes "[child]"; + mes "Well, it's a difficult task for me to do alone, and I don't think I'm an adult with a bad personality, so I'll give you a special offer."; + next; + mes "[child]"; + mes "I'll give you a map of the places I've been looking for business. If you're really interested in my business, let me know."; + next; + completequest 5932; + setquest 5933; + mes "[child]"; + mes "Oh! And my name is Mejay. See you again."; + close2; + cloakonnpcself( "Abused child#E18_4" ); + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5932) == 1" ); + end; +} + +// Quest: Picking Half Flowers. Step 2. +rachel,70,135,4 script(CLOAKED) Mejai#E18_5 4_M_DST_CHILD,{ + if (checkweight(1000405,10) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (isbegin_quest(5933) == 1) { + mes "[Mejai]"; + mes "Oh my God, this guy is really here. Does that mean he's interested in my business?"; + next; + mes "[Mejai]"; + mes "Hmm.. what should I do.."; + next; + mes "[Mejai]"; + mes "Hiding this isn't my aptitude, I'll just be honest."; + next; + mes "[Mejai]"; + mes "There were a few people who came to hear about my business plan, and as soon as they heard it, they all just left."; + next; + if (select( "What the hell are you doing?", "I'm not interested?" ) == 2) + end; + mes "[Mejai]"; + mes "Heh! Don't be surprised to hear that, I'm selling flowers in this desert."; + next; + emotion ET_QUESTION, playerattached(); + sleep2 3000; + emotion ET_THINK, playerattached(); + mes "[Mejai]"; + mes "Why? What? Look, this. Foreigners shouldn't be like this. Do you know how precious flowers are in the desert?"; + next; + mes "[Mejai]"; + mes "Did you see the flower shop in Rachel, Mister?"; + next; + emotion ET_OK, playerattached(); + mes "[Mejai]"; + mes "Well, of course, you must have seen it, doesn't Rachel not have a flower shop?"; + next; + mes "[Mejai]"; + mes "If a florist selling only artificial flowers, not living flowers, could be called a florist."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "By the way, where to get flowers?"; + next; + mes "[Mejai]"; + mes "Yeah, that's the problem. You're pretty sharp? I like it."; + next; + mes "[Mejai]"; + mes "It's not that you can't find fresh flowers around here. It's rare, but there are ways to get them."; + next; + mes "[Mejai]"; + mes "You know it's a Half Flower? Maybe outsiders don't know. Do the natives here know?"; + next; + mes "[Mejai]"; + mes "It is a beautiful and mysterious flower that only blooms in the gray wolf forest. It is said that when my father proposed to my mother, I cut it and proposed it."; + next; + mes "[Mejai]"; + mes "And since her mother died, her father only drank alcohol, and he taught me how to gather Half Flowers."; + next; + mes "[Mejai]"; + mes "What if the place where the Half Flower blooms is under a tree... What if it's under a stone... What if it's by the grass..."; + next; + mes "[Mejai]"; + mes "Considering the humidity around the flower, the direction of cutting should be at an angle of 10 degrees, 20 degrees, or 30 degrees.."; + next; + emotion ET_THINK, getnpcid(0,"Mejai#E18_5"); + mes "[Mejai]"; + mes "Ah.. I was excited for a moment. Every time my dad told me this, it was stressful..."; + next; + mes "[Mejai]"; + mes "Well, after all, I ended up doing business with it, so it was all nagging that turned into blood and flesh..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "So what can I do to help?"; + next; + mes "[Mejai]"; + mes "I think it's important to keep a sufficient supply of Half Flowers in order for the business we're planning to run stably."; + next; + mes "[Mejai]"; + mes "So I'm planning to sign a contract with a lot of adventurers. Of course you'll be one of them too, right?"; + next; + mes "[Mejai]"; + mes "I'm going to go to the old Gray Wolf Forest and collect Half Flowers."; + next; + mes "[Mejai]"; + mes "Of course, there are other projects we want to do when this business is stable, but we'll talk about it after things are really stable."; + next; + mes "[Mejai]"; + mes "How about working with me, Mister?"; + next; + if (select( "Okay.", "I'm having a hard time right now." ) == 2) + end; + mes "[Mejai]"; + mes "Okay. I think mutual respect between the boss and employees is important. You can guess why I say this."; + next; + mes "[Mejai]"; + mes "Now that we are working together, please call me President Mejai from now on. I will respect you as well as the staff."; + next; + mes "[Mejai]"; + mes "I'm not going to treat you badly. I'm tired of that kind of thing..."; + next; + mes "[Mejai]"; + mes "First of all, I would like to educate you on the most important task, how to gather Half Flowers."; + next; + erasequest 5933; + setquest 5934; + mes "[Mejai]"; + mes "Talk to me when you're ready."; + close; + } + if (isbegin_quest(5934) == 1) { + mes "[Mejai]"; + mes "I'm thinking of starting a Half Flower gathering training, are you ready?"; + next; + if (select( "Sir, let's start.", "Wait a minute." ) == 2) + end; + mes "[Mejai]"; + mes "Welcome to the Half Flower collection training."; + next; + mes "[Mejai]"; + mes "Collecting Half Flowers is divided into four stages. First, cut the stems."; + next; + mes "[Mejai]"; + mes "And remove the leaves from the second cut stem..."; + next; + mes "[Mejai]"; + mes "Thirdly, put water and secret powder in a small container for soaking the tip of the stem and mix well."; + next; + mes "[Mejai]"; + mes "Put the tip of the stem in the fourth and last small barrel and wrap it well to avoid damaging the flower."; + next; + mes "[Mejai]"; + mes "Isn't it difficult to simply look at the method?"; + next; + mes "[Mejai]"; + mes "Due to the deepening process, depending on where the Half Flower is blooming, the angle at which the stem is cut, the number of leaves to be removed, the amount of water and secret powder in the barrel, etc. will vary..."; + next; + mes "[Mejai]"; + mes "Don't worry. I'll write it down in detail when you get the job so that you never forget it."; + next; + mes "[Mejai]"; + mes "Can you see the Half Flower I made for practice next to you?"; + next; + mes "[Mejai]"; + mes "I think I invested half of the money I had to make this practice Half Flower when I started."; + next; + mes "[Mejai]"; + mes "Well, I don't regret it because it's become easier to train employees. Then let's practice like a real one?"; + next; + erasequest 5934; + setquest 5935; + mes "[Mejai]"; + mes "What would be good? Let's practice for practice, assuming that the Half Flower is blooming under the tree."; + close; + } + if (isbegin_quest(5935) == 1) { + mes "[Mejai]"; + mes "Please pay attention to the Half Flower for practice beside me, not me."; + close; + } + if (isbegin_quest(5936) == 1) { + // if (rentalcountitem(1000407) < 1) + mes "[Mejai]"; + mes "Thank you for your hard work. The next Half Flower collection will be carried out in the same way."; + next; + mes "[Mejai]"; + mes "All you have to do is deliver the collected flowers to me."; + next; + mes "[map]"; + mes "Unlike me, the employee is a person who does many different things at the same time.."; + next; + mes "[Mejai]"; + mes "I would appreciate it if you could bring me the Half Flower before it withers while you work."; + next; + mes "[Mejai]"; + mes "Ah! One tip, the more you collect the same as I told you, the longer the flowers will last."; + next; + select("When will the work start?"); + mes "[Mejai]"; + mes "Today, I'm also preparing to open the store. I'm busy, so why not start tomorrow?"; + next; + select("Okay. See you tomorrow."); + mes "[Mejai]"; + mes "Oops, I have to give this to you."; + next; + mes "[Mejai]"; + mes "I've been doing a lot of work for two days, but it can't be that unsightly to do one thing and another on the pretext of the training period while doing the job one by one."; + next; + if (rentalcountitem(1000407) > 0) + delitem 1000407,1; // Ep18_Half_Flower + completequest 5936; + setquest 5937; + getitem 1000405,10; // Ep18_Amethyst_Fragment + getexp 7769124,3000000; // dummy value + mes "[Mejai]"; + mes "What I'm giving you now is a reward for today's education. Take a good rest and see you tomorrow."; + close; + } + mes "[Mejai]"; + mes "Are you here? Eunha Cho. Not yet"; + mes "La open, I sat down. It's the first day, so it's right to prepare something."; + next; + mes "[Mejai]"; + mes "It will be open soon, so see."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5933) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5934) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5936) == 1" ); + end; +} + +// Quest: Picking Half Flowers. Step 3 (final). +rachel,72,133,4 script(CLOAKED) Half Flower#E18_6 4_EP18_HALFFLOWER,{ + if (checkweight(1000407,1) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (isbegin_quest(5935) == 1) { + setarray .@good_answer[0],2,2,2,3; + .@time = 86400; + mes "This is a practice Half Flower."; + next; + npctalk "Mejai: Let's start by assuming that a Half Flower blooms under a purple tree.", "Mejai#E18_5", bc_self; + next; + npctalk "Mejai: Shall we cut the stem of the Half Flower first?", "Mejai#E18_5", bc_self; + next; + if (select("Cut to 10¡Æ", "Cut to 20¡Æ", "Cut to 30¡Æ", "Cut to 40¡Æ" ) != .@good_answer[0]) + .@time /= 2; + progressbar "FFFF00",1; + npctalk "Mejai: Well done. First you cut the stems.", "Mejay#E18_5", bc_self; + next; + npctalk "Mejai: Next, I'll remove the leaves. Leave only as much as I can and remove the rest.", "Mejai#E18_5", bc_self; + next; + if (select("Leave 2 cards", "Leave 4 cards", "Leave 6 cards", "Leave 8 cards" ) != .@good_answer[1]) + .@time /= 2; + progressbar "FFFF00",1; + npctalk "Mejay: Well done. Next I'll prepare a bottle for the stem tip.", "Mejay#E18_5", bc_self; + next; + npctalk "Mejai: First fill the small bottle with water.", "Mejai#E18_5", bc_self; + next; + if (select("Contains 20 ml", "Contains 30 ml", "Contains 40 ml", "Contains 50 ml" ) != .@good_answer[2]) + .@time /= 2; + progressbar "FFFF00",1; + npctalk "Mejai: I'm going to add my secret powder to the water and mix it.", "Mejai#E18_5", bc_self; + next; + npctalk "Mejay: Mix it properly.", "Mejay#E18_5", bc_self; + next; + if (select( "put 2 gC.", "Add 4 g.", "Add 6 g.", "Add 8 g." ) != .@good_answer[3]) + .@time /= 2; + npctalk "Mejai: Now finally", "Mejai#E18_5", bc_self; + next; + npctalk "Mejai: Just put the cut stem ends in a bucket of water and secret powder and wrap!", "Mejai#E18_5", bc_self; + next; + progressbar "FFFF00",1; + // note: the timer decreases according to the answer but no idea of the ratio + rentitem 1000407,.@time; // Ep18_Half_Flower + erasequest 5935; + setquest 5936; + cloakonnpcself( "Half Flower#E18_6" ); + npctalk "Mejai: Complete! Then will you bring me the Half Flower you just collected?", "Mejai#E18_5", bc_self; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5935) == 1" ); + end; +} + +// daily quest +rachel,70,135,4 script(CLOAKED) Mejai#E18_7 4_M_DST_CHILD,{ + if (checkweight(1000405,3) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + setpcblock PCBLOCK_NPC, true; + if (checkquest(5937,PLAYTIME) != 2) + npctalk "Mejai: Hello. Let's do our best today.", "", bc_self; + else { + npctalk "Mejai: Oh, are you here? Let's start today, shall we?", "", bc_self; + sleep2 1000; + npctalk "Mejai: Hello. It's Saturday, so why don't you try to work with a relaxed mind?", "", bc_self; + } + sleep2 1000; + setpcblock PCBLOCK_NPC, false; + switch( select( "I'm busy right now..", "Gathering Half Flowers", "Shipping Half Flowers" ) ) { + case 1: + npctalk "Mejai: Are you busy? Find me when you are comfortable.", "", bc_self; + end; + case 2: + for ( .@id = 5938; .@id < 5942; .@id++ ) { + if (isbegin_quest(.@id) == 1) { + .@quest_id = .@id; + break; + } + } + if (.@quest_id == 0) + .@quest_id = rand(5938,5941); + + switch( isbegin_quest(.@quest_id) ) { + case 0: + npctalk "Mejai: Are you going to go gather Half Flowers?", "", bc_self; + if (select( "I'll collect it.", "I'll skip today." ) == 2) { + end; + } + switch( checkquest(5937,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + npctalk "Mejai: Oh! Do you?", "", bc_self; + sleep2 1000; + npctalk "Mejai: It's not over yet, so if today's work is done early, please help with the Flower Room.", "", bc_self; + end; + case 2: + break; + } + setquest .@quest_id; + npctalk "Mejai: Pay attention to the Half Flower that blooms on the flatland today.", "", bc_self; + sleep2 1000; + npctalk "Mejai: Alright! Fighting today! Please do your best to bring fresh Half Flowers.", "", bc_self; + end; + case 1: + if (rentalcountitem(1000407) < 1) { + npctalk "Mejai: Pay attention to the Half Flower that blooms on the flatland today.", "", bc_self; + sleep2 1000; + npctalk "Mejai: Alright! Fighting today! Please do your best to bring fresh Half Flowers.", "", bc_self; + end; + } + delitem 1000407,1; // Ep18_Half_Flower + erasequest .@quest_id; + if (checkquest(5937,PLAYTIME) == 2) + erasequest 5937; + setquest 5937; + getitem 1000405,3; // Ep18_Amethyst_Fragment + getexp 18252408,2000000; + npctalk "Mejai: You worked hard today. Leave the rest to me.", "", bc_self; + end; + case 2: + end; // impossible + } + end; + case 3: + npctalk "Mejai: It's a service I'm still thinking about. Won't it start when the business is a little more stable?", "", bc_self; + sleep2 1000; + npctalk "Mejai: Please take care of me when that time comes.", "", bc_self; + end; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5936) == 2 && isbegin_quest(5938) == 0 && isbegin_quest(5939) == 0 && isbegin_quest(5940) == 0 && isbegin_quest(5941) == 0 && checkquest(5937,PLAYTIME) == 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(5936) == 2 && rentalcountitem(1000407) > 0" ); + end; +} + +gw_fild01,325,376,1 script Half Flower#EP18_R01 4_EP18_HALFFLOWER,7,7,{ + if (checkweight(1000407,1) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + for ( .@id = 5938; .@id < 5942; .@id++ ) { + if (isbegin_quest(.@id) == 1) { + .@quest_id = .@id; + break; + } + } + if (.@quest_id == 0) { + unittalk getcharid(3), "Half flower is blooming", bc_self; + end; + } + // player interacts with the npc according to the quest ID + // 5938 requires EP18_R (flower near a Rock) + // 5939 requires EP18_L (?) + // 5940 requires EP18_T (Tree) + // 5941 requires EP18_W (Water) + switch( .@quest_id ) { + case 5938: + .@string$ = "EP18_R"; + setarray .@good_answer[0],4,1,4,1; + break; + case 5939: + .@string$ = "EP18_L"; + setarray .@good_answer[0],3,2,3,2; + break; + case 5940: + .@string$ = "EP18_T"; + setarray .@good_answer[0],2,2,2,3; + break; + case 5941: + .@string$ = "EP18_W"; + setarray .@good_answer[0],1,4,1,4; + break; + } + if (compare(strnpcinfo(2), .@string$) == false) { + cloakonnpc strnpcinfo(0), getcharid(0); + end; + } + if (rentalcountitem(1000407) > 0) { + mes "- the Half Flower is more"; + mes "- not necessary, before wither"; + mes "- Bring it to Mejai."; + close; + } + .@time = 86400; + mes "- the half-flower is blooming. Mejaiga"; + mes "- Necessary for the Gathering Tool you gave me"; + mes "- Let's find and gather materials."; + next; + unittalk getcharid(3), "" + strcharinfo(0) + " : How do I cut the stem at an angle?", bc_self; + next; + if (select("Cut to 10¡Æ", "Cut to 20¡Æ", "Cut to 30¡Æ", "Cut to 40¡Æ" ) != .@good_answer[0]) + .@time /= 2; + progressbar "FFFF00",1; + unittalk getcharid(3), "" + strcharinfo(0) + " : how many leaves to leave?", bc_self; + next; + if (select("Leave 2 cards", "Leave 4 cards", "Leave 6 cards", "Leave 8 cards" ) != .@good_answer[1]) + .@time /= 2; + progressbar "FFFF00",1; + unittalk getcharid(3), "" + strcharinfo(0) + " : How many ml of water will a small bottle hold?", bc_self; + next; + if (select("Contains 20 ml", "Contains 30 ml", "Contains 40 ml", "Contains 50 ml" ) != .@good_answer[2]) + .@time /= 2; + progressbar "FFFF00",1; + unittalk getcharid(3), "" + strcharinfo(0) + " : How many grams of secret powder should you put in?", bc_self; + next; + if (select( "Add 2 g", "Put 4 g", "Put 6 g", "Put 8 g" ) != .@good_answer[3]) + .@time /= 2; + progressbar "FFFF00",1; + cloakonnpc strnpcinfo(0), getcharid(0); + // note: the timer decreases according to the answer but no idea of the ratio + rentitem 1000407, .@time; // Ep18_Half_Flower + mes "- I have collected Half Flowers"; + mes "- Bring it to Mejai before it withers."; + close; + +OnTouch: + for ( .@id = 5938; .@id < 5942; .@id++ ) { + if (isbegin_quest(.@id) == 1) { + .@quest_id = .@id; + break; + } + } + if (.@quest_id == 0) + end; + setarray .@string$[5938], "EP18_R", "EP18_L", "EP18_T", "EP18_W"; + if (compare(strnpcinfo(2), .@string$[.@quest_id]) == false) { + cloakonnpc strnpcinfo(0), getcharid(0); + end; + } + end; +} +gw_fild01,280,106,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_R02 4_EP18_HALFFLOWER,7,7 +gw_fild01,382,271,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_R03 4_EP18_HALFFLOWER,7,7 +gw_fild02,291,248,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_R04 4_EP18_HALFFLOWER,7,7 +gw_fild02,119,93,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_R05 4_EP18_HALFFLOWER,7,7 +gw_fild02,287,321,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_R06 4_EP18_HALFFLOWER,7,7 + +gw_fild01,297,310,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L01 4_EP18_HALFFLOWER,7,7 +gw_fild01,219,211,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L02 4_EP18_HALFFLOWER,7,7 +gw_fild01,316,150,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L03 4_EP18_HALFFLOWER,7,7 +gw_fild02,104,338,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L04 4_EP18_HALFFLOWER,7,7 +gw_fild02,207,101,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L05 4_EP18_HALFFLOWER,7,7 +gw_fild02,268,262,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L06 4_EP18_HALFFLOWER,7,7 +gw_fild02,144,94,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L07 4_EP18_HALFFLOWER,7,7 +wolfvill,212,86,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L08 4_EP18_HALFFLOWER,7,7 +wolfvill,143,43,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L09 4_EP18_HALFFLOWER,7,7 +wolfvill,58,113,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_L10 4_EP18_HALFFLOWER,7,7 + +gw_fild01,157,92,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T01 4_EP18_HALFFLOWER,7,7 +gw_fild01,189,183,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T02 4_EP18_HALFFLOWER,7,7 +gw_fild01,202,358,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T03 4_EP18_HALFFLOWER,7,7 +gw_fild01,279,64,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T04 4_EP18_HALFFLOWER,7,7 +gw_fild01,159,206,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T05 4_EP18_HALFFLOWER,7,7 +gw_fild02,125,367,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T06 4_EP18_HALFFLOWER,7,7 +gw_fild02,114,355,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T07 4_EP18_HALFFLOWER,7,7 +gw_fild02,248,288,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T08 4_EP18_HALFFLOWER,7,7 +wolfvill,258,226,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T09 4_EP18_HALFFLOWER,7,7 +wolfvill,130,203,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_T10 4_EP18_HALFFLOWER,7,7 + +gw_fild01,48,83,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_W01 4_EP18_HALFFLOWER,7,7 +wolfvill,88,57,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_W02 4_EP18_HALFFLOWER,7,7 +wolfvill,65,95,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_W03 4_EP18_HALFFLOWER,7,7 +wolfvill,78,222,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_W04 4_EP18_HALFFLOWER,7,7 +wolfvill,193,238,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_W05 4_EP18_HALFFLOWER,7,7 +wolfvill,208,245,1 duplicate(Half Flower#EP18_R01) Half Flower#EP18_W06 4_EP18_HALFFLOWER,7,7 +//------------------------------------------------------------------- + + +//------------------------------------------------------------------- +// Others daily +gw_fild01,32,101,3 script Camper#to_wolfvill 4_M_SITDOWN,{ + if (ep18_1_main < 35) + end; + if (checkweight(1000405,4) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (checkquest(18086,HUNTING) == 2) { + mes "[Gatekeeper]"; + mes "Oh, I heard you said it was peaceful, so you did my favor."; + mes "Thank you."; + mes "Come on, I'll give you what I have."; + erasequest 18086; + setquest 18087; + add_reputation_points(REPUTATION_EP18, 30); + if (get_reputation_points(REPUTATION_EP18) >= 5000) + .@bonus = 1; + if (get_reputation_points(REPUTATION_EP18) >= 1000 && ep18_1_main == 36) {// Custom implementation: reputation 1000 on wolfvill => player can continue the main quest + ep18_1_main = 37; + setquest 18082; + mes "^4d4dff The villagers of the gray wolf have accepted you as part of the village.^000000"; + mes "You are eligible to participate in the ^4d4dff conference.^000000"; + } + getitem 1000405,3+.@bonus; // Ep18_Amethyst_Fragment + getexp 9956480,2000000; + next; + } + mes "[Gatekeeper]"; + mes "Are you going into town?"; + next; + switch( select( "To the gray wolf village", "Do not go", "What is it?", "Secure the gray wolf forest" ) ) { + case 1: + mes "[Gate]"; + mes "Okay. You have to go through the trees here."; + mes "Follow me."; + close2; + warp "wolfvill",270,26; + end; + case 2: + end; + case 3: + end; + case 4: + switch( checkquest(18087,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Gatekeeper]"; + mes "Um... it'll be fine for a while."; + mes "It's been a threat to some extent, so if they think about it, they won't attack."; + close; + case 2: + erasequest 18087; + break; + } + switch( checkquest(18086,HUNTING) ) { + case -1: + mes "[Gatekeeper]"; + mes "As you can see, I'm guarding the entrance from here, right?"; + mes "Sometimes even though I'm tired, monsters come all the way here and torment me."; + next; + mes "[Gatekeeper]"; + mes "Can you kill only 30 monsters in the forest near here, of any kind?"; + mes "I have a piece of amethyst I picked up because it's beautiful, I'll give it to you."; + next; + switch( select( "Request accept", "Reject request" ) ) { + case 1: + mes "[Gatekeeper]"; + mes "Thank you!"; + mes "Now I can relax and rest a bit!"; + mes "Then I'll ask you."; + setquest 18086; + close; + case 2: + end; + } + case 0: + case 1: + mes "[Gatekeeper]"; + mes "Can you kill only 30 monsters in the forest near here, of any kind?"; + mes "I have a piece of amethyst I picked up because it's beautiful, I'll give it to you."; + close; + case 2: + end; + } + } + end; + +OnInit: + // note: click me icon appears after talking to MARAM. Daily quest icon appears later on + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "ep18_1_main == 35" ); + + questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "ep18_1_main > 35 && checkquest(18086,HUNTING) == -1 && (checkquest(18087,PLAYTIME) == -1 || checkquest(18087,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(18086,HUNTING) == 2" ); + end; +} +//------------------------------------------------------------------- + + + +//--- Others NPCs +//============================================================ +oz_dun01,284,164,3 script Rope#to_ra_fild10 4_ROPEPILE,{ + if (ep18_1_main >= 31) { + mes "I think I can climb up with a rope."; + next; + switch( select( "Use a rope to climb", "Do not use" ) ) { + case 1: + close2; + warp "ra_fild10",173,176; + end; + case 2: + emotion ET_THINK, playerattached(); + end; + } + } + end; + +OnInit: + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(11720) == 2" ); + end; +} + +oz_dun01,28,190,3 script Rope#to_gw_fild01 4_ROPEPILE,{ + if (ep18_1_main >= 31) { + mes "I think I can climb up with a rope."; + next; + switch( select( "Use a rope to climb", "Do not use" ) ) { + case 1: + close2; + warp "gw_fild01",275,337; + end; + case 2: + emotion ET_THINK, playerattached(); + end; + } + } + end; + +OnInit: + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(11720) == 2" ); + end; +} + + +gw_fild01,279,335,3 script Rope#to_oz_dun01 4_ROPEPILE,{ + if (ep18_1_main >= 31) { + mes "Under the fissures in the rock you can see an underground cavern."; + mes "I think you can use a rope to get into a crevice."; + next; + switch( select( "Use a rope to go down", "Do not use" ) ) { + case 1: + close2; + warp "oz_dun01",27,188; + end; + case 2: + emotion ET_THINK, playerattached(); + end; + } + } + end; + +OnInit: + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(11720) > 0" ); + end; +} + +ra_fild10,175,179,3 script Rope#to_oz_dun01_ 4_ROPEPILE,{ + if (ep18_1_main >= 31) { + mes "Under the fissures in the rock you can see an underground cavern."; + mes "I think you can use a rope to get into a crevice."; + next; + switch( select( "Use a rope to go down", "Do not use" ) ) { + case 1: + close2; + warp "oz_dun01",284,167; + end; + case 2: + emotion ET_THINK, playerattached(); + end; + } + } + end; + +OnInit: + questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(11720) > 0" ); + end; +} + + + +//------------------------------------------------------------------- +// Other NPCs +//------------------------------------------------------------------- + +gw_fild01,396,269,3 script Old milestone#ep18 2_BOARD2,{ + mes "Only traces of a broken bridge over the cliff are visible."; + mes "This path is not currently in use."; + close; +} + +wolfvill,90,261,6 script Shale#E18_D7 4_F_RUSWOMAN1,{ + mes "[Shale]"; + mes "I came to a place where there was no one because it was frustrating, but there is also someone here."; + close; +} + +wolfvill,269,68,4 duplicate(dummy_npc) Vendor#E18_D8 4_F_RUSWOMAN2 + +wolfvill,167,253,1 duplicate(dummy_npc) Building materials#hms01 4_WOODBOX +wolfvill,166,252,1 duplicate(dummy_npc) Building materials#hms02 4_WOODBOX +wolfvill,165,254,1 duplicate(dummy_npc) Building materials#hms03 4_ROPEPILE +wolfvill,165,250,1 duplicate(dummy_npc) Building materials#hms04 4_WOODPILE +wolfvill,164,251,1 duplicate(dummy_npc) Building materials#hms05 4_BRICKPILE + +wolfvill,154,217,3 script Sarana#cmm01 4_EP18_GW_WOMAN01,{ + mes "[Sarana]"; + mes "Here mainly corn and soybeans are planted."; + mes "It grows well no matter how you plant it. You just need to fertilize it well."; + next; + mes "[Sarana]"; + mes "Potatoes also grow steadily, but other than that..."; + mes "Ha... I want to eat food made from wheat."; + close; +} + +wolfvill,146,131,1 duplicate(dummy_npc) Village child#cmm01 4_EP18_GW_CHILD02 + +wolfvill,192,146,3 script Oha#cmm01 4_EP18_GW_MIDDLE01,{ + mes "[Oha]"; + mes "Will this be enough for 35 people? I can't get enough of it even if I cook it every day."; + close; +} + +wolfvill,123,162,7 script Zen#cmm01 4_EP18_GW_OLD02,{ + mes "[Zen]"; + mes "Just keep it safe so that the primordial fire does not devour this village and forest..."; + close; +} + +wolfvill,38,243,5 duplicate(dummy_npc) #con_admin CLEAR_NPC + +wolfvill,188,140,7 script Casule#village 4_EP18_GW_CHILD01,{ + mes "[Casule]"; + mes "Hey... it smells delicious."; + mes "I will wait here until it boils."; + next; + mes "[Casule]"; + mes "What if I'm late and I don't have my share?"; + mes "I'm going to wait in line here and eat first."; + close; +} + +wolfvill,202,130,7 script Hyyares#villager 4_EP18_GW_WOMAN02,{ + mes "[Hyyares]"; + mes "This is a valuable storage container. You must not touch it as it is still ripening."; + next; + mes "[Hyyares]"; + mes "It's a fermented food made from fermented species handed down from the days of my grandfather."; + mes "Actually, I don't like it very much because it smells so stinky."; + close; +} + +wolfvill,224,230,3 script Director#villager 4_EP18_GW_CHILD02,{ + mes "[Director]"; + mes "You can't go into the water? Why?"; + next; + mes "[Director]"; + mes "You look so warm and comfortable... I want to play in the water."; + mes "If you're playing with the wind, you'll soon be full of ash."; + close; +} + + +gw_fild01,147,137,2 script Baby Grey Wolf#wms04 EP18_GREY_WOLF_BABY,{ + end; +OnMove: + while(1) { + switch( .move ) { + case 0: + .val = !.val; + setarray .@a[0],147,137; + setarray .@b[0],147,138; + break; + case 1: + setarray .@a[0],148,127; + setarray .@b[0],147,127; + break; + case 2: + setarray .@a[0],159,115; + setarray .@b[0],160,115; + break; + case 3: + setarray .@a[0],159,104; + setarray .@b[0],160,104; + break; + case 4: + setarray .@a[0],159,93; + setarray .@b[0],160,93; + break; + case 5: + setarray .@a[0],160,82; + setarray .@b[0],161,82; + break; + case 6: + .val = !.val; + setarray .@a[0],161,71; + setarray .@b[0],162,71; + break; + } + .move = .move + .sens[.val]; + unitstopwalk getnpcid(0),USW_FORCE_STOP; + unitstopwalk getnpcid(0,"Goat#wms03"),USW_FORCE_STOP; + unitwalk getnpcid(0),.@a[0],.@a[1]; + unitwalk getnpcid(0,"Goat#wms03"),.@b[0],.@b[1]; + sleep 6000; + } + end; +OnInit: + npcspeed 300; + setarray .sens[0],1,-1; + .move = 1; + donpcevent strnpcinfo(0) + "::OnMove"; + end; +} + +gw_fild01,147,138,15 script Goat#wms03 EP18_GREY_GOAT,{ + end; +OnInit: + npcspeed 300; + end; +} + + +//------------------------------------------------------------------- +// Dummy NPCs (need to check the dialog) +//------------------------------------------------------------------- +// rachel,67,134,8 duplicate(dummy_cloaked_npc) Guest#E18_8 4_M_OLDSCHOLAR +// rachel,114,66,2 duplicate(dummy_npc) Flower Lady#E18_9 4_F_GODEMOM +// rachel,55,106,6 duplicate(dummy_npc) Telling#E18_D6 4_F_07 // an old npc already exists at this location + +rachel,135,208,6 duplicate(dummy_npc) Physics#E18_D1 4_F_MASK +rachel,163,196,4 duplicate(dummy_npc) Molly#E18_D2 4_F_MASK1 +rachel,31,89,6 duplicate(dummy_npc) Tiling#E18_D5 4_F_02 + + +//------------------------------------------------------------------- +// Merchants NPCs +//------------------------------------------------------------------- + +// Storage and unlock reputation feature +wolfvill,167,135,3 script Assad#asad 4_EP18_GW_MAN01,{ + if (checkweight(1201,1) == 0) { + mes "- Wait a minute !! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please try again -"; + mes "- after you loose some weight. -"; + close; + } + if (ep18_1_main < 38) { + mes "[Assad]"; + mes "" + strcharinfo(0) + ", it's a face I haven't seen in a while."; + mes "Come to me when you get used to the village."; + mes "I'll take care of this and that."; + next; + mes "[Assad]"; + mes "But the reputation should be enough to attend the ^4d4dffconference^000000."; + mes "It's not a favor to anyone."; + next; + mes "[Assad]"; + mes "If you look closely, there will be places where they need a hand."; + mes "If you help out a little, you will build up a level between people, right?"; + mes "Try hard"; + close; + } + .@reputation = get_reputation_points(REPUTATION_EP18); + if (.@reputation >= 3000) { + mes "[Assad]"; + mes "Welcome, my wolf-like " + strcharinfo(0) + "."; + mes "What do you need?"; + mes "Oh, I've been looking for a better smelting box."; + mes "Would you like to exchange it for amethyst?"; + } + else { + mes "[Assad]"; + mes "Welcome, " + strcharinfo(0) + "."; + mes "Would you like to organize your luggage?"; + mes "Or I'm in business, would you like to see some stuff?"; + } + next; + .@amethyst_name$ = getitemname(1000405); + if (.@reputation >= 4000) + .@menu$[2] = "Exchange Smelting Box for " + .@amethyst_name$; + else if (.@reputation >= 3000) + .@menu$[1] = "Exchange Smelting Box for " + .@amethyst_name$; + if (.@reputation >= 2000) + .@menu$[0] = "Request space movement."; + switch( select( "Use the warehouse", "Use the store", .@menu$[0], .@menu$[1], .@menu$[2] ) ) { + case 1: + mes "[Assad]"; + mes "The warehouse fee is 200z."; + mes "Which warehouse would you like to open?"; + next; + switch( select( "Warehouse #1", "" ) ) { + // switch( select( "Warehouse #1", "Warehouse #2" ) ) { + case 1: + if (Zeny < 200) + end; + Zeny -= 200; + mes "[Assad]"; + mes "Come on, I'll open the warehouse."; + mes "Use it well."; + close2; + openstorage(); + end; + case 2: + end; + } + break; + case 2: + mes "[Assad]"; + mes "Do you want to sell your belongings?"; + next; + switch( select( "Open the store", "Sell your belongings." ) ) { + case 1: + close2; + callshop "Tool Dealer#wolf",1; + end; + case 2: + close2; + callshop "Tool Dealer#wolf",2; + end; + } + end; + case 3: + mes "[Assad]"; + mes "Do you want to teleport to Rachel for 1 " + .@amethyst_name$ + " ?"; + next; + if (select( "No", "Yes" ) == 1) + end; + if (countitem(1000405) < 1) { + mes "[Assad]"; + mes "You don't have enough material."; + close; + } + delitem 1000405,1; // Ep18_Amethyst_Fragment + warp "rachel",115,125; + end; + case 4: + mes "[Assad]"; + mes "Amethyst shop?"; + mes "You can exchange them for a smelting box.."; + close2; + callshop "barter_ep18_2",1; + end; + case 5: + mes "[Assad]"; + mes "Amethyst shop?"; + mes "You can exchange them for a smelting box.."; + close2; + callshop "barter_ep18_3",1; + end; + } + end; +} + +// (custom tool dealer) +- shop Tool Dealer#wolf -1,611:-1,1750:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1,2239:-1 + +// Greywolf enchant +wolfvill,164,137,3 script Emmett#emet 4_EP18_GW_WOMAN01,{ + if (ep18_1_main < 38) + end; + disable_items; + mes "[Emmett]"; + mes "Hello"; + mes "Do you have [Amethyst Fragment]1000405?"; + mes "We are collecting amethyst."; + next; + mes "[Emmett]"; + mes "I can provide you powerful crafted ^4d4dff armor and enchantment^000000."; + mes "What would you like to do?"; + next; + switch( select( "Exchange Armor", "Greywolf Enchant" ) ) { + case 1: + mes "[Emmett]"; + mes "Did you collect a lot of amethyst fragments as promised?"; + mes "Look."; + close2; + callshop "barter_ep18_1",1; + end; + case 2: + mes "[Emmett]"; + mes "Choose the part you want to enchant."; + next; + switch( select( "Armor", "Garment", "Shoes", "Right acc", "Left(L) acc" ) ) { + case 1: + mes "[Emmett]"; + mes "You are enchanting armor."; + close2; + item_enchant(1); + end; + case 2: + mes "[Emmett]"; + mes "You are enchanting Garment."; + close2; + item_enchant(2); + end; + case 3: + mes "[Emmett]"; + mes "You are enchanting Shoes."; + close2; + item_enchant(3); + end; + case 4: + mes "[Emmett]"; + mes "You're giving the right accessory an enchantment."; + close2; + item_enchant(4); + end; + case 5: + mes "[Emmett]"; + mes "You are enchanting the accessory on the left."; + close2; + item_enchant(5); + end; + } + end; + } + end; +} + +// item exchange +wolfvill,170,131,3 script Bamdat#bamdat 4_EP18_GW_OLD02,{ + if (ep18_1_main < 38) + end; + disable_items; + mes "[Night Dart]"; + mes "The priest's villa has changed very strangely, hasn't it?"; + mes "The loot obtained there must also be filled with good beliefs."; + next; + mes "[Night Dart]"; + mes "If you wish, I will perform a purification ritual and turn it into a better weapon ."; + mes "My petty skills will be useful."; + next; + mes "[Night Dart]"; + mes "Choose between the ^4d4dffnormal purification ritual^000000, which has a lower the refine rate, and the ^4d4dffadvanced purification ritual^000000, which does not lower the refine rate that much."; + next; + mes "^4d4dff +9 Reforged Adulter Fides weapon series can be reformed into Vicatus Fides series.^000000"; + mes "^4d4dffThe refinement level varies depending on the selected purification ritual.^000000"; + next; + switch( select("General Purification Ritual", "Advanced Purification Ritual", "Stop" ) ) { + case 1: + mes "[Night Dart]"; + mes "God bless you."; + close2; + item_reform("Consecrate_Weapon_1"); + end; + case 2: + mes "[Night Dart]"; + mes "God bless you."; + close2; + item_reform("Consecrate_Weapon_2"); + end; + case 3: + end; + } + end; +} diff --git a/npc/re/scripts_athena.conf b/npc/re/scripts_athena.conf index 912071e4b6..cfc15a64cb 100644 --- a/npc/re/scripts_athena.conf +++ b/npc/re/scripts_athena.conf @@ -85,6 +85,7 @@ npc: npc/re/instances/IsleOfBios.txt npc: npc/re/instances/LastRoom.txt npc: npc/re/instances/LostFarm.txt npc: npc/re/instances/MalangdoCulvert.txt +npc: npc/re/instances/MazeofOz.txt npc: npc/re/instances/MorseCave.txt npc: npc/re/instances/NightmarishJitterbug.txt npc: npc/re/instances/OctopusCave.txt @@ -99,12 +100,16 @@ npc: npc/re/instances/SaraMemory.txt npc: npc/re/instances/SealedOs.txt npc: npc/re/instances/SkyFortress.txt npc: npc/re/instances/TempleOfDemonGod.txt +npc: npc/re/instances/ThorGunsuBase.txt npc: npc/re/instances/TwilightGarden.txt +npc: npc/re/instances/VillaofDeception.txt +npc: npc/re/instances/VillaofHighPriest.txt npc: npc/re/instances/WaterGarden.txt //npc: npc/re/instances/WaveMode.txt npc: npc/re/instances/WeekendDungeon.txt npc: npc/re/instances/WernerLaboratoryCentralRoom.txt npc: npc/re/instances/WolfchevLaboratory.txt +npc: npc/re/instances/Wolves.txt //npc: npc/custom/official/GeffenMagicTournament.txt // ---------------- Kafras & Cool Event Corp. ------------------- @@ -238,6 +243,7 @@ npc: npc/re/quests/quests_16_2.txt npc: npc/re/quests/quests_illusion_dungeons.txt npc: npc/re/quests/quests_17_1.txt npc: npc/re/quests/quests_17_2.txt +npc: npc/re/quests/quests_18_1.txt npc: npc/re/quests/quests_aldebaran.txt npc: npc/re/quests/quests_brasilis.txt npc: npc/re/quests/quests_dewata.txt diff --git a/npc/re/scripts_monsters.conf b/npc/re/scripts_monsters.conf index 106cb096a6..8504c15db1 100644 --- a/npc/re/scripts_monsters.conf +++ b/npc/re/scripts_monsters.conf @@ -55,6 +55,7 @@ npc: npc/re/mobs/dungeons/nif_dun.txt npc: npc/re/mobs/dungeons/nyd_dun.txt npc: npc/re/mobs/dungeons/odin.txt npc: npc/re/mobs/dungeons/orcsdun.txt +npc: npc/re/mobs/dungeons/oz_dun.txt npc: npc/re/mobs/dungeons/pay_dun.txt npc: npc/re/mobs/dungeons/prt_maze.txt npc: npc/re/mobs/dungeons/prt_prison.txt @@ -86,6 +87,7 @@ npc: npc/re/mobs/fields/eclage.txt npc: npc/re/mobs/fields/einbroch.txt npc: npc/re/mobs/fields/geffen.txt npc: npc/re/mobs/fields/gonryun.txt +npc: npc/re/mobs/fields/gw_fild.txt npc: npc/re/mobs/fields/hugel.txt npc: npc/re/mobs/fields/lighthalzen.txt npc: npc/re/mobs/fields/louyang.txt diff --git a/npc/re/scripts_warps.conf b/npc/re/scripts_warps.conf index 20a01c3592..10735a0ca2 100644 --- a/npc/re/scripts_warps.conf +++ b/npc/re/scripts_warps.conf @@ -30,9 +30,11 @@ npc: npc/re/warps/dungeons/iz_dun.txt npc: npc/re/warps/dungeons/mag_dun.txt npc: npc/re/warps/dungeons/moc_pryd.txt npc: npc/re/warps/dungeons/nif_dun.txt +npc: npc/re/warps/dungeons/oz_dun.txt npc: npc/re/warps/dungeons/rockmi1.txt npc: npc/re/warps/dungeons/sp_rudus.txt npc: npc/re/warps/dungeons/slabw01.txt +npc: npc/re/warps/dungeons/thor_v.txt // --------------------------- Fields --------------------------- npc: npc/re/warps/fields/bif_fild.txt @@ -40,6 +42,7 @@ npc: npc/re/warps/fields/bra_fild.txt npc: npc/re/warps/fields/com_fild.txt npc: npc/re/warps/fields/dic_fild.txt npc: npc/re/warps/fields/geffen_fild.txt +npc: npc/re/warps/fields/gw_fild.txt npc: npc/re/warps/fields/hugel_fild.txt npc: npc/re/warps/fields/morroc_fild.txt npc: npc/re/warps/fields/payon_fild.txt diff --git a/npc/re/warps/cities/rachel.txt b/npc/re/warps/cities/rachel.txt index d9940af159..49f021d08c 100644 --- a/npc/re/warps/cities/rachel.txt +++ b/npc/re/warps/cities/rachel.txt @@ -106,7 +106,7 @@ ra_temsky,99,135,0 warp rachel71 1,1,ra_temsky,99,113 ra_temsky,137,139,0 warp rachel72 1,1,ra_temsky,109,143 ra_temsky,62,139,0 warp rachel73 1,1,ra_temsky,91,143 -//rachel,25,125,0 warp rachel74 1,1,ra_fild11,353,226 +rachel,25,125,0 warp rachel74 1,1,ra_fild11,353,226 rachel,275,125,0 warp rachel75 1,1,ra_fild12,40,226 rachel,130,21,0 warp rachel76 1,1,ve_fild02,195,377 diff --git a/npc/re/warps/dungeons/oz_dun.txt b/npc/re/warps/dungeons/oz_dun.txt new file mode 100644 index 0000000000..76b0d5d514 --- /dev/null +++ b/npc/re/warps/dungeons/oz_dun.txt @@ -0,0 +1,10 @@ +//===== rAthena Script ======================================= +//= Warps +//===== Description: ========================================= +//= Warp Points for oz_dun +//===== Additional Comments: ================================= +//= 1.0 First version. [Capuche] +//============================================================ + +oz_dun01,112,30,0 warp to_oz_dun02 1,1,oz_dun02,142,279 +oz_dun02,142,284,0 warp to_oz_dun01 1,1,oz_dun01,112,34 diff --git a/npc/re/warps/dungeons/thor_v.txt b/npc/re/warps/dungeons/thor_v.txt new file mode 100644 index 0000000000..f7121b9396 --- /dev/null +++ b/npc/re/warps/dungeons/thor_v.txt @@ -0,0 +1,9 @@ +//===== rAthena Script ======================================= +//= Warps +//===== Description: ========================================= +//= Warp Points for thor_v01 +//===== Additional Comments: ================================= +//= 1.0 First version. [Capuche] +//============================================================ + +que_thr,186,58,0 warp #Secret passage - Logistics base 2,2,thor_v01,169,169 diff --git a/npc/re/warps/fields/gw_fild.txt b/npc/re/warps/fields/gw_fild.txt new file mode 100644 index 0000000000..10951f57b2 --- /dev/null +++ b/npc/re/warps/fields/gw_fild.txt @@ -0,0 +1,11 @@ +//===== rAthena Script ======================================= +//= Warps +//===== Description: ========================================= +//= Warp Points for gw_fild +//===== Additional Comments: ================================= +//= 1.0 First version. [Capuche] +//============================================================ + +gw_fild01,135,9,0 warp gw_fild01_to_gw_fild02 1,1,gw_fild02,122,385 +gw_fild02,122,391,0 warp gw_fild02_to_gw_fild01 1,1,gw_fild01,135,14 +wolfvill,276,25,0 warp wolfvill_to_gw_fild01 1,1,gw_fild01,25,101 diff --git a/npc/re/warps/fields/rachel_fild.txt b/npc/re/warps/fields/rachel_fild.txt index 464a2806f1..9d099297be 100644 --- a/npc/re/warps/fields/rachel_fild.txt +++ b/npc/re/warps/fields/rachel_fild.txt @@ -37,9 +37,9 @@ ra_fild08,165,29,0 warp ra018 1,1,ra_fild12,149,369 ra_fild12,149,374,0 warp ra019 1,1,ra_fild08,165,36 //ra_fild12,303,27,0 warp ra020 1,1,ra_fild13,295,341 //ra_fild13,295,346,0 warp ra021 1,1,ra_fild12,303,33 -//ra_fild11,360,226,0 warp ra022 1,1,rachel,30,125 -//ra_fild11,21,290,0 warp ra023 1,1,ra_fild10,379,283 -//ra_fild10,384,287,0 warp ra024 1,1,ra_fild11,28,290 +ra_fild11,360,226,0 warp ra022 1,1,rachel,30,125 +ra_fild11,21,290,0 warp ra023 1,1,ra_fild10,379,283 +ra_fild10,384,287,0 warp ra024 1,1,ra_fild11,28,290 //ra_fild11,202,335,0 warp ra025a 1,1,ra_fild07,215,32 //ra_fild07,215,27,0 warp ra025b 1,1,ra_fild11,201,329 //ra_fild07,168,353,0 warp ra026 1,1,ra_fild02,171,45 diff --git a/src/char/char.cpp b/src/char/char.cpp index 6c841496b2..7f898d97d5 100644 --- a/src/char/char.cpp +++ b/src/char/char.cpp @@ -4,15 +4,14 @@ #pragma warning(disable:4800) #include "char.hpp" +#include +#include +#include +#include +#include #include #include -#include -#include -#include -#include -#include - #include #include #include @@ -2831,9 +2830,10 @@ void char_config_split_startpoint( char* w1_value, char* w2_value, struct s_poin lineitem = strtok(w2_value, ":"); while (lineitem != NULL && (*count) < MAX_STARTPOINT) { - int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE); + bool error; + size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error ); - if (n + 1 < fields_length) { + if( error || ( n + 1 ) < fields_length ){ ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem); lineitem = strtok(NULL, ":"); //next lineitem continue; @@ -2867,9 +2867,10 @@ void char_config_split_startitem(char *w1_value, char *w2_value, struct startite lineitem = strtok(w2_value, ":"); while (lineitem != NULL && i < MAX_STARTITEM) { - int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE); + bool error; + size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error ); - if (n + 1 < fields_length) { + if( error || ( n + 1 ) < fields_length ){ ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem); lineitem = strtok(NULL, ":"); //next lineitem continue; diff --git a/src/char/char_clif.cpp b/src/char/char_clif.cpp index fc547090f1..d75db18b00 100644 --- a/src/char/char_clif.cpp +++ b/src/char/char_clif.cpp @@ -3,13 +3,12 @@ #include "char_clif.hpp" +#include +#include #include #include #include -#include -#include - #include #include #include @@ -30,10 +29,6 @@ using namespace rathena; -// Reuseable global packet buffer to prevent too many allocations -// Take socket.cpp::socket_max_client_packet into consideration -static int8 packet_buffer[UINT16_MAX]; - std::vector accessible_maps{ s_point_str{ MAP_PRONTERA, 273, 354 }, s_point_str{ MAP_GEFFEN, 120, 100 }, diff --git a/src/char/char_cnslif.cpp b/src/char/char_cnslif.cpp index 9c1bf2fcfd..392f5b6b06 100644 --- a/src/char/char_cnslif.cpp +++ b/src/char/char_cnslif.cpp @@ -3,8 +3,8 @@ #include "char_cnslif.hpp" -#include -#include +#include +#include #include #include diff --git a/src/char/char_logif.cpp b/src/char/char_logif.cpp index c656e42fe6..ce5542c7c7 100644 --- a/src/char/char_logif.cpp +++ b/src/char/char_logif.cpp @@ -3,11 +3,10 @@ #include "char_logif.hpp" +#include +#include #include -#include -#include - #include #include #include diff --git a/src/char/char_mapif.cpp b/src/char/char_mapif.cpp index 7fb33394c3..a2c7282d9f 100644 --- a/src/char/char_mapif.cpp +++ b/src/char/char_mapif.cpp @@ -3,11 +3,10 @@ #include "char_mapif.hpp" +#include +#include //memcpy #include -#include -#include //memcpy - #include #include #include diff --git a/src/char/int_achievement.cpp b/src/char/int_achievement.cpp index d778fd993b..68c88238ec 100644 --- a/src/char/int_achievement.cpp +++ b/src/char/int_achievement.cpp @@ -3,9 +3,9 @@ #include "int_achievement.hpp" -#include -#include -#include +#include +#include +#include #include #include diff --git a/src/char/int_auction.cpp b/src/char/int_auction.cpp index ce4197834a..24b4a0718d 100644 --- a/src/char/int_auction.cpp +++ b/src/char/int_auction.cpp @@ -3,13 +3,12 @@ #include "int_auction.hpp" +#include +#include +#include #include #include -#include -#include -#include - #include #include #include diff --git a/src/char/int_clan.cpp b/src/char/int_clan.cpp index 9427a4fc1c..e89dab519e 100644 --- a/src/char/int_clan.cpp +++ b/src/char/int_clan.cpp @@ -3,13 +3,12 @@ #include "int_clan.hpp" +#include +#include //memset #include #include #include -#include -#include //memset - #include #include #include diff --git a/src/char/int_elemental.cpp b/src/char/int_elemental.cpp index b2a64432cc..9037f5a1ac 100644 --- a/src/char/int_elemental.cpp +++ b/src/char/int_elemental.cpp @@ -3,8 +3,8 @@ #include "int_elemental.hpp" -#include -#include +#include +#include #include #include diff --git a/src/char/int_guild.cpp b/src/char/int_guild.cpp index 8f4bcaa3b6..0520f4deae 100644 --- a/src/char/int_guild.cpp +++ b/src/char/int_guild.cpp @@ -3,13 +3,11 @@ #include "int_guild.hpp" +#include +#include #include #include -#include -#define __STDC_WANT_LIB_EXT1__ 1 -#include - #include #include #include diff --git a/src/char/int_homun.cpp b/src/char/int_homun.cpp index 856503cb90..cce0feaedc 100644 --- a/src/char/int_homun.cpp +++ b/src/char/int_homun.cpp @@ -3,8 +3,8 @@ #include "int_homun.hpp" -#include -#include +#include +#include #include #include diff --git a/src/char/int_mail.cpp b/src/char/int_mail.cpp index da265ed32d..37c8b0d89e 100644 --- a/src/char/int_mail.cpp +++ b/src/char/int_mail.cpp @@ -3,11 +3,10 @@ #include "int_mail.hpp" +#include +#include #include -#include -#include - #include #include #include diff --git a/src/char/int_mercenary.cpp b/src/char/int_mercenary.cpp index 50c26aaa06..e21995904e 100644 --- a/src/char/int_mercenary.cpp +++ b/src/char/int_mercenary.cpp @@ -3,8 +3,8 @@ #include "int_mercenary.hpp" -#include -#include +#include +#include #include #include diff --git a/src/char/int_party.cpp b/src/char/int_party.cpp index d1e956ca15..1943ab3478 100644 --- a/src/char/int_party.cpp +++ b/src/char/int_party.cpp @@ -3,12 +3,11 @@ #include "int_party.hpp" +#include +#include #include #include -#include -#include - #include #include #include diff --git a/src/char/int_pet.cpp b/src/char/int_pet.cpp index 8d2b489218..1f547ae76f 100644 --- a/src/char/int_pet.cpp +++ b/src/char/int_pet.cpp @@ -3,8 +3,8 @@ #include "int_pet.hpp" -#include -#include +#include +#include #include #include diff --git a/src/char/int_quest.cpp b/src/char/int_quest.cpp index 1e1c26fcbf..76bbaf2ef1 100644 --- a/src/char/int_quest.cpp +++ b/src/char/int_quest.cpp @@ -3,8 +3,8 @@ #include "int_quest.hpp" -#include -#include +#include +#include #include #include diff --git a/src/char/int_storage.cpp b/src/char/int_storage.cpp index c25236a108..b0fd334152 100644 --- a/src/char/int_storage.cpp +++ b/src/char/int_storage.cpp @@ -4,8 +4,8 @@ #pragma warning(disable:4800) //forcing value to bool #include "int_storage.hpp" -#include -#include +#include +#include #include #include diff --git a/src/char/inter.cpp b/src/char/inter.cpp index 8eb4503373..294c9be5c9 100644 --- a/src/char/inter.cpp +++ b/src/char/inter.cpp @@ -3,13 +3,13 @@ #include "inter.hpp" +#include +#include +#include #include #include #include -#include -#include -#include #include // for stat/lstat/fstat - [Dekamaster/Ultimate GM Tool] #include diff --git a/src/common/cbasetypes.hpp b/src/common/cbasetypes.hpp index 4bf9a031a5..4207c94643 100644 --- a/src/common/cbasetypes.hpp +++ b/src/common/cbasetypes.hpp @@ -87,7 +87,7 @@ #endif #include -#include +#include // temporary fix for bugreport:4961 (unintended conversion from signed to unsigned) // (-20 >= UCHAR_MAX) returns true @@ -178,8 +178,7 @@ typedef unsigned long int ppuint32; ////////////////////////////////////////////////////////////////////////// // integer with exact processor width (and best speed) ////////////////////////////// -#include // size_t -//#include //boolean +#include // size_t ////////////////////////////////////////////////////////////////////////// @@ -301,7 +300,7 @@ typedef char bool; #define Assert(EX) #else // extern "C" { -#include +#include // } #if !defined(DEFCPP) && defined(WIN32) && !defined(MINGW) #include @@ -313,7 +312,7 @@ typedef char bool; ////////////////////////////////////////////////////////////////////////// // Has to be unsigned to avoid problems in some systems // Problems arise when these functions expect an argument in the range [0,256[ and are fed a signed char. -#include +#include #define ISALNUM(c) (isalnum((unsigned char)(c))) #define ISALPHA(c) (isalpha((unsigned char)(c))) #define ISCNTRL(c) (iscntrl((unsigned char)(c))) @@ -335,7 +334,7 @@ typedef char bool; ////////////////////////////////////////////////////////////////////////// // Make sure va_copy exists -#include // va_list, va_copy(?) +#include // va_list, va_copy(?) #if !defined(va_copy) #if defined(__va_copy) #define va_copy __va_copy diff --git a/src/common/cli.cpp b/src/common/cli.cpp index 3803fa8c51..b520cdbc11 100644 --- a/src/common/cli.cpp +++ b/src/common/cli.cpp @@ -3,9 +3,9 @@ #include "cli.hpp" -#include -#include -#include +#include +#include +#include #ifdef WIN32 #include diff --git a/src/common/common.vcxproj b/src/common/common.vcxproj index 13090af7c7..4f1e7254f7 100644 --- a/src/common/common.vcxproj +++ b/src/common/common.vcxproj @@ -34,6 +34,7 @@ + diff --git a/src/common/common.vcxproj.filters b/src/common/common.vcxproj.filters index 8aff9e4471..62b42598f4 100644 --- a/src/common/common.vcxproj.filters +++ b/src/common/common.vcxproj.filters @@ -56,6 +56,9 @@ Header Files + + Header Files + Header Files diff --git a/src/common/core.cpp b/src/common/core.cpp index 9470c92069..d295bf2030 100644 --- a/src/common/core.cpp +++ b/src/common/core.cpp @@ -3,6 +3,9 @@ #include "core.hpp" +#include +#include + #include #ifndef MINICORE @@ -12,8 +15,7 @@ #include "timer.hpp" #include "sql.hpp" #endif -#include -#include + #ifndef _WIN32 #include #else @@ -340,9 +342,8 @@ int Core::start( int argc, char **argv ){ char *p1; if((p1 = strrchr(argv[0], '/')) != NULL || (p1 = strrchr(argv[0], '\\')) != NULL ){ char *pwd = NULL; //path working directory - int n=0; SERVER_NAME = ++p1; - n = p1-argv[0]; //calc dir name len + size_t n = p1-argv[0]; //calc dir name len pwd = safestrncpy((char*)malloc(n + 1), argv[0], n); if(chdir(pwd) != 0) ShowError("Couldn't change working directory to %s for %s, runtime will probably fail",pwd,SERVER_NAME); diff --git a/src/common/core.hpp b/src/common/core.hpp index 601e1d4252..bbf71b5eb3 100644 --- a/src/common/core.hpp +++ b/src/common/core.hpp @@ -15,7 +15,7 @@ /* so that developers with --enable-debug can raise signals from any section of the code they'd like */ #ifdef DEBUG - #include + #include #endif #if defined(BUILDBOT) diff --git a/src/common/db.cpp b/src/common/db.cpp index 12b8bc44c3..a61f3b1019 100644 --- a/src/common/db.cpp +++ b/src/common/db.cpp @@ -70,8 +70,8 @@ #include "db.hpp" -#include -#include +#include +#include #include "ers.hpp" #include "malloc.hpp" diff --git a/src/common/db.hpp b/src/common/db.hpp index be3d12d08c..f5e4b09d48 100644 --- a/src/common/db.hpp +++ b/src/common/db.hpp @@ -42,10 +42,9 @@ #ifndef DB_HPP #define DB_HPP +#include #include -#include - #include "cbasetypes.hpp" /*****************************************************************************\ diff --git a/src/common/ers.cpp b/src/common/ers.cpp index 29af2037c2..17b63d1794 100644 --- a/src/common/ers.cpp +++ b/src/common/ers.cpp @@ -42,8 +42,8 @@ #include "ers.hpp" -#include -#include +#include +#include #include "cbasetypes.hpp" #include "malloc.hpp" // CREATE, RECREATE, aMalloc, aFree diff --git a/src/common/grfio.cpp b/src/common/grfio.cpp index fa208a2cc2..a0793e555b 100644 --- a/src/common/grfio.cpp +++ b/src/common/grfio.cpp @@ -3,7 +3,8 @@ #include "grfio.hpp" -#include +#include + #include #include "cbasetypes.hpp" diff --git a/src/common/malloc.cpp b/src/common/malloc.cpp index 0bfa50c1b0..21212f65f3 100644 --- a/src/common/malloc.cpp +++ b/src/common/malloc.cpp @@ -3,9 +3,9 @@ #include "malloc.hpp" -#include -#include -#include +#include +#include +#include #include "core.hpp" #include "showmsg.hpp" @@ -20,7 +20,6 @@ #if defined(MEMWATCH) -# include # include "memwatch.h" # define MALLOC(n,file,line,func) mwMalloc((n),(file),(line)) # define CALLOC(m,n,file,line,func) mwCalloc((m),(n),(file),(line)) @@ -33,8 +32,6 @@ #elif defined(DMALLOC) -# include -# include # include "dmalloc.hpp" # define MALLOC(n,file,line,func) dmalloc_malloc((file),(line),(n),DMALLOC_FUNC_MALLOC,0,0) # define CALLOC(m,n,file,line,func) dmalloc_malloc((file),(line),(m)*(n),DMALLOC_FUNC_CALLOC,0,0) diff --git a/src/common/mapindex.cpp b/src/common/mapindex.cpp index 7005160795..6871af4e96 100644 --- a/src/common/mapindex.cpp +++ b/src/common/mapindex.cpp @@ -3,7 +3,7 @@ #include "mapindex.hpp" -#include +#include #include "core.hpp" #include "mmo.hpp" diff --git a/src/common/md5calc.cpp b/src/common/md5calc.cpp index b718f41a60..2eb92b15c4 100644 --- a/src/common/md5calc.cpp +++ b/src/common/md5calc.cpp @@ -11,8 +11,8 @@ #include "md5calc.hpp" -#include -#include +#include +#include #include "random.hpp" diff --git a/src/common/mmo.hpp b/src/common/mmo.hpp index 9959af6705..4a00641239 100644 --- a/src/common/mmo.hpp +++ b/src/common/mmo.hpp @@ -4,7 +4,7 @@ #ifndef MMO_HPP #define MMO_HPP -#include +#include #include @@ -116,6 +116,9 @@ typedef uint32 t_itemid; #ifndef MAX_BARTER_REQUIREMENTS #define MAX_BARTER_REQUIREMENTS 5 #endif +#ifndef WEB_AUTH_TOKEN_LENGTH + #define WEB_AUTH_TOKEN_LENGTH 16+1 +#endif enum e_enchantgrade : uint16{ ENCHANTGRADE_NONE = 0, @@ -604,7 +607,8 @@ struct mmo_charstatus { #ifdef HOTKEY_SAVING struct hotkey hotkeys[MAX_HOTKEYS_DB]; #endif - bool show_equip,allow_party, disable_call; + bool show_equip, disable_call; + bool disable_partyinvite; short rename; time_t delete_date; diff --git a/src/common/msg_conf.cpp b/src/common/msg_conf.cpp index e9d5984b35..97bc89ba26 100644 --- a/src/common/msg_conf.cpp +++ b/src/common/msg_conf.cpp @@ -3,9 +3,9 @@ #include "msg_conf.hpp" -#include -#include -#include +#include +#include +#include #include "malloc.hpp" #include "showmsg.hpp" diff --git a/src/common/nullpo.cpp b/src/common/nullpo.cpp index 534d318cc6..d8c8c36a42 100644 --- a/src/common/nullpo.cpp +++ b/src/common/nullpo.cpp @@ -3,9 +3,9 @@ #include "nullpo.hpp" -#include -#include -#include +#include +#include +#include #include "showmsg.hpp" diff --git a/src/common/packets.hpp b/src/common/packets.hpp new file mode 100644 index 0000000000..3f2b9af4cc --- /dev/null +++ b/src/common/packets.hpp @@ -0,0 +1,306 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef PACKETS_HPP +#define PACKETS_HPP + +#include +#include + +#include +#include +#include +#include +#include + +#pragma warning( push ) +#pragma warning( disable : 4200 ) + +#define DEFINE_PACKET_HEADER( name, id ) const int16 HEADER_##name = id + +// NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 ) + #pragma pack( push, 1 ) +#endif + +struct PACKET{ + int16 packetType; + int16 packetLength; +} __attribute__((packed)); + +struct PACKET_CA_LOGIN{ + int16 packetType; + uint32 version; + char username[NAME_LENGTH]; + char password[NAME_LENGTH]; + uint8 clienttype; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_LOGIN, 0x64 ); + +#if PACKETVER >= 20170315 +struct PACKET_AC_ACCEPT_LOGIN_sub{ + uint32 ip; + uint16 port; + char name[20]; + uint16 users; + uint16 type; + uint16 new_; + uint8 unknown[128]; +} __attribute__((packed)); + +struct PACKET_AC_ACCEPT_LOGIN{ + int16 packetType; + int16 packetLength; + uint32 login_id1; + uint32 AID; + uint32 login_id2; + uint32 last_ip; + char last_login[26]; + uint8 sex; + char token[WEB_AUTH_TOKEN_LENGTH]; + PACKET_AC_ACCEPT_LOGIN_sub char_servers[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( AC_ACCEPT_LOGIN, 0xac4 ); +#else +struct PACKET_AC_ACCEPT_LOGIN_sub{ + uint32 ip; + uint16 port; + char name[20]; + uint16 users; + uint16 type; + uint16 new_; +} __attribute__((packed)); + +struct PACKET_AC_ACCEPT_LOGIN{ + int16 packetType; + int16 packetLength; + uint32 login_id1; + uint32 AID; + uint32 login_id2; + uint32 last_ip; + char last_login[26]; + uint8 sex; + PACKET_AC_ACCEPT_LOGIN_sub char_servers[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( AC_ACCEPT_LOGIN, 0x69 ); +#endif + +// not sure when this started +#if PACKETVER >= 20120000 +struct PACKET_AC_REFUSE_LOGIN{ + int16 packetType; + uint32 error; + char unblock_time[20]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( AC_REFUSE_LOGIN, 0x83e ); +#else +struct PACKET_AC_REFUSE_LOGIN{ + int16 packetType; + uint8 error; + char unblock_time[20]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( AC_REFUSE_LOGIN, 0x6a ); +#endif + +struct PACKET_SC_NOTIFY_BAN{ + int16 packetType; + uint8 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( SC_NOTIFY_BAN, 0x81 ); + +struct PACKET_CA_REQ_HASH{ + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_REQ_HASH, 0x1db ); + +struct PACKET_AC_ACK_HASH{ + int16 packetType; + int16 packetLength; + char salt[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( AC_ACK_HASH, 0x1dc ); + +struct PACKET_CA_LOGIN2{ + int16 packetType; + uint32 version; + char username[NAME_LENGTH]; + uint8 passwordMD5[16]; + uint8 clienttype; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_LOGIN2, 0x1dd ); + +struct PACKET_CA_LOGIN3{ + int16 packetType; + uint32 version; + char username[NAME_LENGTH]; + uint8 passwordMD5[16]; + uint8 clienttype; + uint8 clientinfo; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_LOGIN3, 0x1fa ); + +struct PACKET_CA_CONNECT_INFO_CHANGED{ + int16 packetType; + char name[NAME_LENGTH]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_CONNECT_INFO_CHANGED, 0x200 ); + +struct PACKET_CA_EXE_HASHCHECK{ + int16 packetType; + char hash[16]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_EXE_HASHCHECK, 0x204 ); + +struct PACKET_CA_LOGIN_PCBANG{ + int16 packetType; + uint32 version; + char username[NAME_LENGTH]; + char password[NAME_LENGTH]; + uint8 clienttype; + char ip[16]; + char mac[13]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_LOGIN_PCBANG, 0x277 ); + +struct PACKET_CA_LOGIN4{ + int16 packetType; + uint32 version; + char username[NAME_LENGTH]; + uint8 passwordMD5[16]; + uint8 clienttype; + char mac[13]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_LOGIN4, 0x27c ); + +struct PACKET_CA_LOGIN_CHANNEL{ + int16 packetType; + uint32 version; + char username[NAME_LENGTH]; + char password[NAME_LENGTH]; + uint8 clienttype; + char ip[16]; + char mac[13]; + uint8 is_gravity; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_LOGIN_CHANNEL, 0x2b0 ); + +struct PACKET_CA_SSO_LOGIN_REQ{ + int16 packetType; + int16 packetLength; + uint32 version; + uint8 clienttype; + char username[NAME_LENGTH]; + char password[27]; + char mac[17]; + char ip[15]; + char token[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CA_SSO_LOGIN_REQ, 0x825 ); + +struct PACKET_CT_AUTH{ + int16 packetType; + uint8 unknown[66]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( CT_AUTH, 0xacf ); + +struct PACKET_TC_RESULT{ + int16 packetType; + int16 packetLength; + uint32 type; + char unknown1[20]; + char unknown2[6]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER( TC_RESULT, 0xae3 ); + +// NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 ) + #pragma pack( pop ) +#endif + +#pragma warning( pop ) + +template class PacketDatabase{ +private: + struct s_packet_info{ + bool fixed; + int16 size; + std::function func; + }; + + std::unordered_map infos; + +public: + void add( int16 packetType, bool fixed, int16 size, std::function func ){ + if( fixed ){ + if( size < 2 ){ + ShowError( "Definition for packet 0x%04x is invalid. Minimum size for a fixed length packet is 2 bytes.\n", packetType ); + return; + } + }else{ + if( size < 4 ){ + ShowError( "Definition for packet 0x%04x is invalid. Minimum size for a dynamic length packet is 2 bytes.\n", packetType ); + return; + } + } + + s_packet_info& info = infos[packetType]; + + info.fixed = fixed; + info.size = size; + info.func = func; + } + + bool handle( int fd, sessiontype& sd ){ + int16 remaining = static_cast( RFIFOREST( fd ) ); + + if( remaining < 2 ){ + ShowError( "Did not receive enough bytes to process a packet\n" ); + set_eof( fd ); + return false; + } + + PACKET* p = (PACKET*)RFIFOP( fd, 0 ); + + s_packet_info* info = rathena::util::umap_find( this->infos, p->packetType ); + + if( info == nullptr ){ + ShowError( "Received unknown packet 0x%04x\n", p->packetType ); + set_eof( fd ); + return false; + } + + if( info->fixed ){ + if( remaining < info->size ){ + ShowError( "Invalid size %hd for packet 0x%04x with fixed size of %hd\n", remaining, p->packetType, info->size ); + set_eof( fd ); + return false; + } + + bool ret = info->func( fd, sd ); + + RFIFOSKIP( fd, info->size ); + + return ret; + }else{ + if( remaining < info->size ){ + ShowError( "Invalid size %hd for packet 0x%04x with dynamic minimum size of %hd\n", remaining, p->packetType, info->size ); + set_eof( fd ); + return false; + } + + if( remaining < p->packetLength ){ + ShowError( "Invalid size %hd for packet 0x%04x with dynamic size of %hd\n", remaining, p->packetType, p->packetLength ); + set_eof( fd ); + return false; + } + + bool ret = info->func( fd, sd ); + + RFIFOSKIP( fd, p->packetLength ); + + return ret; + } + } +}; + +#endif /* PACKETS_HPP */ diff --git a/src/common/showmsg.cpp b/src/common/showmsg.cpp index 7273700389..9102d5851e 100644 --- a/src/common/showmsg.cpp +++ b/src/common/showmsg.cpp @@ -3,8 +3,8 @@ #include "showmsg.hpp" -#include // atexit -#include +#include // atexit +#include #ifdef WIN32 #include "winapi.hpp" @@ -61,7 +61,7 @@ char console_log_filepath[32] = "./log/unknown.log"; char s_[SBUF_SIZE]; \ StringBuf *d_; \ char *v_; \ - int l_; \ + size_t l_; \ } buf ={"",NULL,NULL,0}; \ //define NEWBUF @@ -210,7 +210,7 @@ int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr) if( !is_console(handle) && stdout_with_ansisequence ) { - WriteFile(handle, BUFVAL(tempbuf), BUFLEN(tempbuf), &written, 0); + WriteFile( handle, BUFVAL( tempbuf ), (DWORD)BUFLEN( tempbuf ), &written, 0 ); return 0; } diff --git a/src/common/socket.cpp b/src/common/socket.cpp index c273840ee1..3c8e8ec8ec 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -3,12 +3,12 @@ #include "socket.hpp" -#include +#include #ifdef WIN32 #include "winapi.hpp" #else - #include + #include #include #include #include @@ -47,6 +47,10 @@ #include "strlib.hpp" #include "timer.hpp" +// Reuseable global packet buffer to prevent too many allocations +// Take socket.cpp::socket_max_client_packet into consideration +int8 packet_buffer[UINT16_MAX]; + ///////////////////////////////////////////////////////////////////// #if defined(WIN32) ///////////////////////////////////////////////////////////////////// @@ -1692,10 +1696,7 @@ void send_shortlist_add_fd(int fd) // Do pending network sends and eof handling from the shortlist. void send_shortlist_do_sends() { - int i; - - for( i = send_shortlist_count-1; i >= 0; --i ) - { + for( int i = static_cast( send_shortlist_count - 1 ); i >= 0; --i ){ int fd = send_shortlist_array[i]; int idx = fd/32; int bit = fd%32; diff --git a/src/common/socket.hpp b/src/common/socket.hpp index 76480e4306..b4c61ce686 100644 --- a/src/common/socket.hpp +++ b/src/common/socket.hpp @@ -4,6 +4,8 @@ #ifndef SOCKET_HPP #define SOCKET_HPP +#include + #include #ifdef WIN32 @@ -14,7 +16,6 @@ #include #include #endif -#include #include "cbasetypes.hpp" #include "malloc.hpp" @@ -199,4 +200,34 @@ void send_shortlist_add_fd(int fd); void send_shortlist_do_sends(); #endif +// Reuseable global packet buffer to prevent too many allocations +// Take socket.cpp::socket_max_client_packet into consideration +extern int8 packet_buffer[UINT16_MAX]; + +template +bool socket_send( int fd, P& packet ){ + if( !session_isActive( fd ) ){ + return false; + } + + WFIFOHEAD( fd, sizeof( P ) ); + memcpy( WFIFOP( fd, 0 ), &packet, sizeof( P ) ); + WFIFOSET( fd, sizeof( P ) ); + + return true; +} + +template +bool socket_send( int fd, P* packet ){ + if( !session_isActive( fd ) ){ + return false; + } + + WFIFOHEAD( fd, packet->packetLength ); + memcpy( WFIFOP( fd, 0 ), packet, packet->packetLength ); + WFIFOSET( fd, packet->packetLength ); + + return true; +} + #endif /* SOCKET_HPP */ diff --git a/src/common/sql.cpp b/src/common/sql.cpp index 785540213a..14fef8e9a1 100644 --- a/src/common/sql.cpp +++ b/src/common/sql.cpp @@ -7,8 +7,9 @@ #include "winapi.hpp" #endif +#include // strtoul + #include -#include // strtoul #include "cbasetypes.hpp" #include "malloc.hpp" diff --git a/src/common/sql.hpp b/src/common/sql.hpp index fc87a4baf9..57db61de82 100644 --- a/src/common/sql.hpp +++ b/src/common/sql.hpp @@ -4,7 +4,7 @@ #ifndef SQL_HPP #define SQL_HPP -#include // va_list +#include // va_list #include "cbasetypes.hpp" diff --git a/src/common/strlib.cpp b/src/common/strlib.cpp index 0f2b2e3d88..3f76aadb5e 100644 --- a/src/common/strlib.cpp +++ b/src/common/strlib.cpp @@ -3,7 +3,8 @@ #include "strlib.hpp" -#include +#include +#include #include "cbasetypes.hpp" #include "malloc.hpp" @@ -348,8 +349,7 @@ bool bin2hex(char* output, unsigned char* input, size_t count) /// /// @param sv Parse state /// @return 1 if a field was parsed, 0 if already done, -1 on error. -int sv_parse_next(struct s_svstate* sv) -{ +int sv_parse_next( s_svstate& sv ){ enum { START_OF_FIELD, PARSING_FIELD, @@ -358,19 +358,11 @@ int sv_parse_next(struct s_svstate* sv) TERMINATE, END } state; - const char* str; - int len; - enum e_svopt opt; - char delim; - int i; - if( sv == NULL ) - return -1;// error - - str = sv->str; - len = sv->len; - opt = sv->opt; - delim = sv->delim; + const char* str = sv.str; + size_t len = sv.len; + int opt = sv.opt; + char delim = sv.delim; // check opt if( delim == '\n' && (opt&(SV_TERMINATE_CRLF|SV_TERMINATE_LF)) ) @@ -384,9 +376,9 @@ int sv_parse_next(struct s_svstate* sv) return -1;// error } - if( sv->done || str == NULL ) + if( sv.done || str == NULL ) { - sv->done = true; + sv.done = true; return 0;// nothing to parse } @@ -397,10 +389,10 @@ int sv_parse_next(struct s_svstate* sv) ((opt&SV_TERMINATE_CR) && str[i] == '\r') || \ ((opt&SV_TERMINATE_CRLF) && i+1 < len && str[i] == '\r' && str[i+1] == '\n') ) #define IS_C_ESCAPE() ( (opt&SV_ESCAPE_C) && str[i] == '\\' ) -#define SET_FIELD_START() sv->start = i -#define SET_FIELD_END() sv->end = i +#define SET_FIELD_START() sv.start = i +#define SET_FIELD_END() sv.end = i - i = sv->off; + size_t i = sv.off; state = START_OF_FIELD; while( state != END ) { @@ -480,14 +472,14 @@ int sv_parse_next(struct s_svstate* sv) else ++i;// CR or LF #endif - sv->done = true; + sv.done = true; state = END; break; } } if( IS_END() ) - sv->done = true; - sv->off = i; + sv.done = true; + sv.off = i; #undef IS_END #undef IS_DELIM @@ -520,15 +512,20 @@ int sv_parse_next(struct s_svstate* sv) /// @param npos Size of the pos array /// @param opt Options that determine the parsing behaviour /// @return Number of fields found in the string or -1 if an error occured -int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, int npos, enum e_svopt opt) -{ - struct s_svstate sv; - int count; - +size_t sv_parse( const char* str, size_t len, size_t startoff, char delim, size_t* out_pos, size_t npos, int opt, bool& error ){ // initialize - if( out_pos == NULL ) npos = 0; - for( count = 0; count < npos; ++count ) - out_pos[count] = -1; + error = false; + + if( out_pos == nullptr ){ + npos = 0; + } + + for( size_t i = 0; i < npos; ++i ){ + out_pos[i] = -1; + } + + s_svstate sv = {}; + sv.str = str; sv.len = len; sv.off = startoff; @@ -536,18 +533,34 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i sv.delim = delim; sv.done = false; - // parse - count = 0; - if( npos > 0 ) out_pos[0] = startoff; - while( !sv.done ) - { - ++count; - if( sv_parse_next(&sv) <= 0 ) - return -1;// error - if( npos > count*2 ) out_pos[count*2] = sv.start; - if( npos > count*2+1 ) out_pos[count*2+1] = sv.end; + if( npos > 0 ){ + out_pos[0] = startoff; } - if( npos > 1 ) out_pos[1] = sv.off; + + // parse + size_t count = 0; + + while( !sv.done ){ + ++count; + + if( sv_parse_next( sv ) <= 0 ){ + error = true; + return 0; + } + + if( npos > count * 2 ){ + out_pos[count * 2] = sv.start; + } + + if( npos > count * 2 + 1 ){ + out_pos[count * 2 + 1] = sv.end; + } + } + + if( npos > 1 ){ + out_pos[1] = sv.off; + } + return count; } @@ -570,18 +583,21 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i /// @param nfields Size of the field array /// @param opt Options that determine the parsing behaviour /// @return Number of fields found in the string or -1 if an error occured -int sv_split(char* str, int len, int startoff, char delim, char** out_fields, size_t nfields, enum e_svopt opt) -{ - int pos[1024]; - int done; - char* end; - int ret = sv_parse(str, len, startoff, delim, pos, ARRAYLENGTH(pos), opt); +size_t sv_split( char* str, size_t len, size_t startoff, char delim, char** out_fields, size_t nfields, int opt, bool& error ){ + if( out_fields == nullptr || nfields <= 0 ){ + return 0; // nothing to do + } - if( ret == -1 || out_fields == NULL || nfields <= 0 ) - return ret; // nothing to do + size_t pos[1024]; + size_t ret = sv_parse( str, len, startoff, delim, pos, ARRAYLENGTH( pos ), opt, error ); + + // An error occurred + if( error ){ + return 0; + } // next line - end = str + pos[1]; + char* end = str + pos[1]; if( end[0] == '\0' ) { *out_fields = end; @@ -614,7 +630,7 @@ int sv_split(char* str, int len, int startoff, char delim, char** out_fields, si // fields size_t i = 2; - done = 0; + size_t done = 0; while( done < ret && nfields > 0 ) { if( i < ARRAYLENGTH(pos) ) @@ -630,7 +646,13 @@ int sv_split(char* str, int len, int startoff, char delim, char** out_fields, si } else {// get more fields - sv_parse(str, len, pos[i-1] + 1, delim, pos, ARRAYLENGTH(pos), opt); + sv_parse( str, len, pos[i - 1] + 1, delim, pos, ARRAYLENGTH( pos ), opt, error ); + + // An error occurred + if( error ){ + return 0; + } + i = 2; } } @@ -862,13 +884,11 @@ const char* skip_escaped_c(const char* p) * @param silent : should we display error if file not found ? * @return true on success, false if file could not be opened */ -bool sv_readdb(const char* directory, const char* filename, char delim, int mincols, int maxcols, int maxrows, bool (*parseproc)(char* fields[], int columns, int current), bool silent) -{ +bool sv_readdb( const char* directory, const char* filename, char delim, size_t mincols, size_t maxcols, size_t maxrows, bool (*parseproc)( char* fields[], size_t columns, size_t current ), bool silent ){ FILE* fp; int lines = 0; - int entries = 0; + size_t entries = 0; char** fields; // buffer for fields ([0] is reserved) - int columns, nb_cols; char path[1024], *line; const short colsize=512; @@ -883,13 +903,12 @@ bool sv_readdb(const char* directory, const char* filename, char delim, int minc } // allocate enough memory for the maximum requested amount of columns plus the reserved one - nb_cols = maxcols+1; + size_t nb_cols = maxcols + 1; fields = (char**)aMalloc(nb_cols*sizeof(char*)); line = (char*)aMalloc(nb_cols*colsize); // process rows one by one - while( fgets(line, maxcols*colsize, fp) ) - { + while( fgets( line, static_cast( maxcols * colsize ), fp ) ){ char *match; lines++; @@ -903,7 +922,13 @@ bool sv_readdb(const char* directory, const char* filename, char delim, int minc if( line[0] == '\0' || line[0] == '\n' || line[0] == '\r') continue; - columns = sv_split(line, strlen(line), 0, delim, fields, nb_cols, (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); + bool error; + size_t columns = sv_split( line, strlen( line ), 0, delim, fields, nb_cols, SV_TERMINATE_LF|SV_TERMINATE_CRLF, error ); + + if( error ){ + ShowError( "sv_readdb: error in line %d of \"%s\".\n", lines, path ); + continue; + } if( columns < mincols ) { @@ -965,53 +990,49 @@ void _StringBuf_Init(const char *file, int line, const char *func,StringBuf* sel } /// Appends the result of printf to the StringBuf -int _StringBuf_Printf(const char *file, int line, const char *func,StringBuf* self, const char* fmt, ...) -{ - int len; +size_t _StringBuf_Printf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, ... ){ va_list ap; va_start(ap, fmt); - len = _StringBuf_Vprintf(file,line,func,self, fmt, ap); + size_t len = _StringBuf_Vprintf(file,line,func,self, fmt, ap); va_end(ap); return len; } /// Appends the result of vprintf to the StringBuf -int _StringBuf_Vprintf(const char *file, int line, const char *func,StringBuf* self, const char* fmt, va_list ap) -{ +size_t _StringBuf_Vprintf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, va_list ap ){ for(;;) { - int n, size, off; va_list apcopy; /* Try to print in the allocated space. */ - size = self->max_ - (self->ptr_ - self->buf_); + size_t size = self->max_ - (self->ptr_ - self->buf_); va_copy(apcopy, ap); - n = vsnprintf(self->ptr_, size, fmt, apcopy); + int n = vsnprintf( self->ptr_, size, fmt, apcopy ); va_end(apcopy); /* If that worked, return the length. */ if( n > -1 && n < size ) { self->ptr_ += n; - return (int)(self->ptr_ - self->buf_); + return self->ptr_ - self->buf_; } /* Else try again with more space. */ self->max_ *= 2; // twice the old size - off = (int)(self->ptr_ - self->buf_); + size_t off = self->ptr_ - self->buf_; self->buf_ = (char*)aRealloc2(self->buf_, self->max_ + 1, file, line, func); self->ptr_ = self->buf_ + off; } } /// Appends the contents of another StringBuf to the StringBuf -int _StringBuf_Append(const char *file, int line, const char *func,StringBuf* self, const StringBuf* sbuf) +size_t _StringBuf_Append(const char *file, int line, const char *func,StringBuf* self, const StringBuf* sbuf) { - int available = self->max_ - (self->ptr_ - self->buf_); - int needed = (int)(sbuf->ptr_ - sbuf->buf_); + size_t available = self->max_ - (self->ptr_ - self->buf_); + size_t needed = sbuf->ptr_ - sbuf->buf_; if( needed >= available ) { - int off = (int)(self->ptr_ - self->buf_); + size_t off = self->ptr_ - self->buf_; self->max_ += needed; self->buf_ = (char*)aRealloc2(self->buf_, self->max_ + 1, file, line, func); self->ptr_ = self->buf_ + off; @@ -1019,26 +1040,26 @@ int _StringBuf_Append(const char *file, int line, const char *func,StringBuf* se memcpy(self->ptr_, sbuf->buf_, needed); self->ptr_ += needed; - return (int)(self->ptr_ - self->buf_); + return self->ptr_ - self->buf_; } // Appends str to the StringBuf -int _StringBuf_AppendStr(const char *file, int line, const char *func,StringBuf* self, const char* str) +size_t _StringBuf_AppendStr(const char *file, int line, const char *func,StringBuf* self, const char* str) { - int available = self->max_ - (self->ptr_ - self->buf_); - int needed = (int)strlen(str); + size_t available = self->max_ - ( self->ptr_ - self->buf_ ); + size_t needed = strlen( str ); if( needed >= available ) {// not enough space, expand the buffer (minimum expansion = 1024) - int off = (int)(self->ptr_ - self->buf_); - self->max_ += max(needed, 1024); + size_t off = self->ptr_ - self->buf_; + self->max_ += std::max( needed, static_cast( 1024 ) ); self->buf_ = (char*)aRealloc2(self->buf_, self->max_ + 1, file, line, func); self->ptr_ = self->buf_ + off; } memcpy(self->ptr_, str, needed); self->ptr_ += needed; - return (int)(self->ptr_ - self->buf_); + return self->ptr_ - self->buf_; } // Returns the length of the data in the Stringbuf diff --git a/src/common/strlib.hpp b/src/common/strlib.hpp index 3e1a8e8a39..d53f450c4a 100644 --- a/src/common/strlib.hpp +++ b/src/common/strlib.hpp @@ -4,21 +4,20 @@ #ifndef STRLIB_HPP #define STRLIB_HPP -#include - -#include "cbasetypes.hpp" -#include "malloc.hpp" - +#include #if !defined(__USE_GNU) #define __USE_GNU // required to enable strnlen on some platforms #define __USED_GNU #endif -#include +#include #if defined(__USED_GNU) #undef __USE_GNU #undef __USED_GNU #endif +#include "cbasetypes.hpp" +#include "malloc.hpp" + int remove_control_chars(char* str); char* trim(char* str); char* normalize_name(char* str,const char* delims); @@ -85,11 +84,11 @@ typedef enum e_svopt struct s_svstate { const char* str; //< string to parse - int len; //< string length - int off; //< current offset in the string - int start; //< where the field starts - int end; //< where the field ends - enum e_svopt opt; //< parse options + size_t len; //< string length + size_t off; //< current offset in the string + size_t start; //< where the field starts + size_t end; //< where the field ends + int opt; //< parse options char delim; //< field delimiter bool done; //< if all the text has been parsed }; @@ -99,14 +98,14 @@ struct s_svstate /// /// @param sv Parse state /// @return 1 if a field was parsed, 0 if done, -1 on error. -int sv_parse_next(struct s_svstate* sv); +int sv_parse_next( s_svstate& sv ); /// Parses a delim-separated string. /// Starts parsing at startoff and fills the pos array with position pairs. /// out_pos[0] and out_pos[1] are the start and end of line. /// Other position pairs are the start and end of fields. /// Returns the number of fields found or -1 if an error occurs. -int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, int npos, enum e_svopt opt); +size_t sv_parse( const char* str, size_t len, size_t startoff, char delim, size_t* out_pos, size_t npos, int opt, bool& error ); /// Splits a delim-separated string. /// WARNING: this function modifies the input string @@ -114,7 +113,7 @@ int sv_parse(const char* str, int len, int startoff, char delim, int* out_pos, i /// out_fields[0] is the start of the next line. /// Other entries are the start of fields (nul-teminated). /// Returns the number of fields found or -1 if an error occurs. -int sv_split(char* str, int len, int startoff, char delim, char** out_fields, size_t nfields, enum e_svopt opt); +size_t sv_split( char* str, size_t len, size_t startoff, char delim, char** out_fields, size_t nfields, int opt, bool& error ); /// Escapes src to out_dest according to the format of the C compiler. /// Returns the length of the escaped string. @@ -132,7 +131,7 @@ const char* skip_escaped_c(const char* p); /// Opens and parses a file containing delim-separated columns, feeding them to the specified callback function row by row. /// Tracks the progress of the operation (current line number, number of successfully processed rows). /// Returns 'true' if it was able to process the specified file, or 'false' if it could not be read. -bool sv_readdb(const char* directory, const char* filename, char delim, int mincols, int maxcols, int maxrows, bool (*parseproc)(char* fields[], int columns, int current), bool silent); +bool sv_readdb( const char* directory, const char* filename, char delim, size_t mincols, size_t maxcols, size_t maxrows, bool (*parseproc)( char* fields[], size_t columns, size_t current ), bool silent ); /// StringBuf - dynamic string @@ -140,7 +139,7 @@ struct StringBuf { char *buf_; char *ptr_; - unsigned int max_; + size_t max_; }; typedef struct StringBuf StringBuf; @@ -148,13 +147,13 @@ StringBuf* _StringBuf_Malloc(const char *file, int line, const char *func); #define StringBuf_Malloc() _StringBuf_Malloc(ALC_MARK) void _StringBuf_Init(const char *file, int line, const char *func, StringBuf* self); #define StringBuf_Init(self) _StringBuf_Init(ALC_MARK,self) -int _StringBuf_Printf(const char *file, int line, const char *func, StringBuf* self, const char* fmt, ...); +size_t _StringBuf_Printf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, ... ); #define StringBuf_Printf(self,fmt,...) _StringBuf_Printf(ALC_MARK,self,fmt, ## __VA_ARGS__) -int _StringBuf_Vprintf(const char *file, int line, const char *func,StringBuf* self, const char* fmt, va_list args); +size_t _StringBuf_Vprintf( const char* file, int line, const char* func, StringBuf* self, const char* fmt, va_list args ); #define StringBuf_Vprintf(self,fmt,args) _StringBuf_Vprintf(ALC_MARK,self,fmt,args) -int _StringBuf_Append(const char *file, int line, const char *func, StringBuf* self, const StringBuf *sbuf); +size_t _StringBuf_Append(const char *file, int line, const char *func, StringBuf* self, const StringBuf *sbuf); #define StringBuf_Append(self,sbuf) _StringBuf_Append(ALC_MARK,self,sbuf) -int _StringBuf_AppendStr(const char *file, int line, const char *func, StringBuf* self, const char* str); +size_t _StringBuf_AppendStr(const char *file, int line, const char *func, StringBuf* self, const char* str); #define StringBuf_AppendStr(self,str) _StringBuf_AppendStr(ALC_MARK,self,str) int StringBuf_Length(StringBuf* self); char* StringBuf_Value(StringBuf* self); diff --git a/src/common/timer.cpp b/src/common/timer.cpp index f1e400e4f0..39531d69b3 100644 --- a/src/common/timer.cpp +++ b/src/common/timer.cpp @@ -3,22 +3,19 @@ #include "timer.hpp" +#include +#include #include -#include -#include - -#ifdef WIN32 -#include "winapi.hpp" // GetTickCount() -#else -#endif - #include "cbasetypes.hpp" #include "db.hpp" #include "malloc.hpp" #include "nullpo.hpp" #include "showmsg.hpp" #include "utils.hpp" +#ifdef WIN32 +#include "winapi.hpp" // GetTickCount() +#endif // If the server can't handle processing thousands of monsters // or many connected clients, please increase TIMER_MIN_INTERVAL. diff --git a/src/common/timer.hpp b/src/common/timer.hpp index 5f332647c5..e4d38a7ec8 100644 --- a/src/common/timer.hpp +++ b/src/common/timer.hpp @@ -4,7 +4,7 @@ #ifndef TIMER_HPP #define TIMER_HPP -#include +#include #include "cbasetypes.hpp" diff --git a/src/common/utilities.cpp b/src/common/utilities.cpp index 48adb85e3f..6a08359458 100644 --- a/src/common/utilities.cpp +++ b/src/common/utilities.cpp @@ -117,12 +117,12 @@ bool rathena::util::safe_multiplication( int64 a, int64 b, int64& result ){ void rathena::util::string_left_pad_inplace(std::string& str, char padding, size_t num) { - str.insert(0, min(0, num - str.length()), padding); + str.insert( 0, std::min( static_cast( 0 ), num - str.length() ), padding ); } std::string rathena::util::string_left_pad(const std::string& original, char padding, size_t num) { - return std::string(num - min(num, original.length()), padding) + original; + return std::string( num - std::min( num, original.length() ), padding ) + original; } constexpr char base62_dictionary[] = { diff --git a/src/common/utils.cpp b/src/common/utils.cpp index 9ceff76f1e..14abb672d0 100644 --- a/src/common/utils.cpp +++ b/src/common/utils.cpp @@ -3,9 +3,9 @@ #include "utils.hpp" -#include // floor() -#include -#include +#include // floor() +#include +#include #ifdef WIN32 #include "winapi.hpp" diff --git a/src/common/utils.hpp b/src/common/utils.hpp index 5fedcf0138..a5348b2029 100644 --- a/src/common/utils.hpp +++ b/src/common/utils.hpp @@ -4,7 +4,7 @@ #ifndef UTILS_HPP #define UTILS_HPP -#include // FILE* +#include // FILE* #include "cbasetypes.hpp" diff --git a/src/login/account.cpp b/src/login/account.cpp index 71b2b84530..d1fe69a72d 100644 --- a/src/login/account.cpp +++ b/src/login/account.cpp @@ -4,8 +4,8 @@ #include "account.hpp" #include //min / max -#include -#include +#include +#include #include #include @@ -22,12 +22,12 @@ typedef struct AccountDB_SQL { AccountDB vtable; // public interface Sql* accounts; // SQL handle accounts storage - char db_hostname[1024]; // Doubled for long hostnames (bugreport:8003) - uint16 db_port; - char db_username[1024]; - char db_password[1024]; - char db_database[1024]; - char codepage[1024]; + std::string db_hostname = "127.0.0.1"; + uint16 db_port = 3306; + std::string db_username = "ragnarok"; + std::string db_password = ""; + std::string db_database = "ragnarok"; + std::string codepage = ""; // other settings bool case_sensitive; //table name @@ -67,6 +67,7 @@ static bool mmo_auth_tosql(AccountDB_SQL* db, const struct mmo_account* acc, boo /// public constructor AccountDB* account_db_sql(void) { AccountDB_SQL* db = (AccountDB_SQL*)aCalloc(1, sizeof(AccountDB_SQL)); + new(db) AccountDB_SQL(); // set up the vtable db->vtable.init = &account_db_sql_init; @@ -85,13 +86,6 @@ AccountDB* account_db_sql(void) { // initialize to default values db->accounts = NULL; - // local sql settings - safestrncpy(db->db_hostname, "127.0.0.1", sizeof(db->db_hostname)); - db->db_port = 3306; - safestrncpy(db->db_username, "ragnarok", sizeof(db->db_username)); - safestrncpy(db->db_password, "", sizeof(db->db_password)); - safestrncpy(db->db_database, "ragnarok", sizeof(db->db_database)); - safestrncpy(db->codepage, "", sizeof(db->codepage)); // other settings db->case_sensitive = false; safestrncpy(db->account_db, "login", sizeof(db->account_db)); @@ -112,34 +106,21 @@ AccountDB* account_db_sql(void) { static bool account_db_sql_init(AccountDB* self) { AccountDB_SQL* db = (AccountDB_SQL*)self; Sql* sql_handle; - const char* username = "ragnarok"; - const char* password = ""; - const char* hostname = "127.0.0.1"; - uint16 port = 3306; - const char* database = "ragnarok"; - const char* codepage = ""; db->accounts = Sql_Malloc(); sql_handle = db->accounts; - username = db->db_username; - password = db->db_password; - hostname = db->db_hostname; - port = db->db_port; - database = db->db_database; - codepage = db->codepage; - - if( SQL_ERROR == Sql_Connect(sql_handle, username, password, hostname, port, database) ) + if( SQL_ERROR == Sql_Connect(sql_handle, db->db_username.c_str(), db->db_password.c_str(), db->db_hostname.c_str(), db->db_port, db->db_database.c_str()) ) { - ShowError("Couldn't connect with uname='%s',host='%s',port='%d',database='%s'\n", - username, hostname, port, database); + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", + db->db_username.c_str(), db->db_hostname.c_str(), db->db_port, db->db_database.c_str()); Sql_ShowDebug(sql_handle); Sql_Free(db->accounts); db->accounts = NULL; return false; } - if( codepage[0] != '\0' && SQL_ERROR == Sql_SetEncoding(sql_handle, codepage) ) + if( !db->codepage.empty() && SQL_ERROR == Sql_SetEncoding(sql_handle, db->codepage.c_str()) ) Sql_ShowDebug(sql_handle); self->remove_webtokens( self ); @@ -160,6 +141,8 @@ static void account_db_sql_destroy(AccountDB* self){ Sql_Free(db->accounts); db->accounts = NULL; + + db->~AccountDB_SQL(); aFree(db); } @@ -181,19 +164,19 @@ static bool account_db_sql_get_property(AccountDB* self, const char* key, char* if( strncmpi(key, signature, strlen(signature)) == 0 ) { key += strlen(signature); if( strcmpi(key, "ip") == 0 ) - safesnprintf(buf, buflen, "%s", db->db_hostname); + safesnprintf(buf, buflen, "%s", db->db_hostname.c_str()); else if( strcmpi(key, "port") == 0 ) - safesnprintf(buf, buflen, "%d", db->db_port); + safesnprintf(buf, buflen, "%hu", db->db_port); else if( strcmpi(key, "id") == 0 ) - safesnprintf(buf, buflen, "%s", db->db_username); + safesnprintf(buf, buflen, "%s", db->db_username.c_str()); else if( strcmpi(key, "pw") == 0 ) - safesnprintf(buf, buflen, "%s", db->db_password); + safesnprintf(buf, buflen, "%s", db->db_password.c_str()); else if( strcmpi(key, "db") == 0 ) - safesnprintf(buf, buflen, "%s", db->db_database); + safesnprintf(buf, buflen, "%s", db->db_database.c_str()); else if( strcmpi(key, "account_db") == 0 ) safesnprintf(buf, buflen, "%s", db->account_db); @@ -212,7 +195,7 @@ static bool account_db_sql_get_property(AccountDB* self, const char* key, char* if( strncmpi(key, signature, strlen(signature)) == 0 ) { key += strlen(signature); if( strcmpi(key, "codepage") == 0 ) - safesnprintf(buf, buflen, "%s", db->codepage); + safesnprintf(buf, buflen, "%s", db->codepage.c_str()); else if( strcmpi(key, "case_sensitive") == 0 ) safesnprintf(buf, buflen, "%d", (db->case_sensitive ? 1 : 0)); @@ -240,19 +223,19 @@ static bool account_db_sql_set_property(AccountDB* self, const char* key, const if( strncmp(key, signature, strlen(signature)) == 0 ) { key += strlen(signature); if( strcmpi(key, "ip") == 0 ) - safestrncpy(db->db_hostname, value, sizeof(db->db_hostname)); + db->db_hostname = value; else if( strcmpi(key, "port") == 0 ) - db->db_port = (uint16)strtoul(value, NULL, 10); + db->db_port = (uint16)strtoul( value, nullptr, 10 ); else if( strcmpi(key, "id") == 0 ) - safestrncpy(db->db_username, value, sizeof(db->db_username)); + db->db_username = value; else if( strcmpi(key, "pw") == 0 ) - safestrncpy(db->db_password, value, sizeof(db->db_password)); + db->db_password = value; else if( strcmpi(key, "db") == 0 ) - safestrncpy(db->db_database, value, sizeof(db->db_database)); + db->db_database = value; else if( strcmpi(key, "account_db") == 0 ) safestrncpy(db->account_db, value, sizeof(db->account_db)); @@ -271,7 +254,7 @@ static bool account_db_sql_set_property(AccountDB* self, const char* key, const if( strncmpi(key, signature, strlen(signature)) == 0 ) { key += strlen(signature); if( strcmpi(key, "codepage") == 0 ) - safestrncpy(db->codepage, value, sizeof(db->codepage)); + db->codepage = value; else if( strcmpi(key, "case_sensitive") == 0 ) db->case_sensitive = (config_switch(value)==1); diff --git a/src/login/account.hpp b/src/login/account.hpp index 99bfd50f7e..1adeb3e0f5 100644 --- a/src/login/account.hpp +++ b/src/login/account.hpp @@ -5,13 +5,9 @@ #define ACCOUNT_HPP #include -#include // ACCOUNT_REG2_NUM +#include // ACCOUNT_REG2_NUM, WEB_AUTH_TOKEN_LENGTH #include -#ifndef WEB_AUTH_TOKEN_LENGTH -#define WEB_AUTH_TOKEN_LENGTH 16+1 -#endif - typedef struct AccountDB AccountDB; typedef struct AccountDBIterator AccountDBIterator; diff --git a/src/login/ipban.cpp b/src/login/ipban.cpp index 2edf2d8705..4b0e3c53c9 100644 --- a/src/login/ipban.cpp +++ b/src/login/ipban.cpp @@ -3,8 +3,8 @@ #include "ipban.hpp" -#include -#include +#include +#include #include #include @@ -15,14 +15,14 @@ #include "login.hpp" #include "loginlog.hpp" -// login sql settings -static char ipban_db_hostname[64] = "127.0.0.1"; -static uint16 ipban_db_port = 3306; -static char ipban_db_username[32] = "ragnarok"; -static char ipban_db_password[32] = ""; -static char ipban_db_database[32] = "ragnarok"; -static char ipban_codepage[32] = ""; -static char ipban_table[32] = "ipbanlist"; + +std::string ipban_db_hostname = "127.0.0.1"; +uint16 ipban_db_port = 3306; +std::string ipban_db_username = "ragnarok"; +std::string ipban_db_password = ""; +std::string ipban_db_database = "ragnarok"; +std::string ipban_codepage = ""; +std::string ipban_table = "ipbanlist"; // globals static Sql* sql_handle = NULL; @@ -46,7 +46,7 @@ bool ipban_check(uint32 ip) { return false;// ipban disabled if( SQL_ERROR == Sql_Query(sql_handle, "SELECT count(*) FROM `%s` WHERE `rtime` > NOW() AND (`list` = '%u.*.*.*' OR `list` = '%u.%u.*.*' OR `list` = '%u.%u.%u.*' OR `list` = '%u.%u.%u.%u')", - ipban_table, p[3], p[3], p[2], p[3], p[2], p[1], p[3], p[2], p[1], p[0]) ) + ipban_table.c_str(), p[3], p[3], p[2], p[3], p[2], p[1], p[3], p[2], p[1], p[0]) ) { Sql_ShowDebug(sql_handle); // close connection because we can't verify their connectivity. @@ -81,7 +81,7 @@ void ipban_log(uint32 ip) { { uint8* p = (uint8*)&ip; if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`list`,`btime`,`rtime`,`reason`) VALUES ('%u.%u.%u.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban')", - ipban_table, p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration) ) + ipban_table.c_str(), p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration) ) Sql_ShowDebug(sql_handle); } } @@ -100,7 +100,7 @@ TIMER_FUNC(ipban_cleanup){ if( !login_config.ipban ) return 0;// ipban disabled - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `rtime` <= NOW()", ipban_table) ) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `rtime` <= NOW()", ipban_table.c_str()) ) Sql_ShowDebug(sql_handle); return 0; @@ -123,19 +123,19 @@ bool ipban_config_read(const char* key, const char* value) { { key += strlen(signature); if( strcmpi(key, "ip") == 0 ) - safestrncpy(ipban_db_hostname, value, sizeof(ipban_db_hostname)); + ipban_db_hostname = value; else if( strcmpi(key, "port") == 0 ) - ipban_db_port = (uint16)strtoul(value, NULL, 10); + ipban_db_port = (uint16)strtoul( value, nullptr, 10 ); else if( strcmpi(key, "id") == 0 ) - safestrncpy(ipban_db_username, value, sizeof(ipban_db_username)); + ipban_db_username = value; else if( strcmpi(key, "pw") == 0 ) - safestrncpy(ipban_db_password, value, sizeof(ipban_db_password)); + ipban_db_password = value; else if( strcmpi(key, "db") == 0 ) - safestrncpy(ipban_db_database, value, sizeof(ipban_db_database)); + ipban_db_database = value; else return false;// not found return true; @@ -146,10 +146,10 @@ bool ipban_config_read(const char* key, const char* value) { { key += strlen(signature); if( strcmpi(key, "codepage") == 0 ) - safestrncpy(ipban_codepage, value, sizeof(ipban_codepage)); + ipban_codepage = value; else if( strcmpi(key, "ipban_table") == 0 ) - safestrncpy(ipban_table, value, sizeof(ipban_table)); + ipban_table = value; else if( strcmpi(key, "enable") == 0 ) login_config.ipban = (config_switch(value) != 0); @@ -181,41 +181,25 @@ bool ipban_config_read(const char* key, const char* value) { * Launched at login-serv start, create db or other long scope variable here. */ void ipban_init(void) { - const char* username = ipban_db_username; - const char* password = ipban_db_password; - const char* hostname = ipban_db_hostname; - uint16 port = ipban_db_port; - const char* database = ipban_db_database; - const char* codepage = ipban_codepage; - ipban_inited = true; if( !login_config.ipban ) return;// ipban disabled - if( ipban_db_hostname[0] != '\0' ) - {// local settings - username = ipban_db_username; - password = ipban_db_password; - hostname = ipban_db_hostname; - port = ipban_db_port; - database = ipban_db_database; - codepage = ipban_codepage; - } - // establish connections sql_handle = Sql_Malloc(); - if( SQL_ERROR == Sql_Connect(sql_handle, username, password, hostname, port, database) ) + if( SQL_ERROR == Sql_Connect(sql_handle, ipban_db_username.c_str(), ipban_db_password.c_str(), ipban_db_hostname.c_str(), ipban_db_port, ipban_db_database.c_str()) ) { - ShowError("Couldn't connect with uname='%s',passwd='%s',host='%s',port='%d',database='%s'\n", - username, password, hostname, port, database); + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", + ipban_db_username.c_str(), ipban_db_hostname.c_str(), ipban_db_port, ipban_db_database.c_str()); Sql_ShowDebug(sql_handle); Sql_Free(sql_handle); exit(EXIT_FAILURE); } - ShowInfo("Ipban connection made.\n"); - - if( codepage[0] != '\0' && SQL_ERROR == Sql_SetEncoding(sql_handle, codepage) ) + + ShowInfo("Ipban connection made.\n"); + + if( !ipban_codepage.empty() && SQL_ERROR == Sql_SetEncoding(sql_handle, ipban_codepage.c_str()) ) Sql_ShowDebug(sql_handle); if( login_config.ipban_cleanup_interval > 0 ) diff --git a/src/login/login.cpp b/src/login/login.cpp index 20c8ca829a..59f486f68b 100644 --- a/src/login/login.cpp +++ b/src/login/login.cpp @@ -4,8 +4,8 @@ #pragma warning(disable:4800) #include "login.hpp" -#include -#include +#include +#include #include #include @@ -292,7 +292,6 @@ int login_mmo_auth_new(const char* userid, const char* pass, const char sex, con */ int login_mmo_auth(struct login_session_data* sd, bool isServer) { struct mmo_account acc; - int len; char ip[16]; ip2str(session[sd->fd]->client_addr, ip); @@ -316,7 +315,7 @@ int login_mmo_auth(struct login_session_data* sd, bool isServer) { } - len = strnlen(sd->userid, NAME_LENGTH); + size_t len = strnlen(sd->userid, NAME_LENGTH); // Account creation with _M/_F if( login_config.new_account_flag ) { diff --git a/src/login/loginchrif.cpp b/src/login/loginchrif.cpp index 03f3217ee6..7ffceedf02 100644 --- a/src/login/loginchrif.cpp +++ b/src/login/loginchrif.cpp @@ -3,8 +3,8 @@ #include "loginchrif.hpp" -#include -#include +#include +#include #include //show notice #include //wfifo session diff --git a/src/login/loginclif.cpp b/src/login/loginclif.cpp index 7201994da9..c01bf726e6 100644 --- a/src/login/loginclif.cpp +++ b/src/login/loginclif.cpp @@ -3,11 +3,12 @@ #include "loginclif.hpp" -#include -#include +#include +#include #include #include +#include #include #include //show notice #include //wfifo session @@ -31,10 +32,12 @@ * .B (SC_NOTIFY_BAN) */ static void logclif_sent_auth_result(int fd,char result){ - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = result; - WFIFOSET(fd,3); + PACKET_SC_NOTIFY_BAN p = {}; + + p.packetType = HEADER_SC_NOTIFY_BAN; + p.result = result; + + socket_send( fd, p ); } /** @@ -49,16 +52,6 @@ static void logclif_auth_ok(struct login_session_data* sd) { uint32 subnet_char_ip; int i; -#if PACKETVER < 20170315 - int cmd = 0x69; // AC_ACCEPT_LOGIN - int header = 47; - int size = 32; -#else - int cmd = 0xac4; // AC_ACCEPT_LOGIN3 - int header = 64; - int size = 160; -#endif - if( !global_core->is_running() ){ // players can only login while running logclif_sent_auth_result(fd,1); // server closed @@ -118,33 +111,39 @@ static void logclif_auth_ok(struct login_session_data* sd) { login_log(ip, sd->userid, 100, "login ok"); ShowStatus("Connection of the account '%s' accepted.\n", sd->userid); - WFIFOHEAD(fd,header+size*server_num); - WFIFOW(fd,0) = cmd; - WFIFOW(fd,2) = header+size*server_num; - WFIFOL(fd,4) = sd->login_id1; - WFIFOL(fd,8) = sd->account_id; - WFIFOL(fd,12) = sd->login_id2; - WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used) - //memcpy(WFIFOP(fd,20), sd->lastlogin, 24); // in old version, that was for name (not more used) - memset(WFIFOP(fd,20), 0, 24); - WFIFOW(fd,44) = 0; // unknown - WFIFOB(fd,46) = sex_str2num(sd->sex); + PACKET_AC_ACCEPT_LOGIN* p = (PACKET_AC_ACCEPT_LOGIN*)packet_buffer; + + p->packetType = HEADER_AC_ACCEPT_LOGIN; + p->packetLength = sizeof( *p ); + p->login_id1 = sd->login_id1; + p->AID = sd->account_id; + p->login_id2 = sd->login_id2; + // in old version, that was for ip (not more used) + p->last_ip = 0; + // in old version, that was for last login time (not more used) + safestrncpy( p->last_login, "", sizeof( p->last_login ) ); + p->sex = sex_str2num( sd->sex ); #if PACKETVER >= 20170315 - safestrncpy( WFIFOCP( fd, 47 ), sd->web_auth_token, WEB_AUTH_TOKEN_LENGTH ); // web authentication token + safestrncpy( p->token, sd->web_auth_token, WEB_AUTH_TOKEN_LENGTH ); // web authentication token #endif + for( i = 0, n = 0; i < ARRAYLENGTH(ch_server); ++i ) { if( !session_isValid(ch_server[i].fd) ) continue; subnet_char_ip = lan_subnetcheck(ip); // Advanced subnet check [LuzZza] - WFIFOL(fd,header+n*size) = htonl((subnet_char_ip) ? subnet_char_ip : ch_server[i].ip); - WFIFOW(fd,header+n*size+4) = ntows(htons(ch_server[i].port)); // [!] LE byte order here [!] - memcpy(WFIFOP(fd,header+n*size+6), ch_server[i].name, 20); - WFIFOW(fd,header+n*size+26) = login_get_usercount( ch_server[i].users ); - WFIFOW(fd,header+n*size+28) = ch_server[i].type; - WFIFOW(fd,header+n*size+30) = ch_server[i].new_; + + PACKET_AC_ACCEPT_LOGIN_sub& char_server = p->char_servers[n]; + + char_server.ip = htonl( ( subnet_char_ip ) ? subnet_char_ip : ch_server[i].ip ); + char_server.port = ntows( htons( ch_server[i].port ) ); // [!] LE byte order here [!] + safestrncpy( char_server.name, ch_server[i].name, sizeof( char_server.name ) ); + char_server.users = login_get_usercount( ch_server[i].users ); + char_server.type = ch_server[i].type; + char_server.new_ = ch_server[i].new_; #if PACKETVER >= 20170315 - memset(WFIFOP(fd, header+n*size+32), 0, 128); // Unknown + memset( &char_server.unknown, 0, sizeof( char_server.unknown ) ); #endif + #ifdef DEBUG ShowDebug( "Sending the client (%d %d.%d.%d.%d) to char-server %s with ip %d.%d.%d.%d and port " @@ -152,9 +151,12 @@ static void logclif_auth_ok(struct login_session_data* sd) { sd->account_id, CONVIP(ip), ch_server[i].name, CONVIP((subnet_char_ip) ? subnet_char_ip : ch_server[i].ip), ch_server[i].port); #endif + n++; + p->packetLength += sizeof( char_server ); } - WFIFOSET(fd,header+size*server_num); + + socket_send( fd, p ); // create temporary auth entry login_add_auth_node( sd, ip ); @@ -165,6 +167,16 @@ static void logclif_auth_ok(struct login_session_data* sd) { data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, login_waiting_disconnect_timer, sd->account_id, 0); } +static void logclif_auth_failed( int fd, int result, const char* unblock_time = "" ){ + PACKET_AC_REFUSE_LOGIN p = {}; + + p.packetType = HEADER_AC_REFUSE_LOGIN; + p.error = result; + safestrncpy( p.unblock_time, "", sizeof( p.unblock_time ) ); + + socket_send( fd, p ); +} + /** * Inform client that auth has failed. * @param sd: player session @@ -210,33 +222,18 @@ static void logclif_auth_failed(struct login_session_data* sd, int result) { if( (result == 0 || result == 1) && login_config.dynamic_pass_failure_ban ) ipban_log(ip); // log failed password attempt -#if PACKETVER >= 20120000 /* not sure when this started */ - WFIFOHEAD(fd,26); - WFIFOW(fd,0) = 0x83e; - WFIFOL(fd,2) = result; - if( result != 6 ) - memset(WFIFOP(fd,6), '\0', 20); - else { // 6 = You are prohibited to log in until %s + // 6 = You are prohibited to log in until %s + if( result == 6 ){ + char unblock_time[20]; struct mmo_account acc; AccountDB* accounts = login_get_accounts_db(); - time_t unban_time = ( accounts->load_str(accounts, &acc, sd->userid) ) ? acc.unban_time : 0; - timestamp2string(WFIFOCP(fd,6), 20, unban_time, login_config.date_format); + time_t unban_time = ( accounts->load_str( accounts, &acc, sd->userid ) ) ? acc.unban_time : 0; + timestamp2string( unblock_time, sizeof( unblock_time ), unban_time, login_config.date_format ); + + logclif_auth_failed( fd, result, unblock_time ); + }else{ + logclif_auth_failed( fd, result ); } - WFIFOSET(fd,26); -#else - WFIFOHEAD(fd,23); - WFIFOW(fd,0) = 0x6a; - WFIFOB(fd,2) = (uint8)result; - if( result != 6 ) - memset(WFIFOP(fd,3), '\0', 20); - else { // 6 = You are prohibited to log in until %s - struct mmo_account acc; - AccountDB* accounts = login_get_accounts_db(); - time_t unban_time = ( accounts->load_str(accounts, &acc, sd->userid) ) ? acc.unban_time : 0; - timestamp2string(WFIFOCP(fd,3), 20, unban_time, login_config.date_format); - } - WFIFOSET(fd,23); -#endif } /** @@ -245,11 +242,9 @@ static void logclif_auth_failed(struct login_session_data* sd, int result) { * @param fd: fd to parse from (client fd) * @return 0 not enough info transmitted, 1 success */ -static int logclif_parse_keepalive(int fd){ - if (RFIFOREST(fd) < 26) - return 0; - RFIFOSKIP(fd,26); - return 1; +static bool logclif_parse_keepalive( int fd, struct login_session_data& ){ + // Do nothing + return true; } /** @@ -258,114 +253,120 @@ static int logclif_parse_keepalive(int fd){ * @param fd: fd to parse from (client fd) * @return 0 not enough info transmitted, 1 success */ -static int logclif_parse_updclhash(int fd, struct login_session_data *sd){ - if (RFIFOREST(fd) < 18) - return 0; - sd->has_client_hash = 1; - memcpy(sd->client_hash, RFIFOP(fd, 2), 16); - RFIFOSKIP(fd,18); - return 1; +static bool logclif_parse_updclhash( int fd, struct login_session_data& sd ){ + PACKET_CA_EXE_HASHCHECK* p = (PACKET_CA_EXE_HASHCHECK*)RFIFOP( fd, 0 ); + + sd.has_client_hash = 1; + memcpy( sd.client_hash, p->hash, sizeof( sd.client_hash ) ); + + return true; } -/** - * Received a connection request. - * @param fd: file descriptor to parse from (client) - * @param sd: client session - * @param command: packet type sent - * @param ip: ipv4 address (client) - * S 0064 .L .24B .24B .B - * S 0277 .L .24B .24B .B .16B .13B - * S 02b0 .L .24B .24B .B .16B .13B .B - * S 01dd .L .24B .16B .B - * S 01fa .L .24B .16B .B .B(index of the connection in the clientinfo file (+10 if the command-line contains "pc")) - * S 027c .L .24B .16B .B .13B(junk) - * S 0825 .W .L .B .24B .27B .17B .15B .(packetsize - 0x5C)B - * @param fd: fd to parse from (client fd) - * @return 0 failure, 1 success - */ -static int logclif_parse_reqauth(int fd, struct login_session_data *sd, int command, char* ip){ - size_t packet_len = RFIFOREST(fd); +template +static bool logclif_parse_reqauth_raw( int fd, login_session_data& sd ){ + P* p = (P*)RFIFOP( fd, 0 ); - if( (command == 0x0064 && packet_len < 55) - || (command == 0x0277 && packet_len < 84) - || (command == 0x02b0 && packet_len < 85) - || (command == 0x01dd && packet_len < 47) - || (command == 0x01fa && packet_len < 48) - || (command == 0x027c && packet_len < 60) - || (command == 0x0825 && (packet_len < 4 || packet_len < RFIFOW(fd, 2))) ) - return 0; - else { - int result; - char username[NAME_LENGTH]; - char password[PASSWD_LENGTH]; - unsigned char passhash[16]; - uint8 clienttype; - bool israwpass = (command==0x0064 || command==0x0277 || command==0x02b0 || command == 0x0825); + char ip[16]; + uint32 ipl = session[fd]->client_addr; + ip2str( ipl, ip ); - // Shinryo: For the time being, just use token as password. - if(command == 0x0825) { - char *accname = RFIFOCP(fd, 9); - char *token = RFIFOCP(fd, 0x5C); - size_t uAccLen = strlen(accname); - size_t uTokenLen = RFIFOREST(fd) - 0x5C; + safestrncpy( sd.userid, p->username, sizeof( sd.userid ) ); + sd.clienttype = p->clienttype; - if(uAccLen > NAME_LENGTH - 1 || uAccLen == 0 || uTokenLen > NAME_LENGTH - 1 || uTokenLen == 0) - { - logclif_auth_failed(sd, 3); - return 0; - } + ShowStatus( "Request for connection of %s (ip: %s)\n", sd.userid, ip ); + safestrncpy( sd.passwd, p->password, PASSWD_LENGTH ); - safestrncpy(username, accname, uAccLen + 1); - safestrncpy(password, token, uTokenLen + 1); - clienttype = RFIFOB(fd, 8); - } - else - { - safestrncpy(username, RFIFOCP(fd,6), NAME_LENGTH); - if( israwpass ) - { - safestrncpy(password, RFIFOCP(fd,30), PASSWD_LENGTH); - clienttype = RFIFOB(fd,54); - } - else - { - memcpy(passhash, RFIFOP(fd,30), 16); - clienttype = RFIFOB(fd,46); - } - } - RFIFOSKIP(fd,RFIFOREST(fd)); // assume no other packet was sent - - sd->clienttype = clienttype; - safestrncpy(sd->userid, username, NAME_LENGTH); - if( israwpass ) - { - ShowStatus("Request for connection of %s (ip: %s)\n", sd->userid, ip); - safestrncpy(sd->passwd, password, PASSWD_LENGTH); - if( login_config.use_md5_passwds ) - MD5_String(sd->passwd, sd->passwd); - sd->passwdenc = 0; - } - else - { - ShowStatus("Request for connection (passwdenc mode) of %s (ip: %s)\n", sd->userid, ip); - bin2hex(sd->passwd, passhash, 16); // raw binary data here! - sd->passwdenc = PASSWORDENC; - } - - if( sd->passwdenc != 0 && login_config.use_md5_passwds ) - { - logclif_auth_failed(sd, 3); // send "rejected from server" - return 0; - } - - result = login_mmo_auth(sd, false); - - if( result == -1 ) - logclif_auth_ok(sd); - else - logclif_auth_failed(sd, result); + if( login_config.use_md5_passwds ){ + MD5_String( sd.passwd, sd.passwd ); } - return 1; + + sd.passwdenc = 0; + + int result = login_mmo_auth( &sd, false ); + + if( result == -1 ){ + logclif_auth_ok( &sd ); + }else{ + logclif_auth_failed( &sd, result ); + } + + return true; +} + +template +static bool logclif_parse_reqauth_md5( int fd, login_session_data& sd ){ + P* p = (P*)RFIFOP( fd, 0 ); + + char ip[16]; + uint32 ipl = session[fd]->client_addr; + ip2str( ipl, ip ); + + safestrncpy( sd.userid, p->username, sizeof( sd.userid ) ); + sd.clienttype = p->clienttype; + + ShowStatus( "Request for connection (passwdenc mode) of %s (ip: %s)\n", sd.userid, ip ); + bin2hex( sd.passwd, p->passwordMD5, sizeof( p->passwordMD5 ) ); // raw binary data here! + + sd.passwdenc = PASSWORDENC; + + if( login_config.use_md5_passwds ){ + logclif_auth_failed( &sd, 3 ); // send "rejected from server" + return false; + } + + int result = login_mmo_auth( &sd, false ); + + if( result == -1 ){ + logclif_auth_ok( &sd ); + }else{ + logclif_auth_failed( &sd, result ); + } + + return true; +} + +template +static bool logclif_parse_reqauth_sso( int fd, login_session_data& sd ){ + P* p = (P*)RFIFOP( fd, 0 ); + + char ip[16]; + uint32 ipl = session[fd]->client_addr; + ip2str( ipl, ip ); + + size_t token_length = p->packetLength - sizeof( *p ); + + safestrncpy( sd.userid, p->username, sizeof( sd.userid ) ); + sd.clienttype = p->clienttype; + + ShowStatus( "Request for connection (SSO mode) of %s (ip: %s)\n", sd.userid, ip ); + // Shinryo: For the time being, just use token as password. + safestrncpy( sd.passwd, p->token, token_length + 1 ); + + if( login_config.use_md5_passwds ){ + MD5_String( sd.passwd, sd.passwd ); + } + + sd.passwdenc = 0; + + int result = login_mmo_auth( &sd, false ); + + if( result == -1 ){ + logclif_auth_ok( &sd ); + }else{ + logclif_auth_failed( &sd, result ); + } + + return true; +} + +static void logclif_reqkey_result( int fd, struct login_session_data& sd ){ + PACKET_AC_ACK_HASH* p = (PACKET_AC_ACK_HASH*)packet_buffer; + + p->packetType = HEADER_AC_ACK_HASH; + p->packetLength = sizeof( *p ) + sd.md5keylen; + strncpy( p->salt, sd.md5key, sd.md5keylen ); + + socket_send( fd, p ); } /** @@ -374,18 +375,14 @@ static int logclif_parse_reqauth(int fd, struct login_session_data *sd, int comm * @param sd: client session * @return 1 success */ -static int logclif_parse_reqkey(int fd, struct login_session_data *sd){ - RFIFOSKIP(fd,2); - { - sd->md5keylen = sizeof( sd->md5key ); - MD5_Salt(sd->md5keylen, sd->md5key); +static bool logclif_parse_reqkey( int fd, struct login_session_data& sd ){ + PACKET_CA_REQ_HASH* p_in = (PACKET_CA_REQ_HASH*)RFIFOP( fd, 0 ); + + sd.md5keylen = sizeof( sd.md5key ); + MD5_Salt( sd.md5keylen, sd.md5key ); + + logclif_reqkey_result( fd, sd ); - WFIFOHEAD(fd,4 + sd->md5keylen); - WFIFOW(fd,0) = 0x01dc; - WFIFOW(fd,2) = 4 + sd->md5keylen; - memcpy(WFIFOP(fd,4), sd->md5key, sd->md5keylen); - WFIFOSET(fd,WFIFOW(fd,2)); - } return 1; } @@ -463,20 +460,43 @@ static int logclif_parse_reqcharconnec(int fd, struct login_session_data *sd, ch return 1; } -int logclif_parse_otp_login( int fd, struct login_session_data* sd ){ - RFIFOSKIP( fd, 68 ); +static void logclif_otp_result( int fd ){ + PACKET_TC_RESULT p = {}; - WFIFOHEAD( fd, 34 ); - WFIFOW( fd, 0 ) = 0xae3; - WFIFOW( fd, 2 ) = 34; - WFIFOL( fd, 4 ) = 0; // normal login - safestrncpy( WFIFOCP( fd, 8 ), "S1000", 6 ); - safestrncpy( WFIFOCP( fd, 28 ), "token", 6 ); - WFIFOSET( fd, 34 ); + p.packetType = HEADER_TC_RESULT; + p.packetLength = sizeof( p ); + p.type = 0; // normal login + safestrncpy( p.unknown1, "S1000", sizeof( p.unknown1 ) ); + safestrncpy( p.unknown2, "token", sizeof( p.unknown2 ) ); + + socket_send( fd, p ); +} + +static bool logclif_parse_otp_login( int fd, struct login_session_data& ){ + PACKET_CT_AUTH* p = (PACKET_CT_AUTH*)RFIFOP( fd, 0 ); + + logclif_otp_result( fd ); return 1; } +class LoginPacketDatabase : public PacketDatabase{ +public: + LoginPacketDatabase(){ + this->add( HEADER_CA_CONNECT_INFO_CHANGED, true, sizeof( PACKET_CA_CONNECT_INFO_CHANGED ), logclif_parse_keepalive ); + this->add( HEADER_CA_EXE_HASHCHECK, true, sizeof( PACKET_CA_EXE_HASHCHECK ), logclif_parse_updclhash ); + this->add( HEADER_CA_LOGIN, true, sizeof( PACKET_CA_LOGIN ), logclif_parse_reqauth_raw ); + this->add( HEADER_CA_LOGIN_PCBANG, true, sizeof( PACKET_CA_LOGIN_PCBANG ), logclif_parse_reqauth_raw ); + this->add( HEADER_CA_LOGIN_CHANNEL, true, sizeof( PACKET_CA_LOGIN_CHANNEL ), logclif_parse_reqauth_raw ); + this->add( HEADER_CA_LOGIN2, true, sizeof( PACKET_CA_LOGIN2 ), logclif_parse_reqauth_md5 ); + this->add( HEADER_CA_LOGIN3, true, sizeof( PACKET_CA_LOGIN3 ), logclif_parse_reqauth_md5 ); + this->add( HEADER_CA_LOGIN4, true, sizeof( PACKET_CA_LOGIN4 ), logclif_parse_reqauth_md5 ); + this->add( HEADER_CA_SSO_LOGIN_REQ, false, sizeof( PACKET_CA_SSO_LOGIN_REQ ), logclif_parse_reqauth_sso ); + this->add( HEADER_CA_REQ_HASH, true, sizeof( PACKET_CA_REQ_HASH ), logclif_parse_reqkey ); + this->add( HEADER_CT_AUTH, true, sizeof( PACKET_CT_AUTH ), logclif_parse_otp_login ); + } +} login_packet_db; + /** * Entry point from client to log-server. * Function that checks incoming command, then splits it to the correct handler. @@ -497,17 +517,15 @@ int logclif_parse(int fd) { return 0; } - if( sd == NULL ) - { + if( sd == nullptr ){ // Perform ip-ban check if( login_config.ipban && ipban_check(ipl) ) { ShowStatus("Connection refused: IP isn't authorised (deny/allow, ip: %s).\n", ip); login_log(ipl, "unknown", -3, "ip banned"); - WFIFOHEAD(fd,23); - WFIFOW(fd,0) = 0x6a; - WFIFOB(fd,2) = 3; // 3 = Rejected from Server - WFIFOSET(fd,23); + + logclif_auth_failed( fd, 3 ); // 3 = Rejected from Server + set_eof(fd); return 0; } @@ -520,46 +538,21 @@ int logclif_parse(int fd) { while( RFIFOREST(fd) >= 2 ) { uint16 command = RFIFOW(fd,0); - int next=1; - switch( command ) - { - // New alive packet: used to verify if client is always alive. - case 0x0200: next = logclif_parse_keepalive(fd); break; - // client md5 hash (binary) - case 0x0204: next = logclif_parse_updclhash(fd,sd); break; - // request client login (raw password) - case 0x0064: // S 0064 .L .24B .24B .B - case 0x0277: // S 0277 .L .24B .24B .B .16B .13B - case 0x02b0: // S 02b0 .L .24B .24B .B .16B .13B .B - // request client login (md5-hashed password) - case 0x01dd: // S 01dd .L .24B .16B .B - case 0x01fa: // S 01fa .L .24B .16B .B .B(index of the connection in the clientinfo file (+10 if the command-line contains "pc")) - case 0x027c: // S 027c .L .24B .16B .B .13B(junk) - case 0x0825: // S 0825 .W .L .B .24B .27B .17B .15B .(packetsize - 0x5C)B - next = logclif_parse_reqauth(fd, sd, command, ip); - break; - // Sending request of the coding key - case 0x01db: next = logclif_parse_reqkey(fd, sd); break; - // OTP token login - case 0x0acf: - next = logclif_parse_otp_login( fd, sd ); - break; - // Connection request of a char-server - case 0x2710: logclif_parse_reqcharconnec(fd,sd, ip); return 0; // processing will continue elsewhere - default: - ShowNotice("Abnormal end of connection (ip: %s): Unknown packet 0x%x\n", ip, command); - set_eof(fd); - return 0; + switch( command ){ + // Connection request of a char-server + case 0x2710: logclif_parse_reqcharconnec(fd,sd, ip); return 0; // processing will continue elsewhere + default: + if( !login_packet_db.handle( fd, *sd ) ){ + return 0; + } + break; } - if(next==0) return 0; // avoid processing of followup packets (prev was probably incomplete) } return 0; } - - /// Constructor destructor /** diff --git a/src/login/logincnslif.cpp b/src/login/logincnslif.cpp index 8fbf444486..559ec78097 100644 --- a/src/login/logincnslif.cpp +++ b/src/login/logincnslif.cpp @@ -3,8 +3,8 @@ #include "logincnslif.hpp" -#include -#include +#include +#include #include #include diff --git a/src/login/loginlog.cpp b/src/login/loginlog.cpp index 56302822d0..aaeab55d84 100644 --- a/src/login/loginlog.cpp +++ b/src/login/loginlog.cpp @@ -3,8 +3,8 @@ #include "loginlog.hpp" -#include // exit -#include +#include // exit +#include #include #include @@ -13,14 +13,14 @@ #include #include -// local sql settings -static char log_db_hostname[64] = ""; // Doubled to reflect the change on commit #0f2dd7f -static uint16 log_db_port = 0; -static char log_db_username[32] = ""; -static char log_db_password[32] = ""; -static char log_db_database[32] = ""; -static char log_codepage[32] = ""; -static char log_login_db[256] = "loginlog"; + +std::string log_db_hostname = "127.0.0.1"; +uint16 log_db_port = 3306; +std::string log_db_username = "ragnarok"; +std::string log_db_password = ""; +std::string log_db_database = "ragnarok"; +std::string log_login_db = "loginlog"; +std::string log_codepage = ""; static Sql* sql_handle = NULL; static bool enabled = false; @@ -39,7 +39,7 @@ unsigned long loginlog_failedattempts(uint32 ip, unsigned int minutes) { return 0; if( SQL_ERROR == Sql_Query(sql_handle, "SELECT count(*) FROM `%s` WHERE `ip` = '%s' AND (`rcode` = '0' OR `rcode` = '1') AND `time` > NOW() - INTERVAL %d MINUTE", - log_login_db, ip2str(ip,NULL), minutes) )// how many times failed account? in one ip. + log_login_db.c_str(), ip2str(ip,NULL), minutes) )// how many times failed account? in one ip. Sql_ShowDebug(sql_handle); if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) @@ -73,7 +73,7 @@ void login_log(uint32 ip, const char* username, int rcode, const char* message) retcode = Sql_Query(sql_handle, "INSERT INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%s', '%s', '%d', '%s')", - log_login_db, ip2str(ip,NULL), esc_username, rcode, esc_message); + log_login_db.c_str(), ip2str(ip,NULL), esc_username, rcode, esc_message); if( retcode != SQL_SUCCESS ) Sql_ShowDebug(sql_handle); @@ -87,25 +87,25 @@ void login_log(uint32 ip, const char* username, int rcode, const char* message) */ bool loginlog_config_read(const char* key, const char* value) { if( strcmpi(key, "log_db_ip") == 0 ) - safestrncpy(log_db_hostname, value, sizeof(log_db_hostname)); + log_db_hostname = value; else if( strcmpi(key, "log_db_port") == 0 ) log_db_port = (uint16)strtoul(value, NULL, 10); else if( strcmpi(key, "log_db_id") == 0 ) - safestrncpy(log_db_username, value, sizeof(log_db_username)); + log_db_username = value; else if( strcmpi(key, "log_db_pw") == 0 ) - safestrncpy(log_db_password, value, sizeof(log_db_password)); + log_db_password = value; else if( strcmpi(key, "log_db_db") == 0 ) - safestrncpy(log_db_database, value, sizeof(log_db_database)); + log_db_database = value; else if( strcmpi(key, "log_codepage") == 0 ) - safestrncpy(log_codepage, value, sizeof(log_codepage)); + log_codepage = value; else if( strcmpi(key, "log_login_db") == 0 ) - safestrncpy(log_login_db, value, sizeof(log_login_db)); + log_login_db = value; else return false; @@ -123,16 +123,16 @@ bool loginlog_config_read(const char* key, const char* value) { bool loginlog_init(void) { sql_handle = Sql_Malloc(); - if( SQL_ERROR == Sql_Connect(sql_handle, log_db_username, log_db_password, log_db_hostname, log_db_port, log_db_database) ) + if( SQL_ERROR == Sql_Connect(sql_handle, log_db_username.c_str(), log_db_password.c_str(), log_db_hostname.c_str(), log_db_port, log_db_database.c_str()) ) { - ShowError("Couldn't connect with uname='%s',passwd='%s',host='%s',port='%d',database='%s'\n", - log_db_username, log_db_password, log_db_hostname, log_db_port, log_db_database); + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", + log_db_username.c_str(), log_db_hostname.c_str(), log_db_port, log_db_database.c_str()); Sql_ShowDebug(sql_handle); Sql_Free(sql_handle); exit(EXIT_FAILURE); } - if( log_codepage[0] != '\0' && SQL_ERROR == Sql_SetEncoding(sql_handle, log_codepage) ) + if( !log_codepage.empty() && SQL_ERROR == Sql_SetEncoding(sql_handle, log_codepage.c_str()) ) Sql_ShowDebug(sql_handle); enabled = true; diff --git a/src/map/achievement.cpp b/src/map/achievement.cpp index 7412e94121..933ae0997b 100644 --- a/src/map/achievement.cpp +++ b/src/map/achievement.cpp @@ -4,10 +4,10 @@ #include "achievement.hpp" #include -#include -#include -#include -#include +#include +#include +#include +#include #include #include diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp index bfe08a1867..fe9d780556 100644 --- a/src/map/atcommand.cpp +++ b/src/map/atcommand.cpp @@ -3,12 +3,11 @@ #include "atcommand.hpp" +#include +#include #include #include -#include -#include - #include #include #include diff --git a/src/map/battle.cpp b/src/map/battle.cpp index f244aa825b..03b99c7991 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -3,8 +3,8 @@ #include "battle.hpp" -#include -#include +#include +#include #include #include @@ -41,6 +41,7 @@ static struct eri *delay_damage_ers; //For battle delay damage structures. int battle_get_weapon_element(struct Damage *wd, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, short weapon_position, bool calc_for_damage_only); int battle_get_magic_element(struct block_list* src, struct block_list* target, uint16 skill_id, uint16 skill_lv, int mflag); int battle_get_misc_element(struct block_list* src, struct block_list* target, uint16 skill_id, uint16 skill_lv, int mflag); +static void battle_calc_defense_reduction(struct Damage* wd, struct block_list* src, struct block_list* target, uint16 skill_id, uint16 skill_lv); /** * Returns the current/list skill used by the bl @@ -421,10 +422,10 @@ int battle_delay_damage(t_tick tick, int amotion, struct block_list *src, struct * @param atk_elem * @param def_type * @param def_lv - * @param flag + * @param flag 0x1 = allow to return negative values even if config for healing through negative resist is disabled * @return damage */ -int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 damage,int atk_elem,int def_type, int def_lv) +int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 damage,int atk_elem,int def_type, int def_lv, int flag) { status_change *sc = NULL, *tsc = NULL; int ratio; @@ -580,6 +581,12 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d ratio += 50; #else damage += (int64)(damage * 50 / 100); +#endif + if (tsc->getSCE(SC_MISTYFROST)) +#ifdef RENEWAL + ratio += 15; +#else + damage += (int64)(damage * 15 / 100); #endif break; case ELE_EARTH: @@ -625,7 +632,7 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d #endif } - if (battle_config.attr_recover == 0 && ratio < 0) + if (battle_config.attr_recover == 0 && !(flag & 1) && ratio < 0) ratio = 0; #ifdef RENEWAL @@ -683,6 +690,13 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li t_race2 = status_get_race2(target); s_defele = (tsd) ? (enum e_element)status_get_element(src) : ELE_NONE; + // When the attacker is a monster, then all bonuses on BF_WEAPON will work and no bonuses on BF_MAGIC + // Does not impact the attack type + if (src && src->type == BL_MOB && battle_config.cardfix_monster_physical) { + flag |= BF_WEAPON; + flag &= ~BF_MAGIC; + } + //Official servers apply the cardfix value on a base of 1000 and round down the reduction/increase #define APPLY_CARDFIX(damage, fix) { (damage) = (damage) - (int64)(((damage) * (1000 - max(0, fix))) / 1000); } @@ -1377,7 +1391,7 @@ bool battle_status_block_damage(struct block_list *src, struct block_list *targe unit_set_walkdelay(target, gettick(), delay, 1); #ifdef RENEWAL if (sc->getSCE(SC_SHRINK)) - sc_start(src, target, SC_STUN, 50, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(target, src, SC_STUN, 50, skill_lv, skill_get_time2(skill_id, skill_lv)); #else if (sc->getSCE(SC_SHRINK) && rnd() % 100 < 5 * sce->val1) skill_blown(target, src, skill_get_blewcount(CR_SHRINK, 1), -1, BLOWN_NONE); @@ -1569,6 +1583,11 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam damage *= 4; #endif + if (tsc->getSCE(SC_GROUNDGRAVITY) && flag&(BF_MAGIC|BF_WEAPON)) + damage += damage * 15 / 100; + if (tsc->getSCE(SC_SHIELDCHAINRUSH)) + damage += damage / 10; + if (tsc->getSCE(SC_AETERNA) && skill_id != PF_SOULBURN) { if (src->type != BL_MER || !skill_id) damage *= 2; // Lex Aeterna only doubles damage of regular attacks from mercenaries @@ -1831,6 +1850,36 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam status_change* sc = status_get_sc(src); if (sc && sc->count) { + if (sc->getSCE(SC_BREAKINGLIMIT)) { + switch (skill_id) { + case HN_SHIELD_CHAIN_RUSH: + case HN_DOUBLEBOWLINGBASH: + damage += damage * 120 / 100; + break; + case HN_MEGA_SONIC_BLOW: + case HN_SPIRAL_PIERCE_MAX: + damage *= 2; + break; + } + } + + if (sc->getSCE(SC_RULEBREAK)) { + switch (skill_id) { + case HN_METEOR_STORM_BUSTER: + case HN_GROUND_GRAVITATION: + damage += damage / 2; + break; + case HN_JUPITEL_THUNDER_STORM: + case HN_JACK_FROST_NOVA: + case HN_HELLS_DRIVE: + damage += damage * 70 / 100; + break; + case HN_NAPALM_VULCAN_STRIKE: + damage += damage * 40 / 100; + break; + } + } + if( sc->getSCE(SC_INVINCIBLE) && !sc->getSCE(SC_INVINCIBLEOFF) ) damage += damage * 75 / 100; @@ -2396,16 +2445,15 @@ static int battle_calc_base_weapon_attack(struct block_list *src, struct status_ #endif /*========================================== - * Calculates the standard damage of a normal attack assuming it hits, - * it calculates nothing extra fancy, is needed for magnum break's WATK_ELEMENT bonus. [Skotlex] + * Calculates the standard damage of a normal attack assuming it hits * This applies to pre-renewal and non-sd in renewal *------------------------------------------ * Pass damage2 as NULL to not calc it. - * Flag values: + * Flag values (see e_base_damage_flag): * &1 : Critical hit * &2 : Arrow attack * &4 : Skill is Magic Crasher - * &8 : Skip target size adjustment (Extremity Fist?) + * &8 : Skip target size adjustment (Weapon Perfection) * &16: Arrow attack but BOW, REVOLVER, RIFLE, SHOTGUN, GATLING or GRENADE type weapon not equipped (i.e. shuriken, kunai and venom knives not affected by DEX) * * Credits: @@ -2429,7 +2477,7 @@ static int64 battle_calc_base_damage(struct block_list *src, struct status_data if (sc != nullptr && sc->getSCE(SC_CHANGE) != nullptr) return status->matk_max; // [Aegis] simply uses raw max matk for base damage when Mental Charge active #endif - if(flag&4) { + if(flag&BDMG_MAGIC) { atkmin = status->matk_min; atkmax = status->matk_max; } else { @@ -2442,7 +2490,7 @@ static int64 battle_calc_base_damage(struct block_list *src, struct status_data atkmax = wa->atk; type = (wa == &status->lhw)?EQI_HAND_L:EQI_HAND_R; - if (!(flag&1) || (flag&2)) { //Normal attacks + if (!(flag&BDMG_CRIT) || (flag&BDMG_ARROW)) { //Normal attacks atkmin = status->dex; if (sd->equip_index[type] >= 0 && sd->inventory_data[sd->equip_index[type]] && sd->inventory_data[sd->equip_index[type]]->type == IT_WEAPON) @@ -2451,7 +2499,7 @@ static int64 battle_calc_base_damage(struct block_list *src, struct status_data if (atkmin > atkmax) atkmin = atkmax; - if(flag&2 && !(flag&16)) { //Bows + if(flag&BDMG_ARROW && !(flag&BDMG_THROW)) { //Bows atkmin = atkmin*atkmax/100; if (atkmin > atkmax) atkmax = atkmin; @@ -2463,18 +2511,18 @@ static int64 battle_calc_base_damage(struct block_list *src, struct status_data atkmin = atkmax; //Weapon Damage calculation - if (!(flag&1)) + if (!(flag&BDMG_CRIT)) damage = (atkmax>atkmin? rnd()%(atkmax-atkmin):0)+atkmin; else damage = atkmax; if (sd) { //rodatazone says the range is 0~arrow_atk-1 for non crit - if (flag&2 && sd->bonus.arrow_atk) - damage += ( (flag&1) ? sd->bonus.arrow_atk : rnd()%sd->bonus.arrow_atk ); + if (flag&BDMG_ARROW && sd->bonus.arrow_atk) + damage += ( (flag&BDMG_CRIT) ? sd->bonus.arrow_atk : rnd()%sd->bonus.arrow_atk ); // Size fix only for players - if (!(sd->special_state.no_sizefix || (flag&8))) + if (!(sd->special_state.no_sizefix || (flag&BDMG_NOSIZE))) damage = damage * (type == EQI_HAND_L ? sd->left_weapon.atkmods[t_size] : sd->right_weapon.atkmods[t_size]) / 100; } else if (src->type == BL_ELEM) { status_change *ele_sc = status_get_sc(src); @@ -2516,7 +2564,7 @@ static int64 battle_calc_base_damage(struct block_list *src, struct status_data } //Finally, add baseatk - if(flag&4) + if(flag&BDMG_MAGIC) damage += status->matk_min; else damage += status->batk; @@ -2525,7 +2573,7 @@ static int64 battle_calc_base_damage(struct block_list *src, struct status_data battle_add_weapon_damage(sd, &damage, type); #ifdef RENEWAL - if (flag&1) + if (flag&BDMG_CRIT) damage = (damage * 14) / 10; #endif @@ -2544,12 +2592,20 @@ void battle_consume_ammo(map_session_data*sd, int skill, int lv) { int qty = 1; + if( sd == nullptr ){ + return; + } + if (!battle_config.arrow_decrement) return; if (skill) { qty = skill_get_ammo_qty(skill, lv); if (!qty) qty = 1; + + if( skill == NW_MAGAZINE_FOR_ONE && sd->weapontype1 == W_GATLING ){ + qty += 4; + } } if (sd->equip_index[EQI_AMMO] >= 0) //Qty check should have been done in skill_check_condition @@ -2580,6 +2636,7 @@ static int battle_range_type(struct block_list *src, struct block_list *target, case BO_ACIDIFIED_ZONE_FIRE_ATK: case BO_ACIDIFIED_ZONE_GROUND_ATK: case BO_ACIDIFIED_ZONE_WIND_ATK: + case NW_THE_VIGILANTE_AT_NIGHT: return BF_LONG; case NJ_KIRIKAGE: // Cast range mimics NJ_SHADOWJUMP but damage is considered melee case GC_CROSSIMPACT: // Cast range is 7 cells and player jumps to target but skill is considered melee @@ -2805,7 +2862,8 @@ static bool is_skill_using_arrow(struct block_list *src, int skill_id) struct status_data *sstatus = status_get_status_data(src); map_session_data *sd = BL_CAST(BL_PC, src); - return ((sd && sd->state.arrow_atk) || (!sd && ((skill_id && skill_get_ammotype(skill_id)) || sstatus->rhw.range>3)) || (skill_id == HT_PHANTASMIC) || (skill_id == GS_GROUNDDRIFT)); + return ((sd && sd->state.arrow_atk) || (!sd && ((skill_id && skill_get_ammotype(skill_id)) || sstatus->rhw.range>3)) + || skill_id == HT_FREEZINGTRAP || (skill_id == HT_PHANTASMIC) || (skill_id == GS_GROUNDDRIFT)); } else return false; } @@ -2956,6 +3014,18 @@ static bool is_attack_critical(struct Damage* wd, struct block_list *src, struct case WH_GALESTORM: if (sc && !sc->getSCE(SC_CALAMITYGALE)) return false; + break; + case NW_ONLY_ONE_BULLET: + case NW_SPIRAL_SHOOTING: + if( sd == nullptr || sd->weapontype1 != W_RIFLE ){ + return false; + } + break; + case NW_MAGAZINE_FOR_ONE: + if( sd == nullptr || sd->weapontype1 != W_REVOLVER ){ + return false; + } + break; } if(tsd && tsd->bonus.critical_def) cri = cri * ( 100 - tsd->bonus.critical_def ) / 100; @@ -3111,7 +3181,6 @@ static bool is_attack_hitting(struct Damage* wd, struct block_list *src, struct hitrate += hitrate * 10 * skill_lv / 100; break; case KN_AUTOCOUNTER: - case PA_SHIELDCHAIN: case NPC_WATERATTACK: case NPC_GROUNDATTACK: case NPC_FIREATTACK: @@ -3215,6 +3284,10 @@ static bool is_attack_hitting(struct Damage* wd, struct block_list *src, struct } hitrate = cap_value(hitrate, battle_config.min_hitrate, battle_config.max_hitrate); + + if(skill_id == PA_SHIELDCHAIN) + hitrate += 20; //Rapid Smiting gives a flat +20 hit after the hitrate was capped + return (rnd()%100 < hitrate); } @@ -3240,7 +3313,28 @@ static bool attack_ignores_def(struct Damage* wd, struct block_list *src, struct #endif if (sc && sc->getSCE(SC_FUSION)) return true; - else if (skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS) + + if( sd != nullptr ){ + switch( skill_id ){ + case RK_WINDCUTTER: + if( sd->status.weapon == W_2HSWORD ){ + return true; + } + break; + case NW_THE_VIGILANTE_AT_NIGHT: + if( sd->status.weapon == W_GATLING ){ + return true; + } + break; + case NW_ONLY_ONE_BULLET: + if( sd->status.weapon == W_REVOLVER ){ + return true; + } + break; + } + } + + if (skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS) { //Ignore Defense? if (sd && (sd->right_weapon.ignore_def_ele & (1<def_ele) || sd->right_weapon.ignore_def_ele & (1<right_weapon.ignore_def_race & (1<race) || sd->right_weapon.ignore_def_race & (1<status.weapon == W_2HSWORD) - return true; + } return nk[NK_IGNOREDEFENSE] != 0; } -/*================================================ - * Should skill attack consider VVS and masteries? - *------------------------------------------------ - * Credits: - * Original coder Skotlex - * Initial refactoring by Baalberith - * Refined and optimized by helvetica +/** + * This function lists which skills are unaffected by refine bonus, masteries, Star Crumbs and Spirit Spheres + * This function is also used to determine if atkpercent applies + * @param skill_id: Skill being used + * @param type 1 - Checking refine bonus; 2 - Checking Star Crumb bonus + * @return true = bonus applies; false = bonus does not apply */ -static bool battle_skill_stacks_masteries_vvs(uint16 skill_id) +static bool battle_skill_stacks_masteries_vvs(uint16 skill_id, int type) { - if ( -#ifndef RENEWAL - skill_id == PA_SHIELDCHAIN || skill_id == CR_SHIELDBOOMERANG || -#endif - skill_id == RK_DRAGONBREATH || skill_id == RK_DRAGONBREATH_WATER || skill_id == NC_SELFDESTRUCTION || - skill_id == LG_SHIELDPRESS || skill_id == LG_EARTHDRIVE) + switch (skill_id) { + case PA_SHIELDCHAIN: + case CR_SHIELDBOOMERANG: + case AM_ACIDTERROR: + case MO_INVESTIGATE: + case MO_EXTREMITYFIST: + case PA_SACRIFICE: + case NPC_DRAGONBREATH: + case RK_DRAGONBREATH: + case RK_DRAGONBREATH_WATER: + case NC_SELFDESTRUCTION: + case LG_SHIELDPRESS: + case LG_EARTHDRIVE: return false; + case CR_GRANDCROSS: + case NPC_GRANDDARKNESS: + // Grand Cross is influenced by refine bonus but not by atkpercent / masteries / Star Crumbs / Spirit Spheres + if (type != 1) + return false; + break; + case LK_SPIRALPIERCE: + // Spiral Pierce is influenced only by refine bonus and Star Crumbs + if (type != 1 && type != 2) + return false; + break; + } + + return true; +} + +/** + * This function lists which skills are unaffected by EDP and the elemental bonus from Magnum Break / EDP + * Unit skills (e.g. Bomb and Freezing Trap) are never affected. + * @param skill_id: Skill being used + * @return true = bonus applies; false = bonus does not apply + */ +static bool battle_skill_stacks_edp_element(uint16 skill_id) +{ + switch (skill_id) { + case TF_SPRINKLESAND: + case AS_SPLASHER: + case ASC_METEORASSAULT: + case ASC_BREAKER: + case AS_VENOMKNIFE: + case AM_ACIDTERROR: + return false; + default: + //Unit skills + if (skill_get_unit_id(skill_id)) + return false; + break; + } return true; } @@ -3383,6 +3520,27 @@ int battle_get_weapon_element(struct Damage* wd, struct block_list *src, struct if (sd && sd->flicker) //Force RL_H_MINE deals fire damage if activated by RL_FLICKER element = ELE_FIRE; break; + case NW_BASIC_GRENADE: + case NW_HASTY_FIRE_IN_THE_HOLE: + case NW_GRENADES_DROPPING: + case NW_MISSION_BOMBARD: + // Night Watch Grenade Fragment elementals affecting those skills. + if( sc != nullptr ){ + if( sc->getSCE( SC_GRENADE_FRAGMENT_1 ) != nullptr ){ + element = ELE_WATER; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_2 ) != nullptr ){ + element = ELE_WIND; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_3 ) != nullptr ){ + element = ELE_EARTH; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_4 ) != nullptr ){ + element = ELE_FIRE; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_5 ) != nullptr ){ + element = ELE_DARK; + }else if( sc->getSCE( SC_GRENADE_FRAGMENT_6 ) != nullptr ){ + element = ELE_HOLY; + } + } + break; } if (sc && sc->getSCE(SC_GOLDENE_FERSE) && ((!skill_id && (rnd() % 100 < sc->getSCE(SC_GOLDENE_FERSE)->val4)) || skill_id == MH_STAHL_HORN)) @@ -3480,90 +3638,6 @@ int battle_get_misc_element(struct block_list* src, struct block_list* target, u return element; } -/*======================================== - * Do element damage modifier calculation - *---------------------------------------- - * Credits: - * Original coder Skotlex - * Initial refactoring by Baalberith - * Refined and optimized by helvetica - */ -static void battle_calc_element_damage(struct Damage* wd, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv) -{ - std::bitset nk = battle_skill_get_damage_properties(skill_id, wd->miscflag); - - // Elemental attribute fix - if(!nk[NK_IGNOREELEMENT] && (wd->damage > 0 || wd->damage2 > 0)) { - map_session_data *sd = BL_CAST(BL_PC, src); - status_change *sc = status_get_sc(src); - struct status_data *sstatus = status_get_status_data(src); - struct status_data *tstatus = status_get_status_data(target); - int left_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_L, true); - int right_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_R, true); - - switch (skill_id) { - case PA_SACRIFICE: - case RK_DRAGONBREATH: - case RK_DRAGONBREATH_WATER: - case NC_SELFDESTRUCTION: - case HFLI_SBR44: - wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv); - if (is_attack_left_handed(src, skill_id)) - wd->damage2 = battle_attr_fix(src, target, wd->damage2, left_element, tstatus->def_ele, tstatus->ele_lv); - break; - default: - if (skill_id == 0 && (battle_config.attack_attr_none & src->type)) - return; // Non-player basic attacks are non-elemental, they deal 100% against all defense elements -#ifdef RENEWAL - if (sd == nullptr) { // Renewal player's elemental damage calculation is already done before this point, only calculate for everything else -#endif - wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv); - if (is_attack_left_handed(src, skill_id)) - wd->damage2 = battle_attr_fix(src, target, wd->damage2, left_element, tstatus->def_ele, tstatus->ele_lv); -#ifdef RENEWAL - } -#endif - break; - } - - // Forced to neutral skills [helvetica] - // Skills forced to neutral gain benefits from weapon element but final damage is considered "neutral" and resistances are applied again - switch (skill_id) { -#ifdef RENEWAL - case MO_INVESTIGATE: - case CR_SHIELDBOOMERANG: - case PA_SHIELDCHAIN: -#endif - case MC_CARTREVOLUTION: - case HW_MAGICCRASHER: - case SR_FALLENEMPIRE: - case SR_CRESCENTELBOW_AUTOSPELL: - case SR_GATEOFHELL: - case GN_FIRE_EXPANSION_ACID: - wd->damage = battle_attr_fix(src, target, wd->damage, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - if (is_attack_left_handed(src, skill_id)) - wd->damage2 = battle_attr_fix(src, target, wd->damage2, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - break; - } - -#ifdef RENEWAL - if (sd == nullptr) { // Only monsters have a single ATK for element, in pre-renewal we also apply element to entire ATK on players [helvetica] -#endif - if (sc && sc->getSCE(SC_WATK_ELEMENT)) { // Descriptions indicate this means adding a percent of a normal attack in another element [Skotlex] - int64 damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, (is_skill_using_arrow(src, skill_id) ? 2 : 0)) * sc->getSCE(SC_WATK_ELEMENT)->val2 / 100; - - wd->damage += battle_attr_fix(src, target, damage, sc->getSCE(SC_WATK_ELEMENT)->val1, tstatus->def_ele, tstatus->ele_lv); - if (is_attack_left_handed(src, skill_id)) { - damage = battle_calc_base_damage(src, sstatus, &sstatus->lhw, sc, tstatus->size, (is_skill_using_arrow(src, skill_id) ? 2 : 0)) * sc->getSCE(SC_WATK_ELEMENT)->val2 / 100; - wd->damage2 += battle_attr_fix(src, target, damage, sc->getSCE(SC_WATK_ELEMENT)->val1, tstatus->def_ele, tstatus->ele_lv); - } - } -#ifdef RENEWAL - } -#endif - } -} - #define ATK_RATE(damage, damage2, a) do { int64 rate_ = (a); (damage) = (damage) * rate_ / 100; if(is_attack_left_handed(src, skill_id)) (damage2) = (damage2) * rate_ / 100; } while(0); #define ATK_RATE2(damage, damage2, a , b) do { int64 rate_ = (a), rate2_ = (b); (damage) = (damage) *rate_ / 100; if(is_attack_left_handed(src, skill_id)) (damage2) = (damage2) * rate2_ / 100; } while(0); #define ATK_RATER(damage, a) { (damage) = (damage) * (a) / 100; } @@ -3585,6 +3659,178 @@ static void battle_calc_element_damage(struct Damage* wd, struct block_list *src #define RE_ALLATK_ADDRATE(wd, a) {;} #endif +/** + * Cap both damage and basedamage of damage struct to a minimum value + * @param wd: Weapon damage structure + * @param src: Source of the attack + * @param skill_id: Skill ID of the skill used by source + * @param min: Minimum value to which damage should be capped + */ +static void battle_min_damage(struct Damage &wd, struct block_list &src, uint16 skill_id, int64 min) { + if (is_attack_right_handed(&src, skill_id)) { + wd.damage = cap_value(wd.damage, min, INT64_MAX); + wd.basedamage = cap_value(wd.basedamage, min, INT64_MAX); + } + // Left-hand damage is always capped to 0 + if (is_attack_left_handed(&src, skill_id)) { + wd.damage2 = cap_value(wd.damage2, 0, INT64_MAX); + } +} + +/** + * Returns the bonus damage granted by Spirit Spheres + * As we delete the spheres before calculating the damage, we need some kind of logic to figure out how many were available + * Each skill handles this in its own way, this function handles the different cases + * @param wd: Weapon damage structure + * @param src: Source of the attack + * @param skill_id: Skill ID of the skill used by source + * @param min: Minimum value to which damage should be capped + */ +static int battle_get_spiritball_damage(struct Damage& wd, struct block_list& src, uint16 skill_id) { + + map_session_data* sd = BL_CAST(BL_PC, &src); + + // Return 0 for non-players + if (!sd) + return 0; + + int damage = 0; + + switch (skill_id) { + case MO_INVESTIGATE: +#ifndef RENEWAL + case MO_FINGEROFFENSIVE: +#endif + // These skills used as many spheres as they do hits + damage = (wd.div_ + sd->spiritball) * 3; + break; + case MO_EXTREMITYFIST: + // These skills store the number of spheres the player had before cast + damage = sd->spiritball_old * 3; + break; + default: + // Any skills that do not consume spheres or do not care + damage = sd->spiritball * 3; + break; + } + + return damage; +} + +/*======================================== + * Do element damage modifier calculation + *---------------------------------------- + * Credits: + * Original coder Skotlex + * Initial refactoring by Baalberith + * Refined and optimized by helvetica + */ +static void battle_calc_element_damage(struct Damage* wd, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv) +{ + std::bitset nk = battle_skill_get_damage_properties(skill_id, wd->miscflag); + map_session_data* sd = BL_CAST(BL_PC, src); + status_change* sc = status_get_sc(src); + struct status_data* sstatus = status_get_status_data(src); + struct status_data* tstatus = status_get_status_data(target); + + // Elemental attribute fix + if(!nk[NK_IGNOREELEMENT] && (wd->damage > 0 || wd->damage2 > 0)) { + int left_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_L, true); + int right_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_R, true); + + switch (skill_id) { + case PA_SACRIFICE: + case RK_DRAGONBREATH: + case RK_DRAGONBREATH_WATER: + case NC_SELFDESTRUCTION: + case HFLI_SBR44: + wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv, 1); + if (is_attack_left_handed(src, skill_id)) + wd->damage2 = battle_attr_fix(src, target, wd->damage2, left_element, tstatus->def_ele, tstatus->ele_lv, 1); + break; + default: + if (skill_id == 0 && (battle_config.attack_attr_none & src->type)) + return; // Non-player basic attacks are non-elemental, they deal 100% against all defense elements +#ifdef RENEWAL + if (sd == nullptr) { // Renewal player's elemental damage calculation is already done before this point, only calculate for everything else +#endif + wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv, 1); + if (is_attack_left_handed(src, skill_id)) + wd->damage2 = battle_attr_fix(src, target, wd->damage2, left_element, tstatus->def_ele, tstatus->ele_lv, 1); +#ifdef RENEWAL + } +#endif + break; + } + + // Forced to neutral skills [helvetica] + // Skills forced to neutral gain benefits from weapon element but final damage is considered "neutral" and resistances are applied again + switch (skill_id) { +#ifdef RENEWAL + case MO_INVESTIGATE: + case CR_SHIELDBOOMERANG: + case PA_SHIELDCHAIN: +#endif + case MC_CARTREVOLUTION: + case HW_MAGICCRASHER: + case SR_FALLENEMPIRE: + case SR_CRESCENTELBOW_AUTOSPELL: + case SR_GATEOFHELL: + case GN_FIRE_EXPANSION_ACID: + wd->damage = battle_attr_fix(src, target, wd->damage, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv, 1); + if (is_attack_left_handed(src, skill_id)) + wd->damage2 = battle_attr_fix(src, target, wd->damage2, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv, 1); + break; + } + } + +#ifndef RENEWAL + // These mastery bonuses are non-elemental and should apply even if the attack misses + // They are still increased by the EDP/Magnum Break bonus damage (WATK_ELEMENT) + // In renewal these bonuses do not apply when the attack misses + if (sd && battle_skill_stacks_masteries_vvs(skill_id, 2)) { + // Star Crumb bonus damage + ATK_ADD2(wd->damage, wd->damage2, sd->right_weapon.star, sd->left_weapon.star); + } + // Check if general mastery bonuses apply (above check is only for Star Crumb) + if (battle_skill_stacks_masteries_vvs(skill_id, 0)) { + // Spirit Sphere bonus damage + ATK_ADD(wd->damage, wd->damage2, battle_get_spiritball_damage(*wd, *src, skill_id)); + + // Skill-specific bonuses + if (skill_id == TF_POISON) + ATK_ADD(wd->damage, wd->damage2, 15 * skill_lv); + } + + // These bonuses do not apply to skills that ignore element, unit skills and skills that have their own base damage formula + // If damage was reduced below 0 and was not increased again to a positive value through mastery bonuses, these bonuses are ignored + // Any of these are only applied to your right hand weapon in pre-renewal + if (!nk[NK_IGNOREELEMENT] && (wd->damage > 0 || wd->damage2 > 0) && sc && battle_skill_stacks_edp_element(skill_id)) { + + // EDP bonus damage + // This has to be applied after mastery bonuses but still before the elemental extra damage + if (sc->getSCE(SC_EDP)) + wd->damage += (wd->damage * sc->getSCE(SC_EDP)->val3) / 100; + + // This adds a percentual damage bonus based on the damage you would deal with a normal attack + // Applies only to player damage; monsters and mercenaries don't get this damage boost + if (sd && sc->getSCE(SC_WATK_ELEMENT)) { + // Pretend the normal attack was of the element stored in the status change + wd->basedamage = battle_attr_fix(src, target, wd->basedamage, sc->getSCE(SC_WATK_ELEMENT)->val1, tstatus->def_ele, tstatus->ele_lv, 1); + // Star Crumb bonus damage + wd->basedamage += sd->right_weapon.star; + // Spirit Sphere bonus damage + wd->basedamage += battle_get_spiritball_damage(*wd, *src, skill_id); + // Add percent of the base damage to the damage + wd->damage += (wd->basedamage * sc->getSCE(SC_WATK_ELEMENT)->val2) / 100; + } + } +#endif + // Cap damage to 0 + if (battle_config.attr_recover == 0) + battle_min_damage(*wd, *src, skill_id, 0); +} + /*================================== * Calculate weapon mastery damages *---------------------------------- @@ -3600,10 +3846,12 @@ static void battle_calc_attack_masteries(struct Damage* wd, struct block_list *s struct status_data *sstatus = status_get_status_data(src); int t_class = status_get_class(target); - if (sd && battle_skill_stacks_masteries_vvs(skill_id) && - skill_id != MO_INVESTIGATE && - skill_id != MO_EXTREMITYFIST && - skill_id != CR_GRANDCROSS) + if (sd) { + wd->basedamage = battle_addmastery(sd, target, wd->basedamage, 0); + } + + // Check if mastery damage applies to current skill + if (sd && battle_skill_stacks_masteries_vvs(skill_id, 0)) { //Add mastery damage uint16 skill; @@ -3624,9 +3872,10 @@ static void battle_calc_attack_masteries(struct Damage* wd, struct block_list *s ATK_ADD(wd->masteryAtk, wd->masteryAtk2, 15 * skill_lv); if (skill_id != MC_CARTREVOLUTION && pc_checkskill(sd, BS_HILTBINDING) > 0) ATK_ADD(wd->masteryAtk, wd->masteryAtk2, 4); - if (skill_id != CR_SHIELDBOOMERANG) - ATK_ADD2(wd->masteryAtk, wd->masteryAtk2, ((wd->div_ < 1) ? 1 : wd->div_) * sd->right_weapon.star, ((wd->div_ < 1) ? 1 : wd->div_) * sd->left_weapon.star); - ATK_ADD(wd->masteryAtk, wd->masteryAtk2, ((wd->div_ < 1) ? 1 : wd->div_) * sd->spiritball * 3); + // Star Crumb bonus damage + ATK_ADD2(wd->masteryAtk, wd->masteryAtk2, sd->right_weapon.star, sd->left_weapon.star); + // Spirit Sphere bonus damage + ATK_ADD(wd->masteryAtk, wd->masteryAtk2, battle_get_spiritball_damage(*wd, *src, skill_id)); #endif if (skill_id == NJ_SYURIKEN && (skill = pc_checkskill(sd,NJ_TOBIDOUGU)) > 0) { // !TODO: Confirm new mastery formula @@ -3767,7 +4016,10 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * map_session_data *sd = BL_CAST(BL_PC, src); map_session_data *tsd = BL_CAST(BL_PC, target); + uint16 bflag = BDMG_NONE; +#ifndef RENEWAL uint16 i; +#endif std::bitset nk = battle_skill_get_damage_properties(skill_id, wd->miscflag); switch (skill_id) { //Calc base damage according to skill @@ -3847,12 +4099,19 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * if (sd) { short index = sd->equip_index[EQI_HAND_L]; + //Base damage of shield skills is [batk + 4*refine + weight] if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR) { + ATK_ADD(wd->damage, wd->damage2, 4 * sd->inventory.u.items_inventory[index].refine); ATK_ADD(wd->damage, wd->damage2, sd->inventory_data[index]->weight / 10); #ifdef RENEWAL + ATK_ADD(wd->weaponAtk, wd->weaponAtk2, 4 * sd->inventory.u.items_inventory[index].refine); ATK_ADD(wd->weaponAtk, wd->weaponAtk2, sd->inventory_data[index]->weight / 10); #endif } +#ifndef RENEWAL + // Shield Boomerang and Rapid Smiting calculate DEF before the skill ratio + battle_calc_defense_reduction(wd, src, target, skill_id, skill_lv); +#endif } else ATK_ADD(wd->damage, wd->damage2, sstatus->rhw.atk2); //Else use Atk2 break; @@ -3914,41 +4173,45 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * break; default: + // Flags that apply to both pre-renewal and renewal + bflag = (is_attack_critical(wd, src, target, skill_id, skill_lv, false) ? BDMG_CRIT : BDMG_NONE) | + (!skill_id && sc && sc->getSCE(SC_CHANGE) ? BDMG_MAGIC : BDMG_NONE); #ifdef RENEWAL if (sd) battle_calc_damage_parts(wd, src, target, skill_id, skill_lv); else { - i = (is_attack_critical(wd, src, target, skill_id, skill_lv, false)?1:0)| - (!skill_id && sc && sc->getSCE(SC_CHANGE)?4:0); - - wd->damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, i); + wd->damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, bflag); if (is_attack_left_handed(src, skill_id)) - wd->damage2 = battle_calc_base_damage(src, sstatus, &sstatus->lhw, sc, tstatus->size, i); + wd->damage2 = battle_calc_base_damage(src, sstatus, &sstatus->lhw, sc, tstatus->size, bflag); } #else - i = (is_attack_critical(wd, src, target, skill_id, skill_lv, false)?1:0)| - (is_skill_using_arrow(src, skill_id)?2:0)| - (skill_id == HW_MAGICCRASHER?4:0)| - (!skill_id && sc && sc->getSCE(SC_CHANGE)?4:0)| - (skill_id == MO_EXTREMITYFIST?8:0)| - (sc && sc->getSCE(SC_WEAPONPERFECTION)?8:0); + // Pre-renewal exclusive flags + if (is_skill_using_arrow(src, skill_id)) bflag |= BDMG_ARROW; + if (skill_id == HW_MAGICCRASHER) bflag |= BDMG_MAGIC; + if (sc && sc->getSCE(SC_WEAPONPERFECTION)) bflag |= BDMG_NOSIZE; if (is_skill_using_arrow(src, skill_id) && sd) { switch(sd->status.weapon) { case W_BOW: + break; case W_REVOLVER: case W_RIFLE: case W_GATLING: case W_SHOTGUN: case W_GRENADE: + if (bflag & BDMG_CRIT) { + bflag &= ~(BDMG_ARROW); // Criticals with any guns are calculated like melee criticals + } break; default: - i |= 16; // for ex. shuriken must not be influenced by DEX + bflag |= BDMG_THROW; // for ex. shuriken must not be influenced by DEX break; } } - wd->damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, i); + if (skill_id == SN_SHARPSHOOTING || skill_id == MA_SHARPSHOOTING) + bflag &= ~(BDMG_CRIT); // Sharpshooting just ignores DEF/FLEE but damage is like a normal attack + wd->damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, bflag); if (is_attack_left_handed(src, skill_id)) - wd->damage2 = battle_calc_base_damage(src, sstatus, &sstatus->lhw, sc, tstatus->size, i); + wd->damage2 = battle_calc_base_damage(src, sstatus, &sstatus->lhw, sc, tstatus->size, bflag); #endif if (nk[NK_SPLASHSPLIT]){ // Divide ATK among targets if(wd->miscflag > 0) { @@ -3968,7 +4231,7 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * int skill; #ifndef RENEWAL - if(sd->bonus.crit_atk_rate && is_attack_critical(wd, src, target, skill_id, skill_lv, false)) { // add +crit damage bonuses here in pre-renewal mode [helvetica] + if (sd->bonus.crit_atk_rate && (bflag & BDMG_CRIT)) { // add +crit damage bonuses here in pre-renewal mode [helvetica] ATK_ADDRATE(wd->damage, wd->damage2, sd->bonus.crit_atk_rate); } if(sd->status.party_id && (skill=pc_checkskill(sd,TK_POWER)) > 0) { @@ -3986,9 +4249,12 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * #endif } #ifndef RENEWAL - if(tsd != nullptr && tsd->bonus.crit_def_rate != 0 && !skill_id && is_attack_critical(wd, src, target, skill_id, skill_lv, false)) { + if (tsd != nullptr && tsd->bonus.crit_def_rate != 0 && !skill_id && (bflag & BDMG_CRIT)) { ATK_ADDRATE(wd->damage, wd->damage2, -tsd->bonus.crit_def_rate); } + //Acid Terror ignores DEF but will substract VIT from base attack value instead + if (skill_id == AM_ACIDTERROR) + ATK_ADD(wd->damage, wd->damage2, -tstatus->def2); #endif break; } //End switch(skill_id) @@ -4128,7 +4394,7 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s break; } case ABC_FRENZY_SHOT: - if( rnd()%100 < 5 * skill_lv ){ + if( rnd_chance( 5 * skill_lv, 100 ) ){ wd->div_ = 3; } break; @@ -4142,9 +4408,73 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s } break; #endif + case NW_SPIRAL_SHOOTING: + if (sd && sd->weapontype1 == W_GRENADE) + wd->div_ += 1; + break; + case NW_MAGAZINE_FOR_ONE: + if (sd && sd->weapontype1 == W_GATLING) + wd->div_ += 4; + break; + case NW_THE_VIGILANTE_AT_NIGHT: + if (sd && sd->weapontype1 == W_GATLING) + wd->div_ += 3; + break; } } +/** + * Calculates the percentual attack modificator (ATKpercent) based on status changes + * These bonuses are added together and the percent is applied to the damage before the defense reduction in pre-renewal + * In renewal this simply sets the base skillratio before the actual skill ratio of the skill used is added + * This bonus works as a separate unit to the rest (e.g., if one of these is not applied to a skill, then we know none are) + * Do not add additional status changes here unless they are confirmed to use ATKpercent + * @param bl: Object to calc atkpercent for + * @param skill_id: Skill used by object + * @param sc: Object's status change information + * @return atkpercent with cap_value(watk,0,USHRT_MAX) + */ +static unsigned short battle_get_atkpercent(struct block_list& bl, uint16 skill_id, status_change& sc) +{ + if (!battle_skill_stacks_masteries_vvs(skill_id, 0)) + return 100; + + int atkpercent = 100; + + if (sc.getSCE(SC_CURSE)) + atkpercent -= 25; + if (sc.getSCE(SC_PROVOKE)) + atkpercent += sc.getSCE(SC_PROVOKE)->val2; + if (sc.getSCE(SC_STRIPWEAPON) && bl.type != BL_PC) + atkpercent -= sc.getSCE(SC_STRIPWEAPON)->val2; + if (sc.getSCE(SC_CONCENTRATION)) + atkpercent += sc.getSCE(SC_CONCENTRATION)->val2; + if (sc.getSCE(SC_TRUESIGHT)) + atkpercent += 2 * sc.getSCE(SC_TRUESIGHT)->val1; + if (sc.getSCE(SC_JOINTBEAT) && sc.getSCE(SC_JOINTBEAT)->val2 & BREAK_WAIST) + atkpercent -= 25; + if (sc.getSCE(SC_INCATKRATE)) + atkpercent += sc.getSCE(SC_INCATKRATE)->val1; + if (sc.getSCE(SC_SKE)) + atkpercent += 300; + if (sc.getSCE(SC_BLOODLUST)) + atkpercent += sc.getSCE(SC_BLOODLUST)->val2; + if (sc.getSCE(SC_FLEET)) + atkpercent += sc.getSCE(SC_FLEET)->val3; + + /* Only few selected skills should use this function, DO NOT ADD any that are not caused by the skills listed below + * TODO: + * NPC_INVINCIBLE (+100) + * GD_GUARDUP (2*skLevel+8) + * EL_WATERBARRIER (-3) + * SC_ENERVATION (-30/-40/-50) + * MH_EQC (skLevel*5) + * MH_VOLCANIC_ASH (-50) + */ + + return (unsigned short)cap_value(atkpercent, 0, USHRT_MAX); +} + /*====================================================== * Calculate skill level ratios for weapon-based skills *------------------------------------------------------ @@ -4166,6 +4496,10 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * //Skill damage modifiers that stack linearly if(sc && skill_id != PA_SACRIFICE) { +#ifdef RENEWAL + //ATK percent modifier (in renewal, it's applied before the skillratio) + skillratio = battle_get_atkpercent(*src, skill_id, *sc); +#endif if(sc->getSCE(SC_OVERTHRUST)) skillratio += sc->getSCE(SC_OVERTHRUST)->val3; if(sc->getSCE(SC_MAXOVERTHRUST)) @@ -4175,10 +4509,6 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += 100; #else skillratio += 200; - if (sc && sc->getSCE(SC_TRUESIGHT)) - skillratio += 2 * sc->getSCE(SC_TRUESIGHT)->val1; - if (sc->getSCE(SC_CONCENTRATION) && (skill_id != RK_DRAGONBREATH && skill_id != RK_DRAGONBREATH_WATER && skill_id != NPC_DRAGONBREATH)) - skillratio += sc->getSCE(SC_CONCENTRATION)->val2; #endif if (!skill_id || skill_id == KN_AUTOCOUNTER) { if (sc->getSCE(SC_CRUSHSTRIKE)) { @@ -4236,12 +4566,6 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * case MA_CHARGEARROW: skillratio += 50; break; -#ifndef RENEWAL - case HT_FREEZINGTRAP: - case MA_FREEZINGTRAP: - skillratio += -50 + 10 * skill_lv; - break; -#endif case KN_PIERCE: skillratio += 10 * skill_lv; if (sc && sc->getSCE(SC_CHARGINGPIERCE_COUNT) && sc->getSCE(SC_CHARGINGPIERCE_COUNT)->val1 >= 10) @@ -4301,7 +4625,9 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * if (tstatus->hp < (tstatus->max_hp / 2)) skillratio += skillratio / 2; #else - skillratio += 300 + 40 * skill_lv; + skillratio += 200 + 50 * skill_lv; + if (sd && pc_checkskill(sd, AS_SONICACCEL) > 0) + skillratio += skillratio / 10; #endif break; case TF_SPRINKLESAND: @@ -4389,7 +4715,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * if (sd && pc_checkskill(sd, AM_LEARNINGPOTION)) skillratio += 100; // !TODO: What's this bonus increase? #else - skillratio += 40 * skill_lv; + skillratio += -50 + 50 * skill_lv; #endif break; case MO_FINGEROFFENSIVE: @@ -4411,7 +4737,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * #endif break; case MO_EXTREMITYFIST: - skillratio += 100 * (7 + sstatus->sp / 10); + skillratio += 700 + sstatus->sp * 10; #ifdef RENEWAL if (wd->miscflag&1) skillratio *= 2; // More than 5 spirit balls active @@ -5349,10 +5675,12 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case SU_LUNATICCARROTBEAT: case SU_LUNATICCARROTBEAT2: - skillratio += 100 + 100 * skill_lv + sstatus->str * 5; // !TODO: What's the STR bonus? - RE_LVL_DMOD(100); + skillratio += 100 + 100 * skill_lv; if (sd && pc_checkskill(sd, SU_SPIRITOFLIFE)) skillratio += skillratio * status_get_hp(src) / status_get_max_hp(src); + if (status_get_lv(src) > 99) + skillratio += sstatus->str; + RE_LVL_DMOD(100); break; case SU_SVG_SPIRIT: skillratio += 150 + 150 * skill_lv; @@ -5388,7 +5716,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += skillratio * sc->getSCE(SC_LIGHTOFSTAR)->val2 / 100; break; case DK_SERVANTWEAPON_ATK: - skillratio += -100 + 500 + 400 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 600 + 850 * skill_lv; + skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; case DK_SERVANT_W_PHANTOM: @@ -5401,7 +5730,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case DK_HACKANDSLASHER: case DK_HACKANDSLASHER_ATK: - skillratio += -100 + 300 + 700 * skill_lv; + skillratio += -100 + 350 + 820 * skill_lv; skillratio += 7 * sstatus->pow; RE_LVL_DMOD(100); break; @@ -5412,7 +5741,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case DK_MADNESS_CRUSHER: - skillratio += -100 + 400 + 800 * skill_lv + 7 * sstatus->pow; + skillratio += -100 + 1000 + 3800 * skill_lv; + skillratio += 10 * sstatus->pow; if( sd != nullptr ){ int16 index = sd->equip_index[EQI_HAND_R]; @@ -5425,18 +5755,25 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio *= 2; break; case DK_STORMSLASH: - skillratio += -100 + 100 + 170 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 300 + 750 * skill_lv; + skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); - if (sc && sc->getSCE(SC_GIANTGROWTH) && rnd()%100 < 30) + if (sc && sc->getSCE(SC_GIANTGROWTH) && rnd_chance(60, 100)) skillratio *= 2; break; case DK_DRAGONIC_BREATH: skillratio += -100 + 50 + 350 * skill_lv; - skillratio += 5 * sstatus->pow; - //TODO: needs official HP/SP scaling [Muh] - skillratio += sstatus->max_hp / 500 + status_get_max_sp(src) / 40; - if (sc && sc->getSCE(SC_DRAGONIC_AURA)) - skillratio += sstatus->max_hp / 500 + status_get_max_sp(src) / 40; + skillratio += 7 * sstatus->pow; + + if (sc && sc->getSCE(SC_DRAGONIC_AURA)) { + skillratio += 3 * sstatus->pow; + skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 7) / 100; // Skill level x 0.07 x ((MaxHP / 4) + (MaxSP / 2)) + skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 7) / 100; + } else { + skillratio += (skill_lv * (sstatus->max_hp * 25 / 100) * 5) / 100; // Skill level x 0.05 x ((MaxHP / 4) + (MaxSP / 2)) + skillratio += (skill_lv * (sstatus->max_sp * 50 / 100) * 5) / 100; + } + RE_LVL_DMOD(100); break; case IQ_OLEUM_SANCTUM: @@ -5444,16 +5781,17 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case IQ_MASSIVE_F_BLASTER: - skillratio += -100 + 2150 * skill_lv + 15 * sstatus->pow; + skillratio += -100 + 2300 * skill_lv + 15 * sstatus->pow; if (tstatus->race == RC_BRUTE || tstatus->race == RC_DEMON) skillratio += 150 * skill_lv; RE_LVL_DMOD(100); break; case IQ_EXPOSION_BLASTER: - skillratio += -100 + 2800 * skill_lv + 15 * sstatus->pow; + skillratio += -100 + 450 + 2600 * skill_lv; + skillratio += 10 * sstatus->pow; if( tsc != nullptr && tsc->getSCE( SC_HOLY_OIL ) ){ - skillratio += 400 * skill_lv; + skillratio += 950 * skill_lv; } RE_LVL_DMOD(100); @@ -5475,7 +5813,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case IQ_THIRD_PUNISH: - skillratio += -100 + 350 + 1500 * skill_lv + 10 * sstatus->pow; + skillratio += -100 + 450 + 1800 * skill_lv; + skillratio += 10 * sstatus->pow; RE_LVL_DMOD(100); break; case IQ_THIRD_FLAME_BOMB: @@ -5496,20 +5835,23 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += skillratio * i / 100; break; case IG_SHIELD_SHOOTING: - skillratio += -100 + 1400 + 2100 * skill_lv + 5 * sstatus->pow; - skillratio += skill_lv * 15 * pc_checkskill( sd, IG_SHIELD_MASTERY ); + skillratio += -100 + 1000 + 3500 * skill_lv; + skillratio += 10 * sstatus->pow; + skillratio += skill_lv * 150 * pc_checkskill( sd, IG_SHIELD_MASTERY ); if (sd) { // Damage affected by the shield's weight and refine. Need official formula. [Rytech] short index = sd->equip_index[EQI_HAND_L]; if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR) { skillratio += (sd->inventory_data[index]->weight * 7 / 6) / 10; - skillratio += sd->inventory.u.items_inventory[index].refine * 4; + skillratio += sd->inventory.u.items_inventory[index].refine * 100; } } RE_LVL_DMOD(100); break; case IG_OVERSLASH: - skillratio += -100 + (120 + pc_checkskill(sd, IG_SPEAR_SWORD_M) * 10) * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 220 * skill_lv; + skillratio += pc_checkskill(sd, IG_SPEAR_SWORD_M) * 50 * skill_lv; + skillratio += 7 * sstatus->pow; RE_LVL_DMOD(100); if ((i = pc_checkskill_imperial_guard(sd, 3)) > 0) skillratio += skillratio * i / 100; @@ -5524,7 +5866,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case CD_PETITIO: - skillratio += -100 + (1050 + pc_checkskill(sd,CD_MACE_BOOK_M) * 10) * skill_lv + 5 * sstatus->pow; + skillratio += -100 + (1050 + pc_checkskill(sd,CD_MACE_BOOK_M) * 50) * skill_lv + 5 * sstatus->pow; RE_LVL_DMOD(100); break; case SHC_DANCING_KNIFE: @@ -5532,7 +5874,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case SHC_SAVAGE_IMPACT: - skillratio += -100 + 90 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 105 * skill_lv + 5 * sstatus->pow; if( sc != nullptr && sc->getSCE( SC_SHADOW_EXCEED ) ){ skillratio += 20 * skill_lv + 3 * sstatus->pow; // !TODO: check POW ratio @@ -5541,16 +5883,21 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case SHC_ETERNAL_SLASH: - skillratio += -100 + 265 * skill_lv + 2 * sstatus->pow; + skillratio += -100 + 300 * skill_lv + 2 * sstatus->pow; if( sc != nullptr && sc->getSCE( SC_SHADOW_EXCEED ) ){ - skillratio += 100 * skill_lv + sstatus->pow; + skillratio += 120 * skill_lv + sstatus->pow; } RE_LVL_DMOD(100); break; case SHC_SHADOW_STAB: - skillratio += -100 + 300 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 550 * skill_lv + 5 * sstatus->pow; + + if( sc && sc->getSCE( SC_CLOAKINGEXCEED ) ){ + skillratio += 100 * skill_lv + 2 * sstatus->pow; + } + RE_LVL_DMOD(100); break; case SHC_IMPACT_CRATER: @@ -5564,14 +5911,15 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case MT_AXE_STOMP: - skillratio += -100 + 350 + 850 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 450 + 1150 * skill_lv; + skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; case MT_MIGHTY_SMASH: - skillratio += -100 + 25 + 180 * skill_lv; + skillratio += -100 + 80 + 240 * skill_lv; skillratio += 5 * sstatus->pow; if (sc && sc->getSCE(SC_AXE_STOMP)) { - skillratio += 25; + skillratio += 20; skillratio += 5 * sstatus->pow; } RE_LVL_DMOD(100); @@ -5587,17 +5935,18 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case MT_SPARK_BLASTER: - skillratio += -100 + 250 + 900 * skill_lv; + skillratio += -100 + 600 + 1400 * skill_lv; skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; case MT_TRIPLE_LASER: - skillratio += -100 + 550 + 900 * skill_lv; + skillratio += -100 + 650 + 1150 * skill_lv; skillratio += 12 * sstatus->pow; RE_LVL_DMOD(100); break; case ABC_ABYSS_DAGGER: - skillratio += -100 + 100 + 500 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 350 + 1400 * skill_lv; + skillratio += 5 * sstatus->pow; RE_LVL_DMOD(100); break; case ABC_UNLUCKY_RUSH: @@ -5605,43 +5954,53 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case ABC_CHAIN_REACTION_SHOT: - skillratio += -100 + 850 * skill_lv + 15 * sstatus->con; + skillratio += -100 + 850 * skill_lv; + skillratio += 15 * sstatus->con; RE_LVL_DMOD(100); break; case ABC_CHAIN_REACTION_SHOT_ATK: - skillratio += -100 + 600 + 2350 * skill_lv + 15 * sstatus->con; + skillratio += -100 + 800 + 2550 * skill_lv; + skillratio += 15 * sstatus->con; RE_LVL_DMOD(100); break; case ABC_DEFT_STAB: - skillratio += -100 + 350 + 550 * skill_lv + 5 * sstatus->pow; + skillratio += -100 + 700 + 550 * skill_lv; + skillratio += 7 * sstatus->pow; RE_LVL_DMOD(100); break; case ABC_FRENZY_SHOT: - skillratio += -100 + 400 * skill_lv + 5 * sstatus->con; + skillratio += -100 + 250 + 800 * skill_lv; + skillratio += 15 * sstatus->con; RE_LVL_DMOD(100); break; case WH_HAWKRUSH: skillratio += -100 + 500 * skill_lv + 5 * sstatus->con; + if (sd) + skillratio += skillratio * pc_checkskill(sd, WH_NATUREFRIENDLY) / 10; RE_LVL_DMOD(100); break; - case WH_HAWKBOOMERANG:// Affected by trait stats??? CON for sure but the other one unknown. Likely POW. [Rytech] - skillratio += -100 + 600 * skill_lv + 10 * sstatus->pow + 10 * sstatus->con; + case WH_HAWKBOOMERANG: + skillratio += -100 + 600 * skill_lv + 10 * sstatus->con; + if (sd) + skillratio += skillratio * pc_checkskill(sd, WH_NATUREFRIENDLY) / 10; if (tstatus->race == RC_BRUTE || tstatus->race == RC_FISH) skillratio += skillratio * 50 / 100; RE_LVL_DMOD(100); break; case WH_GALESTORM: - skillratio += -100 + 950 * skill_lv + 10 * sstatus->con; + skillratio += -100 + 1350 * skill_lv; + skillratio += 10 * sstatus->con; RE_LVL_DMOD(100); if (sc && sc->getSCE(SC_CALAMITYGALE) && (tstatus->race == RC_BRUTE || tstatus->race == RC_FISH)) skillratio += skillratio * 50 / 100; break; case WH_CRESCIVE_BOLT: - skillratio += -100 + 340 * skill_lv + 5 * sstatus->con; + skillratio += -100 + 500 + 1300 * skill_lv; + skillratio += 5 * sstatus->con; RE_LVL_DMOD(100); if (sc) { if (sc->getSCE(SC_CRESCIVEBOLT)) - skillratio += skillratio * (10 * sc->getSCE(SC_CRESCIVEBOLT)->val1) / 100; + skillratio += skillratio * (20 * sc->getSCE(SC_CRESCIVEBOLT)->val1) / 100; if (sc->getSCE(SC_CALAMITYGALE)) { skillratio += skillratio * 20 / 100; @@ -5679,7 +6038,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case BO_EXPLOSIVE_POWDER: - skillratio += -100 + 400 + 550 * skill_lv; + skillratio += -100 + 500 + 650 * skill_lv; skillratio += 5 * sstatus->pow; if (sc && sc->getSCE(SC_RESEARCHREPORT)) skillratio += 100 * skill_lv; @@ -5729,13 +6088,15 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * } break; case TR_RHYTHMSHOOTING: - skillratio += -100 + 200 + 120 * skill_lv; + skillratio += -100 + 550 + 950 * skill_lv; if (sd && pc_checkskill(sd, TR_STAGE_MANNER) > 0) - skillratio += 3 * sstatus->con; + skillratio += 5 * sstatus->con; - if (tsc && tsc->getSCE(SC_SOUNDBLEND)) - skillratio += 100 + 100 * skill_lv; + if (tsc && tsc->getSCE(SC_SOUNDBLEND)) { + skillratio += 300 + 100 * skill_lv; + skillratio += 2 * sstatus->con; + } RE_LVL_DMOD(100); if (sc && sc->getSCE(SC_MYSTIC_SYMPHONY)) { @@ -5752,6 +6113,122 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * case ABR_INFINITY_BUSTER:// Need official formula. skillratio += -100 + 50000; break; + case HN_SPIRAL_PIERCE_MAX: + skillratio += -100 + 1000 + 1500 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3 * skill_lv; + skillratio += 5 * sstatus->pow; + switch (status_get_size(target)){ + case SZ_SMALL: + skillratio = skillratio * 150 / 100; + break; + case SZ_MEDIUM: + skillratio = skillratio * 130 / 100; + break; + case SZ_BIG: + skillratio = skillratio * 120 / 100; + break; + } + RE_LVL_DMOD(100); + break; + case HN_SHIELD_CHAIN_RUSH: + skillratio += -100 + 850 + 1050 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3 * skill_lv; + skillratio += 5 * sstatus->pow; + RE_LVL_DMOD(100); + break; + case HN_MEGA_SONIC_BLOW: + skillratio += -100 + 900 + 750 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 5 * skill_lv; + skillratio += 5 * sstatus->pow; + if (status_get_hp(target) < status_get_max_hp(target) / 2) + skillratio *= 2; + RE_LVL_DMOD(100); + break; + case HN_DOUBLEBOWLINGBASH: + skillratio += -100 + 250 + 400 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3 * skill_lv; + skillratio += 5 * sstatus->pow; + RE_LVL_DMOD(100); + break; + case NW_HASTY_FIRE_IN_THE_HOLE: + skillratio += -100 + 1500 + 1500 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 20; + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_BASIC_GRENADE: + skillratio += -100 + 1500 + 2100 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 50; + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_GRENADES_DROPPING: + skillratio += -100 + 550 + 850 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 30; + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_WILD_FIRE: + skillratio += -100 + 1500 + 3000 * skill_lv; + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 500 * skill_lv; + if (sd && sd->weapontype1 == W_SHOTGUN) + skillratio += 200 * skill_lv; + RE_LVL_DMOD(100); + break; + case NW_MAGAZINE_FOR_ONE: + skillratio += -100 + 250 + 500 * skill_lv; + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 100 * skill_lv; + if (sd && sd->weapontype1 == W_REVOLVER) + skillratio += 50 + 300 * skill_lv; + RE_LVL_DMOD(100); + break; + case NW_SPIRAL_SHOOTING: + skillratio += -100 + 1200 + 1700 * skill_lv; + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 150 * skill_lv; + if (sd && sd->weapontype1 == W_RIFLE) + skillratio += 200 + 1100 * skill_lv; + RE_LVL_DMOD(100); + break; + case NW_ONLY_ONE_BULLET: + skillratio += -100 + 1200 + 3000 * skill_lv; + skillratio += 5 * sstatus->con; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 350 * skill_lv; + if (sd && sd->weapontype1 == W_REVOLVER) { + skillratio += 400 * skill_lv; + } + RE_LVL_DMOD(100); + break; + case NW_THE_VIGILANTE_AT_NIGHT: + if (sd && sd->weapontype1 == W_GATLING) { + skillratio += -100 + 300 * skill_lv; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 100 * skill_lv; + } else { + skillratio += -100 + 800 + 700 * skill_lv; + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + skillratio += sc->getSCE(SC_INTENSIVE_AIM_COUNT)->val1 * 200 * skill_lv; + } + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; + case NW_MISSION_BOMBARD: + if( wd->miscflag&SKILL_ALTDMG_FLAG ){ + skillratio += -100 + 5000 + 1800 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 100; + }else{ + skillratio += -100 + 800 + 200 * skill_lv; + skillratio += pc_checkskill( sd, NW_GRENADE_MASTERY ) * 30; + } + skillratio += 5 * sstatus->con; + RE_LVL_DMOD(100); + break; } return skillratio; } @@ -5777,6 +6254,19 @@ static int64 battle_calc_skill_constant_addition(struct Damage* wd, struct block case MO_EXTREMITYFIST: atk = 250 + 150 * skill_lv; break; + case PA_SHIELDCHAIN: + if (sd) { + short index = sd->equip_index[EQI_HAND_L]; + // Bonus damage: [max(100, Random(100, 0.7*weight + pow(skill level + refine)))] + if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR) { + // First calculate the random part of the bonus + int bonus = (7 * sd->inventory_data[index]->weight) / 100; + bonus += static_cast(pow(skill_lv + sd->inventory.u.items_inventory[index].refine, 2)); + // Now get a random value between 100 and the random part + atk = max(100, rnd_value(100, bonus)); + } + } + break; #ifndef RENEWAL case GS_MAGICALBULLET: if (sstatus->matk_max > sstatus->matk_min) @@ -5856,8 +6346,9 @@ static void battle_attack_sc_bonus(struct Damage* wd, struct block_list *src, st if (sc->getSCE(SC_GATLINGFEVER)) ATK_ADD(wd->equipAtk, wd->equipAtk2, sc->getSCE(SC_GATLINGFEVER)->val3); #else - if (sc->getSCE(SC_TRUESIGHT)) - ATK_ADDRATE(wd->damage, wd->damage2, 2 * sc->getSCE(SC_TRUESIGHT)->val1); + //ATK percent modifier (in pre-renewal, it's applied multiplicatively after the skill ratio) + ATK_RATE(wd->damage, wd->damage2, battle_get_atkpercent(*src, skill_id, *sc)); + ATK_RATER(wd->basedamage, battle_get_atkpercent(*src, 0, *sc)); #endif if (sc->getSCE(SC_SPIRIT)) { if (skill_id == AS_SONICBLOW && sc->getSCE(SC_SPIRIT)->val2 == SL_ASSASIN) { @@ -5870,22 +6361,17 @@ static void battle_attack_sc_bonus(struct Damage* wd, struct block_list *src, st } if (sc->getSCE(SC_GT_CHANGE)) ATK_ADDRATE(wd->damage, wd->damage2, sc->getSCE(SC_GT_CHANGE)->val1); +#ifdef RENEWAL if (sc->getSCE(SC_EDP)) { switch(skill_id) { + // Renewal: Venom Splasher, Meteor Assault, Grimtooth and Venom Knife ignore EDP + case TF_SPRINKLESAND: case AS_SPLASHER: case ASC_METEORASSAULT: - // Pre-Renewal only: Soul Breaker ignores EDP - // Renewal only: Grimtooth and Venom Knife ignore EDP - // Both: Venom Splasher and Meteor Assault ignore EDP [helvetica] -#ifndef RENEWAL - case ASC_BREAKER: -#else case AS_GRIMTOOTH: case AS_VENOMKNIFE: -#endif break; // skills above have no effect with EDP -#ifdef RENEWAL default: // fall through to apply EDP bonuses // Renewal EDP formula [helvetica] // weapon atk * (2.5 + (edp level * .3)) @@ -5893,13 +6379,9 @@ static void battle_attack_sc_bonus(struct Damage* wd, struct block_list *src, st ATK_RATE(wd->weaponAtk, wd->weaponAtk2, 250 + (sc->getSCE(SC_EDP)->val1 * 30)); ATK_RATE(wd->equipAtk, wd->equipAtk2, 250 + (sc->getSCE(SC_EDP)->val1 * 30)); break; -#else - default: - ATK_ADDRATE(wd->damage, wd->damage2, sc->getSCE(SC_EDP)->val3); - -#endif } } +#endif if (sc->getSCE(SC_DANCEWITHWUG)) { if (skill_get_inf2(skill_id, INF2_INCREASEDANCEWITHWUGDAMAGE)) { ATK_ADDRATE(wd->damage, wd->damage2, sc->getSCE(SC_DANCEWITHWUG)->val1 * 10 * battle_calc_chorusbonus(sd)); @@ -5977,6 +6459,8 @@ static void battle_attack_sc_bonus(struct Damage* wd, struct block_list *src, st if (sc->getSCE(SC_MIRACLE)) anger_id = 2; // Always treat all monsters as star flagged monster when in miracle state + if (sc->getSCE(SC_HIDDEN_CARD) && (wd->flag&BF_LONG) == BF_LONG) + RE_ALLATK_ADDRATE(wd, sc->getSCE(SC_HIDDEN_CARD)->val3); } if ((wd->flag&(BF_LONG|BF_MAGIC)) == BF_LONG) { @@ -6088,16 +6572,15 @@ static void battle_calc_defense_reduction(struct Damage* wd, struct block_list * def2 -= (target_count - (battle_config.vit_penalty_count - 1))*battle_config.vit_penalty_num; } } - if (skill_id == AM_ACIDTERROR) -#ifdef RENEWAL - def2 = 0; //Ignore only status defense. [FatalEror] -#else - def1 = 0; //Ignores only armor defense. [Skotlex] -#endif if(def2 < 1) def2 = 1; } +#ifdef RENEWAL + if (skill_id == AM_ACIDTERROR) + def2 = 0; // Ignore only status defense. +#endif + //Damage reduction based on vitality if (tsd) { //Sd vit-eq int skill; @@ -6177,10 +6660,12 @@ static void battle_calc_defense_reduction(struct Damage* wd, struct block_list * attack_ignores_def(wd, src, target, skill_id, skill_lv, EQI_HAND_R) ?100:(is_attack_piercing(wd, src, target, skill_id, skill_lv, EQI_HAND_R) ? (int64)is_attack_piercing(wd, src, target, skill_id, skill_lv, EQI_HAND_R)*(def1+vit_def) : (100-def1)), attack_ignores_def(wd, src, target, skill_id, skill_lv, EQI_HAND_L) ?100:(is_attack_piercing(wd, src, target, skill_id, skill_lv, EQI_HAND_L) ? (int64)is_attack_piercing(wd, src, target, skill_id, skill_lv, EQI_HAND_L)*(def1+vit_def) : (100-def1)) ); + ATK_RATER(wd->basedamage, 100 - def1); ATK_ADD2(wd->damage, wd->damage2, attack_ignores_def(wd, src, target, skill_id, skill_lv, EQI_HAND_R) || is_attack_piercing(wd, src, target, skill_id, skill_lv, EQI_HAND_R) ?0:-vit_def, attack_ignores_def(wd, src, target, skill_id, skill_lv, EQI_HAND_L) || is_attack_piercing(wd, src, target, skill_id, skill_lv, EQI_HAND_L) ?0:-vit_def ); + wd->basedamage -= vit_def; #endif } @@ -6199,12 +6684,27 @@ static void battle_calc_attack_post_defense(struct Damage* wd, struct block_list struct status_data *sstatus = status_get_status_data(src); // Post skill/vit reduction damage increases - if( sc ) { // SC skill damages - if(sc->getSCE(SC_AURABLADE) #ifndef RENEWAL - && skill_id != LK_SPIRALPIERCE && skill_id != ML_SPIRALPIERCE + //Refine bonus + if (sd) { + if (battle_skill_stacks_masteries_vvs(skill_id, 1)) { + ATK_ADD2(wd->damage, wd->damage2, sstatus->rhw.atk2, sstatus->lhw.atk2); + } + wd->basedamage += sstatus->rhw.atk2; + } + + //After DEF reduction, damage can be negative, refine bonus works against that value + //After refinement bonus was applied, damage is capped to 1, then masteries are applied + battle_min_damage(*wd, *src, skill_id, 1); + + battle_calc_attack_masteries(wd, src, target, skill_id, skill_lv); #endif - ) { + if (sc) { // SC skill damages + if (sc->getSCE(SC_AURABLADE) +#ifndef RENEWAL + && skill_id != LK_SPIRALPIERCE && skill_id != ML_SPIRALPIERCE +#endif + ) { #ifdef RENEWAL ATK_ADD(wd->damage, wd->damage2, (3 + sc->getSCE(SC_AURABLADE)->val1) * status_get_lv(src)); // !TODO: Confirm formula #else @@ -6213,32 +6713,17 @@ static void battle_calc_attack_post_defense(struct Damage* wd, struct block_list } } -#ifndef RENEWAL - battle_calc_attack_masteries(wd, src, target, skill_id, skill_lv); - - //Refine bonus - if (sd && battle_skill_stacks_masteries_vvs(skill_id) && skill_id != MO_INVESTIGATE && skill_id != MO_EXTREMITYFIST) { // Counts refine bonus multiple times - if (skill_id == MO_FINGEROFFENSIVE) { - ATK_ADD2(wd->damage, wd->damage2, wd->div_*sstatus->rhw.atk2, wd->div_*sstatus->lhw.atk2); - } else { - ATK_ADD2(wd->damage, wd->damage2, sstatus->rhw.atk2, sstatus->lhw.atk2); - } - } -#endif //Set to min of 1 - if (is_attack_right_handed(src, skill_id) && wd->damage < 1) wd->damage = 1; - if (is_attack_left_handed(src, skill_id) && wd->damage2 < 1) wd->damage2 = 1; + battle_min_damage(*wd, *src, skill_id, 1); +#ifdef RENEWAL switch (skill_id) { case AS_SONICBLOW: if(sd && pc_checkskill(sd,AS_SONICACCEL)>0) -#ifdef RENEWAL ATK_ADDRATE(wd->damage, wd->damage2, 90); -#else - ATK_ADDRATE(wd->damage, wd->damage2, 10); -#endif break; } +#endif } /*================================================================================= @@ -6575,7 +7060,7 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block wd.flag = BF_WEAPON; //Initial Flag wd.flag |= (skill_id||wd.miscflag)?BF_SKILL:BF_NORMAL; // Baphomet card's splash damage is counted as a skill. [Inkfish] wd.isspdamage = false; - wd.damage = wd.damage2 = + wd.damage = wd.damage2 = wd.basedamage = #ifdef RENEWAL wd.statusAtk = wd.statusAtk2 = wd.equipAtk = wd.equipAtk2 = wd.weaponAtk = wd.weaponAtk2 = wd.masteryAtk = wd.masteryAtk2 = wd.percentAtk = wd.percentAtk2 = @@ -6692,10 +7177,6 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block if (sc && sc->getSCE(SC_E_SLASH_COUNT)) wd.div_ = sc->getSCE(SC_E_SLASH_COUNT)->val1; break; - case SHC_SHADOW_STAB: - if (wd.miscflag == 2) - wd.div_ = 2; - break; case SHC_IMPACT_CRATER: if (sc && sc->getSCE(SC_ROLLINGCUTTER)) wd.div_ = sc->getSCE(SC_ROLLINGCUTTER)->val1; @@ -6719,6 +7200,10 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block if (sc && sc->getSCE(SC_RESEARCHREPORT)) wd.div_ = 4; break; + case HN_DOUBLEBOWLINGBASH: + if (wd.miscflag > 1) + wd.div_ += min(4, wd.miscflag); + break; } } else { bool is_long = false; @@ -6856,7 +7341,12 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl wd.dmg_lv = ATK_FLEE; else if(!(infdef = is_infinite_defense(target, wd.flag))) { //no need for math against plants - battle_calc_skill_base_damage(&wd, src, target, skill_id, skill_lv); // base skill damage + // First call function with skill_id 0 to get base damage of a normal attack + battle_calc_skill_base_damage(&wd, src, target, 0, 0); // base damage + wd.basedamage = wd.damage; + // Now get actual skill damage + if (skill_id != 0) + battle_calc_skill_base_damage(&wd, src, target, skill_id, skill_lv); // base skill damage int64 ratio = 0; @@ -6924,11 +7414,27 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl battle_attack_sc_bonus(&wd, src, target, skill_id, skill_lv); if (sd) { //monsters, homuns and pets have their damage computed directly - //PATK mod applies to Dragonbreaths if Dragonic Aura is skilled only - [munkrej] - if (!((skill_id == RK_DRAGONBREATH || skill_id == RK_DRAGONBREATH_WATER) && pc_checkskill( sd, DK_DRAGONIC_AURA ) == 0)) { - wd.damage = (int64)floor((float)((wd.statusAtk + wd.weaponAtk + wd.equipAtk + wd.percentAtk) * (100 + sstatus->patk) / 100 + wd.masteryAtk + bonus_damage)); - if (is_attack_left_handed(src, skill_id)) - wd.damage2 = (int64)floor((float)((wd.statusAtk2 + wd.weaponAtk2 + wd.equipAtk2 + wd.percentAtk2) * (100 + sstatus->patk) / 100 + wd.masteryAtk2 + bonus_damage)); + wd.damage = wd.statusAtk + wd.weaponAtk + wd.equipAtk + wd.percentAtk; + if( is_attack_left_handed( src, skill_id ) ){ + wd.damage2 = wd.statusAtk2 + wd.weaponAtk2 + wd.equipAtk2 + wd.percentAtk2; + } + // Apply PATK mod + // But for Dragonbreaths it only applies if Dragonic Aura is skilled + if( ( skill_id != RK_DRAGONBREATH && skill_id != RK_DRAGONBREATH_WATER ) || pc_checkskill( sd, DK_DRAGONIC_AURA ) > 0 ){ + wd.damage = (int64)floor( (float)( wd.damage * ( 100 + sstatus->patk ) / 100 ) ); + if( is_attack_left_handed( src, skill_id ) ){ + wd.damage2 = (int64)floor( (float)( wd.damage2 * ( 100 + sstatus->patk ) / 100 ) ); + } + } + // Apply MasteryATK + wd.damage += wd.masteryAtk; + if( is_attack_left_handed( src, skill_id ) ){ + wd.damage2 += wd.masteryAtk2; + } + // Apply bonus damage + wd.damage += bonus_damage; + if( is_attack_left_handed( src, skill_id ) ){ + wd.damage2 += bonus_damage; } // CritAtkRate modifier @@ -7001,8 +7507,14 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl battle_attack_sc_bonus(&wd, src, target, skill_id, skill_lv); #endif - if (wd.damage + wd.damage2) { //Check if attack ignores DEF + if (wd.damage + wd.damage2) { +#ifdef RENEWAL + // Check if attack ignores DEF (in pre-renewal we need to update base damage even when the skill ignores DEF) if(!attack_ignores_def(&wd, src, target, skill_id, skill_lv, EQI_HAND_L) || !attack_ignores_def(&wd, src, target, skill_id, skill_lv, EQI_HAND_R)) +#else + // Shield Boomerang and Rapid Smiting already calculated the defense before the skill ratio was applied + if(skill_id != PA_SHIELDCHAIN && skill_id != CR_SHIELDBOOMERANG) +#endif battle_calc_defense_reduction(&wd, src, target, skill_id, skill_lv); battle_calc_attack_post_defense(&wd, src, target, skill_id, skill_lv); @@ -7101,26 +7613,11 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl if ((skill = pc_checkskill(sd, BS_WEAPONRESEARCH)) > 0) ATK_ADD(wd.damage, wd.damage2, skill * 2); - if (skill_id == TF_POISON) - ATK_ADD(wd.damage, wd.damage2, 15 * skill_lv); if (skill_id == GS_GROUNDDRIFT) ATK_ADD(wd.damage, wd.damage2, 50 * skill_lv); - if (skill_id != CR_SHIELDBOOMERANG) //Only Shield boomerang doesn't takes the Star Crumbs bonus. - ATK_ADD2(wd.damage, wd.damage2, ((wd.div_ < 1) ? 1 : wd.div_) * sd->right_weapon.star, ((wd.div_ < 1) ? 1 : wd.div_) * sd->left_weapon.star); if (skill_id != MC_CARTREVOLUTION && pc_checkskill(sd, BS_HILTBINDING) > 0) ATK_ADD(wd.damage, wd.damage2, 4); - if (skill_id == MO_FINGEROFFENSIVE) { //The finger offensive spheres on moment of attack do count. [Skotlex] - ATK_ADD(wd.damage, wd.damage2, ((wd.div_ < 1) ? 1 : wd.div_) * sd->spiritball_old * 3); - } else - ATK_ADD(wd.damage, wd.damage2, ((wd.div_ < 1) ? 1 : wd.div_) * sd->spiritball * 3); -#endif - if( skill_id == CR_SHIELDBOOMERANG || skill_id == PA_SHIELDCHAIN ) { //Refine bonus applies after cards and elements. - short index = sd->equip_index[EQI_HAND_L]; - if( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR ) - ATK_ADD(wd.damage, wd.damage2, 10*sd->inventory.u.items_inventory[index].refine); - } -#ifndef RENEWAL //Card Fix for attacker (sd), 2 is added to the "left" flag meaning "attacker cards only" switch(skill_id) { case RK_DRAGONBREATH: @@ -7419,7 +7916,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list if ((skill_id == MG_FIREBOLT && sc->getSCE(SC_FLAMETECHNIC_OPTION)) || (skill_id == MG_COLDBOLT && sc->getSCE(SC_COLD_FORCE_OPTION)) || (skill_id == MG_LIGHTNINGBOLT && sc->getSCE(SC_GRACE_BREEZE_OPTION))) - skillratio *= 2; + skillratio *= 5; if (sc->getSCE(SC_SPELLFIST) && mflag & BF_SHORT) { skillratio += (sc->getSCE(SC_SPELLFIST)->val3 * 100) + (sc->getSCE(SC_SPELLFIST)->val1 * 50 - 50) - 100; // val3 = used bolt level, val1 = used spellfist level. [Rytech] @@ -7472,7 +7969,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case WZ_EARTHSPIKE: skillratio += 100; if (sc && sc->getSCE(SC_EARTH_CARE_OPTION)) - skillratio += skillratio * 80 / 100; + skillratio += skillratio * 800 / 100; break; #endif case HW_NAPALMVULCAN: @@ -7739,7 +8236,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += (sd ? sd->status.job_level : 0); if (sc->getSCE(SC_DEEP_POISONING_OPTION)) - skillratio += skillratio * 50 / 100; + skillratio += skillratio * 1500 / 100; } break; case NPC_CLOUD_KILL: @@ -7854,14 +8351,14 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case AG_DESTRUCTIVE_HURRICANE: - skillratio += -100 + 250 + 2800 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 600 + 2850 * skill_lv + 5 * sstatus->spl; RE_LVL_DMOD(100); if (sc && sc->getSCE(SC_CLIMAX)) { if (sc->getSCE(SC_CLIMAX)->val1 == 3) - skillratio *= 3; + skillratio += skillratio * 150 / 100; else if (sc->getSCE(SC_CLIMAX)->val1 == 5) - skillratio += skillratio * 50 / 100; + skillratio -= skillratio * 20 / 100; } break; case AG_RAIN_OF_CRYSTAL: @@ -7883,7 +8380,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } break; case AG_SOUL_VC_STRIKE: - skillratio += -100 + 250 * skill_lv + 3 * sstatus->spl; + skillratio += -100 + 300 * skill_lv + 3 * sstatus->spl; RE_LVL_DMOD(100); break; case AG_STRANTUM_TREMOR: @@ -7942,7 +8439,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case AG_ROCK_DOWN: - skillratio += -100 + 950 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 1550 * skill_lv + 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_CLIMAX ) ){ skillratio += 300 * skill_lv; @@ -7951,7 +8448,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case AG_STORM_CANNON: - skillratio += -100 + 950 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 1550 * skill_lv + 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_CLIMAX ) ){ skillratio += 300 * skill_lv; @@ -7960,15 +8457,15 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case AG_CRIMSON_ARROW: - skillratio += -100 + 300 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 400 * skill_lv + 5 * sstatus->spl; RE_LVL_DMOD(100); break; case AG_CRIMSON_ARROW_ATK: - skillratio += -100 + 600 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 750 * skill_lv + 5 * sstatus->spl; RE_LVL_DMOD(100); break; case AG_FROZEN_SLASH: - skillratio += -100 + 250 + 900 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 450 + 950 * skill_lv + 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_CLIMAX ) ){ skillratio += 150 + 350 * skill_lv; @@ -7986,21 +8483,21 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list break; case IG_CROSS_RAIN: if( sc && sc->getSCE( SC_HOLY_S ) ){ - skillratio += -100 + ( 450 + 10 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; + skillratio += -100 + ( 650 + 15 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; }else{ - skillratio += -100 + ( 320 + 5 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; + skillratio += -100 + ( 450 + 10 * pc_checkskill( sd, IG_SPEAR_SWORD_M ) ) * skill_lv; } - skillratio += 5 * sstatus->spl; + skillratio += 7 * sstatus->spl; RE_LVL_DMOD(100); break; case CD_ARBITRIUM: - skillratio += -100 + 1000 * skill_lv + 7 * sstatus->spl; + skillratio += -100 + 1000 * skill_lv + 10 * sstatus->spl; skillratio += 10 * pc_checkskill( sd, CD_FIDUS_ANIMUS ) * skill_lv; RE_LVL_DMOD(100); break; case CD_ARBITRIUM_ATK: - skillratio += -100 + 1250 * skill_lv + 7 * sstatus->spl; - skillratio += 10 * pc_checkskill( sd, CD_FIDUS_ANIMUS ) * skill_lv; + skillratio += -100 + 1750 * skill_lv + 10 * sstatus->spl; + skillratio += 50 * pc_checkskill( sd, CD_FIDUS_ANIMUS ) * skill_lv; RE_LVL_DMOD(100); break; case CD_PNEUMATICUS_PROCELLA: @@ -8013,9 +8510,11 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case CD_FRAMEN: - skillratio += -100 + (800 + 5 * pc_checkskill(sd,CD_FIDUS_ANIMUS)) * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 1300 * skill_lv; + skillratio += 5 * pc_checkskill(sd,CD_FIDUS_ANIMUS) * skill_lv; + skillratio += 5 * sstatus->spl; if (tstatus->race == RC_UNDEAD || tstatus->race == RC_DEMON) - skillratio += 100 * skill_lv; + skillratio += 50 * skill_lv; RE_LVL_DMOD(100); break; case AG_DESTRUCTIVE_HURRICANE_CLIMAX:// Is this affected by BaseLV and SPL too??? [Rytech] @@ -8023,21 +8522,26 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(100); break; case ABC_ABYSS_STRIKE: - skillratio += -100 + 2200 * skill_lv + 10 * sstatus->spl; + skillratio += -100 + 2650 * skill_lv; + skillratio += 10 * sstatus->spl; if (tstatus->race == RC_DEMON || tstatus->race == RC_ANGEL) - skillratio += 150 * skill_lv; + skillratio += 200 * skill_lv; RE_LVL_DMOD(100); break; case ABC_ABYSS_SQUARE: - skillratio += -100 + ( 570 + 20 * pc_checkskill( sd, ABC_MAGIC_SWORD_M ) ) * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 750 * skill_lv; + skillratio += 40 * pc_checkskill( sd, ABC_MAGIC_SWORD_M ) * skill_lv; + skillratio += 5 * sstatus->spl; RE_LVL_DMOD(100); break; - case TR_METALIC_FURY: { - int area = skill_get_splash(skill_id, skill_lv); - int count = map_forcountinarea(skill_check_bl_sc,target->m,target->x - area,target->y - area,target->x + area,target->y + area,5,BL_MOB,SC_SOUNDBLEND); - skillratio += -100 + (2200 + 300 * count) * skill_lv + 5 * sstatus->spl; - RE_LVL_DMOD(100); + case TR_METALIC_FURY: + skillratio += -100 + 3850 * skill_lv; + // !Todo: skill affected by SPL (without SC_SOUNDBLEND) as well? + if (tsc && tsc->getSCE(SC_SOUNDBLEND)) { + skillratio += 800 * skill_lv; + skillratio += 2 * pc_checkskill(sd, TR_STAGE_MANNER) * sstatus->spl; } + RE_LVL_DMOD(100); break; case TR_SOUNDBLEND: skillratio += -100 + 120 * skill_lv + 5 * sstatus->spl; @@ -8050,52 +8554,60 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } break; case EM_DIAMOND_STORM: - skillratio += -100 + 400 + 1550 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 500 + 2400 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_DILUVIO ) ){ - skillratio += 5000 + 250 * skill_lv + 5 * sstatus->spl; + skillratio += 7300 + 200 * skill_lv; + skillratio += 5 * sstatus->spl; } RE_LVL_DMOD(100); break; case EM_LIGHTNING_LAND: - skillratio += -100 + 500 + 650 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 700 + 1100 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_PROCELLA ) ){ - skillratio += 400 * skill_lv; + skillratio += 200 * skill_lv; } RE_LVL_DMOD(100); break; case EM_VENOM_SWAMP: - skillratio += -100 + 500 + 650 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 700 + 1100 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc && sc->getSCE( SC_SUMMON_ELEMENTAL_SERPENS ) ){ - skillratio += 400 * skill_lv; + skillratio += 200 * skill_lv; } RE_LVL_DMOD(100); break; case EM_CONFLAGRATION: - skillratio += -100 + 500 + 650 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 700 + 1100 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_ARDOR ) ){ - skillratio += 400 * skill_lv; + skillratio += 200 * skill_lv; } RE_LVL_DMOD(100); break; case EM_TERRA_DRIVE: - skillratio += -100 + 400 + 1550 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 500 + 2400 * skill_lv; + skillratio += 5 * sstatus->spl; if( sc != nullptr && sc->getSCE( SC_SUMMON_ELEMENTAL_TERREMOTUS ) ){ - skillratio += 5000 + 250 * skill_lv + 5 * sstatus->spl; + skillratio += 7300 + 200 * skill_lv; + skillratio += 5 * sstatus->spl; } RE_LVL_DMOD(100); break; case ABC_FROM_THE_ABYSS_ATK: - skillratio += -100 + 100 + 500 * skill_lv + 5 * sstatus->spl; + skillratio += -100 + 150 + 650 * skill_lv; + skillratio += 5 * sstatus->spl; RE_LVL_DMOD(100); break; case EM_ELEMENTAL_BUSTER_FIRE: @@ -8103,7 +8615,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case EM_ELEMENTAL_BUSTER_WIND: case EM_ELEMENTAL_BUSTER_GROUND: case EM_ELEMENTAL_BUSTER_POISON: - skillratio += -100 + 500 + 2200 * skill_lv + 10 * sstatus->spl; + skillratio += -100 + 550 + 2650 * skill_lv; + skillratio += 10 * sstatus->spl; if (tstatus->race == RC_FORMLESS || tstatus->race == RC_DRAGON) skillratio += 150 * skill_lv; RE_LVL_DMOD(100); @@ -8136,6 +8649,57 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case NPC_RAINOFMETEOR: skillratio += 350; // unknown ratio break; + case HN_NAPALM_VULCAN_STRIKE: + skillratio += -100 + 350 + 650 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 4 * skill_lv; + skillratio += 5 * sstatus->spl; + RE_LVL_DMOD(100); + break; + case HN_JUPITEL_THUNDER_STORM: + skillratio += -100 + 1800 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 3 * skill_lv; + skillratio += 5 * sstatus->spl; + RE_LVL_DMOD(100); + break; + case HN_HELLS_DRIVE: + skillratio += -100 + 1700 + 900 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 4 * skill_lv; + skillratio += 5 * sstatus->spl; + RE_LVL_DMOD(100); + break; + case HN_GROUND_GRAVITATION: + if (mflag & SKILL_ALTDMG_FLAG) { + skillratio += -100 + 3000 + 1500 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 4 * skill_lv; + ad.div_ = -2; + } else { + skillratio += -100 + 800 + 700 * skill_lv; + skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 2 * skill_lv; + } + skillratio += 5 * sstatus->spl; + RE_LVL_DMOD(100); + break; + case HN_JACK_FROST_NOVA: + if (mflag & SKILL_ALTDMG_FLAG) { + skillratio += -100 + 200 * skill_lv; + } else { + skillratio += -100 + 400 + 500 * skill_lv; + } + skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 3 * skill_lv; + skillratio += 5 * sstatus->spl; + RE_LVL_DMOD(100); + break; + case HN_METEOR_STORM_BUSTER: + if (mflag & SKILL_ALTDMG_FLAG) { + skillratio += -100 + 300 + 160 * skill_lv * 2; + ad.div_ = -3; + } else { + skillratio += -100 + 450 + 160 * skill_lv; + } + skillratio += pc_checkskill(sd, HN_SELFSTUDY_SOCERY) * 5 * skill_lv; + skillratio += 5 * sstatus->spl; + RE_LVL_DMOD(100); + break; } if (sc) {// Insignia's increases the damage of offensive magic by a fixed percentage depending on the element. @@ -8397,13 +8961,13 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * #else case HT_LANDMINE: case MA_LANDMINE: - md.damage = skill_lv * (sstatus->dex + 75) * (100 + sstatus->int_) / 100; + md.damage = static_cast(skill_lv * (sstatus->dex + 75.0) * (100.0 + sstatus->int_) / 100.0); break; case HT_BLASTMINE: - md.damage = skill_lv * (sstatus->dex / 2 + 50) * (100 + sstatus->int_) / 100; + md.damage = static_cast(skill_lv * (sstatus->dex / 2.0 + 50.0) * (100.0 + sstatus->int_) / 100.0); break; case HT_CLAYMORETRAP: - md.damage = skill_lv * (sstatus->dex / 2 + 75) * (100 + sstatus->int_) / 100; + md.damage = static_cast(skill_lv * (sstatus->dex / 2.0 + 75.0) * (100.0 + sstatus->int_) / 100.0); break; #endif case HT_BLITZBEAT: @@ -8591,6 +9155,9 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * // Additional Damage md.damage += sstatus->max_hp / (6 - min(5, skill_lv)) + status_get_max_sp(src) * (2 * skill_lv); break; + case NPC_CANE_OF_EVIL_EYE: + md.damage = 15000; + break; } if (nk[NK_SPLASHSPLIT]) { // Divide ATK among targets @@ -9545,7 +10112,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t } if( sc ){ - if( sc->getSCE( SC_SERVANTWEAPON ) && sd->servantball > 0 && rnd() % 100 < ( 3 * sc->getSCE( SC_SERVANTWEAPON )->val1 ) ){ + if( sc->getSCE( SC_SERVANTWEAPON ) && sd->servantball > 0 && rnd_chance( 5 * sc->getSCE( SC_SERVANTWEAPON )->val1, 100 ) ){ uint16 skill_id = DK_SERVANTWEAPON_ATK; uint16 skill_lv = sc->getSCE(SC_SERVANTWEAPON)->val1; @@ -9567,7 +10134,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t sd->state.autocast = 0; } - if( sc->getSCE(SC_ABYSSFORCEWEAPON) && sd->abyssball > 0 && rnd() % 100 < 15 ){ + if( sc->getSCE(SC_ABYSSFORCEWEAPON) && sd->abyssball > 0 && rnd_chance( 25, 100 ) ){ uint16 skill_id = ABC_FROM_THE_ABYSS_ATK; uint16 skill_lv = sc->getSCE(SC_ABYSSFORCEWEAPON)->val1; @@ -9590,6 +10157,113 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t sd->state.autocast = 0; } + if( sc->getSCE( SC_AUTO_FIRING_LAUNCHER ) ){ + uint16 skill_id; + uint16 skill_lv; + + switch( sc->getSCE( SC_AUTO_FIRING_LAUNCHER )->val1 ){ + case 1: + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 6, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 2: + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 7, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 3: + skill_id = NW_HASTY_FIRE_IN_THE_HOLE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 3, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 8, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 4: + skill_id = NW_HASTY_FIRE_IN_THE_HOLE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 5, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 9, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + + case 5: + skill_id = NW_GRENADES_DROPPING; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 3, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_HASTY_FIRE_IN_THE_HOLE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 7, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + + skill_id = NW_BASIC_GRENADE; + skill_lv = pc_checkskill( sd, skill_id ); + + if( skill_lv > 0 && rnd_chance( 10, 100 ) ){ + sd->state.autocast = 1; + skill_castend_pos2( src, target->x, target->y, skill_id, skill_lv, tick, flag ); + battle_autocast_aftercast( src, skill_id, skill_lv, tick ); + sd->state.autocast = 0; + } + break; + } + } + // Autocasted skills from super elemental supportive buffs. if (sc->getSCE(SC_FLAMETECHNIC_OPTION) && rnd() % 100 < 7) battle_autocast_elembuff_skill(sd, target, MG_FIREBOLT, tick, flag); @@ -10111,6 +10785,7 @@ static const struct _battle_data { { "delay_dependon_agi", &battle_config.delay_dependon_agi, 0, 0, 1, }, { "skill_delay_attack_enable", &battle_config.sdelay_attack_enable, 0, 0, 1, }, { "left_cardfix_to_right", &battle_config.left_cardfix_to_right, 0, 0, 1, }, + { "cardfix_monster_physical", &battle_config.cardfix_monster_physical, 1, 0, 1, }, { "skill_add_range", &battle_config.skill_add_range, 0, 0, INT_MAX, }, { "skill_out_range_consume", &battle_config.skill_out_range_consume, 1, 0, 1, }, { "skillrange_by_distance", &battle_config.skillrange_by_distance, ~BL_PC, BL_NUL, BL_ALL, }, diff --git a/src/map/battle.hpp b/src/map/battle.hpp index 69ecbcbb93..07dbd95f28 100644 --- a/src/map/battle.hpp +++ b/src/map/battle.hpp @@ -30,6 +30,16 @@ enum damage_lv : uint8 { ATK_DEF /// Attack connected }; +/// Flag for base damage calculation +enum e_base_damage_flag : uint16 { + BDMG_NONE = 0x0000, /// None + BDMG_CRIT = 0x0001, /// Critical hit damage + BDMG_ARROW = 0x0002, /// Add arrow attack and use ranged damage formula + BDMG_MAGIC = 0x0004, /// Use MATK for base damage (e.g. Magic Crasher) + BDMG_NOSIZE = 0x0008, /// Skip target size adjustment (e.g. Weapon Perfection) + BDMG_THROW = 0x0010, /// Arrow attack should use melee damage formula (e.g., shuriken, kunai and venom knives) +}; + /// Flag of the final calculation enum e_battle_flag : uint16 { BF_NONE = 0x0000, /// None @@ -75,7 +85,8 @@ struct Damage { int64 statusAtk, statusAtk2, weaponAtk, weaponAtk2, equipAtk, equipAtk2, masteryAtk, masteryAtk2, percentAtk, percentAtk2; #endif int64 damage, /// Right hand damage - damage2; /// Left hand damage + damage2, /// Left hand damage + basedamage; /// Right hand damage that a normal attack would deal enum e_damage_type type; /// Check clif_damage for type short div_; /// Number of hit int amotion, @@ -95,7 +106,7 @@ int64 battle_calc_return_damage(struct block_list *bl, struct block_list *src, i void battle_drain(map_session_data *sd, struct block_list *tbl, int64 rdamage, int64 ldamage, int race, int class_); -int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 damage,int atk_elem,int def_type, int def_lv); +int64 battle_attr_fix(struct block_list* src, struct block_list* target, int64 damage, int atk_elem, int def_type, int def_lv, int flag = 0); int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, std::bitset nk, int s_ele, int s_ele_, int64 damage, int left, int flag); // Final calculation Damage @@ -150,6 +161,7 @@ struct Battle_Config int delay_dependon_dex, delay_dependon_agi; int sdelay_attack_enable; int left_cardfix_to_right; + int cardfix_monster_physical; int skill_add_range; int skill_out_range_consume; int skill_amotion_leniency; diff --git a/src/map/buyingstore.cpp b/src/map/buyingstore.cpp index a0a6c9e1f5..ab84dea1ac 100644 --- a/src/map/buyingstore.cpp +++ b/src/map/buyingstore.cpp @@ -3,7 +3,7 @@ #include "buyingstore.hpp" // struct s_buyingstore -#include // atoi +#include // atoi #include // ARR_FIND #include // aMalloc, aFree diff --git a/src/map/cashshop.cpp b/src/map/cashshop.cpp index 47aedbcfc2..ba587bc3e2 100644 --- a/src/map/cashshop.cpp +++ b/src/map/cashshop.cpp @@ -3,8 +3,8 @@ #include "cashshop.hpp" -#include // atoi -#include // memset +#include // atoi +#include // memset #include // uint16, uint32 #include // CREATE, RECREATE, aFree diff --git a/src/map/channel.cpp b/src/map/channel.cpp index 81fb71dcc4..359dd494cc 100644 --- a/src/map/channel.cpp +++ b/src/map/channel.cpp @@ -3,7 +3,7 @@ #include "channel.hpp" -#include +#include #include #include //libconfig diff --git a/src/map/chrif.hpp b/src/map/chrif.hpp index 1fb8ce3f4e..f7ee1d35d4 100644 --- a/src/map/chrif.hpp +++ b/src/map/chrif.hpp @@ -4,7 +4,7 @@ #ifndef CHRIF_HPP #define CHRIF_HPP -#include +#include #include #include // NAME_LENGTH diff --git a/src/map/clan.cpp b/src/map/clan.cpp index 02add781ca..0836da95ea 100644 --- a/src/map/clan.cpp +++ b/src/map/clan.cpp @@ -3,7 +3,7 @@ #include "clan.hpp" -#include //memset +#include //memset #include #include diff --git a/src/map/clif.cpp b/src/map/clif.cpp index 7641c83f91..cea77881e7 100644 --- a/src/map/clif.cpp +++ b/src/map/clif.cpp @@ -4,13 +4,12 @@ #include "clif.hpp" -#include - #include #include #include #include #include +#include #include #include @@ -81,14 +80,12 @@ static inline int32 client_exp(t_exp exp) { static struct eri *delay_clearunit_ers; struct s_packet_db packet_db[MAX_PACKET_DB + 1]; -// Reuseable global packet buffer to prevent too many allocations -// Take socket.cpp::socket_max_client_packet into consideration -static int8 packet_buffer[UINT16_MAX]; unsigned long color_table[COLOR_MAX]; #include "clif_obfuscation.hpp" static bool clif_session_isValid(map_session_data *sd); static void clif_loadConfirm( map_session_data *sd ); +static void clif_favorite_item( map_session_data& sd, uint16 index ); #if PACKETVER >= 20150513 enum mail_type { @@ -3010,7 +3007,6 @@ static void clif_inventoryEnd( map_session_data *sd, e_inventory_type type ){ #endif } -void clif_favorite_item(map_session_data* sd, unsigned short index); //Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex] void clif_inventorylist( map_session_data *sd ){ nullpo_retv( sd ); @@ -3096,7 +3092,7 @@ void clif_inventorylist( map_session_data *sd ){ continue; if ( sd->inventory.u.items_inventory[i].favorite ) - clif_favorite_item(sd, i); + clif_favorite_item( *sd, i ); } #endif } @@ -6582,7 +6578,8 @@ void clif_status_change(struct block_list *bl, int type, int flag, t_tick tick, sd = BL_CAST(BL_PC, bl); - if (!(status_efst_get_bl_type((efst_type)type)&bl->type)) // only send status changes that actually matter to the client + // Check if current bl type is in the returned bitmask and only send status changes that actually matter to the client + if (!(status_efst_get_bl_type(static_cast(type)) & bl->type)) return; clif_status_change_sub(bl, bl->id, type, flag, tick, val1, val2, val3, ((sd ? (pc_isinvisible(sd) ? SELF : AREA) : AREA_WOS))); @@ -8046,7 +8043,7 @@ void clif_partyinvitationstate( map_session_data& sd ){ struct PACKET_ZC_PARTY_CONFIG p = {}; p.packetType = HEADER_ZC_PARTY_CONFIG; - p.denyPartyInvites = 0; // TODO: not implemented + p.denyPartyInvites = sd.status.disable_partyinvite; clif_send( &p, sizeof( p ), &sd.bl, SELF ); #endif @@ -8520,75 +8517,76 @@ void clif_pet_autofeed_status(map_session_data* sd, bool force) { #endif } -/// Presents a list of skills that can be auto-spelled (ZC_AUTOSPELLLIST). -/// 01cd { .L }*7 -void clif_autospell(map_session_data *sd,uint16 skill_lv) -{ - nullpo_retv(sd); - - int fd = sd->fd; - -#ifdef RENEWAL - uint16 autospell_skill[][2] = { - { MG_FIREBOLT, 0 }, { MG_COLDBOLT, 0 }, { MG_LIGHTNINGBOLT, 0 }, - { MG_SOULSTRIKE, 3 }, { MG_FIREBALL, 3 }, - { WZ_EARTHSPIKE, 6 }, { MG_FROSTDIVER, 6 }, - { MG_THUNDERSTORM, 9 }, { WZ_HEAVENDRIVE, 9 } +/// Presents a list of skills that can be auto-spelled. +/// 01cd { .L }*7 (ZC_AUTOSPELLLIST) +void clif_autospell( map_session_data& sd, uint16 skill_lv ){ + struct s_autospell_requirement{ + uint16 skill_id; + uint16 required_autospell_skill_lv; }; - int count = 0; - WFIFOHEAD(fd, 2 * 6 + 4); - WFIFOW(fd, 0) = 0x442; +#ifndef RENEWAL + const std::vector autospell_skills = { + { MG_FIREBOLT, 0 }, + { MG_COLDBOLT, 0 }, + { MG_LIGHTNINGBOLT, 0 }, + { MG_SOULSTRIKE, 3 }, + { MG_FIREBALL, 3 }, + { WZ_EARTHSPIKE, 6 }, + { MG_FROSTDIVER, 6 }, + { MG_THUNDERSTORM, 9 }, + { WZ_HEAVENDRIVE, 9 } + }; +#else + const std::vector autospell_skills = { + { MG_NAPALMBEAT, 0 }, + { MG_COLDBOLT, 1 }, + { MG_FIREBOLT, 1 }, + { MG_LIGHTNINGBOLT, 1 }, + { MG_SOULSTRIKE, 4 }, + { MG_FIREBALL, 7 }, + { MG_FROSTDIVER, 9 }, + }; +#endif - for (int i = 0; i < ARRAYLENGTH(autospell_skill); i++) { - if (skill_lv > autospell_skill[i][1] && pc_checkskill(sd, autospell_skill[i][0])) { - WFIFOW(fd, 8 + count * 2) = autospell_skill[i][0]; - count++; +#if PACKETVER_MAIN_NUM >= 20181128 || PACKETVER_RE_NUM >= 20181031 + PACKET_ZC_AUTOSPELLLIST* p = (PACKET_ZC_AUTOSPELLLIST*)packet_buffer; + + p->packetType = HEADER_ZC_AUTOSPELLLIST; + p->packetLength = sizeof( *p ); + + size_t count = 0; + for( const s_autospell_requirement& requirement : autospell_skills ){ + if( skill_lv > requirement.required_autospell_skill_lv && pc_checkskill( &sd, requirement.skill_id ) ){ + p->skills[count++] = requirement.skill_id; + p->packetLength += sizeof( p->skills[0] ); } } - WFIFOW(fd, 2) = 8 + count * 2; - WFIFOL(fd, 4) = count; + clif_send( p, p->packetLength, &sd.bl, SELF ); +#elif PACKETVER_MAIN_NUM >= 20090406 || defined(PACKETVER_RE) || defined(PACKETVER_ZERO) || PACKETVER_SAK_NUM >= 20080618 + PACKET_ZC_AUTOSPELLLIST p = {}; - WFIFOSET(fd, WFIFOW(fd, 2)); -#else - WFIFOHEAD(fd,packet_len(0x1cd)); - WFIFOW(fd, 0)=0x1cd; + p.packetType = HEADER_ZC_AUTOSPELLLIST; - if(skill_lv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0) - WFIFOL(fd,2)= MG_NAPALMBEAT; - else - WFIFOL(fd,2)= 0x00000000; - if(skill_lv>1 && pc_checkskill(sd,MG_COLDBOLT)>0) - WFIFOL(fd,6)= MG_COLDBOLT; - else - WFIFOL(fd,6)= 0x00000000; - if(skill_lv>1 && pc_checkskill(sd,MG_FIREBOLT)>0) - WFIFOL(fd,10)= MG_FIREBOLT; - else - WFIFOL(fd,10)= 0x00000000; - if(skill_lv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0) - WFIFOL(fd,14)= MG_LIGHTNINGBOLT; - else - WFIFOL(fd,14)= 0x00000000; - if(skill_lv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0) - WFIFOL(fd,18)= MG_SOULSTRIKE; - else - WFIFOL(fd,18)= 0x00000000; - if(skill_lv>7 && pc_checkskill(sd,MG_FIREBALL)>0) - WFIFOL(fd,22)= MG_FIREBALL; - else - WFIFOL(fd,22)= 0x00000000; - if(skill_lv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0) - WFIFOL(fd,26)= MG_FROSTDIVER; - else - WFIFOL(fd,26)= 0x00000000; + size_t count = 0; + for( const s_autospell_requirement& requirement : autospell_skills ){ + if( count == ARRAYLENGTH( p.skills ) ){ + break; + } - WFIFOSET(fd,packet_len(0x1cd)); + if( skill_lv > requirement.required_autospell_skill_lv && pc_checkskill( &sd, requirement.skill_id ) ){ + p.skills[count++] = requirement.skill_id; + }else{ + p.skills[count++] = 0; + } + } + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); #endif - sd->menuskill_id = SA_AUTOSPELL; - sd->menuskill_val = skill_lv; + sd.menuskill_id = SA_AUTOSPELL; + sd.menuskill_val = skill_lv; } @@ -17517,40 +17515,31 @@ void clif_parse_Adopt_reply(int fd, map_session_data *sd){ } -/// Convex Mirror (ZC_BOSS_INFO). -/// 0293 .B .L .L .W .W .W .W .51B +/// Convex Mirror +/// 0293 .B .L .L .W .W .W .W .51B (ZC_BOSS_INFO) /// infoType: /// BOSS_INFO_NOT = No boss on this map. /// BOSS_INFO_ALIVE = Boss is alive (position update). /// BOSS_INFO_ALIVE_WITHMSG = Boss is alive (initial announce). /// BOSS_INFO_DEAD = Boss is dead. -void clif_bossmapinfo(map_session_data *sd, struct mob_data *md, enum e_bossmap_info flag) -{ - int fd = sd->fd; +void clif_bossmapinfo( map_session_data& sd, mob_data* md, e_bossmap_info flag ){ + PACKET_ZC_BOSS_INFO p = {}; - WFIFOHEAD(fd,70); - memset(WFIFOP(fd,0),0,70); - WFIFOW(fd,0) = 0x293; + p.packetType = HEADER_ZC_BOSS_INFO; + p.type = flag; switch (flag) { case BOSS_INFO_NOT: - WFIFOB(fd,2) = BOSS_INFO_NOT; // No data required - break; - case BOSS_INFO_ALIVE: - WFIFOB(fd,2) = BOSS_INFO_ALIVE; - // Update X/Y - WFIFOL(fd,3) = md->bl.x; - WFIFOL(fd,7) = md->bl.y; break; case BOSS_INFO_ALIVE_WITHMSG: - WFIFOB(fd,2) = BOSS_INFO_ALIVE_WITHMSG; - // Current X/Y - WFIFOL(fd,3) = md->bl.x; - WFIFOL(fd,7) = md->bl.y; + [[fallthrough]]; + case BOSS_INFO_ALIVE: + + p.x = md->bl.x; + p.y = md->bl.y; break; - case BOSS_INFO_DEAD: - { + case BOSS_INFO_DEAD: { const struct TimerData * timer_data = get_timer(md->spawn_timer); unsigned int seconds; int hours, minutes; @@ -17560,18 +17549,18 @@ void clif_bossmapinfo(map_session_data *sd, struct mob_data *md, enum e_bossmap_ seconds = seconds - (60 * 60 * hours); minutes = seconds / 60; - WFIFOB(fd,2) = BOSS_INFO_DEAD; - // Add respawn info - WFIFOW(fd,11) = hours; // Hours - WFIFOW(fd,13) = minutes; // Minutes - } + + p.minHours = hours; + p.minMinutes = minutes; break; + } } - if (md != NULL) - safestrncpy(WFIFOCP(fd,19), md->db->jname.c_str(), NAME_LENGTH); + if( md != nullptr ){ + safestrncpy( p.name, md->db->jname.c_str(), sizeof( p.name ) ); + } - WFIFOSET(fd,70); + clif_send( &p, sizeof( p ), &sd.bl, SELF ); } @@ -17638,13 +17627,14 @@ void clif_parse_configuration( int fd, map_session_data* sd ){ /// Request to change party invitation tick. /// value: -/// 0 = disabled -/// 1 = enabled -void clif_parse_PartyTick(int fd, map_session_data* sd) -{ - bool flag = RFIFOB(fd,6) ? true : false; - sd->status.allow_party = flag; - clif_partytickack(sd, flag); +/// 0 = disabled (triggered by /accept) +/// 1 = enabled (triggered by /refuse) +void clif_parse_PartyTick( int fd, map_session_data* sd ){ + PACKET_CZ_PARTY_CONFIG* p = (PACKET_CZ_PARTY_CONFIG*)RFIFOP( fd, 0 ); + + sd->status.disable_partyinvite = p->refuseInvite; + + clif_partyinvitationstate( *sd ); } /// Questlog System [Kevin] [Inkfish] @@ -19742,49 +19732,52 @@ void clif_spiritcharm(map_session_data *sd) { } -/// Move Item from or to Personal Tab (CZ_WHATSOEVER) [FE] -/// 0907 .W -/// -/// R 0908 .w .b +/// Move Item from or to Personal Tab +/// 0907 .W .B (CZ_INVENTORY_TAB) /// type: /// 0 = move item to personal tab /// 1 = move item to normal tab -void clif_parse_MoveItem(int fd, map_session_data *sd) { -#if PACKETVER >= 20111122 - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; - int index = RFIFOW(fd,info->pos[0]) - 2; - int type = RFIFOB(fd, info->pos[1]); - +void clif_parse_MoveItem( int fd, map_session_data* sd ){ +// TODO: Check for correct packet version +#if PACKETVER >= 20120410 /* can't move while dead. */ if(pc_isdead(sd)) { return; } - if (index < 0 || index >= MAX_INVENTORY) - return; + PACKET_CZ_INVENTORY_TAB* p = (PACKET_CZ_INVENTORY_TAB*)RFIFOP( fd, 0 ); - if ( sd->inventory.u.items_inventory[index].favorite && type == 1 ) + uint16 index = server_index( p->index ); + + if( index >= MAX_INVENTORY ){ + return; + } + + if ( sd->inventory.u.items_inventory[index].favorite && p->favorite == true ) sd->inventory.u.items_inventory[index].favorite = 0; - else if( type == 0 ) + else if( p->favorite == false ) sd->inventory.u.items_inventory[index].favorite = 1; else return;/* nothing to do. */ - clif_favorite_item(sd, index); + clif_favorite_item( *sd, index ); #endif } -/// Items that are in favorite tab of inventory (ZC_ITEM_FAVORITE). -/// 0900 .W .B -void clif_favorite_item(map_session_data* sd, unsigned short index) { - int fd = sd->fd; +/// Items that are in favorite tab of inventory. +/// 0908 .W .B (ZC_INVENTORY_TAB) +static void clif_favorite_item( map_session_data& sd, uint16 index ){ +// TODO: Check for correct packet version +#if PACKETVER >= 20111122 + PACKET_ZC_INVENTORY_TAB p = {}; - WFIFOHEAD(fd,packet_len(0x908)); - WFIFOW(fd,0) = 0x908; - WFIFOW(fd,2) = index+2; - WFIFOL(fd,4) = (sd->inventory.u.items_inventory[index].favorite == 1) ? 0 : 1; - WFIFOSET(fd,packet_len(0x908)); + p.packetType = HEADER_ZC_INVENTORY_TAB; + p.index = client_index( index ); + p.favorite = ( sd.inventory.u.items_inventory[index].favorite == true ) ? false : true; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif } @@ -19825,13 +19818,6 @@ void __attribute__ ((unused)) clif_parse_dull(int fd, map_session_data *sd) { return; } -void clif_partytickack(map_session_data* sd, bool flag) { - WFIFOHEAD(sd->fd, packet_len(0x2c9)); - WFIFOW(sd->fd,0) = 0x2c9; - WFIFOB(sd->fd,2) = flag; - WFIFOSET(sd->fd, packet_len(0x2c9)); -} - /// Ack world info (ZC_ACK_BEFORE_WORLD_INFO) /// 0979 .24B .24B void clif_ackworldinfo(map_session_data* sd) { @@ -22730,7 +22716,7 @@ void clif_parse_stylist_close( int fd, map_session_data* sd ){ } void clif_inventory_expansion_info( map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 nullpo_retv( sd ); struct PACKET_ZC_EXTEND_BODYITEM_SIZE p = {}; @@ -22751,7 +22737,7 @@ enum class e_inventory_expansion_response : uint8{ }; void clif_inventory_expansion_response( map_session_data* sd, e_inventory_expansion_response response ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 nullpo_retv( sd ); struct PACKET_ZC_ACK_OPEN_MSGBOX_EXTEND_BODYITEM_SIZE p = {}; @@ -22765,7 +22751,7 @@ void clif_inventory_expansion_response( map_session_data* sd, e_inventory_expans } void clif_parse_inventory_expansion_request( int fd, map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 // Check if player is dead or busy with other stuff if( pc_isdead( sd ) || pc_cant_act( sd ) ){ clif_inventory_expansion_response( sd, e_inventory_expansion_response::BUSY ); @@ -22834,7 +22820,7 @@ enum class e_inventory_expansion_result : uint8{ }; void clif_inventory_expansion_result( map_session_data* sd, e_inventory_expansion_result result ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 nullpo_retv( sd ); struct PACKET_ZC_ACK_EXTEND_BODYITEM_SIZE p = {}; @@ -22851,7 +22837,7 @@ void clif_inventory_expansion_result( map_session_data* sd, e_inventory_expansio } void clif_parse_inventory_expansion_confirm( int fd, map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 if( sd->state.inventory_expansion_confirmation == 0 ){ return; } @@ -22902,7 +22888,7 @@ void clif_parse_inventory_expansion_confirm( int fd, map_session_data* sd ){ } void clif_parse_inventory_expansion_reject( int fd, map_session_data* sd ){ -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 sd->state.inventory_expansion_confirmation = 0; sd->state.inventory_expansion_amount = 0; #endif @@ -25202,6 +25188,57 @@ void clif_parse_reset_skill( int fd, map_session_data* sd ){ #endif } +void clif_set_dialog_align(map_session_data& sd, int npcid, e_say_dialog_align align) +{ +#if PACKETVER_MAIN_NUM >= 20210203 || PACKETVER_RE_NUM >= 20211103 || PACKETVER_ZERO_NUM >= 20221024 + PACKET_ZC_DIALOG_TEXT_ALIGN p = {}; + + p.PacketType = HEADER_ZC_DIALOG_TEXT_ALIGN; + p.align = align; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20210203 || PACKETVER_RE_NUM >= 20211103 || PACKETVER_ZERO_NUM >= 20221024 +} + +void clif_set_npc_window_size(map_session_data& sd, int width, int height) +{ +#if PACKETVER_MAIN_NUM >= 20220504 + PACKET_ZC_DIALOG_WINDOW_SIZE p = {}; + + p.PacketType = HEADER_ZC_DIALOG_WINDOW_SIZE; + p.width = width; + p.height = height; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20220504 +} + +void clif_set_npc_window_pos(map_session_data& sd, int x, int y) +{ +#if PACKETVER_MAIN_NUM >= 20220504 + PACKET_ZC_DIALOG_WINDOW_POS p = {}; + + p.PacketType = HEADER_ZC_DIALOG_WINDOW_POS; + p.x = x; + p.y = y; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20220504 +} + +void clif_set_npc_window_pos_percent(map_session_data& sd, int x, int y) +{ +#if PACKETVER_MAIN_NUM >= 20220504 + PACKET_ZC_DIALOG_WINDOW_POS2 p = {}; + + p.PacketType = HEADER_ZC_DIALOG_WINDOW_POS2; + p.x = x; + p.y = y; + + clif_send( &p, sizeof( p ), &sd.bl, SELF ); +#endif // PACKETVER_MAIN_NUM >= 20220504 +} + void clif_goldpc_info( map_session_data& sd ){ #if PACKETVER_MAIN_NUM >= 20140508 || PACKETVER_RE_NUM >= 20140508 || defined(PACKETVER_ZERO) const static int32 client_max_seconds = 3600; diff --git a/src/map/clif.hpp b/src/map/clif.hpp index 3dc656b077..2203e3a558 100644 --- a/src/map/clif.hpp +++ b/src/map/clif.hpp @@ -4,10 +4,9 @@ #ifndef CLIF_HPP #define CLIF_HPP +#include #include -#include - #include #include //dbmap #include @@ -760,7 +759,7 @@ void clif_skillunit_update(struct block_list* bl); void clif_skill_unit_test(struct block_list *bl, short x, short y, int unit_id, short range, short skill_lv); -void clif_autospell(map_session_data *sd,uint16 skill_lv); +void clif_autospell( map_session_data& sd, uint16 skill_lv ); void clif_devotion(struct block_list *src, map_session_data *tsd); void clif_spiritball( struct block_list *bl, struct block_list* target = nullptr, enum send_target send_target = AREA ); void clif_soulball( map_session_data *sd, struct block_list* target = nullptr, enum send_target send_target = AREA ); @@ -965,7 +964,6 @@ void clif_hom_food(map_session_data *sd,int foodid,int fail); //[orn] void clif_send_homdata(map_session_data *sd, int state, int param); //[orn] void clif_configuration( map_session_data* sd, enum e_config_type type, bool enabled ); -void clif_partytickack(map_session_data* sd, bool flag); void clif_viewequip_ack(map_session_data* sd, map_session_data* tsd); void clif_equipcheckbox(map_session_data* sd); @@ -1015,7 +1013,7 @@ void clif_Auction_message(int fd, unsigned char flag); void clif_Auction_close(int fd, unsigned char flag); void clif_parse_Auction_cancelreg(int fd, map_session_data *sd); -void clif_bossmapinfo(map_session_data *sd, struct mob_data *md, enum e_bossmap_info flag); +void clif_bossmapinfo( map_session_data& sd, mob_data* md, e_bossmap_info flag ); void clif_cashshop_show(map_session_data *sd, struct npc_data *nd); // ADOPTION @@ -1254,6 +1252,11 @@ void clif_macro_reporter_status(map_session_data &sd, e_macro_report_status styp void clif_dynamicnpc_result( map_session_data& sd, e_dynamicnpc_result result ); +void clif_set_dialog_align(map_session_data& sd, int npcid, e_say_dialog_align align); +void clif_set_npc_window_size(map_session_data& sd, int width, int height); +void clif_set_npc_window_pos(map_session_data& sd, int x, int y); +void clif_set_npc_window_pos_percent(map_session_data& sd, int x, int y); + void clif_goldpc_info( map_session_data& sd ); #endif /* CLIF_HPP */ diff --git a/src/map/clif_packetdb.hpp b/src/map/clif_packetdb.hpp index fbf30f6a1b..2a5bfd05c3 100644 --- a/src/map/clif_packetdb.hpp +++ b/src/map/clif_packetdb.hpp @@ -349,7 +349,6 @@ //packet(0x01ca,-1); packet(0x01cb,9); packet(0x01cc,9); - packet(0x01cd,30); parseable_packet(0x01ce,6,clif_parse_AutoSpell,2); packet(0x01cf,28); packet(0x01d0,8); @@ -1070,7 +1069,7 @@ parseable_packet(0x02c4,26,clif_parse_PartyInvite2,2); packet(0x02c5,30); parseable_packet(0x02c7,7,clif_parse_ReplyPartyInvite2,2,6); - parseable_packet(0x02c8,3,clif_parse_PartyTick,2); + parseable_packet( HEADER_CZ_PARTY_CONFIG, sizeof( PACKET_CZ_PARTY_CONFIG ), clif_parse_PartyTick, 0 ); packet(0x02ca,3); packet(0x02cb,20); packet(0x02cc,4); @@ -1897,8 +1896,7 @@ packet(0x08f9,6); packet(0x08fa,6); parseable_packet(0x08fb,6,NULL,2); - parseable_packet(0x0907,5,clif_parse_MoveItem,2,4); - packet(0x0908,5); + parseable_packet( HEADER_CZ_INVENTORY_TAB, sizeof( PACKET_CZ_INVENTORY_TAB ), clif_parse_MoveItem, 0 ); parseable_packet(0x08D7,28,clif_parse_bg_queue_apply_request,2,4); packet(0x08D8,27); packet(0x08D9,30); @@ -2006,8 +2004,6 @@ parseable_packet(0x08c9,2,clif_parse_cashshop_list_request,0); packet(0x08cf,10); //Amulet spirits packet(0x08d2,10); - parseable_packet(0x0907,5,clif_parse_MoveItem,2,4); - packet(0x0908,5); parseable_packet(0x0922,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); //parseable_packet(0x092e,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x0933,6,clif_parse_TakeItem,2); @@ -2369,7 +2365,7 @@ parseable_packet( HEADER_CZ_USE_SKILL_END, sizeof( struct PACKET_CZ_USE_SKILL_END ), clif_parse_StopUseSkillToId, 0 ); #endif -#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 parseable_packet( HEADER_CZ_REQ_OPEN_MSGBOX_EXTEND_BODYITEM_SIZE, sizeof( struct PACKET_CZ_REQ_OPEN_MSGBOX_EXTEND_BODYITEM_SIZE ), clif_parse_inventory_expansion_request, 0 ); parseable_packet( HEADER_CZ_REQ_EXTEND_BODYITEM_SIZE, sizeof( struct PACKET_CZ_REQ_EXTEND_BODYITEM_SIZE ), clif_parse_inventory_expansion_confirm, 0 ); parseable_packet( HEADER_CZ_CLOSE_MSGBOX_EXTEND_BODYITEM_SIZE, sizeof( struct PACKET_CZ_CLOSE_MSGBOX_EXTEND_BODYITEM_SIZE ), clif_parse_inventory_expansion_reject, 0 ); diff --git a/src/map/date.cpp b/src/map/date.cpp index c1ab3915c1..178a17af88 100644 --- a/src/map/date.cpp +++ b/src/map/date.cpp @@ -3,7 +3,7 @@ #include "date.hpp" -#include +#include /* * Get the current year diff --git a/src/map/duel.cpp b/src/map/duel.cpp index 23c9fb5fe5..3afe90b903 100644 --- a/src/map/duel.cpp +++ b/src/map/duel.cpp @@ -3,8 +3,8 @@ #include "duel.hpp" -#include -#include +#include +#include #include #include diff --git a/src/map/elemental.cpp b/src/map/elemental.cpp index 25da5dc9ff..1aac296456 100644 --- a/src/map/elemental.cpp +++ b/src/map/elemental.cpp @@ -5,7 +5,7 @@ #include #include -#include +#include #include #include diff --git a/src/map/guild.cpp b/src/map/guild.cpp index 373e5c03d5..aad2379ec1 100644 --- a/src/map/guild.cpp +++ b/src/map/guild.cpp @@ -3,7 +3,7 @@ #include "guild.hpp" -#include +#include #include #include diff --git a/src/map/homunculus.cpp b/src/map/homunculus.cpp index 8f2d70de81..144d452538 100644 --- a/src/map/homunculus.cpp +++ b/src/map/homunculus.cpp @@ -3,7 +3,7 @@ #include "homunculus.hpp" -#include +#include #include #include diff --git a/src/map/instance.cpp b/src/map/instance.cpp index 24b35e43dd..e6e034abb9 100644 --- a/src/map/instance.cpp +++ b/src/map/instance.cpp @@ -3,8 +3,8 @@ #include "instance.hpp" -#include -#include +#include +#include #include #include diff --git a/src/map/intif.cpp b/src/map/intif.cpp index e5883f5fac..8fd15e0405 100644 --- a/src/map/intif.cpp +++ b/src/map/intif.cpp @@ -3,7 +3,7 @@ #include "intif.hpp" -#include +#include #include #include diff --git a/src/map/itemdb.cpp b/src/map/itemdb.cpp index 72acad6ebc..d55c4a7af0 100644 --- a/src/map/itemdb.cpp +++ b/src/map/itemdb.cpp @@ -4,11 +4,11 @@ #include "itemdb.hpp" #include +#include +#include #include #include #include -#include -#include #include #include @@ -3553,7 +3553,7 @@ void ItemGroupDatabase::loadingFinished() { /** Read item forbidden by mapflag (can't equip item) * Structure: , */ -static bool itemdb_read_noequip(char* str[], int columns, int current) { +static bool itemdb_read_noequip( char* str[], size_t columns, size_t current ){ t_itemid nameid; int flag; @@ -4290,7 +4290,7 @@ uint64 RandomOptionDatabase::parseBodyNode(const ryml::NodeRef& node) { return 0; if (randopt->script) { - aFree(randopt->script); + script_free_code( randopt->script ); randopt->script = nullptr; } diff --git a/src/map/itemdb.hpp b/src/map/itemdb.hpp index 9a48e909fc..668d200faa 100644 --- a/src/map/itemdb.hpp +++ b/src/map/itemdb.hpp @@ -307,7 +307,6 @@ enum e_random_item_group { IG_CARDALBUM_GARMENT, IG_FLAMEL_CARD, IG_SPECIAL_BOX, - IG_TRESURE_BOX_WOE_, IG_RWC_PARTI_BOX, IG_RWC_FINAL_COMP_BOX, IG_GIFT_BUNDLE, @@ -2030,6 +2029,795 @@ enum e_random_item_group { IG_DUN_VOUCHER_BOX2, IG_BLUEBOXOFQUESTIONS, IG_ENCHANT_STONE_BOX33, + IG_PC_BANG_COIN_BOX3, + IG_PCBANG_GIFT_BOX, + IG_PCBANG_COUPON_BOX2, + IG_PCBANG_COUPON_BOX3, + IG_CHANCE_BOX, + IG_ATTEND_3DAY_BOX, + IG_ATTEND_7DAY_BOX, + IG_ATTEND_10DAY_BOX, + IG_ATTEND_15DAY_BOX, + IG_ATTEND_20DAY_BOX, + IG_ATTEND_25DAY_BOX, + IG_GOLDPC_FIRST_BOX, + IG_TICKET_GIFT_BOX, + IG_TICKET_GIFT_BOX2, + IG_ASSORTED_SCROLL_BOX, + IG_DROOPING_KITTY_BOX, + IG_MAGESTIC_GOAT_BOX, + IG_DEVIRUCHI_CAP_BOX, + IG_EXECUTIONER_BOX, + IG_BROOD_AXE_BOX, + IG_TOMAHAWK_BOX, + IG_BOW_OF_RUDRA_BOX, + IG_CUTLAS_BOX, + IG_SOLAR_SWORD_BOX, + IG_SWORD_BREAKER_BOX, + IG_MAIL_BREAKER_BOX, + IG_MOONLIGHT_SWORD_BOX, + IG_SPANNER_BOX, + IG_WEAPON_CARD_SCROLL, + IG_ARMOR_CARD_SCROLL, + IG_HELMET_CARD_SCROLL, + IG_HOOD_CARD_SCROLL, + IG_HOOD_CARD_SCROLL2, + IG_SHOES_CARD_SCROLL, + IG_ACCY_CARD_SCROLL, + IG_WEAPON_CARD_SCROLL2, + IG_WEAPON_CARD_SCROLL3, + IG_ARMOR_CARD_SCROLL2, + IG_ACCY_CARD_SCROLL2, + IG_ASPERSIO_5_BOX30, + IG_ASPERSIO_5_BOX50, + IG_HANDCUFF_BOX, + IG_INFILTRATOR_BOX1, + IG_MURAMASA_BOX1, + IG_EXCALIBUR_BOX1, + IG_COMBAT_KNIFE_BOX1, + IG_COUNTER_DAGGER_BOX1, + IG_KAISER_KNUCKLE_BOX1, + IG_POLE_AXE_BOX1, + IG_MIGHTY_STAFF_BOX1, + IG_RIGHT_EPSILON_BOX1, + IG_BALISTAR_BOX1, + IG_DIARY_OF_SAGE_BOX1, + IG_ASURA_BOX1, + IG_APPLE_OF_ARCHER_BOX1, + IG_BUNNY_BAND_BOX1, + IG_SAHKKAT_BOX1, + IG_LORD_CIRCLET_BOX1, + IG_ELVEN_EARS_BOX1, + IG_STEEL_FLOWER_BOX1, + IG_CRITICAL_RING_BOX1, + IG_EARRING_BOX1, + IG_RING_BOX1, + IG_NECKLACE_BOX1, + IG_GLOVE_BOX1, + IG_BROOCH_BOX1, + IG_ROSARY_BOX1, + IG_SAFETY_RING_BOX1, + IG_VESPER_CORE01_BOX1, + IG_VESPER_CORE02_BOX1, + IG_VESPER_CORE03_BOX1, + IG_VESPER_CORE04_BOX1, + IG_DROOPING_KITTY_BOX1, + IG_MAGESTIC_GOAT_BOX1, + IG_DEVIRUCHI_CAP_BOX1, + IG_EXECUTIONER_BOX1, + IG_BROOD_AXE_BOX1, + IG_TOMAHAWK_BOX1, + IG_CUTLAS_BOX1, + IG_SOLAR_SWORD_BOX1, + IG_MOONLIGHT_SWORD_BOX1, + IG_SPANNER_BOX1, + IG_FREYJA_OVERCOAT_BOX, + IG_FREYJA_BOOTS_BOX, + IG_FREYJA_CAPE_BOX, + IG_FREYJA_CROWN_BOX, + IG_BRO_PACKAGE1, + IG_PECOPECO_HAIRBAND_BOX, + IG_RED_GLASSES_BOX, + IG_WHISPER_MASK_BOX, + IG_GOLD_BOX_, + IG_SILVER_BOX_, + IG_PECOPECO_HAIRBAND_BOX1, + IG_RED_GLASSES_BOX1, + IG_WHISPER_MASK_BOX1, + IG_RAMEN_HAT_BOX1, + IG_5_ANNIVERSARY_COIN_BOX, + IG_CERTIFICATE_TW_BOX, + IG_NAGAN_BOX, + IG_SKEWER_BOX, + IG_SURVIVAL_ROD_BOX, + IG_QUADRILLE_BOX, + IG_GREAT_AXE_BOX, + IG_BLOODY_ROAR_BOX, + IG_HARDBACK_BOX, + IG_IMMATERIAL_SWORD_BOX, + IG_UNHOLY_TOUCH_BOX, + IG_CLOAK_OF_SURVIVAL_BOX, + IG_MASQUERADE_BOX, + IG_ORC_HERO_HELM_BOX, + IG_EVIL_WING_EARS_BOX, + IG_DARK_BLINDFOLD_BOX, + IG_KRO_DROOPING_KITTY_BOX, + IG_CORSAIR_BOX, + IG_BLOODY_IRON_BALL_BOX, + IG_SPIRITUAL_RING_BOX, + IG_NAGAN_BOX1, + IG_SKEWER_BOX1, + IG_SURVIVAL_ROD_BOX1, + IG_QUADRILLE_BOX1, + IG_GREAT_AXE_BOX1, + IG_FIRE_BRAND_BOX1, + IG_IMMATERIAL_SWORD_BOX1, + IG_UNHOLY_TOUCH_BOX1, + IG_CLOAK_OF_SURVIVAL_BOX1, + IG_MASQUERADE_BOX1, + IG_ORC_HERO_HELM_BOX1, + IG_EVIL_WING_EARS_BOX1, + IG_DARK_BLINDFOLD_BOX1, + IG_KRO_DROOPING_KITTY_BOX1, + IG_CORSAIR_BOX1, + IG_SPIRITUAL_RING_BOX1, + IG_INDONESIA_BOX, + IG_GREEN_BOX_, + IG_RESIST_BOX1, + IG_RESIST_BOX2, + IG_STAT_BOOST1, + IG_STAT_BOOST2, + IG_STAT_BOOST3, + IG_STAT_BOOST4, + IG_OBSERVER_BOX, + IG_LUCKY_CLIP_BOX, + IG_F_LEVER_ACTION_RIFLE_BO, + IG_F_REFRESH_SHOES_BOX, + IG_F_PECOPECO_HAIRBAND_BOX, + IG_F_RED_GLASSES_BOX, + IG_F_WHISPER_MASK_BOX, + IG_F_RAMEN_HAT_BOX, + IG_F_VIGORGRA_PACKAGE3, + IG_F_VIGORGRA_PACKAGE4, + IG_NOVICE_SET_BOX, + IG_BEHOLDER_RING_BOX2, + IG_HALLOW_RING_BOX2, + IG_CLAMOROUS_RING_BOX2, + IG_CHEMICAL_RING_BOX2, + IG_INSECTICIDE_RING_BOX2, + IG_FISHER_RING_BOX2, + IG_DECUSSATE_RING_BOX2, + IG_BLOODY_RING_BOX2, + IG_SATANIC_RING_BOX2, + IG_DRAGOON_RING_BOX2, + IG_FPICTURE_DIARY_BOX, + IG_FMINI_HEART_BOX, + IG_FNEWCOMER_BOX, + IG_FKID_BOX, + IG_FMAGIC_CASTLE_BOX, + IG_FBULGING_HEAD_BOX, + IG_FPICTURE_DIARY_BOX_1M, + IG_FMINI_HEART_BOX_1M, + IG_FNEWCOMER_BOX_1M, + IG_FKID_BOX_1M, + IG_FMAGIC_CASTLE_BOX_1M, + IG_FBULGING_HEAD_BOX_1M, + IG_FHEALING_STAFF_BOX, + IG_FPRAXINUS_BOX, + IG_MUFFLER_C_BOX, + IG_VALKYRJA_S_SHIELD_C_BOX, + IG_SKUL_RING_C_BOX, + IG_S_BARRICADE_REPAIR_KIT, + IG_S_GSTONE_REPAIR_KIT, + IG_ARDOR_SCROLL, + IG_HOLY_SABER_BOX, + IG_BOOK_OF_PRAYER_BOX, + IG_PHENOMENA_WHIP_BOX, + IG_STAFF_OF_DARKNESS_BOX, + IG_MONK_KNUCKLE_BOX, + IG_MACE_OF_MADNESS_BOX, + IG_SPEAR_OF_EXCELLENT_BOX, + IG_BOW_OF_EVIL_BOX, + IG_KATAR_OF_SPEED_BOX, + IG_SS_REVOLVER_BOX, + IG_XMAS_SCROLL, + IG_FORTUNE_SWORD_BOX_I, + IG_HOUSE_AUGER_BOX_I, + IG_KAMAITACHI_BOX_I, + IG_BERSERK_GUITAR_BOX_I, + IG_DOOM_SLAYER_BOX_I, + IG_HUUMA_BLAZE_BOX_I, + IG_ODIN_S_BLESSING_BOX_I, + IG_RING_OF_F_LORD_BOX_I, + IG_RING_OF_RESON_BOX_I, + IG_BOY_S_CAP_BOX_I, + IG_ULLE_CAP_BOX_I, + IG_SPINX_HELM_BOX_I, + IG_POWER_OF_THOR_BOX, + IG_ACTI_POTION_BOX, + IG_ACTI_POTION_BOX2, + IG_HALF_ASPRIKA_BOX, + IG_HALF_BRYNHILD_BOX, + IG_SPIKED_SCARF_BOX, + IG_RAINBOW_SCARF_BOX, + IG_3D_GLASSES_BOX, + IG_CHEER_SCARF_BOX, + IG_CHEER_SCARF2_BOX, + IG_CHEER_SCARF3_BOX, + IG_CHEER_SCARF4_BOX, + IG_CHEER_SCARF6_BOX, + IG_CHEER_SCARF8_BOX, + IG_CHEER_SCARF10_BOX, + IG_CHEER_SCARF10_BOX2, + IG_RING_OF_VALKYRIE_BOX, + IG_RAPID_LIFE_WATER_BOX, + IG_LOLLI_POP_BOX, + IG_SPECIAL_BOX1, + IG_SPECIAL_BOX2, + IG_SPECIAL_BOX3, + IG_SPECIAL_BOX4, + IG_SPECIAL_BOX5, + IG_PCBANG_COUPON_BOX, + IG_B_HALTER_BOX_30DAYS, + IG_PCBANG_COUPON_BOX4, + IG_OLD_HAT_BOX, + IG_SAPA_FEAT_CERT_PACK, + IG_ARCHANGEL_WING_BOX, + IG_TRANS_BOX_DEVI, + IG_TRANS_BOX_RAY_ARCH, + IG_TRANS_BOX_MAVKA, + IG_TRANS_BOX_MARDUK, + IG_TRANS_BOX_BANSHEE, + IG_TRANS_BOX_GOLEM, + IG_UPG_REVOLVER_BOX2, + IG_UPG_TWOHAND_SWORD_BOX2, + IG_UPG_KATAR_BOX2, + IG_UPG_TWO_HANDED_AXE_BOX2, + IG_UPG_LANCE_BOX2, + IG_UPG_BOOK_BOX2, + IG_UPG_STAFF_BOX2, + IG_UPG_DAGGER_BOX2, + IG_UPG_MACE_BOX2, + IG_UPG_BOW_BOX2, + IG_GRYPHON_EGG_SCROLL, + IG_ASPD_POTION_BOX10, + IG_DRAGON_EGG_SCROLL, + IG_2011_RWC_SCROLL_KR, + IG_CHANGE_NAME_CARD_BOX2, + IG_PCBANG_COUPON_BOX5, + IG_CRU_SCROLL, + IG_EVENT_GIFT_BOX, + IG_EVENT_GIFT_BOX_, + IG_TIME_GUARDIAN_BOX, + IG_BEGINNER_KIT_BOX, + IG_MOTHER_LOVE_BOX, + IG_OLD_ORE_BOX_, + IG_BOARDING_HALTER_BOX3, + IG_UNDEAD_EGG, + IG_GIRLS_HEART, + IG_C_CENTER_POT_BOX, + IG_C_AWAKENING_POT_BOX, + IG_C_BERSERK_POT_BOX, + IG_C_WING_OF_FLY_BOX, + IG_REFINE_ORE_BOX3, + IG_GUARANTEE7_BOX, + IG_WOLFKING_SCROLL, + IG_ALMIGHTY_BOX2, + IG_HD_ELUNIUM_BOX30, + IG_HD_ORIDECON_BOX30, + IG_KINGS_GIFT, + IG_C_CENTER_POT_3D_BOX, + IG_C_AWAKENING_POT_3D_BOX, + IG_C_BERSERK_POT_3D_BOX, + IG_BM_LIMIT_PACK, + IG_GOLDENTREASUREBOX, + IG_UNLIMITED_10_BOX, + IG_XMAX_EGG_KR, + IG_C_FESTIVAL_TICKET, + IG_REFINE_ORE_BOX4, + IG_REFINE_ORE_BOX4_SET10, + IG_REFINE_ORE_BOX4_SET20, + IG_NEW_YEAR_GIFT_BOX, + IG_PCBANG_COUPON_BOX6, + IG_SEALED_D_LORD_SCROLL, + IG_STEALFIGHTER_20LV, + IG_STEALFIGHTER_25LV, + IG_KINGS_GIFT2, + IG_HAPPY_CALL_BOX, + IG_SEALED_KNIGHT_WS_SCROLL, + IG_C_WING_OF_FLY_1DAY_BOX, + IG_SILVERVINE_BOX10_, + IG_SILVERVINE_BOX110, + IG_SEALED_BERZ_SCROLL, + IG_3_LIFE_POTION_PACK, + IG_3_LIFE_POTION_10PACK, + IG_CLEARBOX_S, + IG_SEALED_KIEL_SCROLL, + IG_SEALED_GLOOM_SCROLL, + IG_REFINE_ORE_BOX5, + IG_REFINE_ORE_BOX5_SET10, + IG_ANGELING_PACKAGE, + IG_DEVILING_PACKAGE, + IG_OLD_HAT_BOX_, + IG_MEMORIAL_BOX, + IG_WET_CARDALBUM, + IG_GOLDEN_CARD, + IG_SHADOW_BOX3, + IG_11TH_S_PACKAGE, + IG_SILVERVINE_BOX10_2, + IG_SILVERVINE_BOX110_2, + IG_GEMSTONE_SHADOW_BOX, + IG_SEALED_F_BISHOP_SCROLL, + IG_HANGULDAY_BOX, + IG_3_LIFE_POTION_PACK2, + IG_3_LIFE_POTION_10PACK2, + IG_SEALED_IFRIT_SCROLL, + IG_BISCUIT_STICK_SET, + IG_PREMIUM_BOOK_BOX, + IG_LI_EMPELIUM_BOX, + IG_LI_UPG_BUCKLER_BOX, + IG_REFINE_ORE_BOX6, + IG_REFINE_ORE_BOX6_SET10, + IG_SEALED_TURTLEG_SCROLL, + IG_SEALED_BACSOJIN_SCROLL, + IG_GREED_SHADOW_BOX, + IG_HEAL_SHADOW_BOX, + IG_HIDING_SHADOW_BOX, + IG_CLOAKING_SHADOW_BOX, + IG_COSTUME_FESTIVAL_BOX2, + IG_C_WING_OF_FLY_5DAY_BOX, + IG_TELEPORT_SHADOW_BOX, + IG_STEAL_SHADOW_BOX, + IG_SEALED_PHARAOH_SCROLL, + IG_QUESTION_BOX, + IG_SEALED_M_FLOWER_SCROLL, + IG_SEALED_B_YGNIZEM_SCROLL, + IG_REFINE_ORE_BOX7, + IG_REFINE_ORE_BOX7_SET10, + IG_SEALED_APO_H_SCROLL, + IG_PC_NOMALBOX, + IG_PC_WOODENBOX, + IG_PC_GOLDENBOX, + IG_PC_PLATINUMBOX, + IG_3_LIFE_POTION_PACK4, + IG_3_LIFE_POTION_10PACK4, + IG_SEALED_DRACULA_SCROLL, + IG_BEARERS_SHADOW_BOX, + IG_VIGORGRA_PACKAGE_V4, + IG_VIGORGRA_PACKAGE_SET_V4, + IG_SEALED_B_SHECIL_SCROLL, + IG_NYANGVINE_BOX4, + IG_NYANGVINE_BOX10, + IG_NYANGVINE_BOX40, + IG_REFINE_ORE_BOX8, + IG_REFINE_ORE_BOX8_SET10, + IG_SEALED_CARD, + IG_LI_HD_ELUNIUM_BOX30, + IG_LI_HD_ORIDECON_BOX30, + IG_UNLIMITED_BOX3, + IG_UNLIMITED_10_BOX3, + IG_GUARANTEE_RELAX_SCROLL, + IG_LIMIT_MANUAL_BOX, + IG_SEALED_DRACULA_SCROLL2, + IG_3_LIFE_POTION_10PACK5, + IG_3_LIFE_POTION_PACK5, + IG_SEALED_MYSTERIOUS_EGG, + IG_SEALED_DRACULA_ALBUM, + IG_LIMIT_POWER_BOOSTER_BOX, + IG_LIMIT_POWER_BOOSTER100, + IG_SEALED_BERZ_ALBUM, + IG_SEALED_BERZ_SCROLL2, + IG_NYANGVINE_BOX200, + IG_APRILGIFTBOX, + IG_NOVEMBERGIFTBOX, + IG_SEPTEMBERGIFTBOX, + IG_REFINE_ORE_BOX9, + IG_REFINE_ORE_BOX9_SET10, + IG_2015_NEW_YEAR_SCROLL, + IG_NEW_YEAR_SHADOW_CUBE, + IG_2015GOLDPCBOX, + IG_ALMIGHTY_BOX4, + IG_ALMIGHTY100_BOX2, + IG_SEALED_SCROLL2, + IG_INVISIBLE_BOX, + IG_FREEZE_DREAM, + IG_LAPINE_DDUKDDAKBOX, + IG_GUNSLINGER_BOX, + IG_MINI_FAN_BOX, + IG_KAFRA_BOX, + IG_CANDY_BOX_MELEE, + IG_CANDY_BOX_RANGE, + IG_CANDY_BOX_MAGIC, + IG_BLOODYKNIGHT_SHIELD_BOX, + IG_E_WING_OF_FLY_3DAY_BOX, + IG_REBEGINER_BOX, + IG_REBEGINER_S_BOX, + IG_OVERWHELM_ARMOR_BOX, + IG_POWERFUL_HELM_BOX, + IG_MYSTERIOUS_PLASTIC, + IG_80LVUP, + IG_JUMPING_KIT_BOX, + IG_MAIN_LUCKY_BOX_, + IG_SILLIT_PONG_BOX, + IG_KUNAI_SCROLL_OF_FLAME, + IG_KUNAI_SCROLL_OF_ICICLE, + IG_KUNAI_SCROLL_OF_POISON, + IG_KUNAI_SCROLL_OF_SOIL, + IG_KUNAI_SCROLL_OF_WIND, + IG_C_CATPAW_7DAY_BOX_, + IG_CANNON_BALL_BOX, + IG_IRON_CANNON_BALL_BOX, + IG_SOUL_CANNON_BALL_BOX, + IG_DARK_CANNON_BALL_BOX, + IG_HOLY_CANNON_BALL_BOX, + IG_CANNON_BOX_6, + IG_MAGIC_GEAR_FUEL_BOX, + IG_REPAIRA_BOX, + IG_REPAIRB_BOX, + IG_REPAIRC_BOX, + IG_FLAME_STONE_BUNDLE, + IG_ICE_STONE_BUNDLE, + IG_WIND_STONE_BUNDLE, + IG_SHADOW_ORB_BUNDLE, + IG_CHARM_FIRE_BUNDLE, + IG_CHARM_ICE_BUNDLE, + IG_CHARM_WIND_BUNDLE, + IG_CHARM_EARTH_BUNDLE, + IG_KUNAI_SCROLL_EXPLOSIVE, + IG_GEMSTONE_BLUE, + IG_GEMSTONE_YL, + IG_GEMSTONE_RED, + IG_BULLET_CASE_FULL, + IG_BULLET_CASE_MINE, + IG_BULLET_CASE_TAIL, + IG_C_BRAID_HALF_UP_BOX, + IG_POENETENTIA_BOX3, + IG_POENETENTIA_BOX4, + IG_CHUSEOG_PRESENT_BOX, + IG_LI_NYANGVINE_BOX100_2, + IG_BARMUND_RUNE_BOX, + IG_SEALED_CARD3, + IG_LI_NYANGVINE_STONE_BOX3, + IG_RO_LIVE_SHOP_BOX, + IG_RO_LIVE_SHOP_EX_BOX, + IG_SEASON_EVT_REWARD_11, + IG_CANNON_BOX_ICE, + IG_CANNON_BOX_LIGHTNING, + IG_CANNON_BOX_STONE, + IG_CANNON_BOX_FLARE, + IG_CANNON_BOX_POISONING, + IG_KUNAI_SCROLL, + IG_KUNAI_SCROLL_NOTHING, + IG_KUNAI_SCROLL_SHADOW, + IG_KUNAI_SCROLL_HAMAYA, + IG_NW_GRENADE_BOX, + IG_SOA_CHARM_BUNDLE, + IG_SS_CHARM_BOX, + IG_SS_CHARM_F_BOX, + IG_SS_CHARM_W_BOX, + IG_SS_CHARM_G_BOX, + IG_SS_CHARM_L_BOX, + IG_PAYMENT_COSTUME_BOX1, + IG_PAYMENT_COSTUME_BOX2, + IG_2021_PROMO_PACKAGE_1, + IG_2021_PROMO_PACKAGE_2, + IG_E_BOARDING_HALTER_BOX, + IG_COSTUMEMILEAGE_PACKAGE4, + IG_COSTUMEMILEAGE_PACKAGE5, + IG_COSTUMEMILEAGE_PACKAGE6, + IG_EVT_RAGFES_BOX, + IG_KR_B_SPECIAL08, + IG_KR_B_SPECIAL05, + IG_SEASON_EVT_REWARD_12, + IG_SECURITY_CAMPAIGN_BOX, + IG_HERO_HAMMER_PACKAGE_6, + IG_HERO_UP_PACKAGE_6, + IG_HERO_TOKEN_BOX, + IG_JANUARYGIFTBOX_, + IG_FEBRUARYGIFTBOX_, + IG_MARCHGIFTBOX_, + IG_APRILGIFTBOX_, + IG_MAYGIFTBOX_, + IG_JUNEGIFTBOX_, + IG_JULYGIFTBOX_, + IG_AUGUSTGIFTBOX_, + IG_SEPTEMBERGIFTBOX_, + IG_OCTOBERGIFTBOX_, + IG_NOVEMBERGIFTBOX_, + IG_DECEMBERGIFTBOX_, + IG_SEASON_EVT_REWARD_1, + IG_2021_WINTER_EVENT_BOX1, + IG_2021_WINTER_EVENT_BOX2, + IG_ICE_F_STONE_BOX, + IG_BS_MAKING_S, + IG_MONTHLY_PACKAGE_1, + IG_MONTHLY_PACKAGE_2, + IG_MONTHLY_PACKAGE_3, + IG_MONTHLY_BUFF_PACKAGE, + IG_MONTHLY_BATTLE_PACKAGE, + IG_MD_AIRBOAT_EXPBOX, + IG_ENCHANT_TICKET_3, + IG_FAN_GREED_1HOUR_BOX, + IG_KAKAO_PLUS_BOX, + IG_COSTUMEMILEPACK_27_1, + IG_COSTUMEMILEPACK_27_2, + IG_COSTUMEMILEPACK_27_3, + IG_P_BOOSTER230_GIFT, + IG_BOOSTER230_GIFT, + IG_BOOSTER_PACK_10, + IG_BOOSTER_PACK_20, + IG_BOOSTER_PACK_40, + IG_BOOSTER_PACK_50, + IG_BOOSTER_PACK_70, + IG_BOOSTER_PACK_80, + IG_BOOSTER_PACK_110, + IG_BOOSTER_PACK_120, + IG_BOOSTER_PACK_140, + IG_BOOSTER_PACK_150, + IG_BOOSTER_PACK_170, + IG_BOOSTER_PACK_180, + IG_BOOSTER_PACK_210, + IG_BOOSTER_PACK_220, + IG_BOOSTER_PACK_240, + IG_BOOSTER_PACK_250, + IG_BOOSTER_CALL_PACKAGE, + IG_E_BOARDING_HALTER_BOX2, + IG_SHADOW_UP_BOX, + IG_VIVA_ADUL_HAT_BOX_11, + IG_EVT_MAKINGMATERIALS_BOX, + IG_LI_NYANGVINE_BOX1_28, + IG_LI_NYANGVINE_BOX2_28, + IG_LI_NYANGVINE_BOX3_28, + IG_EVT_20TH_WHITEGOLD, + IG_EVT_20TH_GOLD, + IG_EVT_20TH_SILVER, + IG_EVT_20TH_BRONZE, + IG_EVT_20TH_RETURN, + IG_EVT_20TH_RETURN2, + IG_E_CLOTH_DYE_BOX, + IG_PLAIN_RUNE_BOX5, + IG_FLAME_RUNE_BOX5, + IG_ICE_RUNE_BOX5, + IG_DEATH_RUNE_BOX5, + IG_RO_FESTIVAL_BOX, + IG_SERVICE1_M_01_BOX, + IG_SERVICE1_M_05_BOX, + IG_SERVICE1_M_07_BOX, + IG_SERVICE1_M_10_BOX, + IG_SERVICE1P_M_01_BOX, + IG_SERVICE1P_M_05_BOX, + IG_SERVICE1P_M_07_BOX, + IG_SERVICE1P_M_10_BOX, + IG_SERVICE1_F_01_BOX, + IG_SERVICE1_F_05_BOX, + IG_SERVICE1_F_07_BOX, + IG_SERVICE1_F_10_BOX, + IG_SERVICE1P_F_01_BOX, + IG_SERVICE1P_F_05_BOX, + IG_SERVICE1P_F_07_BOX, + IG_SERVICE1P_F_10_BOX, + IG_R_BEARERS_EARRING_BOX, + IG_R_BEARERS_PENDANT_BOX, + IG_R_BEARERS_ARMOR_BOX, + IG_R_BEARERS_SHOES_BOX, + IG_HASTY_WEAPON_BOX, + IG_HASTY_SHIELD_BOX, + IG_S_RELOAD_SHIELD_BOX, + IG_RO_ARENA_BOX, + IG_RO_ARENA_BOX2, + IG_HEROSRIA_GIFT, + IG_MAUTOSPELL_EARRING_BOX, + IG_MAUTOSPELL_PENDANT_BOX, + IG_MAUTOSPELL_ARMOR_BOX, + IG_MAUTOSPELL_SHOES_BOX, + IG_INFINITY_WEAPON_BOX, + IG_INFINITY_SHIELD_BOX, + IG_LUXURIOUS_BLUE_BOX, + IG_VR_BOOK_EVENT, + IG_LI_NYANGVINE_BOX1_29, + IG_LI_NYANGVINE_BOX2_29, + IG_LI_NYANGVINE_BOX3_29, + IG_EXP_WEAPON_BOX, + IG_EXP_SHIELD_BOX, + IG_M_BLITZ_WEAPON_BOX, + IG_M_BLITZ_SHIELD_BOX, + IG_CVT_WING_BOX, + IG_TEMPLE_RUNE_BOX5, + IG_VENOM_RUNE_BOX5, + IG_SOUL_RUNE_BOX5, + IG_CASH_BOOSTER_BOX, + IG_A_BUBBLE_GUM_BOX10, + IG_COSTUMEMILEPACK_29_1, + IG_COSTUMEMILEPACK_29_2, + IG_COSTUMEMILEPACK_29_3, + IG_S_BEARERS_CUBE, + IG_PENE_SET_CUBE, + IG_TEMP_SET_CUBE, + IG_JUSTICE_WEAPON_BOX, + IG_INJUSTICE_WEAPON_BOX, + IG_GOODNEVIL_HELM_BOX, + IG_F_EIN_1HDAGGER_BOX, + IG_SHADOW_SELECT_BOX_SET, + IG_REFINE_HAMMER_BOX, + IG_LI_NYANGVINE_BOX1_30, + IG_LI_NYANGVINE_BOX2_30, + IG_LI_NYANGVINE_BOX3_30, + IG_SLD_BOSS_CARD_ALBUM, + IG_COSTUMEMILEPACK_30_1, + IG_COSTUMEMILEPACK_30_2, + IG_COSTUMEMILEPACK_30_3, + IG_VIP_GIFT, + IG_VVIP_GIFT, + IG_SVIP_GIFT, + IG_2023_SPRING_COLLECTION, + IG_KR_B_SPECIAL04, + IG_LI_NYANGVINE_BOX1_31, + IG_LI_NYANGVINE_BOX2_31, + IG_LI_NYANGVINE_BOX3_31, + IG_STONE_ROBE3_BOX, + IG_RO_CONCERT_SCROLL, + IG_RO_CONCERT_SCROLL_BOX, + IG_FAN_UPGRADE_KIT_EX_10, + IG_KR_B_SPECIAL06, + IG_COSTUMEMILEPACK_31_1, + IG_COSTUMEMILEPACK_31_2, + IG_COSTUMEMILEPACK_31_3, + IG_CATPAW_1DAY_BOX, + IG_MILEAGE_COUPON, + IG_LI_NYANGVINE_BOX1_32, + IG_LI_NYANGVINE_BOX2_32, + IG_LI_NYANGVINE_BOX3_32, + IG_21TH_PRESENT_BOX, + IG_21TH_COSTUME_COLLECTION, + IG_S_ENCHANT_ESSENCE_BOX_3, + IG_SEASON_EVT_REWARD_8, + IG_COSTUMEMILEPACK_32_1, + IG_COSTUMEMILEPACK_32_2, + IG_COSTUMEMILEPACK_32_3, + IG_M_ARMOR_BOX, + IG_M_SHOES_BOX, + IG_M_PENDANT_BOX, + IG_M_EARRING_BOX, + IG_EIN_ORE_BOX, + IG_FATE_FRAGMENT_BOX, + IG_SIN_FRAGMENT_BOX, + IG_AMETHYST_FRAGMENT_BOX, + IG_SNOW_F_ORE_BOX, + IG_SCHMIDT_ANTIQUITY, + IG_SCHMIDT_ANTIQUITY2, + IG_AMDARAIS_ANTIQUITY, + IG_AMDARAIS_ANTIQUITY2, + IG_C_AMDARAIS_ANTIQUITY, + IG_C_HIMEL_ANTIQUITY, + IG_UNKNOWN_ANTIQUITY, + IG_SAKRAY_ANTIQUITY, + IG_AIRBOAT_ANTIQUITY, + IG_CELINE_KIMI_ANTIQUITY, + IG_MIGUEL_ANTIQUITY, + IG_EL_A17T_ANTIQUITY, + IG_PITAYA_BOSS_ANTIQUITY, + IG_SWEETY_ANTIQUITY, + IG_REDPEPPER_ANTIQUITY, + IG_REDPEPPER_ANTIQUITY2, + IG_DEMI_FREYJA_ANTIQUITY, + IG_JUNCEA_ANTIQUITY, + IG_AQUILA_ANTIQUITY, + IG_AQUILA_ANTIQUITY2, + IG_F_ICESLUG_ANTIQUIY, + IG_LASGAND_ANTIQUITY, + IG_LASGAND_ANTIQUITY2, + IG_THANATOS_ANTIQUITY, + IG_CINNAMON_PACK1, + IG_CINNAMON_PACK2, + IG_CINNAMON_PACK3, + IG_CINNAMON_PACK4, + IG_COS_ENCHANTSTONE_BOX1, + IG_COS_ENCHANTSTONE_BOX2, + IG_COS_ENCHANTSTONE_BOX3, + IG_T_GARDEN_EV_1, + IG_T_GARDEN_EV_2, + IG_T_GARDEN_EV_3, + IG_LI_NYANGVINE_BOX1_33, + IG_LI_NYANGVINE_BOX2_33, + IG_LI_NYANGVINE_BOX3_33, + IG_LI_NYANG_CINNA_BOX1_33, + IG_LI_NYANG_CINNA_BOX2_33, + IG_LI_NYANG_CINNA_BOX3_33, + IG_BL_DEPTH_EV_1, + IG_BL_DEPTH_EV_2, + IG_KR_B_SPECIAL09, + IG_LI_A_ELUNIUM_BOX, + IG_LI_A_ORIDECON_BOX, + IG_PRESENTBOX_EP17_2, + IG_PRESENTBOX_EP18, + IG_REFINE_EVENT_BOX, + IG_PRESENTBOX_EP19, + IG_PRESENTBOX_EP20, + IG_PRESENTBOX_GLASTHEIM, + IG_BROWN_DIA_BOX, + IG_COSTUMEMILEPACK_33_1, + IG_COSTUMEMILEPACK_33_2, + IG_COSTUMEMILEPACK_33_3, + IG_2023_XMAX_PACK_1, + IG_2023_XMAX_PACK_2, + IG_A_FORCE_BOOSTER_BOX, + IG_A_FORCE_BOOSTER_10_BOX, + IG_BROWN_DIA_BOX_3_7, + IG_2401_EV_LUNCH_BOX, + IG_BLACK_DIA_3_BOX, + IG_LI_NYANGVINE_BOX1_34, + IG_LI_NYANGVINE_BOX2_34, + IG_LI_NYANGVINE_BOX3_34, + IG_ENCHANT_STONE_BOX34, + IG_S_BADGE_PACK, + IG_SUPER_SONIC_PACK, + IG_CHAOS_EMERALD_PACK, + IG_VIP_BIRTHDAY_BOX, + IG_R_EP17_ALBUM, + IG_R_EP178_BOSS, + IG_SONIC_PREMIUM_PACK1, + IG_SONIC_PREMIUM_PACK2, + IG_S_BADGE_PACK_, + IG_SUPER_SONIC_PACK_, + IG_CHAOS_EMERALD_PACK_, + IG_C_INSURANCE_PACKAGE, + IG_C_INSURANCE_PACKAGE50, + IG_C_GIANT_FLY_WING_BOX100, + IG_C_SIEGFRIED_BOX5, + IG_C_SIEGFRIED_BOX20, + IG_C_CONVEX_MIRROR_BOX30, + IG_C_BLESSING_10_BOX50, + IG_C_INC_AGI_10_BOX50, + IG_C_ASPERSIO_5_BOX50, + IG_C_BATTLE_MANUAL_BOX, + IG_C_BATTLE_MANUAL_BOX10, + IG_C_BUBBLE_GUM_BOX, + IG_C_BUBBLE_GUM_BOX10, + IG_C_MEGAPHONE_BOX10, + IG_C_ENRICHED_ELUNIUM_BOX, + IG_C_ENRICHED_ELUNIUM_BOX5, + IG_C_ENRICHED_ORIDECON_BOX, + IG_C_ENC_ORIDECON_BOX5, + IG_C_NEURALIZER_BOX, + IG_C_ABRASIVE_BOX10, + IG_C_MAX_WEIGHT_UP_BOX, + IG_C_REGENERATION_BOX10, + IG_C_S_LIFE_POTION_BOX50, + IG_C_MED_LIFE_POTION_BOX50, + IG_C_S_ARMORBOX10, + IG_C_HOLY_ARMOR_S_BOX30, + IG_C_NEW_STYLE_BOX, + IG_C_ALICE_SCROLL_BOX10, + IG_C_MIMIC_SCROLL_BOX10, + IG_C_DISGUISE_CROLL_BOX10, + IG_C_MP_SCROLL_BOX50, + IG_CCLOTH_DYE_COUPON_BOX, + IG_CCLOTH_DYE_COUPON2_BOX, + IG_C_MENTAL_POTION50_BOX, + IG_C_JOB_MANUAL25_BOX1, + IG_C_JOB_MANUAL25_BOX10, + IG_C_SIEGE_SCROLL_BOX1_30, + IG_C_HD_BRADIUM_BOX5, + IG_C_HD_BRADIUM_BOX10, + IG_C_HD_CARNIUM_BOX5, + IG_C_HD_CARNIUM_BOX10, + IG_C_HD_ORI_BOX5, + IG_C_HD_ORI_BOX10, + IG_C_HD_ELU_BOX5, + IG_C_HD_ELU_BOX10, + IG_C_RAPID_LIFE_WATER_BOX2, + IG_CHANGE_NAME_CARD_BOX, + IG_C_MYST_WATER_BOX50, + IG_STATUS_RESET_COUPON_BOX, + IG_AID_BUFF_BOX, + IG_INVENTORY_EX_BOX, + IG_PETTRADETICKET_BOX, + IG_ADVANCED_TAIMING_ITEM, + IG_ADVANCED_TAIMING_ITEM2, + IG_INVENTORY_EX_10BOX, + IG_COSTUMEMILEPACK_34_1, + IG_COSTUMEMILEPACK_34_2, + IG_COSTUMEMILEPACK_34_3, IG_MAX, }; diff --git a/src/map/log.cpp b/src/map/log.cpp index 1ca9c1d1c2..2c13785fe6 100644 --- a/src/map/log.cpp +++ b/src/map/log.cpp @@ -3,7 +3,7 @@ #include "log.hpp" -#include +#include #include #include diff --git a/src/map/mail.cpp b/src/map/mail.cpp index 12e9a5bb14..8005f8c599 100644 --- a/src/map/mail.cpp +++ b/src/map/mail.cpp @@ -7,6 +7,7 @@ #include #include #include +#include #include "atcommand.hpp" #include "battle.hpp" @@ -18,6 +19,8 @@ #include "pc.hpp" #include "pet.hpp" +using namespace rathena; + void mail_clear(map_session_data *sd) { int i; @@ -106,8 +109,36 @@ bool mail_removezeny( map_session_data *sd, bool flag ){ if( sd->mail.zeny > 0 ){ //Zeny send if( flag ){ + int64 zeny = sd->mail.zeny; + + if( battle_config.mail_zeny_fee > 0 ){ + int64 fee; + + if( util::safe_multiplication( zeny, static_cast( battle_config.mail_zeny_fee ), fee ) ){ + return false; + } + + if( fee < 0 ){ + return false; + } + + fee /= 100; + + if( fee > MAX_ZENY ){ + return false; + } + + if( util::safe_addition( zeny, fee, zeny ) ){ + return false; + } + + if( zeny > MAX_ZENY ){ + return false; + } + } + // It's possible that we don't know what the dest_id is, so it will be 0 - if (pc_payzeny(sd, sd->mail.zeny + sd->mail.zeny * battle_config.mail_zeny_fee / 100, LOG_TYPE_MAIL, sd->mail.dest_id)) { + if( pc_payzeny( sd, static_cast( zeny ), LOG_TYPE_MAIL, sd->mail.dest_id ) ){ return false; } }else{ diff --git a/src/map/map.cpp b/src/map/map.cpp index e45fca676f..0f12974904 100644 --- a/src/map/map.cpp +++ b/src/map/map.cpp @@ -3,8 +3,8 @@ #include "map.hpp" -#include -#include +#include +#include #include @@ -95,7 +95,7 @@ char guild_storage_log_table[32] = "guild_storage_log"; // log database std::string log_db_ip = "127.0.0.1"; -int log_db_port = 3306; +uint16 log_db_port = 3306; std::string log_db_id = "ragnarok"; std::string log_db_pw = ""; std::string log_db_db = "log"; @@ -349,7 +349,7 @@ int map_addblock(struct block_list* bl) struct map_data *mapdata = map_getmapdata(m); - if (mapdata->cell == nullptr) // Player warped to a freed map. Stop them! + if (mapdata == nullptr || mapdata->cell == nullptr) // Player warped to a freed map. Stop them! return 1; if( x < 0 || x >= mapdata->xs || y < 0 || y >= mapdata->ys ) @@ -402,6 +402,8 @@ int map_delblock(struct block_list* bl) struct map_data *mapdata = map_getmapdata(bl->m); + nullpo_ret(mapdata); + pos = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*mapdata->bxs; if (bl->next) @@ -409,8 +411,10 @@ int map_delblock(struct block_list* bl) if (bl->prev == &bl_head) { //Since the head of the list, update the block_list map of [] if (bl->type == BL_MOB) { + nullpo_ret(mapdata->block_mob); mapdata->block_mob[pos] = bl->next; } else { + nullpo_ret(mapdata->block); mapdata->block[pos] = bl->next; } } else { @@ -434,6 +438,8 @@ int map_delblock(struct block_list* bl) */ int map_moveblock(struct block_list *bl, int x1, int y1, t_tick tick) { + nullpo_ret(bl); + int x0 = bl->x, y0 = bl->y; status_change *sc = NULL; int moveblock = ( x0/BLOCK_SIZE != x1/BLOCK_SIZE || y0/BLOCK_SIZE != y1/BLOCK_SIZE); @@ -4189,7 +4195,7 @@ int inter_config_read(const char *cfgName) log_db_pw = w2; else if(strcmpi(w1,"log_db_port")==0) - log_db_port = atoi(w2); + log_db_port = (uint16)strtoul( w2, nullptr, 10 ); else if(strcmpi(w1,"log_db_db")==0) log_db_db = w2; @@ -4274,7 +4280,7 @@ int log_sql_init(void) ShowInfo("" CL_WHITE "[SQL]" CL_RESET ": Connecting to the Log Database " CL_WHITE "%s" CL_RESET " At " CL_WHITE "%s" CL_RESET "...\n",log_db_db.c_str(), log_db_ip.c_str()); if ( SQL_ERROR == Sql_Connect(logmysql_handle, log_db_id.c_str(), log_db_pw.c_str(), log_db_ip.c_str(), log_db_port, log_db_db.c_str()) ){ - ShowError("Couldn't connect with uname='%s',host='%s',port='%d',database='%s'\n", + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", log_db_id.c_str(), log_db_ip.c_str(), log_db_port, log_db_db.c_str()); Sql_ShowDebug(logmysql_handle); Sql_Free(logmysql_handle); diff --git a/src/map/map.hpp b/src/map/map.hpp index f293c270e9..e576a86e09 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -5,7 +5,7 @@ #define MAP_HPP #include -#include +#include #include #include #include @@ -66,7 +66,7 @@ void map_msg_reload(void); #define NATURAL_HEAL_INTERVAL 500 #define MIN_FLOORITEM 2 #define MAX_FLOORITEM START_ACCOUNT_NUM -#define MAX_LEVEL 250 +#define MAX_LEVEL 260 #define MAX_DROP_PER_MAP 48 #define MAX_IGNORE_LIST 20 // official is 14 #define MAX_VENDING 12 @@ -862,6 +862,18 @@ struct map_data_other_server { uint16 port; }; +/** + * align for packet ZC_SAY_DIALOG_ALIGN + **/ +enum e_say_dialog_align : uint8 { + DIALOG_ALIGN_LEFT = 0, + DIALOG_ALIGN_RIGHT = 1, + DIALOG_ALIGN_CENTER = 2, + DIALOG_ALIGN_TOP = 3, + DIALOG_ALIGN_MIDDLE = 4, + DIALOG_ALIGN_BOTTOM = 5 +}; + struct inter_conf { uint32 start_status_points; bool emblem_woe_change; diff --git a/src/map/mapreg.cpp b/src/map/mapreg.cpp index e20464d190..c79a91fa92 100644 --- a/src/map/mapreg.cpp +++ b/src/map/mapreg.cpp @@ -3,7 +3,7 @@ #include "mapreg.hpp" -#include +#include #include #include diff --git a/src/map/mercenary.cpp b/src/map/mercenary.cpp index eceb10f5c7..bdd6b1b035 100644 --- a/src/map/mercenary.cpp +++ b/src/map/mercenary.cpp @@ -3,9 +3,9 @@ #include "mercenary.hpp" +#include +#include #include -#include -#include #include #include @@ -421,7 +421,7 @@ bool mercenary_dead(s_mercenary_data *md) { void mercenary_killbonus(s_mercenary_data *md) { std::vector scs = { SC_MERC_FLEEUP, SC_MERC_ATKUP, SC_MERC_HPUP, SC_MERC_SPUP, SC_MERC_HITUP }; - sc_start(&md->bl,&md->bl, util::vector_random(scs), 100, rnd_value(1, 5), 600000); + sc_start(&md->bl,&md->bl, util::vector_random(scs), 100, rnd_value(1, 5), 300000); //Bonus lasts for 5 minutes } /** diff --git a/src/map/mob.cpp b/src/map/mob.cpp index 9920a3f43b..0ba2edfdb6 100644 --- a/src/map/mob.cpp +++ b/src/map/mob.cpp @@ -4,9 +4,9 @@ #include "mob.hpp" #include +#include +#include #include -#include -#include #include #include @@ -3109,8 +3109,8 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) achievement_update_objective(sd, AG_BATTLE, 1, md->mob_id); } - // The master or Mercenary can increase the kill count - if (sd->md && src && (src->type == BL_PC || src->type == BL_MER) && mob->lv > sd->status.base_level / 2) + // The master or Mercenary can increase the kill count, if the monster level is greater or equal than half the baselevel of the master + if (sd->md && src && (src->type == BL_PC || src->type == BL_MER) && mob->lv >= sd->status.base_level / 2) mercenary_kills(sd->md); } @@ -5736,8 +5736,7 @@ uint64 MobChatDatabase::parseBodyNode(const ryml::NodeRef& node) { /*========================================== * processes one mob_skill_db entry *------------------------------------------*/ -static bool mob_parse_row_mobskilldb(char** str, int columns, int current) -{ +static bool mob_parse_row_mobskilldb( char** str, size_t columns, size_t current ){ static const struct { char str[32]; enum MobSkillState id; diff --git a/src/map/npc.cpp b/src/map/npc.cpp index 391cbbe25f..3a2d18a01a 100644 --- a/src/map/npc.cpp +++ b/src/map/npc.cpp @@ -3,9 +3,9 @@ #include "npc.hpp" -#include +#include +#include #include -#include #include #include @@ -5159,10 +5159,7 @@ static const char* npc_parse_function(char* w1, char* w2, char* w3, char* w4, co struct script_code *oldscript = (struct script_code*)db_data2ptr(&old_data); ShowInfo("npc_parse_function: Overwriting user function [%s] (%s:%d)\n", w3, filepath, strline(buffer,start-buffer)); - script_stop_scriptinstances(oldscript); - script_free_vars(oldscript->local.vars); - aFree(oldscript->script_buf); - aFree(oldscript); + script_free_code( oldscript ); } return end; @@ -5624,13 +5621,14 @@ int npc_parsesrcfile(const char* filepath) // parse buffer for ( const char* p = skip_space(buffer); p && *p ; p = skip_space(p) ) { - int pos[9]; + size_t pos[9]; lines++; // w1w2w3w4 - int count = sv_parse(p, len+buffer-p, 0, '\t', pos, ARRAYLENGTH(pos), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); + bool error; + size_t count = sv_parse( p, len + buffer - p, 0, '\t', pos, ARRAYLENGTH( pos ), SV_TERMINATE_LF|SV_TERMINATE_CRLF, error ); - if (count < 0) { + if( error ){ ShowError("npc_parsesrcfile: Parse error in file '%s', line '%d'. Stopping...\n", filepath, strline(buffer,p-buffer)); break; } diff --git a/src/map/npc.hpp b/src/map/npc.hpp index 935f489924..a9ae533b1e 100644 --- a/src/map/npc.hpp +++ b/src/map/npc.hpp @@ -1469,6 +1469,32 @@ enum e_job_types JT_4_HERO_SAUSAGE, JT_4_PRINCESS_SAUSAGE, + JT_4_EP20_LASGAND = 10536, + JT_4_EP20_NYAR, + JT_4_EP20_DEVICE_BLUE, + JT_4_EP20_DEVICE_RED, + JT_4_EP20_DEVICE_BLACK, + + JT_4_GACHA_MACHINE = 10545, + JT_4_VR_CHAO, + JT_4_RUNESTONE, + JT_4_EM_ARDOR, + JT_4_EM_DILUVIO, + JT_4_EM_PROCELLA, + JT_4_EM_TERREMOTUS, + JT_4_EM_SERPENS, + JT_4_SNOWDOG, + JT_1_SHADOW_RED, + JT_1_SHADOW_ORANGE, + JT_1_SHADOW_YELLOW, + JT_1_SHADOW_GREEN, + JT_1_SHADOW_BLUE, + JT_1_SHADOW_INDIGO, + JT_1_SHADOW_VIOLET, + JT_4_EVT_LAMMIR, + JT_4_EVT_SULKI, + JT_4_EVT_KKAT, + JT_ROZ_MQ_XAVIER = 13000, JT_ROZ_MQ_MOCLORD, JT_ROZ_MQ_SKULD, diff --git a/src/map/packets.hpp b/src/map/packets.hpp index 7f1e8482e3..76f8b6749c 100644 --- a/src/map/packets.hpp +++ b/src/map/packets.hpp @@ -403,6 +403,30 @@ struct PACKET_CZ_RESET_SKILL{ uint8 unknown; } __attribute__((packed)); +struct PACKET_ZC_BOSS_INFO{ + int16 packetType; + uint8 type; + uint32 x; + uint32 y; + uint16 minHours; + uint16 minMinutes; + uint16 maxHours; + uint16 maxMinutes; + char name[51]; +} __attribute__((packed)); + +struct PACKET_CZ_INVENTORY_TAB{ + int16 packetType; + int16 index; + bool favorite; +} __attribute__((packed)); + +struct PACKET_ZC_INVENTORY_TAB{ + int16 packetType; + int16 index; + bool favorite; +} __attribute__((packed)); + // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute #if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 ) #pragma pack( pop ) @@ -430,6 +454,7 @@ DEFINE_PACKET_HEADER(ZC_NOTIFY_WEAPONITEMLIST, 0x221) DEFINE_PACKET_HEADER(ZC_ACK_WEAPONREFINE, 0x223) DEFINE_PACKET_HEADER(CZ_REQ_MAKINGITEM, 0x25b) DEFINE_PACKET_HEADER(ZC_PC_CASH_POINT_ITEMLIST, 0x287) +DEFINE_PACKET_HEADER(ZC_BOSS_INFO, 0x293) DEFINE_PACKET_HEADER(ZC_CASH_TIME_COUNTER, 0x298) DEFINE_PACKET_HEADER(ZC_CASH_ITEM_DELETE, 0x299) DEFINE_PACKET_HEADER(ZC_NOTIFY_BIND_ON_EQUIP, 0x2d3) @@ -439,6 +464,8 @@ DEFINE_PACKET_HEADER(CZ_REQ_SE_CASH_TAB_CODE, 0x846) DEFINE_PACKET_HEADER(ZC_ACK_SE_CASH_ITEM_LIST2, 0x8c0) DEFINE_PACKET_HEADER(ZC_ACK_SCHEDULER_CASHITEM, 0x8ca) DEFINE_PACKET_HEADER(ZC_CLEAR_DIALOG, 0x8d6) +DEFINE_PACKET_HEADER(CZ_INVENTORY_TAB, 0x907) +DEFINE_PACKET_HEADER(ZC_INVENTORY_TAB, 0x908) DEFINE_PACKET_HEADER(ZC_ENTRY_QUEUE_INIT, 0x90e) DEFINE_PACKET_HEADER(CZ_REQ_MERGE_ITEM, 0x96e) DEFINE_PACKET_HEADER(ZC_BANKING_CHECK, 0x9a6) diff --git a/src/map/party.cpp b/src/map/party.cpp index 9e3b6750ef..e59282e694 100644 --- a/src/map/party.cpp +++ b/src/map/party.cpp @@ -3,7 +3,7 @@ #include "party.hpp" -#include +#include #include #include diff --git a/src/map/party.hpp b/src/map/party.hpp index e3fce03fdb..093f77e1f0 100644 --- a/src/map/party.hpp +++ b/src/map/party.hpp @@ -4,7 +4,7 @@ #ifndef PARTY_HPP #define PARTY_HPP -#include +#include #include // struct party diff --git a/src/map/path.cpp b/src/map/path.cpp index 798b036476..4c1ce67ba3 100644 --- a/src/map/path.cpp +++ b/src/map/path.cpp @@ -3,10 +3,10 @@ #include "path.hpp" -#include -#include -#include -#include +#include +#include +#include +#include #include #include diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 569b7e4954..94ab01bf99 100755 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -3,11 +3,10 @@ #include "pc.hpp" +#include +#include #include -#include -#include - #ifdef MAP_GENERATOR #include #include @@ -1258,7 +1257,7 @@ bool pc_can_sell_item(map_session_data *sd, struct item *item, enum npc_subtype */ bool pc_can_give_items(map_session_data *sd) { - return pc_has_permission(sd, PC_PERM_TRADE); + return (pc_has_permission(sd, PC_PERM_TRADE) || pc_has_permission(sd, PC_PERM_TRADE_UNCONDITIONAL)); } /** @@ -1266,7 +1265,7 @@ bool pc_can_give_items(map_session_data *sd) */ bool pc_can_give_bounded_items(map_session_data *sd) { - return pc_has_permission(sd, PC_PERM_TRADE_BOUNDED); + return (pc_has_permission(sd, PC_PERM_TRADE_BOUNDED) || pc_has_permission(sd, PC_PERM_TRADE_UNCONDITIONAL)); } /** @@ -8148,7 +8147,7 @@ int pc_checkbaselevelup(map_session_data *sd) { if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) { for (const auto &status : status_db) { if (status.second->flag[SCF_SUPERNOVICEANGEL]) - sc_start(&sd->bl, &sd->bl, status.second->type, 100, 1, skill_get_time(status.second->skill_id, 1)); + sc_start(&sd->bl, &sd->bl, status.second->type, 100, 1, 120000); //All buffs with super novice flag for 2 minutes } if (sd->state.snovice_dead_flag) sd->state.snovice_dead_flag = 0; //Reenable steelbody resurrection on dead. @@ -11220,9 +11219,15 @@ void pc_setmadogear(map_session_data *sd, bool flag, e_mado_type type) *------------------------------------------*/ bool pc_candrop(map_session_data *sd, struct item *item) { - if( item && ((item->expire_time || (item->bound && !pc_can_give_bounded_items(sd))) || (itemdb_ishatched_egg(item))) ) + if (sd->sc.cant.drop) return false; - if( !pc_can_give_items(sd) || sd->sc.cant.drop) //check if this GM level can drop items + if( item && itemdb_ishatched_egg(item) ) + return false; + if (pc_has_permission(sd, PC_PERM_TRADE_UNCONDITIONAL)) // no restriction + return true; + if( !pc_can_give_items(sd) ) + return false; + if( item && (item->expire_time || (item->bound && !pc_can_give_bounded_items(sd))) ) return false; return (itemdb_isdropable(item, pc_get_group_level(sd))); } @@ -14133,7 +14138,7 @@ void JobDatabase::loadingFinished() { /** * Read job_noenter_map.txt **/ -static bool pc_readdb_job_noenter_map(char *str[], int columns, int current) { +static bool pc_readdb_job_noenter_map( char *str[], size_t columns, size_t current ){ int class_ = -1; int64 class_tmp; diff --git a/src/map/pc_groups.hpp b/src/map/pc_groups.hpp index b0fab53cfd..172ac2c354 100644 --- a/src/map/pc_groups.hpp +++ b/src/map/pc_groups.hpp @@ -50,6 +50,7 @@ enum e_pc_permission : uint32 { PC_PERM_ATTENDANCE, PC_PERM_MACRO_DETECT, PC_PERM_MACRO_REGISTER, + PC_PERM_TRADE_UNCONDITIONAL, //.. add other here PC_PERM_MAX, }; @@ -88,6 +89,7 @@ static const struct s_pcg_permission_name { { "attendance",PC_PERM_ATTENDANCE }, { "macro_detect",PC_PERM_MACRO_DETECT }, { "macro_register",PC_PERM_MACRO_REGISTER }, + { "trade_unconditional",PC_PERM_TRADE_UNCONDITIONAL }, }; struct s_player_group{ diff --git a/src/map/pet.cpp b/src/map/pet.cpp index 016f0ff472..fe58325018 100644 --- a/src/map/pet.cpp +++ b/src/map/pet.cpp @@ -3,11 +3,10 @@ #include "pet.hpp" +#include #include #include -#include - #include #include #include diff --git a/src/map/quest.cpp b/src/map/quest.cpp index 0624710818..26fb580b8d 100644 --- a/src/map/quest.cpp +++ b/src/map/quest.cpp @@ -3,7 +3,7 @@ #include "quest.hpp" -#include +#include #include #include @@ -28,7 +28,7 @@ using namespace rathena; -static int split_exact_quest_time(char* modif_p, int* day, int* hour, int* minute, int *second); +static int split_exact_quest_time(char* modif_p, int* week, int* day, int* hour, int* minute, int *second); const std::string QuestDatabase::getDefaultLocation() { return std::string(db_path) + "/quest_db.yml"; @@ -81,20 +81,25 @@ uint64 QuestDatabase::parseBodyNode(const ryml::NodeRef& node) { quest->time = static_cast(timediff); } else {// '+' not found, set to specific time - int32 day, hour, minute, second; + int32 day, hour, minute, second, week; - if (split_exact_quest_time(const_cast(time.c_str()), &day, &hour, &minute, &second) == 0) { + if (split_exact_quest_time(const_cast(time.c_str()), &week, &day, &hour, &minute, &second) == 0) { this->invalidWarning(node["TimeLimit"], "Incorrect TimeLimit format %s given, skipping.\n", time.c_str()); return 0; } - quest->time = day * 86400 + hour * 3600 + minute * 60 + second; + if (week > 0) + quest->time = hour * 3600 + minute * 60 + second; + else + quest->time = day * 86400 + hour * 3600 + minute * 60 + second; quest->time_at = true; + quest->time_week = week; } } else { if (!exists) { quest->time = 0; quest->time_at = false; + quest->time_week = -1; } } @@ -441,8 +446,8 @@ uint64 QuestDatabase::parseBodyNode(const ryml::NodeRef& node) { } -static int split_exact_quest_time(char* modif_p, int* day, int* hour, int* minute, int *second) { - int d = -1, h = -1, mn = -1, s = -1; +static int split_exact_quest_time(char* modif_p, int* week, int* day, int* hour, int* minute, int *second) { + int w = -1, d = -1, h = -1, mn = -1, s = -1; nullpo_retr(0, modif_p); @@ -453,7 +458,28 @@ static int split_exact_quest_time(char* modif_p, int* day, int* hour, int* minut modif_p++; while (modif_p[0] >= '0' && modif_p[0] <= '9') modif_p++; - if (modif_p[0] == 's') { + if (strncasecmp(modif_p, "SUNDAY", 6) == 0) { + w = 0; + modif_p = modif_p + 6; + } else if (strncasecmp(modif_p, "MONDAY", 6) == 0) { + w = 1; + modif_p = modif_p + 6; + } else if (strncasecmp(modif_p, "TUESDAY", 7) == 0) { + w = 2; + modif_p = modif_p + 7; + } else if (strncasecmp(modif_p, "WEDNESDAY", 9) == 0) { + w = 3; + modif_p = modif_p + 9; + } else if (strncasecmp(modif_p, "THURSDAY", 8) == 0) { + w = 4; + modif_p = modif_p + 8; + } else if (strncasecmp(modif_p, "FRIDAY", 6) == 0) { + w = 5; + modif_p = modif_p + 6; + } else if (strncasecmp(modif_p, "SATURDAY", 8) == 0) { + w = 6; + modif_p = modif_p + 8; + } else if (modif_p[0] == 's') { s = value; modif_p++; } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { @@ -473,6 +499,7 @@ static int split_exact_quest_time(char* modif_p, int* day, int* hour, int* minut if (h < 0 || h > 23 || mn > 59 || s > 59) // hour is required return 0; + *week = w; *day = max(0,d); *hour = h; *minute = max(0,mn); @@ -536,10 +563,18 @@ static time_t quest_time(std::shared_ptr qi) struct tm *lt = localtime(&t); uint32 time_today = lt->tm_hour * 3600 + lt->tm_min * 60 + lt->tm_sec; - if (time_today < (qi->time % 86400)) - return static_cast(t + qi->time - time_today); - else // Carry over to the next day - return static_cast(t + 86400 + qi->time - time_today); + int32 day_shift = 0; + + if (time_today >= (qi->time % 86400)) // Carry over to the next day + day_shift = 1; + + if (qi->time_week > -1) { + if (qi->time_week < (lt->tm_wday + day_shift)) + day_shift = qi->time_week + 7 - lt->tm_wday; + else + day_shift = qi->time_week - lt->tm_wday; + } + return static_cast(t + (day_shift * 86400) + qi->time - time_today); } return 0; diff --git a/src/map/quest.hpp b/src/map/quest.hpp index 1645eef822..03f25dba82 100644 --- a/src/map/quest.hpp +++ b/src/map/quest.hpp @@ -42,6 +42,7 @@ struct s_quest_db { int32 id; time_t time; bool time_at; + int32 time_week; std::vector> objectives; std::vector> dropitem; std::string name; diff --git a/src/map/script.cpp b/src/map/script.cpp index 43087d8b17..8fdc6fabc8 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -9,10 +9,10 @@ #include "script.hpp" -#include -#include -#include -#include // atoi, strtol, strtoll, exit +#include +#include +#include +#include // atoi, strtol, strtoll, exit #ifdef PCRE_SUPPORT #include // preg_match @@ -2472,8 +2472,7 @@ void script_warning(const char* src, const char* file, int start_line, const cha /*========================================== * Analysis of the script *------------------------------------------*/ -struct script_code* parse_script(const char *src,const char *file,int line,int options) -{ +struct script_code* parse_script_( const char *src, const char *file, int line, int options, const char* src_file, int src_line, const char* src_func ){ const char *p,*tmpp; int i; struct script_code* code = NULL; @@ -2653,7 +2652,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o } #endif - CREATE(code,struct script_code,1); + CREATE2( code, struct script_code, 1, src_file, src_line, src_func ); code->script_buf = script_buf; code->script_size = script_size; code->local.vars = NULL; @@ -24039,24 +24038,32 @@ BUILDIN_FUNC(ignoretimeout) * geteleminfo {,}; **/ BUILDIN_FUNC(geteleminfo) { - TBL_ELEM *ed = NULL; - TBL_PC *sd = NULL; - int type = script_getnum(st,2); + map_session_data *sd = nullptr; if (!script_charid2sd(3, sd)) { script_pushint(st, 0); - return SCRIPT_CMD_SUCCESS; + return SCRIPT_CMD_FAILURE; } + s_elemental_data *ed = nullptr; + if (!(ed = sd->ed)) { - //ShowDebug("buildin_geteleminfo: Player doesn't have Elemental.\n"); script_pushint(st, 0); return SCRIPT_CMD_SUCCESS; } + int type = script_getnum(st,2); + switch (type) { - case 0: script_pushint(st, ed->elemental.elemental_id); break; - case 1: script_pushint(st, ed->bl.id); break; + case ELEMINFO_ID: + script_pushint(st, ed->elemental.elemental_id); + break; + case ELEMINFO_GAMEID: + script_pushint(st, ed->bl.id); + break; + case ELEMINFO_CLASS: + script_pushint(st, ed->elemental.class_); + break; default: ShowError("buildin_geteleminfo: Invalid type '%d'.\n", type); script_pushint(st, 0); @@ -27124,6 +27131,106 @@ BUILDIN_FUNC(opentips){ #endif } +BUILDIN_FUNC(setdialogalign){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + return SCRIPT_CMD_FAILURE; + } + + int32 align = script_getnum( st, 2 ); + + if( align < DIALOG_ALIGN_LEFT || align > DIALOG_ALIGN_BOTTOM ){ + ShowError( "buildin_setdialogalign: Unknown align value %d\n", align ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_dialog_align( *sd, st->oid, static_cast( align ) ); + + return SCRIPT_CMD_SUCCESS; +} + +BUILDIN_FUNC(setdialogsize){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + script_pushint(st, 0); + return SCRIPT_CMD_FAILURE; + } + + int32 x = script_getnum( st, 2 ); + + if( x < 0 || x > INT16_MAX ){ + ShowError( "buildin_setdialogsize: x size %d is out of range [0,%d]\n", x, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + int32 y = script_getnum( st, 3 ); + + if( y < 0 || y > INT16_MAX ){ + ShowError( "buildin_setdialogsize: y size %d is out of range [0,%d]\n", y, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_npc_window_size( *sd, x, y ); + + return SCRIPT_CMD_SUCCESS; +} + +BUILDIN_FUNC(setdialogpos){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + script_pushint(st, 0); + return SCRIPT_CMD_FAILURE; + } + + int32 x = script_getnum( st, 2 ); + + if( x < 0 || x > INT16_MAX ){ + ShowError( "buildin_setdialogpos: x position %d is out of range [0,%d]\n", x, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + int32 y = script_getnum( st, 3 ); + + if( y < 0 || y > INT16_MAX ){ + ShowError( "buildin_setdialogpos: y position %d is out of range [0,%d]\n", y, INT16_MAX ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_npc_window_pos( *sd, x, y ); + + return SCRIPT_CMD_SUCCESS; +} + +BUILDIN_FUNC(setdialogpospercent){ + map_session_data *sd; + + if ( !script_rid2sd(sd) ) { + script_pushint(st, 0); + return SCRIPT_CMD_FAILURE; + } + + int32 x = script_getnum( st, 2 ); + + if( x < 0 || x > 100 ){ + ShowError( "buildin_setdialogpospercent: x rate %d is out of range [0,100]\n", x ); + return SCRIPT_CMD_FAILURE; + } + + int32 y = script_getnum( st, 3 ); + + if( y < 0 || y > 100 ){ + ShowError( "buildin_setdialogpospercent: y rate %d is out of range [0,100]\n", y ); + return SCRIPT_CMD_FAILURE; + } + + clif_set_npc_window_pos_percent( *sd, x, y ); + + return SCRIPT_CMD_SUCCESS; +} + #include // declarations that were supposed to be exported from npc_chat.cpp @@ -27884,6 +27991,11 @@ struct script_function buildin_func[] = { BUILDIN_DEF(autoloot,"??"), BUILDIN_DEF(opentips, "i?"), + BUILDIN_DEF(setdialogalign, "i"), + BUILDIN_DEF(setdialogsize, "ii"), + BUILDIN_DEF(setdialogpos, "ii"), + BUILDIN_DEF(setdialogpospercent, "ii"), + #include {NULL,NULL,NULL}, diff --git a/src/map/script.hpp b/src/map/script.hpp index 4580f54e37..b7beb8483d 100644 --- a/src/map/script.hpp +++ b/src/map/script.hpp @@ -10,6 +10,7 @@ #include #include #include +#include #include #include @@ -2120,8 +2121,13 @@ enum e_hat_effects : int16{ HAT_EF_AUTUMN_FULL_MOON, HAT_EF_NIFLHEIM_NIGHT_SKY, HAT_EF_C_ROS2023_CAPE_1, + HAT_EF_BLACK_THUNDER_, HAT_EF_C_ROS2023_CAPE_2, HAT_EF_C_15TH_NOV_HELMET, + HAT_EF_COSMIC_CONNECTION, + HAT_EF_C_BABY_GLOOM, + HAT_EF_WINTERNIGHTBELLS, + HAT_EF_NIGHTSKYOFRUTIE, HAT_EF_MAX }; @@ -2179,6 +2185,13 @@ enum e_iteminfo : uint8 { ITEMINFO_SUBTYPE, }; +/* geteleminfo script command */ +enum e_eleminfo : uint8 { + ELEMINFO_ID = 0, + ELEMINFO_GAMEID, + ELEMINFO_CLASS, +}; + class ConstantDatabase : public YamlDatabase { public: ConstantDatabase() : YamlDatabase("CONSTANT_DB", 1) { @@ -2205,7 +2218,8 @@ void script_error(const char* src, const char* file, int start_line, const char* void script_warning(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos); bool is_number(const char *p); -struct script_code* parse_script(const char* src,const char* file,int line,int options); +struct script_code* parse_script_( const char *src, const char *file, int line, int options, const char* src_file, int src_line, const char* src_func ); +#define parse_script( src, file, line, options ) parse_script_( ( src ), ( file ), ( line ), ( options ), ALC_MARK ) void run_script(struct script_code *rootscript,int pos,int rid,int oid); bool set_reg_num(struct script_state* st, map_session_data* sd, int64 num, const char* name, const int64 value, struct reg_db *ref); diff --git a/src/map/script_constants.hpp b/src/map/script_constants.hpp index 9711607743..2baa665f26 100644 --- a/src/map/script_constants.hpp +++ b/src/map/script_constants.hpp @@ -1895,6 +1895,22 @@ export_constant(SC_RUSH_QUAKE1); export_constant(SC_RUSH_QUAKE2); export_constant(SC_G_LIFEPOTION); + export_constant(SC_HNNOWEAPON); + export_constant(SC_SHIELDCHAINRUSH); + export_constant(SC_MISTYFROST); + export_constant(SC_GROUNDGRAVITY); + export_constant(SC_BREAKINGLIMIT); + export_constant(SC_RULEBREAK); + export_constant(SC_INTENSIVE_AIM); + export_constant(SC_INTENSIVE_AIM_COUNT); + export_constant(SC_GRENADE_FRAGMENT_1); + export_constant(SC_GRENADE_FRAGMENT_2); + export_constant(SC_GRENADE_FRAGMENT_3); + export_constant(SC_GRENADE_FRAGMENT_4); + export_constant(SC_GRENADE_FRAGMENT_5); + export_constant(SC_GRENADE_FRAGMENT_6); + export_constant(SC_AUTO_FIRING_LAUNCHER); + export_constant(SC_HIDDEN_CARD); #ifdef RENEWAL export_constant(SC_EXTREMITYFIST2); @@ -5254,7 +5270,6 @@ export_constant(IG_CARDALBUM_GARMENT); export_constant(IG_FLAMEL_CARD); export_constant(IG_SPECIAL_BOX); - export_constant(IG_TRESURE_BOX_WOE_); export_constant(IG_RWC_PARTI_BOX); export_constant(IG_RWC_FINAL_COMP_BOX); export_constant(IG_GIFT_BUNDLE); @@ -6977,6 +6992,795 @@ export_constant(IG_DUN_VOUCHER_BOX2); export_constant(IG_BLUEBOXOFQUESTIONS); export_constant(IG_ENCHANT_STONE_BOX33); + export_constant(IG_PC_BANG_COIN_BOX3); + export_constant(IG_PCBANG_GIFT_BOX); + export_constant(IG_PCBANG_COUPON_BOX2); + export_constant(IG_PCBANG_COUPON_BOX3); + export_constant(IG_CHANCE_BOX); + export_constant(IG_ATTEND_3DAY_BOX); + export_constant(IG_ATTEND_7DAY_BOX); + export_constant(IG_ATTEND_10DAY_BOX); + export_constant(IG_ATTEND_15DAY_BOX); + export_constant(IG_ATTEND_20DAY_BOX); + export_constant(IG_ATTEND_25DAY_BOX); + export_constant(IG_GOLDPC_FIRST_BOX); + export_constant(IG_TICKET_GIFT_BOX); + export_constant(IG_TICKET_GIFT_BOX2); + export_constant(IG_ASSORTED_SCROLL_BOX); + export_constant(IG_DROOPING_KITTY_BOX); + export_constant(IG_MAGESTIC_GOAT_BOX); + export_constant(IG_DEVIRUCHI_CAP_BOX); + export_constant(IG_EXECUTIONER_BOX); + export_constant(IG_BROOD_AXE_BOX); + export_constant(IG_TOMAHAWK_BOX); + export_constant(IG_BOW_OF_RUDRA_BOX); + export_constant(IG_CUTLAS_BOX); + export_constant(IG_SOLAR_SWORD_BOX); + export_constant(IG_SWORD_BREAKER_BOX); + export_constant(IG_MAIL_BREAKER_BOX); + export_constant(IG_MOONLIGHT_SWORD_BOX); + export_constant(IG_SPANNER_BOX); + export_constant(IG_WEAPON_CARD_SCROLL); + export_constant(IG_ARMOR_CARD_SCROLL); + export_constant(IG_HELMET_CARD_SCROLL); + export_constant(IG_HOOD_CARD_SCROLL); + export_constant(IG_HOOD_CARD_SCROLL2); + export_constant(IG_SHOES_CARD_SCROLL); + export_constant(IG_ACCY_CARD_SCROLL); + export_constant(IG_WEAPON_CARD_SCROLL2); + export_constant(IG_WEAPON_CARD_SCROLL3); + export_constant(IG_ARMOR_CARD_SCROLL2); + export_constant(IG_ACCY_CARD_SCROLL2); + export_constant(IG_ASPERSIO_5_BOX30); + export_constant(IG_ASPERSIO_5_BOX50); + export_constant(IG_HANDCUFF_BOX); + export_constant(IG_INFILTRATOR_BOX1); + export_constant(IG_MURAMASA_BOX1); + export_constant(IG_EXCALIBUR_BOX1); + export_constant(IG_COMBAT_KNIFE_BOX1); + export_constant(IG_COUNTER_DAGGER_BOX1); + export_constant(IG_KAISER_KNUCKLE_BOX1); + export_constant(IG_POLE_AXE_BOX1); + export_constant(IG_MIGHTY_STAFF_BOX1); + export_constant(IG_RIGHT_EPSILON_BOX1); + export_constant(IG_BALISTAR_BOX1); + export_constant(IG_DIARY_OF_SAGE_BOX1); + export_constant(IG_ASURA_BOX1); + export_constant(IG_APPLE_OF_ARCHER_BOX1); + export_constant(IG_BUNNY_BAND_BOX1); + export_constant(IG_SAHKKAT_BOX1); + export_constant(IG_LORD_CIRCLET_BOX1); + export_constant(IG_ELVEN_EARS_BOX1); + export_constant(IG_STEEL_FLOWER_BOX1); + export_constant(IG_CRITICAL_RING_BOX1); + export_constant(IG_EARRING_BOX1); + export_constant(IG_RING_BOX1); + export_constant(IG_NECKLACE_BOX1); + export_constant(IG_GLOVE_BOX1); + export_constant(IG_BROOCH_BOX1); + export_constant(IG_ROSARY_BOX1); + export_constant(IG_SAFETY_RING_BOX1); + export_constant(IG_VESPER_CORE01_BOX1); + export_constant(IG_VESPER_CORE02_BOX1); + export_constant(IG_VESPER_CORE03_BOX1); + export_constant(IG_VESPER_CORE04_BOX1); + export_constant(IG_DROOPING_KITTY_BOX1); + export_constant(IG_MAGESTIC_GOAT_BOX1); + export_constant(IG_DEVIRUCHI_CAP_BOX1); + export_constant(IG_EXECUTIONER_BOX1); + export_constant(IG_BROOD_AXE_BOX1); + export_constant(IG_TOMAHAWK_BOX1); + export_constant(IG_CUTLAS_BOX1); + export_constant(IG_SOLAR_SWORD_BOX1); + export_constant(IG_MOONLIGHT_SWORD_BOX1); + export_constant(IG_SPANNER_BOX1); + export_constant(IG_FREYJA_OVERCOAT_BOX); + export_constant(IG_FREYJA_BOOTS_BOX); + export_constant(IG_FREYJA_CAPE_BOX); + export_constant(IG_FREYJA_CROWN_BOX); + export_constant(IG_BRO_PACKAGE1); + export_constant(IG_PECOPECO_HAIRBAND_BOX); + export_constant(IG_RED_GLASSES_BOX); + export_constant(IG_WHISPER_MASK_BOX); + export_constant(IG_GOLD_BOX_); + export_constant(IG_SILVER_BOX_); + export_constant(IG_PECOPECO_HAIRBAND_BOX1); + export_constant(IG_RED_GLASSES_BOX1); + export_constant(IG_WHISPER_MASK_BOX1); + export_constant(IG_RAMEN_HAT_BOX1); + export_constant(IG_5_ANNIVERSARY_COIN_BOX); + export_constant(IG_CERTIFICATE_TW_BOX); + export_constant(IG_NAGAN_BOX); + export_constant(IG_SKEWER_BOX); + export_constant(IG_SURVIVAL_ROD_BOX); + export_constant(IG_QUADRILLE_BOX); + export_constant(IG_GREAT_AXE_BOX); + export_constant(IG_BLOODY_ROAR_BOX); + export_constant(IG_HARDBACK_BOX); + export_constant(IG_IMMATERIAL_SWORD_BOX); + export_constant(IG_UNHOLY_TOUCH_BOX); + export_constant(IG_CLOAK_OF_SURVIVAL_BOX); + export_constant(IG_MASQUERADE_BOX); + export_constant(IG_ORC_HERO_HELM_BOX); + export_constant(IG_EVIL_WING_EARS_BOX); + export_constant(IG_DARK_BLINDFOLD_BOX); + export_constant(IG_KRO_DROOPING_KITTY_BOX); + export_constant(IG_CORSAIR_BOX); + export_constant(IG_BLOODY_IRON_BALL_BOX); + export_constant(IG_SPIRITUAL_RING_BOX); + export_constant(IG_NAGAN_BOX1); + export_constant(IG_SKEWER_BOX1); + export_constant(IG_SURVIVAL_ROD_BOX1); + export_constant(IG_QUADRILLE_BOX1); + export_constant(IG_GREAT_AXE_BOX1); + export_constant(IG_FIRE_BRAND_BOX1); + export_constant(IG_IMMATERIAL_SWORD_BOX1); + export_constant(IG_UNHOLY_TOUCH_BOX1); + export_constant(IG_CLOAK_OF_SURVIVAL_BOX1); + export_constant(IG_MASQUERADE_BOX1); + export_constant(IG_ORC_HERO_HELM_BOX1); + export_constant(IG_EVIL_WING_EARS_BOX1); + export_constant(IG_DARK_BLINDFOLD_BOX1); + export_constant(IG_KRO_DROOPING_KITTY_BOX1); + export_constant(IG_CORSAIR_BOX1); + export_constant(IG_SPIRITUAL_RING_BOX1); + export_constant(IG_INDONESIA_BOX); + export_constant(IG_GREEN_BOX_); + export_constant(IG_RESIST_BOX1); + export_constant(IG_RESIST_BOX2); + export_constant(IG_STAT_BOOST1); + export_constant(IG_STAT_BOOST2); + export_constant(IG_STAT_BOOST3); + export_constant(IG_STAT_BOOST4); + export_constant(IG_OBSERVER_BOX); + export_constant(IG_LUCKY_CLIP_BOX); + export_constant(IG_F_LEVER_ACTION_RIFLE_BO); + export_constant(IG_F_REFRESH_SHOES_BOX); + export_constant(IG_F_PECOPECO_HAIRBAND_BOX); + export_constant(IG_F_RED_GLASSES_BOX); + export_constant(IG_F_WHISPER_MASK_BOX); + export_constant(IG_F_RAMEN_HAT_BOX); + export_constant(IG_F_VIGORGRA_PACKAGE3); + export_constant(IG_F_VIGORGRA_PACKAGE4); + export_constant(IG_NOVICE_SET_BOX); + export_constant(IG_BEHOLDER_RING_BOX2); + export_constant(IG_HALLOW_RING_BOX2); + export_constant(IG_CLAMOROUS_RING_BOX2); + export_constant(IG_CHEMICAL_RING_BOX2); + export_constant(IG_INSECTICIDE_RING_BOX2); + export_constant(IG_FISHER_RING_BOX2); + export_constant(IG_DECUSSATE_RING_BOX2); + export_constant(IG_BLOODY_RING_BOX2); + export_constant(IG_SATANIC_RING_BOX2); + export_constant(IG_DRAGOON_RING_BOX2); + export_constant(IG_FPICTURE_DIARY_BOX); + export_constant(IG_FMINI_HEART_BOX); + export_constant(IG_FNEWCOMER_BOX); + export_constant(IG_FKID_BOX); + export_constant(IG_FMAGIC_CASTLE_BOX); + export_constant(IG_FBULGING_HEAD_BOX); + export_constant(IG_FPICTURE_DIARY_BOX_1M); + export_constant(IG_FMINI_HEART_BOX_1M); + export_constant(IG_FNEWCOMER_BOX_1M); + export_constant(IG_FKID_BOX_1M); + export_constant(IG_FMAGIC_CASTLE_BOX_1M); + export_constant(IG_FBULGING_HEAD_BOX_1M); + export_constant(IG_FHEALING_STAFF_BOX); + export_constant(IG_FPRAXINUS_BOX); + export_constant(IG_MUFFLER_C_BOX); + export_constant(IG_VALKYRJA_S_SHIELD_C_BOX); + export_constant(IG_SKUL_RING_C_BOX); + export_constant(IG_S_BARRICADE_REPAIR_KIT); + export_constant(IG_S_GSTONE_REPAIR_KIT); + export_constant(IG_ARDOR_SCROLL); + export_constant(IG_HOLY_SABER_BOX); + export_constant(IG_BOOK_OF_PRAYER_BOX); + export_constant(IG_PHENOMENA_WHIP_BOX); + export_constant(IG_STAFF_OF_DARKNESS_BOX); + export_constant(IG_MONK_KNUCKLE_BOX); + export_constant(IG_MACE_OF_MADNESS_BOX); + export_constant(IG_SPEAR_OF_EXCELLENT_BOX); + export_constant(IG_BOW_OF_EVIL_BOX); + export_constant(IG_KATAR_OF_SPEED_BOX); + export_constant(IG_SS_REVOLVER_BOX); + export_constant(IG_XMAS_SCROLL); + export_constant(IG_FORTUNE_SWORD_BOX_I); + export_constant(IG_HOUSE_AUGER_BOX_I); + export_constant(IG_KAMAITACHI_BOX_I); + export_constant(IG_BERSERK_GUITAR_BOX_I); + export_constant(IG_DOOM_SLAYER_BOX_I); + export_constant(IG_HUUMA_BLAZE_BOX_I); + export_constant(IG_ODIN_S_BLESSING_BOX_I); + export_constant(IG_RING_OF_F_LORD_BOX_I); + export_constant(IG_RING_OF_RESON_BOX_I); + export_constant(IG_BOY_S_CAP_BOX_I); + export_constant(IG_ULLE_CAP_BOX_I); + export_constant(IG_SPINX_HELM_BOX_I); + export_constant(IG_POWER_OF_THOR_BOX); + export_constant(IG_ACTI_POTION_BOX); + export_constant(IG_ACTI_POTION_BOX2); + export_constant(IG_HALF_ASPRIKA_BOX); + export_constant(IG_HALF_BRYNHILD_BOX); + export_constant(IG_SPIKED_SCARF_BOX); + export_constant(IG_RAINBOW_SCARF_BOX); + export_constant(IG_3D_GLASSES_BOX); + export_constant(IG_CHEER_SCARF_BOX); + export_constant(IG_CHEER_SCARF2_BOX); + export_constant(IG_CHEER_SCARF3_BOX); + export_constant(IG_CHEER_SCARF4_BOX); + export_constant(IG_CHEER_SCARF6_BOX); + export_constant(IG_CHEER_SCARF8_BOX); + export_constant(IG_CHEER_SCARF10_BOX); + export_constant(IG_CHEER_SCARF10_BOX2); + export_constant(IG_RING_OF_VALKYRIE_BOX); + export_constant(IG_RAPID_LIFE_WATER_BOX); + export_constant(IG_LOLLI_POP_BOX); + export_constant(IG_SPECIAL_BOX1); + export_constant(IG_SPECIAL_BOX2); + export_constant(IG_SPECIAL_BOX3); + export_constant(IG_SPECIAL_BOX4); + export_constant(IG_SPECIAL_BOX5); + export_constant(IG_PCBANG_COUPON_BOX); + export_constant(IG_B_HALTER_BOX_30DAYS); + export_constant(IG_PCBANG_COUPON_BOX4); + export_constant(IG_OLD_HAT_BOX); + export_constant(IG_SAPA_FEAT_CERT_PACK); + export_constant(IG_ARCHANGEL_WING_BOX); + export_constant(IG_TRANS_BOX_DEVI); + export_constant(IG_TRANS_BOX_RAY_ARCH); + export_constant(IG_TRANS_BOX_MAVKA); + export_constant(IG_TRANS_BOX_MARDUK); + export_constant(IG_TRANS_BOX_BANSHEE); + export_constant(IG_TRANS_BOX_GOLEM); + export_constant(IG_UPG_REVOLVER_BOX2); + export_constant(IG_UPG_TWOHAND_SWORD_BOX2); + export_constant(IG_UPG_KATAR_BOX2); + export_constant(IG_UPG_TWO_HANDED_AXE_BOX2); + export_constant(IG_UPG_LANCE_BOX2); + export_constant(IG_UPG_BOOK_BOX2); + export_constant(IG_UPG_STAFF_BOX2); + export_constant(IG_UPG_DAGGER_BOX2); + export_constant(IG_UPG_MACE_BOX2); + export_constant(IG_UPG_BOW_BOX2); + export_constant(IG_GRYPHON_EGG_SCROLL); + export_constant(IG_ASPD_POTION_BOX10); + export_constant(IG_DRAGON_EGG_SCROLL); + export_constant(IG_2011_RWC_SCROLL_KR); + export_constant(IG_CHANGE_NAME_CARD_BOX2); + export_constant(IG_PCBANG_COUPON_BOX5); + export_constant(IG_CRU_SCROLL); + export_constant(IG_EVENT_GIFT_BOX); + export_constant(IG_EVENT_GIFT_BOX_); + export_constant(IG_TIME_GUARDIAN_BOX); + export_constant(IG_BEGINNER_KIT_BOX); + export_constant(IG_MOTHER_LOVE_BOX); + export_constant(IG_OLD_ORE_BOX_); + export_constant(IG_BOARDING_HALTER_BOX3); + export_constant(IG_UNDEAD_EGG); + export_constant(IG_GIRLS_HEART); + export_constant(IG_C_CENTER_POT_BOX); + export_constant(IG_C_AWAKENING_POT_BOX); + export_constant(IG_C_BERSERK_POT_BOX); + export_constant(IG_C_WING_OF_FLY_BOX); + export_constant(IG_REFINE_ORE_BOX3); + export_constant(IG_GUARANTEE7_BOX); + export_constant(IG_WOLFKING_SCROLL); + export_constant(IG_ALMIGHTY_BOX2); + export_constant(IG_HD_ELUNIUM_BOX30); + export_constant(IG_HD_ORIDECON_BOX30); + export_constant(IG_KINGS_GIFT); + export_constant(IG_C_CENTER_POT_3D_BOX); + export_constant(IG_C_AWAKENING_POT_3D_BOX); + export_constant(IG_C_BERSERK_POT_3D_BOX); + export_constant(IG_BM_LIMIT_PACK); + export_constant(IG_GOLDENTREASUREBOX); + export_constant(IG_UNLIMITED_10_BOX); + export_constant(IG_XMAX_EGG_KR); + export_constant(IG_C_FESTIVAL_TICKET); + export_constant(IG_REFINE_ORE_BOX4); + export_constant(IG_REFINE_ORE_BOX4_SET10); + export_constant(IG_REFINE_ORE_BOX4_SET20); + export_constant(IG_NEW_YEAR_GIFT_BOX); + export_constant(IG_PCBANG_COUPON_BOX6); + export_constant(IG_SEALED_D_LORD_SCROLL); + export_constant(IG_STEALFIGHTER_20LV); + export_constant(IG_STEALFIGHTER_25LV); + export_constant(IG_KINGS_GIFT2); + export_constant(IG_HAPPY_CALL_BOX); + export_constant(IG_SEALED_KNIGHT_WS_SCROLL); + export_constant(IG_C_WING_OF_FLY_1DAY_BOX); + export_constant(IG_SILVERVINE_BOX10_); + export_constant(IG_SILVERVINE_BOX110); + export_constant(IG_SEALED_BERZ_SCROLL); + export_constant(IG_3_LIFE_POTION_PACK); + export_constant(IG_3_LIFE_POTION_10PACK); + export_constant(IG_CLEARBOX_S); + export_constant(IG_SEALED_KIEL_SCROLL); + export_constant(IG_SEALED_GLOOM_SCROLL); + export_constant(IG_REFINE_ORE_BOX5); + export_constant(IG_REFINE_ORE_BOX5_SET10); + export_constant(IG_ANGELING_PACKAGE); + export_constant(IG_DEVILING_PACKAGE); + export_constant(IG_OLD_HAT_BOX_); + export_constant(IG_MEMORIAL_BOX); + export_constant(IG_WET_CARDALBUM); + export_constant(IG_GOLDEN_CARD); + export_constant(IG_SHADOW_BOX3); + export_constant(IG_11TH_S_PACKAGE); + export_constant(IG_SILVERVINE_BOX10_2); + export_constant(IG_SILVERVINE_BOX110_2); + export_constant(IG_GEMSTONE_SHADOW_BOX); + export_constant(IG_SEALED_F_BISHOP_SCROLL); + export_constant(IG_HANGULDAY_BOX); + export_constant(IG_3_LIFE_POTION_PACK2); + export_constant(IG_3_LIFE_POTION_10PACK2); + export_constant(IG_SEALED_IFRIT_SCROLL); + export_constant(IG_BISCUIT_STICK_SET); + export_constant(IG_PREMIUM_BOOK_BOX); + export_constant(IG_LI_EMPELIUM_BOX); + export_constant(IG_LI_UPG_BUCKLER_BOX); + export_constant(IG_REFINE_ORE_BOX6); + export_constant(IG_REFINE_ORE_BOX6_SET10); + export_constant(IG_SEALED_TURTLEG_SCROLL); + export_constant(IG_SEALED_BACSOJIN_SCROLL); + export_constant(IG_GREED_SHADOW_BOX); + export_constant(IG_HEAL_SHADOW_BOX); + export_constant(IG_HIDING_SHADOW_BOX); + export_constant(IG_CLOAKING_SHADOW_BOX); + export_constant(IG_COSTUME_FESTIVAL_BOX2); + export_constant(IG_C_WING_OF_FLY_5DAY_BOX); + export_constant(IG_TELEPORT_SHADOW_BOX); + export_constant(IG_STEAL_SHADOW_BOX); + export_constant(IG_SEALED_PHARAOH_SCROLL); + export_constant(IG_QUESTION_BOX); + export_constant(IG_SEALED_M_FLOWER_SCROLL); + export_constant(IG_SEALED_B_YGNIZEM_SCROLL); + export_constant(IG_REFINE_ORE_BOX7); + export_constant(IG_REFINE_ORE_BOX7_SET10); + export_constant(IG_SEALED_APO_H_SCROLL); + export_constant(IG_PC_NOMALBOX); + export_constant(IG_PC_WOODENBOX); + export_constant(IG_PC_GOLDENBOX); + export_constant(IG_PC_PLATINUMBOX); + export_constant(IG_3_LIFE_POTION_PACK4); + export_constant(IG_3_LIFE_POTION_10PACK4); + export_constant(IG_SEALED_DRACULA_SCROLL); + export_constant(IG_BEARERS_SHADOW_BOX); + export_constant(IG_VIGORGRA_PACKAGE_V4); + export_constant(IG_VIGORGRA_PACKAGE_SET_V4); + export_constant(IG_SEALED_B_SHECIL_SCROLL); + export_constant(IG_NYANGVINE_BOX4); + export_constant(IG_NYANGVINE_BOX10); + export_constant(IG_NYANGVINE_BOX40); + export_constant(IG_REFINE_ORE_BOX8); + export_constant(IG_REFINE_ORE_BOX8_SET10); + export_constant(IG_SEALED_CARD); + export_constant(IG_LI_HD_ELUNIUM_BOX30); + export_constant(IG_LI_HD_ORIDECON_BOX30); + export_constant(IG_UNLIMITED_BOX3); + export_constant(IG_UNLIMITED_10_BOX3); + export_constant(IG_GUARANTEE_RELAX_SCROLL); + export_constant(IG_LIMIT_MANUAL_BOX); + export_constant(IG_SEALED_DRACULA_SCROLL2); + export_constant(IG_3_LIFE_POTION_10PACK5); + export_constant(IG_3_LIFE_POTION_PACK5); + export_constant(IG_SEALED_MYSTERIOUS_EGG); + export_constant(IG_SEALED_DRACULA_ALBUM); + export_constant(IG_LIMIT_POWER_BOOSTER_BOX); + export_constant(IG_LIMIT_POWER_BOOSTER100); + export_constant(IG_SEALED_BERZ_ALBUM); + export_constant(IG_SEALED_BERZ_SCROLL2); + export_constant(IG_NYANGVINE_BOX200); + export_constant(IG_APRILGIFTBOX); + export_constant(IG_NOVEMBERGIFTBOX); + export_constant(IG_SEPTEMBERGIFTBOX); + export_constant(IG_REFINE_ORE_BOX9); + export_constant(IG_REFINE_ORE_BOX9_SET10); + export_constant(IG_2015_NEW_YEAR_SCROLL); + export_constant(IG_NEW_YEAR_SHADOW_CUBE); + export_constant(IG_2015GOLDPCBOX); + export_constant(IG_ALMIGHTY_BOX4); + export_constant(IG_ALMIGHTY100_BOX2); + export_constant(IG_SEALED_SCROLL2); + export_constant(IG_INVISIBLE_BOX); + export_constant(IG_FREEZE_DREAM); + export_constant(IG_LAPINE_DDUKDDAKBOX); + export_constant(IG_GUNSLINGER_BOX); + export_constant(IG_MINI_FAN_BOX); + export_constant(IG_KAFRA_BOX); + export_constant(IG_CANDY_BOX_MELEE); + export_constant(IG_CANDY_BOX_RANGE); + export_constant(IG_CANDY_BOX_MAGIC); + export_constant(IG_BLOODYKNIGHT_SHIELD_BOX); + export_constant(IG_E_WING_OF_FLY_3DAY_BOX); + export_constant(IG_REBEGINER_BOX); + export_constant(IG_REBEGINER_S_BOX); + export_constant(IG_OVERWHELM_ARMOR_BOX); + export_constant(IG_POWERFUL_HELM_BOX); + export_constant(IG_MYSTERIOUS_PLASTIC); + export_constant(IG_80LVUP); + export_constant(IG_JUMPING_KIT_BOX); + export_constant(IG_MAIN_LUCKY_BOX_); + export_constant(IG_SILLIT_PONG_BOX); + export_constant(IG_KUNAI_SCROLL_OF_FLAME); + export_constant(IG_KUNAI_SCROLL_OF_ICICLE); + export_constant(IG_KUNAI_SCROLL_OF_POISON); + export_constant(IG_KUNAI_SCROLL_OF_SOIL); + export_constant(IG_KUNAI_SCROLL_OF_WIND); + export_constant(IG_C_CATPAW_7DAY_BOX_); + export_constant(IG_CANNON_BALL_BOX); + export_constant(IG_IRON_CANNON_BALL_BOX); + export_constant(IG_SOUL_CANNON_BALL_BOX); + export_constant(IG_DARK_CANNON_BALL_BOX); + export_constant(IG_HOLY_CANNON_BALL_BOX); + export_constant(IG_CANNON_BOX_6); + export_constant(IG_MAGIC_GEAR_FUEL_BOX); + export_constant(IG_REPAIRA_BOX); + export_constant(IG_REPAIRB_BOX); + export_constant(IG_REPAIRC_BOX); + export_constant(IG_FLAME_STONE_BUNDLE); + export_constant(IG_ICE_STONE_BUNDLE); + export_constant(IG_WIND_STONE_BUNDLE); + export_constant(IG_SHADOW_ORB_BUNDLE); + export_constant(IG_CHARM_FIRE_BUNDLE); + export_constant(IG_CHARM_ICE_BUNDLE); + export_constant(IG_CHARM_WIND_BUNDLE); + export_constant(IG_CHARM_EARTH_BUNDLE); + export_constant(IG_KUNAI_SCROLL_EXPLOSIVE); + export_constant(IG_GEMSTONE_BLUE); + export_constant(IG_GEMSTONE_YL); + export_constant(IG_GEMSTONE_RED); + export_constant(IG_BULLET_CASE_FULL); + export_constant(IG_BULLET_CASE_MINE); + export_constant(IG_BULLET_CASE_TAIL); + export_constant(IG_C_BRAID_HALF_UP_BOX); + export_constant(IG_POENETENTIA_BOX3); + export_constant(IG_POENETENTIA_BOX4); + export_constant(IG_CHUSEOG_PRESENT_BOX); + export_constant(IG_LI_NYANGVINE_BOX100_2); + export_constant(IG_BARMUND_RUNE_BOX); + export_constant(IG_SEALED_CARD3); + export_constant(IG_LI_NYANGVINE_STONE_BOX3); + export_constant(IG_RO_LIVE_SHOP_BOX); + export_constant(IG_RO_LIVE_SHOP_EX_BOX); + export_constant(IG_SEASON_EVT_REWARD_11); + export_constant(IG_CANNON_BOX_ICE); + export_constant(IG_CANNON_BOX_LIGHTNING); + export_constant(IG_CANNON_BOX_STONE); + export_constant(IG_CANNON_BOX_FLARE); + export_constant(IG_CANNON_BOX_POISONING); + export_constant(IG_KUNAI_SCROLL); + export_constant(IG_KUNAI_SCROLL_NOTHING); + export_constant(IG_KUNAI_SCROLL_SHADOW); + export_constant(IG_KUNAI_SCROLL_HAMAYA); + export_constant(IG_NW_GRENADE_BOX); + export_constant(IG_SOA_CHARM_BUNDLE); + export_constant(IG_SS_CHARM_BOX); + export_constant(IG_SS_CHARM_F_BOX); + export_constant(IG_SS_CHARM_W_BOX); + export_constant(IG_SS_CHARM_G_BOX); + export_constant(IG_SS_CHARM_L_BOX); + export_constant(IG_PAYMENT_COSTUME_BOX1); + export_constant(IG_PAYMENT_COSTUME_BOX2); + export_constant(IG_2021_PROMO_PACKAGE_1); + export_constant(IG_2021_PROMO_PACKAGE_2); + export_constant(IG_E_BOARDING_HALTER_BOX); + export_constant(IG_COSTUMEMILEAGE_PACKAGE4); + export_constant(IG_COSTUMEMILEAGE_PACKAGE5); + export_constant(IG_COSTUMEMILEAGE_PACKAGE6); + export_constant(IG_EVT_RAGFES_BOX); + export_constant(IG_KR_B_SPECIAL08); + export_constant(IG_KR_B_SPECIAL05); + export_constant(IG_SEASON_EVT_REWARD_12); + export_constant(IG_SECURITY_CAMPAIGN_BOX); + export_constant(IG_HERO_HAMMER_PACKAGE_6); + export_constant(IG_HERO_UP_PACKAGE_6); + export_constant(IG_HERO_TOKEN_BOX); + export_constant(IG_JANUARYGIFTBOX_); + export_constant(IG_FEBRUARYGIFTBOX_); + export_constant(IG_MARCHGIFTBOX_); + export_constant(IG_APRILGIFTBOX_); + export_constant(IG_MAYGIFTBOX_); + export_constant(IG_JUNEGIFTBOX_); + export_constant(IG_JULYGIFTBOX_); + export_constant(IG_AUGUSTGIFTBOX_); + export_constant(IG_SEPTEMBERGIFTBOX_); + export_constant(IG_OCTOBERGIFTBOX_); + export_constant(IG_NOVEMBERGIFTBOX_); + export_constant(IG_DECEMBERGIFTBOX_); + export_constant(IG_SEASON_EVT_REWARD_1); + export_constant(IG_2021_WINTER_EVENT_BOX1); + export_constant(IG_2021_WINTER_EVENT_BOX2); + export_constant(IG_ICE_F_STONE_BOX); + export_constant(IG_BS_MAKING_S); + export_constant(IG_MONTHLY_PACKAGE_1); + export_constant(IG_MONTHLY_PACKAGE_2); + export_constant(IG_MONTHLY_PACKAGE_3); + export_constant(IG_MONTHLY_BUFF_PACKAGE); + export_constant(IG_MONTHLY_BATTLE_PACKAGE); + export_constant(IG_MD_AIRBOAT_EXPBOX); + export_constant(IG_ENCHANT_TICKET_3); + export_constant(IG_FAN_GREED_1HOUR_BOX); + export_constant(IG_KAKAO_PLUS_BOX); + export_constant(IG_COSTUMEMILEPACK_27_1); + export_constant(IG_COSTUMEMILEPACK_27_2); + export_constant(IG_COSTUMEMILEPACK_27_3); + export_constant(IG_P_BOOSTER230_GIFT); + export_constant(IG_BOOSTER230_GIFT); + export_constant(IG_BOOSTER_PACK_10); + export_constant(IG_BOOSTER_PACK_20); + export_constant(IG_BOOSTER_PACK_40); + export_constant(IG_BOOSTER_PACK_50); + export_constant(IG_BOOSTER_PACK_70); + export_constant(IG_BOOSTER_PACK_80); + export_constant(IG_BOOSTER_PACK_110); + export_constant(IG_BOOSTER_PACK_120); + export_constant(IG_BOOSTER_PACK_140); + export_constant(IG_BOOSTER_PACK_150); + export_constant(IG_BOOSTER_PACK_170); + export_constant(IG_BOOSTER_PACK_180); + export_constant(IG_BOOSTER_PACK_210); + export_constant(IG_BOOSTER_PACK_220); + export_constant(IG_BOOSTER_PACK_240); + export_constant(IG_BOOSTER_PACK_250); + export_constant(IG_BOOSTER_CALL_PACKAGE); + export_constant(IG_E_BOARDING_HALTER_BOX2); + export_constant(IG_SHADOW_UP_BOX); + export_constant(IG_VIVA_ADUL_HAT_BOX_11); + export_constant(IG_EVT_MAKINGMATERIALS_BOX); + export_constant(IG_LI_NYANGVINE_BOX1_28); + export_constant(IG_LI_NYANGVINE_BOX2_28); + export_constant(IG_LI_NYANGVINE_BOX3_28); + export_constant(IG_EVT_20TH_WHITEGOLD); + export_constant(IG_EVT_20TH_GOLD); + export_constant(IG_EVT_20TH_SILVER); + export_constant(IG_EVT_20TH_BRONZE); + export_constant(IG_EVT_20TH_RETURN); + export_constant(IG_EVT_20TH_RETURN2); + export_constant(IG_E_CLOTH_DYE_BOX); + export_constant(IG_PLAIN_RUNE_BOX5); + export_constant(IG_FLAME_RUNE_BOX5); + export_constant(IG_ICE_RUNE_BOX5); + export_constant(IG_DEATH_RUNE_BOX5); + export_constant(IG_RO_FESTIVAL_BOX); + export_constant(IG_SERVICE1_M_01_BOX); + export_constant(IG_SERVICE1_M_05_BOX); + export_constant(IG_SERVICE1_M_07_BOX); + export_constant(IG_SERVICE1_M_10_BOX); + export_constant(IG_SERVICE1P_M_01_BOX); + export_constant(IG_SERVICE1P_M_05_BOX); + export_constant(IG_SERVICE1P_M_07_BOX); + export_constant(IG_SERVICE1P_M_10_BOX); + export_constant(IG_SERVICE1_F_01_BOX); + export_constant(IG_SERVICE1_F_05_BOX); + export_constant(IG_SERVICE1_F_07_BOX); + export_constant(IG_SERVICE1_F_10_BOX); + export_constant(IG_SERVICE1P_F_01_BOX); + export_constant(IG_SERVICE1P_F_05_BOX); + export_constant(IG_SERVICE1P_F_07_BOX); + export_constant(IG_SERVICE1P_F_10_BOX); + export_constant(IG_R_BEARERS_EARRING_BOX); + export_constant(IG_R_BEARERS_PENDANT_BOX); + export_constant(IG_R_BEARERS_ARMOR_BOX); + export_constant(IG_R_BEARERS_SHOES_BOX); + export_constant(IG_HASTY_WEAPON_BOX); + export_constant(IG_HASTY_SHIELD_BOX); + export_constant(IG_S_RELOAD_SHIELD_BOX); + export_constant(IG_RO_ARENA_BOX); + export_constant(IG_RO_ARENA_BOX2); + export_constant(IG_HEROSRIA_GIFT); + export_constant(IG_MAUTOSPELL_EARRING_BOX); + export_constant(IG_MAUTOSPELL_PENDANT_BOX); + export_constant(IG_MAUTOSPELL_ARMOR_BOX); + export_constant(IG_MAUTOSPELL_SHOES_BOX); + export_constant(IG_INFINITY_WEAPON_BOX); + export_constant(IG_INFINITY_SHIELD_BOX); + export_constant(IG_LUXURIOUS_BLUE_BOX); + export_constant(IG_VR_BOOK_EVENT); + export_constant(IG_LI_NYANGVINE_BOX1_29); + export_constant(IG_LI_NYANGVINE_BOX2_29); + export_constant(IG_LI_NYANGVINE_BOX3_29); + export_constant(IG_EXP_WEAPON_BOX); + export_constant(IG_EXP_SHIELD_BOX); + export_constant(IG_M_BLITZ_WEAPON_BOX); + export_constant(IG_M_BLITZ_SHIELD_BOX); + export_constant(IG_CVT_WING_BOX); + export_constant(IG_TEMPLE_RUNE_BOX5); + export_constant(IG_VENOM_RUNE_BOX5); + export_constant(IG_SOUL_RUNE_BOX5); + export_constant(IG_CASH_BOOSTER_BOX); + export_constant(IG_A_BUBBLE_GUM_BOX10); + export_constant(IG_COSTUMEMILEPACK_29_1); + export_constant(IG_COSTUMEMILEPACK_29_2); + export_constant(IG_COSTUMEMILEPACK_29_3); + export_constant(IG_S_BEARERS_CUBE); + export_constant(IG_PENE_SET_CUBE); + export_constant(IG_TEMP_SET_CUBE); + export_constant(IG_JUSTICE_WEAPON_BOX); + export_constant(IG_INJUSTICE_WEAPON_BOX); + export_constant(IG_GOODNEVIL_HELM_BOX); + export_constant(IG_F_EIN_1HDAGGER_BOX); + export_constant(IG_SHADOW_SELECT_BOX_SET); + export_constant(IG_REFINE_HAMMER_BOX); + export_constant(IG_LI_NYANGVINE_BOX1_30); + export_constant(IG_LI_NYANGVINE_BOX2_30); + export_constant(IG_LI_NYANGVINE_BOX3_30); + export_constant(IG_SLD_BOSS_CARD_ALBUM); + export_constant(IG_COSTUMEMILEPACK_30_1); + export_constant(IG_COSTUMEMILEPACK_30_2); + export_constant(IG_COSTUMEMILEPACK_30_3); + export_constant(IG_VIP_GIFT); + export_constant(IG_VVIP_GIFT); + export_constant(IG_SVIP_GIFT); + export_constant(IG_2023_SPRING_COLLECTION); + export_constant(IG_KR_B_SPECIAL04); + export_constant(IG_LI_NYANGVINE_BOX1_31); + export_constant(IG_LI_NYANGVINE_BOX2_31); + export_constant(IG_LI_NYANGVINE_BOX3_31); + export_constant(IG_STONE_ROBE3_BOX); + export_constant(IG_RO_CONCERT_SCROLL); + export_constant(IG_RO_CONCERT_SCROLL_BOX); + export_constant(IG_FAN_UPGRADE_KIT_EX_10); + export_constant(IG_KR_B_SPECIAL06); + export_constant(IG_COSTUMEMILEPACK_31_1); + export_constant(IG_COSTUMEMILEPACK_31_2); + export_constant(IG_COSTUMEMILEPACK_31_3); + export_constant(IG_CATPAW_1DAY_BOX); + export_constant(IG_MILEAGE_COUPON); + export_constant(IG_LI_NYANGVINE_BOX1_32); + export_constant(IG_LI_NYANGVINE_BOX2_32); + export_constant(IG_LI_NYANGVINE_BOX3_32); + export_constant(IG_21TH_PRESENT_BOX); + export_constant(IG_21TH_COSTUME_COLLECTION); + export_constant(IG_S_ENCHANT_ESSENCE_BOX_3); + export_constant(IG_SEASON_EVT_REWARD_8); + export_constant(IG_COSTUMEMILEPACK_32_1); + export_constant(IG_COSTUMEMILEPACK_32_2); + export_constant(IG_COSTUMEMILEPACK_32_3); + export_constant(IG_M_ARMOR_BOX); + export_constant(IG_M_SHOES_BOX); + export_constant(IG_M_PENDANT_BOX); + export_constant(IG_M_EARRING_BOX); + export_constant(IG_EIN_ORE_BOX); + export_constant(IG_FATE_FRAGMENT_BOX); + export_constant(IG_SIN_FRAGMENT_BOX); + export_constant(IG_AMETHYST_FRAGMENT_BOX); + export_constant(IG_SNOW_F_ORE_BOX); + export_constant(IG_SCHMIDT_ANTIQUITY); + export_constant(IG_SCHMIDT_ANTIQUITY2); + export_constant(IG_AMDARAIS_ANTIQUITY); + export_constant(IG_AMDARAIS_ANTIQUITY2); + export_constant(IG_C_AMDARAIS_ANTIQUITY); + export_constant(IG_C_HIMEL_ANTIQUITY); + export_constant(IG_UNKNOWN_ANTIQUITY); + export_constant(IG_SAKRAY_ANTIQUITY); + export_constant(IG_AIRBOAT_ANTIQUITY); + export_constant(IG_CELINE_KIMI_ANTIQUITY); + export_constant(IG_MIGUEL_ANTIQUITY); + export_constant(IG_EL_A17T_ANTIQUITY); + export_constant(IG_PITAYA_BOSS_ANTIQUITY); + export_constant(IG_SWEETY_ANTIQUITY); + export_constant(IG_REDPEPPER_ANTIQUITY); + export_constant(IG_REDPEPPER_ANTIQUITY2); + export_constant(IG_DEMI_FREYJA_ANTIQUITY); + export_constant(IG_JUNCEA_ANTIQUITY); + export_constant(IG_AQUILA_ANTIQUITY); + export_constant(IG_AQUILA_ANTIQUITY2); + export_constant(IG_F_ICESLUG_ANTIQUIY); + export_constant(IG_LASGAND_ANTIQUITY); + export_constant(IG_LASGAND_ANTIQUITY2); + export_constant(IG_THANATOS_ANTIQUITY); + export_constant(IG_CINNAMON_PACK1); + export_constant(IG_CINNAMON_PACK2); + export_constant(IG_CINNAMON_PACK3); + export_constant(IG_CINNAMON_PACK4); + export_constant(IG_COS_ENCHANTSTONE_BOX1); + export_constant(IG_COS_ENCHANTSTONE_BOX2); + export_constant(IG_COS_ENCHANTSTONE_BOX3); + export_constant(IG_T_GARDEN_EV_1); + export_constant(IG_T_GARDEN_EV_2); + export_constant(IG_T_GARDEN_EV_3); + export_constant(IG_LI_NYANGVINE_BOX1_33); + export_constant(IG_LI_NYANGVINE_BOX2_33); + export_constant(IG_LI_NYANGVINE_BOX3_33); + export_constant(IG_LI_NYANG_CINNA_BOX1_33); + export_constant(IG_LI_NYANG_CINNA_BOX2_33); + export_constant(IG_LI_NYANG_CINNA_BOX3_33); + export_constant(IG_BL_DEPTH_EV_1); + export_constant(IG_BL_DEPTH_EV_2); + export_constant(IG_KR_B_SPECIAL09); + export_constant(IG_LI_A_ELUNIUM_BOX); + export_constant(IG_LI_A_ORIDECON_BOX); + export_constant(IG_PRESENTBOX_EP17_2); + export_constant(IG_PRESENTBOX_EP18); + export_constant(IG_REFINE_EVENT_BOX); + export_constant(IG_PRESENTBOX_EP19); + export_constant(IG_PRESENTBOX_EP20); + export_constant(IG_PRESENTBOX_GLASTHEIM); + export_constant(IG_BROWN_DIA_BOX); + export_constant(IG_COSTUMEMILEPACK_33_1); + export_constant(IG_COSTUMEMILEPACK_33_2); + export_constant(IG_COSTUMEMILEPACK_33_3); + export_constant(IG_2023_XMAX_PACK_1); + export_constant(IG_2023_XMAX_PACK_2); + export_constant(IG_A_FORCE_BOOSTER_BOX); + export_constant(IG_A_FORCE_BOOSTER_10_BOX); + export_constant(IG_BROWN_DIA_BOX_3_7); + export_constant(IG_2401_EV_LUNCH_BOX); + export_constant(IG_BLACK_DIA_3_BOX); + export_constant(IG_LI_NYANGVINE_BOX1_34); + export_constant(IG_LI_NYANGVINE_BOX2_34); + export_constant(IG_LI_NYANGVINE_BOX3_34); + export_constant(IG_ENCHANT_STONE_BOX34); + export_constant(IG_S_BADGE_PACK); + export_constant(IG_SUPER_SONIC_PACK); + export_constant(IG_CHAOS_EMERALD_PACK); + export_constant(IG_VIP_BIRTHDAY_BOX); + export_constant(IG_R_EP17_ALBUM); + export_constant(IG_R_EP178_BOSS); + export_constant(IG_SONIC_PREMIUM_PACK1); + export_constant(IG_SONIC_PREMIUM_PACK2); + export_constant(IG_S_BADGE_PACK_); + export_constant(IG_SUPER_SONIC_PACK_); + export_constant(IG_CHAOS_EMERALD_PACK_); + export_constant(IG_C_INSURANCE_PACKAGE); + export_constant(IG_C_INSURANCE_PACKAGE50); + export_constant(IG_C_GIANT_FLY_WING_BOX100); + export_constant(IG_C_SIEGFRIED_BOX5); + export_constant(IG_C_SIEGFRIED_BOX20); + export_constant(IG_C_CONVEX_MIRROR_BOX30); + export_constant(IG_C_BLESSING_10_BOX50); + export_constant(IG_C_INC_AGI_10_BOX50); + export_constant(IG_C_ASPERSIO_5_BOX50); + export_constant(IG_C_BATTLE_MANUAL_BOX); + export_constant(IG_C_BATTLE_MANUAL_BOX10); + export_constant(IG_C_BUBBLE_GUM_BOX); + export_constant(IG_C_BUBBLE_GUM_BOX10); + export_constant(IG_C_MEGAPHONE_BOX10); + export_constant(IG_C_ENRICHED_ELUNIUM_BOX); + export_constant(IG_C_ENRICHED_ELUNIUM_BOX5); + export_constant(IG_C_ENRICHED_ORIDECON_BOX); + export_constant(IG_C_ENC_ORIDECON_BOX5); + export_constant(IG_C_NEURALIZER_BOX); + export_constant(IG_C_ABRASIVE_BOX10); + export_constant(IG_C_MAX_WEIGHT_UP_BOX); + export_constant(IG_C_REGENERATION_BOX10); + export_constant(IG_C_S_LIFE_POTION_BOX50); + export_constant(IG_C_MED_LIFE_POTION_BOX50); + export_constant(IG_C_S_ARMORBOX10); + export_constant(IG_C_HOLY_ARMOR_S_BOX30); + export_constant(IG_C_NEW_STYLE_BOX); + export_constant(IG_C_ALICE_SCROLL_BOX10); + export_constant(IG_C_MIMIC_SCROLL_BOX10); + export_constant(IG_C_DISGUISE_CROLL_BOX10); + export_constant(IG_C_MP_SCROLL_BOX50); + export_constant(IG_CCLOTH_DYE_COUPON_BOX); + export_constant(IG_CCLOTH_DYE_COUPON2_BOX); + export_constant(IG_C_MENTAL_POTION50_BOX); + export_constant(IG_C_JOB_MANUAL25_BOX1); + export_constant(IG_C_JOB_MANUAL25_BOX10); + export_constant(IG_C_SIEGE_SCROLL_BOX1_30); + export_constant(IG_C_HD_BRADIUM_BOX5); + export_constant(IG_C_HD_BRADIUM_BOX10); + export_constant(IG_C_HD_CARNIUM_BOX5); + export_constant(IG_C_HD_CARNIUM_BOX10); + export_constant(IG_C_HD_ORI_BOX5); + export_constant(IG_C_HD_ORI_BOX10); + export_constant(IG_C_HD_ELU_BOX5); + export_constant(IG_C_HD_ELU_BOX10); + export_constant(IG_C_RAPID_LIFE_WATER_BOX2); + export_constant(IG_CHANGE_NAME_CARD_BOX); + export_constant(IG_C_MYST_WATER_BOX50); + export_constant(IG_STATUS_RESET_COUPON_BOX); + export_constant(IG_AID_BUFF_BOX); + export_constant(IG_INVENTORY_EX_BOX); + export_constant(IG_PETTRADETICKET_BOX); + export_constant(IG_ADVANCED_TAIMING_ITEM); + export_constant(IG_ADVANCED_TAIMING_ITEM2); + export_constant(IG_INVENTORY_EX_10BOX); + export_constant(IG_COSTUMEMILEPACK_34_1); + export_constant(IG_COSTUMEMILEPACK_34_2); + export_constant(IG_COSTUMEMILEPACK_34_3); /* unit stop walking */ export_constant(USW_NONE); @@ -8260,6 +9064,30 @@ export_constant_npc(JT_4_LARVA_VIOLET); export_constant_npc(JT_4_HERO_SAUSAGE); export_constant_npc(JT_4_PRINCESS_SAUSAGE); + export_constant_npc(JT_4_EP20_LASGAND); + export_constant_npc(JT_4_EP20_NYAR); + export_constant_npc(JT_4_EP20_DEVICE_BLUE); + export_constant_npc(JT_4_EP20_DEVICE_RED); + export_constant_npc(JT_4_EP20_DEVICE_BLACK); + export_constant_npc(JT_4_GACHA_MACHINE); + export_constant_npc(JT_4_VR_CHAO); + export_constant_npc(JT_4_RUNESTONE); + export_constant_npc(JT_4_EM_ARDOR); + export_constant_npc(JT_4_EM_DILUVIO); + export_constant_npc(JT_4_EM_PROCELLA); + export_constant_npc(JT_4_EM_TERREMOTUS); + export_constant_npc(JT_4_EM_SERPENS); + export_constant_npc(JT_4_SNOWDOG); + export_constant_npc(JT_1_SHADOW_RED); + export_constant_npc(JT_1_SHADOW_ORANGE); + export_constant_npc(JT_1_SHADOW_YELLOW); + export_constant_npc(JT_1_SHADOW_GREEN); + export_constant_npc(JT_1_SHADOW_BLUE); + export_constant_npc(JT_1_SHADOW_INDIGO); + export_constant_npc(JT_1_SHADOW_VIOLET); + export_constant_npc(JT_4_EVT_LAMMIR); + export_constant_npc(JT_4_EVT_SULKI); + export_constant_npc(JT_4_EVT_KKAT); export_constant_npc(JT_ROZ_MQ_XAVIER); export_constant_npc(JT_ROZ_MQ_MOCLORD); export_constant_npc(JT_ROZ_MQ_SKULD); @@ -9617,8 +10445,13 @@ export_constant(HAT_EF_AUTUMN_FULL_MOON); export_constant(HAT_EF_NIFLHEIM_NIGHT_SKY); export_constant(HAT_EF_C_ROS2023_CAPE_1); + export_constant(HAT_EF_BLACK_THUNDER_); export_constant(HAT_EF_C_ROS2023_CAPE_2); export_constant(HAT_EF_C_15TH_NOV_HELMET); + export_constant(HAT_EF_COSMIC_CONNECTION); + export_constant(HAT_EF_C_BABY_GLOOM); + export_constant(HAT_EF_WINTERNIGHTBELLS); + export_constant(HAT_EF_NIGHTSKYOFRUTIE); /* pet catch */ export_constant(PET_CATCH_UNIVERSAL); @@ -10066,16 +10899,26 @@ export_constant(UNT_LIGHTNING_LAND); export_constant(UNT_VENOM_SWAMP); export_constant(UNT_CONFLAGRATION); - export_constant(UNT_DEEPBLINDTRAP); export_constant(UNT_SOLIDTRAP); export_constant(UNT_SWIFTTRAP); export_constant(UNT_FLAMETRAP); - + export_constant(UNT_TWINKLING_GALAXY); + export_constant(UNT_STAR_CANNON); + export_constant(UNT_GRENADES_DROPPING); + export_constant(UNT_FUUMASHOUAKU); + export_constant(UNT_MISSION_BOMBARD); + export_constant(UNT_TOTEM_OF_TUTELARY); + export_constant(UNT_HYUN_ROKS_BREEZE); + export_constant(UNT_SHINKIROU); + export_constant(UNT_JACK_FROST_NOVA); + export_constant(UNT_GROUND_GRAVITATION); + export_constant(UNT_KUNAIWAIKYOKU); export_constant(UNT_GD_LEADERSHIP); export_constant(UNT_GD_GLORYWOUNDS); export_constant(UNT_GD_SOULCOLD); export_constant(UNT_GD_HAWKEYES); + export_constant(UNT_CANE_OF_EVIL_EYE); /* battleground info types */ export_constant(BG_INFO_ID); @@ -10143,6 +10986,11 @@ export_constant(ITEMINFO_ARMORLEVEL); export_constant(ITEMINFO_SUBTYPE); + /* geteleminfo script command */ + export_constant(ELEMINFO_ID); + export_constant(ELEMINFO_GAMEID); + export_constant(ELEMINFO_CLASS); + /* refine types */ export_constant(REFINE_TYPE_ARMOR); export_constant(REFINE_TYPE_WEAPON); diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 4462648a39..b68fc26c1d 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -4,11 +4,11 @@ #include "skill.hpp" #include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include #include #include @@ -1434,7 +1434,11 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl, uint break; case AS_SONICBLOW: - sc_start(src,bl,SC_STUN,(2*skill_lv+10),skill_lv,skill_get_time2(skill_id,skill_lv)); + case HN_MEGA_SONIC_BLOW: + if (!map_flag_gvg2(bl->m) && !map_getmapflag(bl->m, MF_BATTLEGROUND) && sc && sc->getSCE(SC_SPIRIT) && sc->getSCE(SC_SPIRIT)->val2 == SL_ASSASIN) + sc_start(src, bl, SC_STUN, (4 * skill_lv + 20), skill_lv, skill_get_time2(skill_id, skill_lv)); //Link gives double stun chance outside GVG/BG + else + sc_start(src, bl, SC_STUN, (2 * skill_lv + 10), skill_lv, skill_get_time2(skill_id, skill_lv)); break; case AS_GRIMTOOTH: @@ -1480,6 +1484,7 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl, uint break; case WZ_METEOR: + case HN_METEOR_STORM_BUSTER: sc_start(src,bl,SC_STUN,3*skill_lv,skill_lv,skill_get_time2(skill_id,skill_lv)); break; @@ -1696,6 +1701,7 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl, uint case LK_SPIRALPIERCE: case ML_SPIRALPIERCE: + case HN_SPIRAL_PIERCE_MAX: if( dstsd || ( dstmd && !status_bl_has_mode(bl,MD_STATUSIMMUNE) ) ) //Does not work on status immune sc_start(src,bl,SC_STOP,100,0,skill_get_time2(skill_id,skill_lv)); break; @@ -1729,6 +1735,7 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl, uint break; case HW_NAPALMVULCAN: + case HN_NAPALM_VULCAN_STRIKE: sc_start(src,bl,SC_CURSE,5*skill_lv,skill_lv,skill_get_time2(skill_id,skill_lv)); break; @@ -2183,28 +2190,31 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl, uint [[fallthrough]]; case WM_METALICSOUND: case WM_REVERBERATION: - case TR_RHYTHMSHOOTING: - case TR_METALIC_FURY: status_change_end(bl, SC_SOUNDBLEND); break; case EM_DIAMOND_STORM: - sc_start(src, bl, SC_HANDICAPSTATE_FROSTBITE, 40 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_FROSTBITE, 5, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_LIGHTNING_LAND: - sc_start(src, bl, SC_HANDICAPSTATE_LIGHTNINGSTRIKE, 10 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_LIGHTNINGSTRIKE, 3, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_VENOM_SWAMP: - sc_start(src, bl, SC_HANDICAPSTATE_DEADLYPOISON, 10 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_DEADLYPOISON, 3, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_CONFLAGRATION: - sc_start(src, bl, SC_HANDICAPSTATE_CONFLAGRATION, 10 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_CONFLAGRATION, 3, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case EM_TERRA_DRIVE: - sc_start(src, bl, SC_HANDICAPSTATE_CRYSTALLIZATION, 40 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_HANDICAPSTATE_CRYSTALLIZATION, 5, skill_lv, skill_get_time2(skill_id, skill_lv)); break; case MT_RUSH_QUAKE: sc_start( src, bl, SC_RUSH_QUAKE1, 100, skill_lv, skill_get_time( skill_id, skill_lv ) ); break; + case HN_SHIELD_CHAIN_RUSH: + case HN_JACK_FROST_NOVA: + case HN_GROUND_GRAVITATION: + sc_start(src, bl, skill_get_sc(skill_id), 100, 0, skill_get_time2(skill_id, skill_lv)); + break; } //end switch skill_id if (md && battle_config.summons_trigger_autospells && md->master_id && md->special_state.ai && md->special_state.ai != AI_ABR && md->special_state.ai != AI_BIONIC) @@ -4148,10 +4158,6 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * if (status_get_lv(src) > 29 && rnd() % 100 < 10 * status_get_lv(src) / 30) skill_addtimerskill(src, tick + dmg.amotion + skill_get_delay(skill_id, skill_lv), bl->id, 0, 0, skill_id, skill_lv, attack_type, flag|2); break; - case ABC_DEFT_STAB: - if (skill_area_temp[1] == bl->id && rnd()%100 < 4 * skill_lv)// Need official autocast chance. [Rytech] - skill_addtimerskill(src, tick + dmg.amotion, bl->id, 0, 0, skill_id, skill_lv, BF_WEAPON, 2); - break; } } @@ -4374,6 +4380,28 @@ static int skill_check_unit_range2 (struct block_list *bl, int x, int y, uint16 map_foreachinallarea(npc_isnear_sub,bl->m,x - range,y - range,x + range,y + range,type,skill_id); } +/** Apply special cases where skills require HP/SP/AP but do not consume them, then continue with consuming HP/SP/AP +* @param bl Object from which HP/SP/AP are consumed +* @param skill_id ID of used skill +* @param hp Original HP requirement to use skill +* @param sp Original SP requirement to use skill +* @param ap Original AP requirement to use skill +*/ +void skill_consume_hpspap(block_list* bl, uint16 skill_id, int hp, int sp, int ap) +{ + nullpo_retv(bl); + + switch (skill_id) { + //Skills that require HP but do not consume them + case SM_MAGNUM: + case MS_MAGNUM: + hp = 0; + break; + } + + status_zap(bl, hp, sp, ap); +} + /*========================================== * Checks that you have the requirements for casting a skill for homunculus/mercenary. * Flag: @@ -4477,7 +4505,7 @@ static int skill_check_condition_mercenary(struct block_list *bl, uint16 skill_i return 1; if( sp || hp ) - status_zap(bl, hp, sp); + skill_consume_hpspap(bl, skill_id, hp, sp, 0); return 1; } @@ -4775,6 +4803,45 @@ static TIMER_FUNC(skill_timerskill){ case NC_MAGMA_ERUPTION: skill_unitsetting(src,skl->skill_id,skl->skill_lv,skl->x,skl->y,0); break; + case HN_METEOR_STORM_BUSTER: { + int16 area = 4; + int16 tmpx = rnd_value( skl->x - area, skl->x + area ); + int16 tmpy = rnd_value( skl->y - area, skl->y + area ); + + if( map_getcell(src->m, tmpx, tmpy, CELL_CHKLANDPROTECTOR) ) { + return 0; + } + + int splash = skill_get_splash(skl->skill_id, skl->skill_lv); + + clif_skill_poseffect(src, skl->skill_id, skl->skill_lv, tmpx, tmpy, tick); + map_foreachinarea(skill_area_sub, src->m, tmpx - splash, tmpy - splash, tmpx + splash, tmpy + splash, BL_CHAR, src, skl->skill_id, skl->skill_lv, tick, skl->flag | BCT_ENEMY | SD_SPLASH | SKILL_ALTDMG_FLAG | 1, skill_castend_damage_id); + skill_unitsetting(src, skl->skill_id, skl->skill_lv, tmpx, tmpy, skill_get_unit_interval(skl->skill_id)); + } + break; + case NW_HASTY_FIRE_IN_THE_HOLE: + skill_castend_pos2(src, skl->x, skl->y, skl->skill_id, skl->skill_lv, tick, skl->flag); + break; + case NW_GRENADES_DROPPING: { + int area = skill_get_splash(skl->skill_id, skl->skill_lv); + short tmpx = 0, tmpy = 0; + + tmpx = skl->x - area + rnd() % (area * 2 + 1); + tmpy = skl->y - area + rnd() % (area * 2 + 1); + skill_unitsetting(src, skl->skill_id, skl->skill_lv, tmpx, tmpy, skl->flag); + } + break; + case NW_MISSION_BOMBARD: { + int area = skill_get_unit_range(skl->skill_id, skl->skill_lv); + int range = skill_get_splash(skl->skill_id, skl->skill_lv); + short tmpx = 0, tmpy = 0; + + tmpx = skl->x - range + rnd() % (range * 2 + 1); + tmpy = skl->y - range + rnd() % (range * 2 + 1); + map_foreachinarea(skill_area_sub, src->m, tmpx - range, tmpy - range, tmpx + range, tmpy + range, BL_CHAR, + src, skl->skill_id, skl->skill_lv, tick, skl->flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + } + break; } } } while (0); @@ -5216,29 +5283,26 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case ABR_DUAL_CANNON_FIRE: case ABR_INFINITY_BUSTER: case MT_TRIPLE_LASER: + case NW_MISSION_BOMBARD: + case NW_HASTY_FIRE_IN_THE_HOLE: + case NW_BASIC_GRENADE: + case NW_WILD_FIRE: skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; - - case IG_SHIELD_SHOOTING: - clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); - skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag); - sc_start(src, src, SC_SHIELD_POWER, 100, skill_lv, skill_get_time(skill_id, skill_lv)); - break; case DK_DRAGONIC_AURA: case DK_STORMSLASH: - case IG_GRAND_JUDGEMENT: case CD_EFFLIGO: case ABC_FRENZY_SHOT: case WH_HAWKRUSH: case WH_HAWKBOOMERANG: case TR_ROSEBLOSSOM: case TR_RHYTHMSHOOTING: + case HN_MEGA_SONIC_BLOW: + case HN_SPIRAL_PIERCE_MAX: clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag); if (skill_id == DK_DRAGONIC_AURA) sc_start(src, src, SC_DRAGONIC_AURA, 100, skill_lv, skill_get_time(skill_id,skill_lv)); - else if (skill_id == IG_GRAND_JUDGEMENT) - sc_start(src, src, SC_SPEAR_SCAR, 100, skill_lv, skill_get_time(skill_id, skill_lv)); break; case SHC_ETERNAL_SLASH: @@ -5251,9 +5315,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint break; case SHC_SHADOW_STAB: - if (sc && (sc->getSCE(SC_CLOAKING) || sc->getSCE(SC_CLOAKINGEXCEED))) - flag |= 2;// Flag to deal 2 hits. - status_change_end(src, SC_CLOAKING); status_change_end(src, SC_CLOAKINGEXCEED); @@ -5681,6 +5742,10 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case BO_EXPLOSIVE_POWDER: case BO_MAYHEMIC_THORNS: case NPC_WIDECRITICALWOUND: + case IG_SHIELD_SHOOTING: + case TR_METALIC_FURY: + case IG_GRAND_JUDGEMENT: + case HN_JUPITEL_THUNDER_STORM: if( flag&1 ) {//Recursive invocation int sflag = skill_area_temp[0] & 0xFFF; int heal = 0; @@ -5751,6 +5816,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case DK_DRAGONIC_BREATH: case DK_HACKANDSLASHER: case MT_SPARK_BLASTER: + case HN_JUPITEL_THUNDER_STORM: clif_skill_nodamage(src,bl,skill_id,skill_lv,1); break; #ifdef RENEWAL @@ -5858,6 +5924,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case WH_GALESTORM:// Give AP if 3 or more targets are hit. if (sd && map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, BCT_ENEMY, skill_area_sub_count) >= 3) status_heal(src, 0, 0, 10, 0); + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); break; case BO_ACIDIFIED_ZONE_WATER: case BO_ACIDIFIED_ZONE_GROUND: @@ -5877,6 +5944,11 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint // TODO: does this buff start before or after dealing damage? [Muh] sc_start( src, src, SC_RUSH_QUAKE2, 100, skill_lv, skill_get_time2( skill_id, skill_lv ) ); break; + case IG_SHIELD_SHOOTING: + case IG_GRAND_JUDGEMENT: + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + sc_start(src, src, skill_get_sc(skill_id), 100, skill_lv, skill_get_time(skill_id, skill_lv)); + break; } // if skill damage should be split among targets, count them @@ -5896,23 +5968,23 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } } break; - case TR_METALIC_FURY: - { + case NW_THE_VIGILANTE_AT_NIGHT: + if (flag & 1) + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + break; + case NW_SPIRAL_SHOOTING: if (flag & 1) { - clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); } else { - int area = skill_get_splash(skill_id, skill_lv); - int count = map_forcountinarea(skill_check_bl_sc,bl->m,bl->x - area,bl->y - area,bl->x + area,bl->y + area,5,BL_MOB,SC_SOUNDBLEND); - if (count > 0){ - map_foreachinarea(skill_area_sub, bl->m, bl->x - area, bl->y - area, bl->x + area, bl->y + area, BL_CHAR, - src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); - } else{ - clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); - skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); - } + int splash = skill_get_splash(skill_id, skill_lv); + + if (sd && sd->weapontype1 == W_GRENADE) + splash += 2; + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, splash, BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); } - } break; //Place units around target @@ -6112,6 +6184,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case AG_ASTRAL_STRIKE_ATK: case AG_DESTRUCTIVE_HURRICANE_CLIMAX: case CD_ARBITRIUM: + case HN_METEOR_STORM_BUSTER: skill_attack(BF_MAGIC,src,src,bl,skill_id,skill_lv,tick,flag); break; @@ -7036,6 +7109,51 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint sc_start(src, bl, SC_VENOMIMPRESS, 100, skill_lv, skill_get_time(skill_id,skill_lv)); break; + case HN_DOUBLEBOWLINGBASH: + if (flag & 1) { + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, skill_area_temp[0] & 0xFFF); + } else { + int splash = skill_get_splash(skill_id, skill_lv); + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + skill_area_temp[0] = map_foreachinallrange(skill_area_sub, bl, splash, BL_CHAR, src, skill_id, skill_lv, tick, BCT_ENEMY, skill_area_sub_count); + map_foreachinrange(skill_area_sub, bl, splash, BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + sc_start(src, src, SC_HNNOWEAPON, 100, skill_lv, skill_get_time2(skill_id, skill_lv)); + } + break; + + case HN_SHIELD_CHAIN_RUSH: + if (flag & 1) { + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + } else { + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + sc_start(src, src, SC_HNNOWEAPON, 100, skill_lv, skill_get_time2(skill_id, skill_lv)); + } + break; + + case HN_JACK_FROST_NOVA: + case HN_HELLS_DRIVE: + case HN_GROUND_GRAVITATION: + if (flag & 1) + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + break; + + case HN_NAPALM_VULCAN_STRIKE: + if (flag & 1) { + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + } else { + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + } + break; + + case NW_MAGAZINE_FOR_ONE: + case NW_ONLY_ONE_BULLET: + skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + break; + default: ShowWarning("skill_castend_damage_id: Unknown skill used:%d\n",skill_id); clif_skill_damage(src, bl, tick, status_get_amotion(src), tstatus->dmotion, @@ -7060,7 +7178,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } // perform skill requirement consumption - skill_consume_requirement(sd,skill_id,skill_lv,2); + if (!(flag&SKILL_NOCONSUME_REQ)) + skill_consume_requirement(sd,skill_id,skill_lv,2); } return 0; @@ -7256,6 +7375,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui type = skill_get_sc(skill_id); tsc = status_get_sc(bl); + status_change* sc = status_get_sc(src); tsce = (tsc && type != SC_NONE)?tsc->getSCE(type):NULL; if (src!=bl && type > SC_NONE && @@ -7348,12 +7468,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui #endif status_set_hp(src, 1, 0); break; - } else if (status_isdead(bl) && flag&1) { //Revive - skill_area_temp[0]++; //Count it in, then fall-through to the Resurrection code. - skill_lv = 3; //Resurrection level 3 is used - [[fallthrough]]; - } else //Invalid target, skip resurrection. + } else if (!(status_isdead(bl) && flag&1)) { + //Invalid target, skip resurrection. break; + } + //Revive + skill_area_temp[0]++; //Count it in, then fall-through to the Resurrection code. + skill_lv = 3; //Resurrection level 3 is used + [[fallthrough]]; case ALL_RESURRECTION: if(sd && (map_flag_gvg2(bl->m) || map_getmapflag(bl->m, MF_BATTLEGROUND))) @@ -7608,8 +7730,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui return 1; } - status_change* sc = status_get_sc(src); - if( sc && tsc ) { if( !sc->getSCE(SC_MARIONETTE) && !tsc->getSCE(SC_MARIONETTE2) ) @@ -7752,9 +7872,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_nodamage (src,src,skill_id,skill_lv,1); // Initiate 20% of your damage becomes fire element. #ifdef RENEWAL - sc_start4(src,src,SC_SUB_WEAPONPROPERTY,100,3,20,skill_id,0,skill_get_time2(skill_id, skill_lv)); + sc_start4(src,src,SC_SUB_WEAPONPROPERTY,100,ELE_FIRE,20,skill_id,0,skill_get_time2(skill_id, skill_lv)); #else - sc_start4(src,src,SC_WATK_ELEMENT,100,3,20,0,0,skill_get_time2(skill_id, skill_lv)); + sc_start4(src,src,SC_WATK_ELEMENT,100,ELE_FIRE,20,0,0,skill_get_time2(skill_id, skill_lv)); #endif break; @@ -7829,9 +7949,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case HW_MAGICPOWER: case PF_MEMORIZE: case PA_SACRIFICE: -#ifndef RENEWAL - case ASC_EDP: -#endif case PF_DOUBLECASTING: case SG_SUN_COMFORT: case SG_MOON_COMFORT: @@ -7923,6 +8040,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case NPC_DAMAGE_HEAL: case NPC_RELIEVE_ON: case NPC_RELIEVE_OFF: + case HN_BREAKINGLIMIT: + case HN_RULEBREAK: clif_skill_nodamage(src,bl,skill_id,skill_lv, sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); break; @@ -7938,14 +8057,16 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SINGLE); break; -#ifdef RENEWAL // EDP also give +25% WATK poison pseudo element to user. case ASC_EDP: clif_skill_nodamage(src,bl,skill_id,skill_lv, sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); - sc_start4(src,src,SC_SUB_WEAPONPROPERTY,100,5,25,skill_id,0,skill_get_time2(skill_id, skill_lv)); - break; +#ifdef RENEWAL + sc_start4(src, src, SC_SUB_WEAPONPROPERTY, 100, ELE_POISON, 25, skill_id, 0, skill_get_time(skill_id, skill_lv)); +#else + sc_start4(src, src, SC_WATK_ELEMENT, 100, ELE_POISON, 25, 0, 0, skill_get_time(skill_id, skill_lv)); #endif + break; case LG_SHIELDSPELL: if (skill_lv == 1) @@ -7980,7 +8101,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui sc_start(src, bl, type, 100, skill_lv, skill_get_time2(skill_id, skill_lv)); } else { uint16 climax_lv = 0, splash_size = skill_get_splash(skill_id, skill_lv); - status_change *sc = status_get_sc(src); if (sc && sc->getSCE(SC_CLIMAX)) climax_lv = sc->getSCE(SC_CLIMAX)->val1; @@ -7989,7 +8109,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if (skill_id == AG_DESTRUCTIVE_HURRICANE) splash_size = 9; // 19x19 else if(skill_id == AG_CRYSTAL_IMPACT) - splash_size = AREA_SIZE; // 29x29 - Entire screen. + splash_size = 7; // 15x15 } skill_area_temp[1] = 0; @@ -8521,7 +8641,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case ABC_ABYSS_DAGGER: case BO_EXPLOSIVE_POWDER: { - status_change *sc = status_get_sc(src); int starget = BL_CHAR|BL_SKILL; if (skill_id == SR_HOWLINGOFLION) @@ -9688,7 +9807,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_nodamage(src,bl,skill_id,skill_lv,1); if (sd) { sd->state.workinprogress = WIP_DISABLE_ALL; - clif_autospell(sd,skill_lv); + clif_autospell( *sd, skill_lv ); } else { int maxlv=1,spellid=0; static const int spellarray[3] = { MG_COLDBOLT,MG_FIREBOLT,MG_LIGHTNINGBOLT }; @@ -11131,8 +11250,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case WL_SUMMONWB: case WL_SUMMONSTONE: { - status_change *sc = status_get_sc(src); - if (sc == nullptr) break; @@ -11642,7 +11759,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case WM_LERADS_DEW: case WM_UNLIMITED_HUMMING_VOICE: if( flag&1 ) { // These affect to to all party members near the caster. - status_change *sc = status_get_sc(src); if( sc && sc->getSCE(type) ) { sc_start2(src,bl,type,100,skill_lv,pc_checkskill(sd, WM_LESSON),skill_get_time(skill_id,skill_lv)); } @@ -12049,9 +12165,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui s_elemental_data *ele = BL_CAST(BL_ELEM, src); if( ele ) { sc_type type2 = (sc_type)(type-1); - status_change *sc = status_get_sc(&ele->bl); + status_change *esc = status_get_sc(&ele->bl); - if( (sc && sc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { + if( (esc && esc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { status_change_end(src,type); status_change_end(bl,type2); } else { @@ -12076,11 +12192,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case EL_WATER_SCREEN: { s_elemental_data *ele = BL_CAST(BL_ELEM, src); if( ele ) { - status_change *sc = status_get_sc(&ele->bl); + status_change *esc = status_get_sc(&ele->bl); sc_type type2 = (sc_type)(type-1); clif_skill_nodamage(src,src,skill_id,skill_lv,1); - if( (sc && sc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { + if( (esc && esc->getSCE(type2)) || (tsc && tsc->getSCE(type)) ) { status_change_end(bl,type); status_change_end(src,type2); } else { @@ -12815,6 +12931,59 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } break; + case HN_HELLS_DRIVE: + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 1, skill_castend_damage_id); + break; + + case NW_THE_VIGILANTE_AT_NIGHT: + i = skill_get_splash(skill_id, skill_lv); + skill_area_temp[0] = 0; + skill_area_temp[1] = bl->id; + skill_area_temp[2] = 0; + + if (sd && sd->weapontype1 == W_GATLING) { + i = 5; // 11x11 + clif_skill_nodamage(src, bl, NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING, skill_lv, 1); + } else + clif_skill_nodamage(src, bl, NW_THE_VIGILANTE_AT_NIGHT_GUN_SHOTGUN, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, i, BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + break; + + case NW_INTENSIVE_AIM: + if (tsc && tsc->getSCE(type)) { + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + status_change_end(bl, type); + } else { + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + } + clif_skill_nodamage(src, src, skill_id, skill_lv, 1); + break; + + case NW_HIDDEN_CARD: + case NW_AUTO_FIRING_LAUNCHER: + sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + clif_skill_nodamage(src, src, skill_id, skill_lv, 1); + break; + + case NW_GRENADE_FRAGMENT: + status_change_end(src, type); + if (skill_lv < 7) + sc_start(src, bl, (sc_type)(SC_GRENADE_FRAGMENT_1 -1 + skill_lv), 100, skill_lv, skill_get_time(skill_id, skill_lv)); + else if (skill_lv == 7) { + status_change_end(src, SC_GRENADE_FRAGMENT_1); + status_change_end(src, SC_GRENADE_FRAGMENT_2); + status_change_end(src, SC_GRENADE_FRAGMENT_3); + status_change_end(src, SC_GRENADE_FRAGMENT_4); + status_change_end(src, SC_GRENADE_FRAGMENT_5); + status_change_end(src, SC_GRENADE_FRAGMENT_6); + } + clif_skill_nodamage(src, src, skill_id, skill_lv, 1); + break; + default: { std::shared_ptr skill = skill_db.find(skill_id); ShowWarning("skill_castend_nodamage_id: missing code case for skill %s(%d)\n", skill ? skill->name : "UNKNOWN", skill_id); @@ -12825,8 +12994,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } if (skill_id != SR_CURSEDCIRCLE && skill_id != NPC_SR_CURSEDCIRCLE) { - status_change *sc = status_get_sc(src); - if (sc && sc->getSCE(SC_CURSEDCIRCLE_ATKER)) // Should only remove after the skill had been casted. status_change_end(src,SC_CURSEDCIRCLE_ATKER); } @@ -12846,7 +13013,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } skill_onskillusage(sd, bl, skill_id, tick); // perform skill requirement consumption - skill_consume_requirement(sd,skill_id,skill_lv,2); + if (!(flag&SKILL_NOCONSUME_REQ)) + skill_consume_requirement(sd,skill_id,skill_lv,2); } map_freeblock_unlock(); @@ -13552,6 +13720,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SC_ESCAPE: case SU_CN_METEOR: case NPC_RAINOFMETEOR: + case HN_METEOR_STORM_BUSTER: + case NW_GRENADES_DROPPING: break; //Effect is displayed on respective switch case. default: if(skill_get_inf(skill_id)&INF_SELF_SKILL) @@ -13592,6 +13762,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui break; case SR_RIDEINLIGHTNING: + case NW_BASIC_GRENADE: i = skill_get_splash(skill_id, skill_lv); map_foreachinallarea(skill_area_sub, src->m, x-i, y-i, x+i, y+i, BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_damage_id); @@ -13773,6 +13944,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui break; case WZ_ICEWALL: + case NPC_CANE_OF_EVIL_EYE: flag|=1; if(skill_unitsetting(src,skill_id,skill_lv,x,y,0)) clif_skill_poseffect(src,skill_id,skill_lv,x,y,tick); @@ -14459,6 +14631,88 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } break; + case HN_JACK_FROST_NOVA: + case HN_GROUND_GRAVITATION: { + if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) { + clif_skill_fail(sd,skill_id,USESKILL_FAIL,0); + return 0; + } + + int splash = skill_get_splash(skill_id, skill_lv); + + map_foreachinarea(skill_area_sub, src->m, x - splash, y - splash, x + splash, y + splash, BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | SKILL_ALTDMG_FLAG | 1, skill_castend_damage_id); + skill_unitsetting(src, skill_id, skill_lv, x, y, flag); + + for (i = 1; i <= (skill_get_time(skill_id, skill_lv) / skill_get_unit_interval(skill_id)); i++) { + skill_addtimerskill(src, tick + (t_tick)i*skill_get_unit_interval(skill_id), 0, x, y, skill_id, skill_lv, 0, flag); + } + } + break; + + case HN_METEOR_STORM_BUSTER: { + if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) { + clif_skill_fail(sd,skill_id,USESKILL_FAIL,0); + return 0; + } + + int splash = skill_get_splash(skill_id, skill_lv); + + map_foreachinarea(skill_area_sub, src->m, x - splash, y - splash, x + splash, y + splash, BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | SKILL_ALTDMG_FLAG | 1, skill_castend_damage_id); + skill_unitsetting(src, skill_id, skill_lv, x, y, skill_get_unit_interval(skill_id)); + + for (i = 1; i <= (skill_get_time(skill_id, skill_lv) / skill_get_time2(skill_id, skill_lv)); i++) { + skill_addtimerskill(src, tick + (t_tick)i*skill_get_time2(skill_id, skill_lv), 0, x, y, skill_id, skill_lv, 0, flag); + } + } + break; + + case NW_WILD_FIRE: + i = skill_get_splash(skill_id, skill_lv); + if (sd && sd->status.weapon == W_GRENADE) + i += 2; + map_foreachinallarea(skill_area_sub, + src->m, x - i, y - i, x + i, y + i, BL_CHAR, + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 1, + skill_castend_damage_id); + if (sc && sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + status_change_end(src, SC_INTENSIVE_AIM_COUNT); + break; + case NW_HASTY_FIRE_IN_THE_HOLE: + i = skill_get_splash(skill_id, skill_lv); + if (flag & 1){ + i++; + } + if (flag & 2){ + i++; + } + map_foreachinallarea(skill_area_sub, + src->m, x - i, y - i, x + i, y + i, BL_CHAR, + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 1, + skill_castend_damage_id); + if (!(flag & 1)) { + skill_addtimerskill(src, tick + 300, 0, x, y, skill_id, skill_lv, 0, flag | 1 | SKILL_NOCONSUME_REQ); + skill_addtimerskill(src, tick + 600, 0, x, y, skill_id, skill_lv, 0, flag | 3 | SKILL_NOCONSUME_REQ); + } + break; + case NW_GRENADES_DROPPING: { + uint16 splash = skill_get_splash(skill_id, skill_lv); + uint16 tmpx = rnd_value( x - splash, x + splash ); + uint16 tmpy = rnd_value( y - splash, y + splash ); + skill_unitsetting(src, skill_id, skill_lv, tmpx, tmpy, flag); + for (i = 0; i <= (skill_get_time(skill_id, skill_lv) / skill_get_unit_interval(skill_id)); i++) { + skill_addtimerskill(src, tick + (t_tick)i*skill_get_unit_interval(skill_id), 0, x, y, skill_id, skill_lv, 0, flag); + } + } break; + case NW_MISSION_BOMBARD: + i = skill_get_splash(skill_id,skill_lv); + map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR|BL_SKILL,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|SKILL_ALTDMG_FLAG|1,skill_castend_damage_id); + skill_unitsetting(src, skill_id, skill_lv, x, y, flag); + + for (i = 1; i <= (skill_get_time(skill_id, skill_lv) / skill_get_unit_interval(skill_id)); i++) { + skill_addtimerskill(src, tick + (t_tick)i*skill_get_unit_interval(skill_id), 0, x, y, skill_id, skill_lv, 0, flag); + } + break; + default: ShowWarning("skill_castend_pos2: Unknown skill used:%d\n",skill_id); return 1; @@ -14477,7 +14731,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } skill_onskillusage(sd, NULL, skill_id, tick); // perform skill requirement consumption - skill_consume_requirement(sd,skill_id,skill_lv,2); + if (!(flag&SKILL_NOCONSUME_REQ)) + skill_consume_requirement(sd,skill_id,skill_lv,2); } return 0; @@ -14798,6 +15053,7 @@ std::shared_ptr skill_unitsetting(struct block_list *src, ui case SU_CN_METEOR: case SU_CN_METEOR2: case NPC_RAINOFMETEOR: + case HN_METEOR_STORM_BUSTER: limit = flag; flag = 0; // Flag should not influence anything else for these skills break; @@ -15124,6 +15380,10 @@ std::shared_ptr skill_unitsetting(struct block_list *src, ui case WH_FLAMETRAP: limit += 3000 * (sd ? pc_checkskill(sd, WH_ADVANCED_TRAP) : 5); break; + + case NW_GRENADES_DROPPING: + limit = skill_get_time2(skill_id,skill_lv); + break; } // Init skill unit group @@ -15750,6 +16010,7 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t case UNT_ICEMINE: case UNT_FLAMECROSS: case UNT_HELLBURNING: + case UNT_CANE_OF_EVIL_EYE: case UNT_RAIN_OF_CRYSTAL: case UNT_MYSTERY_ILLUSION: case UNT_STRANTUM_TREMOR: @@ -17327,9 +17588,7 @@ bool skill_check_condition_castbegin(map_session_data* sd, uint16 skill_id, uint clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return false; } -#ifdef RENEWAL sd->spiritball_old = sd->spiritball; -#endif break; case TK_MISSION: if( (sd->class_&MAPID_UPPERMASK) != MAPID_TAEKWON ) { // Cannot be used by Non-Taekwon classes @@ -18413,7 +18672,7 @@ void skill_consume_requirement(map_session_data *sd, uint16 skill_id, uint16 ski break; } if(require.hp || require.sp || require.ap) - status_zap(&sd->bl, require.hp, require.sp, require.ap); + skill_consume_hpspap(&sd->bl, skill_id, require.hp, require.sp, require.ap); if(require.spiritball > 0) { // Skills that require certain types of spheres to use switch (skill_id) { // Skills that require soul spheres. @@ -18624,6 +18883,8 @@ struct s_skill_condition skill_get_requirement(map_session_data* sd, uint16 skil req.mhp = skill->require.mhp[skill_lv-1]; req.weapon = skill->require.weapon; req.ammo_qty = skill->require.ammo_qty[skill_lv-1]; + if (skill_id == NW_MAGAZINE_FOR_ONE && sd->weapontype1 == W_GATLING) + req.ammo_qty += 4; if (req.ammo_qty) req.ammo = skill->require.ammo; @@ -21131,7 +21392,8 @@ static int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) default: if (group->val2 == 1 && (group->skill_id == WZ_METEOR || group->skill_id == SU_CN_METEOR || group->skill_id == SU_CN_METEOR2 || - group->skill_id == AG_VIOLENT_QUAKE_ATK || group->skill_id == AG_ALL_BLOOM_ATK || group->skill_id == AG_ALL_BLOOM_ATK2 || group->skill_id == NPC_RAINOFMETEOR)) { + group->skill_id == AG_VIOLENT_QUAKE_ATK || group->skill_id == AG_ALL_BLOOM_ATK || group->skill_id == AG_ALL_BLOOM_ATK2 || group->skill_id == NPC_RAINOFMETEOR || + group->skill_id == HN_METEOR_STORM_BUSTER)) { // Deal damage before expiration break; } @@ -21187,7 +21449,8 @@ static int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) break; default: if (group->skill_id == WZ_METEOR || group->skill_id == SU_CN_METEOR || group->skill_id == SU_CN_METEOR2 || - group->skill_id == AG_VIOLENT_QUAKE_ATK || group->skill_id == AG_ALL_BLOOM_ATK || group->skill_id == AG_ALL_BLOOM_ATK2 || group->skill_id == NPC_RAINOFMETEOR) { + group->skill_id == AG_VIOLENT_QUAKE_ATK || group->skill_id == AG_ALL_BLOOM_ATK || group->skill_id == AG_ALL_BLOOM_ATK2 || group->skill_id == NPC_RAINOFMETEOR || + group->skill_id == HN_METEOR_STORM_BUSTER) { if (group->val2 == 0 && (DIFF_TICK(tick, group->tick) >= group->limit - group->interval || DIFF_TICK(tick, group->tick) >= unit->limit - group->interval)) { // Unit will expire the next interval, start dropping Meteor block_list *src = map_id2bl(group->src_id); @@ -21229,6 +21492,7 @@ static int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) } else if (group->skill_id == WZ_METEOR || group->skill_id == SU_CN_METEOR || group->skill_id == SU_CN_METEOR2 || group->skill_id == AG_VIOLENT_QUAKE_ATK || group->skill_id == AG_ALL_BLOOM_ATK || group->skill_id == AG_ALL_BLOOM_ATK2 || group->skill_id == NPC_RAINOFMETEOR || + group->skill_id == HN_METEOR_STORM_BUSTER || ((group->skill_id == CR_GRANDCROSS || group->skill_id == NPC_GRANDDARKNESS) && unit->val1 <= 0)) { skill_delunit(unit); return 0; @@ -24672,8 +24936,7 @@ uint64 MagicMushroomDatabase::parseBodyNode(const ryml::NodeRef& node) { /** Reads skill no cast db * Structure: SkillID,Flag */ -static bool skill_parse_row_nocastdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_nocastdb( char* split[], size_t columns, size_t current ){ std::shared_ptr skill = skill_db.find(atoi(split[0])); if (!skill) @@ -24687,8 +24950,7 @@ static bool skill_parse_row_nocastdb(char* split[], int columns, int current) /** Reads Produce db * Structure: ProduceItemID,ItemLV,RequireSkill,Requireskill_lv,MaterialID1,MaterialAmount1,... */ -static bool skill_parse_row_producedb(char* split[], int columns, int current) -{ +static bool skill_parse_row_producedb( char* split[], size_t columns, size_t current ){ unsigned short x, y; unsigned short id = atoi(split[0]); t_itemid nameid = 0; @@ -24877,8 +25139,7 @@ uint64 AbraDatabase::parseBodyNode(const ryml::NodeRef& node) { /** Reads change material db * Structure: ProductID,BaseRate,MakeAmount1,MakeAmountRate1...,MakeAmount5,MakeAmountRate5 */ -static bool skill_parse_row_changematerialdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_changematerialdb( char* split[], size_t columns, size_t current ){ uint16 id = atoi(split[0]); t_itemid nameid = strtoul(split[1], nullptr, 10); short rate = atoi(split[2]); @@ -24934,8 +25195,7 @@ static bool skill_parse_row_changematerialdb(char* split[], int columns, int cur * Reads skill damage adjustment * @author [Lilith] */ -static bool skill_parse_row_skilldamage(char* split[], int columns, int current) -{ +static bool skill_parse_row_skilldamage( char* split[], size_t columns, size_t current ){ int64 caster_tmp; uint16 id; int caster, value; diff --git a/src/map/skill.hpp b/src/map/skill.hpp index 077fe8c959..16c6132392 100644 --- a/src/map/skill.hpp +++ b/src/map/skill.hpp @@ -39,6 +39,11 @@ class status_change; /// Used with tracking the hitcount of Earthquake for skills that can avoid the first attack #define NPC_EARTHQUAKE_FLAG 0x800 +/// To control alternative skill scalings +#define SKILL_ALTDMG_FLAG 0x10 +/// Make skill ignore requirement consumption [Muh] +#define SKILL_NOCONSUME_REQ 0x20 + /// Constants to identify a skill's nk value (damage properties) /// The NK value applies only to non INF_GROUND_SKILL skills /// when determining skill castend function to invoke. diff --git a/src/map/status.cpp b/src/map/status.cpp index 116bdd9470..5ea8a160aa 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -3,9 +3,9 @@ #include "status.hpp" +#include +#include #include -#include -#include #include #include @@ -4169,6 +4169,10 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) base_status->mdef++; } +// ----- CONCENTRATION CALCULATION ----- + if ((skill = pc_checkskill(sd, NW_GRENADE_MASTERY)) > 0) + base_status->con += skill; + // ------ ATTACK CALCULATION ------ // Base batk value is set in status_calc_misc @@ -4379,6 +4383,12 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) base_status->patk += skill * 3; base_status->smatk += skill * 3; } + if ((skill = pc_checkskill(sd, HN_SELFSTUDY_TATICS)) > 0) + base_status->patk += skill; + if ((skill = pc_checkskill(sd, HN_SELFSTUDY_SOCERY)) > 0) + base_status->smatk += skill; + if ((skill = pc_checkskill(sd, NW_P_F_I)) > 0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) + base_status->patk += skill + 2; // 2-Handed Staff Mastery if( sd->status.weapon == W_2HSTAFF && ( skill = pc_checkskill( sd, AG_TWOHANDSTAFF ) ) > 0 ){ @@ -4503,15 +4513,19 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) skill = skill * 4; sd->right_weapon.addrace[RC_DRAGON]+=skill; - sd->left_weapon.addrace[RC_DRAGON]+=skill; + if( !battle_config.left_cardfix_to_right ){ + sd->left_weapon.addrace[RC_DRAGON] += skill; + } sd->indexed_bonus.magic_addrace[RC_DRAGON]+=dragon_matk; sd->indexed_bonus.subrace[RC_DRAGON]+=skill; } if ((skill = pc_checkskill(sd, AB_EUCHARISTICA)) > 0) { sd->right_weapon.addrace[RC_DEMON] += skill; sd->right_weapon.addele[ELE_DARK] += skill; - sd->left_weapon.addrace[RC_DEMON] += skill; - sd->left_weapon.addele[ELE_DARK] += skill; + if( !battle_config.left_cardfix_to_right ){ + sd->left_weapon.addrace[RC_DEMON] += skill; + sd->left_weapon.addele[ELE_DARK] += skill; + } sd->indexed_bonus.magic_addrace[RC_DEMON] += skill; sd->indexed_bonus.magic_addele[ELE_DARK] += skill; sd->indexed_bonus.subrace[RC_DEMON] += skill; @@ -4535,8 +4549,10 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) sd->right_weapon.addrace[RC_UNDEAD] += race_atk[skill - 1]; sd->right_weapon.addrace[RC_DEMON] += race_atk[skill - 1]; - sd->left_weapon.addrace[RC_UNDEAD] += race_atk[skill - 1]; - sd->left_weapon.addrace[RC_DEMON] += race_atk[skill - 1]; + if( !battle_config.left_cardfix_to_right ){ + sd->left_weapon.addrace[RC_UNDEAD] += race_atk[skill - 1]; + sd->left_weapon.addrace[RC_DEMON] += race_atk[skill - 1]; + } sd->indexed_bonus.subrace[RC_UNDEAD] += race_def[skill - 1]; sd->indexed_bonus.subrace[RC_DEMON] += race_def[skill - 1]; } @@ -4550,7 +4566,9 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) for( uint8 size = SZ_SMALL; size < SZ_MAX; size++ ){ sd->right_weapon.addsize[size] += attack_bonus[size][skill - 1]; - sd->left_weapon.addsize[size] += attack_bonus[size][skill - 1]; + if( !battle_config.left_cardfix_to_right ){ + sd->left_weapon.addsize[size] += attack_bonus[size][skill - 1]; + } } } if ((skill = pc_checkskill(sd, CD_FIDUS_ANIMUS)) > 0) { @@ -4580,7 +4598,9 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) for( uint8 size = SZ_SMALL; size < SZ_MAX; size++ ){ sd->right_weapon.addsize[size] += attack_bonus[size][skill - 1]; - sd->left_weapon.addsize[size] += attack_bonus[size][skill - 1]; + if( !battle_config.left_cardfix_to_right ){ + sd->left_weapon.addsize[size] += attack_bonus[size][skill - 1]; + } } } if ((skill = pc_checkskill(sd, ABC_MAGIC_SWORD_M)) > 0 && (sd->status.weapon == W_DAGGER || sd->status.weapon == W_1HSWORD || sd->status.weapon == W_DOUBLE_DD || sd->status.weapon == W_DOUBLE_SS || sd->status.weapon == W_DOUBLE_DS || sd->status.weapon == W_DOUBLE_DA || sd->status.weapon == W_DOUBLE_SA)) { @@ -4627,8 +4647,10 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) i = sc->getSCE(SC_BASILICA)->val1 * 5; sd->right_weapon.addele[ELE_DARK] += i; sd->right_weapon.addele[ELE_UNDEAD] += i; - sd->left_weapon.addele[ELE_DARK] += i; - sd->left_weapon.addele[ELE_UNDEAD] += i; + if( !battle_config.left_cardfix_to_right ){ + sd->left_weapon.addele[ELE_DARK] += i; + sd->left_weapon.addele[ELE_UNDEAD] += i; + } sd->indexed_bonus.magic_atk_ele[ELE_HOLY] += sc->getSCE(SC_BASILICA)->val1 * 3; } if (sc->getSCE(SC_FIREWEAPON)) @@ -4644,20 +4666,22 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) sd->indexed_bonus.subele[ELE_HOLY] += sc->getSCE(SC_PROVIDENCE)->val2; sd->indexed_bonus.subrace[RC_DEMON] += sc->getSCE(SC_PROVIDENCE)->val2; } - if (sc->getSCE(SC_GEFFEN_MAGIC1)) { - sd->right_weapon.addrace[RC_PLAYER_HUMAN] += sc->getSCE(SC_GEFFEN_MAGIC1)->val1; - sd->right_weapon.addrace[RC_DEMIHUMAN] += sc->getSCE(SC_GEFFEN_MAGIC1)->val1; - sd->left_weapon.addrace[RC_PLAYER_HUMAN] += sc->getSCE(SC_GEFFEN_MAGIC1)->val1; - sd->left_weapon.addrace[RC_DEMIHUMAN] += sc->getSCE(SC_GEFFEN_MAGIC1)->val1; - } - if (sc->getSCE(SC_GEFFEN_MAGIC2)) { - sd->indexed_bonus.magic_addrace[RC_PLAYER_HUMAN] += sc->getSCE(SC_GEFFEN_MAGIC2)->val1; - sd->indexed_bonus.magic_addrace[RC_DEMIHUMAN] += sc->getSCE(SC_GEFFEN_MAGIC2)->val1; - } - if(sc->getSCE(SC_GEFFEN_MAGIC3)) { - sd->indexed_bonus.subrace[RC_PLAYER_HUMAN] += sc->getSCE(SC_GEFFEN_MAGIC3)->val1; - sd->indexed_bonus.subrace[RC_DEMIHUMAN] += sc->getSCE(SC_GEFFEN_MAGIC3)->val1; - } + if (sc->getSCE(SC_GEFFEN_MAGIC1)) { + sd->right_weapon.addrace[RC_PLAYER_HUMAN] += sc->getSCE(SC_GEFFEN_MAGIC1)->val1; + sd->right_weapon.addrace[RC_DEMIHUMAN] += sc->getSCE(SC_GEFFEN_MAGIC1)->val1; + if( !battle_config.left_cardfix_to_right ){ + sd->left_weapon.addrace[RC_PLAYER_HUMAN] += sc->getSCE( SC_GEFFEN_MAGIC1 )->val1; + sd->left_weapon.addrace[RC_DEMIHUMAN] += sc->getSCE( SC_GEFFEN_MAGIC1 )->val1; + } + } + if (sc->getSCE(SC_GEFFEN_MAGIC2)) { + sd->indexed_bonus.magic_addrace[RC_PLAYER_HUMAN] += sc->getSCE(SC_GEFFEN_MAGIC2)->val1; + sd->indexed_bonus.magic_addrace[RC_DEMIHUMAN] += sc->getSCE(SC_GEFFEN_MAGIC2)->val1; + } + if(sc->getSCE(SC_GEFFEN_MAGIC3)) { + sd->indexed_bonus.subrace[RC_PLAYER_HUMAN] += sc->getSCE(SC_GEFFEN_MAGIC3)->val1; + sd->indexed_bonus.subrace[RC_DEMIHUMAN] += sc->getSCE(SC_GEFFEN_MAGIC3)->val1; + } if(sc->getSCE(SC_ARMOR_ELEMENT_WATER)) { // This status change should grant card-type elemental resist. sd->indexed_bonus.subele[ELE_WATER] += sc->getSCE(SC_ARMOR_ELEMENT_WATER)->val1; sd->indexed_bonus.subele[ELE_EARTH] += sc->getSCE(SC_ARMOR_ELEMENT_WATER)->val2; @@ -4741,6 +4765,8 @@ int status_calc_pc_sub(map_session_data* sd, uint8 opt) sd->bonus.short_attack_atk_rate += 5 * sc->getSCE( SC_RUSH_QUAKE2 )->val1; sd->bonus.long_attack_atk_rate += 5 * sc->getSCE( SC_RUSH_QUAKE2 )->val1; } + if (sc->getSCE(SC_HIDDEN_CARD)) + sd->bonus.long_attack_atk_rate += sc->getSCE(SC_HIDDEN_CARD)->val3; if (sc->getSCE(SC_DEADLY_DEFEASANCE)) sd->special_state.no_magic_damage = 0; if (sc->getSCE(SC_CLIMAX_DES_HU)) @@ -5235,16 +5261,16 @@ void status_calc_regen(struct block_list *bl, struct status_data *status, struct regen->sp = cap_value(val, 1, SHRT_MAX); } } else if( bl->type == BL_MER ) { - val = (status->max_hp * status->vit / 10000 + 1) * 6; + val = static_cast((status->max_hp * status->vit / 10000.0 + 1.0) * 6.0); regen->hp = cap_value(val, 1, SHRT_MAX); - val = (status->max_sp * (status->int_ + 10) / 750) + 1; + val = static_cast((status->max_sp * (status->int_ + 10.0) / 750.0) + 1.0); regen->sp = cap_value(val, 1, SHRT_MAX); } else if( bl->type == BL_ELEM ) { - val = (status->max_hp * status->vit / 10000 + 1) * 6; + val = static_cast((status->max_hp * status->vit / 10000.0 + 1.0) * 6.0); regen->hp = cap_value(val, 1, SHRT_MAX); - val = (status->max_sp * (status->int_ + 10) / 750) + 1; + val = static_cast((status->max_sp * (status->int_ + 10.0) / 750.0) + 1.0); regen->sp = cap_value(val, 1, SHRT_MAX); } } @@ -6985,6 +7011,8 @@ static unsigned short status_calc_batk(struct block_list *bl, status_change *sc, batk += sc->getSCE(SC_ATKPOTION)->val1; if(sc->getSCE(SC_BATKFOOD)) batk += sc->getSCE(SC_BATKFOOD)->val1; + if (sc->getSCE(SC_VOLCANO)) + batk += sc->getSCE(SC_VOLCANO)->val2; #ifndef RENEWAL if(sc->getSCE(SC_GATLINGFEVER)) batk += sc->getSCE(SC_GATLINGFEVER)->val3; @@ -7001,27 +7029,6 @@ static unsigned short status_calc_batk(struct block_list *bl, status_change *sc, batk += sc->getSCE(SC_ANGRIFFS_MODUS)->val2; if(sc->getSCE(SC_2011RWC_SCROLL)) batk += 30; - if(sc->getSCE(SC_INCATKRATE)) - batk += batk * sc->getSCE(SC_INCATKRATE)->val1/100; - if(sc->getSCE(SC_PROVOKE)) - batk += batk * sc->getSCE(SC_PROVOKE)->val2/100; -#ifndef RENEWAL - if(sc->getSCE(SC_CONCENTRATION)) - batk += batk * sc->getSCE(SC_CONCENTRATION)->val2/100; -#endif - if(sc->getSCE(SC_SKE)) - batk += batk * 3; - if(sc->getSCE(SC_BLOODLUST)) - batk += batk * sc->getSCE(SC_BLOODLUST)->val2/100; - if(sc->getSCE(SC_JOINTBEAT) && sc->getSCE(SC_JOINTBEAT)->val2&BREAK_WAIST) - batk -= batk * 25/100; - if(sc->getSCE(SC_CURSE)) - batk -= batk * 25/100; - /* Curse shouldn't effect on this? <- Curse OR Bleeding?? - if(sc->getSCE(SC_BLEEDING)) - batk -= batk * 25 / 100; */ - if(sc->getSCE(SC_FLEET)) - batk += batk * sc->getSCE(SC_FLEET)->val3/100; if(sc->getSCE(SC__ENERVATION)) batk -= batk * sc->getSCE(SC__ENERVATION)->val2 / 100; if( sc->getSCE(SC_ZANGETSU) ) @@ -7052,6 +7059,8 @@ static unsigned short status_calc_batk(struct block_list *bl, status_change *sc, batk += 20; if(sc->getSCE(SC_SKF_ATK)) batk += sc->getSCE(SC_SKF_ATK)->val1; + if (sc->getSCE(SC_INTENSIVE_AIM)) + batk += 150; return (unsigned short)cap_value(batk,0,USHRT_MAX); } @@ -7076,7 +7085,7 @@ static unsigned short status_calc_watk(struct block_list *bl, status_change *sc, watk += sc->getSCE(SC_IMPOSITIO)->val2; if(sc->getSCE(SC_WATKFOOD)) watk += sc->getSCE(SC_WATKFOOD)->val1; - if(sc->getSCE(SC_VOLCANO)) + if (sc->getSCE(SC_VOLCANO) && bl->type == BL_MOB) watk += sc->getSCE(SC_VOLCANO)->val2; if(sc->getSCE(SC_MERC_ATKUP)) watk += sc->getSCE(SC_MERC_ATKUP)->val2; @@ -7094,21 +7103,7 @@ static unsigned short status_calc_watk(struct block_list *bl, status_change *sc, watk += sc->getSCE(SC_NIBELUNGEN)->val2; } } - if(sc->getSCE(SC_CONCENTRATION)) - watk += watk * sc->getSCE(SC_CONCENTRATION)->val2 / 100; #endif - if(sc->getSCE(SC_INCATKRATE)) - watk += watk * sc->getSCE(SC_INCATKRATE)->val1/100; - if(sc->getSCE(SC_PROVOKE)) - watk += watk * sc->getSCE(SC_PROVOKE)->val2/100; - if(sc->getSCE(SC_SKE)) - watk += watk * 3; - if(sc->getSCE(SC_FLEET)) - watk += watk * sc->getSCE(SC_FLEET)->val3/100; - if(sc->getSCE(SC_CURSE)) - watk -= watk * 25/100; - if(sc->getSCE(SC_STRIPWEAPON) && bl->type != BL_PC) - watk -= watk * sc->getSCE(SC_STRIPWEAPON)->val2/100; if(sc->getSCE(SC_FIGHTINGSPIRIT)) watk += sc->getSCE(SC_FIGHTINGSPIRIT)->val1; if (sc->getSCE(SC_SHIELDSPELL_ATK)) @@ -7310,9 +7305,9 @@ static unsigned short status_calc_matk(struct block_list *bl, status_change *sc, matk += matk * sc->getSCE(SC_MTF_MATK)->val1 / 100; if (sc->getSCE(SC_SHRIMP)) matk += matk * sc->getSCE(SC_SHRIMP)->val2 / 100; +#ifdef RENEWAL if (sc->getSCE(SC_VOLCANO)) matk += sc->getSCE(SC_VOLCANO)->val2; -#ifdef RENEWAL if (sc->getSCE(SC_NIBELUNGEN) && sc->getSCE(SC_NIBELUNGEN)->val2 == RINGNBL_MATKRATE) matk += matk * 20 / 100; #endif @@ -7368,6 +7363,8 @@ static signed short status_calc_critical(struct block_list *bl, status_change *s critical += sc->getSCE(SC_MTF_HITFLEE)->val1; if (sc->getSCE(SC_PACKING_ENVELOPE9)) critical += sc->getSCE(SC_PACKING_ENVELOPE9)->val1 * 10; + if (sc->getSCE(SC_INTENSIVE_AIM)) + critical += 300; return (short)cap_value(critical,10,SHRT_MAX); } @@ -7444,6 +7441,8 @@ static signed short status_calc_hit(struct block_list *bl, status_change *sc, in hit += sc->getSCE(SC_LIMIT_POWER_BOOSTER)->val1; if (sc->getSCE(SC_ACARAJE)) hit += 5; + if (sc->getSCE(SC_INTENSIVE_AIM)) + hit += 250; return (short)cap_value(hit,1,SHRT_MAX); } @@ -7646,6 +7645,8 @@ static defType status_calc_def(struct block_list *bl, status_change *sc, int def def /= 2; if(sc->getSCE(SC_FREEZE)) def /= 2; + if(sc->getSCE(SC_POISON) || sc->getSCE(SC_DPOISON) && bl->type != BL_PC) + def = def * 75 / 100; //Should round down if(sc->getSCE(SC_SIGNUMCRUCIS)) def -= def * sc->getSCE(SC_SIGNUMCRUCIS)->val2/100; if(sc->getSCE(SC_CONCENTRATION)) @@ -7741,10 +7742,8 @@ static signed short status_calc_def2(struct block_list *bl, status_change *sc, i if(sc->getSCE(SC_CONCENTRATION)) def2 -= def2 * sc->getSCE(SC_CONCENTRATION)->val4/100; #endif - if(sc->getSCE(SC_POISON)) - def2 -= def2 * 25/100; - if(sc->getSCE(SC_DPOISON)) - def2 -= def2 * 25/100; + if(sc->getSCE(SC_POISON) || sc->getSCE(SC_DPOISON)) + def2 = def2 * 75 / 100; //Should round down if(sc->getSCE(SC_SKE)) def2 -= def2 * 50/100; if(sc->getSCE(SC_PROVOKE)) @@ -7998,6 +7997,10 @@ static unsigned short status_calc_speed(struct block_list *bl, status_change *sc val = max(val, sc->getSCE(SC_SP_SHA)->val2); if (sc->getSCE(SC_CREATINGSTAR)) val = max(val, 90); + if (sc->getSCE(SC_SHIELDCHAINRUSH)) + val = max(val, 20); + if (sc->getSCE(SC_GROUNDGRAVITY)) + val = max(val, 20); if( sd && sd->bonus.speed_rate + sd->bonus.speed_add_rate > 0 ) // Permanent item-based speedup val = max( val, sd->bonus.speed_rate + sd->bonus.speed_add_rate ); @@ -8496,6 +8499,8 @@ static signed short status_calc_patk(struct block_list *bl, status_change *sc, i if( sc->getSCE( SC_ATTACK_STANCE ) ){ patk += sc->getSCE( SC_ATTACK_STANCE )->val3; } + if (sc->getSCE(SC_HIDDEN_CARD)) + patk += sc->getSCE(SC_HIDDEN_CARD)->val2; return (short)cap_value(patk, 0, SHRT_MAX); } @@ -9398,6 +9403,7 @@ static int status_get_sc_interval(enum sc_type type) case SC_DEATHHURT: case SC_GRADUAL_GRAVITY: case SC_KILLING_AURA: + case SC_BOSSMAPINFO: return 1000; case SC_BURNING: case SC_PYREXIA: @@ -9690,10 +9696,13 @@ t_tick status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_ sc_def = sc_def*battle_config.pc_sc_def_rate/100; sc_def2 = sc_def2*battle_config.pc_sc_def_rate/100; } - +#ifndef RENEWAL + sc_def = min(sc_def, battle_config.pc_max_sc_def*100); + sc_def2 = min(sc_def2, battle_config.pc_max_sc_def*100); +#else sc_def = cap_value(sc_def, 0, battle_config.pc_max_sc_def*100); sc_def2 = cap_value(sc_def2, 0, battle_config.pc_max_sc_def*100); - +#endif if (battle_config.pc_sc_def_rate != 100) { tick_def = tick_def*battle_config.pc_sc_def_rate/100; tick_def2 = tick_def2*battle_config.pc_sc_def_rate/100; @@ -9703,10 +9712,13 @@ t_tick status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_ sc_def = sc_def*battle_config.mob_sc_def_rate/100; sc_def2 = sc_def2*battle_config.mob_sc_def_rate/100; } - +#ifndef RENEWAL + sc_def = min(sc_def, battle_config.mob_max_sc_def*100); + sc_def2 = min(sc_def2, battle_config.mob_max_sc_def*100); +#else sc_def = cap_value(sc_def, 0, battle_config.mob_max_sc_def*100); sc_def2 = cap_value(sc_def2, 0, battle_config.mob_max_sc_def*100); - +#endif if (battle_config.mob_sc_def_rate != 100) { tick_def = tick_def*battle_config.mob_sc_def_rate/100; tick_def2 = tick_def2*battle_config.mob_sc_def_rate/100; @@ -10604,7 +10616,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick = INFINITE_TICK; // Duration sent to the client should be infinite break; case SC_EDP: - val2 = val1 + 2; // Chance to Poison enemies. + val2 = (val1 + 1) / 2 + 2; // Chance to Poison enemies. #ifndef RENEWAL val3 = 50*(val1+1); // Damage increase (+50 +50*lv%) #endif @@ -10977,16 +10989,21 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty } break; case SC_BOSSMAPINFO: - if( sd != NULL ) { - struct mob_data *boss_md = map_getmob_boss(bl->m); // Search for Boss on this Map + if( sd == nullptr ){ + return 0; + }else{ + // Search for Boss on this Map + mob_data* boss_md = map_getmob_boss( bl->m ); - if( boss_md == NULL ) { // No MVP on this map - clif_bossmapinfo(sd, NULL, BOSS_INFO_NOT); + // No MVP on this map + if( boss_md == nullptr ){ + clif_bossmapinfo( *sd, nullptr, BOSS_INFO_NOT ); return 0; } + val1 = boss_md->bl.id; - tick_time = 1000; // [GodLesZ] tick time - val4 = tick / tick_time; + tick_time = status_get_sc_interval( type ); + val4 = tick - tick_time; // Remaining time } break; case SC_HIDING: @@ -12178,7 +12195,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_ASH: val2 = 0; // hit % reduc val3 = 0; // def % reduc - val4 = 0; // atk flee & reduc + val4 = 0; // atk flee % reduc if (!status_bl_has_mode(bl,MD_STATUSIMMUNE)) { val2 = 50; if (status_get_race(bl) == RC_PLANT) // plant type @@ -12572,7 +12589,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick = INFINITE_TICK; break; case SC_GUARDIAN_S: - val2 = ( status->max_hp / 2 ) * ( 50 * val1 ) / 100 + 15 * status->sta; // Barrier HP + val2 = ( status->max_hp * 30 / 100 ) * ( 25 * val1 ) / 100 + 15 * status->sta; // Barrier HP break; case SC_REBOUND_S: val2 = 10 * val1;// Reduced Damage From Devotion @@ -12713,6 +12730,13 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_WEAPONBREAKER: val2 = val1 * 2 * 100; // Chance to break weapon break; + case SC_INTENSIVE_AIM: + tick = 500; + break; + case SC_HIDDEN_CARD: + val2 = 3 * val1; + val3 = 10 * val1; + break; default: if (calc_flag.none() && scdb->skill_id == 0 && scdb->icon == EFST_BLANK && scdb->opt1 == OPT1_NONE && scdb->opt2 == OPT2_NONE && scdb->state.none() && scdb->flag.none() && scdb->endonstart.empty() && scdb->endreturn.empty() && scdb->fail.empty() && scdb->endonend.empty()) { @@ -12847,7 +12871,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty if (battle_config.sc_castcancel&bl->type && scdb->flag[SCF_STOPCASTING]) unit_skillcastcancel(bl,0); - sc->opt1 = scdb->opt1; + if(scdb->opt1 != OPT1_NONE) sc->opt1 = scdb->opt1; sc->opt2 |= scdb->opt2; sc->opt3 |= scdb->opt3; sc->option |= scdb->look; @@ -12974,8 +12998,28 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty } break; case SC_BOSSMAPINFO: - if (sd) - clif_bossmapinfo(sd, map_id2boss(sce->val1), BOSS_INFO_ALIVE_WITHMSG); // First Message + if( sd == nullptr ){ + return 0; + }else{ + mob_data* boss_md = map_id2boss( sce->val1 ); + + if( boss_md == nullptr ){ + return 0; + } + + // Not on same map anymore + if( sd->bl.m != boss_md->bl.m ){ + return 0; + // Boss is alive + }else if( boss_md->bl.prev != nullptr ){ + sce->val2 = 0; + clif_bossmapinfo( *sd, boss_md, BOSS_INFO_ALIVE_WITHMSG ); + // Boss is dead + }else if( boss_md->spawn_timer != INVALID_TIMER ){ + sce->val2 = 1; + clif_bossmapinfo( *sd, boss_md, BOSS_INFO_DEAD ); + } + } break; case SC_FULL_THROTTLE: case SC_MERC_HPUP: @@ -14068,22 +14112,27 @@ TIMER_FUNC(status_change_timer){ break; case SC_BOSSMAPINFO: - if( sd && --(sce->val4) >= 0 ) { - struct mob_data *boss_md = map_id2boss(sce->val1); + if( sd && sce->val4 >= 0 ){ + mob_data* boss_md = map_id2boss( sce->val1 ); - if (boss_md) { - if (sd->bl.m != boss_md->bl.m) // Not on same map anymore - return 0; - else if (boss_md->bl.prev != NULL) { // Boss is alive - Update X, Y on minimap - sce->val2 = 0; - clif_bossmapinfo(sd, boss_md, BOSS_INFO_ALIVE); - } else if (boss_md->spawn_timer != INVALID_TIMER && !sce->val2) { // Boss is dead - sce->val2 = 1; - clif_bossmapinfo(sd, boss_md, BOSS_INFO_DEAD); - } + if( boss_md == nullptr ){ + sce->val4 = 0; + break; + } + + // Not on same map anymore + if( sd->bl.m != boss_md->bl.m ){ + sce->val4 = 0; + break; + // Boss is alive - Update X, Y on minimap + }else if( boss_md->bl.prev != nullptr ){ + sce->val2 = 0; + clif_bossmapinfo( *sd, boss_md, BOSS_INFO_ALIVE ); + // Boss is dead + }else if( boss_md->spawn_timer != INVALID_TIMER && sce->val2 == 0 ){ + sce->val2 = 1; + clif_bossmapinfo( *sd, boss_md, BOSS_INFO_DEAD ); } - sc_timer_next(1000 + tick); - return 0; } break; @@ -14770,7 +14819,7 @@ TIMER_FUNC(status_change_timer){ break; case SC_HELPANGEL: if (--(sce->val4) >= 0) { - status_heal(bl, 1000, 350, 2); + status_heal(bl, 1000, 350, 0); // Heal amount not displayed sc_timer_next(1000 + tick); return 0; } @@ -14838,6 +14887,15 @@ TIMER_FUNC(status_change_timer){ if (sce->val4 >= 0) skill_castend_damage_id( bl, bl, NPC_KILLING_AURA, sce->val1, tick, 0 ); break; + case SC_INTENSIVE_AIM: + if (!sc || !sc->getSCE(SC_INTENSIVE_AIM_COUNT)) + sce->val4 = 0; + if (sce->val4 < 10) { + sce->val4++; + sc_start(bl, bl, SC_INTENSIVE_AIM_COUNT, 100, sce->val4, INFINITE_TICK); + } + sc_timer_next(500 + tick); + return 0; } // If status has an interval and there is at least 100ms remaining time, wait for next interval @@ -15152,10 +15210,14 @@ static int status_natural_heal(struct block_list* bl, va_list args) ud = unit_bl2ud(bl); - if (flag&(RGN_HP|RGN_SHP|RGN_SSP) && ud && ud->walktimer != INVALID_TIMER) { + if (ud && ud->walktimer != INVALID_TIMER) { flag &= ~(RGN_SHP|RGN_SSP); - if(!regen->state.walk) + //Mercenaries recover HP even while walking + if(bl->type != BL_MER && !regen->state.walk) flag &= ~RGN_HP; + //Homunculus don't recover SP while walking + if (bl->type == BL_HOM && !regen->state.walk) + flag &= ~RGN_SP; } if (flag&(RGN_HP|RGN_SP)) { @@ -15171,11 +15233,15 @@ static int status_natural_heal(struct block_list* bl, va_list args) if (flag&RGN_HP) { // Interval to next recovery tick rate = (int)(battle_config.natural_healhp_interval / (regen->rate.hp/100. * multi)); - if (ud && ud->walktimer != INVALID_TIMER) + // Half recovery while moving only applies to players with certain traits + if (sd && ud && ud->walktimer != INVALID_TIMER) rate *= 2; - // Homun HP regen fix (they should regen as if they were sitting (twice as fast) + // Homun HP regen fix (2 seconds instead of 6 seconds) if(bl->type == BL_HOM) - rate /= 2; + rate /= 3; + // Mercenary HP regen fix (8 seconds instead of 6 seconds) + if (bl->type == BL_MER) + rate = (rate * 4) / 3; // Our timer system isn't 100% accurate so make sure we use the closest interval rate -= NATURAL_HEAL_INTERVAL / 2; @@ -15196,9 +15262,12 @@ static int status_natural_heal(struct block_list* bl, va_list args) if(flag&RGN_SP) { // Interval to next recovery tick rate = (int)(battle_config.natural_healsp_interval / (regen->rate.sp/100. * multi)); - // Homun SP regen fix (they should regen as if they were sitting (twice as fast) + // Homun SP regen fix (4 seconds instead of 8 seconds) if(bl->type==BL_HOM) rate /= 2; + // Mercenary SP regen fix (6 seconds instead of 8 seconds) + if (bl->type == BL_MER) + rate = (rate * 3) / 4; #ifdef RENEWAL if (sd && (sd->class_&MAPID_UPPERMASK) == MAPID_MONK && sc && sc->getSCE(SC_EXPLOSIONSPIRITS) && (!sc->getSCE(SC_SPIRIT) || sc->getSCE(SC_SPIRIT)->val2 != SL_MONK)) @@ -15365,8 +15434,7 @@ void status_change_clear_onChangeMap(struct block_list *bl, status_change *sc) * @param current: Current row being read into SCDisabled array * @return True - Successfully stored, False - Invalid SC */ -static bool status_readdb_status_disabled(char **str, int columns, int current) -{ +static bool status_readdb_status_disabled( char **str, size_t columns, size_t current ){ int64 type = SC_NONE; if (ISDIGIT(str[0][0])) diff --git a/src/map/status.hpp b/src/map/status.hpp index 386b4bf381..16b7cc6381 100644 --- a/src/map/status.hpp +++ b/src/map/status.hpp @@ -1284,6 +1284,27 @@ enum sc_type : int16 { SC_RUSH_QUAKE2, SC_G_LIFEPOTION, + + // Hyper Novice + SC_HNNOWEAPON, + SC_SHIELDCHAINRUSH, + SC_MISTYFROST, + SC_GROUNDGRAVITY, + SC_BREAKINGLIMIT, + SC_RULEBREAK, + + // Night Watch + SC_INTENSIVE_AIM, + SC_INTENSIVE_AIM_COUNT, + SC_GRENADE_FRAGMENT_1, + SC_GRENADE_FRAGMENT_2, + SC_GRENADE_FRAGMENT_3, + SC_GRENADE_FRAGMENT_4, + SC_GRENADE_FRAGMENT_5, + SC_GRENADE_FRAGMENT_6, + SC_AUTO_FIRING_LAUNCHER, + SC_HIDDEN_CARD, + #ifdef RENEWAL SC_EXTREMITYFIST2, //! NOTE: This SC should be right before SC_MAX, so it doesn't disturb if RENEWAL is disabled #endif diff --git a/src/map/storage.cpp b/src/map/storage.cpp index 5f59a26012..b7ecd2d643 100644 --- a/src/map/storage.cpp +++ b/src/map/storage.cpp @@ -3,11 +3,10 @@ #include "storage.hpp" +#include +#include #include -#include -#include - #include #include #include diff --git a/src/map/trade.cpp b/src/map/trade.cpp index c766b674c9..1ad2e3a57c 100644 --- a/src/map/trade.cpp +++ b/src/map/trade.cpp @@ -3,8 +3,8 @@ #include "trade.hpp" -#include -#include +#include +#include #include #include diff --git a/src/map/unit.cpp b/src/map/unit.cpp index 562c928efb..3548bb3da1 100644 --- a/src/map/unit.cpp +++ b/src/map/unit.cpp @@ -3,8 +3,8 @@ #include "unit.hpp" -#include -#include +#include +#include #include #include // ers_destroy diff --git a/src/map/vending.cpp b/src/map/vending.cpp index 873d167171..8ff6914b4c 100755 --- a/src/map/vending.cpp +++ b/src/map/vending.cpp @@ -3,7 +3,7 @@ #include "vending.hpp" -#include // atoi +#include // atoi #include // aMalloc, aFree #include diff --git a/src/tool/csv2yaml.cpp b/src/tool/csv2yaml.cpp index 2787f560c3..c3e9cdb839 100644 --- a/src/tool/csv2yaml.cpp +++ b/src/tool/csv2yaml.cpp @@ -3,7 +3,7 @@ #include "csv2yaml.hpp" -#include +#include using namespace rathena::tool_csv2yaml; @@ -577,7 +577,7 @@ bool Csv2YamlTool::initialize( int argc, char* argv[] ){ // Copied and adjusted from guild.cpp // ,,,,,,,,,,, -static bool guild_read_guildskill_tree_db( char* split[], int columns, int current ){ +static bool guild_read_guildskill_tree_db( char* split[], size_t columns, size_t current ){ uint16 skill_id = (uint16)atoi(split[0]); std::string* name = util::umap_find( aegis_skillnames, skill_id ); @@ -802,8 +802,7 @@ static bool pet_read_db( const char* file ){ } // Copied and adjusted from skill.cpp -static bool skill_parse_row_magicmushroomdb(char *split[], int column, int current) -{ +static bool skill_parse_row_magicmushroomdb( char *split[], size_t column, size_t current ){ uint16 skill_id = atoi(split[0]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -820,8 +819,7 @@ static bool skill_parse_row_magicmushroomdb(char *split[], int column, int curre } // Copied and adjusted from skill.cpp -static bool skill_parse_row_abradb(char* split[], int columns, int current) -{ +static bool skill_parse_row_abradb( char* split[], size_t columns, size_t current ){ uint16 skill_id = atoi(split[0]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -861,8 +859,7 @@ static bool skill_parse_row_abradb(char* split[], int columns, int current) } // Copied and adjusted from skill.cpp -static bool skill_parse_row_spellbookdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_spellbookdb( char* split[], size_t columns, size_t current ){ uint16 skill_id = atoi(split[0]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -889,7 +886,7 @@ static bool skill_parse_row_spellbookdb(char* split[], int columns, int current) } // Copied and adjusted from mob.cpp -static bool mob_readdb_mobavail(char* str[], int columns, int current) { +static bool mob_readdb_mobavail( char* str[], size_t columns, size_t current ){ uint16 mob_id = atoi(str[0]); std::string *mob_name = util::umap_find(aegis_mobnames, mob_id); @@ -1121,8 +1118,7 @@ static bool mob_readdb_mobavail(char* str[], int columns, int current) { // skill_db.yml function //---------------------- -static bool skill_parse_row_requiredb(char* split[], int columns, int current) -{ +static bool skill_parse_row_requiredb( char* split[], size_t columns, size_t current ){ s_skill_require entry = {}; skill_split_atoi(split[1], entry.hp); @@ -1236,8 +1232,7 @@ static bool skill_parse_row_requiredb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_castdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_castdb( char* split[], size_t columns, size_t current ){ s_skill_db entry = {}; skill_split_atoi(split[1], entry.cast); @@ -1257,8 +1252,7 @@ static bool skill_parse_row_castdb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_castnodexdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_castnodexdb( char* split[], size_t columns, size_t current ){ s_skill_db entry = {}; entry.castnodex = atoi(split[1]); @@ -1272,8 +1266,7 @@ static bool skill_parse_row_castnodexdb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_unitdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_unitdb( char* split[], size_t columns, size_t current ){ s_skill_unit_csv entry = {}; entry.unit_id = (uint16)strtol(split[1], NULL, 16); @@ -1291,8 +1284,7 @@ static bool skill_parse_row_unitdb(char* split[], int columns, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_copyabledb(char* split[], int column, int current) -{ +static bool skill_parse_row_copyabledb( char* split[], size_t column, size_t current ){ s_skill_copyable entry = {}; int skill_id = -1; @@ -1321,8 +1313,7 @@ static bool skill_parse_row_copyabledb(char* split[], int column, int current) // skill_db.yml function //---------------------- -static bool skill_parse_row_nonearnpcrangedb(char* split[], int column, int current) -{ +static bool skill_parse_row_nonearnpcrangedb( char* split[], size_t column, size_t current ){ s_skill_db entry = {}; int skill_id = -1; @@ -1350,7 +1341,7 @@ static bool skill_parse_row_nonearnpcrangedb(char* split[], int column, int curr } // Copied and adjusted from skill.cpp -static bool skill_parse_row_skilldb(char* split[], int columns, int current) { +static bool skill_parse_row_skilldb( char* split[], size_t columns, size_t current ){ int arr[MAX_SKILL_LEVEL], arr_size, skill_id = atoi(split[0]); body << YAML::BeginMap; @@ -2323,7 +2314,7 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { } // Copied and adjusted from quest.cpp -static bool quest_read_db(char *split[], int columns, int current) { +static bool quest_read_db( char *split[], size_t columns, size_t current ){ int quest_id = atoi(split[0]); if (quest_id < 0 || quest_id >= INT_MAX) { @@ -2459,7 +2450,7 @@ static bool quest_read_db(char *split[], int columns, int current) { } // Copied and adjusted from instance.cpp -static bool instance_readdb_sub(char* str[], int columns, int current) { +static bool instance_readdb_sub( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << atoi(str[0]); body << YAML::Key << "Name" << YAML::Value << str[1]; @@ -2498,21 +2489,21 @@ static bool instance_readdb_sub(char* str[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_itemavail(char *str[], int columns, int current) { +static bool itemdb_read_itemavail( char *str[], size_t columns, size_t current ){ item_avail.insert({ strtoul(str[0], nullptr, 10), strtoul(str[1], nullptr, 10) }); return true; } // item_db.yml function //--------------------- -static bool itemdb_read_buyingstore(char* fields[], int columns, int current) { +static bool itemdb_read_buyingstore( char* fields[], size_t columns, size_t current ){ item_buyingstore.insert({ strtoul(fields[0], nullptr, 10), true }); return true; } // item_db.yml function //--------------------- -static bool itemdb_read_flag(char* fields[], int columns, int current) { +static bool itemdb_read_flag( char* fields[], size_t columns, size_t current ){ s_item_flag_csv2yaml item = { 0 }; uint16 flag = abs(atoi(fields[1])); @@ -2547,7 +2538,7 @@ static bool itemdb_read_flag(char* fields[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_itemdelay(char* str[], int columns, int current) { +static bool itemdb_read_itemdelay( char* str[], size_t columns, size_t current ){ s_item_delay_csv2yaml item = { 0 }; item.delay = atoi(str[1]); @@ -2561,7 +2552,7 @@ static bool itemdb_read_itemdelay(char* str[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_stack(char* fields[], int columns, int current) { +static bool itemdb_read_stack( char* fields[], size_t columns, size_t current ){ s_item_stack_csv2yaml item = { 0 }; item.amount = atoi(fields[1]); @@ -2583,7 +2574,7 @@ static bool itemdb_read_stack(char* fields[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_nouse(char* fields[], int columns, int current) { +static bool itemdb_read_nouse( char* fields[], size_t columns, size_t current ){ s_item_nouse_csv2yaml item = { 0 }; item.sitting = "true"; @@ -2595,7 +2586,7 @@ static bool itemdb_read_nouse(char* fields[], int columns, int current) { // item_db.yml function //--------------------- -static bool itemdb_read_itemtrade(char* str[], int columns, int current) { +static bool itemdb_read_itemtrade( char* str[], size_t columns, size_t current ){ s_item_trade_csv2yaml item = { 0 }; int flag = atoi(str[1]); @@ -3103,7 +3094,7 @@ static bool itemdb_read_randomopt(const char* file) { } // Copied and adjusted from itemdb.cpp -static bool itemdb_read_randomopt_group(char* str[], int columns, int current) { +static bool itemdb_read_randomopt_group( char* str[], size_t columns, size_t current ){ if ((columns - 2) % 3 != 0) { ShowError("itemdb_read_randomopt_group: Invalid column entries '%d'.\n", columns); return false; @@ -3205,7 +3196,7 @@ static bool itemdb_randomopt_group_yaml(void) { return true; } -static bool pc_readdb_levelpenalty( char* fields[], int columns, int current ){ +static bool pc_readdb_levelpenalty( char* fields[], size_t columns, size_t current ){ // 1=experience, 2=item drop int type = atoi( fields[0] ); @@ -3269,7 +3260,7 @@ bool pc_levelpenalty_yaml(){ // mob_db.yml function //-------------------- -static bool mob_readdb_race2(char *fields[], int columns, int current) { +static bool mob_readdb_race2( char *fields[], size_t columns, size_t current ){ int64 race; if (ISDIGIT(fields[0][0])) @@ -3300,7 +3291,7 @@ static bool mob_readdb_race2(char *fields[], int columns, int current) { // mob_db.yml function //-------------------- -static bool mob_readdb_drop(char *str[], int columns, int current) { +static bool mob_readdb_drop( char *str[], size_t columns, size_t current ){ uint32 mob_id = strtoul(str[0], nullptr, 10); std::string *mob_name = util::umap_find(aegis_mobnames, static_cast(mob_id)); @@ -3347,7 +3338,7 @@ static bool mob_readdb_drop(char *str[], int columns, int current) { } // Copied and adjusted from mob.cpp -static bool mob_readdb_sub(char *fields[], int columns, int current) { +static bool mob_readdb_sub( char *fields[], size_t columns, size_t current ){ uint32 mob_id = strtoul(fields[0], nullptr, 10); body << YAML::BeginMap; @@ -3711,7 +3702,7 @@ static bool mob_readdb_sub(char *fields[], int columns, int current) { } // Copied and adjusted from mob.cpp -static bool mob_parse_row_chatdb(char* fields[], int columns, int current) { +static bool mob_parse_row_chatdb( char* fields[], size_t columns, size_t current ){ int msg_id = atoi(fields[0]); if (msg_id <= 0){ @@ -3783,7 +3774,7 @@ static bool read_homunculus_expdb(const char* file) { } // Copied and adjusted from mob.cpp -static bool mob_readdb_group(char* str[], int columns, int current) { +static bool mob_readdb_group( char* str[], size_t columns, size_t current ){ if (strncasecmp(str[0], "MOBG_", 5) != 0) { ShowError("The group %s must start with 'MOBG_'.\n", str[0]); return false; @@ -3859,8 +3850,7 @@ static bool mob_readdb_group_yaml(void) { } // Copied and adjusted from skill.cpp -static bool skill_parse_row_createarrowdb(char* split[], int columns, int current) -{ +static bool skill_parse_row_createarrowdb( char* split[], size_t columns, size_t current ){ t_itemid nameid = static_cast(strtoul(split[0], nullptr, 10)); if (nameid == 0) @@ -3944,7 +3934,7 @@ static bool pc_read_statsdb(const char* file) { } // Copied and adjusted from guild.cpp -static bool guild_read_castledb(char* str[], int columns, int current) { +static bool guild_read_castledb( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << str[0]; body << YAML::Key << "Map" << YAML::Value << str[1]; @@ -3955,7 +3945,7 @@ static bool guild_read_castledb(char* str[], int columns, int current) { } // Copied and adjusted from int_guild.cpp -static bool exp_guild_parse_row(char* split[], int column, int current) { +static bool exp_guild_parse_row( char* split[], size_t column, size_t current ){ t_exp exp = strtoull(split[0], nullptr, 10); if (exp > MAX_GUILD_EXP) { @@ -3972,7 +3962,7 @@ static bool exp_guild_parse_row(char* split[], int column, int current) { } // Copied and adjusted from itemdb.cpp -static bool itemdb_read_group(char* str[], int columns, int current) { +static bool itemdb_read_group( char* str[], size_t columns, size_t current ){ if (strncasecmp(str[0], "IG_", 3) != 0) { ShowError("The group %s must start with 'IG_'.\n", str[0]); return false; @@ -4122,7 +4112,7 @@ static bool itemdb_read_group_yaml(void) { } // Copied and adjusted from mob.cpp -static bool mob_readdb_itemratio(char* str[], int columns, int current) { +static bool mob_readdb_itemratio( char* str[], size_t columns, size_t current ){ t_itemid nameid = strtoul(str[0], nullptr, 10); std::string *item_name = util::umap_find(aegis_itemnames, nameid); @@ -4222,7 +4212,7 @@ static bool status_readdb_attrfix(const char* file) { } // Copied and adjusted from script.cpp -static bool read_constdb(char* fields[], int columns, int current) { +static bool read_constdb( char* fields[], size_t columns, size_t current ){ char name[1024], val[1024]; int type = 0; @@ -4252,7 +4242,7 @@ static bool read_constdb(char* fields[], int columns, int current) { // job_db.yml function //---------------------- -static bool pc_readdb_job2(char* fields[], int columns, int current) { +static bool pc_readdb_job2( char* fields[], size_t columns, size_t current ){ std::vector stats; stats.resize(MAX_LEVEL); @@ -4267,7 +4257,7 @@ static bool pc_readdb_job2(char* fields[], int columns, int current) { // job_db.yml function //---------------------- -static bool pc_readdb_job_param(char* fields[], int columns, int current) { +static bool pc_readdb_job_param( char* fields[], size_t columns, size_t current ){ int job_id = atoi(fields[0]); s_job_param entry = {}; @@ -4285,7 +4275,7 @@ static bool pc_readdb_job_param(char* fields[], int columns, int current) { // job_basehpsp_db.yml function //---------------------- -static bool pc_readdb_job_exp_sub(char* fields[], int columns, int current) { +static bool pc_readdb_job_exp_sub( char* fields[], size_t columns, size_t current ){ int level = atoi(fields[0]), jobs[CLASS_COUNT], job_count = skill_split_atoi(fields[1], jobs, CLASS_COUNT), type = atoi(fields[2]); for (int i = 0; i < job_count; i++) { @@ -4299,7 +4289,7 @@ static bool pc_readdb_job_exp_sub(char* fields[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_job_exp(char* fields[], int columns, int current) { +static bool pc_readdb_job_exp( char* fields[], size_t columns, size_t current ){ int level = atoi(fields[0]), jobs[CLASS_COUNT], job_count = skill_split_atoi(fields[1], jobs, CLASS_COUNT), type = atoi(fields[2]); body << YAML::BeginMap; @@ -4337,7 +4327,7 @@ static bool pc_readdb_job_exp(char* fields[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_job_basehpsp(char* fields[], int columns, int current) { +static bool pc_readdb_job_basehpsp( char* fields[], size_t columns, size_t current ){ int type = atoi(fields[3]), jobs[CLASS_COUNT], job_count = skill_split_atoi(fields[2], jobs, CLASS_COUNT); body << YAML::BeginMap; @@ -4401,7 +4391,7 @@ static bool pc_readdb_job_basehpsp(char* fields[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_job1(char* fields[], int columns, int current) { +static bool pc_readdb_job1( char* fields[], size_t columns, size_t current ){ int job_id = atoi(fields[0]); if (job_id == JOB_WEDDING) @@ -4499,7 +4489,7 @@ static bool pc_readdb_job1(char* fields[], int columns, int current) { // elemental_db.yml function //--------------------------- -static bool read_elemental_skilldb(char* str[], int columns, int current) { +static bool read_elemental_skilldb( char* str[], size_t columns, size_t current ){ uint16 skill_id = atoi(str[1]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -4533,7 +4523,7 @@ static bool read_elemental_skilldb(char* str[], int columns, int current) { } // Copied and adjusted from elemental.cpp -static bool read_elementaldb(char* str[], int columns, int current) { +static bool read_elementaldb( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << str[0]; body << YAML::Key << "AegisName" << YAML::Value << str[1]; @@ -4609,7 +4599,7 @@ static bool read_elementaldb(char* str[], int columns, int current) { // mercenary_db.yml function //--------------------------- -static bool mercenary_read_skilldb(char* str[], int columns, int current) { +static bool mercenary_read_skilldb( char* str[], size_t columns, size_t current ){ uint16 skill_id = atoi(str[1]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -4636,7 +4626,7 @@ static bool mercenary_read_skilldb(char* str[], int columns, int current) { } // Copied and adjusted from mercenary.cpp -static bool mercenary_readdb(char* str[], int columns, int current) { +static bool mercenary_readdb( char* str[], size_t columns, size_t current ){ body << YAML::BeginMap; body << YAML::Key << "Id" << YAML::Value << str[0]; body << YAML::Key << "AegisName" << YAML::Value << str[1]; @@ -4716,7 +4706,7 @@ static bool mercenary_readdb(char* str[], int columns, int current) { } // Copied and adjusted from pc.cpp -static bool pc_readdb_skilltree(char* fields[], int columns, int current) { +static bool pc_readdb_skilltree( char* fields[], size_t columns, size_t current ){ uint16 baselv, joblv, offset; uint16 class_ = (uint16)atoi(fields[0]); uint16 skill_id = (uint16)atoi(fields[1]); @@ -4947,7 +4937,7 @@ static bool itemdb_read_combos(const char* file) { } // Copied and adjusted from cashshop.cpp -static bool cashshop_parse_dbrow( char* fields[], int columns, int current ){ +static bool cashshop_parse_dbrow( char* fields[], size_t columns, size_t current ){ uint16 tab = atoi( fields[0] ); t_itemid nameid = strtoul( fields[1], nullptr, 10 ); uint32 price = atoi( fields[2] ); @@ -4994,7 +4984,7 @@ static bool cashshop_parse_dbrow( char* fields[], int columns, int current ){ // homunculus_db.yml function //--------------------------- -static bool read_homunculus_skilldb(char* split[], int columns, int current) { +static bool read_homunculus_skilldb( char* split[], size_t columns, size_t current ){ s_homun_skill_tree_entry entry = {}; entry.id = atoi(split[1]); @@ -5022,7 +5012,7 @@ static bool compareHomSkillId(const s_homun_skill_tree_entry &a, const s_homun_s } // Copied and adjusted from homunculus.cpp -static bool read_homunculusdb(char* str[], int columns, int current) { +static bool read_homunculusdb( char* str[], size_t columns, size_t current ){ bool has_evo = false; body << YAML::BeginMap; diff --git a/src/tool/csv2yaml.hpp b/src/tool/csv2yaml.hpp index 7d8317f1e5..3f7bc9e036 100644 --- a/src/tool/csv2yaml.hpp +++ b/src/tool/csv2yaml.hpp @@ -476,65 +476,65 @@ void init_random_option_constants() { #undef export_constant2 } -static bool guild_read_guildskill_tree_db( char* split[], int columns, int current ); +static bool guild_read_guildskill_tree_db( char* split[], size_t columns, size_t current ); static bool pet_read_db( const char* file ); -static bool skill_parse_row_magicmushroomdb(char *split[], int column, int current); -static bool skill_parse_row_abradb(char* split[], int columns, int current); -static bool skill_parse_row_spellbookdb(char* split[], int columns, int current); -static bool mob_readdb_mobavail(char *str[], int columns, int current); -static bool skill_parse_row_requiredb(char* split[], int columns, int current); -static bool skill_parse_row_castdb(char* split[], int columns, int current); -static bool skill_parse_row_castnodexdb(char* split[], int columns, int current); -static bool skill_parse_row_unitdb(char* split[], int columns, int current); -static bool skill_parse_row_copyabledb(char* split[], int columns, int current); -static bool skill_parse_row_nonearnpcrangedb(char* split[], int columns, int current); -static bool skill_parse_row_skilldb(char* split[], int columns, int current); -static bool quest_read_db(char *split[], int columns, int current); -static bool instance_readdb_sub(char* str[], int columns, int current); -static bool itemdb_read_itemavail(char *str[], int columns, int current); -static bool itemdb_read_buyingstore(char* fields[], int columns, int current); -static bool itemdb_read_flag(char* fields[], int columns, int current); -static bool itemdb_read_itemdelay(char* str[], int columns, int current); -static bool itemdb_read_stack(char* fields[], int columns, int current); -static bool itemdb_read_nouse(char* fields[], int columns, int current); -static bool itemdb_read_itemtrade(char* fields[], int columns, int current); +static bool skill_parse_row_magicmushroomdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_abradb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_spellbookdb( char* split[], size_t columns, size_t current ); +static bool mob_readdb_mobavail( char* str[], size_t columns, size_t current ); +static bool skill_parse_row_requiredb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_castdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_castnodexdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_unitdb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_copyabledb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_nonearnpcrangedb( char* split[], size_t columns, size_t current ); +static bool skill_parse_row_skilldb( char* split[], size_t columns, size_t current ); +static bool quest_read_db( char* split[], size_t columns, size_t current ); +static bool instance_readdb_sub( char* str[], size_t columns, size_t current ); +static bool itemdb_read_itemavail( char* str[], size_t columns, size_t current ); +static bool itemdb_read_buyingstore( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_flag( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_itemdelay( char* str[], size_t columns, size_t current ); +static bool itemdb_read_stack( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_nouse( char* fields[], size_t columns, size_t current ); +static bool itemdb_read_itemtrade( char* fields[], size_t columns, size_t current ); static bool itemdb_read_db(const char *file); static bool itemdb_read_randomopt(const char* file); -static bool itemdb_read_randomopt_group(char *str[], int columns, int current); +static bool itemdb_read_randomopt_group( char* str[], size_t columns, size_t current ); static bool itemdb_randomopt_group_yaml(void); -static bool pc_readdb_levelpenalty(char* fields[], int columns, int current); +static bool pc_readdb_levelpenalty( char* fields[], size_t columns, size_t current ); static bool pc_levelpenalty_yaml(); -static bool mob_parse_row_chatdb(char* fields[], int columns, int current); +static bool mob_parse_row_chatdb( char* fields[], size_t columns, size_t current ); static bool read_homunculus_expdb(const char* file); -static bool mob_readdb_group(char* str[], int columns, int current); +static bool mob_readdb_group( char* str[], size_t columns, size_t current ); static bool mob_readdb_group_yaml(void); -static bool skill_parse_row_createarrowdb(char* fields[], int columns, int current); +static bool skill_parse_row_createarrowdb( char* fields[], size_t columns, size_t current ); static bool pc_read_statsdb(const char* file); -static bool guild_read_castledb(char* str[], int columns, int current); -static bool exp_guild_parse_row(char* split[], int column, int current); -static bool itemdb_read_group(char* fields[], int columns, int current); +static bool guild_read_castledb( char* str[], size_t columns, size_t current ); +static bool exp_guild_parse_row( char* split[], size_t columns, size_t current ); +static bool itemdb_read_group( char* fields[], size_t columns, size_t current ); static bool itemdb_read_group_yaml(void); -static bool mob_readdb_itemratio(char* fields[], int columns, int current); +static bool mob_readdb_itemratio( char* fields[], size_t columns, size_t current ); static bool status_readdb_attrfix(const char* file); -static bool read_constdb(char* fields[], int columns, int current); -static bool mob_readdb_race2(char *fields[], int columns, int current); -static bool mob_readdb_drop(char *str[], int columns, int current); -static bool mob_readdb_sub(char *fields[], int columns, int current); -static bool pc_readdb_job2(char *fields[], int columns, int current); -static bool pc_readdb_job_param(char *fields[], int columns, int current); -static bool pc_readdb_job_exp(char *fields[], int columns, int current); -static bool pc_readdb_job_exp_sub(char *fields[], int columns, int current); -static bool pc_readdb_job_basehpsp(char *fields[], int columns, int current); -static bool pc_readdb_job1(char *fields[], int columns, int current); -static bool read_elemental_skilldb(char* str[], int columns, int current); -static bool read_elementaldb(char* str[], int columns, int current); -static bool mercenary_read_skilldb(char* str[], int columns, int current); -static bool mercenary_readdb(char* str[], int columns, int current); -static bool pc_readdb_skilltree(char* str[], int columns, int current); +static bool read_constdb( char* fields[], size_t columns, size_t current ); +static bool mob_readdb_race2( char* fields[], size_t columns, size_t current ); +static bool mob_readdb_drop( char* str[], size_t columns, size_t current ); +static bool mob_readdb_sub( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job2( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_param( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_exp( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_exp_sub( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job_basehpsp( char* fields[], size_t columns, size_t current ); +static bool pc_readdb_job1( char* fields[], size_t columns, size_t current ); +static bool read_elemental_skilldb( char* str[], size_t columns, size_t current ); +static bool read_elementaldb( char* str[], size_t columns, size_t current ); +static bool mercenary_read_skilldb( char* str[], size_t columns, size_t current ); +static bool mercenary_readdb( char* str[], size_t columns, size_t current ); +static bool pc_readdb_skilltree( char* str[], size_t columns, size_t current ); static bool pc_readdb_skilltree_yaml(void); static bool itemdb_read_combos(const char* file); -static bool cashshop_parse_dbrow( char* fields[], int columns, int current ); -static bool read_homunculus_skilldb(char* split[], int columns, int current); -static bool read_homunculusdb(char* str[], int columns, int current); +static bool cashshop_parse_dbrow( char* fields[], size_t columns, size_t current ); +static bool read_homunculus_skilldb( char* split[], size_t columns, size_t current ); +static bool read_homunculusdb( char* str[], size_t columns, size_t current ); #endif /* CSV2YAML_HPP */ diff --git a/src/tool/mapcache.cpp b/src/tool/mapcache.cpp index c588557599..4c78d3ba22 100644 --- a/src/tool/mapcache.cpp +++ b/src/tool/mapcache.cpp @@ -1,9 +1,9 @@ // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#include -#include -#include +#include +#include +#include #include #ifndef _WIN32 #include diff --git a/src/tool/yaml.hpp b/src/tool/yaml.hpp index 04a08ea169..54217a6abe 100644 --- a/src/tool/yaml.hpp +++ b/src/tool/yaml.hpp @@ -16,7 +16,7 @@ #else #include #include - #include + #include #endif #include @@ -593,7 +593,7 @@ void ItemDatabase::loadingFinished() { ItemDatabase item_db; -static bool parse_mob_constants_txt(char *split[], int columns, int current) { +static bool parse_mob_constants_txt( char *split[], size_t columns, size_t current ){ uint16 mob_id = atoi(split[0]); char *name = trim(split[1]); @@ -602,7 +602,7 @@ static bool parse_mob_constants_txt(char *split[], int columns, int current) { return true; } -static bool parse_skill_constants_txt(char *split[], int columns, int current) { +static bool parse_skill_constants_txt( char *split[], size_t columns, size_t current ){ uint16 skill_id = atoi(split[0]); char *name = trim(split[16]); diff --git a/src/tool/yaml2sql.cpp b/src/tool/yaml2sql.cpp index 1f9d518491..3f3ad2f50d 100644 --- a/src/tool/yaml2sql.cpp +++ b/src/tool/yaml2sql.cpp @@ -13,7 +13,7 @@ #else #include #include - #include + #include #endif #include diff --git a/src/web/auth.cpp b/src/web/auth.cpp index d54f25716d..09b148e23f 100644 --- a/src/web/auth.cpp +++ b/src/web/auth.cpp @@ -3,7 +3,7 @@ #include "auth.hpp" -#include +#include #include #include diff --git a/src/web/web.cpp b/src/web/web.cpp index 53626c07bd..008d8c3bbe 100644 --- a/src/web/web.cpp +++ b/src/web/web.cpp @@ -4,8 +4,8 @@ #include "web.hpp" #include -#include -#include +#include +#include #include #include @@ -44,26 +44,26 @@ struct Web_Config web_config {}; struct Inter_Config inter_config {}; std::shared_ptr http_server; -int login_server_port = 3306; std::string login_server_ip = "127.0.0.1"; +uint16 login_server_port = 3306; std::string login_server_id = "ragnarok"; std::string login_server_pw = ""; std::string login_server_db = "ragnarok"; -int char_server_port = 3306; std::string char_server_ip = "127.0.0.1"; +uint16 char_server_port = 3306; std::string char_server_id = "ragnarok"; std::string char_server_pw = ""; std::string char_server_db = "ragnarok"; -int map_server_port = 3306; std::string map_server_ip = "127.0.0.1"; +uint16 map_server_port = 3306; std::string map_server_id = "ragnarok"; std::string map_server_pw = ""; std::string map_server_db = "ragnarok"; -int web_server_port = 3306; std::string web_server_ip = "127.0.0.1"; +uint16 web_server_port = 3306; std::string web_server_id = "ragnarok"; std::string web_server_pw = ""; std::string web_server_db = "ragnarok"; @@ -188,7 +188,7 @@ int inter_config_read(const char* cfgName) else if(!strcmpi(w1,"login_server_ip")) login_server_ip = w2; else if(!strcmpi(w1,"login_server_port")) - login_server_port = atoi(w2); + login_server_port = (uint16)strtoul( w2, nullptr, 10 ); else if(!strcmpi(w1,"login_server_id")) login_server_id = w2; else if(!strcmpi(w1,"login_server_pw")) @@ -198,7 +198,7 @@ int inter_config_read(const char* cfgName) else if(!strcmpi(w1,"char_server_ip")) char_server_ip = w2; else if(!strcmpi(w1,"char_server_port")) - char_server_port = atoi(w2); + char_server_port = (uint16)strtoul( w2, nullptr, 10 ); else if(!strcmpi(w1,"char_server_id")) char_server_id = w2; else if(!strcmpi(w1,"char_server_pw")) @@ -208,7 +208,7 @@ int inter_config_read(const char* cfgName) else if(!strcmpi(w1,"map_server_ip")) map_server_ip = w2; else if(!strcmpi(w1,"map_server_port")) - map_server_port = atoi(w2); + map_server_port = (uint16)strtoul( w2, nullptr, 10 ); else if(!strcmpi(w1,"map_server_id")) map_server_id = w2; else if(!strcmpi(w1,"map_server_pw")) @@ -218,7 +218,7 @@ int inter_config_read(const char* cfgName) else if(!strcmpi(w1,"web_server_ip")) web_server_ip = w2; else if(!strcmpi(w1,"web_server_port")) - web_server_port = atoi(w2); + web_server_port = (uint16)strtoul( w2, nullptr, 10 ); else if(!strcmpi(w1,"web_server_id")) web_server_id = w2; else if(!strcmpi(w1,"web_server_pw")) @@ -276,7 +276,7 @@ int web_sql_init(void) { ShowInfo("Connecting to the Login DB server.....\n"); if (SQL_ERROR == Sql_Connect(login_handle, login_server_id.c_str(), login_server_pw.c_str(), login_server_ip.c_str(), login_server_port, login_server_db.c_str())) { - ShowError("Couldn't connect with uname='%s',host='%s',port='%d',database='%s'\n", + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", login_server_id.c_str(), login_server_ip.c_str(), login_server_port, login_server_db.c_str()); Sql_ShowDebug(login_handle); Sql_Free(login_handle); @@ -293,7 +293,7 @@ int web_sql_init(void) { ShowInfo("Connecting to the Char DB server.....\n"); if (SQL_ERROR == Sql_Connect(char_handle, char_server_id.c_str(), char_server_pw.c_str(), char_server_ip.c_str(), char_server_port, char_server_db.c_str())) { - ShowError("Couldn't connect with uname='%s',host='%s',port='%d',database='%s'\n", + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", char_server_id.c_str(), char_server_ip.c_str(), char_server_port, char_server_db.c_str()); Sql_ShowDebug(char_handle); Sql_Free(char_handle); @@ -310,7 +310,7 @@ int web_sql_init(void) { ShowInfo("Connecting to the Map DB server.....\n"); if (SQL_ERROR == Sql_Connect(map_handle, map_server_id.c_str(), map_server_pw.c_str(), map_server_ip.c_str(), map_server_port, map_server_db.c_str())) { - ShowError("Couldn't connect with uname='%s',host='%s',port='%d',database='%s'\n", + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", map_server_id.c_str(), map_server_ip.c_str(), map_server_port, map_server_db.c_str()); Sql_ShowDebug(map_handle); Sql_Free(map_handle); @@ -327,7 +327,7 @@ int web_sql_init(void) { ShowInfo("Connecting to the Web DB server.....\n"); if (SQL_ERROR == Sql_Connect(web_handle, web_server_id.c_str(), web_server_pw.c_str(), web_server_ip.c_str(), web_server_port, web_server_db.c_str())) { - ShowError("Couldn't connect with uname='%s',host='%s',port='%d',database='%s'\n", + ShowError("Couldn't connect with uname='%s',host='%s',port='%hu',database='%s'\n", web_server_id.c_str(), web_server_ip.c_str(), web_server_port, web_server_db.c_str()); Sql_ShowDebug(web_handle); Sql_Free(web_handle);